diff options
-rw-r--r-- | src/core/hle/kernel/k_process.cpp | 11 | ||||
-rw-r--r-- | src/core/hle/kernel/k_process.h | 3 | ||||
-rw-r--r-- | src/core/hle/kernel/svc.cpp | 130 | ||||
-rw-r--r-- | src/yuzu/bootmanager.cpp | 5 | ||||
-rw-r--r-- | src/yuzu/bootmanager.h | 5 | ||||
-rw-r--r-- | src/yuzu/game_list.cpp | 14 | ||||
-rw-r--r-- | src/yuzu/game_list.h | 7 | ||||
-rw-r--r-- | src/yuzu/main.cpp | 192 | ||||
-rw-r--r-- | src/yuzu/main.h | 7 | ||||
-rw-r--r-- | src/yuzu/uisettings.h | 1 |
10 files changed, 288 insertions, 87 deletions
diff --git a/src/core/hle/kernel/k_process.cpp b/src/core/hle/kernel/k_process.cpp index d1dc62401..a1abf5d68 100644 --- a/src/core/hle/kernel/k_process.cpp +++ b/src/core/hle/kernel/k_process.cpp @@ -285,6 +285,17 @@ void KProcess::UnregisterThread(KThread* thread) { thread_list.remove(thread); } +u64 KProcess::GetFreeThreadCount() const { + if (resource_limit != nullptr) { + const auto current_value = + resource_limit->GetCurrentValue(LimitableResource::ThreadCountMax); + const auto limit_value = resource_limit->GetLimitValue(LimitableResource::ThreadCountMax); + return limit_value - current_value; + } else { + return 0; + } +} + Result KProcess::Reset() { // Lock the process and the scheduler. KScopedLightLock lk(state_lock); diff --git a/src/core/hle/kernel/k_process.h b/src/core/hle/kernel/k_process.h index 2e0cc3d0b..09bf2f1d0 100644 --- a/src/core/hle/kernel/k_process.h +++ b/src/core/hle/kernel/k_process.h @@ -304,6 +304,9 @@ public: /// from this process' thread list. void UnregisterThread(KThread* thread); + /// Retrieves the number of available threads for this process. + u64 GetFreeThreadCount() const; + /// Clears the signaled state of the process if and only if it's signaled. /// /// @pre The process must not be already terminated. If this is called on a diff --git a/src/core/hle/kernel/svc.cpp b/src/core/hle/kernel/svc.cpp index e520cab47..788ee2160 100644 --- a/src/core/hle/kernel/svc.cpp +++ b/src/core/hle/kernel/svc.cpp @@ -784,63 +784,29 @@ static Result GetInfo(Core::System& system, u64* result, u64 info_id, Handle han LOG_TRACE(Kernel_SVC, "called info_id=0x{:X}, info_sub_id=0x{:X}, handle=0x{:08X}", info_id, info_sub_id, handle); - enum class GetInfoType : u64 { - // 1.0.0+ - AllowedCPUCoreMask = 0, - AllowedThreadPriorityMask = 1, - MapRegionBaseAddr = 2, - MapRegionSize = 3, - HeapRegionBaseAddr = 4, - HeapRegionSize = 5, - TotalPhysicalMemoryAvailable = 6, - TotalPhysicalMemoryUsed = 7, - IsCurrentProcessBeingDebugged = 8, - RegisterResourceLimit = 9, - IdleTickCount = 10, - RandomEntropy = 11, - ThreadTickCount = 0xF0000002, - // 2.0.0+ - ASLRRegionBaseAddr = 12, - ASLRRegionSize = 13, - StackRegionBaseAddr = 14, - StackRegionSize = 15, - // 3.0.0+ - SystemResourceSize = 16, - SystemResourceUsage = 17, - TitleId = 18, - // 4.0.0+ - PrivilegedProcessId = 19, - // 5.0.0+ - UserExceptionContextAddr = 20, - // 6.0.0+ - TotalPhysicalMemoryAvailableWithoutSystemResource = 21, - TotalPhysicalMemoryUsedWithoutSystemResource = 22, - - // Homebrew only - MesosphereCurrentProcess = 65001, - }; - - const auto info_id_type = static_cast<GetInfoType>(info_id); + const auto info_id_type = static_cast<InfoType>(info_id); switch (info_id_type) { - case GetInfoType::AllowedCPUCoreMask: - case GetInfoType::AllowedThreadPriorityMask: - case GetInfoType::MapRegionBaseAddr: - case GetInfoType::MapRegionSize: - case GetInfoType::HeapRegionBaseAddr: - case GetInfoType::HeapRegionSize: - case GetInfoType::ASLRRegionBaseAddr: - case GetInfoType::ASLRRegionSize: - case GetInfoType::StackRegionBaseAddr: - case GetInfoType::StackRegionSize: - case GetInfoType::TotalPhysicalMemoryAvailable: - case GetInfoType::TotalPhysicalMemoryUsed: - case GetInfoType::SystemResourceSize: - case GetInfoType::SystemResourceUsage: - case GetInfoType::TitleId: - case GetInfoType::UserExceptionContextAddr: - case GetInfoType::TotalPhysicalMemoryAvailableWithoutSystemResource: - case GetInfoType::TotalPhysicalMemoryUsedWithoutSystemResource: { + case InfoType::CoreMask: + case InfoType::PriorityMask: + case InfoType::AliasRegionAddress: + case InfoType::AliasRegionSize: + case InfoType::HeapRegionAddress: + case InfoType::HeapRegionSize: + case InfoType::AslrRegionAddress: + case InfoType::AslrRegionSize: + case InfoType::StackRegionAddress: + case InfoType::StackRegionSize: + case InfoType::TotalMemorySize: + case InfoType::UsedMemorySize: + case InfoType::SystemResourceSizeTotal: + case InfoType::SystemResourceSizeUsed: + case InfoType::ProgramId: + case InfoType::UserExceptionContextAddress: + case InfoType::TotalNonSystemMemorySize: + case InfoType::UsedNonSystemMemorySize: + case InfoType::IsApplication: + case InfoType::FreeThreadCount: { if (info_sub_id != 0) { LOG_ERROR(Kernel_SVC, "Info sub id is non zero! info_id={}, info_sub_id={}", info_id, info_sub_id); @@ -856,79 +822,83 @@ static Result GetInfo(Core::System& system, u64* result, u64 info_id, Handle han } switch (info_id_type) { - case GetInfoType::AllowedCPUCoreMask: + case InfoType::CoreMask: *result = process->GetCoreMask(); return ResultSuccess; - case GetInfoType::AllowedThreadPriorityMask: + case InfoType::PriorityMask: *result = process->GetPriorityMask(); return ResultSuccess; - case GetInfoType::MapRegionBaseAddr: + case InfoType::AliasRegionAddress: *result = process->PageTable().GetAliasRegionStart(); return ResultSuccess; - case GetInfoType::MapRegionSize: + case InfoType::AliasRegionSize: *result = process->PageTable().GetAliasRegionSize(); return ResultSuccess; - case GetInfoType::HeapRegionBaseAddr: + case InfoType::HeapRegionAddress: *result = process->PageTable().GetHeapRegionStart(); return ResultSuccess; - case GetInfoType::HeapRegionSize: + case InfoType::HeapRegionSize: *result = process->PageTable().GetHeapRegionSize(); return ResultSuccess; - case GetInfoType::ASLRRegionBaseAddr: + case InfoType::AslrRegionAddress: *result = process->PageTable().GetAliasCodeRegionStart(); return ResultSuccess; - case GetInfoType::ASLRRegionSize: + case InfoType::AslrRegionSize: *result = process->PageTable().GetAliasCodeRegionSize(); return ResultSuccess; - case GetInfoType::StackRegionBaseAddr: + case InfoType::StackRegionAddress: *result = process->PageTable().GetStackRegionStart(); return ResultSuccess; - case GetInfoType::StackRegionSize: + case InfoType::StackRegionSize: *result = process->PageTable().GetStackRegionSize(); return ResultSuccess; - case GetInfoType::TotalPhysicalMemoryAvailable: + case InfoType::TotalMemorySize: *result = process->GetTotalPhysicalMemoryAvailable(); return ResultSuccess; - case GetInfoType::TotalPhysicalMemoryUsed: + case InfoType::UsedMemorySize: *result = process->GetTotalPhysicalMemoryUsed(); return ResultSuccess; - case GetInfoType::SystemResourceSize: + case InfoType::SystemResourceSizeTotal: *result = process->GetSystemResourceSize(); return ResultSuccess; - case GetInfoType::SystemResourceUsage: + case InfoType::SystemResourceSizeUsed: LOG_WARNING(Kernel_SVC, "(STUBBED) Attempted to query system resource usage"); *result = process->GetSystemResourceUsage(); return ResultSuccess; - case GetInfoType::TitleId: + case InfoType::ProgramId: *result = process->GetProgramID(); return ResultSuccess; - case GetInfoType::UserExceptionContextAddr: + case InfoType::UserExceptionContextAddress: *result = process->GetProcessLocalRegionAddress(); return ResultSuccess; - case GetInfoType::TotalPhysicalMemoryAvailableWithoutSystemResource: + case InfoType::TotalNonSystemMemorySize: *result = process->GetTotalPhysicalMemoryAvailableWithoutSystemResource(); return ResultSuccess; - case GetInfoType::TotalPhysicalMemoryUsedWithoutSystemResource: + case InfoType::UsedNonSystemMemorySize: *result = process->GetTotalPhysicalMemoryUsedWithoutSystemResource(); return ResultSuccess; + case InfoType::FreeThreadCount: + *result = process->GetFreeThreadCount(); + return ResultSuccess; + default: break; } @@ -937,11 +907,11 @@ static Result GetInfo(Core::System& system, u64* result, u64 info_id, Handle han return ResultInvalidEnumValue; } - case GetInfoType::IsCurrentProcessBeingDebugged: + case InfoType::DebuggerAttached: *result = 0; return ResultSuccess; - case GetInfoType::RegisterResourceLimit: { + case InfoType::ResourceLimit: { if (handle != 0) { LOG_ERROR(Kernel, "Handle is non zero! handle={:08X}", handle); return ResultInvalidHandle; @@ -969,7 +939,7 @@ static Result GetInfo(Core::System& system, u64* result, u64 info_id, Handle han return ResultSuccess; } - case GetInfoType::RandomEntropy: + case InfoType::RandomEntropy: if (handle != 0) { LOG_ERROR(Kernel_SVC, "Process Handle is non zero, expected 0 result but got {:016X}", handle); @@ -985,13 +955,13 @@ static Result GetInfo(Core::System& system, u64* result, u64 info_id, Handle han *result = system.Kernel().CurrentProcess()->GetRandomEntropy(info_sub_id); return ResultSuccess; - case GetInfoType::PrivilegedProcessId: + case InfoType::InitialProcessIdRange: LOG_WARNING(Kernel_SVC, "(STUBBED) Attempted to query privileged process id bounds, returned 0"); *result = 0; return ResultSuccess; - case GetInfoType::ThreadTickCount: { + case InfoType::ThreadTickCount: { constexpr u64 num_cpus = 4; if (info_sub_id != 0xFFFFFFFFFFFFFFFF && info_sub_id >= num_cpus) { LOG_ERROR(Kernel_SVC, "Core count is out of range, expected {} but got {}", num_cpus, @@ -1026,7 +996,7 @@ static Result GetInfo(Core::System& system, u64* result, u64 info_id, Handle han *result = out_ticks; return ResultSuccess; } - case GetInfoType::IdleTickCount: { + case InfoType::IdleTickCount: { // Verify the input handle is invalid. R_UNLESS(handle == InvalidHandle, ResultInvalidHandle); @@ -1040,7 +1010,7 @@ static Result GetInfo(Core::System& system, u64* result, u64 info_id, Handle han *result = system.Kernel().CurrentScheduler()->GetIdleThread()->GetCpuTime(); return ResultSuccess; } - case GetInfoType::MesosphereCurrentProcess: { + case InfoType::MesosphereCurrentProcess: { // Verify the input handle is invalid. R_UNLESS(handle == InvalidHandle, ResultInvalidHandle); diff --git a/src/yuzu/bootmanager.cpp b/src/yuzu/bootmanager.cpp index 1a47fb9c9..642f96690 100644 --- a/src/yuzu/bootmanager.cpp +++ b/src/yuzu/bootmanager.cpp @@ -79,6 +79,11 @@ void EmuThread::run() { system.GetCpuManager().OnGpuReady(); + system.RegisterExitCallback([this]() { + stop_source.request_stop(); + SetRunning(false); + }); + // Holds whether the cpu was running during the last iteration, // so that the DebugModeLeft signal can be emitted before the // next execution step diff --git a/src/yuzu/bootmanager.h b/src/yuzu/bootmanager.h index f4deae4ee..f0edad6e4 100644 --- a/src/yuzu/bootmanager.h +++ b/src/yuzu/bootmanager.h @@ -84,9 +84,10 @@ public: } /** - * Requests for the emulation thread to stop running + * Requests for the emulation thread to immediately stop running */ - void RequestStop() { + void ForceStop() { + LOG_WARNING(Frontend, "Force stopping EmuThread"); stop_source.request_stop(); SetRunning(false); } diff --git a/src/yuzu/game_list.cpp b/src/yuzu/game_list.cpp index 5c33c1b0f..22aa19c56 100644 --- a/src/yuzu/game_list.cpp +++ b/src/yuzu/game_list.cpp @@ -554,6 +554,12 @@ void GameList::AddGamePopup(QMenu& context_menu, u64 program_id, const std::stri QAction* dump_romfs_sdmc = dump_romfs_menu->addAction(tr("Dump RomFS to SDMC")); QAction* copy_tid = context_menu.addAction(tr("Copy Title ID to Clipboard")); QAction* navigate_to_gamedb_entry = context_menu.addAction(tr("Navigate to GameDB entry")); +#ifndef WIN32 + QMenu* shortcut_menu = context_menu.addMenu(tr("Create Shortcut")); + QAction* create_desktop_shortcut = shortcut_menu->addAction(tr("Add to Desktop")); + QAction* create_applications_menu_shortcut = + shortcut_menu->addAction(tr("Add to Applications Menu")); +#endif context_menu.addSeparator(); QAction* properties = context_menu.addAction(tr("Properties")); @@ -619,6 +625,14 @@ void GameList::AddGamePopup(QMenu& context_menu, u64 program_id, const std::stri connect(navigate_to_gamedb_entry, &QAction::triggered, [this, program_id]() { emit NavigateToGamedbEntryRequested(program_id, compatibility_list); }); +#ifndef WIN32 + connect(create_desktop_shortcut, &QAction::triggered, [this, program_id, path]() { + emit CreateShortcut(program_id, path, GameListShortcutTarget::Desktop); + }); + connect(create_applications_menu_shortcut, &QAction::triggered, [this, program_id, path]() { + emit CreateShortcut(program_id, path, GameListShortcutTarget::Applications); + }); +#endif connect(properties, &QAction::triggered, [this, path]() { emit OpenPerGameGeneralRequested(path); }); }; diff --git a/src/yuzu/game_list.h b/src/yuzu/game_list.h index cdf085019..f7ff93ed9 100644 --- a/src/yuzu/game_list.h +++ b/src/yuzu/game_list.h @@ -52,6 +52,11 @@ enum class DumpRomFSTarget { SDMC, }; +enum class GameListShortcutTarget { + Desktop, + Applications, +}; + enum class InstalledEntryType { Game, Update, @@ -108,6 +113,8 @@ signals: const std::string& game_path); void DumpRomFSRequested(u64 program_id, const std::string& game_path, DumpRomFSTarget target); void CopyTIDRequested(u64 program_id); + void CreateShortcut(u64 program_id, const std::string& game_path, + GameListShortcutTarget target); void NavigateToGamedbEntryRequested(u64 program_id, const CompatibilityList& compatibility_list); void OpenPerGameGeneralRequested(const std::string& file); diff --git a/src/yuzu/main.cpp b/src/yuzu/main.cpp index 885e24990..70552bdb8 100644 --- a/src/yuzu/main.cpp +++ b/src/yuzu/main.cpp @@ -4,6 +4,8 @@ #include <cinttypes> #include <clocale> #include <cmath> +#include <fstream> +#include <iostream> #include <memory> #include <thread> #ifdef __APPLE__ @@ -1249,6 +1251,7 @@ void GMainWindow::ConnectWidgetEvents() { connect(game_list, &GameList::CopyTIDRequested, this, &GMainWindow::OnGameListCopyTID); connect(game_list, &GameList::NavigateToGamedbEntryRequested, this, &GMainWindow::OnGameListNavigateToGamedbEntry); + connect(game_list, &GameList::CreateShortcut, this, &GMainWindow::OnGameListCreateShortcut); connect(game_list, &GameList::AddDirectory, this, &GMainWindow::OnGameListAddDirectory); connect(game_list_placeholder, &GameListPlaceholder::AddDirectory, this, &GMainWindow::OnGameListAddDirectory); @@ -1707,9 +1710,6 @@ void GMainWindow::BootGame(const QString& filename, u64 program_id, std::size_t system->RegisterExecuteProgramCallback( [this](std::size_t program_index_) { render_window->ExecuteProgram(program_index_); }); - // Register an Exit callback such that Core can exit the currently running application. - system->RegisterExitCallback([this]() { render_window->Exit(); }); - connect(render_window, &GRenderWindow::Closed, this, &GMainWindow::OnStopGame); connect(render_window, &GRenderWindow::MouseActivity, this, &GMainWindow::OnMouseActivity); // BlockingQueuedConnection is important here, it makes sure we've finished refreshing our views @@ -1796,12 +1796,16 @@ void GMainWindow::ShutdownGame() { system->SetShuttingDown(true); system->DetachDebugger(); discord_rpc->Pause(); - emu_thread->RequestStop(); + + RequestGameExit(); emit EmulationStopping(); // Wait for emulation thread to complete and delete it - emu_thread->wait(); + if (!emu_thread->wait(5000)) { + emu_thread->ForceStop(); + emu_thread->wait(); + } emu_thread = nullptr; emulation_running = false; @@ -2378,6 +2382,152 @@ void GMainWindow::OnGameListNavigateToGamedbEntry(u64 program_id, QDesktopServices::openUrl(QUrl(QStringLiteral("https://yuzu-emu.org/game/") + directory)); } +void GMainWindow::OnGameListCreateShortcut(u64 program_id, const std::string& game_path, + GameListShortcutTarget target) { + // Get path to yuzu executable + const QStringList args = QApplication::arguments(); + std::filesystem::path yuzu_command = args[0].toStdString(); + +#if defined(__linux__) || defined(__FreeBSD__) + // If relative path, make it an absolute path + if (yuzu_command.c_str()[0] == '.') { + yuzu_command = Common::FS::GetCurrentDir() / yuzu_command; + } + +#if defined(__linux__) + // Warn once if we are making a shortcut to a volatile AppImage + const std::string appimage_ending = + std::string(Common::g_scm_rev).substr(0, 9).append(".AppImage"); + if (yuzu_command.string().ends_with(appimage_ending) && + !UISettings::values.shortcut_already_warned) { + if (QMessageBox::warning(this, tr("Create Shortcut"), + tr("This will create a shortcut to the current AppImage. This may " + "not work well if you update. Continue?"), + QMessageBox::StandardButton::Ok | + QMessageBox::StandardButton::Cancel) == + QMessageBox::StandardButton::Cancel) { + return; + } + UISettings::values.shortcut_already_warned = true; + } +#endif // __linux__ +#endif // __linux__ || __FreeBSD__ + + std::filesystem::path target_directory{}; + // Determine target directory for shortcut +#if defined(__linux__) || defined(__FreeBSD__) + const char* home = std::getenv("HOME"); + const std::filesystem::path home_path = (home == nullptr ? "~" : home); + const char* xdg_data_home = std::getenv("XDG_DATA_HOME"); + + if (target == GameListShortcutTarget::Desktop) { + target_directory = home_path / "Desktop"; + if (!Common::FS::IsDir(target_directory)) { + QMessageBox::critical( + this, tr("Create Shortcut"), + tr("Cannot create shortcut on desktop. Path \"%1\" does not exist.") + .arg(QString::fromStdString(target_directory)), + QMessageBox::StandardButton::Ok); + return; + } + } else if (target == GameListShortcutTarget::Applications) { + target_directory = (xdg_data_home == nullptr ? home_path / ".local/share" : xdg_data_home) / + "applications"; + if (!Common::FS::CreateDirs(target_directory)) { + QMessageBox::critical(this, tr("Create Shortcut"), + tr("Cannot create shortcut in applications menu. Path \"%1\" " + "does not exist and cannot be created.") + .arg(QString::fromStdString(target_directory)), + QMessageBox::StandardButton::Ok); + return; + } + } +#endif + + const std::string game_file_name = std::filesystem::path(game_path).filename().string(); + // Determine full paths for icon and shortcut +#if defined(__linux__) || defined(__FreeBSD__) + std::filesystem::path system_icons_path = + (xdg_data_home == nullptr ? home_path / ".local/share/" : xdg_data_home) / + "icons/hicolor/256x256"; + if (!Common::FS::CreateDirs(system_icons_path)) { + QMessageBox::critical( + this, tr("Create Icon"), + tr("Cannot create icon file. Path \"%1\" does not exist and cannot be created.") + .arg(QString::fromStdString(system_icons_path)), + QMessageBox::StandardButton::Ok); + return; + } + std::filesystem::path icon_path = + system_icons_path / (program_id == 0 ? fmt::format("yuzu-{}.png", game_file_name) + : fmt::format("yuzu-{:016X}.png", program_id)); + const std::filesystem::path shortcut_path = + target_directory / (program_id == 0 ? fmt::format("yuzu-{}.desktop", game_file_name) + : fmt::format("yuzu-{:016X}.desktop", program_id)); +#else + const std::filesystem::path icon_path{}; + const std::filesystem::path shortcut_path{}; +#endif + + // Get title from game file + const FileSys::PatchManager pm{program_id, system->GetFileSystemController(), + system->GetContentProvider()}; + const auto control = pm.GetControlMetadata(); + const auto loader = Loader::GetLoader(*system, vfs->OpenFile(game_path, FileSys::Mode::Read)); + + std::string title{fmt::format("{:016X}", program_id)}; + + if (control.first != nullptr) { + title = control.first->GetApplicationName(); + } else { + loader->ReadTitle(title); + } + + // Get icon from game file + std::vector<u8> icon_image_file{}; + if (control.second != nullptr) { + icon_image_file = control.second->ReadAllBytes(); + } else if (loader->ReadIcon(icon_image_file) != Loader::ResultStatus::Success) { + LOG_WARNING(Frontend, "Could not read icon from {:s}", game_path); + } + + QImage icon_jpeg = + QImage::fromData(icon_image_file.data(), static_cast<int>(icon_image_file.size())); +#if defined(__linux__) || defined(__FreeBSD__) + // Convert and write the icon as a PNG + if (!icon_jpeg.save(QString::fromStdString(icon_path.string()))) { + LOG_ERROR(Frontend, "Could not write icon as PNG to file"); + } else { + LOG_INFO(Frontend, "Wrote an icon to {}", icon_path.string()); + } +#endif // __linux__ + +#if defined(__linux__) || defined(__FreeBSD__) + const std::string comment = + tr("Start %1 with the yuzu Emulator").arg(QString::fromStdString(title)).toStdString(); + const std::string arguments = fmt::format("-g \"{:s}\"", game_path); + const std::string categories = "Game;Emulator;Qt;"; + const std::string keywords = "Switch;Nintendo;"; +#else + const std::string comment{}; + const std::string arguments{}; + const std::string categories{}; + const std::string keywords{}; +#endif + if (!CreateShortcut(shortcut_path.string(), title, comment, icon_path.string(), + yuzu_command.string(), arguments, categories, keywords)) { + QMessageBox::critical(this, tr("Create Shortcut"), + tr("Failed to create a shortcut at %1") + .arg(QString::fromStdString(shortcut_path.string()))); + return; + } + + LOG_INFO(Frontend, "Wrote a shortcut to {}", shortcut_path.string()); + QMessageBox::information( + this, tr("Create Shortcut"), + tr("Successfully created a shortcut to %1").arg(QString::fromStdString(title))); +} + void GMainWindow::OnGameListOpenDirectory(const QString& directory) { std::filesystem::path fs_path; if (directory == QStringLiteral("SDMC")) { @@ -3301,6 +3451,38 @@ void GMainWindow::OpenPerGameConfiguration(u64 title_id, const std::string& file } } +bool GMainWindow::CreateShortcut(const std::string& shortcut_path, const std::string& title, + const std::string& comment, const std::string& icon_path, + const std::string& command, const std::string& arguments, + const std::string& categories, const std::string& keywords) { +#if defined(__linux__) || defined(__FreeBSD__) + // This desktop file template was writting referencing + // https://specifications.freedesktop.org/desktop-entry-spec/desktop-entry-spec-1.0.html + std::string shortcut_contents{}; + shortcut_contents.append("[Desktop Entry]\n"); + shortcut_contents.append("Type=Application\n"); + shortcut_contents.append("Version=1.0\n"); + shortcut_contents.append(fmt::format("Name={:s}\n", title)); + shortcut_contents.append(fmt::format("Comment={:s}\n", comment)); + shortcut_contents.append(fmt::format("Icon={:s}\n", icon_path)); + shortcut_contents.append(fmt::format("TryExec={:s}\n", command)); + shortcut_contents.append(fmt::format("Exec={:s} {:s}\n", command, arguments)); + shortcut_contents.append(fmt::format("Categories={:s}\n", categories)); + shortcut_contents.append(fmt::format("Keywords={:s}\n", keywords)); + + std::ofstream shortcut_stream(shortcut_path); + if (!shortcut_stream.is_open()) { + LOG_WARNING(Common, "Failed to create file {:s}", shortcut_path); + return false; + } + shortcut_stream << shortcut_contents; + shortcut_stream.close(); + + return true; +#endif + return false; +} + void GMainWindow::OnLoadAmiibo() { if (emu_thread == nullptr || !emu_thread->IsRunning()) { return; diff --git a/src/yuzu/main.h b/src/yuzu/main.h index 27644fae5..1047ba276 100644 --- a/src/yuzu/main.h +++ b/src/yuzu/main.h @@ -38,6 +38,7 @@ class QProgressDialog; class WaitTreeWidget; enum class GameListOpenTarget; enum class GameListRemoveTarget; +enum class GameListShortcutTarget; enum class DumpRomFSTarget; enum class InstalledEntryType; class GameListPlaceholder; @@ -293,6 +294,8 @@ private slots: void OnGameListCopyTID(u64 program_id); void OnGameListNavigateToGamedbEntry(u64 program_id, const CompatibilityList& compatibility_list); + void OnGameListCreateShortcut(u64 program_id, const std::string& game_path, + GameListShortcutTarget target); void OnGameListOpenDirectory(const QString& directory); void OnGameListAddDirectory(); void OnGameListShowList(bool show); @@ -366,6 +369,10 @@ private: bool CheckDarkMode(); QString GetTasStateDescription() const; + bool CreateShortcut(const std::string& shortcut_path, const std::string& title, + const std::string& comment, const std::string& icon_path, + const std::string& command, const std::string& arguments, + const std::string& categories, const std::string& keywords); std::unique_ptr<Ui::MainWindow> ui; diff --git a/src/yuzu/uisettings.h b/src/yuzu/uisettings.h index 452038cd9..2006b883e 100644 --- a/src/yuzu/uisettings.h +++ b/src/yuzu/uisettings.h @@ -138,6 +138,7 @@ struct Values { bool configuration_applied; bool reset_to_defaults; + bool shortcut_already_warned{false}; Settings::Setting<bool> disable_web_applet{true, "disable_web_applet"}; }; |