diff options
11 files changed, 47 insertions, 39 deletions
diff --git a/src/shader_recompiler/backend/glasm/emit_glasm.cpp b/src/shader_recompiler/backend/glasm/emit_glasm.cpp index 64787b353..a5e8c9b6e 100644 --- a/src/shader_recompiler/backend/glasm/emit_glasm.cpp +++ b/src/shader_recompiler/backend/glasm/emit_glasm.cpp @@ -2,7 +2,7 @@ // Licensed under GPLv2 or any later version // Refer to the license.txt file included. -#include <ranges> +#include <algorithm> #include <string> #include <tuple> @@ -196,7 +196,10 @@ void PrecolorInst(IR::Inst& phi) { void Precolor(const IR::Program& program) { for (IR::Block* const block : program.blocks) { - for (IR::Inst& phi : block->Instructions() | std::views::take_while(IR::IsPhi)) { + for (IR::Inst& phi : block->Instructions()) { + if (!IR::IsPhi(phi)) { + break; + } PrecolorInst(phi); } } diff --git a/src/shader_recompiler/backend/glsl/emit_glsl.cpp b/src/shader_recompiler/backend/glsl/emit_glsl.cpp index c5e819a0a..8a430d573 100644 --- a/src/shader_recompiler/backend/glsl/emit_glsl.cpp +++ b/src/shader_recompiler/backend/glsl/emit_glsl.cpp @@ -2,8 +2,10 @@ // Licensed under GPLv2 or any later version // Refer to the license.txt file included. -#include <ranges> +#include <algorithm> #include <string> +#include <tuple> +#include <type_traits> #include "common/div_ceil.h" #include "common/settings.h" @@ -120,7 +122,10 @@ void PrecolorInst(IR::Inst& phi) { void Precolor(const IR::Program& program) { for (IR::Block* const block : program.blocks) { - for (IR::Inst& phi : block->Instructions() | std::views::take_while(IR::IsPhi)) { + for (IR::Inst& phi : block->Instructions()) { + if (!IR::IsPhi(phi)) { + break; + } PrecolorInst(phi); } } diff --git a/src/shader_recompiler/frontend/maxwell/control_flow.cpp b/src/shader_recompiler/frontend/maxwell/control_flow.cpp index e7abea82f..1a954a509 100644 --- a/src/shader_recompiler/frontend/maxwell/control_flow.cpp +++ b/src/shader_recompiler/frontend/maxwell/control_flow.cpp @@ -5,7 +5,6 @@ #include <algorithm> #include <array> #include <optional> -#include <ranges> #include <string> #include <utility> @@ -151,18 +150,18 @@ std::pair<Location, Stack> Stack::Pop(Token token) const { } std::optional<Location> Stack::Peek(Token token) const { - const auto reverse_entries{entries | std::views::reverse}; - const auto it{std::ranges::find(reverse_entries, token, &StackEntry::token)}; - if (it == reverse_entries.end()) { + const auto it{std::find_if(entries.rbegin(), entries.rend(), + [token](const auto& entry) { return entry.token == token; })}; + if (it == entries.rend()) { return std::nullopt; } return it->target; } Stack Stack::Remove(Token token) const { - const auto reverse_entries{entries | std::views::reverse}; - const auto it{std::ranges::find(reverse_entries, token, &StackEntry::token)}; - const auto pos{std::distance(reverse_entries.begin(), it)}; + const auto it{std::find_if(entries.rbegin(), entries.rend(), + [token](const auto& entry) { return entry.token == token; })}; + const auto pos{std::distance(entries.rbegin(), it)}; Stack result; result.entries.insert(result.entries.end(), entries.begin(), entries.end() - pos - 1); return result; diff --git a/src/shader_recompiler/frontend/maxwell/structured_control_flow.cpp b/src/shader_recompiler/frontend/maxwell/structured_control_flow.cpp index 221454b99..8b3e0a15c 100644 --- a/src/shader_recompiler/frontend/maxwell/structured_control_flow.cpp +++ b/src/shader_recompiler/frontend/maxwell/structured_control_flow.cpp @@ -4,7 +4,6 @@ #include <algorithm> #include <memory> -#include <ranges> #include <string> #include <unordered_map> #include <utility> @@ -167,7 +166,7 @@ std::string DumpExpr(const Statement* stmt) { } } -std::string DumpTree(const Tree& tree, u32 indentation = 0) { +[[maybe_unused]] std::string DumpTree(const Tree& tree, u32 indentation = 0) { std::string ret; std::string indent(indentation, ' '); for (auto stmt = tree.begin(); stmt != tree.end(); ++stmt) { @@ -315,8 +314,9 @@ class GotoPass { public: explicit GotoPass(Flow::CFG& cfg, ObjectPool<Statement>& stmt_pool) : pool{stmt_pool} { std::vector gotos{BuildTree(cfg)}; - for (const Node& goto_stmt : gotos | std::views::reverse) { - RemoveGoto(goto_stmt); + const auto end{gotos.rend()}; + for (auto goto_stmt = gotos.rbegin(); goto_stmt != end; ++goto_stmt) { + RemoveGoto(*goto_stmt); } } diff --git a/src/shader_recompiler/frontend/maxwell/translate_program.cpp b/src/shader_recompiler/frontend/maxwell/translate_program.cpp index 83c77967d..c067d459c 100644 --- a/src/shader_recompiler/frontend/maxwell/translate_program.cpp +++ b/src/shader_recompiler/frontend/maxwell/translate_program.cpp @@ -4,7 +4,6 @@ #include <algorithm> #include <memory> -#include <ranges> #include <vector> #include "common/settings.h" @@ -20,12 +19,19 @@ namespace Shader::Maxwell { namespace { IR::BlockList GenerateBlocks(const IR::AbstractSyntaxList& syntax_list) { - auto syntax_blocks{syntax_list | std::views::filter([](const auto& node) { - return node.type == IR::AbstractSyntaxNode::Type::Block; - })}; - IR::BlockList blocks(std::ranges::distance(syntax_blocks)); - std::ranges::transform(syntax_blocks, blocks.begin(), - [](const IR::AbstractSyntaxNode& node) { return node.data.block; }); + size_t num_syntax_blocks{}; + for (const auto& node : syntax_list) { + if (node.type == IR::AbstractSyntaxNode::Type::Block) { + ++num_syntax_blocks; + } + } + IR::BlockList blocks; + blocks.reserve(num_syntax_blocks); + for (const auto& node : syntax_list) { + if (node.type == IR::AbstractSyntaxNode::Type::Block) { + blocks.push_back(node.data.block); + } + } return blocks; } diff --git a/src/shader_recompiler/ir_opt/constant_propagation_pass.cpp b/src/shader_recompiler/ir_opt/constant_propagation_pass.cpp index 3c72203ad..8dd6d6c2c 100644 --- a/src/shader_recompiler/ir_opt/constant_propagation_pass.cpp +++ b/src/shader_recompiler/ir_opt/constant_propagation_pass.cpp @@ -3,7 +3,6 @@ // Refer to the license.txt file included. #include <algorithm> -#include <ranges> #include <tuple> #include <type_traits> @@ -599,7 +598,9 @@ void ConstantPropagation(IR::Block& block, IR::Inst& inst) { } // Anonymous namespace void ConstantPropagationPass(IR::Program& program) { - for (IR::Block* const block : program.post_order_blocks | std::views::reverse) { + const auto end{program.post_order_blocks.rend()}; + for (auto it = program.post_order_blocks.rbegin(); it != end; ++it) { + IR::Block* const block{*it}; for (IR::Inst& inst : block->Instructions()) { ConstantPropagation(*block, inst); } diff --git a/src/shader_recompiler/ir_opt/dead_code_elimination_pass.cpp b/src/shader_recompiler/ir_opt/dead_code_elimination_pass.cpp index 1e4a3fdae..400836301 100644 --- a/src/shader_recompiler/ir_opt/dead_code_elimination_pass.cpp +++ b/src/shader_recompiler/ir_opt/dead_code_elimination_pass.cpp @@ -2,8 +2,6 @@ // Licensed under GPLv2 or any later version // Refer to the license.txt file included. -#include <ranges> - #include "shader_recompiler/frontend/ir/basic_block.h" #include "shader_recompiler/frontend/ir/value.h" #include "shader_recompiler/ir_opt/passes.h" diff --git a/src/shader_recompiler/ir_opt/dual_vertex_pass.cpp b/src/shader_recompiler/ir_opt/dual_vertex_pass.cpp index 3d2c205c2..055ba9c54 100644 --- a/src/shader_recompiler/ir_opt/dual_vertex_pass.cpp +++ b/src/shader_recompiler/ir_opt/dual_vertex_pass.cpp @@ -2,12 +2,6 @@ // Licensed under GPLv2 or any later version // Refer to the license.txt file included. -#include <algorithm> -#include <ranges> - -#include "common/bit_cast.h" -#include "common/bit_util.h" -#include "shader_recompiler/exception.h" #include "shader_recompiler/frontend/ir/ir_emitter.h" #include "shader_recompiler/ir_opt/passes.h" diff --git a/src/shader_recompiler/ir_opt/global_memory_to_storage_buffer_pass.cpp b/src/shader_recompiler/ir_opt/global_memory_to_storage_buffer_pass.cpp index f9de17b25..4197b0095 100644 --- a/src/shader_recompiler/ir_opt/global_memory_to_storage_buffer_pass.cpp +++ b/src/shader_recompiler/ir_opt/global_memory_to_storage_buffer_pass.cpp @@ -5,7 +5,6 @@ #include <algorithm> #include <compare> #include <optional> -#include <ranges> #include <queue> #include <boost/container/flat_set.hpp> diff --git a/src/shader_recompiler/ir_opt/lower_int64_to_int32.cpp b/src/shader_recompiler/ir_opt/lower_int64_to_int32.cpp index abf7c87c7..e80d3d1d9 100644 --- a/src/shader_recompiler/ir_opt/lower_int64_to_int32.cpp +++ b/src/shader_recompiler/ir_opt/lower_int64_to_int32.cpp @@ -2,7 +2,6 @@ // Licensed under GPLv2 or any later version // Refer to the license.txt file included. -#include <ranges> #include <utility> #include "shader_recompiler/exception.h" @@ -207,7 +206,9 @@ void Lower(IR::Block& block, IR::Inst& inst) { } // Anonymous namespace void LowerInt64ToInt32(IR::Program& program) { - for (IR::Block* const block : program.post_order_blocks | std::views::reverse) { + const auto end{program.post_order_blocks.rend()}; + for (auto it = program.post_order_blocks.rbegin(); it != end; ++it) { + IR::Block* const block{*it}; for (IR::Inst& inst : block->Instructions()) { Lower(*block, inst); } diff --git a/src/shader_recompiler/ir_opt/ssa_rewrite_pass.cpp b/src/shader_recompiler/ir_opt/ssa_rewrite_pass.cpp index dcaced83f..53145fb5e 100644 --- a/src/shader_recompiler/ir_opt/ssa_rewrite_pass.cpp +++ b/src/shader_recompiler/ir_opt/ssa_rewrite_pass.cpp @@ -14,7 +14,6 @@ // https://link.springer.com/chapter/10.1007/978-3-642-37051-9_6 // -#include <ranges> #include <span> #include <variant> #include <vector> @@ -243,7 +242,9 @@ public: void SealBlock(IR::Block* block) { const auto it{incomplete_phis.find(block)}; if (it != incomplete_phis.end()) { - for (auto& [variant, phi] : it->second) { + for (auto& pair : it->second) { + auto& variant{pair.first}; + auto& phi{pair.second}; std::visit([&](auto& variable) { AddPhiOperands(variable, *phi, block); }, variant); } } @@ -373,8 +374,9 @@ void VisitBlock(Pass& pass, IR::Block* block) { void SsaRewritePass(IR::Program& program) { Pass pass; - for (IR::Block* const block : program.post_order_blocks | std::views::reverse) { - VisitBlock(pass, block); + const auto end{program.post_order_blocks.rend()}; + for (auto block = program.post_order_blocks.rbegin(); block != end; ++block) { + VisitBlock(pass, *block); } } |