diff options
6 files changed, 3 insertions, 22 deletions
diff --git a/src/video_core/buffer_cache/buffer_cache.h b/src/video_core/buffer_cache/buffer_cache.h index 627917ab6..06fd40851 100644 --- a/src/video_core/buffer_cache/buffer_cache.h +++ b/src/video_core/buffer_cache/buffer_cache.h @@ -1938,21 +1938,14 @@ typename BufferCache<P>::Binding BufferCache<P>::StorageBufferBinding(GPUVAddr s bool is_written) const { const GPUVAddr gpu_addr = gpu_memory->Read<u64>(ssbo_addr); const u32 size = gpu_memory->Read<u32>(ssbo_addr + 8); - const u32 alignment = runtime.GetStorageBufferAlignment(); - - const GPUVAddr aligned_gpu_addr = Common::AlignDown(gpu_addr, alignment); - const u32 aligned_size = - Common::AlignUp(static_cast<u32>(gpu_addr - aligned_gpu_addr) + size, alignment); - - const std::optional<VAddr> cpu_addr = gpu_memory->GpuToCpuAddress(aligned_gpu_addr); + const std::optional<VAddr> cpu_addr = gpu_memory->GpuToCpuAddress(gpu_addr); if (!cpu_addr || size == 0) { return NULL_BINDING; } - - const VAddr cpu_end = Common::AlignUp(*cpu_addr + aligned_size, Core::Memory::YUZU_PAGESIZE); + const VAddr cpu_end = Common::AlignUp(*cpu_addr + size, Core::Memory::YUZU_PAGESIZE); const Binding binding{ .cpu_addr = *cpu_addr, - .size = is_written ? aligned_size : static_cast<u32>(cpu_end - *cpu_addr), + .size = is_written ? size : static_cast<u32>(cpu_end - *cpu_addr), .buffer_id = BufferId{}, }; return binding; diff --git a/src/video_core/renderer_opengl/gl_buffer_cache.h b/src/video_core/renderer_opengl/gl_buffer_cache.h index bb1962073..a8c3f8b67 100644 --- a/src/video_core/renderer_opengl/gl_buffer_cache.h +++ b/src/video_core/renderer_opengl/gl_buffer_cache.h @@ -160,10 +160,6 @@ public: return device.CanReportMemoryUsage(); } - u32 GetStorageBufferAlignment() const { - return static_cast<u32>(device.GetShaderStorageBufferAlignment()); - } - private: static constexpr std::array PABO_LUT{ GL_VERTEX_PROGRAM_PARAMETER_BUFFER_NV, GL_TESS_CONTROL_PROGRAM_PARAMETER_BUFFER_NV, diff --git a/src/video_core/renderer_opengl/gl_shader_cache.cpp b/src/video_core/renderer_opengl/gl_shader_cache.cpp index 7dd854e0f..9442193de 100644 --- a/src/video_core/renderer_opengl/gl_shader_cache.cpp +++ b/src/video_core/renderer_opengl/gl_shader_cache.cpp @@ -236,7 +236,6 @@ ShaderCache::ShaderCache(RasterizerOpenGL& rasterizer_, Core::Frontend::EmuWindo .needs_demote_reorder = device.IsAmd(), .support_snorm_render_buffer = false, .support_viewport_index_layer = device.HasVertexViewportLayer(), - .min_ssbo_alignment = static_cast<u32>(device.GetShaderStorageBufferAlignment()), .support_geometry_shader_passthrough = device.HasGeometryShaderPassthrough(), } { if (use_asynchronous_shaders) { diff --git a/src/video_core/renderer_vulkan/vk_buffer_cache.cpp b/src/video_core/renderer_vulkan/vk_buffer_cache.cpp index 1cfb4c2ff..b0153a502 100644 --- a/src/video_core/renderer_vulkan/vk_buffer_cache.cpp +++ b/src/video_core/renderer_vulkan/vk_buffer_cache.cpp @@ -330,10 +330,6 @@ bool BufferCacheRuntime::CanReportMemoryUsage() const { return device.CanReportMemoryUsage(); } -u32 BufferCacheRuntime::GetStorageBufferAlignment() const { - return static_cast<u32>(device.GetStorageBufferAlignment()); -} - void BufferCacheRuntime::Finish() { scheduler.Finish(); } diff --git a/src/video_core/renderer_vulkan/vk_buffer_cache.h b/src/video_core/renderer_vulkan/vk_buffer_cache.h index 06539c733..183b33632 100644 --- a/src/video_core/renderer_vulkan/vk_buffer_cache.h +++ b/src/video_core/renderer_vulkan/vk_buffer_cache.h @@ -73,8 +73,6 @@ public: bool CanReportMemoryUsage() const; - u32 GetStorageBufferAlignment() const; - [[nodiscard]] StagingBufferRef UploadStagingBuffer(size_t size); [[nodiscard]] StagingBufferRef DownloadStagingBuffer(size_t size); diff --git a/src/video_core/renderer_vulkan/vk_pipeline_cache.cpp b/src/video_core/renderer_vulkan/vk_pipeline_cache.cpp index 7e69b11d8..0684cceed 100644 --- a/src/video_core/renderer_vulkan/vk_pipeline_cache.cpp +++ b/src/video_core/renderer_vulkan/vk_pipeline_cache.cpp @@ -344,7 +344,6 @@ PipelineCache::PipelineCache(RasterizerVulkan& rasterizer_, const Device& device driver_id == VK_DRIVER_ID_AMD_PROPRIETARY || driver_id == VK_DRIVER_ID_AMD_OPEN_SOURCE, .support_snorm_render_buffer = true, .support_viewport_index_layer = device.IsExtShaderViewportIndexLayerSupported(), - .min_ssbo_alignment = static_cast<u32>(device.GetStorageBufferAlignment()), .support_geometry_shader_passthrough = device.IsNvGeometryShaderPassthroughSupported(), }; |