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-rw-r--r--dist/languages/.tx/config5
-rw-r--r--src/core/hle/service/friend/friend.cpp13
-rw-r--r--src/video_core/CMakeLists.txt4
-rw-r--r--src/video_core/host1x/codecs/codec.cpp329
-rw-r--r--src/video_core/host1x/codecs/codec.h39
-rw-r--r--src/video_core/host1x/codecs/h264.cpp4
-rw-r--r--src/video_core/host1x/codecs/h264.h1
-rw-r--r--src/video_core/host1x/ffmpeg/ffmpeg.cpp419
-rw-r--r--src/video_core/host1x/ffmpeg/ffmpeg.h213
-rw-r--r--src/video_core/host1x/nvdec.cpp2
-rw-r--r--src/video_core/host1x/nvdec.h2
-rw-r--r--src/video_core/host1x/vic.cpp62
-rw-r--r--src/video_core/host1x/vic.h4
-rw-r--r--src/yuzu/CMakeLists.txt51
-rw-r--r--src/yuzu/configuration/shared_translation.cpp517
-rw-r--r--src/yuzu/configuration/shared_widget.cpp4
-rw-r--r--src/yuzu/game_list_worker.cpp2
17 files changed, 1035 insertions, 636 deletions
diff --git a/dist/languages/.tx/config b/dist/languages/.tx/config
index 30e76b925..cca7b3d67 100644
--- a/dist/languages/.tx/config
+++ b/dist/languages/.tx/config
@@ -6,3 +6,8 @@ file_filter = <lang>.ts
source_file = en.ts
source_lang = en
type = QT
+
+[o:yuzu-emulator:p:yuzu:r:yuzu-android]
+file_filter = ../../src/android/app/src/main/res/values-<lang>/strings.xml
+source_file = ../../src/android/app/src/main/res/values/strings.xml
+type = ANDROID
diff --git a/src/core/hle/service/friend/friend.cpp b/src/core/hle/service/friend/friend.cpp
index 9d05f9801..0507b14e7 100644
--- a/src/core/hle/service/friend/friend.cpp
+++ b/src/core/hle/service/friend/friend.cpp
@@ -32,7 +32,7 @@ public:
{10200, nullptr, "SendFriendRequestForApplication"},
{10211, nullptr, "AddFacedFriendRequestForApplication"},
{10400, &IFriendService::GetBlockedUserListIds, "GetBlockedUserListIds"},
- {10420, nullptr, "IsBlockedUserListCacheAvailable"},
+ {10420, &IFriendService::CheckBlockedUserListAvailability, "CheckBlockedUserListAvailability"},
{10421, nullptr, "EnsureBlockedUserListAvailable"},
{10500, nullptr, "GetProfileList"},
{10600, nullptr, "DeclareOpenOnlinePlaySession"},
@@ -206,6 +206,17 @@ private:
rb.Push(true);
}
+ void CheckBlockedUserListAvailability(HLERequestContext& ctx) {
+ IPC::RequestParser rp{ctx};
+ const auto uuid{rp.PopRaw<Common::UUID>()};
+
+ LOG_WARNING(Service_Friend, "(STUBBED) called, uuid=0x{}", uuid.RawString());
+
+ IPC::ResponseBuilder rb{ctx, 3};
+ rb.Push(ResultSuccess);
+ rb.Push(true);
+ }
+
KernelHelpers::ServiceContext service_context;
Kernel::KEvent* completion_event;
diff --git a/src/video_core/CMakeLists.txt b/src/video_core/CMakeLists.txt
index cf9266d54..b65b9f2a2 100644
--- a/src/video_core/CMakeLists.txt
+++ b/src/video_core/CMakeLists.txt
@@ -4,7 +4,7 @@
add_subdirectory(host_shaders)
if(LIBVA_FOUND)
- set_source_files_properties(host1x/codecs/codec.cpp
+ set_source_files_properties(host1x/ffmpeg/ffmpeg.cpp
PROPERTIES COMPILE_DEFINITIONS LIBVA_FOUND=1)
list(APPEND FFmpeg_LIBRARIES ${LIBVA_LIBRARIES})
endif()
@@ -66,6 +66,8 @@ add_library(video_core STATIC
host1x/codecs/vp9.cpp
host1x/codecs/vp9.h
host1x/codecs/vp9_types.h
+ host1x/ffmpeg/ffmpeg.cpp
+ host1x/ffmpeg/ffmpeg.h
host1x/control.cpp
host1x/control.h
host1x/host1x.cpp
diff --git a/src/video_core/host1x/codecs/codec.cpp b/src/video_core/host1x/codecs/codec.cpp
index dbcf508e5..1030db681 100644
--- a/src/video_core/host1x/codecs/codec.cpp
+++ b/src/video_core/host1x/codecs/codec.cpp
@@ -1,11 +1,7 @@
// SPDX-FileCopyrightText: Copyright 2020 yuzu Emulator Project
// SPDX-License-Identifier: GPL-2.0-or-later
-#include <algorithm>
-#include <fstream>
-#include <vector>
#include "common/assert.h"
-#include "common/scope_exit.h"
#include "common/settings.h"
#include "video_core/host1x/codecs/codec.h"
#include "video_core/host1x/codecs/h264.h"
@@ -14,242 +10,17 @@
#include "video_core/host1x/host1x.h"
#include "video_core/memory_manager.h"
-extern "C" {
-#include <libavfilter/buffersink.h>
-#include <libavfilter/buffersrc.h>
-#include <libavutil/opt.h>
-#ifdef LIBVA_FOUND
-// for querying VAAPI driver information
-#include <libavutil/hwcontext_vaapi.h>
-#endif
-}
-
namespace Tegra {
-namespace {
-constexpr AVPixelFormat PREFERRED_GPU_FMT = AV_PIX_FMT_NV12;
-constexpr AVPixelFormat PREFERRED_CPU_FMT = AV_PIX_FMT_YUV420P;
-constexpr std::array PREFERRED_GPU_DECODERS = {
- AV_HWDEVICE_TYPE_CUDA,
-#ifdef _WIN32
- AV_HWDEVICE_TYPE_D3D11VA,
- AV_HWDEVICE_TYPE_DXVA2,
-#elif defined(__unix__)
- AV_HWDEVICE_TYPE_VAAPI,
- AV_HWDEVICE_TYPE_VDPAU,
-#endif
- // last resort for Linux Flatpak (w/ NVIDIA)
- AV_HWDEVICE_TYPE_VULKAN,
-};
-
-void AVPacketDeleter(AVPacket* ptr) {
- av_packet_free(&ptr);
-}
-
-using AVPacketPtr = std::unique_ptr<AVPacket, decltype(&AVPacketDeleter)>;
-
-AVPixelFormat GetGpuFormat(AVCodecContext* av_codec_ctx, const AVPixelFormat* pix_fmts) {
- for (const AVPixelFormat* p = pix_fmts; *p != AV_PIX_FMT_NONE; ++p) {
- if (*p == av_codec_ctx->pix_fmt) {
- return av_codec_ctx->pix_fmt;
- }
- }
- LOG_INFO(Service_NVDRV, "Could not find compatible GPU AV format, falling back to CPU");
- av_buffer_unref(&av_codec_ctx->hw_device_ctx);
- av_codec_ctx->pix_fmt = PREFERRED_CPU_FMT;
- return PREFERRED_CPU_FMT;
-}
-
-// List all the currently available hwcontext in ffmpeg
-std::vector<AVHWDeviceType> ListSupportedContexts() {
- std::vector<AVHWDeviceType> contexts{};
- AVHWDeviceType current_device_type = AV_HWDEVICE_TYPE_NONE;
- do {
- current_device_type = av_hwdevice_iterate_types(current_device_type);
- contexts.push_back(current_device_type);
- } while (current_device_type != AV_HWDEVICE_TYPE_NONE);
- return contexts;
-}
-
-} // namespace
-
-void AVFrameDeleter(AVFrame* ptr) {
- av_frame_free(&ptr);
-}
Codec::Codec(Host1x::Host1x& host1x_, const Host1x::NvdecCommon::NvdecRegisters& regs)
: host1x(host1x_), state{regs}, h264_decoder(std::make_unique<Decoder::H264>(host1x)),
vp8_decoder(std::make_unique<Decoder::VP8>(host1x)),
vp9_decoder(std::make_unique<Decoder::VP9>(host1x)) {}
-Codec::~Codec() {
- if (!initialized) {
- return;
- }
- // Free libav memory
- avcodec_free_context(&av_codec_ctx);
- av_buffer_unref(&av_gpu_decoder);
-
- if (filters_initialized) {
- avfilter_graph_free(&av_filter_graph);
- }
-}
-
-bool Codec::CreateGpuAvDevice() {
- static constexpr auto HW_CONFIG_METHOD = AV_CODEC_HW_CONFIG_METHOD_HW_DEVICE_CTX;
- static const auto supported_contexts = ListSupportedContexts();
- for (const auto& type : PREFERRED_GPU_DECODERS) {
- if (std::none_of(supported_contexts.begin(), supported_contexts.end(),
- [&type](const auto& context) { return context == type; })) {
- LOG_DEBUG(Service_NVDRV, "{} explicitly unsupported", av_hwdevice_get_type_name(type));
- continue;
- }
- // Avoid memory leak from not cleaning up after av_hwdevice_ctx_create
- av_buffer_unref(&av_gpu_decoder);
- const int hwdevice_res = av_hwdevice_ctx_create(&av_gpu_decoder, type, nullptr, nullptr, 0);
- if (hwdevice_res < 0) {
- LOG_DEBUG(Service_NVDRV, "{} av_hwdevice_ctx_create failed {}",
- av_hwdevice_get_type_name(type), hwdevice_res);
- continue;
- }
-#ifdef LIBVA_FOUND
- if (type == AV_HWDEVICE_TYPE_VAAPI) {
- // we need to determine if this is an impersonated VAAPI driver
- AVHWDeviceContext* hwctx =
- static_cast<AVHWDeviceContext*>(static_cast<void*>(av_gpu_decoder->data));
- AVVAAPIDeviceContext* vactx = static_cast<AVVAAPIDeviceContext*>(hwctx->hwctx);
- const char* vendor_name = vaQueryVendorString(vactx->display);
- if (strstr(vendor_name, "VDPAU backend")) {
- // VDPAU impersonated VAAPI impl's are super buggy, we need to skip them
- LOG_DEBUG(Service_NVDRV, "Skipping vdapu impersonated VAAPI driver");
- continue;
- } else {
- // according to some user testing, certain vaapi driver (Intel?) could be buggy
- // so let's log the driver name which may help the developers/supporters
- LOG_DEBUG(Service_NVDRV, "Using VAAPI driver: {}", vendor_name);
- }
- }
-#endif
- for (int i = 0;; i++) {
- const AVCodecHWConfig* config = avcodec_get_hw_config(av_codec, i);
- if (!config) {
- LOG_DEBUG(Service_NVDRV, "{} decoder does not support device type {}.",
- av_codec->name, av_hwdevice_get_type_name(type));
- break;
- }
- if ((config->methods & HW_CONFIG_METHOD) != 0 && config->device_type == type) {
- LOG_INFO(Service_NVDRV, "Using {} GPU decoder", av_hwdevice_get_type_name(type));
- av_codec_ctx->pix_fmt = config->pix_fmt;
- return true;
- }
- }
- }
- return false;
-}
-
-void Codec::InitializeAvCodecContext() {
- av_codec_ctx = avcodec_alloc_context3(av_codec);
- av_opt_set(av_codec_ctx->priv_data, "tune", "zerolatency", 0);
- av_codec_ctx->thread_count = 0;
- av_codec_ctx->thread_type &= ~FF_THREAD_FRAME;
-}
-
-void Codec::InitializeGpuDecoder() {
- if (!CreateGpuAvDevice()) {
- av_buffer_unref(&av_gpu_decoder);
- return;
- }
- auto* hw_device_ctx = av_buffer_ref(av_gpu_decoder);
- ASSERT_MSG(hw_device_ctx, "av_buffer_ref failed");
- av_codec_ctx->hw_device_ctx = hw_device_ctx;
- av_codec_ctx->get_format = GetGpuFormat;
-}
-
-void Codec::InitializeAvFilters(AVFrame* frame) {
- const AVFilter* buffer_src = avfilter_get_by_name("buffer");
- const AVFilter* buffer_sink = avfilter_get_by_name("buffersink");
- AVFilterInOut* inputs = avfilter_inout_alloc();
- AVFilterInOut* outputs = avfilter_inout_alloc();
- SCOPE_EXIT({
- avfilter_inout_free(&inputs);
- avfilter_inout_free(&outputs);
- });
-
- // Don't know how to get the accurate time_base but it doesn't matter for yadif filter
- // so just use 1/1 to make buffer filter happy
- std::string args = fmt::format("video_size={}x{}:pix_fmt={}:time_base=1/1", frame->width,
- frame->height, frame->format);
-
- av_filter_graph = avfilter_graph_alloc();
- int ret = avfilter_graph_create_filter(&av_filter_src_ctx, buffer_src, "in", args.c_str(),
- nullptr, av_filter_graph);
- if (ret < 0) {
- LOG_ERROR(Service_NVDRV, "avfilter_graph_create_filter source error: {}", ret);
- return;
- }
-
- ret = avfilter_graph_create_filter(&av_filter_sink_ctx, buffer_sink, "out", nullptr, nullptr,
- av_filter_graph);
- if (ret < 0) {
- LOG_ERROR(Service_NVDRV, "avfilter_graph_create_filter sink error: {}", ret);
- return;
- }
-
- inputs->name = av_strdup("out");
- inputs->filter_ctx = av_filter_sink_ctx;
- inputs->pad_idx = 0;
- inputs->next = nullptr;
-
- outputs->name = av_strdup("in");
- outputs->filter_ctx = av_filter_src_ctx;
- outputs->pad_idx = 0;
- outputs->next = nullptr;
-
- const char* description = "yadif=1:-1:0";
- ret = avfilter_graph_parse_ptr(av_filter_graph, description, &inputs, &outputs, nullptr);
- if (ret < 0) {
- LOG_ERROR(Service_NVDRV, "avfilter_graph_parse_ptr error: {}", ret);
- return;
- }
-
- ret = avfilter_graph_config(av_filter_graph, nullptr);
- if (ret < 0) {
- LOG_ERROR(Service_NVDRV, "avfilter_graph_config error: {}", ret);
- return;
- }
-
- filters_initialized = true;
-}
+Codec::~Codec() = default;
void Codec::Initialize() {
- const AVCodecID codec = [&] {
- switch (current_codec) {
- case Host1x::NvdecCommon::VideoCodec::H264:
- return AV_CODEC_ID_H264;
- case Host1x::NvdecCommon::VideoCodec::VP8:
- return AV_CODEC_ID_VP8;
- case Host1x::NvdecCommon::VideoCodec::VP9:
- return AV_CODEC_ID_VP9;
- default:
- UNIMPLEMENTED_MSG("Unknown codec {}", current_codec);
- return AV_CODEC_ID_NONE;
- }
- }();
- av_codec = avcodec_find_decoder(codec);
-
- InitializeAvCodecContext();
- if (Settings::values.nvdec_emulation.GetValue() == Settings::NvdecEmulation::Gpu) {
- InitializeGpuDecoder();
- }
- if (const int res = avcodec_open2(av_codec_ctx, av_codec, nullptr); res < 0) {
- LOG_ERROR(Service_NVDRV, "avcodec_open2() Failed with result {}", res);
- avcodec_free_context(&av_codec_ctx);
- av_buffer_unref(&av_gpu_decoder);
- return;
- }
- if (!av_codec_ctx->hw_device_ctx) {
- LOG_INFO(Service_NVDRV, "Using FFmpeg software decoding");
- }
- initialized = true;
+ initialized = decode_api.Initialize(current_codec);
}
void Codec::SetTargetCodec(Host1x::NvdecCommon::VideoCodec codec) {
@@ -264,14 +35,18 @@ void Codec::Decode() {
if (is_first_frame) {
Initialize();
}
+
if (!initialized) {
return;
}
+
+ // Assemble bitstream.
bool vp9_hidden_frame = false;
- const auto& frame_data = [&]() {
+ size_t configuration_size = 0;
+ const auto packet_data = [&]() {
switch (current_codec) {
case Tegra::Host1x::NvdecCommon::VideoCodec::H264:
- return h264_decoder->ComposeFrame(state, is_first_frame);
+ return h264_decoder->ComposeFrame(state, &configuration_size, is_first_frame);
case Tegra::Host1x::NvdecCommon::VideoCodec::VP8:
return vp8_decoder->ComposeFrame(state);
case Tegra::Host1x::NvdecCommon::VideoCodec::VP9:
@@ -283,89 +58,35 @@ void Codec::Decode() {
return std::span<const u8>{};
}
}();
- AVPacketPtr packet{av_packet_alloc(), AVPacketDeleter};
- if (!packet) {
- LOG_ERROR(Service_NVDRV, "av_packet_alloc failed");
- return;
- }
- packet->data = const_cast<u8*>(frame_data.data());
- packet->size = static_cast<s32>(frame_data.size());
- if (const int res = avcodec_send_packet(av_codec_ctx, packet.get()); res != 0) {
- LOG_DEBUG(Service_NVDRV, "avcodec_send_packet error {}", res);
+
+ // Send assembled bitstream to decoder.
+ if (!decode_api.SendPacket(packet_data, configuration_size)) {
return;
}
- // Only receive/store visible frames
+
+ // Only receive/store visible frames.
if (vp9_hidden_frame) {
return;
}
- AVFramePtr initial_frame{av_frame_alloc(), AVFrameDeleter};
- AVFramePtr final_frame{nullptr, AVFrameDeleter};
- ASSERT_MSG(initial_frame, "av_frame_alloc initial_frame failed");
- if (const int ret = avcodec_receive_frame(av_codec_ctx, initial_frame.get()); ret) {
- LOG_DEBUG(Service_NVDRV, "avcodec_receive_frame error {}", ret);
- return;
- }
- if (initial_frame->width == 0 || initial_frame->height == 0) {
- LOG_WARNING(Service_NVDRV, "Zero width or height in frame");
- return;
- }
- bool is_interlaced = initial_frame->interlaced_frame != 0;
- if (av_codec_ctx->hw_device_ctx) {
- final_frame = AVFramePtr{av_frame_alloc(), AVFrameDeleter};
- ASSERT_MSG(final_frame, "av_frame_alloc final_frame failed");
- // Can't use AV_PIX_FMT_YUV420P and share code with software decoding in vic.cpp
- // because Intel drivers crash unless using AV_PIX_FMT_NV12
- final_frame->format = PREFERRED_GPU_FMT;
- const int ret = av_hwframe_transfer_data(final_frame.get(), initial_frame.get(), 0);
- ASSERT_MSG(!ret, "av_hwframe_transfer_data error {}", ret);
- } else {
- final_frame = std::move(initial_frame);
- }
- if (final_frame->format != PREFERRED_CPU_FMT && final_frame->format != PREFERRED_GPU_FMT) {
- UNIMPLEMENTED_MSG("Unexpected video format: {}", final_frame->format);
- return;
- }
- if (!is_interlaced) {
- av_frames.push(std::move(final_frame));
- } else {
- if (!filters_initialized) {
- InitializeAvFilters(final_frame.get());
- }
- if (const int ret = av_buffersrc_add_frame_flags(av_filter_src_ctx, final_frame.get(),
- AV_BUFFERSRC_FLAG_KEEP_REF);
- ret) {
- LOG_DEBUG(Service_NVDRV, "av_buffersrc_add_frame_flags error {}", ret);
- return;
- }
- while (true) {
- auto filter_frame = AVFramePtr{av_frame_alloc(), AVFrameDeleter};
- int ret = av_buffersink_get_frame(av_filter_sink_ctx, filter_frame.get());
+ // Receive output frames from decoder.
+ decode_api.ReceiveFrames(frames);
- if (ret == AVERROR(EAGAIN) || ret == AVERROR(AVERROR_EOF))
- break;
- if (ret < 0) {
- LOG_DEBUG(Service_NVDRV, "av_buffersink_get_frame error {}", ret);
- return;
- }
-
- av_frames.push(std::move(filter_frame));
- }
- }
- while (av_frames.size() > 10) {
- LOG_TRACE(Service_NVDRV, "av_frames.push overflow dropped frame");
- av_frames.pop();
+ while (frames.size() > 10) {
+ LOG_DEBUG(HW_GPU, "ReceiveFrames overflow, dropped frame");
+ frames.pop();
}
}
-AVFramePtr Codec::GetCurrentFrame() {
+std::unique_ptr<FFmpeg::Frame> Codec::GetCurrentFrame() {
// Sometimes VIC will request more frames than have been decoded.
- // in this case, return a nullptr and don't overwrite previous frame data
- if (av_frames.empty()) {
- return AVFramePtr{nullptr, AVFrameDeleter};
+ // in this case, return a blank frame and don't overwrite previous data.
+ if (frames.empty()) {
+ return {};
}
- AVFramePtr frame = std::move(av_frames.front());
- av_frames.pop();
+
+ auto frame = std::move(frames.front());
+ frames.pop();
return frame;
}
diff --git a/src/video_core/host1x/codecs/codec.h b/src/video_core/host1x/codecs/codec.h
index 06fe00a4b..f700ae129 100644
--- a/src/video_core/host1x/codecs/codec.h
+++ b/src/video_core/host1x/codecs/codec.h
@@ -4,28 +4,15 @@
#pragma once
#include <memory>
+#include <optional>
#include <string_view>
#include <queue>
#include "common/common_types.h"
+#include "video_core/host1x/ffmpeg/ffmpeg.h"
#include "video_core/host1x/nvdec_common.h"
-extern "C" {
-#if defined(__GNUC__) || defined(__clang__)
-#pragma GCC diagnostic push
-#pragma GCC diagnostic ignored "-Wconversion"
-#endif
-#include <libavcodec/avcodec.h>
-#include <libavfilter/avfilter.h>
-#if defined(__GNUC__) || defined(__clang__)
-#pragma GCC diagnostic pop
-#endif
-}
-
namespace Tegra {
-void AVFrameDeleter(AVFrame* ptr);
-using AVFramePtr = std::unique_ptr<AVFrame, decltype(&AVFrameDeleter)>;
-
namespace Decoder {
class H264;
class VP8;
@@ -51,7 +38,7 @@ public:
void Decode();
/// Returns next decoded frame
- [[nodiscard]] AVFramePtr GetCurrentFrame();
+ [[nodiscard]] std::unique_ptr<FFmpeg::Frame> GetCurrentFrame();
/// Returns the value of current_codec
[[nodiscard]] Host1x::NvdecCommon::VideoCodec GetCurrentCodec() const;
@@ -60,25 +47,9 @@ public:
[[nodiscard]] std::string_view GetCurrentCodecName() const;
private:
- void InitializeAvCodecContext();
-
- void InitializeAvFilters(AVFrame* frame);
-
- void InitializeGpuDecoder();
-
- bool CreateGpuAvDevice();
-
bool initialized{};
- bool filters_initialized{};
Host1x::NvdecCommon::VideoCodec current_codec{Host1x::NvdecCommon::VideoCodec::None};
-
- const AVCodec* av_codec{nullptr};
- AVCodecContext* av_codec_ctx{nullptr};
- AVBufferRef* av_gpu_decoder{nullptr};
-
- AVFilterContext* av_filter_src_ctx{nullptr};
- AVFilterContext* av_filter_sink_ctx{nullptr};
- AVFilterGraph* av_filter_graph{nullptr};
+ FFmpeg::DecodeApi decode_api;
Host1x::Host1x& host1x;
const Host1x::NvdecCommon::NvdecRegisters& state;
@@ -86,7 +57,7 @@ private:
std::unique_ptr<Decoder::VP8> vp8_decoder;
std::unique_ptr<Decoder::VP9> vp9_decoder;
- std::queue<AVFramePtr> av_frames{};
+ std::queue<std::unique_ptr<FFmpeg::Frame>> frames{};
};
} // namespace Tegra
diff --git a/src/video_core/host1x/codecs/h264.cpp b/src/video_core/host1x/codecs/h264.cpp
index ece79b1e2..309a7f1d5 100644
--- a/src/video_core/host1x/codecs/h264.cpp
+++ b/src/video_core/host1x/codecs/h264.cpp
@@ -30,7 +30,7 @@ H264::H264(Host1x::Host1x& host1x_) : host1x{host1x_} {}
H264::~H264() = default;
std::span<const u8> H264::ComposeFrame(const Host1x::NvdecCommon::NvdecRegisters& state,
- bool is_first_frame) {
+ size_t* out_configuration_size, bool is_first_frame) {
H264DecoderContext context;
host1x.MemoryManager().ReadBlock(state.picture_info_offset, &context,
sizeof(H264DecoderContext));
@@ -39,6 +39,7 @@ std::span<const u8> H264::ComposeFrame(const Host1x::NvdecCommon::NvdecRegisters
if (!is_first_frame && frame_number != 0) {
frame.resize_destructive(context.stream_len);
host1x.MemoryManager().ReadBlock(state.frame_bitstream_offset, frame.data(), frame.size());
+ *out_configuration_size = 0;
return frame;
}
@@ -157,6 +158,7 @@ std::span<const u8> H264::ComposeFrame(const Host1x::NvdecCommon::NvdecRegisters
frame.resize(encoded_header.size() + context.stream_len);
std::memcpy(frame.data(), encoded_header.data(), encoded_header.size());
+ *out_configuration_size = encoded_header.size();
host1x.MemoryManager().ReadBlock(state.frame_bitstream_offset,
frame.data() + encoded_header.size(), context.stream_len);
diff --git a/src/video_core/host1x/codecs/h264.h b/src/video_core/host1x/codecs/h264.h
index d6b556322..1deaf4632 100644
--- a/src/video_core/host1x/codecs/h264.h
+++ b/src/video_core/host1x/codecs/h264.h
@@ -67,6 +67,7 @@ public:
/// Compose the H264 frame for FFmpeg decoding
[[nodiscard]] std::span<const u8> ComposeFrame(const Host1x::NvdecCommon::NvdecRegisters& state,
+ size_t* out_configuration_size,
bool is_first_frame = false);
private:
diff --git a/src/video_core/host1x/ffmpeg/ffmpeg.cpp b/src/video_core/host1x/ffmpeg/ffmpeg.cpp
new file mode 100644
index 000000000..dcd07e6d2
--- /dev/null
+++ b/src/video_core/host1x/ffmpeg/ffmpeg.cpp
@@ -0,0 +1,419 @@
+// SPDX-FileCopyrightText: Copyright 2023 yuzu Emulator Project
+// SPDX-License-Identifier: GPL-2.0-or-later
+
+#include "common/assert.h"
+#include "common/logging/log.h"
+#include "common/scope_exit.h"
+#include "common/settings.h"
+#include "video_core/host1x/ffmpeg/ffmpeg.h"
+
+extern "C" {
+#ifdef LIBVA_FOUND
+// for querying VAAPI driver information
+#include <libavutil/hwcontext_vaapi.h>
+#endif
+}
+
+namespace FFmpeg {
+
+namespace {
+
+constexpr AVPixelFormat PreferredGpuFormat = AV_PIX_FMT_NV12;
+constexpr AVPixelFormat PreferredCpuFormat = AV_PIX_FMT_YUV420P;
+constexpr std::array PreferredGpuDecoders = {
+ AV_HWDEVICE_TYPE_CUDA,
+#ifdef _WIN32
+ AV_HWDEVICE_TYPE_D3D11VA,
+ AV_HWDEVICE_TYPE_DXVA2,
+#elif defined(__unix__)
+ AV_HWDEVICE_TYPE_VAAPI,
+ AV_HWDEVICE_TYPE_VDPAU,
+#endif
+ // last resort for Linux Flatpak (w/ NVIDIA)
+ AV_HWDEVICE_TYPE_VULKAN,
+};
+
+AVPixelFormat GetGpuFormat(AVCodecContext* codec_context, const AVPixelFormat* pix_fmts) {
+ for (const AVPixelFormat* p = pix_fmts; *p != AV_PIX_FMT_NONE; ++p) {
+ if (*p == codec_context->pix_fmt) {
+ return codec_context->pix_fmt;
+ }
+ }
+
+ LOG_INFO(HW_GPU, "Could not find compatible GPU AV format, falling back to CPU");
+ av_buffer_unref(&codec_context->hw_device_ctx);
+
+ codec_context->pix_fmt = PreferredCpuFormat;
+ return codec_context->pix_fmt;
+}
+
+std::string AVError(int errnum) {
+ char errbuf[AV_ERROR_MAX_STRING_SIZE] = {};
+ av_make_error_string(errbuf, sizeof(errbuf) - 1, errnum);
+ return errbuf;
+}
+
+} // namespace
+
+Packet::Packet(std::span<const u8> data) {
+ m_packet = av_packet_alloc();
+ m_packet->data = const_cast<u8*>(data.data());
+ m_packet->size = static_cast<s32>(data.size());
+}
+
+Packet::~Packet() {
+ av_packet_free(&m_packet);
+}
+
+Frame::Frame() {
+ m_frame = av_frame_alloc();
+}
+
+Frame::~Frame() {
+ av_frame_free(&m_frame);
+}
+
+Decoder::Decoder(Tegra::Host1x::NvdecCommon::VideoCodec codec) {
+ const AVCodecID av_codec = [&] {
+ switch (codec) {
+ case Tegra::Host1x::NvdecCommon::VideoCodec::H264:
+ return AV_CODEC_ID_H264;
+ case Tegra::Host1x::NvdecCommon::VideoCodec::VP8:
+ return AV_CODEC_ID_VP8;
+ case Tegra::Host1x::NvdecCommon::VideoCodec::VP9:
+ return AV_CODEC_ID_VP9;
+ default:
+ UNIMPLEMENTED_MSG("Unknown codec {}", codec);
+ return AV_CODEC_ID_NONE;
+ }
+ }();
+
+ m_codec = avcodec_find_decoder(av_codec);
+}
+
+bool Decoder::SupportsDecodingOnDevice(AVPixelFormat* out_pix_fmt, AVHWDeviceType type) const {
+ for (int i = 0;; i++) {
+ const AVCodecHWConfig* config = avcodec_get_hw_config(m_codec, i);
+ if (!config) {
+ LOG_DEBUG(HW_GPU, "{} decoder does not support device type {}", m_codec->name,
+ av_hwdevice_get_type_name(type));
+ break;
+ }
+ if ((config->methods & AV_CODEC_HW_CONFIG_METHOD_HW_DEVICE_CTX) != 0 &&
+ config->device_type == type) {
+ LOG_INFO(HW_GPU, "Using {} GPU decoder", av_hwdevice_get_type_name(type));
+ *out_pix_fmt = config->pix_fmt;
+ return true;
+ }
+ }
+
+ return false;
+}
+
+std::vector<AVHWDeviceType> HardwareContext::GetSupportedDeviceTypes() {
+ std::vector<AVHWDeviceType> types;
+ AVHWDeviceType current_device_type = AV_HWDEVICE_TYPE_NONE;
+
+ while (true) {
+ current_device_type = av_hwdevice_iterate_types(current_device_type);
+ if (current_device_type == AV_HWDEVICE_TYPE_NONE) {
+ return types;
+ }
+
+ types.push_back(current_device_type);
+ }
+}
+
+HardwareContext::~HardwareContext() {
+ av_buffer_unref(&m_gpu_decoder);
+}
+
+bool HardwareContext::InitializeForDecoder(DecoderContext& decoder_context,
+ const Decoder& decoder) {
+ const auto supported_types = GetSupportedDeviceTypes();
+ for (const auto type : PreferredGpuDecoders) {
+ AVPixelFormat hw_pix_fmt;
+
+ if (std::ranges::find(supported_types, type) == supported_types.end()) {
+ LOG_DEBUG(HW_GPU, "{} explicitly unsupported", av_hwdevice_get_type_name(type));
+ continue;
+ }
+
+ if (!this->InitializeWithType(type)) {
+ continue;
+ }
+
+ if (decoder.SupportsDecodingOnDevice(&hw_pix_fmt, type)) {
+ decoder_context.InitializeHardwareDecoder(*this, hw_pix_fmt);
+ return true;
+ }
+ }
+
+ return false;
+}
+
+bool HardwareContext::InitializeWithType(AVHWDeviceType type) {
+ av_buffer_unref(&m_gpu_decoder);
+
+ if (const int ret = av_hwdevice_ctx_create(&m_gpu_decoder, type, nullptr, nullptr, 0);
+ ret < 0) {
+ LOG_DEBUG(HW_GPU, "av_hwdevice_ctx_create({}) failed: {}", av_hwdevice_get_type_name(type),
+ AVError(ret));
+ return false;
+ }
+
+#ifdef LIBVA_FOUND
+ if (type == AV_HWDEVICE_TYPE_VAAPI) {
+ // We need to determine if this is an impersonated VAAPI driver.
+ auto* hwctx = reinterpret_cast<AVHWDeviceContext*>(m_gpu_decoder->data);
+ auto* vactx = static_cast<AVVAAPIDeviceContext*>(hwctx->hwctx);
+ const char* vendor_name = vaQueryVendorString(vactx->display);
+ if (strstr(vendor_name, "VDPAU backend")) {
+ // VDPAU impersonated VAAPI impls are super buggy, we need to skip them.
+ LOG_DEBUG(HW_GPU, "Skipping VDPAU impersonated VAAPI driver");
+ return false;
+ } else {
+ // According to some user testing, certain VAAPI drivers (Intel?) could be buggy.
+ // Log the driver name just in case.
+ LOG_DEBUG(HW_GPU, "Using VAAPI driver: {}", vendor_name);
+ }
+ }
+#endif
+
+ return true;
+}
+
+DecoderContext::DecoderContext(const Decoder& decoder) {
+ m_codec_context = avcodec_alloc_context3(decoder.GetCodec());
+ av_opt_set(m_codec_context->priv_data, "tune", "zerolatency", 0);
+ m_codec_context->thread_count = 0;
+ m_codec_context->thread_type &= ~FF_THREAD_FRAME;
+}
+
+DecoderContext::~DecoderContext() {
+ av_buffer_unref(&m_codec_context->hw_device_ctx);
+ avcodec_free_context(&m_codec_context);
+}
+
+void DecoderContext::InitializeHardwareDecoder(const HardwareContext& context,
+ AVPixelFormat hw_pix_fmt) {
+ m_codec_context->hw_device_ctx = av_buffer_ref(context.GetBufferRef());
+ m_codec_context->get_format = GetGpuFormat;
+ m_codec_context->pix_fmt = hw_pix_fmt;
+}
+
+bool DecoderContext::OpenContext(const Decoder& decoder) {
+ if (const int ret = avcodec_open2(m_codec_context, decoder.GetCodec(), nullptr); ret < 0) {
+ LOG_ERROR(HW_GPU, "avcodec_open2 error: {}", AVError(ret));
+ return false;
+ }
+
+ if (!m_codec_context->hw_device_ctx) {
+ LOG_INFO(HW_GPU, "Using FFmpeg software decoding");
+ }
+
+ return true;
+}
+
+bool DecoderContext::SendPacket(const Packet& packet) {
+ if (const int ret = avcodec_send_packet(m_codec_context, packet.GetPacket()); ret < 0) {
+ LOG_ERROR(HW_GPU, "avcodec_send_packet error: {}", AVError(ret));
+ return false;
+ }
+
+ return true;
+}
+
+std::unique_ptr<Frame> DecoderContext::ReceiveFrame(bool* out_is_interlaced) {
+ auto dst_frame = std::make_unique<Frame>();
+
+ const auto ReceiveImpl = [&](AVFrame* frame) {
+ if (const int ret = avcodec_receive_frame(m_codec_context, frame); ret < 0) {
+ LOG_ERROR(HW_GPU, "avcodec_receive_frame error: {}", AVError(ret));
+ return false;
+ }
+
+ *out_is_interlaced = frame->interlaced_frame != 0;
+ return true;
+ };
+
+ if (m_codec_context->hw_device_ctx) {
+ // If we have a hardware context, make a separate frame here to receive the
+ // hardware result before sending it to the output.
+ Frame intermediate_frame;
+
+ if (!ReceiveImpl(intermediate_frame.GetFrame())) {
+ return {};
+ }
+
+ dst_frame->SetFormat(PreferredGpuFormat);
+ if (const int ret =
+ av_hwframe_transfer_data(dst_frame->GetFrame(), intermediate_frame.GetFrame(), 0);
+ ret < 0) {
+ LOG_ERROR(HW_GPU, "av_hwframe_transfer_data error: {}", AVError(ret));
+ return {};
+ }
+ } else {
+ // Otherwise, decode the frame as normal.
+ if (!ReceiveImpl(dst_frame->GetFrame())) {
+ return {};
+ }
+ }
+
+ return dst_frame;
+}
+
+DeinterlaceFilter::DeinterlaceFilter(const Frame& frame) {
+ const AVFilter* buffer_src = avfilter_get_by_name("buffer");
+ const AVFilter* buffer_sink = avfilter_get_by_name("buffersink");
+ AVFilterInOut* inputs = avfilter_inout_alloc();
+ AVFilterInOut* outputs = avfilter_inout_alloc();
+ SCOPE_EXIT({
+ avfilter_inout_free(&inputs);
+ avfilter_inout_free(&outputs);
+ });
+
+ // Don't know how to get the accurate time_base but it doesn't matter for yadif filter
+ // so just use 1/1 to make buffer filter happy
+ std::string args = fmt::format("video_size={}x{}:pix_fmt={}:time_base=1/1", frame.GetWidth(),
+ frame.GetHeight(), static_cast<int>(frame.GetPixelFormat()));
+
+ m_filter_graph = avfilter_graph_alloc();
+ int ret = avfilter_graph_create_filter(&m_source_context, buffer_src, "in", args.c_str(),
+ nullptr, m_filter_graph);
+ if (ret < 0) {
+ LOG_ERROR(HW_GPU, "avfilter_graph_create_filter source error: {}", AVError(ret));
+ return;
+ }
+
+ ret = avfilter_graph_create_filter(&m_sink_context, buffer_sink, "out", nullptr, nullptr,
+ m_filter_graph);
+ if (ret < 0) {
+ LOG_ERROR(HW_GPU, "avfilter_graph_create_filter sink error: {}", AVError(ret));
+ return;
+ }
+
+ inputs->name = av_strdup("out");
+ inputs->filter_ctx = m_sink_context;
+ inputs->pad_idx = 0;
+ inputs->next = nullptr;
+
+ outputs->name = av_strdup("in");
+ outputs->filter_ctx = m_source_context;
+ outputs->pad_idx = 0;
+ outputs->next = nullptr;
+
+ const char* description = "yadif=1:-1:0";
+ ret = avfilter_graph_parse_ptr(m_filter_graph, description, &inputs, &outputs, nullptr);
+ if (ret < 0) {
+ LOG_ERROR(HW_GPU, "avfilter_graph_parse_ptr error: {}", AVError(ret));
+ return;
+ }
+
+ ret = avfilter_graph_config(m_filter_graph, nullptr);
+ if (ret < 0) {
+ LOG_ERROR(HW_GPU, "avfilter_graph_config error: {}", AVError(ret));
+ return;
+ }
+
+ m_initialized = true;
+}
+
+bool DeinterlaceFilter::AddSourceFrame(const Frame& frame) {
+ if (const int ret = av_buffersrc_add_frame_flags(m_source_context, frame.GetFrame(),
+ AV_BUFFERSRC_FLAG_KEEP_REF);
+ ret < 0) {
+ LOG_ERROR(HW_GPU, "av_buffersrc_add_frame_flags error: {}", AVError(ret));
+ return false;
+ }
+
+ return true;
+}
+
+std::unique_ptr<Frame> DeinterlaceFilter::DrainSinkFrame() {
+ auto dst_frame = std::make_unique<Frame>();
+ const int ret = av_buffersink_get_frame(m_sink_context, dst_frame->GetFrame());
+
+ if (ret == AVERROR(EAGAIN) || ret == AVERROR(AVERROR_EOF)) {
+ return {};
+ }
+
+ if (ret < 0) {
+ LOG_ERROR(HW_GPU, "av_buffersink_get_frame error: {}", AVError(ret));
+ return {};
+ }
+
+ return dst_frame;
+}
+
+DeinterlaceFilter::~DeinterlaceFilter() {
+ avfilter_graph_free(&m_filter_graph);
+}
+
+void DecodeApi::Reset() {
+ m_deinterlace_filter.reset();
+ m_hardware_context.reset();
+ m_decoder_context.reset();
+ m_decoder.reset();
+}
+
+bool DecodeApi::Initialize(Tegra::Host1x::NvdecCommon::VideoCodec codec) {
+ this->Reset();
+ m_decoder.emplace(codec);
+ m_decoder_context.emplace(*m_decoder);
+
+ // Enable GPU decoding if requested.
+ if (Settings::values.nvdec_emulation.GetValue() == Settings::NvdecEmulation::Gpu) {
+ m_hardware_context.emplace();
+ m_hardware_context->InitializeForDecoder(*m_decoder_context, *m_decoder);
+ }
+
+ // Open the decoder context.
+ if (!m_decoder_context->OpenContext(*m_decoder)) {
+ this->Reset();
+ return false;
+ }
+
+ return true;
+}
+
+bool DecodeApi::SendPacket(std::span<const u8> packet_data, size_t configuration_size) {
+ FFmpeg::Packet packet(packet_data);
+ return m_decoder_context->SendPacket(packet);
+}
+
+void DecodeApi::ReceiveFrames(std::queue<std::unique_ptr<Frame>>& frame_queue) {
+ // Receive raw frame from decoder.
+ bool is_interlaced;
+ auto frame = m_decoder_context->ReceiveFrame(&is_interlaced);
+ if (!frame) {
+ return;
+ }
+
+ if (!is_interlaced) {
+ // If the frame is not interlaced, we can pend it now.
+ frame_queue.push(std::move(frame));
+ } else {
+ // Create the deinterlacer if needed.
+ if (!m_deinterlace_filter) {
+ m_deinterlace_filter.emplace(*frame);
+ }
+
+ // Add the frame we just received.
+ if (!m_deinterlace_filter->AddSourceFrame(*frame)) {
+ return;
+ }
+
+ // Pend output fields.
+ while (true) {
+ auto filter_frame = m_deinterlace_filter->DrainSinkFrame();
+ if (!filter_frame) {
+ break;
+ }
+
+ frame_queue.push(std::move(filter_frame));
+ }
+ }
+}
+
+} // namespace FFmpeg
diff --git a/src/video_core/host1x/ffmpeg/ffmpeg.h b/src/video_core/host1x/ffmpeg/ffmpeg.h
new file mode 100644
index 000000000..1de0bbd83
--- /dev/null
+++ b/src/video_core/host1x/ffmpeg/ffmpeg.h
@@ -0,0 +1,213 @@
+// SPDX-FileCopyrightText: Copyright 2023 yuzu Emulator Project
+// SPDX-License-Identifier: GPL-2.0-or-later
+
+#pragma once
+
+#include <memory>
+#include <optional>
+#include <span>
+#include <vector>
+#include <queue>
+
+#include "common/common_funcs.h"
+#include "common/common_types.h"
+#include "video_core/host1x/nvdec_common.h"
+
+extern "C" {
+#if defined(__GNUC__) || defined(__clang__)
+#pragma GCC diagnostic push
+#pragma GCC diagnostic ignored "-Wconversion"
+#endif
+
+#include <libavcodec/avcodec.h>
+#include <libavfilter/avfilter.h>
+#include <libavfilter/buffersink.h>
+#include <libavfilter/buffersrc.h>
+#include <libavutil/avutil.h>
+#include <libavutil/opt.h>
+
+#if defined(__GNUC__) || defined(__clang__)
+#pragma GCC diagnostic pop
+#endif
+}
+
+namespace FFmpeg {
+
+class Packet;
+class Frame;
+class Decoder;
+class HardwareContext;
+class DecoderContext;
+class DeinterlaceFilter;
+
+// Wraps an AVPacket, a container for compressed bitstream data.
+class Packet {
+public:
+ YUZU_NON_COPYABLE(Packet);
+ YUZU_NON_MOVEABLE(Packet);
+
+ explicit Packet(std::span<const u8> data);
+ ~Packet();
+
+ AVPacket* GetPacket() const {
+ return m_packet;
+ }
+
+private:
+ AVPacket* m_packet{};
+};
+
+// Wraps an AVFrame, a container for audio and video stream data.
+class Frame {
+public:
+ YUZU_NON_COPYABLE(Frame);
+ YUZU_NON_MOVEABLE(Frame);
+
+ explicit Frame();
+ ~Frame();
+
+ int GetWidth() const {
+ return m_frame->width;
+ }
+
+ int GetHeight() const {
+ return m_frame->height;
+ }
+
+ AVPixelFormat GetPixelFormat() const {
+ return static_cast<AVPixelFormat>(m_frame->format);
+ }
+
+ int GetStride(int plane) const {
+ return m_frame->linesize[plane];
+ }
+
+ int* GetStrides() const {
+ return m_frame->linesize;
+ }
+
+ u8* GetData(int plane) const {
+ return m_frame->data[plane];
+ }
+
+ u8** GetPlanes() const {
+ return m_frame->data;
+ }
+
+ void SetFormat(int format) {
+ m_frame->format = format;
+ }
+
+ AVFrame* GetFrame() const {
+ return m_frame;
+ }
+
+private:
+ AVFrame* m_frame{};
+};
+
+// Wraps an AVCodec, a type containing information about a codec.
+class Decoder {
+public:
+ YUZU_NON_COPYABLE(Decoder);
+ YUZU_NON_MOVEABLE(Decoder);
+
+ explicit Decoder(Tegra::Host1x::NvdecCommon::VideoCodec codec);
+ ~Decoder() = default;
+
+ bool SupportsDecodingOnDevice(AVPixelFormat* out_pix_fmt, AVHWDeviceType type) const;
+
+ const AVCodec* GetCodec() const {
+ return m_codec;
+ }
+
+private:
+ const AVCodec* m_codec{};
+};
+
+// Wraps AVBufferRef for an accelerated decoder.
+class HardwareContext {
+public:
+ YUZU_NON_COPYABLE(HardwareContext);
+ YUZU_NON_MOVEABLE(HardwareContext);
+
+ static std::vector<AVHWDeviceType> GetSupportedDeviceTypes();
+
+ explicit HardwareContext() = default;
+ ~HardwareContext();
+
+ bool InitializeForDecoder(DecoderContext& decoder_context, const Decoder& decoder);
+
+ AVBufferRef* GetBufferRef() const {
+ return m_gpu_decoder;
+ }
+
+private:
+ bool InitializeWithType(AVHWDeviceType type);
+
+ AVBufferRef* m_gpu_decoder{};
+};
+
+// Wraps an AVCodecContext.
+class DecoderContext {
+public:
+ YUZU_NON_COPYABLE(DecoderContext);
+ YUZU_NON_MOVEABLE(DecoderContext);
+
+ explicit DecoderContext(const Decoder& decoder);
+ ~DecoderContext();
+
+ void InitializeHardwareDecoder(const HardwareContext& context, AVPixelFormat hw_pix_fmt);
+ bool OpenContext(const Decoder& decoder);
+ bool SendPacket(const Packet& packet);
+ std::unique_ptr<Frame> ReceiveFrame(bool* out_is_interlaced);
+
+ AVCodecContext* GetCodecContext() const {
+ return m_codec_context;
+ }
+
+private:
+ AVCodecContext* m_codec_context{};
+};
+
+// Wraps an AVFilterGraph.
+class DeinterlaceFilter {
+public:
+ YUZU_NON_COPYABLE(DeinterlaceFilter);
+ YUZU_NON_MOVEABLE(DeinterlaceFilter);
+
+ explicit DeinterlaceFilter(const Frame& frame);
+ ~DeinterlaceFilter();
+
+ bool AddSourceFrame(const Frame& frame);
+ std::unique_ptr<Frame> DrainSinkFrame();
+
+private:
+ AVFilterGraph* m_filter_graph{};
+ AVFilterContext* m_source_context{};
+ AVFilterContext* m_sink_context{};
+ bool m_initialized{};
+};
+
+class DecodeApi {
+public:
+ YUZU_NON_COPYABLE(DecodeApi);
+ YUZU_NON_MOVEABLE(DecodeApi);
+
+ DecodeApi() = default;
+ ~DecodeApi() = default;
+
+ bool Initialize(Tegra::Host1x::NvdecCommon::VideoCodec codec);
+ void Reset();
+
+ bool SendPacket(std::span<const u8> packet_data, size_t configuration_size);
+ void ReceiveFrames(std::queue<std::unique_ptr<Frame>>& frame_queue);
+
+private:
+ std::optional<FFmpeg::Decoder> m_decoder;
+ std::optional<FFmpeg::DecoderContext> m_decoder_context;
+ std::optional<FFmpeg::HardwareContext> m_hardware_context;
+ std::optional<FFmpeg::DeinterlaceFilter> m_deinterlace_filter;
+};
+
+} // namespace FFmpeg
diff --git a/src/video_core/host1x/nvdec.cpp b/src/video_core/host1x/nvdec.cpp
index a4bd5b79f..b8f5866d3 100644
--- a/src/video_core/host1x/nvdec.cpp
+++ b/src/video_core/host1x/nvdec.cpp
@@ -28,7 +28,7 @@ void Nvdec::ProcessMethod(u32 method, u32 argument) {
}
}
-AVFramePtr Nvdec::GetFrame() {
+std::unique_ptr<FFmpeg::Frame> Nvdec::GetFrame() {
return codec->GetCurrentFrame();
}
diff --git a/src/video_core/host1x/nvdec.h b/src/video_core/host1x/nvdec.h
index 3949d5181..ddddb8d28 100644
--- a/src/video_core/host1x/nvdec.h
+++ b/src/video_core/host1x/nvdec.h
@@ -23,7 +23,7 @@ public:
void ProcessMethod(u32 method, u32 argument);
/// Return most recently decoded frame
- [[nodiscard]] AVFramePtr GetFrame();
+ [[nodiscard]] std::unique_ptr<FFmpeg::Frame> GetFrame();
private:
/// Invoke codec to decode a frame
diff --git a/src/video_core/host1x/vic.cpp b/src/video_core/host1x/vic.cpp
index 10d7ef884..2a5eba415 100644
--- a/src/video_core/host1x/vic.cpp
+++ b/src/video_core/host1x/vic.cpp
@@ -82,27 +82,26 @@ void Vic::Execute() {
return;
}
const VicConfig config{host1x.MemoryManager().Read<u64>(config_struct_address + 0x20)};
- const AVFramePtr frame_ptr = nvdec_processor->GetFrame();
- const auto* frame = frame_ptr.get();
+ auto frame = nvdec_processor->GetFrame();
if (!frame) {
return;
}
const u64 surface_width = config.surface_width_minus1 + 1;
const u64 surface_height = config.surface_height_minus1 + 1;
- if (static_cast<u64>(frame->width) != surface_width ||
- static_cast<u64>(frame->height) != surface_height) {
+ if (static_cast<u64>(frame->GetWidth()) != surface_width ||
+ static_cast<u64>(frame->GetHeight()) != surface_height) {
// TODO: Properly support multiple video streams with differing frame dimensions
LOG_WARNING(Service_NVDRV, "Frame dimensions {}x{} don't match surface dimensions {}x{}",
- frame->width, frame->height, surface_width, surface_height);
+ frame->GetWidth(), frame->GetHeight(), surface_width, surface_height);
}
switch (config.pixel_format) {
case VideoPixelFormat::RGBA8:
case VideoPixelFormat::BGRA8:
case VideoPixelFormat::RGBX8:
- WriteRGBFrame(frame, config);
+ WriteRGBFrame(std::move(frame), config);
break;
case VideoPixelFormat::YUV420:
- WriteYUVFrame(frame, config);
+ WriteYUVFrame(std::move(frame), config);
break;
default:
UNIMPLEMENTED_MSG("Unknown video pixel format {:X}", config.pixel_format.Value());
@@ -110,10 +109,14 @@ void Vic::Execute() {
}
}
-void Vic::WriteRGBFrame(const AVFrame* frame, const VicConfig& config) {
+void Vic::WriteRGBFrame(std::unique_ptr<FFmpeg::Frame> frame, const VicConfig& config) {
LOG_TRACE(Service_NVDRV, "Writing RGB Frame");
- if (!scaler_ctx || frame->width != scaler_width || frame->height != scaler_height) {
+ const auto frame_width = frame->GetWidth();
+ const auto frame_height = frame->GetHeight();
+ const auto frame_format = frame->GetPixelFormat();
+
+ if (!scaler_ctx || frame_width != scaler_width || frame_height != scaler_height) {
const AVPixelFormat target_format = [pixel_format = config.pixel_format]() {
switch (pixel_format) {
case VideoPixelFormat::RGBA8:
@@ -129,27 +132,26 @@ void Vic::WriteRGBFrame(const AVFrame* frame, const VicConfig& config) {
sws_freeContext(scaler_ctx);
// Frames are decoded into either YUV420 or NV12 formats. Convert to desired RGB format
- scaler_ctx = sws_getContext(frame->width, frame->height,
- static_cast<AVPixelFormat>(frame->format), frame->width,
- frame->height, target_format, 0, nullptr, nullptr, nullptr);
- scaler_width = frame->width;
- scaler_height = frame->height;
+ scaler_ctx = sws_getContext(frame_width, frame_height, frame_format, frame_width,
+ frame_height, target_format, 0, nullptr, nullptr, nullptr);
+ scaler_width = frame_width;
+ scaler_height = frame_height;
converted_frame_buffer.reset();
}
if (!converted_frame_buffer) {
- const size_t frame_size = frame->width * frame->height * 4;
+ const size_t frame_size = frame_width * frame_height * 4;
converted_frame_buffer = AVMallocPtr{static_cast<u8*>(av_malloc(frame_size)), av_free};
}
- const std::array<int, 4> converted_stride{frame->width * 4, frame->height * 4, 0, 0};
+ const std::array<int, 4> converted_stride{frame_width * 4, frame_height * 4, 0, 0};
u8* const converted_frame_buf_addr{converted_frame_buffer.get()};
- sws_scale(scaler_ctx, frame->data, frame->linesize, 0, frame->height, &converted_frame_buf_addr,
- converted_stride.data());
+ sws_scale(scaler_ctx, frame->GetPlanes(), frame->GetStrides(), 0, frame_height,
+ &converted_frame_buf_addr, converted_stride.data());
// Use the minimum of surface/frame dimensions to avoid buffer overflow.
const u32 surface_width = static_cast<u32>(config.surface_width_minus1) + 1;
const u32 surface_height = static_cast<u32>(config.surface_height_minus1) + 1;
- const u32 width = std::min(surface_width, static_cast<u32>(frame->width));
- const u32 height = std::min(surface_height, static_cast<u32>(frame->height));
+ const u32 width = std::min(surface_width, static_cast<u32>(frame_width));
+ const u32 height = std::min(surface_height, static_cast<u32>(frame_height));
const u32 blk_kind = static_cast<u32>(config.block_linear_kind);
if (blk_kind != 0) {
// swizzle pitch linear to block linear
@@ -169,23 +171,23 @@ void Vic::WriteRGBFrame(const AVFrame* frame, const VicConfig& config) {
}
}
-void Vic::WriteYUVFrame(const AVFrame* frame, const VicConfig& config) {
+void Vic::WriteYUVFrame(std::unique_ptr<FFmpeg::Frame> frame, const VicConfig& config) {
LOG_TRACE(Service_NVDRV, "Writing YUV420 Frame");
const std::size_t surface_width = config.surface_width_minus1 + 1;
const std::size_t surface_height = config.surface_height_minus1 + 1;
const std::size_t aligned_width = (surface_width + 0xff) & ~0xffUL;
// Use the minimum of surface/frame dimensions to avoid buffer overflow.
- const auto frame_width = std::min(surface_width, static_cast<size_t>(frame->width));
- const auto frame_height = std::min(surface_height, static_cast<size_t>(frame->height));
+ const auto frame_width = std::min(surface_width, static_cast<size_t>(frame->GetWidth()));
+ const auto frame_height = std::min(surface_height, static_cast<size_t>(frame->GetHeight()));
- const auto stride = static_cast<size_t>(frame->linesize[0]);
+ const auto stride = static_cast<size_t>(frame->GetStride(0));
luma_buffer.resize_destructive(aligned_width * surface_height);
chroma_buffer.resize_destructive(aligned_width * surface_height / 2);
// Populate luma buffer
- const u8* luma_src = frame->data[0];
+ const u8* luma_src = frame->GetData(0);
for (std::size_t y = 0; y < frame_height; ++y) {
const std::size_t src = y * stride;
const std::size_t dst = y * aligned_width;
@@ -196,16 +198,16 @@ void Vic::WriteYUVFrame(const AVFrame* frame, const VicConfig& config) {
// Chroma
const std::size_t half_height = frame_height / 2;
- const auto half_stride = static_cast<size_t>(frame->linesize[1]);
+ const auto half_stride = static_cast<size_t>(frame->GetStride(1));
- switch (frame->format) {
+ switch (frame->GetPixelFormat()) {
case AV_PIX_FMT_YUV420P: {
// Frame from FFmpeg software
// Populate chroma buffer from both channels with interleaving.
const std::size_t half_width = frame_width / 2;
u8* chroma_buffer_data = chroma_buffer.data();
- const u8* chroma_b_src = frame->data[1];
- const u8* chroma_r_src = frame->data[2];
+ const u8* chroma_b_src = frame->GetData(1);
+ const u8* chroma_r_src = frame->GetData(2);
for (std::size_t y = 0; y < half_height; ++y) {
const std::size_t src = y * half_stride;
const std::size_t dst = y * aligned_width;
@@ -219,7 +221,7 @@ void Vic::WriteYUVFrame(const AVFrame* frame, const VicConfig& config) {
case AV_PIX_FMT_NV12: {
// Frame from VA-API hardware
// This is already interleaved so just copy
- const u8* chroma_src = frame->data[1];
+ const u8* chroma_src = frame->GetData(1);
for (std::size_t y = 0; y < half_height; ++y) {
const std::size_t src = y * stride;
const std::size_t dst = y * aligned_width;
diff --git a/src/video_core/host1x/vic.h b/src/video_core/host1x/vic.h
index 3d9753047..6c868f062 100644
--- a/src/video_core/host1x/vic.h
+++ b/src/video_core/host1x/vic.h
@@ -39,9 +39,9 @@ public:
private:
void Execute();
- void WriteRGBFrame(const AVFrame* frame, const VicConfig& config);
+ void WriteRGBFrame(std::unique_ptr<FFmpeg::Frame> frame, const VicConfig& config);
- void WriteYUVFrame(const AVFrame* frame, const VicConfig& config);
+ void WriteYUVFrame(std::unique_ptr<FFmpeg::Frame> frame, const VicConfig& config);
Host1x& host1x;
std::shared_ptr<Tegra::Host1x::Nvdec> nvdec_processor;
diff --git a/src/yuzu/CMakeLists.txt b/src/yuzu/CMakeLists.txt
index 33e1fb663..181b2817c 100644
--- a/src/yuzu/CMakeLists.txt
+++ b/src/yuzu/CMakeLists.txt
@@ -252,6 +252,7 @@ file(GLOB_RECURSE THEMES ${PROJECT_SOURCE_DIR}/dist/qt_themes/*)
if (ENABLE_QT_TRANSLATION)
set(YUZU_QT_LANGUAGES "${PROJECT_SOURCE_DIR}/dist/languages" CACHE PATH "Path to the translation bundle for the Qt frontend")
option(GENERATE_QT_TRANSLATION "Generate en.ts as the translation source file" OFF)
+ option(WORKAROUND_BROKEN_LUPDATE "Run lupdate directly through CMake if Qt's convenience wrappers don't work" OFF)
# Update source TS file if enabled
if (GENERATE_QT_TRANSLATION)
@@ -259,19 +260,51 @@ if (ENABLE_QT_TRANSLATION)
# these calls to qt_create_translation also creates a rule to generate en.qm which conflicts with providing english plurals
# so we have to set a OUTPUT_LOCATION so that we don't have multiple rules to generate en.qm
set_source_files_properties(${YUZU_QT_LANGUAGES}/en.ts PROPERTIES OUTPUT_LOCATION "${CMAKE_CURRENT_BINARY_DIR}/translations")
- qt_create_translation(QM_FILES
- ${SRCS}
- ${UIS}
- ${YUZU_QT_LANGUAGES}/en.ts
- OPTIONS
- -source-language en_US
- -target-language en_US
- )
+ if (WORKAROUND_BROKEN_LUPDATE)
+ add_custom_command(OUTPUT ${YUZU_QT_LANGUAGES}/en.ts
+ COMMAND lupdate
+ -source-language en_US
+ -target-language en_US
+ ${SRCS}
+ ${UIS}
+ -ts ${YUZU_QT_LANGUAGES}/en.ts
+ DEPENDS
+ ${SRCS}
+ ${UIS}
+ WORKING_DIRECTORY
+ ${CMAKE_CURRENT_SOURCE_DIR}
+ )
+ else()
+ qt_create_translation(QM_FILES
+ ${SRCS}
+ ${UIS}
+ ${YUZU_QT_LANGUAGES}/en.ts
+ OPTIONS
+ -source-language en_US
+ -target-language en_US
+ )
+ endif()
# Generate plurals into dist/english_plurals/generated_en.ts so it can be used to revise dist/english_plurals/en.ts
set(GENERATED_PLURALS_FILE ${PROJECT_SOURCE_DIR}/dist/english_plurals/generated_en.ts)
set_source_files_properties(${GENERATED_PLURALS_FILE} PROPERTIES OUTPUT_LOCATION "${CMAKE_CURRENT_BINARY_DIR}/plurals")
- qt_create_translation(QM_FILES ${SRCS} ${UIS} ${GENERATED_PLURALS_FILE} OPTIONS -pluralonly -source-language en_US -target-language en_US)
+ if (WORKAROUND_BROKEN_LUPDATE)
+ add_custom_command(OUTPUT ${GENERATED_PLURALS_FILE}
+ COMMAND lupdate
+ -source-language en_US
+ -target-language en_US
+ ${SRCS}
+ ${UIS}
+ -ts ${GENERATED_PLURALS_FILE}
+ DEPENDS
+ ${SRCS}
+ ${UIS}
+ WORKING_DIRECTORY
+ ${CMAKE_CURRENT_SOURCE_DIR}
+ )
+ else()
+ qt_create_translation(QM_FILES ${SRCS} ${UIS} ${GENERATED_PLURALS_FILE} OPTIONS -pluralonly -source-language en_US -target-language en_US)
+ endif()
add_custom_target(translation ALL DEPENDS ${YUZU_QT_LANGUAGES}/en.ts ${GENERATED_PLURALS_FILE})
endif()
diff --git a/src/yuzu/configuration/shared_translation.cpp b/src/yuzu/configuration/shared_translation.cpp
index 1434b1a56..a7b5def32 100644
--- a/src/yuzu/configuration/shared_translation.cpp
+++ b/src/yuzu/configuration/shared_translation.cpp
@@ -1,17 +1,18 @@
// SPDX-FileCopyrightText: Copyright 2023 yuzu Emulator Project
// SPDX-License-Identifier: GPL-2.0-or-later
-#include "common/time_zone.h"
#include "yuzu/configuration/shared_translation.h"
#include <map>
#include <memory>
#include <tuple>
#include <utility>
+#include <QCoreApplication>
#include <QWidget>
#include "common/settings.h"
#include "common/settings_enums.h"
#include "common/settings_setting.h"
+#include "common/time_zone.h"
#include "yuzu/uisettings.h"
namespace ConfigurationShared {
@@ -21,123 +22,135 @@ std::unique_ptr<TranslationMap> InitializeTranslations(QWidget* parent) {
const auto& tr = [parent](const char* text) -> QString { return parent->tr(text); };
#define INSERT(SETTINGS, ID, NAME, TOOLTIP) \
- translations->insert(std::pair{SETTINGS::values.ID.Id(), std::pair{tr((NAME)), tr((TOOLTIP))}})
+ translations->insert(std::pair{SETTINGS::values.ID.Id(), std::pair{(NAME), (TOOLTIP)}})
// A setting can be ignored by giving it a blank name
// Audio
- INSERT(Settings, sink_id, "Output Engine:", "");
- INSERT(Settings, audio_output_device_id, "Output Device:", "");
- INSERT(Settings, audio_input_device_id, "Input Device:", "");
- INSERT(Settings, audio_muted, "Mute audio", "");
- INSERT(Settings, volume, "Volume:", "");
- INSERT(Settings, dump_audio_commands, "", "");
- INSERT(UISettings, mute_when_in_background, "Mute audio when in background", "");
+ INSERT(Settings, sink_id, tr("Output Engine:"), QStringLiteral());
+ INSERT(Settings, audio_output_device_id, tr("Output Device:"), QStringLiteral());
+ INSERT(Settings, audio_input_device_id, tr("Input Device:"), QStringLiteral());
+ INSERT(Settings, audio_muted, tr("Mute audio"), QStringLiteral());
+ INSERT(Settings, volume, tr("Volume:"), QStringLiteral());
+ INSERT(Settings, dump_audio_commands, QStringLiteral(), QStringLiteral());
+ INSERT(UISettings, mute_when_in_background, tr("Mute audio when in background"),
+ QStringLiteral());
// Core
- INSERT(Settings, use_multi_core, "Multicore CPU Emulation", "");
- INSERT(Settings, memory_layout_mode, "Memory Layout", "");
- INSERT(Settings, use_speed_limit, "", "");
- INSERT(Settings, speed_limit, "Limit Speed Percent", "");
+ INSERT(Settings, use_multi_core, tr("Multicore CPU Emulation"), QStringLiteral());
+ INSERT(Settings, memory_layout_mode, tr("Memory Layout"), QStringLiteral());
+ INSERT(Settings, use_speed_limit, QStringLiteral(), QStringLiteral());
+ INSERT(Settings, speed_limit, tr("Limit Speed Percent"), QStringLiteral());
// Cpu
- INSERT(Settings, cpu_accuracy, "Accuracy:", "");
+ INSERT(Settings, cpu_accuracy, tr("Accuracy:"), QStringLiteral());
// Cpu Debug
// Cpu Unsafe
- INSERT(Settings, cpuopt_unsafe_unfuse_fma,
- "Unfuse FMA (improve performance on CPUs without FMA)",
- "This option improves speed by reducing accuracy of fused-multiply-add instructions on "
- "CPUs without native FMA support.");
- INSERT(Settings, cpuopt_unsafe_reduce_fp_error, "Faster FRSQRTE and FRECPE",
- "This option improves the speed of some approximate floating-point functions by using "
- "less accurate native approximations.");
- INSERT(Settings, cpuopt_unsafe_ignore_standard_fpcr, "Faster ASIMD instructions (32 bits only)",
- "This option improves the speed of 32 bits ASIMD floating-point functions by running "
- "with incorrect rounding modes.");
- INSERT(Settings, cpuopt_unsafe_inaccurate_nan, "Inaccurate NaN handling",
- "This option improves speed by removing NaN checking. Please note this also reduces "
- "accuracy of certain floating-point instructions.");
INSERT(
- Settings, cpuopt_unsafe_fastmem_check, "Disable address space checks",
- "This option improves speed by eliminating a safety check before every memory read/write "
- "in guest. Disabling it may allow a game to read/write the emulator's memory.");
- INSERT(Settings, cpuopt_unsafe_ignore_global_monitor, "Ignore global monitor",
- "This option improves speed by relying only on the semantics of cmpxchg to ensure "
+ Settings, cpuopt_unsafe_unfuse_fma,
+ tr("Unfuse FMA (improve performance on CPUs without FMA)"),
+ tr("This option improves speed by reducing accuracy of fused-multiply-add instructions on "
+ "CPUs without native FMA support."));
+ INSERT(
+ Settings, cpuopt_unsafe_reduce_fp_error, tr("Faster FRSQRTE and FRECPE"),
+ tr("This option improves the speed of some approximate floating-point functions by using "
+ "less accurate native approximations."));
+ INSERT(Settings, cpuopt_unsafe_ignore_standard_fpcr,
+ tr("Faster ASIMD instructions (32 bits only)"),
+ tr("This option improves the speed of 32 bits ASIMD floating-point functions by running "
+ "with incorrect rounding modes."));
+ INSERT(Settings, cpuopt_unsafe_inaccurate_nan, tr("Inaccurate NaN handling"),
+ tr("This option improves speed by removing NaN checking. Please note this also reduces "
+ "accuracy of certain floating-point instructions."));
+ INSERT(Settings, cpuopt_unsafe_fastmem_check, tr("Disable address space checks"),
+ tr("This option improves speed by eliminating a safety check before every memory "
+ "read/write "
+ "in guest. Disabling it may allow a game to read/write the emulator's memory."));
+ INSERT(
+ Settings, cpuopt_unsafe_ignore_global_monitor, tr("Ignore global monitor"),
+ tr("This option improves speed by relying only on the semantics of cmpxchg to ensure "
"safety of exclusive access instructions. Please note this may result in deadlocks and "
- "other race conditions.");
+ "other race conditions."));
// Renderer
- INSERT(Settings, renderer_backend, "API:", "");
- INSERT(Settings, vulkan_device, "Device:", "");
- INSERT(Settings, shader_backend, "Shader Backend:", "");
- INSERT(Settings, resolution_setup, "Resolution:", "");
- INSERT(Settings, scaling_filter, "Window Adapting Filter:", "");
- INSERT(Settings, fsr_sharpening_slider, "FSR Sharpness:", "");
- INSERT(Settings, anti_aliasing, "Anti-Aliasing Method:", "");
- INSERT(Settings, fullscreen_mode, "Fullscreen Mode:", "");
- INSERT(Settings, aspect_ratio, "Aspect Ratio:", "");
- INSERT(Settings, use_disk_shader_cache, "Use disk pipeline cache", "");
- INSERT(Settings, use_asynchronous_gpu_emulation, "Use asynchronous GPU emulation", "");
- INSERT(Settings, nvdec_emulation, "NVDEC emulation:", "");
- INSERT(Settings, accelerate_astc, "ASTC Decoding Method:", "");
- INSERT(Settings, astc_recompression, "ASTC Recompression Method:", "");
- INSERT(Settings, vsync_mode, "VSync Mode:",
- "FIFO (VSync) does not drop frames or exhibit tearing but is limited by the screen "
+ INSERT(Settings, renderer_backend, tr("API:"), QStringLiteral());
+ INSERT(Settings, vulkan_device, tr("Device:"), QStringLiteral());
+ INSERT(Settings, shader_backend, tr("Shader Backend:"), QStringLiteral());
+ INSERT(Settings, resolution_setup, tr("Resolution:"), QStringLiteral());
+ INSERT(Settings, scaling_filter, tr("Window Adapting Filter:"), QStringLiteral());
+ INSERT(Settings, fsr_sharpening_slider, tr("FSR Sharpness:"), QStringLiteral());
+ INSERT(Settings, anti_aliasing, tr("Anti-Aliasing Method:"), QStringLiteral());
+ INSERT(Settings, fullscreen_mode, tr("Fullscreen Mode:"), QStringLiteral());
+ INSERT(Settings, aspect_ratio, tr("Aspect Ratio:"), QStringLiteral());
+ INSERT(Settings, use_disk_shader_cache, tr("Use disk pipeline cache"), QStringLiteral());
+ INSERT(Settings, use_asynchronous_gpu_emulation, tr("Use asynchronous GPU emulation"),
+ QStringLiteral());
+ INSERT(Settings, nvdec_emulation, tr("NVDEC emulation:"), QStringLiteral());
+ INSERT(Settings, accelerate_astc, tr("ASTC Decoding Method:"), QStringLiteral());
+ INSERT(Settings, astc_recompression, tr("ASTC Recompression Method:"), QStringLiteral());
+ INSERT(
+ Settings, vsync_mode, tr("VSync Mode:"),
+ tr("FIFO (VSync) does not drop frames or exhibit tearing but is limited by the screen "
"refresh rate.\nFIFO Relaxed is similar to FIFO but allows tearing as it recovers from "
"a slow down.\nMailbox can have lower latency than FIFO and does not tear but may drop "
"frames.\nImmediate (no synchronization) just presents whatever is available and can "
- "exhibit tearing.");
- INSERT(Settings, bg_red, "", "");
- INSERT(Settings, bg_green, "", "");
- INSERT(Settings, bg_blue, "", "");
+ "exhibit tearing."));
+ INSERT(Settings, bg_red, QStringLiteral(), QStringLiteral());
+ INSERT(Settings, bg_green, QStringLiteral(), QStringLiteral());
+ INSERT(Settings, bg_blue, QStringLiteral(), QStringLiteral());
// Renderer (Advanced Graphics)
- INSERT(Settings, async_presentation, "Enable asynchronous presentation (Vulkan only)", "");
- INSERT(Settings, renderer_force_max_clock, "Force maximum clocks (Vulkan only)",
- "Runs work in the background while waiting for graphics commands to keep the GPU from "
- "lowering its clock speed.");
- INSERT(Settings, max_anisotropy, "Anisotropic Filtering:", "");
- INSERT(Settings, gpu_accuracy, "Accuracy Level:", "");
- INSERT(Settings, use_asynchronous_shaders, "Use asynchronous shader building (Hack)",
- "Enables asynchronous shader compilation, which may reduce shader stutter. This feature "
- "is experimental.");
- INSERT(Settings, use_fast_gpu_time, "Use Fast GPU Time (Hack)",
- "Enables Fast GPU Time. This option will force most games to run at their highest "
- "native resolution.");
- INSERT(Settings, use_vulkan_driver_pipeline_cache, "Use Vulkan pipeline cache",
- "Enables GPU vendor-specific pipeline cache. This option can improve shader loading "
- "time significantly in cases where the Vulkan driver does not store pipeline cache "
- "files internally.");
- INSERT(Settings, enable_compute_pipelines, "Enable Compute Pipelines (Intel Vulkan Only)",
- "Enable compute pipelines, required by some games.\nThis setting only exists for Intel "
+ INSERT(Settings, async_presentation, tr("Enable asynchronous presentation (Vulkan only)"),
+ QStringLiteral());
+ INSERT(
+ Settings, renderer_force_max_clock, tr("Force maximum clocks (Vulkan only)"),
+ tr("Runs work in the background while waiting for graphics commands to keep the GPU from "
+ "lowering its clock speed."));
+ INSERT(Settings, max_anisotropy, tr("Anisotropic Filtering:"), QStringLiteral());
+ INSERT(Settings, gpu_accuracy, tr("Accuracy Level:"), QStringLiteral());
+ INSERT(
+ Settings, use_asynchronous_shaders, tr("Use asynchronous shader building (Hack)"),
+ tr("Enables asynchronous shader compilation, which may reduce shader stutter. This feature "
+ "is experimental."));
+ INSERT(Settings, use_fast_gpu_time, tr("Use Fast GPU Time (Hack)"),
+ tr("Enables Fast GPU Time. This option will force most games to run at their highest "
+ "native resolution."));
+ INSERT(Settings, use_vulkan_driver_pipeline_cache, tr("Use Vulkan pipeline cache"),
+ tr("Enables GPU vendor-specific pipeline cache. This option can improve shader loading "
+ "time significantly in cases where the Vulkan driver does not store pipeline cache "
+ "files internally."));
+ INSERT(
+ Settings, enable_compute_pipelines, tr("Enable Compute Pipelines (Intel Vulkan Only)"),
+ tr("Enable compute pipelines, required by some games.\nThis setting only exists for Intel "
"proprietary drivers, and may crash if enabled.\nCompute pipelines are always enabled "
- "on all other drivers.");
- INSERT(Settings, use_reactive_flushing, "Enable Reactive Flushing",
- "Uses reactive flushing instead of predictive flushing, allowing more accurate memory "
- "syncing.");
- INSERT(Settings, use_video_framerate, "Sync to framerate of video playback",
- "Run the game at normal speed during video playback, even when the framerate is "
- "unlocked.");
- INSERT(Settings, barrier_feedback_loops, "Barrier feedback loops",
- "Improves rendering of transparency effects in specific games.");
+ "on all other drivers."));
+ INSERT(
+ Settings, use_reactive_flushing, tr("Enable Reactive Flushing"),
+ tr("Uses reactive flushing instead of predictive flushing, allowing more accurate memory "
+ "syncing."));
+ INSERT(Settings, use_video_framerate, tr("Sync to framerate of video playback"),
+ tr("Run the game at normal speed during video playback, even when the framerate is "
+ "unlocked."));
+ INSERT(Settings, barrier_feedback_loops, tr("Barrier feedback loops"),
+ tr("Improves rendering of transparency effects in specific games."));
// Renderer (Debug)
// System
- INSERT(Settings, rng_seed, "RNG Seed", "");
- INSERT(Settings, rng_seed_enabled, "", "");
- INSERT(Settings, device_name, "Device Name", "");
- INSERT(Settings, custom_rtc, "Custom RTC", "");
- INSERT(Settings, custom_rtc_enabled, "", "");
- INSERT(Settings, language_index,
- "Language:", "Note: this can be overridden when region setting is auto-select");
- INSERT(Settings, region_index, "Region:", "");
- INSERT(Settings, time_zone_index, "Time Zone:", "");
- INSERT(Settings, sound_index, "Sound Output Mode:", "");
- INSERT(Settings, use_docked_mode, "Console Mode:", "");
- INSERT(Settings, current_user, "", "");
+ INSERT(Settings, rng_seed, tr("RNG Seed"), QStringLiteral());
+ INSERT(Settings, rng_seed_enabled, QStringLiteral(), QStringLiteral());
+ INSERT(Settings, device_name, tr("Device Name"), QStringLiteral());
+ INSERT(Settings, custom_rtc, tr("Custom RTC"), QStringLiteral());
+ INSERT(Settings, custom_rtc_enabled, QStringLiteral(), QStringLiteral());
+ INSERT(Settings, language_index, tr("Language:"),
+ tr("Note: this can be overridden when region setting is auto-select"));
+ INSERT(Settings, region_index, tr("Region:"), QStringLiteral());
+ INSERT(Settings, time_zone_index, tr("Time Zone:"), QStringLiteral());
+ INSERT(Settings, sound_index, tr("Sound Output Mode:"), QStringLiteral());
+ INSERT(Settings, use_docked_mode, tr("Console Mode:"), QStringLiteral());
+ INSERT(Settings, current_user, QStringLiteral(), QStringLiteral());
// Controls
@@ -154,11 +167,14 @@ std::unique_ptr<TranslationMap> InitializeTranslations(QWidget* parent) {
// Ui
// Ui General
- INSERT(UISettings, select_user_on_boot, "Prompt for user on game boot", "");
- INSERT(UISettings, pause_when_in_background, "Pause emulation when in background", "");
- INSERT(UISettings, confirm_before_stopping, "Confirm before stopping emulation", "");
- INSERT(UISettings, hide_mouse, "Hide mouse on inactivity", "");
- INSERT(UISettings, controller_applet_disabled, "Disable controller applet", "");
+ INSERT(UISettings, select_user_on_boot, tr("Prompt for user on game boot"), QStringLiteral());
+ INSERT(UISettings, pause_when_in_background, tr("Pause emulation when in background"),
+ QStringLiteral());
+ INSERT(UISettings, confirm_before_stopping, tr("Confirm before stopping emulation"),
+ QStringLiteral());
+ INSERT(UISettings, hide_mouse, tr("Hide mouse on inactivity"), QStringLiteral());
+ INSERT(UISettings, controller_applet_disabled, tr("Disable controller applet"),
+ QStringLiteral());
// Ui Debugging
@@ -178,140 +194,141 @@ std::unique_ptr<ComboboxTranslationMap> ComboboxEnumeration(QWidget* parent) {
return parent->tr(text, context);
};
-#define PAIR(ENUM, VALUE, TRANSLATION) \
- { static_cast<u32>(Settings::ENUM::VALUE), tr(TRANSLATION) }
-#define CTX_PAIR(ENUM, VALUE, TRANSLATION, CONTEXT) \
- { static_cast<u32>(Settings::ENUM::VALUE), tr(TRANSLATION, CONTEXT) }
+#define PAIR(ENUM, VALUE, TRANSLATION) {static_cast<u32>(Settings::ENUM::VALUE), (TRANSLATION)}
// Intentionally skipping VSyncMode to let the UI fill that one out
translations->insert({Settings::EnumMetadata<Settings::AstcDecodeMode>::Index(),
{
- PAIR(AstcDecodeMode, Cpu, "CPU"),
- PAIR(AstcDecodeMode, Gpu, "GPU"),
- PAIR(AstcDecodeMode, CpuAsynchronous, "CPU Asynchronous"),
- }});
- translations->insert({Settings::EnumMetadata<Settings::AstcRecompression>::Index(),
- {
- PAIR(AstcRecompression, Uncompressed, "Uncompressed (Best quality)"),
- PAIR(AstcRecompression, Bc1, "BC1 (Low quality)"),
- PAIR(AstcRecompression, Bc3, "BC3 (Medium quality)"),
+ PAIR(AstcDecodeMode, Cpu, tr("CPU")),
+ PAIR(AstcDecodeMode, Gpu, tr("GPU")),
+ PAIR(AstcDecodeMode, CpuAsynchronous, tr("CPU Asynchronous")),
}});
+ translations->insert(
+ {Settings::EnumMetadata<Settings::AstcRecompression>::Index(),
+ {
+ PAIR(AstcRecompression, Uncompressed, tr("Uncompressed (Best quality)")),
+ PAIR(AstcRecompression, Bc1, tr("BC1 (Low quality)")),
+ PAIR(AstcRecompression, Bc3, tr("BC3 (Medium quality)")),
+ }});
translations->insert({Settings::EnumMetadata<Settings::RendererBackend>::Index(),
{
#ifdef HAS_OPENGL
- PAIR(RendererBackend, OpenGL, "OpenGL"),
+ PAIR(RendererBackend, OpenGL, tr("OpenGL")),
#endif
- PAIR(RendererBackend, Vulkan, "Vulkan"),
- PAIR(RendererBackend, Null, "Null"),
- }});
- translations->insert({Settings::EnumMetadata<Settings::ShaderBackend>::Index(),
- {
- PAIR(ShaderBackend, Glsl, "GLSL"),
- PAIR(ShaderBackend, Glasm, "GLASM (Assembly Shaders, NVIDIA Only)"),
- PAIR(ShaderBackend, SpirV, "SPIR-V (Experimental, Mesa Only)"),
+ PAIR(RendererBackend, Vulkan, tr("Vulkan")),
+ PAIR(RendererBackend, Null, tr("Null")),
}});
+ translations->insert(
+ {Settings::EnumMetadata<Settings::ShaderBackend>::Index(),
+ {
+ PAIR(ShaderBackend, Glsl, tr("GLSL")),
+ PAIR(ShaderBackend, Glasm, tr("GLASM (Assembly Shaders, NVIDIA Only)")),
+ PAIR(ShaderBackend, SpirV, tr("SPIR-V (Experimental, Mesa Only)")),
+ }});
translations->insert({Settings::EnumMetadata<Settings::GpuAccuracy>::Index(),
{
- PAIR(GpuAccuracy, Normal, "Normal"),
- PAIR(GpuAccuracy, High, "High"),
- PAIR(GpuAccuracy, Extreme, "Extreme"),
- }});
- translations->insert({Settings::EnumMetadata<Settings::CpuAccuracy>::Index(),
- {
- PAIR(CpuAccuracy, Auto, "Auto"),
- PAIR(CpuAccuracy, Accurate, "Accurate"),
- PAIR(CpuAccuracy, Unsafe, "Unsafe"),
- PAIR(CpuAccuracy, Paranoid, "Paranoid (disables most optimizations)"),
+ PAIR(GpuAccuracy, Normal, tr("Normal")),
+ PAIR(GpuAccuracy, High, tr("High")),
+ PAIR(GpuAccuracy, Extreme, tr("Extreme")),
}});
+ translations->insert(
+ {Settings::EnumMetadata<Settings::CpuAccuracy>::Index(),
+ {
+ PAIR(CpuAccuracy, Auto, tr("Auto")),
+ PAIR(CpuAccuracy, Accurate, tr("Accurate")),
+ PAIR(CpuAccuracy, Unsafe, tr("Unsafe")),
+ PAIR(CpuAccuracy, Paranoid, tr("Paranoid (disables most optimizations)")),
+ }});
translations->insert({Settings::EnumMetadata<Settings::FullscreenMode>::Index(),
{
- PAIR(FullscreenMode, Borderless, "Borderless Windowed"),
- PAIR(FullscreenMode, Exclusive, "Exclusive Fullscreen"),
+ PAIR(FullscreenMode, Borderless, tr("Borderless Windowed")),
+ PAIR(FullscreenMode, Exclusive, tr("Exclusive Fullscreen")),
}});
translations->insert({Settings::EnumMetadata<Settings::NvdecEmulation>::Index(),
{
- PAIR(NvdecEmulation, Off, "No Video Output"),
- PAIR(NvdecEmulation, Cpu, "CPU Video Decoding"),
- PAIR(NvdecEmulation, Gpu, "GPU Video Decoding (Default)"),
- }});
- translations->insert({Settings::EnumMetadata<Settings::ResolutionSetup>::Index(),
- {
- PAIR(ResolutionSetup, Res1_2X, "0.5X (360p/540p) [EXPERIMENTAL]"),
- PAIR(ResolutionSetup, Res3_4X, "0.75X (540p/810p) [EXPERIMENTAL]"),
- PAIR(ResolutionSetup, Res1X, "1X (720p/1080p)"),
- PAIR(ResolutionSetup, Res3_2X, "1.5X (1080p/1620p) [EXPERIMENTAL]"),
- PAIR(ResolutionSetup, Res2X, "2X (1440p/2160p)"),
- PAIR(ResolutionSetup, Res3X, "3X (2160p/3240p)"),
- PAIR(ResolutionSetup, Res4X, "4X (2880p/4320p)"),
- PAIR(ResolutionSetup, Res5X, "5X (3600p/5400p)"),
- PAIR(ResolutionSetup, Res6X, "6X (4320p/6480p)"),
- PAIR(ResolutionSetup, Res7X, "7X (5040p/7560p)"),
- PAIR(ResolutionSetup, Res8X, "8X (5760p/8640p)"),
+ PAIR(NvdecEmulation, Off, tr("No Video Output")),
+ PAIR(NvdecEmulation, Cpu, tr("CPU Video Decoding")),
+ PAIR(NvdecEmulation, Gpu, tr("GPU Video Decoding (Default)")),
}});
+ translations->insert(
+ {Settings::EnumMetadata<Settings::ResolutionSetup>::Index(),
+ {
+ PAIR(ResolutionSetup, Res1_2X, tr("0.5X (360p/540p) [EXPERIMENTAL]")),
+ PAIR(ResolutionSetup, Res3_4X, tr("0.75X (540p/810p) [EXPERIMENTAL]")),
+ PAIR(ResolutionSetup, Res1X, tr("1X (720p/1080p)")),
+ PAIR(ResolutionSetup, Res3_2X, tr("1.5X (1080p/1620p) [EXPERIMENTAL]")),
+ PAIR(ResolutionSetup, Res2X, tr("2X (1440p/2160p)")),
+ PAIR(ResolutionSetup, Res3X, tr("3X (2160p/3240p)")),
+ PAIR(ResolutionSetup, Res4X, tr("4X (2880p/4320p)")),
+ PAIR(ResolutionSetup, Res5X, tr("5X (3600p/5400p)")),
+ PAIR(ResolutionSetup, Res6X, tr("6X (4320p/6480p)")),
+ PAIR(ResolutionSetup, Res7X, tr("7X (5040p/7560p)")),
+ PAIR(ResolutionSetup, Res8X, tr("8X (5760p/8640p)")),
+ }});
translations->insert({Settings::EnumMetadata<Settings::ScalingFilter>::Index(),
{
- PAIR(ScalingFilter, NearestNeighbor, "Nearest Neighbor"),
- PAIR(ScalingFilter, Bilinear, "Bilinear"),
- PAIR(ScalingFilter, Bicubic, "Bicubic"),
- PAIR(ScalingFilter, Gaussian, "Gaussian"),
- PAIR(ScalingFilter, ScaleForce, "ScaleForce"),
- PAIR(ScalingFilter, Fsr, "AMD FidelityFX™️ Super Resolution"),
+ PAIR(ScalingFilter, NearestNeighbor, tr("Nearest Neighbor")),
+ PAIR(ScalingFilter, Bilinear, tr("Bilinear")),
+ PAIR(ScalingFilter, Bicubic, tr("Bicubic")),
+ PAIR(ScalingFilter, Gaussian, tr("Gaussian")),
+ PAIR(ScalingFilter, ScaleForce, tr("ScaleForce")),
+ PAIR(ScalingFilter, Fsr, tr("AMD FidelityFX™️ Super Resolution")),
}});
translations->insert({Settings::EnumMetadata<Settings::AntiAliasing>::Index(),
{
- PAIR(AntiAliasing, None, "None"),
- PAIR(AntiAliasing, Fxaa, "FXAA"),
- PAIR(AntiAliasing, Smaa, "SMAA"),
+ PAIR(AntiAliasing, None, tr("None")),
+ PAIR(AntiAliasing, Fxaa, tr("FXAA")),
+ PAIR(AntiAliasing, Smaa, tr("SMAA")),
}});
translations->insert({Settings::EnumMetadata<Settings::AspectRatio>::Index(),
{
- PAIR(AspectRatio, R16_9, "Default (16:9)"),
- PAIR(AspectRatio, R4_3, "Force 4:3"),
- PAIR(AspectRatio, R21_9, "Force 21:9"),
- PAIR(AspectRatio, R16_10, "Force 16:10"),
- PAIR(AspectRatio, Stretch, "Stretch to Window"),
+ PAIR(AspectRatio, R16_9, tr("Default (16:9)")),
+ PAIR(AspectRatio, R4_3, tr("Force 4:3")),
+ PAIR(AspectRatio, R21_9, tr("Force 21:9")),
+ PAIR(AspectRatio, R16_10, tr("Force 16:10")),
+ PAIR(AspectRatio, Stretch, tr("Stretch to Window")),
}});
translations->insert({Settings::EnumMetadata<Settings::AnisotropyMode>::Index(),
{
- PAIR(AnisotropyMode, Automatic, "Automatic"),
- PAIR(AnisotropyMode, Default, "Default"),
- PAIR(AnisotropyMode, X2, "2x"),
- PAIR(AnisotropyMode, X4, "4x"),
- PAIR(AnisotropyMode, X8, "8x"),
- PAIR(AnisotropyMode, X16, "16x"),
+ PAIR(AnisotropyMode, Automatic, tr("Automatic")),
+ PAIR(AnisotropyMode, Default, tr("Default")),
+ PAIR(AnisotropyMode, X2, tr("2x")),
+ PAIR(AnisotropyMode, X4, tr("4x")),
+ PAIR(AnisotropyMode, X8, tr("8x")),
+ PAIR(AnisotropyMode, X16, tr("16x")),
}});
translations->insert(
{Settings::EnumMetadata<Settings::Language>::Index(),
{
- PAIR(Language, Japanese, "Japanese (日本語)"),
- PAIR(Language, EnglishAmerican, "American English"),
- PAIR(Language, French, "French (français)"),
- PAIR(Language, German, "German (Deutsch)"),
- PAIR(Language, Italian, "Italian (italiano)"),
- PAIR(Language, Spanish, "Spanish (español)"),
- PAIR(Language, Chinese, "Chinese"),
- PAIR(Language, Korean, "Korean (한국어)"),
- PAIR(Language, Dutch, "Dutch (Nederlands)"),
- PAIR(Language, Portuguese, "Portuguese (português)"),
- PAIR(Language, Russian, "Russian (Русский)"),
- PAIR(Language, Taiwanese, "Taiwanese"),
- PAIR(Language, EnglishBritish, "British English"),
- PAIR(Language, FrenchCanadian, "Canadian French"),
- PAIR(Language, SpanishLatin, "Latin American Spanish"),
- PAIR(Language, ChineseSimplified, "Simplified Chinese"),
- PAIR(Language, ChineseTraditional, "Traditional Chinese (正體中文)"),
- PAIR(Language, PortugueseBrazilian, "Brazilian Portuguese (português do Brasil)"),
+ PAIR(Language, Japanese, tr("Japanese (日本語)")),
+ PAIR(Language, EnglishAmerican, tr("American English")),
+ PAIR(Language, French, tr("French (français)")),
+ PAIR(Language, German, tr("German (Deutsch)")),
+ PAIR(Language, Italian, tr("Italian (italiano)")),
+ PAIR(Language, Spanish, tr("Spanish (español)")),
+ PAIR(Language, Chinese, tr("Chinese")),
+ PAIR(Language, Korean, tr("Korean (한국어)")),
+ PAIR(Language, Dutch, tr("Dutch (Nederlands)")),
+ PAIR(Language, Portuguese, tr("Portuguese (português)")),
+ PAIR(Language, Russian, tr("Russian (Русский)")),
+ PAIR(Language, Taiwanese, tr("Taiwanese")),
+ PAIR(Language, EnglishBritish, tr("British English")),
+ PAIR(Language, FrenchCanadian, tr("Canadian French")),
+ PAIR(Language, SpanishLatin, tr("Latin American Spanish")),
+ PAIR(Language, ChineseSimplified, tr("Simplified Chinese")),
+ PAIR(Language, ChineseTraditional, tr("Traditional Chinese (正體中文)")),
+ PAIR(Language, PortugueseBrazilian, tr("Brazilian Portuguese (português do Brasil)")),
}});
translations->insert({Settings::EnumMetadata<Settings::Region>::Index(),
{
- PAIR(Region, Japan, "Japan"),
- PAIR(Region, Usa, "USA"),
- PAIR(Region, Europe, "Europe"),
- PAIR(Region, Australia, "Australia"),
- PAIR(Region, China, "China"),
- PAIR(Region, Korea, "Korea"),
- PAIR(Region, Taiwan, "Taiwan"),
+ PAIR(Region, Japan, tr("Japan")),
+ PAIR(Region, Usa, tr("USA")),
+ PAIR(Region, Europe, tr("Europe")),
+ PAIR(Region, Australia, tr("Australia")),
+ PAIR(Region, China, tr("China")),
+ PAIR(Region, Korea, tr("Korea")),
+ PAIR(Region, Taiwan, tr("Taiwan")),
}});
translations->insert(
{Settings::EnumMetadata<Settings::TimeZone>::Index(),
@@ -323,72 +340,74 @@ std::unique_ptr<ComboboxTranslationMap> ComboboxEnumeration(QWidget* parent) {
{static_cast<u32>(Settings::TimeZone::Default),
tr("Default (%1)", "Default time zone")
.arg(QString::fromStdString(Common::TimeZone::GetDefaultTimeZone()))},
- PAIR(TimeZone, Cet, "CET"),
- PAIR(TimeZone, Cst6Cdt, "CST6CDT"),
- PAIR(TimeZone, Cuba, "Cuba"),
- PAIR(TimeZone, Eet, "EET"),
- PAIR(TimeZone, Egypt, "Egypt"),
- PAIR(TimeZone, Eire, "Eire"),
- PAIR(TimeZone, Est, "EST"),
- PAIR(TimeZone, Est5Edt, "EST5EDT"),
- PAIR(TimeZone, Gb, "GB"),
- PAIR(TimeZone, GbEire, "GB-Eire"),
- PAIR(TimeZone, Gmt, "GMT"),
- PAIR(TimeZone, GmtPlusZero, "GMT+0"),
- PAIR(TimeZone, GmtMinusZero, "GMT-0"),
- PAIR(TimeZone, GmtZero, "GMT0"),
- PAIR(TimeZone, Greenwich, "Greenwich"),
- PAIR(TimeZone, Hongkong, "Hongkong"),
- PAIR(TimeZone, Hst, "HST"),
- PAIR(TimeZone, Iceland, "Iceland"),
- PAIR(TimeZone, Iran, "Iran"),
- PAIR(TimeZone, Israel, "Israel"),
- PAIR(TimeZone, Jamaica, "Jamaica"),
- PAIR(TimeZone, Japan, "Japan"),
- PAIR(TimeZone, Kwajalein, "Kwajalein"),
- PAIR(TimeZone, Libya, "Libya"),
- PAIR(TimeZone, Met, "MET"),
- PAIR(TimeZone, Mst, "MST"),
- PAIR(TimeZone, Mst7Mdt, "MST7MDT"),
- PAIR(TimeZone, Navajo, "Navajo"),
- PAIR(TimeZone, Nz, "NZ"),
- PAIR(TimeZone, NzChat, "NZ-CHAT"),
- PAIR(TimeZone, Poland, "Poland"),
- PAIR(TimeZone, Portugal, "Portugal"),
- PAIR(TimeZone, Prc, "PRC"),
- PAIR(TimeZone, Pst8Pdt, "PST8PDT"),
- PAIR(TimeZone, Roc, "ROC"),
- PAIR(TimeZone, Rok, "ROK"),
- PAIR(TimeZone, Singapore, "Singapore"),
- PAIR(TimeZone, Turkey, "Turkey"),
- PAIR(TimeZone, Uct, "UCT"),
- PAIR(TimeZone, Universal, "Universal"),
- PAIR(TimeZone, Utc, "UTC"),
- PAIR(TimeZone, WSu, "W-SU"),
- PAIR(TimeZone, Wet, "WET"),
- PAIR(TimeZone, Zulu, "Zulu"),
+ PAIR(TimeZone, Cet, tr("CET")),
+ PAIR(TimeZone, Cst6Cdt, tr("CST6CDT")),
+ PAIR(TimeZone, Cuba, tr("Cuba")),
+ PAIR(TimeZone, Eet, tr("EET")),
+ PAIR(TimeZone, Egypt, tr("Egypt")),
+ PAIR(TimeZone, Eire, tr("Eire")),
+ PAIR(TimeZone, Est, tr("EST")),
+ PAIR(TimeZone, Est5Edt, tr("EST5EDT")),
+ PAIR(TimeZone, Gb, tr("GB")),
+ PAIR(TimeZone, GbEire, tr("GB-Eire")),
+ PAIR(TimeZone, Gmt, tr("GMT")),
+ PAIR(TimeZone, GmtPlusZero, tr("GMT+0")),
+ PAIR(TimeZone, GmtMinusZero, tr("GMT-0")),
+ PAIR(TimeZone, GmtZero, tr("GMT0")),
+ PAIR(TimeZone, Greenwich, tr("Greenwich")),
+ PAIR(TimeZone, Hongkong, tr("Hongkong")),
+ PAIR(TimeZone, Hst, tr("HST")),
+ PAIR(TimeZone, Iceland, tr("Iceland")),
+ PAIR(TimeZone, Iran, tr("Iran")),
+ PAIR(TimeZone, Israel, tr("Israel")),
+ PAIR(TimeZone, Jamaica, tr("Jamaica")),
+ PAIR(TimeZone, Japan, tr("Japan")),
+ PAIR(TimeZone, Kwajalein, tr("Kwajalein")),
+ PAIR(TimeZone, Libya, tr("Libya")),
+ PAIR(TimeZone, Met, tr("MET")),
+ PAIR(TimeZone, Mst, tr("MST")),
+ PAIR(TimeZone, Mst7Mdt, tr("MST7MDT")),
+ PAIR(TimeZone, Navajo, tr("Navajo")),
+ PAIR(TimeZone, Nz, tr("NZ")),
+ PAIR(TimeZone, NzChat, tr("NZ-CHAT")),
+ PAIR(TimeZone, Poland, tr("Poland")),
+ PAIR(TimeZone, Portugal, tr("Portugal")),
+ PAIR(TimeZone, Prc, tr("PRC")),
+ PAIR(TimeZone, Pst8Pdt, tr("PST8PDT")),
+ PAIR(TimeZone, Roc, tr("ROC")),
+ PAIR(TimeZone, Rok, tr("ROK")),
+ PAIR(TimeZone, Singapore, tr("Singapore")),
+ PAIR(TimeZone, Turkey, tr("Turkey")),
+ PAIR(TimeZone, Uct, tr("UCT")),
+ PAIR(TimeZone, Universal, tr("Universal")),
+ PAIR(TimeZone, Utc, tr("UTC")),
+ PAIR(TimeZone, WSu, tr("W-SU")),
+ PAIR(TimeZone, Wet, tr("WET")),
+ PAIR(TimeZone, Zulu, tr("Zulu")),
}});
translations->insert({Settings::EnumMetadata<Settings::AudioMode>::Index(),
{
- PAIR(AudioMode, Mono, "Mono"),
- PAIR(AudioMode, Stereo, "Stereo"),
- PAIR(AudioMode, Surround, "Surround"),
+ PAIR(AudioMode, Mono, tr("Mono")),
+ PAIR(AudioMode, Stereo, tr("Stereo")),
+ PAIR(AudioMode, Surround, tr("Surround")),
}});
translations->insert({Settings::EnumMetadata<Settings::MemoryLayout>::Index(),
{
- PAIR(MemoryLayout, Memory_4Gb, "4GB DRAM (Default)"),
- PAIR(MemoryLayout, Memory_6Gb, "6GB DRAM (Unsafe)"),
- PAIR(MemoryLayout, Memory_8Gb, "8GB DRAM (Unsafe)"),
+ PAIR(MemoryLayout, Memory_4Gb, tr("4GB DRAM (Default)")),
+ PAIR(MemoryLayout, Memory_6Gb, tr("6GB DRAM (Unsafe)")),
+ PAIR(MemoryLayout, Memory_8Gb, tr("8GB DRAM (Unsafe)")),
+ }});
+ translations->insert({Settings::EnumMetadata<Settings::ConsoleMode>::Index(),
+ {
+ PAIR(ConsoleMode, Docked, tr("Docked")),
+ PAIR(ConsoleMode, Handheld, tr("Handheld")),
}});
- translations->insert(
- {Settings::EnumMetadata<Settings::ConsoleMode>::Index(),
- {PAIR(ConsoleMode, Docked, "Docked"), PAIR(ConsoleMode, Handheld, "Handheld")}});
translations->insert(
{Settings::EnumMetadata<Settings::ConfirmStop>::Index(),
{
- PAIR(ConfirmStop, Ask_Always, "Always ask (Default)"),
- PAIR(ConfirmStop, Ask_Based_On_Game, "Only if game specifies not to stop"),
- PAIR(ConfirmStop, Ask_Never, "Never ask"),
+ PAIR(ConfirmStop, Ask_Always, tr("Always ask (Default)")),
+ PAIR(ConfirmStop, Ask_Based_On_Game, tr("Only if game specifies not to stop")),
+ PAIR(ConfirmStop, Ask_Never, tr("Never ask")),
}});
#undef PAIR
diff --git a/src/yuzu/configuration/shared_widget.cpp b/src/yuzu/configuration/shared_widget.cpp
index ea8d7add4..941683a43 100644
--- a/src/yuzu/configuration/shared_widget.cpp
+++ b/src/yuzu/configuration/shared_widget.cpp
@@ -194,7 +194,7 @@ QWidget* Widget::CreateRadioGroup(std::function<std::string()>& serializer,
return group;
}
- const auto get_selected = [=]() -> int {
+ const auto get_selected = [this]() -> int {
for (const auto& [id, button] : radio_buttons) {
if (button->isChecked()) {
return id;
@@ -203,7 +203,7 @@ QWidget* Widget::CreateRadioGroup(std::function<std::string()>& serializer,
return -1;
};
- const auto set_index = [=](u32 value) {
+ const auto set_index = [this](u32 value) {
for (const auto& [id, button] : radio_buttons) {
button->setChecked(id == value);
}
diff --git a/src/yuzu/game_list_worker.cpp b/src/yuzu/game_list_worker.cpp
index 69be21027..307eac02d 100644
--- a/src/yuzu/game_list_worker.cpp
+++ b/src/yuzu/game_list_worker.cpp
@@ -479,6 +479,6 @@ void GameListWorker::run() {
}
}
- RecordEvent([=](GameList* game_list) { game_list->DonePopulating(watch_list); });
+ RecordEvent([this](GameList* game_list) { game_list->DonePopulating(watch_list); });
processing_completed.Set();
}