diff options
8 files changed, 11 insertions, 8 deletions
diff --git a/src/shader_recompiler/backend/glasm/emit_glasm.cpp b/src/shader_recompiler/backend/glasm/emit_glasm.cpp index a5e8c9b6e..4ce1c4f54 100644 --- a/src/shader_recompiler/backend/glasm/emit_glasm.cpp +++ b/src/shader_recompiler/backend/glasm/emit_glasm.cpp @@ -350,7 +350,7 @@ std::string_view InputPrimitive(InputTopology topology) { case InputTopology::Lines: return "LINES"; case InputTopology::LinesAdjacency: - return "LINESS_ADJACENCY"; + return "LINES_ADJACENCY"; case InputTopology::Triangles: return "TRIANGLES"; case InputTopology::TrianglesAdjacency: diff --git a/src/shader_recompiler/backend/spirv/emit_spirv_instructions.h b/src/shader_recompiler/backend/spirv/emit_spirv_instructions.h index f99c02848..c9db1c164 100644 --- a/src/shader_recompiler/backend/spirv/emit_spirv_instructions.h +++ b/src/shader_recompiler/backend/spirv/emit_spirv_instructions.h @@ -2,6 +2,8 @@ // Licensed under GPLv2 or any later version // Refer to the license.txt file included. +#pragma once + #include <sirit/sirit.h> #include "common/common_types.h" diff --git a/src/shader_recompiler/frontend/ir/ir_emitter.h b/src/shader_recompiler/frontend/ir/ir_emitter.h index 53f7b3b06..1b89ca5a0 100644 --- a/src/shader_recompiler/frontend/ir/ir_emitter.h +++ b/src/shader_recompiler/frontend/ir/ir_emitter.h @@ -327,8 +327,8 @@ public: const Value& derivates, const Value& offset, const F32& lod_clamp, TextureInstInfo info); [[nodiscard]] Value ImageRead(const Value& handle, const Value& coords, TextureInstInfo info); - [[nodiscard]] void ImageWrite(const Value& handle, const Value& coords, const Value& color, - TextureInstInfo info); + void ImageWrite(const Value& handle, const Value& coords, const Value& color, + TextureInstInfo info); [[nodiscard]] Value ImageAtomicIAdd(const Value& handle, const Value& coords, const Value& value, TextureInstInfo info); diff --git a/src/shader_recompiler/frontend/ir/value.h b/src/shader_recompiler/frontend/ir/value.h index 0c6bf684d..795194d41 100644 --- a/src/shader_recompiler/frontend/ir/value.h +++ b/src/shader_recompiler/frontend/ir/value.h @@ -197,8 +197,8 @@ public: } template <typename FlagsType> - requires(sizeof(FlagsType) <= sizeof(u32) && std::is_trivially_copyable_v<FlagsType>) - [[nodiscard]] void SetFlags(FlagsType value) noexcept { + requires(sizeof(FlagsType) <= sizeof(u32) && + std::is_trivially_copyable_v<FlagsType>) void SetFlags(FlagsType value) noexcept { std::memcpy(&flags, &value, sizeof(value)); } diff --git a/src/shader_recompiler/frontend/maxwell/control_flow.cpp b/src/shader_recompiler/frontend/maxwell/control_flow.cpp index 1a954a509..efe457baa 100644 --- a/src/shader_recompiler/frontend/maxwell/control_flow.cpp +++ b/src/shader_recompiler/frontend/maxwell/control_flow.cpp @@ -73,7 +73,7 @@ Token OpcodeToken(Opcode opcode) { return Token::PBK; case Opcode::PCNT: case Opcode::CONT: - return Token::PBK; + return Token::PCNT; case Opcode::PEXIT: case Opcode::EXIT: return Token::PEXIT; diff --git a/src/shader_recompiler/object_pool.h b/src/shader_recompiler/object_pool.h index f8b255b66..f3b12d04b 100644 --- a/src/shader_recompiler/object_pool.h +++ b/src/shader_recompiler/object_pool.h @@ -63,6 +63,7 @@ private: used_objects = std::exchange(rhs.used_objects, 0); num_objects = std::exchange(rhs.num_objects, 0); storage = std::move(rhs.storage); + return *this; } Chunk(Chunk&& rhs) noexcept diff --git a/src/video_core/renderer_vulkan/vk_compute_pass.cpp b/src/video_core/renderer_vulkan/vk_compute_pass.cpp index 8e426ce2c..73157a15d 100644 --- a/src/video_core/renderer_vulkan/vk_compute_pass.cpp +++ b/src/video_core/renderer_vulkan/vk_compute_pass.cpp @@ -326,7 +326,7 @@ std::pair<VkBuffer, VkDeviceSize> QuadIndexedPass::Assemble( .sType = VK_STRUCTURE_TYPE_MEMORY_BARRIER, .pNext = nullptr, .srcAccessMask = VK_ACCESS_SHADER_WRITE_BIT, - .dstAccessMask = VK_ACCESS_VERTEX_ATTRIBUTE_READ_BIT, + .dstAccessMask = VK_ACCESS_INDEX_READ_BIT, }; const std::array push_constants{base_vertex, index_shift}; const VkDescriptorSet set = descriptor_allocator.Commit(); diff --git a/src/yuzu/configuration/configure_graphics.cpp b/src/yuzu/configuration/configure_graphics.cpp index fef211707..1bc477c96 100644 --- a/src/yuzu/configuration/configure_graphics.cpp +++ b/src/yuzu/configuration/configure_graphics.cpp @@ -31,7 +31,7 @@ ConfigureGraphics::ConfigureGraphics(QWidget* parent) } ui->backend->addItem(QStringLiteral("GLSL")); - ui->backend->addItem(tr("GLASM (NVIDIA Only)")); + ui->backend->addItem(tr("GLASM (Assembly Shaders, NVIDIA Only)")); ui->backend->addItem(QStringLiteral("SPIR-V (Experimental, Mesa Only)")); SetupPerGameUI(); |