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-rw-r--r--src/common/uuid.h5
-rw-r--r--src/input_common/sdl/sdl_impl.cpp59
-rw-r--r--src/video_core/buffer_cache/buffer_cache.h78
-rw-r--r--src/video_core/engines/maxwell_dma.cpp20
-rw-r--r--src/video_core/engines/maxwell_dma.h2
-rw-r--r--src/video_core/renderer_opengl/gl_buffer_cache.cpp6
-rw-r--r--src/video_core/renderer_opengl/gl_buffer_cache.h2
-rw-r--r--src/video_core/renderer_opengl/gl_rasterizer.cpp5
-rw-r--r--src/video_core/renderer_opengl/gl_rasterizer.h2
-rw-r--r--src/video_core/renderer_opengl/gl_texture_cache.h2
-rw-r--r--src/video_core/renderer_vulkan/vk_buffer_cache.cpp31
-rw-r--r--src/video_core/renderer_vulkan/vk_buffer_cache.h2
-rw-r--r--src/video_core/renderer_vulkan/vk_rasterizer.cpp5
-rw-r--r--src/video_core/renderer_vulkan/vk_rasterizer.h2
-rw-r--r--src/yuzu/bootmanager.cpp6
-rw-r--r--src/yuzu/configuration/configure_input_player.cpp3
16 files changed, 207 insertions, 23 deletions
diff --git a/src/common/uuid.h b/src/common/uuid.h
index 2e7a18405..0ffa37e7c 100644
--- a/src/common/uuid.h
+++ b/src/common/uuid.h
@@ -20,12 +20,11 @@ struct UUID {
constexpr explicit UUID(const u64 lo, const u64 hi) : uuid{{lo, hi}} {}
[[nodiscard]] constexpr explicit operator bool() const {
- return uuid[0] != INVALID_UUID[0] && uuid[1] != INVALID_UUID[1];
+ return uuid != INVALID_UUID;
}
[[nodiscard]] constexpr bool operator==(const UUID& rhs) const {
- // TODO(DarkLordZach): Replace with uuid == rhs.uuid with C++20
- return uuid[0] == rhs.uuid[0] && uuid[1] == rhs.uuid[1];
+ return uuid == rhs.uuid;
}
[[nodiscard]] constexpr bool operator!=(const UUID& rhs) const {
diff --git a/src/input_common/sdl/sdl_impl.cpp b/src/input_common/sdl/sdl_impl.cpp
index 68672a92b..7778b3562 100644
--- a/src/input_common/sdl/sdl_impl.cpp
+++ b/src/input_common/sdl/sdl_impl.cpp
@@ -115,6 +115,41 @@ public:
return state.buttons.at(button);
}
+ bool ToggleButton(int button) {
+ std::lock_guard lock{mutex};
+
+ if (!state.toggle_buttons.contains(button) || !state.lock_buttons.contains(button)) {
+ state.toggle_buttons.insert_or_assign(button, false);
+ state.lock_buttons.insert_or_assign(button, false);
+ }
+
+ const bool button_state = state.toggle_buttons.at(button);
+ const bool button_lock = state.lock_buttons.at(button);
+
+ if (button_lock) {
+ return button_state;
+ }
+
+ state.lock_buttons.insert_or_assign(button, true);
+
+ if (button_state) {
+ state.toggle_buttons.insert_or_assign(button, false);
+ } else {
+ state.toggle_buttons.insert_or_assign(button, true);
+ }
+
+ return !button_state;
+ }
+
+ bool UnlockButton(int button) {
+ std::lock_guard lock{mutex};
+ if (!state.toggle_buttons.contains(button)) {
+ return false;
+ }
+ state.lock_buttons.insert_or_assign(button, false);
+ return state.toggle_buttons.at(button);
+ }
+
void SetAxis(int axis, Sint16 value) {
std::lock_guard lock{mutex};
state.axes.insert_or_assign(axis, value);
@@ -130,10 +165,10 @@ public:
if (sdl_controller) {
return SDL_GameControllerRumble(sdl_controller.get(), amp_low, amp_high,
- rumble_max_duration_ms) == 0;
+ rumble_max_duration_ms) != -1;
} else if (sdl_joystick) {
return SDL_JoystickRumble(sdl_joystick.get(), amp_low, amp_high,
- rumble_max_duration_ms) == 0;
+ rumble_max_duration_ms) != -1;
}
return false;
@@ -241,6 +276,8 @@ public:
private:
struct State {
std::unordered_map<int, bool> buttons;
+ std::unordered_map<int, bool> toggle_buttons{};
+ std::unordered_map<int, bool> lock_buttons{};
std::unordered_map<int, Sint16> axes;
std::unordered_map<int, Uint8> hats;
} state;
@@ -402,16 +439,25 @@ void SDLState::CloseJoysticks() {
class SDLButton final : public Input::ButtonDevice {
public:
- explicit SDLButton(std::shared_ptr<SDLJoystick> joystick_, int button_)
- : joystick(std::move(joystick_)), button(button_) {}
+ explicit SDLButton(std::shared_ptr<SDLJoystick> joystick_, int button_, bool toggle_)
+ : joystick(std::move(joystick_)), button(button_), toggle(toggle_) {}
bool GetStatus() const override {
- return joystick->GetButton(button);
+ const bool button_state = joystick->GetButton(button);
+ if (!toggle) {
+ return button_state;
+ }
+
+ if (button_state) {
+ return joystick->ToggleButton(button);
+ }
+ return joystick->UnlockButton(button);
}
private:
std::shared_ptr<SDLJoystick> joystick;
int button;
+ bool toggle;
};
class SDLDirectionButton final : public Input::ButtonDevice {
@@ -635,6 +681,7 @@ public:
std::unique_ptr<Input::ButtonDevice> Create(const Common::ParamPackage& params) override {
const std::string guid = params.Get("guid", "0");
const int port = params.Get("port", 0);
+ const auto toggle = params.Get("toggle", false);
auto joystick = state.GetSDLJoystickByGUID(guid, port);
@@ -679,7 +726,7 @@ public:
const int button = params.Get("button", 0);
// This is necessary so accessing GetButton with button won't crash
joystick->SetButton(button, false);
- return std::make_unique<SDLButton>(joystick, button);
+ return std::make_unique<SDLButton>(joystick, button, toggle);
}
private:
diff --git a/src/video_core/buffer_cache/buffer_cache.h b/src/video_core/buffer_cache/buffer_cache.h
index 2871682f6..7373cb62d 100644
--- a/src/video_core/buffer_cache/buffer_cache.h
+++ b/src/video_core/buffer_cache/buffer_cache.h
@@ -164,11 +164,16 @@ public:
/// Pop asynchronous downloads
void PopAsyncFlushes();
- [[nodiscard]] bool DMACopy(GPUVAddr src_address, GPUVAddr dest_address, u64 amount);
+ bool DMACopy(GPUVAddr src_address, GPUVAddr dest_address, u64 amount);
+
+ bool DMAClear(GPUVAddr src_address, u64 amount, u32 value);
/// Return true when a CPU region is modified from the GPU
[[nodiscard]] bool IsRegionGpuModified(VAddr addr, size_t size);
+ /// Return true when a region is registered on the cache
+ [[nodiscard]] bool IsRegionRegistered(VAddr addr, size_t size);
+
/// Return true when a CPU region is modified from the CPU
[[nodiscard]] bool IsRegionCpuModified(VAddr addr, size_t size);
@@ -324,6 +329,8 @@ private:
[[nodiscard]] bool HasFastUniformBufferBound(size_t stage, u32 binding_index) const noexcept;
+ void ClearDownload(IntervalType subtract_interval);
+
VideoCore::RasterizerInterface& rasterizer;
Tegra::Engines::Maxwell3D& maxwell3d;
Tegra::Engines::KeplerCompute& kepler_compute;
@@ -463,23 +470,28 @@ void BufferCache<P>::DownloadMemory(VAddr cpu_addr, u64 size) {
}
template <class P>
+void BufferCache<P>::ClearDownload(IntervalType subtract_interval) {
+ uncommitted_ranges.subtract(subtract_interval);
+ for (auto& interval_set : committed_ranges) {
+ interval_set.subtract(subtract_interval);
+ }
+}
+
+template <class P>
bool BufferCache<P>::DMACopy(GPUVAddr src_address, GPUVAddr dest_address, u64 amount) {
const std::optional<VAddr> cpu_src_address = gpu_memory.GpuToCpuAddress(src_address);
const std::optional<VAddr> cpu_dest_address = gpu_memory.GpuToCpuAddress(dest_address);
if (!cpu_src_address || !cpu_dest_address) {
return false;
}
- const bool source_dirty = IsRegionGpuModified(*cpu_src_address, amount);
- const bool dest_dirty = IsRegionGpuModified(*cpu_dest_address, amount);
+ const bool source_dirty = IsRegionRegistered(*cpu_src_address, amount);
+ const bool dest_dirty = IsRegionRegistered(*cpu_dest_address, amount);
if (!source_dirty && !dest_dirty) {
return false;
}
const IntervalType subtract_interval{*cpu_dest_address, *cpu_dest_address + amount};
- uncommitted_ranges.subtract(subtract_interval);
- for (auto& interval_set : committed_ranges) {
- interval_set.subtract(subtract_interval);
- }
+ ClearDownload(subtract_interval);
BufferId buffer_a;
BufferId buffer_b;
@@ -510,12 +522,13 @@ bool BufferCache<P>::DMACopy(GPUVAddr src_address, GPUVAddr dest_address, u64 am
ForEachWrittenRange(*cpu_src_address, amount, mirror);
// This subtraction in this order is important for overlapping copies.
common_ranges.subtract(subtract_interval);
+ bool atleast_1_download = tmp_intervals.size() != 0;
for (const IntervalType add_interval : tmp_intervals) {
common_ranges.add(add_interval);
}
runtime.CopyBuffer(dest_buffer, src_buffer, copies);
- if (source_dirty) {
+ if (atleast_1_download) {
dest_buffer.MarkRegionAsGpuModified(*cpu_dest_address, amount);
}
std::vector<u8> tmp_buffer(amount);
@@ -525,6 +538,33 @@ bool BufferCache<P>::DMACopy(GPUVAddr src_address, GPUVAddr dest_address, u64 am
}
template <class P>
+bool BufferCache<P>::DMAClear(GPUVAddr dst_address, u64 amount, u32 value) {
+ const std::optional<VAddr> cpu_dst_address = gpu_memory.GpuToCpuAddress(dst_address);
+ if (!cpu_dst_address) {
+ return false;
+ }
+ const bool dest_dirty = IsRegionRegistered(*cpu_dst_address, amount);
+ if (!dest_dirty) {
+ return false;
+ }
+
+ const size_t size = amount * sizeof(u32);
+ const IntervalType subtract_interval{*cpu_dst_address, *cpu_dst_address + size};
+ ClearDownload(subtract_interval);
+ common_ranges.subtract(subtract_interval);
+
+ BufferId buffer;
+ do {
+ has_deleted_buffers = false;
+ buffer = FindBuffer(*cpu_dst_address, static_cast<u32>(size));
+ } while (has_deleted_buffers);
+ auto& dest_buffer = slot_buffers[buffer];
+ const u32 offset = static_cast<u32>(*cpu_dst_address - dest_buffer.CpuAddr());
+ runtime.ClearBuffer(dest_buffer, offset, size, value);
+ return true;
+}
+
+template <class P>
void BufferCache<P>::BindGraphicsUniformBuffer(size_t stage, u32 index, GPUVAddr gpu_addr,
u32 size) {
const std::optional<VAddr> cpu_addr = gpu_memory.GpuToCpuAddress(gpu_addr);
@@ -782,6 +822,27 @@ bool BufferCache<P>::IsRegionGpuModified(VAddr addr, size_t size) {
}
template <class P>
+bool BufferCache<P>::IsRegionRegistered(VAddr addr, size_t size) {
+ const VAddr end_addr = addr + size;
+ const u64 page_end = Common::DivCeil(end_addr, PAGE_SIZE);
+ for (u64 page = addr >> PAGE_BITS; page < page_end;) {
+ const BufferId buffer_id = page_table[page];
+ if (!buffer_id) {
+ ++page;
+ continue;
+ }
+ Buffer& buffer = slot_buffers[buffer_id];
+ const VAddr buf_start_addr = buffer.CpuAddr();
+ const VAddr buf_end_addr = buf_start_addr + buffer.SizeBytes();
+ if (buf_start_addr < end_addr && addr < buf_end_addr) {
+ return true;
+ }
+ page = Common::DivCeil(end_addr, PAGE_SIZE);
+ }
+ return false;
+}
+
+template <class P>
bool BufferCache<P>::IsRegionCpuModified(VAddr addr, size_t size) {
const u64 page_end = Common::DivCeil(addr + size, PAGE_SIZE);
for (u64 page = addr >> PAGE_BITS; page < page_end;) {
@@ -1425,6 +1486,7 @@ void BufferCache<P>::DownloadBufferMemory(Buffer& buffer, VAddr cpu_addr, u64 si
const VAddr end_address = start_address + range_size;
ForEachWrittenRange(start_address, range_size, add_download);
const IntervalType subtract_interval{start_address, end_address};
+ ClearDownload(subtract_interval);
common_ranges.subtract(subtract_interval);
});
if (total_size_bytes == 0) {
diff --git a/src/video_core/engines/maxwell_dma.cpp b/src/video_core/engines/maxwell_dma.cpp
index 24481952b..c51776466 100644
--- a/src/video_core/engines/maxwell_dma.cpp
+++ b/src/video_core/engines/maxwell_dma.cpp
@@ -4,6 +4,7 @@
#include "common/assert.h"
#include "common/logging/log.h"
+#include "common/microprofile.h"
#include "common/settings.h"
#include "core/core.h"
#include "video_core/engines/maxwell_3d.h"
@@ -12,6 +13,9 @@
#include "video_core/renderer_base.h"
#include "video_core/textures/decoders.h"
+MICROPROFILE_DECLARE(GPU_DMAEngine);
+MICROPROFILE_DEFINE(GPU_DMAEngine, "GPU", "DMA Engine", MP_RGB(224, 224, 128));
+
namespace Tegra::Engines {
using namespace Texture;
@@ -43,6 +47,7 @@ void MaxwellDMA::CallMultiMethod(u32 method, const u32* base_start, u32 amount,
}
void MaxwellDMA::Launch() {
+ MICROPROFILE_SCOPE(GPU_DMAEngine);
LOG_TRACE(Render_OpenGL, "DMA copy 0x{:x} -> 0x{:x}", static_cast<GPUVAddr>(regs.offset_in),
static_cast<GPUVAddr>(regs.offset_out));
@@ -87,9 +92,11 @@ void MaxwellDMA::CopyPitchToPitch() {
// TODO: allow multisized components.
if (is_buffer_clear) {
ASSERT(regs.remap_const.component_size_minus_one == 3);
+ accelerate.BufferClear(regs.offset_out, regs.line_length_in, regs.remap_consta_value);
std::vector<u32> tmp_buffer(regs.line_length_in, regs.remap_consta_value);
- memory_manager.WriteBlock(regs.offset_out, reinterpret_cast<u8*>(tmp_buffer.data()),
- regs.line_length_in * sizeof(u32));
+ memory_manager.WriteBlockUnsafe(regs.offset_out,
+ reinterpret_cast<u8*>(tmp_buffer.data()),
+ regs.line_length_in * sizeof(u32));
return;
}
UNIMPLEMENTED_IF(regs.launch_dma.remap_enable != 0);
@@ -179,8 +186,13 @@ void MaxwellDMA::CopyPitchToBlockLinear() {
write_buffer.resize(dst_size);
}
- memory_manager.ReadBlock(regs.offset_in, read_buffer.data(), src_size);
- memory_manager.ReadBlock(regs.offset_out, write_buffer.data(), dst_size);
+ if (Settings::IsGPULevelExtreme()) {
+ memory_manager.ReadBlock(regs.offset_in, read_buffer.data(), src_size);
+ memory_manager.ReadBlock(regs.offset_out, write_buffer.data(), dst_size);
+ } else {
+ memory_manager.ReadBlockUnsafe(regs.offset_in, read_buffer.data(), src_size);
+ memory_manager.ReadBlockUnsafe(regs.offset_out, write_buffer.data(), dst_size);
+ }
// If the input is linear and the output is tiled, swizzle the input and copy it over.
if (regs.dst_params.block_size.depth > 0) {
diff --git a/src/video_core/engines/maxwell_dma.h b/src/video_core/engines/maxwell_dma.h
index 4ed0d0996..d3329b0f8 100644
--- a/src/video_core/engines/maxwell_dma.h
+++ b/src/video_core/engines/maxwell_dma.h
@@ -31,6 +31,8 @@ class AccelerateDMAInterface {
public:
/// Write the value to the register identified by method.
virtual bool BufferCopy(GPUVAddr src_address, GPUVAddr dest_address, u64 amount) = 0;
+
+ virtual bool BufferClear(GPUVAddr src_address, u64 amount, u32 value) = 0;
};
/**
diff --git a/src/video_core/renderer_opengl/gl_buffer_cache.cpp b/src/video_core/renderer_opengl/gl_buffer_cache.cpp
index c225d1fc9..c4189fb60 100644
--- a/src/video_core/renderer_opengl/gl_buffer_cache.cpp
+++ b/src/video_core/renderer_opengl/gl_buffer_cache.cpp
@@ -98,6 +98,12 @@ void BufferCacheRuntime::CopyBuffer(Buffer& dst_buffer, Buffer& src_buffer,
}
}
+void BufferCacheRuntime::ClearBuffer(Buffer& dest_buffer, u32 offset, size_t size, u32 value) {
+ glClearNamedBufferSubData(dest_buffer.Handle(), GL_R32UI, static_cast<GLintptr>(offset),
+ static_cast<GLsizeiptr>(size / sizeof(u32)), GL_RGBA, GL_UNSIGNED_INT,
+ &value);
+}
+
void BufferCacheRuntime::BindIndexBuffer(Buffer& buffer, u32 offset, u32 size) {
if (has_unified_vertex_buffers) {
buffer.MakeResident(GL_READ_ONLY);
diff --git a/src/video_core/renderer_opengl/gl_buffer_cache.h b/src/video_core/renderer_opengl/gl_buffer_cache.h
index d8b20a9af..fe91aa452 100644
--- a/src/video_core/renderer_opengl/gl_buffer_cache.h
+++ b/src/video_core/renderer_opengl/gl_buffer_cache.h
@@ -57,6 +57,8 @@ public:
void CopyBuffer(Buffer& dst_buffer, Buffer& src_buffer,
std::span<const VideoCommon::BufferCopy> copies);
+ void ClearBuffer(Buffer& dest_buffer, u32 offset, size_t size, u32 value);
+
void BindIndexBuffer(Buffer& buffer, u32 offset, u32 size);
void BindVertexBuffer(u32 index, Buffer& buffer, u32 offset, u32 size, u32 stride);
diff --git a/src/video_core/renderer_opengl/gl_rasterizer.cpp b/src/video_core/renderer_opengl/gl_rasterizer.cpp
index 82c84127a..ceb3abcb2 100644
--- a/src/video_core/renderer_opengl/gl_rasterizer.cpp
+++ b/src/video_core/renderer_opengl/gl_rasterizer.cpp
@@ -1407,4 +1407,9 @@ bool AccelerateDMA::BufferCopy(GPUVAddr src_address, GPUVAddr dest_address, u64
return buffer_cache.DMACopy(src_address, dest_address, amount);
}
+bool AccelerateDMA::BufferClear(GPUVAddr src_address, u64 amount, u32 value) {
+ std::scoped_lock lock{buffer_cache.mutex};
+ return buffer_cache.DMAClear(src_address, amount, value);
+}
+
} // namespace OpenGL
diff --git a/src/video_core/renderer_opengl/gl_rasterizer.h b/src/video_core/renderer_opengl/gl_rasterizer.h
index ccee9ba33..d30ad698f 100644
--- a/src/video_core/renderer_opengl/gl_rasterizer.h
+++ b/src/video_core/renderer_opengl/gl_rasterizer.h
@@ -65,6 +65,8 @@ public:
bool BufferCopy(GPUVAddr src_address, GPUVAddr dest_address, u64 amount) override;
+ bool BufferClear(GPUVAddr src_address, u64 amount, u32 value) override;
+
private:
BufferCache& buffer_cache;
};
diff --git a/src/video_core/renderer_opengl/gl_texture_cache.h b/src/video_core/renderer_opengl/gl_texture_cache.h
index 25fe61566..cf3b789e3 100644
--- a/src/video_core/renderer_opengl/gl_texture_cache.h
+++ b/src/video_core/renderer_opengl/gl_texture_cache.h
@@ -122,7 +122,7 @@ private:
bool has_broken_texture_view_formats = false;
StagingBuffers upload_buffers{GL_MAP_WRITE_BIT, GL_MAP_WRITE_BIT | GL_MAP_FLUSH_EXPLICIT_BIT};
- StagingBuffers download_buffers{GL_MAP_READ_BIT, GL_MAP_READ_BIT};
+ StagingBuffers download_buffers{GL_MAP_READ_BIT | GL_CLIENT_STORAGE_BIT, GL_MAP_READ_BIT};
OGLTexture null_image_1d_array;
OGLTexture null_image_cube_array;
diff --git a/src/video_core/renderer_vulkan/vk_buffer_cache.cpp b/src/video_core/renderer_vulkan/vk_buffer_cache.cpp
index 79876dfd0..0def1e769 100644
--- a/src/video_core/renderer_vulkan/vk_buffer_cache.cpp
+++ b/src/video_core/renderer_vulkan/vk_buffer_cache.cpp
@@ -136,6 +136,30 @@ void BufferCacheRuntime::CopyBuffer(VkBuffer dst_buffer, VkBuffer src_buffer,
});
}
+void BufferCacheRuntime::ClearBuffer(VkBuffer dest_buffer, u32 offset, size_t size, u32 value) {
+ static constexpr VkMemoryBarrier READ_BARRIER{
+ .sType = VK_STRUCTURE_TYPE_MEMORY_BARRIER,
+ .pNext = nullptr,
+ .srcAccessMask = VK_ACCESS_MEMORY_WRITE_BIT,
+ .dstAccessMask = VK_ACCESS_TRANSFER_READ_BIT | VK_ACCESS_TRANSFER_WRITE_BIT,
+ };
+ static constexpr VkMemoryBarrier WRITE_BARRIER{
+ .sType = VK_STRUCTURE_TYPE_MEMORY_BARRIER,
+ .pNext = nullptr,
+ .srcAccessMask = VK_ACCESS_TRANSFER_WRITE_BIT,
+ .dstAccessMask = VK_ACCESS_MEMORY_READ_BIT | VK_ACCESS_MEMORY_WRITE_BIT,
+ };
+
+ scheduler.RequestOutsideRenderPassOperationContext();
+ scheduler.Record([dest_buffer, offset, size, value](vk::CommandBuffer cmdbuf) {
+ cmdbuf.PipelineBarrier(VK_PIPELINE_STAGE_ALL_COMMANDS_BIT, VK_PIPELINE_STAGE_TRANSFER_BIT,
+ 0, READ_BARRIER);
+ cmdbuf.FillBuffer(dest_buffer, offset, size, value);
+ cmdbuf.PipelineBarrier(VK_PIPELINE_STAGE_TRANSFER_BIT, VK_PIPELINE_STAGE_ALL_COMMANDS_BIT,
+ 0, WRITE_BARRIER);
+ });
+}
+
void BufferCacheRuntime::BindIndexBuffer(PrimitiveTopology topology, IndexFormat index_format,
u32 base_vertex, u32 num_indices, VkBuffer buffer,
u32 offset, [[maybe_unused]] u32 size) {
@@ -161,6 +185,13 @@ void BufferCacheRuntime::BindIndexBuffer(PrimitiveTopology topology, IndexFormat
}
void BufferCacheRuntime::BindQuadArrayIndexBuffer(u32 first, u32 count) {
+ if (count == 0) {
+ ReserveNullBuffer();
+ scheduler.Record([this](vk::CommandBuffer cmdbuf) {
+ cmdbuf.BindIndexBuffer(*null_buffer, 0, VK_INDEX_TYPE_UINT32);
+ });
+ return;
+ }
ReserveQuadArrayLUT(first + count, true);
// The LUT has the indices 0, 1, 2, and 3 copied as an array
diff --git a/src/video_core/renderer_vulkan/vk_buffer_cache.h b/src/video_core/renderer_vulkan/vk_buffer_cache.h
index 6ea8448d7..3bb81d5b3 100644
--- a/src/video_core/renderer_vulkan/vk_buffer_cache.h
+++ b/src/video_core/renderer_vulkan/vk_buffer_cache.h
@@ -60,6 +60,8 @@ public:
void CopyBuffer(VkBuffer src_buffer, VkBuffer dst_buffer,
std::span<const VideoCommon::BufferCopy> copies);
+ void ClearBuffer(VkBuffer dest_buffer, u32 offset, size_t size, u32 value);
+
void BindIndexBuffer(PrimitiveTopology topology, IndexFormat index_format, u32 num_indices,
u32 base_vertex, VkBuffer buffer, u32 offset, u32 size);
diff --git a/src/video_core/renderer_vulkan/vk_rasterizer.cpp b/src/video_core/renderer_vulkan/vk_rasterizer.cpp
index a8ffbe6ba..f57c15b37 100644
--- a/src/video_core/renderer_vulkan/vk_rasterizer.cpp
+++ b/src/video_core/renderer_vulkan/vk_rasterizer.cpp
@@ -706,6 +706,11 @@ void RasterizerVulkan::FlushWork() {
AccelerateDMA::AccelerateDMA(BufferCache& buffer_cache_) : buffer_cache{buffer_cache_} {}
+bool AccelerateDMA::BufferClear(GPUVAddr src_address, u64 amount, u32 value) {
+ std::scoped_lock lock{buffer_cache.mutex};
+ return buffer_cache.DMAClear(src_address, amount, value);
+}
+
bool AccelerateDMA::BufferCopy(GPUVAddr src_address, GPUVAddr dest_address, u64 amount) {
std::scoped_lock lock{buffer_cache.mutex};
return buffer_cache.DMACopy(src_address, dest_address, amount);
diff --git a/src/video_core/renderer_vulkan/vk_rasterizer.h b/src/video_core/renderer_vulkan/vk_rasterizer.h
index 3a78de258..2065209be 100644
--- a/src/video_core/renderer_vulkan/vk_rasterizer.h
+++ b/src/video_core/renderer_vulkan/vk_rasterizer.h
@@ -56,6 +56,8 @@ public:
bool BufferCopy(GPUVAddr start_address, GPUVAddr end_address, u64 amount) override;
+ bool BufferClear(GPUVAddr src_address, u64 amount, u32 value) override;
+
private:
BufferCache& buffer_cache;
};
diff --git a/src/yuzu/bootmanager.cpp b/src/yuzu/bootmanager.cpp
index bfae73b60..d72ca5acc 100644
--- a/src/yuzu/bootmanager.cpp
+++ b/src/yuzu/bootmanager.cpp
@@ -567,6 +567,12 @@ std::unique_ptr<Core::Frontend::GraphicsContext> GRenderWindow::CreateSharedCont
bool GRenderWindow::InitRenderTarget() {
ReleaseRenderTarget();
+ {
+ // Create a dummy render widget so that Qt
+ // places the render window at the correct position.
+ const RenderWidget dummy_widget{this};
+ }
+
first_frame = false;
switch (Settings::values.renderer_backend.GetValue()) {
diff --git a/src/yuzu/configuration/configure_input_player.cpp b/src/yuzu/configuration/configure_input_player.cpp
index d5d624b96..14579c220 100644
--- a/src/yuzu/configuration/configure_input_player.cpp
+++ b/src/yuzu/configuration/configure_input_player.cpp
@@ -149,8 +149,9 @@ QString ButtonToText(const Common::ParamPackage& param) {
if (param.Has("button")) {
const QString button_str = QString::fromStdString(param.Get("button", ""));
+ const QString toggle = QString::fromStdString(param.Get("toggle", false) ? "~" : "");
- return QObject::tr("Button %1").arg(button_str);
+ return QObject::tr("%1Button %2").arg(toggle, button_str);
}
if (param.Has("motion")) {