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-rw-r--r--src/shader_recompiler/backend/spirv/emit_spirv_image_atomic.cpp15
-rw-r--r--src/shader_recompiler/backend/spirv/spirv_emit_context.cpp7
-rw-r--r--src/video_core/renderer_vulkan/vk_texture_cache.cpp36
-rw-r--r--src/video_core/vulkan_common/vulkan_device.cpp8
-rw-r--r--src/video_core/vulkan_common/vulkan_device.h52
5 files changed, 61 insertions, 57 deletions
diff --git a/src/shader_recompiler/backend/spirv/emit_spirv_image_atomic.cpp b/src/shader_recompiler/backend/spirv/emit_spirv_image_atomic.cpp
index 2a12feddc..dde0f6e9c 100644
--- a/src/shader_recompiler/backend/spirv/emit_spirv_image_atomic.cpp
+++ b/src/shader_recompiler/backend/spirv/emit_spirv_image_atomic.cpp
@@ -7,15 +7,12 @@
namespace Shader::Backend::SPIRV {
namespace {
-Id Image(EmitContext& ctx, const IR::Value& index, IR::TextureInstInfo info) {
- if (!index.IsImmediate()) {
- throw NotImplementedException("Indirect image indexing");
- }
+Id Image(EmitContext& ctx, IR::TextureInstInfo info) {
if (info.type == TextureType::Buffer) {
- const ImageBufferDefinition def{ctx.image_buffers.at(index.U32())};
+ const ImageBufferDefinition def{ctx.image_buffers.at(info.descriptor_index)};
return def.id;
} else {
- const ImageDefinition def{ctx.images.at(index.U32())};
+ const ImageDefinition def{ctx.images.at(info.descriptor_index)};
return def.id;
}
}
@@ -28,8 +25,12 @@ std::pair<Id, Id> AtomicArgs(EmitContext& ctx) {
Id ImageAtomicU32(EmitContext& ctx, IR::Inst* inst, const IR::Value& index, Id coords, Id value,
Id (Sirit::Module::*atomic_func)(Id, Id, Id, Id, Id)) {
+ if (!index.IsImmediate() || index.U32() != 0) {
+ // TODO: handle layers
+ throw NotImplementedException("Image indexing");
+ }
const auto info{inst->Flags<IR::TextureInstInfo>()};
- const Id image{Image(ctx, index, info)};
+ const Id image{Image(ctx, info)};
const Id pointer{ctx.OpImageTexelPointer(ctx.image_u32, image, coords, ctx.Const(0U))};
const auto [scope, semantics]{AtomicArgs(ctx)};
return (ctx.*atomic_func)(ctx.U32[1], pointer, scope, semantics, value);
diff --git a/src/shader_recompiler/backend/spirv/spirv_emit_context.cpp b/src/shader_recompiler/backend/spirv/spirv_emit_context.cpp
index 72f69b7aa..57df6fc34 100644
--- a/src/shader_recompiler/backend/spirv/spirv_emit_context.cpp
+++ b/src/shader_recompiler/backend/spirv/spirv_emit_context.cpp
@@ -74,11 +74,6 @@ spv::ImageFormat GetImageFormat(ImageFormat format) {
throw InvalidArgument("Invalid image format {}", format);
}
-spv::ImageFormat GetImageFormatForBuffer(ImageFormat format) {
- const auto spv_format = GetImageFormat(format);
- return spv_format == spv::ImageFormat::Unknown ? spv::ImageFormat::R32ui : spv_format;
-}
-
Id ImageType(EmitContext& ctx, const ImageDescriptor& desc) {
const spv::ImageFormat format{GetImageFormat(desc.format)};
const Id type{ctx.U32[1]};
@@ -1275,7 +1270,7 @@ void EmitContext::DefineImageBuffers(const Info& info, u32& binding) {
if (desc.count != 1) {
throw NotImplementedException("Array of image buffers");
}
- const spv::ImageFormat format{GetImageFormatForBuffer(desc.format)};
+ const spv::ImageFormat format{GetImageFormat(desc.format)};
const Id image_type{TypeImage(U32[1], spv::Dim::Buffer, false, false, false, 2, format)};
const Id pointer_type{TypePointer(spv::StorageClass::UniformConstant, image_type)};
const Id id{AddGlobalVariable(pointer_type, spv::StorageClass::UniformConstant)};
diff --git a/src/video_core/renderer_vulkan/vk_texture_cache.cpp b/src/video_core/renderer_vulkan/vk_texture_cache.cpp
index 285a50ea4..1f9e7acaa 100644
--- a/src/video_core/renderer_vulkan/vk_texture_cache.cpp
+++ b/src/video_core/renderer_vulkan/vk_texture_cache.cpp
@@ -120,19 +120,9 @@ constexpr VkBorderColor ConvertBorderColor(const std::array<float, 4>& color) {
return usage;
}
-/// Returns the preferred format for a VkImage
-[[nodiscard]] PixelFormat StorageFormat(PixelFormat format) {
- switch (format) {
- case PixelFormat::A8B8G8R8_SRGB:
- return PixelFormat::A8B8G8R8_UNORM;
- default:
- return format;
- }
-}
-
[[nodiscard]] VkImageCreateInfo MakeImageCreateInfo(const Device& device, const ImageInfo& info) {
- const PixelFormat format = StorageFormat(info.format);
- const auto format_info = MaxwellToVK::SurfaceFormat(device, FormatType::Optimal, false, format);
+ const auto format_info =
+ MaxwellToVK::SurfaceFormat(device, FormatType::Optimal, false, info.format);
VkImageCreateFlags flags{};
if (info.type == ImageType::e2D && info.resources.layers >= 6 &&
info.size.width == info.size.height && !device.HasBrokenCubeImageCompability()) {
@@ -157,7 +147,7 @@ constexpr VkBorderColor ConvertBorderColor(const std::array<float, 4>& color) {
.arrayLayers = static_cast<u32>(info.resources.layers),
.samples = ConvertSampleCount(info.num_samples),
.tiling = VK_IMAGE_TILING_OPTIMAL,
- .usage = ImageUsageFlags(format_info, format),
+ .usage = ImageUsageFlags(format_info, info.format),
.sharingMode = VK_SHARING_MODE_EXCLUSIVE,
.queueFamilyIndexCount = 0,
.pQueueFamilyIndices = nullptr,
@@ -1049,15 +1039,27 @@ void TextureCacheRuntime::BlitImage(Framebuffer* dst_framebuffer, ImageView& dst
dst_region, src_region, filter, operation);
return;
}
+ ASSERT(src.format == dst.format);
if (aspect_mask == (VK_IMAGE_ASPECT_DEPTH_BIT | VK_IMAGE_ASPECT_STENCIL_BIT)) {
- if (!device.IsBlitDepthStencilSupported()) {
+ const auto format = src.format;
+ const auto can_blit_depth_stencil = [this, format] {
+ switch (format) {
+ case VideoCore::Surface::PixelFormat::D24_UNORM_S8_UINT:
+ case VideoCore::Surface::PixelFormat::S8_UINT_D24_UNORM:
+ return device.IsBlitDepth24Stencil8Supported();
+ case VideoCore::Surface::PixelFormat::D32_FLOAT_S8_UINT:
+ return device.IsBlitDepth32Stencil8Supported();
+ default:
+ UNREACHABLE();
+ }
+ }();
+ if (!can_blit_depth_stencil) {
UNIMPLEMENTED_IF(is_src_msaa || is_dst_msaa);
blit_image_helper.BlitDepthStencil(dst_framebuffer, src.DepthView(), src.StencilView(),
dst_region, src_region, filter, operation);
return;
}
}
- ASSERT(src.format == dst.format);
ASSERT(!(is_dst_msaa && !is_src_msaa));
ASSERT(operation == Fermi2D::Operation::SrcCopy);
@@ -1631,8 +1633,8 @@ bool Image::NeedsScaleHelper() const {
return true;
}
static constexpr auto OPTIMAL_FORMAT = FormatType::Optimal;
- const PixelFormat format = StorageFormat(info.format);
- const auto vk_format = MaxwellToVK::SurfaceFormat(device, OPTIMAL_FORMAT, false, format).format;
+ const auto vk_format =
+ MaxwellToVK::SurfaceFormat(device, OPTIMAL_FORMAT, false, info.format).format;
const auto blit_usage = VK_FORMAT_FEATURE_BLIT_SRC_BIT | VK_FORMAT_FEATURE_BLIT_DST_BIT;
const bool needs_blit_helper = !device.IsFormatSupported(vk_format, blit_usage, OPTIMAL_FORMAT);
return needs_blit_helper;
diff --git a/src/video_core/vulkan_common/vulkan_device.cpp b/src/video_core/vulkan_common/vulkan_device.cpp
index a88ff5ca5..18185610f 100644
--- a/src/video_core/vulkan_common/vulkan_device.cpp
+++ b/src/video_core/vulkan_common/vulkan_device.cpp
@@ -428,7 +428,8 @@ Device::Device(VkInstance instance_, vk::PhysicalDevice physical_, VkSurfaceKHR
first_next = &diagnostics_nv;
}
- is_blit_depth_stencil_supported = TestDepthStencilBlits();
+ is_blit_depth24_stencil8_supported = TestDepthStencilBlits(VK_FORMAT_D24_UNORM_S8_UINT);
+ is_blit_depth32_stencil8_supported = TestDepthStencilBlits(VK_FORMAT_D32_SFLOAT_S8_UINT);
is_optimal_astc_supported = ComputeIsOptimalAstcSupported();
is_warp_potentially_bigger = !extensions.subgroup_size_control ||
properties.subgroup_size_control.maxSubgroupSize > GuestWarpSize;
@@ -782,14 +783,13 @@ bool Device::ComputeIsOptimalAstcSupported() const {
return true;
}
-bool Device::TestDepthStencilBlits() const {
+bool Device::TestDepthStencilBlits(VkFormat format) const {
static constexpr VkFormatFeatureFlags required_features =
VK_FORMAT_FEATURE_BLIT_SRC_BIT | VK_FORMAT_FEATURE_BLIT_DST_BIT;
const auto test_features = [](VkFormatProperties props) {
return (props.optimalTilingFeatures & required_features) == required_features;
};
- return test_features(format_properties.at(VK_FORMAT_D32_SFLOAT_S8_UINT)) &&
- test_features(format_properties.at(VK_FORMAT_D24_UNORM_S8_UINT));
+ return test_features(format_properties.at(format));
}
bool Device::IsFormatSupported(VkFormat wanted_format, VkFormatFeatureFlags wanted_usage,
diff --git a/src/video_core/vulkan_common/vulkan_device.h b/src/video_core/vulkan_common/vulkan_device.h
index 6c7fa34e5..8c5355a28 100644
--- a/src/video_core/vulkan_common/vulkan_device.h
+++ b/src/video_core/vulkan_common/vulkan_device.h
@@ -362,9 +362,14 @@ public:
return features.features.depthBounds;
}
- /// Returns true when blitting from and to depth stencil images is supported.
- bool IsBlitDepthStencilSupported() const {
- return is_blit_depth_stencil_supported;
+ /// Returns true when blitting from and to D24S8 images is supported.
+ bool IsBlitDepth24Stencil8Supported() const {
+ return is_blit_depth24_stencil8_supported;
+ }
+
+ /// Returns true when blitting from and to D32S8 images is supported.
+ bool IsBlitDepth32Stencil8Supported() const {
+ return is_blit_depth32_stencil8_supported;
}
/// Returns true if the device supports VK_NV_viewport_swizzle.
@@ -674,7 +679,7 @@ private:
bool ComputeIsOptimalAstcSupported() const;
/// Returns true if the device natively supports blitting depth stencil images.
- bool TestDepthStencilBlits() const;
+ bool TestDepthStencilBlits(VkFormat format) const;
private:
VkInstance instance; ///< Vulkan instance.
@@ -738,25 +743,26 @@ private:
VkPhysicalDeviceProperties2 properties2{};
// Misc features
- bool is_optimal_astc_supported{}; ///< Support for all guest ASTC formats.
- bool is_blit_depth_stencil_supported{}; ///< Support for blitting from and to depth stencil.
- bool is_warp_potentially_bigger{}; ///< Host warp size can be bigger than guest.
- bool is_integrated{}; ///< Is GPU an iGPU.
- bool is_virtual{}; ///< Is GPU a virtual GPU.
- bool is_non_gpu{}; ///< Is SoftwareRasterizer, FPGA, non-GPU device.
- bool has_broken_compute{}; ///< Compute shaders can cause crashes
- bool has_broken_cube_compatibility{}; ///< Has broken cube compatibility bit
- bool has_renderdoc{}; ///< Has RenderDoc attached
- bool has_nsight_graphics{}; ///< Has Nsight Graphics attached
- bool supports_d24_depth{}; ///< Supports D24 depth buffers.
- bool cant_blit_msaa{}; ///< Does not support MSAA<->MSAA blitting.
- bool must_emulate_scaled_formats{}; ///< Requires scaled vertex format emulation
- bool must_emulate_bgr565{}; ///< Emulates BGR565 by swizzling RGB565 format.
- bool dynamic_state3_blending{}; ///< Has all blending features of dynamic_state3.
- bool dynamic_state3_enables{}; ///< Has all enables features of dynamic_state3.
- bool supports_conditional_barriers{}; ///< Allows barriers in conditional control flow.
- u64 device_access_memory{}; ///< Total size of device local memory in bytes.
- u32 sets_per_pool{}; ///< Sets per Description Pool
+ bool is_optimal_astc_supported{}; ///< Support for all guest ASTC formats.
+ bool is_blit_depth24_stencil8_supported{}; ///< Support for blitting from and to D24S8.
+ bool is_blit_depth32_stencil8_supported{}; ///< Support for blitting from and to D32S8.
+ bool is_warp_potentially_bigger{}; ///< Host warp size can be bigger than guest.
+ bool is_integrated{}; ///< Is GPU an iGPU.
+ bool is_virtual{}; ///< Is GPU a virtual GPU.
+ bool is_non_gpu{}; ///< Is SoftwareRasterizer, FPGA, non-GPU device.
+ bool has_broken_compute{}; ///< Compute shaders can cause crashes
+ bool has_broken_cube_compatibility{}; ///< Has broken cube compatibility bit
+ bool has_renderdoc{}; ///< Has RenderDoc attached
+ bool has_nsight_graphics{}; ///< Has Nsight Graphics attached
+ bool supports_d24_depth{}; ///< Supports D24 depth buffers.
+ bool cant_blit_msaa{}; ///< Does not support MSAA<->MSAA blitting.
+ bool must_emulate_scaled_formats{}; ///< Requires scaled vertex format emulation
+ bool must_emulate_bgr565{}; ///< Emulates BGR565 by swizzling RGB565 format.
+ bool dynamic_state3_blending{}; ///< Has all blending features of dynamic_state3.
+ bool dynamic_state3_enables{}; ///< Has all enables features of dynamic_state3.
+ bool supports_conditional_barriers{}; ///< Allows barriers in conditional control flow.
+ u64 device_access_memory{}; ///< Total size of device local memory in bytes.
+ u32 sets_per_pool{}; ///< Sets per Description Pool
// Telemetry parameters
std::set<std::string, std::less<>> supported_extensions; ///< Reported Vulkan extensions.