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-rw-r--r--.reuse/dep54
-rw-r--r--CMakeModules/FindSimpleIni.cmake22
-rw-r--r--externals/CMakeLists.txt3
-rw-r--r--externals/nx_tzdb/CMakeLists.txt2
-rw-r--r--externals/nx_tzdb/NxTzdbCreateHeader.cmake4
-rw-r--r--externals/tz/tz/tz.cpp1636
-rw-r--r--externals/tz/tz/tz.h81
-rw-r--r--src/android/app/build.gradle.kts15
-rw-r--r--src/android/app/debug.keystorebin0 -> 2105 bytes
-rw-r--r--src/android/app/src/main/java/org/yuzu/yuzu_emu/NativeLibrary.kt83
-rw-r--r--src/android/app/src/main/java/org/yuzu/yuzu_emu/activities/EmulationActivity.kt16
-rw-r--r--src/android/app/src/main/java/org/yuzu/yuzu_emu/adapters/AbstractDiffAdapter.kt13
-rw-r--r--src/android/app/src/main/java/org/yuzu/yuzu_emu/adapters/AddonAdapter.kt21
-rw-r--r--src/android/app/src/main/java/org/yuzu/yuzu_emu/adapters/GameAdapter.kt37
-rw-r--r--src/android/app/src/main/java/org/yuzu/yuzu_emu/features/settings/model/IntSetting.kt3
-rw-r--r--src/android/app/src/main/java/org/yuzu/yuzu_emu/fragments/AboutFragment.kt2
-rw-r--r--src/android/app/src/main/java/org/yuzu/yuzu_emu/fragments/AddonsFragment.kt25
-rw-r--r--src/android/app/src/main/java/org/yuzu/yuzu_emu/fragments/DriverManagerFragment.kt10
-rw-r--r--src/android/app/src/main/java/org/yuzu/yuzu_emu/fragments/EmulationFragment.kt163
-rw-r--r--src/android/app/src/main/java/org/yuzu/yuzu_emu/fragments/GameInfoFragment.kt34
-rw-r--r--src/android/app/src/main/java/org/yuzu/yuzu_emu/fragments/GamePropertiesFragment.kt45
-rw-r--r--src/android/app/src/main/java/org/yuzu/yuzu_emu/fragments/HomeSettingsFragment.kt39
-rw-r--r--src/android/app/src/main/java/org/yuzu/yuzu_emu/fragments/InstallableFragment.kt29
-rw-r--r--src/android/app/src/main/java/org/yuzu/yuzu_emu/fragments/MessageDialogFragment.kt32
-rw-r--r--src/android/app/src/main/java/org/yuzu/yuzu_emu/fragments/ProgressDialogFragment.kt (renamed from src/android/app/src/main/java/org/yuzu/yuzu_emu/fragments/IndeterminateProgressDialogFragment.kt)44
-rw-r--r--src/android/app/src/main/java/org/yuzu/yuzu_emu/fragments/SearchFragment.kt4
-rw-r--r--src/android/app/src/main/java/org/yuzu/yuzu_emu/fragments/SetupFragment.kt6
-rw-r--r--src/android/app/src/main/java/org/yuzu/yuzu_emu/model/Addon.kt10
-rw-r--r--src/android/app/src/main/java/org/yuzu/yuzu_emu/model/AddonViewModel.kt42
-rw-r--r--src/android/app/src/main/java/org/yuzu/yuzu_emu/model/DriverViewModel.kt6
-rw-r--r--src/android/app/src/main/java/org/yuzu/yuzu_emu/model/EmulationViewModel.kt37
-rw-r--r--src/android/app/src/main/java/org/yuzu/yuzu_emu/model/Game.kt24
-rw-r--r--src/android/app/src/main/java/org/yuzu/yuzu_emu/model/GameVerificationResult.kt15
-rw-r--r--src/android/app/src/main/java/org/yuzu/yuzu_emu/model/HomeViewModel.kt7
-rw-r--r--src/android/app/src/main/java/org/yuzu/yuzu_emu/model/InstallResult.kt15
-rw-r--r--src/android/app/src/main/java/org/yuzu/yuzu_emu/model/Patch.kt16
-rw-r--r--src/android/app/src/main/java/org/yuzu/yuzu_emu/model/PatchType.kt14
-rw-r--r--src/android/app/src/main/java/org/yuzu/yuzu_emu/model/TaskViewModel.kt29
-rw-r--r--src/android/app/src/main/java/org/yuzu/yuzu_emu/ui/main/MainActivity.kt143
-rw-r--r--src/android/app/src/main/java/org/yuzu/yuzu_emu/utils/FileUtil.kt80
-rw-r--r--src/android/app/src/main/java/org/yuzu/yuzu_emu/utils/GameIconUtils.kt21
-rw-r--r--src/android/app/src/main/java/org/yuzu/yuzu_emu/utils/GpuDriverHelper.kt12
-rw-r--r--src/android/app/src/main/jni/CMakeLists.txt2
-rw-r--r--src/android/app/src/main/jni/android_common/android_common.cpp16
-rw-r--r--src/android/app/src/main/jni/android_common/android_common.h7
-rw-r--r--src/android/app/src/main/jni/android_settings.h1
-rw-r--r--src/android/app/src/main/jni/game_metadata.cpp12
-rw-r--r--src/android/app/src/main/jni/id_cache.cpp108
-rw-r--r--src/android/app/src/main/jni/id_cache.h18
-rw-r--r--src/android/app/src/main/jni/native.cpp261
-rw-r--r--src/android/app/src/main/jni/native.h9
-rw-r--r--src/android/app/src/main/res/drawable/ic_lock.xml9
-rw-r--r--src/android/app/src/main/res/drawable/ic_shortcut.xml9
-rw-r--r--src/android/app/src/main/res/layout-w600dp/fragment_about.xml5
-rw-r--r--src/android/app/src/main/res/layout-w600dp/fragment_game_info.xml155
-rw-r--r--src/android/app/src/main/res/layout-w600dp/fragment_game_properties.xml36
-rw-r--r--src/android/app/src/main/res/layout/card_driver_option.xml1
-rw-r--r--src/android/app/src/main/res/layout/card_folder.xml6
-rw-r--r--src/android/app/src/main/res/layout/card_home_option.xml6
-rw-r--r--src/android/app/src/main/res/layout/dialog_progress_bar.xml30
-rw-r--r--src/android/app/src/main/res/layout/fragment_about.xml5
-rw-r--r--src/android/app/src/main/res/layout/fragment_addons.xml4
-rw-r--r--src/android/app/src/main/res/layout/fragment_applet_launcher.xml4
-rw-r--r--src/android/app/src/main/res/layout/fragment_driver_manager.xml2
-rw-r--r--src/android/app/src/main/res/layout/fragment_early_access.xml5
-rw-r--r--src/android/app/src/main/res/layout/fragment_emulation.xml10
-rw-r--r--src/android/app/src/main/res/layout/fragment_folders.xml3
-rw-r--r--src/android/app/src/main/res/layout/fragment_game_info.xml11
-rw-r--r--src/android/app/src/main/res/layout/fragment_game_properties.xml45
-rw-r--r--src/android/app/src/main/res/layout/fragment_games.xml1
-rw-r--r--src/android/app/src/main/res/layout/fragment_home_settings.xml3
-rw-r--r--src/android/app/src/main/res/layout/fragment_installables.xml4
-rw-r--r--src/android/app/src/main/res/layout/fragment_licenses.xml4
-rw-r--r--src/android/app/src/main/res/layout/fragment_settings.xml2
-rw-r--r--src/android/app/src/main/res/layout/list_item_addon.xml34
-rw-r--r--src/android/app/src/main/res/layout/list_item_setting.xml2
-rw-r--r--src/android/app/src/main/res/layout/list_item_setting_switch.xml2
-rw-r--r--src/android/app/src/main/res/layout/list_item_settings_header.xml1
-rw-r--r--src/android/app/src/main/res/menu/menu_driver_manager.xml9
-rw-r--r--src/android/app/src/main/res/menu/menu_in_game.xml5
-rw-r--r--src/android/app/src/main/res/values-ar/strings.xml193
-rw-r--r--src/android/app/src/main/res/values-ckb/strings.xml18
-rw-r--r--src/android/app/src/main/res/values-cs/strings.xml265
-rw-r--r--src/android/app/src/main/res/values-de/strings.xml89
-rw-r--r--src/android/app/src/main/res/values-es/strings.xml142
-rw-r--r--src/android/app/src/main/res/values-fr/strings.xml128
-rw-r--r--src/android/app/src/main/res/values-he/strings.xml106
-rw-r--r--src/android/app/src/main/res/values-hu/strings.xml122
-rw-r--r--src/android/app/src/main/res/values-it/strings.xml61
-rw-r--r--src/android/app/src/main/res/values-ja/strings.xml35
-rw-r--r--src/android/app/src/main/res/values-ko/strings.xml209
-rw-r--r--src/android/app/src/main/res/values-nb/strings.xml23
-rw-r--r--src/android/app/src/main/res/values-pl/strings.xml24
-rw-r--r--src/android/app/src/main/res/values-pt-rBR/strings.xml360
-rw-r--r--src/android/app/src/main/res/values-pt-rPT/strings.xml120
-rw-r--r--src/android/app/src/main/res/values-ru/strings.xml124
-rw-r--r--src/android/app/src/main/res/values-uk/strings.xml23
-rw-r--r--src/android/app/src/main/res/values-vi/strings.xml24
-rw-r--r--src/android/app/src/main/res/values-zh-rCN/strings.xml124
-rw-r--r--src/android/app/src/main/res/values-zh-rTW/strings.xml210
-rw-r--r--src/android/app/src/main/res/values/strings.xml20
-rw-r--r--src/audio_core/device/device_session.cpp1
-rw-r--r--src/audio_core/renderer/command/data_source/decode.cpp1
-rw-r--r--src/common/arm64/native_clock.cpp24
-rw-r--r--src/common/arm64/native_clock.h10
-rw-r--r--src/common/common_types.h1
-rw-r--r--src/common/fs/file.h2
-rw-r--r--src/common/memory_detect.h2
-rw-r--r--src/common/overflow.h18
-rw-r--r--src/common/settings.h13
-rw-r--r--src/common/time_zone.cpp12
-rw-r--r--src/common/uuid.h12
-rw-r--r--src/common/wall_clock.cpp32
-rw-r--r--src/common/wall_clock.h9
-rw-r--r--src/common/x64/native_clock.cpp26
-rw-r--r--src/common/x64/native_clock.h9
-rw-r--r--src/core/CMakeLists.txt261
-rw-r--r--src/core/core.cpp115
-rw-r--r--src/core/core.h15
-rw-r--r--src/core/core_timing.cpp2
-rw-r--r--src/core/crypto/aes_util.h2
-rw-r--r--src/core/crypto/encryption_layer.h2
-rw-r--r--src/core/crypto/partition_data_manager.cpp6
-rw-r--r--src/core/crypto/partition_data_manager.h2
-rw-r--r--src/core/device_memory.h16
-rw-r--r--src/core/device_memory_manager.h211
-rw-r--r--src/core/device_memory_manager.inc581
-rw-r--r--src/core/file_sys/bis_factory.cpp5
-rw-r--r--src/core/file_sys/bis_factory.h2
-rw-r--r--src/core/file_sys/card_image.cpp4
-rw-r--r--src/core/file_sys/card_image.h2
-rw-r--r--src/core/file_sys/content_archive.cpp2
-rw-r--r--src/core/file_sys/content_archive.h2
-rw-r--r--src/core/file_sys/control_metadata.cpp2
-rw-r--r--src/core/file_sys/control_metadata.h2
-rw-r--r--src/core/file_sys/directory.h39
-rw-r--r--src/core/file_sys/errors.h26
-rw-r--r--src/core/file_sys/fs_directory.h33
-rw-r--r--src/core/file_sys/fs_file.h65
-rw-r--r--src/core/file_sys/fs_filesystem.h39
-rw-r--r--src/core/file_sys/fs_memory_management.h40
-rw-r--r--src/core/file_sys/fs_operate_range.h22
-rw-r--r--src/core/file_sys/fs_path.h566
-rw-r--r--src/core/file_sys/fs_path_utility.h1239
-rw-r--r--src/core/file_sys/fs_string_util.h226
-rw-r--r--src/core/file_sys/fsmitm_romfsbuild.cpp4
-rw-r--r--src/core/file_sys/fsmitm_romfsbuild.h2
-rw-r--r--src/core/file_sys/fssystem/fs_i_storage.h2
-rw-r--r--src/core/file_sys/fssystem/fssystem_aes_ctr_counter_extended_storage.cpp2
-rw-r--r--src/core/file_sys/fssystem/fssystem_aes_ctr_storage.h2
-rw-r--r--src/core/file_sys/fssystem/fssystem_bucket_tree.h2
-rw-r--r--src/core/file_sys/fssystem/fssystem_compressed_storage.h2
-rw-r--r--src/core/file_sys/fssystem/fssystem_hierarchical_integrity_verification_storage.cpp2
-rw-r--r--src/core/file_sys/fssystem/fssystem_hierarchical_integrity_verification_storage.h2
-rw-r--r--src/core/file_sys/fssystem/fssystem_hierarchical_sha256_storage.h2
-rw-r--r--src/core/file_sys/fssystem/fssystem_indirect_storage.h4
-rw-r--r--src/core/file_sys/fssystem/fssystem_integrity_romfs_storage.h2
-rw-r--r--src/core/file_sys/fssystem/fssystem_nca_file_system_driver.cpp4
-rw-r--r--src/core/file_sys/fssystem/fssystem_nca_file_system_driver.h2
-rw-r--r--src/core/file_sys/fssystem/fssystem_nca_reader.cpp2
-rw-r--r--src/core/file_sys/ips_layer.cpp2
-rw-r--r--src/core/file_sys/ips_layer.h2
-rw-r--r--src/core/file_sys/kernel_executable.cpp2
-rw-r--r--src/core/file_sys/kernel_executable.h2
-rw-r--r--src/core/file_sys/mode.h23
-rw-r--r--src/core/file_sys/nca_metadata.cpp2
-rw-r--r--src/core/file_sys/nca_metadata.h2
-rw-r--r--src/core/file_sys/partition_filesystem.cpp2
-rw-r--r--src/core/file_sys/partition_filesystem.h2
-rw-r--r--src/core/file_sys/patch_manager.cpp49
-rw-r--r--src/core/file_sys/patch_manager.h19
-rw-r--r--src/core/file_sys/program_metadata.cpp2
-rw-r--r--src/core/file_sys/program_metadata.h2
-rw-r--r--src/core/file_sys/registered_cache.cpp2
-rw-r--r--src/core/file_sys/registered_cache.h2
-rw-r--r--src/core/file_sys/romfs.cpp10
-rw-r--r--src/core/file_sys/romfs.h2
-rw-r--r--src/core/file_sys/romfs_factory.h2
-rw-r--r--src/core/file_sys/savedata_factory.cpp2
-rw-r--r--src/core/file_sys/savedata_factory.h2
-rw-r--r--src/core/file_sys/sdmc_factory.cpp2
-rw-r--r--src/core/file_sys/sdmc_factory.h2
-rw-r--r--src/core/file_sys/submission_package.h2
-rw-r--r--src/core/file_sys/system_archive/mii_model.cpp2
-rw-r--r--src/core/file_sys/system_archive/mii_model.h2
-rw-r--r--src/core/file_sys/system_archive/ng_word.cpp2
-rw-r--r--src/core/file_sys/system_archive/ng_word.h2
-rw-r--r--src/core/file_sys/system_archive/shared_font.cpp2
-rw-r--r--src/core/file_sys/system_archive/shared_font.h2
-rw-r--r--src/core/file_sys/system_archive/system_archive.cpp12
-rw-r--r--src/core/file_sys/system_archive/system_archive.h2
-rw-r--r--src/core/file_sys/system_archive/system_version.cpp2
-rw-r--r--src/core/file_sys/system_archive/system_version.h2
-rw-r--r--src/core/file_sys/system_archive/time_zone_binary.cpp3
-rw-r--r--src/core/file_sys/system_archive/time_zone_binary.h2
-rw-r--r--src/core/file_sys/vfs/vfs.cpp (renamed from src/core/file_sys/vfs.cpp)29
-rw-r--r--src/core/file_sys/vfs/vfs.h (renamed from src/core/file_sys/vfs.h)13
-rw-r--r--src/core/file_sys/vfs/vfs_cached.cpp (renamed from src/core/file_sys/vfs_cached.cpp)4
-rw-r--r--src/core/file_sys/vfs/vfs_cached.h (renamed from src/core/file_sys/vfs_cached.h)2
-rw-r--r--src/core/file_sys/vfs/vfs_concat.cpp (renamed from src/core/file_sys/vfs_concat.cpp)4
-rw-r--r--src/core/file_sys/vfs/vfs_concat.h (renamed from src/core/file_sys/vfs_concat.h)2
-rw-r--r--src/core/file_sys/vfs/vfs_layered.cpp (renamed from src/core/file_sys/vfs_layered.cpp)2
-rw-r--r--src/core/file_sys/vfs/vfs_layered.h (renamed from src/core/file_sys/vfs_layered.h)2
-rw-r--r--src/core/file_sys/vfs/vfs_offset.cpp (renamed from src/core/file_sys/vfs_offset.cpp)2
-rw-r--r--src/core/file_sys/vfs/vfs_offset.h (renamed from src/core/file_sys/vfs_offset.h)2
-rw-r--r--src/core/file_sys/vfs/vfs_real.cpp (renamed from src/core/file_sys/vfs_real.cpp)64
-rw-r--r--src/core/file_sys/vfs/vfs_real.h (renamed from src/core/file_sys/vfs_real.h)27
-rw-r--r--src/core/file_sys/vfs/vfs_static.h (renamed from src/core/file_sys/vfs_static.h)2
-rw-r--r--src/core/file_sys/vfs/vfs_types.h (renamed from src/core/file_sys/vfs_types.h)0
-rw-r--r--src/core/file_sys/vfs/vfs_vector.cpp (renamed from src/core/file_sys/vfs_vector.cpp)2
-rw-r--r--src/core/file_sys/vfs/vfs_vector.h (renamed from src/core/file_sys/vfs_vector.h)2
-rw-r--r--src/core/file_sys/xts_archive.cpp2
-rw-r--r--src/core/file_sys/xts_archive.h2
-rw-r--r--src/core/frontend/applets/error.cpp6
-rw-r--r--src/core/gpu_dirty_memory_manager.h14
-rw-r--r--src/core/guest_memory.h214
-rw-r--r--src/core/hle/kernel/k_page_table_base.cpp13
-rw-r--r--src/core/hle/kernel/k_process.cpp14
-rw-r--r--src/core/hle/kernel/k_process.h4
-rw-r--r--src/core/hle/kernel/k_thread.cpp3
-rw-r--r--src/core/hle/result.h38
-rw-r--r--src/core/hle/service/am/applets/applet_error.cpp4
-rw-r--r--src/core/hle/service/am/applets/applet_mii_edit.cpp2
-rw-r--r--src/core/hle/service/am/applets/applet_web_browser.cpp8
-rw-r--r--src/core/hle/service/am/applets/applet_web_browser.h2
-rw-r--r--src/core/hle/service/audio/audctl.cpp84
-rw-r--r--src/core/hle/service/audio/audctl.h20
-rw-r--r--src/core/hle/service/audio/audren_u.cpp3
-rw-r--r--src/core/hle/service/bcat/backend/backend.h2
-rw-r--r--src/core/hle/service/bcat/bcat_module.cpp2
-rw-r--r--src/core/hle/service/btm/btm.cpp9
-rw-r--r--src/core/hle/service/caps/caps_a.cpp13
-rw-r--r--src/core/hle/service/caps/caps_manager.cpp47
-rw-r--r--src/core/hle/service/cmif_serialization.h336
-rw-r--r--src/core/hle/service/cmif_types.h294
-rw-r--r--src/core/hle/service/fatal/fatal.cpp4
-rw-r--r--src/core/hle/service/filesystem/filesystem.cpp78
-rw-r--r--src/core/hle/service/filesystem/filesystem.h18
-rw-r--r--src/core/hle/service/filesystem/fsp/fs_i_directory.cpp84
-rw-r--r--src/core/hle/service/filesystem/fsp/fs_i_directory.h30
-rw-r--r--src/core/hle/service/filesystem/fsp/fs_i_file.cpp127
-rw-r--r--src/core/hle/service/filesystem/fsp/fs_i_file.h25
-rw-r--r--src/core/hle/service/filesystem/fsp/fs_i_filesystem.cpp262
-rw-r--r--src/core/hle/service/filesystem/fsp/fs_i_filesystem.h38
-rw-r--r--src/core/hle/service/filesystem/fsp/fs_i_storage.cpp62
-rw-r--r--src/core/hle/service/filesystem/fsp/fs_i_storage.h23
-rw-r--r--src/core/hle/service/filesystem/fsp/fsp_ldr.cpp (renamed from src/core/hle/service/filesystem/fsp_ldr.cpp)2
-rw-r--r--src/core/hle/service/filesystem/fsp/fsp_ldr.h (renamed from src/core/hle/service/filesystem/fsp_ldr.h)0
-rw-r--r--src/core/hle/service/filesystem/fsp/fsp_pr.cpp (renamed from src/core/hle/service/filesystem/fsp_pr.cpp)2
-rw-r--r--src/core/hle/service/filesystem/fsp/fsp_pr.h (renamed from src/core/hle/service/filesystem/fsp_pr.h)0
-rw-r--r--src/core/hle/service/filesystem/fsp/fsp_srv.cpp (renamed from src/core/hle/service/filesystem/fsp_srv.cpp)546
-rw-r--r--src/core/hle/service/filesystem/fsp/fsp_srv.h (renamed from src/core/hle/service/filesystem/fsp_srv.h)0
-rw-r--r--src/core/hle/service/filesystem/fsp/fsp_util.h22
-rw-r--r--src/core/hle/service/filesystem/romfs_controller.h2
-rw-r--r--src/core/hle/service/filesystem/save_data_controller.cpp6
-rw-r--r--src/core/hle/service/filesystem/save_data_controller.h2
-rw-r--r--src/core/hle/service/glue/glue.cpp19
-rw-r--r--src/core/hle/service/glue/time/alarm_worker.cpp82
-rw-r--r--src/core/hle/service/glue/time/alarm_worker.h53
-rw-r--r--src/core/hle/service/glue/time/file_timestamp_worker.cpp23
-rw-r--r--src/core/hle/service/glue/time/file_timestamp_worker.h28
-rw-r--r--src/core/hle/service/glue/time/manager.cpp277
-rw-r--r--src/core/hle/service/glue/time/manager.h42
-rw-r--r--src/core/hle/service/glue/time/pm_state_change_handler.cpp13
-rw-r--r--src/core/hle/service/glue/time/pm_state_change_handler.h18
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548 files changed, 21554 insertions, 8881 deletions
diff --git a/.reuse/dep5 b/.reuse/dep5
index d98b78087..b9ae96d0b 100644
--- a/.reuse/dep5
+++ b/.reuse/dep5
@@ -155,3 +155,7 @@ License: MIT
Files: externals/gamemode/*
Copyright: Copyright 2017-2019 Feral Interactive
License: BSD-3-Clause
+
+Files: src/android/app/debug.keystore
+Copyright: 2023 yuzu Emulator Project
+License: GPL-3.0-or-later
diff --git a/CMakeModules/FindSimpleIni.cmake b/CMakeModules/FindSimpleIni.cmake
index ce75d7690..13426b25b 100644
--- a/CMakeModules/FindSimpleIni.cmake
+++ b/CMakeModules/FindSimpleIni.cmake
@@ -2,18 +2,20 @@
#
# SPDX-License-Identifier: GPL-3.0-or-later
-find_path(SimpleIni_INCLUDE_DIR SimpleIni.h)
-
include(FindPackageHandleStandardArgs)
-find_package_handle_standard_args(SimpleIni
- REQUIRED_VARS SimpleIni_INCLUDE_DIR
-)
-if (SimpleIni_FOUND AND NOT TARGET SimpleIni::SimpleIni)
- add_library(SimpleIni::SimpleIni INTERFACE IMPORTED)
- set_target_properties(SimpleIni::SimpleIni PROPERTIES
- INTERFACE_INCLUDE_DIRECTORIES "${SimpleIni_INCLUDE_DIR}"
+find_package(SimpleIni QUIET CONFIG)
+if (SimpleIni_CONSIDERED_CONFIGS)
+ find_package_handle_standard_args(SimpleIni CONFIG_MODE)
+else()
+ find_package(PkgConfig QUIET)
+ pkg_search_module(SIMPLEINI QUIET IMPORTED_TARGET simpleini)
+ find_package_handle_standard_args(SimpleIni
+ REQUIRED_VARS SIMPLEINI_INCLUDEDIR
+ VERSION_VAR SIMPLEINI_VERSION
)
endif()
-mark_as_advanced(SimpleIni_INCLUDE_DIR)
+if (SimpleIni_FOUND AND NOT TARGET SimpleIni::SimpleIni)
+ add_library(SimpleIni::SimpleIni ALIAS PkgConfig::SIMPLEINI)
+endif()
diff --git a/externals/CMakeLists.txt b/externals/CMakeLists.txt
index 407c5c640..15b444338 100644
--- a/externals/CMakeLists.txt
+++ b/externals/CMakeLists.txt
@@ -178,6 +178,9 @@ if (NOT TARGET stb::headers)
add_library(stb::headers ALIAS stb)
endif()
+add_library(tz tz/tz/tz.cpp)
+target_include_directories(tz PUBLIC ./tz)
+
add_library(bc_decoder bc_decoder/bc_decoder.cpp)
target_include_directories(bc_decoder PUBLIC ./bc_decoder)
diff --git a/externals/nx_tzdb/CMakeLists.txt b/externals/nx_tzdb/CMakeLists.txt
index 0fad24642..13723f175 100644
--- a/externals/nx_tzdb/CMakeLists.txt
+++ b/externals/nx_tzdb/CMakeLists.txt
@@ -32,7 +32,7 @@ set(NX_TZDB_ARCHIVE "${CMAKE_CURRENT_BINARY_DIR}/${NX_TZDB_VERSION}.zip")
set(NX_TZDB_ROMFS_DIR "${CMAKE_CURRENT_BINARY_DIR}/nx_tzdb")
-if ((NOT CAN_BUILD_NX_TZDB OR YUZU_DOWNLOAD_TIME_ZONE_DATA) AND NOT EXISTS ${NX_TZDB_ARCHIVE})
+if ((NOT CAN_BUILD_NX_TZDB OR YUZU_DOWNLOAD_TIME_ZONE_DATA) AND NOT EXISTS ${NX_TZDB_ROMFS_DIR})
set(NX_TZDB_DOWNLOAD_URL "https://github.com/lat9nq/tzdb_to_nx/releases/download/${NX_TZDB_VERSION}/${NX_TZDB_VERSION}.zip")
message(STATUS "Downloading time zone data from ${NX_TZDB_DOWNLOAD_URL}...")
diff --git a/externals/nx_tzdb/NxTzdbCreateHeader.cmake b/externals/nx_tzdb/NxTzdbCreateHeader.cmake
index 8c29e1167..95606d862 100644
--- a/externals/nx_tzdb/NxTzdbCreateHeader.cmake
+++ b/externals/nx_tzdb/NxTzdbCreateHeader.cmake
@@ -11,6 +11,10 @@ execute_process(
WORKING_DIRECTORY ${ZONE_PATH}
OUTPUT_VARIABLE FILE_LIST)
+if (NOT FILE_LIST)
+ message(FATAL_ERROR "No timezone files found in directory ${ZONE_PATH}, did the download fail?")
+endif()
+
set(DIRECTORY_NAME ${HEADER_NAME})
set(FILE_DATA "")
diff --git a/externals/tz/tz/tz.cpp b/externals/tz/tz/tz.cpp
new file mode 100644
index 000000000..0c8b68217
--- /dev/null
+++ b/externals/tz/tz/tz.cpp
@@ -0,0 +1,1636 @@
+// SPDX-FileCopyrightText: 2023 yuzu Emulator Project
+// SPDX-FileCopyrightText: 1996 Arthur David Olson
+// SPDX-License-Identifier: BSD-2-Clause
+
+#include <climits>
+#include <cstring>
+#include <ctime>
+
+#include "tz.h"
+
+namespace Tz {
+
+namespace {
+#define EINVAL 22
+
+static Rule gmtmem{};
+static Rule* const gmtptr = &gmtmem;
+
+struct TzifHeader {
+ std::array<char, 4> tzh_magic; // "TZif"
+ std::array<char, 1> tzh_version;
+ std::array<char, 15> tzh_reserved;
+ std::array<char, 4> tzh_ttisutcnt;
+ std::array<char, 4> tzh_ttisstdcnt;
+ std::array<char, 4> tzh_leapcnt;
+ std::array<char, 4> tzh_timecnt;
+ std::array<char, 4> tzh_typecnt;
+ std::array<char, 4> tzh_charcnt;
+};
+static_assert(sizeof(TzifHeader) == 0x2C, "TzifHeader has the wrong size!");
+
+struct local_storage {
+ // Binary layout:
+ // char buf[2 * sizeof(TzifHeader) + 2 * sizeof(Rule) + 4 * TZ_MAX_TIMES];
+ std::span<const u8> binary;
+ Rule state;
+};
+static local_storage tzloadbody_local_storage;
+
+enum rtype : s32 {
+ JULIAN_DAY = 0,
+ DAY_OF_YEAR = 1,
+ MONTH_NTH_DAY_OF_WEEK = 2,
+};
+
+struct tzrule {
+ rtype r_type;
+ int r_day;
+ int r_week;
+ int r_mon;
+ s64 r_time;
+};
+static_assert(sizeof(tzrule) == 0x18, "tzrule has the wrong size!");
+
+constexpr static char UNSPEC[] = "-00";
+constexpr static char TZDEFRULESTRING[] = ",M3.2.0,M11.1.0";
+
+enum {
+ SECSPERMIN = 60,
+ MINSPERHOUR = 60,
+ SECSPERHOUR = SECSPERMIN * MINSPERHOUR,
+ HOURSPERDAY = 24,
+ DAYSPERWEEK = 7,
+ DAYSPERNYEAR = 365,
+ DAYSPERLYEAR = DAYSPERNYEAR + 1,
+ MONSPERYEAR = 12,
+ YEARSPERREPEAT = 400 /* years before a Gregorian repeat */
+};
+
+#define SECSPERDAY ((s64)SECSPERHOUR * HOURSPERDAY)
+
+#define DAYSPERREPEAT ((s64)400 * 365 + 100 - 4 + 1)
+#define SECSPERREPEAT ((int_fast64_t)DAYSPERREPEAT * SECSPERDAY)
+#define AVGSECSPERYEAR (SECSPERREPEAT / YEARSPERREPEAT)
+
+enum {
+ TM_SUNDAY,
+ TM_MONDAY,
+ TM_TUESDAY,
+ TM_WEDNESDAY,
+ TM_THURSDAY,
+ TM_FRIDAY,
+ TM_SATURDAY,
+};
+
+enum {
+ TM_JANUARY,
+ TM_FEBRUARY,
+ TM_MARCH,
+ TM_APRIL,
+ TM_MAY,
+ TM_JUNE,
+ TM_JULY,
+ TM_AUGUST,
+ TM_SEPTEMBER,
+ TM_OCTOBER,
+ TM_NOVEMBER,
+ TM_DECEMBER,
+};
+
+constexpr s32 TM_YEAR_BASE = 1900;
+constexpr s32 TM_WDAY_BASE = TM_MONDAY;
+constexpr s32 EPOCH_YEAR = 1970;
+constexpr s32 EPOCH_WDAY = TM_THURSDAY;
+
+#define isleap(y) (((y) % 4) == 0 && (((y) % 100) != 0 || ((y) % 400) == 0))
+
+static constexpr std::array<std::array<int, MONSPERYEAR>, 2> mon_lengths = { {
+ {31, 28, 31, 30, 31, 30, 31, 31, 30, 31, 30, 31},
+ {31, 29, 31, 30, 31, 30, 31, 31, 30, 31, 30, 31},
+} };
+
+static constexpr std::array<int, 2> year_lengths = {
+ DAYSPERNYEAR,
+ DAYSPERLYEAR,
+};
+
+constexpr static time_t leaps_thru_end_of_nonneg(time_t y) {
+ return y / 4 - y / 100 + y / 400;
+}
+
+constexpr static time_t leaps_thru_end_of(time_t y) {
+ return (y < 0 ? -1 - leaps_thru_end_of_nonneg(-1 - y) : leaps_thru_end_of_nonneg(y));
+}
+
+#define TWOS_COMPLEMENT(t) ((t) ~(t)0 < 0)
+
+s32 detzcode(const char* const codep) {
+ s32 result;
+ int i;
+ s32 one = 1;
+ s32 halfmaxval = one << (32 - 2);
+ s32 maxval = halfmaxval - 1 + halfmaxval;
+ s32 minval = -1 - maxval;
+
+ result = codep[0] & 0x7f;
+ for (i = 1; i < 4; ++i) {
+ result = (result << 8) | (codep[i] & 0xff);
+ }
+
+ if (codep[0] & 0x80) {
+ /* Do two's-complement negation even on non-two's-complement machines.
+ If the result would be minval - 1, return minval. */
+ result -= !TWOS_COMPLEMENT(s32) && result != 0;
+ result += minval;
+ }
+ return result;
+}
+
+int_fast64_t detzcode64(const char* const codep) {
+ int_fast64_t result;
+ int i;
+ int_fast64_t one = 1;
+ int_fast64_t halfmaxval = one << (64 - 2);
+ int_fast64_t maxval = halfmaxval - 1 + halfmaxval;
+ int_fast64_t minval = -static_cast<int_fast64_t>(TWOS_COMPLEMENT(int_fast64_t)) - maxval;
+
+ result = codep[0] & 0x7f;
+ for (i = 1; i < 8; ++i) {
+ result = (result << 8) | (codep[i] & 0xff);
+ }
+
+ if (codep[0] & 0x80) {
+ /* Do two's-complement negation even on non-two's-complement machines.
+ If the result would be minval - 1, return minval. */
+ result -= !TWOS_COMPLEMENT(int_fast64_t) && result != 0;
+ result += minval;
+ }
+ return result;
+}
+
+/* Initialize *S to a value based on UTOFF, ISDST, and DESIGIDX. */
+constexpr void init_ttinfo(ttinfo* s, s64 utoff, bool isdst, int desigidx) {
+ s->tt_utoff = static_cast<s32>(utoff);
+ s->tt_isdst = isdst;
+ s->tt_desigidx = desigidx;
+ s->tt_ttisstd = false;
+ s->tt_ttisut = false;
+}
+
+/* Return true if SP's time type I does not specify local time. */
+bool ttunspecified(struct Rule const* sp, int i) {
+ char const* abbr = &sp->chars[sp->ttis[i].tt_desigidx];
+ /* memcmp is likely faster than strcmp, and is safe due to CHARS_EXTRA. */
+ return memcmp(abbr, UNSPEC, sizeof(UNSPEC)) == 0;
+}
+
+bool typesequiv(const Rule* sp, int a, int b) {
+ bool result;
+
+ if (sp == nullptr || a < 0 || a >= sp->typecnt || b < 0 || b >= sp->typecnt) {
+ result = false;
+ }
+ else {
+ /* Compare the relevant members of *AP and *BP.
+ Ignore tt_ttisstd and tt_ttisut, as they are
+ irrelevant now and counting them could cause
+ sp->goahead to mistakenly remain false. */
+ const ttinfo* ap = &sp->ttis[a];
+ const ttinfo* bp = &sp->ttis[b];
+ result = (ap->tt_utoff == bp->tt_utoff && ap->tt_isdst == bp->tt_isdst &&
+ (strcmp(&sp->chars[ap->tt_desigidx], &sp->chars[bp->tt_desigidx]) == 0));
+ }
+ return result;
+}
+
+constexpr const char* getqzname(const char* strp, const int delim) {
+ int c;
+
+ while ((c = *strp) != '\0' && c != delim) {
+ ++strp;
+ }
+ return strp;
+}
+
+/* Is C an ASCII digit? */
+constexpr bool is_digit(char c) {
+ return '0' <= c && c <= '9';
+}
+
+/*
+** Given a pointer into a timezone string, scan until a character that is not
+** a valid character in a time zone abbreviation is found.
+** Return a pointer to that character.
+*/
+
+constexpr const char* getzname(const char* strp) {
+ char c;
+
+ while ((c = *strp) != '\0' && !is_digit(c) && c != ',' && c != '-' && c != '+') {
+ ++strp;
+ }
+ return strp;
+}
+
+static const char* getnum(const char* strp, int* const nump, const int min, const int max) {
+ char c;
+ int num;
+
+ if (strp == nullptr || !is_digit(c = *strp)) {
+ return nullptr;
+ }
+ num = 0;
+ do {
+ num = num * 10 + (c - '0');
+ if (num > max) {
+ return nullptr; /* illegal value */
+ }
+ c = *++strp;
+ } while (is_digit(c));
+ if (num < min) {
+ return nullptr; /* illegal value */
+ }
+ *nump = num;
+ return strp;
+}
+
+/*
+** Given a pointer into a timezone string, extract a number of seconds,
+** in hh[:mm[:ss]] form, from the string.
+** If any error occurs, return NULL.
+** Otherwise, return a pointer to the first character not part of the number
+** of seconds.
+*/
+
+const char* getsecs(const char* strp, s64* const secsp) {
+ int num;
+ s64 secsperhour = SECSPERHOUR;
+
+ /*
+ ** 'HOURSPERDAY * DAYSPERWEEK - 1' allows quasi-Posix rules like
+ ** "M10.4.6/26", which does not conform to Posix,
+ ** but which specifies the equivalent of
+ ** "02:00 on the first Sunday on or after 23 Oct".
+ */
+ strp = getnum(strp, &num, 0, HOURSPERDAY * DAYSPERWEEK - 1);
+ if (strp == nullptr) {
+ return nullptr;
+ }
+ *secsp = num * secsperhour;
+ if (*strp == ':') {
+ ++strp;
+ strp = getnum(strp, &num, 0, MINSPERHOUR - 1);
+ if (strp == nullptr) {
+ return nullptr;
+ }
+ *secsp += num * SECSPERMIN;
+ if (*strp == ':') {
+ ++strp;
+ /* 'SECSPERMIN' allows for leap seconds. */
+ strp = getnum(strp, &num, 0, SECSPERMIN);
+ if (strp == nullptr) {
+ return nullptr;
+ }
+ *secsp += num;
+ }
+ }
+ return strp;
+}
+
+/*
+** Given a pointer into a timezone string, extract an offset, in
+** [+-]hh[:mm[:ss]] form, from the string.
+** If any error occurs, return NULL.
+** Otherwise, return a pointer to the first character not part of the time.
+*/
+
+const char* getoffset(const char* strp, s64* const offsetp) {
+ bool neg = false;
+
+ if (*strp == '-') {
+ neg = true;
+ ++strp;
+ }
+ else if (*strp == '+') {
+ ++strp;
+ }
+ strp = getsecs(strp, offsetp);
+ if (strp == nullptr) {
+ return nullptr; /* illegal time */
+ }
+ if (neg) {
+ *offsetp = -*offsetp;
+ }
+ return strp;
+}
+
+constexpr const char* getrule(const char* strp, tzrule* const rulep) {
+ if (*strp == 'J') {
+ /*
+ ** Julian day.
+ */
+ rulep->r_type = JULIAN_DAY;
+ ++strp;
+ strp = getnum(strp, &rulep->r_day, 1, DAYSPERNYEAR);
+ }
+ else if (*strp == 'M') {
+ /*
+ ** Month, week, day.
+ */
+ rulep->r_type = MONTH_NTH_DAY_OF_WEEK;
+ ++strp;
+ strp = getnum(strp, &rulep->r_mon, 1, MONSPERYEAR);
+ if (strp == nullptr) {
+ return nullptr;
+ }
+ if (*strp++ != '.') {
+ return nullptr;
+ }
+ strp = getnum(strp, &rulep->r_week, 1, 5);
+ if (strp == nullptr) {
+ return nullptr;
+ }
+ if (*strp++ != '.') {
+ return nullptr;
+ }
+ strp = getnum(strp, &rulep->r_day, 0, DAYSPERWEEK - 1);
+ }
+ else if (is_digit(*strp)) {
+ /*
+ ** Day of year.
+ */
+ rulep->r_type = DAY_OF_YEAR;
+ strp = getnum(strp, &rulep->r_day, 0, DAYSPERLYEAR - 1);
+ }
+ else {
+ return nullptr;
+ } /* invalid format */
+ if (strp == nullptr) {
+ return nullptr;
+ }
+ if (*strp == '/') {
+ /*
+ ** Time specified.
+ */
+ ++strp;
+ strp = getoffset(strp, &rulep->r_time);
+ }
+ else {
+ rulep->r_time = 2 * SECSPERHOUR; /* default = 2:00:00 */
+ }
+ return strp;
+}
+
+constexpr bool increment_overflow(int* ip, int j) {
+ int const i = *ip;
+
+ /*
+ ** If i >= 0 there can only be overflow if i + j > INT_MAX
+ ** or if j > INT_MAX - i; given i >= 0, INT_MAX - i cannot overflow.
+ ** If i < 0 there can only be overflow if i + j < INT_MIN
+ ** or if j < INT_MIN - i; given i < 0, INT_MIN - i cannot overflow.
+ */
+ if ((i >= 0) ? (j > INT_MAX - i) : (j < INT_MIN - i)) {
+ return true;
+ }
+ *ip += j;
+ return false;
+}
+
+constexpr bool increment_overflow32(s64* const lp, int const m) {
+ s64 const l = *lp;
+
+ if ((l >= 0) ? (m > INT_FAST32_MAX - l) : (m < INT_FAST32_MIN - l))
+ return true;
+ *lp += m;
+ return false;
+}
+
+constexpr bool increment_overflow_time(time_t* tp, s64 j) {
+ /*
+ ** This is like
+ ** 'if (! (TIME_T_MIN <= *tp + j && *tp + j <= TIME_T_MAX)) ...',
+ ** except that it does the right thing even if *tp + j would overflow.
+ */
+ if (!(j < 0 ? (std::is_signed_v<time_t> ? TIME_T_MIN - j <= *tp : -1 - j < *tp)
+ : *tp <= TIME_T_MAX - j)) {
+ return true;
+ }
+ *tp += j;
+ return false;
+}
+
+CalendarTimeInternal* timesub(const time_t* timep, s64 offset, const Rule* sp,
+ CalendarTimeInternal* tmp) {
+ time_t tdays;
+ const int* ip;
+ s64 idays, rem, dayoff, dayrem;
+ time_t y;
+
+ /* Calculate the year, avoiding integer overflow even if
+ time_t is unsigned. */
+ tdays = *timep / SECSPERDAY;
+ rem = *timep % SECSPERDAY;
+ rem += offset % SECSPERDAY + 3 * SECSPERDAY;
+ dayoff = offset / SECSPERDAY + rem / SECSPERDAY - 3;
+ rem %= SECSPERDAY;
+ /* y = (EPOCH_YEAR
+ + floor((tdays + dayoff) / DAYSPERREPEAT) * YEARSPERREPEAT),
+ sans overflow. But calculate against 1570 (EPOCH_YEAR -
+ YEARSPERREPEAT) instead of against 1970 so that things work
+ for localtime values before 1970 when time_t is unsigned. */
+ dayrem = tdays % DAYSPERREPEAT;
+ dayrem += dayoff % DAYSPERREPEAT;
+ y = (EPOCH_YEAR - YEARSPERREPEAT +
+ ((1ull + dayoff / DAYSPERREPEAT + dayrem / DAYSPERREPEAT - ((dayrem % DAYSPERREPEAT) < 0) +
+ tdays / DAYSPERREPEAT) *
+ YEARSPERREPEAT));
+ /* idays = (tdays + dayoff) mod DAYSPERREPEAT, sans overflow. */
+ idays = tdays % DAYSPERREPEAT;
+ idays += dayoff % DAYSPERREPEAT + 2 * DAYSPERREPEAT;
+ idays %= DAYSPERREPEAT;
+ /* Increase Y and decrease IDAYS until IDAYS is in range for Y. */
+ while (year_lengths[isleap(y)] <= idays) {
+ s64 tdelta = idays / DAYSPERLYEAR;
+ s64 ydelta = tdelta + !tdelta;
+ time_t newy = y + ydelta;
+ int leapdays;
+ leapdays = static_cast<s32>(leaps_thru_end_of(newy - 1) - leaps_thru_end_of(y - 1));
+ idays -= ydelta * DAYSPERNYEAR;
+ idays -= leapdays;
+ y = newy;
+ }
+
+ if constexpr (!std::is_signed_v<time_t> && y < TM_YEAR_BASE) {
+ int signed_y = static_cast<s32>(y);
+ tmp->tm_year = signed_y - TM_YEAR_BASE;
+ }
+ else if ((!std::is_signed_v<time_t> || std::numeric_limits<s32>::min() + TM_YEAR_BASE <= y) &&
+ y - TM_YEAR_BASE <= std::numeric_limits<s32>::max()) {
+ tmp->tm_year = static_cast<s32>(y - TM_YEAR_BASE);
+ }
+ else {
+ // errno = EOVERFLOW;
+ return nullptr;
+ }
+
+ tmp->tm_yday = static_cast<s32>(idays);
+ /*
+ ** The "extra" mods below avoid overflow problems.
+ */
+ tmp->tm_wday = static_cast<s32>(
+ TM_WDAY_BASE + ((tmp->tm_year % DAYSPERWEEK) * (DAYSPERNYEAR % DAYSPERWEEK)) +
+ leaps_thru_end_of(y - 1) - leaps_thru_end_of(TM_YEAR_BASE - 1) + idays);
+ tmp->tm_wday %= DAYSPERWEEK;
+ if (tmp->tm_wday < 0) {
+ tmp->tm_wday += DAYSPERWEEK;
+ }
+ tmp->tm_hour = static_cast<s32>(rem / SECSPERHOUR);
+ rem %= SECSPERHOUR;
+ tmp->tm_min = static_cast<s32>(rem / SECSPERMIN);
+ tmp->tm_sec = static_cast<s32>(rem % SECSPERMIN);
+
+ ip = mon_lengths[isleap(y)].data();
+ for (tmp->tm_mon = 0; idays >= ip[tmp->tm_mon]; ++(tmp->tm_mon)) {
+ idays -= ip[tmp->tm_mon];
+ }
+ tmp->tm_mday = static_cast<s32>(idays + 1);
+ tmp->tm_isdst = 0;
+ return tmp;
+}
+
+CalendarTimeInternal* gmtsub([[maybe_unused]] Rule const* sp, time_t const* timep,
+ s64 offset, CalendarTimeInternal* tmp) {
+ CalendarTimeInternal* result;
+
+ result = timesub(timep, offset, gmtptr, tmp);
+ return result;
+}
+
+CalendarTimeInternal* localsub(Rule const* sp, time_t const* timep, s64 setname,
+ CalendarTimeInternal* const tmp) {
+ const ttinfo* ttisp;
+ int i;
+ CalendarTimeInternal* result;
+ const time_t t = *timep;
+
+ if (sp == nullptr) {
+ /* Don't bother to set tzname etc.; tzset has already done it. */
+ return gmtsub(gmtptr, timep, 0, tmp);
+ }
+ if ((sp->goback && t < sp->ats[0]) || (sp->goahead && t > sp->ats[sp->timecnt - 1])) {
+ time_t newt;
+ time_t seconds;
+ time_t years;
+
+ if (t < sp->ats[0]) {
+ seconds = sp->ats[0] - t;
+ }
+ else {
+ seconds = t - sp->ats[sp->timecnt - 1];
+ }
+ --seconds;
+
+ /* Beware integer overflow, as SECONDS might
+ be close to the maximum time_t. */
+ years = seconds / SECSPERREPEAT * YEARSPERREPEAT;
+ seconds = years * AVGSECSPERYEAR;
+ years += YEARSPERREPEAT;
+ if (t < sp->ats[0]) {
+ newt = t + seconds + SECSPERREPEAT;
+ }
+ else {
+ newt = t - seconds - SECSPERREPEAT;
+ }
+
+ if (newt < sp->ats[0] || newt > sp->ats[sp->timecnt - 1]) {
+ return nullptr; /* "cannot happen" */
+ }
+ result = localsub(sp, &newt, setname, tmp);
+ if (result) {
+ int_fast64_t newy;
+
+ newy = result->tm_year;
+ if (t < sp->ats[0]) {
+ newy -= years;
+ }
+ else {
+ newy += years;
+ }
+ if (!(std::numeric_limits<s32>::min() <= newy &&
+ newy <= std::numeric_limits<s32>::max())) {
+ return nullptr;
+ }
+ result->tm_year = static_cast<s32>(newy);
+ }
+ return result;
+ }
+ if (sp->timecnt == 0 || t < sp->ats[0]) {
+ i = sp->defaulttype;
+ }
+ else {
+ int lo = 1;
+ int hi = sp->timecnt;
+
+ while (lo < hi) {
+ int mid = (lo + hi) >> 1;
+
+ if (t < sp->ats[mid])
+ hi = mid;
+ else
+ lo = mid + 1;
+ }
+ i = sp->types[lo - 1];
+ }
+ ttisp = &sp->ttis[i];
+ /*
+ ** To get (wrong) behavior that's compatible with System V Release 2.0
+ ** you'd replace the statement below with
+ ** t += ttisp->tt_utoff;
+ ** timesub(&t, 0L, sp, tmp);
+ */
+ result = timesub(&t, ttisp->tt_utoff, sp, tmp);
+ if (result) {
+ result->tm_isdst = ttisp->tt_isdst;
+
+ if (ttisp->tt_desigidx > static_cast<s32>(sp->chars.size() - CHARS_EXTRA)) {
+ return nullptr;
+ }
+
+ auto num_chars_to_copy{
+ std::min(sp->chars.size() - ttisp->tt_desigidx, result->tm_zone.size()) - 1 };
+ std::strncpy(result->tm_zone.data(), &sp->chars[ttisp->tt_desigidx], num_chars_to_copy);
+ result->tm_zone[num_chars_to_copy] = '\0';
+
+ auto original_size{ std::strlen(&sp->chars[ttisp->tt_desigidx]) };
+ if (original_size > num_chars_to_copy) {
+ return nullptr;
+ }
+
+ result->tm_utoff = ttisp->tt_utoff;
+ result->time_index = i;
+ }
+ return result;
+}
+
+/*
+** Given a year, a rule, and the offset from UT at the time that rule takes
+** effect, calculate the year-relative time that rule takes effect.
+*/
+
+constexpr s64 transtime(const int year, const tzrule* const rulep,
+ const s64 offset) {
+ bool leapyear;
+ s64 value;
+ int i;
+ int d, m1, yy0, yy1, yy2, dow;
+
+ leapyear = isleap(year);
+ switch (rulep->r_type) {
+ case JULIAN_DAY:
+ /*
+ ** Jn - Julian day, 1 == January 1, 60 == March 1 even in leap
+ ** years.
+ ** In non-leap years, or if the day number is 59 or less, just
+ ** add SECSPERDAY times the day number-1 to the time of
+ ** January 1, midnight, to get the day.
+ */
+ value = (rulep->r_day - 1) * SECSPERDAY;
+ if (leapyear && rulep->r_day >= 60) {
+ value += SECSPERDAY;
+ }
+ break;
+
+ case DAY_OF_YEAR:
+ /*
+ ** n - day of year.
+ ** Just add SECSPERDAY times the day number to the time of
+ ** January 1, midnight, to get the day.
+ */
+ value = rulep->r_day * SECSPERDAY;
+ break;
+
+ case MONTH_NTH_DAY_OF_WEEK:
+ /*
+ ** Mm.n.d - nth "dth day" of month m.
+ */
+
+ /*
+ ** Use Zeller's Congruence to get day-of-week of first day of
+ ** month.
+ */
+ m1 = (rulep->r_mon + 9) % 12 + 1;
+ yy0 = (rulep->r_mon <= 2) ? (year - 1) : year;
+ yy1 = yy0 / 100;
+ yy2 = yy0 % 100;
+ dow = ((26 * m1 - 2) / 10 + 1 + yy2 + yy2 / 4 + yy1 / 4 - 2 * yy1) % 7;
+ if (dow < 0) {
+ dow += DAYSPERWEEK;
+ }
+
+ /*
+ ** "dow" is the day-of-week of the first day of the month. Get
+ ** the day-of-month (zero-origin) of the first "dow" day of the
+ ** month.
+ */
+ d = rulep->r_day - dow;
+ if (d < 0) {
+ d += DAYSPERWEEK;
+ }
+ for (i = 1; i < rulep->r_week; ++i) {
+ if (d + DAYSPERWEEK >= mon_lengths[leapyear][rulep->r_mon - 1]) {
+ break;
+ }
+ d += DAYSPERWEEK;
+ }
+
+ /*
+ ** "d" is the day-of-month (zero-origin) of the day we want.
+ */
+ value = d * SECSPERDAY;
+ for (i = 0; i < rulep->r_mon - 1; ++i) {
+ value += mon_lengths[leapyear][i] * SECSPERDAY;
+ }
+ break;
+
+ default:
+ //UNREACHABLE();
+ break;
+ }
+
+ /*
+ ** "value" is the year-relative time of 00:00:00 UT on the day in
+ ** question. To get the year-relative time of the specified local
+ ** time on that day, add the transition time and the current offset
+ ** from UT.
+ */
+ return value + rulep->r_time + offset;
+}
+
+bool tzparse(const char* name, Rule* sp) {
+ const char* stdname{};
+ const char* dstname{};
+ s64 stdoffset;
+ s64 dstoffset;
+ char* cp;
+ ptrdiff_t stdlen;
+ ptrdiff_t dstlen{};
+ ptrdiff_t charcnt;
+ time_t atlo = TIME_T_MIN, leaplo = TIME_T_MIN;
+
+ stdname = name;
+ if (*name == '<') {
+ name++;
+ stdname = name;
+ name = getqzname(name, '>');
+ if (*name != '>') {
+ return false;
+ }
+ stdlen = name - stdname;
+ name++;
+ }
+ else {
+ name = getzname(name);
+ stdlen = name - stdname;
+ }
+ if (!(0 < stdlen && stdlen <= TZNAME_MAXIMUM)) {
+ return false;
+ }
+ name = getoffset(name, &stdoffset);
+ if (name == nullptr) {
+ return false;
+ }
+ charcnt = stdlen + 1;
+ if (charcnt > TZ_MAX_CHARS) {
+ return false;
+ }
+ if (*name != '\0') {
+ if (*name == '<') {
+ dstname = ++name;
+ name = getqzname(name, '>');
+ if (*name != '>')
+ return false;
+ dstlen = name - dstname;
+ name++;
+ }
+ else {
+ dstname = name;
+ name = getzname(name);
+ dstlen = name - dstname; /* length of DST abbr. */
+ }
+ if (!(0 < dstlen && dstlen <= TZNAME_MAXIMUM)) {
+ return false;
+ }
+ charcnt += dstlen + 1;
+ if (charcnt > TZ_MAX_CHARS) {
+ return false;
+ }
+ if (*name != '\0' && *name != ',' && *name != ';') {
+ name = getoffset(name, &dstoffset);
+ if (name == nullptr) {
+ return false;
+ }
+ }
+ else {
+ dstoffset = stdoffset - SECSPERHOUR;
+ }
+ if (*name == '\0') {
+ name = TZDEFRULESTRING;
+ }
+ if (*name == ',' || *name == ';') {
+ struct tzrule start;
+ struct tzrule end;
+ int year;
+ int timecnt;
+ time_t janfirst;
+ s64 janoffset = 0;
+ int yearbeg, yearlim;
+
+ ++name;
+ if ((name = getrule(name, &start)) == nullptr) {
+ return false;
+ }
+ if (*name++ != ',') {
+ return false;
+ }
+ if ((name = getrule(name, &end)) == nullptr) {
+ return false;
+ }
+ if (*name != '\0') {
+ return false;
+ }
+ sp->typecnt = 2; /* standard time and DST */
+ /*
+ ** Two transitions per year, from EPOCH_YEAR forward.
+ */
+ init_ttinfo(&sp->ttis[0], -stdoffset, false, 0);
+ init_ttinfo(&sp->ttis[1], -dstoffset, true, static_cast<s32>(stdlen + 1));
+ sp->defaulttype = 0;
+ timecnt = 0;
+ janfirst = 0;
+ yearbeg = EPOCH_YEAR;
+
+ do {
+ s64 yearsecs = year_lengths[isleap(yearbeg - 1)] * SECSPERDAY;
+ yearbeg--;
+ if (increment_overflow_time(&janfirst, -yearsecs)) {
+ janoffset = -yearsecs;
+ break;
+ }
+ } while (atlo < janfirst && EPOCH_YEAR - YEARSPERREPEAT / 2 < yearbeg);
+
+ while (true) {
+ s64 yearsecs = year_lengths[isleap(yearbeg)] * SECSPERDAY;
+ int yearbeg1 = yearbeg;
+ time_t janfirst1 = janfirst;
+ if (increment_overflow_time(&janfirst1, yearsecs) ||
+ increment_overflow(&yearbeg1, 1) || atlo <= janfirst1) {
+ break;
+ }
+ yearbeg = yearbeg1;
+ janfirst = janfirst1;
+ }
+
+ yearlim = yearbeg;
+ if (increment_overflow(&yearlim, YEARSPERREPEAT + 1)) {
+ yearlim = INT_MAX;
+ }
+ for (year = yearbeg; year < yearlim; year++) {
+ s64 starttime = transtime(year, &start, stdoffset),
+ endtime = transtime(year, &end, dstoffset);
+ s64 yearsecs = (year_lengths[isleap(year)] * SECSPERDAY);
+ bool reversed = endtime < starttime;
+ if (reversed) {
+ s64 swap = starttime;
+ starttime = endtime;
+ endtime = swap;
+ }
+ if (reversed || (starttime < endtime && endtime - starttime < yearsecs)) {
+ if (TZ_MAX_TIMES - 2 < timecnt) {
+ break;
+ }
+ sp->ats[timecnt] = janfirst;
+ if (!increment_overflow_time(reinterpret_cast<time_t*>(&sp->ats[timecnt]), janoffset + starttime) &&
+ atlo <= sp->ats[timecnt]) {
+ sp->types[timecnt++] = !reversed;
+ }
+ sp->ats[timecnt] = janfirst;
+ if (!increment_overflow_time(reinterpret_cast<time_t*>(&sp->ats[timecnt]), janoffset + endtime) &&
+ atlo <= sp->ats[timecnt]) {
+ sp->types[timecnt++] = reversed;
+ }
+ }
+ if (endtime < leaplo) {
+ yearlim = year;
+ if (increment_overflow(&yearlim, YEARSPERREPEAT + 1)) {
+ yearlim = INT_MAX;
+ }
+ }
+ if (increment_overflow_time(&janfirst, janoffset + yearsecs)) {
+ break;
+ }
+ janoffset = 0;
+ }
+ sp->timecnt = timecnt;
+ if (!timecnt) {
+ sp->ttis[0] = sp->ttis[1];
+ sp->typecnt = 1; /* Perpetual DST. */
+ }
+ else if (YEARSPERREPEAT < year - yearbeg) {
+ sp->goback = sp->goahead = true;
+ }
+ }
+ else {
+ s64 theirstdoffset;
+ s64 theirdstoffset;
+ s64 theiroffset;
+ bool isdst;
+ int i;
+ int j;
+
+ if (*name != '\0') {
+ return false;
+ }
+ /*
+ ** Initial values of theirstdoffset and theirdstoffset.
+ */
+ theirstdoffset = 0;
+ for (i = 0; i < sp->timecnt; ++i) {
+ j = sp->types[i];
+ if (!sp->ttis[j].tt_isdst) {
+ theirstdoffset = -sp->ttis[j].tt_utoff;
+ break;
+ }
+ }
+ theirdstoffset = 0;
+ for (i = 0; i < sp->timecnt; ++i) {
+ j = sp->types[i];
+ if (sp->ttis[j].tt_isdst) {
+ theirdstoffset = -sp->ttis[j].tt_utoff;
+ break;
+ }
+ }
+ /*
+ ** Initially we're assumed to be in standard time.
+ */
+ isdst = false;
+ /*
+ ** Now juggle transition times and types
+ ** tracking offsets as you do.
+ */
+ for (i = 0; i < sp->timecnt; ++i) {
+ j = sp->types[i];
+ sp->types[i] = sp->ttis[j].tt_isdst;
+ if (sp->ttis[j].tt_ttisut) {
+ /* No adjustment to transition time */
+ }
+ else {
+ /*
+ ** If daylight saving time is in
+ ** effect, and the transition time was
+ ** not specified as standard time, add
+ ** the daylight saving time offset to
+ ** the transition time; otherwise, add
+ ** the standard time offset to the
+ ** transition time.
+ */
+ /*
+ ** Transitions from DST to DDST
+ ** will effectively disappear since
+ ** POSIX provides for only one DST
+ ** offset.
+ */
+ if (isdst && !sp->ttis[j].tt_ttisstd) {
+ sp->ats[i] += dstoffset - theirdstoffset;
+ }
+ else {
+ sp->ats[i] += stdoffset - theirstdoffset;
+ }
+ }
+ theiroffset = -sp->ttis[j].tt_utoff;
+ if (sp->ttis[j].tt_isdst) {
+ theirdstoffset = theiroffset;
+ }
+ else {
+ theirstdoffset = theiroffset;
+ }
+ }
+ /*
+ ** Finally, fill in ttis.
+ */
+ init_ttinfo(&sp->ttis[0], -stdoffset, false, 0);
+ init_ttinfo(&sp->ttis[1], -dstoffset, true, static_cast<s32>(stdlen + 1));
+ sp->typecnt = 2;
+ sp->defaulttype = 0;
+ }
+ }
+ else {
+ dstlen = 0;
+ sp->typecnt = 1; /* only standard time */
+ sp->timecnt = 0;
+ init_ttinfo(&sp->ttis[0], -stdoffset, false, 0);
+ sp->defaulttype = 0;
+ }
+ sp->charcnt = static_cast<s32>(charcnt);
+ cp = &sp->chars[0];
+ memcpy(cp, stdname, stdlen);
+ cp += stdlen;
+ *cp++ = '\0';
+ if (dstlen != 0) {
+ memcpy(cp, dstname, dstlen);
+ *(cp + dstlen) = '\0';
+ }
+ return true;
+}
+
+int tzloadbody(Rule* sp, local_storage& local_storage) {
+ int i;
+ int stored;
+ size_t nread{ local_storage.binary.size_bytes() };
+ int tzheadsize = sizeof(struct TzifHeader);
+ TzifHeader header{};
+
+ //ASSERT(local_storage.binary.size_bytes() >= sizeof(TzifHeader));
+ std::memcpy(&header, local_storage.binary.data(), sizeof(TzifHeader));
+
+ sp->goback = sp->goahead = false;
+
+ for (stored = 8; stored <= 8; stored *= 2) {
+ s64 datablock_size;
+ s32 ttisstdcnt = detzcode(header.tzh_ttisstdcnt.data());
+ s32 ttisutcnt = detzcode(header.tzh_ttisutcnt.data());
+ s32 leapcnt = detzcode(header.tzh_leapcnt.data());
+ s32 timecnt = detzcode(header.tzh_timecnt.data());
+ s32 typecnt = detzcode(header.tzh_typecnt.data());
+ s32 charcnt = detzcode(header.tzh_charcnt.data());
+ /* Although tzfile(5) currently requires typecnt to be nonzero,
+ support future formats that may allow zero typecnt
+ in files that have a TZ string and no transitions. */
+ if (!(0 <= leapcnt && leapcnt < TZ_MAX_LEAPS && 0 <= typecnt && typecnt < TZ_MAX_TYPES &&
+ 0 <= timecnt && timecnt < TZ_MAX_TIMES && 0 <= charcnt && charcnt < TZ_MAX_CHARS &&
+ 0 <= ttisstdcnt && ttisstdcnt < TZ_MAX_TYPES && 0 <= ttisutcnt &&
+ ttisutcnt < TZ_MAX_TYPES)) {
+ return EINVAL;
+ }
+ datablock_size = (timecnt * stored /* ats */
+ + timecnt /* types */
+ + typecnt * 6 /* ttinfos */
+ + charcnt /* chars */
+ + leapcnt * (stored + 4) /* lsinfos */
+ + ttisstdcnt /* ttisstds */
+ + ttisutcnt); /* ttisuts */
+ if (static_cast<s32>(local_storage.binary.size_bytes()) < tzheadsize + datablock_size) {
+ return EINVAL;
+ }
+ if (!((ttisstdcnt == typecnt || ttisstdcnt == 0) &&
+ (ttisutcnt == typecnt || ttisutcnt == 0))) {
+ return EINVAL;
+ }
+
+ char const* p = (const char*)local_storage.binary.data() + tzheadsize;
+
+ sp->timecnt = timecnt;
+ sp->typecnt = typecnt;
+ sp->charcnt = charcnt;
+
+ /* Read transitions, discarding those out of time_t range.
+ But pretend the last transition before TIME_T_MIN
+ occurred at TIME_T_MIN. */
+ timecnt = 0;
+ for (i = 0; i < sp->timecnt; ++i) {
+ int_fast64_t at = stored == 4 ? detzcode(p) : detzcode64(p);
+ sp->types[i] = at <= TIME_T_MAX;
+ if (sp->types[i]) {
+ time_t attime =
+ ((std::is_signed_v<time_t> ? at < TIME_T_MIN : at < 0) ? TIME_T_MIN : at);
+ if (timecnt && attime <= sp->ats[timecnt - 1]) {
+ if (attime < sp->ats[timecnt - 1])
+ return EINVAL;
+ sp->types[i - 1] = 0;
+ timecnt--;
+ }
+ sp->ats[timecnt++] = attime;
+ }
+ p += stored;
+ }
+
+ timecnt = 0;
+ for (i = 0; i < sp->timecnt; ++i) {
+ unsigned char typ = *p++;
+ if (sp->typecnt <= typ) {
+ return EINVAL;
+ }
+ if (sp->types[i]) {
+ sp->types[timecnt++] = typ;
+ }
+ }
+ sp->timecnt = timecnt;
+ for (i = 0; i < sp->typecnt; ++i) {
+ struct ttinfo* ttisp;
+ unsigned char isdst, desigidx;
+
+ ttisp = &sp->ttis[i];
+ ttisp->tt_utoff = detzcode(p);
+ p += 4;
+ isdst = *p++;
+ if (!(isdst < 2)) {
+ return EINVAL;
+ }
+ ttisp->tt_isdst = isdst != 0;
+ desigidx = *p++;
+ if (!(desigidx < sp->charcnt)) {
+ return EINVAL;
+ }
+ ttisp->tt_desigidx = desigidx;
+ }
+ for (i = 0; i < sp->charcnt; ++i) {
+ sp->chars[i] = *p++;
+ }
+ /* Ensure '\0'-terminated, and make it safe to call
+ ttunspecified later. */
+ memset(&sp->chars[i], 0, CHARS_EXTRA);
+
+ for (i = 0; i < sp->typecnt; ++i) {
+ struct ttinfo* ttisp;
+
+ ttisp = &sp->ttis[i];
+ if (ttisstdcnt == 0) {
+ ttisp->tt_ttisstd = false;
+ }
+ else {
+ if (*(bool*)p != true && *(bool*)p != false) {
+ return EINVAL;
+ }
+ ttisp->tt_ttisstd = *(bool*)p++;
+ }
+ }
+ for (i = 0; i < sp->typecnt; ++i) {
+ struct ttinfo* ttisp;
+
+ ttisp = &sp->ttis[i];
+ if (ttisutcnt == 0) {
+ ttisp->tt_ttisut = false;
+ }
+ else {
+ if (*(bool*)p != true && *(bool*)p != false) {
+ return EINVAL;
+ }
+ ttisp->tt_ttisut = *(bool*)p++;
+ }
+ }
+
+ nread += (ptrdiff_t)local_storage.binary.data() - (ptrdiff_t)p;
+ if (nread < 0) {
+ return EINVAL;
+ }
+ }
+
+ std::array<char, 256> buf{};
+ if (nread > buf.size()) {
+ //ASSERT(false);
+ return EINVAL;
+ }
+ memmove(buf.data(), &local_storage.binary[local_storage.binary.size_bytes() - nread], nread);
+
+ if (nread > 2 && buf[0] == '\n' && buf[nread - 1] == '\n' && sp->typecnt + 2 <= TZ_MAX_TYPES) {
+ Rule* ts = &local_storage.state;
+
+ buf[nread - 1] = '\0';
+ if (tzparse(&buf[1], ts) && local_storage.state.typecnt == 2) {
+
+ /* Attempt to reuse existing abbreviations.
+ Without this, America/Anchorage would be right on
+ the edge after 2037 when TZ_MAX_CHARS is 50, as
+ sp->charcnt equals 40 (for LMT AST AWT APT AHST
+ AHDT YST AKDT AKST) and ts->charcnt equals 10
+ (for AKST AKDT). Reusing means sp->charcnt can
+ stay 40 in this example. */
+ int gotabbr = 0;
+ int charcnt = sp->charcnt;
+ for (i = 0; i < ts->typecnt; i++) {
+ char* tsabbr = &ts->chars[ts->ttis[i].tt_desigidx];
+ int j;
+ for (j = 0; j < charcnt; j++)
+ if (strcmp(&sp->chars[j], tsabbr) == 0) {
+ ts->ttis[i].tt_desigidx = j;
+ gotabbr++;
+ break;
+ }
+ if (!(j < charcnt)) {
+ int tsabbrlen = static_cast<s32>(strlen(tsabbr));
+ if (j + tsabbrlen < TZ_MAX_CHARS) {
+ strcpy(&sp->chars[j], tsabbr);
+ charcnt = j + tsabbrlen + 1;
+ ts->ttis[i].tt_desigidx = j;
+ gotabbr++;
+ }
+ }
+ }
+ if (gotabbr == ts->typecnt) {
+ sp->charcnt = charcnt;
+
+ /* Ignore any trailing, no-op transitions generated
+ by zic as they don't help here and can run afoul
+ of bugs in zic 2016j or earlier. */
+ while (1 < sp->timecnt &&
+ (sp->types[sp->timecnt - 1] == sp->types[sp->timecnt - 2])) {
+ sp->timecnt--;
+ }
+
+ for (i = 0; i < ts->timecnt && sp->timecnt < TZ_MAX_TIMES; i++) {
+ time_t t = ts->ats[i];
+ if (0 < sp->timecnt && t <= sp->ats[sp->timecnt - 1]) {
+ continue;
+ }
+ sp->ats[sp->timecnt] = t;
+ sp->types[sp->timecnt] = static_cast<u8>(sp->typecnt + ts->types[i]);
+ sp->timecnt++;
+ }
+ for (i = 0; i < ts->typecnt; i++) {
+ sp->ttis[sp->typecnt++] = ts->ttis[i];
+ }
+ }
+ }
+ }
+ if (sp->typecnt == 0) {
+ return EINVAL;
+ }
+
+ if (sp->timecnt > 1) {
+ if (sp->ats[0] <= TIME_T_MAX - SECSPERREPEAT) {
+ time_t repeatat = sp->ats[0] + SECSPERREPEAT;
+ int repeattype = sp->types[0];
+ for (i = 1; i < sp->timecnt; ++i) {
+ if (sp->ats[i] == repeatat && typesequiv(sp, sp->types[i], repeattype)) {
+ sp->goback = true;
+ break;
+ }
+ }
+ }
+ if (TIME_T_MIN + SECSPERREPEAT <= sp->ats[sp->timecnt - 1]) {
+ time_t repeatat = sp->ats[sp->timecnt - 1] - SECSPERREPEAT;
+ int repeattype = sp->types[sp->timecnt - 1];
+ for (i = sp->timecnt - 2; i >= 0; --i) {
+ if (sp->ats[i] == repeatat && typesequiv(sp, sp->types[i], repeattype)) {
+ sp->goahead = true;
+ break;
+ }
+ }
+ }
+ }
+
+ /* Infer sp->defaulttype from the data. Although this default
+ type is always zero for data from recent tzdb releases,
+ things are trickier for data from tzdb 2018e or earlier.
+
+ The first set of heuristics work around bugs in 32-bit data
+ generated by tzdb 2013c or earlier. The workaround is for
+ zones like Australia/Macquarie where timestamps before the
+ first transition have a time type that is not the earliest
+ standard-time type. See:
+ https://mm.icann.org/pipermail/tz/2013-May/019368.html */
+ /*
+ ** If type 0 does not specify local time, or is unused in transitions,
+ ** it's the type to use for early times.
+ */
+ for (i = 0; i < sp->timecnt; ++i) {
+ if (sp->types[i] == 0) {
+ break;
+ }
+ }
+ i = i < sp->timecnt && !ttunspecified(sp, 0) ? -1 : 0;
+ /*
+ ** Absent the above,
+ ** if there are transition times
+ ** and the first transition is to a daylight time
+ ** find the standard type less than and closest to
+ ** the type of the first transition.
+ */
+ if (i < 0 && sp->timecnt > 0 && sp->ttis[sp->types[0]].tt_isdst) {
+ i = sp->types[0];
+ while (--i >= 0) {
+ if (!sp->ttis[i].tt_isdst) {
+ break;
+ }
+ }
+ }
+ /* The next heuristics are for data generated by tzdb 2018e or
+ earlier, for zones like EST5EDT where the first transition
+ is to DST. */
+ /*
+ ** If no result yet, find the first standard type.
+ ** If there is none, punt to type zero.
+ */
+ if (i < 0) {
+ i = 0;
+ while (sp->ttis[i].tt_isdst) {
+ if (++i >= sp->typecnt) {
+ i = 0;
+ break;
+ }
+ }
+ }
+ /* A simple 'sp->defaulttype = 0;' would suffice here if we
+ didn't have to worry about 2018e-or-earlier data. Even
+ simpler would be to remove the defaulttype member and just
+ use 0 in its place. */
+ sp->defaulttype = i;
+
+ return 0;
+}
+
+constexpr int tmcomp(const CalendarTimeInternal* const atmp,
+ const CalendarTimeInternal* const btmp) {
+ int result;
+
+ if (atmp->tm_year != btmp->tm_year) {
+ return atmp->tm_year < btmp->tm_year ? -1 : 1;
+ }
+ if ((result = (atmp->tm_mon - btmp->tm_mon)) == 0 &&
+ (result = (atmp->tm_mday - btmp->tm_mday)) == 0 &&
+ (result = (atmp->tm_hour - btmp->tm_hour)) == 0 &&
+ (result = (atmp->tm_min - btmp->tm_min)) == 0) {
+ result = atmp->tm_sec - btmp->tm_sec;
+ }
+ return result;
+}
+
+/* Copy to *DEST from *SRC. Copy only the members needed for mktime,
+ as other members might not be initialized. */
+constexpr void mktmcpy(struct CalendarTimeInternal* dest, struct CalendarTimeInternal const* src) {
+ dest->tm_sec = src->tm_sec;
+ dest->tm_min = src->tm_min;
+ dest->tm_hour = src->tm_hour;
+ dest->tm_mday = src->tm_mday;
+ dest->tm_mon = src->tm_mon;
+ dest->tm_year = src->tm_year;
+ dest->tm_isdst = src->tm_isdst;
+ dest->tm_zone = src->tm_zone;
+ dest->tm_utoff = src->tm_utoff;
+ dest->time_index = src->time_index;
+}
+
+constexpr bool normalize_overflow(int* const tensptr, int* const unitsptr, const int base) {
+ int tensdelta;
+
+ tensdelta = (*unitsptr >= 0) ? (*unitsptr / base) : (-1 - (-1 - *unitsptr) / base);
+ *unitsptr -= tensdelta * base;
+ return increment_overflow(tensptr, tensdelta);
+}
+
+constexpr bool normalize_overflow32(s64* tensptr, int* unitsptr, int base) {
+ int tensdelta;
+
+ tensdelta = (*unitsptr >= 0) ? (*unitsptr / base) : (-1 - (-1 - *unitsptr) / base);
+ *unitsptr -= tensdelta * base;
+ return increment_overflow32(tensptr, tensdelta);
+}
+
+int time2sub(time_t* out_time, CalendarTimeInternal* const tmp,
+ CalendarTimeInternal* (*funcp)(Rule const*, time_t const*, s64,
+ CalendarTimeInternal*),
+ Rule const* sp, const s64 offset, bool* okayp, bool do_norm_secs) {
+ int dir;
+ int i, j;
+ int saved_seconds;
+ s64 li;
+ time_t lo;
+ time_t hi;
+ s64 y;
+ time_t newt;
+ time_t t;
+ CalendarTimeInternal yourtm, mytm;
+
+ *okayp = false;
+ mktmcpy(&yourtm, tmp);
+
+ if (do_norm_secs) {
+ if (normalize_overflow(&yourtm.tm_min, &yourtm.tm_sec, SECSPERMIN)) {
+ return 1;
+ }
+ }
+ if (normalize_overflow(&yourtm.tm_hour, &yourtm.tm_min, MINSPERHOUR)) {
+ return 1;
+ }
+ if (normalize_overflow(&yourtm.tm_mday, &yourtm.tm_hour, HOURSPERDAY)) {
+ return 1;
+ }
+ y = yourtm.tm_year;
+ if (normalize_overflow32(&y, &yourtm.tm_mon, MONSPERYEAR)) {
+ return 1;
+ }
+ /*
+ ** Turn y into an actual year number for now.
+ ** It is converted back to an offset from TM_YEAR_BASE later.
+ */
+ if (increment_overflow32(&y, TM_YEAR_BASE)) {
+ return 1;
+ }
+ while (yourtm.tm_mday <= 0) {
+ if (increment_overflow32(&y, -1)) {
+ return 1;
+ }
+ li = y + (1 < yourtm.tm_mon);
+ yourtm.tm_mday += year_lengths[isleap(li)];
+ }
+ while (yourtm.tm_mday > DAYSPERLYEAR) {
+ li = y + (1 < yourtm.tm_mon);
+ yourtm.tm_mday -= year_lengths[isleap(li)];
+ if (increment_overflow32(&y, 1)) {
+ return 1;
+ }
+ }
+ for (;;) {
+ i = mon_lengths[isleap(y)][yourtm.tm_mon];
+ if (yourtm.tm_mday <= i) {
+ break;
+ }
+ yourtm.tm_mday -= i;
+ if (++yourtm.tm_mon >= MONSPERYEAR) {
+ yourtm.tm_mon = 0;
+ if (increment_overflow32(&y, 1)) {
+ return 1;
+ }
+ }
+ }
+
+ if (increment_overflow32(&y, -TM_YEAR_BASE)) {
+ return 1;
+ }
+ if (!(INT_MIN <= y && y <= INT_MAX)) {
+ return 1;
+ }
+ yourtm.tm_year = static_cast<s32>(y);
+
+ if (yourtm.tm_sec >= 0 && yourtm.tm_sec < SECSPERMIN) {
+ saved_seconds = 0;
+ }
+ else if (yourtm.tm_year < EPOCH_YEAR - TM_YEAR_BASE) {
+ /*
+ ** We can't set tm_sec to 0, because that might push the
+ ** time below the minimum representable time.
+ ** Set tm_sec to 59 instead.
+ ** This assumes that the minimum representable time is
+ ** not in the same minute that a leap second was deleted from,
+ ** which is a safer assumption than using 58 would be.
+ */
+ if (increment_overflow(&yourtm.tm_sec, 1 - SECSPERMIN)) {
+ return 1;
+ }
+ saved_seconds = yourtm.tm_sec;
+ yourtm.tm_sec = SECSPERMIN - 1;
+ }
+ else {
+ saved_seconds = yourtm.tm_sec;
+ yourtm.tm_sec = 0;
+ }
+ /*
+ ** Do a binary search (this works whatever time_t's type is).
+ */
+ lo = TIME_T_MIN;
+ hi = TIME_T_MAX;
+ for (;;) {
+ t = lo / 2 + hi / 2;
+ if (t < lo) {
+ t = lo;
+ }
+ else if (t > hi) {
+ t = hi;
+ }
+ if (!funcp(sp, &t, offset, &mytm)) {
+ /*
+ ** Assume that t is too extreme to be represented in
+ ** a struct tm; arrange things so that it is less
+ ** extreme on the next pass.
+ */
+ dir = (t > 0) ? 1 : -1;
+ }
+ else {
+ dir = tmcomp(&mytm, &yourtm);
+ }
+ if (dir != 0) {
+ if (t == lo) {
+ if (t == TIME_T_MAX) {
+ return 2;
+ }
+ ++t;
+ ++lo;
+ }
+ else if (t == hi) {
+ if (t == TIME_T_MIN) {
+ return 2;
+ }
+ --t;
+ --hi;
+ }
+ if (lo > hi) {
+ return 2;
+ }
+ if (dir > 0) {
+ hi = t;
+ }
+ else {
+ lo = t;
+ }
+ continue;
+ }
+
+ if (yourtm.tm_isdst < 0 || mytm.tm_isdst == yourtm.tm_isdst) {
+ break;
+ }
+ /*
+ ** Right time, wrong type.
+ ** Hunt for right time, right type.
+ ** It's okay to guess wrong since the guess
+ ** gets checked.
+ */
+ if (sp == nullptr) {
+ return 2;
+ }
+ for (i = sp->typecnt - 1; i >= 0; --i) {
+ if (sp->ttis[i].tt_isdst != static_cast<bool>(yourtm.tm_isdst)) {
+ continue;
+ }
+ for (j = sp->typecnt - 1; j >= 0; --j) {
+ if (sp->ttis[j].tt_isdst == static_cast<bool>(yourtm.tm_isdst)) {
+ continue;
+ }
+ if (ttunspecified(sp, j)) {
+ continue;
+ }
+ newt = (t + sp->ttis[j].tt_utoff - sp->ttis[i].tt_utoff);
+ if (!funcp(sp, &newt, offset, &mytm)) {
+ continue;
+ }
+ if (tmcomp(&mytm, &yourtm) != 0) {
+ continue;
+ }
+ if (mytm.tm_isdst != yourtm.tm_isdst) {
+ continue;
+ }
+ /*
+ ** We have a match.
+ */
+ t = newt;
+ goto label;
+ }
+ }
+ return 2;
+ }
+label:
+ newt = t + saved_seconds;
+ t = newt;
+ if (funcp(sp, &t, offset, tmp) || *okayp) {
+ *okayp = true;
+ *out_time = t;
+ return 0;
+ }
+ return 2;
+}
+
+int time2(time_t* out_time, struct CalendarTimeInternal* const tmp,
+ struct CalendarTimeInternal* (*funcp)(struct Rule const*, time_t const*, s64,
+ struct CalendarTimeInternal*),
+ struct Rule const* sp, const s64 offset, bool* okayp) {
+ int res;
+
+ /*
+ ** First try without normalization of seconds
+ ** (in case tm_sec contains a value associated with a leap second).
+ ** If that fails, try with normalization of seconds.
+ */
+ res = time2sub(out_time, tmp, funcp, sp, offset, okayp, false);
+ return *okayp ? res : time2sub(out_time, tmp, funcp, sp, offset, okayp, true);
+}
+
+int time1(time_t* out_time, CalendarTimeInternal* const tmp,
+ CalendarTimeInternal* (*funcp)(Rule const*, time_t const*, s64,
+ CalendarTimeInternal*),
+ Rule const* sp, const s64 offset) {
+ int samei, otheri;
+ int sameind, otherind;
+ int i;
+ int nseen;
+ char seen[TZ_MAX_TYPES];
+ unsigned char types[TZ_MAX_TYPES];
+ bool okay;
+
+ if (tmp->tm_isdst > 1) {
+ tmp->tm_isdst = 1;
+ }
+ auto res = time2(out_time, tmp, funcp, sp, offset, &okay);
+ if (res == 0) {
+ return res;
+ }
+ if (tmp->tm_isdst < 0) {
+ return res;
+ }
+ /*
+ ** We're supposed to assume that somebody took a time of one type
+ ** and did some math on it that yielded a "struct tm" that's bad.
+ ** We try to divine the type they started from and adjust to the
+ ** type they need.
+ */
+ for (i = 0; i < sp->typecnt; ++i) {
+ seen[i] = false;
+ }
+
+ if (sp->timecnt < 1) {
+ return 2;
+ }
+
+ nseen = 0;
+ for (i = sp->timecnt - 1; i >= 0; --i) {
+ if (!seen[sp->types[i]] && !ttunspecified(sp, sp->types[i])) {
+ seen[sp->types[i]] = true;
+ types[nseen++] = sp->types[i];
+ }
+ }
+
+ if (nseen < 1) {
+ return 2;
+ }
+
+ for (sameind = 0; sameind < nseen; ++sameind) {
+ samei = types[sameind];
+ if (sp->ttis[samei].tt_isdst != static_cast<bool>(tmp->tm_isdst)) {
+ continue;
+ }
+ for (otherind = 0; otherind < nseen; ++otherind) {
+ otheri = types[otherind];
+ if (sp->ttis[otheri].tt_isdst == static_cast<bool>(tmp->tm_isdst)) {
+ continue;
+ }
+ tmp->tm_sec += (sp->ttis[otheri].tt_utoff - sp->ttis[samei].tt_utoff);
+ tmp->tm_isdst = !tmp->tm_isdst;
+ res = time2(out_time, tmp, funcp, sp, offset, &okay);
+ if (res == 0) {
+ return res;
+ }
+ tmp->tm_sec -= (sp->ttis[otheri].tt_utoff - sp->ttis[samei].tt_utoff);
+ tmp->tm_isdst = !tmp->tm_isdst;
+ }
+ }
+ return 2;
+}
+
+} // namespace
+
+s32 ParseTimeZoneBinary(Rule& out_rule, std::span<const u8> binary) {
+ tzloadbody_local_storage.binary = binary;
+ if (tzloadbody(&out_rule, tzloadbody_local_storage)) {
+ return 3;
+ }
+ return 0;
+}
+
+bool localtime_rz(CalendarTimeInternal* tmp, Rule* sp, time_t* timep) {
+ return localsub(sp, timep, 0, tmp) == nullptr;
+}
+
+u32 mktime_tzname(time_t* out_time, Rule* sp, CalendarTimeInternal* tmp) {
+ return time1(out_time, tmp, localsub, sp, 0);
+}
+
+} // namespace Tz
diff --git a/externals/tz/tz/tz.h b/externals/tz/tz/tz.h
new file mode 100644
index 000000000..38605cfb1
--- /dev/null
+++ b/externals/tz/tz/tz.h
@@ -0,0 +1,81 @@
+// SPDX-FileCopyrightText: 2023 yuzu Emulator Project
+// SPDX-FileCopyrightText: 1996 Arthur David Olson
+// SPDX-License-Identifier: BSD-2-Clause
+
+#pragma once
+
+#include <cstdint>
+#include <limits>
+#include <span>
+#include <array>
+#include <time.h>
+
+namespace Tz {
+using u8 = uint8_t;
+using s8 = int8_t;
+using u16 = uint16_t;
+using s16 = int16_t;
+using u32 = uint32_t;
+using s32 = int32_t;
+using u64 = uint64_t;
+using s64 = int64_t;
+
+constexpr size_t TZ_MAX_TIMES = 1000;
+constexpr size_t TZ_MAX_TYPES = 128;
+constexpr size_t TZ_MAX_CHARS = 50;
+constexpr size_t MY_TZNAME_MAX = 255;
+constexpr size_t TZNAME_MAXIMUM = 255;
+constexpr size_t TZ_MAX_LEAPS = 50;
+constexpr s64 TIME_T_MAX = std::numeric_limits<s64>::max();
+constexpr s64 TIME_T_MIN = std::numeric_limits<s64>::min();
+constexpr size_t CHARS_EXTRA = 3;
+constexpr size_t MAX_ZONE_CHARS = std::max(TZ_MAX_CHARS + CHARS_EXTRA, sizeof("UTC"));
+constexpr size_t MAX_TZNAME_CHARS = 2 * (MY_TZNAME_MAX + 1);
+
+struct ttinfo {
+ s32 tt_utoff;
+ bool tt_isdst;
+ s32 tt_desigidx;
+ bool tt_ttisstd;
+ bool tt_ttisut;
+};
+static_assert(sizeof(ttinfo) == 0x10, "ttinfo has the wrong size!");
+
+struct Rule {
+ s32 timecnt;
+ s32 typecnt;
+ s32 charcnt;
+ bool goback;
+ bool goahead;
+ std::array <u8, 0x2> padding0;
+ std::array<s64, TZ_MAX_TIMES> ats;
+ std::array<u8, TZ_MAX_TIMES> types;
+ std::array<ttinfo, TZ_MAX_TYPES> ttis;
+ std::array<char, std::max(MAX_ZONE_CHARS, MAX_TZNAME_CHARS)> chars;
+ s32 defaulttype;
+ std::array <u8, 0x12C4> padding1;
+};
+static_assert(sizeof(Rule) == 0x4000, "Rule has the wrong size!");
+
+struct CalendarTimeInternal {
+ s32 tm_sec;
+ s32 tm_min;
+ s32 tm_hour;
+ s32 tm_mday;
+ s32 tm_mon;
+ s32 tm_year;
+ s32 tm_wday;
+ s32 tm_yday;
+ s32 tm_isdst;
+ std::array<char, 16> tm_zone;
+ s32 tm_utoff;
+ s32 time_index;
+};
+static_assert(sizeof(CalendarTimeInternal) == 0x3C, "CalendarTimeInternal has the wrong size!");
+
+s32 ParseTimeZoneBinary(Rule& out_rule, std::span<const u8> binary);
+
+bool localtime_rz(CalendarTimeInternal* tmp, Rule* sp, time_t* timep);
+u32 mktime_tzname(time_t* out_time, Rule* sp, CalendarTimeInternal* tmp);
+
+} // namespace Tz
diff --git a/src/android/app/build.gradle.kts b/src/android/app/build.gradle.kts
index 06e59d1ac..188ef9469 100644
--- a/src/android/app/build.gradle.kts
+++ b/src/android/app/build.gradle.kts
@@ -82,8 +82,8 @@ android {
}
val keystoreFile = System.getenv("ANDROID_KEYSTORE_FILE")
- if (keystoreFile != null) {
- signingConfigs {
+ signingConfigs {
+ if (keystoreFile != null) {
create("release") {
storeFile = file(keystoreFile)
storePassword = System.getenv("ANDROID_KEYSTORE_PASS")
@@ -91,6 +91,12 @@ android {
keyPassword = System.getenv("ANDROID_KEYSTORE_PASS")
}
}
+ create("default") {
+ storeFile = file("$projectDir/debug.keystore")
+ storePassword = "android"
+ keyAlias = "androiddebugkey"
+ keyPassword = "android"
+ }
}
// Define build types, which are orthogonal to product flavors.
@@ -101,7 +107,7 @@ android {
signingConfig = if (keystoreFile != null) {
signingConfigs.getByName("release")
} else {
- signingConfigs.getByName("debug")
+ signingConfigs.getByName("default")
}
resValue("string", "app_name_suffixed", "yuzu")
@@ -118,7 +124,7 @@ android {
register("relWithDebInfo") {
isDefault = true
resValue("string", "app_name_suffixed", "yuzu Debug Release")
- signingConfig = signingConfigs.getByName("debug")
+ signingConfig = signingConfigs.getByName("default")
isMinifyEnabled = true
isDebuggable = true
proguardFiles(
@@ -133,6 +139,7 @@ android {
// Signed by debug key disallowing distribution on Play Store.
// Attaches 'debug' suffix to version and package name, allowing installation alongside the release build.
debug {
+ signingConfig = signingConfigs.getByName("default")
resValue("string", "app_name_suffixed", "yuzu Debug")
isDebuggable = true
isJniDebuggable = true
diff --git a/src/android/app/debug.keystore b/src/android/app/debug.keystore
new file mode 100644
index 000000000..e4e194af9
--- /dev/null
+++ b/src/android/app/debug.keystore
Binary files differ
diff --git a/src/android/app/src/main/java/org/yuzu/yuzu_emu/NativeLibrary.kt b/src/android/app/src/main/java/org/yuzu/yuzu_emu/NativeLibrary.kt
index b7556e353..53137b2e2 100644
--- a/src/android/app/src/main/java/org/yuzu/yuzu_emu/NativeLibrary.kt
+++ b/src/android/app/src/main/java/org/yuzu/yuzu_emu/NativeLibrary.kt
@@ -21,6 +21,9 @@ import org.yuzu.yuzu_emu.utils.DocumentsTree
import org.yuzu.yuzu_emu.utils.FileUtil
import org.yuzu.yuzu_emu.utils.Log
import org.yuzu.yuzu_emu.utils.SerializableHelper.serializable
+import org.yuzu.yuzu_emu.model.InstallResult
+import org.yuzu.yuzu_emu.model.Patch
+import org.yuzu.yuzu_emu.model.GameVerificationResult
/**
* Class which contains methods that interact
@@ -235,9 +238,12 @@ object NativeLibrary {
/**
* Installs a nsp or xci file to nand
* @param filename String representation of file uri
- * @param extension Lowercase string representation of file extension without "."
+ * @return int representation of [InstallResult]
*/
- external fun installFileToNand(filename: String, extension: String): Int
+ external fun installFileToNand(
+ filename: String,
+ callback: (max: Long, progress: Long) -> Boolean
+ ): Int
external fun doesUpdateMatchProgram(programId: String, updatePath: String): Boolean
@@ -255,7 +261,7 @@ object NativeLibrary {
/**
* Begins emulation.
*/
- external fun run(path: String?)
+ external fun run(path: String?, programIndex: Int = 0)
// Surface Handling
external fun surfaceChanged(surf: Surface?)
@@ -297,6 +303,11 @@ object NativeLibrary {
*/
external fun getCpuBackend(): String
+ /**
+ * Returns the current GPU Driver.
+ */
+ external fun getGpuDriver(): String
+
external fun applySettings()
external fun logSettings()
@@ -478,6 +489,12 @@ object NativeLibrary {
sEmulationActivity.get()!!.onEmulationStopped(status)
}
+ @Keep
+ @JvmStatic
+ fun onProgramChanged(programIndex: Int) {
+ sEmulationActivity.get()!!.onProgramChanged(programIndex)
+ }
+
/**
* Logs the Yuzu version, Android version and, CPU.
*/
@@ -535,9 +552,49 @@ object NativeLibrary {
*
* @param path Path to game file. Can be a [Uri].
* @param programId String representation of a game's program ID
- * @return Array of pairs where the first value is the name of an addon and the second is the version
+ * @return Array of available patches
+ */
+ external fun getPatchesForFile(path: String, programId: String): Array<Patch>?
+
+ /**
+ * Removes an update for a given [programId]
+ * @param programId String representation of a game's program ID
+ */
+ external fun removeUpdate(programId: String)
+
+ /**
+ * Removes all DLC for a [programId]
+ * @param programId String representation of a game's program ID
+ */
+ external fun removeDLC(programId: String)
+
+ /**
+ * Removes a mod installed for a given [programId]
+ * @param programId String representation of a game's program ID
+ * @param name The name of a mod as given by [getPatchesForFile]. This corresponds with the name
+ * of the mod's directory in a game's load folder.
+ */
+ external fun removeMod(programId: String, name: String)
+
+ /**
+ * Verifies all installed content
+ * @param callback UI callback for verification progress. Return true in the callback to cancel.
+ * @return Array of content that failed verification. Successful if empty.
+ */
+ external fun verifyInstalledContents(
+ callback: (max: Long, progress: Long) -> Boolean
+ ): Array<String>
+
+ /**
+ * Verifies the contents of a game
+ * @param path String path to a game
+ * @param callback UI callback for verification progress. Return true in the callback to cancel.
+ * @return Int that is meant to be converted to a [GameVerificationResult]
*/
- external fun getAddonsForFile(path: String, programId: String): Array<Pair<String, String>>?
+ external fun verifyGameContents(
+ path: String,
+ callback: (max: Long, progress: Long) -> Boolean
+ ): Int
/**
* Gets the save location for a specific game
@@ -569,6 +626,11 @@ object NativeLibrary {
external fun clearFilesystemProvider()
/**
+ * Checks if all necessary keys are present for decryption
+ */
+ external fun areKeysPresent(): Boolean
+
+ /**
* Button type for use in onTouchEvent
*/
object ButtonType {
@@ -609,15 +671,4 @@ object NativeLibrary {
const val RELEASED = 0
const val PRESSED = 1
}
-
- /**
- * Result from installFileToNand
- */
- object InstallFileToNandResult {
- const val Success = 0
- const val SuccessFileOverwritten = 1
- const val Error = 2
- const val ErrorBaseGame = 3
- const val ErrorFilenameExtension = 4
- }
}
diff --git a/src/android/app/src/main/java/org/yuzu/yuzu_emu/activities/EmulationActivity.kt b/src/android/app/src/main/java/org/yuzu/yuzu_emu/activities/EmulationActivity.kt
index 9b08f008d..564aaf305 100644
--- a/src/android/app/src/main/java/org/yuzu/yuzu_emu/activities/EmulationActivity.kt
+++ b/src/android/app/src/main/java/org/yuzu/yuzu_emu/activities/EmulationActivity.kt
@@ -76,7 +76,6 @@ class EmulationActivity : AppCompatActivity(), SensorEventListener {
override fun onDestroy() {
stopForegroundService(this)
- emulationViewModel.clear()
super.onDestroy()
}
@@ -193,6 +192,10 @@ class EmulationActivity : AppCompatActivity(), SensorEventListener {
return super.dispatchKeyEvent(event)
}
+ if (emulationViewModel.drawerOpen.value) {
+ return super.dispatchKeyEvent(event)
+ }
+
return InputHandler.dispatchKeyEvent(event)
}
@@ -203,6 +206,10 @@ class EmulationActivity : AppCompatActivity(), SensorEventListener {
return super.dispatchGenericMotionEvent(event)
}
+ if (emulationViewModel.drawerOpen.value) {
+ return super.dispatchGenericMotionEvent(event)
+ }
+
// Don't attempt to do anything if we are disconnecting a device.
if (event.actionMasked == MotionEvent.ACTION_CANCEL) {
return true
@@ -438,9 +445,14 @@ class EmulationActivity : AppCompatActivity(), SensorEventListener {
}
fun onEmulationStopped(status: Int) {
- if (status == 0) {
+ if (status == 0 && emulationViewModel.programChanged.value == -1) {
finish()
}
+ emulationViewModel.setEmulationStopped(true)
+ }
+
+ fun onProgramChanged(programIndex: Int) {
+ emulationViewModel.setProgramChanged(programIndex)
}
private fun startMotionSensorListener() {
diff --git a/src/android/app/src/main/java/org/yuzu/yuzu_emu/adapters/AbstractDiffAdapter.kt b/src/android/app/src/main/java/org/yuzu/yuzu_emu/adapters/AbstractDiffAdapter.kt
index f006f9e3d..0ab1b46c3 100644
--- a/src/android/app/src/main/java/org/yuzu/yuzu_emu/adapters/AbstractDiffAdapter.kt
+++ b/src/android/app/src/main/java/org/yuzu/yuzu_emu/adapters/AbstractDiffAdapter.kt
@@ -14,15 +14,20 @@ import androidx.recyclerview.widget.RecyclerView
* Generic adapter that implements an [AsyncDifferConfig] and covers some of the basic boilerplate
* code used in every [RecyclerView].
* Type assigned to [Model] must inherit from [Object] in order to be compared properly.
+ * @param exact Decides whether each item will be compared by reference or by their contents
*/
-abstract class AbstractDiffAdapter<Model : Any, Holder : AbstractViewHolder<Model>> :
- ListAdapter<Model, Holder>(AsyncDifferConfig.Builder(DiffCallback<Model>()).build()) {
+abstract class AbstractDiffAdapter<Model : Any, Holder : AbstractViewHolder<Model>>(
+ exact: Boolean = true
+) : ListAdapter<Model, Holder>(AsyncDifferConfig.Builder(DiffCallback<Model>(exact)).build()) {
override fun onBindViewHolder(holder: Holder, position: Int) =
holder.bind(currentList[position])
- private class DiffCallback<Model> : DiffUtil.ItemCallback<Model>() {
+ private class DiffCallback<Model>(val exact: Boolean) : DiffUtil.ItemCallback<Model>() {
override fun areItemsTheSame(oldItem: Model & Any, newItem: Model & Any): Boolean {
- return oldItem === newItem
+ if (exact) {
+ return oldItem === newItem
+ }
+ return oldItem == newItem
}
@SuppressLint("DiffUtilEquals")
diff --git a/src/android/app/src/main/java/org/yuzu/yuzu_emu/adapters/AddonAdapter.kt b/src/android/app/src/main/java/org/yuzu/yuzu_emu/adapters/AddonAdapter.kt
index 94c151325..ff254d9b7 100644
--- a/src/android/app/src/main/java/org/yuzu/yuzu_emu/adapters/AddonAdapter.kt
+++ b/src/android/app/src/main/java/org/yuzu/yuzu_emu/adapters/AddonAdapter.kt
@@ -6,27 +6,32 @@ package org.yuzu.yuzu_emu.adapters
import android.view.LayoutInflater
import android.view.ViewGroup
import org.yuzu.yuzu_emu.databinding.ListItemAddonBinding
-import org.yuzu.yuzu_emu.model.Addon
+import org.yuzu.yuzu_emu.model.Patch
+import org.yuzu.yuzu_emu.model.AddonViewModel
import org.yuzu.yuzu_emu.viewholder.AbstractViewHolder
-class AddonAdapter : AbstractDiffAdapter<Addon, AddonAdapter.AddonViewHolder>() {
+class AddonAdapter(val addonViewModel: AddonViewModel) :
+ AbstractDiffAdapter<Patch, AddonAdapter.AddonViewHolder>() {
override fun onCreateViewHolder(parent: ViewGroup, viewType: Int): AddonViewHolder {
ListItemAddonBinding.inflate(LayoutInflater.from(parent.context), parent, false)
.also { return AddonViewHolder(it) }
}
inner class AddonViewHolder(val binding: ListItemAddonBinding) :
- AbstractViewHolder<Addon>(binding) {
- override fun bind(model: Addon) {
+ AbstractViewHolder<Patch>(binding) {
+ override fun bind(model: Patch) {
binding.root.setOnClickListener {
- binding.addonSwitch.isChecked = !binding.addonSwitch.isChecked
+ binding.addonCheckbox.isChecked = !binding.addonCheckbox.isChecked
}
- binding.title.text = model.title
+ binding.title.text = model.name
binding.version.text = model.version
- binding.addonSwitch.setOnCheckedChangeListener { _, checked ->
+ binding.addonCheckbox.setOnCheckedChangeListener { _, checked ->
model.enabled = checked
}
- binding.addonSwitch.isChecked = model.enabled
+ binding.addonCheckbox.isChecked = model.enabled
+ binding.buttonDelete.setOnClickListener {
+ addonViewModel.setAddonToDelete(model)
+ }
}
}
}
diff --git a/src/android/app/src/main/java/org/yuzu/yuzu_emu/adapters/GameAdapter.kt b/src/android/app/src/main/java/org/yuzu/yuzu_emu/adapters/GameAdapter.kt
index e26c2e0ab..85c8249e6 100644
--- a/src/android/app/src/main/java/org/yuzu/yuzu_emu/adapters/GameAdapter.kt
+++ b/src/android/app/src/main/java/org/yuzu/yuzu_emu/adapters/GameAdapter.kt
@@ -3,9 +3,6 @@
package org.yuzu.yuzu_emu.adapters
-import android.content.Intent
-import android.graphics.Bitmap
-import android.graphics.drawable.LayerDrawable
import android.net.Uri
import android.text.TextUtils
import android.view.LayoutInflater
@@ -15,10 +12,6 @@ import android.widget.Toast
import androidx.appcompat.app.AppCompatActivity
import androidx.core.content.pm.ShortcutInfoCompat
import androidx.core.content.pm.ShortcutManagerCompat
-import androidx.core.content.res.ResourcesCompat
-import androidx.core.graphics.drawable.IconCompat
-import androidx.core.graphics.drawable.toBitmap
-import androidx.core.graphics.drawable.toDrawable
import androidx.documentfile.provider.DocumentFile
import androidx.lifecycle.ViewModelProvider
import androidx.lifecycle.lifecycleScope
@@ -30,7 +23,6 @@ import kotlinx.coroutines.withContext
import org.yuzu.yuzu_emu.HomeNavigationDirections
import org.yuzu.yuzu_emu.R
import org.yuzu.yuzu_emu.YuzuApplication
-import org.yuzu.yuzu_emu.activities.EmulationActivity
import org.yuzu.yuzu_emu.databinding.CardGameBinding
import org.yuzu.yuzu_emu.model.Game
import org.yuzu.yuzu_emu.model.GamesViewModel
@@ -38,7 +30,7 @@ import org.yuzu.yuzu_emu.utils.GameIconUtils
import org.yuzu.yuzu_emu.viewholder.AbstractViewHolder
class GameAdapter(private val activity: AppCompatActivity) :
- AbstractDiffAdapter<Game, GameAdapter.GameViewHolder>() {
+ AbstractDiffAdapter<Game, GameAdapter.GameViewHolder>(exact = false) {
override fun onCreateViewHolder(parent: ViewGroup, viewType: Int): GameViewHolder {
CardGameBinding.inflate(LayoutInflater.from(parent.context), parent, false)
.also { return GameViewHolder(it) }
@@ -89,36 +81,13 @@ class GameAdapter(private val activity: AppCompatActivity) :
)
.apply()
- val openIntent =
- Intent(YuzuApplication.appContext, EmulationActivity::class.java).apply {
- action = Intent.ACTION_VIEW
- data = Uri.parse(game.path)
- }
-
activity.lifecycleScope.launch {
withContext(Dispatchers.IO) {
- val layerDrawable = ResourcesCompat.getDrawable(
- YuzuApplication.appContext.resources,
- R.drawable.shortcut,
- null
- ) as LayerDrawable
- layerDrawable.setDrawableByLayerId(
- R.id.shortcut_foreground,
- GameIconUtils.getGameIcon(activity, game)
- .toDrawable(YuzuApplication.appContext.resources)
- )
- val inset = YuzuApplication.appContext.resources
- .getDimensionPixelSize(R.dimen.icon_inset)
- layerDrawable.setLayerInset(1, inset, inset, inset, inset)
val shortcut =
ShortcutInfoCompat.Builder(YuzuApplication.appContext, game.path)
.setShortLabel(game.title)
- .setIcon(
- IconCompat.createWithAdaptiveBitmap(
- layerDrawable.toBitmap(config = Bitmap.Config.ARGB_8888)
- )
- )
- .setIntent(openIntent)
+ .setIcon(GameIconUtils.getShortcutIcon(activity, game))
+ .setIntent(game.launchIntent)
.build()
ShortcutManagerCompat.pushDynamicShortcut(YuzuApplication.appContext, shortcut)
}
diff --git a/src/android/app/src/main/java/org/yuzu/yuzu_emu/features/settings/model/IntSetting.kt b/src/android/app/src/main/java/org/yuzu/yuzu_emu/features/settings/model/IntSetting.kt
index 16fb87614..71be2d0b2 100644
--- a/src/android/app/src/main/java/org/yuzu/yuzu_emu/features/settings/model/IntSetting.kt
+++ b/src/android/app/src/main/java/org/yuzu/yuzu_emu/features/settings/model/IntSetting.kt
@@ -23,7 +23,8 @@ enum class IntSetting(override val key: String) : AbstractIntSetting {
THEME("theme"),
THEME_MODE("theme_mode"),
OVERLAY_SCALE("control_scale"),
- OVERLAY_OPACITY("control_opacity");
+ OVERLAY_OPACITY("control_opacity"),
+ LOCK_DRAWER("lock_drawer");
override fun getInt(needsGlobal: Boolean): Int = NativeConfig.getInt(key, needsGlobal)
diff --git a/src/android/app/src/main/java/org/yuzu/yuzu_emu/fragments/AboutFragment.kt b/src/android/app/src/main/java/org/yuzu/yuzu_emu/fragments/AboutFragment.kt
index 5b5f800c1..5ab38ffda 100644
--- a/src/android/app/src/main/java/org/yuzu/yuzu_emu/fragments/AboutFragment.kt
+++ b/src/android/app/src/main/java/org/yuzu/yuzu_emu/fragments/AboutFragment.kt
@@ -77,7 +77,7 @@ class AboutFragment : Fragment() {
}
binding.textVersionName.text = BuildConfig.VERSION_NAME
- binding.textVersionName.setOnClickListener {
+ binding.buttonVersionName.setOnClickListener {
val clipBoard =
requireContext().getSystemService(Context.CLIPBOARD_SERVICE) as ClipboardManager
val clip = ClipData.newPlainText(getString(R.string.build), BuildConfig.GIT_HASH)
diff --git a/src/android/app/src/main/java/org/yuzu/yuzu_emu/fragments/AddonsFragment.kt b/src/android/app/src/main/java/org/yuzu/yuzu_emu/fragments/AddonsFragment.kt
index 816336820..adb65812c 100644
--- a/src/android/app/src/main/java/org/yuzu/yuzu_emu/fragments/AddonsFragment.kt
+++ b/src/android/app/src/main/java/org/yuzu/yuzu_emu/fragments/AddonsFragment.kt
@@ -74,7 +74,7 @@ class AddonsFragment : Fragment() {
binding.listAddons.apply {
layoutManager = LinearLayoutManager(requireContext())
- adapter = AddonAdapter()
+ adapter = AddonAdapter(addonViewModel)
}
viewLifecycleOwner.lifecycleScope.apply {
@@ -110,6 +110,21 @@ class AddonsFragment : Fragment() {
}
}
}
+ launch {
+ repeatOnLifecycle(Lifecycle.State.STARTED) {
+ addonViewModel.addonToDelete.collect {
+ if (it != null) {
+ MessageDialogFragment.newInstance(
+ requireActivity(),
+ titleId = R.string.confirm_uninstall,
+ descriptionId = R.string.confirm_uninstall_description,
+ positiveAction = { addonViewModel.onDeleteAddon(it) }
+ ).show(parentFragmentManager, MessageDialogFragment.TAG)
+ addonViewModel.setAddonToDelete(null)
+ }
+ }
+ }
+ }
}
binding.buttonInstall.setOnClickListener {
@@ -156,22 +171,22 @@ class AddonsFragment : Fragment() {
descriptionId = R.string.invalid_directory_description
)
if (isValid) {
- IndeterminateProgressDialogFragment.newInstance(
+ ProgressDialogFragment.newInstance(
requireActivity(),
R.string.installing_game_content,
false
- ) {
+ ) { progressCallback, _ ->
val parentDirectoryName = externalAddonDirectory.name
val internalAddonDirectory =
File(args.game.addonDir + parentDirectoryName)
try {
- externalAddonDirectory.copyFilesTo(internalAddonDirectory)
+ externalAddonDirectory.copyFilesTo(internalAddonDirectory, progressCallback)
} catch (_: Exception) {
return@newInstance errorMessage
}
addonViewModel.refreshAddons()
return@newInstance getString(R.string.addon_installed_successfully)
- }.show(parentFragmentManager, IndeterminateProgressDialogFragment.TAG)
+ }.show(parentFragmentManager, ProgressDialogFragment.TAG)
} else {
errorMessage.show(parentFragmentManager, MessageDialogFragment.TAG)
}
diff --git a/src/android/app/src/main/java/org/yuzu/yuzu_emu/fragments/DriverManagerFragment.kt b/src/android/app/src/main/java/org/yuzu/yuzu_emu/fragments/DriverManagerFragment.kt
index 9dabb9c41..bf017cd7c 100644
--- a/src/android/app/src/main/java/org/yuzu/yuzu_emu/fragments/DriverManagerFragment.kt
+++ b/src/android/app/src/main/java/org/yuzu/yuzu_emu/fragments/DriverManagerFragment.kt
@@ -75,7 +75,7 @@ class DriverManagerFragment : Fragment() {
driverViewModel.showClearButton(!StringSetting.DRIVER_PATH.global)
binding.toolbarDrivers.setOnMenuItemClickListener {
when (it.itemId) {
- R.id.menu_driver_clear -> {
+ R.id.menu_driver_use_global -> {
StringSetting.DRIVER_PATH.global = true
driverViewModel.updateDriverList()
(binding.listDrivers.adapter as DriverAdapter)
@@ -93,7 +93,7 @@ class DriverManagerFragment : Fragment() {
repeatOnLifecycle(Lifecycle.State.STARTED) {
driverViewModel.showClearButton.collect {
binding.toolbarDrivers.menu
- .findItem(R.id.menu_driver_clear).isVisible = it
+ .findItem(R.id.menu_driver_use_global).isVisible = it
}
}
}
@@ -173,11 +173,11 @@ class DriverManagerFragment : Fragment() {
return@registerForActivityResult
}
- IndeterminateProgressDialogFragment.newInstance(
+ ProgressDialogFragment.newInstance(
requireActivity(),
R.string.installing_driver,
false
- ) {
+ ) { _, _ ->
val driverPath =
"${GpuDriverHelper.driverStoragePath}${FileUtil.getFilename(result)}"
val driverFile = File(driverPath)
@@ -213,6 +213,6 @@ class DriverManagerFragment : Fragment() {
}
}
return@newInstance Any()
- }.show(childFragmentManager, IndeterminateProgressDialogFragment.TAG)
+ }.show(childFragmentManager, ProgressDialogFragment.TAG)
}
}
diff --git a/src/android/app/src/main/java/org/yuzu/yuzu_emu/fragments/EmulationFragment.kt b/src/android/app/src/main/java/org/yuzu/yuzu_emu/fragments/EmulationFragment.kt
index 47767454a..1f591ced1 100644
--- a/src/android/app/src/main/java/org/yuzu/yuzu_emu/fragments/EmulationFragment.kt
+++ b/src/android/app/src/main/java/org/yuzu/yuzu_emu/fragments/EmulationFragment.kt
@@ -141,7 +141,9 @@ class EmulationFragment : Fragment(), SurfaceHolder.Callback {
// So this fragment doesn't restart on configuration changes; i.e. rotation.
retainInstance = true
- emulationState = EmulationState(game.path)
+ emulationState = EmulationState(game.path) {
+ return@EmulationState driverViewModel.isInteractionAllowed.value
+ }
}
/**
@@ -182,11 +184,14 @@ class EmulationFragment : Fragment(), SurfaceHolder.Callback {
}
override fun onDrawerOpened(drawerView: View) {
- // No op
+ binding.drawerLayout.setDrawerLockMode(DrawerLayout.LOCK_MODE_UNLOCKED)
+ binding.inGameMenu.requestFocus()
+ emulationViewModel.setDrawerOpen(true)
}
override fun onDrawerClosed(drawerView: View) {
- // No op
+ binding.drawerLayout.setDrawerLockMode(IntSetting.LOCK_DRAWER.getInt())
+ emulationViewModel.setDrawerOpen(false)
}
override fun onDrawerStateChanged(newState: Int) {
@@ -196,6 +201,28 @@ class EmulationFragment : Fragment(), SurfaceHolder.Callback {
binding.drawerLayout.setDrawerLockMode(DrawerLayout.LOCK_MODE_LOCKED_CLOSED)
binding.inGameMenu.getHeaderView(0).findViewById<TextView>(R.id.text_game_title).text =
game.title
+
+ binding.inGameMenu.menu.findItem(R.id.menu_lock_drawer).apply {
+ val lockMode = IntSetting.LOCK_DRAWER.getInt()
+ val titleId = if (lockMode == DrawerLayout.LOCK_MODE_LOCKED_CLOSED) {
+ R.string.unlock_drawer
+ } else {
+ R.string.lock_drawer
+ }
+ val iconId = if (lockMode == DrawerLayout.LOCK_MODE_UNLOCKED) {
+ R.drawable.ic_unlock
+ } else {
+ R.drawable.ic_lock
+ }
+
+ title = getString(titleId)
+ icon = ResourcesCompat.getDrawable(
+ resources,
+ iconId,
+ requireContext().theme
+ )
+ }
+
binding.inGameMenu.setNavigationItemSelectedListener {
when (it.itemId) {
R.id.menu_pause_emulation -> {
@@ -216,6 +243,7 @@ class EmulationFragment : Fragment(), SurfaceHolder.Callback {
requireContext().theme
)
}
+ binding.inGameMenu.requestFocus()
true
}
@@ -224,6 +252,7 @@ class EmulationFragment : Fragment(), SurfaceHolder.Callback {
null,
Settings.MenuTag.SECTION_ROOT
)
+ binding.inGameMenu.requestFocus()
binding.root.findNavController().navigate(action)
true
}
@@ -233,6 +262,7 @@ class EmulationFragment : Fragment(), SurfaceHolder.Callback {
args.game,
Settings.MenuTag.SECTION_ROOT
)
+ binding.inGameMenu.requestFocus()
binding.root.findNavController().navigate(action)
true
}
@@ -242,11 +272,39 @@ class EmulationFragment : Fragment(), SurfaceHolder.Callback {
true
}
+ R.id.menu_lock_drawer -> {
+ when (IntSetting.LOCK_DRAWER.getInt()) {
+ DrawerLayout.LOCK_MODE_UNLOCKED -> {
+ IntSetting.LOCK_DRAWER.setInt(DrawerLayout.LOCK_MODE_LOCKED_CLOSED)
+ it.title = resources.getString(R.string.unlock_drawer)
+ it.icon = ResourcesCompat.getDrawable(
+ resources,
+ R.drawable.ic_lock,
+ requireContext().theme
+ )
+ }
+
+ DrawerLayout.LOCK_MODE_LOCKED_CLOSED -> {
+ IntSetting.LOCK_DRAWER.setInt(DrawerLayout.LOCK_MODE_UNLOCKED)
+ it.title = resources.getString(R.string.lock_drawer)
+ it.icon = ResourcesCompat.getDrawable(
+ resources,
+ R.drawable.ic_unlock,
+ requireContext().theme
+ )
+ }
+ }
+ binding.inGameMenu.requestFocus()
+ NativeConfig.saveGlobalConfig()
+ true
+ }
+
R.id.menu_exit -> {
emulationState.stop()
+ NativeConfig.reloadGlobalConfig()
emulationViewModel.setIsEmulationStopping(true)
binding.drawerLayout.close()
- binding.drawerLayout.setDrawerLockMode(DrawerLayout.LOCK_MODE_LOCKED_CLOSED)
+ binding.inGameMenu.requestFocus()
true
}
@@ -263,12 +321,7 @@ class EmulationFragment : Fragment(), SurfaceHolder.Callback {
if (!NativeLibrary.isRunning()) {
return
}
-
- if (binding.drawerLayout.isOpen) {
- binding.drawerLayout.close()
- } else {
- binding.drawerLayout.open()
- }
+ emulationViewModel.setDrawerOpen(!binding.drawerLayout.isOpen)
}
}
)
@@ -323,10 +376,19 @@ class EmulationFragment : Fragment(), SurfaceHolder.Callback {
}
}
launch {
+ repeatOnLifecycle(Lifecycle.State.RESUMED) {
+ driverViewModel.isInteractionAllowed.collect {
+ if (it) {
+ startEmulation()
+ }
+ }
+ }
+ }
+ launch {
repeatOnLifecycle(Lifecycle.State.CREATED) {
emulationViewModel.emulationStarted.collectLatest {
if (it) {
- binding.drawerLayout.setDrawerLockMode(DrawerLayout.LOCK_MODE_UNLOCKED)
+ binding.drawerLayout.setDrawerLockMode(IntSetting.LOCK_DRAWER.getInt())
ViewUtils.showView(binding.surfaceInputOverlay)
ViewUtils.hideView(binding.loadingIndicator)
@@ -351,10 +413,41 @@ class EmulationFragment : Fragment(), SurfaceHolder.Callback {
}
}
launch {
- repeatOnLifecycle(Lifecycle.State.RESUMED) {
- driverViewModel.isInteractionAllowed.collect {
+ repeatOnLifecycle(Lifecycle.State.CREATED) {
+ emulationViewModel.drawerOpen.collect {
if (it) {
- onEmulationStart()
+ binding.drawerLayout.open()
+ binding.inGameMenu.requestFocus()
+ } else {
+ binding.drawerLayout.close()
+ }
+ }
+ }
+ }
+ launch {
+ repeatOnLifecycle(Lifecycle.State.CREATED) {
+ emulationViewModel.programChanged.collect {
+ if (it != 0) {
+ emulationViewModel.setEmulationStarted(false)
+ binding.drawerLayout.close()
+ binding.drawerLayout
+ .setDrawerLockMode(DrawerLayout.LOCK_MODE_LOCKED_CLOSED)
+ ViewUtils.hideView(binding.surfaceInputOverlay)
+ ViewUtils.showView(binding.loadingIndicator)
+ }
+ }
+ }
+ }
+ launch {
+ repeatOnLifecycle(Lifecycle.State.CREATED) {
+ emulationViewModel.emulationStopped.collect {
+ if (it && emulationViewModel.programChanged.value != -1) {
+ if (perfStatsUpdater != null) {
+ perfStatsUpdateHandler.removeCallbacks(perfStatsUpdater!!)
+ }
+ emulationState.changeProgram(emulationViewModel.programChanged.value)
+ emulationViewModel.setProgramChanged(-1)
+ emulationViewModel.setEmulationStopped(false)
}
}
}
@@ -362,7 +455,7 @@ class EmulationFragment : Fragment(), SurfaceHolder.Callback {
}
}
- private fun onEmulationStart() {
+ private fun startEmulation(programIndex: Int = 0) {
if (!NativeLibrary.isRunning() && !NativeLibrary.isPaused()) {
if (!DirectoryInitialization.areDirectoriesReady) {
DirectoryInitialization.start()
@@ -370,7 +463,7 @@ class EmulationFragment : Fragment(), SurfaceHolder.Callback {
updateScreenLayout()
- emulationState.run(emulationActivity!!.isActivityRecreated)
+ emulationState.run(emulationActivity!!.isActivityRecreated, programIndex)
}
}
@@ -437,12 +530,15 @@ class EmulationFragment : Fragment(), SurfaceHolder.Callback {
val FRAMETIME = 2
val SPEED = 3
perfStatsUpdater = {
- if (emulationViewModel.emulationStarted.value) {
+ if (emulationViewModel.emulationStarted.value &&
+ !emulationViewModel.isEmulationStopping.value
+ ) {
val perfStats = NativeLibrary.getPerfStats()
val cpuBackend = NativeLibrary.getCpuBackend()
+ val gpuDriver = NativeLibrary.getGpuDriver()
if (_binding != null) {
binding.showFpsText.text =
- String.format("FPS: %.1f\n%s", perfStats[FPS], cpuBackend)
+ String.format("FPS: %.1f\n%s/%s", perfStats[FPS], cpuBackend, gpuDriver)
}
perfStatsUpdateHandler.postDelayed(perfStatsUpdater!!, 800)
}
@@ -759,9 +855,13 @@ class EmulationFragment : Fragment(), SurfaceHolder.Callback {
}
}
- private class EmulationState(private val gamePath: String) {
+ private class EmulationState(
+ private val gamePath: String,
+ private val emulationCanStart: () -> Boolean
+ ) {
private var state: State
private var surface: Surface? = null
+ lateinit var emulationThread: Thread
init {
// Starting state is stopped.
@@ -807,7 +907,7 @@ class EmulationFragment : Fragment(), SurfaceHolder.Callback {
}
@Synchronized
- fun run(isActivityRecreated: Boolean) {
+ fun run(isActivityRecreated: Boolean, programIndex: Int = 0) {
if (isActivityRecreated) {
if (NativeLibrary.isRunning()) {
state = State.PAUSED
@@ -818,10 +918,20 @@ class EmulationFragment : Fragment(), SurfaceHolder.Callback {
// If the surface is set, run now. Otherwise, wait for it to get set.
if (surface != null) {
- runWithValidSurface()
+ runWithValidSurface(programIndex)
}
}
+ @Synchronized
+ fun changeProgram(programIndex: Int) {
+ emulationThread.join()
+ emulationThread = Thread({
+ Log.debug("[EmulationFragment] Starting emulation thread.")
+ NativeLibrary.run(gamePath, programIndex)
+ }, "NativeEmulation")
+ emulationThread.start()
+ }
+
// Surface callbacks
@Synchronized
fun newSurface(surface: Surface?) {
@@ -853,6 +963,7 @@ class EmulationFragment : Fragment(), SurfaceHolder.Callback {
State.PAUSED -> Log.warning(
"[EmulationFragment] Surface cleared while emulation paused."
)
+
else -> Log.warning(
"[EmulationFragment] Surface cleared while emulation stopped."
)
@@ -860,13 +971,17 @@ class EmulationFragment : Fragment(), SurfaceHolder.Callback {
}
}
- private fun runWithValidSurface() {
+ private fun runWithValidSurface(programIndex: Int = 0) {
NativeLibrary.surfaceChanged(surface)
+ if (!emulationCanStart.invoke()) {
+ return
+ }
+
when (state) {
State.STOPPED -> {
- val emulationThread = Thread({
+ emulationThread = Thread({
Log.debug("[EmulationFragment] Starting emulation thread.")
- NativeLibrary.run(gamePath)
+ NativeLibrary.run(gamePath, programIndex)
}, "NativeEmulation")
emulationThread.start()
}
diff --git a/src/android/app/src/main/java/org/yuzu/yuzu_emu/fragments/GameInfoFragment.kt b/src/android/app/src/main/java/org/yuzu/yuzu_emu/fragments/GameInfoFragment.kt
index fa2a4c9f9..5aa3f453f 100644
--- a/src/android/app/src/main/java/org/yuzu/yuzu_emu/fragments/GameInfoFragment.kt
+++ b/src/android/app/src/main/java/org/yuzu/yuzu_emu/fragments/GameInfoFragment.kt
@@ -21,8 +21,10 @@ import androidx.fragment.app.activityViewModels
import androidx.navigation.findNavController
import androidx.navigation.fragment.navArgs
import com.google.android.material.transition.MaterialSharedAxis
+import org.yuzu.yuzu_emu.NativeLibrary
import org.yuzu.yuzu_emu.R
import org.yuzu.yuzu_emu.databinding.FragmentGameInfoBinding
+import org.yuzu.yuzu_emu.model.GameVerificationResult
import org.yuzu.yuzu_emu.model.HomeViewModel
import org.yuzu.yuzu_emu.utils.GameMetadata
@@ -101,6 +103,38 @@ class GameInfoFragment : Fragment() {
""".trimIndent()
copyToClipboard(args.game.title, details)
}
+
+ buttonVerifyIntegrity.setOnClickListener {
+ ProgressDialogFragment.newInstance(
+ requireActivity(),
+ R.string.verifying,
+ true
+ ) { progressCallback, _ ->
+ val result = GameVerificationResult.from(
+ NativeLibrary.verifyGameContents(
+ args.game.path,
+ progressCallback
+ )
+ )
+ return@newInstance when (result) {
+ GameVerificationResult.Success ->
+ MessageDialogFragment.newInstance(
+ titleId = R.string.verify_success,
+ descriptionId = R.string.operation_completed_successfully
+ )
+ GameVerificationResult.Failed ->
+ MessageDialogFragment.newInstance(
+ titleId = R.string.verify_failure,
+ descriptionId = R.string.verify_failure_description
+ )
+ GameVerificationResult.NotImplemented ->
+ MessageDialogFragment.newInstance(
+ titleId = R.string.verify_no_result,
+ descriptionId = R.string.verify_no_result_description
+ )
+ }
+ }.show(parentFragmentManager, ProgressDialogFragment.TAG)
+ }
}
setInsets()
diff --git a/src/android/app/src/main/java/org/yuzu/yuzu_emu/fragments/GamePropertiesFragment.kt b/src/android/app/src/main/java/org/yuzu/yuzu_emu/fragments/GamePropertiesFragment.kt
index b04d1208f..582df0133 100644
--- a/src/android/app/src/main/java/org/yuzu/yuzu_emu/fragments/GamePropertiesFragment.kt
+++ b/src/android/app/src/main/java/org/yuzu/yuzu_emu/fragments/GamePropertiesFragment.kt
@@ -4,6 +4,8 @@
package org.yuzu.yuzu_emu.fragments
import android.annotation.SuppressLint
+import android.content.pm.ShortcutInfo
+import android.content.pm.ShortcutManager
import android.os.Bundle
import android.text.TextUtils
import android.view.LayoutInflater
@@ -44,7 +46,6 @@ import org.yuzu.yuzu_emu.utils.FileUtil
import org.yuzu.yuzu_emu.utils.GameIconUtils
import org.yuzu.yuzu_emu.utils.GpuDriverHelper
import org.yuzu.yuzu_emu.utils.MemoryUtil
-import java.io.BufferedInputStream
import java.io.BufferedOutputStream
import java.io.File
@@ -85,6 +86,24 @@ class GamePropertiesFragment : Fragment() {
view.findNavController().popBackStack()
}
+ val shortcutManager = requireActivity().getSystemService(ShortcutManager::class.java)
+ binding.buttonShortcut.isEnabled = shortcutManager.isRequestPinShortcutSupported
+ binding.buttonShortcut.setOnClickListener {
+ viewLifecycleOwner.lifecycleScope.launch {
+ withContext(Dispatchers.IO) {
+ val shortcut = ShortcutInfo.Builder(requireContext(), args.game.title)
+ .setShortLabel(args.game.title)
+ .setIcon(
+ GameIconUtils.getShortcutIcon(requireActivity(), args.game)
+ .toIcon(requireContext())
+ )
+ .setIntent(args.game.launchIntent)
+ .build()
+ shortcutManager.requestPinShortcut(shortcut, null)
+ }
+ }
+ }
+
GameIconUtils.loadGameIcon(args.game, binding.imageGameScreen)
binding.title.text = args.game.title
binding.title.postDelayed(
@@ -357,27 +376,17 @@ class GamePropertiesFragment : Fragment() {
return@registerForActivityResult
}
- val inputZip = requireContext().contentResolver.openInputStream(result)
val savesFolder = File(args.game.saveDir)
val cacheSaveDir = File("${requireContext().cacheDir.path}/saves/")
cacheSaveDir.mkdir()
- if (inputZip == null) {
- Toast.makeText(
- YuzuApplication.appContext,
- getString(R.string.fatal_error),
- Toast.LENGTH_LONG
- ).show()
- return@registerForActivityResult
- }
-
- IndeterminateProgressDialogFragment.newInstance(
+ ProgressDialogFragment.newInstance(
requireActivity(),
R.string.save_files_importing,
false
- ) {
+ ) { _, _ ->
try {
- FileUtil.unzipToInternalStorage(BufferedInputStream(inputZip), cacheSaveDir)
+ FileUtil.unzipToInternalStorage(result.toString(), cacheSaveDir)
val files = cacheSaveDir.listFiles()
var savesFolderFile: File? = null
if (files != null) {
@@ -422,7 +431,7 @@ class GamePropertiesFragment : Fragment() {
Toast.LENGTH_LONG
).show()
}
- }.show(parentFragmentManager, IndeterminateProgressDialogFragment.TAG)
+ }.show(parentFragmentManager, ProgressDialogFragment.TAG)
}
/**
@@ -436,11 +445,11 @@ class GamePropertiesFragment : Fragment() {
return@registerForActivityResult
}
- IndeterminateProgressDialogFragment.newInstance(
+ ProgressDialogFragment.newInstance(
requireActivity(),
R.string.save_files_exporting,
false
- ) {
+ ) { _, _ ->
val saveLocation = args.game.saveDir
val zipResult = FileUtil.zipFromInternalStorage(
File(saveLocation),
@@ -452,6 +461,6 @@ class GamePropertiesFragment : Fragment() {
TaskState.Completed -> getString(R.string.export_success)
TaskState.Cancelled, TaskState.Failed -> getString(R.string.export_failed)
}
- }.show(parentFragmentManager, IndeterminateProgressDialogFragment.TAG)
+ }.show(parentFragmentManager, ProgressDialogFragment.TAG)
}
}
diff --git a/src/android/app/src/main/java/org/yuzu/yuzu_emu/fragments/HomeSettingsFragment.kt b/src/android/app/src/main/java/org/yuzu/yuzu_emu/fragments/HomeSettingsFragment.kt
index 6ddd758e6..1f3578b22 100644
--- a/src/android/app/src/main/java/org/yuzu/yuzu_emu/fragments/HomeSettingsFragment.kt
+++ b/src/android/app/src/main/java/org/yuzu/yuzu_emu/fragments/HomeSettingsFragment.kt
@@ -32,6 +32,7 @@ import org.yuzu.yuzu_emu.BuildConfig
import org.yuzu.yuzu_emu.HomeNavigationDirections
import org.yuzu.yuzu_emu.NativeLibrary
import org.yuzu.yuzu_emu.R
+import org.yuzu.yuzu_emu.YuzuApplication
import org.yuzu.yuzu_emu.adapters.HomeSettingAdapter
import org.yuzu.yuzu_emu.databinding.FragmentHomeSettingsBinding
import org.yuzu.yuzu_emu.features.DocumentProvider
@@ -142,6 +143,44 @@ class HomeSettingsFragment : Fragment() {
)
add(
HomeSetting(
+ R.string.verify_installed_content,
+ R.string.verify_installed_content_description,
+ R.drawable.ic_check_circle,
+ {
+ ProgressDialogFragment.newInstance(
+ requireActivity(),
+ titleId = R.string.verifying,
+ cancellable = true
+ ) { progressCallback, _ ->
+ val result = NativeLibrary.verifyInstalledContents(progressCallback)
+ return@newInstance if (progressCallback.invoke(100, 100)) {
+ // Invoke the progress callback to check if the process was cancelled
+ MessageDialogFragment.newInstance(
+ titleId = R.string.verify_no_result,
+ descriptionId = R.string.verify_no_result_description
+ )
+ } else if (result.isEmpty()) {
+ MessageDialogFragment.newInstance(
+ titleId = R.string.verify_success,
+ descriptionId = R.string.operation_completed_successfully
+ )
+ } else {
+ val failedNames = result.joinToString("\n")
+ val errorMessage = YuzuApplication.appContext.getString(
+ R.string.verification_failed_for,
+ failedNames
+ )
+ MessageDialogFragment.newInstance(
+ titleId = R.string.verify_failure,
+ descriptionString = errorMessage
+ )
+ }
+ }.show(parentFragmentManager, ProgressDialogFragment.TAG)
+ }
+ )
+ )
+ add(
+ HomeSetting(
R.string.share_log,
R.string.share_log_description,
R.drawable.ic_log,
diff --git a/src/android/app/src/main/java/org/yuzu/yuzu_emu/fragments/InstallableFragment.kt b/src/android/app/src/main/java/org/yuzu/yuzu_emu/fragments/InstallableFragment.kt
index 5b4bf2c9f..7df8e6bf4 100644
--- a/src/android/app/src/main/java/org/yuzu/yuzu_emu/fragments/InstallableFragment.kt
+++ b/src/android/app/src/main/java/org/yuzu/yuzu_emu/fragments/InstallableFragment.kt
@@ -34,7 +34,6 @@ import org.yuzu.yuzu_emu.model.TaskState
import org.yuzu.yuzu_emu.ui.main.MainActivity
import org.yuzu.yuzu_emu.utils.DirectoryInitialization
import org.yuzu.yuzu_emu.utils.FileUtil
-import java.io.BufferedInputStream
import java.io.BufferedOutputStream
import java.io.File
import java.math.BigInteger
@@ -195,26 +194,20 @@ class InstallableFragment : Fragment() {
return@registerForActivityResult
}
- val inputZip = requireContext().contentResolver.openInputStream(result)
val cacheSaveDir = File("${requireContext().cacheDir.path}/saves/")
cacheSaveDir.mkdir()
- if (inputZip == null) {
- Toast.makeText(
- YuzuApplication.appContext,
- getString(R.string.fatal_error),
- Toast.LENGTH_LONG
- ).show()
- return@registerForActivityResult
- }
-
- IndeterminateProgressDialogFragment.newInstance(
+ ProgressDialogFragment.newInstance(
requireActivity(),
R.string.save_files_importing,
false
- ) {
+ ) { progressCallback, _ ->
try {
- FileUtil.unzipToInternalStorage(BufferedInputStream(inputZip), cacheSaveDir)
+ FileUtil.unzipToInternalStorage(
+ result.toString(),
+ cacheSaveDir,
+ progressCallback
+ )
val files = cacheSaveDir.listFiles()
var successfulImports = 0
var failedImports = 0
@@ -287,7 +280,7 @@ class InstallableFragment : Fragment() {
Toast.LENGTH_LONG
).show()
}
- }.show(parentFragmentManager, IndeterminateProgressDialogFragment.TAG)
+ }.show(parentFragmentManager, ProgressDialogFragment.TAG)
}
private val exportSaves = registerForActivityResult(
@@ -297,11 +290,11 @@ class InstallableFragment : Fragment() {
return@registerForActivityResult
}
- IndeterminateProgressDialogFragment.newInstance(
+ ProgressDialogFragment.newInstance(
requireActivity(),
R.string.save_files_exporting,
false
- ) {
+ ) { _, _ ->
val cacheSaveDir = File("${requireContext().cacheDir.path}/saves/")
cacheSaveDir.mkdir()
@@ -338,6 +331,6 @@ class InstallableFragment : Fragment() {
TaskState.Completed -> getString(R.string.export_success)
TaskState.Cancelled, TaskState.Failed -> getString(R.string.export_failed)
}
- }.show(parentFragmentManager, IndeterminateProgressDialogFragment.TAG)
+ }.show(parentFragmentManager, ProgressDialogFragment.TAG)
}
}
diff --git a/src/android/app/src/main/java/org/yuzu/yuzu_emu/fragments/MessageDialogFragment.kt b/src/android/app/src/main/java/org/yuzu/yuzu_emu/fragments/MessageDialogFragment.kt
index 32062b6fe..22b084b9a 100644
--- a/src/android/app/src/main/java/org/yuzu/yuzu_emu/fragments/MessageDialogFragment.kt
+++ b/src/android/app/src/main/java/org/yuzu/yuzu_emu/fragments/MessageDialogFragment.kt
@@ -26,9 +26,15 @@ class MessageDialogFragment : DialogFragment() {
val descriptionId = requireArguments().getInt(DESCRIPTION_ID)
val descriptionString = requireArguments().getString(DESCRIPTION_STRING)!!
val helpLinkId = requireArguments().getInt(HELP_LINK)
+ val dismissible = requireArguments().getBoolean(DISMISSIBLE)
+ val clearPositiveAction = requireArguments().getBoolean(CLEAR_POSITIVE_ACTION)
val builder = MaterialAlertDialogBuilder(requireContext())
+ if (clearPositiveAction) {
+ messageDialogViewModel.positiveAction = null
+ }
+
if (messageDialogViewModel.positiveAction == null) {
builder.setPositiveButton(R.string.close, null)
} else {
@@ -51,6 +57,8 @@ class MessageDialogFragment : DialogFragment() {
}
}
+ isCancelable = dismissible
+
return builder.show()
}
@@ -67,28 +75,38 @@ class MessageDialogFragment : DialogFragment() {
private const val DESCRIPTION_ID = "DescriptionId"
private const val DESCRIPTION_STRING = "DescriptionString"
private const val HELP_LINK = "Link"
+ private const val DISMISSIBLE = "Dismissible"
+ private const val CLEAR_POSITIVE_ACTION = "ClearPositiveAction"
fun newInstance(
- activity: FragmentActivity,
+ activity: FragmentActivity? = null,
titleId: Int = 0,
titleString: String = "",
descriptionId: Int = 0,
descriptionString: String = "",
helpLinkId: Int = 0,
+ dismissible: Boolean = true,
positiveAction: (() -> Unit)? = null
): MessageDialogFragment {
+ var clearPositiveAction = false
+ if (activity != null) {
+ ViewModelProvider(activity)[MessageDialogViewModel::class.java].apply {
+ clear()
+ this.positiveAction = positiveAction
+ }
+ } else {
+ clearPositiveAction = true
+ }
+
val dialog = MessageDialogFragment()
- val bundle = Bundle()
- bundle.apply {
+ val bundle = Bundle().apply {
putInt(TITLE_ID, titleId)
putString(TITLE_STRING, titleString)
putInt(DESCRIPTION_ID, descriptionId)
putString(DESCRIPTION_STRING, descriptionString)
putInt(HELP_LINK, helpLinkId)
- }
- ViewModelProvider(activity)[MessageDialogViewModel::class.java].apply {
- clear()
- this.positiveAction = positiveAction
+ putBoolean(DISMISSIBLE, dismissible)
+ putBoolean(CLEAR_POSITIVE_ACTION, clearPositiveAction)
}
dialog.arguments = bundle
return dialog
diff --git a/src/android/app/src/main/java/org/yuzu/yuzu_emu/fragments/IndeterminateProgressDialogFragment.kt b/src/android/app/src/main/java/org/yuzu/yuzu_emu/fragments/ProgressDialogFragment.kt
index 8847e5531..d201cb80c 100644
--- a/src/android/app/src/main/java/org/yuzu/yuzu_emu/fragments/IndeterminateProgressDialogFragment.kt
+++ b/src/android/app/src/main/java/org/yuzu/yuzu_emu/fragments/ProgressDialogFragment.kt
@@ -23,11 +23,13 @@ import org.yuzu.yuzu_emu.R
import org.yuzu.yuzu_emu.databinding.DialogProgressBarBinding
import org.yuzu.yuzu_emu.model.TaskViewModel
-class IndeterminateProgressDialogFragment : DialogFragment() {
+class ProgressDialogFragment : DialogFragment() {
private val taskViewModel: TaskViewModel by activityViewModels()
private lateinit var binding: DialogProgressBarBinding
+ private val PROGRESS_BAR_RESOLUTION = 1000
+
override fun onCreateDialog(savedInstanceState: Bundle?): Dialog {
val titleId = requireArguments().getInt(TITLE)
val cancellable = requireArguments().getBoolean(CANCELLABLE)
@@ -61,6 +63,7 @@ class IndeterminateProgressDialogFragment : DialogFragment() {
override fun onViewCreated(view: View, savedInstanceState: Bundle?) {
super.onViewCreated(view, savedInstanceState)
+ binding.message.isSelected = true
viewLifecycleOwner.lifecycleScope.apply {
launch {
repeatOnLifecycle(Lifecycle.State.CREATED) {
@@ -97,6 +100,35 @@ class IndeterminateProgressDialogFragment : DialogFragment() {
}
}
}
+ launch {
+ repeatOnLifecycle(Lifecycle.State.CREATED) {
+ taskViewModel.progress.collect {
+ if (it != 0.0) {
+ binding.progressBar.apply {
+ isIndeterminate = false
+ progress = (
+ (it / taskViewModel.maxProgress.value) *
+ PROGRESS_BAR_RESOLUTION
+ ).toInt()
+ min = 0
+ max = PROGRESS_BAR_RESOLUTION
+ }
+ }
+ }
+ }
+ }
+ launch {
+ repeatOnLifecycle(Lifecycle.State.CREATED) {
+ taskViewModel.message.collect {
+ if (it.isEmpty()) {
+ binding.message.visibility = View.GONE
+ } else {
+ binding.message.visibility = View.VISIBLE
+ binding.message.text = it
+ }
+ }
+ }
+ }
}
}
@@ -108,6 +140,7 @@ class IndeterminateProgressDialogFragment : DialogFragment() {
val negativeButton = alertDialog.getButton(Dialog.BUTTON_NEGATIVE)
negativeButton.setOnClickListener {
alertDialog.setTitle(getString(R.string.cancelling))
+ binding.progressBar.isIndeterminate = true
taskViewModel.setCancelled(true)
}
}
@@ -122,9 +155,12 @@ class IndeterminateProgressDialogFragment : DialogFragment() {
activity: FragmentActivity,
titleId: Int,
cancellable: Boolean = false,
- task: suspend () -> Any
- ): IndeterminateProgressDialogFragment {
- val dialog = IndeterminateProgressDialogFragment()
+ task: suspend (
+ progressCallback: (max: Long, progress: Long) -> Boolean,
+ messageCallback: (message: String) -> Unit
+ ) -> Any
+ ): ProgressDialogFragment {
+ val dialog = ProgressDialogFragment()
val args = Bundle()
ViewModelProvider(activity)[TaskViewModel::class.java].task = task
args.putInt(TITLE, titleId)
diff --git a/src/android/app/src/main/java/org/yuzu/yuzu_emu/fragments/SearchFragment.kt b/src/android/app/src/main/java/org/yuzu/yuzu_emu/fragments/SearchFragment.kt
index 64b295fbd..20b10b1a0 100644
--- a/src/android/app/src/main/java/org/yuzu/yuzu_emu/fragments/SearchFragment.kt
+++ b/src/android/app/src/main/java/org/yuzu/yuzu_emu/fragments/SearchFragment.kt
@@ -136,14 +136,14 @@ class SearchFragment : Fragment() {
baseList.filter {
val lastPlayedTime = preferences.getLong(it.keyLastPlayedTime, 0L)
lastPlayedTime > (System.currentTimeMillis() - 24 * 60 * 60 * 1000)
- }
+ }.sortedByDescending { preferences.getLong(it.keyLastPlayedTime, 0L) }
}
R.id.chip_recently_added -> {
baseList.filter {
val addedTime = preferences.getLong(it.keyAddedToLibraryTime, 0L)
addedTime > (System.currentTimeMillis() - 24 * 60 * 60 * 1000)
- }
+ }.sortedByDescending { preferences.getLong(it.keyAddedToLibraryTime, 0L) }
}
R.id.chip_homebrew -> baseList.filter { it.isHomebrew }
diff --git a/src/android/app/src/main/java/org/yuzu/yuzu_emu/fragments/SetupFragment.kt b/src/android/app/src/main/java/org/yuzu/yuzu_emu/fragments/SetupFragment.kt
index 064342cdd..ebf41a639 100644
--- a/src/android/app/src/main/java/org/yuzu/yuzu_emu/fragments/SetupFragment.kt
+++ b/src/android/app/src/main/java/org/yuzu/yuzu_emu/fragments/SetupFragment.kt
@@ -31,6 +31,7 @@ import androidx.preference.PreferenceManager
import androidx.viewpager2.widget.ViewPager2.OnPageChangeCallback
import com.google.android.material.transition.MaterialFadeThrough
import kotlinx.coroutines.launch
+import org.yuzu.yuzu_emu.NativeLibrary
import java.io.File
import org.yuzu.yuzu_emu.R
import org.yuzu.yuzu_emu.YuzuApplication
@@ -162,7 +163,7 @@ class SetupFragment : Fragment() {
R.string.install_prod_keys_warning_help,
{
val file = File(DirectoryInitialization.userDirectory + "/keys/prod.keys")
- if (file.exists()) {
+ if (file.exists() && NativeLibrary.areKeysPresent()) {
StepState.COMPLETE
} else {
StepState.INCOMPLETE
@@ -347,7 +348,8 @@ class SetupFragment : Fragment() {
val getProdKey =
registerForActivityResult(ActivityResultContracts.OpenDocument()) { result ->
if (result != null) {
- if (mainActivity.processKey(result)) {
+ mainActivity.processKey(result)
+ if (NativeLibrary.areKeysPresent()) {
keyCallback.onStepCompleted()
}
}
diff --git a/src/android/app/src/main/java/org/yuzu/yuzu_emu/model/Addon.kt b/src/android/app/src/main/java/org/yuzu/yuzu_emu/model/Addon.kt
deleted file mode 100644
index ed79a8b02..000000000
--- a/src/android/app/src/main/java/org/yuzu/yuzu_emu/model/Addon.kt
+++ /dev/null
@@ -1,10 +0,0 @@
-// SPDX-FileCopyrightText: 2023 yuzu Emulator Project
-// SPDX-License-Identifier: GPL-2.0-or-later
-
-package org.yuzu.yuzu_emu.model
-
-data class Addon(
- var enabled: Boolean,
- val title: String,
- val version: String
-)
diff --git a/src/android/app/src/main/java/org/yuzu/yuzu_emu/model/AddonViewModel.kt b/src/android/app/src/main/java/org/yuzu/yuzu_emu/model/AddonViewModel.kt
index 075252f5b..b9c8e49ca 100644
--- a/src/android/app/src/main/java/org/yuzu/yuzu_emu/model/AddonViewModel.kt
+++ b/src/android/app/src/main/java/org/yuzu/yuzu_emu/model/AddonViewModel.kt
@@ -15,8 +15,8 @@ import org.yuzu.yuzu_emu.utils.NativeConfig
import java.util.concurrent.atomic.AtomicBoolean
class AddonViewModel : ViewModel() {
- private val _addonList = MutableStateFlow(mutableListOf<Addon>())
- val addonList get() = _addonList.asStateFlow()
+ private val _patchList = MutableStateFlow(mutableListOf<Patch>())
+ val addonList get() = _patchList.asStateFlow()
private val _showModInstallPicker = MutableStateFlow(false)
val showModInstallPicker get() = _showModInstallPicker.asStateFlow()
@@ -24,6 +24,9 @@ class AddonViewModel : ViewModel() {
private val _showModNoticeDialog = MutableStateFlow(false)
val showModNoticeDialog get() = _showModNoticeDialog.asStateFlow()
+ private val _addonToDelete = MutableStateFlow<Patch?>(null)
+ val addonToDelete = _addonToDelete.asStateFlow()
+
var game: Game? = null
private val isRefreshing = AtomicBoolean(false)
@@ -40,36 +43,47 @@ class AddonViewModel : ViewModel() {
isRefreshing.set(true)
viewModelScope.launch {
withContext(Dispatchers.IO) {
- val addonList = mutableListOf<Addon>()
- val disabledAddons = NativeConfig.getDisabledAddons(game!!.programId)
- NativeLibrary.getAddonsForFile(game!!.path, game!!.programId)?.forEach {
- val name = it.first.replace("[D] ", "")
- addonList.add(Addon(!disabledAddons.contains(name), name, it.second))
- }
- addonList.sortBy { it.title }
- _addonList.value = addonList
+ val patchList = (
+ NativeLibrary.getPatchesForFile(game!!.path, game!!.programId)
+ ?: emptyArray()
+ ).toMutableList()
+ patchList.sortBy { it.name }
+ _patchList.value = patchList
isRefreshing.set(false)
}
}
}
+ fun setAddonToDelete(patch: Patch?) {
+ _addonToDelete.value = patch
+ }
+
+ fun onDeleteAddon(patch: Patch) {
+ when (PatchType.from(patch.type)) {
+ PatchType.Update -> NativeLibrary.removeUpdate(patch.programId)
+ PatchType.DLC -> NativeLibrary.removeDLC(patch.programId)
+ PatchType.Mod -> NativeLibrary.removeMod(patch.programId, patch.name)
+ }
+ refreshAddons()
+ }
+
fun onCloseAddons() {
- if (_addonList.value.isEmpty()) {
+ if (_patchList.value.isEmpty()) {
return
}
NativeConfig.setDisabledAddons(
game!!.programId,
- _addonList.value.mapNotNull {
+ _patchList.value.mapNotNull {
if (it.enabled) {
null
} else {
- it.title
+ it.name
}
}.toTypedArray()
)
NativeConfig.saveGlobalConfig()
- _addonList.value.clear()
+ _patchList.value.clear()
game = null
}
diff --git a/src/android/app/src/main/java/org/yuzu/yuzu_emu/model/DriverViewModel.kt b/src/android/app/src/main/java/org/yuzu/yuzu_emu/model/DriverViewModel.kt
index 15ae3a42b..a49c887a1 100644
--- a/src/android/app/src/main/java/org/yuzu/yuzu_emu/model/DriverViewModel.kt
+++ b/src/android/app/src/main/java/org/yuzu/yuzu_emu/model/DriverViewModel.kt
@@ -66,10 +66,13 @@ class DriverViewModel : ViewModel() {
fun updateDriverList() {
val selectedDriver = GpuDriverHelper.customDriverSettingData
+ val systemDriverData = GpuDriverHelper.getSystemDriverInfo()
val newDriverList = mutableListOf(
Driver(
selectedDriver == GpuDriverMetadata(),
- YuzuApplication.appContext.getString(R.string.system_gpu_driver)
+ YuzuApplication.appContext.getString(R.string.system_gpu_driver),
+ systemDriverData?.get(0) ?: "",
+ systemDriverData?.get(1) ?: ""
)
)
driverData.forEach {
@@ -144,6 +147,7 @@ class DriverViewModel : ViewModel() {
val selectedDriverFile = File(StringSetting.DRIVER_PATH.getString())
val selectedDriverMetadata = GpuDriverHelper.customDriverSettingData
if (GpuDriverHelper.installedCustomDriverData == selectedDriverMetadata) {
+ setDriverReady()
return
}
diff --git a/src/android/app/src/main/java/org/yuzu/yuzu_emu/model/EmulationViewModel.kt b/src/android/app/src/main/java/org/yuzu/yuzu_emu/model/EmulationViewModel.kt
index f34870c2d..d024493cd 100644
--- a/src/android/app/src/main/java/org/yuzu/yuzu_emu/model/EmulationViewModel.kt
+++ b/src/android/app/src/main/java/org/yuzu/yuzu_emu/model/EmulationViewModel.kt
@@ -6,6 +6,7 @@ package org.yuzu.yuzu_emu.model
import androidx.lifecycle.ViewModel
import kotlinx.coroutines.flow.MutableStateFlow
import kotlinx.coroutines.flow.StateFlow
+import kotlinx.coroutines.flow.asStateFlow
class EmulationViewModel : ViewModel() {
val emulationStarted: StateFlow<Boolean> get() = _emulationStarted
@@ -14,6 +15,12 @@ class EmulationViewModel : ViewModel() {
val isEmulationStopping: StateFlow<Boolean> get() = _isEmulationStopping
private val _isEmulationStopping = MutableStateFlow(false)
+ private val _emulationStopped = MutableStateFlow(false)
+ val emulationStopped = _emulationStopped.asStateFlow()
+
+ private val _programChanged = MutableStateFlow(-1)
+ val programChanged = _programChanged.asStateFlow()
+
val shaderProgress: StateFlow<Int> get() = _shaderProgress
private val _shaderProgress = MutableStateFlow(0)
@@ -23,6 +30,9 @@ class EmulationViewModel : ViewModel() {
val shaderMessage: StateFlow<String> get() = _shaderMessage
private val _shaderMessage = MutableStateFlow("")
+ private val _drawerOpen = MutableStateFlow(false)
+ val drawerOpen = _drawerOpen.asStateFlow()
+
fun setEmulationStarted(started: Boolean) {
_emulationStarted.value = started
}
@@ -31,6 +41,17 @@ class EmulationViewModel : ViewModel() {
_isEmulationStopping.value = value
}
+ fun setEmulationStopped(value: Boolean) {
+ if (value) {
+ _emulationStarted.value = false
+ }
+ _emulationStopped.value = value
+ }
+
+ fun setProgramChanged(programIndex: Int) {
+ _programChanged.value = programIndex
+ }
+
fun setShaderProgress(progress: Int) {
_shaderProgress.value = progress
}
@@ -49,19 +70,7 @@ class EmulationViewModel : ViewModel() {
setTotalShaders(max)
}
- fun clear() {
- setEmulationStarted(false)
- setIsEmulationStopping(false)
- setShaderProgress(0)
- setTotalShaders(0)
- setShaderMessage("")
- }
-
- companion object {
- const val KEY_EMULATION_STARTED = "EmulationStarted"
- const val KEY_IS_EMULATION_STOPPING = "IsEmulationStarting"
- const val KEY_SHADER_PROGRESS = "ShaderProgress"
- const val KEY_TOTAL_SHADERS = "TotalShaders"
- const val KEY_SHADER_MESSAGE = "ShaderMessage"
+ fun setDrawerOpen(value: Boolean) {
+ _drawerOpen.value = value
}
}
diff --git a/src/android/app/src/main/java/org/yuzu/yuzu_emu/model/Game.kt b/src/android/app/src/main/java/org/yuzu/yuzu_emu/model/Game.kt
index f1ea1e20f..6859b7780 100644
--- a/src/android/app/src/main/java/org/yuzu/yuzu_emu/model/Game.kt
+++ b/src/android/app/src/main/java/org/yuzu/yuzu_emu/model/Game.kt
@@ -3,6 +3,7 @@
package org.yuzu.yuzu_emu.model
+import android.content.Intent
import android.net.Uri
import android.os.Parcelable
import java.util.HashSet
@@ -11,6 +12,7 @@ import kotlinx.serialization.Serializable
import org.yuzu.yuzu_emu.NativeLibrary
import org.yuzu.yuzu_emu.R
import org.yuzu.yuzu_emu.YuzuApplication
+import org.yuzu.yuzu_emu.activities.EmulationActivity
import org.yuzu.yuzu_emu.utils.DirectoryInitialization
import org.yuzu.yuzu_emu.utils.FileUtil
import java.time.LocalDateTime
@@ -61,12 +63,26 @@ class Game(
val addonDir: String
get() = DirectoryInitialization.userDirectory + "/load/" + programIdHex + "/"
- override fun equals(other: Any?): Boolean {
- if (other !is Game) {
- return false
+ val launchIntent: Intent
+ get() = Intent(YuzuApplication.appContext, EmulationActivity::class.java).apply {
+ action = Intent.ACTION_VIEW
+ data = Uri.parse(path)
}
- return hashCode() == other.hashCode()
+ override fun equals(other: Any?): Boolean {
+ if (this === other) return true
+ if (javaClass != other?.javaClass) return false
+
+ other as Game
+
+ if (title != other.title) return false
+ if (path != other.path) return false
+ if (programId != other.programId) return false
+ if (developer != other.developer) return false
+ if (version != other.version) return false
+ if (isHomebrew != other.isHomebrew) return false
+
+ return true
}
override fun hashCode(): Int {
diff --git a/src/android/app/src/main/java/org/yuzu/yuzu_emu/model/GameVerificationResult.kt b/src/android/app/src/main/java/org/yuzu/yuzu_emu/model/GameVerificationResult.kt
new file mode 100644
index 000000000..804637fb8
--- /dev/null
+++ b/src/android/app/src/main/java/org/yuzu/yuzu_emu/model/GameVerificationResult.kt
@@ -0,0 +1,15 @@
+// SPDX-FileCopyrightText: 2024 yuzu Emulator Project
+// SPDX-License-Identifier: GPL-2.0-or-later
+
+package org.yuzu.yuzu_emu.model
+
+enum class GameVerificationResult(val int: Int) {
+ Success(0),
+ Failed(1),
+ NotImplemented(2);
+
+ companion object {
+ fun from(int: Int): GameVerificationResult =
+ entries.firstOrNull { it.int == int } ?: Success
+ }
+}
diff --git a/src/android/app/src/main/java/org/yuzu/yuzu_emu/model/HomeViewModel.kt b/src/android/app/src/main/java/org/yuzu/yuzu_emu/model/HomeViewModel.kt
index 513ac2fc5..cfc777b81 100644
--- a/src/android/app/src/main/java/org/yuzu/yuzu_emu/model/HomeViewModel.kt
+++ b/src/android/app/src/main/java/org/yuzu/yuzu_emu/model/HomeViewModel.kt
@@ -31,6 +31,9 @@ class HomeViewModel : ViewModel() {
private val _reloadPropertiesList = MutableStateFlow(false)
val reloadPropertiesList get() = _reloadPropertiesList.asStateFlow()
+ private val _checkKeys = MutableStateFlow(false)
+ val checkKeys = _checkKeys.asStateFlow()
+
var navigatedToSetup = false
fun setNavigationVisibility(visible: Boolean, animated: Boolean) {
@@ -66,4 +69,8 @@ class HomeViewModel : ViewModel() {
fun reloadPropertiesList(reload: Boolean) {
_reloadPropertiesList.value = reload
}
+
+ fun setCheckKeys(value: Boolean) {
+ _checkKeys.value = value
+ }
}
diff --git a/src/android/app/src/main/java/org/yuzu/yuzu_emu/model/InstallResult.kt b/src/android/app/src/main/java/org/yuzu/yuzu_emu/model/InstallResult.kt
new file mode 100644
index 000000000..0c3cd0521
--- /dev/null
+++ b/src/android/app/src/main/java/org/yuzu/yuzu_emu/model/InstallResult.kt
@@ -0,0 +1,15 @@
+// SPDX-FileCopyrightText: 2024 yuzu Emulator Project
+// SPDX-License-Identifier: GPL-2.0-or-later
+
+package org.yuzu.yuzu_emu.model
+
+enum class InstallResult(val int: Int) {
+ Success(0),
+ Overwrite(1),
+ Failure(2),
+ BaseInstallAttempted(3);
+
+ companion object {
+ fun from(int: Int): InstallResult = entries.firstOrNull { it.int == int } ?: Success
+ }
+}
diff --git a/src/android/app/src/main/java/org/yuzu/yuzu_emu/model/Patch.kt b/src/android/app/src/main/java/org/yuzu/yuzu_emu/model/Patch.kt
new file mode 100644
index 000000000..25cb9e365
--- /dev/null
+++ b/src/android/app/src/main/java/org/yuzu/yuzu_emu/model/Patch.kt
@@ -0,0 +1,16 @@
+// SPDX-FileCopyrightText: 2023 yuzu Emulator Project
+// SPDX-License-Identifier: GPL-2.0-or-later
+
+package org.yuzu.yuzu_emu.model
+
+import androidx.annotation.Keep
+
+@Keep
+data class Patch(
+ var enabled: Boolean,
+ val name: String,
+ val version: String,
+ val type: Int,
+ val programId: String,
+ val titleId: String
+)
diff --git a/src/android/app/src/main/java/org/yuzu/yuzu_emu/model/PatchType.kt b/src/android/app/src/main/java/org/yuzu/yuzu_emu/model/PatchType.kt
new file mode 100644
index 000000000..e9a54162b
--- /dev/null
+++ b/src/android/app/src/main/java/org/yuzu/yuzu_emu/model/PatchType.kt
@@ -0,0 +1,14 @@
+// SPDX-FileCopyrightText: 2024 yuzu Emulator Project
+// SPDX-License-Identifier: GPL-2.0-or-later
+
+package org.yuzu.yuzu_emu.model
+
+enum class PatchType(val int: Int) {
+ Update(0),
+ DLC(1),
+ Mod(2);
+
+ companion object {
+ fun from(int: Int): PatchType = entries.firstOrNull { it.int == int } ?: Update
+ }
+}
diff --git a/src/android/app/src/main/java/org/yuzu/yuzu_emu/model/TaskViewModel.kt b/src/android/app/src/main/java/org/yuzu/yuzu_emu/model/TaskViewModel.kt
index e59c95733..4361eb972 100644
--- a/src/android/app/src/main/java/org/yuzu/yuzu_emu/model/TaskViewModel.kt
+++ b/src/android/app/src/main/java/org/yuzu/yuzu_emu/model/TaskViewModel.kt
@@ -8,6 +8,7 @@ import androidx.lifecycle.viewModelScope
import kotlinx.coroutines.Dispatchers
import kotlinx.coroutines.flow.MutableStateFlow
import kotlinx.coroutines.flow.StateFlow
+import kotlinx.coroutines.flow.asStateFlow
import kotlinx.coroutines.launch
class TaskViewModel : ViewModel() {
@@ -23,13 +24,28 @@ class TaskViewModel : ViewModel() {
val cancelled: StateFlow<Boolean> get() = _cancelled
private val _cancelled = MutableStateFlow(false)
- lateinit var task: suspend () -> Any
+ private val _progress = MutableStateFlow(0.0)
+ val progress = _progress.asStateFlow()
+
+ private val _maxProgress = MutableStateFlow(0.0)
+ val maxProgress = _maxProgress.asStateFlow()
+
+ private val _message = MutableStateFlow("")
+ val message = _message.asStateFlow()
+
+ lateinit var task: suspend (
+ progressCallback: (max: Long, progress: Long) -> Boolean,
+ messageCallback: (message: String) -> Unit
+ ) -> Any
fun clear() {
_result.value = Any()
_isComplete.value = false
_isRunning.value = false
_cancelled.value = false
+ _progress.value = 0.0
+ _maxProgress.value = 0.0
+ _message.value = ""
}
fun setCancelled(value: Boolean) {
@@ -43,7 +59,16 @@ class TaskViewModel : ViewModel() {
_isRunning.value = true
viewModelScope.launch(Dispatchers.IO) {
- val res = task()
+ val res = task(
+ { max, progress ->
+ _maxProgress.value = max.toDouble()
+ _progress.value = progress.toDouble()
+ return@task cancelled.value
+ },
+ { message ->
+ _message.value = message
+ }
+ )
_result.value = res
_isComplete.value = true
_isRunning.value = false
diff --git a/src/android/app/src/main/java/org/yuzu/yuzu_emu/ui/main/MainActivity.kt b/src/android/app/src/main/java/org/yuzu/yuzu_emu/ui/main/MainActivity.kt
index 644289e25..b3967d294 100644
--- a/src/android/app/src/main/java/org/yuzu/yuzu_emu/ui/main/MainActivity.kt
+++ b/src/android/app/src/main/java/org/yuzu/yuzu_emu/ui/main/MainActivity.kt
@@ -38,12 +38,13 @@ import org.yuzu.yuzu_emu.activities.EmulationActivity
import org.yuzu.yuzu_emu.databinding.ActivityMainBinding
import org.yuzu.yuzu_emu.features.settings.model.Settings
import org.yuzu.yuzu_emu.fragments.AddGameFolderDialogFragment
-import org.yuzu.yuzu_emu.fragments.IndeterminateProgressDialogFragment
+import org.yuzu.yuzu_emu.fragments.ProgressDialogFragment
import org.yuzu.yuzu_emu.fragments.MessageDialogFragment
import org.yuzu.yuzu_emu.model.AddonViewModel
import org.yuzu.yuzu_emu.model.DriverViewModel
import org.yuzu.yuzu_emu.model.GamesViewModel
import org.yuzu.yuzu_emu.model.HomeViewModel
+import org.yuzu.yuzu_emu.model.InstallResult
import org.yuzu.yuzu_emu.model.TaskState
import org.yuzu.yuzu_emu.model.TaskViewModel
import org.yuzu.yuzu_emu.utils.*
@@ -63,6 +64,9 @@ class MainActivity : AppCompatActivity(), ThemeProvider {
override var themeId: Int = 0
+ private val CHECKED_DECRYPTION = "CheckedDecryption"
+ private var checkedDecryption = false
+
override fun onCreate(savedInstanceState: Bundle?) {
val splashScreen = installSplashScreen()
splashScreen.setKeepOnScreenCondition { !DirectoryInitialization.areDirectoriesReady }
@@ -74,6 +78,18 @@ class MainActivity : AppCompatActivity(), ThemeProvider {
binding = ActivityMainBinding.inflate(layoutInflater)
setContentView(binding.root)
+ if (savedInstanceState != null) {
+ checkedDecryption = savedInstanceState.getBoolean(CHECKED_DECRYPTION)
+ }
+ if (!checkedDecryption) {
+ val firstTimeSetup = PreferenceManager.getDefaultSharedPreferences(applicationContext)
+ .getBoolean(Settings.PREF_FIRST_APP_LAUNCH, true)
+ if (!firstTimeSetup) {
+ checkKeys()
+ }
+ checkedDecryption = true
+ }
+
WindowCompat.setDecorFitsSystemWindows(window, false)
window.setSoftInputMode(WindowManager.LayoutParams.SOFT_INPUT_ADJUST_NOTHING)
@@ -149,6 +165,16 @@ class MainActivity : AppCompatActivity(), ThemeProvider {
}
}
}
+ launch {
+ repeatOnLifecycle(Lifecycle.State.CREATED) {
+ homeViewModel.checkKeys.collect {
+ if (it) {
+ checkKeys()
+ homeViewModel.setCheckKeys(false)
+ }
+ }
+ }
+ }
}
// Dismiss previous notifications (should not happen unless a crash occurred)
@@ -157,6 +183,21 @@ class MainActivity : AppCompatActivity(), ThemeProvider {
setInsets()
}
+ private fun checkKeys() {
+ if (!NativeLibrary.areKeysPresent()) {
+ MessageDialogFragment.newInstance(
+ titleId = R.string.keys_missing,
+ descriptionId = R.string.keys_missing_description,
+ helpLinkId = R.string.keys_missing_help
+ ).show(supportFragmentManager, MessageDialogFragment.TAG)
+ }
+ }
+
+ override fun onSaveInstanceState(outState: Bundle) {
+ super.onSaveInstanceState(outState)
+ outState.putBoolean(CHECKED_DECRYPTION, checkedDecryption)
+ }
+
fun finishSetup(navController: NavController) {
navController.navigate(R.id.action_firstTimeSetupFragment_to_gamesFragment)
(binding.navigationView as NavigationBarView).setupWithNavController(navController)
@@ -348,6 +389,7 @@ class MainActivity : AppCompatActivity(), ThemeProvider {
R.string.install_keys_success,
Toast.LENGTH_SHORT
).show()
+ homeViewModel.setCheckKeys(true)
gamesViewModel.reloadGames(true)
return true
} else {
@@ -369,26 +411,23 @@ class MainActivity : AppCompatActivity(), ThemeProvider {
return@registerForActivityResult
}
- val inputZip = contentResolver.openInputStream(result)
- if (inputZip == null) {
- Toast.makeText(
- applicationContext,
- getString(R.string.fatal_error),
- Toast.LENGTH_LONG
- ).show()
- return@registerForActivityResult
- }
-
val filterNCA = FilenameFilter { _, dirName -> dirName.endsWith(".nca") }
val firmwarePath =
File(DirectoryInitialization.userDirectory + "/nand/system/Contents/registered/")
val cacheFirmwareDir = File("${cacheDir.path}/registered/")
- val task: () -> Any = {
+ ProgressDialogFragment.newInstance(
+ this,
+ R.string.firmware_installing
+ ) { progressCallback, _ ->
var messageToShow: Any
try {
- FileUtil.unzipToInternalStorage(BufferedInputStream(inputZip), cacheFirmwareDir)
+ FileUtil.unzipToInternalStorage(
+ result.toString(),
+ cacheFirmwareDir,
+ progressCallback
+ )
val unfilteredNumOfFiles = cacheFirmwareDir.list()?.size ?: -1
val filteredNumOfFiles = cacheFirmwareDir.list(filterNCA)?.size ?: -2
messageToShow = if (unfilteredNumOfFiles != filteredNumOfFiles) {
@@ -401,21 +440,17 @@ class MainActivity : AppCompatActivity(), ThemeProvider {
firmwarePath.deleteRecursively()
cacheFirmwareDir.copyRecursively(firmwarePath, true)
NativeLibrary.initializeSystem(true)
+ homeViewModel.setCheckKeys(true)
getString(R.string.save_file_imported_success)
}
} catch (e: Exception) {
+ Log.error("[MainActivity] Firmware install failed - ${e.message}")
messageToShow = getString(R.string.fatal_error)
} finally {
cacheFirmwareDir.deleteRecursively()
}
messageToShow
- }
-
- IndeterminateProgressDialogFragment.newInstance(
- this,
- R.string.firmware_installing,
- task = task
- ).show(supportFragmentManager, IndeterminateProgressDialogFragment.TAG)
+ }.show(supportFragmentManager, ProgressDialogFragment.TAG)
}
val getAmiiboKey =
@@ -474,11 +509,11 @@ class MainActivity : AppCompatActivity(), ThemeProvider {
return@registerForActivityResult
}
- IndeterminateProgressDialogFragment.newInstance(
+ ProgressDialogFragment.newInstance(
this@MainActivity,
R.string.verifying_content,
false
- ) {
+ ) { _, _ ->
var updatesMatchProgram = true
for (document in documents) {
val valid = NativeLibrary.doesUpdateMatchProgram(
@@ -501,44 +536,42 @@ class MainActivity : AppCompatActivity(), ThemeProvider {
positiveAction = { homeViewModel.setContentToInstall(documents) }
)
}
- }.show(supportFragmentManager, IndeterminateProgressDialogFragment.TAG)
+ }.show(supportFragmentManager, ProgressDialogFragment.TAG)
}
private fun installContent(documents: List<Uri>) {
- IndeterminateProgressDialogFragment.newInstance(
+ ProgressDialogFragment.newInstance(
this@MainActivity,
R.string.installing_game_content
- ) {
+ ) { progressCallback, messageCallback ->
var installSuccess = 0
var installOverwrite = 0
var errorBaseGame = 0
- var errorExtension = 0
- var errorOther = 0
+ var error = 0
documents.forEach {
+ messageCallback.invoke(FileUtil.getFilename(it))
when (
- NativeLibrary.installFileToNand(
- it.toString(),
- FileUtil.getExtension(it)
+ InstallResult.from(
+ NativeLibrary.installFileToNand(
+ it.toString(),
+ progressCallback
+ )
)
) {
- NativeLibrary.InstallFileToNandResult.Success -> {
+ InstallResult.Success -> {
installSuccess += 1
}
- NativeLibrary.InstallFileToNandResult.SuccessFileOverwritten -> {
+ InstallResult.Overwrite -> {
installOverwrite += 1
}
- NativeLibrary.InstallFileToNandResult.ErrorBaseGame -> {
+ InstallResult.BaseInstallAttempted -> {
errorBaseGame += 1
}
- NativeLibrary.InstallFileToNandResult.ErrorFilenameExtension -> {
- errorExtension += 1
- }
-
- else -> {
- errorOther += 1
+ InstallResult.Failure -> {
+ error += 1
}
}
}
@@ -565,7 +598,7 @@ class MainActivity : AppCompatActivity(), ThemeProvider {
)
installResult.append(separator)
}
- val errorTotal: Int = errorBaseGame + errorExtension + errorOther
+ val errorTotal: Int = errorBaseGame + error
if (errorTotal > 0) {
installResult.append(separator)
installResult.append(
@@ -582,14 +615,7 @@ class MainActivity : AppCompatActivity(), ThemeProvider {
)
installResult.append(separator)
}
- if (errorExtension > 0) {
- installResult.append(separator)
- installResult.append(
- getString(R.string.install_game_content_failure_file_extension)
- )
- installResult.append(separator)
- }
- if (errorOther > 0) {
+ if (error > 0) {
installResult.append(
getString(R.string.install_game_content_failure_description)
)
@@ -608,7 +634,7 @@ class MainActivity : AppCompatActivity(), ThemeProvider {
descriptionString = installResult.toString().trim()
)
}
- }.show(supportFragmentManager, IndeterminateProgressDialogFragment.TAG)
+ }.show(supportFragmentManager, ProgressDialogFragment.TAG)
}
val exportUserData = registerForActivityResult(
@@ -618,16 +644,16 @@ class MainActivity : AppCompatActivity(), ThemeProvider {
return@registerForActivityResult
}
- IndeterminateProgressDialogFragment.newInstance(
+ ProgressDialogFragment.newInstance(
this,
R.string.exporting_user_data,
true
- ) {
+ ) { progressCallback, _ ->
val zipResult = FileUtil.zipFromInternalStorage(
File(DirectoryInitialization.userDirectory!!),
DirectoryInitialization.userDirectory!!,
BufferedOutputStream(contentResolver.openOutputStream(result)),
- taskViewModel.cancelled,
+ progressCallback,
compression = false
)
return@newInstance when (zipResult) {
@@ -635,7 +661,7 @@ class MainActivity : AppCompatActivity(), ThemeProvider {
TaskState.Failed -> R.string.export_failed
TaskState.Cancelled -> R.string.user_data_export_cancelled
}
- }.show(supportFragmentManager, IndeterminateProgressDialogFragment.TAG)
+ }.show(supportFragmentManager, ProgressDialogFragment.TAG)
}
val importUserData =
@@ -644,10 +670,10 @@ class MainActivity : AppCompatActivity(), ThemeProvider {
return@registerForActivityResult
}
- IndeterminateProgressDialogFragment.newInstance(
+ ProgressDialogFragment.newInstance(
this,
R.string.importing_user_data
- ) {
+ ) { progressCallback, _ ->
val checkStream =
ZipInputStream(BufferedInputStream(contentResolver.openInputStream(result)))
var isYuzuBackup = false
@@ -676,8 +702,9 @@ class MainActivity : AppCompatActivity(), ThemeProvider {
// Copy archive to internal storage
try {
FileUtil.unzipToInternalStorage(
- BufferedInputStream(contentResolver.openInputStream(result)),
- File(DirectoryInitialization.userDirectory!!)
+ result.toString(),
+ File(DirectoryInitialization.userDirectory!!),
+ progressCallback
)
} catch (e: Exception) {
return@newInstance MessageDialogFragment.newInstance(
@@ -694,6 +721,6 @@ class MainActivity : AppCompatActivity(), ThemeProvider {
driverViewModel.reloadDriverData()
return@newInstance getString(R.string.user_data_import_success)
- }.show(supportFragmentManager, IndeterminateProgressDialogFragment.TAG)
+ }.show(supportFragmentManager, ProgressDialogFragment.TAG)
}
}
diff --git a/src/android/app/src/main/java/org/yuzu/yuzu_emu/utils/FileUtil.kt b/src/android/app/src/main/java/org/yuzu/yuzu_emu/utils/FileUtil.kt
index b54a19c65..fc2339f5a 100644
--- a/src/android/app/src/main/java/org/yuzu/yuzu_emu/utils/FileUtil.kt
+++ b/src/android/app/src/main/java/org/yuzu/yuzu_emu/utils/FileUtil.kt
@@ -7,7 +7,6 @@ import android.database.Cursor
import android.net.Uri
import android.provider.DocumentsContract
import androidx.documentfile.provider.DocumentFile
-import kotlinx.coroutines.flow.StateFlow
import java.io.BufferedInputStream
import java.io.File
import java.io.IOException
@@ -19,6 +18,7 @@ import org.yuzu.yuzu_emu.YuzuApplication
import org.yuzu.yuzu_emu.model.MinimalDocumentFile
import org.yuzu.yuzu_emu.model.TaskState
import java.io.BufferedOutputStream
+import java.io.OutputStream
import java.lang.NullPointerException
import java.nio.charset.StandardCharsets
import java.util.zip.Deflater
@@ -283,12 +283,34 @@ object FileUtil {
/**
* Extracts the given zip file into the given directory.
+ * @param path String representation of a [Uri] or a typical path delimited by '/'
+ * @param destDir Location to unzip the contents of [path] into
+ * @param progressCallback Lambda that is called with the total number of files and the current
+ * progress through the process. Stops execution as soon as possible if this returns true.
*/
@Throws(SecurityException::class)
- fun unzipToInternalStorage(zipStream: BufferedInputStream, destDir: File) {
- ZipInputStream(zipStream).use { zis ->
+ fun unzipToInternalStorage(
+ path: String,
+ destDir: File,
+ progressCallback: (max: Long, progress: Long) -> Boolean = { _, _ -> false }
+ ) {
+ var totalEntries = 0L
+ ZipInputStream(getInputStream(path)).use { zis ->
+ var tempEntry = zis.nextEntry
+ while (tempEntry != null) {
+ tempEntry = zis.nextEntry
+ totalEntries++
+ }
+ }
+
+ var progress = 0L
+ ZipInputStream(getInputStream(path)).use { zis ->
var entry: ZipEntry? = zis.nextEntry
while (entry != null) {
+ if (progressCallback.invoke(totalEntries, progress)) {
+ return@use
+ }
+
val newFile = File(destDir, entry.name)
val destinationDirectory = if (entry.isDirectory) newFile else newFile.parentFile
@@ -304,6 +326,7 @@ object FileUtil {
newFile.outputStream().use { fos -> zis.copyTo(fos) }
}
entry = zis.nextEntry
+ progress++
}
}
}
@@ -313,14 +336,15 @@ object FileUtil {
* @param inputFile File representation of the item that will be zipped
* @param rootDir Directory containing the inputFile
* @param outputStream Stream where the zip file will be output
- * @param cancelled [StateFlow] that reports whether this process has been cancelled
+ * @param progressCallback Lambda that is called with the total number of files and the current
+ * progress through the process. Stops execution as soon as possible if this returns true.
* @param compression Disables compression if true
*/
fun zipFromInternalStorage(
inputFile: File,
rootDir: String,
outputStream: BufferedOutputStream,
- cancelled: StateFlow<Boolean>? = null,
+ progressCallback: (max: Long, progress: Long) -> Boolean = { _, _ -> false },
compression: Boolean = true
): TaskState {
try {
@@ -330,8 +354,10 @@ object FileUtil {
zos.setLevel(Deflater.NO_COMPRESSION)
}
+ var count = 0L
+ val totalFiles = inputFile.walkTopDown().count().toLong()
inputFile.walkTopDown().forEach { file ->
- if (cancelled?.value == true) {
+ if (progressCallback.invoke(totalFiles, count)) {
return TaskState.Cancelled
}
@@ -343,6 +369,7 @@ object FileUtil {
if (file.isFile) {
file.inputStream().use { fis -> fis.copyTo(zos) }
}
+ count++
}
}
}
@@ -356,9 +383,14 @@ object FileUtil {
/**
* Helper function that copies the contents of a DocumentFile folder into a [File]
* @param file [File] representation of the folder to copy into
+ * @param progressCallback Lambda that is called with the total number of files and the current
+ * progress through the process. Stops execution as soon as possible if this returns true.
* @throws IllegalStateException Fails when trying to copy a folder into a file and vice versa
*/
- fun DocumentFile.copyFilesTo(file: File) {
+ fun DocumentFile.copyFilesTo(
+ file: File,
+ progressCallback: (max: Long, progress: Long) -> Boolean = { _, _ -> false }
+ ) {
file.mkdirs()
if (!this.isDirectory || !file.isDirectory) {
throw IllegalStateException(
@@ -366,7 +398,13 @@ object FileUtil {
)
}
+ var count = 0L
+ val totalFiles = this.listFiles().size.toLong()
this.listFiles().forEach {
+ if (progressCallback.invoke(totalFiles, count)) {
+ return
+ }
+
val newFile = File(file, it.name!!)
if (it.isDirectory) {
newFile.mkdirs()
@@ -381,6 +419,7 @@ object FileUtil {
newFile.outputStream().use { os -> bos.copyTo(os) }
}
}
+ count++
}
}
@@ -427,6 +466,18 @@ object FileUtil {
}
}
+ fun getInputStream(path: String) = if (path.contains("content://")) {
+ Uri.parse(path).inputStream()
+ } else {
+ File(path).inputStream()
+ }
+
+ fun getOutputStream(path: String) = if (path.contains("content://")) {
+ Uri.parse(path).outputStream()
+ } else {
+ File(path).outputStream()
+ }
+
@Throws(IOException::class)
fun getStringFromFile(file: File): String =
String(file.readBytes(), StandardCharsets.UTF_8)
@@ -434,4 +485,19 @@ object FileUtil {
@Throws(IOException::class)
fun getStringFromInputStream(stream: InputStream): String =
String(stream.readBytes(), StandardCharsets.UTF_8)
+
+ fun DocumentFile.inputStream(): InputStream =
+ YuzuApplication.appContext.contentResolver.openInputStream(uri)!!
+
+ fun DocumentFile.outputStream(): OutputStream =
+ YuzuApplication.appContext.contentResolver.openOutputStream(uri)!!
+
+ fun Uri.inputStream(): InputStream =
+ YuzuApplication.appContext.contentResolver.openInputStream(this)!!
+
+ fun Uri.outputStream(): OutputStream =
+ YuzuApplication.appContext.contentResolver.openOutputStream(this)!!
+
+ fun Uri.asDocumentFile(): DocumentFile? =
+ DocumentFile.fromSingleUri(YuzuApplication.appContext, this)
}
diff --git a/src/android/app/src/main/java/org/yuzu/yuzu_emu/utils/GameIconUtils.kt b/src/android/app/src/main/java/org/yuzu/yuzu_emu/utils/GameIconUtils.kt
index 2e9b0beb8..d05020560 100644
--- a/src/android/app/src/main/java/org/yuzu/yuzu_emu/utils/GameIconUtils.kt
+++ b/src/android/app/src/main/java/org/yuzu/yuzu_emu/utils/GameIconUtils.kt
@@ -5,7 +5,10 @@ package org.yuzu.yuzu_emu.utils
import android.graphics.Bitmap
import android.graphics.BitmapFactory
+import android.graphics.drawable.LayerDrawable
import android.widget.ImageView
+import androidx.core.content.res.ResourcesCompat
+import androidx.core.graphics.drawable.IconCompat
import androidx.core.graphics.drawable.toBitmap
import androidx.core.graphics.drawable.toDrawable
import androidx.lifecycle.LifecycleOwner
@@ -85,4 +88,22 @@ object GameIconUtils {
return imageLoader.execute(request)
.drawable!!.toBitmap(config = Bitmap.Config.ARGB_8888)
}
+
+ suspend fun getShortcutIcon(lifecycleOwner: LifecycleOwner, game: Game): IconCompat {
+ val layerDrawable = ResourcesCompat.getDrawable(
+ YuzuApplication.appContext.resources,
+ R.drawable.shortcut,
+ null
+ ) as LayerDrawable
+ layerDrawable.setDrawableByLayerId(
+ R.id.shortcut_foreground,
+ getGameIcon(lifecycleOwner, game).toDrawable(YuzuApplication.appContext.resources)
+ )
+ val inset = YuzuApplication.appContext.resources
+ .getDimensionPixelSize(R.dimen.icon_inset)
+ layerDrawable.setLayerInset(1, inset, inset, inset, inset)
+ return IconCompat.createWithAdaptiveBitmap(
+ layerDrawable.toBitmap(config = Bitmap.Config.ARGB_8888)
+ )
+ }
}
diff --git a/src/android/app/src/main/java/org/yuzu/yuzu_emu/utils/GpuDriverHelper.kt b/src/android/app/src/main/java/org/yuzu/yuzu_emu/utils/GpuDriverHelper.kt
index a8f9dcc34..a72dea8f1 100644
--- a/src/android/app/src/main/java/org/yuzu/yuzu_emu/utils/GpuDriverHelper.kt
+++ b/src/android/app/src/main/java/org/yuzu/yuzu_emu/utils/GpuDriverHelper.kt
@@ -3,9 +3,10 @@
package org.yuzu.yuzu_emu.utils
+import android.graphics.SurfaceTexture
import android.net.Uri
import android.os.Build
-import java.io.BufferedInputStream
+import android.view.Surface
import java.io.File
import java.io.IOException
import org.yuzu.yuzu_emu.NativeLibrary
@@ -123,7 +124,7 @@ object GpuDriverHelper {
// Unzip the driver.
try {
FileUtil.unzipToInternalStorage(
- BufferedInputStream(copiedFile.inputStream()),
+ copiedFile.path,
File(driverInstallationPath!!)
)
} catch (e: SecurityException) {
@@ -156,7 +157,7 @@ object GpuDriverHelper {
// Unzip the driver to the private installation directory
try {
FileUtil.unzipToInternalStorage(
- BufferedInputStream(driver.inputStream()),
+ driver.path,
File(driverInstallationPath!!)
)
} catch (e: SecurityException) {
@@ -196,6 +197,11 @@ object GpuDriverHelper {
external fun supportsCustomDriverLoading(): Boolean
+ external fun getSystemDriverInfo(
+ surface: Surface = Surface(SurfaceTexture(true)),
+ hookLibPath: String = GpuDriverHelper.hookLibPath!!
+ ): Array<String>?
+
// Parse the custom driver metadata to retrieve the name.
val installedCustomDriverData: GpuDriverMetadata
get() = GpuDriverMetadata(File(driverInstallationPath + META_JSON_FILENAME))
diff --git a/src/android/app/src/main/jni/CMakeLists.txt b/src/android/app/src/main/jni/CMakeLists.txt
index 2acc93da8..abc6055ab 100644
--- a/src/android/app/src/main/jni/CMakeLists.txt
+++ b/src/android/app/src/main/jni/CMakeLists.txt
@@ -22,7 +22,7 @@ add_library(yuzu-android SHARED
set_property(TARGET yuzu-android PROPERTY IMPORTED_LOCATION ${FFmpeg_LIBRARY_DIR})
-target_link_libraries(yuzu-android PRIVATE audio_core common core input_common frontend_common)
+target_link_libraries(yuzu-android PRIVATE audio_core common core input_common frontend_common Vulkan::Headers)
target_link_libraries(yuzu-android PRIVATE android camera2ndk EGL glad jnigraphics log)
if (ARCHITECTURE_arm64)
target_link_libraries(yuzu-android PRIVATE adrenotools)
diff --git a/src/android/app/src/main/jni/android_common/android_common.cpp b/src/android/app/src/main/jni/android_common/android_common.cpp
index 1e884ffdd..7018a52af 100644
--- a/src/android/app/src/main/jni/android_common/android_common.cpp
+++ b/src/android/app/src/main/jni/android_common/android_common.cpp
@@ -42,3 +42,19 @@ double GetJDouble(JNIEnv* env, jobject jdouble) {
jobject ToJDouble(JNIEnv* env, double value) {
return env->NewObject(IDCache::GetDoubleClass(), IDCache::GetDoubleConstructor(), value);
}
+
+s32 GetJInteger(JNIEnv* env, jobject jinteger) {
+ return env->GetIntField(jinteger, IDCache::GetIntegerValueField());
+}
+
+jobject ToJInteger(JNIEnv* env, s32 value) {
+ return env->NewObject(IDCache::GetIntegerClass(), IDCache::GetIntegerConstructor(), value);
+}
+
+bool GetJBoolean(JNIEnv* env, jobject jboolean) {
+ return env->GetBooleanField(jboolean, IDCache::GetBooleanValueField());
+}
+
+jobject ToJBoolean(JNIEnv* env, bool value) {
+ return env->NewObject(IDCache::GetBooleanClass(), IDCache::GetBooleanConstructor(), value);
+}
diff --git a/src/android/app/src/main/jni/android_common/android_common.h b/src/android/app/src/main/jni/android_common/android_common.h
index 8eb803e1b..29a338c0a 100644
--- a/src/android/app/src/main/jni/android_common/android_common.h
+++ b/src/android/app/src/main/jni/android_common/android_common.h
@@ -6,6 +6,7 @@
#include <string>
#include <jni.h>
+#include "common/common_types.h"
std::string GetJString(JNIEnv* env, jstring jstr);
jstring ToJString(JNIEnv* env, std::string_view str);
@@ -13,3 +14,9 @@ jstring ToJString(JNIEnv* env, std::u16string_view str);
double GetJDouble(JNIEnv* env, jobject jdouble);
jobject ToJDouble(JNIEnv* env, double value);
+
+s32 GetJInteger(JNIEnv* env, jobject jinteger);
+jobject ToJInteger(JNIEnv* env, s32 value);
+
+bool GetJBoolean(JNIEnv* env, jobject jboolean);
+jobject ToJBoolean(JNIEnv* env, bool value);
diff --git a/src/android/app/src/main/jni/android_settings.h b/src/android/app/src/main/jni/android_settings.h
index 559ae83eb..cf93304da 100644
--- a/src/android/app/src/main/jni/android_settings.h
+++ b/src/android/app/src/main/jni/android_settings.h
@@ -63,6 +63,7 @@ struct Values {
Settings::Setting<bool> show_input_overlay{linkage, true, "show_input_overlay",
Settings::Category::Overlay};
Settings::Setting<bool> touchscreen{linkage, true, "touchscreen", Settings::Category::Overlay};
+ Settings::Setting<s32> lock_drawer{linkage, false, "lock_drawer", Settings::Category::Overlay};
};
extern Values values;
diff --git a/src/android/app/src/main/jni/game_metadata.cpp b/src/android/app/src/main/jni/game_metadata.cpp
index 78f604c70..8f0da1413 100644
--- a/src/android/app/src/main/jni/game_metadata.cpp
+++ b/src/android/app/src/main/jni/game_metadata.cpp
@@ -1,12 +1,12 @@
// SPDX-FileCopyrightText: Copyright 2023 yuzu Emulator Project
// SPDX-License-Identifier: GPL-2.0-or-later
-#include <core/core.h>
-#include <core/file_sys/mode.h>
-#include <core/file_sys/patch_manager.h>
-#include <core/loader/nro.h>
-#include <jni.h>
+#include "core/core.h"
+#include "core/file_sys/fs_filesystem.h"
+#include "core/file_sys/patch_manager.h"
#include "core/loader/loader.h"
+#include "core/loader/nro.h"
+#include "jni.h"
#include "jni/android_common/android_common.h"
#include "native.h"
@@ -79,7 +79,7 @@ extern "C" {
jboolean Java_org_yuzu_yuzu_1emu_utils_GameMetadata_getIsValid(JNIEnv* env, jobject obj,
jstring jpath) {
const auto file = EmulationSession::GetInstance().System().GetFilesystem()->OpenFile(
- GetJString(env, jpath), FileSys::Mode::Read);
+ GetJString(env, jpath), FileSys::OpenMode::Read);
if (!file) {
return false;
}
diff --git a/src/android/app/src/main/jni/id_cache.cpp b/src/android/app/src/main/jni/id_cache.cpp
index c79ad7d76..f30100bd8 100644
--- a/src/android/app/src/main/jni/id_cache.cpp
+++ b/src/android/app/src/main/jni/id_cache.cpp
@@ -19,6 +19,7 @@ static jmethodID s_exit_emulation_activity;
static jmethodID s_disk_cache_load_progress;
static jmethodID s_on_emulation_started;
static jmethodID s_on_emulation_stopped;
+static jmethodID s_on_program_changed;
static jclass s_game_class;
static jmethodID s_game_constructor;
@@ -43,10 +44,27 @@ static jfieldID s_overlay_control_data_landscape_position_field;
static jfieldID s_overlay_control_data_portrait_position_field;
static jfieldID s_overlay_control_data_foldable_position_field;
+static jclass s_patch_class;
+static jmethodID s_patch_constructor;
+static jfieldID s_patch_enabled_field;
+static jfieldID s_patch_name_field;
+static jfieldID s_patch_version_field;
+static jfieldID s_patch_type_field;
+static jfieldID s_patch_program_id_field;
+static jfieldID s_patch_title_id_field;
+
static jclass s_double_class;
static jmethodID s_double_constructor;
static jfieldID s_double_value_field;
+static jclass s_integer_class;
+static jmethodID s_integer_constructor;
+static jfieldID s_integer_value_field;
+
+static jclass s_boolean_class;
+static jmethodID s_boolean_constructor;
+static jfieldID s_boolean_value_field;
+
static constexpr jint JNI_VERSION = JNI_VERSION_1_6;
namespace IDCache {
@@ -106,6 +124,10 @@ jmethodID GetOnEmulationStopped() {
return s_on_emulation_stopped;
}
+jmethodID GetOnProgramChanged() {
+ return s_on_program_changed;
+}
+
jclass GetGameClass() {
return s_game_class;
}
@@ -186,6 +208,38 @@ jfieldID GetOverlayControlDataFoldablePositionField() {
return s_overlay_control_data_foldable_position_field;
}
+jclass GetPatchClass() {
+ return s_patch_class;
+}
+
+jmethodID GetPatchConstructor() {
+ return s_patch_constructor;
+}
+
+jfieldID GetPatchEnabledField() {
+ return s_patch_enabled_field;
+}
+
+jfieldID GetPatchNameField() {
+ return s_patch_name_field;
+}
+
+jfieldID GetPatchVersionField() {
+ return s_patch_version_field;
+}
+
+jfieldID GetPatchTypeField() {
+ return s_patch_type_field;
+}
+
+jfieldID GetPatchProgramIdField() {
+ return s_patch_program_id_field;
+}
+
+jfieldID GetPatchTitleIdField() {
+ return s_patch_title_id_field;
+}
+
jclass GetDoubleClass() {
return s_double_class;
}
@@ -198,6 +252,30 @@ jfieldID GetDoubleValueField() {
return s_double_value_field;
}
+jclass GetIntegerClass() {
+ return s_integer_class;
+}
+
+jmethodID GetIntegerConstructor() {
+ return s_integer_constructor;
+}
+
+jfieldID GetIntegerValueField() {
+ return s_integer_value_field;
+}
+
+jclass GetBooleanClass() {
+ return s_boolean_class;
+}
+
+jmethodID GetBooleanConstructor() {
+ return s_boolean_constructor;
+}
+
+jfieldID GetBooleanValueField() {
+ return s_boolean_value_field;
+}
+
} // namespace IDCache
#ifdef __cplusplus
@@ -233,6 +311,8 @@ jint JNI_OnLoad(JavaVM* vm, void* reserved) {
env->GetStaticMethodID(s_native_library_class, "onEmulationStarted", "()V");
s_on_emulation_stopped =
env->GetStaticMethodID(s_native_library_class, "onEmulationStopped", "(I)V");
+ s_on_program_changed =
+ env->GetStaticMethodID(s_native_library_class, "onProgramChanged", "(I)V");
const jclass game_class = env->FindClass("org/yuzu/yuzu_emu/model/Game");
s_game_class = reinterpret_cast<jclass>(env->NewGlobalRef(game_class));
@@ -278,12 +358,37 @@ jint JNI_OnLoad(JavaVM* vm, void* reserved) {
env->GetFieldID(overlay_control_data_class, "foldablePosition", "Lkotlin/Pair;");
env->DeleteLocalRef(overlay_control_data_class);
+ const jclass patch_class = env->FindClass("org/yuzu/yuzu_emu/model/Patch");
+ s_patch_class = reinterpret_cast<jclass>(env->NewGlobalRef(patch_class));
+ s_patch_constructor = env->GetMethodID(
+ patch_class, "<init>",
+ "(ZLjava/lang/String;Ljava/lang/String;ILjava/lang/String;Ljava/lang/String;)V");
+ s_patch_enabled_field = env->GetFieldID(patch_class, "enabled", "Z");
+ s_patch_name_field = env->GetFieldID(patch_class, "name", "Ljava/lang/String;");
+ s_patch_version_field = env->GetFieldID(patch_class, "version", "Ljava/lang/String;");
+ s_patch_type_field = env->GetFieldID(patch_class, "type", "I");
+ s_patch_program_id_field = env->GetFieldID(patch_class, "programId", "Ljava/lang/String;");
+ s_patch_title_id_field = env->GetFieldID(patch_class, "titleId", "Ljava/lang/String;");
+ env->DeleteLocalRef(patch_class);
+
const jclass double_class = env->FindClass("java/lang/Double");
s_double_class = reinterpret_cast<jclass>(env->NewGlobalRef(double_class));
s_double_constructor = env->GetMethodID(double_class, "<init>", "(D)V");
s_double_value_field = env->GetFieldID(double_class, "value", "D");
env->DeleteLocalRef(double_class);
+ const jclass int_class = env->FindClass("java/lang/Integer");
+ s_integer_class = reinterpret_cast<jclass>(env->NewGlobalRef(int_class));
+ s_integer_constructor = env->GetMethodID(int_class, "<init>", "(I)V");
+ s_integer_value_field = env->GetFieldID(int_class, "value", "I");
+ env->DeleteLocalRef(int_class);
+
+ const jclass boolean_class = env->FindClass("java/lang/Boolean");
+ s_boolean_class = reinterpret_cast<jclass>(env->NewGlobalRef(boolean_class));
+ s_boolean_constructor = env->GetMethodID(boolean_class, "<init>", "(Z)V");
+ s_boolean_value_field = env->GetFieldID(boolean_class, "value", "Z");
+ env->DeleteLocalRef(boolean_class);
+
// Initialize Android Storage
Common::FS::Android::RegisterCallbacks(env, s_native_library_class);
@@ -309,7 +414,10 @@ void JNI_OnUnload(JavaVM* vm, void* reserved) {
env->DeleteGlobalRef(s_string_class);
env->DeleteGlobalRef(s_pair_class);
env->DeleteGlobalRef(s_overlay_control_data_class);
+ env->DeleteGlobalRef(s_patch_class);
env->DeleteGlobalRef(s_double_class);
+ env->DeleteGlobalRef(s_integer_class);
+ env->DeleteGlobalRef(s_boolean_class);
// UnInitialize applets
SoftwareKeyboard::CleanupJNI(env);
diff --git a/src/android/app/src/main/jni/id_cache.h b/src/android/app/src/main/jni/id_cache.h
index 784d1412f..00e48afc0 100644
--- a/src/android/app/src/main/jni/id_cache.h
+++ b/src/android/app/src/main/jni/id_cache.h
@@ -19,6 +19,7 @@ jmethodID GetExitEmulationActivity();
jmethodID GetDiskCacheLoadProgress();
jmethodID GetOnEmulationStarted();
jmethodID GetOnEmulationStopped();
+jmethodID GetOnProgramChanged();
jclass GetGameClass();
jmethodID GetGameConstructor();
@@ -43,8 +44,25 @@ jfieldID GetOverlayControlDataLandscapePositionField();
jfieldID GetOverlayControlDataPortraitPositionField();
jfieldID GetOverlayControlDataFoldablePositionField();
+jclass GetPatchClass();
+jmethodID GetPatchConstructor();
+jfieldID GetPatchEnabledField();
+jfieldID GetPatchNameField();
+jfieldID GetPatchVersionField();
+jfieldID GetPatchTypeField();
+jfieldID GetPatchProgramIdField();
+jfieldID GetPatchTitleIdField();
+
jclass GetDoubleClass();
jmethodID GetDoubleConstructor();
jfieldID GetDoubleValueField();
+jclass GetIntegerClass();
+jmethodID GetIntegerConstructor();
+jfieldID GetIntegerValueField();
+
+jclass GetBooleanClass();
+jmethodID GetBooleanConstructor();
+jfieldID GetBooleanValueField();
+
} // namespace IDCache
diff --git a/src/android/app/src/main/jni/native.cpp b/src/android/app/src/main/jni/native.cpp
index ed3b1353a..64627db88 100644
--- a/src/android/app/src/main/jni/native.cpp
+++ b/src/android/app/src/main/jni/native.cpp
@@ -17,6 +17,7 @@
#include <core/file_sys/patch_manager.h>
#include <core/file_sys/savedata_factory.h>
#include <core/loader/nro.h>
+#include <frontend_common/content_manager.h>
#include <jni.h>
#include "common/detached_tasks.h"
@@ -34,9 +35,10 @@
#include "core/crypto/key_manager.h"
#include "core/file_sys/card_image.h"
#include "core/file_sys/content_archive.h"
+#include "core/file_sys/fs_filesystem.h"
#include "core/file_sys/submission_package.h"
-#include "core/file_sys/vfs.h"
-#include "core/file_sys/vfs_real.h"
+#include "core/file_sys/vfs/vfs.h"
+#include "core/file_sys/vfs/vfs_real.h"
#include "core/frontend/applets/cabinet.h"
#include "core/frontend/applets/controller.h"
#include "core/frontend/applets/error.h"
@@ -58,6 +60,9 @@
#include "jni/id_cache.h"
#include "jni/native.h"
#include "video_core/renderer_base.h"
+#include "video_core/renderer_vulkan/renderer_vulkan.h"
+#include "video_core/vulkan_common/vulkan_instance.h"
+#include "video_core/vulkan_common/vulkan_surface.h"
#define jconst [[maybe_unused]] const auto
#define jauto [[maybe_unused]] auto
@@ -100,67 +105,6 @@ void EmulationSession::SetNativeWindow(ANativeWindow* native_window) {
m_native_window = native_window;
}
-int EmulationSession::InstallFileToNand(std::string filename, std::string file_extension) {
- jconst copy_func = [](const FileSys::VirtualFile& src, const FileSys::VirtualFile& dest,
- std::size_t block_size) {
- if (src == nullptr || dest == nullptr) {
- return false;
- }
- if (!dest->Resize(src->GetSize())) {
- return false;
- }
-
- using namespace Common::Literals;
- [[maybe_unused]] std::vector<u8> buffer(1_MiB);
-
- for (std::size_t i = 0; i < src->GetSize(); i += buffer.size()) {
- jconst read = src->Read(buffer.data(), buffer.size(), i);
- dest->Write(buffer.data(), read, i);
- }
- return true;
- };
-
- enum InstallResult {
- Success = 0,
- SuccessFileOverwritten = 1,
- InstallError = 2,
- ErrorBaseGame = 3,
- ErrorFilenameExtension = 4,
- };
-
- [[maybe_unused]] std::shared_ptr<FileSys::NSP> nsp;
- if (file_extension == "nsp") {
- nsp = std::make_shared<FileSys::NSP>(m_vfs->OpenFile(filename, FileSys::Mode::Read));
- if (nsp->IsExtractedType()) {
- return InstallError;
- }
- } else {
- return ErrorFilenameExtension;
- }
-
- if (!nsp) {
- return InstallError;
- }
-
- if (nsp->GetStatus() != Loader::ResultStatus::Success) {
- return InstallError;
- }
-
- jconst res = m_system.GetFileSystemController().GetUserNANDContents()->InstallEntry(*nsp, true,
- copy_func);
-
- switch (res) {
- case FileSys::InstallResult::Success:
- return Success;
- case FileSys::InstallResult::OverwriteExisting:
- return SuccessFileOverwritten;
- case FileSys::InstallResult::ErrorBaseInstall:
- return ErrorBaseGame;
- default:
- return InstallError;
- }
-}
-
void EmulationSession::InitializeGpuDriver(const std::string& hook_lib_dir,
const std::string& custom_driver_dir,
const std::string& custom_driver_name,
@@ -214,7 +158,7 @@ void EmulationSession::SurfaceChanged() {
}
void EmulationSession::ConfigureFilesystemProvider(const std::string& filepath) {
- const auto file = m_system.GetFilesystem()->OpenFile(filepath, FileSys::Mode::Read);
+ const auto file = m_system.GetFilesystem()->OpenFile(filepath, FileSys::OpenMode::Read);
if (!file) {
return;
}
@@ -267,7 +211,8 @@ void EmulationSession::InitializeSystem(bool reload) {
m_system.GetFileSystemController().CreateFactories(*m_vfs);
}
-Core::SystemResultStatus EmulationSession::InitializeEmulation(const std::string& filepath) {
+Core::SystemResultStatus EmulationSession::InitializeEmulation(const std::string& filepath,
+ const std::size_t program_index) {
std::scoped_lock lock(m_mutex);
// Create the render window.
@@ -297,7 +242,8 @@ Core::SystemResultStatus EmulationSession::InitializeEmulation(const std::string
ConfigureFilesystemProvider(filepath);
// Load the ROM.
- m_load_result = m_system.Load(EmulationSession::GetInstance().Window(), filepath);
+ m_load_result =
+ m_system.Load(EmulationSession::GetInstance().Window(), filepath, 0, program_index);
if (m_load_result != Core::SystemResultStatus::Success) {
return m_load_result;
}
@@ -307,12 +253,24 @@ Core::SystemResultStatus EmulationSession::InitializeEmulation(const std::string
m_system.GetCpuManager().OnGpuReady();
m_system.RegisterExitCallback([&] { HaltEmulation(); });
+ // Register an ExecuteProgram callback such that Core can execute a sub-program
+ m_system.RegisterExecuteProgramCallback([&](std::size_t program_index_) {
+ m_next_program_index = program_index_;
+ EmulationSession::GetInstance().HaltEmulation();
+ });
+
+ OnEmulationStarted();
return Core::SystemResultStatus::Success;
}
void EmulationSession::ShutdownEmulation() {
std::scoped_lock lock(m_mutex);
+ if (m_next_program_index != -1) {
+ ChangeProgram(m_next_program_index);
+ m_next_program_index = -1;
+ }
+
m_is_running = false;
// Unload user input.
@@ -460,6 +418,12 @@ void EmulationSession::OnEmulationStopped(Core::SystemResultStatus result) {
static_cast<jint>(result));
}
+void EmulationSession::ChangeProgram(std::size_t program_index) {
+ JNIEnv* env = IDCache::GetEnvForThread();
+ env->CallStaticVoidMethod(IDCache::GetNativeLibraryClass(), IDCache::GetOnProgramChanged(),
+ static_cast<jint>(program_index));
+}
+
u64 EmulationSession::GetProgramId(JNIEnv* env, jstring jprogramId) {
auto program_id_string = GetJString(env, jprogramId);
try {
@@ -469,7 +433,8 @@ u64 EmulationSession::GetProgramId(JNIEnv* env, jstring jprogramId) {
}
}
-static Core::SystemResultStatus RunEmulation(const std::string& filepath) {
+static Core::SystemResultStatus RunEmulation(const std::string& filepath,
+ const size_t program_index = 0) {
MicroProfileOnThreadCreate("EmuThread");
SCOPE_EXIT({ MicroProfileShutdown(); });
@@ -482,7 +447,7 @@ static Core::SystemResultStatus RunEmulation(const std::string& filepath) {
SCOPE_EXIT({ EmulationSession::GetInstance().ShutdownEmulation(); });
- jconst result = EmulationSession::GetInstance().InitializeEmulation(filepath);
+ jconst result = EmulationSession::GetInstance().InitializeEmulation(filepath, program_index);
if (result != Core::SystemResultStatus::Success) {
return result;
}
@@ -512,10 +477,20 @@ void Java_org_yuzu_yuzu_1emu_NativeLibrary_setAppDirectory(JNIEnv* env, jobject
}
int Java_org_yuzu_yuzu_1emu_NativeLibrary_installFileToNand(JNIEnv* env, jobject instance,
- jstring j_file,
- jstring j_file_extension) {
- return EmulationSession::GetInstance().InstallFileToNand(GetJString(env, j_file),
- GetJString(env, j_file_extension));
+ jstring j_file, jobject jcallback) {
+ auto jlambdaClass = env->GetObjectClass(jcallback);
+ auto jlambdaInvokeMethod = env->GetMethodID(
+ jlambdaClass, "invoke", "(Ljava/lang/Object;Ljava/lang/Object;)Ljava/lang/Object;");
+ const auto callback = [env, jcallback, jlambdaInvokeMethod](size_t max, size_t progress) {
+ auto jwasCancelled = env->CallObjectMethod(jcallback, jlambdaInvokeMethod,
+ ToJDouble(env, max), ToJDouble(env, progress));
+ return GetJBoolean(env, jwasCancelled);
+ };
+
+ return static_cast<int>(
+ ContentManager::InstallNSP(EmulationSession::GetInstance().System(),
+ *EmulationSession::GetInstance().System().GetFilesystem(),
+ GetJString(env, j_file), callback));
}
jboolean Java_org_yuzu_yuzu_1emu_NativeLibrary_doesUpdateMatchProgram(JNIEnv* env, jobject jobj,
@@ -524,8 +499,8 @@ jboolean Java_org_yuzu_yuzu_1emu_NativeLibrary_doesUpdateMatchProgram(JNIEnv* en
u64 program_id = EmulationSession::GetProgramId(env, jprogramId);
std::string updatePath = GetJString(env, jupdatePath);
std::shared_ptr<FileSys::NSP> nsp = std::make_shared<FileSys::NSP>(
- EmulationSession::GetInstance().System().GetFilesystem()->OpenFile(updatePath,
- FileSys::Mode::Read));
+ EmulationSession::GetInstance().System().GetFilesystem()->OpenFile(
+ updatePath, FileSys::OpenMode::Read));
for (const auto& item : nsp->GetNCAs()) {
for (const auto& nca_details : item.second) {
if (nca_details.second->GetName().ends_with(".cnmt.nca")) {
@@ -569,6 +544,37 @@ jboolean JNICALL Java_org_yuzu_yuzu_1emu_utils_GpuDriverHelper_supportsCustomDri
#endif
}
+jobjectArray Java_org_yuzu_yuzu_1emu_utils_GpuDriverHelper_getSystemDriverInfo(
+ JNIEnv* env, jobject j_obj, jobject j_surf, jstring j_hook_lib_dir) {
+ const char* file_redirect_dir_{};
+ int featureFlags{};
+ std::string hook_lib_dir = GetJString(env, j_hook_lib_dir);
+ auto handle = adrenotools_open_libvulkan(RTLD_NOW, featureFlags, nullptr, hook_lib_dir.c_str(),
+ nullptr, nullptr, file_redirect_dir_, nullptr);
+ auto driver_library = std::make_shared<Common::DynamicLibrary>(handle);
+ InputCommon::InputSubsystem input_subsystem;
+ auto m_window = std::make_unique<EmuWindow_Android>(
+ &input_subsystem, ANativeWindow_fromSurface(env, j_surf), driver_library);
+
+ Vulkan::vk::InstanceDispatch dld;
+ Vulkan::vk::Instance vk_instance = Vulkan::CreateInstance(
+ *driver_library, dld, VK_API_VERSION_1_1, Core::Frontend::WindowSystemType::Android);
+
+ auto surface = Vulkan::CreateSurface(vk_instance, m_window->GetWindowInfo());
+
+ auto device = Vulkan::CreateDevice(vk_instance, dld, *surface);
+
+ auto driver_version = device.GetDriverVersion();
+ auto version_string =
+ fmt::format("{}.{}.{}", VK_API_VERSION_MAJOR(driver_version),
+ VK_API_VERSION_MINOR(driver_version), VK_API_VERSION_PATCH(driver_version));
+
+ jobjectArray j_driver_info =
+ env->NewObjectArray(2, IDCache::GetStringClass(), ToJString(env, version_string));
+ env->SetObjectArrayElement(j_driver_info, 1, ToJString(env, device.GetDriverName()));
+ return j_driver_info;
+}
+
jboolean Java_org_yuzu_yuzu_1emu_NativeLibrary_reloadKeys(JNIEnv* env, jclass clazz) {
Core::Crypto::KeyManager::Instance().ReloadKeys();
return static_cast<jboolean>(Core::Crypto::KeyManager::Instance().AreKeysLoaded());
@@ -724,6 +730,11 @@ jstring Java_org_yuzu_yuzu_1emu_NativeLibrary_getCpuBackend(JNIEnv* env, jclass
return ToJString(env, "JIT");
}
+jstring Java_org_yuzu_yuzu_1emu_NativeLibrary_getGpuDriver(JNIEnv* env, jobject jobj) {
+ return ToJString(env,
+ EmulationSession::GetInstance().System().GPU().Renderer().GetDeviceVendor());
+}
+
void Java_org_yuzu_yuzu_1emu_NativeLibrary_applySettings(JNIEnv* env, jobject jobj) {
EmulationSession::GetInstance().System().ApplySettings();
}
@@ -732,11 +743,11 @@ void Java_org_yuzu_yuzu_1emu_NativeLibrary_logSettings(JNIEnv* env, jobject jobj
Settings::LogSettings();
}
-void Java_org_yuzu_yuzu_1emu_NativeLibrary_run__Ljava_lang_String_2(JNIEnv* env, jclass clazz,
- jstring j_path) {
+void Java_org_yuzu_yuzu_1emu_NativeLibrary_run(JNIEnv* env, jobject jobj, jstring j_path,
+ jint j_program_index) {
const std::string path = GetJString(env, j_path);
- const Core::SystemResultStatus result{RunEmulation(path)};
+ const Core::SystemResultStatus result{RunEmulation(path, j_program_index)};
if (result != Core::SystemResultStatus::Success) {
env->CallStaticVoidMethod(IDCache::GetNativeLibraryClass(),
IDCache::GetExitEmulationActivity(), static_cast<int>(result));
@@ -763,7 +774,7 @@ void Java_org_yuzu_yuzu_1emu_NativeLibrary_initializeEmptyUserDirectory(JNIEnv*
jobject instance) {
const auto nand_dir = Common::FS::GetYuzuPath(Common::FS::YuzuPath::NANDDir);
auto vfs_nand_dir = EmulationSession::GetInstance().System().GetFilesystem()->OpenDirectory(
- Common::FS::PathToUTF8String(nand_dir), FileSys::Mode::Read);
+ Common::FS::PathToUTF8String(nand_dir), FileSys::OpenMode::Read);
const auto user_id = EmulationSession::GetInstance().System().GetProfileManager().GetUser(
static_cast<std::size_t>(0));
@@ -824,9 +835,9 @@ jboolean Java_org_yuzu_yuzu_1emu_NativeLibrary_isFirmwareAvailable(JNIEnv* env,
return true;
}
-jobjectArray Java_org_yuzu_yuzu_1emu_NativeLibrary_getAddonsForFile(JNIEnv* env, jobject jobj,
- jstring jpath,
- jstring jprogramId) {
+jobjectArray Java_org_yuzu_yuzu_1emu_NativeLibrary_getPatchesForFile(JNIEnv* env, jobject jobj,
+ jstring jpath,
+ jstring jprogramId) {
const auto path = GetJString(env, jpath);
const auto vFile =
Core::GetGameFileFromPath(EmulationSession::GetInstance().System().GetFilesystem(), path);
@@ -843,20 +854,78 @@ jobjectArray Java_org_yuzu_yuzu_1emu_NativeLibrary_getAddonsForFile(JNIEnv* env,
FileSys::VirtualFile update_raw;
loader->ReadUpdateRaw(update_raw);
- auto addons = pm.GetPatchVersionNames(update_raw);
- auto jemptyString = ToJString(env, "");
- auto jemptyStringPair = env->NewObject(IDCache::GetPairClass(), IDCache::GetPairConstructor(),
- jemptyString, jemptyString);
- jobjectArray jaddonsArray =
- env->NewObjectArray(addons.size(), IDCache::GetPairClass(), jemptyStringPair);
+ auto patches = pm.GetPatches(update_raw);
+ jobjectArray jpatchArray =
+ env->NewObjectArray(patches.size(), IDCache::GetPatchClass(), nullptr);
int i = 0;
- for (const auto& addon : addons) {
- jobject jaddon = env->NewObject(IDCache::GetPairClass(), IDCache::GetPairConstructor(),
- ToJString(env, addon.first), ToJString(env, addon.second));
- env->SetObjectArrayElement(jaddonsArray, i, jaddon);
+ for (const auto& patch : patches) {
+ jobject jpatch = env->NewObject(
+ IDCache::GetPatchClass(), IDCache::GetPatchConstructor(), patch.enabled,
+ ToJString(env, patch.name), ToJString(env, patch.version),
+ static_cast<jint>(patch.type), ToJString(env, std::to_string(patch.program_id)),
+ ToJString(env, std::to_string(patch.title_id)));
+ env->SetObjectArrayElement(jpatchArray, i, jpatch);
++i;
}
- return jaddonsArray;
+ return jpatchArray;
+}
+
+void Java_org_yuzu_yuzu_1emu_NativeLibrary_removeUpdate(JNIEnv* env, jobject jobj,
+ jstring jprogramId) {
+ auto program_id = EmulationSession::GetProgramId(env, jprogramId);
+ ContentManager::RemoveUpdate(EmulationSession::GetInstance().System().GetFileSystemController(),
+ program_id);
+}
+
+void Java_org_yuzu_yuzu_1emu_NativeLibrary_removeDLC(JNIEnv* env, jobject jobj,
+ jstring jprogramId) {
+ auto program_id = EmulationSession::GetProgramId(env, jprogramId);
+ ContentManager::RemoveAllDLC(EmulationSession::GetInstance().System(), program_id);
+}
+
+void Java_org_yuzu_yuzu_1emu_NativeLibrary_removeMod(JNIEnv* env, jobject jobj, jstring jprogramId,
+ jstring jname) {
+ auto program_id = EmulationSession::GetProgramId(env, jprogramId);
+ ContentManager::RemoveMod(EmulationSession::GetInstance().System().GetFileSystemController(),
+ program_id, GetJString(env, jname));
+}
+
+jobjectArray Java_org_yuzu_yuzu_1emu_NativeLibrary_verifyInstalledContents(JNIEnv* env,
+ jobject jobj,
+ jobject jcallback) {
+ auto jlambdaClass = env->GetObjectClass(jcallback);
+ auto jlambdaInvokeMethod = env->GetMethodID(
+ jlambdaClass, "invoke", "(Ljava/lang/Object;Ljava/lang/Object;)Ljava/lang/Object;");
+ const auto callback = [env, jcallback, jlambdaInvokeMethod](size_t max, size_t progress) {
+ auto jwasCancelled = env->CallObjectMethod(jcallback, jlambdaInvokeMethod,
+ ToJDouble(env, max), ToJDouble(env, progress));
+ return GetJBoolean(env, jwasCancelled);
+ };
+
+ auto& session = EmulationSession::GetInstance();
+ std::vector<std::string> result = ContentManager::VerifyInstalledContents(
+ session.System(), *session.GetContentProvider(), callback);
+ jobjectArray jresult =
+ env->NewObjectArray(result.size(), IDCache::GetStringClass(), ToJString(env, ""));
+ for (size_t i = 0; i < result.size(); ++i) {
+ env->SetObjectArrayElement(jresult, i, ToJString(env, result[i]));
+ }
+ return jresult;
+}
+
+jint Java_org_yuzu_yuzu_1emu_NativeLibrary_verifyGameContents(JNIEnv* env, jobject jobj,
+ jstring jpath, jobject jcallback) {
+ auto jlambdaClass = env->GetObjectClass(jcallback);
+ auto jlambdaInvokeMethod = env->GetMethodID(
+ jlambdaClass, "invoke", "(Ljava/lang/Object;Ljava/lang/Object;)Ljava/lang/Object;");
+ const auto callback = [env, jcallback, jlambdaInvokeMethod](size_t max, size_t progress) {
+ auto jwasCancelled = env->CallObjectMethod(jcallback, jlambdaInvokeMethod,
+ ToJDouble(env, max), ToJDouble(env, progress));
+ return GetJBoolean(env, jwasCancelled);
+ };
+ auto& session = EmulationSession::GetInstance();
+ return static_cast<jint>(
+ ContentManager::VerifyGameContents(session.System(), GetJString(env, jpath), callback));
}
jstring Java_org_yuzu_yuzu_1emu_NativeLibrary_getSavePath(JNIEnv* env, jobject jobj,
@@ -875,7 +944,7 @@ jstring Java_org_yuzu_yuzu_1emu_NativeLibrary_getSavePath(JNIEnv* env, jobject j
const auto nandDir = Common::FS::GetYuzuPath(Common::FS::YuzuPath::NANDDir);
auto vfsNandDir = system.GetFilesystem()->OpenDirectory(Common::FS::PathToUTF8String(nandDir),
- FileSys::Mode::Read);
+ FileSys::OpenMode::Read);
const auto user_save_data_path = FileSys::SaveDataFactory::GetFullPath(
{}, vfsNandDir, FileSys::SaveDataSpaceId::NandUser, FileSys::SaveDataType::SaveData,
@@ -905,4 +974,10 @@ void Java_org_yuzu_yuzu_1emu_NativeLibrary_clearFilesystemProvider(JNIEnv* env,
EmulationSession::GetInstance().GetContentProvider()->ClearAllEntries();
}
+jboolean Java_org_yuzu_yuzu_1emu_NativeLibrary_areKeysPresent(JNIEnv* env, jobject jobj) {
+ auto& system = EmulationSession::GetInstance().System();
+ system.GetFileSystemController().CreateFactories(*system.GetFilesystem());
+ return ContentManager::AreKeysPresent();
+}
+
} // extern "C"
diff --git a/src/android/app/src/main/jni/native.h b/src/android/app/src/main/jni/native.h
index 4a8049578..bfe3fccca 100644
--- a/src/android/app/src/main/jni/native.h
+++ b/src/android/app/src/main/jni/native.h
@@ -7,6 +7,7 @@
#include "core/file_sys/registered_cache.h"
#include "core/hle/service/acc/profile_manager.h"
#include "core/perf_stats.h"
+#include "frontend_common/content_manager.h"
#include "jni/applets/software_keyboard.h"
#include "jni/emu_window/emu_window.h"
#include "video_core/rasterizer_interface.h"
@@ -29,7 +30,6 @@ public:
void SetNativeWindow(ANativeWindow* native_window);
void SurfaceChanged();
- int InstallFileToNand(std::string filename, std::string file_extension);
void InitializeGpuDriver(const std::string& hook_lib_dir, const std::string& custom_driver_dir,
const std::string& custom_driver_name,
const std::string& file_redirect_dir);
@@ -45,7 +45,8 @@ public:
const Core::PerfStatsResults& PerfStats();
void ConfigureFilesystemProvider(const std::string& filepath);
void InitializeSystem(bool reload);
- Core::SystemResultStatus InitializeEmulation(const std::string& filepath);
+ Core::SystemResultStatus InitializeEmulation(const std::string& filepath,
+ const std::size_t program_index = 0);
bool IsHandheldOnly();
void SetDeviceType([[maybe_unused]] int index, int type);
@@ -60,6 +61,7 @@ public:
private:
static void LoadDiskCacheProgress(VideoCore::LoadCallbackStage stage, int progress, int max);
static void OnEmulationStopped(Core::SystemResultStatus result);
+ static void ChangeProgram(std::size_t program_index);
private:
// Window management
@@ -84,4 +86,7 @@ private:
// Synchronization
std::condition_variable_any m_cv;
mutable std::mutex m_mutex;
+
+ // Program index for next boot
+ std::atomic<s32> m_next_program_index = -1;
};
diff --git a/src/android/app/src/main/res/drawable/ic_lock.xml b/src/android/app/src/main/res/drawable/ic_lock.xml
new file mode 100644
index 000000000..ef97b1936
--- /dev/null
+++ b/src/android/app/src/main/res/drawable/ic_lock.xml
@@ -0,0 +1,9 @@
+<vector xmlns:android="http://schemas.android.com/apk/res/android"
+ android:height="24dp"
+ android:viewportHeight="24"
+ android:viewportWidth="24"
+ android:width="24dp">
+ <path
+ android:fillColor="?attr/colorControlNormal"
+ android:pathData="M18,8h-1L17,6c0,-2.76 -2.24,-5 -5,-5S7,3.24 7,6v2L6,8c-1.1,0 -2,0.9 -2,2v10c0,1.1 0.9,2 2,2h12c1.1,0 2,-0.9 2,-2L20,10c0,-1.1 -0.9,-2 -2,-2zM12,17c-1.1,0 -2,-0.9 -2,-2s0.9,-2 2,-2 2,0.9 2,2 -0.9,2 -2,2zM15.1,8L8.9,8L8.9,6c0,-1.71 1.39,-3.1 3.1,-3.1 1.71,0 3.1,1.39 3.1,3.1v2z" />
+</vector>
diff --git a/src/android/app/src/main/res/drawable/ic_shortcut.xml b/src/android/app/src/main/res/drawable/ic_shortcut.xml
new file mode 100644
index 000000000..06e1983b2
--- /dev/null
+++ b/src/android/app/src/main/res/drawable/ic_shortcut.xml
@@ -0,0 +1,9 @@
+<vector xmlns:android="http://schemas.android.com/apk/res/android"
+ android:width="24dp"
+ android:height="24dp"
+ android:viewportWidth="960"
+ android:viewportHeight="960">
+ <path
+ android:fillColor="?attr/colorControlNormal"
+ android:pathData="M280,920q-33,0 -56.5,-23.5T200,840v-720q0,-33 23.5,-56.5T280,40h400q33,0 56.5,23.5T760,120v160h-80v-40L280,240v480h400v-40h80v160q0,33 -23.5,56.5T680,920L280,920ZM686,520L480,520v120h-80v-120q0,-33 23.5,-56.5T480,440h206l-62,-64 56,-56 160,160 -160,160 -56,-56 62,-64Z" />
+</vector>
diff --git a/src/android/app/src/main/res/layout-w600dp/fragment_about.xml b/src/android/app/src/main/res/layout-w600dp/fragment_about.xml
index 655e49219..a5eba6474 100644
--- a/src/android/app/src/main/res/layout-w600dp/fragment_about.xml
+++ b/src/android/app/src/main/res/layout-w600dp/fragment_about.xml
@@ -11,12 +11,14 @@
android:id="@+id/appbar_about"
android:layout_width="match_parent"
android:layout_height="wrap_content"
- android:fitsSystemWindows="true">
+ android:fitsSystemWindows="true"
+ android:touchscreenBlocksFocus="false">
<com.google.android.material.appbar.MaterialToolbar
android:id="@+id/toolbar_about"
android:layout_width="match_parent"
android:layout_height="?attr/actionBarSize"
+ android:touchscreenBlocksFocus="false"
app:navigationIcon="@drawable/ic_back"
app:title="@string/about" />
@@ -28,6 +30,7 @@
android:layout_height="match_parent"
android:fadeScrollbars="false"
android:scrollbars="vertical"
+ android:defaultFocusHighlightEnabled="false"
app:layout_behavior="@string/appbar_scrolling_view_behavior">
<LinearLayout
diff --git a/src/android/app/src/main/res/layout-w600dp/fragment_game_info.xml b/src/android/app/src/main/res/layout-w600dp/fragment_game_info.xml
new file mode 100644
index 000000000..90d95dbb7
--- /dev/null
+++ b/src/android/app/src/main/res/layout-w600dp/fragment_game_info.xml
@@ -0,0 +1,155 @@
+<?xml version="1.0" encoding="utf-8"?>
+<androidx.coordinatorlayout.widget.CoordinatorLayout xmlns:android="http://schemas.android.com/apk/res/android"
+ xmlns:app="http://schemas.android.com/apk/res-auto"
+ xmlns:tools="http://schemas.android.com/tools"
+ android:id="@+id/coordinator_about"
+ android:layout_width="match_parent"
+ android:layout_height="match_parent"
+ android:background="?attr/colorSurface">
+
+ <com.google.android.material.appbar.AppBarLayout
+ android:id="@+id/appbar_info"
+ android:layout_width="match_parent"
+ android:layout_height="wrap_content"
+ android:fitsSystemWindows="true"
+ android:touchscreenBlocksFocus="false">
+
+ <com.google.android.material.appbar.MaterialToolbar
+ android:id="@+id/toolbar_info"
+ android:layout_width="match_parent"
+ android:layout_height="?attr/actionBarSize"
+ android:touchscreenBlocksFocus="false"
+ app:navigationIcon="@drawable/ic_back" />
+
+ </com.google.android.material.appbar.AppBarLayout>
+
+ <androidx.core.widget.NestedScrollView
+ android:id="@+id/scroll_info"
+ android:layout_width="match_parent"
+ android:layout_height="wrap_content"
+ android:defaultFocusHighlightEnabled="false"
+ app:layout_behavior="@string/appbar_scrolling_view_behavior">
+
+ <LinearLayout
+ android:id="@+id/content_info"
+ android:layout_width="match_parent"
+ android:layout_height="wrap_content"
+ android:orientation="horizontal"
+ android:paddingHorizontal="16dp"
+ android:baselineAligned="false">
+
+ <LinearLayout
+ android:layout_width="match_parent"
+ android:layout_height="match_parent"
+ android:orientation="vertical"
+ android:layout_weight="3"
+ android:gravity="top|center_horizontal"
+ android:paddingHorizontal="16dp">
+
+ <com.google.android.material.button.MaterialButton
+ android:id="@+id/button_copy"
+ style="@style/Widget.Material3.Button"
+ android:layout_width="wrap_content"
+ android:layout_height="wrap_content"
+ android:layout_marginTop="16dp"
+ android:text="@string/copy_details" />
+
+ <com.google.android.material.button.MaterialButton
+ android:id="@+id/button_verify_integrity"
+ style="@style/Widget.Material3.Button"
+ android:layout_width="wrap_content"
+ android:layout_height="wrap_content"
+ android:layout_marginTop="10dp"
+ android:text="@string/verify_integrity" />
+
+ </LinearLayout>
+
+ <LinearLayout
+ android:layout_width="match_parent"
+ android:layout_height="match_parent"
+ android:orientation="vertical"
+ android:layout_weight="1">
+
+ <com.google.android.material.textfield.TextInputLayout
+ android:id="@+id/path"
+ android:layout_width="match_parent"
+ android:layout_height="wrap_content"
+ android:paddingTop="16dp">
+
+ <com.google.android.material.textfield.TextInputEditText
+ android:id="@+id/path_field"
+ android:layout_width="match_parent"
+ android:layout_height="wrap_content"
+ android:editable="false"
+ android:importantForAutofill="no"
+ android:inputType="none"
+ android:minHeight="48dp"
+ android:textAlignment="viewStart"
+ tools:text="1.0.0" />
+
+ </com.google.android.material.textfield.TextInputLayout>
+
+ <com.google.android.material.textfield.TextInputLayout
+ android:id="@+id/program_id"
+ android:layout_width="match_parent"
+ android:layout_height="wrap_content"
+ android:paddingTop="16dp">
+
+ <com.google.android.material.textfield.TextInputEditText
+ android:id="@+id/program_id_field"
+ android:layout_width="match_parent"
+ android:layout_height="wrap_content"
+ android:editable="false"
+ android:importantForAutofill="no"
+ android:inputType="none"
+ android:minHeight="48dp"
+ android:textAlignment="viewStart"
+ tools:text="1.0.0" />
+
+ </com.google.android.material.textfield.TextInputLayout>
+
+ <com.google.android.material.textfield.TextInputLayout
+ android:id="@+id/developer"
+ android:layout_width="match_parent"
+ android:layout_height="wrap_content"
+ android:paddingTop="16dp">
+
+ <com.google.android.material.textfield.TextInputEditText
+ android:id="@+id/developer_field"
+ android:layout_width="match_parent"
+ android:layout_height="wrap_content"
+ android:editable="false"
+ android:importantForAutofill="no"
+ android:inputType="none"
+ android:minHeight="48dp"
+ android:textAlignment="viewStart"
+ tools:text="1.0.0" />
+
+ </com.google.android.material.textfield.TextInputLayout>
+
+ <com.google.android.material.textfield.TextInputLayout
+ android:id="@+id/version"
+ android:layout_width="match_parent"
+ android:layout_height="wrap_content"
+ android:paddingTop="16dp">
+
+ <com.google.android.material.textfield.TextInputEditText
+ android:id="@+id/version_field"
+ android:layout_width="match_parent"
+ android:layout_height="wrap_content"
+ android:editable="false"
+ android:importantForAutofill="no"
+ android:inputType="none"
+ android:minHeight="48dp"
+ android:textAlignment="viewStart"
+ tools:text="1.0.0" />
+
+ </com.google.android.material.textfield.TextInputLayout>
+
+ </LinearLayout>
+
+ </LinearLayout>
+
+ </androidx.core.widget.NestedScrollView>
+
+</androidx.coordinatorlayout.widget.CoordinatorLayout>
diff --git a/src/android/app/src/main/res/layout-w600dp/fragment_game_properties.xml b/src/android/app/src/main/res/layout-w600dp/fragment_game_properties.xml
index 0b9633855..7cdef569f 100644
--- a/src/android/app/src/main/res/layout-w600dp/fragment_game_properties.xml
+++ b/src/android/app/src/main/res/layout-w600dp/fragment_game_properties.xml
@@ -14,6 +14,7 @@
android:clipToPadding="false"
android:fadeScrollbars="false"
android:scrollbars="vertical"
+ android:defaultFocusHighlightEnabled="false"
app:layout_constraintEnd_toEndOf="parent"
app:layout_constraintStart_toEndOf="@+id/icon_layout"
app:layout_constraintTop_toTopOf="parent">
@@ -43,16 +44,35 @@
app:layout_constraintStart_toStartOf="parent"
app:layout_constraintTop_toTopOf="parent">
- <Button
- android:id="@+id/button_back"
- style="?attr/materialIconButtonStyle"
- android:layout_width="wrap_content"
+ <androidx.constraintlayout.widget.ConstraintLayout
+ android:layout_width="match_parent"
android:layout_height="wrap_content"
- android:layout_gravity="start"
android:layout_margin="8dp"
- app:icon="@drawable/ic_back"
- app:iconSize="24dp"
- app:iconTint="?attr/colorOnSurface" />
+ android:orientation="horizontal">
+
+ <Button
+ android:id="@+id/button_back"
+ style="?attr/materialIconButtonStyle"
+ android:layout_width="wrap_content"
+ android:layout_height="wrap_content"
+ app:icon="@drawable/ic_back"
+ app:iconSize="24dp"
+ app:iconTint="?attr/colorOnSurface"
+ app:layout_constraintStart_toStartOf="parent"
+ app:layout_constraintTop_toTopOf="parent" />
+
+ <Button
+ android:id="@+id/button_shortcut"
+ style="?attr/materialIconButtonStyle"
+ android:layout_width="wrap_content"
+ android:layout_height="wrap_content"
+ app:icon="@drawable/ic_shortcut"
+ app:iconSize="24dp"
+ app:iconTint="?attr/colorOnSurface"
+ app:layout_constraintTop_toTopOf="parent"
+ app:layout_constraintEnd_toEndOf="parent" />
+
+ </androidx.constraintlayout.widget.ConstraintLayout>
<com.google.android.material.card.MaterialCardView
style="?attr/materialCardViewElevatedStyle"
diff --git a/src/android/app/src/main/res/layout/card_driver_option.xml b/src/android/app/src/main/res/layout/card_driver_option.xml
index 1dd9a6d7d..bda524f0f 100644
--- a/src/android/app/src/main/res/layout/card_driver_option.xml
+++ b/src/android/app/src/main/res/layout/card_driver_option.xml
@@ -23,6 +23,7 @@
android:layout_width="wrap_content"
android:layout_height="wrap_content"
android:layout_gravity="center_vertical"
+ android:focusable="false"
android:clickable="false"
android:checked="false" />
diff --git a/src/android/app/src/main/res/layout/card_folder.xml b/src/android/app/src/main/res/layout/card_folder.xml
index 4e0c04b6b..ed4a7ca8f 100644
--- a/src/android/app/src/main/res/layout/card_folder.xml
+++ b/src/android/app/src/main/res/layout/card_folder.xml
@@ -6,16 +6,14 @@
android:layout_width="match_parent"
android:layout_height="wrap_content"
android:layout_marginHorizontal="16dp"
- android:layout_marginVertical="12dp"
- android:focusable="true">
+ android:layout_marginVertical="12dp">
<androidx.constraintlayout.widget.ConstraintLayout
android:layout_width="match_parent"
android:layout_height="wrap_content"
android:orientation="horizontal"
android:padding="16dp"
- android:layout_gravity="center_vertical"
- android:animateLayoutChanges="true">
+ android:layout_gravity="center_vertical">
<com.google.android.material.textview.MaterialTextView
android:id="@+id/path"
diff --git a/src/android/app/src/main/res/layout/card_home_option.xml b/src/android/app/src/main/res/layout/card_home_option.xml
index cb667c928..224ec4d89 100644
--- a/src/android/app/src/main/res/layout/card_home_option.xml
+++ b/src/android/app/src/main/res/layout/card_home_option.xml
@@ -2,16 +2,16 @@
<com.google.android.material.card.MaterialCardView xmlns:android="http://schemas.android.com/apk/res/android"
xmlns:app="http://schemas.android.com/apk/res-auto"
xmlns:tools="http://schemas.android.com/tools"
- style="?attr/materialCardViewFilledStyle"
+ style="?attr/materialCardViewElevatedStyle"
android:id="@+id/option_card"
android:layout_width="match_parent"
android:layout_height="wrap_content"
android:layout_marginBottom="24dp"
android:layout_marginHorizontal="12dp"
android:background="?attr/selectableItemBackground"
- android:backgroundTint="?attr/colorSurfaceVariant"
android:clickable="true"
- android:focusable="true">
+ android:focusable="true"
+ app:cardElevation="4dp">
<LinearLayout
android:id="@+id/option_layout"
diff --git a/src/android/app/src/main/res/layout/dialog_progress_bar.xml b/src/android/app/src/main/res/layout/dialog_progress_bar.xml
index 0209ea082..e61aa5294 100644
--- a/src/android/app/src/main/res/layout/dialog_progress_bar.xml
+++ b/src/android/app/src/main/res/layout/dialog_progress_bar.xml
@@ -1,8 +1,30 @@
<?xml version="1.0" encoding="utf-8"?>
-<com.google.android.material.progressindicator.LinearProgressIndicator xmlns:android="http://schemas.android.com/apk/res/android"
+<LinearLayout xmlns:android="http://schemas.android.com/apk/res/android"
xmlns:app="http://schemas.android.com/apk/res-auto"
- android:id="@+id/progress_bar"
android:layout_width="match_parent"
android:layout_height="wrap_content"
- android:padding="24dp"
- app:trackCornerRadius="4dp" />
+ android:orientation="vertical">
+
+ <com.google.android.material.textview.MaterialTextView
+ android:id="@+id/message"
+ style="@style/TextAppearance.Material3.BodyMedium"
+ android:layout_width="match_parent"
+ android:layout_height="wrap_content"
+ android:layout_marginHorizontal="24dp"
+ android:layout_marginTop="12dp"
+ android:layout_marginBottom="6dp"
+ android:ellipsize="marquee"
+ android:marqueeRepeatLimit="marquee_forever"
+ android:requiresFadingEdge="horizontal"
+ android:singleLine="true"
+ android:textAlignment="viewStart"
+ android:visibility="gone" />
+
+ <com.google.android.material.progressindicator.LinearProgressIndicator
+ android:id="@+id/progress_bar"
+ android:layout_width="match_parent"
+ android:layout_height="wrap_content"
+ android:padding="24dp"
+ app:trackCornerRadius="4dp" />
+
+</LinearLayout>
diff --git a/src/android/app/src/main/res/layout/fragment_about.xml b/src/android/app/src/main/res/layout/fragment_about.xml
index 38090fa50..7f32e139a 100644
--- a/src/android/app/src/main/res/layout/fragment_about.xml
+++ b/src/android/app/src/main/res/layout/fragment_about.xml
@@ -11,12 +11,14 @@
android:id="@+id/appbar_about"
android:layout_width="match_parent"
android:layout_height="wrap_content"
- android:fitsSystemWindows="true">
+ android:fitsSystemWindows="true"
+ android:touchscreenBlocksFocus="false">
<com.google.android.material.appbar.MaterialToolbar
android:id="@+id/toolbar_about"
android:layout_width="match_parent"
android:layout_height="?attr/actionBarSize"
+ android:touchscreenBlocksFocus="false"
app:title="@string/about"
app:navigationIcon="@drawable/ic_back" />
@@ -28,6 +30,7 @@
android:layout_height="match_parent"
android:scrollbars="vertical"
android:fadeScrollbars="false"
+ android:defaultFocusHighlightEnabled="false"
app:layout_behavior="@string/appbar_scrolling_view_behavior">
<LinearLayout
diff --git a/src/android/app/src/main/res/layout/fragment_addons.xml b/src/android/app/src/main/res/layout/fragment_addons.xml
index a25e82766..b029b4209 100644
--- a/src/android/app/src/main/res/layout/fragment_addons.xml
+++ b/src/android/app/src/main/res/layout/fragment_addons.xml
@@ -11,6 +11,7 @@
android:layout_width="match_parent"
android:layout_height="wrap_content"
android:fitsSystemWindows="true"
+ android:touchscreenBlocksFocus="false"
app:layout_constraintEnd_toEndOf="parent"
app:layout_constraintStart_toStartOf="parent"
app:layout_constraintTop_toTopOf="parent">
@@ -19,6 +20,7 @@
android:id="@+id/toolbar_addons"
android:layout_width="match_parent"
android:layout_height="?attr/actionBarSize"
+ android:touchscreenBlocksFocus="false"
app:navigationIcon="@drawable/ic_back" />
</com.google.android.material.appbar.AppBarLayout>
@@ -28,6 +30,8 @@
android:layout_width="match_parent"
android:layout_height="0dp"
android:clipToPadding="false"
+ android:defaultFocusHighlightEnabled="false"
+ android:nextFocusDown="@id/button_install"
app:layout_behavior="@string/appbar_scrolling_view_behavior"
app:layout_constraintBottom_toBottomOf="parent"
app:layout_constraintEnd_toEndOf="parent"
diff --git a/src/android/app/src/main/res/layout/fragment_applet_launcher.xml b/src/android/app/src/main/res/layout/fragment_applet_launcher.xml
index fe8fae40f..95e6d6a6b 100644
--- a/src/android/app/src/main/res/layout/fragment_applet_launcher.xml
+++ b/src/android/app/src/main/res/layout/fragment_applet_launcher.xml
@@ -10,12 +10,14 @@
android:id="@+id/appbar_applets"
android:layout_width="match_parent"
android:layout_height="wrap_content"
- android:fitsSystemWindows="true">
+ android:fitsSystemWindows="true"
+ android:touchscreenBlocksFocus="false">
<com.google.android.material.appbar.MaterialToolbar
android:id="@+id/toolbar_applets"
android:layout_width="match_parent"
android:layout_height="?attr/actionBarSize"
+ android:touchscreenBlocksFocus="false"
app:navigationIcon="@drawable/ic_back"
app:title="@string/applets" />
diff --git a/src/android/app/src/main/res/layout/fragment_driver_manager.xml b/src/android/app/src/main/res/layout/fragment_driver_manager.xml
index 6cea2d164..56d8e6bb8 100644
--- a/src/android/app/src/main/res/layout/fragment_driver_manager.xml
+++ b/src/android/app/src/main/res/layout/fragment_driver_manager.xml
@@ -15,12 +15,14 @@
android:layout_width="match_parent"
android:layout_height="wrap_content"
android:fitsSystemWindows="true"
+ android:touchscreenBlocksFocus="false"
app:liftOnScrollTargetViewId="@id/list_drivers">
<com.google.android.material.appbar.MaterialToolbar
android:id="@+id/toolbar_drivers"
android:layout_width="match_parent"
android:layout_height="?attr/actionBarSize"
+ android:touchscreenBlocksFocus="false"
app:navigationIcon="@drawable/ic_back"
app:title="@string/gpu_driver_manager" />
diff --git a/src/android/app/src/main/res/layout/fragment_early_access.xml b/src/android/app/src/main/res/layout/fragment_early_access.xml
index 644b4dd45..12e233afc 100644
--- a/src/android/app/src/main/res/layout/fragment_early_access.xml
+++ b/src/android/app/src/main/res/layout/fragment_early_access.xml
@@ -11,12 +11,14 @@
android:id="@+id/appbar_ea"
android:layout_width="match_parent"
android:layout_height="wrap_content"
- android:fitsSystemWindows="true">
+ android:fitsSystemWindows="true"
+ android:touchscreenBlocksFocus="false">
<com.google.android.material.appbar.MaterialToolbar
android:id="@+id/toolbar_about"
android:layout_width="match_parent"
android:layout_height="?attr/actionBarSize"
+ android:touchscreenBlocksFocus="false"
app:navigationIcon="@drawable/ic_back"
app:title="@string/early_access" />
@@ -30,6 +32,7 @@
android:paddingBottom="20dp"
android:scrollbars="vertical"
android:fadeScrollbars="false"
+ android:defaultFocusHighlightEnabled="false"
app:layout_behavior="@string/appbar_scrolling_view_behavior">
<LinearLayout
diff --git a/src/android/app/src/main/res/layout/fragment_emulation.xml b/src/android/app/src/main/res/layout/fragment_emulation.xml
index 5252adf54..0d2bfe8d6 100644
--- a/src/android/app/src/main/res/layout/fragment_emulation.xml
+++ b/src/android/app/src/main/res/layout/fragment_emulation.xml
@@ -5,6 +5,7 @@
android:layout_width="match_parent"
android:layout_height="match_parent"
android:keepScreenOn="true"
+ android:defaultFocusHighlightEnabled="false"
tools:context="org.yuzu.yuzu_emu.fragments.EmulationFragment"
tools:openDrawer="start">
@@ -24,7 +25,8 @@
android:layout_height="match_parent"
android:layout_gravity="center"
android:focusable="false"
- android:focusableInTouchMode="false" />
+ android:focusableInTouchMode="false"
+ android:defaultFocusHighlightEnabled="false" />
<com.google.android.material.card.MaterialCardView
android:id="@+id/loading_indicator"
@@ -33,7 +35,9 @@
android:layout_height="wrap_content"
android:layout_gravity="center"
android:focusable="false"
- android:clickable="false">
+ android:defaultFocusHighlightEnabled="false"
+ android:clickable="false"
+ app:rippleColor="@android:color/transparent">
<androidx.constraintlayout.widget.ConstraintLayout
android:id="@+id/loading_layout"
@@ -118,6 +122,7 @@
android:layout_gravity="center"
android:focusable="true"
android:focusableInTouchMode="true"
+ android:defaultFocusHighlightEnabled="false"
android:visibility="invisible" />
<Button
@@ -160,6 +165,7 @@
android:layout_width="wrap_content"
android:layout_height="match_parent"
android:layout_gravity="start"
+ android:focusedByDefault="true"
app:headerLayout="@layout/header_in_game"
app:menu="@menu/menu_in_game"
tools:visibility="gone" />
diff --git a/src/android/app/src/main/res/layout/fragment_folders.xml b/src/android/app/src/main/res/layout/fragment_folders.xml
index 74f2f3754..b5c7676d8 100644
--- a/src/android/app/src/main/res/layout/fragment_folders.xml
+++ b/src/android/app/src/main/res/layout/fragment_folders.xml
@@ -15,12 +15,14 @@
android:layout_width="match_parent"
android:layout_height="wrap_content"
android:fitsSystemWindows="true"
+ android:touchscreenBlocksFocus="false"
app:liftOnScrollTargetViewId="@id/list_folders">
<com.google.android.material.appbar.MaterialToolbar
android:id="@+id/toolbar_folders"
android:layout_width="match_parent"
android:layout_height="?attr/actionBarSize"
+ android:touchscreenBlocksFocus="false"
app:navigationIcon="@drawable/ic_back"
app:title="@string/game_folders" />
@@ -31,6 +33,7 @@
android:layout_width="match_parent"
android:layout_height="wrap_content"
android:clipToPadding="false"
+ android:defaultFocusHighlightEnabled="false"
app:layout_behavior="@string/appbar_scrolling_view_behavior" />
</androidx.coordinatorlayout.widget.CoordinatorLayout>
diff --git a/src/android/app/src/main/res/layout/fragment_game_info.xml b/src/android/app/src/main/res/layout/fragment_game_info.xml
index 80ede8a8c..f29e7e376 100644
--- a/src/android/app/src/main/res/layout/fragment_game_info.xml
+++ b/src/android/app/src/main/res/layout/fragment_game_info.xml
@@ -11,12 +11,14 @@
android:id="@+id/appbar_info"
android:layout_width="match_parent"
android:layout_height="wrap_content"
+ android:touchscreenBlocksFocus="false"
android:fitsSystemWindows="true">
<com.google.android.material.appbar.MaterialToolbar
android:id="@+id/toolbar_info"
android:layout_width="match_parent"
android:layout_height="?attr/actionBarSize"
+ android:touchscreenBlocksFocus="false"
app:navigationIcon="@drawable/ic_back" />
</com.google.android.material.appbar.AppBarLayout>
@@ -25,6 +27,7 @@
android:id="@+id/scroll_info"
android:layout_width="match_parent"
android:layout_height="wrap_content"
+ android:defaultFocusHighlightEnabled="false"
app:layout_behavior="@string/appbar_scrolling_view_behavior">
<LinearLayout
@@ -118,6 +121,14 @@
android:layout_marginTop="16dp"
android:text="@string/copy_details" />
+ <com.google.android.material.button.MaterialButton
+ android:id="@+id/button_verify_integrity"
+ style="@style/Widget.Material3.Button"
+ android:layout_width="wrap_content"
+ android:layout_height="wrap_content"
+ android:layout_marginTop="10dp"
+ android:text="@string/verify_integrity" />
+
</LinearLayout>
</androidx.core.widget.NestedScrollView>
diff --git a/src/android/app/src/main/res/layout/fragment_game_properties.xml b/src/android/app/src/main/res/layout/fragment_game_properties.xml
index 72ecbde30..436ebd79d 100644
--- a/src/android/app/src/main/res/layout/fragment_game_properties.xml
+++ b/src/android/app/src/main/res/layout/fragment_game_properties.xml
@@ -1,6 +1,5 @@
<?xml version="1.0" encoding="utf-8"?>
-<androidx.constraintlayout.widget.ConstraintLayout
- xmlns:android="http://schemas.android.com/apk/res/android"
+<androidx.constraintlayout.widget.ConstraintLayout xmlns:android="http://schemas.android.com/apk/res/android"
xmlns:app="http://schemas.android.com/apk/res-auto"
xmlns:tools="http://schemas.android.com/tools"
android:layout_width="match_parent"
@@ -13,7 +12,8 @@
android:layout_height="match_parent"
android:scrollbars="vertical"
android:fadeScrollbars="false"
- android:clipToPadding="false">
+ android:clipToPadding="false"
+ android:defaultFocusHighlightEnabled="false">
<LinearLayout
android:id="@+id/layout_all"
@@ -22,16 +22,35 @@
android:orientation="vertical"
android:gravity="center_horizontal">
- <Button
- android:id="@+id/button_back"
- style="?attr/materialIconButtonStyle"
- android:layout_width="wrap_content"
+ <androidx.constraintlayout.widget.ConstraintLayout
+ android:layout_width="match_parent"
android:layout_height="wrap_content"
android:layout_margin="8dp"
- android:layout_gravity="start"
- app:icon="@drawable/ic_back"
- app:iconSize="24dp"
- app:iconTint="?attr/colorOnSurface" />
+ android:orientation="horizontal">
+
+ <Button
+ android:id="@+id/button_back"
+ style="?attr/materialIconButtonStyle"
+ android:layout_width="wrap_content"
+ android:layout_height="wrap_content"
+ app:icon="@drawable/ic_back"
+ app:iconSize="24dp"
+ app:iconTint="?attr/colorOnSurface"
+ app:layout_constraintStart_toStartOf="parent"
+ app:layout_constraintTop_toTopOf="parent" />
+
+ <Button
+ android:id="@+id/button_shortcut"
+ style="?attr/materialIconButtonStyle"
+ android:layout_width="wrap_content"
+ android:layout_height="wrap_content"
+ app:icon="@drawable/ic_shortcut"
+ app:iconSize="24dp"
+ app:iconTint="?attr/colorOnSurface"
+ app:layout_constraintEnd_toEndOf="parent"
+ app:layout_constraintTop_toTopOf="parent" />
+
+ </androidx.constraintlayout.widget.ConstraintLayout>
<com.google.android.material.card.MaterialCardView
style="?attr/materialCardViewElevatedStyle"
@@ -45,7 +64,7 @@
android:id="@+id/image_game_screen"
android:layout_width="175dp"
android:layout_height="175dp"
- tools:src="@drawable/default_icon"/>
+ tools:src="@drawable/default_icon" />
</com.google.android.material.card.MaterialCardView>
@@ -68,7 +87,7 @@
android:id="@+id/list_properties"
android:layout_width="match_parent"
android:layout_height="match_parent"
- tools:listitem="@layout/card_simple_outlined" />
+ android:defaultFocusHighlightEnabled="false" />
</LinearLayout>
diff --git a/src/android/app/src/main/res/layout/fragment_games.xml b/src/android/app/src/main/res/layout/fragment_games.xml
index a0568668a..cc280b1ff 100644
--- a/src/android/app/src/main/res/layout/fragment_games.xml
+++ b/src/android/app/src/main/res/layout/fragment_games.xml
@@ -27,6 +27,7 @@
android:layout_width="match_parent"
android:layout_height="match_parent"
android:clipToPadding="false"
+ android:defaultFocusHighlightEnabled="false"
tools:listitem="@layout/card_game" />
</RelativeLayout>
diff --git a/src/android/app/src/main/res/layout/fragment_home_settings.xml b/src/android/app/src/main/res/layout/fragment_home_settings.xml
index d84093ba3..c179f9341 100644
--- a/src/android/app/src/main/res/layout/fragment_home_settings.xml
+++ b/src/android/app/src/main/res/layout/fragment_home_settings.xml
@@ -7,7 +7,8 @@
android:background="?attr/colorSurface"
android:scrollbars="vertical"
android:fadeScrollbars="false"
- android:clipToPadding="false">
+ android:clipToPadding="false"
+ android:defaultFocusHighlightEnabled="false">
<androidx.appcompat.widget.LinearLayoutCompat
android:id="@+id/linear_layout_settings"
diff --git a/src/android/app/src/main/res/layout/fragment_installables.xml b/src/android/app/src/main/res/layout/fragment_installables.xml
index 3a4df81a6..47ef3869f 100644
--- a/src/android/app/src/main/res/layout/fragment_installables.xml
+++ b/src/android/app/src/main/res/layout/fragment_installables.xml
@@ -10,12 +10,14 @@
android:id="@+id/appbar_installables"
android:layout_width="match_parent"
android:layout_height="wrap_content"
- android:fitsSystemWindows="true">
+ android:fitsSystemWindows="true"
+ android:touchscreenBlocksFocus="false">
<com.google.android.material.appbar.MaterialToolbar
android:id="@+id/toolbar_installables"
android:layout_width="match_parent"
android:layout_height="?attr/actionBarSize"
+ android:touchscreenBlocksFocus="false"
app:title="@string/manage_yuzu_data"
app:navigationIcon="@drawable/ic_back" />
diff --git a/src/android/app/src/main/res/layout/fragment_licenses.xml b/src/android/app/src/main/res/layout/fragment_licenses.xml
index 6b31ff5b4..59d68b112 100644
--- a/src/android/app/src/main/res/layout/fragment_licenses.xml
+++ b/src/android/app/src/main/res/layout/fragment_licenses.xml
@@ -10,12 +10,14 @@
android:id="@+id/appbar_licenses"
android:layout_width="match_parent"
android:layout_height="wrap_content"
- android:fitsSystemWindows="true">
+ android:fitsSystemWindows="true"
+ android:touchscreenBlocksFocus="false">
<com.google.android.material.appbar.MaterialToolbar
android:id="@+id/toolbar_licenses"
android:layout_width="match_parent"
android:layout_height="?attr/actionBarSize"
+ android:touchscreenBlocksFocus="false"
app:title="@string/licenses"
app:navigationIcon="@drawable/ic_back" />
diff --git a/src/android/app/src/main/res/layout/fragment_settings.xml b/src/android/app/src/main/res/layout/fragment_settings.xml
index ebedbf1ec..110c70eef 100644
--- a/src/android/app/src/main/res/layout/fragment_settings.xml
+++ b/src/android/app/src/main/res/layout/fragment_settings.xml
@@ -11,6 +11,7 @@
android:layout_width="match_parent"
android:layout_height="wrap_content"
android:fitsSystemWindows="true"
+ android:touchscreenBlocksFocus="false"
app:elevation="0dp">
<com.google.android.material.appbar.CollapsingToolbarLayout
@@ -24,6 +25,7 @@
android:id="@+id/toolbar_settings"
android:layout_width="match_parent"
android:layout_height="?attr/actionBarSize"
+ android:touchscreenBlocksFocus="false"
app:layout_collapseMode="pin"
app:navigationIcon="@drawable/ic_back" />
diff --git a/src/android/app/src/main/res/layout/list_item_addon.xml b/src/android/app/src/main/res/layout/list_item_addon.xml
index 74ca04ef1..9b1c0e6fc 100644
--- a/src/android/app/src/main/res/layout/list_item_addon.xml
+++ b/src/android/app/src/main/res/layout/list_item_addon.xml
@@ -6,7 +6,7 @@
android:layout_width="match_parent"
android:layout_height="wrap_content"
android:background="?attr/selectableItemBackground"
- android:focusable="true"
+ android:focusable="false"
android:paddingHorizontal="20dp"
android:paddingVertical="16dp">
@@ -14,12 +14,11 @@
android:id="@+id/text_container"
android:layout_width="0dp"
android:layout_height="wrap_content"
- android:layout_marginEnd="16dp"
android:orientation="vertical"
- app:layout_constraintBottom_toBottomOf="@+id/addon_switch"
- app:layout_constraintEnd_toStartOf="@+id/addon_switch"
+ android:layout_marginEnd="16dp"
+ app:layout_constraintEnd_toStartOf="@+id/addon_checkbox"
app:layout_constraintStart_toStartOf="parent"
- app:layout_constraintTop_toTopOf="@+id/addon_switch">
+ app:layout_constraintTop_toTopOf="parent">
<com.google.android.material.textview.MaterialTextView
android:id="@+id/title"
@@ -42,16 +41,29 @@
</LinearLayout>
- <com.google.android.material.materialswitch.MaterialSwitch
- android:id="@+id/addon_switch"
+ <com.google.android.material.checkbox.MaterialCheckBox
+ android:id="@+id/addon_checkbox"
android:layout_width="wrap_content"
android:layout_height="wrap_content"
android:focusable="true"
android:gravity="center"
- android:nextFocusLeft="@id/addon_container"
- app:layout_constraintBottom_toBottomOf="parent"
+ android:layout_marginEnd="8dp"
+ app:layout_constraintTop_toTopOf="@+id/text_container"
+ app:layout_constraintBottom_toBottomOf="@+id/text_container"
+ app:layout_constraintEnd_toStartOf="@+id/button_delete" />
+
+ <Button
+ android:id="@+id/button_delete"
+ style="@style/Widget.Material3.Button.IconButton"
+ android:layout_width="wrap_content"
+ android:layout_height="wrap_content"
+ android:layout_gravity="center_vertical"
+ android:contentDescription="@string/delete"
+ android:tooltipText="@string/delete"
+ app:icon="@drawable/ic_delete"
+ app:iconTint="?attr/colorControlNormal"
app:layout_constraintEnd_toEndOf="parent"
- app:layout_constraintStart_toEndOf="@id/text_container"
- app:layout_constraintTop_toTopOf="parent" />
+ app:layout_constraintTop_toTopOf="@+id/addon_checkbox"
+ app:layout_constraintBottom_toBottomOf="@+id/addon_checkbox" />
</androidx.constraintlayout.widget.ConstraintLayout>
diff --git a/src/android/app/src/main/res/layout/list_item_setting.xml b/src/android/app/src/main/res/layout/list_item_setting.xml
index 1f80682f1..e13431497 100644
--- a/src/android/app/src/main/res/layout/list_item_setting.xml
+++ b/src/android/app/src/main/res/layout/list_item_setting.xml
@@ -69,7 +69,7 @@
android:layout_height="wrap_content"
android:layout_marginTop="16dp"
android:visibility="gone"
- android:text="@string/clear"
+ android:text="@string/use_global_setting"
tools:visibility="visible" />
</LinearLayout>
diff --git a/src/android/app/src/main/res/layout/list_item_setting_switch.xml b/src/android/app/src/main/res/layout/list_item_setting_switch.xml
index 1c08e2e1b..e23337058 100644
--- a/src/android/app/src/main/res/layout/list_item_setting_switch.xml
+++ b/src/android/app/src/main/res/layout/list_item_setting_switch.xml
@@ -63,7 +63,7 @@
android:layout_width="wrap_content"
android:layout_height="wrap_content"
android:layout_marginTop="16dp"
- android:text="@string/clear"
+ android:text="@string/use_global_setting"
android:visibility="gone"
tools:visibility="visible" />
diff --git a/src/android/app/src/main/res/layout/list_item_settings_header.xml b/src/android/app/src/main/res/layout/list_item_settings_header.xml
index 21276b19e..615860368 100644
--- a/src/android/app/src/main/res/layout/list_item_settings_header.xml
+++ b/src/android/app/src/main/res/layout/list_item_settings_header.xml
@@ -12,4 +12,5 @@
android:textAlignment="viewStart"
android:textColor="?attr/colorPrimary"
android:textStyle="bold"
+ android:focusable="false"
tools:text="CPU Settings" />
diff --git a/src/android/app/src/main/res/menu/menu_driver_manager.xml b/src/android/app/src/main/res/menu/menu_driver_manager.xml
index dee5d57b6..0876c2194 100644
--- a/src/android/app/src/main/res/menu/menu_driver_manager.xml
+++ b/src/android/app/src/main/res/menu/menu_driver_manager.xml
@@ -1,11 +1,8 @@
<?xml version="1.0" encoding="utf-8"?>
-<menu xmlns:android="http://schemas.android.com/apk/res/android"
- xmlns:app="http://schemas.android.com/apk/res-auto">
+<menu xmlns:android="http://schemas.android.com/apk/res/android">
<item
- android:id="@+id/menu_driver_clear"
- android:icon="@drawable/ic_clear"
- android:title="@string/clear"
- app:showAsAction="always" />
+ android:id="@+id/menu_driver_use_global"
+ android:title="@string/use_global_setting" />
</menu>
diff --git a/src/android/app/src/main/res/menu/menu_in_game.xml b/src/android/app/src/main/res/menu/menu_in_game.xml
index ac6ab06ff..eecb0563b 100644
--- a/src/android/app/src/main/res/menu/menu_in_game.xml
+++ b/src/android/app/src/main/res/menu/menu_in_game.xml
@@ -22,6 +22,11 @@
android:title="@string/emulation_input_overlay" />
<item
+ android:id="@+id/menu_lock_drawer"
+ android:icon="@drawable/ic_unlock"
+ android:title="@string/emulation_input_overlay" />
+
+ <item
android:id="@+id/menu_exit"
android:icon="@drawable/ic_exit"
android:title="@string/emulation_exit" />
diff --git a/src/android/app/src/main/res/values-ar/strings.xml b/src/android/app/src/main/res/values-ar/strings.xml
index 07dffffe8..53678f465 100644
--- a/src/android/app/src/main/res/values-ar/strings.xml
+++ b/src/android/app/src/main/res/values-ar/strings.xml
@@ -3,38 +3,39 @@
<string name="emulation_notification_channel_name">المحاكي نشط</string>
<string name="emulation_notification_channel_description">اظهار اشعار دائم عندما يكون المحاكي نشطاً</string>
- <string name="emulation_notification_running">يوزو يعمل</string>
+ <string name="emulation_notification_running">يوزو قيد التشغيل</string>
<string name="notice_notification_channel_name">الإشعارات والأخطاء</string>
<string name="notice_notification_channel_description">اظهار اشعار عند حصول اي مشكلة.</string>
<string name="notification_permission_not_granted">لم يتم منح إذن الإشعار</string>
<!-- Setup strings -->
- <string name="welcome">مرحبًا</string>
- <string name="welcome_description">والانتقال إلى المحاكاة <b>يوزو</b> تعرف على كيفية إعداد.</string>
+ <string name="welcome">مرحبا</string>
+ <string name="welcome_description">تعرف على كيفية إعداد <b>يوزو</b> والانتقال إلى المحاكاة</string>
<string name="get_started">لنبدأ</string>
<string name="keys">المفاتيح</string>
<string name="keys_description">اختر ملف &lt;b>prod.keys&lt;/b> من الزر ادناه</string>
<string name="select_keys">إختيار المفاتيح</string>
<string name="games">الألعاب</string>
- <string name="games_description">اختر مجلد &lt;b>العابك&lt;/b> من الزر ادناه.</string>
+ <string name="games_description">حدد مجلد &lt;b>العابك&lt;/b> من الزر ادناه.</string>
<string name="done">إنهاء</string>
- <string name="done_description">كل شيء جاهز./n استمتع بألعابك!</string>
+ <string name="done_description">أنت جاهز تمامًا. استمتع بألعابك!</string>
<string name="text_continue">استمر</string>
<string name="next">التالي</string>
<string name="back">عودة</string>
<string name="add_games">إضافة ألعاب</string>
- <string name="add_games_description">إختار مجلد ألعابك</string>
+ <string name="add_games_description">حدد مجلد الألعاب الخاص بك</string>
<string name="step_complete">مكتمل</string>
<!-- Home strings -->
<string name="home_games">الألعاب</string>
<string name="home_search">البحث</string>
<string name="home_settings">الإعدادات</string>
- <string name="empty_gamelist">لم يتم العثور على ملفات او لم يتم تحديد مسار العاب.</string>
- <string name="search_and_filter_games">بحث وتصفية الألعاب</string>
- <string name="select_games_folder">تحديد مجلد الألعاب</string>
+ <string name="empty_gamelist">لم يتم العثور على ملفات أو لم يتم تحديد مجلد الألعاب حتى الآن.</string>
+ <string name="search_and_filter_games">البحث وتصفية الألعاب</string>
+ <string name="select_games_folder">حدد مجلد الألعاب</string>
+ <string name="manage_game_folders">إدارة مجلدات اللعبة</string>
<string name="select_games_folder_description">يسمح لـ يوزو بملء قائمة الألعاب</string>
- <string name="add_games_warning">تخطُ اختيار مجلد الالعاب؟</string>
+ <string name="add_games_warning">تخطي تحديد مجلد الألعاب؟</string>
<string name="add_games_warning_description">لن يتم عرض الألعاب في قائمة الألعاب إذا لم يتم تحديد مجلد</string>
<string name="add_games_warning_help">https://yuzu-emu.org/help/quickstart/#dumping-games</string>
<string name="home_search_games">البحث عن ألعاب</string>
@@ -45,7 +46,7 @@
<string name="install_prod_keys_warning">تخطي إضافة المفاتيح؟</string>
<string name="install_prod_keys_warning_description">مطلوب مفاتيح صالحة لمحاكاة ألعاب البيع بالتجزئة. ستعمل تطبيقات البيرة المنزلية فقط إذا تابعت</string>
<string name="install_prod_keys_warning_help">https://yuzu-emu.org/help/quickstart/#guide-introduction</string>
- <string name="notifications">التنبيهات</string>
+ <string name="notifications">الإشعارات</string>
<string name="notifications_description">امنح إذن الإشعار باستخدام الزر أدناه</string>
<string name="give_permission">منح الإذن</string>
<string name="notification_warning">تخطي منح إذن الإشعارات؟</string>
@@ -62,9 +63,12 @@
<string name="invalid_keys_file">تم تحديد ملف مفاتيح غير صالح</string>
<string name="install_keys_success">تم تثبيت المفاتيح بنجاح</string>
<string name="reading_keys_failure">خطأ في قراءة مفاتيح التشفير</string>
+ <string name="install_prod_keys_failure_extension_description">وحاول مرة أخر keys تحقق من أن ملف المفاتيح له امتداد</string>
+ <string name="install_amiibo_keys_failure_extension_description">وحاول مرة أخر bin تحقق من أن ملف المفاتيح له امتداد</string>
<string name="invalid_keys_error">مفاتيح التشفير غير صالحة</string>
<string name="dumping_keys_quickstart_link">https://yuzu-emu.org/help/quickstart/#dumping-decryption-keys</string>
<string name="install_keys_failure_description">الملف المحدد غير صحيح أو تالف. يرجى إعادة المفاتيح الخاصة بك</string>
+ <string name="gpu_driver_manager">GPU مدير برنامج تشغيل</string>
<string name="install_gpu_driver">GPU تثبيت برنامج تشغيل</string>
<string name="install_gpu_driver_description">قم بتثبيت برامج تشغيل بديلة للحصول على أداء أو دقة أفضل</string>
<string name="advanced_settings">إعدادات متقدمة</string>
@@ -82,22 +86,27 @@
<string name="notification_no_directory_link_description">الرجاء تحديد موقع مجلد المستخدم باستخدام اللوحة الجانبية لمدير الملفات يدويًا</string>
<string name="manage_save_data">إدارة حفظ البيانات</string>
<string name="manage_save_data_description">حفظ البيانات التي تم العثور عليها. يرجى اختيار أحد الخيارات التالية</string>
+ <string name="import_save_warning">استيراد حفظ البيانات</string>
+ <string name="import_save_warning_description">سيؤدي هذا إلى استبدال جميع بيانات الحفظ الموجودة بالملف المقدم. هل أنت متأكد أنك تريد الاستمرار؟</string>
<string name="import_export_saves_description">استيراد أو تصدير ملفات الحفظ</string>
+ <string name="save_files_importing">جاري استيراد ملفات الحفظ</string>
+ <string name="save_files_exporting">جاري تصدير ملفات الحفظ</string>
<string name="save_file_imported_success">تم الاستيراد بنجاح</string>
<string name="save_file_invalid_zip_structure">بنية مجلد الحفظ غير صالحة</string>
<string name="save_file_invalid_zip_structure_description">يجب أن يكون اسم المجلد الفرعي الأول هو معرف عنوان اللعبة.</string>
<string name="import_saves">استيراد</string>
<string name="export_saves">تصدير</string>
- <string name="install_firmware">تثبيت البرامج الثابتة</string>
- <string name="firmware_installing">تثبيت البرامج الثابتة</string>
- <string name="firmware_installed_success">تم تثبيت البرامج الثابتة بنجاح</string>
- <string name="firmware_installed_failure">فشل تثبيت البرامج الثابتة</string>
+ <string name="install_firmware">تثبيت فيرموير</string>
+ <string name="install_firmware_description">يجب أن يكون فيرموير في أرشيف مضغوط وهو ضروري لتشغيل بعض الألعاب</string>
+ <string name="firmware_installing">تثبيت فيرموير</string>
+ <string name="firmware_installed_success">تم تثبيت فيرموير بنجاح</string>
+ <string name="firmware_installed_failure">فشل تثبيت فيرموير</string>
<string name="share_log">مشاركة سجلات التصحيح</string>
<string name="share_log_description">مشاركة ملف سجل يوزو لتصحيح المشكلات</string>
<string name="share_log_missing">لم يتم العثور على ملف السجل</string>
<string name="install_game_content">تثبيت محتوى اللعبة</string>
<string name="install_game_content_description">DLC قم بتثبيت تحديثات اللعبة أو</string>
- <string name="installing_game_content">جارٍ تثبيت المحتوى</string>
+ <string name="installing_game_content">جاري تثبيت المحتوى</string>
<string name="install_game_content_failure_base">لا يُسمح بتثبيت الألعاب الأساسية لتجنب التعارضات المحتملة.</string>
<string name="install_game_content_success_install">%1$d تم التثبيت بنجاح</string>
<string name="install_game_content_success_overwrite">%1$d تمت الكتابة فوقه بنجاح</string>
@@ -105,19 +114,39 @@
<string name="custom_driver_not_supported">برامج التشغيل المخصصة غير مدعومة</string>
<string name="custom_driver_not_supported_description">تحميل برنامج التشغيل المخصص غير معتمد حاليًا لهذا الجهاز.\nحدد هذا الخيار مرة أخرى في المستقبل لمعرفة ما إذا تمت إضافة الدعم!</string>
<string name="manage_yuzu_data">إدارة بيانات يوزو</string>
- <string name="manage_yuzu_data_description">استيراد/تصدير البرامج الثابتة والمفاتيح وبيانات المستخدم والمزيد!</string>
+ <string name="manage_yuzu_data_description">استيراد/تصدير فيرموير والمفاتيح وبيانات المستخدم والمزيد</string>
<string name="share_save_file">مشاركة ملف الحفظ</string>
<string name="export_save_failed">فشل تصدير الحفظ</string>
-
+ <string name="game_folders">مجلدات اللعبة</string>
+ <string name="deep_scan">فحص عميق</string>
+ <string name="add_game_folder">إضافة مجلد اللعبة</string>
+ <string name="folder_already_added">تمت إضافة هذا المجلد بالفعل</string>
+ <string name="game_folder_properties">خصائص مجلد اللعبة</string>
+ <string name="no_save_data_found">لم يتم العثور على بيانات الحفظ</string>
+
+ <!-- Applet launcher strings -->
+ <string name="applets">قائمة التطبيقات المصغرة</string>
+ <string name="applets_description">قم بتشغيل تطبيقات النظام باستخدام فيرموير المثبت</string>
+ <string name="applets_error_firmware">فيرموير غير مثبت</string>
+ <string name="applets_error_applet">التطبيق المصغر غير متوفر</string>
+ <string name="album_applet">الألبوم</string>
+ <string name="album_applet_description">شاهد الصور المخزنة في مجلد لقطات شاشة المستخدم باستخدام عارض صور النظام</string>
+ <string name="mii_edit_applet">تحرير Mii</string>
+ <string name="mii_edit_applet_description">باستخدام محرر النظام Miis عرض وتحرير</string>
+ <string name="cabinet_applet_description">تحرير وحذف البيانات المخزنة على أميبو</string>
+ <string name="cabinet_nickname_and_owner">إعدادات الاسم المستعار والمالك</string>
+ <string name="cabinet_game_data_eraser">ممحاة بيانات اللعبة</string>
<string name="copied_to_clipboard">نسخ إلى الحافظة</string>
<string name="about_app_description">محاكي سويتش مفتوح المصدر</string>
<string name="contributors">المساهمين</string>
+ <string name="contributors_description">مصنوع من فريق يوزو</string>
<string name="contributors_link">https://github.com/yuzu-emu/yuzu/graphs/contributors</string>
<string name="licenses_description">المشاريع التي تجعل تطبيق يوزو لنظام أندرويد ممكنًا</string>
<string name="build">البناء</string>
<string name="user_data">بيانات المستخدم</string>
- <string name="exporting_user_data">جارٍ تصدير بيانات المستخدم</string>
- <string name="importing_user_data">جارٍ استيراد بيانات المستخدم</string>
+ <string name="user_data_description">استيراد/تصدير جميع بيانات التطبيق. عند استيراد بيانات المستخدم، سيتم حذف جميع بيانات المستخدم الحالية!</string>
+ <string name="exporting_user_data">جاري تصدير بيانات المستخدم</string>
+ <string name="importing_user_data">جاري استيراد بيانات المستخدم</string>
<string name="import_user_data">استيراد بيانات المستخدم</string>
<string name="invalid_yuzu_backup">نسخة احتياطية يوزو غير صالحة</string>
<string name="user_data_export_success">تم تصدير بيانات المستخدم بنجاح</string>
@@ -153,7 +182,7 @@
<string name="use_docked_mode">وضع الإرساء</string>
<string name="use_docked_mode_description">زيادة الدقة، وانخفاض الأداء. يتم استخدام الوضع المحمول عند تعطيله، مما يؤدي إلى خفض الدقة وزيادة الأداء.</string>
<string name="emulated_region">المنطقة التي تمت محاكاتها</string>
- <string name="emulated_language">لغة المحاكاه</string>
+ <string name="emulated_language">لغة المحاكاة</string>
<string name="select_rtc_date">حدد التاريخ و الساعة في الوقت الحقيقي</string>
<string name="select_rtc_time">حدد وقت الساعة في الوقت الفعلي</string>
<string name="use_custom_rtc">ساعة مخصصة في الوقت الحقيقي</string>
@@ -164,7 +193,7 @@
<string name="renderer_accuracy">مستوى الدقة</string>
<string name="renderer_resolution">(Handheld/Docked) الدقة</string>
<string name="renderer_vsync">VSync وضع</string>
- <string name="renderer_screen_layout">الاتجاه</string>
+ <string name="renderer_screen_layout">اتجاه العرض</string>
<string name="renderer_aspect_ratio">تناسب الابعاد</string>
<string name="renderer_anti_aliasing">طريقة مكافحة التعرج</string>
<string name="renderer_asynchronous_shaders">استخدم تظليل غير متزامن</string>
@@ -172,31 +201,32 @@
<string name="renderer_reactive_flushing">استخدم التنظيف التفاعلي</string>
<string name="renderer_reactive_flushing_description">تحسين دقة العرض في بعض الألعاب على حساب الأداء</string>
<string name="use_disk_shader_cache_description">يقلل من التأتأة عن طريق تخزين وتحميل التظليلات التي تم إنشاؤها محليًا.</string>
-
<!-- Debug settings strings -->
<string name="cpu">وحدة المعالج المركزية</string>
<string name="cpu_debug_mode">تصحيح أخطاء وحدة المعالجة المركزية</string>
<string name="cpu_debug_mode_description">يضع وحدة المعالجة المركزية في وضع التصحيح البطيء.</string>
- <string name="gpu">GPU</string>
- <string name="renderer_api">API</string>
+ <string name="gpu">وحدة معالجة الرسومات</string>
+ <string name="renderer_api">واجهة برمجة التطبيقات</string>
<string name="renderer_debug">تصحيح الأخطاء الرسومية</string>
<string name="renderer_debug_description">يضبط واجهة برمجة تطبيقات الرسومات على وضع تصحيح الأخطاء البطيء.</string>
<string name="fastmem">Fastmem</string>
<!-- Audio settings strings -->
<string name="audio_output_engine">محرك الإخراج</string>
- <string name="audio_volume">حجم</string>
- <string name="audio_volume_description">يحدد حجم إخراج الصوت</string>
+ <string name="audio_volume">مستوى الصوت</string>
+ <string name="audio_volume_description">يحدد مستوى إخراج الصوت</string>
<!-- Miscellaneous -->
<string name="slider_default">افتراضي</string>
<string name="ini_saved">الإعدادات المحفوظة</string>
<string name="gameid_saved">الإعدادات المحفوظة لـ %1$s</string>
+ <string name="error_saving">خطأ في حفظ %1$s.ini: %2$s</string>
<string name="unimplemented_menu">القائمة غير المنفذة</string>
- <string name="loading">جاري تحميل</string>
- <string name="shutting_down">إيقاف تشغيل</string>
+ <string name="loading">جاري التحميل</string>
+ <string name="shutting_down">إيقاف التشغيل</string>
<string name="reset_setting_confirmation">هل تريد إعادة تعيين هذا الإعداد مرة أخرى إلى قيمته الافتراضية؟</string>
- <string name="reset_to_default">إعادة تعيين إلى الافتراضي</string>
+ <string name="reset_to_default">إعادة التعيين إلى الوضع الافتراضي</string>
+ <string name="reset_to_default_description">إعادة تعيين جميع الإعدادات المتقدمة</string>
<string name="reset_all_settings">إعادة تعيين جميع الإعدادات؟</string>
<string name="reset_all_settings_description">سيتم إعادة تعيين كافة الإعدادات المتقدمة إلى تكوينها الافتراضي. هذا لا يمكن التراجع عنها.</string>
<string name="settings_reset">إعادة تعيين الأعدادات</string>
@@ -204,32 +234,77 @@
<string name="learn_more">معرفة المزيد</string>
<string name="auto">تلقائي</string>
<string name="submit">إرسال</string>
- <string name="string_null">قيمه خاليه</string>
+ <string name="string_null">لا شيء</string>
<string name="string_import">استيراد</string>
<string name="export">تصدير</string>
<string name="export_failed">فشل التصدير</string>
<string name="import_failed">فشل الاستيراد</string>
<string name="cancelling">إلغاء</string>
-
+ <string name="install">تثبيت</string>
+ <string name="delete">حذف</string>
+ <string name="edit">حرر</string>
+ <string name="export_success">تم التصدير بنجاح</string>
+ <string name="start">Start</string>
+ <string name="clear">مسح</string>
+ <string name="global">عالمي</string>
+ <string name="custom">مخصص</string>
+ <string name="notice">إشعار</string>
+ <string name="import_complete">اكتمل الاستيراد</string>
<!-- GPU driver installation -->
<string name="select_gpu_driver">GPU حدد برنامج تشغيل</string>
<string name="select_gpu_driver_title">الحالي الخاص بك؟ GPU هل ترغب في استبدال برنامج تشغيل</string>
<string name="select_gpu_driver_install">تثبيت</string>
<string name="select_gpu_driver_default">افتراضي</string>
- <string name="select_gpu_driver_use_default">يستخدم تعريف معالج الرسوميات الافتراضي</string>
- <string name="select_gpu_driver_error">تم تحديد برنامج تشغيل غير صالح ، باستخدام النظام الافتراضي</string>
- <string name="system_gpu_driver">تعريف معالج الرسوميات الخاص بالنظام</string>
- <string name="installing_driver">جارٍ تثبيت برنامج التشغيل…</string>
+ <string name="select_gpu_driver_use_default">يستخدم تعريف معالج الرسومات الافتراضي</string>
+ <string name="select_gpu_driver_error">تم تحديد برنامج تشغيل غير صالح</string>
+ <string name="driver_already_installed">برنامج التشغيل مثبت بالفعل</string>
+ <string name="system_gpu_driver">تعريف معالج الرسومات الخاص بالنظام</string>
+ <string name="installing_driver">جاري تثبيت برنامج التشغيل…</string>
<!-- Preferences Screen -->
<string name="preferences_settings">إعدادات</string>
<string name="preferences_general">عام</string>
<string name="preferences_system">النظام</string>
- <string name="preferences_graphics">الرسوميات</string>
+ <string name="preferences_system_description">وضع الإرساء ،المنطقة ،اللغة</string>
+ <string name="preferences_graphics">الرسومات</string>
+ <string name="preferences_graphics_description">مستوى الدقة ،الدقة ،ذاكرة التخزين المؤقت للتظليل</string>
<string name="preferences_audio">الصوت</string>
+ <string name="preferences_audio_description">محرك الإخراج ، حجم الصوت</string>
<string name="preferences_theme">السمة واللون</string>
<string name="preferences_debug">تصحيح الأخطاء</string>
-
+ <!-- Game properties -->
+ <string name="info">معلومات</string>
+ <string name="info_description">معرف البرنامج، المطور، الإصدار</string>
+ <string name="per_game_settings">إعدادات كل لعبة</string>
+ <string name="per_game_settings_description">تحرير الإعدادات الخاصة بهذه اللعبة</string>
+ <string name="launch_options">تشغيل الإعدادات</string>
+ <string name="path">المسار</string>
+ <string name="program_id">معرف البرنامج</string>
+ <string name="developer">المطور</string>
+ <string name="version">إصدار</string>
+ <string name="copy_details">نسخ التفاصيل</string>
+ <string name="add_ons">الإضافات</string>
+ <string name="add_ons_description">DLCالتعديلات والتحديثات و</string>
+ <string name="clear_shader_cache">مسح ذاكرة التخزين المؤقت للتظليل</string>
+ <string name="clear_shader_cache_description">يزيل جميع التظليلات التي تم إنشاؤها أثناء لعب هذه اللعبة</string>
+ <string name="clear_shader_cache_warning_description">سوف تواجه المزيد من التأتأة مع تجديد ذاكرة التخزين المؤقت للتظليل</string>
+ <string name="cleared_shaders_successfully">تم مسح التظليل بنجاح</string>
+ <string name="addons_game">إضافات: %1$s</string>
+ <string name="save_data">حفظ البيانات</string>
+ <string name="save_data_description">إدارة حفظ البيانات الخاصة بهذه اللعبة</string>
+ <string name="delete_save_data">حذف حفظ البيانات</string>
+ <string name="delete_save_data_description">يزيل كافة البيانات المحفوظة الخاصة بهذه اللعبة</string>
+ <string name="delete_save_data_warning_description">يؤدي هذا إلى إزالة كافة البيانات المحفوظة لهذه اللعبة بشكل لا يمكن استرداده. هل أنت متأكد أنك تريد الاستمرار؟</string>
+ <string name="save_data_deleted_successfully">حفظ البيانات تم حذفها بنجاح</string>
+ <string name="select_content_type">نوع المحتوى</string>
+ <string name="updates_and_dlc">DLC التحديثات والمحتوى القابل للتنزيل </string>
+ <string name="mods_and_cheats">تعديل وغش</string>
+ <string name="addon_notice">إشعار إضافي مهم</string>
+ <string name="invalid_directory">مجلد غير صالح</string>
+ <string name="addon_installed_successfully">تم تثبيت الملحق بنجاح</string>
+ <string name="verifying_content">جاري التحقق من المحتوى</string>
+ <string name="content_install_notice">إشعار تثبيت المحتوى</string>
+ <string name="content_install_notice_description">المحتوى الذي حددته لا يتطابق مع هذه اللعبة.هل تريد التثبيت على أية حال؟</string>
<!-- ROM loading errors -->
<string name="loader_error_encrypted">الخاص بك ROM تم تشفير</string>
<string name="loader_error_video_core">حدث خطأ أثناء تهيئة مركز الفيديو</string>
@@ -238,24 +313,25 @@
<!-- Emulation Menu -->
<string name="emulation_exit">الخروج من المحاكاة</string>
- <string name="emulation_done">منجز</string>
+ <string name="emulation_done">إنهاء</string>
<string name="emulation_fps_counter">عداد إطار/ثانية</string>
- <string name="emulation_toggle_controls">تبديل عناصر التحكم</string>
+ <string name="emulation_toggle_controls">عناصر التحكم</string>
<string name="emulation_rel_stick_center">مركز العصا النسبي</string>
- <string name="emulation_dpad_slide">مزلاق أزرار الاتجاهات</string>
+ <string name="emulation_dpad_slide">مزلاق الأسهم</string>
<string name="emulation_haptics">الاهتزازات الديناميكية</string>
<string name="emulation_show_overlay">عرض التراكب</string>
- <string name="emulation_toggle_all">تبديل الكل</string>
+ <string name="emulation_toggle_all">الكل</string>
<string name="emulation_control_adjust">ضبط التراكب</string>
- <string name="emulation_control_scale">حجم</string>
- <string name="emulation_control_opacity">العتامه</string>
+ <string name="emulation_control_scale">الحجم</string>
+ <string name="emulation_control_opacity">الشفافية</string>
<string name="emulation_touch_overlay_reset">إعادة تعيين التراكب</string>
<string name="emulation_touch_overlay_edit">تحرير التراكب</string>
<string name="emulation_pause">إيقاف المحاكاة مؤقتًا</string>
- <string name="emulation_unpause">إلغاء الإيقاف المؤقت للمضاهاة</string>
+ <string name="emulation_unpause">إلغاء الإيقاف المؤقت للمحاكاة</string>
<string name="emulation_input_overlay">خيارات التراكب</string>
+ <string name="touchscreen">شاشة اللمس</string>
- <string name="load_settings">جارٍ تحميل الإعدادات</string>
+ <string name="load_settings">جاري تحميل الإعدادات</string>
<!-- Software keyboard -->
<string name="software_keyboard">لوحة المفاتيح البرمجية</string>
@@ -282,6 +358,7 @@
<!-- Memory Sizes -->
<string name="memory_byte">Byte</string>
+ <string name="memory_byte_shorthand">B</string>
<string name="memory_kilobyte">KB</string>
<string name="memory_megabyte">MB</string>
<string name="memory_gigabyte">GB</string>
@@ -326,10 +403,9 @@
<string name="anti_aliasing_smaa">SMAA</string>
<!-- Screen Layouts -->
- <string name="screen_layout_landscape">افقي</string>
- <string name="screen_layout_portrait">عمودي</string>
<string name="screen_layout_auto">تلقائي</string>
-
+ <string name="screen_layout_landscape">أفقي</string>
+ <string name="screen_layout_portrait">عمودي</string>
<!-- Aspect Ratios -->
<string name="ratio_default">(16:9) افتراضي</string>
<string name="ratio_force_four_three">4:3 فرض</string>
@@ -337,16 +413,20 @@
<string name="ratio_force_sixteen_ten">16:10 فرض</string>
<string name="ratio_stretch">تمتد إلى النافذة</string>
+ <!-- CPU Backend -->
+ <string name="cpu_backend_dynarmic">Dynarmic (بطيء)</string>
+ <string name="cpu_backend_nce">تنفيذ التعليمات البرمجية الأصلية (NCE)</string>
+
<!-- CPU Accuracy -->
<string name="cpu_accuracy_accurate">دقه</string>
<string name="cpu_accuracy_unsafe">غير آمن</string>
- <string name="cpu_accuracy_paranoid">Paranoid (Slow)</string>
+ <string name="cpu_accuracy_paranoid">Paranoid (بطيء)</string>
<!-- Gamepad Buttons -->
- <string name="gamepad_d_pad">أزرار الاتجاهات</string>
+ <string name="gamepad_d_pad">الأسهم</string>
<string name="gamepad_left_stick">العصا اليسرى</string>
<string name="gamepad_right_stick">العصا اليمنى</string>
- <string name="gamepad_home">شاشة الإستقبال</string>
+ <string name="gamepad_home">شاشة الرئيسية</string>
<string name="gamepad_screenshot">لقطة شاشة</string>
<!-- Disk shader cache -->
@@ -362,11 +442,16 @@
<string name="change_theme_mode">تغيير وضع السمة</string>
<string name="theme_mode_follow_system">اتبع النظام</string>
<string name="theme_mode_light">فاتح</string>
- <string name="theme_mode_dark">غامق</string>
+ <string name="theme_mode_dark">داكن</string>
- <!-- Audio output engines -->
<string name="cubeb">cubeb</string>
+ <!-- Anisotropic filtering options -->
+ <string name="multiplier_two">2x</string>
+ <string name="multiplier_four">4x</string>
+ <string name="multiplier_eight">8x</string>
+ <string name="multiplier_sixteen">16x</string>
+
<!-- Black backgrounds theme -->
<string name="use_black_backgrounds">خلفيات سوداء</string>
<string name="use_black_backgrounds_description">عند استخدام المظهر الداكن، قم بتطبيق خلفيات سوداء.</string>
diff --git a/src/android/app/src/main/res/values-ckb/strings.xml b/src/android/app/src/main/res/values-ckb/strings.xml
index d2e5fee19..7e1eb2b8d 100644
--- a/src/android/app/src/main/res/values-ckb/strings.xml
+++ b/src/android/app/src/main/res/values-ckb/strings.xml
@@ -157,7 +157,6 @@
<string name="renderer_reactive_flushing_description">وردی ڕێندەرکردن لە هەندێک یاریدا باشتر دەکات لەسەر تێچووی کارایی.</string>
<string name="use_disk_shader_cache">بیرگەخێرای سێبەری دیسک</string>
<string name="use_disk_shader_cache_description">پچڕپچڕی کەمدەکاتەوە بە هەڵگرتن و بارکردنی سێبەری دروستکراو لە ناوخۆدا.</string>
-
<!-- Debug settings strings -->
<string name="cpu">CPU</string>
<string name="renderer_api">API گرافیک</string>
@@ -183,13 +182,15 @@
<string name="submit">پێشکەشکردن</string>
<string name="string_import">هاوردەکردن</string>
<string name="export">هەناردەکردن</string>
+ <string name="install">دامەزراندن</string>
+ <string name="delete">سڕینەوە</string>
+ <string name="clear">سڕینەوە</string>
<!-- GPU driver installation -->
<string name="select_gpu_driver">هەڵبژاردنی وەگەڕخەری GPU</string>
<string name="select_gpu_driver_title">حەز دەکەیت وەگەڕخەری GPU ی ئێستات بگۆڕیت؟</string>
<string name="select_gpu_driver_install">دامەزراندن</string>
<string name="select_gpu_driver_default">بنەڕەت</string>
<string name="select_gpu_driver_use_default">بەکارهێنانی وەگەڕخەری GPU ی بنەڕەت</string>
- <string name="select_gpu_driver_error">وەگەڕخەری نادروست هەڵبژێردرا، بە بەکارهێنانی بنەڕەتی سیستەم!</string>
<string name="system_gpu_driver">وەگەڕخەری GPU ی سیستەم</string>
<string name="installing_driver">دامەزراندنی وەگەڕخەر...</string>
@@ -201,7 +202,8 @@
<string name="preferences_audio">دەنگ</string>
<string name="preferences_theme">ڕەنگ و ڕووکار</string>
<string name="preferences_debug">چاککردنەوە</string>
-
+ <string name="path">ڕێڕەو</string>
+ <string name="version">وەشان</string>
<!-- ROM loading errors -->
<string name="loader_error_encrypted">ڕۆمەکەت کۆدکراوە</string>
<string name="loader_error_encrypted_keys_description"><![CDATA[تکایە دڵنیابەوە لەدامەزراوی <a href=\"https://yuzu-emu.org/help/quickstart/#dumping-prodkeys-and-titlekeys\">prod.keys</a> فایلەکەت بۆ ئەوەی بتوانرێت یارییەکان کۆد بکرێنەوە.]]></string>
@@ -228,6 +230,7 @@
<string name="emulation_pause">وەستاندنی ئیمولەیشن</string>
<string name="emulation_unpause">لادانی وەستاندنی ئیمولەیشن</string>
<string name="emulation_input_overlay">هەڵبژاردەکانی داپۆشەر</string>
+ <string name="touchscreen">رووکاری لەمسی</string>
<string name="load_settings">بارکردنی ڕێکخستنەکان...</string>
@@ -253,6 +256,7 @@
<string name="region_korea">کۆریا</string>
<string name="region_taiwan">تایوان</string>
+ <string name="memory_byte_shorthand">B</string>
<string name="memory_gigabyte">GB</string>
<!-- Renderer APIs -->
<string name="renderer_vulkan">ڤوڵکان</string>
@@ -290,8 +294,8 @@
<string name="anti_aliasing_fxaa">FXAA</string>
<string name="anti_aliasing_smaa">SMAA</string>
+ <!-- Screen Layouts -->
<string name="screen_layout_auto">خودکار</string>
-
<!-- Aspect Ratios -->
<string name="ratio_default">بنەڕەت (16:9)</string>
<string name="ratio_force_four_three">ڕووبەری 4:3</string>
@@ -326,6 +330,12 @@
<string name="theme_mode_light">ڕوناکی</string>
<string name="theme_mode_dark">تاریک</string>
+ <!-- Anisotropic filtering options -->
+ <string name="multiplier_two">2x</string>
+ <string name="multiplier_four">4x</string>
+ <string name="multiplier_eight">8x</string>
+ <string name="multiplier_sixteen">16x</string>
+
<!-- Black backgrounds theme -->
<string name="use_black_backgrounds">پاشبنەمای ڕەش</string>
<string name="use_black_backgrounds_description">لە کاتی بەکارهێنانی ڕووکاری تاریکدا، پاشبنەمای ڕەش دادەنێ.</string>
diff --git a/src/android/app/src/main/res/values-cs/strings.xml b/src/android/app/src/main/res/values-cs/strings.xml
new file mode 100644
index 000000000..b9a4a11e4
--- /dev/null
+++ b/src/android/app/src/main/res/values-cs/strings.xml
@@ -0,0 +1,265 @@
+<?xml version="1.0" encoding="utf-8"?>
+<resources xmlns:tools="http://schemas.android.com/tools" tools:ignore="MissingTranslation">
+
+ <string name="emulation_notification_channel_name">Emulace je aktivní</string>
+ <string name="notice_notification_channel_name">Upozornění a chyby</string>
+ <string name="notice_notification_channel_description">Ukáže oznámení v případě chyby.</string>
+ <string name="notification_permission_not_granted">Oznámení nejsou oprávněna!</string>
+
+ <!-- Setup strings -->
+ <string name="welcome">Vítejte!</string>
+ <string name="get_started">Začít</string>
+ <string name="keys">Klíče</string>
+ <string name="select_keys">Vybrat klíče</string>
+ <string name="games">Hry</string>
+ <string name="done">Hotovo</string>
+ <string name="done_description">Vše je připraveno.\nUžijte si vaše hry!</string>
+ <string name="text_continue">Pokračovat</string>
+ <string name="next">Další</string>
+ <string name="back">Zpět</string>
+ <string name="add_games">Přidat hry</string>
+ <string name="add_games_description">Vyber svoji složku se hrami</string>
+ <!-- Home strings -->
+ <string name="home_games">Hry</string>
+ <string name="home_search">Hledat</string>
+ <string name="home_settings">Nastavení</string>
+ <string name="empty_gamelist">Nebyly nalezeny žádné soubory nebo ještě nebyl vybrán žádný adresář s hrami.</string>
+ <string name="search_and_filter_games">Hledat a filtrovat hry</string>
+ <string name="select_games_folder">Vybrat složku s hrami</string>
+ <string name="manage_game_folders">Spravovat složky s hrami</string>
+ <string name="add_games_warning_help">https://yuzu-emu.org/help/quickstart/#dumping-games</string>
+ <string name="install_prod_keys">Instalovat prod.keys</string>
+ <string name="install_prod_keys_warning">Přeskočit přidávání klíčů?</string>
+ <string name="install_prod_keys_warning_help">https://yuzu-emu.org/help/quickstart/#guide-introduction</string>
+ <string name="notifications">Oznámení</string>
+ <string name="give_permission">Udělit oprávnění</string>
+ <string name="notification_warning">Přeskočit udělení oprávnění k oznámení?</string>
+ <string name="notification_warning_description">yuzu vám nebude schopno oznámit důležité informace.</string>
+ <string name="permission_denied">Oprávnění zamítnuto</string>
+ <string name="permission_denied_description">Zamítnul jste toto oprávnění příliš mnohokrát, musíte manuálně udělit oprávnění v nastavení systému.</string>
+ <string name="about">O aplikaci</string>
+ <string name="about_description">Verze sestavení, titulky a více</string>
+ <string name="warning_help">Pomoc</string>
+ <string name="warning_skip">Přeskočit</string>
+ <string name="warning_cancel">Zrušit</string>
+ <string name="install_amiibo_keys">Instalovat Amiibo klíče</string>
+ <string name="install_amiibo_keys_description">Povinné použití Amiibo ve hře</string>
+ <string name="invalid_keys_file">Vybrané klíče jsou neplatné</string>
+ <string name="install_keys_success">Klíče úspěšně nainstalovány</string>
+ <string name="reading_keys_failure">Chyba při čtení šifrovacích klíčů</string>
+ <string name="invalid_keys_error">Neplatné šifrovací klíče</string>
+ <string name="dumping_keys_quickstart_link">https://yuzu-emu.org/help/quickstart/#dumping-decryption-keys</string>
+ <string name="gpu_driver_manager">Správce ovladače GPU</string>
+ <string name="install_gpu_driver">Instalovat GPU ovladač</string>
+ <string name="advanced_settings">Pokročilé nastavení</string>
+ <string name="settings_description">Konfigurovat nastavení emulátoru</string>
+ <string name="search_recently_played">Nedávno hrané</string>
+ <string name="search_recently_added">Nedávno přidané</string>
+ <string name="search_homebrew">Homebrew</string>
+ <string name="open_user_folder">Otevřít yuzu složku</string>
+ <string name="open_user_folder_description">Spravovat soubory yuzu</string>
+ <string name="no_file_manager">Nenalezen žádný správce souborů</string>
+ <string name="notification_no_directory_link">Nepovedlo se otevřít yuzu složku</string>
+ <string name="manage_save_data">Spravovat data postupu ve hře</string>
+ <string name="manage_save_data_description">Data postupu nalezeny. Prosím vyberte možnost.</string>
+ <string name="import_export_saves_description">Importovat nebo exportovat data postupu</string>
+ <string name="save_file_imported_success">Uspěšně importováno</string>
+ <string name="save_file_invalid_zip_structure">Neplatná struktura dat postupu</string>
+ <string name="import_saves">Importovat</string>
+ <string name="export_saves">Exportovat</string>
+ <string name="install_firmware">Nainstalovat firmware</string>
+ <string name="firmware_installing">Instalování firmwaru</string>
+ <string name="firmware_installed_success">Firmware byl úspěšně nainstalován</string>
+ <string name="firmware_installed_failure">Instalace firmwaru selhala</string>
+ <string name="install_game_content">Nainstalovat obsah hry</string>
+ <string name="install_game_content_description">Nainstalovat aktualizace hry nebo DLC</string>
+ <string name="installing_game_content">Instalování obsahu...</string>
+ <string name="install_game_content_failure">Chyba při instalaci soubor(ů) do NAND</string>
+ <string name="manage_yuzu_data">Spravovat data yuzu</string>
+ <string name="game_folders">Složky s hrami</string>
+ <string name="folder_already_added">Tato složka byla již přidána!</string>
+ <string name="game_folder_properties">Vlastnosti složky s hrami</string>
+ <string name="album_applet_description">Zobrazovat obrázky uložené v uživatelské složce se snímky obrazovky pomocí systémového prohlížeče fotografií</string>
+ <string name="cabinet_nickname_and_owner">Nastavení přezdívky a vlastníka</string>
+ <!-- About screen strings -->
+ <string name="gaia_is_not_real">Gaia není skutečná</string>
+ <string name="copied_to_clipboard">Zkopírováno do schránky</string>
+ <string name="about_app_description">Open-source Switch emulátor</string>
+ <string name="contributors">Přispěvatelé</string>
+ <string name="contributors_description">Vyrobeno s \u2764 od yuzu týmu</string>
+ <string name="contributors_link">https://github.com/yuzu-emu/yuzu/graphs/contributors</string>
+ <string name="build">Číslo sestavení</string>
+ <string name="user_data">Uživatelská data</string>
+ <string name="exporting_user_data">Exportování uživatelských dat...</string>
+ <string name="importing_user_data">Importování uživatelských dat...</string>
+ <string name="import_user_data">Importovat uživatelská data</string>
+ <string name="invalid_yuzu_backup">Neplatná záloha yuzu</string>
+ <string name="user_data_export_success">Uživatelská data byla úspěšně exportována.</string>
+ <string name="user_data_import_success">Uživatelská data byla úspěšně importována.</string>
+ <string name="user_data_export_cancelled">Export zrušen</string>
+ <string name="support_link">https://discord.gg/u77vRWY</string>
+ <string name="website_link">https://yuzu-emu.org/</string>
+ <string name="github_link">https://github.com/yuzu-emu</string>
+
+ <string name="play_store_link">https://play.google.com/store/apps/details?id=org.yuzu.yuzu_emu.ea</string>
+ <string name="no_manual_installation">Žádná manuální instalace</string>
+ <string name="prioritized_support">Prioritní podpora</string>
+ <string name="our_eternal_gratitude">Naše věčná vděčnost</string>
+ <string name="are_you_interested">Máte zájem?</string>
+
+ <!-- General settings strings -->
+ <string name="frame_limit_enable">Omezit rychlost</string>
+ <string name="cpu_accuracy">CPU přesnost</string>
+ <string name="emulated_region">Emulovaná oblast</string>
+ <string name="emulated_language">Emulovaný jazyk</string>
+ <string name="use_custom_rtc">Vlastní RTC</string>
+ <!-- Graphics settings strings -->
+ <string name="renderer_accuracy">Úroveň přesnosti</string>
+ <string name="renderer_vsync">VSync režim</string>
+ <string name="renderer_screen_layout">Orientace</string>
+ <string name="renderer_aspect_ratio">Poměr stran</string>
+ <!-- Debug settings strings -->
+ <string name="cpu">CPU</string>
+ <string name="renderer_api">API</string>
+ <!-- Audio settings strings -->
+ <string name="audio_output_engine">Výstupní engine</string>
+ <string name="audio_volume">Hlasitost</string>
+ <string name="audio_volume_description">Udává hlasitost zvukového výstupu.</string>
+
+ <!-- Miscellaneous -->
+ <string name="slider_default">Výchozí</string>
+ <string name="ini_saved">Nastavení uložena</string>
+ <string name="gameid_saved">Uložena nastavení pro %1$s</string>
+ <string name="loading">Načítání...</string>
+ <string name="shutting_down">Vypínání...</string>
+ <string name="reset_setting_confirmation">Chcete obnovit toto nastavení zpět na jeho výchozí hodnotu?</string>
+ <string name="reset_to_default">Navrátit k výchozímu</string>
+ <string name="reset_all_settings">Resetovat všechna nastavení?</string>
+ <string name="reset_all_settings_description">Všechna pokročilá nastavení budou obnovena na jejich výchozí konfiguraci. Toto nelze vrátit zpět.</string>
+ <string name="close">Zavřít</string>
+ <string name="learn_more">Zjistit více</string>
+ <string name="auto">Automatické</string>
+ <string name="string_import">Importovat</string>
+ <string name="export">Exportovat</string>
+ <string name="install">Nainstalovat</string>
+ <string name="delete">Smazat</string>
+ <string name="export_success">Úspěšně exportováno</string>
+ <string name="start">Start</string>
+ <string name="clear">Vymazat</string>
+ <string name="custom">Vlastní</string>
+ <!-- GPU driver installation -->
+ <string name="select_gpu_driver">Vybrat GPU ovladač</string>
+ <string name="select_gpu_driver_title">Chcete nahradit váš aktuální ovladač GPU?</string>
+ <string name="select_gpu_driver_install">Nainstalovat</string>
+ <string name="select_gpu_driver_default">Výchozí</string>
+ <string name="select_gpu_driver_error">Vybrán neplatný ovladač</string>
+ <string name="driver_already_installed">Ovladač již nainstalován</string>
+ <string name="system_gpu_driver">Systémový ovladač GPU</string>
+ <string name="installing_driver">Instalování ovladače...</string>
+
+ <!-- Preferences Screen -->
+ <string name="preferences_settings">Nastavení</string>
+ <string name="preferences_general">Obecné</string>
+ <string name="preferences_system">Systém</string>
+ <string name="preferences_graphics">Grafika</string>
+ <string name="preferences_audio">Zvuk</string>
+ <string name="preferences_audio_description">Výstupní engine, hlasitost</string>
+ <string name="preferences_theme">Vzhled a barva</string>
+ <string name="preferences_debug">Ladění</string>
+ <!-- Game properties -->
+ <string name="info">Info</string>
+ <string name="path">Cesta</string>
+ <string name="developer">Vývojář</string>
+ <string name="version">Verze</string>
+ <string name="copy_details">Zkopírovat podrobnosti</string>
+ <string name="add_ons">Modifkace</string>
+ <string name="addons_game">Rozšíření: %1$s</string>
+ <string name="select_content_type">Typ obsahu</string>
+ <string name="updates_and_dlc">Aktualizace a DLC</string>
+ <string name="mods_and_cheats">Módy a cheaty</string>
+ <string name="addon_installed_successfully">Rozšíření úspěšně nainstalováno</string>
+ <string name="verifying_content">Ověřování obsahu...</string>
+ <string name="emulation_done">Hotovo</string>
+ <string name="emulation_control_scale">Měřítko</string>
+ <string name="emulation_control_opacity">Průhlednost</string>
+ <string name="touchscreen">Dotyková obrazovka</string>
+
+ <!-- Errors and warnings -->
+ <string name="abort_button">Přerušit</string>
+ <string name="continue_button">Pokračovat</string>
+ <string name="system_archive_not_found">Systémový Archív Nenalezen</string>
+ <string name="save_load_error">Ukládací/Načítací chyba</string>
+ <string name="fatal_error">Fatální Chyba</string>
+ <!-- Region Names -->
+ <string name="region_japan">Japonsko</string>
+ <string name="region_usa">USA</string>
+ <string name="region_europe">Evropa</string>
+ <string name="region_australia">Austrálie</string>
+ <string name="region_china">Čína</string>
+ <string name="region_korea">Korea</string>
+ <string name="region_taiwan">Taiwan</string>
+
+ <string name="memory_byte_shorthand">B</string>
+ <string name="memory_gigabyte">GB</string>
+ <!-- Renderer APIs -->
+ <string name="renderer_vulkan">Vulkan</string>
+ <string name="renderer_none">Žádné</string>
+
+ <!-- Renderer Accuracy -->
+ <string name="renderer_accuracy_normal">Normální</string>
+ <string name="renderer_accuracy_high">Vysoká</string>
+ <!-- Resolutions -->
+ <string name="resolution_half">0.5X (360p/540p)</string>
+ <string name="resolution_three_quarter">0.75X (540p/810p)</string>
+ <string name="resolution_one">1X (720p/1080p)</string>
+ <string name="resolution_two">2X (1440p/2160p) (Pomalé)</string>
+ <string name="resolution_three">3X (2160p/3240p) (Pomalé)</string>
+ <string name="resolution_four">4X (2880p/4320p) (Pomalé)</string>
+
+ <string name="scaling_filter_bilinear">Bilineární</string>
+ <string name="scaling_filter_fsr">AMD FidelityFX™ Super Resolution</string>
+
+ <!-- Anti-Aliasing -->
+ <string name="anti_aliasing_none">Žádné</string>
+ <string name="anti_aliasing_fxaa">FXAA</string>
+ <string name="anti_aliasing_smaa">SMAA</string>
+
+ <!-- Screen Layouts -->
+ <string name="screen_layout_auto">Automatické</string>
+ <!-- Aspect Ratios -->
+ <string name="ratio_default">Výchozí (16:9)</string>
+ <string name="ratio_force_four_three">Vynutit 4:3</string>
+ <string name="ratio_force_twenty_one_nine">Vynutit 21:9</string>
+ <!-- CPU Accuracy -->
+ <string name="cpu_accuracy_accurate">Přesné</string>
+ <string name="cpu_accuracy_unsafe">Nebezpečné</string>
+ <string name="gamepad_home">Home</string>
+ <string name="building_shaders">Budování shaderů</string>
+
+ <!-- Theme options -->
+ <string name="change_app_theme">Změnit vzhled aplikace</string>
+ <string name="theme_default">Výchozí</string>
+ <string name="theme_material_you">Material You</string>
+
+ <!-- Theme Modes -->
+ <string name="change_theme_mode">Změnit styl vzhledu</string>
+ <string name="theme_mode_follow_system">Podle systému</string>
+ <string name="theme_mode_light">Světlé</string>
+ <string name="theme_mode_dark">Tmavé</string>
+
+ <!-- Anisotropic filtering options -->
+ <string name="multiplier_two">2x</string>
+ <string name="multiplier_four">4x</string>
+ <string name="multiplier_eight">8x</string>
+ <string name="multiplier_sixteen">16x</string>
+
+ <!-- Black backgrounds theme -->
+ <string name="use_black_backgrounds">Černá pozadí</string>
+ <!-- Picture-In-Picture -->
+ <string name="picture_in_picture">Obraz v obraze</string>
+ <string name="mute">Ztlumit</string>
+ <string name="unmute">Vypnout ztlumení</string>
+
+ <!-- Licenses screen strings -->
+ <string name="licenses">Licence</string>
+ </resources>
diff --git a/src/android/app/src/main/res/values-de/strings.xml b/src/android/app/src/main/res/values-de/strings.xml
index 9c6590b5e..483ea8c88 100644
--- a/src/android/app/src/main/res/values-de/strings.xml
+++ b/src/android/app/src/main/res/values-de/strings.xml
@@ -34,6 +34,7 @@
<string name="empty_gamelist">Es wurden keine Dateien gefunden oder es wurde noch kein Spielverzeichnis ausgewählt.</string>
<string name="search_and_filter_games">Spiele suchen und filtern</string>
<string name="select_games_folder">Spieleverzeichnis auswählen</string>
+ <string name="manage_game_folders">Spiele-Ordner verwalten</string>
<string name="select_games_folder_description">Erlaubt yuzu die Spieleliste zu füllen</string>
<string name="add_games_warning">Auswahl des Spieleverzeichnisses überspringen?</string>
<string name="add_games_warning_description">Spiele werden in der Spieleliste nicht angezeigt, wenn kein Ordner ausgewählt ist.</string>
@@ -67,9 +68,11 @@
<string name="invalid_keys_error">Ungültige Schlüssel</string>
<string name="dumping_keys_quickstart_link">https://yuzu-emu.org/help/quickstart/#dumping-decryption-keys</string>
<string name="install_keys_failure_description">Die ausgewählte Datei ist falsch oder beschädigt. Bitte kopieren Sie Ihre Schlüssel erneut.</string>
+ <string name="gpu_driver_manager">GPU-Treiber Verwaltung</string>
<string name="install_gpu_driver">GPU-Treiber installieren</string>
<string name="install_gpu_driver_description">Alternative Treiber für eventuell bessere Leistung oder Genauigkeit installieren</string>
<string name="advanced_settings">Erweiterte Einstellungen</string>
+ <string name="advanced_settings_game">Erweiterte Einstellungen: %1$s</string>
<string name="settings_description">Emulatoreinstellungen konfigurieren</string>
<string name="search_recently_played">Kürzlich gespielt</string>
<string name="search_recently_added">Kürzlich hinzugefügt</string>
@@ -83,7 +86,11 @@
<string name="notification_no_directory_link_description">Bitte suche den Benutzerordner manuell über die Seitenleiste des Dateimanagers.</string>
<string name="manage_save_data">Speicherdaten verwalten</string>
<string name="manage_save_data_description">Speicherdaten gefunden. Bitte wähle unten eine Option aus.</string>
+ <string name="import_save_warning">Speicherdaten importieren</string>
+ <string name="import_save_warning_description">Das überschreibt alle existierenden Speicherdaten für dieses Spiel mit der ausgewählten Datei. Wirklich fortfahren?</string>
<string name="import_export_saves_description">Speicherdaten importieren oder exportieren</string>
+ <string name="save_files_importing">Importiere Speicherdaten...</string>
+ <string name="save_files_exporting">Exportiere Speicherdaten...</string>
<string name="save_file_imported_success">Erfolgreich importiert</string>
<string name="save_file_invalid_zip_structure">Ungültige Speicherverzeichnisstruktur</string>
<string name="save_file_invalid_zip_structure_description">Der erste Unterordnername muss die Titel-ID des Spiels sein.</string>
@@ -98,8 +105,17 @@
<string name="share_log_description">Debug-Logs an yuzu zur Untersuchung absenden</string>
<string name="share_log_missing">Keine Log-Datei gefunden</string>
<string name="install_game_content">Spiel installieren</string>
- <string name="install_game_content_description">Spiel Update oder DLC installieren</string>
+ <string name="install_game_content_description">Spiel-Updates oder DLCs installieren</string>
+ <string name="installing_game_content">Installiere...</string>
+ <string name="install_game_content_failed_count">%1$d Installationsfehler</string>
+ <string name="install_game_content_success_install">%1$d erfolgreich installiert</string>
+ <string name="install_game_content_success_overwrite">%1$d erfolgreich überschrieben</string>
<string name="install_game_content_help_link">https://yuzu-emu.org/help/quickstart/#dumping-installed-updates</string>
+ <string name="manage_yuzu_data">yuzu-Daten Verwalten</string>
+ <string name="share_save_file">Speicherdaten teilen</string>
+ <string name="game_folders">Spiele-Ordner</string>
+ <string name="add_game_folder">Spiele-Ordner hinzufügen</string>
+ <string name="applets_error_firmware">Firmware nicht installiert</string>
<!-- About screen strings -->
<string name="gaia_is_not_real">Gaia ist nicht real</string>
<string name="copied_to_clipboard">In die Zwischenablage kopiert</string>
@@ -110,6 +126,10 @@
<string name="licenses_description">Projekte, die yuzu für Android möglich machen </string>
<string name="build">Build</string>
<string name="user_data">Nutzerdaten</string>
+ <string name="importing_user_data">Importiere Nutzerdaten...</string>
+ <string name="import_user_data">Nutzerdaten importieren</string>
+ <string name="user_data_export_success">Nutzerdaten erfolgreich exportiert</string>
+ <string name="user_data_import_success">Nutzerdaten erfolgreich importiert</string>
<string name="user_data_export_cancelled">Export abgebrochen</string>
<string name="support_link">https://discord.gg/u77vRWY</string>
<string name="website_link">https://yuzu-emu.org/</string>
@@ -137,7 +157,7 @@
<string name="cpu_accuracy">CPU-Genauigkeit</string>
<!-- System settings strings -->
<string name="use_docked_mode">Gedockter Modus</string>
- <string name="use_docked_mode_description">Der Docked Modus erhöht die Auflösung, verringert die aber die Leistung. Wird der Handheld-Modus verwendet, verringert es die Auflösung und erhöht die Leistung.</string>
+ <string name="use_docked_mode_description">Der Gedockte-Modus erhöht die Auflösung, verringert aber die Leistung. Wird der Handheld-Modus verwendet, verringert es die Auflösung und erhöht die Leistung.</string>
<string name="emulated_region">Emulierte Region</string>
<string name="emulated_language">Emulierte Sprache</string>
<string name="select_rtc_date">RTC-Datum auswählen</string>
@@ -145,10 +165,12 @@
<string name="use_custom_rtc">Benutzerdefinierte Echtzeituhr</string>
<!-- Graphics settings strings -->
<string name="renderer_accuracy">Genauigkeitsstufe</string>
+ <string name="renderer_resolution">Auflösung (Mobil/Gedockt)</string>
<string name="renderer_vsync">VSync-Modus</string>
<string name="renderer_screen_layout">Orientierung</string>
<string name="renderer_aspect_ratio">Seitenverhältnis</string>
<string name="renderer_scaling_filter">Fensteranpassungsfilter</string>
+ <string name="renderer_anti_aliasing">Kantenglättung</string>
<string name="renderer_force_max_clock">Maximale Taktfrequenz erzwingen (nur Adreno)</string>
<string name="renderer_force_max_clock_description">Erzwingt den Betrieb der GPU mit der maximal möglichen Taktfrequenz (Temperaturbeschränkungen werden weiterhin angewendet).</string>
<string name="renderer_asynchronous_shaders">Asynchrone Shader nutzen</string>
@@ -168,9 +190,12 @@
<string name="error_saving">Fehler beim Speichern von %1$s.ini: %2$s</string>
<string name="unimplemented_menu">Unimplementiertes Menü</string>
<string name="loading">Lädt...</string>
+ <string name="shutting_down">Beendet...</string>
<string name="reset_setting_confirmation">Möchtest du diese Einstellung auf den Standardwert zurücksetzen?</string>
<string name="reset_to_default">Auf Standard zurücksetzen</string>
+ <string name="reset_to_default_description">Setzt alle erweiterten Einstellungen zurück</string>
<string name="reset_all_settings">Alle Einstellungen zurücksetzen?</string>
+ <string name="reset_all_settings_description">Alle erweiterten Einstellungen werden auf ihren Standardwert zurückgesetzt. Dies kann nicht rückgängig gemacht werden.</string>
<string name="settings_reset">Einstellungen zurückgesetzt</string>
<string name="close">Schließen</string>
<string name="learn_more">Mehr erfahren</string>
@@ -182,14 +207,20 @@
<string name="export_failed">Export fehlgeschlagen</string>
<string name="import_failed">Import fehlgeschlagen</string>
<string name="cancelling">Abbrechen</string>
-
+ <string name="install">Installieren</string>
+ <string name="delete">Löschen</string>
+ <string name="edit">Bearbeiten</string>
+ <string name="export_success">Erfolgreich exportiert</string>
+ <string name="start">Start</string>
+ <string name="clear">Löschen</string>
+ <string name="custom">Benutzerdefiniert</string>
<!-- GPU driver installation -->
<string name="select_gpu_driver">GPU-Treiber auswählen</string>
<string name="select_gpu_driver_title">Möchtest du deinen aktuellen GPU-Treiber ersetzen?</string>
<string name="select_gpu_driver_install">Installieren</string>
<string name="select_gpu_driver_default">Standard</string>
<string name="select_gpu_driver_use_default">Standard GPU-Treiber wird verwendet</string>
- <string name="select_gpu_driver_error">Ungültiger Treiber ausgewählt, Standard-Treiber wird verwendet!</string>
+ <string name="driver_already_installed">Treiber bereits installiert</string>
<string name="system_gpu_driver">System GPU-Treiber</string>
<string name="installing_driver">Treiber wird installiert...</string>
@@ -197,11 +228,37 @@
<string name="preferences_settings">Einstellungen</string>
<string name="preferences_general">Allgemein</string>
<string name="preferences_system">System</string>
+ <string name="preferences_system_description">Gedockter Modus, Region, Sprache</string>
<string name="preferences_graphics">Grafik</string>
+ <string name="preferences_graphics_description">Genauigkeitsstufe, Auflösung, Shader-Cache</string>
<string name="preferences_audio">Audio</string>
+ <string name="preferences_audio_description">Ausgabe-Engine, Lautstärke</string>
<string name="preferences_theme">Theme und Farbe</string>
<string name="preferences_debug">Debug</string>
-
+ <!-- Game properties -->
+ <string name="info">Info</string>
+ <string name="info_description">Programm-ID, Entwickler, Version</string>
+ <string name="per_game_settings">Spieleinstellungen</string>
+ <string name="per_game_settings_description">Einstellungen für dieses Spiel ändern</string>
+ <string name="path">Pfad</string>
+ <string name="program_id">Programm-ID</string>
+ <string name="developer">Entwickler</string>
+ <string name="version">Version</string>
+ <string name="copy_details">Details kopieren</string>
+ <string name="add_ons">Add-ons</string>
+ <string name="add_ons_description">Mods, Updates und DLC aktivieren oder deaktivieren</string>
+ <string name="clear_shader_cache">Shader-Cache löschen</string>
+ <string name="clear_shader_cache_description">Löscht alle für dieses Spiel erstellten Shader</string>
+ <string name="cleared_shaders_successfully">Shader erfolgreich gelöscht</string>
+ <string name="addons_game">Add-ons: %1$s</string>
+ <string name="save_data">Speicherdaten</string>
+ <string name="save_data_description">Importiert oder exportiert Speicherdaten für dieses Spiel</string>
+ <string name="delete_save_data">Speicherdaten löschen</string>
+ <string name="delete_save_data_description">Löscht alle Speicherdaten für dieses Spiel</string>
+ <string name="delete_save_data_warning_description">Das löscht unwiederbringlich alle Speicherdaten für dieses Spiel. Wirklich fortfahren?</string>
+ <string name="save_data_deleted_successfully">Speicherdaten erfolgreich gelöscht</string>
+ <string name="invalid_directory">Ungültiges Verzeichnis</string>
+ <string name="addon_installed_successfully">Add-on erfolgreich installiert</string>
<!-- ROM loading errors -->
<string name="loader_error_encrypted">Das ROM ist verschlüsselt</string>
<string name="loader_error_encrypted_keys_description"><![CDATA[Bitte stelle sicher dass die <a href=\"https://yuzu-emu.org/help/quickstart/#dumping-prodkeys-and-titlekeys\">prod.keys</a> Datei installiert ist, damit Spiele entschlüsselt werden können.]]></string>
@@ -220,7 +277,10 @@
<string name="emulation_control_opacity">Transparenz</string>
<string name="emulation_touch_overlay_reset">Overlay zurücksetzen</string>
<string name="emulation_touch_overlay_edit">Overlay bearbeiten</string>
+ <string name="emulation_pause">Emulation pausieren</string>
+ <string name="emulation_unpause">Emulation fortsetzen</string>
<string name="emulation_input_overlay">Overlay-Optionen</string>
+ <string name="touchscreen">Touchscreen</string>
<string name="load_settings">Lade Einstellungen...</string>
@@ -248,6 +308,7 @@
<!-- Memory Sizes -->
<string name="memory_byte">Byte</string>
+ <string name="memory_byte_shorthand">B</string>
<string name="memory_kilobyte">KB</string>
<string name="memory_megabyte">MB</string>
<string name="memory_gigabyte">GB</string>
@@ -291,9 +352,10 @@
<string name="anti_aliasing_fxaa">FXAA</string>
<string name="anti_aliasing_smaa">SMAA</string>
- <string name="screen_layout_portrait">Portrait</string>
+ <!-- Screen Layouts -->
<string name="screen_layout_auto">Auto</string>
-
+ <string name="screen_layout_landscape">Horizontal</string>
+ <string name="screen_layout_portrait">Vertikal</string>
<!-- Aspect Ratios -->
<string name="ratio_default">Standard (16:9)</string>
<string name="ratio_force_four_three">4:3 erzwingen</string>
@@ -318,22 +380,27 @@
<string name="building_shaders">Shader werden erstellt</string>
<!-- Theme options -->
- <string name="change_app_theme">App-Thema ändern</string>
+ <string name="change_app_theme">Theme</string>
<string name="theme_default">Standard</string>
<string name="theme_material_you">Material You</string>
<!-- Theme Modes -->
- <string name="change_theme_mode">Themen-Modus ändern</string>
+ <string name="change_theme_mode">Design</string>
<string name="theme_mode_follow_system">System folgen</string>
<string name="theme_mode_light">Hell</string>
<string name="theme_mode_dark">Dunkel</string>
- <!-- Audio output engines -->
<string name="cubeb">cubeb</string>
+ <!-- Anisotropic filtering options -->
+ <string name="multiplier_two">2x</string>
+ <string name="multiplier_four">4x</string>
+ <string name="multiplier_eight">8x</string>
+ <string name="multiplier_sixteen">16x</string>
+
<!-- Black backgrounds theme -->
<string name="use_black_backgrounds">Schwarze Hintergründe</string>
- <string name="use_black_backgrounds_description">Bei Verwendung des dunklen Themes, schwarze Hintergründe verwenden.</string>
+ <string name="use_black_backgrounds_description">Bei Verwendung des dunklen Designs, schwarze Hintergründe verwenden.</string>
<!-- Picture-In-Picture -->
<string name="picture_in_picture">Bild im Bild</string>
diff --git a/src/android/app/src/main/res/values-es/strings.xml b/src/android/app/src/main/res/values-es/strings.xml
index 103ac6e65..c3825710b 100644
--- a/src/android/app/src/main/res/values-es/strings.xml
+++ b/src/android/app/src/main/res/values-es/strings.xml
@@ -4,7 +4,7 @@
<string name="app_disclaimer">Este software ejecuta juegos para la videoconsola Nintendo Switch. Los videojuegos o claves no vienen incluidos.&lt;br /&gt;&lt;br /&gt;Antes de empezar, por favor, localice el archivo <![CDATA[<b> prod.keys </b>]]>en el almacenamiento de su dispositivo..&lt;br /&gt;&lt;br /&gt;<![CDATA[<a href=\"https://yuzu-emu.org/help/quickstart\">Saber más</a>]]></string>
<string name="emulation_notification_channel_name">Emulación activa</string>
<string name="emulation_notification_channel_description">Muestra una notificación persistente cuando la emulación está activa.</string>
- <string name="emulation_notification_running">yuzu esta ejecutándose</string>
+ <string name="emulation_notification_running">yuzu está ejecutándose</string>
<string name="notice_notification_channel_name">Avisos y errores</string>
<string name="notice_notification_channel_description">Mostrar notificaciones cuándo algo vaya mal.</string>
<string name="notification_permission_not_granted">¡Permisos de notificación no concedidos!</string>
@@ -34,6 +34,7 @@
<string name="empty_gamelist">No se ha encontrado ningún archivo o aún no se ha seleccionado ningún directorio de juegos.</string>
<string name="search_and_filter_games">Busca y filtra juegos</string>
<string name="select_games_folder">Seleccionar carpeta de juegos</string>
+ <string name="manage_game_folders">Gestionar carpetas de juegos</string>
<string name="select_games_folder_description">Permite que yuzu llene la lista de juegos</string>
<string name="add_games_warning">¿Omitir la selección de la carpeta de juegos?</string>
<string name="add_games_warning_description">No se mostrará ningún juego si no se ha seleccionado una carpeta de juegos.</string>
@@ -44,23 +45,23 @@
<string name="install_prod_keys">Instalar prod.keys</string>
<string name="install_prod_keys_description">Requerido para descifrar juegos</string>
<string name="install_prod_keys_warning">¿Omitir agregar claves?</string>
- <string name="install_prod_keys_warning_description">Se requieren claves válidas para emular juegos. Solo las aplicaciones homebrew funcionarán si continúas.</string>
+ <string name="install_prod_keys_warning_description">Se requieren claves válidas para emular juegos. Solo las aplicaciones homebrew funcionarán si continúas.</string>
<string name="install_prod_keys_warning_help">https://yuzu-emu.org/help/quickstart/#guide-introduction</string>
<string name="notifications">Notificaciones</string>
- <string name="notifications_description">Otorgue el permiso de notificación con el botón de abajo.</string>
+ <string name="notifications_description">Otorga el permiso de notificación con el botón de abajo.</string>
<string name="give_permission">Conceder permiso</string>
<string name="notification_warning">¿Omitir conceder el permiso de notificación?</string>
<string name="notification_warning_description">yuzu no podrá notificarte información importante.</string>
<string name="permission_denied">Permiso denegado</string>
- <string name="permission_denied_description">Negó este permiso demasiadas veces y ahora debe otorgarlo manualmente en la configuración del sistema.</string>
+ <string name="permission_denied_description">Se ha denegado este permiso demasiadas veces y ahora debes otorgarlo de forma manual en la configuración del sistema.</string>
<string name="about">Acerca de</string>
<string name="about_description">Versión, créditos y más</string>
<string name="warning_help">Ayuda</string>
<string name="warning_skip">Siguiente</string>
<string name="warning_cancel">Cancelar</string>
- <string name="install_amiibo_keys">Instalar clave de Amiiboo</string>
- <string name="install_amiibo_keys_description">Necesario para usar Amiibo en el juego</string>
- <string name="invalid_keys_file">Archivo de claves seleccionado inválido</string>
+ <string name="install_amiibo_keys">Instalar claves de Amiibo</string>
+ <string name="install_amiibo_keys_description">Necesario para usar Amiibos en el juego</string>
+ <string name="invalid_keys_file">Archivo de claves seleccionado no válido</string>
<string name="install_keys_success">Claves instaladas correctamente</string>
<string name="reading_keys_failure">Error al leer las claves de cifrado</string>
<string name="install_prod_keys_failure_extension_description">Compruebe que el archivo de claves tenga una extensión .keys y pruebe otra vez.</string>
@@ -68,6 +69,7 @@
<string name="invalid_keys_error">Claves de cifrado no válidas</string>
<string name="dumping_keys_quickstart_link">https://yuzu-emu.org/help/quickstart/#dumping-decryption-keys</string>
<string name="install_keys_failure_description">El archivo seleccionado es incorrecto o está corrupto. Vuelva a redumpear sus claves.</string>
+ <string name="gpu_driver_manager">Explorador de drivers de GPU</string>
<string name="install_gpu_driver">Instalar driver de GPU</string>
<string name="install_gpu_driver_description">Instale drivers alternativos para obtener un rendimiento o una precisión potencialmente mejores</string>
<string name="advanced_settings">Opciones avanzadas</string>
@@ -85,7 +87,11 @@
<string name="notification_no_directory_link_description">Por favor, busque la carpeta user con el panel lateral del explorador de archivos de forma manual.</string>
<string name="manage_save_data">Administrar datos de guardado</string>
<string name="manage_save_data_description">Guardar los datos encontrados. Por favor, seleccione una opción de abajo.</string>
+ <string name="import_save_warning">Importar datos de guardado</string>
+ <string name="import_save_warning_description">Ésto sobreescribirá todos los datos de guardado existentes con el archivo proporcionado. ¿Está seguro de querer continuar?</string>
<string name="import_export_saves_description">Importar o exportar archivos de guardado</string>
+ <string name="save_files_importing">Importando archivos de guardado...</string>
+ <string name="save_files_exporting">Exportando archivos de guardado...</string>
<string name="save_file_imported_success">Importado correctamente</string>
<string name="save_file_invalid_zip_structure">Estructura del directorio de guardado no válido</string>
<string name="save_file_invalid_zip_structure_description">El nombre de la primera subcarpeta debe ser el Title ID del juego.</string>
@@ -95,7 +101,7 @@
<string name="install_firmware_description">El firmware debe estar en un archivo ZIP y es necesario para ejecutar algunos juegos</string>
<string name="firmware_installing">Instalando firmware</string>
<string name="firmware_installed_success">Firmware instalado con éxito</string>
- <string name="firmware_installed_failure">Falló la instalación de firmware</string>
+ <string name="firmware_installed_failure">Error en la instalación de firmware</string>
<string name="firmware_installed_failure_description">Asegúrese de que los archivos nca del firmware estén en la raíz del zip e inténtelo de nuevo.</string>
<string name="share_log">Compartir registros de depuración</string>
<string name="share_log_description">Comparta el archivo de registro de yuzu para depurar problemas</string>
@@ -115,9 +121,43 @@
<string name="custom_driver_not_supported">Drivers personalizados no soportados</string>
<string name="custom_driver_not_supported_description">En estos momentos, la carga de drivers personalizados no está disponible para este dispositivo..\n¡Comprueba esta opción en el futuro para ver si ya está añadido el soporte a ese dispositivo!</string>
<string name="manage_yuzu_data">Administrar datos de yuzu</string>
- <string name="manage_yuzu_data_description">Importa/exporta el firmware, las keys, los datos de usuario, ¡y más!</string>
+ <string name="manage_yuzu_data_description">Importa/exporta el firmware, las claves, los datos de usuario, ¡y más!</string>
<string name="share_save_file">Compartir archivo de guardado</string>
- <string name="export_save_failed">La exportación del guardado falló</string>
+ <string name="export_save_failed">Error al exportar el archivo de guardado</string>
+ <string name="game_folders">Carpetas de juegos</string>
+ <string name="deep_scan">Escaneo recursivo </string>
+ <string name="add_game_folder">Añadir carpeta con juegos</string>
+ <string name="folder_already_added">¡Está carpeta ya se había añadido!</string>
+ <string name="game_folder_properties">Propiedades de la carpeta de juegos</string>
+ <plurals name="saves_import_failed">
+ <item quantity="one">No se ha podido importar %d archivo de guardado.</item>
+ <item quantity="many">No se han podido importar %d archivos de guardado.</item>
+ <item quantity="other">No se han podido importar %d archivos de guardado.</item>
+ </plurals>
+ <plurals name="saves_import_success">
+ <item quantity="one">%d archivo de guardado importado con éxito.</item>
+ <item quantity="many">%d archivos de guardado importados con éxito.</item>
+ <item quantity="other">%d archivos de guardado importados con éxito.</item>
+ </plurals>
+ <string name="no_save_data_found">No hay archivos de guardado</string>
+
+ <!-- Applet launcher strings -->
+ <string name="applets">Ejecutador de applet</string>
+ <string name="applets_description">Ejecutar applets de sistema usando el firmware instalado</string>
+ <string name="applets_error_firmware">Firmware no instalado</string>
+ <string name="applets_error_applet">Applet no disponible</string>
+ <string name="applets_error_description"><![CDATA[Asegúrese de que el archivo<a href=\"https://yuzu-emu.org/help/quickstart/#dumping-prodkeys-and-titlekeys\">prod.keys</a> y el <a href=\"https://yuzu-emu.org/help/quickstart/#dumping-system-firmware\">firmware</a> estén instalados e inténtelo de nuevo.]]></string>
+ <string name="album_applet">Álbum</string>
+ <string name="album_applet_description">Ver las imágenes que están en la carpeta \"screenshots\" del usuario con el visor de fotos del sistema</string>
+ <string name="mii_edit_applet">Editor de Mii</string>
+ <string name="mii_edit_applet_description">Mira y edita Mii con el editor del sistema</string>
+ <string name="cabinet_applet">Cabinet</string>
+ <string name="cabinet_applet_description">Edita y borra los datos guardado del amiibo</string>
+ <string name="cabinet_launcher">Ejecutador de Cabinet</string>
+ <string name="cabinet_nickname_and_owner">Configuración del apodo y propietario</string>
+ <string name="cabinet_game_data_eraser">Borrador de datos de juego</string>
+ <string name="cabinet_restorer">Restaurador</string>
+ <string name="cabinet_formatter">Formateador</string>
<!-- About screen strings -->
<string name="gaia_is_not_real">Gaia no es real</string>
@@ -161,6 +201,7 @@
<string name="frame_limit_enable_description">Limita la velocidad de emulación a un porcentaje específico de la velocidad normal.</string>
<string name="frame_limit_slider">Limitar porcentaje de velocidad</string>
<string name="frame_limit_slider_description">Especifica el porcentaje para limitar la velocidad de emulación. 100% es la velocidad normal. Valores más altos o bajos incrementarán o disminuirán el límite de velocidad.</string>
+ <string name="cpu_backend">Motor de CPU</string>
<string name="cpu_accuracy">Precisión de CPU</string>
<string name="value_with_units">%1$s%2$s</string>
@@ -186,11 +227,13 @@
<string name="renderer_force_max_clock">Forzar velocidad al máximo (solo Adreno)</string>
<string name="renderer_force_max_clock_description">Fuerza a la GPU a ejecutarse a la velocidad máxima de reloj posible (se seguirán aplicando restricciones térmicas).</string>
<string name="renderer_asynchronous_shaders">Usar shaders asíncronos</string>
- <string name="renderer_asynchronous_shaders_description">Compila shaders de manera asíncrona, reduciendo los parones, pero puede introducir fallos.</string>
+ <string name="renderer_asynchronous_shaders_description">Compila shaders de manera asíncrona, reduce los parones pero puede introducir fallos.</string>
<string name="renderer_reactive_flushing">Usar limpieza reactiva</string>
<string name="renderer_reactive_flushing_description">Mejora la precisión de renderizado en algunos juegos, pero reduce el rendimiento.</string>
<string name="use_disk_shader_cache">Caché de shaders en disco</string>
<string name="use_disk_shader_cache_description">Reduce los parones almacenando y cargando shaders generados.</string>
+ <string name="anisotropic_filtering">Filtrado anisotrópico</string>
+ <string name="anisotropic_filtering_description">Mejora la calidad de las texturas al ser observadas desde ángulos oblicuos</string>
<!-- Debug settings strings -->
<string name="cpu">CPU</string>
@@ -217,6 +260,7 @@
<string name="shutting_down">Saliendo...</string>
<string name="reset_setting_confirmation">¿Desea restablecer esta configuración a su valor predeterminado?</string>
<string name="reset_to_default">Restablecer a predeterminado</string>
+ <string name="reset_to_default_description">Reinicia todos los ajustes avanzados</string>
<string name="reset_all_settings">¿Restablecer todas las configuraciones?</string>
<string name="reset_all_settings_description">Todas las opciones avanzadas se restablecerán a su configuración predeterminada. Esta acción no se puede deshacer.</string>
<string name="settings_reset">Reiniciar la configuracion</string>
@@ -230,14 +274,24 @@
<string name="export_failed">La exportación falló</string>
<string name="import_failed">La importación falló</string>
<string name="cancelling">Cancelando</string>
-
+ <string name="install">Instalar</string>
+ <string name="delete">Borrar</string>
+ <string name="edit">Editar</string>
+ <string name="export_success">Exportado correctamente</string>
+ <string name="start">Comenzar</string>
+ <string name="clear">Limpiar</string>
+ <string name="global">Global</string>
+ <string name="custom">Perzonalizado</string>
+ <string name="notice">Aviso</string>
+ <string name="import_complete">La importación se completó</string>
<!-- GPU driver installation -->
<string name="select_gpu_driver">Seleccionar driver GPU</string>
<string name="select_gpu_driver_title">¿Quiere reemplazar el driver de GPU actual?</string>
<string name="select_gpu_driver_install">Instalar</string>
<string name="select_gpu_driver_default">Predeterminado</string>
<string name="select_gpu_driver_use_default">Usando el driver de GPU por defecto </string>
- <string name="select_gpu_driver_error">¡Driver no válido, utilizando el predeterminado del sistema!</string>
+ <string name="select_gpu_driver_error">Driver no válido seleccionado</string>
+ <string name="driver_already_installed">Driver ya instalado</string>
<string name="system_gpu_driver">Driver GPU del sistema</string>
<string name="installing_driver">Instalando driver...</string>
@@ -245,11 +299,52 @@
<string name="preferences_settings">Ajustes</string>
<string name="preferences_general">General</string>
<string name="preferences_system">Sistema</string>
+ <string name="preferences_system_description">Modo en Dock, región, idioma</string>
<string name="preferences_graphics">Gráficos</string>
+ <string name="preferences_graphics_description">Nivel de precisión, resolución, caché de shaders</string>
<string name="preferences_audio">Audio</string>
+ <string name="preferences_audio_description">Motor de salida, volumen</string>
<string name="preferences_theme">Tema y color</string>
<string name="preferences_debug">Depuración</string>
-
+ <string name="preferences_debug_description">CPU/GPU debug, API gráfica, fastMEM</string>
+
+ <!-- Game properties -->
+ <string name="info">Información</string>
+ <string name="info_description">ID de programa, desarrollador, versión</string>
+ <string name="per_game_settings">Configuración por juego</string>
+ <string name="per_game_settings_description">Editar opciones específicas para este juego</string>
+ <string name="launch_options">Ejecutar configuración</string>
+ <string name="path">Ruta</string>
+ <string name="program_id">ID de programa</string>
+ <string name="developer">Desarrollador</string>
+ <string name="version">Versión</string>
+ <string name="copy_details">Copiar detalles</string>
+ <string name="add_ons">Extras/Add-ons</string>
+ <string name="add_ons_description">Activa/desactiva mods, actualizaciones y DLC</string>
+ <string name="clear_shader_cache">Limpiar la caché de shaders</string>
+ <string name="clear_shader_cache_description">Elimina todos los shaders construidos mientras se jugaba al juego</string>
+ <string name="clear_shader_cache_warning_description">Experimentarás más parones mientras que la caché de shaders se regenera</string>
+ <string name="cleared_shaders_successfully">Shaders limpiados con éxito</string>
+ <string name="addons_game">Addons: %1$s</string>
+ <string name="save_data">Datos de guardado</string>
+ <string name="save_data_description">Controla los datos de guardado de este juego</string>
+ <string name="delete_save_data">Borrar datos de guardado</string>
+ <string name="delete_save_data_description">Elimina todos los datos de guardado de este juego</string>
+ <string name="delete_save_data_warning_description">Ésto elimina de manera permanente todos los datos de guardado de este juego. ¿Seguro que quieres continuar?</string>
+ <string name="save_data_deleted_successfully">Datos de guardado eliminados con éxito</string>
+ <string name="select_content_type">Tipo de contenido</string>
+ <string name="updates_and_dlc">Actualizaciones y DLC</string>
+ <string name="mods_and_cheats">Mods y trucos</string>
+ <string name="addon_notice">Aviso importante de addons</string>
+ <!-- "cheats/" "romfs/" and "exefs/ should not be translated -->
+ <string name="addon_notice_description">Para instalar mods y trucos, debes seleccionar una carpeta que contiene los directorios cheats/, romfs/, o exefs/ . ¡No podemos confirmar si éstos serán compatibles con tu juego, así que ten cuidado!</string>
+ <string name="invalid_directory">Directorio no válido</string>
+ <!-- "cheats/" "romfs/" and "exefs/ should not be translated -->
+ <string name="invalid_directory_description">Por favor, asegúrese de que el directorio que ha selecionado incluye las carpetas cheats/, romfs/, o exefs/ e inténtelo de nuevo.</string>
+ <string name="addon_installed_successfully">Addon instalado con éxito</string>
+ <string name="verifying_content">Verificando contenido...</string>
+ <string name="content_install_notice">Aviso importante de contenido</string>
+ <string name="content_install_notice_description">El contenido seleccionado no es de este juego.\n¿Instalar de todas maneras?</string>
<!-- ROM loading errors -->
<string name="loader_error_encrypted">Su ROM está encriptada</string>
<string name="loader_error_encrypted_roms_description"><![CDATA[Por favor, siga las guías para redumpear<a href=\"https://yuzu-emu.org/help/quickstart/#dumping-physical-titles-game-cards\">cartuchos de juegos</a> o <a href=\"https://yuzu-emu.org/help/quickstart/#dumping-digital-titles-eshop\">títulos instalados</a>.]]></string>
@@ -277,6 +372,7 @@
<string name="emulation_pause">Pausar emulación</string>
<string name="emulation_unpause">Despausar emulación</string>
<string name="emulation_input_overlay">Opciones de overlay</string>
+ <string name="touchscreen">Pantalla táctil</string>
<string name="load_settings">Cargando configuración...</string>
@@ -308,6 +404,7 @@
<!-- Memory Sizes -->
<string name="memory_byte">Byte</string>
+ <string name="memory_byte_shorthand">B</string>
<string name="memory_kilobyte">KB</string>
<string name="memory_megabyte">MB</string>
<string name="memory_gigabyte">GB</string>
@@ -352,9 +449,13 @@
<string name="anti_aliasing_smaa">SMAA</string>
<!-- Screen Layouts -->
+ <string name="screen_layout_auto">Auto</string>
+ <string name="screen_layout_sensor_landscape">Sensor paisaje</string>
<string name="screen_layout_landscape">Paisaje</string>
+ <string name="screen_layout_reverse_landscape">Paisaje inverso</string>
+ <string name="screen_layout_sensor_portrait">Sensor retrato</string>
<string name="screen_layout_portrait">Retrato</string>
- <string name="screen_layout_auto">Auto</string>
+ <string name="screen_layout_reverse_portrait">Retrato inverso</string>
<!-- Aspect Ratios -->
<string name="ratio_default">Predeterminado (16:9)</string>
@@ -363,6 +464,10 @@
<string name="ratio_force_sixteen_ten">Forzar 16:10</string>
<string name="ratio_stretch">Ajustar a la ventana</string>
+ <!-- CPU Backend -->
+ <string name="cpu_backend_dynarmic">DynARMic (lento)</string>
+ <string name="cpu_backend_nce">Ejecución nativa de código (NCE)</string>
+
<!-- CPU Accuracy -->
<string name="cpu_accuracy_accurate">Preciso</string>
<string name="cpu_accuracy_unsafe">Impreciso</string>
@@ -391,8 +496,15 @@
<string name="theme_mode_dark">Oscuro</string>
<!-- Audio output engines -->
+ <string name="oboe">oboe</string>
<string name="cubeb">cubeb</string>
+ <!-- Anisotropic filtering options -->
+ <string name="multiplier_two">x2</string>
+ <string name="multiplier_four">x4</string>
+ <string name="multiplier_eight">x8</string>
+ <string name="multiplier_sixteen">x16</string>
+
<!-- Black backgrounds theme -->
<string name="use_black_backgrounds">Fondos oscuros</string>
<string name="use_black_backgrounds_description">Cuando utilice el modo oscuro, aplique fondos negros.</string>
diff --git a/src/android/app/src/main/res/values-fr/strings.xml b/src/android/app/src/main/res/values-fr/strings.xml
index 5a827c50b..667fe33cb 100644
--- a/src/android/app/src/main/res/values-fr/strings.xml
+++ b/src/android/app/src/main/res/values-fr/strings.xml
@@ -34,6 +34,7 @@
<string name="empty_gamelist">Aucun fichier n\'a été trouvé ou aucun répertoire de jeu n\'a encore été sélectionné.</string>
<string name="search_and_filter_games">Rechercher et filtrer les jeux</string>
<string name="select_games_folder">Sélectionner le dossier des jeux</string>
+ <string name="manage_game_folders">Gérer les dossiers de jeux</string>
<string name="select_games_folder_description">Permet à yuzu de remplir la liste des jeux</string>
<string name="add_games_warning">Ne pas sélectionner le dossier des jeux ?</string>
<string name="add_games_warning_description">Les jeux ne seront pas affichés dans la liste des jeux si aucun dossier n\'est sélectionné.</string>
@@ -47,7 +48,7 @@
<string name="install_prod_keys_warning_description">Des clés valides sont nécessaires pour émuler des jeux commerciaux. Seules les applications homebrew fonctionneront si vous continuez.</string>
<string name="install_prod_keys_warning_help">https://yuzu-emu.org/help/quickstart/#guide-introduction</string>
<string name="notifications">Notifications</string>
- <string name="notifications_description">Accordez l\'autorisation de notification avec le bouton ci-dessous.</string>
+ <string name="notifications_description">Accorder la permission de notification avec le bouton ci-dessous.</string>
<string name="give_permission">Accorder la permission</string>
<string name="notification_warning">Ne pas accorder la permission de notification ?</string>
<string name="notification_warning_description">yuzu ne pourra pas vous communiquer d\'informations importantes.</string>
@@ -68,6 +69,7 @@
<string name="invalid_keys_error">Clés de chiffrement invalides</string>
<string name="dumping_keys_quickstart_link">https://yuzu-emu.org/help/quickstart/#dumping-decryption-keys</string>
<string name="install_keys_failure_description">Le fichier sélectionné est incorrect ou corrompu. Veuillez dumper à nouveau vos clés.</string>
+ <string name="gpu_driver_manager">Gestionnaire de pilotes du GPU</string>
<string name="install_gpu_driver">Installer le pilote du GPU</string>
<string name="install_gpu_driver_description">Installer des pilotes alternatifs pour des performances ou une précision potentiellement meilleures</string>
<string name="advanced_settings">Paramètres avancés</string>
@@ -85,7 +87,11 @@
<string name="notification_no_directory_link_description">Veuillez localiser manuellement le dossier utilisateur avec le panneau latéral du gestionnaire de fichiers.</string>
<string name="manage_save_data">Gérer les données de sauvegarde</string>
<string name="manage_save_data_description">Données de sauvegarde trouvées. Veuillez sélectionner une option ci-dessous.</string>
+ <string name="import_save_warning">Importer les données de sauvegarde</string>
+ <string name="import_save_warning_description">Cela écrasera toutes les données de sauvegarde existantes avec le fichier fourni. Êtes-vous sûr de vouloir continuer ?</string>
<string name="import_export_saves_description">Importer ou exporter des fichiers de sauvegarde</string>
+ <string name="save_files_importing">Importation des fichiers de sauvegarde...</string>
+ <string name="save_files_exporting">Exportation des fichiers de sauvegarde...</string>
<string name="save_file_imported_success">Importé avec succès</string>
<string name="save_file_invalid_zip_structure">Structure de répertoire de sauvegarde non valide</string>
<string name="save_file_invalid_zip_structure_description">Le nom du premier sous-dossier doit être l\'identifiant du titre du jeu.</string>
@@ -118,6 +124,40 @@
<string name="manage_yuzu_data_description">Importer/exporter le firmware, les clés, les données utilisateur, et bien plus encore !</string>
<string name="share_save_file">Partager le fichier de sauvegarde</string>
<string name="export_save_failed">Échec de l\'exportation de la sauvegarde</string>
+ <string name="game_folders">Dossiers de jeux</string>
+ <string name="deep_scan">Analyse approfondie</string>
+ <string name="add_game_folder">Ajouter un dossier de jeu</string>
+ <string name="folder_already_added">Ce dossier a déjà été ajouté !</string>
+ <string name="game_folder_properties">Propriétés du dossier du jeu</string>
+ <plurals name="saves_import_failed">
+ <item quantity="one">Échec de l\'importation de %d sauvegarde</item>
+ <item quantity="many">Échec de l\'importation de %d sauvegardes </item>
+ <item quantity="other">Échec de l\'importation de %d sauvegardes</item>
+ </plurals>
+ <plurals name="saves_import_success">
+ <item quantity="one">%d sauvegarde importée avec succès</item>
+ <item quantity="many">%d sauvegardes importées avec succès</item>
+ <item quantity="other">%d sauvegardes importées avec succès</item>
+ </plurals>
+ <string name="no_save_data_found">Aucune donnée de sauvegarde trouvée</string>
+
+ <!-- Applet launcher strings -->
+ <string name="applets">Lanceur d\'applets</string>
+ <string name="applets_description">Lancer des applets système en utilisant le firmware installé</string>
+ <string name="applets_error_firmware">Firmware non installé</string>
+ <string name="applets_error_applet">Applet non disponible</string>
+ <string name="applets_error_description"><![CDATA[Veuillez vous assurer que le fichier <a href=\"https://yuzu-emu.org/help/quickstart/#dumping-prodkeys-and-titlekeys\">prod.keys</a> et le <a href=\"https://yuzu-emu.org/help/quickstart/#dumping-system-firmware\">firmware</a> sont installés et essayez à nouveau.]]></string>
+ <string name="album_applet">Album</string>
+ <string name="album_applet_description">Afficher les images stockées dans le dossier de captures d\'écran de l\'utilisateur avec le visualiseur de photos système.</string>
+ <string name="mii_edit_applet">Éditeur Mii</string>
+ <string name="mii_edit_applet_description">Visualiser et modifier les Miis avec l\'éditeur système.</string>
+ <string name="cabinet_applet">Cabinet</string>
+ <string name="cabinet_applet_description">Modifier et supprimer des données stockées sur un amiibo</string>
+ <string name="cabinet_launcher">Cabinet</string>
+ <string name="cabinet_nickname_and_owner">Paramètres du surnom et du propriétaire</string>
+ <string name="cabinet_game_data_eraser">Effaceur de données de jeu</string>
+ <string name="cabinet_restorer">Restaurateur</string>
+ <string name="cabinet_formatter">Formateur</string>
<!-- About screen strings -->
<string name="gaia_is_not_real">Gaia n\'est pas réel</string>
@@ -157,10 +197,11 @@
<string name="are_you_interested">Es tu intéressé ?</string>
<!-- General settings strings -->
- <string name="frame_limit_enable">Limitation de vitesse</string>
+ <string name="frame_limit_enable">Limiter la vitesse</string>
<string name="frame_limit_enable_description">Limiter la vitesse d\'émulation à un pourcentage spécifié de la vitesse normale</string>
- <string name="frame_limit_slider">Limite en pourcentage de vitesse</string>
+ <string name="frame_limit_slider">Limiter le pourcentage de vitesse</string>
<string name="frame_limit_slider_description">Spécifier le pourcentage pour limiter la vitesse d\'émulation. 100% correspond à la vitesse normale. Des valeurs plus élevées ou plus basses augmenteront ou diminueront la limite de vitesse.</string>
+ <string name="cpu_backend">Backend du CPU</string>
<string name="cpu_accuracy">Précision du CPU</string>
<string name="value_with_units">%1$s%2$s</string>
@@ -191,6 +232,8 @@
<string name="renderer_reactive_flushing_description">Améliore la précision du rendu dans certains jeux au détriment des performances.</string>
<string name="use_disk_shader_cache">Utiliser les shader cache</string>
<string name="use_disk_shader_cache_description">Réduire les saccades en stockant et en chargeant localement les shaders générés</string>
+ <string name="anisotropic_filtering">Filtrage anisotropique</string>
+ <string name="anisotropic_filtering_description">Améliore la qualité des textures lorsqu\'elles sont visualisées sous des angles obliques</string>
<!-- Debug settings strings -->
<string name="cpu">CPU</string>
@@ -217,7 +260,8 @@
<string name="shutting_down">Extinction en cours...</string>
<string name="reset_setting_confirmation">Voulez-vous réinitialiser ce paramètre à sa valeur par défaut ?</string>
<string name="reset_to_default">Réinitialiser par défaut</string>
- <string name="reset_all_settings">Réinitialiser tous les réglages ?</string>
+ <string name="reset_to_default_description">Réinitialiser tous les paramètres avancés</string>
+ <string name="reset_all_settings">Réinitialiser tous les paramètres ?</string>
<string name="reset_all_settings_description">Tous les paramètres avancés seront réinitialisés à leur configuration par défaut. Ça ne peut pas être annulé.</string>
<string name="settings_reset">Paramètres réinitialisés</string>
<string name="close">Fermer</string>
@@ -230,14 +274,24 @@
<string name="export_failed">L\'exportation a échoué</string>
<string name="import_failed">L\'importation a échoué</string>
<string name="cancelling">Annulation</string>
-
+ <string name="install">Installer</string>
+ <string name="delete">Supprimer</string>
+ <string name="edit">Éditer</string>
+ <string name="export_success">Exportation réussie</string>
+ <string name="start">Start</string>
+ <string name="clear">Effacer</string>
+ <string name="global">Global</string>
+ <string name="custom">Personnalisé</string>
+ <string name="notice">Avis</string>
+ <string name="import_complete">Importation terminée</string>
<!-- GPU driver installation -->
<string name="select_gpu_driver">Sélectionner le pilote du GPU</string>
<string name="select_gpu_driver_title">Souhaitez vous remplacer votre pilote actuel ?</string>
<string name="select_gpu_driver_install">Installer</string>
<string name="select_gpu_driver_default">Par défaut</string>
<string name="select_gpu_driver_use_default">Utilisation du pilote du GPU par défaut</string>
- <string name="select_gpu_driver_error">Pilote non valide sélectionné, utilisation du paramètre par défaut du système !</string>
+ <string name="select_gpu_driver_error">Pilote non valide sélectionné</string>
+ <string name="driver_already_installed">Pilote déjà installé</string>
<string name="system_gpu_driver">Pilote du GPU du système</string>
<string name="installing_driver">Installation du pilote...</string>
@@ -245,11 +299,52 @@
<string name="preferences_settings">Paramètres</string>
<string name="preferences_general">Général</string>
<string name="preferences_system">Système</string>
+ <string name="preferences_system_description">Mode TV, région, langue</string>
<string name="preferences_graphics">Vidéo</string>
+ <string name="preferences_graphics_description">Niveau de précision, résolution, cache de shaders</string>
<string name="preferences_audio">Audio</string>
+ <string name="preferences_audio_description">Moteur de sortie, volume</string>
<string name="preferences_theme">Thème et couleur</string>
<string name="preferences_debug">Débogage</string>
-
+ <string name="preferences_debug_description">Débogage CPU/GPU, API graphique, fastmem</string>
+
+ <!-- Game properties -->
+ <string name="info">Info</string>
+ <string name="info_description">ID du programme, développeur, version</string>
+ <string name="per_game_settings">Paramètres spécifiques au jeu</string>
+ <string name="per_game_settings_description">Modifier les paramètres spécifiques à ce jeu</string>
+ <string name="launch_options">Lancer la configuration</string>
+ <string name="path">Chemin</string>
+ <string name="program_id">ID du programme</string>
+ <string name="developer">Développeur</string>
+ <string name="version">Version</string>
+ <string name="copy_details">Copier les détails</string>
+ <string name="add_ons">Extensions</string>
+ <string name="add_ons_description">Activer les mods, mises à jour et DLC</string>
+ <string name="clear_shader_cache">Effacer le cache des shaders</string>
+ <string name="clear_shader_cache_description">Supprime tous les shaders générés en jouant à ce jeu</string>
+ <string name="clear_shader_cache_warning_description">Vous risquez de rencontrer davantage de saccades pendant que le cache des shaders se régénère.</string>
+ <string name="cleared_shaders_successfully">Shaders effacés avec succès</string>
+ <string name="addons_game">Addons : %1$s</string>
+ <string name="save_data">Données de sauvegarde</string>
+ <string name="save_data_description">Gérer les données de sauvegarde spécifiques à ce jeu</string>
+ <string name="delete_save_data">Supprimer les données de sauvegarde</string>
+ <string name="delete_save_data_description">Supprime toutes les données de sauvegarde spécifiques à ce jeu</string>
+ <string name="delete_save_data_warning_description">Cela supprime de manière irréversible toutes les données de sauvegarde de ce jeu. Êtes-vous sûr de vouloir continuer ?</string>
+ <string name="save_data_deleted_successfully">Données de sauvegarde supprimées avec succès</string>
+ <string name="select_content_type">Type de contenu</string>
+ <string name="updates_and_dlc">Mises à jour et DLC</string>
+ <string name="mods_and_cheats">Mods et cheats</string>
+ <string name="addon_notice">Notification importante concernant l\'addon</string>
+ <!-- "cheats/" "romfs/" and "exefs/ should not be translated -->
+ <string name="addon_notice_description">Pour installer des mods et des cheats, vous devez sélectionner un dossier contenant un répertoire cheats/, romfs/ ou exefs/. Nous ne pouvons pas garantir leur compatibilité avec votre jeu, alors soyez prudent !</string>
+ <string name="invalid_directory">Répertoire non valide</string>
+ <!-- "cheats/" "romfs/" and "exefs/ should not be translated -->
+ <string name="invalid_directory_description">Veuillez vous assurer que le répertoire que vous avez sélectionné contient un dossier cheats/, romfs/ ou exefs/, puis réessayez.</string>
+ <string name="addon_installed_successfully">Addon installé avec succès</string>
+ <string name="verifying_content">Vérification du contenu...</string>
+ <string name="content_install_notice">Avis d\'installation du contenu</string>
+ <string name="content_install_notice_description">Le contenu que vous avez sélectionné ne correspond pas à ce jeu.\nInstaller quand même ?</string>
<!-- ROM loading errors -->
<string name="loader_error_encrypted">Votre ROM est cryptée</string>
<string name="loader_error_encrypted_roms_description"><![CDATA[Veuillez suivre les guides pour refaire un dump de vos <a href=\"https://yuzu-emu.org/help/quickstart/#dumping-physical-titles-game-cards\">cartouches de jeu</a> ou de vos <a href=\"https://yuzu-emu.org/help/quickstart/#dumping-digital-titles-eshop\">titres installés</a>.]]></string>
@@ -277,6 +372,7 @@
<string name="emulation_pause">Mettre en pause l\'émulation</string>
<string name="emulation_unpause">Reprendre l\'émulation</string>
<string name="emulation_input_overlay">Options de l\'overlay</string>
+ <string name="touchscreen">Écran tactile</string>
<string name="load_settings">Chargement des paramètres…</string>
@@ -308,6 +404,7 @@
<!-- Memory Sizes -->
<string name="memory_byte">Octet</string>
+ <string name="memory_byte_shorthand">B</string>
<string name="memory_kilobyte">Ko</string>
<string name="memory_megabyte">Mo</string>
<string name="memory_gigabyte">GB</string>
@@ -352,9 +449,13 @@
<string name="anti_aliasing_smaa">SMAA</string>
<!-- Screen Layouts -->
+ <string name="screen_layout_auto">Auto</string>
+ <string name="screen_layout_sensor_landscape">Paysage</string>
<string name="screen_layout_landscape">Paysage</string>
+ <string name="screen_layout_reverse_landscape">Paysage inversé</string>
+ <string name="screen_layout_sensor_portrait">Portrait</string>
<string name="screen_layout_portrait">Portrait</string>
- <string name="screen_layout_auto">Auto</string>
+ <string name="screen_layout_reverse_portrait">Portrait inversé</string>
<!-- Aspect Ratios -->
<string name="ratio_default">Par défaut (16:9)</string>
@@ -363,6 +464,10 @@
<string name="ratio_force_sixteen_ten">Forcer le 16:10</string>
<string name="ratio_stretch">Étirer à la fenêtre</string>
+ <!-- CPU Backend -->
+ <string name="cpu_backend_dynarmic">Dynarmic (Lent)</string>
+ <string name="cpu_backend_nce">Exécution de code natif (NCE)</string>
+
<!-- CPU Accuracy -->
<string name="cpu_accuracy_accurate">Précis</string>
<string name="cpu_accuracy_unsafe">Risqué</string>
@@ -391,8 +496,15 @@
<string name="theme_mode_dark">Sombre</string>
<!-- Audio output engines -->
+ <string name="oboe">oboe</string>
<string name="cubeb">cubeb</string>
+ <!-- Anisotropic filtering options -->
+ <string name="multiplier_two">2x</string>
+ <string name="multiplier_four">4x</string>
+ <string name="multiplier_eight">8x</string>
+ <string name="multiplier_sixteen">16x</string>
+
<!-- Black backgrounds theme -->
<string name="use_black_backgrounds">Arrière-plan noir</string>
<string name="use_black_backgrounds_description">Lorsque vous utilisez le thème sombre, appliquer un arrière-plan noir.</string>
diff --git a/src/android/app/src/main/res/values-he/strings.xml b/src/android/app/src/main/res/values-he/strings.xml
index 0af78a57c..41e4450c6 100644
--- a/src/android/app/src/main/res/values-he/strings.xml
+++ b/src/android/app/src/main/res/values-he/strings.xml
@@ -34,6 +34,7 @@
<string name="empty_gamelist">לא נמצאו קבצים או לנבחרה ספריית קבצים בינתיים.</string>
<string name="search_and_filter_games">חפש וסנן משחקים</string>
<string name="select_games_folder">בחר תיקיית משחקים</string>
+ <string name="manage_game_folders">נהל את תיקיית המשחקים</string>
<string name="select_games_folder_description">אפשר ל yuzu לאכלס את רשימת המשחקים</string>
<string name="add_games_warning">לדלג על בחירת תיקיית המשחקים?</string>
<string name="add_games_warning_description">משחקים לא יוצגו ברשימת המשחקים אם לנבחרה תיקיית משחקים.</string>
@@ -68,6 +69,7 @@
<string name="invalid_keys_error">מפתחות הצפנה לא חוקיים</string>
<string name="dumping_keys_quickstart_link">https://yuzu-emu.org/help/quickstart/#dumping-decryption-keys</string>
<string name="install_keys_failure_description">קבוץ שנבחר מושחת או לא נכון. בבקשה הוצא מחדש את המפתחות שלך.</string>
+ <string name="gpu_driver_manager">מנהל הדרייברים של המעבד הגרפי</string>
<string name="install_gpu_driver">התקן דרייבר למעבד הגרפי</string>
<string name="install_gpu_driver_description">התקן דרייברים אחרים בשביל סיכוי לביצועים או דיוק גבוההים יותר</string>
<string name="advanced_settings">הגדרות מתקדמות</string>
@@ -86,6 +88,7 @@
<string name="manage_save_data">נהל מידע שמור</string>
<string name="manage_save_data_description">מידע שמור לא נמצא. בבקשה בחר/י אופציה מלמטה</string>
<string name="import_export_saves_description">יבא או יצא קבצי שמירה</string>
+ <string name="save_files_exporting">מייצא קבצי שמירה...</string>
<string name="save_file_imported_success">יובא בהצלחה</string>
<string name="save_file_invalid_zip_structure">מבנה ספריית השמירות לא חוקי</string>
<string name="save_file_invalid_zip_structure_description">התת תיקייה הראשונה חייב להיות ה title ID של המשחק</string>
@@ -118,6 +121,28 @@
<string name="manage_yuzu_data_description">יבא/יצא firmware, keys, מידע של משתמש ועוד!</string>
<string name="share_save_file">שתף קובץ שמירה</string>
<string name="export_save_failed">נכשל בייצוא שמירה</string>
+ <string name="game_folders">תיקיית משחקים</string>
+ <string name="deep_scan">סריקה עמוקה</string>
+ <string name="add_game_folder">הוסף תיקיית משחקים</string>
+ <string name="folder_already_added">התיקייה הזו נוספה כבר!</string>
+ <string name="game_folder_properties">מאפייני תיקיית משחקים</string>
+ <!-- Applet launcher strings -->
+ <string name="applets">משגר Applet</string>
+ <string name="applets_description">מערכת שיגור Applet משתמשת בתוכנה המותקנת</string>
+ <string name="applets_error_firmware">ה Firmware לא מותקן</string>
+ <string name="applets_error_applet">Applet לא זמין</string>
+ <string name="applets_error_description"><![CDATA[בבקשה וודא שקבצי ה - <a href=\"https://yuzu-emu.org/help/quickstart/#dumping-prodkeys-and-titlekeys\">prod.keys</a>ו <a href=\"https://yuzu-emu.org/help/quickstart/#dumping-system-firmware\">firmware</a>שלך מותקנים ונסה שוב.]]></string>
+ <string name="album_applet">אלבום</string>
+ <string name="album_applet_description">צפה בתמונות השמורות בתיקיית צילומי המסך של המשתמש בעזרת מציג התמונות של המערכת</string>
+ <string name="mii_edit_applet">עורך Mii</string>
+ <string name="mii_edit_applet_description">צפה וערוך דמויות Mii בעזרת עורך המערכת</string>
+ <string name="cabinet_applet">ארון</string>
+ <string name="cabinet_applet_description">ערוך ומחק מידע השמור על ה amiibo</string>
+ <string name="cabinet_launcher">משגר ארונות</string>
+ <string name="cabinet_nickname_and_owner">כינוי והגדרות בעלים</string>
+ <string name="cabinet_game_data_eraser">מחק של נתוני משחק</string>
+ <string name="cabinet_restorer">שחזר</string>
+ <string name="cabinet_formatter">בונה תבניות</string>
<!-- About screen strings -->
<string name="gaia_is_not_real">Gaia לא אמיתית</string>
@@ -161,6 +186,7 @@
<string name="frame_limit_enable_description">מגביל את מהירות האמולציה לאחוז מהירות המבוקש מהמהירות הרגילה.</string>
<string name="frame_limit_slider">הגבל את אחוז המהירות</string>
<string name="frame_limit_slider_description">מדייק את אחוז מהירות האמולציה. 100% זה מהירות רגילה. ערכים גדולים או קטנים יאיצו או יאטו את מהירות האמולציה.</string>
+ <string name="cpu_backend">קצה האחורי של המעבד</string>
<string name="cpu_accuracy">דיוק המעבד</string>
<string name="value_with_units">%1$s%2$s</string>
@@ -185,23 +211,38 @@
<string name="renderer_anti_aliasing">שיטת Anti-aliasing</string>
<string name="renderer_force_max_clock">החזק מהירות שעון מקסימלית (רק ל Adreno)</string>
<string name="renderer_force_max_clock_description">מכריח לדחוף את מהירויות המעבד הגרפי למקסימום (הגבלות חום ימשיכו לתפקד).</string>
+ <string name="renderer_asynchronous_shaders">השתמש בשיידרים אסינכרונים</string>
+ <string name="renderer_asynchronous_shaders_description">מקמפל שיידרים בצורה אסנכרונית, מפחית תקיעות אך עלול לגרום לבעיות גרפיות.</string>
+ <string name="renderer_reactive_flushing">השתמש בהבהוב תגובתי</string>
<string name="renderer_reactive_flushing_description">משפר את הדיוק של האמולציה במשחקים מסויימים במחיר של ביצועים.</string>
+ <string name="use_disk_shader_cache">מטמון השיידר של הדיסק</string>
+ <string name="use_disk_shader_cache_description">מפחית בתקיעות על ידי אחסון מקומי וטעינה של שיידרים הנוצרים. </string>
<!-- Debug settings strings -->
<string name="cpu">מעבד</string>
+ <string name="cpu_debug_mode">דיבאגינג למעבד</string>
<string name="cpu_debug_mode_description">מכניס את המעבד למצב דיבאג איטי</string>
<string name="gpu">מעבד גרפי</string>
+ <string name="renderer_api">ממשק תוכנה</string>
+ <string name="renderer_debug">דיבאגינג בגרפיקה</string>
+ <string name="renderer_debug_description">קובע את ממשק התוכנה של הגרפיקות למצב דיבאגינג איטי.</string>
+ <string name="fastmem">Fastmem</string>
+
<!-- Audio settings strings -->
<string name="audio_output_engine">מנוע פלט</string>
<string name="audio_volume">עוצמת שמע</string>
+ <string name="audio_volume_description">מציין את עוצמת האודיו שיוצא.</string>
+
<!-- Miscellaneous -->
<string name="slider_default">ברירת מחדל</string>
<string name="ini_saved">הגדרות שמורות</string>
<string name="gameid_saved">הגדרות שמורות עבור %1$s</string>
<string name="error_saving">תקלה בשמירת %1$s.ini: %2$s</string>
+ <string name="unimplemented_menu">תפריט שלא יושם</string>
<string name="loading">טוען...</string>
<string name="shutting_down">כיבוי...</string>
<string name="reset_setting_confirmation">אתה מעוניין לאפס את ההגדרה הזו חזרה לברירת המחדל?</string>
<string name="reset_to_default">אפס לברירת המחדל</string>
+ <string name="reset_to_default_description">מאפס את כל ההגדרות המתקדמות.</string>
<string name="reset_all_settings">לאפס את כל ההגדרות?</string>
<string name="reset_all_settings_description">כל ההגדרות המתקדמות יאופסו לברירת המחדל. לא ניתן לבטל פעולה זו.</string>
<string name="settings_reset">אפס הגדרות</string>
@@ -209,19 +250,26 @@
<string name="learn_more">למד עוד</string>
<string name="auto">אוטומטי</string>
<string name="submit">שלח</string>
+ <string name="string_null">ריק</string>
<string name="string_import">ייבוא</string>
<string name="export">ייצוא</string>
<string name="export_failed">ייצוא נכשל</string>
<string name="import_failed">ייבוא נכשל</string>
<string name="cancelling">מבטל</string>
-
+ <string name="install">התקן</string>
+ <string name="delete">מחק</string>
+ <string name="edit">ערוך</string>
+ <string name="export_success">יוצא בהצלחה</string>
+ <string name="start">התחלה</string>
+ <string name="clear">נקה</string>
<!-- GPU driver installation -->
<string name="select_gpu_driver">בחר דרייבר למעבד הגרפי</string>
<string name="select_gpu_driver_title">אתה מעוניין להחליף את הדרייבר של המעבד הגרפי שלך?</string>
<string name="select_gpu_driver_install">התקן</string>
<string name="select_gpu_driver_default">ברירת מחדל</string>
<string name="select_gpu_driver_use_default">משתמש בדרייבר ברירת המחדל של המעבד הגרפי</string>
- <string name="select_gpu_driver_error">דרייבר לא חוקי נבחר, משתמש בברירת המחדל של המערכת!</string>
+ <string name="select_gpu_driver_error">נבחר דרייבר לא חוקי</string>
+ <string name="driver_already_installed">הדרייבר כבר מותקן</string>
<string name="system_gpu_driver">דרייבר של המעבד הגרפי של המערכת</string>
<string name="installing_driver">מתקין דרייבר...</string>
@@ -229,11 +277,27 @@
<string name="preferences_settings">הגדרות</string>
<string name="preferences_general">כללי</string>
<string name="preferences_system">מערכת</string>
+ <string name="preferences_system_description">מצב מעוגן, איזור, שפה</string>
<string name="preferences_graphics">גרפיקה</string>
+ <string name="preferences_graphics_description">רמת דיוק, רזולוציה, מטמון שיידרים</string>
<string name="preferences_audio">שמע</string>
+ <string name="preferences_audio_description">מנוע פלט, עוצמת שמע</string>
<string name="preferences_theme">צבע ונושא</string>
+ <string name="preferences_debug">דיבאג</string>
+ <string name="preferences_debug_description">דיבאגינג עבור מעבד/מעבד גרפי, ממשק תוכנה עבור הגרפיקות, fastmem</string>
+
+ <!-- Game properties -->
+ <string name="info">מידע</string>
+ <string name="path">דרך</string>
+ <string name="developer">מפתח</string>
+ <string name="version">גרסה</string>
+ <string name="add_ons">תוספים</string>
<!-- ROM loading errors -->
<string name="loader_error_encrypted">המשחק שלך מוצפן</string>
+ <string name="loader_error_encrypted_roms_description"><![CDATA[אנא עקוב אחרי המדריכים כדי לבצע redump של <a href=\"https://yuzu-emu.org/help/quickstart/#dumping-physical-titles-game-cards\">כרטיסי המשחק</a>או <a href=\"https://yuzu-emu.org/help/quickstart/#dumping-digital-titles-eshop\">הכותרות המותקנות</a> שלך.]]></string>
+ <string name="loader_error_encrypted_keys_description"><![CDATA[אנא וודא שקובץ ה-<a href=\"https://yuzu-emu.org/help/quickstart/#dumping-prodkeys-and-titlekeys\">prod.keys</a> מותקן כך שניתן יהיה לפענח משחקים.]]></string>
+ <string name="loader_error_video_core">התרחשה בעיה באתחול של ליבת הווידאו</string>
+ <string name="loader_error_video_core_description">זה בדרך כלל נגרם על ידי דרייבר לא מתאים עבור המעבד הגרפי. התקנת דרייבר אשר מתאים למעבד הגרפי יכול לפתור את הבעיה הזו.</string>
<string name="loader_error_invalid_format">אין אפשרות לטעון את המשחק</string>
<string name="loader_error_file_not_found">קובץ המשחק לא קיים</string>
@@ -241,10 +305,22 @@
<string name="emulation_exit">צא מהאמולציה</string>
<string name="emulation_done">סיום</string>
<string name="emulation_fps_counter">סופר FPS</string>
+ <string name="emulation_toggle_controls">החלפת בקרים</string>
+ <string name="emulation_rel_stick_center">מרכז ג׳ויסטיק יחסי</string>
+ <string name="emulation_dpad_slide">החלקת D-pad</string>
+ <string name="emulation_haptics">רטט מגע</string>
+ <string name="emulation_show_overlay">הצג את שכבת-העל</string>
+ <string name="emulation_toggle_all">החלף הכל</string>
+ <string name="emulation_control_adjust">התאם את שכבת-העל</string>
<string name="emulation_control_scale">קנה מידה</string>
<string name="emulation_control_opacity">שקיפות</string>
+ <string name="emulation_touch_overlay_reset">אפס את שכבת-העל</string>
+ <string name="emulation_touch_overlay_edit">ערוך שכבת-על</string>
<string name="emulation_pause">עצור אמולציה</string>
<string name="emulation_unpause">המשך אמולציה</string>
+ <string name="emulation_input_overlay">אופציות עבור שכבת-על</string>
+ <string name="touchscreen">מסך מגע</string>
+
<string name="load_settings">טוען הגדרות...</string>
<!-- Software keyboard -->
@@ -258,6 +334,8 @@
<string name="system_archive_general">ארכיון מערכת</string>
<string name="save_load_error">בעיית שמירה/טעינה</string>
<string name="fatal_error">שגיאה חמורה</string>
+ <string name="fatal_error_message">שגיאה חמורה התרחשה. בדוק את היומן לפרטים./nהמשך הסימולציה עשוי לגרום לקריסות ולבאגים.</string>
+ <string name="performance_warning">כיבוי הגדרה זו ישפיע משמעותית על ביצועי הסימולציה! לחוויה הטובה ביותר, מומלץ להשאיר את הגדרה זו מופעלת.</string>
<string name="device_memory_inadequate">RAM המכשיר: %1$s/nמומלץ: %2$s</string>
<string name="memory_formatted">%1$s%2$s</string>
<string name="no_game_present">אין משחק שניתן להריץ!</string>
@@ -273,6 +351,7 @@
<!-- Memory Sizes -->
<string name="memory_byte">בייט</string>
+ <string name="memory_byte_shorthand">B</string>
<string name="memory_kilobyte">KB</string>
<string name="memory_megabyte">MB</string>
<string name="memory_gigabyte">GB</string>
@@ -297,12 +376,17 @@
<string name="resolution_three">3X (2160p/3240p) (איטי)</string>
<string name="resolution_four">4X (2880p/4320p) (איטי)</string>
+ <!-- Renderer VSync -->
+ <string name="renderer_vsync_immediate">מיידי (כבוי)</string>
<string name="renderer_vsync_mailbox">תיבת דואר</string>
<string name="renderer_vsync_fifo">FIFO (On)</string>
<string name="renderer_vsync_fifo_relaxed">FIFO נינוח</string>
<!-- Scaling Filters -->
<string name="scaling_filter_nearest_neighbor">השכן הקרוב ביותר</string>
+ <string name="scaling_filter_bilinear">ביליניארי</string>
+ <string name="scaling_filter_bicubic">Bicubic</string>
+ <string name="scaling_filter_gaussian">Gaussian</string>
<string name="scaling_filter_scale_force">ScaleForce</string>
<string name="scaling_filter_fsr">AMD FidelityFX™ Super Resolution</string>
@@ -312,10 +396,9 @@
<string name="anti_aliasing_smaa">SMAA</string>
<!-- Screen Layouts -->
+ <string name="screen_layout_auto">אוטומטי</string>
<string name="screen_layout_landscape">לרוחב</string>
<string name="screen_layout_portrait">לאורך</string>
- <string name="screen_layout_auto">אוטומטי</string>
-
<!-- Aspect Ratios -->
<string name="ratio_default">ברירת מחדל (16:9)</string>
<string name="ratio_force_four_three">הכרח 4:3</string>
@@ -323,6 +406,10 @@
<string name="ratio_force_sixteen_ten">הכרח 16:10</string>
<string name="ratio_stretch">הרחב לגודל המסך</string>
+ <!-- CPU Backend -->
+ <string name="cpu_backend_dynarmic">דינמי (איטי)</string>
+ <string name="cpu_backend_nce">ביצוע קוד מקורי (NCE)</string>
+
<!-- CPU Accuracy -->
<string name="cpu_accuracy_accurate">מדויק</string>
<string name="cpu_accuracy_unsafe">לא בטוח</string>
@@ -335,6 +422,10 @@
<string name="gamepad_home">בית</string>
<string name="gamepad_screenshot">צילום מסך</string>
+ <!-- Disk shader cache -->
+ <string name="preparing_shaders">מכין שיידרים</string>
+ <string name="building_shaders">בונה שיידרים</string>
+
<!-- Theme options -->
<string name="change_app_theme">שנה את נושא האפליקצייה</string>
<string name="theme_default">ברירת מחדל</string>
@@ -346,9 +437,14 @@
<string name="theme_mode_light">בהיר</string>
<string name="theme_mode_dark">כהה</string>
- <!-- Audio output engines -->
<string name="cubeb">cubeb</string>
+ <!-- Anisotropic filtering options -->
+ <string name="multiplier_two">2x</string>
+ <string name="multiplier_four">4x</string>
+ <string name="multiplier_eight">8x</string>
+ <string name="multiplier_sixteen">16x</string>
+
<!-- Black backgrounds theme -->
<string name="use_black_backgrounds">רקעים שחורים</string>
<string name="use_black_backgrounds_description">כשמתשמשים במצב כהה, שם רקעים שחורים.</string>
diff --git a/src/android/app/src/main/res/values-hu/strings.xml b/src/android/app/src/main/res/values-hu/strings.xml
index 6563ba288..554da0816 100644
--- a/src/android/app/src/main/res/values-hu/strings.xml
+++ b/src/android/app/src/main/res/values-hu/strings.xml
@@ -35,6 +35,7 @@ Válaszd ki a(z) &lt;b>Games&lt;/b> mappát az alábbi gombbal.</string>
<string name="empty_gamelist">Nem található fájl, vagy még nincs kiválasztva könyvtár.</string>
<string name="search_and_filter_games">Játékok keresése és szűrése</string>
<string name="select_games_folder">Játékmappa kiválasztása</string>
+ <string name="manage_game_folders">Játékmappák kezelése</string>
<string name="add_games_warning">Kihagyod a játékok mappa kiválasztását?</string>
<string name="add_games_warning_description">A játékok nem jelennek meg a Játékok listában, ha egy mappa nincs kijelölve.</string>
<string name="add_games_warning_help">https://yuzu-emu.org/help/quickstart/#dumping-games</string>
@@ -68,6 +69,7 @@ Válaszd ki a(z) &lt;b>Games&lt;/b> mappát az alábbi gombbal.</string>
<string name="invalid_keys_error">Érvénytelen titkosítókulcsok</string>
<string name="dumping_keys_quickstart_link">https://yuzu-emu.org/help/quickstart/#dumping-decryption-keys</string>
<string name="install_keys_failure_description">A kiválasztott fájl helytelen, vagy sérült. Állíts össze egy új kulcsot.</string>
+ <string name="gpu_driver_manager">GPU illesztőprogram-kezelő</string>
<string name="install_gpu_driver">GPU illesztőprogram telepítése</string>
<string name="install_gpu_driver_description">Alternatív illesztőprogramok telepítése az esetlegesen elérhető teljesítmény és pontosság érdekében</string>
<string name="advanced_settings">Haladó beállítások</string>
@@ -84,7 +86,11 @@ Válaszd ki a(z) &lt;b>Games&lt;/b> mappát az alábbi gombbal.</string>
<string name="notification_no_directory_link_description">Kérjük, manuálisan keresd meg a felhasználói mappát a fájlkezelő oldalsó paneljével.</string>
<string name="manage_save_data">Mentésadatok kezelése</string>
<string name="manage_save_data_description">Mentés található. Kérjük, válassz egyet az alábbi opciók közül.</string>
+ <string name="import_save_warning">Mentési fájlok importálása</string>
+ <string name="import_save_warning_description">Ezzel felülírod a fájlban lévő mentett adatokat. Biztosan szeretnéd folytatni?</string>
<string name="import_export_saves_description">Mentési fájlok importálás vagy exportálása</string>
+ <string name="save_files_importing">Mentési fájlok importálása...</string>
+ <string name="save_files_exporting">Mentési fájlok exportálása...</string>
<string name="save_file_imported_success">Sikeresen importálva</string>
<string name="save_file_invalid_zip_structure">Érvénytelen mentési könyvtárstruktúra</string>
<string name="save_file_invalid_zip_structure_description">Az első almappa neve a játék azonosítója kell, hogy legyen.</string>
@@ -117,6 +123,38 @@ Válaszd ki a(z) &lt;b>Games&lt;/b> mappát az alábbi gombbal.</string>
<string name="manage_yuzu_data_description">Firmware, kulcsok, felhasználói adatok és egyebek importálása/exportálása</string>
<string name="share_save_file">Mentési fájl megosztása</string>
<string name="export_save_failed">A mentés exportálása sikertelen</string>
+ <string name="game_folders">Játékmappák</string>
+ <string name="deep_scan">Mély szkennelés</string>
+ <string name="add_game_folder">Játékmappa hozzáadása</string>
+ <string name="folder_already_added">Ez a mappa már hozzá lett adva!</string>
+ <string name="game_folder_properties">Játékmappa tulajdonságok</string>
+ <plurals name="saves_import_failed">
+ <item quantity="one">%dmentés importálása sikertelen</item>
+ <item quantity="other">%dmentés importálása sikertelen</item>
+ </plurals>
+ <plurals name="saves_import_success">
+ <item quantity="one">%dmentés sikeresen importálva</item>
+ <item quantity="other">%dmentés sikeresen importálva</item>
+ </plurals>
+ <string name="no_save_data_found">Nem található mentett adat</string>
+
+ <!-- Applet launcher strings -->
+ <string name="applets">Applet indító</string>
+ <string name="applets_description">Rendszer appletek indítása a telepített firmware-rel</string>
+ <string name="applets_error_firmware">Firmware nincs telepítve</string>
+ <string name="applets_error_applet">Applet nem elérhető</string>
+ <string name="applets_error_description"><![CDATA[Kérjük, győződj meg róla, hogy a <a href=\"https://yuzu-emu.org/help/quickstart/#dumping-prodkeys-and-titlekeys\">prod.keys</a> fájl és a <a href=\"https://yuzu-emu.org/help/quickstart/#dumping-system-firmware\">firmware</a> telepítve van, majd próbáld újra.]]></string>
+ <string name="album_applet">Album</string>
+ <string name="album_applet_description">Képernyőképek megtekintése a rendszer fényképnézegetőjével</string>
+ <string name="mii_edit_applet">Mii szerkesztés</string>
+ <string name="mii_edit_applet_description">Miik megtekintése és szerkesztése a rendszerszerkesztővel</string>
+ <string name="cabinet_applet">Kabinet</string>
+ <string name="cabinet_applet_description">Amiibon tárolt adatok szerkesztése és törlése</string>
+ <string name="cabinet_launcher">Kabinet indító</string>
+ <string name="cabinet_nickname_and_owner">Becenév és tulajdonos beállítások</string>
+ <string name="cabinet_game_data_eraser">Játékadat eltávolító</string>
+ <string name="cabinet_restorer">Helyreállító</string>
+ <string name="cabinet_formatter">Formázó</string>
<!-- About screen strings -->
<string name="gaia_is_not_real">Gaia nem valódi</string>
@@ -158,6 +196,7 @@ Válaszd ki a(z) &lt;b>Games&lt;/b> mappát az alábbi gombbal.</string>
<string name="frame_limit_enable_description">Korlátozza az emuláció sebességét a normál sebesség adott százalékára.</string>
<string name="frame_limit_slider">Sebességkorlát százaléka</string>
<string name="frame_limit_slider_description">Az emuláció sebességét határozza meg. 100% a normál sebesség. A magasabb értékek növelik, az alacsonyabbak csökkentik a sebességkorlátot.</string>
+ <string name="cpu_backend">CPU backend</string>
<string name="cpu_accuracy">CPU pontosság</string>
<string name="value_with_units">%1$s%2$s</string>
@@ -188,7 +227,7 @@ Válaszd ki a(z) &lt;b>Games&lt;/b> mappát az alábbi gombbal.</string>
<string name="renderer_reactive_flushing_description">Javítja a renderelési pontosságot néhány játékban a teljesítmény rovására.</string>
<string name="use_disk_shader_cache">Lemez árnyékoló gyorsítótár</string>
<string name="use_disk_shader_cache_description">Csökkenti az akadásokat azáltal, hogy helyileg tárolja és tölti be a generált árnyékolókat.</string>
-
+ <string name="anisotropic_filtering">Anizotropikus szűrés</string>
<!-- Debug settings strings -->
<string name="cpu">CPU</string>
<string name="cpu_debug_mode">CPU hibakeresés</string>
@@ -196,9 +235,9 @@ Válaszd ki a(z) &lt;b>Games&lt;/b> mappát az alábbi gombbal.</string>
<string name="gpu">GPU</string>
<string name="renderer_api">API</string>
<string name="renderer_debug">Grafikai hibakeresés</string>
- <string name="renderer_debug_description">Lassú hibakeresési módba állítja a grafikus API-t .</string>
+ <string name="renderer_debug_description">Lassú hibakereső módba állítja a grafikus API-t .</string>
<!-- Audio settings strings -->
- <string name="audio_output_engine">Kimeneti rendszer</string>
+ <string name="audio_output_engine">Kimeneti motor</string>
<string name="audio_volume">Hangerő</string>
<string name="audio_volume_description">Hangkimenet hangerejének megadása</string>
@@ -212,6 +251,7 @@ Válaszd ki a(z) &lt;b>Games&lt;/b> mappát az alábbi gombbal.</string>
<string name="shutting_down">Leállítás...</string>
<string name="reset_setting_confirmation">Szeretnéd visszaállítani a beállítások az alapértelmezett értékekre?</string>
<string name="reset_to_default">Alaphelyzetbe állítás</string>
+ <string name="reset_to_default_description">Visszaállítja a haladó beállításokat</string>
<string name="reset_all_settings">Alaphelyzetbe állítod a beállításokat?</string>
<string name="reset_all_settings_description">Minden haladó beállítás vissza lesz állítva az alapértelmezett konfigurációra. Ez a művelet nem vonható vissza.</string>
<string name="settings_reset">Beállítások alaphelyzetbe állítva</string>
@@ -219,12 +259,24 @@ Válaszd ki a(z) &lt;b>Games&lt;/b> mappát az alábbi gombbal.</string>
<string name="learn_more">Tudj meg többet</string>
<string name="auto">Automatikus</string>
<string name="submit">Küldés</string>
- <string name="string_null">Nulla</string>
+ <string name="string_null">Null</string>
<string name="string_import">Importálás</string>
<string name="export">Exportálás</string>
<string name="export_failed">Exportálás sikertelen</string>
<string name="import_failed">Importálás sikertelen</string>
<string name="cancelling">Megszakítás</string>
+ <string name="install">Telepítés</string>
+ <string name="delete">Törlés</string>
+ <string name="edit">Szerkesztés</string>
+ <string name="export_success">Sikeresen exportálva</string>
+ <string name="start">Start</string>
+ <string name="clear">Törlés</string>
+ <string name="global">Globális</string>
+ <string name="custom">Egyéni</string>
+ <string name="notice">Értesítés</string>
+ <string name="import_complete">Importálás befejezve</string>
+ <string name="more_options">További opciók</string>
+ <string name="use_global_setting">Globális beállítás használata</string>
<!-- GPU driver installation -->
<string name="select_gpu_driver">Válassz GPU illesztőprogramot</string>
@@ -232,7 +284,8 @@ Válaszd ki a(z) &lt;b>Games&lt;/b> mappát az alábbi gombbal.</string>
<string name="select_gpu_driver_install">Telepítés</string>
<string name="select_gpu_driver_default">Alapértelmezett</string>
<string name="select_gpu_driver_use_default">Alapértelmezett GPU illesztőprogram használata</string>
- <string name="select_gpu_driver_error">Érvénytelen driver kiválasztva, a rendszer alapértelmezett lesz használva!</string>
+ <string name="select_gpu_driver_error">Érvénytelen illesztőprogram kiválasztva</string>
+ <string name="driver_already_installed">Az illesztőprogram már telepítve van</string>
<string name="system_gpu_driver">Rendszer GPU illesztőprogram</string>
<string name="installing_driver">Illesztőprogram telepítése...</string>
@@ -240,10 +293,54 @@ Válaszd ki a(z) &lt;b>Games&lt;/b> mappát az alábbi gombbal.</string>
<string name="preferences_settings">Beállítások</string>
<string name="preferences_general">Általános</string>
<string name="preferences_system">Rendszer</string>
+ <string name="preferences_system_description">Dokkolt mód, régió, nyelv</string>
<string name="preferences_graphics">Grafika</string>
+ <string name="preferences_graphics_description">Pontossági szint, felbontás, árnyékoló gyorsítótár</string>
<string name="preferences_audio">Hang</string>
+ <string name="preferences_audio_description">Kimeneti motor, hangerő</string>
<string name="preferences_theme">Téma és színek</string>
<string name="preferences_debug">Hibakeresés</string>
+ <string name="preferences_debug_description">CPU/GPU hibakeresés, grafikus API, fastmem</string>
+
+ <!-- Game properties -->
+ <string name="info">Infó</string>
+ <string name="info_description">Program ID, fejlesztő, verzió</string>
+ <string name="per_game_settings">Játékonkénti beállítások</string>
+ <string name="per_game_settings_description">Játékspecifikus beállítások szerkesztése</string>
+ <string name="launch_options">Indítási konfiguráció</string>
+ <string name="path">Útvonal</string>
+ <string name="program_id">Program ID</string>
+ <string name="developer">Fejlesztő</string>
+ <string name="version">Verzió</string>
+ <string name="copy_details">Részletek másolása</string>
+ <string name="add_ons">Kiegészítők</string>
+ <string name="add_ons_description">Modok, frissítések és DLC váltása</string>
+ <string name="clear_shader_cache">Árnyékoló gyorsítótár ürítése</string>
+ <string name="clear_shader_cache_description">Eltávolítja a játék által létrehozott árnyékolókat.</string>
+ <string name="clear_shader_cache_warning_description">Az árnyékoló gyorsítótár regenerálódása során több akadozást fogsz tapasztalni.</string>
+ <string name="cleared_shaders_successfully">Árnyékolók sikeresen ürítve</string>
+ <string name="addons_game">Kiegészítők: %1$s</string>
+ <string name="save_data">Mentett adatok</string>
+ <string name="save_data_description">Játékspecifikus mentett adatok kezelése</string>
+ <string name="delete_save_data">Mentett adatok törlése</string>
+ <string name="delete_save_data_description">Eltávolítja az összes játékhoz tartozó mentett adatot.</string>
+ <string name="delete_save_data_warning_description">Ez helyreállíthatatlanul eltávolítja a játék összes mentett adatát. Biztosan szeretnéd folytatni?</string>
+ <string name="save_data_deleted_successfully">Mentett adatok sikeresen törölve</string>
+ <string name="select_content_type">Tartalom típusa</string>
+ <string name="updates_and_dlc">Frissítések és DLC</string>
+ <string name="mods_and_cheats">Modok és csalások</string>
+ <string name="addon_notice">Fontos kiegészítő értesítés</string>
+ <!-- "cheats/" "romfs/" and "exefs/ should not be translated -->
+ <string name="addon_notice_description">A modok és csalások telepítéséhez olyan mappát válassz, amely tartalmaz cheats/, romfs/ vagy exefs/ könyvtárat. Nem tudjuk garantálni, hogy ezek kompatibilisek lesznek a játékoddal, ezért légy óvatos!</string>
+ <string name="invalid_directory">Érvénytelen könyvtár</string>
+ <!-- "cheats/" "romfs/" and "exefs/ should not be translated -->
+ <string name="invalid_directory_description">Kérjük, győződj meg róla, hogy a kiválasztott könyvtár tartalmazza a cheats/, romfs/ vagy exefs/ mappát, majd próbáld újra.</string>
+ <string name="addon_installed_successfully">Kiegészítő sikeresen telepítve</string>
+ <string name="verifying_content">Tartalom ellenőrzése...</string>
+ <string name="content_install_notice">Tartalom telepítési értesítés</string>
+ <string name="content_install_notice_description">A kiválasztott tartalom nem ehhez a játékhoz tartozik.\nÍgy is telepíted?</string>
+ <string name="confirm_uninstall">Eltávolítás megerősítése</string>
+ <string name="confirm_uninstall_description">Biztosan törölni szeretnéd ezt a kiegészítőt?</string>
<!-- ROM loading errors -->
<string name="loader_error_encrypted">ROM titkosítva</string>
@@ -270,6 +367,7 @@ Válaszd ki a(z) &lt;b>Games&lt;/b> mappát az alábbi gombbal.</string>
<string name="emulation_pause">Emuláció szünetelése</string>
<string name="emulation_unpause">Emuláció folytatása</string>
<string name="emulation_input_overlay">Átfedés beállításai</string>
+ <string name="touchscreen">Érintőképernyő</string>
<string name="load_settings">Beállítások betöltése...</string>
@@ -301,6 +399,7 @@ Válaszd ki a(z) &lt;b>Games&lt;/b> mappát az alábbi gombbal.</string>
<!-- Memory Sizes -->
<string name="memory_byte">Bájt</string>
+ <string name="memory_byte_shorthand">B</string>
<string name="memory_kilobyte">KB</string>
<string name="memory_megabyte">MB</string>
<string name="memory_gigabyte">GB</string>
@@ -345,9 +444,11 @@ Válaszd ki a(z) &lt;b>Games&lt;/b> mappát az alábbi gombbal.</string>
<string name="anti_aliasing_smaa">SMAA</string>
<!-- Screen Layouts -->
+ <string name="screen_layout_auto">Automatikus</string>
<string name="screen_layout_landscape">Fekvő</string>
+ <string name="screen_layout_reverse_landscape">Fekvő (fejjel lefelé)</string>
<string name="screen_layout_portrait">Álló</string>
- <string name="screen_layout_auto">Automatikus</string>
+ <string name="screen_layout_reverse_portrait">Álló (fejjel lefelé)</string>
<!-- Aspect Ratios -->
<string name="ratio_default">Alapértelmezett (16:9)</string>
@@ -356,6 +457,8 @@ Válaszd ki a(z) &lt;b>Games&lt;/b> mappát az alábbi gombbal.</string>
<string name="ratio_force_sixteen_ten">16:10 kényszerítése</string>
<string name="ratio_stretch">Ablakhoz nyújtás</string>
+ <!-- CPU Backend -->
+ <string name="cpu_backend_dynarmic">Dinamikus (lassú)</string>
<!-- CPU Accuracy -->
<string name="cpu_accuracy_accurate">Pontos</string>
<string name="cpu_accuracy_unsafe">Nem biztonságos</string>
@@ -382,8 +485,15 @@ Válaszd ki a(z) &lt;b>Games&lt;/b> mappát az alábbi gombbal.</string>
<string name="theme_mode_dark">Sötét</string>
<!-- Audio output engines -->
+ <string name="oboe">oboe</string>
<string name="cubeb">cubeb</string>
+ <!-- Anisotropic filtering options -->
+ <string name="multiplier_two">2x</string>
+ <string name="multiplier_four">4x</string>
+ <string name="multiplier_eight">8x</string>
+ <string name="multiplier_sixteen">16x</string>
+
<!-- Black backgrounds theme -->
<string name="use_black_backgrounds">Fekete háttér</string>
<string name="use_black_backgrounds_description">Sötét téma használatakor fekete háttér használata.</string>
diff --git a/src/android/app/src/main/res/values-it/strings.xml b/src/android/app/src/main/res/values-it/strings.xml
index 5afebb4c4..61b39f57f 100644
--- a/src/android/app/src/main/res/values-it/strings.xml
+++ b/src/android/app/src/main/res/values-it/strings.xml
@@ -17,7 +17,7 @@
<string name="keys_description">Seleziona il tuo file &lt;b>prod.keys&lt;/b> con il pulsante in basso.</string>
<string name="select_keys">Seleziona le chiavi</string>
<string name="games">Giochi</string>
- <string name="games_description">Seleziona la cartella &lt;b>Games&lt;/b> con il pulsante in basso.</string>
+ <string name="games_description">Seleziona la cartella dei &lt;b>giochi&lt;/b> con il pulsante in basso.</string>
<string name="done">Fatto</string>
<string name="done_description">È tutto pronto.\nDivertiti a giocare!</string>
<string name="text_continue">Continua</string>
@@ -33,7 +33,7 @@
<string name="home_settings">Impostazioni</string>
<string name="empty_gamelist">Non sono stati trovati file o non è stata ancora selezionata alcuna directory di gioco.</string>
<string name="search_and_filter_games">Cerca e filtra i giochi</string>
- <string name="select_games_folder">Seleziona la cartella di gioco</string>
+ <string name="select_games_folder">Seleziona la cartella dei giochi</string>
<string name="select_games_folder_description">Consente a yuzu di popolare l\'elenco dei giochi</string>
<string name="add_games_warning">Saltare la selezione della cartella dei giochi?</string>
<string name="add_games_warning_description">I giochi non saranno mostrati nella lista dei giochi se una cartella non è selezionata.</string>
@@ -68,6 +68,7 @@
<string name="invalid_keys_error">Chiavi di crittografia non valide</string>
<string name="dumping_keys_quickstart_link">https://yuzu-emu.org/help/quickstart/#dumping-decryption-keys</string>
<string name="install_keys_failure_description">Il file selezionato è incorretto o corrotto. Per favore riesegui il dump delle tue chiavi.</string>
+ <string name="gpu_driver_manager">Gestore driver GPU</string>
<string name="install_gpu_driver">Installa i driver GPU</string>
<string name="install_gpu_driver_description">Installa driver alternativi per potenziali prestazioni migliori o accuratezza.</string>
<string name="advanced_settings">Impostazioni avanzate</string>
@@ -118,6 +119,23 @@
<string name="manage_yuzu_data_description">Importa/Esporta il firmware, le keys, i dati utente, e altro!</string>
<string name="share_save_file">Condividi i tuoi dati di salvataggio</string>
<string name="export_save_failed">Errore durante l\'esportazione del salvataggio</string>
+ <!-- Applet launcher strings -->
+ <string name="applets">Avvia applet</string>
+ <string name="applets_description">Avvia applet di sistema usando il firmware installato</string>
+ <string name="applets_error_firmware">Firmware non installato</string>
+ <string name="applets_error_applet">Applet non disponibile</string>
+ <string name="applets_error_description"><![CDATA[Assicurati che il file <a href=\"https://yuzu-emu.org/help/quickstart/#dumping-prodkeys-and-titlekeys\">prod.keys</a> e il <a href=\"https://yuzu-emu.org/help/quickstart/#dumping-system-firmware\">firmware</a> siano installati e riprova.]]></string>
+ <string name="album_applet">Album</string>
+ <string name="album_applet_description">Visualizza le immagini salvate nella cartella screenshots dell\'utente con il visualizzatore immagini di sistema</string>
+ <string name="mii_edit_applet">Modifica Mii</string>
+ <string name="mii_edit_applet_description">Visualizza e modifica Mii con l\'editor di sistema</string>
+ <string name="cabinet_applet">Cabinet</string>
+ <string name="cabinet_applet_description">Modifica ed elimina i dati salvati sugli amiibo</string>
+ <string name="cabinet_launcher">Avvia Cabinet</string>
+ <string name="cabinet_nickname_and_owner">Impostazioni nickname e proprietario</string>
+ <string name="cabinet_game_data_eraser">Cancella dati di gioco</string>
+ <string name="cabinet_restorer">Ripristina</string>
+ <string name="cabinet_formatter">Formatta</string>
<!-- About screen strings -->
<string name="gaia_is_not_real">Gaia non è reale</string>
@@ -191,7 +209,6 @@
<string name="renderer_reactive_flushing_description">Migliora l\'accuratezza della grafica in alcuni giochi, al costo delle performance.</string>
<string name="use_disk_shader_cache">Usa la cache delle shader</string>
<string name="use_disk_shader_cache_description">Riduce lo stuttering caricando le shader già compilate all\'avvio.</string>
-
<!-- Debug settings strings -->
<string name="cpu">CPU</string>
<string name="cpu_debug_mode">Debug della CPU</string>
@@ -230,14 +247,19 @@
<string name="export_failed">Esportazione Fallita</string>
<string name="import_failed">Importazione Fallita</string>
<string name="cancelling">Cancellazione</string>
-
+ <string name="install">Installa</string>
+ <string name="delete">Elimina</string>
+ <string name="start">Start</string>
+ <string name="clear">Cancella</string>
+ <string name="custom">Personalizzato</string>
<!-- GPU driver installation -->
<string name="select_gpu_driver">Seleziona il driver della GPU</string>
<string name="select_gpu_driver_title">Vuoi sostituire il driver della tua GPU attuale?</string>
<string name="select_gpu_driver_install">Installa</string>
<string name="select_gpu_driver_default">Predefinito</string>
<string name="select_gpu_driver_use_default">Utilizza il driver predefinito della GPU.</string>
- <string name="select_gpu_driver_error">Il driver selezionato è invalido, è in utilizzo quello predefinito di sistema!</string>
+ <string name="select_gpu_driver_error">Driver selezionato non valido</string>
+ <string name="driver_already_installed">Driver già installato</string>
<string name="system_gpu_driver">Driver GPU del sistema</string>
<string name="installing_driver">Installando i driver...</string>
@@ -249,7 +271,12 @@
<string name="preferences_audio">Audio</string>
<string name="preferences_theme">Tema e colori</string>
<string name="preferences_debug">Debug</string>
-
+ <!-- Game properties -->
+ <string name="info">Info</string>
+ <string name="path">Percorso</string>
+ <string name="developer">Sviluppatore</string>
+ <string name="version">Versione</string>
+ <string name="add_ons">Add-on</string>
<!-- ROM loading errors -->
<string name="loader_error_encrypted">La tua ROM è criptata</string>
<string name="loader_error_encrypted_roms_description"><![CDATA[Segui la nostra guida per fare il <a href=\"https://yuzu-emu.org/help/quickstart/#dumping-physical-titles-game-cards\">dump delle tue cartucce di gioco</a>oppure <a href=\"https://yuzu-emu.org/help/quickstart/#dumping-digital-titles-eshop\">dei titoli già installati</a>.]]></string>
@@ -263,20 +290,21 @@
<string name="emulation_exit">Arresta emulazione</string>
<string name="emulation_done">Fatto</string>
<string name="emulation_fps_counter">Contatore FPS</string>
- <string name="emulation_toggle_controls">Controlli a interruttore</string>
+ <string name="emulation_toggle_controls">Attiva/disattiva comandi</string>
<string name="emulation_rel_stick_center">Centro relativo degli Stick</string>
<string name="emulation_dpad_slide">DPad A Scorrimento</string>
<string name="emulation_haptics">Feedback Aptico</string>
- <string name="emulation_show_overlay">Mostra l\'Overlay</string>
+ <string name="emulation_show_overlay">Mostra l\'overlay</string>
<string name="emulation_toggle_all">Attiva/Disattiva tutto</string>
- <string name="emulation_control_adjust">Modifica l\'Overlay</string>
+ <string name="emulation_control_adjust">Regola l\'overlay</string>
<string name="emulation_control_scale">Scala</string>
<string name="emulation_control_opacity">Opacità</string>
- <string name="emulation_touch_overlay_reset">Reimposta l\'Overlay</string>
- <string name="emulation_touch_overlay_edit">Modifica l\'Overlay</string>
+ <string name="emulation_touch_overlay_reset">Reimposta l\'overlay</string>
+ <string name="emulation_touch_overlay_edit">Modifica l\'overlay</string>
<string name="emulation_pause">Sospendi l\'emulazione</string>
<string name="emulation_unpause">Riprendi l\'emulazione</string>
<string name="emulation_input_overlay">Opzioni overlay</string>
+ <string name="touchscreen">Touchscreen</string>
<string name="load_settings">Carico le impostazioni...</string>
@@ -308,6 +336,7 @@
<!-- Memory Sizes -->
<string name="memory_byte">Byte</string>
+ <string name="memory_byte_shorthand">B</string>
<string name="memory_kilobyte">Kb</string>
<string name="memory_megabyte">Mb</string>
<string name="memory_gigabyte">GB</string>
@@ -352,10 +381,9 @@
<string name="anti_aliasing_smaa">SMAA</string>
<!-- Screen Layouts -->
+ <string name="screen_layout_auto">Automatico</string>
<string name="screen_layout_landscape">Layout Orizzontale</string>
<string name="screen_layout_portrait">Layout Verticale</string>
- <string name="screen_layout_auto">Automatico</string>
-
<!-- Aspect Ratios -->
<string name="ratio_default">Predefinito (16:9)</string>
<string name="ratio_force_four_three">Forza 4:3</string>
@@ -390,9 +418,14 @@
<string name="theme_mode_light">Chiaro</string>
<string name="theme_mode_dark">Scuro</string>
- <!-- Audio output engines -->
<string name="cubeb">cubeb</string>
+ <!-- Anisotropic filtering options -->
+ <string name="multiplier_two">2x</string>
+ <string name="multiplier_four">4x</string>
+ <string name="multiplier_eight">8x</string>
+ <string name="multiplier_sixteen">16x</string>
+
<!-- Black backgrounds theme -->
<string name="use_black_backgrounds">Sfondi neri</string>
<string name="use_black_backgrounds_description">Quando utilizzi il tema scuro, applica sfondi neri.</string>
diff --git a/src/android/app/src/main/res/values-ja/strings.xml b/src/android/app/src/main/res/values-ja/strings.xml
index 3be4e7d26..0cff40bb6 100644
--- a/src/android/app/src/main/res/values-ja/strings.xml
+++ b/src/android/app/src/main/res/values-ja/strings.xml
@@ -39,7 +39,7 @@
<string name="add_games_warning_description">フォルダを選択しないと、ゲームがリストに表示されません。</string>
<string name="add_games_warning_help">https://yuzu-emu.org/help/quickstart/#dumping-games</string>
<string name="home_search_games">ゲームを検索</string>
- <string name="search_settings">検索設定</string>
+ <string name="search_settings">設定を検索</string>
<string name="games_dir_selected">フォルダを選択しました</string>
<string name="install_prod_keys">prod.keys</string>
<string name="install_prod_keys_description">製品版ゲームの復号化に必要です</string>
@@ -68,6 +68,7 @@
<string name="invalid_keys_error">暗号化キーが無効</string>
<string name="dumping_keys_quickstart_link">https://yuzu-emu.org/help/quickstart/#dumping-decryption-keys</string>
<string name="install_keys_failure_description">ファイルが間違っているか破損しています。キーを再ダンプしてください。</string>
+ <string name="gpu_driver_manager">GPUドライバーの管理</string>
<string name="install_gpu_driver">GPUドライバー</string>
<string name="install_gpu_driver_description">代替ドライバーをインストールしてパフォーマンスや精度を向上させます</string>
<string name="advanced_settings">高度な設定</string>
@@ -111,6 +112,9 @@
<string name="custom_driver_not_supported">カスタムドライバはサポートされていません</string>
<string name="manage_yuzu_data">yuzu データを管理</string>
<string name="share_save_file">セーブファイルを共有</string>
+ <string name="applets_error_firmware">ファームウェア未インストール</string>
+ <string name="album_applet">アルバム</string>
+ <string name="cabinet_nickname_and_owner">ニックネームと所有者の設定</string>
<!-- About screen strings -->
<string name="gaia_is_not_real">ガイアは実在しない</string>
<string name="copied_to_clipboard">クリップボードにコピーしました</string>
@@ -178,10 +182,9 @@
<string name="renderer_reactive_flushing_description">一部のゲームにおいて、パフォーマンスを犠牲にしながらも、レンダリング精度を向上させます。</string>
<string name="use_disk_shader_cache">ディスクシェーダーキャッシュ</string>
<string name="use_disk_shader_cache_description">生成したシェーダーを端末に保存して読み込み、コマ落ちを軽減します。</string>
-
<!-- Debug settings strings -->
<string name="cpu">CPU</string>
- <string name="cpu_debug_mode">CPU デバッギング</string>
+ <string name="cpu_debug_mode">CPUデバッグ</string>
<string name="gpu">GPU</string>
<string name="renderer_api">API</string>
<string name="renderer_debug">グラフィックデバッグ</string>
@@ -215,14 +218,17 @@
<string name="export_failed">エクスポート失敗</string>
<string name="import_failed">インポート失敗</string>
<string name="cancelling">キャンセル中</string>
-
+ <string name="install">インストール</string>
+ <string name="delete">削除</string>
+ <string name="start">開始</string>
+ <string name="clear">クリア</string>
+ <string name="custom">カスタム</string>
<!-- GPU driver installation -->
<string name="select_gpu_driver">GPUドライバを選択</string>
<string name="select_gpu_driver_title">現在のGPUドライバを置き換えますか?</string>
<string name="select_gpu_driver_install">インストール</string>
<string name="select_gpu_driver_default">デフォルト</string>
<string name="select_gpu_driver_use_default">デフォルトのドライバを使用します</string>
- <string name="select_gpu_driver_error">選択されたドライバが無効、システムのデフォルトを使用します!</string>
<string name="system_gpu_driver">システムのGPUドライバ</string>
<string name="installing_driver">インストール中…</string>
@@ -234,7 +240,12 @@
<string name="preferences_audio">サウンド</string>
<string name="preferences_theme">テーマと色</string>
<string name="preferences_debug">デバッグ</string>
-
+ <!-- Game properties -->
+ <string name="info">情報</string>
+ <string name="path">パス</string>
+ <string name="developer">開発元</string>
+ <string name="version">バージョン</string>
+ <string name="add_ons">アドオン</string>
<!-- ROM loading errors -->
<string name="loader_error_encrypted">ROMが暗号化されています</string>
<string name="loader_error_encrypted_keys_description"><![CDATA[ゲームの復号化に必要な <a href=\"https://yuzu-emu.org/help/quickstart/#dumping-prodkeys-and-titlekeys\">prod.keys</a> ファイルがインストールされていることを確認してください。]]></string>
@@ -261,6 +272,7 @@
<string name="emulation_pause">一時停止</string>
<string name="emulation_unpause">再開</string>
<string name="emulation_input_overlay">表示オプション</string>
+ <string name="touchscreen">タッチスクリーン</string>
<string name="load_settings">設定をロード中…</string>
@@ -292,6 +304,7 @@
<!-- Memory Sizes -->
<string name="memory_byte">Byte</string>
+ <string name="memory_byte_shorthand">B</string>
<string name="memory_kilobyte">KB</string>
<string name="memory_megabyte">MB</string>
<string name="memory_gigabyte">GB</string>
@@ -336,10 +349,9 @@
<string name="anti_aliasing_smaa">SMAA</string>
<!-- Screen Layouts -->
+ <string name="screen_layout_auto">自動</string>
<string name="screen_layout_landscape">横長</string>
<string name="screen_layout_portrait">縦長</string>
- <string name="screen_layout_auto">自動</string>
-
<!-- Aspect Ratios -->
<string name="ratio_default">デフォルト (16:9)</string>
<string name="ratio_force_four_three">強制 4:3</string>
@@ -374,9 +386,14 @@
<string name="theme_mode_light">ライト</string>
<string name="theme_mode_dark">ダーク</string>
- <!-- Audio output engines -->
<string name="cubeb">cubeb</string>
+ <!-- Anisotropic filtering options -->
+ <string name="multiplier_two">2x</string>
+ <string name="multiplier_four">4x</string>
+ <string name="multiplier_eight">8x</string>
+ <string name="multiplier_sixteen">16x</string>
+
<!-- Black backgrounds theme -->
<string name="use_black_backgrounds">完全な黒を使用</string>
<string name="use_black_backgrounds_description">ダークテーマの背景色に黒が適用されます。</string>
diff --git a/src/android/app/src/main/res/values-ko/strings.xml b/src/android/app/src/main/res/values-ko/strings.xml
index 1b9160a23..eaa6c23ce 100644
--- a/src/android/app/src/main/res/values-ko/strings.xml
+++ b/src/android/app/src/main/res/values-ko/strings.xml
@@ -25,6 +25,8 @@
<string name="back">이전</string>
<string name="add_games">게임 추가</string>
<string name="add_games_description">게임 폴더 선택</string>
+ <string name="step_complete">완료되었습니다!</string>
+
<!-- Home strings -->
<string name="home_games">게임</string>
<string name="home_search">검색</string>
@@ -32,11 +34,13 @@
<string name="empty_gamelist">파일을 찾을 수 없거나 아직 게임 디렉터리를 선택하지 않았습니다.</string>
<string name="search_and_filter_games">게임 검색 및 필터링</string>
<string name="select_games_folder">게임 폴더 선택</string>
- <string name="select_games_folder_description">yuzu가 게임 목록을 채울 수 있도록 허용</string>
+ <string name="manage_game_folders">게임 폴더 관리</string>
+ <string name="select_games_folder_description">yuzu에 게임 목록 추가하기</string>
<string name="add_games_warning">게임 폴더 선택을 건너뛰겠습니까?</string>
<string name="add_games_warning_description">폴더를 선택하지 않으면 게임 목록에 게임이 표시되지 않습니다.</string>
<string name="add_games_warning_help">https://yuzu-emu.org/help/quickstart/#dumping-games</string>
<string name="home_search_games">게임 검색</string>
+ <string name="search_settings">검색 설정</string>
<string name="games_dir_selected">게임 디렉터리를 설정했습니다.</string>
<string name="install_prod_keys">prod.keys 설치</string>
<string name="install_prod_keys_description">패키지 게임 암호 해독에 필요</string>
@@ -65,9 +69,11 @@
<string name="invalid_keys_error">암호화 키가 올바르지 않음</string>
<string name="dumping_keys_quickstart_link">https://yuzu-emu.org/help/quickstart/#dumping-decryption-keys</string>
<string name="install_keys_failure_description">선택한 파일이 잘못되었거나 손상되었습니다. 키를 다시 덤프하세요.</string>
+ <string name="gpu_driver_manager">GPU 드라이버 관리자</string>
<string name="install_gpu_driver">GPU 드라이버 설치</string>
- <string name="install_gpu_driver_description">잠재적으로 더 나은 성능 또는 정확성을 위해 대체 드라이버를 설치하세요.</string>
+ <string name="install_gpu_driver_description">잠재적인 성능 또는 정확도 개선을 위해 대체 드라이버 설치</string>
<string name="advanced_settings">고급 설정</string>
+ <string name="advanced_settings_game">고급 설정: %1$s</string>
<string name="settings_description">에뮬레이터 설정 구성</string>
<string name="search_recently_played">최근 플레이</string>
<string name="search_recently_added">최근 추가</string>
@@ -79,9 +85,13 @@
<string name="no_file_manager">파일 관리자를 찾을 수 없음</string>
<string name="notification_no_directory_link">yuzu 디렉터리를 열 수 없음</string>
<string name="notification_no_directory_link_description">파일 관리자의 사이드 패널에서 사용자 폴더를 수동으로 찾아주세요.</string>
- <string name="manage_save_data">저장 데이터 관리</string>
- <string name="manage_save_data_description">저장 데이터를 발견했습니다. 아래에서 옵션을 선택하세요.</string>
- <string name="import_export_saves_description">저장 파일 가져오기 또는 내보내기</string>
+ <string name="manage_save_data">세이브 데이터 관리</string>
+ <string name="manage_save_data_description">세이브 데이터를 발견했습니다. 아래에서 옵션을 선택하세요.</string>
+ <string name="import_save_warning">세이브 데이터 가져오기</string>
+ <string name="import_save_warning_description">이 작업은 기존 데이터 전체를 선택한 파일로 덮어씌웁니다. 계속하시겠습니까?</string>
+ <string name="import_export_saves_description">세이브 파일 가져오기 또는 내보내기</string>
+ <string name="save_files_importing">세이브 파일 가져오는 중...</string>
+ <string name="save_files_exporting">세이브 파일 내보내는 중...</string>
<string name="save_file_imported_success">데이터를 불러왔습니다.</string>
<string name="save_file_invalid_zip_structure">올바르지 않은 저장 디렉터리 구조</string>
<string name="save_file_invalid_zip_structure_description">첫 번째 하위 폴더 이름은 게임의 타이틀 ID여야 합니다.</string>
@@ -89,15 +99,62 @@
<string name="export_saves">내보내기</string>
<string name="install_firmware">펌웨어 설치</string>
<string name="install_firmware_description">펌웨어는 ZIP 파일이며 일부 게임을 부팅하는 데 필요합니다.</string>
- <string name="firmware_installing">펌웨어 설치</string>
+ <string name="firmware_installing">펌웨어 설치 중...</string>
<string name="firmware_installed_success">펌웨어를 설치했습니다.</string>
<string name="firmware_installed_failure">펌웨어 설치 실패</string>
+ <string name="firmware_installed_failure_description">펌웨어 NCA 파일이 ZIP 파일의 루트 디렉토리에 위치한지 확인하고 다시 시도하세요.</string>
<string name="share_log">디버그 로그 공유</string>
- <string name="share_log_description">yuzu의 로그 파일을 공유하여 문제 디버깅하기</string>
+ <string name="share_log_description">문제 해결을 위한 yuzu 로그 파일 공유</string>
<string name="share_log_missing">로그 파일을 찾을 수 없습니다.</string>
<string name="install_game_content">게임 콘텐츠 설치</string>
<string name="install_game_content_description">게임 업데이트 또는 DLC 설치</string>
+ <string name="installing_game_content">콘텐츠 설치 중...</string>
+ <string name="install_game_content_failure">NAND에 파일을 설치하는 동안 오류 발생</string>
+ <string name="install_game_content_failure_description">콘텐츠가 유효하고 prod.keys가 설치되었는지 확인하세요.</string>
+ <string name="install_game_content_failure_base">충돌을 방지하기 위해 기본 게임 설치는 허용되지 않습니다.</string>
+ <string name="install_game_content_failure_file_extension">NSP 및 XCI 콘텐츠만 지원합니다. 게임 콘텐츠가 유효한지 확인하세요.</string>
+ <string name="install_game_content_failed_count">%1$d개의 설치 오류</string>
+ <string name="install_game_content_success">게임 콘텐츠 설치됨</string>
+ <string name="install_game_content_success_install">%1$d개를 설치했습니다.</string>
+ <string name="install_game_content_success_overwrite">%1$d개를 덮어씌웠습니다.</string>
<string name="install_game_content_help_link">https://yuzu-emu.org/help/quickstart/#dumping-installed-updates</string>
+ <string name="custom_driver_not_supported">사용자 지정 드라이버는 지원하지 않습니다.</string>
+ <string name="custom_driver_not_supported_description">이 장치의 사용자 지정 드라이버 로딩은 현재 지원하지 않습니다.\n나중에 이 옵션을 확인하면 지원이 추가되었는지 확인할 수 있습니다.</string>
+ <string name="manage_yuzu_data">yuzu 데이터 관리</string>
+ <string name="manage_yuzu_data_description">펌웨어, 키 값, 유저 데이터 등을 가져오기 또는 내보내기</string>
+ <string name="share_save_file">세이브 파일 공유</string>
+ <string name="export_save_failed">세이브 내보내기 실패</string>
+ <string name="game_folders">게임 폴더</string>
+ <string name="deep_scan">딥 스캔(하위 폴더 탐색)</string>
+ <string name="add_game_folder">게임 폴더 추가</string>
+ <string name="folder_already_added">이 폴더는 이미 추가되어 있습니다!</string>
+ <string name="game_folder_properties">게임 폴더 속성</string>
+ <plurals name="saves_import_failed">
+ <item quantity="other">%d개의 세이브 가져오기 실패</item>
+ </plurals>
+ <plurals name="saves_import_success">
+ <item quantity="other">%d개의 세이브를 가져왔습니다.</item>
+ </plurals>
+ <string name="no_save_data_found">세이브 데이터를 찾을 수 없음</string>
+
+ <!-- Applet launcher strings -->
+ <string name="applets">애플릿 런처</string>
+ <string name="applets_description">설치된 펌웨어를 사용해 시스템 애플릿을 실행합니다.</string>
+ <string name="applets_error_firmware">펌웨어가 설치되지 않았습니다.</string>
+ <string name="applets_error_applet">애플릿을 사용할 수 없음</string>
+ <string name="applets_error_description"><![CDATA[<a href=\"https://yuzu-emu.org/help/quickstart/#dumping-prodkeys-and-titlekeys\">prod.keys</a> 파일과 <a href=\"https://yuzu-emu.org/help/quickstart/#dumping-system-firmware\">펌웨어가</a> 설치되었는지 확인하고 다시 시도하세요.]]></string>
+ <string name="album_applet">앨범</string>
+ <string name="album_applet_description">시스템 사진 뷰어로 유저 스크린샷 폴더에 저장된 이미지를 확인합니다. </string>
+ <string name="mii_edit_applet">Mii 편집</string>
+ <string name="mii_edit_applet_description">시스템 에디터로 Mii를 보고 편집합니다.</string>
+ <string name="cabinet_applet">캐비닛</string>
+ <string name="cabinet_applet_description">amiibo에 저장된 데이터를 편집하고 삭제합니다.</string>
+ <string name="cabinet_launcher">캐비닛 런처</string>
+ <string name="cabinet_nickname_and_owner">닉네임 및 소유자 설정</string>
+ <string name="cabinet_game_data_eraser">게임 데이터 삭제</string>
+ <string name="cabinet_restorer">복원</string>
+ <string name="cabinet_formatter">포맷터</string>
+
<!-- About screen strings -->
<string name="gaia_is_not_real">가이아는 진짜가 아님</string>
<string name="copied_to_clipboard">클립보드에 복사되었습니다.</string>
@@ -107,6 +164,16 @@
<string name="contributors_link">https://github.com/yuzu-emu/yuzu/graphs/contributors</string>
<string name="licenses_description">Android용 yuzu를 가능하게 하는 프로젝트</string>
<string name="build">빌드</string>
+ <string name="user_data">유저 데이터</string>
+ <string name="user_data_description">모든 앱 데이터를 가져오거나 내보냅니다.\n\n유저 데이터를 가져올 경우 현재의 모든 데이터는 삭제됩니다.</string>
+ <string name="exporting_user_data">유저 데이터 내보내는 중...</string>
+ <string name="importing_user_data">유저 데이터 가져오는 중...</string>
+ <string name="import_user_data">유저 데이터 가져오기</string>
+ <string name="invalid_yuzu_backup">올바르지 않은 yuzu 백업 파일</string>
+ <string name="user_data_export_success">유저 데이터를 내보냈습니다.</string>
+ <string name="user_data_import_success">유저 데이터를 가져왔습니다.</string>
+ <string name="user_data_export_cancelled">내보내기 취소됨</string>
+ <string name="user_data_import_failed_description">유저 데이터 폴더가 ZIP 폴더의 루트 디렉토리에 위치하고 config/config.ini 구성 파일이 있는지 확인하고 다시 시도하세요.</string>
<string name="support_link">https://discord.gg/u77vRWY</string>
<string name="website_link">https://yuzu-emu.org/</string>
<string name="github_link">https://github.com/yuzu-emu</string>
@@ -130,7 +197,10 @@
<string name="frame_limit_enable_description">에뮬레이션 속도를 정상 속도의 지정된 비율로 제한합니다.</string>
<string name="frame_limit_slider">속도 제한 비율</string>
<string name="frame_limit_slider_description">에뮬레이션 속도의 제한 비율을 지정합니다. 100%가 정상 속도입니다. 값이 높거나 낮으면 속도 제한이 증가하거나 감소합니다.</string>
+ <string name="cpu_backend">CPU 백엔드</string>
<string name="cpu_accuracy">CPU 정확도</string>
+ <string name="value_with_units">%1$s%2$s</string>
+
<!-- System settings strings -->
<string name="use_docked_mode">독 모드</string>
<string name="use_docked_mode_description">해상도를 높이며 성능이 저하됩니다. 비활성화시 휴대 모드가 사용되며 해상도는 낮아지고 성능은 향상됩니다.</string>
@@ -139,13 +209,14 @@
<string name="select_rtc_date">RTC 날짜 선택</string>
<string name="select_rtc_time">RTC 시간 선택</string>
<string name="use_custom_rtc">사용자 지정 RTC</string>
- <string name="use_custom_rtc_description">현재 시스템 시간과 별도로 사용자 지정 실시간 시계를 설정할 수 있습니다.</string>
+ <string name="use_custom_rtc_description">현재 시스템 시간과 별도로 사용자 지정 RTC를 설정할 수 있습니다.</string>
<string name="set_custom_rtc">사용자 지정 RTC 설정</string>
<!-- Graphics settings strings -->
<string name="renderer_accuracy">정확도 수준</string>
<string name="renderer_resolution">해상도 (휴대 모드/독 모드)</string>
<string name="renderer_vsync">수직동기화 모드</string>
+ <string name="renderer_screen_layout">화면 방향</string>
<string name="renderer_aspect_ratio">화면비</string>
<string name="renderer_scaling_filter">윈도우 적응 필터</string>
<string name="renderer_anti_aliasing">안티에일리어싱 방법</string>
@@ -157,12 +228,21 @@
<string name="renderer_reactive_flushing_description">일부 게임에서 성능 저하를 감수하고 렌더링 정확도를 향상합니다.</string>
<string name="use_disk_shader_cache">디스크 셰이더 캐시</string>
<string name="use_disk_shader_cache_description">생성된 셰이더를 로컬에 저장하고 로드하여 끊김 현상을 줄입니다.</string>
+ <string name="anisotropic_filtering">비등방성 필터링</string>
+ <string name="anisotropic_filtering_description">경사각에서 보이는 텍스처의 품질을 향상시킵니다.</string>
<!-- Debug settings strings -->
<string name="cpu">CPU</string>
+ <string name="cpu_debug_mode">CPU 디버깅</string>
+ <string name="cpu_debug_mode_description">CPU를 느린 디버깅 모드로 설정합니다.</string>
+ <string name="gpu">GPU</string>
<string name="renderer_api">API</string>
<string name="renderer_debug">그래픽 디버깅</string>
<string name="renderer_debug_description">그래픽 API를 느린 디버깅 모드로 설정합니다.</string>
+ <string name="fastmem">Fastmem</string>
+
+ <!-- Audio settings strings -->
+ <string name="audio_output_engine">출력 엔진</string>
<string name="audio_volume">볼륨</string>
<string name="audio_volume_description">오디오 출력의 볼륨을 지정합니다.</string>
@@ -171,12 +251,15 @@
<string name="ini_saved">설정이 저장되었습니다.</string>
<string name="gameid_saved">%1$s 전용 설정이 저장되었습니다.</string>
<string name="error_saving">%1$s.ini 저장 중 오류 발생: %2$s</string>
+ <string name="unimplemented_menu">구현되지 않은 메뉴</string>
<string name="loading">불러오는 중...</string>
+ <string name="shutting_down">종료하는 중...</string>
<string name="reset_setting_confirmation">이 설정을 기본값으로 재설정하겠습니까?</string>
<string name="reset_to_default">기본값으로 재설정</string>
+ <string name="reset_to_default_description">모든 고급 설정 초기화</string>
<string name="reset_all_settings">모든 설정을 초기화하겠습니까?</string>
<string name="reset_all_settings_description">모든 고급 설정이 기본 구성으로 재설정됩니다. 이 작업은 되돌릴 수 없습니다.</string>
- <string name="settings_reset">설정 초기화</string>
+ <string name="settings_reset">설정을 초기화했습니다.</string>
<string name="close">닫기</string>
<string name="learn_more">자세히</string>
<string name="auto">자동</string>
@@ -184,13 +267,30 @@
<string name="string_null">Null</string>
<string name="string_import">가져오기</string>
<string name="export">내보내기</string>
+ <string name="export_failed">내보내기 실패</string>
+ <string name="import_failed">가져오기 실패</string>
+ <string name="cancelling">취소하는 중</string>
+ <string name="install">설치</string>
+ <string name="delete">삭제</string>
+ <string name="edit">편집</string>
+ <string name="export_success">데이터를 내보냈습니다.</string>
+ <string name="start">시작</string>
+ <string name="clear">초기화</string>
+ <string name="global">글로벌</string>
+ <string name="custom">커스텀</string>
+ <string name="notice">알림</string>
+ <string name="import_complete">가져오기 완료</string>
+ <string name="more_options">추가 옵션</string>
+ <string name="use_global_setting">글로벌 설정 사용</string>
+
<!-- GPU driver installation -->
<string name="select_gpu_driver">GPU 드라이버 선택</string>
<string name="select_gpu_driver_title">현재 사용중인 GPU 드라이버를 변경하겠습니까?</string>
<string name="select_gpu_driver_install">설치</string>
<string name="select_gpu_driver_default">기본값</string>
<string name="select_gpu_driver_use_default">기본 GPU 드라이버를 사용합니다.</string>
- <string name="select_gpu_driver_error">잘못된 드라이브가 선택되었습니다. 시스템 기본값을 사용합니다.</string>
+ <string name="select_gpu_driver_error">잘못된 드라이버가 선택되었습니다.</string>
+ <string name="driver_already_installed">이미 설치된 드라이버입니다.</string>
<string name="system_gpu_driver">시스템 GPU 드라이버</string>
<string name="installing_driver">드라이버 설치 중...</string>
@@ -198,13 +298,58 @@
<string name="preferences_settings">설정</string>
<string name="preferences_general">일반</string>
<string name="preferences_system">시스템</string>
+ <string name="preferences_system_description">독 모드, 지역, 언어</string>
<string name="preferences_graphics">그래픽</string>
+ <string name="preferences_graphics_description">정확도 수준, 해상도, 셰이더 캐시</string>
<string name="preferences_audio">오디오</string>
+ <string name="preferences_audio_description">출력 엔진, 불륨</string>
<string name="preferences_theme">테마 및 색상</string>
<string name="preferences_debug">디버그</string>
+ <string name="preferences_debug_description">CPU/GPU 디버깅, 그래픽 API, Fastmem</string>
+
+ <!-- Game properties -->
+ <string name="info">정보</string>
+ <string name="info_description">프로그램 ID, 개발자, 버전</string>
+ <string name="per_game_settings">게임별 설정</string>
+ <string name="per_game_settings_description">현재 게임에 적용되는 설정을 편집합니다.</string>
+ <string name="launch_options">실행 구성</string>
+ <string name="path">주소</string>
+ <string name="program_id">프로그램 ID</string>
+ <string name="developer">개발자</string>
+ <string name="version">버전</string>
+ <string name="copy_details">세부사항 복사</string>
+ <string name="add_ons">부가 기능</string>
+ <string name="add_ons_description">모드, 업데이트 및 DLC 전환하기</string>
+ <string name="clear_shader_cache">셰이더 캐시 비우기</string>
+ <string name="clear_shader_cache_description">현재 게임을 실행하는 중에 생성된 모든 셰이더를 삭제합니다.</string>
+ <string name="clear_shader_cache_warning_description">셰이더 캐시가 재생성되어 게임이 버벅일 수 있습니다.</string>
+ <string name="cleared_shaders_successfully">셰이더를 비웠습니다.</string>
+ <string name="addons_game">애드온: %1$s</string>
+ <string name="save_data">세이브 데이터</string>
+ <string name="save_data_description">현재 게임에 사용되는 세이브 데이터를 관리합니다.</string>
+ <string name="delete_save_data">세이브 데이터 삭제하기</string>
+ <string name="delete_save_data_description">현재 게임에 사용되는 모든 세이브 데이터를 삭제합니다.</string>
+ <string name="delete_save_data_warning_description">이 작업은 현재 게임의 세이브 데이터를 모두 삭제하고 되돌릴 수 없습니다. 계속하시겠습니까?</string>
+ <string name="save_data_deleted_successfully">세이브 데이터를 삭제했습니다.</string>
+ <string name="select_content_type">콘텐츠 형태</string>
+ <string name="updates_and_dlc">업데이트 및 DLC</string>
+ <string name="mods_and_cheats">모드 및 치트</string>
+ <string name="addon_notice">중요 애드온 알림</string>
+ <!-- "cheats/" "romfs/" and "exefs/ should not be translated -->
+ <string name="addon_notice_description">모드와 치트를 설치하려면 cheats/, romfs/, 또는 exefs/ 디렉토리를 포함하는 폴더를 선택해야 합니다. 게임과의 호환 여부를 확인할 수 없기 때문에 신중하게 결정하세요.</string>
+ <string name="invalid_directory">잘못된 디렉토리</string>
+ <!-- "cheats/" "romfs/" and "exefs/ should not be translated -->
+ <string name="invalid_directory_description">선택한 디렉토리가 cheats/, romfs/, 또는 exefs/ 폴더를 포함하는지 확인하고 다시 시도하세요.</string>
+ <string name="addon_installed_successfully">애드온을 설치했습니다.</string>
+ <string name="verifying_content">콘텐츠 확인 중...</string>
+ <string name="content_install_notice">콘텐츠 설치 안내</string>
+ <string name="content_install_notice_description">선택한 콘텐츠가 현재 게임과 일치하지 않습니다.\n무시하고 설치하시겠습니까?</string>
+ <string name="confirm_uninstall">제거 확인</string>
+ <string name="confirm_uninstall_description">이 애드온을 제거하시겠습니까?</string>
<!-- ROM loading errors -->
<string name="loader_error_encrypted">롬 파일이 암호화되어있음</string>
+ <string name="loader_error_encrypted_roms_description"><![CDATA[가이드에 따라 <a href=\"https://yuzu-emu.org/help/quickstart/#dumping-physical-titles-game-cards\">게임 카트리지</a> 또는 <a href=\"https://yuzu-emu.org/help/quickstart/#dumping-digital-titles-eshop\">설치된 타이틀</a>을 다시 덤프하세요.]]></string>
<string name="loader_error_encrypted_keys_description"><![CDATA[게임을 해독할 수 있도록 <a href=\"https://yuzu-emu.org/help/quickstart/#dumping-prodkeys-and-titlekeys\">prod.keys</a> 파일이 설치되어 있는지 확인하세요.]]></string>
<string name="loader_error_video_core">비디오 코어를 초기화하는 동안 오류 발생</string>
<string name="loader_error_video_core_description">일반적으로 이 문제는 호환되지 않는 GPU 드라이버로 인해 발생합니다. 사용자 지정 GPU 드라이버를 설치하면 이 문제가 해결될 수 있습니다.</string>
@@ -229,6 +374,7 @@
<string name="emulation_pause">에뮬레이션 일시 중지</string>
<string name="emulation_unpause">에뮬레이션 일시 중지 해제</string>
<string name="emulation_input_overlay">화면 오버레이 설정</string>
+ <string name="touchscreen">터치 스크린</string>
<string name="load_settings">설정 불러오는 중...</string>
@@ -245,6 +391,10 @@
<string name="fatal_error">치명적 오류</string>
<string name="fatal_error_message">치명적 오류가 발생했습니다. 자세한 내용은 로그를 확인하십시오.\n에뮬레이션을 계속하면 충돌 및 버그가 발생할 수 있습니다.</string>
<string name="performance_warning">이 설정을 끄면 에뮬레이션 성능이 크게 저하됩니다! 최상의 환경을 위해 이 설정을 활성화된 상태로 두는 것이 좋습니다.</string>
+ <string name="device_memory_inadequate">장치 RAM: %1$s\n권장: %2$s</string>
+ <string name="memory_formatted">%1$s %2$s</string>
+ <string name="no_game_present">실행 가능한 게임이 없습니다!</string>
+
<!-- Region Names -->
<string name="region_japan">일본</string>
<string name="region_usa">미국</string>
@@ -254,7 +404,16 @@
<string name="region_korea">대한민국</string>
<string name="region_taiwan">대만</string>
+ <!-- Memory Sizes -->
+ <string name="memory_byte">Byte</string>
+ <string name="memory_byte_shorthand">B</string>
+ <string name="memory_kilobyte">KB</string>
+ <string name="memory_megabyte">MB</string>
<string name="memory_gigabyte">영국 하계 표준시(GB)</string>
+ <string name="memory_terabyte">TB</string>
+ <string name="memory_petabyte">PB</string>
+ <string name="memory_exabyte">EB</string>
+
<!-- Renderer APIs -->
<string name="renderer_vulkan">Vulcan</string>
<string name="renderer_none">없음</string>
@@ -291,7 +450,14 @@
<string name="anti_aliasing_fxaa">FXAA</string>
<string name="anti_aliasing_smaa">SMAA</string>
+ <!-- Screen Layouts -->
<string name="screen_layout_auto">자동</string>
+ <string name="screen_layout_sensor_landscape">가로 고정 (방향 감지)</string>
+ <string name="screen_layout_landscape">가로</string>
+ <string name="screen_layout_reverse_landscape">가로 고정 (역방향 고정)</string>
+ <string name="screen_layout_sensor_portrait">세로 고정 (방향 감지)</string>
+ <string name="screen_layout_portrait">세로</string>
+ <string name="screen_layout_reverse_portrait">세로 고정 (역방향 고정)</string>
<!-- Aspect Ratios -->
<string name="ratio_default">기본 (16:9)</string>
@@ -300,6 +466,10 @@
<string name="ratio_force_sixteen_ten">강제 16:10</string>
<string name="ratio_stretch">화면에 맞춤</string>
+ <!-- CPU Backend -->
+ <string name="cpu_backend_dynarmic">Dynarmic (느림)</string>
+ <string name="cpu_backend_nce">네이티브 코드 실행 (NCE)</string>
+
<!-- CPU Accuracy -->
<string name="cpu_accuracy_accurate">정확함</string>
<string name="cpu_accuracy_unsafe">최적화 (안전하지 않음)</string>
@@ -327,14 +497,29 @@
<string name="theme_mode_light">라이트 모드</string>
<string name="theme_mode_dark">다크 모드</string>
+ <!-- Audio output engines -->
+ <string name="oboe">oboe</string>
+ <string name="cubeb">cubeb</string>
+
+ <!-- Anisotropic filtering options -->
+ <string name="multiplier_two">2x</string>
+ <string name="multiplier_four">4x</string>
+ <string name="multiplier_eight">8x</string>
+ <string name="multiplier_sixteen">16x</string>
+
<!-- Black backgrounds theme -->
<string name="use_black_backgrounds">검정 배경</string>
- <string name="use_black_backgrounds_description">어두운 테마를 사용할 때는 검정 배경을 적용합니다.</string>
+ <string name="use_black_backgrounds_description">어두운 테마 사용 시 검정 배경을 적용합니다.</string>
+ <!-- Picture-In-Picture -->
+ <string name="picture_in_picture">픽처 인 픽처 (Picture-in-Picture)</string>
+ <string name="picture_in_picture_description">앱을 백그라운드에서 실행할 때 창을 최소화합니다.</string>
+ <string name="pause">일시중지</string>
+ <string name="play">재생</string>
<string name="mute">음소거</string>
<string name="unmute">음소거 해제</string>
<!-- Licenses screen strings -->
<string name="licenses">라이센스</string>
- <string name="license_fidelityfx_fsr_description">AMD의 고품질 업스케일링</string>
+ <string name="license_fidelityfx_fsr_description">AMD 고품질 업스케일링</string>
</resources>
diff --git a/src/android/app/src/main/res/values-nb/strings.xml b/src/android/app/src/main/res/values-nb/strings.xml
index 3162a9d41..e92dc62d9 100644
--- a/src/android/app/src/main/res/values-nb/strings.xml
+++ b/src/android/app/src/main/res/values-nb/strings.xml
@@ -157,7 +157,6 @@
<string name="renderer_reactive_flushing_description">Forbedrer gjengivelsesnøyaktigheten i enkelte spill på bekostning av ytelsen.</string>
<string name="use_disk_shader_cache">Disk shader-hurtigbuffer</string>
<string name="use_disk_shader_cache_description">Reduserer hakking ved å lagre og laste inn genererte shaders lokalt.</string>
-
<!-- Debug settings strings -->
<string name="cpu">CPU</string>
<string name="renderer_api">API</string>
@@ -184,13 +183,16 @@
<string name="string_null">Null</string>
<string name="string_import">Importer</string>
<string name="export">Eksporter</string>
+ <string name="install">Installer</string>
+ <string name="delete">Slett</string>
+ <string name="start">Start</string>
+ <string name="clear">Fjern</string>
<!-- GPU driver installation -->
<string name="select_gpu_driver">Velg GPU-driver</string>
<string name="select_gpu_driver_title">Ønsker du å bytte ut din nåværende GPU-driver?</string>
<string name="select_gpu_driver_install">Installer</string>
<string name="select_gpu_driver_default">Standard</string>
<string name="select_gpu_driver_use_default">Bruk av standard GPU-driver</string>
- <string name="select_gpu_driver_error">Ugyldig driver valgt, bruker systemstandard!</string>
<string name="system_gpu_driver">Systemets GPU-driver</string>
<string name="installing_driver">Installerer driver...</string>
@@ -202,7 +204,12 @@
<string name="preferences_audio">Lyd</string>
<string name="preferences_theme">Tema og farge</string>
<string name="preferences_debug">Feilsøk</string>
-
+ <!-- Game properties -->
+ <string name="info">Info</string>
+ <string name="path">Sti</string>
+ <string name="developer">Utvikler</string>
+ <string name="version">Versjon</string>
+ <string name="add_ons">Tilleggsprogrammer</string>
<!-- ROM loading errors -->
<string name="loader_error_encrypted">ROM-en din er kryptert</string>
<string name="loader_error_encrypted_keys_description"><![CDATA[Vennligst sørg for at <a href=\"https://yuzu-emu.org/help/quickstart/#dumping-prodkeys-and-titlekeys\">prod.keys</a> filen er installert slik at spillene kan dekrypteres.]]></string>
@@ -229,6 +236,7 @@
<string name="emulation_pause">Pause emulering</string>
<string name="emulation_unpause">Ta emuleringen ut av pause</string>
<string name="emulation_input_overlay">Overlay-alternativer</string>
+ <string name="touchscreen">Touch-skjerm</string>
<string name="load_settings">Laster inn innstillinger...</string>
@@ -254,6 +262,7 @@
<string name="region_korea">Korea</string>
<string name="region_taiwan">Taiwan</string>
+ <string name="memory_byte_shorthand">B</string>
<string name="memory_gigabyte">GB</string>
<!-- Renderer APIs -->
<string name="renderer_vulkan">Vulkan</string>
@@ -291,8 +300,8 @@
<string name="anti_aliasing_fxaa">FXAA</string>
<string name="anti_aliasing_smaa">SMAA</string>
+ <!-- Screen Layouts -->
<string name="screen_layout_auto">Auto</string>
-
<!-- Aspect Ratios -->
<string name="ratio_default">Standard (16:9)</string>
<string name="ratio_force_four_three">Tving 4:3</string>
@@ -327,6 +336,12 @@
<string name="theme_mode_light">Lys</string>
<string name="theme_mode_dark">Mørk</string>
+ <!-- Anisotropic filtering options -->
+ <string name="multiplier_two">2x</string>
+ <string name="multiplier_four">4x</string>
+ <string name="multiplier_eight">8x</string>
+ <string name="multiplier_sixteen">16x</string>
+
<!-- Black backgrounds theme -->
<string name="use_black_backgrounds">Svart bakgrunn</string>
<string name="use_black_backgrounds_description">Bruk svart bakgrunn når du bruker det mørke temaet.</string>
diff --git a/src/android/app/src/main/res/values-pl/strings.xml b/src/android/app/src/main/res/values-pl/strings.xml
index f4d9920c2..fbd0ad7e9 100644
--- a/src/android/app/src/main/res/values-pl/strings.xml
+++ b/src/android/app/src/main/res/values-pl/strings.xml
@@ -157,7 +157,6 @@
<string name="renderer_reactive_flushing_description">Poprawia jakość renderowania w kilku grach, kosztem wydajności.</string>
<string name="use_disk_shader_cache">Pamięć podręczna shaderów</string>
<string name="use_disk_shader_cache_description">Zmniejsza przycięcia przez przechowywanie gotowych wygenerowanych plików oświetlenia w pamięci urządzenia.</string>
-
<!-- Debug settings strings -->
<string name="cpu">CPU</string>
<string name="renderer_api">Interfejs graficzny</string>
@@ -183,13 +182,17 @@
<string name="submit">Zatwierdź</string>
<string name="string_import">Importuj</string>
<string name="export">Eksportuj</string>
+ <string name="install">Zainstaluj</string>
+ <string name="delete">Usuń</string>
+ <string name="start">Start</string>
+ <string name="clear">Wyczyść</string>
+ <string name="custom">Losowy</string>
<!-- GPU driver installation -->
<string name="select_gpu_driver">Wybierz sterownik GPU </string>
<string name="select_gpu_driver_title">Chcesz zastąpić obecny sterownik układu graficznego?</string>
<string name="select_gpu_driver_install">Zainstaluj</string>
<string name="select_gpu_driver_default">Domyślne</string>
<string name="select_gpu_driver_use_default">Aktywny domyślny sterownik GPU</string>
- <string name="select_gpu_driver_error">Wybrano błędny sterownik, powrót do domyślnego. </string>
<string name="system_gpu_driver">Systemowy sterownik GPU</string>
<string name="installing_driver">Instalowanie sterownika...</string>
@@ -201,7 +204,12 @@
<string name="preferences_audio">Dźwięk</string>
<string name="preferences_theme">Motyw i kolor</string>
<string name="preferences_debug">Debug</string>
-
+ <!-- Game properties -->
+ <string name="info">Informacje</string>
+ <string name="path">Ścieżka</string>
+ <string name="developer">Deweloper</string>
+ <string name="version">Wersja</string>
+ <string name="add_ons">Dodatki</string>
<!-- ROM loading errors -->
<string name="loader_error_encrypted">Twój ROM jest zakodowany</string>
<string name="loader_error_encrypted_keys_description"><![CDATA[Upewnij się że plik kluczy <a href=\"https://yuzu-emu.org/help/quickstart/#dumping-prodkeys-and-titlekeys\">prod.keys</a> jest zainstalowany aby gry mogły zostać odczytane.]]></string>
@@ -228,6 +236,7 @@
<string name="emulation_pause">Wstrzymaj emulację</string>
<string name="emulation_unpause">Wznów emulację</string>
<string name="emulation_input_overlay">Opcje nakładki</string>
+ <string name="touchscreen">Ekran dotykowy</string>
<string name="load_settings">Wczytuję ustawienia...</string>
@@ -253,6 +262,7 @@
<string name="region_korea">Korea</string>
<string name="region_taiwan">Tajwan</string>
+ <string name="memory_byte_shorthand">B</string>
<string name="memory_gigabyte">GB</string>
<!-- Renderer APIs -->
<string name="renderer_vulkan">Vulkan</string>
@@ -290,8 +300,8 @@
<string name="anti_aliasing_fxaa">FXAA</string>
<string name="anti_aliasing_smaa">SMAA</string>
+ <!-- Screen Layouts -->
<string name="screen_layout_auto">Automatyczny</string>
-
<!-- Aspect Ratios -->
<string name="ratio_default">Domyślne (16:9)</string>
<string name="ratio_force_four_three">Wymuś 4:3</string>
@@ -326,6 +336,12 @@
<string name="theme_mode_light">Jasny</string>
<string name="theme_mode_dark">Ciemny</string>
+ <!-- Anisotropic filtering options -->
+ <string name="multiplier_two">2x</string>
+ <string name="multiplier_four">4x</string>
+ <string name="multiplier_eight">8x</string>
+ <string name="multiplier_sixteen">16x</string>
+
<!-- Black backgrounds theme -->
<string name="use_black_backgrounds">Czarne tła</string>
<string name="use_black_backgrounds_description">Kiedy używany ciemny motyw, tła zostają zastąpione czernią.</string>
diff --git a/src/android/app/src/main/res/values-pt-rBR/strings.xml b/src/android/app/src/main/res/values-pt-rBR/strings.xml
index 8888fc750..a87eb11e4 100644
--- a/src/android/app/src/main/res/values-pt-rBR/strings.xml
+++ b/src/android/app/src/main/res/values-pt-rBR/strings.xml
@@ -1,10 +1,10 @@
<?xml version="1.0" encoding="utf-8"?>
<resources xmlns:tools="http://schemas.android.com/tools" tools:ignore="MissingTranslation">
- <string name="app_disclaimer">Este software executa jogos do console Nintendo Switch. Não estão inclusos nem jogos ou chaves. &lt;br /&gt;&lt;br /&gt;Antes de começar, por favor localize o arquivo <![CDATA[1 prod.keys 1]]> no armazenamento de seu dispositivo.&lt;br /&gt;&lt;br /&gt;<![CDATA[2Saiba mais2]]></string>
- <string name="emulation_notification_channel_name">Emulação está Ativa</string>
+ <string name="app_disclaimer">Este software executa jogos do console Nintendo Switch. Não estão inclusos nem jogos ou chaves.&lt;br /&gt;&lt;br /&gt;Antes de começar, por favor localize o arquivo <![CDATA[<b> prod.keys </b>]]> no armazenamento de seu dispositivo.&lt;br /&gt;&lt;br /&gt;<![CDATA[<a href=\"https://yuzu-emu.org/help/quickstart\">Saiba mais</a>]]></string>
+ <string name="emulation_notification_channel_name">A emulação está Ativa</string>
<string name="emulation_notification_channel_description">Mostra uma notificação permanente enquanto a emulação estiver em andamento.</string>
- <string name="emulation_notification_running">Yuzu está em execução </string>
+ <string name="emulation_notification_running">O Yuzu está em execução </string>
<string name="notice_notification_channel_name">Notificações e erros</string>
<string name="notice_notification_channel_description">Mostra notificações quando algo dá errado.</string>
<string name="notification_permission_not_granted">Acesso às notificações não concedido!</string>
@@ -17,7 +17,7 @@
<string name="keys_description">Selecione seu arquivo &lt;b>prod.keys&lt;/b> com o botão abaixo.</string>
<string name="select_keys">Selecione as Keys</string>
<string name="games">Jogos</string>
- <string name="games_description">Seleciona sua pasta &lt;b>Jogos&lt;/b> com o botão abaixo.</string>
+ <string name="games_description">Selecione sua pasta &lt;b>Jogos&lt;/b> com o botão abaixo.</string>
<string name="done">Feito</string>
<string name="done_description">Tudo pronto.\nAproveite seus jogos!</string>
<string name="text_continue">Continuar</string>
@@ -34,61 +34,67 @@
<string name="empty_gamelist">Não foram encontrados jogos ou a pasta de Jogos ainda não foi definida. </string>
<string name="search_and_filter_games">Procura e filtra jogos.</string>
<string name="select_games_folder">Seleciona a pasta de jogos.</string>
+ <string name="manage_game_folders">Gerencie as pastas de jogos</string>
<string name="select_games_folder_description">Permite que o Yuzu preencha a lista de jogos</string>
<string name="add_games_warning">Ignorar a seleção da pasta de jogos?</string>
<string name="add_games_warning_description">Os jogos não serão exibidos na lista de jogos se uma pasta não estiver selecionada.</string>
<string name="add_games_warning_help">https://yuzu-emu.org/help/quickstart/#dumping-games</string>
<string name="home_search_games">Procurar jogos</string>
- <string name="search_settings">Procurar nas definições</string>
- <string name="games_dir_selected">Pasta de Jogos selecionada</string>
- <string name="install_prod_keys">Instala prod.keys</string>
+ <string name="search_settings">Procurar nas configurações</string>
+ <string name="games_dir_selected">Pasta de jogos selecionada</string>
+ <string name="install_prod_keys">Instalar prod.keys</string>
<string name="install_prod_keys_description">Necessário para desencriptar jogos comerciais</string>
<string name="install_prod_keys_warning">Ignorar a adição de chaves?</string>
<string name="install_prod_keys_warning_description">São necessárias chaves válidas para emular jogos comerciais. Somente aplicativos homebrew funcionarão se você continuar.</string>
- <string name="install_prod_keys_warning_help">https://yuzu-emu.org/help/quickstart/#Guia de introdução</string>
+ <string name="install_prod_keys_warning_help">https://yuzu-emu.org/help/quickstart/#guide-introduction</string>
<string name="notifications">Notificações</string>
<string name="notifications_description">Conceda a permissão de notificação com o botão abaixo.</string>
- <string name="give_permission">Conceda permissão</string>
- <string name="notification_warning">Saltar a concessão da permissão de notificação?</string>
+ <string name="give_permission">Conceder permissão</string>
+ <string name="notification_warning">Ignorar a concessão da permissão de notificação?</string>
<string name="notification_warning_description">Yuzu não conseguirá te notificar de informações importantes. </string>
<string name="permission_denied">Permissão negada</string>
<string name="permission_denied_description">Você negou essa permissão muitas vezes e agora precisa concedê-la manualmente nas configurações do sistema.</string>
<string name="about">Sobre</string>
<string name="about_description">Versão de compilação, créditos e mais</string>
<string name="warning_help">Ajuda</string>
- <string name="warning_skip">Saltar</string>
+ <string name="warning_skip">Ignorar</string>
<string name="warning_cancel">Cancelar</string>
- <string name="install_amiibo_keys">Instala chaves Amiibo</string>
- <string name="install_amiibo_keys_description">Necessário para usares Amiibo no jogo</string>
- <string name="invalid_keys_file">Ficheiro de chaves inválido</string>
+ <string name="install_amiibo_keys">Instalar chaves Amiibo</string>
+ <string name="install_amiibo_keys_description">Necessário para usar Amiibos em um jogo</string>
+ <string name="invalid_keys_file">Arquivo de chaves selecionado inválido</string>
<string name="install_keys_success">Chaves instaladas com sucesso</string>
<string name="reading_keys_failure">Erro ao ler chaves de encriptação</string>
- <string name="install_prod_keys_failure_extension_description">Verifique se seu arquivo keys possui a extensão .keys e tente novamente.</string>
- <string name="install_amiibo_keys_failure_extension_description">Verifique se seu arquivo keys possui a extensão .bin e tente novamente.</string>
+ <string name="install_prod_keys_failure_extension_description">Verifique se seu arquivo de chaves possui a extensão .keys e tente novamente.</string>
+ <string name="install_amiibo_keys_failure_extension_description">Verifique se seu arquivo de chaves possui a extensão .bin e tente novamente.</string>
<string name="invalid_keys_error">Chaves de encriptação inválidas</string>
<string name="dumping_keys_quickstart_link">https://yuzu-emu.org/help/quickstart/#dumping-decryption-keys</string>
- <string name="install_keys_failure_description">O ficheiro selecionado está corrompido. Por favor recarrega as tuas chaves.</string>
+ <string name="install_keys_failure_description">O arquivo selecionado está incorreto ou corrompido. Por favor extraia suas chaves novamente.</string>
+ <string name="gpu_driver_manager">Gerenciador de driver de GPU</string>
<string name="install_gpu_driver">Instala driver para GPU</string>
<string name="install_gpu_driver_description">Instala drivers alternativos para desempenho ou precisão potencialmente melhores</string>
- <string name="advanced_settings">Definições avançadas</string>
- <string name="advanced_settings_game">Definições avançadas: %1$s</string>
- <string name="settings_description">Configura definições do emulador</string>
+ <string name="advanced_settings">Configurações avançadas</string>
+ <string name="advanced_settings_game">Configurações avançadas: %1$s</string>
+ <string name="settings_description">Configure opções do emulador</string>
<string name="search_recently_played">Jogado recentemente</string>
<string name="search_recently_added">Adicionado recentemente</string>
<string name="search_retail">Jogos comerciais</string>
<string name="search_homebrew">Homebrew</string>
- <string name="open_user_folder">Abre a pasta Yuzu</string>
- <string name="open_user_folder_description">Gere os ficheiro internos do Yuzu</string>
- <string name="theme_and_color_description">Modifica a aparência da App</string>
- <string name="no_file_manager">Nenhum gestor de ficheiros encontrado</string>
- <string name="notification_no_directory_link">Impossível abrir pasta Yuzu</string>
- <string name="notification_no_directory_link_description">Localiza a pasta de utilizador manualmente com o painel lateral do gestor de ficheiros.</string>
- <string name="manage_save_data">Gerir dados guardados</string>
- <string name="manage_save_data_description">Dados não encontrados. Por favor seleciona uma opção abaixo.</string>
- <string name="import_export_saves_description">Importa ou exporta dados guardados</string>
+ <string name="open_user_folder">Abrir a pasta do Yuzu</string>
+ <string name="open_user_folder_description">Gerencie os arquivos internos do Yuzu</string>
+ <string name="theme_and_color_description">Altere a aparência do aplicativo</string>
+ <string name="no_file_manager">Nenhum gerenciador de arquivos encontrado</string>
+ <string name="notification_no_directory_link">Não foi possível abrir a pasta do Yuzu</string>
+ <string name="notification_no_directory_link_description">Por favor localize a pasta do usuário com o painel lateral do gerenciador de arquivos manualmente.</string>
+ <string name="manage_save_data">Gerenciar os dados salvos dos jogos</string>
+ <string name="manage_save_data_description">Dados salvos encontrados. Por favor selecione uma opção abaixo.</string>
+ <string name="import_save_warning">Importar dados salvos</string>
+ <string name="import_save_warning_description">Isso irá sobrescrever seus dados salvos com o arquivo selecionado. Você tem certeza que quer continuar?</string>
+ <string name="import_export_saves_description">Importa ou exporta arquivos de dados salvos</string>
+ <string name="save_files_importing">Importando dados salvos...</string>
+ <string name="save_files_exporting">Exportando arquivos de dados salvos...</string>
<string name="save_file_imported_success">Importado com sucesso</string>
- <string name="save_file_invalid_zip_structure">Estrutura de diretório de dados invalida</string>
- <string name="save_file_invalid_zip_structure_description">O nome da primeira sub pasta tem de ser a ID do jogo.</string>
+ <string name="save_file_invalid_zip_structure">Estrutura de diretório de dados salvos inválida</string>
+ <string name="save_file_invalid_zip_structure_description">O nome da primeira sub pasta deve ser a ID do jogo.</string>
<string name="import_saves">Importar</string>
<string name="export_saves">Exportar</string>
<string name="install_firmware">Instalar firmware</string>
@@ -96,55 +102,89 @@
<string name="firmware_installing">Instalando firmware</string>
<string name="firmware_installed_success">Firmware instalado com sucesso.</string>
<string name="firmware_installed_failure">Falha na instalação do firmware</string>
- <string name="firmware_installed_failure_description">Cofirma que os ficheiros firmware nca estão no root do finheiro zip e tenta de novo.</string>
- <string name="share_log">Compartilhe registros de debug.</string>
+ <string name="firmware_installed_failure_description">Verifique se os arquivos nca do firmware estão na raiz do arquivo zip e tente novamente.</string>
+ <string name="share_log">Compartilhar registros de debug</string>
<string name="share_log_description">Compartilhe o arquivo de registro do yuzu para obter ajuda com problemas</string>
<string name="share_log_missing">Arquivo de registro não encontrado</string>
<string name="install_game_content">Instalar conteúdo de jogos</string>
- <string name="install_game_content_description">Instalar atualizações de jogos ou DLC</string>
- <string name="installing_game_content">A instalar conteúdo...</string>
- <string name="install_game_content_failure">Erro ao instalar ficheiro(s) para NAND</string>
- <string name="install_game_content_failure_description">Por favor confitma que o conteúdo(s) é válido e que as prod.keys estão instaladas.</string>
+ <string name="install_game_content_description">Instala atualizações de jogos ou DLC</string>
+ <string name="installing_game_content">Instalando conteúdo...</string>
+ <string name="install_game_content_failure">Erro ao instalar arquivo(s) na NAND</string>
+ <string name="install_game_content_failure_description">Por favor certifique-se de que o(s) conteúdo(s) é (são) válido(s) e que as prod.keys estão instaladas.</string>
<string name="install_game_content_failure_base">A instalação de jogos base não é permitida para evitar possíveis conflitos.</string>
- <string name="install_game_content_failure_file_extension">Sò conteúdos NSP e XCI são suportados. Por favor verifica que o conteúdo(s) do jogo são válidos.</string>
+ <string name="install_game_content_failure_file_extension">Somente conteúdos NSP e XCI são suportados. Por favor verifique se o(s) conteúdo(s) do jogo é (são) válido(s).</string>
<string name="install_game_content_failed_count">%1$d erro(s) de instalação</string>
- <string name="install_game_content_success">Conteúdo(s) de jogo instalados com sucesso</string>
+ <string name="install_game_content_success">Conteúdo(s) de jogo instalado(s) com sucesso</string>
<string name="install_game_content_success_install">%1$d instalado com sucesso</string>
- <string name="install_game_content_success_overwrite">%1$d substituída com êxito</string>
+ <string name="install_game_content_success_overwrite">%1$d substituído com sucesso</string>
<string name="install_game_content_help_link">https://yuzu-emu.org/help/quickstart/#dumping-installed-updates</string>
<string name="custom_driver_not_supported">Drivers personalizados não suportados</string>
- <string name="custom_driver_not_supported_description">Carrea«gamento de drivers personalizados não é suportado pr este dispositivo. \nCheck verifica esta opção de futuro para confirmar se o suporte foi adicionado!</string>
- <string name="manage_yuzu_data">Administrar dados yuzu</string>
+ <string name="custom_driver_not_supported_description">Carregamento de drivers personalizados não suportado para este dispositivo no momento.\nVerifique esse opção novamente no futuro para ver se o suporte foi adicionado!</string>
+ <string name="manage_yuzu_data">Administrar dados do yuzu</string>
<string name="manage_yuzu_data_description">Importa/exporta firmware, chaves, dados do usuário e mais!</string>
- <string name="share_save_file">Partilha ficheiro duardado</string>
- <string name="export_save_failed">Erro ao exportar dados guardados</string>
+ <string name="share_save_file">Compartilhar arquivo de dados salvos</string>
+ <string name="export_save_failed">Erro ao exportar arquivo de dados salvos</string>
+ <string name="game_folders">Pastas de jogos</string>
+ <string name="deep_scan">Varredura profunda</string>
+ <string name="add_game_folder">Adicionar pasta de jogo</string>
+ <string name="folder_already_added">Esta pasta já foi adicionada!</string>
+ <string name="game_folder_properties">Propriedades da pasta de jogo</string>
+ <plurals name="saves_import_failed">
+ <item quantity="one">Falha ao importar dado salvo de %d</item>
+ <item quantity="many">Falha ao importar dados salvos de %d</item>
+ <item quantity="other">Falha ao importar dados salvos de %d</item>
+ </plurals>
+ <plurals name="saves_import_success">
+ <item quantity="one">Dado salvo de %d importado com sucesso</item>
+ <item quantity="many">Dados salvos de %d importados com sucesso</item>
+ <item quantity="other">Dados salvos de %d importados com sucesso</item>
+ </plurals>
+ <string name="no_save_data_found">Dados salvos não encontrados</string>
+
+ <!-- Applet launcher strings -->
+ <string name="applets">Launcher de miniaplicativos</string>
+ <string name="applets_description">Inicia miniaplicativos do sistema usando o firmware instalado</string>
+ <string name="applets_error_firmware">Firmware não instalado</string>
+ <string name="applets_error_applet">Miniaplicativo não disponível</string>
+ <string name="applets_error_description"><![CDATA[Por favor verifique se o arquivo 1prod.keys1 e o 2firmware2 estão instalados e tente novamente.]]></string>
+ <string name="album_applet">Álbum</string>
+ <string name="album_applet_description">Visualize imagens armazenadas na pasta de capturas de telas do usuário com o visualizador de imagens do sistema</string>
+ <string name="mii_edit_applet">Editor de Mii</string>
+ <string name="mii_edit_applet_description">Visualize e edite os Miis com o editor do sistema</string>
+ <string name="cabinet_applet">Arquivo</string>
+ <string name="cabinet_applet_description">Edite e delete dados armazenados nos amiibos</string>
+ <string name="cabinet_launcher">Inicializador do Arquivo</string>
+ <string name="cabinet_nickname_and_owner">Apelido e configurações do proprietário</string>
+ <string name="cabinet_game_data_eraser">Apagar dados de jogo</string>
+ <string name="cabinet_restorer">Restaurar</string>
+ <string name="cabinet_formatter">Formatar</string>
<!-- About screen strings -->
<string name="gaia_is_not_real">Gaia não é real</string>
<string name="copied_to_clipboard">Copiado para a área de transferência</string>
- <string name="about_app_description">Um emulador Switch de código aberto</string>
- <string name="contributors">Contribuidores</string>
- <string name="contributors_description">Feito com \u2764 da equipa do Yuzu</string>
+ <string name="about_app_description">Um emulador de Switch de código aberto</string>
+ <string name="contributors">Colaboradores</string>
+ <string name="contributors_description">Feito com \u2764 da equipe do Yuzu</string>
<string name="contributors_link">https://github.com/yuzu-emu/yuzu/graphs/contributors</string>
<string name="licenses_description">Projetos que tornam o yuzu para Android possível</string>
<string name="build">Versão</string>
- <string name="user_data">Dado de utilizados</string>
- <string name="user_data_description">Importar/exportar todos dados da aplicação data.\n\n Ao importar dados do utilizados, todos os dados existentes do utilizados serão excluídos!</string>
- <string name="exporting_user_data">A exportar dados de utilizados...</string>
- <string name="importing_user_data">A importar dados de utilizador...</string>
- <string name="import_user_data">Importar dados de utilizados...</string>
- <string name="invalid_yuzu_backup">Backup yuzu inválido</string>
- <string name="user_data_export_success">Dados de utilizados exportados com sucesso</string>
- <string name="user_data_import_success">Dados de utilizador importado com sucesso</string>
+ <string name="user_data">Dados do usuário</string>
+ <string name="user_data_description">Importar/exportar todos os dados do aplicativo.\n\n Ao importar dados de usuário, todos os dados existentes do usuário serão excluídos!</string>
+ <string name="exporting_user_data">Exportando dados do usuário...</string>
+ <string name="importing_user_data">Importando dados do usuário...</string>
+ <string name="import_user_data">Importar dados do usuário</string>
+ <string name="invalid_yuzu_backup">Backup do yuzu inválido</string>
+ <string name="user_data_export_success">Dados de usuário exportados com sucesso</string>
+ <string name="user_data_import_success">Dados de usuário importados com sucesso</string>
<string name="user_data_export_cancelled">Exportação cancelada</string>
- <string name="user_data_import_failed_description">Verifiqua se as pastas de dados do utilizados estão na raiz da pasta zip e contêm um arquivo de configuração em config/config.ini e tenta novamente.</string>
+ <string name="user_data_import_failed_description">Verifiqua se as pastas de dados do usuário estão na raiz da pasta zip e contêm um arquivo de configuração em config/config.ini e tente novamente.</string>
<string name="support_link">https://discord.gg/u77vRWY</string>
<string name="website_link">https://yuzu-emu.org/</string>
<string name="github_link">https://github.com/yuzu-emu</string>
<!-- Early access upgrade strings -->
- <string name="early_access">Acesso antecipado</string>
- <string name="get_early_access">Obtém Acesso Antecipado</string>
+ <string name="early_access">Acesso Antecipado</string>
+ <string name="get_early_access">Obtenha o Acesso Antecipado</string>
<string name="play_store_link">https://play.google.com/store/apps/details?id=org.yuzu.yuzu_emu.ea</string>
<string name="get_early_access_description">Recursos de ponta, acesso antecipado a atualizações e muito mais</string>
<string name="early_access_benefits">Benefícios do Acesso Antecipado</string>
@@ -154,18 +194,19 @@
<string name="prioritized_support">Suporte prioritário</string>
<string name="helping_game_preservation">Ajuda na preservação dos jogos</string>
<string name="our_eternal_gratitude">A nossa eterna gratidão</string>
- <string name="are_you_interested">Estás interessado?</string>
+ <string name="are_you_interested">Tem interesse?</string>
<!-- General settings strings -->
<string name="frame_limit_enable">Limite de velocidade</string>
<string name="frame_limit_enable_description">Limita a velocidade da emulação a uma porcentagem específica da velocidade normal.</string>
- <string name="frame_limit_slider">Percentagem do limite de velocidade</string>
+ <string name="frame_limit_slider">Porcentagem do limite de velocidade</string>
<string name="frame_limit_slider_description">Especifica a porcentagem para limitar a velocidade de emulação. 100% é o normal. Valores mais altos ou mais baixos irão aumentar ou diminuir o limite de velocidade.</string>
- <string name="cpu_accuracy">Precisão do CPU</string>
+ <string name="cpu_backend">Backend da CPU</string>
+ <string name="cpu_accuracy">Precisão da CPU</string>
<string name="value_with_units">%1$s%2$s</string>
<!-- System settings strings -->
- <string name="use_docked_mode">Modo Ancorado</string>
+ <string name="use_docked_mode">Modo TV</string>
<string name="use_docked_mode_description">Aumenta a resolução, diminuindo o desempenho. O Modo Portátil é utilizado quando estiver desabilitado, diminuindo a resolução e melhorando o desempenho.</string>
<string name="emulated_region">Região da emulação</string>
<string name="emulated_language">Idioma da emulação</string>
@@ -177,20 +218,22 @@
<!-- Graphics settings strings -->
<string name="renderer_accuracy">Nível de precisão</string>
- <string name="renderer_resolution">Resolução (Portátil/Ancorado)</string>
+ <string name="renderer_resolution">Resolução (Portátil/Modo TV)</string>
<string name="renderer_vsync">Modo VSync</string>
<string name="renderer_screen_layout">Oriantação</string>
<string name="renderer_aspect_ratio">Proporção da tela</string>
<string name="renderer_scaling_filter">Filtro de Adaptação da Janela</string>
<string name="renderer_anti_aliasing">Método de Anti-Serrilhado</string>
- <string name="renderer_force_max_clock">Força velocidade máxima (Adreno only)</string>
- <string name="renderer_force_max_clock_description">Força o GPU a correr à velocidade máxima (restrições térmicas serão aplicadas)</string>
- <string name="renderer_asynchronous_shaders">Usa shaders assíncronos </string>
+ <string name="renderer_force_max_clock">Forçar velocidade máxima (somente Adreno)</string>
+ <string name="renderer_force_max_clock_description">Força o GPU a rodar na velocidade máxima (restrições térmicas serão aplicadas)</string>
+ <string name="renderer_asynchronous_shaders">Usar shaders assíncronos </string>
<string name="renderer_asynchronous_shaders_description">Compila os shaders de forma assíncrona, reduzindo travamentos, mas pode apresentar problemas.</string>
<string name="renderer_reactive_flushing">Usar flushing reativo</string>
<string name="renderer_reactive_flushing_description">Melhora a precisão da renderização em alguns jogos ao custo de desempenho.</string>
<string name="use_disk_shader_cache">Cache de shaders em disco</string>
<string name="use_disk_shader_cache_description">Reduz travamentos ao armazenar e carregar localmente os shaders.</string>
+ <string name="anisotropic_filtering">Filtragem anisotrópica</string>
+ <string name="anisotropic_filtering_description">Melhora a qualidade das texturas quando visualizadas de ângulos oblíquos</string>
<!-- Debug settings strings -->
<string name="cpu">CPU</string>
@@ -198,28 +241,29 @@
<string name="cpu_debug_mode_description">Coloca a CPU em um modo de depuração lento.</string>
<string name="gpu">GPU</string>
<string name="renderer_api">API</string>
- <string name="renderer_debug">Ativar depuração de gráficos</string>
- <string name="renderer_debug_description">Quando selecionado, a API gráfica entra num modo de depuração mais lento.</string>
+ <string name="renderer_debug">Depuração de gráficos</string>
+ <string name="renderer_debug_description">Define a API gráfica para um modo de depuração mais lento.</string>
<string name="fastmem">Fastmem</string>
<!-- Audio settings strings -->
- <string name="audio_output_engine">Motor de saída</string>
+ <string name="audio_output_engine">Engine de reprodução</string>
<string name="audio_volume">Volume</string>
- <string name="audio_volume_description">Especifica o volume de saída.</string>
+ <string name="audio_volume_description">Especifica o volume de reprodução.</string>
<!-- Miscellaneous -->
<string name="slider_default">Padrão</string>
- <string name="ini_saved">Definições guardadas</string>
- <string name="gameid_saved">Definições guardadas para %1$s</string>
- <string name="error_saving">Erro ao guardar %1$s.ini: %2$s</string>
+ <string name="ini_saved">Configurações salvas</string>
+ <string name="gameid_saved">Configurações salvas para %1$s</string>
+ <string name="error_saving">Erro ao salvar %1$s.ini: %2$s</string>
<string name="unimplemented_menu">Menu não implementado</string>
- <string name="loading">A carregar...</string>
- <string name="shutting_down">A desligar...</string>
- <string name="reset_setting_confirmation">Queres reverter esta definição para os valores padrão?</string>
- <string name="reset_to_default">Reverter para padrão</string>
- <string name="reset_all_settings">Redefinir todas as definições?</string>
+ <string name="loading">Carregando...</string>
+ <string name="shutting_down">Encerrando...</string>
+ <string name="reset_setting_confirmation">Deseja reverter esta configuração para os valores padrões?</string>
+ <string name="reset_to_default">Reverter para o padrão</string>
+ <string name="reset_to_default_description">Redefine todas as configurações avançadas</string>
+ <string name="reset_all_settings">Redefinir todas as configurações?</string>
<string name="reset_all_settings_description">Todas as configurações avançadas retornarão ao padrão. Isto não pode ser desfeito.</string>
- <string name="settings_reset">Redefinir definições</string>
+ <string name="settings_reset">Configurações redefinidas</string>
<string name="close">Fechar</string>
<string name="learn_more">Saiba mais</string>
<string name="auto">Automático</string>
@@ -227,44 +271,95 @@
<string name="string_null">Nenhum (desativado)</string>
<string name="string_import">Importar</string>
<string name="export">Exportar</string>
- <string name="export_failed">Exportação falhada</string>
- <string name="import_failed">IMportação falhada</string>
- <string name="cancelling">A cancelar</string>
-
+ <string name="export_failed">Falha ao exportar</string>
+ <string name="import_failed">Falha ao importar</string>
+ <string name="cancelling">Cancelando</string>
+ <string name="install">Instalar</string>
+ <string name="delete">Deletar</string>
+ <string name="edit">Editar</string>
+ <string name="export_success">Exportado com sucesso</string>
+ <string name="start">Start</string>
+ <string name="clear">Limpar</string>
+ <string name="global">Global</string>
+ <string name="custom">Personalizado</string>
+ <string name="notice">Aviso</string>
+ <string name="import_complete">Importação concluída</string>
<!-- GPU driver installation -->
- <string name="select_gpu_driver">Seleciona a driver para o GPU</string>
- <string name="select_gpu_driver_title">Queres substituir o driver do GPU atual? </string>
+ <string name="select_gpu_driver">Selecione o driver para a GPU</string>
+ <string name="select_gpu_driver_title">Gostaria de substituir o driver atual da GPU? </string>
<string name="select_gpu_driver_install">Instalar</string>
<string name="select_gpu_driver_default">Padrão</string>
- <string name="select_gpu_driver_use_default">Usar o driver padrão do GPU</string>
- <string name="select_gpu_driver_error">Driver selecionado inválido, a usar o padrão do sistema!</string>
- <string name="system_gpu_driver">Driver do GPU padrão</string>
- <string name="installing_driver">A instalar o Driver...</string>
+ <string name="select_gpu_driver_use_default">Usar o driver padrão da GPU</string>
+ <string name="select_gpu_driver_error">Driver selecionado inválido</string>
+ <string name="driver_already_installed">Driver já instalado</string>
+ <string name="system_gpu_driver">Driver padrão da GPU</string>
+ <string name="installing_driver">Instalando driver...</string>
<!-- Preferences Screen -->
<string name="preferences_settings">Configurações</string>
<string name="preferences_general">Geral</string>
<string name="preferences_system">Sistema</string>
+ <string name="preferences_system_description">Modo TV, região, idioma</string>
<string name="preferences_graphics">Gráficos</string>
+ <string name="preferences_graphics_description">Nível de precisão, resolução, cache de shader</string>
<string name="preferences_audio">Áudio</string>
- <string name="preferences_theme">Cor e tema.</string>
+ <string name="preferences_audio_description">Engine de reprodução, volume</string>
+ <string name="preferences_theme">Tema e cor</string>
<string name="preferences_debug">Depuração</string>
-
+ <string name="preferences_debug_description">Depuração de CPU/GPU, API gráfica, fastmem</string>
+
+ <!-- Game properties -->
+ <string name="info">Informações</string>
+ <string name="info_description">ID do Programa, desenvolvedora, versão</string>
+ <string name="per_game_settings">Configurações por jogo</string>
+ <string name="per_game_settings_description">Edite configurações específicas para este jogo</string>
+ <string name="launch_options">Configurações de inicialização</string>
+ <string name="path">Caminho</string>
+ <string name="program_id">ID do Programa</string>
+ <string name="developer">Desenvolvedora</string>
+ <string name="version">Versão</string>
+ <string name="copy_details">Copiar detalhes</string>
+ <string name="add_ons">Adicionais</string>
+ <string name="add_ons_description">Gerencie mods, atualizações e DLC</string>
+ <string name="clear_shader_cache">Excluir cache de shaders</string>
+ <string name="clear_shader_cache_description">Remove todos os shaders compilados durante a execução do jogo</string>
+ <string name="clear_shader_cache_warning_description">Você terá mais travamentos enquanto o cache de shaders for recompilado</string>
+ <string name="cleared_shaders_successfully">Shaders excluídos com sucesso</string>
+ <string name="addons_game">Adicionais: %1$s</string>
+ <string name="save_data">Dados salvos</string>
+ <string name="save_data_description">Gerencie dados salvos específicos deste jogo</string>
+ <string name="delete_save_data">Deletar dados salvos</string>
+ <string name="delete_save_data_description">Remove todos os dados salvos específicos deste jogo</string>
+ <string name="delete_save_data_warning_description">Isso removerá permanentemente todos os dados salvos do jogo. Tem certeza de que quer continuar?</string>
+ <string name="save_data_deleted_successfully">Dados salvos deletados com sucesso </string>
+ <string name="select_content_type">Tipo de conteúdo</string>
+ <string name="updates_and_dlc">Atualizações e DLC</string>
+ <string name="mods_and_cheats">Mods e cheats</string>
+ <string name="addon_notice">Aviso importante sobre os adicionais</string>
+ <!-- "cheats/" "romfs/" and "exefs/ should not be translated -->
+ <string name="addon_notice_description">Para instalar mods e cheats, você deve selecionar uma pasta que contenha um diretório cheats/, romfs/ ou exefs. Não podemos verificar se eles são compatíveis com seu jogo, então tenha cuidado!</string>
+ <string name="invalid_directory">Diretório inválido </string>
+ <!-- "cheats/" "romfs/" and "exefs/ should not be translated -->
+ <string name="invalid_directory_description">Por favor verifique se o diretório selecionado contém uma pasta cheats/, romfs/ ou exefs/ e tente novamente.</string>
+ <string name="addon_installed_successfully">Adicional instalado com sucesso</string>
+ <string name="verifying_content">Verificando conteúdo...</string>
+ <string name="content_install_notice">Aviso sobre conteúdo adicional</string>
+ <string name="content_install_notice_description">O conteúdo que você selecionou não corresponde a este jogo.\nInstalar mesmo assim?</string>
<!-- ROM loading errors -->
- <string name="loader_error_encrypted">A tua ROM está encriptada</string>
- <string name="loader_error_encrypted_roms_description"><![CDATA[Por favor, siga os guias para despejar novamente o seu <a href=\"https://yuzu-emu.org/help/quickstart/#dumping-physical-titles-game-cards\">cartucho de jogo</a> or <a href=\"https://yuzu-emu.org/help/quickstart/#dumping-digital-titles-eshop\">títulos instalados</a>.]]></string>
- <string name="loader_error_encrypted_keys_description"><![CDATA[Por favor confirma que o teu ficheiro <a href=\"https://yuzu-emu.org/help/quickstart/#dumping-prodkeys-and-titlekeys\">prod.keys</a> está instalado para que os jogos possam ser desencriptados.]]></string>
+ <string name="loader_error_encrypted">Sua ROM está encriptada</string>
+ <string name="loader_error_encrypted_roms_description"><![CDATA[Por favor, siga os guias para extrair novamente o seu <a href=\"https://yuzu-emu.org/help/quickstart/#dumping-physical-titles-game-cards\">cartucho de jogo</a> ou <a href=\"https://yuzu-emu.org/help/quickstart/#dumping-digital-titles-eshop\">títulos instalados</a>.]]></string>
+ <string name="loader_error_encrypted_keys_description"><![CDATA[Por favor verifique se o seu arquivo <a href=\"https://yuzu-emu.org/help/quickstart/#dumping-prodkeys-and-titlekeys\">prod.keys</a> está instalado para que os jogos possam ser decriptados.]]></string>
<string name="loader_error_video_core">Ocorreu um erro ao iniciar o núcleo de vídeo.</string>
- <string name="loader_error_video_core_description">Isto é normalmente causado por um driver de GPU incompatível. Instalar um driver GPU pode resolver este problema.</string>
- <string name="loader_error_invalid_format">Impossível carregar a tua ROM</string>
- <string name="loader_error_file_not_found">O ficheiro da ROM não existe</string>
+ <string name="loader_error_video_core_description">Isto é normalmente causado por um driver de GPU incompatível. Instalar um driver de GPU pode resolver este problema.</string>
+ <string name="loader_error_invalid_format">Impossível carregar a ROM</string>
+ <string name="loader_error_file_not_found">O arquivo ROM não existe</string>
<!-- Emulation Menu -->
- <string name="emulation_exit">Parar emulação</string>
+ <string name="emulation_exit">Sair da emulação</string>
<string name="emulation_done">Feito</string>
<string name="emulation_fps_counter">Contador de FPS</string>
- <string name="emulation_toggle_controls">Alterar controles</string>
- <string name="emulation_rel_stick_center">Centro Relativo de Analógico</string>
+ <string name="emulation_toggle_controls">Marcar/Desmarcar botões</string>
+ <string name="emulation_rel_stick_center">Centro Relativo do Analógico</string>
<string name="emulation_dpad_slide">Deslizamento dos Botões Direcionais</string>
<string name="emulation_haptics">Vibração ao tocar</string>
<string name="emulation_show_overlay">Mostrar overlay</string>
@@ -272,28 +367,29 @@
<string name="emulation_control_adjust">Ajustar overlay</string>
<string name="emulation_control_scale">Escala</string>
<string name="emulation_control_opacity">Opacidade</string>
- <string name="emulation_touch_overlay_reset">Restaurar overlay padrão</string>
+ <string name="emulation_touch_overlay_reset">Resetar overlay</string>
<string name="emulation_touch_overlay_edit">Editar overlay</string>
<string name="emulation_pause">Pausar emulação</string>
- <string name="emulation_unpause">Retomar emulação</string>
+ <string name="emulation_unpause">Retomar a emulação</string>
<string name="emulation_input_overlay">Opções de overlay</string>
+ <string name="touchscreen">Tela de toque</string>
<string name="load_settings">Carregando configurações...</string>
<!-- Software keyboard -->
- <string name="software_keyboard">Teclado de software</string>
+ <string name="software_keyboard">Teclado do software</string>
<!-- Errors and warnings -->
<string name="abort_button">Abortar</string>
<string name="continue_button">Continuar</string>
- <string name="system_archive_not_found">Arquivo do sistema não encontrado</string>
- <string name="system_archive_not_found_message">%s está em falta. Por favor apaga os teus ficheiros de sistema.\nContinuar a emulação pode causar erros.</string>
+ <string name="system_archive_not_found">Arquivo do Sistema Não Encontrado</string>
+ <string name="system_archive_not_found_message">%s está faltando. Por favor extraia seus arquivos de sistema.\nContinuar a emulação pode causar travamentos e bugs.</string>
<string name="system_archive_general">Um arquivo do sistema</string>
- <string name="save_load_error">Erro Guardar/Carregar</string>
+ <string name="save_load_error">Erro de Salvamento/Carregamento</string>
<string name="fatal_error">Erro fatal</string>
- <string name="fatal_error_message">Ocorreu um erro fatal. Verifica o teu registro para detalhes. \nContinuar a emulação pode causar erros.</string>
- <string name="performance_warning">Desligar esta configuração irá reduzir a performance da emulação significantemente! Para a melhor experiência é recomendado que deixes esta configuração ativada.</string>
- <string name="device_memory_inadequate">RAM do dispositivo: %1$s\nRecommended: %2$s</string>
+ <string name="fatal_error_message">Ocorreu um erro fatal. Verifique o arquivo de registro para detalhes.\nContinuar a emulação pode causar travamentos e bugs.</string>
+ <string name="performance_warning">Desligar esta configuração irá reduzir a performance da emulação significantemente! Para a melhor experiência é recomendado deixar esta configuração ativada.</string>
+ <string name="device_memory_inadequate">RAM do dispositivo: %1$s\nRecomendada: %2$s</string>
<string name="memory_formatted">%1$s %2$s</string>
<string name="no_game_present">Nenhum jogo inicializável presente!</string>
@@ -308,6 +404,7 @@
<!-- Memory Sizes -->
<string name="memory_byte">Byte</string>
+ <string name="memory_byte_shorthand">B</string>
<string name="memory_kilobyte">KB</string>
<string name="memory_megabyte">MB</string>
<string name="memory_gigabyte">GB</string>
@@ -316,19 +413,19 @@
<string name="memory_exabyte">EB</string>
<!-- Renderer APIs -->
- <string name="renderer_vulkan">Vulcano</string>
+ <string name="renderer_vulkan">Vulkan</string>
<string name="renderer_none">Nenhum</string>
<!-- Renderer Accuracy -->
<string name="renderer_accuracy_normal">Normal</string>
<string name="renderer_accuracy_high">Alto</string>
- <string name="renderer_accuracy_extreme">Estremo (Lento)</string>
+ <string name="renderer_accuracy_extreme">Extremo (Lento)</string>
<!-- Resolutions -->
<string name="resolution_half">0.5X (360p/540p)</string>
<string name="resolution_three_quarter">0.75X (540p/810p)</string>
<string name="resolution_one">1X (720p/1080p)</string>
- <string name="resolution_two">2X (1440p/2160p) (Slow)</string>
+ <string name="resolution_two">2X (1440p/2160p) (Lento)</string>
<string name="resolution_three">3X (2160p/3240p) (Lento)</string>
<string name="resolution_four">4X (2880p/4320p) (Lento)</string>
@@ -352,9 +449,13 @@
<string name="anti_aliasing_smaa">SMAA</string>
<!-- Screen Layouts -->
- <string name="screen_layout_landscape">Landscape</string>
- <string name="screen_layout_portrait">Portrait</string>
- <string name="screen_layout_auto">Automático</string>
+ <string name="screen_layout_auto">Automática</string>
+ <string name="screen_layout_sensor_landscape">Paisagem pelo sensor</string>
+ <string name="screen_layout_landscape">Paisagem</string>
+ <string name="screen_layout_reverse_landscape">Paisagem invertida</string>
+ <string name="screen_layout_sensor_portrait">Retrato pelo sensor</string>
+ <string name="screen_layout_portrait">Retrato</string>
+ <string name="screen_layout_reverse_portrait">Retrato invertido</string>
<!-- Aspect Ratios -->
<string name="ratio_default">Padrão (16:9)</string>
@@ -363,21 +464,25 @@
<string name="ratio_force_sixteen_ten">Forçar 16:10</string>
<string name="ratio_stretch">Esticar à janela</string>
+ <!-- CPU Backend -->
+ <string name="cpu_backend_dynarmic">Dynarmic (Lento)</string>
+ <string name="cpu_backend_nce">Execução de código nativo (NCE)</string>
+
<!-- CPU Accuracy -->
<string name="cpu_accuracy_accurate">Preciso</string>
<string name="cpu_accuracy_unsafe">Não seguro</string>
- <string name="cpu_accuracy_paranoid">Paranoid (Lento)</string>
+ <string name="cpu_accuracy_paranoid">Paranóico (Lento)</string>
<!-- Gamepad Buttons -->
<string name="gamepad_d_pad">Botões Direcionais</string>
<string name="gamepad_left_stick">Analógico esquerdo</string>
<string name="gamepad_right_stick">Analógico direito</string>
<string name="gamepad_home">Botão Home</string>
- <string name="gamepad_screenshot">Captura de ecrã</string>
+ <string name="gamepad_screenshot">Captura de tela</string>
<!-- Disk shader cache -->
- <string name="preparing_shaders">A preparar shaders</string>
- <string name="building_shaders">A criar shaders</string>
+ <string name="preparing_shaders">Preparando shaders</string>
+ <string name="building_shaders">Criando shaders</string>
<!-- Theme options -->
<string name="change_app_theme">Mudar o tema do aplicativo</string>
@@ -391,19 +496,26 @@
<string name="theme_mode_dark">Escuro</string>
<!-- Audio output engines -->
+ <string name="oboe">oboe</string>
<string name="cubeb">cubeb</string>
+ <!-- Anisotropic filtering options -->
+ <string name="multiplier_two">2x</string>
+ <string name="multiplier_four">4x</string>
+ <string name="multiplier_eight">8x</string>
+ <string name="multiplier_sixteen">16x</string>
+
<!-- Black backgrounds theme -->
<string name="use_black_backgrounds">Plano de fundo preto</string>
- <string name="use_black_backgrounds_description">Quando usar tema escuro, aplicar fundos escuros</string>
+ <string name="use_black_backgrounds_description">Quando usar o tema escuro, aplicar fundos pretos</string>
<!-- Picture-In-Picture -->
<string name="picture_in_picture">Picture in Picture</string>
- <string name="picture_in_picture_description">Minimizar a janela quando colocada em segundo plano</string>
- <string name="pause">Pausa</string>
- <string name="play">Correr</string>
+ <string name="picture_in_picture_description">Minimiza a janela quando colocada em segundo plano</string>
+ <string name="pause">Pausar</string>
+ <string name="play">Executar</string>
<string name="mute">Mudo</string>
- <string name="unmute">Unmute</string>
+ <string name="unmute">Tirar do Mudo</string>
<!-- Licenses screen strings -->
<string name="licenses">Licenças</string>
diff --git a/src/android/app/src/main/res/values-pt-rPT/strings.xml b/src/android/app/src/main/res/values-pt-rPT/strings.xml
index 6afea9b03..684a71616 100644
--- a/src/android/app/src/main/res/values-pt-rPT/strings.xml
+++ b/src/android/app/src/main/res/values-pt-rPT/strings.xml
@@ -34,6 +34,7 @@
<string name="empty_gamelist">Não foram encontrados jogos ou a pasta de Jogos ainda não foi definida. </string>
<string name="search_and_filter_games">Procura e filtra jogos.</string>
<string name="select_games_folder">Seleciona a pasta de jogos.</string>
+ <string name="manage_game_folders">Gerencie as pastas de jogos</string>
<string name="select_games_folder_description">Permite que o Yuzu preencha a lista de jogos</string>
<string name="add_games_warning">Ignorar a seleção da pasta de jogos?</string>
<string name="add_games_warning_description">Os jogos não serão exibidos na lista de jogos se uma pasta não estiver selecionada.</string>
@@ -68,6 +69,7 @@
<string name="invalid_keys_error">Chaves de encriptação inválidas</string>
<string name="dumping_keys_quickstart_link">https://yuzu-emu.org/help/quickstart/#dumping-decryption-keys</string>
<string name="install_keys_failure_description">O ficheiro selecionado está corrompido. Por favor recarrega as tuas chaves.</string>
+ <string name="gpu_driver_manager">Gerenciador de driver de GPU</string>
<string name="install_gpu_driver">Instala driver para GPU</string>
<string name="install_gpu_driver_description">Instala drivers alternativos para desempenho ou precisão potencialmente melhores</string>
<string name="advanced_settings">Configurações avançadas</string>
@@ -85,7 +87,11 @@
<string name="notification_no_directory_link_description">Localiza a pasta de utilizador manualmente com o painel lateral do gestor de ficheiros.</string>
<string name="manage_save_data">Gerir dados guardados</string>
<string name="manage_save_data_description">Dados não encontrados. Por favor seleciona uma opção abaixo.</string>
+ <string name="import_save_warning">Importar dados salvos</string>
+ <string name="import_save_warning_description">Isso irá sobrescrever seus dados salvos com o arquivo selecionado. Você tem certeza que quer continuar?</string>
<string name="import_export_saves_description">Importa ou exporta dados guardados</string>
+ <string name="save_files_importing">Importando dados salvos...</string>
+ <string name="save_files_exporting">Exportando arquivos de dados salvos...</string>
<string name="save_file_imported_success">Importado com sucesso</string>
<string name="save_file_invalid_zip_structure">Estrutura de diretório de dados invalida</string>
<string name="save_file_invalid_zip_structure_description">O nome da primeira sub pasta tem de ser a ID do jogo.</string>
@@ -118,6 +124,40 @@
<string name="manage_yuzu_data_description">Importa/exporta firmware, chaves, dados do usuário e mais!</string>
<string name="share_save_file">Partilha ficheiro duardado</string>
<string name="export_save_failed">Erro ao exportar dados guardados</string>
+ <string name="game_folders">Pastas de jogos</string>
+ <string name="deep_scan">Varredura profunda</string>
+ <string name="add_game_folder">Adicionar pasta de jogo</string>
+ <string name="folder_already_added">Esta pasta já foi adicionada!</string>
+ <string name="game_folder_properties">Propriedades da pasta de jogo</string>
+ <plurals name="saves_import_failed">
+ <item quantity="one">Falha ao importar dado salvo de %d</item>
+ <item quantity="many">Falha ao importar dados salvos de %d</item>
+ <item quantity="other">Falha ao importar dados salvos de %d</item>
+ </plurals>
+ <plurals name="saves_import_success">
+ <item quantity="one">Dado salvo de %d importado com sucesso</item>
+ <item quantity="many">Dados salvos de %d importados com sucesso</item>
+ <item quantity="other">Dados salvos de %d importados com sucesso</item>
+ </plurals>
+ <string name="no_save_data_found">Dados salvos não encontrados</string>
+
+ <!-- Applet launcher strings -->
+ <string name="applets">Launcher de miniaplicativos</string>
+ <string name="applets_description">Inicie miniaplicativos do sistema usando o firmware instalado</string>
+ <string name="applets_error_firmware">Firmware não instalado</string>
+ <string name="applets_error_applet">Miniaplicativo não disponível</string>
+ <string name="applets_error_description"><![CDATA[Por favor verifique se o arquivo 1prod.keys1 e o 2firmware2 estão instalados e tente novamente.]]></string>
+ <string name="album_applet">Álbum</string>
+ <string name="album_applet_description">Visualize imagens armazenadas na pasta de capturas de telas do usuário com o visualizador de imagens do sistema</string>
+ <string name="mii_edit_applet">Editor de Mii</string>
+ <string name="mii_edit_applet_description">Visualize e edite os Miis com o editor do sistema</string>
+ <string name="cabinet_applet">Arquivo</string>
+ <string name="cabinet_applet_description">Edite e delete dados armazenados nos amiibos</string>
+ <string name="cabinet_launcher">Inicializador do Arquivo</string>
+ <string name="cabinet_nickname_and_owner">Apelido e configurações do proprietário</string>
+ <string name="cabinet_game_data_eraser">Apagar dados de jogo</string>
+ <string name="cabinet_restorer">Restaurar</string>
+ <string name="cabinet_formatter">Formatar</string>
<!-- About screen strings -->
<string name="gaia_is_not_real">Gaia não é real</string>
@@ -161,6 +201,7 @@
<string name="frame_limit_enable_description">Limita a velocidade da emulação a uma porcentagem específica da velocidade normal.</string>
<string name="frame_limit_slider">Percentagem do limite de velocidade</string>
<string name="frame_limit_slider_description">Especifica a porcentagem para limitar a velocidade de emulação. 100% é o normal. Valores mais altos ou mais baixos irão aumentar ou diminuir o limite de velocidade.</string>
+ <string name="cpu_backend">Backend da CPU</string>
<string name="cpu_accuracy">Precisão do CPU</string>
<string name="value_with_units">%1$s%2$s</string>
@@ -191,6 +232,8 @@
<string name="renderer_reactive_flushing_description">Melhora a precisão da renderização em alguns jogos ao custo de desempenho.</string>
<string name="use_disk_shader_cache">Cache de shaders em disco</string>
<string name="use_disk_shader_cache_description">Reduz travamentos ao armazenar e carregar localmente os shaders.</string>
+ <string name="anisotropic_filtering">Filtragem anisotrópica</string>
+ <string name="anisotropic_filtering_description">Melhora a qualidade das texturas quando visualizadas de ângulos oblíquos</string>
<!-- Debug settings strings -->
<string name="cpu">CPU</string>
@@ -217,6 +260,7 @@
<string name="shutting_down">A desligar...</string>
<string name="reset_setting_confirmation">Queres reverter esta definição para os valores padrão?</string>
<string name="reset_to_default">Reverter para padrão</string>
+ <string name="reset_to_default_description">Reverte todas as configurações avançadas</string>
<string name="reset_all_settings">Redefinir todas as configurações?</string>
<string name="reset_all_settings_description">Todas as configurações avançadas retornarão ao padrão. Isto não pode ser desfeito.</string>
<string name="settings_reset">Redefinir configurações </string>
@@ -230,14 +274,24 @@
<string name="export_failed">Exportação falhada</string>
<string name="import_failed">IMportação falhada</string>
<string name="cancelling">A cancelar</string>
-
+ <string name="install">Instalar</string>
+ <string name="delete">Apagar</string>
+ <string name="edit">Editar</string>
+ <string name="export_success">Exportado com sucesso</string>
+ <string name="start">Começar</string>
+ <string name="clear">Limpar</string>
+ <string name="global">Global</string>
+ <string name="custom">Personalizado</string>
+ <string name="notice">Aviso</string>
+ <string name="import_complete">Importação concluída</string>
<!-- GPU driver installation -->
<string name="select_gpu_driver">Seleciona a driver para o GPU</string>
<string name="select_gpu_driver_title">Queres substituir o driver do GPU atual? </string>
<string name="select_gpu_driver_install">Instalar</string>
<string name="select_gpu_driver_default">Padrão</string>
<string name="select_gpu_driver_use_default">Usar o driver padrão do GPU</string>
- <string name="select_gpu_driver_error">Driver selecionado inválido, a usar o padrão do sistema!</string>
+ <string name="select_gpu_driver_error">Driver selecionado inválido</string>
+ <string name="driver_already_installed">Driver já instalado</string>
<string name="system_gpu_driver">Driver do GPU padrão</string>
<string name="installing_driver">A instalar o Driver...</string>
@@ -245,11 +299,52 @@
<string name="preferences_settings">Configurações</string>
<string name="preferences_general">Geral</string>
<string name="preferences_system">Sistema</string>
+ <string name="preferences_system_description">Modo ancorado, região, idioma</string>
<string name="preferences_graphics">Gráficos</string>
+ <string name="preferences_graphics_description">Nível de precisão, resolução, cache de shader</string>
<string name="preferences_audio">Audio</string>
+ <string name="preferences_audio_description">Engine de reprodução, volume</string>
<string name="preferences_theme">Cor e tema.</string>
<string name="preferences_debug">Depurar</string>
-
+ <string name="preferences_debug_description">Depuração de CPU/GPU, API gráfica, fastmem</string>
+
+ <!-- Game properties -->
+ <string name="info">Informação</string>
+ <string name="info_description">ID do programa, desenvolvedor, versão</string>
+ <string name="per_game_settings">Configurações por jogo</string>
+ <string name="per_game_settings_description">Editar configurações específicas para este jogo</string>
+ <string name="launch_options">Iniciar configuração</string>
+ <string name="path">Caminho</string>
+ <string name="program_id">ID do programa</string>
+ <string name="developer">Desenvolvedor</string>
+ <string name="version">Versão</string>
+ <string name="copy_details">Copiar detalhes</string>
+ <string name="add_ons">Add-ons</string>
+ <string name="add_ons_description">Gerencie mods, atualizações e DLC</string>
+ <string name="clear_shader_cache">Limpar cache de shaders</string>
+ <string name="clear_shader_cache_description">Remove todos os shaders compilados enquanto esse jogo era jogado</string>
+ <string name="clear_shader_cache_warning_description">Você terá mais travamentos enquanto o cache de shaders for recompilado</string>
+ <string name="cleared_shaders_successfully">Shaders excluídos com sucesso</string>
+ <string name="addons_game">Adicionais: %1$s</string>
+ <string name="save_data">Salvar dados</string>
+ <string name="save_data_description">Gerenciar dados salvos específicos deste jogo</string>
+ <string name="delete_save_data">Apagar dados salvos</string>
+ <string name="delete_save_data_description">Remover todos os dados salvos específicos deste jogo</string>
+ <string name="delete_save_data_warning_description">Isso removerá permanentemente todos os dados salvos do jogo. Tem certeza de que quer continuar?</string>
+ <string name="save_data_deleted_successfully">Dados salvos removidos com sucesso </string>
+ <string name="select_content_type">Tipo de conteúdo</string>
+ <string name="updates_and_dlc">Atualizações e DLC</string>
+ <string name="mods_and_cheats">Mods e trapaças</string>
+ <string name="addon_notice">Aviso importante sobre os adicionais</string>
+ <!-- "cheats/" "romfs/" and "exefs/ should not be translated -->
+ <string name="addon_notice_description">Para instalar mods e cheats, você deve selecionar uma pasta que contenha um diretório cheats/, romfs/ ou exefs. Não podemos verificar se eles são compatíveis com seu jogo, então tenha cuidado!</string>
+ <string name="invalid_directory">Diretório inválido </string>
+ <!-- "cheats/" "romfs/" and "exefs/ should not be translated -->
+ <string name="invalid_directory_description">Por favor verifique se o diretório selecionado contém uma pasta cheats/, romfs ou exefs e tente novamente.</string>
+ <string name="addon_installed_successfully">Adicional instalado com sucesso</string>
+ <string name="verifying_content">Verificando conteúdo</string>
+ <string name="content_install_notice">Aviso sobre conteúdo adicional</string>
+ <string name="content_install_notice_description">O conteúdo que você selecionou não corresponde a este jogo.\nInstalar mesmo assim?</string>
<!-- ROM loading errors -->
<string name="loader_error_encrypted">A tua ROM está encriptada</string>
<string name="loader_error_encrypted_roms_description"><![CDATA[Por favor, siga os guias para despejar novamente o seu <a href=\"https://yuzu-emu.org/help/quickstart/#dumping-physical-titles-game-cards\">cartucho de jogo</a> or <a href=\"https://yuzu-emu.org/help/quickstart/#dumping-digital-titles-eshop\">títulos instalados</a>.]]></string>
@@ -277,6 +372,7 @@
<string name="emulation_pause">Pausar emulação</string>
<string name="emulation_unpause">Despausar emulação</string>
<string name="emulation_input_overlay">Opções de overlay</string>
+ <string name="touchscreen">Ecrã Táctil</string>
<string name="load_settings">Carregando configurações...</string>
@@ -308,6 +404,7 @@
<!-- Memory Sizes -->
<string name="memory_byte">Byte</string>
+ <string name="memory_byte_shorthand">B</string>
<string name="memory_kilobyte">KB</string>
<string name="memory_megabyte">MB</string>
<string name="memory_gigabyte">GB</string>
@@ -352,9 +449,13 @@
<string name="anti_aliasing_smaa">SMAA</string>
<!-- Screen Layouts -->
+ <string name="screen_layout_auto">Automático</string>
+ <string name="screen_layout_sensor_landscape">Paisagem pelo sensor</string>
<string name="screen_layout_landscape">Landscape</string>
+ <string name="screen_layout_reverse_landscape">Paisagem invertida</string>
+ <string name="screen_layout_sensor_portrait">Retrato pelo sensor</string>
<string name="screen_layout_portrait">Portrait</string>
- <string name="screen_layout_auto">Automático</string>
+ <string name="screen_layout_reverse_portrait">Retrato invertido</string>
<!-- Aspect Ratios -->
<string name="ratio_default">Padrão (16:9)</string>
@@ -363,6 +464,10 @@
<string name="ratio_force_sixteen_ten">Forçar 16:10</string>
<string name="ratio_stretch">Esticar à janela</string>
+ <!-- CPU Backend -->
+ <string name="cpu_backend_dynarmic">Dynarmic (Lento)</string>
+ <string name="cpu_backend_nce">Native code execution (NCE)</string>
+
<!-- CPU Accuracy -->
<string name="cpu_accuracy_accurate">Preciso</string>
<string name="cpu_accuracy_unsafe">Inseguro</string>
@@ -391,8 +496,15 @@
<string name="theme_mode_dark">Escuro</string>
<!-- Audio output engines -->
+ <string name="oboe">oboe</string>
<string name="cubeb">cubeb</string>
+ <!-- Anisotropic filtering options -->
+ <string name="multiplier_two">2x</string>
+ <string name="multiplier_four">4x</string>
+ <string name="multiplier_eight">8x</string>
+ <string name="multiplier_sixteen">16x</string>
+
<!-- Black backgrounds theme -->
<string name="use_black_backgrounds">Plano de fundo preto</string>
<string name="use_black_backgrounds_description">Quando usar tema escuro, aplicar fundos escuros</string>
diff --git a/src/android/app/src/main/res/values-ru/strings.xml b/src/android/app/src/main/res/values-ru/strings.xml
index c614257a8..099b2c9eb 100644
--- a/src/android/app/src/main/res/values-ru/strings.xml
+++ b/src/android/app/src/main/res/values-ru/strings.xml
@@ -34,6 +34,7 @@
<string name="empty_gamelist">Не найдены файлы или еще не выбрана папка с играми.</string>
<string name="search_and_filter_games">Поиск и фильтрация игр</string>
<string name="select_games_folder">Выберите папку с играми</string>
+ <string name="manage_game_folders">Управление папками</string>
<string name="select_games_folder_description">Позволяет yuzu заполнить список игр</string>
<string name="add_games_warning">Пропустить выбор папки с играми?</string>
<string name="add_games_warning_description">Игры не будут отображаться в списке Игры, если папка не выбрана.</string>
@@ -68,6 +69,7 @@
<string name="invalid_keys_error">Неверные ключи шифрования</string>
<string name="dumping_keys_quickstart_link">https://yuzu-emu.org/help/quickstart/#dumping-decryption-keys</string>
<string name="install_keys_failure_description">Выбранный файл неверен или поврежден. Пожалуйста, пере-дампите ваши ключи.</string>
+ <string name="gpu_driver_manager">Менеджер драйверов ГП</string>
<string name="install_gpu_driver">Установить драйвер ГП</string>
<string name="install_gpu_driver_description">Установите альтернативные драйверы для потенциально лучшей производительности и/или точности</string>
<string name="advanced_settings">Расширенные настройки</string>
@@ -85,7 +87,11 @@
<string name="notification_no_directory_link_description">Пожалуйста, найдите папку пользователя с помощью боковой панели файлового менеджера вручную.</string>
<string name="manage_save_data">Управление данными сохранений</string>
<string name="manage_save_data_description">Найдено данные сохранений. Пожалуйста, выберите вариант ниже.</string>
+ <string name="import_save_warning">Импортировать сохранения</string>
+ <string name="import_save_warning_description">Это перезапишет все существующие данные сохранения выбранным файлом. Вы уверены, что хотите продолжить?</string>
<string name="import_export_saves_description">Импорт или экспорт файлов сохранения</string>
+ <string name="save_files_importing">Импорт файлов сохранения…</string>
+ <string name="save_files_exporting">Экспорт файлов сохранения…</string>
<string name="save_file_imported_success">Успешно импортировано</string>
<string name="save_file_invalid_zip_structure">Недопустимая структура папки сохранения</string>
<string name="save_file_invalid_zip_structure_description">Название первой вложенной папки должно быть идентификатором игры.</string>
@@ -119,6 +125,42 @@
<string name="manage_yuzu_data_description">Импортируйте/экспортируйте прошивку, ключи, пользовательские данные и многое другое!</string>
<string name="share_save_file">Поделиться файлом сохранения</string>
<string name="export_save_failed">Не удалось экспортировать сохранение</string>
+ <string name="game_folders">Папки с играми</string>
+ <string name="deep_scan">Глубокий анализ</string>
+ <string name="add_game_folder">Добавить папку с игрой</string>
+ <string name="folder_already_added">Эта папка уже была добавлена!</string>
+ <string name="game_folder_properties">Свойства папки игры</string>
+ <plurals name="saves_import_failed">
+ <item quantity="one">Не удалось импортировать %d сохранение</item>
+ <item quantity="few">Не удалось импортировать %d сохранения</item>
+ <item quantity="many">Не удалось импортировать %d сохранений</item>
+ <item quantity="other">Не удалось импортировать %d сохранений</item>
+ </plurals>
+ <plurals name="saves_import_success">
+ <item quantity="one">Импортировано %d сохранение</item>
+ <item quantity="few">Импортировано %d сохранения</item>
+ <item quantity="many">Импортировано %d сохранений</item>
+ <item quantity="other">Импортировано %d сохранений</item>
+ </plurals>
+ <string name="no_save_data_found">Не найдены сохраненмия</string>
+
+ <!-- Applet launcher strings -->
+ <string name="applets">Запуск апплета</string>
+ <string name="applets_description">Запуск системных апплетов на установленной прошивке</string>
+ <string name="applets_error_firmware">Прошивка не установлена</string>
+ <string name="applets_error_applet">Апплет недоступен</string>
+ <string name="applets_error_description"><![CDATA[Пожалуйста, убедитесь, что ваш<a href=\"https://yuzu-emu.org/help/quickstart/#dumping-prodkeys-and-titlekeys\">prod.keys</a> и <a href=\"https://yuzu-emu.org/help/quickstart/#dumping-system-firmware\">firmware</a> установлены и попробуйте еще раз.]]></string>
+ <string name="album_applet">Альбом</string>
+ <string name="album_applet_description">Просмотрите изображения, сохраненные в папке скриншотов пользователя, с помощью системного просмотрщика фотографий.</string>
+ <string name="mii_edit_applet">Mii редактор</string>
+ <string name="mii_edit_applet_description">Просмотр и редактирование Mii с помощью системного редактора</string>
+ <string name="cabinet_applet">Шкаф</string>
+ <string name="cabinet_applet_description">Редактирование и удаление данных, хранящихся на amiibo</string>
+ <string name="cabinet_launcher">Запуск шкафа</string>
+ <string name="cabinet_nickname_and_owner">Никнейм и настройки владельца</string>
+ <string name="cabinet_game_data_eraser">Удаление игровых данных</string>
+ <string name="cabinet_restorer">Восстановитель</string>
+ <string name="cabinet_formatter">Форматтер</string>
<!-- About screen strings -->
<string name="gaia_is_not_real">Gaia не существует</string>
@@ -162,6 +204,7 @@
<string name="frame_limit_enable_description">Ограничивает скорость эмуляции указанным процентом от нормальной скорости.</string>
<string name="frame_limit_slider">Ограничение процента cкорости</string>
<string name="frame_limit_slider_description">Указывает процент ограничения скорости эмуляции. 100% - это нормальная скорость. Значения больше или меньше увеличивают или уменьшают ограничение скорости.</string>
+ <string name="cpu_backend">Бэкэнд ЦП</string>
<string name="cpu_accuracy">Точность ЦП</string>
<string name="value_with_units">%1$s%2$s</string>
@@ -192,6 +235,8 @@
<string name="renderer_reactive_flushing_description">Повышение точности рендеринга в некоторых играх за счет снижения производительности.</string>
<string name="use_disk_shader_cache">Кэш шейдеров на диске</string>
<string name="use_disk_shader_cache_description">Уменьшение зависаний за счет хранения и загрузки сгенерированных шейдеров.</string>
+ <string name="anisotropic_filtering">Анизотропная фильтрация</string>
+ <string name="anisotropic_filtering_description">Улучшает качество текстур под углом</string>
<!-- Debug settings strings -->
<string name="cpu">ЦП</string>
@@ -203,6 +248,8 @@
<string name="renderer_debug_description">Переводит графический API в режим медленной отладки.</string>
<string name="fastmem">Fastmem</string>
+ <!-- Audio settings strings -->
+ <string name="audio_output_engine">Движок вывода</string>
<string name="audio_volume">Громкость</string>
<string name="audio_volume_description">Задает громкость аудиовыхода.</string>
@@ -216,6 +263,7 @@
<string name="shutting_down">Выключение…</string>
<string name="reset_setting_confirmation">Хотите ли вы вернуть этот параметр к значению по умолчанию?</string>
<string name="reset_to_default">Сброс к настройкам по умолчанию</string>
+ <string name="reset_to_default_description">Сбросить все расширенные настройки</string>
<string name="reset_all_settings">Сбросить все настройки?</string>
<string name="reset_all_settings_description">Все дополнительные настройки будут сброшены к настройке по умолчанию. Это невозможно отменить.</string>
<string name="settings_reset">Настройки сброшены</string>
@@ -229,14 +277,24 @@
<string name="export_failed">Ошибка экспорта</string>
<string name="import_failed">Ошибка импортирования</string>
<string name="cancelling">Отменяю</string>
-
+ <string name="install">Установить</string>
+ <string name="delete">Удалить</string>
+ <string name="edit">Редактировать</string>
+ <string name="export_success">Экспорт успешно выполнен</string>
+ <string name="start">Start</string>
+ <string name="clear">Очистить</string>
+ <string name="global">Глобальный</string>
+ <string name="custom">Другое</string>
+ <string name="notice">Уведомление</string>
+ <string name="import_complete">Импорт завершен</string>
<!-- GPU driver installation -->
<string name="select_gpu_driver">Выбрать драйвер ГП</string>
<string name="select_gpu_driver_title">Хотите заменить текущий драйвер ГП?</string>
<string name="select_gpu_driver_install">Установить</string>
<string name="select_gpu_driver_default">По умолчанию</string>
<string name="select_gpu_driver_use_default">Используется стандартный драйвер ГП </string>
- <string name="select_gpu_driver_error">Выбран неверный драйвер, используется стандартный системный!</string>
+ <string name="select_gpu_driver_error">Выбран неподходящий драйвер</string>
+ <string name="driver_already_installed">Драйвер уже установлен</string>
<string name="system_gpu_driver">Системный драйвер ГП</string>
<string name="installing_driver">Установка драйвера...</string>
@@ -244,11 +302,52 @@
<string name="preferences_settings">Настройки</string>
<string name="preferences_general">Общие</string>
<string name="preferences_system">Система</string>
+ <string name="preferences_system_description">Режим дока, регион, язык</string>
<string name="preferences_graphics">Графика</string>
+ <string name="preferences_graphics_description">Уровень точности, разрешение, кэш шейдеров</string>
<string name="preferences_audio">Аудио</string>
+ <string name="preferences_audio_description">Движок вывода, громкость</string>
<string name="preferences_theme">Тема и цвет</string>
<string name="preferences_debug">Отладка</string>
-
+ <string name="preferences_debug_description">Отладка ЦП/ГП, графический API, fastmem</string>
+
+ <!-- Game properties -->
+ <string name="info">Информация</string>
+ <string name="info_description">ID программы, для разработчиков, версия</string>
+ <string name="per_game_settings">Настройки для каждой игры</string>
+ <string name="per_game_settings_description">Изменить настройки этой игры</string>
+ <string name="launch_options">Конфигурация запуска</string>
+ <string name="path">Путь</string>
+ <string name="program_id">ID программы</string>
+ <string name="developer">Разработчик</string>
+ <string name="version">Версия</string>
+ <string name="copy_details">Копировать детали</string>
+ <string name="add_ons">Дополнения</string>
+ <string name="add_ons_description">Включение модов, обновлений и DLC</string>
+ <string name="clear_shader_cache">Очистить кэш шейдеров</string>
+ <string name="clear_shader_cache_description">Удаляет все шейдеры, созданные во время игры.</string>
+ <string name="clear_shader_cache_warning_description">У вас будет больше лагов во время повторной генерации кэша шейдеров</string>
+ <string name="cleared_shaders_successfully">Успешно очищены шейдеры</string>
+ <string name="addons_game">Аддоны: %1$s</string>
+ <string name="save_data">Сохранить данные</string>
+ <string name="save_data_description">Управлять сохранениями этой игры.</string>
+ <string name="delete_save_data">Удалить сохранения</string>
+ <string name="delete_save_data_description">Удалить все сохранения этой игры</string>
+ <string name="delete_save_data_warning_description">Это безвозвратно удаляет все сохраненные данные этой игры. Вы уверены, что хотите продолжить?</string>
+ <string name="save_data_deleted_successfully">Данные успешно удалены</string>
+ <string name="select_content_type">Тип контента</string>
+ <string name="updates_and_dlc">Обновления и DLC</string>
+ <string name="mods_and_cheats">Моды и читы</string>
+ <string name="addon_notice">Важное уведомление о дополнении</string>
+ <!-- "cheats/" "romfs/" and "exefs/ should not be translated -->
+ <string name="addon_notice_description">Для установки модов и читов необходимо выбрать папку, содержащую каталог cheats/, romfs/ или exefs/. Мы не можем гарантировать их совместимость с вашей игрой, поэтому будьте осторожны!</string>
+ <string name="invalid_directory">Неверный каталог</string>
+ <!-- "cheats/" "romfs/" and "exefs/ should not be translated -->
+ <string name="invalid_directory_description">Пожалуйста, убедитесь, что выбранная вами директория содержит папку cheats/, romfs/ или exefs/ и попробуйте снова.</string>
+ <string name="addon_installed_successfully">Аддон успешно установлен</string>
+ <string name="verifying_content">Проверка содержимого...</string>
+ <string name="content_install_notice">Уведомление об установке контента</string>
+ <string name="content_install_notice_description">Содержимое, которое вы выбрали, не соответствует этой игре.\nУстановить все равно?</string>
<!-- ROM loading errors -->
<string name="loader_error_encrypted">Ваш ROM зашифрованный</string>
<string name="loader_error_encrypted_roms_description"><![CDATA[Следуйте инструкциям, чтобы пере-дампить игровые картриджи <a href=\"https://yuzu-emu.org/help/quickstart/#dumping-physical-titles-game-cards\"> или <a href=\"https://yuzu-emu.org/help/quickstart/#dumping-digital-titles-eshop\"> установленные игры</a>.]]></string>
@@ -276,6 +375,7 @@
<string name="emulation_pause">Пауза эмуляции</string>
<string name="emulation_unpause">Возобновить эмуляцию</string>
<string name="emulation_input_overlay">Настройка оверлея</string>
+ <string name="touchscreen">Сенсорный экран</string>
<string name="load_settings">Загрузка настроек...</string>
@@ -307,6 +407,7 @@
<!-- Memory Sizes -->
<string name="memory_byte">Байт</string>
+ <string name="memory_byte_shorthand">B</string>
<string name="memory_kilobyte">КБ</string>
<string name="memory_megabyte">МБ</string>
<string name="memory_gigabyte">GB</string>
@@ -351,9 +452,13 @@
<string name="anti_aliasing_smaa">SMAA</string>
<!-- Screen Layouts -->
+ <string name="screen_layout_auto">Авто</string>
+ <string name="screen_layout_sensor_landscape">Альбомная (сенсор)</string>
<string name="screen_layout_landscape">Пейзаж</string>
+ <string name="screen_layout_reverse_landscape">Обратная альбомная</string>
+ <string name="screen_layout_sensor_portrait">Портретная (сенсор)</string>
<string name="screen_layout_portrait">Портрет</string>
- <string name="screen_layout_auto">Авто</string>
+ <string name="screen_layout_reverse_portrait">Обратная портретная</string>
<!-- Aspect Ratios -->
<string name="ratio_default">Стандартное (16:9)</string>
@@ -362,6 +467,10 @@
<string name="ratio_force_sixteen_ten">Заставить 16:10</string>
<string name="ratio_stretch">Растянуть до окна</string>
+ <!-- CPU Backend -->
+ <string name="cpu_backend_dynarmic">Dynarmic (Медленно)</string>
+ <string name="cpu_backend_nce">Нативное выполнение (NCE)</string>
+
<!-- CPU Accuracy -->
<string name="cpu_accuracy_accurate">Точно</string>
<string name="cpu_accuracy_unsafe">Небезопасно</string>
@@ -390,8 +499,15 @@
<string name="theme_mode_dark">Темная</string>
<!-- Audio output engines -->
+ <string name="oboe">oboe</string>
<string name="cubeb">cubeb</string>
+ <!-- Anisotropic filtering options -->
+ <string name="multiplier_two">2x</string>
+ <string name="multiplier_four">4x</string>
+ <string name="multiplier_eight">8x</string>
+ <string name="multiplier_sixteen">16x</string>
+
<!-- Black backgrounds theme -->
<string name="use_black_backgrounds">Чёрный фон</string>
<string name="use_black_backgrounds_description">При использовании темной темы применяйте черный фон.</string>
diff --git a/src/android/app/src/main/res/values-uk/strings.xml b/src/android/app/src/main/res/values-uk/strings.xml
index 34809dbb8..361f0b726 100644
--- a/src/android/app/src/main/res/values-uk/strings.xml
+++ b/src/android/app/src/main/res/values-uk/strings.xml
@@ -143,13 +143,16 @@
<string name="string_null">Null</string>
<string name="string_import">Імпорт</string>
<string name="export">Експорт</string>
+ <string name="install">Встановити</string>
+ <string name="delete">Видалити</string>
+ <string name="start">Start</string>
+ <string name="clear">Очистити</string>
<!-- GPU driver installation -->
<string name="select_gpu_driver">Вибрати драйвер ГП</string>
<string name="select_gpu_driver_title">Хочете замінити поточний драйвер ГП?</string>
<string name="select_gpu_driver_install">Встановити</string>
<string name="select_gpu_driver_default">За замовчуванням</string>
<string name="select_gpu_driver_use_default">Використовується стандартний драйвер ГП</string>
- <string name="select_gpu_driver_error">Обрано неправильний драйвер, використовується стандартний системний!</string>
<string name="system_gpu_driver">Системний драйвер ГП</string>
<string name="installing_driver">Встановлення драйвера...</string>
@@ -161,7 +164,12 @@
<string name="preferences_audio">Аудіо</string>
<string name="preferences_theme">Тема і колір</string>
<string name="preferences_debug">Налагодження</string>
-
+ <!-- Game properties -->
+ <string name="info">Інформація</string>
+ <string name="path">Шлях</string>
+ <string name="developer">Розробник</string>
+ <string name="version">Версія</string>
+ <string name="add_ons">Доповнення</string>
<!-- ROM loading errors -->
<string name="loader_error_encrypted">Ваш ROM зашифрований</string>
<string name="loader_error_encrypted_keys_description"><![CDATA[Будь ласка, переконайтеся, що ваш файл <a href=\"https://yuzu-emu.org/help/quickstart/#dumping-prodkeys-and-titlekeys\">prod.keys</a> встановлено, щоб ігри можна було розшифрувати.]]></string>
@@ -173,6 +181,8 @@
<string name="emulation_done">Готово</string>
<string name="emulation_control_scale">Масштаб</string>
<string name="emulation_control_opacity">Непрозорість</string>
+ <string name="touchscreen">Сенсорний екран</string>
+
<!-- Errors and warnings -->
<string name="abort_button">Перервати</string>
<string name="continue_button">Продовжити</string>
@@ -192,6 +202,7 @@
<string name="region_korea">Корея</string>
<string name="region_taiwan">Тайвань</string>
+ <string name="memory_byte_shorthand">B</string>
<string name="memory_gigabyte">GB</string>
<!-- Renderer APIs -->
<string name="renderer_vulkan">Vulkan</string>
@@ -229,8 +240,8 @@
<string name="anti_aliasing_fxaa">FXAA</string>
<string name="anti_aliasing_smaa">SMAA</string>
+ <!-- Screen Layouts -->
<string name="screen_layout_auto">Авто</string>
-
<!-- Aspect Ratios -->
<string name="ratio_default">За замовчуванням (16:9)</string>
<string name="ratio_force_four_three">Змусити 4:3</string>
@@ -255,6 +266,12 @@
<string name="theme_mode_light">Світла</string>
<string name="theme_mode_dark">Темна</string>
+ <!-- Anisotropic filtering options -->
+ <string name="multiplier_two">2x</string>
+ <string name="multiplier_four">4x</string>
+ <string name="multiplier_eight">8x</string>
+ <string name="multiplier_sixteen">16x</string>
+
<string name="use_black_backgrounds_description">У разі використання темної теми застосовуйте чорне тло.</string>
<string name="mute">Вимкнути звук</string>
diff --git a/src/android/app/src/main/res/values-vi/strings.xml b/src/android/app/src/main/res/values-vi/strings.xml
index f977db3a2..0a722f329 100644
--- a/src/android/app/src/main/res/values-vi/strings.xml
+++ b/src/android/app/src/main/res/values-vi/strings.xml
@@ -157,7 +157,6 @@
<string name="renderer_reactive_flushing_description">Cải thiện độ chính xác kết xuất trong một số game nhưng đồng thời giảm hiệu suất.</string>
<string name="use_disk_shader_cache">Lưu bộ nhớ đệm shader trên ổ cứng</string>
<string name="use_disk_shader_cache_description">Giảm tình trạng giật lag bằng cách lưu trữ và tải các shader được tạo ra nội bộ.</string>
-
<!-- Debug settings strings -->
<string name="cpu">CPU</string>
<string name="renderer_api">API</string>
@@ -184,13 +183,17 @@
<string name="string_null">Null</string>
<string name="string_import">Nhập</string>
<string name="export">Xuất</string>
+ <string name="install">Cài đặt</string>
+ <string name="delete">Xoá</string>
+ <string name="start">Bắt đầu</string>
+ <string name="clear">Xóa</string>
+ <string name="custom">Tùy chỉnh</string>
<!-- GPU driver installation -->
<string name="select_gpu_driver">Chọn driver GPU</string>
<string name="select_gpu_driver_title">Bạn có muốn thay thế driver GPU hiện tại không?</string>
<string name="select_gpu_driver_install">Cài đặt</string>
<string name="select_gpu_driver_default">Mặc định</string>
<string name="select_gpu_driver_use_default">Dùng driver GPU mặc định</string>
- <string name="select_gpu_driver_error">Driver không hợp lệ đã được chọn, dùng mặc định hệ thống!</string>
<string name="system_gpu_driver">Driver GPU hệ thống</string>
<string name="installing_driver">Đang cài đặt driver...</string>
@@ -202,7 +205,12 @@
<string name="preferences_audio">Âm thanh</string>
<string name="preferences_theme">Chủ đề và màu sắc</string>
<string name="preferences_debug">Gỡ lỗi</string>
-
+ <!-- Game properties -->
+ <string name="info">Thông tin</string>
+ <string name="path">Đường dẫn</string>
+ <string name="developer">Nhà phát triển</string>
+ <string name="version">Phiên bản</string>
+ <string name="add_ons">Add-ons</string>
<!-- ROM loading errors -->
<string name="loader_error_encrypted">ROM của bạn đã bị mã hoá</string>
<string name="loader_error_encrypted_keys_description"><![CDATA[Vui lòng đảm bảo tệp <a href=\"https://yuzu-emu.org/help/quickstart/#dumping-prodkeys-and-titlekeys\">prod.keys</a> đã được cài đặt để các game có thể được giải mã.]]></string>
@@ -229,6 +237,7 @@
<string name="emulation_pause">Tạm đừng giả lập</string>
<string name="emulation_unpause">Tiếp tục giả lập</string>
<string name="emulation_input_overlay">Tuỳ chọn lớp phủ</string>
+ <string name="touchscreen">Màn hình cảm ứng</string>
<string name="load_settings">Đang tải cài đặt...</string>
@@ -254,6 +263,7 @@
<string name="region_korea">Hàn Quốc</string>
<string name="region_taiwan">Đài Loan</string>
+ <string name="memory_byte_shorthand">B</string>
<string name="memory_gigabyte">GB</string>
<!-- Renderer APIs -->
<string name="renderer_vulkan">Vulkan</string>
@@ -291,8 +301,8 @@
<string name="anti_aliasing_fxaa">FXAA</string>
<string name="anti_aliasing_smaa">SMAA</string>
+ <!-- Screen Layouts -->
<string name="screen_layout_auto">Tự động</string>
-
<!-- Aspect Ratios -->
<string name="ratio_default">Mặc định (16:9)</string>
<string name="ratio_force_four_three">Dùng 4:3</string>
@@ -327,6 +337,12 @@
<string name="theme_mode_light">Sáng</string>
<string name="theme_mode_dark">Tối</string>
+ <!-- Anisotropic filtering options -->
+ <string name="multiplier_two">2x</string>
+ <string name="multiplier_four">4x</string>
+ <string name="multiplier_eight">8x</string>
+ <string name="multiplier_sixteen">16x</string>
+
<!-- Black backgrounds theme -->
<string name="use_black_backgrounds">Nền đen</string>
<string name="use_black_backgrounds_description">Khi sử dụng chủ đề tối, hãy áp dụng nền đen.</string>
diff --git a/src/android/app/src/main/res/values-zh-rCN/strings.xml b/src/android/app/src/main/res/values-zh-rCN/strings.xml
index 13455564f..b840591a4 100644
--- a/src/android/app/src/main/res/values-zh-rCN/strings.xml
+++ b/src/android/app/src/main/res/values-zh-rCN/strings.xml
@@ -34,6 +34,7 @@
<string name="empty_gamelist">找不到游戏,或者尚未选择游戏文件夹。</string>
<string name="search_and_filter_games">搜索游戏</string>
<string name="select_games_folder">选择游戏文件夹</string>
+ <string name="manage_game_folders">管理游戏文件夹</string>
<string name="select_games_folder_description">允许 yuzu 填充游戏列表</string>
<string name="add_games_warning">跳过选择游戏文件夹?</string>
<string name="add_games_warning_description">如果未选择游戏文件夹,游戏将不会显示在游戏列表中。</string>
@@ -68,6 +69,7 @@
<string name="invalid_keys_error">无效的加密密钥</string>
<string name="dumping_keys_quickstart_link">https://yuzu-emu.org/help/quickstart/#dumping-decryption-keys</string>
<string name="install_keys_failure_description">选择的密钥文件不正确或已损坏。请重新转储密钥文件。</string>
+ <string name="gpu_driver_manager">GPU 驱动管理器</string>
<string name="install_gpu_driver">安装 GPU 驱动</string>
<string name="install_gpu_driver_description">安装替代的驱动程序以获得更好的性能和精度</string>
<string name="advanced_settings">高级选项</string>
@@ -85,8 +87,12 @@
<string name="notification_no_directory_link_description">请使用文件管理器的侧部面板手动定位用户文件夹。</string>
<string name="manage_save_data">管理存档数据</string>
<string name="manage_save_data_description">已找到存档数据,请选择下方的选项。</string>
+ <string name="import_save_warning">导入保存数据</string>
+ <string name="import_save_warning_description">这将用您所提供的保存数据覆盖当前所有的保存数据。您确定要继续吗?</string>
<string name="import_export_saves_description">导入或导出存档</string>
- <string name="save_file_imported_success">已成功导入存档</string>
+ <string name="save_files_importing">正在导入存档文件...</string>
+ <string name="save_files_exporting">正在导出存档文件...</string>
+ <string name="save_file_imported_success">导入成功</string>
<string name="save_file_invalid_zip_structure">无效的存档目录</string>
<string name="save_file_invalid_zip_structure_description">第一个子文件夹名称必须为当前游戏的 ID。</string>
<string name="import_saves">导入</string>
@@ -118,13 +124,43 @@
<string name="manage_yuzu_data_description">导入/导出固件、密钥、用户数据及其他。</string>
<string name="share_save_file">分享存档文件</string>
<string name="export_save_failed">导出存档文件失败</string>
+ <string name="game_folders">游戏文件夹</string>
+ <string name="deep_scan">深度扫描</string>
+ <string name="add_game_folder">添加游戏文件夹</string>
+ <string name="folder_already_added">这个文件夹先前已被添加!</string>
+ <string name="game_folder_properties">游戏文件夹属性</string>
+ <plurals name="saves_import_failed">
+ <item quantity="other">%d 个存档导入失败</item>
+ </plurals>
+ <plurals name="saves_import_success">
+ <item quantity="other">成功导入 %d 个存档</item>
+ </plurals>
+ <string name="no_save_data_found">未找到存档数据</string>
+
+ <!-- Applet launcher strings -->
+ <string name="applets">小程序启动器</string>
+ <string name="applets_description">使用已安装的固件启动系统小程序</string>
+ <string name="applets_error_firmware">未安装固件</string>
+ <string name="applets_error_applet">小程序不可用</string>
+ <string name="applets_error_description"><![CDATA[请确保 <a href=\"https://yuzu-emu.org/help/quickstart/#dumping-prodkeys-and-titlekeys\">prod.keys</a> 文件和<a href=\"https://yuzu-emu.org/help/quickstart/#dumping-system-firmware\">固件</a>已安装,然后再试一次。]]></string>
+ <string name="album_applet">相册</string>
+ <string name="album_applet_description">查看存储在用户屏幕截图文件夹中的图像</string>
+ <string name="mii_edit_applet">Mii edit</string>
+ <string name="mii_edit_applet_description">查看和编辑 Mii</string>
+ <string name="cabinet_applet">Cabinet</string>
+ <string name="cabinet_applet_description">编辑、删除存储在 amiibo 上的数据</string>
+ <string name="cabinet_launcher">Cabinet 启动器</string>
+ <string name="cabinet_nickname_and_owner">昵称和所有者设置</string>
+ <string name="cabinet_game_data_eraser">游戏数据擦除器</string>
+ <string name="cabinet_restorer">恢复器</string>
+ <string name="cabinet_formatter">格式化程序</string>
<!-- About screen strings -->
<string name="gaia_is_not_real">Gaia 不真实</string>
<string name="copied_to_clipboard">已复制到剪贴板</string>
<string name="about_app_description">一款开放源代码的 Switch 模拟器</string>
<string name="contributors">贡献者</string>
- <string name="contributors_description">使用来自 yuzu 团队的 \u2764 制作</string>
+ <string name="contributors_description">yuzu 团队的用 \u2764 制作</string>
<string name="contributors_link">https://github.com/yuzu-emu/yuzu/graphs/contributors</string>
<string name="licenses_description">Android 版 yuzu 离不开这些项目的支持</string>
<string name="build">构建版本</string>
@@ -161,6 +197,7 @@
<string name="frame_limit_enable_description">将运行速度限制为正常速度的指定百分比。</string>
<string name="frame_limit_slider">限制速度百分比</string>
<string name="frame_limit_slider_description">指定限制运行速度的百分比。100% 为正常速度。更高或更低的值将增加或降低速度限制上限。</string>
+ <string name="cpu_backend">CPU 后端</string>
<string name="cpu_accuracy">CPU 精度</string>
<string name="value_with_units">%1$s%2$s</string>
@@ -191,6 +228,8 @@
<string name="renderer_reactive_flushing_description">牺牲性能,提高某些游戏的渲染精度。</string>
<string name="use_disk_shader_cache">磁盘着色器缓存</string>
<string name="use_disk_shader_cache_description">将生成的着色器缓存于磁盘中并进行读取,以减少卡顿。</string>
+ <string name="anisotropic_filtering">各向异性过滤</string>
+ <string name="anisotropic_filtering_description">提高斜角的纹理质量</string>
<!-- Debug settings strings -->
<string name="cpu">CPU</string>
@@ -217,6 +256,7 @@
<string name="shutting_down">正在关闭…</string>
<string name="reset_setting_confirmation">您要将此设定重设为默认值吗?</string>
<string name="reset_to_default">恢复默认</string>
+ <string name="reset_to_default_description">重置所有高级选项</string>
<string name="reset_all_settings">重置所有设置项?</string>
<string name="reset_all_settings_description">所有高级选项都将被重设,此动作无法还原。</string>
<string name="settings_reset">重设设置项</string>
@@ -230,6 +270,18 @@
<string name="export_failed">导出失败</string>
<string name="import_failed">导入失败</string>
<string name="cancelling">取消中</string>
+ <string name="install">安装</string>
+ <string name="delete">删除</string>
+ <string name="edit">编辑</string>
+ <string name="export_success">导出成功</string>
+ <string name="start">开始</string>
+ <string name="clear">清除</string>
+ <string name="global">全局</string>
+ <string name="custom">自定义</string>
+ <string name="notice">提醒</string>
+ <string name="import_complete">导入完成</string>
+ <string name="more_options">更多选项</string>
+ <string name="use_global_setting">使用全局设置</string>
<!-- GPU driver installation -->
<string name="select_gpu_driver">选择 GPU 驱动程序</string>
@@ -237,7 +289,8 @@
<string name="select_gpu_driver_install">安装</string>
<string name="select_gpu_driver_default">系统默认</string>
<string name="select_gpu_driver_use_default">使用默认 GPU 驱动程序</string>
- <string name="select_gpu_driver_error">选择的驱动程序无效,将使用系统默认的驱动程序!</string>
+ <string name="select_gpu_driver_error">选择的驱动无效</string>
+ <string name="driver_already_installed">驱动已安装</string>
<string name="system_gpu_driver">系统 GPU 驱动程序</string>
<string name="installing_driver">正在安装驱动程序…</string>
@@ -245,10 +298,54 @@
<string name="preferences_settings">设置</string>
<string name="preferences_general">通用</string>
<string name="preferences_system">系统</string>
+ <string name="preferences_system_description">主机运行模式、区域及语言</string>
<string name="preferences_graphics">图形</string>
+ <string name="preferences_graphics_description">精度等级、分辨率及着色器缓存</string>
<string name="preferences_audio">声音</string>
+ <string name="preferences_audio_description">输出引擎及音量</string>
<string name="preferences_theme">主题和色彩</string>
<string name="preferences_debug">调试</string>
+ <string name="preferences_debug_description">CPU/GPU 调试、图形 API 及 fastmem 内存访问</string>
+
+ <!-- Game properties -->
+ <string name="info">信息</string>
+ <string name="info_description">游戏 ID、开发者及版本信息</string>
+ <string name="per_game_settings">游戏单独设置</string>
+ <string name="per_game_settings_description">编辑此游戏的单独设置项</string>
+ <string name="launch_options">载入配置</string>
+ <string name="path">路径</string>
+ <string name="program_id">游戏 ID</string>
+ <string name="developer">开发商</string>
+ <string name="version">版本</string>
+ <string name="copy_details">复制明细</string>
+ <string name="add_ons">附加项</string>
+ <string name="add_ons_description">管理 mod、游戏更新及 DLC</string>
+ <string name="clear_shader_cache">清除着色器缓存</string>
+ <string name="clear_shader_cache_description">删除此游戏的所有着色器缓存</string>
+ <string name="clear_shader_cache_warning_description">由于着色器缓存的重新生成,您将遭遇更多卡顿</string>
+ <string name="cleared_shaders_successfully">着色器缓存清除成功</string>
+ <string name="addons_game">附加项: %1$s</string>
+ <string name="save_data">保存数据</string>
+ <string name="save_data_description">管理此游戏的保存数据</string>
+ <string name="delete_save_data">删除保存数据</string>
+ <string name="delete_save_data_description">删除此游戏的所有保存数据</string>
+ <string name="delete_save_data_warning_description">这将删除此游戏的所有保存数据且不可撤销。您确定要继续吗?</string>
+ <string name="save_data_deleted_successfully">保存数据删除成功</string>
+ <string name="select_content_type">内容类型</string>
+ <string name="updates_and_dlc">游戏更新和 DLC</string>
+ <string name="mods_and_cheats">Mod 和金手指</string>
+ <string name="addon_notice">附加项重要提醒</string>
+ <!-- "cheats/" "romfs/" and "exefs/ should not be translated -->
+ <string name="addon_notice_description">为了安装 mod 和金手指,您必须选择一个包含 cheats/、romfs/ 或 exefs/ 目录的文件夹。我们无法验证这些内容是否与您的游戏兼容,所以请小心使用!</string>
+ <string name="invalid_directory">无效目录</string>
+ <!-- "cheats/" "romfs/" and "exefs/ should not be translated -->
+ <string name="invalid_directory_description">请确保您选择的目录下包含 cheats/、romfs/ 或 exefs/ 文件夹然后重试。</string>
+ <string name="addon_installed_successfully">附加项安装成功</string>
+ <string name="verifying_content">验证安装内容...</string>
+ <string name="content_install_notice">安装提醒</string>
+ <string name="content_install_notice_description">您选择安装的内容与此游戏不匹配。\n继续安装?</string>
+ <string name="confirm_uninstall">卸载确认</string>
+ <string name="confirm_uninstall_description">您确定要卸载此附加项吗?</string>
<!-- ROM loading errors -->
<string name="loader_error_encrypted">您的 ROM 已加密</string>
@@ -277,6 +374,7 @@
<string name="emulation_pause">暂停模拟</string>
<string name="emulation_unpause">继续模拟</string>
<string name="emulation_input_overlay">虚拟按键选项</string>
+ <string name="touchscreen">触摸屏</string>
<string name="load_settings">正在载入设定…</string>
@@ -308,6 +406,7 @@
<!-- Memory Sizes -->
<string name="memory_byte">Byte</string>
+ <string name="memory_byte_shorthand">B</string>
<string name="memory_kilobyte">KB</string>
<string name="memory_megabyte">MB</string>
<string name="memory_gigabyte">GB</string>
@@ -352,9 +451,13 @@
<string name="anti_aliasing_smaa">子像素形态学抗锯齿</string>
<!-- Screen Layouts -->
- <string name="screen_layout_landscape">横向大屏</string>
- <string name="screen_layout_portrait">纵向屏幕</string>
<string name="screen_layout_auto">自动</string>
+ <string name="screen_layout_sensor_landscape">传感器方向横屏</string>
+ <string name="screen_layout_landscape">横屏</string>
+ <string name="screen_layout_reverse_landscape">反向横屏</string>
+ <string name="screen_layout_sensor_portrait">传感器方向竖屏</string>
+ <string name="screen_layout_portrait">竖屏</string>
+ <string name="screen_layout_reverse_portrait">反向竖屏</string>
<!-- Aspect Ratios -->
<string name="ratio_default">默认 (16:9)</string>
@@ -363,6 +466,10 @@
<string name="ratio_force_sixteen_ten">强制 16:10</string>
<string name="ratio_stretch">拉伸窗口</string>
+ <!-- CPU Backend -->
+ <string name="cpu_backend_dynarmic">动态编译 (慢速)</string>
+ <string name="cpu_backend_nce">本机代码执行 (NCE)</string>
+
<!-- CPU Accuracy -->
<string name="cpu_accuracy_accurate">高精度</string>
<string name="cpu_accuracy_unsafe">低精度</string>
@@ -391,8 +498,15 @@
<string name="theme_mode_dark">深色</string>
<!-- Audio output engines -->
+ <string name="oboe">oboe</string>
<string name="cubeb">cubeb</string>
+ <!-- Anisotropic filtering options -->
+ <string name="multiplier_two">2x</string>
+ <string name="multiplier_four">4x</string>
+ <string name="multiplier_eight">8x</string>
+ <string name="multiplier_sixteen">16x</string>
+
<!-- Black backgrounds theme -->
<string name="use_black_backgrounds">使用黑色背景</string>
<string name="use_black_backgrounds_description">使用深色主题时,套用黑色背景。</string>
diff --git a/src/android/app/src/main/res/values-zh-rTW/strings.xml b/src/android/app/src/main/res/values-zh-rTW/strings.xml
index b8f468c68..d39255714 100644
--- a/src/android/app/src/main/res/values-zh-rTW/strings.xml
+++ b/src/android/app/src/main/res/values-zh-rTW/strings.xml
@@ -34,12 +34,13 @@
<string name="empty_gamelist">找不到檔案,或者尚未選取遊戲目錄。</string>
<string name="search_and_filter_games">搜尋並篩選遊戲</string>
<string name="select_games_folder">選取遊戲資料夾</string>
+ <string name="manage_game_folders">管理遊戲資料夾</string>
<string name="select_games_folder_description">允許 yuzu 填入遊戲清單</string>
<string name="add_games_warning">跳過選取遊戲資料夾?</string>
<string name="add_games_warning_description">如果資料夾未選取,遊戲將不會顯示在遊戲清單。</string>
<string name="add_games_warning_help">https://yuzu-emu.org/help/quickstart/#dumping-games</string>
<string name="home_search_games">搜尋遊戲</string>
- <string name="search_settings">搜索设置</string>
+ <string name="search_settings">搜尋設定</string>
<string name="games_dir_selected">遊戲目錄已選取</string>
<string name="install_prod_keys">安裝 prod.keys</string>
<string name="install_prod_keys_description">需要解密零售遊戲</string>
@@ -68,10 +69,11 @@
<string name="invalid_keys_error">無效的加密金鑰</string>
<string name="dumping_keys_quickstart_link">https://yuzu-emu.org/help/quickstart/#dumping-decryption-keys</string>
<string name="install_keys_failure_description">選取的檔案不正確或已損毀,請重新傾印您的金鑰。</string>
+ <string name="gpu_driver_manager">GPU 驅動程式管理員</string>
<string name="install_gpu_driver">安裝 GPU 驅動程式</string>
<string name="install_gpu_driver_description">安裝替代驅動程式以取得潛在的更佳效能或準確度</string>
<string name="advanced_settings">進階設定</string>
- <string name="advanced_settings_game">高级选项: %1$s</string>
+ <string name="advanced_settings_game">進階設定:%1$s</string>
<string name="settings_description">進行模擬器設定</string>
<string name="search_recently_played">最近遊玩</string>
<string name="search_recently_added">最近新增</string>
@@ -85,7 +87,11 @@
<string name="notification_no_directory_link_description">請使用檔案管理員的側邊面板手動定位到使用者資料夾。</string>
<string name="manage_save_data">管理儲存資料</string>
<string name="manage_save_data_description">已找到儲存資料,請選取下方的選項。</string>
+ <string name="import_save_warning">匯入儲存資料</string>
+ <string name="import_save_warning_description">這將會以提供的檔案覆寫所有現有的儲存資料,您確定要繼續嗎?</string>
<string name="import_export_saves_description">匯入或匯出儲存檔案</string>
+ <string name="save_files_importing">正在匯入儲存檔案…</string>
+ <string name="save_files_exporting">正在匯出儲存檔案…</string>
<string name="save_file_imported_success">已成功匯入</string>
<string name="save_file_invalid_zip_structure">無效的儲存目錄結構</string>
<string name="save_file_invalid_zip_structure_description">首個子資料夾名稱必須為遊戲標題 ID。</string>
@@ -96,28 +102,58 @@
<string name="firmware_installing">正在安裝韌體</string>
<string name="firmware_installed_success">韌體已成功安裝</string>
<string name="firmware_installed_failure">韌體安裝失敗</string>
- <string name="firmware_installed_failure_description">请确保固件 nca 文件位于 zip 压缩包的根目录,然后重试。</string>
+ <string name="firmware_installed_failure_description">請確保韌體 nca 檔案位於 zip 壓縮檔的根目錄,然後再試一次。</string>
<string name="share_log">分享偵錯記錄</string>
<string name="share_log_description">分享 yuzu 的記錄檔以便對相關問題進行偵錯</string>
<string name="share_log_missing">找不到記錄檔</string>
<string name="install_game_content">安裝遊戲內容</string>
<string name="install_game_content_description">安裝遊戲更新或 DLC</string>
- <string name="installing_game_content">安装中...</string>
- <string name="install_game_content_failure">向 NAND 安装文件时失败</string>
- <string name="install_game_content_failure_description">请确保附加内容的有效性,并且 prod.keys 密钥文件已安装。</string>
- <string name="install_game_content_failure_base">为避免产生冲突,此功能不能用于安装游戏本体。</string>
- <string name="install_game_content_failure_file_extension">只有 NSP 或 XCI 格式的附加内容可以安装。请确保您的游戏附加内容是有效的。</string>
- <string name="install_game_content_failed_count">%1$d 安装出错</string>
- <string name="install_game_content_success">游戏附加内容已成功安装</string>
- <string name="install_game_content_success_install">%1$d 安装成功</string>
- <string name="install_game_content_success_overwrite">%1$d 覆盖安装成功</string>
+ <string name="installing_game_content">正在安裝內容…</string>
+ <string name="install_game_content_failure">安裝檔案至 NAND 時發生錯誤</string>
+ <string name="install_game_content_failure_description">請確保內容有效並且 prod.keys 檔案已安裝。</string>
+ <string name="install_game_content_failure_base">為避免可能的衝突,不允許安裝基礎遊戲。</string>
+ <string name="install_game_content_failure_file_extension">僅支援 NSP 和 XCI 內容,請驗證遊戲內容是否有效。</string>
+ <string name="install_game_content_failed_count">%1$d 安裝錯誤</string>
+ <string name="install_game_content_success">遊戲內容已成功安裝</string>
+ <string name="install_game_content_success_install">%1$d 安裝成功</string>
+ <string name="install_game_content_success_overwrite">%1$d 覆寫成功</string>
<string name="install_game_content_help_link">https://yuzu-emu.org/help/quickstart/#dumping-installed-updates</string>
- <string name="custom_driver_not_supported">不支持自定义驱动</string>
- <string name="custom_driver_not_supported_description">此设备不支持自定义驱动。\n请之后再访问此项,查看是否已为此设备添加支持。</string>
- <string name="manage_yuzu_data">管理 yuzu 数据</string>
- <string name="manage_yuzu_data_description">导入/导出固件、密钥、用户数据及其他。</string>
- <string name="share_save_file">分享存档文件</string>
- <string name="export_save_failed">导出存档文件失败</string>
+ <string name="custom_driver_not_supported">不支援自訂的驅動程式</string>
+ <string name="custom_driver_not_supported_description">此裝置不支援自訂的驅動程式。\n請以後再來查看是否已新增支援!</string>
+ <string name="manage_yuzu_data">管理 yuzu 資料</string>
+ <string name="manage_yuzu_data_description">匯入/匯出韌體、金鑰、使用者資料及其他項目!</string>
+ <string name="share_save_file">分享儲存檔案</string>
+ <string name="export_save_failed">無法匯出儲存檔案</string>
+ <string name="game_folders">遊戲資料夾</string>
+ <string name="deep_scan">深度掃描</string>
+ <string name="add_game_folder">新增遊戲資料夾</string>
+ <string name="folder_already_added">這個資料夾已經新增過了!</string>
+ <string name="game_folder_properties">遊戲資料夾屬性</string>
+ <plurals name="saves_import_failed">
+ <item quantity="other">%d 个存档导入失败</item>
+ </plurals>
+ <plurals name="saves_import_success">
+ <item quantity="other">成功导入 %d 个存档</item>
+ </plurals>
+ <string name="no_save_data_found">未找到存档数据</string>
+
+ <!-- Applet launcher strings -->
+ <string name="applets">小程式啟動器</string>
+ <string name="applets_description">使用已安裝的韌體啟動系統小程式</string>
+ <string name="applets_error_firmware">未安裝韌體</string>
+ <string name="applets_error_applet">無法使用小程式</string>
+ <string name="applets_error_description"><![CDATA[請確保您的 <a href=\"https://yuzu-emu.org/help/quickstart/#dumping-prodkeys-and-titlekeys\">prod.keys</a> 檔案和<a href=\"https://yuzu-emu.org/help/quickstart/#dumping-system-firmware\">韌體</a>已安裝,然後再試一次。]]></string>
+ <string name="album_applet">相簿</string>
+ <string name="album_applet_description">使用系統相片檢視器查看儲存在使用者螢幕截圖資料夾中的影像</string>
+ <string name="mii_edit_applet">Mii 編輯</string>
+ <string name="mii_edit_applet_description">使用系統編輯器來檢視並編輯 Mii</string>
+ <string name="cabinet_applet">Cabinet</string>
+ <string name="cabinet_applet_description">編輯、刪除儲存在 amiibo 上的資料</string>
+ <string name="cabinet_launcher">Cabinet 啟動器</string>
+ <string name="cabinet_nickname_and_owner">暱稱和擁有者設定</string>
+ <string name="cabinet_game_data_eraser">遊戲資料橡皮擦</string>
+ <string name="cabinet_restorer">還原程式</string>
+ <string name="cabinet_formatter">格式器</string>
<!-- About screen strings -->
<string name="gaia_is_not_real">Gaia 不真實</string>
@@ -128,16 +164,16 @@
<string name="contributors_link">https://github.com/yuzu-emu/yuzu/graphs/contributors</string>
<string name="licenses_description">這些專案使 yuzu Android 版成為可能</string>
<string name="build">組建</string>
- <string name="user_data">用户数据</string>
- <string name="user_data_description">导入/导出应用程序所有数据。\n\n导入用户数据时,将删除当前所有的用户数据!</string>
- <string name="exporting_user_data">正在导出用户数据...</string>
- <string name="importing_user_data">正在导入用户数据...</string>
- <string name="import_user_data">导入用户数据</string>
- <string name="invalid_yuzu_backup">无效的 yuzu 备份</string>
- <string name="user_data_export_success">导出用户数据成功</string>
- <string name="user_data_import_success">导入用户数据成功</string>
- <string name="user_data_export_cancelled">已取消导出数据</string>
- <string name="user_data_import_failed_description">请确保用户数据文件夹位于 zip 压缩包的根目录,并在 config/config.ini 路径中包含配置文件,然后重试。</string>
+ <string name="user_data">使用者資料</string>
+ <string name="user_data_description">匯入/匯出所有應用程式資料。\n\n匯入使用者資料時,現有的使用者資料將被刪除!</string>
+ <string name="exporting_user_data">正在匯出使用者資料…</string>
+ <string name="importing_user_data">正在匯入使用者資料…</string>
+ <string name="import_user_data">匯入使用者資料</string>
+ <string name="invalid_yuzu_backup">無效的 yuzu 備份</string>
+ <string name="user_data_export_success">使用者資料匯出成功</string>
+ <string name="user_data_import_success">使用者資料匯入成功</string>
+ <string name="user_data_export_cancelled">匯出已取消</string>
+ <string name="user_data_import_failed_description">請確保使用者資料夾位於 zip 壓縮檔的根目錄,並在 config/config.ini 路徑中包含組態檔案,並再試一次。</string>
<string name="support_link">https://discord.gg/u77vRWY</string>
<string name="website_link">https://yuzu-emu.org/</string>
<string name="github_link">https://github.com/yuzu-emu</string>
@@ -161,6 +197,7 @@
<string name="frame_limit_enable_description">將模擬速度限制在標準速度的指定百分比。</string>
<string name="frame_limit_slider">限制速度百分比</string>
<string name="frame_limit_slider_description">指定限制模擬速度的百分比。100% 為標準速度,更高或更低的值將會增加或減少速度限制。</string>
+ <string name="cpu_backend">CPU 後端</string>
<string name="cpu_accuracy">CPU 準確度</string>
<string name="value_with_units">%1$s%2$s</string>
@@ -179,7 +216,7 @@
<string name="renderer_accuracy">準確度層級</string>
<string name="renderer_resolution">解析度 (手提/底座)</string>
<string name="renderer_vsync">VSync 模式</string>
- <string name="renderer_screen_layout">屏幕方向</string>
+ <string name="renderer_screen_layout">方向</string>
<string name="renderer_aspect_ratio">長寬比</string>
<string name="renderer_scaling_filter">視窗適應過濾器</string>
<string name="renderer_anti_aliasing">消除鋸齒方法</string>
@@ -191,11 +228,13 @@
<string name="renderer_reactive_flushing_description">犧牲效能,以改善部分遊戲的轉譯準確度。</string>
<string name="use_disk_shader_cache">磁碟著色器快取</string>
<string name="use_disk_shader_cache_description">透過將產生的著色器儲存並載入至磁碟,減少中斷。</string>
+ <string name="anisotropic_filtering">非等向性過濾</string>
+ <string name="anisotropic_filtering_description">改善斜角檢視時的紋理品質</string>
<!-- Debug settings strings -->
<string name="cpu">CPU</string>
- <string name="cpu_debug_mode">CPU 调试</string>
- <string name="cpu_debug_mode_description">将 CPU 设置为较慢的调试模式。</string>
+ <string name="cpu_debug_mode">CPU 偵錯</string>
+ <string name="cpu_debug_mode_description">將 CPU 設定為慢速偵錯模式。</string>
<string name="gpu">GPU</string>
<string name="renderer_api">API</string>
<string name="renderer_debug">圖形偵錯</string>
@@ -203,7 +242,7 @@
<string name="fastmem">Fastmem</string>
<!-- Audio settings strings -->
- <string name="audio_output_engine">输出引擎</string>
+ <string name="audio_output_engine">輸出引擎</string>
<string name="audio_volume">音量</string>
<string name="audio_volume_description">指定音訊輸出音量。</string>
@@ -212,11 +251,12 @@
<string name="ini_saved">已儲存設定</string>
<string name="gameid_saved">已儲存 %1$s 設定</string>
<string name="error_saving">儲存 %1$s 時發生錯誤 ini: %2$s</string>
- <string name="unimplemented_menu">未生效菜单</string>
+ <string name="unimplemented_menu">未實作的選單</string>
<string name="loading">正在載入…</string>
- <string name="shutting_down">正在关闭…</string>
+ <string name="shutting_down">正在關閉…</string>
<string name="reset_setting_confirmation">要將此設定重設回預設值嗎?</string>
<string name="reset_to_default">重設為預設值</string>
+ <string name="reset_to_default_description">重設所有進階設定</string>
<string name="reset_all_settings">重設所有設定?</string>
<string name="reset_all_settings_description">所有進階設定將被重設為預設組態,此動作無法復原。</string>
<string name="settings_reset">設定已重設</string>
@@ -227,9 +267,21 @@
<string name="string_null">無</string>
<string name="string_import">匯入</string>
<string name="export">匯出</string>
- <string name="export_failed">导出失败</string>
- <string name="import_failed">导入失败</string>
- <string name="cancelling">取消中</string>
+ <string name="export_failed">匯出失敗</string>
+ <string name="import_failed">匯入失敗</string>
+ <string name="cancelling">正在取消</string>
+ <string name="install">安裝</string>
+ <string name="delete">刪除</string>
+ <string name="edit">編輯</string>
+ <string name="export_success">已成功匯出</string>
+ <string name="start">開始</string>
+ <string name="clear">清除</string>
+ <string name="global">全域</string>
+ <string name="custom">自定义</string>
+ <string name="notice">通知</string>
+ <string name="import_complete">导入完成</string>
+ <string name="more_options">更多选项</string>
+ <string name="use_global_setting">使用全局设置</string>
<!-- GPU driver installation -->
<string name="select_gpu_driver">選取 GPU 驅動程式</string>
@@ -237,7 +289,8 @@
<string name="select_gpu_driver_install">安裝</string>
<string name="select_gpu_driver_default">預設</string>
<string name="select_gpu_driver_use_default">使用預設 GPU 驅動程式</string>
- <string name="select_gpu_driver_error">選取的驅動程式無效,將使用系統預設驅動程式!</string>
+ <string name="select_gpu_driver_error">選取的驅動程式無效</string>
+ <string name="driver_already_installed">驅動程式已安裝</string>
<string name="system_gpu_driver">系統 GPU 驅動程式</string>
<string name="installing_driver">正在安裝驅動程式…</string>
@@ -245,14 +298,58 @@
<string name="preferences_settings">設定</string>
<string name="preferences_general">一般</string>
<string name="preferences_system">系統</string>
+ <string name="preferences_system_description">底座模式、區域及語言</string>
<string name="preferences_graphics">圖形</string>
+ <string name="preferences_graphics_description">準確度層級、解析度及著色器快取</string>
<string name="preferences_audio">音訊</string>
+ <string name="preferences_audio_description">輸出引擎及音量</string>
<string name="preferences_theme">主題和色彩</string>
<string name="preferences_debug">偵錯</string>
+ <string name="preferences_debug_description">CPU/GPU 偵錯、圖形 API 及 fastmem</string>
+
+ <!-- Game properties -->
+ <string name="info">資訊</string>
+ <string name="info_description">程式 ID、開發人員及版本資訊</string>
+ <string name="per_game_settings">個別遊戲設定</string>
+ <string name="per_game_settings_description">編輯此遊戲的特定設定</string>
+ <string name="launch_options">啟動組態</string>
+ <string name="path">路徑</string>
+ <string name="program_id">程式 ID</string>
+ <string name="developer">出版商</string>
+ <string name="version">版本</string>
+ <string name="copy_details">複製詳細資料</string>
+ <string name="add_ons">延伸模組</string>
+ <string name="add_ons_description">切換模組、更新及 DLC</string>
+ <string name="clear_shader_cache">清除著色器快取</string>
+ <string name="clear_shader_cache_description">遊玩此遊戲時移除所有著色器組建</string>
+ <string name="clear_shader_cache_warning_description">由於著色器快取的重新產生,您可能會感到不太順暢</string>
+ <string name="cleared_shaders_successfully">著色器快取已成功清除</string>
+ <string name="addons_game">附加元件:%1$s</string>
+ <string name="save_data">儲存資料</string>
+ <string name="save_data_description">管理此遊戲特定的儲存資料</string>
+ <string name="delete_save_data">刪除儲存資料</string>
+ <string name="delete_save_data_description">移除此遊戲特定的所有儲存資料</string>
+ <string name="delete_save_data_warning_description">這將會移除此遊戲的所有儲存資料,且無法復原,您確定要繼續嗎?</string>
+ <string name="save_data_deleted_successfully">儲存資料已成功刪除</string>
+ <string name="select_content_type">內容類型</string>
+ <string name="updates_and_dlc">更新及 DLC</string>
+ <string name="mods_and_cheats">模組及密技</string>
+ <string name="addon_notice">重要的˙附加元件通知</string>
+ <!-- "cheats/" "romfs/" and "exefs/ should not be translated -->
+ <string name="addon_notice_description">若要安裝模組及密技,您必須選取一個包含 cheats/、romfs/ 或 exefs/ 的目錄。我們無法驗證這些內容是否與您的遊戲相容,所以請小心作業!</string>
+ <string name="invalid_directory">無效的目錄</string>
+ <!-- "cheats/" "romfs/" and "exefs/ should not be translated -->
+ <string name="invalid_directory_description">請確保您選取的目錄包含 cheats/、romfs/ 或 exefs/ 資料夾,然後再試一次。</string>
+ <string name="addon_installed_successfully">附加元件已成功安裝</string>
+ <string name="verifying_content">正在驗證內容…</string>
+ <string name="content_install_notice">內容安裝通知</string>
+ <string name="content_install_notice_description">您選取的內容與此遊戲不相符。\n仍要繼續安裝嗎?</string>
+ <string name="confirm_uninstall">确认卸载</string>
+ <string name="confirm_uninstall_description">您确定要卸载此附加项吗?</string>
<!-- ROM loading errors -->
<string name="loader_error_encrypted">您的 ROM 已加密</string>
- <string name="loader_error_encrypted_roms_description"><![CDATA[请按照指南重新转储您的<a href=\"https://yuzu-emu.org/help/quickstart/#dumping-physical-titles-game-cards\">游戏卡带</a>或<a href=\"https://yuzu-emu.org/help/quickstart/#dumping-digital-titles-eshop\">已安装的游戏</a>。]]></string>
+ <string name="loader_error_encrypted_roms_description"><![CDATA[請依循指南重新傾印您的<a href=\"https://yuzu-emu.org/help/quickstart/#dumping-physical-titles-game-cards\">遊戲卡匣</a>或<a href=\"https://yuzu-emu.org/help/quickstart/#dumping-digital-titles-eshop\">已安裝的遊戲</a>。]]></string>
<string name="loader_error_encrypted_keys_description"><![CDATA[請確保您的 <a href=\"https://yuzu-emu.org/help/quickstart/#dumping-prodkeys-and-titlekeys\">prod.keys</a> 檔案已安裝,讓遊戲可以解密。]]></string>
<string name="loader_error_video_core">初始化視訊核心時發生錯誤</string>
<string name="loader_error_video_core_description">這經常由不相容的 GPU 驅動程式造成,安裝自訂 GPU 驅動程式可能會解決此問題。</string>
@@ -277,6 +374,7 @@
<string name="emulation_pause">暫停模擬</string>
<string name="emulation_unpause">取消暫停模擬</string>
<string name="emulation_input_overlay">覆疊選項</string>
+ <string name="touchscreen">觸控螢幕</string>
<string name="load_settings">正在載入設定…</string>
@@ -293,9 +391,9 @@
<string name="fatal_error">嚴重錯誤</string>
<string name="fatal_error_message">發生嚴重錯誤,檢查記錄以取得詳細資訊。\n繼續模擬可能會造成當機和錯誤。</string>
<string name="performance_warning">關閉此設定會顯著降低模擬效能!如需最佳體驗,建議您將此設定保持為啟用狀態。</string>
- <string name="device_memory_inadequate">设备 RAM: %1$s\n推荐 RAM: %2$s</string>
+ <string name="device_memory_inadequate">裝置 RAM: %1$s\n建議 RAM: %2$s</string>
<string name="memory_formatted">%1$s%2$s</string>
- <string name="no_game_present">当前没有可启动的游戏!</string>
+ <string name="no_game_present">目前沒有可啟動的遊戲!</string>
<!-- Region Names -->
<string name="region_japan">日本</string>
@@ -308,9 +406,10 @@
<!-- Memory Sizes -->
<string name="memory_byte">Byte</string>
+ <string name="memory_byte_shorthand">B</string>
<string name="memory_kilobyte">KB</string>
<string name="memory_megabyte">MB</string>
- <string name="memory_gigabyte">英國</string>
+ <string name="memory_gigabyte">GB</string>
<string name="memory_terabyte">TB</string>
<string name="memory_petabyte">PB</string>
<string name="memory_exabyte">EB</string>
@@ -352,9 +451,13 @@
<string name="anti_aliasing_smaa">SMAA</string>
<!-- Screen Layouts -->
- <string name="screen_layout_landscape">横向大屏</string>
- <string name="screen_layout_portrait">纵向屏幕</string>
<string name="screen_layout_auto">自動</string>
+ <string name="screen_layout_sensor_landscape">感應器橫向螢幕</string>
+ <string name="screen_layout_landscape">橫向</string>
+ <string name="screen_layout_reverse_landscape">反轉橫向螢幕</string>
+ <string name="screen_layout_sensor_portrait">感應器直向螢幕</string>
+ <string name="screen_layout_portrait">直向</string>
+ <string name="screen_layout_reverse_portrait">反轉直向螢幕</string>
<!-- Aspect Ratios -->
<string name="ratio_default">預設 (16:9)</string>
@@ -363,6 +466,10 @@
<string name="ratio_force_sixteen_ten">強制 16:10</string>
<string name="ratio_stretch">延展視窗</string>
+ <!-- CPU Backend -->
+ <string name="cpu_backend_dynarmic">動態 (慢)</string>
+ <string name="cpu_backend_nce">機器碼執行 (NCE)</string>
+
<!-- CPU Accuracy -->
<string name="cpu_accuracy_accurate">高精度</string>
<string name="cpu_accuracy_unsafe">低精度</string>
@@ -391,17 +498,24 @@
<string name="theme_mode_dark">深色</string>
<!-- Audio output engines -->
+ <string name="oboe">oboe</string>
<string name="cubeb">cubeb</string>
+ <!-- Anisotropic filtering options -->
+ <string name="multiplier_two">2x</string>
+ <string name="multiplier_four">4x</string>
+ <string name="multiplier_eight">8x</string>
+ <string name="multiplier_sixteen">16x</string>
+
<!-- Black backgrounds theme -->
<string name="use_black_backgrounds">黑色背景</string>
<string name="use_black_backgrounds_description">使用深色主題時,套用黑色背景。</string>
<!-- Picture-In-Picture -->
- <string name="picture_in_picture">画中画</string>
- <string name="picture_in_picture_description">模拟器位于后台时最小化窗口</string>
- <string name="pause">暂停</string>
- <string name="play">开始</string>
+ <string name="picture_in_picture">子母畫面</string>
+ <string name="picture_in_picture_description">位於背景時最小化視窗</string>
+ <string name="pause">暫停</string>
+ <string name="play">開始</string>
<string name="mute">靜音</string>
<string name="unmute">取消靜音</string>
diff --git a/src/android/app/src/main/res/values/strings.xml b/src/android/app/src/main/res/values/strings.xml
index 547752bda..3cd1586fd 100644
--- a/src/android/app/src/main/res/values/strings.xml
+++ b/src/android/app/src/main/res/values/strings.xml
@@ -142,6 +142,11 @@
<item quantity="other">Successfully imported %d saves</item>
</plurals>
<string name="no_save_data_found">No save data found</string>
+ <string name="verify_installed_content">Verify installed content</string>
+ <string name="verify_installed_content_description">Checks all installed content for corruption</string>
+ <string name="keys_missing">Encryption keys are missing</string>
+ <string name="keys_missing_description">Firmware and retail games cannot be decrypted</string>
+ <string name="keys_missing_help">https://yuzu-emu.org/help/quickstart/#dumping-decryption-keys</string>
<!-- Applet launcher strings -->
<string name="applets">Applet launcher</string>
@@ -286,6 +291,9 @@
<string name="custom">Custom</string>
<string name="notice">Notice</string>
<string name="import_complete">Import complete</string>
+ <string name="more_options">More options</string>
+ <string name="use_global_setting">Use global setting</string>
+ <string name="operation_completed_successfully">The operation completed successfully</string>
<!-- GPU driver installation -->
<string name="select_gpu_driver">Select GPU driver</string>
@@ -348,6 +356,16 @@
<string name="verifying_content">Verifying content…</string>
<string name="content_install_notice">Content install notice</string>
<string name="content_install_notice_description">The content that you selected does not match this game.\nInstall anyway?</string>
+ <string name="confirm_uninstall">Confirm uninstall</string>
+ <string name="confirm_uninstall_description">Are you sure you want to uninstall this addon?</string>
+ <string name="verify_integrity">Verify integrity</string>
+ <string name="verifying">Verifying…</string>
+ <string name="verify_success">Integrity verification succeeded!</string>
+ <string name="verify_failure">Integrity verification failed!</string>
+ <string name="verify_failure_description">File contents may be corrupt</string>
+ <string name="verify_no_result">Integrity verification couldn\'t be performed</string>
+ <string name="verify_no_result_description">File contents were not checked for validity</string>
+ <string name="verification_failed_for">Verification failed for the following files:\n%1$s</string>
<!-- ROM loading errors -->
<string name="loader_error_encrypted">Your ROM is encrypted</string>
@@ -377,6 +395,8 @@
<string name="emulation_unpause">Unpause emulation</string>
<string name="emulation_input_overlay">Overlay options</string>
<string name="touchscreen">Touchscreen</string>
+ <string name="lock_drawer">Lock drawer</string>
+ <string name="unlock_drawer">Unlock drawer</string>
<string name="load_settings">Loading settings…</string>
diff --git a/src/audio_core/device/device_session.cpp b/src/audio_core/device/device_session.cpp
index 3c214ec00..2a1ae1bb3 100644
--- a/src/audio_core/device/device_session.cpp
+++ b/src/audio_core/device/device_session.cpp
@@ -8,6 +8,7 @@
#include "audio_core/sink/sink_stream.h"
#include "core/core.h"
#include "core/core_timing.h"
+#include "core/guest_memory.h"
#include "core/memory.h"
#include "core/hle/kernel/k_process.h"
diff --git a/src/audio_core/renderer/command/data_source/decode.cpp b/src/audio_core/renderer/command/data_source/decode.cpp
index 911dae3c1..905613a5a 100644
--- a/src/audio_core/renderer/command/data_source/decode.cpp
+++ b/src/audio_core/renderer/command/data_source/decode.cpp
@@ -9,6 +9,7 @@
#include "common/fixed_point.h"
#include "common/logging/log.h"
#include "common/scratch_buffer.h"
+#include "core/guest_memory.h"
#include "core/memory.h"
namespace AudioCore::Renderer {
diff --git a/src/common/arm64/native_clock.cpp b/src/common/arm64/native_clock.cpp
index f437d7187..76ffb74ba 100644
--- a/src/common/arm64/native_clock.cpp
+++ b/src/common/arm64/native_clock.cpp
@@ -30,27 +30,27 @@ NativeClock::NativeClock() {
}
std::chrono::nanoseconds NativeClock::GetTimeNS() const {
- return std::chrono::nanoseconds{MultiplyHigh(GetHostTicksElapsed(), ns_cntfrq_factor)};
+ return std::chrono::nanoseconds{MultiplyHigh(GetUptime(), ns_cntfrq_factor)};
}
std::chrono::microseconds NativeClock::GetTimeUS() const {
- return std::chrono::microseconds{MultiplyHigh(GetHostTicksElapsed(), us_cntfrq_factor)};
+ return std::chrono::microseconds{MultiplyHigh(GetUptime(), us_cntfrq_factor)};
}
std::chrono::milliseconds NativeClock::GetTimeMS() const {
- return std::chrono::milliseconds{MultiplyHigh(GetHostTicksElapsed(), ms_cntfrq_factor)};
+ return std::chrono::milliseconds{MultiplyHigh(GetUptime(), ms_cntfrq_factor)};
}
-u64 NativeClock::GetCNTPCT() const {
- return MultiplyHigh(GetHostTicksElapsed(), guest_cntfrq_factor);
+s64 NativeClock::GetCNTPCT() const {
+ return MultiplyHigh(GetUptime(), guest_cntfrq_factor);
}
-u64 NativeClock::GetGPUTick() const {
- return MultiplyHigh(GetHostTicksElapsed(), gputick_cntfrq_factor);
+s64 NativeClock::GetGPUTick() const {
+ return MultiplyHigh(GetUptime(), gputick_cntfrq_factor);
}
-u64 NativeClock::GetHostTicksNow() const {
- u64 cntvct_el0 = 0;
+s64 NativeClock::GetUptime() const {
+ s64 cntvct_el0 = 0;
asm volatile("dsb ish\n\t"
"mrs %[cntvct_el0], cntvct_el0\n\t"
"dsb ish\n\t"
@@ -58,15 +58,11 @@ u64 NativeClock::GetHostTicksNow() const {
return cntvct_el0;
}
-u64 NativeClock::GetHostTicksElapsed() const {
- return GetHostTicksNow();
-}
-
bool NativeClock::IsNative() const {
return true;
}
-u64 NativeClock::GetHostCNTFRQ() {
+s64 NativeClock::GetHostCNTFRQ() {
u64 cntfrq_el0 = 0;
std::string_view board{""};
#ifdef ANDROID
diff --git a/src/common/arm64/native_clock.h b/src/common/arm64/native_clock.h
index a28b419f2..94bc1882e 100644
--- a/src/common/arm64/native_clock.h
+++ b/src/common/arm64/native_clock.h
@@ -17,17 +17,15 @@ public:
std::chrono::milliseconds GetTimeMS() const override;
- u64 GetCNTPCT() const override;
+ s64 GetCNTPCT() const override;
- u64 GetGPUTick() const override;
+ s64 GetGPUTick() const override;
- u64 GetHostTicksNow() const override;
-
- u64 GetHostTicksElapsed() const override;
+ s64 GetUptime() const override;
bool IsNative() const override;
- static u64 GetHostCNTFRQ();
+ static s64 GetHostCNTFRQ();
public:
using FactorType = unsigned __int128;
diff --git a/src/common/common_types.h b/src/common/common_types.h
index 0fc225aff..ae04c4d60 100644
--- a/src/common/common_types.h
+++ b/src/common/common_types.h
@@ -45,6 +45,7 @@ using f32 = float; ///< 32-bit floating point
using f64 = double; ///< 64-bit floating point
using VAddr = u64; ///< Represents a pointer in the userspace virtual address space.
+using DAddr = u64; ///< Represents a pointer in the device specific virtual address space.
using PAddr = u64; ///< Represents a pointer in the ARM11 physical address space.
using GPUVAddr = u64; ///< Represents a pointer in the GPU virtual address space.
diff --git a/src/common/fs/file.h b/src/common/fs/file.h
index 167c4d826..2e2396075 100644
--- a/src/common/fs/file.h
+++ b/src/common/fs/file.h
@@ -37,7 +37,7 @@ void OpenFileStream(FileStream& file_stream, const std::filesystem::path& path,
template <typename FileStream, typename Path>
void OpenFileStream(FileStream& file_stream, const Path& path, std::ios_base::openmode open_mode) {
if constexpr (IsChar<typename Path::value_type>) {
- file_stream.open(ToU8String(path), open_mode);
+ file_stream.open(std::filesystem::path{ToU8String(path)}, open_mode);
} else {
file_stream.open(std::filesystem::path{path}, open_mode);
}
diff --git a/src/common/memory_detect.h b/src/common/memory_detect.h
index a345e6d28..c8f239aed 100644
--- a/src/common/memory_detect.h
+++ b/src/common/memory_detect.h
@@ -18,4 +18,4 @@ struct MemoryInfo {
*/
[[nodiscard]] const MemoryInfo& GetMemInfo();
-} // namespace Common \ No newline at end of file
+} // namespace Common
diff --git a/src/common/overflow.h b/src/common/overflow.h
index 44d8e7e73..e184ead95 100644
--- a/src/common/overflow.h
+++ b/src/common/overflow.h
@@ -3,6 +3,7 @@
#pragma once
+#include <algorithm>
#include <type_traits>
#include "bit_cast.h"
@@ -19,4 +20,21 @@ inline T WrappingAdd(T lhs, T rhs) {
return BitCast<T>(lhs_u + rhs_u);
}
+template <typename T>
+ requires(std::is_integral_v<T> && std::is_signed_v<T>)
+inline bool CanAddWithoutOverflow(T lhs, T rhs) {
+#ifdef _MSC_VER
+ if (lhs >= 0 && rhs >= 0) {
+ return WrappingAdd(lhs, rhs) >= std::max(lhs, rhs);
+ } else if (lhs < 0 && rhs < 0) {
+ return WrappingAdd(lhs, rhs) <= std::min(lhs, rhs);
+ } else {
+ return true;
+ }
+#else
+ T res;
+ return !__builtin_add_overflow(lhs, rhs, &res);
+#endif
+}
+
} // namespace Common
diff --git a/src/common/settings.h b/src/common/settings.h
index 07dba53ab..16749ab68 100644
--- a/src/common/settings.h
+++ b/src/common/settings.h
@@ -419,9 +419,16 @@ struct Values {
linkage, false, "custom_rtc_enabled", Category::System, Specialization::Paired, true, true};
SwitchableSetting<s64> custom_rtc{
linkage, 0, "custom_rtc", Category::System, Specialization::Time,
- true, true, &custom_rtc_enabled};
- // Set on game boot, reset on stop. Seconds difference between current time and `custom_rtc`
- s64 custom_rtc_differential;
+ false, true, &custom_rtc_enabled};
+ SwitchableSetting<s64, true> custom_rtc_offset{linkage,
+ 0,
+ std::numeric_limits<int>::min(),
+ std::numeric_limits<int>::max(),
+ "custom_rtc_offset",
+ Category::System,
+ Specialization::Countable,
+ true,
+ true};
SwitchableSetting<bool> rng_seed_enabled{
linkage, false, "rng_seed_enabled", Category::System, Specialization::Paired, true, true};
SwitchableSetting<u32> rng_seed{
diff --git a/src/common/time_zone.cpp b/src/common/time_zone.cpp
index 69e728a9d..f77df604f 100644
--- a/src/common/time_zone.cpp
+++ b/src/common/time_zone.cpp
@@ -88,7 +88,17 @@ std::string FindSystemTimeZone() {
LOG_ERROR(Common, "Time zone {} not handled, defaulting to hour offset.", tz_index);
}
}
- return fmt::format("Etc/GMT{:s}{:d}", hours > 0 ? "-" : "+", std::abs(hours));
+
+ // For some reason the Etc/GMT times are reversed. GMT+6 contains -21600 as its offset,
+ // -6 hours instead of +6 hours, so these signs are purposefully reversed to fix it.
+ std::string postfix{""};
+ if (hours > 0) {
+ postfix = fmt::format("-{:d}", std::abs(hours));
+ } else if (hours < 0) {
+ postfix = fmt::format("+{:d}", std::abs(hours));
+ }
+
+ return fmt::format("Etc/GMT{:s}", postfix);
}
} // namespace Common::TimeZone
diff --git a/src/common/uuid.h b/src/common/uuid.h
index 7172ca165..81bfefbbb 100644
--- a/src/common/uuid.h
+++ b/src/common/uuid.h
@@ -12,9 +12,8 @@
namespace Common {
struct UUID {
- std::array<u8, 0x10> uuid{};
+ std::array<u8, 0x10> uuid;
- /// Constructs an invalid UUID.
constexpr UUID() = default;
/// Constructs a UUID from a reference to a 128 bit array.
@@ -34,14 +33,6 @@ struct UUID {
*/
explicit UUID(std::string_view uuid_string);
- ~UUID() = default;
-
- constexpr UUID(const UUID&) noexcept = default;
- constexpr UUID(UUID&&) noexcept = default;
-
- constexpr UUID& operator=(const UUID&) noexcept = default;
- constexpr UUID& operator=(UUID&&) noexcept = default;
-
/**
* Returns whether the stored UUID is valid or not.
*
@@ -121,6 +112,7 @@ struct UUID {
friend constexpr bool operator==(const UUID& lhs, const UUID& rhs) = default;
};
static_assert(sizeof(UUID) == 0x10, "UUID has incorrect size.");
+static_assert(std::is_trivial_v<UUID>);
/// An invalid UUID. This UUID has all its bytes set to 0.
constexpr UUID InvalidUUID = {};
diff --git a/src/common/wall_clock.cpp b/src/common/wall_clock.cpp
index 012fdc1e0..e14bf3e65 100644
--- a/src/common/wall_clock.cpp
+++ b/src/common/wall_clock.cpp
@@ -18,42 +18,40 @@ namespace Common {
class StandardWallClock final : public WallClock {
public:
- explicit StandardWallClock() : start_time{SteadyClock::Now()} {}
+ explicit StandardWallClock() {}
std::chrono::nanoseconds GetTimeNS() const override {
- return SteadyClock::Now() - start_time;
+ return std::chrono::duration_cast<std::chrono::nanoseconds>(
+ std::chrono::system_clock::now().time_since_epoch());
}
std::chrono::microseconds GetTimeUS() const override {
- return static_cast<std::chrono::microseconds>(GetHostTicksElapsed() / NsToUsRatio::den);
+ return std::chrono::duration_cast<std::chrono::microseconds>(
+ std::chrono::system_clock::now().time_since_epoch());
}
std::chrono::milliseconds GetTimeMS() const override {
- return static_cast<std::chrono::milliseconds>(GetHostTicksElapsed() / NsToMsRatio::den);
+ return std::chrono::duration_cast<std::chrono::milliseconds>(
+ std::chrono::system_clock::now().time_since_epoch());
}
- u64 GetCNTPCT() const override {
- return GetHostTicksElapsed() * NsToCNTPCTRatio::num / NsToCNTPCTRatio::den;
+ s64 GetCNTPCT() const override {
+ return GetUptime() * NsToCNTPCTRatio::num / NsToCNTPCTRatio::den;
}
- u64 GetGPUTick() const override {
- return GetHostTicksElapsed() * NsToGPUTickRatio::num / NsToGPUTickRatio::den;
+ s64 GetGPUTick() const override {
+ return GetUptime() * NsToGPUTickRatio::num / NsToGPUTickRatio::den;
}
- u64 GetHostTicksNow() const override {
- return static_cast<u64>(SteadyClock::Now().time_since_epoch().count());
- }
-
- u64 GetHostTicksElapsed() const override {
- return static_cast<u64>(GetTimeNS().count());
+ s64 GetUptime() const override {
+ return std::chrono::duration_cast<std::chrono::nanoseconds>(
+ std::chrono::steady_clock::now().time_since_epoch())
+ .count();
}
bool IsNative() const override {
return false;
}
-
-private:
- SteadyClock::time_point start_time;
};
std::unique_ptr<WallClock> CreateOptimalClock() {
diff --git a/src/common/wall_clock.h b/src/common/wall_clock.h
index f45d3d8c5..3a0c43909 100644
--- a/src/common/wall_clock.h
+++ b/src/common/wall_clock.h
@@ -29,16 +29,13 @@ public:
virtual std::chrono::milliseconds GetTimeMS() const = 0;
/// @returns The guest CNTPCT ticks since the construction of this clock.
- virtual u64 GetCNTPCT() const = 0;
+ virtual s64 GetCNTPCT() const = 0;
/// @returns The guest GPU ticks since the construction of this clock.
- virtual u64 GetGPUTick() const = 0;
+ virtual s64 GetGPUTick() const = 0;
/// @returns The raw host timer ticks since an indeterminate epoch.
- virtual u64 GetHostTicksNow() const = 0;
-
- /// @returns The raw host timer ticks since the construction of this clock.
- virtual u64 GetHostTicksElapsed() const = 0;
+ virtual s64 GetUptime() const = 0;
/// @returns Whether the clock directly uses the host's hardware clock.
virtual bool IsNative() const = 0;
diff --git a/src/common/x64/native_clock.cpp b/src/common/x64/native_clock.cpp
index 7d2a26bd9..d2d27fafe 100644
--- a/src/common/x64/native_clock.cpp
+++ b/src/common/x64/native_clock.cpp
@@ -8,39 +8,35 @@
namespace Common::X64 {
NativeClock::NativeClock(u64 rdtsc_frequency_)
- : start_ticks{FencedRDTSC()}, rdtsc_frequency{rdtsc_frequency_},
- ns_rdtsc_factor{GetFixedPoint64Factor(NsRatio::den, rdtsc_frequency)},
+ : rdtsc_frequency{rdtsc_frequency_}, ns_rdtsc_factor{GetFixedPoint64Factor(NsRatio::den,
+ rdtsc_frequency)},
us_rdtsc_factor{GetFixedPoint64Factor(UsRatio::den, rdtsc_frequency)},
ms_rdtsc_factor{GetFixedPoint64Factor(MsRatio::den, rdtsc_frequency)},
cntpct_rdtsc_factor{GetFixedPoint64Factor(CNTFRQ, rdtsc_frequency)},
gputick_rdtsc_factor{GetFixedPoint64Factor(GPUTickFreq, rdtsc_frequency)} {}
std::chrono::nanoseconds NativeClock::GetTimeNS() const {
- return std::chrono::nanoseconds{MultiplyHigh(GetHostTicksElapsed(), ns_rdtsc_factor)};
+ return std::chrono::nanoseconds{MultiplyHigh(GetUptime(), ns_rdtsc_factor)};
}
std::chrono::microseconds NativeClock::GetTimeUS() const {
- return std::chrono::microseconds{MultiplyHigh(GetHostTicksElapsed(), us_rdtsc_factor)};
+ return std::chrono::microseconds{MultiplyHigh(GetUptime(), us_rdtsc_factor)};
}
std::chrono::milliseconds NativeClock::GetTimeMS() const {
- return std::chrono::milliseconds{MultiplyHigh(GetHostTicksElapsed(), ms_rdtsc_factor)};
+ return std::chrono::milliseconds{MultiplyHigh(GetUptime(), ms_rdtsc_factor)};
}
-u64 NativeClock::GetCNTPCT() const {
- return MultiplyHigh(GetHostTicksElapsed(), cntpct_rdtsc_factor);
+s64 NativeClock::GetCNTPCT() const {
+ return MultiplyHigh(GetUptime(), cntpct_rdtsc_factor);
}
-u64 NativeClock::GetGPUTick() const {
- return MultiplyHigh(GetHostTicksElapsed(), gputick_rdtsc_factor);
+s64 NativeClock::GetGPUTick() const {
+ return MultiplyHigh(GetUptime(), gputick_rdtsc_factor);
}
-u64 NativeClock::GetHostTicksNow() const {
- return FencedRDTSC();
-}
-
-u64 NativeClock::GetHostTicksElapsed() const {
- return FencedRDTSC() - start_ticks;
+s64 NativeClock::GetUptime() const {
+ return static_cast<s64>(FencedRDTSC());
}
bool NativeClock::IsNative() const {
diff --git a/src/common/x64/native_clock.h b/src/common/x64/native_clock.h
index 334415eff..b2629b031 100644
--- a/src/common/x64/native_clock.h
+++ b/src/common/x64/native_clock.h
@@ -17,18 +17,15 @@ public:
std::chrono::milliseconds GetTimeMS() const override;
- u64 GetCNTPCT() const override;
+ s64 GetCNTPCT() const override;
- u64 GetGPUTick() const override;
+ s64 GetGPUTick() const override;
- u64 GetHostTicksNow() const override;
-
- u64 GetHostTicksElapsed() const override;
+ s64 GetUptime() const override;
bool IsNative() const override;
private:
- u64 start_ticks;
u64 rdtsc_frequency;
u64 ns_rdtsc_factor;
diff --git a/src/core/CMakeLists.txt b/src/core/CMakeLists.txt
index 16ddb5e90..347bbf2d0 100644
--- a/src/core/CMakeLists.txt
+++ b/src/core/CMakeLists.txt
@@ -20,26 +20,49 @@ add_library(core STATIC
cpu_manager.h
crypto/aes_util.cpp
crypto/aes_util.h
+ crypto/ctr_encryption_layer.cpp
+ crypto/ctr_encryption_layer.h
crypto/encryption_layer.cpp
crypto/encryption_layer.h
crypto/key_manager.cpp
crypto/key_manager.h
crypto/partition_data_manager.cpp
crypto/partition_data_manager.h
- crypto/ctr_encryption_layer.cpp
- crypto/ctr_encryption_layer.h
crypto/xts_encryption_layer.cpp
crypto/xts_encryption_layer.h
- debugger/debugger_interface.h
debugger/debugger.cpp
debugger/debugger.h
- debugger/gdbstub_arch.cpp
- debugger/gdbstub_arch.h
+ debugger/debugger_interface.h
debugger/gdbstub.cpp
debugger/gdbstub.h
+ debugger/gdbstub_arch.cpp
+ debugger/gdbstub_arch.h
+ device_memory_manager.h
+ device_memory_manager.inc
device_memory.cpp
device_memory.h
+ file_sys/bis_factory.cpp
+ file_sys/bis_factory.h
+ file_sys/card_image.cpp
+ file_sys/card_image.h
+ file_sys/common_funcs.h
+ file_sys/content_archive.cpp
+ file_sys/content_archive.h
+ file_sys/control_metadata.cpp
+ file_sys/control_metadata.h
+ file_sys/errors.h
+ file_sys/fs_directory.h
+ file_sys/fs_file.h
+ file_sys/fs_filesystem.h
+ file_sys/fs_memory_management.h
+ file_sys/fs_operate_range.h
+ file_sys/fs_path.h
+ file_sys/fs_path_utility.h
+ file_sys/fs_string_util.h
+ file_sys/fsmitm_romfsbuild.cpp
+ file_sys/fsmitm_romfsbuild.h
file_sys/fssystem/fs_i_storage.h
+ file_sys/fssystem/fs_types.h
file_sys/fssystem/fssystem_aes_ctr_counter_extended_storage.cpp
file_sys/fssystem/fssystem_aes_ctr_counter_extended_storage.h
file_sys/fssystem/fssystem_aes_ctr_storage.cpp
@@ -81,25 +104,10 @@ add_library(core STATIC
file_sys/fssystem/fssystem_switch_storage.h
file_sys/fssystem/fssystem_utility.cpp
file_sys/fssystem/fssystem_utility.h
- file_sys/fssystem/fs_types.h
- file_sys/bis_factory.cpp
- file_sys/bis_factory.h
- file_sys/card_image.cpp
- file_sys/card_image.h
- file_sys/common_funcs.h
- file_sys/content_archive.cpp
- file_sys/content_archive.h
- file_sys/control_metadata.cpp
- file_sys/control_metadata.h
- file_sys/directory.h
- file_sys/errors.h
- file_sys/fsmitm_romfsbuild.cpp
- file_sys/fsmitm_romfsbuild.h
file_sys/ips_layer.cpp
file_sys/ips_layer.h
file_sys/kernel_executable.cpp
file_sys/kernel_executable.h
- file_sys/mode.h
file_sys/nca_metadata.cpp
file_sys/nca_metadata.h
file_sys/partition_filesystem.cpp
@@ -144,22 +152,22 @@ add_library(core STATIC
file_sys/system_archive/system_version.h
file_sys/system_archive/time_zone_binary.cpp
file_sys/system_archive/time_zone_binary.h
- file_sys/vfs.cpp
- file_sys/vfs.h
- file_sys/vfs_cached.cpp
- file_sys/vfs_cached.h
- file_sys/vfs_concat.cpp
- file_sys/vfs_concat.h
- file_sys/vfs_layered.cpp
- file_sys/vfs_layered.h
- file_sys/vfs_offset.cpp
- file_sys/vfs_offset.h
- file_sys/vfs_real.cpp
- file_sys/vfs_real.h
- file_sys/vfs_static.h
- file_sys/vfs_types.h
- file_sys/vfs_vector.cpp
- file_sys/vfs_vector.h
+ file_sys/vfs/vfs.cpp
+ file_sys/vfs/vfs.h
+ file_sys/vfs/vfs_cached.cpp
+ file_sys/vfs/vfs_cached.h
+ file_sys/vfs/vfs_concat.cpp
+ file_sys/vfs/vfs_concat.h
+ file_sys/vfs/vfs_layered.cpp
+ file_sys/vfs/vfs_layered.h
+ file_sys/vfs/vfs_offset.cpp
+ file_sys/vfs/vfs_offset.h
+ file_sys/vfs/vfs_real.cpp
+ file_sys/vfs/vfs_real.h
+ file_sys/vfs/vfs_static.h
+ file_sys/vfs/vfs_types.h
+ file_sys/vfs/vfs_vector.cpp
+ file_sys/vfs/vfs_vector.h
file_sys/xts_archive.cpp
file_sys/xts_archive.h
frontend/applets/cabinet.cpp
@@ -192,7 +200,6 @@ add_library(core STATIC
hle/kernel/board/nintendo/nx/secure_monitor.h
hle/kernel/code_set.cpp
hle/kernel/code_set.h
- hle/kernel/svc_results.h
hle/kernel/global_scheduler_context.cpp
hle/kernel/global_scheduler_context.h
hle/kernel/init/init_slab_setup.cpp
@@ -202,11 +209,11 @@ add_library(core STATIC
hle/kernel/k_address_arbiter.h
hle/kernel/k_address_space_info.cpp
hle/kernel/k_address_space_info.h
+ hle/kernel/k_affinity_mask.h
hle/kernel/k_auto_object.cpp
hle/kernel/k_auto_object.h
hle/kernel/k_auto_object_container.cpp
hle/kernel/k_auto_object_container.h
- hle/kernel/k_affinity_mask.h
hle/kernel/k_capabilities.cpp
hle/kernel/k_capabilities.h
hle/kernel/k_class_token.cpp
@@ -230,9 +237,9 @@ add_library(core STATIC
hle/kernel/k_event_info.h
hle/kernel/k_handle_table.cpp
hle/kernel/k_handle_table.h
- hle/kernel/k_hardware_timer_base.h
hle/kernel/k_hardware_timer.cpp
hle/kernel/k_hardware_timer.h
+ hle/kernel/k_hardware_timer_base.h
hle/kernel/k_interrupt_manager.cpp
hle/kernel/k_interrupt_manager.h
hle/kernel/k_light_client_session.cpp
@@ -259,10 +266,10 @@ add_library(core STATIC
hle/kernel/k_page_bitmap.h
hle/kernel/k_page_buffer.cpp
hle/kernel/k_page_buffer.h
- hle/kernel/k_page_heap.cpp
- hle/kernel/k_page_heap.h
hle/kernel/k_page_group.cpp
hle/kernel/k_page_group.h
+ hle/kernel/k_page_heap.cpp
+ hle/kernel/k_page_heap.h
hle/kernel/k_page_table.h
hle/kernel/k_page_table_base.cpp
hle/kernel/k_page_table_base.h
@@ -327,8 +334,6 @@ add_library(core STATIC
hle/kernel/slab_helpers.h
hle/kernel/svc.cpp
hle/kernel/svc.h
- hle/kernel/svc_common.h
- hle/kernel/svc_types.h
hle/kernel/svc/svc_activity.cpp
hle/kernel/svc/svc_address_arbiter.cpp
hle/kernel/svc/svc_address_translation.cpp
@@ -366,6 +371,9 @@ add_library(core STATIC
hle/kernel/svc/svc_thread_profiler.cpp
hle/kernel/svc/svc_tick.cpp
hle/kernel/svc/svc_transfer_memory.cpp
+ hle/kernel/svc_common.h
+ hle/kernel/svc_results.h
+ hle/kernel/svc_types.h
hle/result.h
hle/service/acc/acc.cpp
hle/service/acc/acc.h
@@ -470,6 +478,8 @@ add_library(core STATIC
hle/service/caps/caps_types.h
hle/service/caps/caps_u.cpp
hle/service/caps/caps_u.h
+ hle/service/cmif_serialization.h
+ hle/service/cmif_types.h
hle/service/erpt/erpt.cpp
hle/service/erpt/erpt.h
hle/service/es/es.cpp
@@ -482,14 +492,25 @@ add_library(core STATIC
hle/service/fatal/fatal_p.h
hle/service/fatal/fatal_u.cpp
hle/service/fatal/fatal_u.h
+ hle/service/fgm/fgm.cpp
+ hle/service/fgm/fgm.h
hle/service/filesystem/filesystem.cpp
hle/service/filesystem/filesystem.h
- hle/service/filesystem/fsp_ldr.cpp
- hle/service/filesystem/fsp_ldr.h
- hle/service/filesystem/fsp_pr.cpp
- hle/service/filesystem/fsp_pr.h
- hle/service/filesystem/fsp_srv.cpp
- hle/service/filesystem/fsp_srv.h
+ hle/service/filesystem/fsp/fs_i_directory.cpp
+ hle/service/filesystem/fsp/fs_i_directory.h
+ hle/service/filesystem/fsp/fs_i_file.cpp
+ hle/service/filesystem/fsp/fs_i_file.h
+ hle/service/filesystem/fsp/fs_i_filesystem.cpp
+ hle/service/filesystem/fsp/fs_i_filesystem.h
+ hle/service/filesystem/fsp/fs_i_storage.cpp
+ hle/service/filesystem/fsp/fs_i_storage.h
+ hle/service/filesystem/fsp/fsp_ldr.cpp
+ hle/service/filesystem/fsp/fsp_ldr.h
+ hle/service/filesystem/fsp/fsp_pr.cpp
+ hle/service/filesystem/fsp/fsp_pr.h
+ hle/service/filesystem/fsp/fsp_srv.cpp
+ hle/service/filesystem/fsp/fsp_srv.h
+ hle/service/filesystem/fsp/fsp_util.h
hle/service/filesystem/romfs_controller.cpp
hle/service/filesystem/romfs_controller.h
hle/service/filesystem/save_data_controller.cpp
@@ -513,6 +534,24 @@ add_library(core STATIC
hle/service/glue/glue_manager.h
hle/service/glue/notif.cpp
hle/service/glue/notif.h
+ hle/service/glue/time/alarm_worker.cpp
+ hle/service/glue/time/alarm_worker.h
+ hle/service/glue/time/file_timestamp_worker.cpp
+ hle/service/glue/time/file_timestamp_worker.h
+ hle/service/glue/time/manager.cpp
+ hle/service/glue/time/manager.h
+ hle/service/glue/time/pm_state_change_handler.cpp
+ hle/service/glue/time/pm_state_change_handler.h
+ hle/service/glue/time/standard_steady_clock_resource.cpp
+ hle/service/glue/time/standard_steady_clock_resource.h
+ hle/service/glue/time/static.cpp
+ hle/service/glue/time/static.h
+ hle/service/glue/time/time_zone.cpp
+ hle/service/glue/time/time_zone.h
+ hle/service/glue/time/time_zone_binary.cpp
+ hle/service/glue/time/time_zone_binary.h
+ hle/service/glue/time/worker.cpp
+ hle/service/glue/time/worker.h
hle/service/grc/grc.cpp
hle/service/grc/grc.h
hle/service/hid/hid.cpp
@@ -529,13 +568,18 @@ add_library(core STATIC
hle/service/hid/irs.h
hle/service/hid/xcd.cpp
hle/service/hid/xcd.h
+ hle/service/hle_ipc.cpp
+ hle/service/hle_ipc.h
+ hle/service/ipc_helpers.h
+ hle/service/kernel_helpers.cpp
+ hle/service/kernel_helpers.h
hle/service/lbl/lbl.cpp
hle/service/lbl/lbl.h
hle/service/ldn/lan_discovery.cpp
hle/service/ldn/lan_discovery.h
- hle/service/ldn/ldn_results.h
hle/service/ldn/ldn.cpp
hle/service/ldn/ldn.h
+ hle/service/ldn/ldn_results.h
hle/service/ldn/ldn_types.h
hle/service/ldr/ldr.cpp
hle/service/ldr/ldr.h
@@ -543,16 +587,6 @@ add_library(core STATIC
hle/service/lm/lm.h
hle/service/mig/mig.cpp
hle/service/mig/mig.h
- hle/service/mii/types/char_info.cpp
- hle/service/mii/types/char_info.h
- hle/service/mii/types/core_data.cpp
- hle/service/mii/types/core_data.h
- hle/service/mii/types/raw_data.cpp
- hle/service/mii/types/raw_data.h
- hle/service/mii/types/store_data.cpp
- hle/service/mii/types/store_data.h
- hle/service/mii/types/ver3_store_data.cpp
- hle/service/mii/types/ver3_store_data.h
hle/service/mii/mii.cpp
hle/service/mii/mii.h
hle/service/mii/mii_database.cpp
@@ -564,10 +598,22 @@ add_library(core STATIC
hle/service/mii/mii_result.h
hle/service/mii/mii_types.h
hle/service/mii/mii_util.h
+ hle/service/mii/types/char_info.cpp
+ hle/service/mii/types/char_info.h
+ hle/service/mii/types/core_data.cpp
+ hle/service/mii/types/core_data.h
+ hle/service/mii/types/raw_data.cpp
+ hle/service/mii/types/raw_data.h
+ hle/service/mii/types/store_data.cpp
+ hle/service/mii/types/store_data.h
+ hle/service/mii/types/ver3_store_data.cpp
+ hle/service/mii/types/ver3_store_data.h
hle/service/mm/mm_u.cpp
hle/service/mm/mm_u.h
hle/service/mnpp/mnpp_app.cpp
hle/service/mnpp/mnpp_app.h
+ hle/service/mutex.cpp
+ hle/service/mutex.h
hle/service/ncm/ncm.cpp
hle/service/ncm/ncm.h
hle/service/nfc/common/amiibo_crypto.cpp
@@ -609,6 +655,8 @@ add_library(core STATIC
hle/service/ns/pdm_qry.h
hle/service/nvdrv/core/container.cpp
hle/service/nvdrv/core/container.h
+ hle/service/nvdrv/core/heap_mapper.cpp
+ hle/service/nvdrv/core/heap_mapper.h
hle/service/nvdrv/core/nvmap.cpp
hle/service/nvdrv/core/nvmap.h
hle/service/nvdrv/core/syncpoint_manager.cpp
@@ -689,25 +737,58 @@ add_library(core STATIC
hle/service/prepo/prepo.h
hle/service/psc/psc.cpp
hle/service/psc/psc.h
+ hle/service/psc/time/alarms.cpp
+ hle/service/psc/time/alarms.h
+ hle/service/psc/time/clocks/context_writers.cpp
+ hle/service/psc/time/clocks/context_writers.h
+ hle/service/psc/time/clocks/ephemeral_network_system_clock_core.h
+ hle/service/psc/time/clocks/standard_local_system_clock_core.cpp
+ hle/service/psc/time/clocks/standard_local_system_clock_core.h
+ hle/service/psc/time/clocks/standard_network_system_clock_core.cpp
+ hle/service/psc/time/clocks/standard_network_system_clock_core.h
+ hle/service/psc/time/clocks/standard_steady_clock_core.cpp
+ hle/service/psc/time/clocks/standard_steady_clock_core.h
+ hle/service/psc/time/clocks/standard_user_system_clock_core.cpp
+ hle/service/psc/time/clocks/standard_user_system_clock_core.h
+ hle/service/psc/time/clocks/steady_clock_core.h
+ hle/service/psc/time/clocks/system_clock_core.cpp
+ hle/service/psc/time/clocks/system_clock_core.h
+ hle/service/psc/time/clocks/tick_based_steady_clock_core.cpp
+ hle/service/psc/time/clocks/tick_based_steady_clock_core.h
+ hle/service/psc/time/common.cpp
+ hle/service/psc/time/common.h
+ hle/service/psc/time/errors.h
+ hle/service/psc/time/shared_memory.cpp
+ hle/service/psc/time/shared_memory.h
+ hle/service/psc/time/static.cpp
+ hle/service/psc/time/static.h
+ hle/service/psc/time/manager.h
+ hle/service/psc/time/power_state_service.cpp
+ hle/service/psc/time/power_state_service.h
+ hle/service/psc/time/service_manager.cpp
+ hle/service/psc/time/service_manager.h
+ hle/service/psc/time/steady_clock.cpp
+ hle/service/psc/time/steady_clock.h
+ hle/service/psc/time/system_clock.cpp
+ hle/service/psc/time/system_clock.h
+ hle/service/psc/time/time_zone.cpp
+ hle/service/psc/time/time_zone.h
+ hle/service/psc/time/time_zone_service.cpp
+ hle/service/psc/time/time_zone_service.h
+ hle/service/psc/time/power_state_request_manager.cpp
+ hle/service/psc/time/power_state_request_manager.h
hle/service/ptm/psm.cpp
hle/service/ptm/psm.h
hle/service/ptm/ptm.cpp
hle/service/ptm/ptm.h
hle/service/ptm/ts.cpp
hle/service/ptm/ts.h
- hle/service/hle_ipc.cpp
- hle/service/hle_ipc.h
- hle/service/ipc_helpers.h
- hle/service/kernel_helpers.cpp
- hle/service/kernel_helpers.h
- hle/service/mutex.cpp
- hle/service/mutex.h
+ hle/service/ro/ro.cpp
+ hle/service/ro/ro.h
hle/service/ro/ro_nro_utils.cpp
hle/service/ro/ro_nro_utils.h
hle/service/ro/ro_results.h
hle/service/ro/ro_types.h
- hle/service/ro/ro.cpp
- hle/service/ro/ro.h
hle/service/server_manager.cpp
hle/service/server_manager.h
hle/service/service.cpp
@@ -756,40 +837,6 @@ add_library(core STATIC
hle/service/ssl/ssl.cpp
hle/service/ssl/ssl.h
hle/service/ssl/ssl_backend.h
- hle/service/time/clock_types.h
- hle/service/time/ephemeral_network_system_clock_context_writer.h
- hle/service/time/ephemeral_network_system_clock_core.h
- hle/service/time/errors.h
- hle/service/time/local_system_clock_context_writer.h
- hle/service/time/network_system_clock_context_writer.h
- hle/service/time/standard_local_system_clock_core.h
- hle/service/time/standard_network_system_clock_core.h
- hle/service/time/standard_steady_clock_core.cpp
- hle/service/time/standard_steady_clock_core.h
- hle/service/time/standard_user_system_clock_core.cpp
- hle/service/time/standard_user_system_clock_core.h
- hle/service/time/steady_clock_core.h
- hle/service/time/system_clock_context_update_callback.cpp
- hle/service/time/system_clock_context_update_callback.h
- hle/service/time/system_clock_core.cpp
- hle/service/time/system_clock_core.h
- hle/service/time/tick_based_steady_clock_core.cpp
- hle/service/time/tick_based_steady_clock_core.h
- hle/service/time/time.cpp
- hle/service/time/time.h
- hle/service/time/time_interface.cpp
- hle/service/time/time_interface.h
- hle/service/time/time_manager.cpp
- hle/service/time/time_manager.h
- hle/service/time/time_sharedmemory.cpp
- hle/service/time/time_sharedmemory.h
- hle/service/time/time_zone_content_manager.cpp
- hle/service/time/time_zone_content_manager.h
- hle/service/time/time_zone_manager.cpp
- hle/service/time/time_zone_manager.h
- hle/service/time/time_zone_service.cpp
- hle/service/time/time_zone_service.h
- hle/service/time/time_zone_types.h
hle/service/usb/usb.cpp
hle/service/usb/usb.h
hle/service/vi/display/vi_display.cpp
@@ -808,9 +855,9 @@ add_library(core STATIC
internal_network/network.h
internal_network/network_interface.cpp
internal_network/network_interface.h
- internal_network/sockets.h
internal_network/socket_proxy.cpp
internal_network/socket_proxy.h
+ internal_network/sockets.h
loader/deconstructed_rom_directory.cpp
loader/deconstructed_rom_directory.h
loader/kip.cpp
@@ -829,13 +876,13 @@ add_library(core STATIC
loader/nsp.h
loader/xci.cpp
loader/xci.h
+ memory.cpp
+ memory.h
memory/cheat_engine.cpp
memory/cheat_engine.h
memory/dmnt_cheat_types.h
memory/dmnt_cheat_vm.cpp
memory/dmnt_cheat_vm.h
- memory.cpp
- memory.h
perf_stats.cpp
perf_stats.h
precompiled_headers.h
@@ -870,7 +917,7 @@ endif()
create_target_directory_groups(core)
-target_link_libraries(core PUBLIC common PRIVATE audio_core hid_core network video_core nx_tzdb)
+target_link_libraries(core PUBLIC common PRIVATE audio_core hid_core network video_core nx_tzdb tz)
target_link_libraries(core PUBLIC Boost::headers PRIVATE fmt::fmt nlohmann_json::nlohmann_json mbedtls RenderDoc::API)
if (MINGW)
target_link_libraries(core PRIVATE ${MSWSOCK_LIBRARY})
diff --git a/src/core/core.cpp b/src/core/core.cpp
index 461eea9c8..1b412ac98 100644
--- a/src/core/core.cpp
+++ b/src/core/core.cpp
@@ -21,13 +21,14 @@
#include "core/debugger/debugger.h"
#include "core/device_memory.h"
#include "core/file_sys/bis_factory.h"
-#include "core/file_sys/mode.h"
+#include "core/file_sys/fs_filesystem.h"
#include "core/file_sys/patch_manager.h"
#include "core/file_sys/registered_cache.h"
#include "core/file_sys/romfs_factory.h"
#include "core/file_sys/savedata_factory.h"
-#include "core/file_sys/vfs_concat.h"
-#include "core/file_sys/vfs_real.h"
+#include "core/file_sys/vfs/vfs_concat.h"
+#include "core/file_sys/vfs/vfs_real.h"
+#include "core/gpu_dirty_memory_manager.h"
#include "core/hle/kernel/k_memory_manager.h"
#include "core/hle/kernel/k_process.h"
#include "core/hle/kernel/k_resource_limit.h"
@@ -39,9 +40,14 @@
#include "core/hle/service/apm/apm_controller.h"
#include "core/hle/service/filesystem/filesystem.h"
#include "core/hle/service/glue/glue_manager.h"
+#include "core/hle/service/glue/time/static.h"
+#include "core/hle/service/psc/time/static.h"
+#include "core/hle/service/psc/time/steady_clock.h"
+#include "core/hle/service/psc/time/system_clock.h"
+#include "core/hle/service/psc/time/time_zone_service.h"
#include "core/hle/service/service.h"
+#include "core/hle/service/set/system_settings_server.h"
#include "core/hle/service/sm/sm.h"
-#include "core/hle/service/time/time_manager.h"
#include "core/internal_network/network.h"
#include "core/loader/loader.h"
#include "core/memory.h"
@@ -96,7 +102,7 @@ FileSys::VirtualFile GetGameFileFromPath(const FileSys::VirtualFilesystem& vfs,
Common::SplitPath(path, &dir_name, &filename, nullptr);
if (filename == "00") {
- const auto dir = vfs->OpenDirectory(dir_name, FileSys::Mode::Read);
+ const auto dir = vfs->OpenDirectory(dir_name, FileSys::OpenMode::Read);
std::vector<FileSys::VirtualFile> concat;
for (u32 i = 0; i < 0x10; ++i) {
@@ -121,16 +127,16 @@ FileSys::VirtualFile GetGameFileFromPath(const FileSys::VirtualFilesystem& vfs,
}
if (Common::FS::IsDir(path)) {
- return vfs->OpenFile(path + "/main", FileSys::Mode::Read);
+ return vfs->OpenFile(path + "/main", FileSys::OpenMode::Read);
}
- return vfs->OpenFile(path, FileSys::Mode::Read);
+ return vfs->OpenFile(path, FileSys::OpenMode::Read);
}
struct System::Impl {
explicit Impl(System& system)
- : kernel{system}, fs_controller{system}, hid_core{}, room_network{}, cpu_manager{system},
- reporter{system}, applet_manager{system}, profile_manager{}, time_manager{system} {}
+ : kernel{system}, fs_controller{system}, hid_core{}, room_network{},
+ cpu_manager{system}, reporter{system}, applet_manager{system}, profile_manager{} {}
void Initialize(System& system) {
device_memory = std::make_unique<Core::DeviceMemory>();
@@ -142,8 +148,6 @@ struct System::Impl {
core_timing.SetMulticore(is_multicore);
core_timing.Initialize([&system]() { system.RegisterHostThread(); });
- RefreshTime();
-
// Create a default fs if one doesn't already exist.
if (virtual_filesystem == nullptr) {
virtual_filesystem = std::make_shared<FileSys::RealVfsFilesystem>();
@@ -181,14 +185,57 @@ struct System::Impl {
Initialize(system);
}
- void RefreshTime() {
+ void RefreshTime(System& system) {
+ if (!system.IsPoweredOn()) {
+ return;
+ }
+
+ auto settings_service =
+ system.ServiceManager().GetService<Service::Set::ISystemSettingsServer>("set:sys",
+ true);
+ auto static_service_a =
+ system.ServiceManager().GetService<Service::Glue::Time::StaticService>("time:a", true);
+
+ auto static_service_s =
+ system.ServiceManager().GetService<Service::PSC::Time::StaticService>("time:s", true);
+
+ std::shared_ptr<Service::PSC::Time::SystemClock> user_clock;
+ static_service_a->GetStandardUserSystemClock(user_clock);
+
+ std::shared_ptr<Service::PSC::Time::SystemClock> local_clock;
+ static_service_a->GetStandardLocalSystemClock(local_clock);
+
+ std::shared_ptr<Service::PSC::Time::SystemClock> network_clock;
+ static_service_s->GetStandardNetworkSystemClock(network_clock);
+
+ std::shared_ptr<Service::Glue::Time::TimeZoneService> timezone_service;
+ static_service_a->GetTimeZoneService(timezone_service);
+
+ Service::PSC::Time::LocationName name{};
+ auto new_name = Settings::GetTimeZoneString(Settings::values.time_zone_index.GetValue());
+ std::memcpy(name.name.data(), new_name.data(), std::min(name.name.size(), new_name.size()));
+
+ timezone_service->SetDeviceLocation(name);
+
+ u64 time_offset = 0;
+ if (Settings::values.custom_rtc_enabled) {
+ time_offset = Settings::values.custom_rtc_offset.GetValue();
+ }
+
const auto posix_time = std::chrono::system_clock::now().time_since_epoch();
- const auto current_time =
- std::chrono::duration_cast<std::chrono::seconds>(posix_time).count();
- Settings::values.custom_rtc_differential =
- (Settings::values.custom_rtc_enabled ? Settings::values.custom_rtc.GetValue()
- : current_time) -
- current_time;
+ const u64 current_time =
+ +std::chrono::duration_cast<std::chrono::seconds>(posix_time).count();
+ const u64 new_time = current_time + time_offset;
+
+ Service::PSC::Time::SystemClockContext context{};
+ settings_service->SetUserSystemClockContext(context);
+ user_clock->SetCurrentTime(new_time);
+
+ local_clock->SetCurrentTime(new_time);
+
+ network_clock->GetSystemClockContext(context);
+ settings_service->SetNetworkSystemClockContext(context);
+ network_clock->SetCurrentTime(new_time);
}
void Run() {
@@ -264,9 +311,6 @@ struct System::Impl {
service_manager = std::make_shared<Service::SM::ServiceManager>(kernel);
services = std::make_unique<Service::Services>(service_manager, system);
- // Initialize time manager, which must happen after kernel is created
- time_manager.Initialize();
-
is_powered_on = true;
exit_locked = false;
exit_requested = false;
@@ -416,7 +460,6 @@ struct System::Impl {
fs_controller.Reset();
cheat_engine.reset();
telemetry_session.reset();
- time_manager.Shutdown();
core_timing.ClearPendingEvents();
app_loader.reset();
audio_core.reset();
@@ -532,7 +575,6 @@ struct System::Impl {
/// Service State
Service::Glue::ARPManager arp_manager;
Service::Account::ProfileManager profile_manager;
- Service::Time::TimeManager time_manager;
/// Service manager
std::shared_ptr<Service::SM::ServiceManager> service_manager;
@@ -565,6 +607,9 @@ struct System::Impl {
std::array<u64, Core::Hardware::NUM_CPU_CORES> dynarmic_ticks{};
std::array<MicroProfileToken, Core::Hardware::NUM_CPU_CORES> microprofile_cpu{};
+ std::array<Core::GPUDirtyMemoryManager, Core::Hardware::NUM_CPU_CORES>
+ gpu_dirty_memory_managers;
+
std::deque<std::vector<u8>> user_channel;
};
@@ -651,8 +696,14 @@ size_t System::GetCurrentHostThreadID() const {
return impl->kernel.GetCurrentHostThreadID();
}
-void System::GatherGPUDirtyMemory(std::function<void(VAddr, size_t)>& callback) {
- return this->ApplicationProcess()->GatherGPUDirtyMemory(callback);
+std::span<GPUDirtyMemoryManager> System::GetGPUDirtyMemoryManager() {
+ return impl->gpu_dirty_memory_managers;
+}
+
+void System::GatherGPUDirtyMemory(std::function<void(PAddr, size_t)>& callback) {
+ for (auto& manager : impl->gpu_dirty_memory_managers) {
+ manager.Gather(callback);
+ }
}
PerfStatsResults System::GetAndResetPerfStats() {
@@ -901,14 +952,6 @@ const Service::Account::ProfileManager& System::GetProfileManager() const {
return impl->profile_manager;
}
-Service::Time::TimeManager& System::GetTimeManager() {
- return impl->time_manager;
-}
-
-const Service::Time::TimeManager& System::GetTimeManager() const {
- return impl->time_manager;
-}
-
void System::SetExitLocked(bool locked) {
impl->exit_locked = locked;
}
@@ -1020,13 +1063,9 @@ void System::Exit() {
}
void System::ApplySettings() {
- impl->RefreshTime();
+ impl->RefreshTime(*this);
if (IsPoweredOn()) {
- if (Settings::values.custom_rtc_enabled) {
- const s64 posix_time{Settings::values.custom_rtc.GetValue()};
- GetTimeManager().UpdateLocalSystemClockTime(posix_time);
- }
Renderer().RefreshBaseSettings();
}
}
diff --git a/src/core/core.h b/src/core/core.h
index ba5add0dc..d8862e9ce 100644
--- a/src/core/core.h
+++ b/src/core/core.h
@@ -8,11 +8,12 @@
#include <functional>
#include <memory>
#include <mutex>
+#include <span>
#include <string>
#include <vector>
#include "common/common_types.h"
-#include "core/file_sys/vfs_types.h"
+#include "core/file_sys/vfs/vfs_types.h"
namespace Core::Frontend {
class EmuWindow;
@@ -72,10 +73,6 @@ namespace SM {
class ServiceManager;
} // namespace SM
-namespace Time {
-class TimeManager;
-} // namespace Time
-
} // namespace Service
namespace Tegra {
@@ -116,6 +113,7 @@ class CpuManager;
class Debugger;
class DeviceMemory;
class ExclusiveMonitor;
+class GPUDirtyMemoryManager;
class PerfStats;
class Reporter;
class SpeedLimiter;
@@ -224,7 +222,9 @@ public:
/// Prepare the core emulation for a reschedule
void PrepareReschedule(u32 core_index);
- void GatherGPUDirtyMemory(std::function<void(VAddr, size_t)>& callback);
+ std::span<GPUDirtyMemoryManager> GetGPUDirtyMemoryManager();
+
+ void GatherGPUDirtyMemory(std::function<void(PAddr, size_t)>& callback);
[[nodiscard]] size_t GetCurrentHostThreadID() const;
@@ -377,9 +377,6 @@ public:
[[nodiscard]] Service::Account::ProfileManager& GetProfileManager();
[[nodiscard]] const Service::Account::ProfileManager& GetProfileManager() const;
- [[nodiscard]] Service::Time::TimeManager& GetTimeManager();
- [[nodiscard]] const Service::Time::TimeManager& GetTimeManager() const;
-
[[nodiscard]] Core::Debugger& GetDebugger();
[[nodiscard]] const Core::Debugger& GetDebugger() const;
diff --git a/src/core/core_timing.cpp b/src/core/core_timing.cpp
index fc536413b..1abfa920c 100644
--- a/src/core/core_timing.cpp
+++ b/src/core/core_timing.cpp
@@ -157,7 +157,7 @@ void CoreTiming::UnscheduleEvent(const std::shared_ptr<EventType>& event_type,
}
}
- for (auto h : to_remove) {
+ for (auto& h : to_remove) {
event_queue.erase(h);
}
diff --git a/src/core/crypto/aes_util.h b/src/core/crypto/aes_util.h
index a67ba5352..c2fd587a7 100644
--- a/src/core/crypto/aes_util.h
+++ b/src/core/crypto/aes_util.h
@@ -7,7 +7,7 @@
#include <span>
#include <type_traits>
#include "common/common_types.h"
-#include "core/file_sys/vfs.h"
+#include "core/file_sys/vfs/vfs.h"
namespace Core::Crypto {
diff --git a/src/core/crypto/encryption_layer.h b/src/core/crypto/encryption_layer.h
index d3082ba53..b53f0b12e 100644
--- a/src/core/crypto/encryption_layer.h
+++ b/src/core/crypto/encryption_layer.h
@@ -4,7 +4,7 @@
#pragma once
#include "common/common_types.h"
-#include "core/file_sys/vfs.h"
+#include "core/file_sys/vfs/vfs.h"
namespace Core::Crypto {
diff --git a/src/core/crypto/partition_data_manager.cpp b/src/core/crypto/partition_data_manager.cpp
index 97f5c8cea..4b45e72c4 100644
--- a/src/core/crypto/partition_data_manager.cpp
+++ b/src/core/crypto/partition_data_manager.cpp
@@ -21,9 +21,9 @@
#include "core/crypto/partition_data_manager.h"
#include "core/crypto/xts_encryption_layer.h"
#include "core/file_sys/kernel_executable.h"
-#include "core/file_sys/vfs.h"
-#include "core/file_sys/vfs_offset.h"
-#include "core/file_sys/vfs_vector.h"
+#include "core/file_sys/vfs/vfs.h"
+#include "core/file_sys/vfs/vfs_offset.h"
+#include "core/file_sys/vfs/vfs_vector.h"
#include "core/loader/loader.h"
using Common::AsArray;
diff --git a/src/core/crypto/partition_data_manager.h b/src/core/crypto/partition_data_manager.h
index 057a70683..4354a21e6 100644
--- a/src/core/crypto/partition_data_manager.h
+++ b/src/core/crypto/partition_data_manager.h
@@ -5,7 +5,7 @@
#include <vector>
#include "common/common_types.h"
-#include "core/file_sys/vfs_types.h"
+#include "core/file_sys/vfs/vfs_types.h"
namespace Core::Crypto {
diff --git a/src/core/device_memory.h b/src/core/device_memory.h
index 13388b73e..11bf0e326 100644
--- a/src/core/device_memory.h
+++ b/src/core/device_memory.h
@@ -32,6 +32,12 @@ public:
}
template <typename T>
+ PAddr GetRawPhysicalAddr(const T* ptr) const {
+ return static_cast<PAddr>(reinterpret_cast<uintptr_t>(ptr) -
+ reinterpret_cast<uintptr_t>(buffer.BackingBasePointer()));
+ }
+
+ template <typename T>
T* GetPointer(Common::PhysicalAddress addr) {
return reinterpret_cast<T*>(buffer.BackingBasePointer() +
(GetInteger(addr) - DramMemoryMap::Base));
@@ -43,6 +49,16 @@ public:
(GetInteger(addr) - DramMemoryMap::Base));
}
+ template <typename T>
+ T* GetPointerFromRaw(PAddr addr) {
+ return reinterpret_cast<T*>(buffer.BackingBasePointer() + addr);
+ }
+
+ template <typename T>
+ const T* GetPointerFromRaw(PAddr addr) const {
+ return reinterpret_cast<T*>(buffer.BackingBasePointer() + addr);
+ }
+
Common::HostMemory buffer;
};
diff --git a/src/core/device_memory_manager.h b/src/core/device_memory_manager.h
new file mode 100644
index 000000000..ffeed46cc
--- /dev/null
+++ b/src/core/device_memory_manager.h
@@ -0,0 +1,211 @@
+// SPDX-FileCopyrightText: Copyright 2023 yuzu Emulator Project
+// SPDX-License-Identifier: GPL-2.0-or-later
+
+#pragma once
+
+#include <array>
+#include <atomic>
+#include <deque>
+#include <memory>
+#include <mutex>
+
+#include "common/common_types.h"
+#include "common/scratch_buffer.h"
+#include "common/virtual_buffer.h"
+
+namespace Core {
+
+constexpr size_t DEVICE_PAGEBITS = 12ULL;
+constexpr size_t DEVICE_PAGESIZE = 1ULL << DEVICE_PAGEBITS;
+constexpr size_t DEVICE_PAGEMASK = DEVICE_PAGESIZE - 1ULL;
+
+class DeviceMemory;
+
+namespace Memory {
+class Memory;
+}
+
+template <typename DTraits>
+struct DeviceMemoryManagerAllocator;
+
+struct Asid {
+ size_t id;
+};
+
+template <typename Traits>
+class DeviceMemoryManager {
+ using DeviceInterface = typename Traits::DeviceInterface;
+ using DeviceMethods = typename Traits::DeviceMethods;
+
+public:
+ DeviceMemoryManager(const DeviceMemory& device_memory);
+ ~DeviceMemoryManager();
+
+ void BindInterface(DeviceInterface* device_inter);
+
+ DAddr Allocate(size_t size);
+ void AllocateFixed(DAddr start, size_t size);
+ void Free(DAddr start, size_t size);
+
+ void Map(DAddr address, VAddr virtual_address, size_t size, Asid asid, bool track = false);
+
+ void Unmap(DAddr address, size_t size);
+
+ void TrackContinuityImpl(DAddr address, VAddr virtual_address, size_t size, Asid asid);
+ void TrackContinuity(DAddr address, VAddr virtual_address, size_t size, Asid asid) {
+ std::scoped_lock lk(mapping_guard);
+ TrackContinuityImpl(address, virtual_address, size, asid);
+ }
+
+ // Write / Read
+ template <typename T>
+ T* GetPointer(DAddr address);
+
+ template <typename T>
+ const T* GetPointer(DAddr address) const;
+
+ template <typename Func>
+ void ApplyOpOnPAddr(PAddr address, Common::ScratchBuffer<u32>& buffer, Func&& operation) {
+ DAddr subbits = static_cast<DAddr>(address & page_mask);
+ const u32 base = compressed_device_addr[(address >> page_bits)];
+ if ((base >> MULTI_FLAG_BITS) == 0) [[likely]] {
+ const DAddr d_address = (static_cast<DAddr>(base) << page_bits) + subbits;
+ operation(d_address);
+ return;
+ }
+ InnerGatherDeviceAddresses(buffer, address);
+ for (u32 value : buffer) {
+ operation((static_cast<DAddr>(value) << page_bits) + subbits);
+ }
+ }
+
+ template <typename Func>
+ void ApplyOpOnPointer(const u8* p, Common::ScratchBuffer<u32>& buffer, Func&& operation) {
+ PAddr address = GetRawPhysicalAddr<u8>(p);
+ ApplyOpOnPAddr(address, buffer, operation);
+ }
+
+ PAddr GetPhysicalRawAddressFromDAddr(DAddr address) const {
+ PAddr subbits = static_cast<PAddr>(address & page_mask);
+ auto paddr = compressed_physical_ptr[(address >> page_bits)];
+ if (paddr == 0) {
+ return 0;
+ }
+ return (static_cast<PAddr>(paddr - 1) << page_bits) + subbits;
+ }
+
+ template <typename T>
+ void Write(DAddr address, T value);
+
+ template <typename T>
+ T Read(DAddr address) const;
+
+ u8* GetSpan(const DAddr src_addr, const std::size_t size);
+ const u8* GetSpan(const DAddr src_addr, const std::size_t size) const;
+
+ void ReadBlock(DAddr address, void* dest_pointer, size_t size);
+ void ReadBlockUnsafe(DAddr address, void* dest_pointer, size_t size);
+ void WriteBlock(DAddr address, const void* src_pointer, size_t size);
+ void WriteBlockUnsafe(DAddr address, const void* src_pointer, size_t size);
+
+ Asid RegisterProcess(Memory::Memory* memory);
+ void UnregisterProcess(Asid id);
+
+ void UpdatePagesCachedCount(DAddr addr, size_t size, s32 delta);
+
+ static constexpr size_t AS_BITS = Traits::device_virtual_bits;
+
+private:
+ static constexpr size_t device_virtual_bits = Traits::device_virtual_bits;
+ static constexpr size_t device_as_size = 1ULL << device_virtual_bits;
+ static constexpr size_t physical_min_bits = 32;
+ static constexpr size_t physical_max_bits = 33;
+ static constexpr size_t page_bits = 12;
+ static constexpr size_t page_size = 1ULL << page_bits;
+ static constexpr size_t page_mask = page_size - 1ULL;
+ static constexpr u32 physical_address_base = 1U << page_bits;
+ static constexpr u32 MULTI_FLAG_BITS = 31;
+ static constexpr u32 MULTI_FLAG = 1U << MULTI_FLAG_BITS;
+ static constexpr u32 MULTI_MASK = ~MULTI_FLAG;
+
+ template <typename T>
+ T* GetPointerFromRaw(PAddr addr) {
+ return reinterpret_cast<T*>(physical_base + addr);
+ }
+
+ template <typename T>
+ const T* GetPointerFromRaw(PAddr addr) const {
+ return reinterpret_cast<T*>(physical_base + addr);
+ }
+
+ template <typename T>
+ PAddr GetRawPhysicalAddr(const T* ptr) const {
+ return static_cast<PAddr>(reinterpret_cast<uintptr_t>(ptr) - physical_base);
+ }
+
+ void WalkBlock(const DAddr addr, const std::size_t size, auto on_unmapped, auto on_memory,
+ auto increment);
+
+ void InnerGatherDeviceAddresses(Common::ScratchBuffer<u32>& buffer, PAddr address);
+
+ std::unique_ptr<DeviceMemoryManagerAllocator<Traits>> impl;
+
+ const uintptr_t physical_base;
+ DeviceInterface* device_inter;
+ Common::VirtualBuffer<u32> compressed_physical_ptr;
+ Common::VirtualBuffer<u32> compressed_device_addr;
+ Common::VirtualBuffer<u32> continuity_tracker;
+
+ // Process memory interfaces
+
+ std::deque<size_t> id_pool;
+ std::deque<Memory::Memory*> registered_processes;
+
+ // Memory protection management
+
+ static constexpr size_t guest_max_as_bits = 39;
+ static constexpr size_t guest_as_size = 1ULL << guest_max_as_bits;
+ static constexpr size_t guest_mask = guest_as_size - 1ULL;
+ static constexpr size_t asid_start_bit = guest_max_as_bits;
+
+ std::pair<Asid, VAddr> ExtractCPUBacking(size_t page_index) {
+ auto content = cpu_backing_address[page_index];
+ const VAddr address = content & guest_mask;
+ const Asid asid{static_cast<size_t>(content >> asid_start_bit)};
+ return std::make_pair(asid, address);
+ }
+
+ void InsertCPUBacking(size_t page_index, VAddr address, Asid asid) {
+ cpu_backing_address[page_index] = address | (asid.id << asid_start_bit);
+ }
+
+ Common::VirtualBuffer<VAddr> cpu_backing_address;
+ static constexpr size_t subentries = 8 / sizeof(u8);
+ static constexpr size_t subentries_mask = subentries - 1;
+ class CounterEntry final {
+ public:
+ CounterEntry() = default;
+
+ std::atomic_uint8_t& Count(std::size_t page) {
+ return values[page & subentries_mask];
+ }
+
+ const std::atomic_uint8_t& Count(std::size_t page) const {
+ return values[page & subentries_mask];
+ }
+
+ private:
+ std::array<std::atomic_uint8_t, subentries> values{};
+ };
+ static_assert(sizeof(CounterEntry) == subentries * sizeof(u8),
+ "CounterEntry should be 8 bytes!");
+
+ static constexpr size_t num_counter_entries =
+ (1ULL << (device_virtual_bits - page_bits)) / subentries;
+ using CachedPages = std::array<CounterEntry, num_counter_entries>;
+ std::unique_ptr<CachedPages> cached_pages;
+ std::mutex counter_guard;
+ std::mutex mapping_guard;
+};
+
+} // namespace Core
diff --git a/src/core/device_memory_manager.inc b/src/core/device_memory_manager.inc
new file mode 100644
index 000000000..eab8a2731
--- /dev/null
+++ b/src/core/device_memory_manager.inc
@@ -0,0 +1,581 @@
+// SPDX-FileCopyrightText: Copyright 2023 yuzu Emulator Project
+// SPDX-License-Identifier: GPL-2.0-or-later
+
+#include <atomic>
+#include <limits>
+#include <memory>
+#include <type_traits>
+
+#include "common/address_space.h"
+#include "common/address_space.inc"
+#include "common/alignment.h"
+#include "common/assert.h"
+#include "common/div_ceil.h"
+#include "common/scope_exit.h"
+#include "common/settings.h"
+#include "core/device_memory.h"
+#include "core/device_memory_manager.h"
+#include "core/memory.h"
+
+namespace Core {
+
+namespace {
+
+class MultiAddressContainer {
+public:
+ MultiAddressContainer() = default;
+ ~MultiAddressContainer() = default;
+
+ void GatherValues(u32 start_entry, Common::ScratchBuffer<u32>& buffer) {
+ buffer.resize(8);
+ buffer.resize(0);
+ size_t index = 0;
+ const auto add_value = [&](u32 value) {
+ buffer.resize(index + 1);
+ buffer[index++] = value;
+ };
+
+ u32 iter_entry = start_entry;
+ Entry* current = &storage[iter_entry - 1];
+ add_value(current->value);
+ while (current->next_entry != 0) {
+ iter_entry = current->next_entry;
+ current = &storage[iter_entry - 1];
+ add_value(current->value);
+ }
+ }
+
+ u32 Register(u32 value) {
+ return RegisterImplementation(value);
+ }
+
+ void Register(u32 value, u32 start_entry) {
+ auto entry_id = RegisterImplementation(value);
+ u32 iter_entry = start_entry;
+ Entry* current = &storage[iter_entry - 1];
+ while (current->next_entry != 0) {
+ iter_entry = current->next_entry;
+ current = &storage[iter_entry - 1];
+ }
+ current->next_entry = entry_id;
+ }
+
+ std::pair<bool, u32> Unregister(u32 value, u32 start_entry) {
+ u32 iter_entry = start_entry;
+ Entry* previous{};
+ Entry* current = &storage[iter_entry - 1];
+ Entry* next{};
+ bool more_than_one_remaining = false;
+ u32 result_start{start_entry};
+ size_t count = 0;
+ while (current->value != value) {
+ count++;
+ previous = current;
+ iter_entry = current->next_entry;
+ current = &storage[iter_entry - 1];
+ }
+ // Find next
+ u32 next_entry = current->next_entry;
+ if (next_entry != 0) {
+ next = &storage[next_entry - 1];
+ more_than_one_remaining = next->next_entry != 0 || previous != nullptr;
+ }
+ if (previous) {
+ previous->next_entry = next_entry;
+ } else {
+ result_start = next_entry;
+ }
+ free_entries.emplace_back(iter_entry);
+ return std::make_pair(more_than_one_remaining || count > 1, result_start);
+ }
+
+ u32 ReleaseEntry(u32 start_entry) {
+ Entry* current = &storage[start_entry - 1];
+ free_entries.emplace_back(start_entry);
+ return current->value;
+ }
+
+private:
+ u32 RegisterImplementation(u32 value) {
+ auto entry_id = GetNewEntry();
+ auto& entry = storage[entry_id - 1];
+ entry.next_entry = 0;
+ entry.value = value;
+ return entry_id;
+ }
+ u32 GetNewEntry() {
+ if (!free_entries.empty()) {
+ u32 result = free_entries.front();
+ free_entries.pop_front();
+ return result;
+ }
+ storage.emplace_back();
+ u32 new_entry = static_cast<u32>(storage.size());
+ return new_entry;
+ }
+
+ struct Entry {
+ u32 next_entry{};
+ u32 value{};
+ };
+
+ std::deque<Entry> storage;
+ std::deque<u32> free_entries;
+};
+
+struct EmptyAllocator {
+ EmptyAllocator([[maybe_unused]] DAddr address) {}
+};
+
+} // namespace
+
+template <typename DTraits>
+struct DeviceMemoryManagerAllocator {
+ static constexpr size_t device_virtual_bits = DTraits::device_virtual_bits;
+ static constexpr DAddr first_address = 1ULL << Memory::YUZU_PAGEBITS;
+ static constexpr DAddr max_device_area = 1ULL << device_virtual_bits;
+
+ DeviceMemoryManagerAllocator() : main_allocator(first_address) {}
+
+ Common::FlatAllocator<DAddr, 0, device_virtual_bits> main_allocator;
+ MultiAddressContainer multi_dev_address;
+
+ /// Returns true when vaddr -> vaddr+size is fully contained in the buffer
+ template <bool pin_area>
+ [[nodiscard]] bool IsInBounds(VAddr addr, u64 size) const noexcept {
+ return addr >= 0 && addr + size <= max_device_area;
+ }
+
+ DAddr Allocate(size_t size) {
+ return main_allocator.Allocate(size);
+ }
+
+ void AllocateFixed(DAddr b_address, size_t b_size) {
+ main_allocator.AllocateFixed(b_address, b_size);
+ }
+
+ void Free(DAddr b_address, size_t b_size) {
+ main_allocator.Free(b_address, b_size);
+ }
+};
+
+template <typename Traits>
+DeviceMemoryManager<Traits>::DeviceMemoryManager(const DeviceMemory& device_memory_)
+ : physical_base{reinterpret_cast<const uintptr_t>(device_memory_.buffer.BackingBasePointer())},
+ device_inter{nullptr}, compressed_physical_ptr(device_as_size >> Memory::YUZU_PAGEBITS),
+ compressed_device_addr(1ULL << ((Settings::values.memory_layout_mode.GetValue() ==
+ Settings::MemoryLayout::Memory_4Gb
+ ? physical_min_bits
+ : physical_max_bits) -
+ Memory::YUZU_PAGEBITS)),
+ continuity_tracker(device_as_size >> Memory::YUZU_PAGEBITS),
+ cpu_backing_address(device_as_size >> Memory::YUZU_PAGEBITS) {
+ impl = std::make_unique<DeviceMemoryManagerAllocator<Traits>>();
+ cached_pages = std::make_unique<CachedPages>();
+
+ const size_t total_virtual = device_as_size >> Memory::YUZU_PAGEBITS;
+ for (size_t i = 0; i < total_virtual; i++) {
+ compressed_physical_ptr[i] = 0;
+ continuity_tracker[i] = 1;
+ cpu_backing_address[i] = 0;
+ }
+ const size_t total_phys = 1ULL << ((Settings::values.memory_layout_mode.GetValue() ==
+ Settings::MemoryLayout::Memory_4Gb
+ ? physical_min_bits
+ : physical_max_bits) -
+ Memory::YUZU_PAGEBITS);
+ for (size_t i = 0; i < total_phys; i++) {
+ compressed_device_addr[i] = 0;
+ }
+}
+
+template <typename Traits>
+DeviceMemoryManager<Traits>::~DeviceMemoryManager() = default;
+
+template <typename Traits>
+void DeviceMemoryManager<Traits>::BindInterface(DeviceInterface* device_inter_) {
+ device_inter = device_inter_;
+}
+
+template <typename Traits>
+DAddr DeviceMemoryManager<Traits>::Allocate(size_t size) {
+ return impl->Allocate(size);
+}
+
+template <typename Traits>
+void DeviceMemoryManager<Traits>::AllocateFixed(DAddr start, size_t size) {
+ return impl->AllocateFixed(start, size);
+}
+
+template <typename Traits>
+void DeviceMemoryManager<Traits>::Free(DAddr start, size_t size) {
+ impl->Free(start, size);
+}
+
+template <typename Traits>
+void DeviceMemoryManager<Traits>::Map(DAddr address, VAddr virtual_address, size_t size,
+ Asid asid, bool track) {
+ Core::Memory::Memory* process_memory = registered_processes[asid.id];
+ size_t start_page_d = address >> Memory::YUZU_PAGEBITS;
+ size_t num_pages = Common::AlignUp(size, Memory::YUZU_PAGESIZE) >> Memory::YUZU_PAGEBITS;
+ std::scoped_lock lk(mapping_guard);
+ for (size_t i = 0; i < num_pages; i++) {
+ const VAddr new_vaddress = virtual_address + i * Memory::YUZU_PAGESIZE;
+ auto* ptr = process_memory->GetPointerSilent(Common::ProcessAddress(new_vaddress));
+ if (ptr == nullptr) [[unlikely]] {
+ compressed_physical_ptr[start_page_d + i] = 0;
+ continue;
+ }
+ auto phys_addr = static_cast<u32>(GetRawPhysicalAddr(ptr) >> Memory::YUZU_PAGEBITS) + 1U;
+ compressed_physical_ptr[start_page_d + i] = phys_addr;
+ InsertCPUBacking(start_page_d + i, new_vaddress, asid);
+ const u32 base_dev = compressed_device_addr[phys_addr - 1U];
+ const u32 new_dev = static_cast<u32>(start_page_d + i);
+ if (base_dev == 0) [[likely]] {
+ compressed_device_addr[phys_addr - 1U] = new_dev;
+ continue;
+ }
+ u32 start_id = base_dev & MULTI_MASK;
+ if ((base_dev >> MULTI_FLAG_BITS) == 0) {
+ start_id = impl->multi_dev_address.Register(base_dev);
+ compressed_device_addr[phys_addr - 1U] = MULTI_FLAG | start_id;
+ }
+ impl->multi_dev_address.Register(new_dev, start_id);
+ }
+ if (track) {
+ TrackContinuityImpl(address, virtual_address, size, asid);
+ }
+}
+
+template <typename Traits>
+void DeviceMemoryManager<Traits>::Unmap(DAddr address, size_t size) {
+ size_t start_page_d = address >> Memory::YUZU_PAGEBITS;
+ size_t num_pages = Common::AlignUp(size, Memory::YUZU_PAGESIZE) >> Memory::YUZU_PAGEBITS;
+ device_inter->InvalidateRegion(address, size);
+ std::scoped_lock lk(mapping_guard);
+ for (size_t i = 0; i < num_pages; i++) {
+ auto phys_addr = compressed_physical_ptr[start_page_d + i];
+ compressed_physical_ptr[start_page_d + i] = 0;
+ cpu_backing_address[start_page_d + i] = 0;
+ if (phys_addr != 0) [[likely]] {
+ const u32 base_dev = compressed_device_addr[phys_addr - 1U];
+ if ((base_dev >> MULTI_FLAG_BITS) == 0) [[likely]] {
+ compressed_device_addr[phys_addr - 1] = 0;
+ continue;
+ }
+ const auto [more_entries, new_start] = impl->multi_dev_address.Unregister(
+ static_cast<u32>(start_page_d + i), base_dev & MULTI_MASK);
+ if (!more_entries) {
+ compressed_device_addr[phys_addr - 1] =
+ impl->multi_dev_address.ReleaseEntry(new_start);
+ continue;
+ }
+ compressed_device_addr[phys_addr - 1] = new_start | MULTI_FLAG;
+ }
+ }
+}
+template <typename Traits>
+void DeviceMemoryManager<Traits>::TrackContinuityImpl(DAddr address, VAddr virtual_address,
+ size_t size, Asid asid) {
+ Core::Memory::Memory* process_memory = registered_processes[asid.id];
+ size_t start_page_d = address >> Memory::YUZU_PAGEBITS;
+ size_t num_pages = Common::AlignUp(size, Memory::YUZU_PAGESIZE) >> Memory::YUZU_PAGEBITS;
+ uintptr_t last_ptr = 0;
+ size_t page_count = 1;
+ for (size_t i = num_pages; i > 0; i--) {
+ size_t index = i - 1;
+ const VAddr new_vaddress = virtual_address + index * Memory::YUZU_PAGESIZE;
+ const uintptr_t new_ptr = reinterpret_cast<uintptr_t>(
+ process_memory->GetPointerSilent(Common::ProcessAddress(new_vaddress)));
+ if (new_ptr + page_size == last_ptr) {
+ page_count++;
+ } else {
+ page_count = 1;
+ }
+ last_ptr = new_ptr;
+ continuity_tracker[start_page_d + index] = static_cast<u32>(page_count);
+ }
+}
+template <typename Traits>
+u8* DeviceMemoryManager<Traits>::GetSpan(const DAddr src_addr, const std::size_t size) {
+ size_t page_index = src_addr >> page_bits;
+ size_t subbits = src_addr & page_mask;
+ if ((static_cast<size_t>(continuity_tracker[page_index]) << page_bits) >= size + subbits) {
+ return GetPointer<u8>(src_addr);
+ }
+ return nullptr;
+}
+
+template <typename Traits>
+const u8* DeviceMemoryManager<Traits>::GetSpan(const DAddr src_addr, const std::size_t size) const {
+ size_t page_index = src_addr >> page_bits;
+ size_t subbits = src_addr & page_mask;
+ if ((static_cast<size_t>(continuity_tracker[page_index]) << page_bits) >= size + subbits) {
+ return GetPointer<u8>(src_addr);
+ }
+ return nullptr;
+}
+
+template <typename Traits>
+void DeviceMemoryManager<Traits>::InnerGatherDeviceAddresses(Common::ScratchBuffer<u32>& buffer,
+ PAddr address) {
+ size_t phys_addr = address >> page_bits;
+ std::scoped_lock lk(mapping_guard);
+ u32 backing = compressed_device_addr[phys_addr];
+ if ((backing >> MULTI_FLAG_BITS) != 0) {
+ impl->multi_dev_address.GatherValues(backing & MULTI_MASK, buffer);
+ return;
+ }
+ buffer.resize(1);
+ buffer[0] = backing;
+}
+
+template <typename Traits>
+template <typename T>
+T* DeviceMemoryManager<Traits>::GetPointer(DAddr address) {
+ const size_t index = address >> Memory::YUZU_PAGEBITS;
+ const size_t offset = address & Memory::YUZU_PAGEMASK;
+ auto phys_addr = compressed_physical_ptr[index];
+ if (phys_addr == 0) [[unlikely]] {
+ return nullptr;
+ }
+ return GetPointerFromRaw<T>((static_cast<PAddr>(phys_addr - 1) << Memory::YUZU_PAGEBITS) +
+ offset);
+}
+
+template <typename Traits>
+template <typename T>
+const T* DeviceMemoryManager<Traits>::GetPointer(DAddr address) const {
+ const size_t index = address >> Memory::YUZU_PAGEBITS;
+ const size_t offset = address & Memory::YUZU_PAGEMASK;
+ auto phys_addr = compressed_physical_ptr[index];
+ if (phys_addr == 0) [[unlikely]] {
+ return nullptr;
+ }
+ return GetPointerFromRaw<T>((static_cast<PAddr>(phys_addr - 1) << Memory::YUZU_PAGEBITS) +
+ offset);
+}
+
+template <typename Traits>
+template <typename T>
+void DeviceMemoryManager<Traits>::Write(DAddr address, T value) {
+ T* ptr = GetPointer<T>(address);
+ if (!ptr) [[unlikely]] {
+ return;
+ }
+ std::memcpy(ptr, &value, sizeof(T));
+}
+
+template <typename Traits>
+template <typename T>
+T DeviceMemoryManager<Traits>::Read(DAddr address) const {
+ const T* ptr = GetPointer<T>(address);
+ T result{};
+ if (!ptr) [[unlikely]] {
+ return result;
+ }
+ std::memcpy(&result, ptr, sizeof(T));
+ return result;
+}
+
+template <typename Traits>
+void DeviceMemoryManager<Traits>::WalkBlock(DAddr addr, std::size_t size, auto on_unmapped,
+ auto on_memory, auto increment) {
+ std::size_t remaining_size = size;
+ std::size_t page_index = addr >> Memory::YUZU_PAGEBITS;
+ std::size_t page_offset = addr & Memory::YUZU_PAGEMASK;
+
+ while (remaining_size) {
+ const size_t next_pages = static_cast<std::size_t>(continuity_tracker[page_index]);
+ const std::size_t copy_amount =
+ std::min((next_pages << Memory::YUZU_PAGEBITS) - page_offset, remaining_size);
+ const auto current_vaddr =
+ static_cast<u64>((page_index << Memory::YUZU_PAGEBITS) + page_offset);
+ SCOPE_EXIT({
+ page_index += next_pages;
+ page_offset = 0;
+ increment(copy_amount);
+ remaining_size -= copy_amount;
+ });
+
+ auto phys_addr = compressed_physical_ptr[page_index];
+ if (phys_addr == 0) {
+ on_unmapped(copy_amount, current_vaddr);
+ continue;
+ }
+ auto* mem_ptr = GetPointerFromRaw<u8>(
+ (static_cast<PAddr>(phys_addr - 1) << Memory::YUZU_PAGEBITS) + page_offset);
+ on_memory(copy_amount, mem_ptr);
+ }
+}
+
+template <typename Traits>
+void DeviceMemoryManager<Traits>::ReadBlock(DAddr address, void* dest_pointer, size_t size) {
+ device_inter->FlushRegion(address, size);
+ WalkBlock(
+ address, size,
+ [&](size_t copy_amount, DAddr current_vaddr) {
+ LOG_ERROR(
+ HW_Memory,
+ "Unmapped Device ReadBlock @ 0x{:016X} (start address = 0x{:016X}, size = {})",
+ current_vaddr, address, size);
+ std::memset(dest_pointer, 0, copy_amount);
+ },
+ [&](size_t copy_amount, const u8* const src_ptr) {
+ std::memcpy(dest_pointer, src_ptr, copy_amount);
+ },
+ [&](const std::size_t copy_amount) {
+ dest_pointer = static_cast<u8*>(dest_pointer) + copy_amount;
+ });
+}
+
+template <typename Traits>
+void DeviceMemoryManager<Traits>::WriteBlock(DAddr address, const void* src_pointer, size_t size) {
+ WalkBlock(
+ address, size,
+ [&](size_t copy_amount, DAddr current_vaddr) {
+ LOG_ERROR(
+ HW_Memory,
+ "Unmapped Device WriteBlock @ 0x{:016X} (start address = 0x{:016X}, size = {})",
+ current_vaddr, address, size);
+ },
+ [&](size_t copy_amount, u8* const dst_ptr) {
+ std::memcpy(dst_ptr, src_pointer, copy_amount);
+ },
+ [&](const std::size_t copy_amount) {
+ src_pointer = static_cast<const u8*>(src_pointer) + copy_amount;
+ });
+ device_inter->InvalidateRegion(address, size);
+}
+
+template <typename Traits>
+void DeviceMemoryManager<Traits>::ReadBlockUnsafe(DAddr address, void* dest_pointer, size_t size) {
+ WalkBlock(
+ address, size,
+ [&](size_t copy_amount, DAddr current_vaddr) {
+ LOG_ERROR(
+ HW_Memory,
+ "Unmapped Device ReadBlock @ 0x{:016X} (start address = 0x{:016X}, size = {})",
+ current_vaddr, address, size);
+ std::memset(dest_pointer, 0, copy_amount);
+ },
+ [&](size_t copy_amount, const u8* const src_ptr) {
+ std::memcpy(dest_pointer, src_ptr, copy_amount);
+ },
+ [&](const std::size_t copy_amount) {
+ dest_pointer = static_cast<u8*>(dest_pointer) + copy_amount;
+ });
+}
+
+template <typename Traits>
+void DeviceMemoryManager<Traits>::WriteBlockUnsafe(DAddr address, const void* src_pointer,
+ size_t size) {
+ WalkBlock(
+ address, size,
+ [&](size_t copy_amount, DAddr current_vaddr) {
+ LOG_ERROR(
+ HW_Memory,
+ "Unmapped Device WriteBlock @ 0x{:016X} (start address = 0x{:016X}, size = {})",
+ current_vaddr, address, size);
+ },
+ [&](size_t copy_amount, u8* const dst_ptr) {
+ std::memcpy(dst_ptr, src_pointer, copy_amount);
+ },
+ [&](const std::size_t copy_amount) {
+ src_pointer = static_cast<const u8*>(src_pointer) + copy_amount;
+ });
+}
+
+template <typename Traits>
+Asid DeviceMemoryManager<Traits>::RegisterProcess(Memory::Memory* memory_device_inter) {
+ size_t new_id{};
+ if (!id_pool.empty()) {
+ new_id = id_pool.front();
+ id_pool.pop_front();
+ registered_processes[new_id] = memory_device_inter;
+ } else {
+ registered_processes.emplace_back(memory_device_inter);
+ new_id = registered_processes.size() - 1U;
+ }
+ return Asid{new_id};
+}
+
+template <typename Traits>
+void DeviceMemoryManager<Traits>::UnregisterProcess(Asid asid) {
+ registered_processes[asid.id] = nullptr;
+ id_pool.push_front(asid.id);
+}
+
+template <typename Traits>
+void DeviceMemoryManager<Traits>::UpdatePagesCachedCount(DAddr addr, size_t size, s32 delta) {
+ std::unique_lock<std::mutex> lk(counter_guard, std::defer_lock);
+ const auto Lock = [&] {
+ if (!lk) {
+ lk.lock();
+ }
+ };
+ u64 uncache_begin = 0;
+ u64 cache_begin = 0;
+ u64 uncache_bytes = 0;
+ u64 cache_bytes = 0;
+ const auto MarkRegionCaching = &DeviceMemoryManager<Traits>::DeviceMethods::MarkRegionCaching;
+
+ std::atomic_thread_fence(std::memory_order_acquire);
+ const size_t page_end = Common::DivCeil(addr + size, Memory::YUZU_PAGESIZE);
+ size_t page = addr >> Memory::YUZU_PAGEBITS;
+ auto [asid, base_vaddress] = ExtractCPUBacking(page);
+ size_t vpage = base_vaddress >> Memory::YUZU_PAGEBITS;
+ auto* memory_device_inter = registered_processes[asid.id];
+ for (; page != page_end; ++page) {
+ std::atomic_uint8_t& count = cached_pages->at(page >> 3).Count(page);
+
+ if (delta > 0) {
+ ASSERT_MSG(count.load(std::memory_order::relaxed) < std::numeric_limits<u8>::max(),
+ "Count may overflow!");
+ } else if (delta < 0) {
+ ASSERT_MSG(count.load(std::memory_order::relaxed) > 0, "Count may underflow!");
+ } else {
+ ASSERT_MSG(false, "Delta must be non-zero!");
+ }
+
+ // Adds or subtracts 1, as count is a unsigned 8-bit value
+ count.fetch_add(static_cast<u8>(delta), std::memory_order_release);
+
+ // Assume delta is either -1 or 1
+ if (count.load(std::memory_order::relaxed) == 0) {
+ if (uncache_bytes == 0) {
+ uncache_begin = vpage;
+ }
+ uncache_bytes += Memory::YUZU_PAGESIZE;
+ } else if (uncache_bytes > 0) {
+ Lock();
+ MarkRegionCaching(memory_device_inter, uncache_begin << Memory::YUZU_PAGEBITS,
+ uncache_bytes, false);
+ uncache_bytes = 0;
+ }
+ if (count.load(std::memory_order::relaxed) == 1 && delta > 0) {
+ if (cache_bytes == 0) {
+ cache_begin = vpage;
+ }
+ cache_bytes += Memory::YUZU_PAGESIZE;
+ } else if (cache_bytes > 0) {
+ Lock();
+ MarkRegionCaching(memory_device_inter, cache_begin << Memory::YUZU_PAGEBITS, cache_bytes,
+ true);
+ cache_bytes = 0;
+ }
+ vpage++;
+ }
+ if (uncache_bytes > 0) {
+ Lock();
+ MarkRegionCaching(memory_device_inter, uncache_begin << Memory::YUZU_PAGEBITS, uncache_bytes,
+ false);
+ }
+ if (cache_bytes > 0) {
+ Lock();
+ MarkRegionCaching(memory_device_inter, cache_begin << Memory::YUZU_PAGEBITS, cache_bytes,
+ true);
+ }
+}
+
+} // namespace Core
diff --git a/src/core/file_sys/bis_factory.cpp b/src/core/file_sys/bis_factory.cpp
index c750c0da7..db667438e 100644
--- a/src/core/file_sys/bis_factory.cpp
+++ b/src/core/file_sys/bis_factory.cpp
@@ -4,9 +4,8 @@
#include <fmt/format.h>
#include "common/fs/path_util.h"
#include "core/file_sys/bis_factory.h"
-#include "core/file_sys/mode.h"
#include "core/file_sys/registered_cache.h"
-#include "core/file_sys/vfs.h"
+#include "core/file_sys/vfs/vfs.h"
namespace FileSys {
@@ -84,7 +83,7 @@ VirtualFile BISFactory::OpenPartitionStorage(BisPartitionId id,
VirtualFilesystem file_system) const {
auto& keys = Core::Crypto::KeyManager::Instance();
Core::Crypto::PartitionDataManager pdm{file_system->OpenDirectory(
- Common::FS::GetYuzuPathString(Common::FS::YuzuPath::NANDDir), Mode::Read)};
+ Common::FS::GetYuzuPathString(Common::FS::YuzuPath::NANDDir), OpenMode::Read)};
keys.PopulateFromPartitionData(pdm);
switch (id) {
diff --git a/src/core/file_sys/bis_factory.h b/src/core/file_sys/bis_factory.h
index 26f0c6e5e..23680b60c 100644
--- a/src/core/file_sys/bis_factory.h
+++ b/src/core/file_sys/bis_factory.h
@@ -6,7 +6,7 @@
#include <memory>
#include "common/common_types.h"
-#include "core/file_sys/vfs_types.h"
+#include "core/file_sys/vfs/vfs_types.h"
namespace FileSys {
diff --git a/src/core/file_sys/card_image.cpp b/src/core/file_sys/card_image.cpp
index 8b9a4fc5a..0bcf40cf8 100644
--- a/src/core/file_sys/card_image.cpp
+++ b/src/core/file_sys/card_image.cpp
@@ -13,8 +13,8 @@
#include "core/file_sys/nca_metadata.h"
#include "core/file_sys/partition_filesystem.h"
#include "core/file_sys/submission_package.h"
-#include "core/file_sys/vfs_offset.h"
-#include "core/file_sys/vfs_vector.h"
+#include "core/file_sys/vfs/vfs_offset.h"
+#include "core/file_sys/vfs/vfs_vector.h"
#include "core/loader/loader.h"
namespace FileSys {
diff --git a/src/core/file_sys/card_image.h b/src/core/file_sys/card_image.h
index 9886123e7..97871da4a 100644
--- a/src/core/file_sys/card_image.h
+++ b/src/core/file_sys/card_image.h
@@ -8,7 +8,7 @@
#include <vector>
#include "common/common_types.h"
#include "common/swap.h"
-#include "core/file_sys/vfs.h"
+#include "core/file_sys/vfs/vfs.h"
namespace Core::Crypto {
class KeyManager;
diff --git a/src/core/file_sys/content_archive.cpp b/src/core/file_sys/content_archive.cpp
index 7d2f0abb8..285fe4db6 100644
--- a/src/core/file_sys/content_archive.cpp
+++ b/src/core/file_sys/content_archive.cpp
@@ -13,7 +13,7 @@
#include "core/crypto/key_manager.h"
#include "core/file_sys/content_archive.h"
#include "core/file_sys/partition_filesystem.h"
-#include "core/file_sys/vfs_offset.h"
+#include "core/file_sys/vfs/vfs_offset.h"
#include "core/loader/loader.h"
#include "core/file_sys/fssystem/fssystem_compression_configuration.h"
diff --git a/src/core/file_sys/content_archive.h b/src/core/file_sys/content_archive.h
index af521d453..f68464eb0 100644
--- a/src/core/file_sys/content_archive.h
+++ b/src/core/file_sys/content_archive.h
@@ -13,7 +13,7 @@
#include "common/common_types.h"
#include "common/swap.h"
#include "core/crypto/key_manager.h"
-#include "core/file_sys/vfs.h"
+#include "core/file_sys/vfs/vfs.h"
namespace Loader {
enum class ResultStatus : u16;
diff --git a/src/core/file_sys/control_metadata.cpp b/src/core/file_sys/control_metadata.cpp
index 0697c29ae..f98594335 100644
--- a/src/core/file_sys/control_metadata.cpp
+++ b/src/core/file_sys/control_metadata.cpp
@@ -5,7 +5,7 @@
#include "common/string_util.h"
#include "common/swap.h"
#include "core/file_sys/control_metadata.h"
-#include "core/file_sys/vfs.h"
+#include "core/file_sys/vfs/vfs.h"
namespace FileSys {
diff --git a/src/core/file_sys/control_metadata.h b/src/core/file_sys/control_metadata.h
index c98efb00d..555b9d8f7 100644
--- a/src/core/file_sys/control_metadata.h
+++ b/src/core/file_sys/control_metadata.h
@@ -8,7 +8,7 @@
#include "common/common_funcs.h"
#include "common/common_types.h"
#include "common/swap.h"
-#include "core/file_sys/vfs_types.h"
+#include "core/file_sys/vfs/vfs_types.h"
namespace FileSys {
diff --git a/src/core/file_sys/directory.h b/src/core/file_sys/directory.h
deleted file mode 100644
index a853c00f3..000000000
--- a/src/core/file_sys/directory.h
+++ /dev/null
@@ -1,39 +0,0 @@
-// SPDX-FileCopyrightText: Copyright 2018 yuzu Emulator Project
-// SPDX-License-Identifier: GPL-2.0-or-later
-
-#pragma once
-
-#include <cstddef>
-#include "common/common_funcs.h"
-#include "common/common_types.h"
-
-////////////////////////////////////////////////////////////////////////////////////////////////////
-// FileSys namespace
-
-namespace FileSys {
-
-enum class EntryType : u8 {
- Directory = 0,
- File = 1,
-};
-
-// Structure of a directory entry, from
-// http://switchbrew.org/index.php?title=Filesystem_services#DirectoryEntry
-struct Entry {
- Entry(std::string_view view, EntryType entry_type, u64 entry_size)
- : type{entry_type}, file_size{entry_size} {
- const std::size_t copy_size = view.copy(filename, std::size(filename) - 1);
- filename[copy_size] = '\0';
- }
-
- char filename[0x301];
- INSERT_PADDING_BYTES(3);
- EntryType type;
- INSERT_PADDING_BYTES(3);
- u64 file_size;
-};
-static_assert(sizeof(Entry) == 0x310, "Directory Entry struct isn't exactly 0x310 bytes long!");
-static_assert(offsetof(Entry, type) == 0x304, "Wrong offset for type in Entry.");
-static_assert(offsetof(Entry, file_size) == 0x308, "Wrong offset for file_size in Entry.");
-
-} // namespace FileSys
diff --git a/src/core/file_sys/errors.h b/src/core/file_sys/errors.h
index 2f5045a67..d4e0eb6f4 100644
--- a/src/core/file_sys/errors.h
+++ b/src/core/file_sys/errors.h
@@ -7,18 +7,13 @@
namespace FileSys {
-constexpr Result ERROR_PATH_NOT_FOUND{ErrorModule::FS, 1};
-constexpr Result ERROR_PATH_ALREADY_EXISTS{ErrorModule::FS, 2};
-constexpr Result ERROR_ENTITY_NOT_FOUND{ErrorModule::FS, 1002};
-constexpr Result ERROR_SD_CARD_NOT_FOUND{ErrorModule::FS, 2001};
-constexpr Result ERROR_OUT_OF_BOUNDS{ErrorModule::FS, 3005};
-constexpr Result ERROR_FAILED_MOUNT_ARCHIVE{ErrorModule::FS, 3223};
-constexpr Result ERROR_INVALID_ARGUMENT{ErrorModule::FS, 6001};
-constexpr Result ERROR_INVALID_OFFSET{ErrorModule::FS, 6061};
-constexpr Result ERROR_INVALID_SIZE{ErrorModule::FS, 6062};
-
+constexpr Result ResultPathNotFound{ErrorModule::FS, 1};
+constexpr Result ResultPathAlreadyExists{ErrorModule::FS, 2};
constexpr Result ResultUnsupportedSdkVersion{ErrorModule::FS, 50};
constexpr Result ResultPartitionNotFound{ErrorModule::FS, 1001};
+constexpr Result ResultTargetNotFound{ErrorModule::FS, 1002};
+constexpr Result ResultPortSdCardNoDevice{ErrorModule::FS, 2001};
+constexpr Result ResultNotImplemented{ErrorModule::FS, 3001};
constexpr Result ResultUnsupportedVersion{ErrorModule::FS, 3002};
constexpr Result ResultOutOfRange{ErrorModule::FS, 3005};
constexpr Result ResultAllocationMemoryFailedInFileSystemBuddyHeapA{ErrorModule::FS, 3294};
@@ -78,10 +73,21 @@ constexpr Result ResultUnexpectedInCompressedStorageA{ErrorModule::FS, 5324};
constexpr Result ResultUnexpectedInCompressedStorageB{ErrorModule::FS, 5325};
constexpr Result ResultUnexpectedInCompressedStorageC{ErrorModule::FS, 5326};
constexpr Result ResultUnexpectedInCompressedStorageD{ErrorModule::FS, 5327};
+constexpr Result ResultUnexpectedInPathA{ErrorModule::FS, 5328};
constexpr Result ResultInvalidArgument{ErrorModule::FS, 6001};
+constexpr Result ResultInvalidPath{ErrorModule::FS, 6002};
+constexpr Result ResultTooLongPath{ErrorModule::FS, 6003};
+constexpr Result ResultInvalidCharacter{ErrorModule::FS, 6004};
+constexpr Result ResultInvalidPathFormat{ErrorModule::FS, 6005};
+constexpr Result ResultDirectoryUnobtainable{ErrorModule::FS, 6006};
+constexpr Result ResultNotNormalized{ErrorModule::FS, 6007};
constexpr Result ResultInvalidOffset{ErrorModule::FS, 6061};
constexpr Result ResultInvalidSize{ErrorModule::FS, 6062};
constexpr Result ResultNullptrArgument{ErrorModule::FS, 6063};
+constexpr Result ResultInvalidOpenMode{ErrorModule::FS, 6072};
+constexpr Result ResultFileExtensionWithoutOpenModeAllowAppend{ErrorModule::FS, 6201};
+constexpr Result ResultReadNotPermitted{ErrorModule::FS, 6202};
+constexpr Result ResultWriteNotPermitted{ErrorModule::FS, 6203};
constexpr Result ResultUnsupportedSetSizeForIndirectStorage{ErrorModule::FS, 6325};
constexpr Result ResultUnsupportedWriteForCompressedStorage{ErrorModule::FS, 6387};
constexpr Result ResultUnsupportedOperateRangeForCompressedStorage{ErrorModule::FS, 6388};
diff --git a/src/core/file_sys/fs_directory.h b/src/core/file_sys/fs_directory.h
new file mode 100644
index 000000000..25c9cb18a
--- /dev/null
+++ b/src/core/file_sys/fs_directory.h
@@ -0,0 +1,33 @@
+// SPDX-FileCopyrightText: Copyright 2024 yuzu Emulator Project
+// SPDX-License-Identifier: GPL-2.0-or-later
+
+#pragma once
+
+namespace FileSys {
+
+constexpr inline size_t EntryNameLengthMax = 0x300;
+
+struct DirectoryEntry {
+ DirectoryEntry(std::string_view view, s8 entry_type, u64 entry_size)
+ : type{entry_type}, file_size{static_cast<s64>(entry_size)} {
+ const std::size_t copy_size = view.copy(name, std::size(name) - 1);
+ name[copy_size] = '\0';
+ }
+
+ char name[EntryNameLengthMax + 1];
+ INSERT_PADDING_BYTES(3);
+ s8 type;
+ INSERT_PADDING_BYTES(3);
+ s64 file_size;
+};
+
+static_assert(sizeof(DirectoryEntry) == 0x310,
+ "Directory Entry struct isn't exactly 0x310 bytes long!");
+static_assert(offsetof(DirectoryEntry, type) == 0x304, "Wrong offset for type in Entry.");
+static_assert(offsetof(DirectoryEntry, file_size) == 0x308, "Wrong offset for file_size in Entry.");
+
+struct DirectoryHandle {
+ void* handle;
+};
+
+} // namespace FileSys
diff --git a/src/core/file_sys/fs_file.h b/src/core/file_sys/fs_file.h
new file mode 100644
index 000000000..4fb77e8db
--- /dev/null
+++ b/src/core/file_sys/fs_file.h
@@ -0,0 +1,65 @@
+// SPDX-FileCopyrightText: Copyright 2024 yuzu Emulator Project
+// SPDX-License-Identifier: GPL-2.0-or-later
+
+#pragma once
+
+#include "common/common_types.h"
+
+namespace FileSys {
+
+struct ReadOption {
+ u32 value;
+
+ static const ReadOption None;
+};
+
+enum ReadOptionFlag : u32 {
+ ReadOptionFlag_None = (0 << 0),
+};
+
+inline constexpr const ReadOption ReadOption::None = {ReadOptionFlag_None};
+
+inline constexpr bool operator==(const ReadOption& lhs, const ReadOption& rhs) {
+ return lhs.value == rhs.value;
+}
+
+inline constexpr bool operator!=(const ReadOption& lhs, const ReadOption& rhs) {
+ return !(lhs == rhs);
+}
+
+static_assert(sizeof(ReadOption) == sizeof(u32));
+
+enum WriteOptionFlag : u32 {
+ WriteOptionFlag_None = (0 << 0),
+ WriteOptionFlag_Flush = (1 << 0),
+};
+
+struct WriteOption {
+ u32 value;
+
+ constexpr inline bool HasFlushFlag() const {
+ return value & WriteOptionFlag_Flush;
+ }
+
+ static const WriteOption None;
+ static const WriteOption Flush;
+};
+
+inline constexpr const WriteOption WriteOption::None = {WriteOptionFlag_None};
+inline constexpr const WriteOption WriteOption::Flush = {WriteOptionFlag_Flush};
+
+inline constexpr bool operator==(const WriteOption& lhs, const WriteOption& rhs) {
+ return lhs.value == rhs.value;
+}
+
+inline constexpr bool operator!=(const WriteOption& lhs, const WriteOption& rhs) {
+ return !(lhs == rhs);
+}
+
+static_assert(sizeof(WriteOption) == sizeof(u32));
+
+struct FileHandle {
+ void* handle;
+};
+
+} // namespace FileSys
diff --git a/src/core/file_sys/fs_filesystem.h b/src/core/file_sys/fs_filesystem.h
new file mode 100644
index 000000000..7f237b7fa
--- /dev/null
+++ b/src/core/file_sys/fs_filesystem.h
@@ -0,0 +1,39 @@
+// SPDX-FileCopyrightText: Copyright 2023 yuzu Emulator Project
+// SPDX-License-Identifier: GPL-2.0-or-later
+
+#pragma once
+
+#include "common/common_funcs.h"
+#include "common/common_types.h"
+
+namespace FileSys {
+
+enum class OpenMode : u32 {
+ Read = (1 << 0),
+ Write = (1 << 1),
+ AllowAppend = (1 << 2),
+
+ ReadWrite = (Read | Write),
+ All = (ReadWrite | AllowAppend),
+};
+DECLARE_ENUM_FLAG_OPERATORS(OpenMode)
+
+enum class OpenDirectoryMode : u64 {
+ Directory = (1 << 0),
+ File = (1 << 1),
+
+ All = (Directory | File),
+};
+DECLARE_ENUM_FLAG_OPERATORS(OpenDirectoryMode)
+
+enum class DirectoryEntryType : u8 {
+ Directory = 0,
+ File = 1,
+};
+
+enum class CreateOption : u8 {
+ None = (0 << 0),
+ BigFile = (1 << 0),
+};
+
+} // namespace FileSys
diff --git a/src/core/file_sys/fs_memory_management.h b/src/core/file_sys/fs_memory_management.h
new file mode 100644
index 000000000..f03c6354b
--- /dev/null
+++ b/src/core/file_sys/fs_memory_management.h
@@ -0,0 +1,40 @@
+// SPDX-FileCopyrightText: Copyright 2024 yuzu Emulator Project
+// SPDX-License-Identifier: GPL-2.0-or-later
+
+#pragma once
+
+#include <mutex>
+#include "common/alignment.h"
+
+namespace FileSys {
+
+constexpr size_t RequiredAlignment = alignof(u64);
+
+void* AllocateUnsafe(size_t size) {
+ // Allocate
+ void* const ptr = ::operator new(size, std::align_val_t{RequiredAlignment});
+
+ // Check alignment
+ ASSERT(Common::IsAligned(reinterpret_cast<uintptr_t>(ptr), RequiredAlignment));
+
+ // Return allocated pointer
+ return ptr;
+}
+
+void DeallocateUnsafe(void* ptr, size_t size) {
+ // Deallocate the pointer
+ ::operator delete(ptr, std::align_val_t{RequiredAlignment});
+}
+
+void* Allocate(size_t size) {
+ return AllocateUnsafe(size);
+}
+
+void Deallocate(void* ptr, size_t size) {
+ // If the pointer is non-null, deallocate it
+ if (ptr != nullptr) {
+ DeallocateUnsafe(ptr, size);
+ }
+}
+
+} // namespace FileSys
diff --git a/src/core/file_sys/fs_operate_range.h b/src/core/file_sys/fs_operate_range.h
new file mode 100644
index 000000000..04ea64cc0
--- /dev/null
+++ b/src/core/file_sys/fs_operate_range.h
@@ -0,0 +1,22 @@
+// SPDX-FileCopyrightText: Copyright 2024 yuzu Emulator Project
+// SPDX-License-Identifier: GPL-2.0-or-later
+
+#pragma once
+
+#include "common/common_types.h"
+
+namespace FileSys {
+
+enum class OperationId : s64 {
+ FillZero = 0,
+ DestroySignature = 1,
+ Invalidate = 2,
+ QueryRange = 3,
+ QueryUnpreparedRange = 4,
+ QueryLazyLoadCompletionRate = 5,
+ SetLazyLoadPriority = 6,
+
+ ReadLazyLoadFileForciblyForDebug = 10001,
+};
+
+} // namespace FileSys
diff --git a/src/core/file_sys/fs_path.h b/src/core/file_sys/fs_path.h
new file mode 100644
index 000000000..56ba08a6a
--- /dev/null
+++ b/src/core/file_sys/fs_path.h
@@ -0,0 +1,566 @@
+// SPDX-FileCopyrightText: Copyright 2024 yuzu Emulator Project
+// SPDX-License-Identifier: GPL-2.0-or-later
+
+#pragma once
+
+#include "common/alignment.h"
+#include "common/common_funcs.h"
+#include "core/file_sys/errors.h"
+#include "core/file_sys/fs_memory_management.h"
+#include "core/file_sys/fs_path_utility.h"
+#include "core/file_sys/fs_string_util.h"
+#include "core/hle/result.h"
+
+namespace FileSys {
+class DirectoryPathParser;
+
+class Path {
+ YUZU_NON_COPYABLE(Path);
+ YUZU_NON_MOVEABLE(Path);
+
+private:
+ static constexpr const char* EmptyPath = "";
+ static constexpr size_t WriteBufferAlignmentLength = 8;
+
+private:
+ friend class DirectoryPathParser;
+
+public:
+ class WriteBuffer {
+ YUZU_NON_COPYABLE(WriteBuffer);
+
+ private:
+ char* m_buffer;
+ size_t m_length_and_is_normalized;
+
+ public:
+ constexpr WriteBuffer() : m_buffer(nullptr), m_length_and_is_normalized(0) {}
+
+ constexpr ~WriteBuffer() {
+ if (m_buffer != nullptr) {
+ Deallocate(m_buffer, this->GetLength());
+ this->ResetBuffer();
+ }
+ }
+
+ constexpr WriteBuffer(WriteBuffer&& rhs)
+ : m_buffer(rhs.m_buffer), m_length_and_is_normalized(rhs.m_length_and_is_normalized) {
+ rhs.ResetBuffer();
+ }
+
+ constexpr WriteBuffer& operator=(WriteBuffer&& rhs) {
+ if (m_buffer != nullptr) {
+ Deallocate(m_buffer, this->GetLength());
+ }
+
+ m_buffer = rhs.m_buffer;
+ m_length_and_is_normalized = rhs.m_length_and_is_normalized;
+
+ rhs.ResetBuffer();
+
+ return *this;
+ }
+
+ constexpr void ResetBuffer() {
+ m_buffer = nullptr;
+ this->SetLength(0);
+ }
+
+ constexpr char* Get() const {
+ return m_buffer;
+ }
+
+ constexpr size_t GetLength() const {
+ return m_length_and_is_normalized >> 1;
+ }
+
+ constexpr bool IsNormalized() const {
+ return static_cast<bool>(m_length_and_is_normalized & 1);
+ }
+
+ constexpr void SetNormalized() {
+ m_length_and_is_normalized |= static_cast<size_t>(1);
+ }
+
+ constexpr void SetNotNormalized() {
+ m_length_and_is_normalized &= ~static_cast<size_t>(1);
+ }
+
+ private:
+ constexpr WriteBuffer(char* buffer, size_t length)
+ : m_buffer(buffer), m_length_and_is_normalized(0) {
+ this->SetLength(length);
+ }
+
+ public:
+ static WriteBuffer Make(size_t length) {
+ if (void* alloc = Allocate(length); alloc != nullptr) {
+ return WriteBuffer(static_cast<char*>(alloc), length);
+ } else {
+ return WriteBuffer();
+ }
+ }
+
+ private:
+ constexpr void SetLength(size_t size) {
+ m_length_and_is_normalized = (m_length_and_is_normalized & 1) | (size << 1);
+ }
+ };
+
+private:
+ const char* m_str;
+ WriteBuffer m_write_buffer;
+
+public:
+ constexpr Path() : m_str(EmptyPath), m_write_buffer() {}
+
+ constexpr Path(const char* s) : m_str(s), m_write_buffer() {
+ m_write_buffer.SetNormalized();
+ }
+
+ constexpr ~Path() = default;
+
+ constexpr Result SetShallowBuffer(const char* buffer) {
+ // Check pre-conditions
+ ASSERT(m_write_buffer.GetLength() == 0);
+
+ // Check the buffer is valid
+ R_UNLESS(buffer != nullptr, ResultNullptrArgument);
+
+ // Set buffer
+ this->SetReadOnlyBuffer(buffer);
+
+ // Note that we're normalized
+ this->SetNormalized();
+
+ R_SUCCEED();
+ }
+
+ constexpr const char* GetString() const {
+ // Check pre-conditions
+ ASSERT(this->IsNormalized());
+
+ return m_str;
+ }
+
+ constexpr size_t GetLength() const {
+ if (std::is_constant_evaluated()) {
+ return Strlen(this->GetString());
+ } else {
+ return std::strlen(this->GetString());
+ }
+ }
+
+ constexpr bool IsEmpty() const {
+ return *m_str == '\x00';
+ }
+
+ constexpr bool IsMatchHead(const char* p, size_t len) const {
+ return Strncmp(this->GetString(), p, len) == 0;
+ }
+
+ Result Initialize(const Path& rhs) {
+ // Check the other path is normalized
+ const bool normalized = rhs.IsNormalized();
+ R_UNLESS(normalized, ResultNotNormalized);
+
+ // Allocate buffer for our path
+ const auto len = rhs.GetLength();
+ R_TRY(this->Preallocate(len + 1));
+
+ // Copy the path
+ const size_t copied = Strlcpy<char>(m_write_buffer.Get(), rhs.GetString(), len + 1);
+ R_UNLESS(copied == len, ResultUnexpectedInPathA);
+
+ // Set normalized
+ this->SetNormalized();
+ R_SUCCEED();
+ }
+
+ Result Initialize(const char* path, size_t len) {
+ // Check the path is valid
+ R_UNLESS(path != nullptr, ResultNullptrArgument);
+
+ // Initialize
+ R_TRY(this->InitializeImpl(path, len));
+
+ // Set not normalized
+ this->SetNotNormalized();
+
+ R_SUCCEED();
+ }
+
+ Result Initialize(const char* path) {
+ // Check the path is valid
+ R_UNLESS(path != nullptr, ResultNullptrArgument);
+
+ R_RETURN(this->Initialize(path, std::strlen(path)));
+ }
+
+ Result InitializeWithReplaceBackslash(const char* path) {
+ // Check the path is valid
+ R_UNLESS(path != nullptr, ResultNullptrArgument);
+
+ // Initialize
+ R_TRY(this->InitializeImpl(path, std::strlen(path)));
+
+ // Replace slashes as desired
+ if (const auto write_buffer_length = m_write_buffer.GetLength(); write_buffer_length > 1) {
+ Replace(m_write_buffer.Get(), write_buffer_length - 1, '\\', '/');
+ }
+
+ // Set not normalized
+ this->SetNotNormalized();
+
+ R_SUCCEED();
+ }
+
+ Result InitializeWithReplaceForwardSlashes(const char* path) {
+ // Check the path is valid
+ R_UNLESS(path != nullptr, ResultNullptrArgument);
+
+ // Initialize
+ R_TRY(this->InitializeImpl(path, std::strlen(path)));
+
+ // Replace slashes as desired
+ if (m_write_buffer.GetLength() > 1) {
+ if (auto* p = m_write_buffer.Get(); p[0] == '/' && p[1] == '/') {
+ p[0] = '\\';
+ p[1] = '\\';
+ }
+ }
+
+ // Set not normalized
+ this->SetNotNormalized();
+
+ R_SUCCEED();
+ }
+
+ Result InitializeWithNormalization(const char* path, size_t size) {
+ // Check the path is valid
+ R_UNLESS(path != nullptr, ResultNullptrArgument);
+
+ // Initialize
+ R_TRY(this->InitializeImpl(path, size));
+
+ // Set not normalized
+ this->SetNotNormalized();
+
+ // Perform normalization
+ PathFlags path_flags;
+ if (IsPathRelative(m_str)) {
+ path_flags.AllowRelativePath();
+ } else if (IsWindowsPath(m_str, true)) {
+ path_flags.AllowWindowsPath();
+ } else {
+ /* NOTE: In this case, Nintendo checks is normalized, then sets is normalized, then
+ * returns success. */
+ /* This seems like a bug. */
+ size_t dummy;
+ bool normalized;
+ R_TRY(PathFormatter::IsNormalized(std::addressof(normalized), std::addressof(dummy),
+ m_str));
+
+ this->SetNormalized();
+ R_SUCCEED();
+ }
+
+ // Normalize
+ R_TRY(this->Normalize(path_flags));
+
+ this->SetNormalized();
+ R_SUCCEED();
+ }
+
+ Result InitializeWithNormalization(const char* path) {
+ // Check the path is valid
+ R_UNLESS(path != nullptr, ResultNullptrArgument);
+
+ R_RETURN(this->InitializeWithNormalization(path, std::strlen(path)));
+ }
+
+ Result InitializeAsEmpty() {
+ // Clear our buffer
+ this->ClearBuffer();
+
+ // Set normalized
+ this->SetNormalized();
+
+ R_SUCCEED();
+ }
+
+ Result AppendChild(const char* child) {
+ // Check the path is valid
+ R_UNLESS(child != nullptr, ResultNullptrArgument);
+
+ // Basic checks. If we have a path and the child is empty, we have nothing to do
+ const char* c = child;
+ if (m_str[0]) {
+ // Skip an early separator
+ if (*c == '/') {
+ ++c;
+ }
+
+ R_SUCCEED_IF(*c == '\x00');
+ }
+
+ // If we don't have a string, we can just initialize
+ auto cur_len = std::strlen(m_str);
+ if (cur_len == 0) {
+ R_RETURN(this->Initialize(child));
+ }
+
+ // Remove a trailing separator
+ if (m_str[cur_len - 1] == '/' || m_str[cur_len - 1] == '\\') {
+ --cur_len;
+ }
+
+ // Get the child path's length
+ auto child_len = std::strlen(c);
+
+ // Reset our write buffer
+ WriteBuffer old_write_buffer;
+ if (m_write_buffer.Get() != nullptr) {
+ old_write_buffer = std::move(m_write_buffer);
+ this->ClearBuffer();
+ }
+
+ // Pre-allocate the new buffer
+ R_TRY(this->Preallocate(cur_len + 1 + child_len + 1));
+
+ // Get our write buffer
+ auto* dst = m_write_buffer.Get();
+ if (old_write_buffer.Get() != nullptr && cur_len > 0) {
+ Strlcpy<char>(dst, old_write_buffer.Get(), cur_len + 1);
+ }
+
+ // Add separator
+ dst[cur_len] = '/';
+
+ // Copy the child path
+ const size_t copied = Strlcpy<char>(dst + cur_len + 1, c, child_len + 1);
+ R_UNLESS(copied == child_len, ResultUnexpectedInPathA);
+
+ R_SUCCEED();
+ }
+
+ Result AppendChild(const Path& rhs) {
+ R_RETURN(this->AppendChild(rhs.GetString()));
+ }
+
+ Result Combine(const Path& parent, const Path& child) {
+ // Get the lengths
+ const auto p_len = parent.GetLength();
+ const auto c_len = child.GetLength();
+
+ // Allocate our buffer
+ R_TRY(this->Preallocate(p_len + c_len + 1));
+
+ // Initialize as parent
+ R_TRY(this->Initialize(parent));
+
+ // If we're empty, we can just initialize as child
+ if (this->IsEmpty()) {
+ R_TRY(this->Initialize(child));
+ } else {
+ // Otherwise, we should append the child
+ R_TRY(this->AppendChild(child));
+ }
+
+ R_SUCCEED();
+ }
+
+ Result RemoveChild() {
+ // If we don't have a write-buffer, ensure that we have one
+ if (m_write_buffer.Get() == nullptr) {
+ if (const auto len = std::strlen(m_str); len > 0) {
+ R_TRY(this->Preallocate(len));
+ Strlcpy<char>(m_write_buffer.Get(), m_str, len + 1);
+ }
+ }
+
+ // Check that it's possible for us to remove a child
+ auto* p = m_write_buffer.Get();
+ s32 len = std::strlen(p);
+ R_UNLESS(len != 1 || (p[0] != '/' && p[0] != '.'), ResultNotImplemented);
+
+ // Handle a trailing separator
+ if (len > 0 && (p[len - 1] == '\\' || p[len - 1] == '/')) {
+ --len;
+ }
+
+ // Remove the child path segment
+ while ((--len) >= 0 && p[len]) {
+ if (p[len] == '/' || p[len] == '\\') {
+ if (len > 0) {
+ p[len] = 0;
+ } else {
+ p[1] = 0;
+ len = 1;
+ }
+ break;
+ }
+ }
+
+ // Check that length remains > 0
+ R_UNLESS(len > 0, ResultNotImplemented);
+
+ R_SUCCEED();
+ }
+
+ Result Normalize(const PathFlags& flags) {
+ // If we're already normalized, nothing to do
+ R_SUCCEED_IF(this->IsNormalized());
+
+ // Check if we're normalized
+ bool normalized;
+ size_t dummy;
+ R_TRY(PathFormatter::IsNormalized(std::addressof(normalized), std::addressof(dummy), m_str,
+ flags));
+
+ // If we're not normalized, normalize
+ if (!normalized) {
+ // Determine necessary buffer length
+ auto len = m_write_buffer.GetLength();
+ if (flags.IsRelativePathAllowed() && IsPathRelative(m_str)) {
+ len += 2;
+ }
+ if (flags.IsWindowsPathAllowed() && IsWindowsPath(m_str, true)) {
+ len += 1;
+ }
+
+ // Allocate a new buffer
+ const size_t size = Common::AlignUp(len, WriteBufferAlignmentLength);
+ auto buf = WriteBuffer::Make(size);
+ R_UNLESS(buf.Get() != nullptr, ResultAllocationMemoryFailedMakeUnique);
+
+ // Normalize into it
+ R_TRY(PathFormatter::Normalize(buf.Get(), size, m_write_buffer.Get(),
+ m_write_buffer.GetLength(), flags));
+
+ // Set the normalized buffer as our buffer
+ this->SetModifiableBuffer(std::move(buf));
+ }
+
+ // Set normalized
+ this->SetNormalized();
+ R_SUCCEED();
+ }
+
+private:
+ void ClearBuffer() {
+ m_write_buffer.ResetBuffer();
+ m_str = EmptyPath;
+ }
+
+ void SetModifiableBuffer(WriteBuffer&& buffer) {
+ // Check pre-conditions
+ ASSERT(buffer.Get() != nullptr);
+ ASSERT(buffer.GetLength() > 0);
+ ASSERT(Common::IsAligned(buffer.GetLength(), WriteBufferAlignmentLength));
+
+ // Get whether we're normalized
+ if (m_write_buffer.IsNormalized()) {
+ buffer.SetNormalized();
+ } else {
+ buffer.SetNotNormalized();
+ }
+
+ // Set write buffer
+ m_write_buffer = std::move(buffer);
+ m_str = m_write_buffer.Get();
+ }
+
+ constexpr void SetReadOnlyBuffer(const char* buffer) {
+ m_str = buffer;
+ m_write_buffer.ResetBuffer();
+ }
+
+ Result Preallocate(size_t length) {
+ // Allocate additional space, if needed
+ if (length > m_write_buffer.GetLength()) {
+ // Allocate buffer
+ const size_t size = Common::AlignUp(length, WriteBufferAlignmentLength);
+ auto buf = WriteBuffer::Make(size);
+ R_UNLESS(buf.Get() != nullptr, ResultAllocationMemoryFailedMakeUnique);
+
+ // Set write buffer
+ this->SetModifiableBuffer(std::move(buf));
+ }
+
+ R_SUCCEED();
+ }
+
+ Result InitializeImpl(const char* path, size_t size) {
+ if (size > 0 && path[0]) {
+ // Pre allocate a buffer for the path
+ R_TRY(this->Preallocate(size + 1));
+
+ // Copy the path
+ const size_t copied = Strlcpy<char>(m_write_buffer.Get(), path, size + 1);
+ R_UNLESS(copied >= size, ResultUnexpectedInPathA);
+ } else {
+ // We can just clear the buffer
+ this->ClearBuffer();
+ }
+
+ R_SUCCEED();
+ }
+
+ constexpr char* GetWriteBuffer() {
+ ASSERT(m_write_buffer.Get() != nullptr);
+ return m_write_buffer.Get();
+ }
+
+ constexpr size_t GetWriteBufferLength() const {
+ return m_write_buffer.GetLength();
+ }
+
+ constexpr bool IsNormalized() const {
+ return m_write_buffer.IsNormalized();
+ }
+
+ constexpr void SetNormalized() {
+ m_write_buffer.SetNormalized();
+ }
+
+ constexpr void SetNotNormalized() {
+ m_write_buffer.SetNotNormalized();
+ }
+
+public:
+ bool operator==(const FileSys::Path& rhs) const {
+ return std::strcmp(this->GetString(), rhs.GetString()) == 0;
+ }
+ bool operator!=(const FileSys::Path& rhs) const {
+ return !(*this == rhs);
+ }
+ bool operator==(const char* p) const {
+ return std::strcmp(this->GetString(), p) == 0;
+ }
+ bool operator!=(const char* p) const {
+ return !(*this == p);
+ }
+};
+
+inline Result SetUpFixedPath(FileSys::Path* out, const char* s) {
+ // Verify the path is normalized
+ bool normalized;
+ size_t dummy;
+ R_TRY(PathNormalizer::IsNormalized(std::addressof(normalized), std::addressof(dummy), s));
+
+ R_UNLESS(normalized, ResultInvalidPathFormat);
+
+ // Set the fixed path
+ R_RETURN(out->SetShallowBuffer(s));
+}
+
+constexpr inline bool IsWindowsDriveRootPath(const FileSys::Path& path) {
+ const char* const str = path.GetString();
+ return IsWindowsDrive(str) &&
+ (str[2] == StringTraits::DirectorySeparator ||
+ str[2] == StringTraits::AlternateDirectorySeparator) &&
+ str[3] == StringTraits::NullTerminator;
+}
+
+} // namespace FileSys
diff --git a/src/core/file_sys/fs_path_utility.h b/src/core/file_sys/fs_path_utility.h
new file mode 100644
index 000000000..e9011d065
--- /dev/null
+++ b/src/core/file_sys/fs_path_utility.h
@@ -0,0 +1,1239 @@
+// SPDX-FileCopyrightText: Copyright 2024 yuzu Emulator Project
+// SPDX-License-Identifier: GPL-2.0-or-later
+
+#pragma once
+
+#include "common/assert.h"
+#include "common/common_funcs.h"
+#include "common/common_types.h"
+#include "common/scope_exit.h"
+#include "core/file_sys/fs_directory.h"
+#include "core/file_sys/fs_memory_management.h"
+#include "core/file_sys/fs_string_util.h"
+#include "core/hle/result.h"
+
+namespace FileSys {
+
+constexpr inline size_t MountNameLengthMax = 15;
+
+namespace StringTraits {
+
+constexpr inline char DirectorySeparator = '/';
+constexpr inline char DriveSeparator = ':';
+constexpr inline char Dot = '.';
+constexpr inline char NullTerminator = '\x00';
+
+constexpr inline char AlternateDirectorySeparator = '\\';
+
+constexpr inline const char InvalidCharacters[6] = {':', '*', '?', '<', '>', '|'};
+constexpr inline const char InvalidCharactersForHostName[6] = {':', '*', '<', '>', '|', '$'};
+constexpr inline const char InvalidCharactersForMountName[5] = {'*', '?', '<', '>', '|'};
+
+namespace impl {
+
+template <const char* InvalidCharacterSet, size_t NumInvalidCharacters>
+consteval u64 MakeInvalidCharacterMask(size_t n) {
+ u64 mask = 0;
+ for (size_t i = 0; i < NumInvalidCharacters; ++i) {
+ if ((static_cast<u64>(InvalidCharacterSet[i]) >> 6) == n) {
+ mask |= static_cast<u64>(1) << (static_cast<u64>(InvalidCharacterSet[i]) & 0x3F);
+ }
+ }
+ return mask;
+}
+
+template <const char* InvalidCharacterSet, size_t NumInvalidCharacters>
+constexpr bool IsInvalidCharacterImpl(char c) {
+ constexpr u64 Masks[4] = {
+ MakeInvalidCharacterMask<InvalidCharacterSet, NumInvalidCharacters>(0),
+ MakeInvalidCharacterMask<InvalidCharacterSet, NumInvalidCharacters>(1),
+ MakeInvalidCharacterMask<InvalidCharacterSet, NumInvalidCharacters>(2),
+ MakeInvalidCharacterMask<InvalidCharacterSet, NumInvalidCharacters>(3)};
+
+ return (Masks[static_cast<u64>(c) >> 6] &
+ (static_cast<u64>(1) << (static_cast<u64>(c) & 0x3F))) != 0;
+}
+
+} // namespace impl
+
+constexpr bool IsInvalidCharacter(char c) {
+ return impl::IsInvalidCharacterImpl<InvalidCharacters, Common::Size(InvalidCharacters)>(c);
+}
+constexpr bool IsInvalidCharacterForHostName(char c) {
+ return impl::IsInvalidCharacterImpl<InvalidCharactersForHostName,
+ Common::Size(InvalidCharactersForHostName)>(c);
+}
+constexpr bool IsInvalidCharacterForMountName(char c) {
+ return impl::IsInvalidCharacterImpl<InvalidCharactersForMountName,
+ Common::Size(InvalidCharactersForMountName)>(c);
+}
+
+} // namespace StringTraits
+
+constexpr inline size_t WindowsDriveLength = 2;
+constexpr inline size_t UncPathPrefixLength = 2;
+constexpr inline size_t DosDevicePathPrefixLength = 4;
+
+class PathFlags {
+private:
+ static constexpr u32 WindowsPathFlag = (1 << 0);
+ static constexpr u32 RelativePathFlag = (1 << 1);
+ static constexpr u32 EmptyPathFlag = (1 << 2);
+ static constexpr u32 MountNameFlag = (1 << 3);
+ static constexpr u32 BackslashFlag = (1 << 4);
+ static constexpr u32 AllCharactersFlag = (1 << 5);
+
+private:
+ u32 m_value;
+
+public:
+ constexpr PathFlags() : m_value(0) { /* ... */
+ }
+
+#define DECLARE_PATH_FLAG_HANDLER(__WHICH__) \
+ constexpr bool Is##__WHICH__##Allowed() const { return (m_value & __WHICH__##Flag) != 0; } \
+ constexpr void Allow##__WHICH__() { m_value |= __WHICH__##Flag; }
+
+ DECLARE_PATH_FLAG_HANDLER(WindowsPath)
+ DECLARE_PATH_FLAG_HANDLER(RelativePath)
+ DECLARE_PATH_FLAG_HANDLER(EmptyPath)
+ DECLARE_PATH_FLAG_HANDLER(MountName)
+ DECLARE_PATH_FLAG_HANDLER(Backslash)
+ DECLARE_PATH_FLAG_HANDLER(AllCharacters)
+
+#undef DECLARE_PATH_FLAG_HANDLER
+};
+
+template <typename T>
+ requires(std::same_as<T, char> || std::same_as<T, wchar_t>)
+constexpr inline bool IsDosDevicePath(const T* path) {
+ ASSERT(path != nullptr);
+
+ using namespace StringTraits;
+
+ return path[0] == AlternateDirectorySeparator && path[1] == AlternateDirectorySeparator &&
+ (path[2] == Dot || path[2] == '?') &&
+ (path[3] == DirectorySeparator || path[3] == AlternateDirectorySeparator);
+}
+
+template <typename T>
+ requires(std::same_as<T, char> || std::same_as<T, wchar_t>)
+constexpr inline bool IsUncPath(const T* path, bool allow_forward_slash = true,
+ bool allow_back_slash = true) {
+ ASSERT(path != nullptr);
+
+ using namespace StringTraits;
+
+ return (allow_forward_slash && path[0] == DirectorySeparator &&
+ path[1] == DirectorySeparator) ||
+ (allow_back_slash && path[0] == AlternateDirectorySeparator &&
+ path[1] == AlternateDirectorySeparator);
+}
+
+constexpr inline bool IsWindowsDrive(const char* path) {
+ ASSERT(path != nullptr);
+
+ return (('a' <= path[0] && path[0] <= 'z') || ('A' <= path[0] && path[0] <= 'Z')) &&
+ path[1] == StringTraits::DriveSeparator;
+}
+
+constexpr inline bool IsWindowsPath(const char* path, bool allow_forward_slash_unc) {
+ return IsWindowsDrive(path) || IsDosDevicePath(path) ||
+ IsUncPath(path, allow_forward_slash_unc, true);
+}
+
+constexpr inline int GetWindowsSkipLength(const char* path) {
+ if (IsDosDevicePath(path)) {
+ return DosDevicePathPrefixLength;
+ } else if (IsWindowsDrive(path)) {
+ return WindowsDriveLength;
+ } else if (IsUncPath(path)) {
+ return UncPathPrefixLength;
+ } else {
+ return 0;
+ }
+}
+
+constexpr inline bool IsPathAbsolute(const char* path) {
+ return IsWindowsPath(path, false) || path[0] == StringTraits::DirectorySeparator;
+}
+
+constexpr inline bool IsPathRelative(const char* path) {
+ return path[0] && !IsPathAbsolute(path);
+}
+
+constexpr inline bool IsCurrentDirectory(const char* path) {
+ return path[0] == StringTraits::Dot &&
+ (path[1] == StringTraits::NullTerminator || path[1] == StringTraits::DirectorySeparator);
+}
+
+constexpr inline bool IsParentDirectory(const char* path) {
+ return path[0] == StringTraits::Dot && path[1] == StringTraits::Dot &&
+ (path[2] == StringTraits::NullTerminator || path[2] == StringTraits::DirectorySeparator);
+}
+
+constexpr inline bool IsPathStartWithCurrentDirectory(const char* path) {
+ return IsCurrentDirectory(path) || IsParentDirectory(path);
+}
+
+constexpr inline bool IsSubPath(const char* lhs, const char* rhs) {
+ // Check pre-conditions
+ ASSERT(lhs != nullptr);
+ ASSERT(rhs != nullptr);
+
+ // Import StringTraits names for current scope
+ using namespace StringTraits;
+
+ // Special case certain paths
+ if (IsUncPath(lhs) && !IsUncPath(rhs)) {
+ return false;
+ }
+ if (!IsUncPath(lhs) && IsUncPath(rhs)) {
+ return false;
+ }
+
+ if (lhs[0] == DirectorySeparator && lhs[1] == NullTerminator && rhs[0] == DirectorySeparator &&
+ rhs[1] != NullTerminator) {
+ return true;
+ }
+ if (rhs[0] == DirectorySeparator && rhs[1] == NullTerminator && lhs[0] == DirectorySeparator &&
+ lhs[1] != NullTerminator) {
+ return true;
+ }
+
+ // Check subpath
+ for (size_t i = 0; /* ... */; ++i) {
+ if (lhs[i] == NullTerminator) {
+ return rhs[i] == DirectorySeparator;
+ } else if (rhs[i] == NullTerminator) {
+ return lhs[i] == DirectorySeparator;
+ } else if (lhs[i] != rhs[i]) {
+ return false;
+ }
+ }
+}
+
+// Path utilities
+constexpr inline void Replace(char* dst, size_t dst_size, char old_char, char new_char) {
+ ASSERT(dst != nullptr);
+ for (char* cur = dst; cur < dst + dst_size && *cur; ++cur) {
+ if (*cur == old_char) {
+ *cur = new_char;
+ }
+ }
+}
+
+constexpr inline Result CheckUtf8(const char* s) {
+ // Check pre-conditions
+ ASSERT(s != nullptr);
+
+ // Iterate, checking for utf8-validity
+ while (*s) {
+ char utf8_buf[4] = {};
+
+ const auto pick_res = PickOutCharacterFromUtf8String(utf8_buf, std::addressof(s));
+ R_UNLESS(pick_res == CharacterEncodingResult_Success, ResultInvalidPathFormat);
+
+ u32 dummy;
+ const auto cvt_res = ConvertCharacterUtf8ToUtf32(std::addressof(dummy), utf8_buf);
+ R_UNLESS(cvt_res == CharacterEncodingResult_Success, ResultInvalidPathFormat);
+ }
+
+ R_SUCCEED();
+}
+
+// Path formatting
+class PathNormalizer {
+private:
+ enum class PathState {
+ Start,
+ Normal,
+ FirstSeparator,
+ Separator,
+ CurrentDir,
+ ParentDir,
+ };
+
+private:
+ static constexpr void ReplaceParentDirectoryPath(char* dst, const char* src) {
+ // Use StringTraits names for remainder of scope
+ using namespace StringTraits;
+
+ // Start with a dir-separator
+ dst[0] = DirectorySeparator;
+
+ auto i = 1;
+ while (src[i] != NullTerminator) {
+ if ((src[i - 1] == DirectorySeparator || src[i - 1] == AlternateDirectorySeparator) &&
+ src[i + 0] == Dot && src[i + 1] == Dot &&
+ (src[i + 2] == DirectorySeparator || src[i + 2] == AlternateDirectorySeparator)) {
+ dst[i - 1] = DirectorySeparator;
+ dst[i + 0] = Dot;
+ dst[i + 1] = Dot;
+ dst[i + 2] = DirectorySeparator;
+ i += 3;
+ } else {
+ if (src[i - 1] == AlternateDirectorySeparator && src[i + 0] == Dot &&
+ src[i + 1] == Dot && src[i + 2] == NullTerminator) {
+ dst[i - 1] = DirectorySeparator;
+ dst[i + 0] = Dot;
+ dst[i + 1] = Dot;
+ i += 2;
+ break;
+ }
+
+ dst[i] = src[i];
+ ++i;
+ }
+ }
+
+ dst[i] = StringTraits::NullTerminator;
+ }
+
+public:
+ static constexpr bool IsParentDirectoryPathReplacementNeeded(const char* path) {
+ // Use StringTraits names for remainder of scope
+ using namespace StringTraits;
+
+ if (path[0] != DirectorySeparator && path[0] != AlternateDirectorySeparator) {
+ return false;
+ }
+
+ // Check to find a parent reference using alternate separators
+ if (path[0] != NullTerminator && path[1] != NullTerminator && path[2] != NullTerminator) {
+ size_t i;
+ for (i = 0; path[i + 3] != NullTerminator; ++path) {
+ if (path[i + 1] != Dot || path[i + 2] != Dot) {
+ continue;
+ }
+
+ const char c0 = path[i + 0];
+ const char c3 = path[i + 3];
+
+ if (c0 == AlternateDirectorySeparator &&
+ (c3 == DirectorySeparator || c3 == AlternateDirectorySeparator ||
+ c3 == NullTerminator)) {
+ return true;
+ }
+
+ if (c3 == AlternateDirectorySeparator &&
+ (c0 == DirectorySeparator || c0 == AlternateDirectorySeparator)) {
+ return true;
+ }
+ }
+
+ if (path[i + 0] == AlternateDirectorySeparator && path[i + 1] == Dot &&
+ path[i + 2] == Dot /* && path[i + 3] == NullTerminator */) {
+ return true;
+ }
+ }
+
+ return false;
+ }
+
+ static constexpr Result IsNormalized(bool* out, size_t* out_len, const char* path,
+ bool allow_all_characters = false) {
+ // Use StringTraits names for remainder of scope
+ using namespace StringTraits;
+
+ // Parse the path
+ auto state = PathState::Start;
+ size_t len = 0;
+ while (path[len] != NullTerminator) {
+ // Get the current character
+ const char c = path[len++];
+
+ // Check the current character is valid
+ if (!allow_all_characters && state != PathState::Start) {
+ R_UNLESS(!IsInvalidCharacter(c), ResultInvalidCharacter);
+ }
+
+ // Process depending on current state
+ switch (state) {
+ // Import the PathState enums for convenience
+ using enum PathState;
+
+ case Start:
+ R_UNLESS(c == DirectorySeparator, ResultInvalidPathFormat);
+ state = FirstSeparator;
+ break;
+ case Normal:
+ if (c == DirectorySeparator) {
+ state = Separator;
+ }
+ break;
+ case FirstSeparator:
+ case Separator:
+ if (c == DirectorySeparator) {
+ *out = false;
+ R_SUCCEED();
+ }
+
+ if (c == Dot) {
+ state = CurrentDir;
+ } else {
+ state = Normal;
+ }
+ break;
+ case CurrentDir:
+ if (c == DirectorySeparator) {
+ *out = false;
+ R_SUCCEED();
+ }
+
+ if (c == Dot) {
+ state = ParentDir;
+ } else {
+ state = Normal;
+ }
+ break;
+ case ParentDir:
+ if (c == DirectorySeparator) {
+ *out = false;
+ R_SUCCEED();
+ }
+
+ state = Normal;
+ break;
+ default:
+ UNREACHABLE();
+ break;
+ }
+ }
+
+ // Check the final state
+ switch (state) {
+ // Import the PathState enums for convenience
+ using enum PathState;
+ case Start:
+ R_THROW(ResultInvalidPathFormat);
+ case Normal:
+ case FirstSeparator:
+ *out = true;
+ break;
+ case Separator:
+ case CurrentDir:
+ case ParentDir:
+ *out = false;
+ break;
+ default:
+ UNREACHABLE();
+ break;
+ }
+
+ // Set the output length
+ *out_len = len;
+ R_SUCCEED();
+ }
+
+ static Result Normalize(char* dst, size_t* out_len, const char* path, size_t max_out_size,
+ bool is_windows_path, bool is_drive_relative_path,
+ bool allow_all_characters = false) {
+ // Use StringTraits names for remainder of scope
+ using namespace StringTraits;
+
+ // Prepare to iterate
+ const char* cur_path = path;
+ size_t total_len = 0;
+
+ // If path begins with a separator, check that we're not drive relative
+ if (cur_path[0] != DirectorySeparator) {
+ R_UNLESS(is_drive_relative_path, ResultInvalidPathFormat);
+
+ dst[total_len++] = DirectorySeparator;
+ }
+
+ // We're going to need to do path replacement, potentially
+ char* replacement_path = nullptr;
+ size_t replacement_path_size = 0;
+
+ SCOPE_EXIT({
+ if (replacement_path != nullptr) {
+ if (std::is_constant_evaluated()) {
+ delete[] replacement_path;
+ } else {
+ Deallocate(replacement_path, replacement_path_size);
+ }
+ }
+ });
+
+ // Perform path replacement, if necessary
+ if (IsParentDirectoryPathReplacementNeeded(cur_path)) {
+ if (std::is_constant_evaluated()) {
+ replacement_path_size = EntryNameLengthMax + 1;
+ replacement_path = new char[replacement_path_size];
+ } else {
+ replacement_path_size = EntryNameLengthMax + 1;
+ replacement_path = static_cast<char*>(Allocate(replacement_path_size));
+ }
+
+ ReplaceParentDirectoryPath(replacement_path, cur_path);
+
+ cur_path = replacement_path;
+ }
+
+ // Iterate, normalizing path components
+ bool skip_next_sep = false;
+ size_t i = 0;
+
+ while (cur_path[i] != NullTerminator) {
+ // Process a directory separator, if we run into one
+ if (cur_path[i] == DirectorySeparator) {
+ // Swallow separators
+ do {
+ ++i;
+ } while (cur_path[i] == DirectorySeparator);
+
+ // Check if we hit end of string
+ if (cur_path[i] == NullTerminator) {
+ break;
+ }
+
+ // If we aren't skipping the separator, write it, checking that we remain in bounds.
+ if (!skip_next_sep) {
+ if (total_len + 1 == max_out_size) {
+ dst[total_len] = NullTerminator;
+ *out_len = total_len;
+ R_THROW(ResultTooLongPath);
+ }
+
+ dst[total_len++] = DirectorySeparator;
+ }
+
+ // Don't skip the next separator
+ skip_next_sep = false;
+ }
+
+ // Get the length of the current directory component
+ size_t dir_len = 0;
+ while (cur_path[i + dir_len] != DirectorySeparator &&
+ cur_path[i + dir_len] != NullTerminator) {
+ // Check for validity
+ if (!allow_all_characters) {
+ R_UNLESS(!IsInvalidCharacter(cur_path[i + dir_len]), ResultInvalidCharacter);
+ }
+
+ ++dir_len;
+ }
+
+ // Handle the current dir component
+ if (IsCurrentDirectory(cur_path + i)) {
+ skip_next_sep = true;
+ } else if (IsParentDirectory(cur_path + i)) {
+ // We should have just written a separator
+ ASSERT(dst[total_len - 1] == DirectorySeparator);
+
+ // We should have started with a separator, for non-windows paths
+ if (!is_windows_path) {
+ ASSERT(dst[0] == DirectorySeparator);
+ }
+
+ // Remove the previous component
+ if (total_len == 1) {
+ R_UNLESS(is_windows_path, ResultDirectoryUnobtainable);
+
+ --total_len;
+ } else {
+ total_len -= 2;
+
+ do {
+ if (dst[total_len] == DirectorySeparator) {
+ break;
+ }
+ } while ((--total_len) != 0);
+ }
+
+ // We should be pointing to a directory separator, for non-windows paths
+ if (!is_windows_path) {
+ ASSERT(dst[total_len] == DirectorySeparator);
+ }
+
+ // We should remain in bounds
+ ASSERT(total_len < max_out_size);
+ } else {
+ // Copy, possibly truncating
+ if (total_len + dir_len + 1 > max_out_size) {
+ const size_t copy_len = max_out_size - (total_len + 1);
+
+ for (size_t j = 0; j < copy_len; ++j) {
+ dst[total_len++] = cur_path[i + j];
+ }
+
+ dst[total_len] = NullTerminator;
+ *out_len = total_len;
+ R_THROW(ResultTooLongPath);
+ }
+
+ for (size_t j = 0; j < dir_len; ++j) {
+ dst[total_len++] = cur_path[i + j];
+ }
+ }
+
+ // Advance past the current directory component
+ i += dir_len;
+ }
+
+ if (skip_next_sep) {
+ --total_len;
+ }
+
+ if (total_len == 0 && max_out_size != 0) {
+ total_len = 1;
+ dst[0] = DirectorySeparator;
+ }
+
+ // NOTE: Probable nintendo bug, as max_out_size must be at least total_len + 1 for the null
+ // terminator.
+ R_UNLESS(max_out_size >= total_len - 1, ResultTooLongPath);
+
+ dst[total_len] = NullTerminator;
+
+ // Check that the result path is normalized
+ bool is_normalized;
+ size_t dummy;
+ R_TRY(IsNormalized(std::addressof(is_normalized), std::addressof(dummy), dst,
+ allow_all_characters));
+
+ // Assert that the result path is normalized
+ ASSERT(is_normalized);
+
+ // Set the output length
+ *out_len = total_len;
+ R_SUCCEED();
+ }
+};
+
+class PathFormatter {
+private:
+ static constexpr Result CheckSharedName(const char* name, size_t len) {
+ // Use StringTraits names for remainder of scope
+ using namespace StringTraits;
+
+ if (len == 1) {
+ R_UNLESS(name[0] != Dot, ResultInvalidPathFormat);
+ } else if (len == 2) {
+ R_UNLESS(name[0] != Dot || name[1] != Dot, ResultInvalidPathFormat);
+ }
+
+ for (size_t i = 0; i < len; ++i) {
+ R_UNLESS(!IsInvalidCharacter(name[i]), ResultInvalidCharacter);
+ }
+
+ R_SUCCEED();
+ }
+
+ static constexpr Result CheckHostName(const char* name, size_t len) {
+ // Use StringTraits names for remainder of scope
+ using namespace StringTraits;
+
+ if (len == 2) {
+ R_UNLESS(name[0] != Dot || name[1] != Dot, ResultInvalidPathFormat);
+ }
+
+ for (size_t i = 0; i < len; ++i) {
+ R_UNLESS(!IsInvalidCharacterForHostName(name[i]), ResultInvalidCharacter);
+ }
+
+ R_SUCCEED();
+ }
+
+ static constexpr Result CheckInvalidBackslash(bool* out_contains_backslash, const char* path,
+ bool allow_backslash) {
+ // Use StringTraits names for remainder of scope
+ using namespace StringTraits;
+
+ // Default to no backslashes, so we can just write if we see one
+ *out_contains_backslash = false;
+
+ while (*path != NullTerminator) {
+ if (*(path++) == AlternateDirectorySeparator) {
+ *out_contains_backslash = true;
+
+ R_UNLESS(allow_backslash, ResultInvalidCharacter);
+ }
+ }
+
+ R_SUCCEED();
+ }
+
+public:
+ static constexpr Result CheckPathFormat(const char* path, const PathFlags& flags) {
+ bool normalized;
+ size_t len;
+ R_RETURN(IsNormalized(std::addressof(normalized), std::addressof(len), path, flags));
+ }
+
+ static constexpr Result SkipMountName(const char** out, size_t* out_len, const char* path) {
+ R_RETURN(ParseMountName(out, out_len, nullptr, 0, path));
+ }
+
+ static constexpr Result ParseMountName(const char** out, size_t* out_len, char* out_mount_name,
+ size_t out_mount_name_buffer_size, const char* path) {
+ // Check pre-conditions
+ ASSERT(path != nullptr);
+ ASSERT(out_len != nullptr);
+ ASSERT(out != nullptr);
+ ASSERT((out_mount_name == nullptr) == (out_mount_name_buffer_size == 0));
+
+ // Use StringTraits names for remainder of scope
+ using namespace StringTraits;
+
+ // Determine max mount length
+ const auto max_mount_len =
+ out_mount_name_buffer_size == 0
+ ? MountNameLengthMax + 1
+ : std::min(MountNameLengthMax + 1, out_mount_name_buffer_size);
+
+ // Parse the path until we see a drive separator
+ size_t mount_len = 0;
+ for (/* ... */; mount_len < max_mount_len && path[mount_len]; ++mount_len) {
+ const char c = path[mount_len];
+
+ // If we see a drive separator, advance, then we're done with the pre-drive separator
+ // part of the mount.
+ if (c == DriveSeparator) {
+ ++mount_len;
+ break;
+ }
+
+ // If we see a directory separator, we're not in a mount name
+ if (c == DirectorySeparator || c == AlternateDirectorySeparator) {
+ *out = path;
+ *out_len = 0;
+ R_SUCCEED();
+ }
+ }
+
+ // Check to be sure we're actually looking at a mount name
+ if (mount_len <= 2 || path[mount_len - 1] != DriveSeparator) {
+ *out = path;
+ *out_len = 0;
+ R_SUCCEED();
+ }
+
+ // Check that all characters in the mount name are allowable
+ for (size_t i = 0; i < mount_len; ++i) {
+ R_UNLESS(!IsInvalidCharacterForMountName(path[i]), ResultInvalidCharacter);
+ }
+
+ // Copy out the mount name
+ if (out_mount_name_buffer_size > 0) {
+ R_UNLESS(mount_len < out_mount_name_buffer_size, ResultTooLongPath);
+
+ for (size_t i = 0; i < mount_len; ++i) {
+ out_mount_name[i] = path[i];
+ }
+ out_mount_name[mount_len] = NullTerminator;
+ }
+
+ // Set the output
+ *out = path + mount_len;
+ *out_len = mount_len;
+ R_SUCCEED();
+ }
+
+ static constexpr Result SkipRelativeDotPath(const char** out, size_t* out_len,
+ const char* path) {
+ R_RETURN(ParseRelativeDotPath(out, out_len, nullptr, 0, path));
+ }
+
+ static constexpr Result ParseRelativeDotPath(const char** out, size_t* out_len,
+ char* out_relative,
+ size_t out_relative_buffer_size,
+ const char* path) {
+ // Check pre-conditions
+ ASSERT(path != nullptr);
+ ASSERT(out_len != nullptr);
+ ASSERT(out != nullptr);
+ ASSERT((out_relative == nullptr) == (out_relative_buffer_size == 0));
+
+ // Use StringTraits names for remainder of scope
+ using namespace StringTraits;
+
+ // Initialize the output buffer, if we have one
+ if (out_relative_buffer_size > 0) {
+ out_relative[0] = NullTerminator;
+ }
+
+ // Check if the path is relative
+ if (path[0] == Dot && (path[1] == NullTerminator || path[1] == DirectorySeparator ||
+ path[1] == AlternateDirectorySeparator)) {
+ if (out_relative_buffer_size > 0) {
+ R_UNLESS(out_relative_buffer_size >= 2, ResultTooLongPath);
+
+ out_relative[0] = Dot;
+ out_relative[1] = NullTerminator;
+ }
+
+ *out = path + 1;
+ *out_len = 1;
+ R_SUCCEED();
+ }
+
+ // Ensure the path isn't a parent directory
+ R_UNLESS(!(path[0] == Dot && path[1] == Dot), ResultDirectoryUnobtainable);
+
+ // There was no relative dot path
+ *out = path;
+ *out_len = 0;
+ R_SUCCEED();
+ }
+
+ static constexpr Result SkipWindowsPath(const char** out, size_t* out_len, bool* out_normalized,
+ const char* path, bool has_mount_name) {
+ // We're normalized if and only if the parsing doesn't throw ResultNotNormalized()
+ *out_normalized = true;
+
+ R_TRY_CATCH(ParseWindowsPath(out, out_len, nullptr, 0, path, has_mount_name)) {
+ R_CATCH(ResultNotNormalized) {
+ *out_normalized = false;
+ }
+ }
+ R_END_TRY_CATCH;
+ ON_RESULT_INCLUDED(ResultNotNormalized) {
+ *out_normalized = false;
+ };
+
+ R_SUCCEED();
+ }
+
+ static constexpr Result ParseWindowsPath(const char** out, size_t* out_len, char* out_win,
+ size_t out_win_buffer_size, const char* path,
+ bool has_mount_name) {
+ // Check pre-conditions
+ ASSERT(path != nullptr);
+ ASSERT(out_len != nullptr);
+ ASSERT(out != nullptr);
+ ASSERT((out_win == nullptr) == (out_win_buffer_size == 0));
+
+ // Use StringTraits names for remainder of scope
+ using namespace StringTraits;
+
+ // Initialize the output buffer, if we have one
+ if (out_win_buffer_size > 0) {
+ out_win[0] = NullTerminator;
+ }
+
+ // Handle path start
+ const char* cur_path = path;
+ if (has_mount_name && path[0] == DirectorySeparator) {
+ if (path[1] == AlternateDirectorySeparator && path[2] == AlternateDirectorySeparator) {
+ R_UNLESS(out_win_buffer_size > 0, ResultNotNormalized);
+
+ ++cur_path;
+ } else if (IsWindowsDrive(path + 1)) {
+ R_UNLESS(out_win_buffer_size > 0, ResultNotNormalized);
+
+ ++cur_path;
+ }
+ }
+
+ // Handle windows drive
+ if (IsWindowsDrive(cur_path)) {
+ // Parse up to separator
+ size_t win_path_len = WindowsDriveLength;
+ for (/* ... */; cur_path[win_path_len] != NullTerminator; ++win_path_len) {
+ R_UNLESS(!IsInvalidCharacter(cur_path[win_path_len]), ResultInvalidCharacter);
+
+ if (cur_path[win_path_len] == DirectorySeparator ||
+ cur_path[win_path_len] == AlternateDirectorySeparator) {
+ break;
+ }
+ }
+
+ // Ensure that we're normalized, if we're required to be
+ if (out_win_buffer_size == 0) {
+ for (size_t i = 0; i < win_path_len; ++i) {
+ R_UNLESS(cur_path[i] != AlternateDirectorySeparator, ResultNotNormalized);
+ }
+ } else {
+ // Ensure we can copy into the normalized buffer
+ R_UNLESS(win_path_len < out_win_buffer_size, ResultTooLongPath);
+
+ for (size_t i = 0; i < win_path_len; ++i) {
+ out_win[i] = cur_path[i];
+ }
+ out_win[win_path_len] = NullTerminator;
+
+ Replace(out_win, win_path_len, AlternateDirectorySeparator, DirectorySeparator);
+ }
+
+ *out = cur_path + win_path_len;
+ *out_len = win_path_len;
+ R_SUCCEED();
+ }
+
+ // Handle DOS device
+ if (IsDosDevicePath(cur_path)) {
+ size_t dos_prefix_len = DosDevicePathPrefixLength;
+
+ if (IsWindowsDrive(cur_path + dos_prefix_len)) {
+ dos_prefix_len += WindowsDriveLength;
+ } else {
+ --dos_prefix_len;
+ }
+
+ if (out_win_buffer_size > 0) {
+ // Ensure we can copy into the normalized buffer
+ R_UNLESS(dos_prefix_len < out_win_buffer_size, ResultTooLongPath);
+
+ for (size_t i = 0; i < dos_prefix_len; ++i) {
+ out_win[i] = cur_path[i];
+ }
+ out_win[dos_prefix_len] = NullTerminator;
+
+ Replace(out_win, dos_prefix_len, DirectorySeparator, AlternateDirectorySeparator);
+ }
+
+ *out = cur_path + dos_prefix_len;
+ *out_len = dos_prefix_len;
+ R_SUCCEED();
+ }
+
+ // Handle UNC path
+ if (IsUncPath(cur_path, false, true)) {
+ const char* final_path = cur_path;
+
+ R_UNLESS(cur_path[UncPathPrefixLength] != DirectorySeparator, ResultInvalidPathFormat);
+ R_UNLESS(cur_path[UncPathPrefixLength] != AlternateDirectorySeparator,
+ ResultInvalidPathFormat);
+
+ size_t cur_component_offset = 0;
+ size_t pos = UncPathPrefixLength;
+ for (/* ... */; cur_path[pos] != NullTerminator; ++pos) {
+ if (cur_path[pos] == DirectorySeparator ||
+ cur_path[pos] == AlternateDirectorySeparator) {
+ if (cur_component_offset != 0) {
+ R_TRY(CheckSharedName(cur_path + cur_component_offset,
+ pos - cur_component_offset));
+
+ final_path = cur_path + pos;
+ break;
+ }
+
+ R_UNLESS(cur_path[pos + 1] != DirectorySeparator, ResultInvalidPathFormat);
+ R_UNLESS(cur_path[pos + 1] != AlternateDirectorySeparator,
+ ResultInvalidPathFormat);
+
+ R_TRY(CheckHostName(cur_path + 2, pos - 2));
+
+ cur_component_offset = pos + 1;
+ }
+ }
+
+ R_UNLESS(cur_component_offset != pos, ResultInvalidPathFormat);
+
+ if (cur_component_offset != 0 && final_path == cur_path) {
+ R_TRY(CheckSharedName(cur_path + cur_component_offset, pos - cur_component_offset));
+
+ final_path = cur_path + pos;
+ }
+
+ size_t unc_prefix_len = final_path - cur_path;
+
+ // Ensure that we're normalized, if we're required to be
+ if (out_win_buffer_size == 0) {
+ for (size_t i = 0; i < unc_prefix_len; ++i) {
+ R_UNLESS(cur_path[i] != DirectorySeparator, ResultNotNormalized);
+ }
+ } else {
+ // Ensure we can copy into the normalized buffer
+ R_UNLESS(unc_prefix_len < out_win_buffer_size, ResultTooLongPath);
+
+ for (size_t i = 0; i < unc_prefix_len; ++i) {
+ out_win[i] = cur_path[i];
+ }
+ out_win[unc_prefix_len] = NullTerminator;
+
+ Replace(out_win, unc_prefix_len, DirectorySeparator, AlternateDirectorySeparator);
+ }
+
+ *out = cur_path + unc_prefix_len;
+ *out_len = unc_prefix_len;
+ R_SUCCEED();
+ }
+
+ // There's no windows path to parse
+ *out = path;
+ *out_len = 0;
+ R_SUCCEED();
+ }
+
+ static constexpr Result IsNormalized(bool* out, size_t* out_len, const char* path,
+ const PathFlags& flags = {}) {
+ // Ensure nothing is null
+ R_UNLESS(out != nullptr, ResultNullptrArgument);
+ R_UNLESS(out_len != nullptr, ResultNullptrArgument);
+ R_UNLESS(path != nullptr, ResultNullptrArgument);
+
+ // Verify that the path is valid utf-8
+ R_TRY(CheckUtf8(path));
+
+ // Use StringTraits names for remainder of scope
+ using namespace StringTraits;
+
+ // Handle the case where the path is empty
+ if (path[0] == NullTerminator) {
+ R_UNLESS(flags.IsEmptyPathAllowed(), ResultInvalidPathFormat);
+
+ *out = true;
+ *out_len = 0;
+ R_SUCCEED();
+ }
+
+ // All normalized paths start with a directory separator...unless they're windows paths,
+ // relative paths, or have mount names.
+ if (path[0] != DirectorySeparator) {
+ R_UNLESS(flags.IsWindowsPathAllowed() || flags.IsRelativePathAllowed() ||
+ flags.IsMountNameAllowed(),
+ ResultInvalidPathFormat);
+ }
+
+ // Check that the path is allowed to be a windows path, if it is
+ if (IsWindowsPath(path, false)) {
+ R_UNLESS(flags.IsWindowsPathAllowed(), ResultInvalidPathFormat);
+ }
+
+ // Skip past the mount name, if one is present
+ size_t total_len = 0;
+ size_t mount_name_len = 0;
+ R_TRY(SkipMountName(std::addressof(path), std::addressof(mount_name_len), path));
+
+ // If we had a mount name, check that that was allowed
+ if (mount_name_len > 0) {
+ R_UNLESS(flags.IsMountNameAllowed(), ResultInvalidPathFormat);
+
+ total_len += mount_name_len;
+ }
+
+ // Check that the path starts as a normalized path should
+ if (path[0] != DirectorySeparator && !IsPathStartWithCurrentDirectory(path) &&
+ !IsWindowsPath(path, false)) {
+ R_UNLESS(flags.IsRelativePathAllowed(), ResultInvalidPathFormat);
+ R_UNLESS(!IsInvalidCharacter(path[0]), ResultInvalidPathFormat);
+
+ *out = false;
+ R_SUCCEED();
+ }
+
+ // Process relative path
+ size_t relative_len = 0;
+ R_TRY(SkipRelativeDotPath(std::addressof(path), std::addressof(relative_len), path));
+
+ // If we have a relative path, check that was allowed
+ if (relative_len > 0) {
+ R_UNLESS(flags.IsRelativePathAllowed(), ResultInvalidPathFormat);
+
+ total_len += relative_len;
+
+ if (path[0] == NullTerminator) {
+ *out = true;
+ *out_len = total_len;
+ R_SUCCEED();
+ }
+ }
+
+ // Process windows path
+ size_t windows_len = 0;
+ bool normalized_win = false;
+ R_TRY(SkipWindowsPath(std::addressof(path), std::addressof(windows_len),
+ std::addressof(normalized_win), path, mount_name_len > 0));
+
+ // If the windows path wasn't normalized, we're not normalized
+ if (!normalized_win) {
+ R_UNLESS(flags.IsWindowsPathAllowed(), ResultInvalidPathFormat);
+
+ *out = false;
+ R_SUCCEED();
+ }
+
+ // If we had a windows path, check that was allowed
+ if (windows_len > 0) {
+ R_UNLESS(flags.IsWindowsPathAllowed(), ResultInvalidPathFormat);
+
+ total_len += windows_len;
+
+ // We can't have both a relative path and a windows path
+ R_UNLESS(relative_len == 0, ResultInvalidPathFormat);
+
+ // A path ending in a windows path isn't normalized
+ if (path[0] == NullTerminator) {
+ *out = false;
+ R_SUCCEED();
+ }
+
+ // Check that there are no windows directory separators in the path
+ for (size_t i = 0; path[i] != NullTerminator; ++i) {
+ if (path[i] == AlternateDirectorySeparator) {
+ *out = false;
+ R_SUCCEED();
+ }
+ }
+ }
+
+ // Check that parent directory replacement is not needed if backslashes are allowed
+ if (flags.IsBackslashAllowed() &&
+ PathNormalizer::IsParentDirectoryPathReplacementNeeded(path)) {
+ *out = false;
+ R_SUCCEED();
+ }
+
+ // Check that the backslash state is valid
+ bool is_backslash_contained = false;
+ R_TRY(CheckInvalidBackslash(std::addressof(is_backslash_contained), path,
+ flags.IsWindowsPathAllowed() || flags.IsBackslashAllowed()));
+
+ // Check that backslashes are contained only if allowed
+ if (is_backslash_contained && !flags.IsBackslashAllowed()) {
+ *out = false;
+ R_SUCCEED();
+ }
+
+ // Check that the final result path is normalized
+ size_t normal_len = 0;
+ R_TRY(PathNormalizer::IsNormalized(out, std::addressof(normal_len), path,
+ flags.IsAllCharactersAllowed()));
+
+ // Add the normal length
+ total_len += normal_len;
+
+ // Set the output length
+ *out_len = total_len;
+ R_SUCCEED();
+ }
+
+ static Result Normalize(char* dst, size_t dst_size, const char* path, size_t path_len,
+ const PathFlags& flags) {
+ // Use StringTraits names for remainder of scope
+ using namespace StringTraits;
+
+ // Prepare to iterate
+ const char* src = path;
+ size_t cur_pos = 0;
+ bool is_windows_path = false;
+
+ // Check if the path is empty
+ if (src[0] == NullTerminator) {
+ if (dst_size != 0) {
+ dst[0] = NullTerminator;
+ }
+
+ R_UNLESS(flags.IsEmptyPathAllowed(), ResultInvalidPathFormat);
+
+ R_SUCCEED();
+ }
+
+ // Handle a mount name
+ size_t mount_name_len = 0;
+ if (flags.IsMountNameAllowed()) {
+ R_TRY(ParseMountName(std::addressof(src), std::addressof(mount_name_len), dst + cur_pos,
+ dst_size - cur_pos, src));
+
+ cur_pos += mount_name_len;
+ }
+
+ // Handle a drive-relative prefix
+ bool is_drive_relative = false;
+ if (src[0] != DirectorySeparator && !IsPathStartWithCurrentDirectory(src) &&
+ !IsWindowsPath(src, false)) {
+ R_UNLESS(flags.IsRelativePathAllowed(), ResultInvalidPathFormat);
+ R_UNLESS(!IsInvalidCharacter(src[0]), ResultInvalidPathFormat);
+
+ dst[cur_pos++] = Dot;
+ is_drive_relative = true;
+ }
+
+ size_t relative_len = 0;
+ if (flags.IsRelativePathAllowed()) {
+ R_UNLESS(cur_pos < dst_size, ResultTooLongPath);
+
+ R_TRY(ParseRelativeDotPath(std::addressof(src), std::addressof(relative_len),
+ dst + cur_pos, dst_size - cur_pos, src));
+
+ cur_pos += relative_len;
+
+ if (src[0] == NullTerminator) {
+ R_UNLESS(cur_pos < dst_size, ResultTooLongPath);
+
+ dst[cur_pos] = NullTerminator;
+ R_SUCCEED();
+ }
+ }
+
+ // Handle a windows path
+ if (flags.IsWindowsPathAllowed()) {
+ const char* const orig = src;
+
+ R_UNLESS(cur_pos < dst_size, ResultTooLongPath);
+
+ size_t windows_len = 0;
+ R_TRY(ParseWindowsPath(std::addressof(src), std::addressof(windows_len), dst + cur_pos,
+ dst_size - cur_pos, src, mount_name_len != 0));
+
+ cur_pos += windows_len;
+
+ if (src[0] == NullTerminator) {
+ /* NOTE: Bug in original code here repeated, should be checking cur_pos + 2. */
+ R_UNLESS(cur_pos + 1 < dst_size, ResultTooLongPath);
+
+ dst[cur_pos + 0] = DirectorySeparator;
+ dst[cur_pos + 1] = NullTerminator;
+ R_SUCCEED();
+ }
+
+ if ((src - orig) > 0) {
+ is_windows_path = true;
+ }
+ }
+
+ // Check for invalid backslash
+ bool backslash_contained = false;
+ R_TRY(CheckInvalidBackslash(std::addressof(backslash_contained), src,
+ flags.IsWindowsPathAllowed() || flags.IsBackslashAllowed()));
+
+ // Handle backslash replacement as necessary
+ if (backslash_contained && flags.IsWindowsPathAllowed()) {
+ // Create a temporary buffer holding a slash-replaced version of the path.
+ // NOTE: Nintendo unnecessarily allocates and replaces here a fully copy of the path,
+ // despite having skipped some of it already.
+ const size_t replaced_src_len = path_len - (src - path);
+
+ char* replaced_src = nullptr;
+ SCOPE_EXIT({
+ if (replaced_src != nullptr) {
+ if (std::is_constant_evaluated()) {
+ delete[] replaced_src;
+ } else {
+ Deallocate(replaced_src, replaced_src_len);
+ }
+ }
+ });
+
+ if (std::is_constant_evaluated()) {
+ replaced_src = new char[replaced_src_len];
+ } else {
+ replaced_src = static_cast<char*>(Allocate(replaced_src_len));
+ }
+
+ Strlcpy<char>(replaced_src, src, replaced_src_len);
+
+ Replace(replaced_src, replaced_src_len, AlternateDirectorySeparator,
+ DirectorySeparator);
+
+ size_t dummy;
+ R_TRY(PathNormalizer::Normalize(dst + cur_pos, std::addressof(dummy), replaced_src,
+ dst_size - cur_pos, is_windows_path, is_drive_relative,
+ flags.IsAllCharactersAllowed()));
+ } else {
+ // We can just do normalization
+ size_t dummy;
+ R_TRY(PathNormalizer::Normalize(dst + cur_pos, std::addressof(dummy), src,
+ dst_size - cur_pos, is_windows_path, is_drive_relative,
+ flags.IsAllCharactersAllowed()));
+ }
+
+ R_SUCCEED();
+ }
+};
+
+} // namespace FileSys
diff --git a/src/core/file_sys/fs_string_util.h b/src/core/file_sys/fs_string_util.h
new file mode 100644
index 000000000..874e09054
--- /dev/null
+++ b/src/core/file_sys/fs_string_util.h
@@ -0,0 +1,226 @@
+// SPDX-FileCopyrightText: Copyright 2024 yuzu Emulator Project
+// SPDX-License-Identifier: GPL-2.0-or-later
+
+#pragma once
+
+#include "common/assert.h"
+
+namespace FileSys {
+
+template <typename T>
+constexpr int Strlen(const T* str) {
+ ASSERT(str != nullptr);
+
+ int length = 0;
+ while (*str++) {
+ ++length;
+ }
+
+ return length;
+}
+
+template <typename T>
+constexpr int Strnlen(const T* str, int count) {
+ ASSERT(str != nullptr);
+ ASSERT(count >= 0);
+
+ int length = 0;
+ while (count-- && *str++) {
+ ++length;
+ }
+
+ return length;
+}
+
+template <typename T>
+constexpr int Strncmp(const T* lhs, const T* rhs, int count) {
+ ASSERT(lhs != nullptr);
+ ASSERT(rhs != nullptr);
+ ASSERT(count >= 0);
+
+ if (count == 0) {
+ return 0;
+ }
+
+ T l, r;
+ do {
+ l = *(lhs++);
+ r = *(rhs++);
+ } while (l && (l == r) && (--count));
+
+ return l - r;
+}
+
+template <typename T>
+static constexpr int Strlcpy(T* dst, const T* src, int count) {
+ ASSERT(dst != nullptr);
+ ASSERT(src != nullptr);
+
+ const T* cur = src;
+ if (count > 0) {
+ while ((--count) && *cur) {
+ *(dst++) = *(cur++);
+ }
+ *dst = 0;
+ }
+
+ while (*cur) {
+ cur++;
+ }
+
+ return static_cast<int>(cur - src);
+}
+
+enum CharacterEncodingResult {
+ CharacterEncodingResult_Success = 0,
+ CharacterEncodingResult_InsufficientLength = 1,
+ CharacterEncodingResult_InvalidFormat = 2,
+};
+
+namespace impl {
+
+class CharacterEncodingHelper {
+public:
+ static constexpr int8_t Utf8NBytesInnerTable[0x100 + 1] = {
+ -1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1,
+ 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1,
+ 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1,
+ 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1,
+ 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0,
+ 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0,
+ 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2,
+ 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 3, 3, 3, 3, 3, 3, 3,
+ 3, 3, 3, 3, 3, 3, 3, 3, 3, 4, 4, 4, 4, 4, 4, 4, 4, 5, 5, 5, 5, 6, 6, 7, 8,
+ };
+
+ static constexpr char GetUtf8NBytes(size_t i) {
+ return static_cast<char>(Utf8NBytesInnerTable[1 + i]);
+ }
+};
+
+} // namespace impl
+
+constexpr inline CharacterEncodingResult ConvertCharacterUtf8ToUtf32(u32* dst, const char* src) {
+ // Check pre-conditions
+ ASSERT(dst != nullptr);
+ ASSERT(src != nullptr);
+
+ // Perform the conversion
+ const auto* p = src;
+ switch (impl::CharacterEncodingHelper::GetUtf8NBytes(static_cast<unsigned char>(p[0]))) {
+ case 1:
+ *dst = static_cast<u32>(p[0]);
+ return CharacterEncodingResult_Success;
+ case 2:
+ if ((static_cast<u32>(p[0]) & 0x1E) != 0) {
+ if (impl::CharacterEncodingHelper::GetUtf8NBytes(static_cast<unsigned char>(p[1])) ==
+ 0) {
+ *dst = (static_cast<u32>(p[0] & 0x1F) << 6) | (static_cast<u32>(p[1] & 0x3F) << 0);
+ return CharacterEncodingResult_Success;
+ }
+ }
+ break;
+ case 3:
+ if (impl::CharacterEncodingHelper::GetUtf8NBytes(static_cast<unsigned char>(p[1])) == 0 &&
+ impl::CharacterEncodingHelper::GetUtf8NBytes(static_cast<unsigned char>(p[2])) == 0) {
+ const u32 c = (static_cast<u32>(p[0] & 0xF) << 12) |
+ (static_cast<u32>(p[1] & 0x3F) << 6) |
+ (static_cast<u32>(p[2] & 0x3F) << 0);
+ if ((c & 0xF800) != 0 && (c & 0xF800) != 0xD800) {
+ *dst = c;
+ return CharacterEncodingResult_Success;
+ }
+ }
+ return CharacterEncodingResult_InvalidFormat;
+ case 4:
+ if (impl::CharacterEncodingHelper::GetUtf8NBytes(static_cast<unsigned char>(p[1])) == 0 &&
+ impl::CharacterEncodingHelper::GetUtf8NBytes(static_cast<unsigned char>(p[2])) == 0 &&
+ impl::CharacterEncodingHelper::GetUtf8NBytes(static_cast<unsigned char>(p[3])) == 0) {
+ const u32 c =
+ (static_cast<u32>(p[0] & 0x7) << 18) | (static_cast<u32>(p[1] & 0x3F) << 12) |
+ (static_cast<u32>(p[2] & 0x3F) << 6) | (static_cast<u32>(p[3] & 0x3F) << 0);
+ if (c >= 0x10000 && c < 0x110000) {
+ *dst = c;
+ return CharacterEncodingResult_Success;
+ }
+ }
+ return CharacterEncodingResult_InvalidFormat;
+ default:
+ break;
+ }
+
+ // We failed to convert
+ return CharacterEncodingResult_InvalidFormat;
+}
+
+constexpr inline CharacterEncodingResult PickOutCharacterFromUtf8String(char* dst,
+ const char** str) {
+ // Check pre-conditions
+ ASSERT(dst != nullptr);
+ ASSERT(str != nullptr);
+ ASSERT(*str != nullptr);
+
+ // Clear the output
+ dst[0] = 0;
+ dst[1] = 0;
+ dst[2] = 0;
+ dst[3] = 0;
+
+ // Perform the conversion
+ const auto* p = *str;
+ u32 c = static_cast<u32>(*p);
+ switch (impl::CharacterEncodingHelper::GetUtf8NBytes(c)) {
+ case 1:
+ dst[0] = (*str)[0];
+ ++(*str);
+ break;
+ case 2:
+ if ((p[0] & 0x1E) != 0) {
+ if (impl::CharacterEncodingHelper::GetUtf8NBytes(static_cast<unsigned char>(p[1])) ==
+ 0) {
+ c = (static_cast<u32>(p[0] & 0x1F) << 6) | (static_cast<u32>(p[1] & 0x3F) << 0);
+ dst[0] = (*str)[0];
+ dst[1] = (*str)[1];
+ (*str) += 2;
+ break;
+ }
+ }
+ return CharacterEncodingResult_InvalidFormat;
+ case 3:
+ if (impl::CharacterEncodingHelper::GetUtf8NBytes(static_cast<unsigned char>(p[1])) == 0 &&
+ impl::CharacterEncodingHelper::GetUtf8NBytes(static_cast<unsigned char>(p[2])) == 0) {
+ c = (static_cast<u32>(p[0] & 0xF) << 12) | (static_cast<u32>(p[1] & 0x3F) << 6) |
+ (static_cast<u32>(p[2] & 0x3F) << 0);
+ if ((c & 0xF800) != 0 && (c & 0xF800) != 0xD800) {
+ dst[0] = (*str)[0];
+ dst[1] = (*str)[1];
+ dst[2] = (*str)[2];
+ (*str) += 3;
+ break;
+ }
+ }
+ return CharacterEncodingResult_InvalidFormat;
+ case 4:
+ if (impl::CharacterEncodingHelper::GetUtf8NBytes(static_cast<unsigned char>(p[1])) == 0 &&
+ impl::CharacterEncodingHelper::GetUtf8NBytes(static_cast<unsigned char>(p[2])) == 0 &&
+ impl::CharacterEncodingHelper::GetUtf8NBytes(static_cast<unsigned char>(p[3])) == 0) {
+ c = (static_cast<u32>(p[0] & 0x7) << 18) | (static_cast<u32>(p[1] & 0x3F) << 12) |
+ (static_cast<u32>(p[2] & 0x3F) << 6) | (static_cast<u32>(p[3] & 0x3F) << 0);
+ if (c >= 0x10000 && c < 0x110000) {
+ dst[0] = (*str)[0];
+ dst[1] = (*str)[1];
+ dst[2] = (*str)[2];
+ dst[3] = (*str)[3];
+ (*str) += 4;
+ break;
+ }
+ }
+ return CharacterEncodingResult_InvalidFormat;
+ default:
+ return CharacterEncodingResult_InvalidFormat;
+ }
+
+ return CharacterEncodingResult_Success;
+}
+
+} // namespace FileSys
diff --git a/src/core/file_sys/fsmitm_romfsbuild.cpp b/src/core/file_sys/fsmitm_romfsbuild.cpp
index dd9cca103..8807bbd0f 100644
--- a/src/core/file_sys/fsmitm_romfsbuild.cpp
+++ b/src/core/file_sys/fsmitm_romfsbuild.cpp
@@ -8,8 +8,8 @@
#include "common/assert.h"
#include "core/file_sys/fsmitm_romfsbuild.h"
#include "core/file_sys/ips_layer.h"
-#include "core/file_sys/vfs.h"
-#include "core/file_sys/vfs_vector.h"
+#include "core/file_sys/vfs/vfs.h"
+#include "core/file_sys/vfs/vfs_vector.h"
namespace FileSys {
diff --git a/src/core/file_sys/fsmitm_romfsbuild.h b/src/core/file_sys/fsmitm_romfsbuild.h
index f387c79f1..dd7ed4a7b 100644
--- a/src/core/file_sys/fsmitm_romfsbuild.h
+++ b/src/core/file_sys/fsmitm_romfsbuild.h
@@ -7,7 +7,7 @@
#include <memory>
#include <string>
#include "common/common_types.h"
-#include "core/file_sys/vfs.h"
+#include "core/file_sys/vfs/vfs.h"
namespace FileSys {
diff --git a/src/core/file_sys/fssystem/fs_i_storage.h b/src/core/file_sys/fssystem/fs_i_storage.h
index 416dd57b8..37336c9ae 100644
--- a/src/core/file_sys/fssystem/fs_i_storage.h
+++ b/src/core/file_sys/fssystem/fs_i_storage.h
@@ -5,7 +5,7 @@
#include "common/overflow.h"
#include "core/file_sys/errors.h"
-#include "core/file_sys/vfs.h"
+#include "core/file_sys/vfs/vfs.h"
namespace FileSys {
diff --git a/src/core/file_sys/fssystem/fssystem_aes_ctr_counter_extended_storage.cpp b/src/core/file_sys/fssystem/fssystem_aes_ctr_counter_extended_storage.cpp
index f25c95472..bc1cddbb0 100644
--- a/src/core/file_sys/fssystem/fssystem_aes_ctr_counter_extended_storage.cpp
+++ b/src/core/file_sys/fssystem/fssystem_aes_ctr_counter_extended_storage.cpp
@@ -4,7 +4,7 @@
#include "core/file_sys/fssystem/fssystem_aes_ctr_counter_extended_storage.h"
#include "core/file_sys/fssystem/fssystem_aes_ctr_storage.h"
#include "core/file_sys/fssystem/fssystem_nca_header.h"
-#include "core/file_sys/vfs_offset.h"
+#include "core/file_sys/vfs/vfs_offset.h"
namespace FileSys {
diff --git a/src/core/file_sys/fssystem/fssystem_aes_ctr_storage.h b/src/core/file_sys/fssystem/fssystem_aes_ctr_storage.h
index 339e49697..5abd93d33 100644
--- a/src/core/file_sys/fssystem/fssystem_aes_ctr_storage.h
+++ b/src/core/file_sys/fssystem/fssystem_aes_ctr_storage.h
@@ -9,7 +9,7 @@
#include "core/crypto/key_manager.h"
#include "core/file_sys/errors.h"
#include "core/file_sys/fssystem/fs_i_storage.h"
-#include "core/file_sys/vfs.h"
+#include "core/file_sys/vfs/vfs.h"
namespace FileSys {
diff --git a/src/core/file_sys/fssystem/fssystem_bucket_tree.h b/src/core/file_sys/fssystem/fssystem_bucket_tree.h
index 46850cd48..3a5e21d1a 100644
--- a/src/core/file_sys/fssystem/fssystem_bucket_tree.h
+++ b/src/core/file_sys/fssystem/fssystem_bucket_tree.h
@@ -10,7 +10,7 @@
#include "common/common_types.h"
#include "common/literals.h"
-#include "core/file_sys/vfs.h"
+#include "core/file_sys/vfs/vfs.h"
#include "core/hle/result.h"
namespace FileSys {
diff --git a/src/core/file_sys/fssystem/fssystem_compressed_storage.h b/src/core/file_sys/fssystem/fssystem_compressed_storage.h
index 33d93938e..74c98630e 100644
--- a/src/core/file_sys/fssystem/fssystem_compressed_storage.h
+++ b/src/core/file_sys/fssystem/fssystem_compressed_storage.h
@@ -10,7 +10,7 @@
#include "core/file_sys/fssystem/fssystem_bucket_tree.h"
#include "core/file_sys/fssystem/fssystem_compression_common.h"
#include "core/file_sys/fssystem/fssystem_pooled_buffer.h"
-#include "core/file_sys/vfs.h"
+#include "core/file_sys/vfs/vfs.h"
namespace FileSys {
diff --git a/src/core/file_sys/fssystem/fssystem_hierarchical_integrity_verification_storage.cpp b/src/core/file_sys/fssystem/fssystem_hierarchical_integrity_verification_storage.cpp
index 4a75b5308..39bb7b808 100644
--- a/src/core/file_sys/fssystem/fssystem_hierarchical_integrity_verification_storage.cpp
+++ b/src/core/file_sys/fssystem/fssystem_hierarchical_integrity_verification_storage.cpp
@@ -2,7 +2,7 @@
// SPDX-License-Identifier: GPL-2.0-or-later
#include "core/file_sys/fssystem/fssystem_hierarchical_integrity_verification_storage.h"
-#include "core/file_sys/vfs_offset.h"
+#include "core/file_sys/vfs/vfs_offset.h"
namespace FileSys {
diff --git a/src/core/file_sys/fssystem/fssystem_hierarchical_integrity_verification_storage.h b/src/core/file_sys/fssystem/fssystem_hierarchical_integrity_verification_storage.h
index 5cf697efe..bd129db47 100644
--- a/src/core/file_sys/fssystem/fssystem_hierarchical_integrity_verification_storage.h
+++ b/src/core/file_sys/fssystem/fssystem_hierarchical_integrity_verification_storage.h
@@ -8,7 +8,7 @@
#include "core/file_sys/fssystem/fs_types.h"
#include "core/file_sys/fssystem/fssystem_alignment_matching_storage.h"
#include "core/file_sys/fssystem/fssystem_integrity_verification_storage.h"
-#include "core/file_sys/vfs_offset.h"
+#include "core/file_sys/vfs/vfs_offset.h"
namespace FileSys {
diff --git a/src/core/file_sys/fssystem/fssystem_hierarchical_sha256_storage.h b/src/core/file_sys/fssystem/fssystem_hierarchical_sha256_storage.h
index 18df400af..41d3960b8 100644
--- a/src/core/file_sys/fssystem/fssystem_hierarchical_sha256_storage.h
+++ b/src/core/file_sys/fssystem/fssystem_hierarchical_sha256_storage.h
@@ -7,7 +7,7 @@
#include "core/file_sys/errors.h"
#include "core/file_sys/fssystem/fs_i_storage.h"
-#include "core/file_sys/vfs.h"
+#include "core/file_sys/vfs/vfs.h"
namespace FileSys {
diff --git a/src/core/file_sys/fssystem/fssystem_indirect_storage.h b/src/core/file_sys/fssystem/fssystem_indirect_storage.h
index 7854335bf..d4b95fd27 100644
--- a/src/core/file_sys/fssystem/fssystem_indirect_storage.h
+++ b/src/core/file_sys/fssystem/fssystem_indirect_storage.h
@@ -7,8 +7,8 @@
#include "core/file_sys/fssystem/fs_i_storage.h"
#include "core/file_sys/fssystem/fssystem_bucket_tree.h"
#include "core/file_sys/fssystem/fssystem_bucket_tree_template_impl.h"
-#include "core/file_sys/vfs.h"
-#include "core/file_sys/vfs_offset.h"
+#include "core/file_sys/vfs/vfs.h"
+#include "core/file_sys/vfs/vfs_offset.h"
namespace FileSys {
diff --git a/src/core/file_sys/fssystem/fssystem_integrity_romfs_storage.h b/src/core/file_sys/fssystem/fssystem_integrity_romfs_storage.h
index 5f8512b2a..240d1e388 100644
--- a/src/core/file_sys/fssystem/fssystem_integrity_romfs_storage.h
+++ b/src/core/file_sys/fssystem/fssystem_integrity_romfs_storage.h
@@ -5,7 +5,7 @@
#include "core/file_sys/fssystem/fssystem_hierarchical_integrity_verification_storage.h"
#include "core/file_sys/fssystem/fssystem_nca_header.h"
-#include "core/file_sys/vfs_vector.h"
+#include "core/file_sys/vfs/vfs_vector.h"
namespace FileSys {
diff --git a/src/core/file_sys/fssystem/fssystem_nca_file_system_driver.cpp b/src/core/file_sys/fssystem/fssystem_nca_file_system_driver.cpp
index 0f5432203..ab5a7984e 100644
--- a/src/core/file_sys/fssystem/fssystem_nca_file_system_driver.cpp
+++ b/src/core/file_sys/fssystem/fssystem_nca_file_system_driver.cpp
@@ -14,8 +14,8 @@
#include "core/file_sys/fssystem/fssystem_nca_file_system_driver.h"
#include "core/file_sys/fssystem/fssystem_sparse_storage.h"
#include "core/file_sys/fssystem/fssystem_switch_storage.h"
-#include "core/file_sys/vfs_offset.h"
-#include "core/file_sys/vfs_vector.h"
+#include "core/file_sys/vfs/vfs_offset.h"
+#include "core/file_sys/vfs/vfs_vector.h"
namespace FileSys {
diff --git a/src/core/file_sys/fssystem/fssystem_nca_file_system_driver.h b/src/core/file_sys/fssystem/fssystem_nca_file_system_driver.h
index 5771a21fc..5bc838de6 100644
--- a/src/core/file_sys/fssystem/fssystem_nca_file_system_driver.h
+++ b/src/core/file_sys/fssystem/fssystem_nca_file_system_driver.h
@@ -5,7 +5,7 @@
#include "core/file_sys/fssystem/fssystem_compression_common.h"
#include "core/file_sys/fssystem/fssystem_nca_header.h"
-#include "core/file_sys/vfs.h"
+#include "core/file_sys/vfs/vfs.h"
namespace FileSys {
diff --git a/src/core/file_sys/fssystem/fssystem_nca_reader.cpp b/src/core/file_sys/fssystem/fssystem_nca_reader.cpp
index a3714ab37..08924e2a6 100644
--- a/src/core/file_sys/fssystem/fssystem_nca_reader.cpp
+++ b/src/core/file_sys/fssystem/fssystem_nca_reader.cpp
@@ -3,7 +3,7 @@
#include "core/file_sys/fssystem/fssystem_aes_xts_storage.h"
#include "core/file_sys/fssystem/fssystem_nca_file_system_driver.h"
-#include "core/file_sys/vfs_offset.h"
+#include "core/file_sys/vfs/vfs_offset.h"
namespace FileSys {
diff --git a/src/core/file_sys/ips_layer.cpp b/src/core/file_sys/ips_layer.cpp
index 31033634c..d1ac24072 100644
--- a/src/core/file_sys/ips_layer.cpp
+++ b/src/core/file_sys/ips_layer.cpp
@@ -12,7 +12,7 @@
#include "common/logging/log.h"
#include "common/swap.h"
#include "core/file_sys/ips_layer.h"
-#include "core/file_sys/vfs_vector.h"
+#include "core/file_sys/vfs/vfs_vector.h"
namespace FileSys {
diff --git a/src/core/file_sys/ips_layer.h b/src/core/file_sys/ips_layer.h
index f2717bae7..d81378e8a 100644
--- a/src/core/file_sys/ips_layer.h
+++ b/src/core/file_sys/ips_layer.h
@@ -8,7 +8,7 @@
#include <vector>
#include "common/common_types.h"
-#include "core/file_sys/vfs.h"
+#include "core/file_sys/vfs/vfs.h"
namespace FileSys {
diff --git a/src/core/file_sys/kernel_executable.cpp b/src/core/file_sys/kernel_executable.cpp
index 70c062f4c..b84492d30 100644
--- a/src/core/file_sys/kernel_executable.cpp
+++ b/src/core/file_sys/kernel_executable.cpp
@@ -5,7 +5,7 @@
#include "common/string_util.h"
#include "core/file_sys/kernel_executable.h"
-#include "core/file_sys/vfs_offset.h"
+#include "core/file_sys/vfs/vfs_offset.h"
#include "core/loader/loader.h"
namespace FileSys {
diff --git a/src/core/file_sys/kernel_executable.h b/src/core/file_sys/kernel_executable.h
index d5b9199b5..928ba2d99 100644
--- a/src/core/file_sys/kernel_executable.h
+++ b/src/core/file_sys/kernel_executable.h
@@ -10,7 +10,7 @@
#include "common/common_funcs.h"
#include "common/common_types.h"
#include "common/swap.h"
-#include "core/file_sys/vfs_types.h"
+#include "core/file_sys/vfs/vfs_types.h"
namespace Loader {
enum class ResultStatus : u16;
diff --git a/src/core/file_sys/mode.h b/src/core/file_sys/mode.h
deleted file mode 100644
index 9596ef4fd..000000000
--- a/src/core/file_sys/mode.h
+++ /dev/null
@@ -1,23 +0,0 @@
-// SPDX-FileCopyrightText: Copyright 2018 yuzu Emulator Project
-// SPDX-License-Identifier: GPL-2.0-or-later
-
-#pragma once
-
-#include "common/common_funcs.h"
-#include "common/common_types.h"
-
-namespace FileSys {
-
-enum class Mode : u32 {
- Read = 1 << 0,
- Write = 1 << 1,
- ReadWrite = Read | Write,
- Append = 1 << 2,
- ReadAppend = Read | Append,
- WriteAppend = Write | Append,
- All = ReadWrite | Append,
-};
-
-DECLARE_ENUM_FLAG_OPERATORS(Mode)
-
-} // namespace FileSys
diff --git a/src/core/file_sys/nca_metadata.cpp b/src/core/file_sys/nca_metadata.cpp
index f4a774675..9e855c50d 100644
--- a/src/core/file_sys/nca_metadata.cpp
+++ b/src/core/file_sys/nca_metadata.cpp
@@ -6,7 +6,7 @@
#include "common/logging/log.h"
#include "common/swap.h"
#include "core/file_sys/nca_metadata.h"
-#include "core/file_sys/vfs.h"
+#include "core/file_sys/vfs/vfs.h"
namespace FileSys {
diff --git a/src/core/file_sys/nca_metadata.h b/src/core/file_sys/nca_metadata.h
index 68e463b5f..6243b822a 100644
--- a/src/core/file_sys/nca_metadata.h
+++ b/src/core/file_sys/nca_metadata.h
@@ -8,7 +8,7 @@
#include "common/common_funcs.h"
#include "common/common_types.h"
#include "common/swap.h"
-#include "core/file_sys/vfs_types.h"
+#include "core/file_sys/vfs/vfs_types.h"
namespace FileSys {
class CNMT;
diff --git a/src/core/file_sys/partition_filesystem.cpp b/src/core/file_sys/partition_filesystem.cpp
index 2422cb51b..dd8de9d8a 100644
--- a/src/core/file_sys/partition_filesystem.cpp
+++ b/src/core/file_sys/partition_filesystem.cpp
@@ -9,7 +9,7 @@
#include "common/logging/log.h"
#include "core/file_sys/partition_filesystem.h"
-#include "core/file_sys/vfs_offset.h"
+#include "core/file_sys/vfs/vfs_offset.h"
#include "core/loader/loader.h"
namespace FileSys {
diff --git a/src/core/file_sys/partition_filesystem.h b/src/core/file_sys/partition_filesystem.h
index b6e3a2b0c..777b9ead9 100644
--- a/src/core/file_sys/partition_filesystem.h
+++ b/src/core/file_sys/partition_filesystem.h
@@ -9,7 +9,7 @@
#include "common/common_funcs.h"
#include "common/common_types.h"
#include "common/swap.h"
-#include "core/file_sys/vfs.h"
+#include "core/file_sys/vfs/vfs.h"
namespace Loader {
enum class ResultStatus : u16;
diff --git a/src/core/file_sys/patch_manager.cpp b/src/core/file_sys/patch_manager.cpp
index 4a3dbc6a3..21d45235e 100644
--- a/src/core/file_sys/patch_manager.cpp
+++ b/src/core/file_sys/patch_manager.cpp
@@ -21,9 +21,9 @@
#include "core/file_sys/patch_manager.h"
#include "core/file_sys/registered_cache.h"
#include "core/file_sys/romfs.h"
-#include "core/file_sys/vfs_cached.h"
-#include "core/file_sys/vfs_layered.h"
-#include "core/file_sys/vfs_vector.h"
+#include "core/file_sys/vfs/vfs_cached.h"
+#include "core/file_sys/vfs/vfs_layered.h"
+#include "core/file_sys/vfs/vfs_vector.h"
#include "core/hle/service/filesystem/filesystem.h"
#include "core/hle/service/ns/language.h"
#include "core/hle/service/set/settings_server.h"
@@ -466,12 +466,12 @@ VirtualFile PatchManager::PatchRomFS(const NCA* base_nca, VirtualFile base_romfs
return romfs;
}
-PatchManager::PatchVersionNames PatchManager::GetPatchVersionNames(VirtualFile update_raw) const {
+std::vector<Patch> PatchManager::GetPatches(VirtualFile update_raw) const {
if (title_id == 0) {
return {};
}
- std::map<std::string, std::string, std::less<>> out;
+ std::vector<Patch> out;
const auto& disabled = Settings::values.disabled_addons[title_id];
// Game Updates
@@ -482,20 +482,28 @@ PatchManager::PatchVersionNames PatchManager::GetPatchVersionNames(VirtualFile u
const auto update_disabled =
std::find(disabled.cbegin(), disabled.cend(), "Update") != disabled.cend();
- const auto update_label = update_disabled ? "[D] Update" : "Update";
+ Patch update_patch = {.enabled = !update_disabled,
+ .name = "Update",
+ .version = "",
+ .type = PatchType::Update,
+ .program_id = title_id,
+ .title_id = title_id};
if (nacp != nullptr) {
- out.insert_or_assign(update_label, nacp->GetVersionString());
+ update_patch.version = nacp->GetVersionString();
+ out.push_back(update_patch);
} else {
if (content_provider.HasEntry(update_tid, ContentRecordType::Program)) {
const auto meta_ver = content_provider.GetEntryVersion(update_tid);
if (meta_ver.value_or(0) == 0) {
- out.insert_or_assign(update_label, "");
+ out.push_back(update_patch);
} else {
- out.insert_or_assign(update_label, FormatTitleVersion(*meta_ver));
+ update_patch.version = FormatTitleVersion(*meta_ver);
+ out.push_back(update_patch);
}
} else if (update_raw != nullptr) {
- out.insert_or_assign(update_label, "PACKED");
+ update_patch.version = "PACKED";
+ out.push_back(update_patch);
}
}
@@ -539,7 +547,12 @@ PatchManager::PatchVersionNames PatchManager::GetPatchVersionNames(VirtualFile u
const auto mod_disabled =
std::find(disabled.begin(), disabled.end(), mod->GetName()) != disabled.end();
- out.insert_or_assign(mod_disabled ? "[D] " + mod->GetName() : mod->GetName(), types);
+ out.push_back({.enabled = !mod_disabled,
+ .name = mod->GetName(),
+ .version = types,
+ .type = PatchType::Mod,
+ .program_id = title_id,
+ .title_id = title_id});
}
}
@@ -557,7 +570,12 @@ PatchManager::PatchVersionNames PatchManager::GetPatchVersionNames(VirtualFile u
if (!types.empty()) {
const auto mod_disabled =
std::find(disabled.begin(), disabled.end(), "SDMC") != disabled.end();
- out.insert_or_assign(mod_disabled ? "[D] SDMC" : "SDMC", types);
+ out.push_back({.enabled = !mod_disabled,
+ .name = "SDMC",
+ .version = types,
+ .type = PatchType::Mod,
+ .program_id = title_id,
+ .title_id = title_id});
}
}
@@ -584,7 +602,12 @@ PatchManager::PatchVersionNames PatchManager::GetPatchVersionNames(VirtualFile u
const auto dlc_disabled =
std::find(disabled.begin(), disabled.end(), "DLC") != disabled.end();
- out.insert_or_assign(dlc_disabled ? "[D] DLC" : "DLC", std::move(list));
+ out.push_back({.enabled = !dlc_disabled,
+ .name = "DLC",
+ .version = std::move(list),
+ .type = PatchType::DLC,
+ .program_id = title_id,
+ .title_id = dlc_match.back().title_id});
}
return out;
diff --git a/src/core/file_sys/patch_manager.h b/src/core/file_sys/patch_manager.h
index 03e9c7301..552c0fbe2 100644
--- a/src/core/file_sys/patch_manager.h
+++ b/src/core/file_sys/patch_manager.h
@@ -9,7 +9,7 @@
#include <string>
#include "common/common_types.h"
#include "core/file_sys/nca_metadata.h"
-#include "core/file_sys/vfs_types.h"
+#include "core/file_sys/vfs/vfs_types.h"
#include "core/memory/dmnt_cheat_types.h"
namespace Core {
@@ -26,12 +26,22 @@ class ContentProvider;
class NCA;
class NACP;
+enum class PatchType { Update, DLC, Mod };
+
+struct Patch {
+ bool enabled;
+ std::string name;
+ std::string version;
+ PatchType type;
+ u64 program_id;
+ u64 title_id;
+};
+
// A centralized class to manage patches to games.
class PatchManager {
public:
using BuildID = std::array<u8, 0x20>;
using Metadata = std::pair<std::unique_ptr<NACP>, VirtualFile>;
- using PatchVersionNames = std::map<std::string, std::string, std::less<>>;
explicit PatchManager(u64 title_id_,
const Service::FileSystem::FileSystemController& fs_controller_,
@@ -66,9 +76,8 @@ public:
VirtualFile packed_update_raw = nullptr,
bool apply_layeredfs = true) const;
- // Returns a vector of pairs between patch names and patch versions.
- // i.e. Update 3.2.2 will return {"Update", "3.2.2"}
- [[nodiscard]] PatchVersionNames GetPatchVersionNames(VirtualFile update_raw = nullptr) const;
+ // Returns a vector of patches
+ [[nodiscard]] std::vector<Patch> GetPatches(VirtualFile update_raw = nullptr) const;
// If the game update exists, returns the u32 version field in its Meta-type NCA. If that fails,
// it will fallback to the Meta-type NCA of the base game. If that fails, the result will be
diff --git a/src/core/file_sys/program_metadata.cpp b/src/core/file_sys/program_metadata.cpp
index 539c7f7af..ae4e441c9 100644
--- a/src/core/file_sys/program_metadata.cpp
+++ b/src/core/file_sys/program_metadata.cpp
@@ -7,7 +7,7 @@
#include "common/logging/log.h"
#include "common/scope_exit.h"
#include "core/file_sys/program_metadata.h"
-#include "core/file_sys/vfs.h"
+#include "core/file_sys/vfs/vfs.h"
#include "core/loader/loader.h"
namespace FileSys {
diff --git a/src/core/file_sys/program_metadata.h b/src/core/file_sys/program_metadata.h
index a53092b87..115e6d6cd 100644
--- a/src/core/file_sys/program_metadata.h
+++ b/src/core/file_sys/program_metadata.h
@@ -10,7 +10,7 @@
#include "common/common_funcs.h"
#include "common/common_types.h"
#include "common/swap.h"
-#include "core/file_sys/vfs_types.h"
+#include "core/file_sys/vfs/vfs_types.h"
namespace Loader {
enum class ResultStatus : u16;
diff --git a/src/core/file_sys/registered_cache.cpp b/src/core/file_sys/registered_cache.cpp
index 1cc77ad14..85d30543c 100644
--- a/src/core/file_sys/registered_cache.cpp
+++ b/src/core/file_sys/registered_cache.cpp
@@ -17,7 +17,7 @@
#include "core/file_sys/nca_metadata.h"
#include "core/file_sys/registered_cache.h"
#include "core/file_sys/submission_package.h"
-#include "core/file_sys/vfs_concat.h"
+#include "core/file_sys/vfs/vfs_concat.h"
#include "core/loader/loader.h"
namespace FileSys {
diff --git a/src/core/file_sys/registered_cache.h b/src/core/file_sys/registered_cache.h
index 64815a845..a7fc55673 100644
--- a/src/core/file_sys/registered_cache.h
+++ b/src/core/file_sys/registered_cache.h
@@ -11,7 +11,7 @@
#include <boost/container/flat_map.hpp>
#include "common/common_types.h"
#include "core/crypto/key_manager.h"
-#include "core/file_sys/vfs.h"
+#include "core/file_sys/vfs/vfs.h"
namespace FileSys {
class CNMT;
diff --git a/src/core/file_sys/romfs.cpp b/src/core/file_sys/romfs.cpp
index 6182598ae..a2b280973 100644
--- a/src/core/file_sys/romfs.cpp
+++ b/src/core/file_sys/romfs.cpp
@@ -9,11 +9,11 @@
#include "common/swap.h"
#include "core/file_sys/fsmitm_romfsbuild.h"
#include "core/file_sys/romfs.h"
-#include "core/file_sys/vfs.h"
-#include "core/file_sys/vfs_cached.h"
-#include "core/file_sys/vfs_concat.h"
-#include "core/file_sys/vfs_offset.h"
-#include "core/file_sys/vfs_vector.h"
+#include "core/file_sys/vfs/vfs.h"
+#include "core/file_sys/vfs/vfs_cached.h"
+#include "core/file_sys/vfs/vfs_concat.h"
+#include "core/file_sys/vfs/vfs_offset.h"
+#include "core/file_sys/vfs/vfs_vector.h"
namespace FileSys {
namespace {
diff --git a/src/core/file_sys/romfs.h b/src/core/file_sys/romfs.h
index b75ff1aad..3c0aca291 100644
--- a/src/core/file_sys/romfs.h
+++ b/src/core/file_sys/romfs.h
@@ -3,7 +3,7 @@
#pragma once
-#include "core/file_sys/vfs.h"
+#include "core/file_sys/vfs/vfs.h"
namespace FileSys {
diff --git a/src/core/file_sys/romfs_factory.h b/src/core/file_sys/romfs_factory.h
index e4809bc94..11ecfabdf 100644
--- a/src/core/file_sys/romfs_factory.h
+++ b/src/core/file_sys/romfs_factory.h
@@ -6,7 +6,7 @@
#include <memory>
#include "common/common_types.h"
-#include "core/file_sys/vfs_types.h"
+#include "core/file_sys/vfs/vfs_types.h"
#include "core/hle/result.h"
namespace Loader {
diff --git a/src/core/file_sys/savedata_factory.cpp b/src/core/file_sys/savedata_factory.cpp
index 23196cd5f..cbf411a20 100644
--- a/src/core/file_sys/savedata_factory.cpp
+++ b/src/core/file_sys/savedata_factory.cpp
@@ -8,7 +8,7 @@
#include "common/uuid.h"
#include "core/core.h"
#include "core/file_sys/savedata_factory.h"
-#include "core/file_sys/vfs.h"
+#include "core/file_sys/vfs/vfs.h"
namespace FileSys {
diff --git a/src/core/file_sys/savedata_factory.h b/src/core/file_sys/savedata_factory.h
index 30d96928e..5ab7e4d32 100644
--- a/src/core/file_sys/savedata_factory.h
+++ b/src/core/file_sys/savedata_factory.h
@@ -7,7 +7,7 @@
#include <string>
#include "common/common_funcs.h"
#include "common/common_types.h"
-#include "core/file_sys/vfs.h"
+#include "core/file_sys/vfs/vfs.h"
#include "core/hle/result.h"
namespace Core {
diff --git a/src/core/file_sys/sdmc_factory.cpp b/src/core/file_sys/sdmc_factory.cpp
index d5158cd64..f3e2e21f4 100644
--- a/src/core/file_sys/sdmc_factory.cpp
+++ b/src/core/file_sys/sdmc_factory.cpp
@@ -4,7 +4,7 @@
#include <memory>
#include "core/file_sys/registered_cache.h"
#include "core/file_sys/sdmc_factory.h"
-#include "core/file_sys/vfs.h"
+#include "core/file_sys/vfs/vfs.h"
#include "core/file_sys/xts_archive.h"
namespace FileSys {
diff --git a/src/core/file_sys/sdmc_factory.h b/src/core/file_sys/sdmc_factory.h
index a445fdb16..ee69ccd07 100644
--- a/src/core/file_sys/sdmc_factory.h
+++ b/src/core/file_sys/sdmc_factory.h
@@ -4,7 +4,7 @@
#pragma once
#include <memory>
-#include "core/file_sys/vfs_types.h"
+#include "core/file_sys/vfs/vfs_types.h"
#include "core/hle/result.h"
namespace FileSys {
diff --git a/src/core/file_sys/submission_package.h b/src/core/file_sys/submission_package.h
index 915bffca9..935e9589d 100644
--- a/src/core/file_sys/submission_package.h
+++ b/src/core/file_sys/submission_package.h
@@ -9,7 +9,7 @@
#include <vector>
#include "common/common_types.h"
#include "core/file_sys/nca_metadata.h"
-#include "core/file_sys/vfs.h"
+#include "core/file_sys/vfs/vfs.h"
namespace Core::Crypto {
class KeyManager;
diff --git a/src/core/file_sys/system_archive/mii_model.cpp b/src/core/file_sys/system_archive/mii_model.cpp
index 5c87b42f8..a96cb2cd2 100644
--- a/src/core/file_sys/system_archive/mii_model.cpp
+++ b/src/core/file_sys/system_archive/mii_model.cpp
@@ -2,7 +2,7 @@
// SPDX-License-Identifier: GPL-2.0-or-later
#include "core/file_sys/system_archive/mii_model.h"
-#include "core/file_sys/vfs_vector.h"
+#include "core/file_sys/vfs/vfs_vector.h"
namespace FileSys::SystemArchive {
diff --git a/src/core/file_sys/system_archive/mii_model.h b/src/core/file_sys/system_archive/mii_model.h
index b6cbefe24..61723ed0d 100644
--- a/src/core/file_sys/system_archive/mii_model.h
+++ b/src/core/file_sys/system_archive/mii_model.h
@@ -3,7 +3,7 @@
#pragma once
-#include "core/file_sys/vfs_types.h"
+#include "core/file_sys/vfs/vfs_types.h"
namespace FileSys::SystemArchive {
diff --git a/src/core/file_sys/system_archive/ng_word.cpp b/src/core/file_sys/system_archive/ng_word.cpp
index 5cf6749da..1fa67877d 100644
--- a/src/core/file_sys/system_archive/ng_word.cpp
+++ b/src/core/file_sys/system_archive/ng_word.cpp
@@ -4,7 +4,7 @@
#include <fmt/format.h>
#include "common/common_types.h"
#include "core/file_sys/system_archive/ng_word.h"
-#include "core/file_sys/vfs_vector.h"
+#include "core/file_sys/vfs/vfs_vector.h"
namespace FileSys::SystemArchive {
diff --git a/src/core/file_sys/system_archive/ng_word.h b/src/core/file_sys/system_archive/ng_word.h
index 1d7b49532..51bcc3327 100644
--- a/src/core/file_sys/system_archive/ng_word.h
+++ b/src/core/file_sys/system_archive/ng_word.h
@@ -3,7 +3,7 @@
#pragma once
-#include "core/file_sys/vfs_types.h"
+#include "core/file_sys/vfs/vfs_types.h"
namespace FileSys::SystemArchive {
diff --git a/src/core/file_sys/system_archive/shared_font.cpp b/src/core/file_sys/system_archive/shared_font.cpp
index 3210583f0..deb52069d 100644
--- a/src/core/file_sys/system_archive/shared_font.cpp
+++ b/src/core/file_sys/system_archive/shared_font.cpp
@@ -8,7 +8,7 @@
#include "core/file_sys/system_archive/data/font_nintendo_extended.h"
#include "core/file_sys/system_archive/data/font_standard.h"
#include "core/file_sys/system_archive/shared_font.h"
-#include "core/file_sys/vfs_vector.h"
+#include "core/file_sys/vfs/vfs_vector.h"
#include "core/hle/service/ns/iplatform_service_manager.h"
namespace FileSys::SystemArchive {
diff --git a/src/core/file_sys/system_archive/shared_font.h b/src/core/file_sys/system_archive/shared_font.h
index d1cd1dc44..2d19fcde3 100644
--- a/src/core/file_sys/system_archive/shared_font.h
+++ b/src/core/file_sys/system_archive/shared_font.h
@@ -3,7 +3,7 @@
#pragma once
-#include "core/file_sys/vfs_types.h"
+#include "core/file_sys/vfs/vfs_types.h"
namespace FileSys::SystemArchive {
diff --git a/src/core/file_sys/system_archive/system_archive.cpp b/src/core/file_sys/system_archive/system_archive.cpp
index 6abac793b..b53eef877 100644
--- a/src/core/file_sys/system_archive/system_archive.cpp
+++ b/src/core/file_sys/system_archive/system_archive.cpp
@@ -67,25 +67,29 @@ constexpr std::array<SystemArchiveDescriptor, SYSTEM_ARCHIVE_COUNT> SYSTEM_ARCHI
}};
VirtualFile SynthesizeSystemArchive(const u64 title_id) {
- if (title_id < SYSTEM_ARCHIVES.front().title_id || title_id > SYSTEM_ARCHIVES.back().title_id)
+ if (title_id < SYSTEM_ARCHIVES.front().title_id || title_id > SYSTEM_ARCHIVES.back().title_id) {
return nullptr;
+ }
const auto& desc = SYSTEM_ARCHIVES[title_id - SYSTEM_ARCHIVE_BASE_TITLE_ID];
LOG_INFO(Service_FS, "Synthesizing system archive '{}' (0x{:016X}).", desc.name, desc.title_id);
- if (desc.supplier == nullptr)
+ if (desc.supplier == nullptr) {
return nullptr;
+ }
const auto dir = desc.supplier();
- if (dir == nullptr)
+ if (dir == nullptr) {
return nullptr;
+ }
const auto romfs = CreateRomFS(dir);
- if (romfs == nullptr)
+ if (romfs == nullptr) {
return nullptr;
+ }
LOG_INFO(Service_FS, " - System archive generation successful!");
return romfs;
diff --git a/src/core/file_sys/system_archive/system_archive.h b/src/core/file_sys/system_archive/system_archive.h
index 02d9157bb..2f64247bc 100644
--- a/src/core/file_sys/system_archive/system_archive.h
+++ b/src/core/file_sys/system_archive/system_archive.h
@@ -4,7 +4,7 @@
#pragma once
#include "common/common_types.h"
-#include "core/file_sys/vfs_types.h"
+#include "core/file_sys/vfs/vfs_types.h"
namespace FileSys::SystemArchive {
diff --git a/src/core/file_sys/system_archive/system_version.cpp b/src/core/file_sys/system_archive/system_version.cpp
index e4751c2b4..5662004b7 100644
--- a/src/core/file_sys/system_archive/system_version.cpp
+++ b/src/core/file_sys/system_archive/system_version.cpp
@@ -3,7 +3,7 @@
#include "common/logging/log.h"
#include "core/file_sys/system_archive/system_version.h"
-#include "core/file_sys/vfs_vector.h"
+#include "core/file_sys/vfs/vfs_vector.h"
#include "core/hle/api_version.h"
namespace FileSys::SystemArchive {
diff --git a/src/core/file_sys/system_archive/system_version.h b/src/core/file_sys/system_archive/system_version.h
index 21b5514a9..e5f7b952e 100644
--- a/src/core/file_sys/system_archive/system_version.h
+++ b/src/core/file_sys/system_archive/system_version.h
@@ -4,7 +4,7 @@
#pragma once
#include <string>
-#include "core/file_sys/vfs_types.h"
+#include "core/file_sys/vfs/vfs_types.h"
namespace FileSys::SystemArchive {
diff --git a/src/core/file_sys/system_archive/time_zone_binary.cpp b/src/core/file_sys/system_archive/time_zone_binary.cpp
index 7c17bbefa..316ff0dc6 100644
--- a/src/core/file_sys/system_archive/time_zone_binary.cpp
+++ b/src/core/file_sys/system_archive/time_zone_binary.cpp
@@ -5,8 +5,7 @@
#include "common/swap.h"
#include "core/file_sys/system_archive/time_zone_binary.h"
-#include "core/file_sys/vfs_vector.h"
-#include "core/hle/service/time/time_zone_types.h"
+#include "core/file_sys/vfs/vfs_vector.h"
#include "nx_tzdb.h"
diff --git a/src/core/file_sys/system_archive/time_zone_binary.h b/src/core/file_sys/system_archive/time_zone_binary.h
index d0e1a4acd..e44fc5007 100644
--- a/src/core/file_sys/system_archive/time_zone_binary.h
+++ b/src/core/file_sys/system_archive/time_zone_binary.h
@@ -3,7 +3,7 @@
#pragma once
-#include "core/file_sys/vfs_types.h"
+#include "core/file_sys/vfs/vfs_types.h"
namespace FileSys::SystemArchive {
diff --git a/src/core/file_sys/vfs.cpp b/src/core/file_sys/vfs/vfs.cpp
index b7105c8ff..a04292760 100644
--- a/src/core/file_sys/vfs.cpp
+++ b/src/core/file_sys/vfs/vfs.cpp
@@ -5,8 +5,7 @@
#include <numeric>
#include <string>
#include "common/fs/path_util.h"
-#include "core/file_sys/mode.h"
-#include "core/file_sys/vfs.h"
+#include "core/file_sys/vfs/vfs.h"
namespace FileSys {
@@ -36,12 +35,12 @@ VfsEntryType VfsFilesystem::GetEntryType(std::string_view path_) const {
return VfsEntryType::None;
}
-VirtualFile VfsFilesystem::OpenFile(std::string_view path_, Mode perms) {
+VirtualFile VfsFilesystem::OpenFile(std::string_view path_, OpenMode perms) {
const auto path = Common::FS::SanitizePath(path_);
return root->GetFileRelative(path);
}
-VirtualFile VfsFilesystem::CreateFile(std::string_view path_, Mode perms) {
+VirtualFile VfsFilesystem::CreateFile(std::string_view path_, OpenMode perms) {
const auto path = Common::FS::SanitizePath(path_);
return root->CreateFileRelative(path);
}
@@ -54,17 +53,17 @@ VirtualFile VfsFilesystem::CopyFile(std::string_view old_path_, std::string_view
if (Common::FS::GetParentPath(old_path) == Common::FS::GetParentPath(new_path)) {
if (!root->Copy(Common::FS::GetFilename(old_path), Common::FS::GetFilename(new_path)))
return nullptr;
- return OpenFile(new_path, Mode::ReadWrite);
+ return OpenFile(new_path, OpenMode::ReadWrite);
}
// Do it using RawCopy. Non-default impls are encouraged to optimize this.
- const auto old_file = OpenFile(old_path, Mode::Read);
+ const auto old_file = OpenFile(old_path, OpenMode::Read);
if (old_file == nullptr)
return nullptr;
- auto new_file = OpenFile(new_path, Mode::Read);
+ auto new_file = OpenFile(new_path, OpenMode::Read);
if (new_file != nullptr)
return nullptr;
- new_file = CreateFile(new_path, Mode::Write);
+ new_file = CreateFile(new_path, OpenMode::Write);
if (new_file == nullptr)
return nullptr;
if (!VfsRawCopy(old_file, new_file))
@@ -87,18 +86,18 @@ VirtualFile VfsFilesystem::MoveFile(std::string_view old_path, std::string_view
bool VfsFilesystem::DeleteFile(std::string_view path_) {
const auto path = Common::FS::SanitizePath(path_);
- auto parent = OpenDirectory(Common::FS::GetParentPath(path), Mode::Write);
+ auto parent = OpenDirectory(Common::FS::GetParentPath(path), OpenMode::Write);
if (parent == nullptr)
return false;
return parent->DeleteFile(Common::FS::GetFilename(path));
}
-VirtualDir VfsFilesystem::OpenDirectory(std::string_view path_, Mode perms) {
+VirtualDir VfsFilesystem::OpenDirectory(std::string_view path_, OpenMode perms) {
const auto path = Common::FS::SanitizePath(path_);
return root->GetDirectoryRelative(path);
}
-VirtualDir VfsFilesystem::CreateDirectory(std::string_view path_, Mode perms) {
+VirtualDir VfsFilesystem::CreateDirectory(std::string_view path_, OpenMode perms) {
const auto path = Common::FS::SanitizePath(path_);
return root->CreateDirectoryRelative(path);
}
@@ -108,13 +107,13 @@ VirtualDir VfsFilesystem::CopyDirectory(std::string_view old_path_, std::string_
const auto new_path = Common::FS::SanitizePath(new_path_);
// Non-default impls are highly encouraged to provide a more optimized version of this.
- auto old_dir = OpenDirectory(old_path, Mode::Read);
+ auto old_dir = OpenDirectory(old_path, OpenMode::Read);
if (old_dir == nullptr)
return nullptr;
- auto new_dir = OpenDirectory(new_path, Mode::Read);
+ auto new_dir = OpenDirectory(new_path, OpenMode::Read);
if (new_dir != nullptr)
return nullptr;
- new_dir = CreateDirectory(new_path, Mode::Write);
+ new_dir = CreateDirectory(new_path, OpenMode::Write);
if (new_dir == nullptr)
return nullptr;
@@ -149,7 +148,7 @@ VirtualDir VfsFilesystem::MoveDirectory(std::string_view old_path, std::string_v
bool VfsFilesystem::DeleteDirectory(std::string_view path_) {
const auto path = Common::FS::SanitizePath(path_);
- auto parent = OpenDirectory(Common::FS::GetParentPath(path), Mode::Write);
+ auto parent = OpenDirectory(Common::FS::GetParentPath(path), OpenMode::Write);
if (parent == nullptr)
return false;
return parent->DeleteSubdirectoryRecursive(Common::FS::GetFilename(path));
diff --git a/src/core/file_sys/vfs.h b/src/core/file_sys/vfs/vfs.h
index a7cd1cae3..f846a9669 100644
--- a/src/core/file_sys/vfs.h
+++ b/src/core/file_sys/vfs/vfs.h
@@ -13,12 +13,11 @@
#include "common/common_funcs.h"
#include "common/common_types.h"
-#include "core/file_sys/vfs_types.h"
+#include "core/file_sys/fs_filesystem.h"
+#include "core/file_sys/vfs/vfs_types.h"
namespace FileSys {
-enum class Mode : u32;
-
// An enumeration representing what can be at the end of a path in a VfsFilesystem
enum class VfsEntryType {
None,
@@ -49,9 +48,9 @@ public:
virtual VfsEntryType GetEntryType(std::string_view path) const;
// Opens the file with path relative to root. If it doesn't exist, returns nullptr.
- virtual VirtualFile OpenFile(std::string_view path, Mode perms);
+ virtual VirtualFile OpenFile(std::string_view path, OpenMode perms);
// Creates a new, empty file at path
- virtual VirtualFile CreateFile(std::string_view path, Mode perms);
+ virtual VirtualFile CreateFile(std::string_view path, OpenMode perms);
// Copies the file from old_path to new_path, returning the new file on success and nullptr on
// failure.
virtual VirtualFile CopyFile(std::string_view old_path, std::string_view new_path);
@@ -62,9 +61,9 @@ public:
virtual bool DeleteFile(std::string_view path);
// Opens the directory with path relative to root. If it doesn't exist, returns nullptr.
- virtual VirtualDir OpenDirectory(std::string_view path, Mode perms);
+ virtual VirtualDir OpenDirectory(std::string_view path, OpenMode perms);
// Creates a new, empty directory at path
- virtual VirtualDir CreateDirectory(std::string_view path, Mode perms);
+ virtual VirtualDir CreateDirectory(std::string_view path, OpenMode perms);
// Copies the directory from old_path to new_path, returning the new directory on success and
// nullptr on failure.
virtual VirtualDir CopyDirectory(std::string_view old_path, std::string_view new_path);
diff --git a/src/core/file_sys/vfs_cached.cpp b/src/core/file_sys/vfs/vfs_cached.cpp
index 7ee5300e5..01cd0f1e0 100644
--- a/src/core/file_sys/vfs_cached.cpp
+++ b/src/core/file_sys/vfs/vfs_cached.cpp
@@ -1,8 +1,8 @@
// SPDX-FileCopyrightText: Copyright 2023 yuzu Emulator Project
// SPDX-License-Identifier: GPL-2.0-or-later
-#include "core/file_sys/vfs_cached.h"
-#include "core/file_sys/vfs_types.h"
+#include "core/file_sys/vfs/vfs_cached.h"
+#include "core/file_sys/vfs/vfs_types.h"
namespace FileSys {
diff --git a/src/core/file_sys/vfs_cached.h b/src/core/file_sys/vfs/vfs_cached.h
index 1e5300784..47dff7224 100644
--- a/src/core/file_sys/vfs_cached.h
+++ b/src/core/file_sys/vfs/vfs_cached.h
@@ -5,7 +5,7 @@
#include <string_view>
#include <vector>
-#include "core/file_sys/vfs.h"
+#include "core/file_sys/vfs/vfs.h"
namespace FileSys {
diff --git a/src/core/file_sys/vfs_concat.cpp b/src/core/file_sys/vfs/vfs_concat.cpp
index 7c7298527..b5cc9a9e9 100644
--- a/src/core/file_sys/vfs_concat.cpp
+++ b/src/core/file_sys/vfs/vfs_concat.cpp
@@ -5,8 +5,8 @@
#include <utility>
#include "common/assert.h"
-#include "core/file_sys/vfs_concat.h"
-#include "core/file_sys/vfs_static.h"
+#include "core/file_sys/vfs/vfs_concat.h"
+#include "core/file_sys/vfs/vfs_static.h"
namespace FileSys {
diff --git a/src/core/file_sys/vfs_concat.h b/src/core/file_sys/vfs/vfs_concat.h
index b5f3d72e3..6d12af762 100644
--- a/src/core/file_sys/vfs_concat.h
+++ b/src/core/file_sys/vfs/vfs_concat.h
@@ -6,7 +6,7 @@
#include <compare>
#include <map>
#include <memory>
-#include "core/file_sys/vfs.h"
+#include "core/file_sys/vfs/vfs.h"
namespace FileSys {
diff --git a/src/core/file_sys/vfs_layered.cpp b/src/core/file_sys/vfs/vfs_layered.cpp
index 5551743fb..47b2a3c78 100644
--- a/src/core/file_sys/vfs_layered.cpp
+++ b/src/core/file_sys/vfs/vfs_layered.cpp
@@ -5,7 +5,7 @@
#include <set>
#include <unordered_set>
#include <utility>
-#include "core/file_sys/vfs_layered.h"
+#include "core/file_sys/vfs/vfs_layered.h"
namespace FileSys {
diff --git a/src/core/file_sys/vfs_layered.h b/src/core/file_sys/vfs/vfs_layered.h
index a62112e9d..0027ffa9a 100644
--- a/src/core/file_sys/vfs_layered.h
+++ b/src/core/file_sys/vfs/vfs_layered.h
@@ -4,7 +4,7 @@
#pragma once
#include <memory>
-#include "core/file_sys/vfs.h"
+#include "core/file_sys/vfs/vfs.h"
namespace FileSys {
diff --git a/src/core/file_sys/vfs_offset.cpp b/src/core/file_sys/vfs/vfs_offset.cpp
index d950a6633..1a37d2670 100644
--- a/src/core/file_sys/vfs_offset.cpp
+++ b/src/core/file_sys/vfs/vfs_offset.cpp
@@ -4,7 +4,7 @@
#include <algorithm>
#include <utility>
-#include "core/file_sys/vfs_offset.h"
+#include "core/file_sys/vfs/vfs_offset.h"
namespace FileSys {
diff --git a/src/core/file_sys/vfs_offset.h b/src/core/file_sys/vfs/vfs_offset.h
index 6c051ca00..4abe41d8e 100644
--- a/src/core/file_sys/vfs_offset.h
+++ b/src/core/file_sys/vfs/vfs_offset.h
@@ -5,7 +5,7 @@
#include <memory>
-#include "core/file_sys/vfs.h"
+#include "core/file_sys/vfs/vfs.h"
namespace FileSys {
diff --git a/src/core/file_sys/vfs_real.cpp b/src/core/file_sys/vfs/vfs_real.cpp
index cd9b79786..3ad073e4a 100644
--- a/src/core/file_sys/vfs_real.cpp
+++ b/src/core/file_sys/vfs/vfs_real.cpp
@@ -10,8 +10,8 @@
#include "common/fs/fs.h"
#include "common/fs/path_util.h"
#include "common/logging/log.h"
-#include "core/file_sys/vfs.h"
-#include "core/file_sys/vfs_real.h"
+#include "core/file_sys/vfs/vfs.h"
+#include "core/file_sys/vfs/vfs_real.h"
// For FileTimeStampRaw
#include <sys/stat.h>
@@ -20,6 +20,10 @@
#define stat _stat64
#endif
+#ifdef ANDROID
+#include "common/fs/fs_android.h"
+#endif
+
namespace FileSys {
namespace FS = Common::FS;
@@ -28,16 +32,14 @@ namespace {
constexpr size_t MaxOpenFiles = 512;
-constexpr FS::FileAccessMode ModeFlagsToFileAccessMode(Mode mode) {
+constexpr FS::FileAccessMode ModeFlagsToFileAccessMode(OpenMode mode) {
switch (mode) {
- case Mode::Read:
+ case OpenMode::Read:
return FS::FileAccessMode::Read;
- case Mode::Write:
- case Mode::ReadWrite:
- case Mode::Append:
- case Mode::ReadAppend:
- case Mode::WriteAppend:
- case Mode::All:
+ case OpenMode::Write:
+ case OpenMode::ReadWrite:
+ case OpenMode::AllowAppend:
+ case OpenMode::All:
return FS::FileAccessMode::ReadWrite;
default:
return {};
@@ -74,7 +76,7 @@ VfsEntryType RealVfsFilesystem::GetEntryType(std::string_view path_) const {
}
VirtualFile RealVfsFilesystem::OpenFileFromEntry(std::string_view path_, std::optional<u64> size,
- Mode perms) {
+ OpenMode perms) {
const auto path = FS::SanitizePath(path_, FS::DirectorySeparator::PlatformDefault);
std::scoped_lock lk{list_lock};
@@ -98,11 +100,11 @@ VirtualFile RealVfsFilesystem::OpenFileFromEntry(std::string_view path_, std::op
return file;
}
-VirtualFile RealVfsFilesystem::OpenFile(std::string_view path_, Mode perms) {
+VirtualFile RealVfsFilesystem::OpenFile(std::string_view path_, OpenMode perms) {
return OpenFileFromEntry(path_, {}, perms);
}
-VirtualFile RealVfsFilesystem::CreateFile(std::string_view path_, Mode perms) {
+VirtualFile RealVfsFilesystem::CreateFile(std::string_view path_, OpenMode perms) {
const auto path = FS::SanitizePath(path_, FS::DirectorySeparator::PlatformDefault);
{
std::scoped_lock lk{list_lock};
@@ -145,7 +147,7 @@ VirtualFile RealVfsFilesystem::MoveFile(std::string_view old_path_, std::string_
if (!FS::RenameFile(old_path, new_path)) {
return nullptr;
}
- return OpenFile(new_path, Mode::ReadWrite);
+ return OpenFile(new_path, OpenMode::ReadWrite);
}
bool RealVfsFilesystem::DeleteFile(std::string_view path_) {
@@ -157,12 +159,12 @@ bool RealVfsFilesystem::DeleteFile(std::string_view path_) {
return FS::RemoveFile(path);
}
-VirtualDir RealVfsFilesystem::OpenDirectory(std::string_view path_, Mode perms) {
+VirtualDir RealVfsFilesystem::OpenDirectory(std::string_view path_, OpenMode perms) {
const auto path = FS::SanitizePath(path_, FS::DirectorySeparator::PlatformDefault);
return std::shared_ptr<RealVfsDirectory>(new RealVfsDirectory(*this, path, perms));
}
-VirtualDir RealVfsFilesystem::CreateDirectory(std::string_view path_, Mode perms) {
+VirtualDir RealVfsFilesystem::CreateDirectory(std::string_view path_, OpenMode perms) {
const auto path = FS::SanitizePath(path_, FS::DirectorySeparator::PlatformDefault);
if (!FS::CreateDirs(path)) {
return nullptr;
@@ -184,7 +186,7 @@ VirtualDir RealVfsFilesystem::MoveDirectory(std::string_view old_path_,
if (!FS::RenameDir(old_path, new_path)) {
return nullptr;
}
- return OpenDirectory(new_path, Mode::ReadWrite);
+ return OpenDirectory(new_path, OpenMode::ReadWrite);
}
bool RealVfsFilesystem::DeleteDirectory(std::string_view path_) {
@@ -193,7 +195,7 @@ bool RealVfsFilesystem::DeleteDirectory(std::string_view path_) {
}
std::unique_lock<std::mutex> RealVfsFilesystem::RefreshReference(const std::string& path,
- Mode perms,
+ OpenMode perms,
FileReference& reference) {
std::unique_lock lk{list_lock};
@@ -266,7 +268,7 @@ void RealVfsFilesystem::RemoveReferenceFromListLocked(FileReference& reference)
}
RealVfsFile::RealVfsFile(RealVfsFilesystem& base_, std::unique_ptr<FileReference> reference_,
- const std::string& path_, Mode perms_, std::optional<u64> size_)
+ const std::string& path_, OpenMode perms_, std::optional<u64> size_)
: base(base_), reference(std::move(reference_)), path(path_),
parent_path(FS::GetParentPath(path_)), path_components(FS::SplitPathComponentsCopy(path_)),
size(size_), perms(perms_) {}
@@ -276,6 +278,11 @@ RealVfsFile::~RealVfsFile() {
}
std::string RealVfsFile::GetName() const {
+#ifdef ANDROID
+ if (path[0] != '/') {
+ return FS::Android::GetFilename(path);
+ }
+#endif
return path_components.empty() ? "" : std::string(path_components.back());
}
@@ -298,11 +305,11 @@ VirtualDir RealVfsFile::GetContainingDirectory() const {
}
bool RealVfsFile::IsWritable() const {
- return True(perms & Mode::Write);
+ return True(perms & OpenMode::Write);
}
bool RealVfsFile::IsReadable() const {
- return True(perms & Mode::Read);
+ return True(perms & OpenMode::Read);
}
std::size_t RealVfsFile::Read(u8* data, std::size_t length, std::size_t offset) const {
@@ -331,7 +338,7 @@ bool RealVfsFile::Rename(std::string_view name) {
template <>
std::vector<VirtualFile> RealVfsDirectory::IterateEntries<RealVfsFile, VfsFile>() const {
- if (perms == Mode::Append) {
+ if (perms == OpenMode::AllowAppend) {
return {};
}
@@ -353,7 +360,7 @@ std::vector<VirtualFile> RealVfsDirectory::IterateEntries<RealVfsFile, VfsFile>(
template <>
std::vector<VirtualDir> RealVfsDirectory::IterateEntries<RealVfsDirectory, VfsDirectory>() const {
- if (perms == Mode::Append) {
+ if (perms == OpenMode::AllowAppend) {
return {};
}
@@ -373,10 +380,11 @@ std::vector<VirtualDir> RealVfsDirectory::IterateEntries<RealVfsDirectory, VfsDi
return out;
}
-RealVfsDirectory::RealVfsDirectory(RealVfsFilesystem& base_, const std::string& path_, Mode perms_)
+RealVfsDirectory::RealVfsDirectory(RealVfsFilesystem& base_, const std::string& path_,
+ OpenMode perms_)
: base(base_), path(FS::RemoveTrailingSlash(path_)), parent_path(FS::GetParentPath(path)),
path_components(FS::SplitPathComponentsCopy(path)), perms(perms_) {
- if (!FS::Exists(path) && True(perms & Mode::Write)) {
+ if (!FS::Exists(path) && True(perms & OpenMode::Write)) {
void(FS::CreateDirs(path));
}
}
@@ -456,11 +464,11 @@ std::vector<VirtualDir> RealVfsDirectory::GetSubdirectories() const {
}
bool RealVfsDirectory::IsWritable() const {
- return True(perms & Mode::Write);
+ return True(perms & OpenMode::Write);
}
bool RealVfsDirectory::IsReadable() const {
- return True(perms & Mode::Read);
+ return True(perms & OpenMode::Read);
}
std::string RealVfsDirectory::GetName() const {
@@ -507,7 +515,7 @@ std::string RealVfsDirectory::GetFullPath() const {
}
std::map<std::string, VfsEntryType, std::less<>> RealVfsDirectory::GetEntries() const {
- if (perms == Mode::Append) {
+ if (perms == OpenMode::AllowAppend) {
return {};
}
diff --git a/src/core/file_sys/vfs_real.h b/src/core/file_sys/vfs/vfs_real.h
index 26ea7df62..5c2172cce 100644
--- a/src/core/file_sys/vfs_real.h
+++ b/src/core/file_sys/vfs/vfs_real.h
@@ -8,8 +8,8 @@
#include <optional>
#include <string_view>
#include "common/intrusive_list.h"
-#include "core/file_sys/mode.h"
-#include "core/file_sys/vfs.h"
+#include "core/file_sys/fs_filesystem.h"
+#include "core/file_sys/vfs/vfs.h"
namespace Common::FS {
class IOFile;
@@ -33,13 +33,14 @@ public:
bool IsReadable() const override;
bool IsWritable() const override;
VfsEntryType GetEntryType(std::string_view path) const override;
- VirtualFile OpenFile(std::string_view path, Mode perms = Mode::Read) override;
- VirtualFile CreateFile(std::string_view path, Mode perms = Mode::ReadWrite) override;
+ VirtualFile OpenFile(std::string_view path, OpenMode perms = OpenMode::Read) override;
+ VirtualFile CreateFile(std::string_view path, OpenMode perms = OpenMode::ReadWrite) override;
VirtualFile CopyFile(std::string_view old_path, std::string_view new_path) override;
VirtualFile MoveFile(std::string_view old_path, std::string_view new_path) override;
bool DeleteFile(std::string_view path) override;
- VirtualDir OpenDirectory(std::string_view path, Mode perms = Mode::Read) override;
- VirtualDir CreateDirectory(std::string_view path, Mode perms = Mode::ReadWrite) override;
+ VirtualDir OpenDirectory(std::string_view path, OpenMode perms = OpenMode::Read) override;
+ VirtualDir CreateDirectory(std::string_view path,
+ OpenMode perms = OpenMode::ReadWrite) override;
VirtualDir CopyDirectory(std::string_view old_path, std::string_view new_path) override;
VirtualDir MoveDirectory(std::string_view old_path, std::string_view new_path) override;
bool DeleteDirectory(std::string_view path) override;
@@ -54,14 +55,14 @@ private:
private:
friend class RealVfsFile;
- std::unique_lock<std::mutex> RefreshReference(const std::string& path, Mode perms,
+ std::unique_lock<std::mutex> RefreshReference(const std::string& path, OpenMode perms,
FileReference& reference);
void DropReference(std::unique_ptr<FileReference>&& reference);
private:
friend class RealVfsDirectory;
VirtualFile OpenFileFromEntry(std::string_view path, std::optional<u64> size,
- Mode perms = Mode::Read);
+ OpenMode perms = OpenMode::Read);
private:
void EvictSingleReferenceLocked();
@@ -89,7 +90,8 @@ public:
private:
RealVfsFile(RealVfsFilesystem& base, std::unique_ptr<FileReference> reference,
- const std::string& path, Mode perms = Mode::Read, std::optional<u64> size = {});
+ const std::string& path, OpenMode perms = OpenMode::Read,
+ std::optional<u64> size = {});
RealVfsFilesystem& base;
std::unique_ptr<FileReference> reference;
@@ -97,7 +99,7 @@ private:
std::string parent_path;
std::vector<std::string> path_components;
std::optional<u64> size;
- Mode perms;
+ OpenMode perms;
};
// An implementation of VfsDirectory that represents a directory on the user's computer.
@@ -130,7 +132,8 @@ public:
std::map<std::string, VfsEntryType, std::less<>> GetEntries() const override;
private:
- RealVfsDirectory(RealVfsFilesystem& base, const std::string& path, Mode perms = Mode::Read);
+ RealVfsDirectory(RealVfsFilesystem& base, const std::string& path,
+ OpenMode perms = OpenMode::Read);
template <typename T, typename R>
std::vector<std::shared_ptr<R>> IterateEntries() const;
@@ -139,7 +142,7 @@ private:
std::string path;
std::string parent_path;
std::vector<std::string> path_components;
- Mode perms;
+ OpenMode perms;
};
} // namespace FileSys
diff --git a/src/core/file_sys/vfs_static.h b/src/core/file_sys/vfs/vfs_static.h
index ca3f989ef..bb53560ac 100644
--- a/src/core/file_sys/vfs_static.h
+++ b/src/core/file_sys/vfs/vfs_static.h
@@ -7,7 +7,7 @@
#include <memory>
#include <string_view>
-#include "core/file_sys/vfs.h"
+#include "core/file_sys/vfs/vfs.h"
namespace FileSys {
diff --git a/src/core/file_sys/vfs_types.h b/src/core/file_sys/vfs/vfs_types.h
index 4a583ed64..4a583ed64 100644
--- a/src/core/file_sys/vfs_types.h
+++ b/src/core/file_sys/vfs/vfs_types.h
diff --git a/src/core/file_sys/vfs_vector.cpp b/src/core/file_sys/vfs/vfs_vector.cpp
index 251d9d7c9..0d54461c8 100644
--- a/src/core/file_sys/vfs_vector.cpp
+++ b/src/core/file_sys/vfs/vfs_vector.cpp
@@ -3,7 +3,7 @@
#include <algorithm>
#include <utility>
-#include "core/file_sys/vfs_vector.h"
+#include "core/file_sys/vfs/vfs_vector.h"
namespace FileSys {
VectorVfsFile::VectorVfsFile(std::vector<u8> initial_data, std::string name_, VirtualDir parent_)
diff --git a/src/core/file_sys/vfs_vector.h b/src/core/file_sys/vfs/vfs_vector.h
index bfedb6e42..587187dd2 100644
--- a/src/core/file_sys/vfs_vector.h
+++ b/src/core/file_sys/vfs/vfs_vector.h
@@ -8,7 +8,7 @@
#include <memory>
#include <string>
#include <vector>
-#include "core/file_sys/vfs.h"
+#include "core/file_sys/vfs/vfs.h"
namespace FileSys {
diff --git a/src/core/file_sys/xts_archive.cpp b/src/core/file_sys/xts_archive.cpp
index ede0aa11a..6692211e1 100644
--- a/src/core/file_sys/xts_archive.cpp
+++ b/src/core/file_sys/xts_archive.cpp
@@ -17,7 +17,7 @@
#include "core/crypto/key_manager.h"
#include "core/crypto/xts_encryption_layer.h"
#include "core/file_sys/content_archive.h"
-#include "core/file_sys/vfs_offset.h"
+#include "core/file_sys/vfs/vfs_offset.h"
#include "core/file_sys/xts_archive.h"
#include "core/loader/loader.h"
diff --git a/src/core/file_sys/xts_archive.h b/src/core/file_sys/xts_archive.h
index abbe5f716..7589b7c38 100644
--- a/src/core/file_sys/xts_archive.h
+++ b/src/core/file_sys/xts_archive.h
@@ -8,7 +8,7 @@
#include "common/common_types.h"
#include "common/swap.h"
#include "core/crypto/key_manager.h"
-#include "core/file_sys/vfs.h"
+#include "core/file_sys/vfs/vfs.h"
namespace Loader {
enum class ResultStatus : u16;
diff --git a/src/core/frontend/applets/error.cpp b/src/core/frontend/applets/error.cpp
index 2e6f7a3d9..53d4be2e5 100644
--- a/src/core/frontend/applets/error.cpp
+++ b/src/core/frontend/applets/error.cpp
@@ -12,7 +12,7 @@ void DefaultErrorApplet::Close() const {}
void DefaultErrorApplet::ShowError(Result error, FinishedCallback finished) const {
LOG_CRITICAL(Service_Fatal, "Application requested error display: {:04}-{:04} (raw={:08X})",
- error.module.Value(), error.description.Value(), error.raw);
+ error.GetModule(), error.GetDescription(), error.raw);
}
void DefaultErrorApplet::ShowErrorWithTimestamp(Result error, std::chrono::seconds time,
@@ -20,7 +20,7 @@ void DefaultErrorApplet::ShowErrorWithTimestamp(Result error, std::chrono::secon
LOG_CRITICAL(
Service_Fatal,
"Application requested error display: {:04X}-{:04X} (raw={:08X}) with timestamp={:016X}",
- error.module.Value(), error.description.Value(), error.raw, time.count());
+ error.GetModule(), error.GetDescription(), error.raw, time.count());
}
void DefaultErrorApplet::ShowCustomErrorText(Result error, std::string main_text,
@@ -28,7 +28,7 @@ void DefaultErrorApplet::ShowCustomErrorText(Result error, std::string main_text
FinishedCallback finished) const {
LOG_CRITICAL(Service_Fatal,
"Application requested custom error with error_code={:04X}-{:04X} (raw={:08X})",
- error.module.Value(), error.description.Value(), error.raw);
+ error.GetModule(), error.GetDescription(), error.raw);
LOG_CRITICAL(Service_Fatal, " Main Text: {}", main_text);
LOG_CRITICAL(Service_Fatal, " Detail Text: {}", detail_text);
}
diff --git a/src/core/gpu_dirty_memory_manager.h b/src/core/gpu_dirty_memory_manager.h
index 9687531e8..cc8fc176f 100644
--- a/src/core/gpu_dirty_memory_manager.h
+++ b/src/core/gpu_dirty_memory_manager.h
@@ -10,7 +10,7 @@
#include <utility>
#include <vector>
-#include "core/memory.h"
+#include "core/device_memory_manager.h"
namespace Core {
@@ -23,7 +23,7 @@ public:
~GPUDirtyMemoryManager() = default;
- void Collect(VAddr address, size_t size) {
+ void Collect(PAddr address, size_t size) {
TransformAddress t = BuildTransform(address, size);
TransformAddress tmp, original;
do {
@@ -47,7 +47,7 @@ public:
std::memory_order_relaxed));
}
- void Gather(std::function<void(VAddr, size_t)>& callback) {
+ void Gather(std::function<void(PAddr, size_t)>& callback) {
{
std::scoped_lock lk(guard);
TransformAddress t = current.exchange(default_transform, std::memory_order_relaxed);
@@ -65,7 +65,7 @@ public:
mask = mask >> empty_bits;
const size_t continuous_bits = std::countr_one(mask);
- callback((static_cast<VAddr>(transform.address) << page_bits) + offset,
+ callback((static_cast<PAddr>(transform.address) << page_bits) + offset,
continuous_bits << align_bits);
mask = continuous_bits < align_size ? (mask >> continuous_bits) : 0;
offset += continuous_bits << align_bits;
@@ -80,7 +80,7 @@ private:
u32 mask;
};
- constexpr static size_t page_bits = Memory::YUZU_PAGEBITS - 1;
+ constexpr static size_t page_bits = DEVICE_PAGEBITS - 1;
constexpr static size_t page_size = 1ULL << page_bits;
constexpr static size_t page_mask = page_size - 1;
@@ -89,7 +89,7 @@ private:
constexpr static size_t align_mask = align_size - 1;
constexpr static TransformAddress default_transform = {.address = ~0U, .mask = 0U};
- bool IsValid(VAddr address) {
+ bool IsValid(PAddr address) {
return address < (1ULL << 39);
}
@@ -103,7 +103,7 @@ private:
return mask;
}
- TransformAddress BuildTransform(VAddr address, size_t size) {
+ TransformAddress BuildTransform(PAddr address, size_t size) {
const size_t minor_address = address & page_mask;
const size_t minor_bit = minor_address >> align_bits;
const size_t top_bit = (minor_address + size + align_mask) >> align_bits;
diff --git a/src/core/guest_memory.h b/src/core/guest_memory.h
new file mode 100644
index 000000000..7ee18c126
--- /dev/null
+++ b/src/core/guest_memory.h
@@ -0,0 +1,214 @@
+// SPDX-FileCopyrightText: Copyright 2023 yuzu Emulator Project
+// SPDX-License-Identifier: GPL-2.0-or-later
+
+#pragma once
+
+#include <iterator>
+#include <memory>
+#include <optional>
+#include <span>
+#include <vector>
+
+#include "common/assert.h"
+#include "common/scratch_buffer.h"
+
+namespace Core::Memory {
+
+enum GuestMemoryFlags : u32 {
+ Read = 1 << 0,
+ Write = 1 << 1,
+ Safe = 1 << 2,
+ Cached = 1 << 3,
+
+ SafeRead = Read | Safe,
+ SafeWrite = Write | Safe,
+ SafeReadWrite = SafeRead | SafeWrite,
+ SafeReadCachedWrite = SafeReadWrite | Cached,
+
+ UnsafeRead = Read,
+ UnsafeWrite = Write,
+ UnsafeReadWrite = UnsafeRead | UnsafeWrite,
+ UnsafeReadCachedWrite = UnsafeReadWrite | Cached,
+};
+
+namespace {
+template <typename M, typename T, GuestMemoryFlags FLAGS>
+class GuestMemory {
+ using iterator = T*;
+ using const_iterator = const T*;
+ using value_type = T;
+ using element_type = T;
+ using iterator_category = std::contiguous_iterator_tag;
+
+public:
+ GuestMemory() = delete;
+ explicit GuestMemory(M& memory, u64 addr, std::size_t size,
+ Common::ScratchBuffer<T>* backup = nullptr)
+ : m_memory{memory}, m_addr{addr}, m_size{size} {
+ static_assert(FLAGS & GuestMemoryFlags::Read || FLAGS & GuestMemoryFlags::Write);
+ if constexpr (FLAGS & GuestMemoryFlags::Read) {
+ Read(addr, size, backup);
+ }
+ }
+
+ ~GuestMemory() = default;
+
+ T* data() noexcept {
+ return m_data_span.data();
+ }
+
+ const T* data() const noexcept {
+ return m_data_span.data();
+ }
+
+ size_t size() const noexcept {
+ return m_size;
+ }
+
+ size_t size_bytes() const noexcept {
+ return this->size() * sizeof(T);
+ }
+
+ [[nodiscard]] T* begin() noexcept {
+ return this->data();
+ }
+
+ [[nodiscard]] const T* begin() const noexcept {
+ return this->data();
+ }
+
+ [[nodiscard]] T* end() noexcept {
+ return this->data() + this->size();
+ }
+
+ [[nodiscard]] const T* end() const noexcept {
+ return this->data() + this->size();
+ }
+
+ T& operator[](size_t index) noexcept {
+ return m_data_span[index];
+ }
+
+ const T& operator[](size_t index) const noexcept {
+ return m_data_span[index];
+ }
+
+ void SetAddressAndSize(u64 addr, std::size_t size) noexcept {
+ m_addr = addr;
+ m_size = size;
+ m_addr_changed = true;
+ }
+
+ std::span<T> Read(u64 addr, std::size_t size,
+ Common::ScratchBuffer<T>* backup = nullptr) noexcept {
+ m_addr = addr;
+ m_size = size;
+ if (m_size == 0) {
+ m_is_data_copy = true;
+ return {};
+ }
+
+ if (this->TrySetSpan()) {
+ if constexpr (FLAGS & GuestMemoryFlags::Safe) {
+ m_memory.FlushRegion(m_addr, this->size_bytes());
+ }
+ } else {
+ if (backup) {
+ backup->resize_destructive(this->size());
+ m_data_span = *backup;
+ } else {
+ m_data_copy.resize(this->size());
+ m_data_span = std::span(m_data_copy);
+ }
+ m_is_data_copy = true;
+ m_span_valid = true;
+ if constexpr (FLAGS & GuestMemoryFlags::Safe) {
+ m_memory.ReadBlock(m_addr, this->data(), this->size_bytes());
+ } else {
+ m_memory.ReadBlockUnsafe(m_addr, this->data(), this->size_bytes());
+ }
+ }
+ return m_data_span;
+ }
+
+ void Write(std::span<T> write_data) noexcept {
+ if constexpr (FLAGS & GuestMemoryFlags::Cached) {
+ m_memory.WriteBlockCached(m_addr, write_data.data(), this->size_bytes());
+ } else if constexpr (FLAGS & GuestMemoryFlags::Safe) {
+ m_memory.WriteBlock(m_addr, write_data.data(), this->size_bytes());
+ } else {
+ m_memory.WriteBlockUnsafe(m_addr, write_data.data(), this->size_bytes());
+ }
+ }
+
+ bool TrySetSpan() noexcept {
+ if (u8* ptr = m_memory.GetSpan(m_addr, this->size_bytes()); ptr) {
+ m_data_span = {reinterpret_cast<T*>(ptr), this->size()};
+ m_span_valid = true;
+ return true;
+ }
+ return false;
+ }
+
+protected:
+ bool IsDataCopy() const noexcept {
+ return m_is_data_copy;
+ }
+
+ bool AddressChanged() const noexcept {
+ return m_addr_changed;
+ }
+
+ M& m_memory;
+ u64 m_addr{};
+ size_t m_size{};
+ std::span<T> m_data_span{};
+ std::vector<T> m_data_copy{};
+ bool m_span_valid{false};
+ bool m_is_data_copy{false};
+ bool m_addr_changed{false};
+};
+
+template <typename M, typename T, GuestMemoryFlags FLAGS>
+class GuestMemoryScoped : public GuestMemory<M, T, FLAGS> {
+public:
+ GuestMemoryScoped() = delete;
+ explicit GuestMemoryScoped(M& memory, u64 addr, std::size_t size,
+ Common::ScratchBuffer<T>* backup = nullptr)
+ : GuestMemory<M, T, FLAGS>(memory, addr, size, backup) {
+ if constexpr (!(FLAGS & GuestMemoryFlags::Read)) {
+ if (!this->TrySetSpan()) {
+ if (backup) {
+ this->m_data_span = *backup;
+ this->m_span_valid = true;
+ this->m_is_data_copy = true;
+ }
+ }
+ }
+ }
+
+ ~GuestMemoryScoped() {
+ if constexpr (FLAGS & GuestMemoryFlags::Write) {
+ if (this->size() == 0) [[unlikely]] {
+ return;
+ }
+
+ if (this->AddressChanged() || this->IsDataCopy()) {
+ ASSERT(this->m_span_valid);
+ if constexpr (FLAGS & GuestMemoryFlags::Cached) {
+ this->m_memory.WriteBlockCached(this->m_addr, this->data(), this->size_bytes());
+ } else if constexpr (FLAGS & GuestMemoryFlags::Safe) {
+ this->m_memory.WriteBlock(this->m_addr, this->data(), this->size_bytes());
+ } else {
+ this->m_memory.WriteBlockUnsafe(this->m_addr, this->data(), this->size_bytes());
+ }
+ } else if constexpr ((FLAGS & GuestMemoryFlags::Safe) ||
+ (FLAGS & GuestMemoryFlags::Cached)) {
+ this->m_memory.InvalidateRegion(this->m_addr, this->size_bytes());
+ }
+ }
+ }
+};
+} // namespace
+
+} // namespace Core::Memory
diff --git a/src/core/hle/kernel/k_page_table_base.cpp b/src/core/hle/kernel/k_page_table_base.cpp
index 3f0a39d33..1dd86fb3c 100644
--- a/src/core/hle/kernel/k_page_table_base.cpp
+++ b/src/core/hle/kernel/k_page_table_base.cpp
@@ -69,9 +69,14 @@ public:
};
template <typename AddressType>
-void InvalidateInstructionCache(KernelCore& kernel, AddressType addr, u64 size) {
+void InvalidateInstructionCache(KernelCore& kernel, KPageTableBase* table, AddressType addr,
+ u64 size) {
// TODO: lock the process list
for (auto& process : kernel.GetProcessList()) {
+ if (std::addressof(process->GetPageTable().GetBasePageTable()) != table) {
+ continue;
+ }
+
for (size_t i = 0; i < Core::Hardware::NUM_CPU_CORES; i++) {
auto* interface = process->GetArmInterface(i);
if (interface) {
@@ -1302,7 +1307,7 @@ Result KPageTableBase::UnmapCodeMemory(KProcessAddress dst_address, KProcessAddr
bool reprotected_pages = false;
SCOPE_EXIT({
if (reprotected_pages && any_code_pages) {
- InvalidateInstructionCache(m_kernel, dst_address, size);
+ InvalidateInstructionCache(m_kernel, this, dst_address, size);
}
});
@@ -2036,7 +2041,7 @@ Result KPageTableBase::SetProcessMemoryPermission(KProcessAddress addr, size_t s
for (const auto& block : pg) {
StoreDataCache(GetHeapVirtualPointer(m_kernel, block.GetAddress()), block.GetSize());
}
- InvalidateInstructionCache(m_kernel, addr, size);
+ InvalidateInstructionCache(m_kernel, this, addr, size);
}
R_SUCCEED();
@@ -3277,7 +3282,7 @@ Result KPageTableBase::WriteDebugMemory(KProcessAddress dst_address, KProcessAdd
R_TRY(PerformCopy());
// Invalidate the instruction cache, as this svc allows modifying executable pages.
- InvalidateInstructionCache(m_kernel, dst_address, size);
+ InvalidateInstructionCache(m_kernel, this, dst_address, size);
R_SUCCEED();
}
diff --git a/src/core/hle/kernel/k_process.cpp b/src/core/hle/kernel/k_process.cpp
index 53735a225..0b08e877e 100644
--- a/src/core/hle/kernel/k_process.cpp
+++ b/src/core/hle/kernel/k_process.cpp
@@ -5,6 +5,7 @@
#include "common/scope_exit.h"
#include "common/settings.h"
#include "core/core.h"
+#include "core/gpu_dirty_memory_manager.h"
#include "core/hle/kernel/k_process.h"
#include "core/hle/kernel/k_scoped_resource_reservation.h"
#include "core/hle/kernel/k_shared_memory.h"
@@ -320,7 +321,7 @@ Result KProcess::Initialize(const Svc::CreateProcessParameter& params, const KPa
// Ensure our memory is initialized.
m_memory.SetCurrentPageTable(*this);
- m_memory.SetGPUDirtyManagers(m_dirty_memory_managers);
+ m_memory.SetGPUDirtyManagers(m_kernel.System().GetGPUDirtyMemoryManager());
// Ensure we can insert the code region.
R_UNLESS(m_page_table.CanContain(params.code_address, params.code_num_pages * PageSize,
@@ -417,7 +418,7 @@ Result KProcess::Initialize(const Svc::CreateProcessParameter& params,
// Ensure our memory is initialized.
m_memory.SetCurrentPageTable(*this);
- m_memory.SetGPUDirtyManagers(m_dirty_memory_managers);
+ m_memory.SetGPUDirtyManagers(m_kernel.System().GetGPUDirtyMemoryManager());
// Ensure we can insert the code region.
R_UNLESS(m_page_table.CanContain(params.code_address, code_size, KMemoryState::Code),
@@ -1141,8 +1142,7 @@ void KProcess::Switch(KProcess* cur_process, KProcess* next_process) {}
KProcess::KProcess(KernelCore& kernel)
: KAutoObjectWithSlabHeapAndContainer(kernel), m_page_table{kernel}, m_state_lock{kernel},
m_list_lock{kernel}, m_cond_var{kernel.System()}, m_address_arbiter{kernel.System()},
- m_handle_table{kernel}, m_dirty_memory_managers{},
- m_exclusive_monitor{}, m_memory{kernel.System()} {}
+ m_handle_table{kernel}, m_exclusive_monitor{}, m_memory{kernel.System()} {}
KProcess::~KProcess() = default;
Result KProcess::LoadFromMetadata(const FileSys::ProgramMetadata& metadata, std::size_t code_size,
@@ -1324,10 +1324,4 @@ bool KProcess::RemoveWatchpoint(KProcessAddress addr, u64 size, DebugWatchpointT
return true;
}
-void KProcess::GatherGPUDirtyMemory(std::function<void(VAddr, size_t)>& callback) {
- for (auto& manager : m_dirty_memory_managers) {
- manager.Gather(callback);
- }
-}
-
} // namespace Kernel
diff --git a/src/core/hle/kernel/k_process.h b/src/core/hle/kernel/k_process.h
index 53c0e3316..ab1358a12 100644
--- a/src/core/hle/kernel/k_process.h
+++ b/src/core/hle/kernel/k_process.h
@@ -7,7 +7,6 @@
#include "core/arm/arm_interface.h"
#include "core/file_sys/program_metadata.h"
-#include "core/gpu_dirty_memory_manager.h"
#include "core/hle/kernel/code_set.h"
#include "core/hle/kernel/k_address_arbiter.h"
#include "core/hle/kernel/k_capabilities.h"
@@ -128,7 +127,6 @@ private:
#ifdef HAS_NCE
std::unordered_map<u64, u64> m_post_handlers{};
#endif
- std::array<Core::GPUDirtyMemoryManager, Core::Hardware::NUM_CPU_CORES> m_dirty_memory_managers;
std::unique_ptr<Core::ExclusiveMonitor> m_exclusive_monitor;
Core::Memory::Memory m_memory;
@@ -511,8 +509,6 @@ public:
return m_memory;
}
- void GatherGPUDirtyMemory(std::function<void(VAddr, size_t)>& callback);
-
Core::ExclusiveMonitor& GetExclusiveMonitor() const {
return *m_exclusive_monitor;
}
diff --git a/src/core/hle/kernel/k_thread.cpp b/src/core/hle/kernel/k_thread.cpp
index 7d3421929..8a360a839 100644
--- a/src/core/hle/kernel/k_thread.cpp
+++ b/src/core/hle/kernel/k_thread.cpp
@@ -543,7 +543,8 @@ void KThread::Unpin() {
ASSERT(m_parent != nullptr);
// Resume any threads that began waiting on us while we were pinned.
- for (auto it = m_pinned_waiter_list.begin(); it != m_pinned_waiter_list.end(); ++it) {
+ for (auto it = m_pinned_waiter_list.begin(); it != m_pinned_waiter_list.end();
+ it = m_pinned_waiter_list.erase(it)) {
it->EndWait(ResultSuccess);
}
}
diff --git a/src/core/hle/result.h b/src/core/hle/result.h
index 749f51f69..316370266 100644
--- a/src/core/hle/result.h
+++ b/src/core/hle/result.h
@@ -189,14 +189,14 @@ enum class ErrorModule : u32 {
union Result {
u32 raw;
- BitField<0, 9, ErrorModule> module;
- BitField<9, 13, u32> description;
+ using Module = BitField<0, 9, ErrorModule>;
+ using Description = BitField<9, 13, u32>;
Result() = default;
constexpr explicit Result(u32 raw_) : raw(raw_) {}
constexpr Result(ErrorModule module_, u32 description_)
- : raw(module.FormatValue(module_) | description.FormatValue(description_)) {}
+ : raw(Module::FormatValue(module_) | Description::FormatValue(description_)) {}
[[nodiscard]] constexpr bool IsSuccess() const {
return raw == 0;
@@ -211,7 +211,15 @@ union Result {
}
[[nodiscard]] constexpr u32 GetInnerValue() const {
- return static_cast<u32>(module.Value()) | (description << module.bits);
+ return raw;
+ }
+
+ [[nodiscard]] constexpr ErrorModule GetModule() const {
+ return Module::ExtractValue(raw);
+ }
+
+ [[nodiscard]] constexpr u32 GetDescription() const {
+ return Description::ExtractValue(raw);
}
[[nodiscard]] constexpr bool Includes(Result result) const {
@@ -274,8 +282,9 @@ public:
}
[[nodiscard]] constexpr bool Includes(Result other) const {
- return code.module == other.module && code.description <= other.description &&
- other.description <= description_end;
+ return code.GetModule() == other.GetModule() &&
+ code.GetDescription() <= other.GetDescription() &&
+ other.GetDescription() <= description_end;
}
private:
@@ -330,6 +339,16 @@ constexpr bool EvaluateResultFailure(const Result& r) {
return R_FAILED(r);
}
+template <auto... R>
+constexpr bool EvaluateAnyResultIncludes(const Result& r) {
+ return ((r == R) || ...);
+}
+
+template <auto... R>
+constexpr bool EvaluateResultNotIncluded(const Result& r) {
+ return !EvaluateAnyResultIncludes<R...>(r);
+}
+
template <typename T>
constexpr void UpdateCurrentResultReference(T result_reference, Result result) = delete;
// Intentionally not defined
@@ -371,6 +390,13 @@ constexpr void UpdateCurrentResultReference<const Result>(Result result_referenc
DECLARE_CURRENT_RESULT_REFERENCE_AND_STORAGE(__COUNTER__); \
ON_RESULT_SUCCESS_2
+#define ON_RESULT_INCLUDED_2(...) \
+ ON_RESULT_RETURN_IMPL(ResultImpl::EvaluateAnyResultIncludes<__VA_ARGS__>)
+
+#define ON_RESULT_INCLUDED(...) \
+ DECLARE_CURRENT_RESULT_REFERENCE_AND_STORAGE(__COUNTER__); \
+ ON_RESULT_INCLUDED_2(__VA_ARGS__)
+
constexpr inline Result __TmpCurrentResultReference = ResultSuccess;
/// Returns a result.
diff --git a/src/core/hle/service/am/applets/applet_error.cpp b/src/core/hle/service/am/applets/applet_error.cpp
index 5d17c353f..084bc138c 100644
--- a/src/core/hle/service/am/applets/applet_error.cpp
+++ b/src/core/hle/service/am/applets/applet_error.cpp
@@ -27,8 +27,8 @@ struct ErrorCode {
static constexpr ErrorCode FromResult(Result result) {
return {
- .error_category{2000 + static_cast<u32>(result.module.Value())},
- .error_number{result.description.Value()},
+ .error_category{2000 + static_cast<u32>(result.GetModule())},
+ .error_number{result.GetDescription()},
};
}
diff --git a/src/core/hle/service/am/applets/applet_mii_edit.cpp b/src/core/hle/service/am/applets/applet_mii_edit.cpp
index 50adc7c02..e83e931c5 100644
--- a/src/core/hle/service/am/applets/applet_mii_edit.cpp
+++ b/src/core/hle/service/am/applets/applet_mii_edit.cpp
@@ -59,7 +59,7 @@ void MiiEdit::Initialize() {
break;
}
- manager = system.ServiceManager().GetService<Mii::MiiDBModule>("mii:e")->GetMiiManager();
+ manager = system.ServiceManager().GetService<Mii::IStaticService>("mii:e")->GetMiiManager();
if (manager == nullptr) {
manager = std::make_shared<Mii::MiiManager>();
}
diff --git a/src/core/hle/service/am/applets/applet_web_browser.cpp b/src/core/hle/service/am/applets/applet_web_browser.cpp
index b0ea2b381..19057ad7b 100644
--- a/src/core/hle/service/am/applets/applet_web_browser.cpp
+++ b/src/core/hle/service/am/applets/applet_web_browser.cpp
@@ -9,13 +9,13 @@
#include "common/string_util.h"
#include "core/core.h"
#include "core/file_sys/content_archive.h"
-#include "core/file_sys/mode.h"
+#include "core/file_sys/fs_filesystem.h"
#include "core/file_sys/nca_metadata.h"
#include "core/file_sys/patch_manager.h"
#include "core/file_sys/registered_cache.h"
#include "core/file_sys/romfs.h"
#include "core/file_sys/system_archive/system_archive.h"
-#include "core/file_sys/vfs_vector.h"
+#include "core/file_sys/vfs/vfs_vector.h"
#include "core/frontend/applets/web_browser.h"
#include "core/hle/result.h"
#include "core/hle/service/am/am.h"
@@ -213,7 +213,7 @@ void ExtractSharedFonts(Core::System& system) {
std::move(decrypted_data), DECRYPTED_SHARED_FONTS[i]);
const auto temp_dir = system.GetFilesystem()->CreateDirectory(
- Common::FS::PathToUTF8String(fonts_dir), FileSys::Mode::ReadWrite);
+ Common::FS::PathToUTF8String(fonts_dir), FileSys::OpenMode::ReadWrite);
const auto out_file = temp_dir->CreateFile(DECRYPTED_SHARED_FONTS[i]);
@@ -333,7 +333,7 @@ void WebBrowser::ExtractOfflineRomFS() {
const auto extracted_romfs_dir = FileSys::ExtractRomFS(offline_romfs);
const auto temp_dir = system.GetFilesystem()->CreateDirectory(
- Common::FS::PathToUTF8String(offline_cache_dir), FileSys::Mode::ReadWrite);
+ Common::FS::PathToUTF8String(offline_cache_dir), FileSys::OpenMode::ReadWrite);
FileSys::VfsRawCopyD(extracted_romfs_dir, temp_dir);
}
diff --git a/src/core/hle/service/am/applets/applet_web_browser.h b/src/core/hle/service/am/applets/applet_web_browser.h
index 99fe18659..36adb2510 100644
--- a/src/core/hle/service/am/applets/applet_web_browser.h
+++ b/src/core/hle/service/am/applets/applet_web_browser.h
@@ -7,7 +7,7 @@
#include <optional>
#include "common/common_types.h"
-#include "core/file_sys/vfs_types.h"
+#include "core/file_sys/vfs/vfs_types.h"
#include "core/hle/result.h"
#include "core/hle/service/am/applets/applet_web_browser_types.h"
#include "core/hle/service/am/applets/applets.h"
diff --git a/src/core/hle/service/audio/audctl.cpp b/src/core/hle/service/audio/audctl.cpp
index 66dd64fd1..3101cf447 100644
--- a/src/core/hle/service/audio/audctl.cpp
+++ b/src/core/hle/service/audio/audctl.cpp
@@ -4,6 +4,8 @@
#include "common/logging/log.h"
#include "core/hle/service/audio/audctl.h"
#include "core/hle/service/ipc_helpers.h"
+#include "core/hle/service/set/system_settings_server.h"
+#include "core/hle/service/sm/sm.h"
namespace Service::Audio {
@@ -19,15 +21,15 @@ AudCtl::AudCtl(Core::System& system_) : ServiceFramework{system_, "audctl"} {
{6, nullptr, "IsTargetConnected"},
{7, nullptr, "SetDefaultTarget"},
{8, nullptr, "GetDefaultTarget"},
- {9, nullptr, "GetAudioOutputMode"},
- {10, nullptr, "SetAudioOutputMode"},
+ {9, &AudCtl::GetAudioOutputMode, "GetAudioOutputMode"},
+ {10, &AudCtl::SetAudioOutputMode, "SetAudioOutputMode"},
{11, nullptr, "SetForceMutePolicy"},
{12, &AudCtl::GetForceMutePolicy, "GetForceMutePolicy"},
{13, &AudCtl::GetOutputModeSetting, "GetOutputModeSetting"},
- {14, nullptr, "SetOutputModeSetting"},
+ {14, &AudCtl::SetOutputModeSetting, "SetOutputModeSetting"},
{15, nullptr, "SetOutputTarget"},
{16, nullptr, "SetInputTargetForceEnabled"},
- {17, nullptr, "SetHeadphoneOutputLevelMode"},
+ {17, &AudCtl::SetHeadphoneOutputLevelMode, "SetHeadphoneOutputLevelMode"},
{18, &AudCtl::GetHeadphoneOutputLevelMode, "GetHeadphoneOutputLevelMode"},
{19, nullptr, "AcquireAudioVolumeUpdateEventForPlayReport"},
{20, nullptr, "AcquireAudioOutputDeviceUpdateEventForPlayReport"},
@@ -40,7 +42,7 @@ AudCtl::AudCtl(Core::System& system_) : ServiceFramework{system_, "audctl"} {
{27, nullptr, "SetVolumeMappingTableForDev"},
{28, nullptr, "GetAudioOutputChannelCountForPlayReport"},
{29, nullptr, "BindAudioOutputChannelCountUpdateEventForPlayReport"},
- {30, nullptr, "SetSpeakerAutoMuteEnabled"},
+ {30, &AudCtl::SetSpeakerAutoMuteEnabled, "SetSpeakerAutoMuteEnabled"},
{31, &AudCtl::IsSpeakerAutoMuteEnabled, "IsSpeakerAutoMuteEnabled"},
{32, nullptr, "GetActiveOutputTarget"},
{33, nullptr, "GetTargetDeviceInfo"},
@@ -68,6 +70,9 @@ AudCtl::AudCtl(Core::System& system_) : ServiceFramework{system_, "audctl"} {
// clang-format on
RegisterHandlers(functions);
+
+ m_set_sys =
+ system.ServiceManager().GetService<Service::Set::ISystemSettingsServer>("set:sys", true);
}
AudCtl::~AudCtl() = default;
@@ -96,6 +101,33 @@ void AudCtl::GetTargetVolumeMax(HLERequestContext& ctx) {
rb.Push(target_max_volume);
}
+void AudCtl::GetAudioOutputMode(HLERequestContext& ctx) {
+ IPC::RequestParser rp{ctx};
+ const auto target{rp.PopEnum<Set::AudioOutputModeTarget>()};
+
+ Set::AudioOutputMode output_mode{};
+ const auto result = m_set_sys->GetAudioOutputMode(output_mode, target);
+
+ LOG_INFO(Service_SET, "called, target={}, output_mode={}", target, output_mode);
+
+ IPC::ResponseBuilder rb{ctx, 3};
+ rb.Push(result);
+ rb.PushEnum(output_mode);
+}
+
+void AudCtl::SetAudioOutputMode(HLERequestContext& ctx) {
+ IPC::RequestParser rp{ctx};
+ const auto target{rp.PopEnum<Set::AudioOutputModeTarget>()};
+ const auto output_mode{rp.PopEnum<Set::AudioOutputMode>()};
+
+ const auto result = m_set_sys->SetAudioOutputMode(target, output_mode);
+
+ LOG_INFO(Service_SET, "called, target={}, output_mode={}", target, output_mode);
+
+ IPC::ResponseBuilder rb{ctx, 2};
+ rb.Push(result);
+}
+
void AudCtl::GetForceMutePolicy(HLERequestContext& ctx) {
LOG_WARNING(Audio, "(STUBBED) called");
@@ -106,13 +138,31 @@ void AudCtl::GetForceMutePolicy(HLERequestContext& ctx) {
void AudCtl::GetOutputModeSetting(HLERequestContext& ctx) {
IPC::RequestParser rp{ctx};
- const auto value = rp.Pop<u32>();
+ const auto target{rp.PopEnum<Set::AudioOutputModeTarget>()};
- LOG_WARNING(Audio, "(STUBBED) called, value={}", value);
+ LOG_WARNING(Audio, "(STUBBED) called, target={}", target);
IPC::ResponseBuilder rb{ctx, 3};
rb.Push(ResultSuccess);
- rb.PushEnum(AudioOutputMode::PcmAuto);
+ rb.PushEnum(Set::AudioOutputMode::ch_7_1);
+}
+
+void AudCtl::SetOutputModeSetting(HLERequestContext& ctx) {
+ IPC::RequestParser rp{ctx};
+ const auto target{rp.PopEnum<Set::AudioOutputModeTarget>()};
+ const auto output_mode{rp.PopEnum<Set::AudioOutputMode>()};
+
+ LOG_INFO(Service_SET, "called, target={}, output_mode={}", target, output_mode);
+
+ IPC::ResponseBuilder rb{ctx, 2};
+ rb.Push(ResultSuccess);
+}
+
+void AudCtl::SetHeadphoneOutputLevelMode(HLERequestContext& ctx) {
+ LOG_WARNING(Audio, "(STUBBED) called");
+
+ IPC::ResponseBuilder rb{ctx, 2};
+ rb.Push(ResultSuccess);
}
void AudCtl::GetHeadphoneOutputLevelMode(HLERequestContext& ctx) {
@@ -123,14 +173,28 @@ void AudCtl::GetHeadphoneOutputLevelMode(HLERequestContext& ctx) {
rb.PushEnum(HeadphoneOutputLevelMode::Normal);
}
+void AudCtl::SetSpeakerAutoMuteEnabled(HLERequestContext& ctx) {
+ IPC::RequestParser rp{ctx};
+ const auto is_speaker_auto_mute_enabled{rp.Pop<bool>()};
+
+ LOG_WARNING(Audio, "(STUBBED) called, is_speaker_auto_mute_enabled={}",
+ is_speaker_auto_mute_enabled);
+
+ const auto result = m_set_sys->SetSpeakerAutoMuteFlag(is_speaker_auto_mute_enabled);
+
+ IPC::ResponseBuilder rb{ctx, 2};
+ rb.Push(result);
+}
+
void AudCtl::IsSpeakerAutoMuteEnabled(HLERequestContext& ctx) {
- const bool is_speaker_auto_mute_enabled = false;
+ bool is_speaker_auto_mute_enabled{};
+ const auto result = m_set_sys->GetSpeakerAutoMuteFlag(is_speaker_auto_mute_enabled);
LOG_WARNING(Audio, "(STUBBED) called, is_speaker_auto_mute_enabled={}",
is_speaker_auto_mute_enabled);
IPC::ResponseBuilder rb{ctx, 3};
- rb.Push(ResultSuccess);
+ rb.Push(result);
rb.Push<u8>(is_speaker_auto_mute_enabled);
}
diff --git a/src/core/hle/service/audio/audctl.h b/src/core/hle/service/audio/audctl.h
index d57abb383..4c90ead70 100644
--- a/src/core/hle/service/audio/audctl.h
+++ b/src/core/hle/service/audio/audctl.h
@@ -9,6 +9,10 @@ namespace Core {
class System;
}
+namespace Service::Set {
+class ISystemSettingsServer;
+}
+
namespace Service::Audio {
class AudCtl final : public ServiceFramework<AudCtl> {
@@ -17,14 +21,6 @@ public:
~AudCtl() override;
private:
- enum class AudioOutputMode {
- Invalid,
- Pcm1ch,
- Pcm2ch,
- Pcm6ch,
- PcmAuto,
- };
-
enum class ForceMutePolicy {
Disable,
SpeakerMuteOnHeadphoneUnplugged,
@@ -37,10 +33,18 @@ private:
void GetTargetVolumeMin(HLERequestContext& ctx);
void GetTargetVolumeMax(HLERequestContext& ctx);
+ void GetAudioOutputMode(HLERequestContext& ctx);
+ void SetAudioOutputMode(HLERequestContext& ctx);
void GetForceMutePolicy(HLERequestContext& ctx);
void GetOutputModeSetting(HLERequestContext& ctx);
+ void SetOutputModeSetting(HLERequestContext& ctx);
+ void SetHeadphoneOutputLevelMode(HLERequestContext& ctx);
void GetHeadphoneOutputLevelMode(HLERequestContext& ctx);
+ void SetSpeakerAutoMuteEnabled(HLERequestContext& ctx);
void IsSpeakerAutoMuteEnabled(HLERequestContext& ctx);
+ void AcquireTargetNotification(HLERequestContext& ctx);
+
+ std::shared_ptr<Service::Set::ISystemSettingsServer> m_set_sys;
};
} // namespace Service::Audio
diff --git a/src/core/hle/service/audio/audren_u.cpp b/src/core/hle/service/audio/audren_u.cpp
index bd4ca753b..05581e6e0 100644
--- a/src/core/hle/service/audio/audren_u.cpp
+++ b/src/core/hle/service/audio/audren_u.cpp
@@ -139,7 +139,8 @@ private:
ctx.WriteBufferC(performance_buffer.data(), performance_buffer.size(), 1);
}
} else {
- LOG_ERROR(Service_Audio, "RequestUpdate failed error 0x{:02X}!", result.description);
+ LOG_ERROR(Service_Audio, "RequestUpdate failed error 0x{:02X}!",
+ result.GetDescription());
}
IPC::ResponseBuilder rb{ctx, 2};
diff --git a/src/core/hle/service/bcat/backend/backend.h b/src/core/hle/service/bcat/backend/backend.h
index 205ed0702..aa36d29d5 100644
--- a/src/core/hle/service/bcat/backend/backend.h
+++ b/src/core/hle/service/bcat/backend/backend.h
@@ -8,7 +8,7 @@
#include <string>
#include "common/common_types.h"
-#include "core/file_sys/vfs_types.h"
+#include "core/file_sys/vfs/vfs_types.h"
#include "core/hle/result.h"
#include "core/hle/service/kernel_helpers.h"
diff --git a/src/core/hle/service/bcat/bcat_module.cpp b/src/core/hle/service/bcat/bcat_module.cpp
index a6281913a..76d7bb139 100644
--- a/src/core/hle/service/bcat/bcat_module.cpp
+++ b/src/core/hle/service/bcat/bcat_module.cpp
@@ -8,7 +8,7 @@
#include "common/settings.h"
#include "common/string_util.h"
#include "core/core.h"
-#include "core/file_sys/vfs.h"
+#include "core/file_sys/vfs/vfs.h"
#include "core/hle/kernel/k_readable_event.h"
#include "core/hle/service/bcat/backend/backend.h"
#include "core/hle/service/bcat/bcat.h"
diff --git a/src/core/hle/service/btm/btm.cpp b/src/core/hle/service/btm/btm.cpp
index c65e32489..2dc23e674 100644
--- a/src/core/hle/service/btm/btm.cpp
+++ b/src/core/hle/service/btm/btm.cpp
@@ -283,7 +283,7 @@ public:
{17, &IBtmSystemCore::GetConnectedAudioDevices, "GetConnectedAudioDevices"},
{18, nullptr, "DisconnectAudioDevice"},
{19, nullptr, "AcquirePairedAudioDeviceInfoChangedEvent"},
- {20, nullptr, "GetPairedAudioDevices"},
+ {20, &IBtmSystemCore::GetPairedAudioDevices, "GetPairedAudioDevices"},
{21, nullptr, "RemoveAudioDevicePairing"},
{22, &IBtmSystemCore::RequestAudioDeviceConnectionRejection, "RequestAudioDeviceConnectionRejection"},
{23, &IBtmSystemCore::CancelAudioDeviceConnectionRejection, "CancelAudioDeviceConnectionRejection"}
@@ -327,6 +327,13 @@ private:
rb.Push<u32>(0);
}
+ void GetPairedAudioDevices(HLERequestContext& ctx) {
+ LOG_WARNING(Service_BTM, "(STUBBED) called");
+ IPC::ResponseBuilder rb{ctx, 3};
+ rb.Push(ResultSuccess);
+ rb.Push<u32>(0);
+ }
+
void RequestAudioDeviceConnectionRejection(HLERequestContext& ctx) {
LOG_WARNING(Service_BTM, "(STUBBED) called");
IPC::ResponseBuilder rb{ctx, 2};
diff --git a/src/core/hle/service/caps/caps_a.cpp b/src/core/hle/service/caps/caps_a.cpp
index 9925720a3..69acb3a8b 100644
--- a/src/core/hle/service/caps/caps_a.cpp
+++ b/src/core/hle/service/caps/caps_a.cpp
@@ -202,14 +202,14 @@ Result IAlbumAccessorService::TranslateResult(Result in_result) {
}
if ((in_result.raw & 0x3801ff) == ResultUnknown1024.raw) {
- if (in_result.description - 0x514 < 100) {
+ if (in_result.GetDescription() - 0x514 < 100) {
return ResultInvalidFileData;
}
- if (in_result.description - 0x5dc < 100) {
+ if (in_result.GetDescription() - 0x5dc < 100) {
return ResultInvalidFileData;
}
- if (in_result.description - 0x578 < 100) {
+ if (in_result.GetDescription() - 0x578 < 100) {
if (in_result == ResultFileCountLimit) {
return ResultUnknown22;
}
@@ -244,9 +244,10 @@ Result IAlbumAccessorService::TranslateResult(Result in_result) {
return ResultUnknown1024;
}
- if (in_result.module == ErrorModule::FS) {
- if ((in_result.description >> 0xc < 0x7d) || (in_result.description - 1000 < 2000) ||
- (((in_result.description - 3000) >> 3) < 0x271)) {
+ if (in_result.GetModule() == ErrorModule::FS) {
+ if ((in_result.GetDescription() >> 0xc < 0x7d) ||
+ (in_result.GetDescription() - 1000 < 2000) ||
+ (((in_result.GetDescription() - 3000) >> 3) < 0x271)) {
// TODO: Translate FS error
return in_result;
}
diff --git a/src/core/hle/service/caps/caps_manager.cpp b/src/core/hle/service/caps/caps_manager.cpp
index 261fc204c..e3b8ecf3e 100644
--- a/src/core/hle/service/caps/caps_manager.cpp
+++ b/src/core/hle/service/caps/caps_manager.cpp
@@ -10,8 +10,10 @@
#include "core/core.h"
#include "core/hle/service/caps/caps_manager.h"
#include "core/hle/service/caps/caps_result.h"
-#include "core/hle/service/time/time_manager.h"
-#include "core/hle/service/time/time_zone_content_manager.h"
+#include "core/hle/service/glue/time/static.h"
+#include "core/hle/service/psc/time/system_clock.h"
+#include "core/hle/service/service.h"
+#include "core/hle/service/sm/sm.h"
namespace Service::Capture {
@@ -239,10 +241,15 @@ Result AlbumManager::SaveScreenShot(ApplicationAlbumEntry& out_entry,
const ApplicationData& app_data, std::span<const u8> image_data,
u64 aruid) {
const u64 title_id = system.GetApplicationProcessProgramID();
- const auto& user_clock = system.GetTimeManager().GetStandardUserSystemClockCore();
+
+ auto static_service =
+ system.ServiceManager().GetService<Service::Glue::Time::StaticService>("time:u", true);
+
+ std::shared_ptr<Service::PSC::Time::SystemClock> user_clock{};
+ static_service->GetStandardUserSystemClock(user_clock);
s64 posix_time{};
- Result result = user_clock.GetCurrentTime(system, posix_time);
+ auto result = user_clock->GetCurrentTime(posix_time);
if (result.IsError()) {
return result;
@@ -257,10 +264,14 @@ Result AlbumManager::SaveEditedScreenShot(ApplicationAlbumEntry& out_entry,
const ScreenShotAttribute& attribute,
const AlbumFileId& file_id,
std::span<const u8> image_data) {
- const auto& user_clock = system.GetTimeManager().GetStandardUserSystemClockCore();
+ auto static_service =
+ system.ServiceManager().GetService<Service::Glue::Time::StaticService>("time:u", true);
+
+ std::shared_ptr<Service::PSC::Time::SystemClock> user_clock{};
+ static_service->GetStandardUserSystemClock(user_clock);
s64 posix_time{};
- Result result = user_clock.GetCurrentTime(system, posix_time);
+ auto result = user_clock->GetCurrentTime(posix_time);
if (result.IsError()) {
return result;
@@ -455,19 +466,23 @@ Result AlbumManager::SaveImage(ApplicationAlbumEntry& out_entry, std::span<const
}
AlbumFileDateTime AlbumManager::ConvertToAlbumDateTime(u64 posix_time) const {
- Time::TimeZone::CalendarInfo calendar_date{};
- const auto& time_zone_manager =
- system.GetTimeManager().GetTimeZoneContentManager().GetTimeZoneManager();
+ auto static_service =
+ system.ServiceManager().GetService<Service::Glue::Time::StaticService>("time:u", true);
+
+ std::shared_ptr<Service::Glue::Time::TimeZoneService> timezone_service{};
+ static_service->GetTimeZoneService(timezone_service);
- time_zone_manager.ToCalendarTimeWithMyRules(posix_time, calendar_date);
+ Service::PSC::Time::CalendarTime calendar_time{};
+ Service::PSC::Time::CalendarAdditionalInfo additional_info{};
+ timezone_service->ToCalendarTimeWithMyRule(calendar_time, additional_info, posix_time);
return {
- .year = calendar_date.time.year,
- .month = calendar_date.time.month,
- .day = calendar_date.time.day,
- .hour = calendar_date.time.hour,
- .minute = calendar_date.time.minute,
- .second = calendar_date.time.second,
+ .year = calendar_time.year,
+ .month = calendar_time.month,
+ .day = calendar_time.day,
+ .hour = calendar_time.hour,
+ .minute = calendar_time.minute,
+ .second = calendar_time.second,
.unique_id = 0,
};
}
diff --git a/src/core/hle/service/cmif_serialization.h b/src/core/hle/service/cmif_serialization.h
new file mode 100644
index 000000000..9eb10e816
--- /dev/null
+++ b/src/core/hle/service/cmif_serialization.h
@@ -0,0 +1,336 @@
+// SPDX-FileCopyrightText: Copyright 2024 yuzu Emulator Project
+// SPDX-License-Identifier: GPL-2.0-or-later
+
+#pragma once
+
+#include "common/div_ceil.h"
+
+#include "core/hle/service/cmif_types.h"
+#include "core/hle/service/ipc_helpers.h"
+#include "core/hle/service/service.h"
+
+namespace Service {
+
+// clang-format off
+struct RequestLayout {
+ u32 copy_handle_count;
+ u32 move_handle_count;
+ u32 cmif_raw_data_size;
+ u32 domain_interface_count;
+};
+
+template <ArgumentType Type1, ArgumentType Type2, typename MethodArguments, size_t PrevAlign = 1, size_t DataOffset = 0, size_t ArgIndex = 0>
+constexpr u32 GetArgumentRawDataSize() {
+ if constexpr (ArgIndex >= std::tuple_size_v<MethodArguments>) {
+ return static_cast<u32>(DataOffset);
+ } else {
+ using ArgType = std::tuple_element_t<ArgIndex, MethodArguments>;
+
+ if constexpr (ArgumentTraits<ArgType>::Type == Type1 || ArgumentTraits<ArgType>::Type == Type2) {
+ constexpr size_t ArgAlign = alignof(ArgType);
+ constexpr size_t ArgSize = sizeof(ArgType);
+
+ static_assert(PrevAlign <= ArgAlign, "Input argument is not ordered by alignment");
+
+ constexpr size_t ArgOffset = Common::AlignUp(DataOffset, ArgAlign);
+ constexpr size_t ArgEnd = ArgOffset + ArgSize;
+
+ return GetArgumentRawDataSize<Type1, Type2, MethodArguments, ArgAlign, ArgEnd, ArgIndex + 1>();
+ } else {
+ return GetArgumentRawDataSize<Type1, Type2, MethodArguments, PrevAlign, DataOffset, ArgIndex + 1>();
+ }
+ }
+}
+
+template <ArgumentType DataType, typename MethodArguments, size_t ArgCount = 0, size_t ArgIndex = 0>
+constexpr u32 GetArgumentTypeCount() {
+ if constexpr (ArgIndex >= std::tuple_size_v<MethodArguments>) {
+ return static_cast<u32>(ArgCount);
+ } else {
+ using ArgType = std::tuple_element_t<ArgIndex, MethodArguments>;
+
+ if constexpr (ArgumentTraits<ArgType>::Type == DataType) {
+ return GetArgumentTypeCount<DataType, MethodArguments, ArgCount + 1, ArgIndex + 1>();
+ } else {
+ return GetArgumentTypeCount<DataType, MethodArguments, ArgCount, ArgIndex + 1>();
+ }
+ }
+}
+
+template <typename MethodArguments>
+constexpr RequestLayout GetNonDomainReplyInLayout() {
+ return RequestLayout{
+ .copy_handle_count = GetArgumentTypeCount<ArgumentType::InCopyHandle, MethodArguments>(),
+ .move_handle_count = 0,
+ .cmif_raw_data_size = GetArgumentRawDataSize<ArgumentType::InData, ArgumentType::InProcessId, MethodArguments>(),
+ .domain_interface_count = 0,
+ };
+}
+
+template <typename MethodArguments>
+constexpr RequestLayout GetDomainReplyInLayout() {
+ return RequestLayout{
+ .copy_handle_count = GetArgumentTypeCount<ArgumentType::InCopyHandle, MethodArguments>(),
+ .move_handle_count = 0,
+ .cmif_raw_data_size = GetArgumentRawDataSize<ArgumentType::InData, ArgumentType::InProcessId, MethodArguments>(),
+ .domain_interface_count = GetArgumentTypeCount<ArgumentType::InInterface, MethodArguments>(),
+ };
+}
+
+template <typename MethodArguments>
+constexpr RequestLayout GetNonDomainReplyOutLayout() {
+ return RequestLayout{
+ .copy_handle_count = GetArgumentTypeCount<ArgumentType::OutCopyHandle, MethodArguments>(),
+ .move_handle_count = GetArgumentTypeCount<ArgumentType::OutMoveHandle, MethodArguments>() + GetArgumentTypeCount<ArgumentType::OutInterface, MethodArguments>(),
+ .cmif_raw_data_size = GetArgumentRawDataSize<ArgumentType::OutData, ArgumentType::OutData, MethodArguments>(),
+ .domain_interface_count = 0,
+ };
+}
+
+template <typename MethodArguments>
+constexpr RequestLayout GetDomainReplyOutLayout() {
+ return RequestLayout{
+ .copy_handle_count = GetArgumentTypeCount<ArgumentType::OutCopyHandle, MethodArguments>(),
+ .move_handle_count = GetArgumentTypeCount<ArgumentType::OutMoveHandle, MethodArguments>(),
+ .cmif_raw_data_size = GetArgumentRawDataSize<ArgumentType::OutData, ArgumentType::OutData, MethodArguments>(),
+ .domain_interface_count = GetArgumentTypeCount<ArgumentType::OutInterface, MethodArguments>(),
+ };
+}
+
+template <typename MethodArguments>
+constexpr RequestLayout GetReplyInLayout(bool is_domain) {
+ return is_domain ? GetDomainReplyInLayout<MethodArguments>() : GetNonDomainReplyInLayout<MethodArguments>();
+}
+
+template <typename MethodArguments>
+constexpr RequestLayout GetReplyOutLayout(bool is_domain) {
+ return is_domain ? GetDomainReplyOutLayout<MethodArguments>() : GetNonDomainReplyOutLayout<MethodArguments>();
+}
+
+using OutTemporaryBuffers = std::array<Common::ScratchBuffer<u8>, 3>;
+
+template <typename MethodArguments, typename CallArguments, size_t PrevAlign = 1, size_t DataOffset = 0, size_t HandleIndex = 0, size_t InBufferIndex = 0, size_t OutBufferIndex = 0, bool RawDataFinished = false, size_t ArgIndex = 0>
+void ReadInArgument(bool is_domain, CallArguments& args, const u8* raw_data, HLERequestContext& ctx, OutTemporaryBuffers& temp) {
+ if constexpr (ArgIndex >= std::tuple_size_v<CallArguments>) {
+ return;
+ } else {
+ using ArgType = std::tuple_element_t<ArgIndex, MethodArguments>;
+
+ if constexpr (ArgumentTraits<ArgType>::Type == ArgumentType::InData || ArgumentTraits<ArgType>::Type == ArgumentType::InProcessId) {
+ constexpr size_t ArgAlign = alignof(ArgType);
+ constexpr size_t ArgSize = sizeof(ArgType);
+
+ static_assert(PrevAlign <= ArgAlign, "Input argument is not ordered by alignment");
+ static_assert(!RawDataFinished, "All input interface arguments must appear after raw data");
+
+ constexpr size_t ArgOffset = Common::AlignUp(DataOffset, ArgAlign);
+ constexpr size_t ArgEnd = ArgOffset + ArgSize;
+
+ if constexpr (ArgumentTraits<ArgType>::Type == ArgumentType::InProcessId) {
+ // TODO: abort parsing if PID is not provided?
+ // TODO: validate against raw data value?
+ std::get<ArgIndex>(args).pid = ctx.GetPID();
+ } else {
+ std::memcpy(&std::get<ArgIndex>(args), raw_data + ArgOffset, ArgSize);
+ }
+
+ return ReadInArgument<MethodArguments, CallArguments, ArgAlign, ArgEnd, HandleIndex, InBufferIndex, OutBufferIndex, false, ArgIndex + 1>(is_domain, args, raw_data, ctx, temp);
+ } else if constexpr (ArgumentTraits<ArgType>::Type == ArgumentType::InInterface) {
+ constexpr size_t ArgAlign = alignof(u32);
+ constexpr size_t ArgSize = sizeof(u32);
+ constexpr size_t ArgOffset = Common::AlignUp(DataOffset, ArgAlign);
+ constexpr size_t ArgEnd = ArgOffset + ArgSize;
+
+ ASSERT(is_domain);
+ ASSERT(ctx.GetDomainMessageHeader().input_object_count > 0);
+
+ u32 value{};
+ std::memcpy(&value, raw_data + ArgOffset, ArgSize);
+ std::get<ArgIndex>(args) = ctx.GetDomainHandler<ArgType::Type>(value - 1);
+
+ return ReadInArgument<MethodArguments, CallArguments, ArgAlign, ArgEnd, HandleIndex, InBufferIndex, OutBufferIndex, true, ArgIndex + 1>(is_domain, args, raw_data, ctx, temp);
+ } else if constexpr (ArgumentTraits<ArgType>::Type == ArgumentType::InCopyHandle) {
+ std::get<ArgIndex>(args) = ctx.GetObjectFromHandle<typename ArgType::Type>(ctx.GetCopyHandle(HandleIndex)).GetPointerUnsafe();
+
+ return ReadInArgument<MethodArguments, CallArguments, PrevAlign, DataOffset, HandleIndex + 1, InBufferIndex, OutBufferIndex, RawDataFinished, ArgIndex + 1>(is_domain, args, raw_data, ctx, temp);
+ } else if constexpr (ArgumentTraits<ArgType>::Type == ArgumentType::InLargeData) {
+ constexpr size_t BufferSize = sizeof(ArgType);
+
+ // Clear the existing data.
+ std::memset(&std::get<ArgIndex>(args), 0, BufferSize);
+
+ std::span<const u8> buffer{};
+
+ ASSERT(ctx.CanReadBuffer(InBufferIndex));
+ if constexpr (ArgType::Attr & BufferAttr_HipcAutoSelect) {
+ buffer = ctx.ReadBuffer(InBufferIndex);
+ } else if constexpr (ArgType::Attr & BufferAttr_HipcMapAlias) {
+ buffer = ctx.ReadBufferA(InBufferIndex);
+ } else /* if (ArgType::Attr & BufferAttr_HipcPointer) */ {
+ buffer = ctx.ReadBufferX(InBufferIndex);
+ }
+
+ std::memcpy(&std::get<ArgIndex>(args), buffer.data(), std::min(BufferSize, buffer.size()));
+
+ return ReadInArgument<MethodArguments, CallArguments, PrevAlign, DataOffset, HandleIndex, InBufferIndex + 1, OutBufferIndex, RawDataFinished, ArgIndex + 1>(is_domain, args, raw_data, ctx, temp);
+ } else if constexpr (ArgumentTraits<ArgType>::Type == ArgumentType::InBuffer) {
+ using ElementType = typename ArgType::Type;
+
+ std::span<const u8> buffer{};
+
+ if (ctx.CanReadBuffer(InBufferIndex)) {
+ if constexpr (ArgType::Attr & BufferAttr_HipcAutoSelect) {
+ buffer = ctx.ReadBuffer(InBufferIndex);
+ } else if constexpr (ArgType::Attr & BufferAttr_HipcMapAlias) {
+ buffer = ctx.ReadBufferA(InBufferIndex);
+ } else /* if (ArgType::Attr & BufferAttr_HipcPointer) */ {
+ buffer = ctx.ReadBufferX(InBufferIndex);
+ }
+ }
+
+ ElementType* ptr = (ElementType*) buffer.data();
+ size_t size = buffer.size() / sizeof(ElementType);
+
+ std::get<ArgIndex>(args) = std::span(ptr, size);
+
+ return ReadInArgument<MethodArguments, CallArguments, PrevAlign, DataOffset, HandleIndex, InBufferIndex + 1, OutBufferIndex, RawDataFinished, ArgIndex + 1>(is_domain, args, raw_data, ctx, temp);
+ } else if constexpr (ArgumentTraits<ArgType>::Type == ArgumentType::OutLargeData) {
+ constexpr size_t BufferSize = sizeof(ArgType);
+
+ // Clear the existing data.
+ std::memset(&std::get<ArgIndex>(args), 0, BufferSize);
+
+ return ReadInArgument<MethodArguments, CallArguments, PrevAlign, DataOffset, HandleIndex, InBufferIndex, OutBufferIndex + 1, RawDataFinished, ArgIndex + 1>(is_domain, args, raw_data, ctx, temp);
+ } else if constexpr (ArgumentTraits<ArgType>::Type == ArgumentType::OutBuffer) {
+ using ElementType = typename ArgType::Type;
+
+ // Set up scratch buffer.
+ auto& buffer = temp[OutBufferIndex];
+ if (ctx.CanWriteBuffer(OutBufferIndex)) {
+ buffer.resize_destructive(ctx.GetWriteBufferSize(OutBufferIndex));
+ } else {
+ buffer.resize_destructive(0);
+ }
+
+ ElementType* ptr = (ElementType*) buffer.data();
+ size_t size = buffer.size() / sizeof(ElementType);
+
+ std::get<ArgIndex>(args) = std::span(ptr, size);
+
+ return ReadInArgument<MethodArguments, CallArguments, PrevAlign, DataOffset, HandleIndex, InBufferIndex, OutBufferIndex + 1, RawDataFinished, ArgIndex + 1>(is_domain, args, raw_data, ctx, temp);
+ } else {
+ return ReadInArgument<MethodArguments, CallArguments, PrevAlign, DataOffset, HandleIndex, InBufferIndex, OutBufferIndex, RawDataFinished, ArgIndex + 1>(is_domain, args, raw_data, ctx, temp);
+ }
+ }
+}
+
+template <typename MethodArguments, typename CallArguments, size_t PrevAlign = 1, size_t DataOffset = 0, size_t OutBufferIndex = 0, bool RawDataFinished = false, size_t ArgIndex = 0>
+void WriteOutArgument(bool is_domain, CallArguments& args, u8* raw_data, HLERequestContext& ctx, OutTemporaryBuffers& temp) {
+ if constexpr (ArgIndex >= std::tuple_size_v<CallArguments>) {
+ return;
+ } else {
+ using ArgType = std::tuple_element_t<ArgIndex, MethodArguments>;
+
+ if constexpr (ArgumentTraits<ArgType>::Type == ArgumentType::OutData) {
+ constexpr size_t ArgAlign = alignof(ArgType);
+ constexpr size_t ArgSize = sizeof(ArgType);
+
+ static_assert(PrevAlign <= ArgAlign, "Output argument is not ordered by alignment");
+ static_assert(!RawDataFinished, "All output interface arguments must appear after raw data");
+
+ constexpr size_t ArgOffset = Common::AlignUp(DataOffset, ArgAlign);
+ constexpr size_t ArgEnd = ArgOffset + ArgSize;
+
+ std::memcpy(raw_data + ArgOffset, &std::get<ArgIndex>(args), ArgSize);
+
+ return WriteOutArgument<MethodArguments, CallArguments, ArgAlign, ArgEnd, OutBufferIndex, false, ArgIndex + 1>(is_domain, args, raw_data, ctx, temp);
+ } else if constexpr (ArgumentTraits<ArgType>::Type == ArgumentType::OutInterface) {
+ if (is_domain) {
+ ctx.AddDomainObject(std::get<ArgIndex>(args));
+ } else {
+ ctx.AddMoveInterface(std::get<ArgIndex>(args));
+ }
+
+ return WriteOutArgument<MethodArguments, CallArguments, PrevAlign, DataOffset, OutBufferIndex, true, ArgIndex + 1>(is_domain, args, raw_data, ctx, temp);
+ } else if constexpr (ArgumentTraits<ArgType>::Type == ArgumentType::OutCopyHandle) {
+ ctx.AddCopyObject(std::get<ArgIndex>(args));
+
+ return WriteOutArgument<MethodArguments, CallArguments, PrevAlign, DataOffset, OutBufferIndex, RawDataFinished, ArgIndex + 1>(is_domain, args, raw_data, ctx, temp);
+ } else if constexpr (ArgumentTraits<ArgType>::Type == ArgumentType::OutMoveHandle) {
+ ctx.AddMoveObject(std::get<ArgIndex>(args));
+
+ return WriteOutArgument<MethodArguments, CallArguments, PrevAlign, DataOffset, OutBufferIndex, RawDataFinished, ArgIndex + 1>(is_domain, args, raw_data, ctx, temp);
+ } else if constexpr (ArgumentTraits<ArgType>::Type == ArgumentType::OutLargeData) {
+ constexpr size_t BufferSize = sizeof(ArgType);
+
+ ASSERT(ctx.CanWriteBuffer(OutBufferIndex));
+ if constexpr (ArgType::Attr & BufferAttr_HipcAutoSelect) {
+ ctx.WriteBuffer(std::get<ArgIndex>(args), OutBufferIndex);
+ } else if constexpr (ArgType::Attr & BufferAttr_HipcMapAlias) {
+ ctx.WriteBufferB(&std::get<ArgIndex>(args), BufferSize, OutBufferIndex);
+ } else /* if (ArgType::Attr & BufferAttr_HipcPointer) */ {
+ ctx.WriteBufferC(&std::get<ArgIndex>(args), BufferSize, OutBufferIndex);
+ }
+
+ return WriteOutArgument<MethodArguments, CallArguments, PrevAlign, DataOffset, OutBufferIndex + 1, RawDataFinished, ArgIndex + 1>(is_domain, args, raw_data, ctx, temp);
+ } else if constexpr (ArgumentTraits<ArgType>::Type == ArgumentType::OutBuffer) {
+ auto& buffer = temp[OutBufferIndex];
+ const size_t size = buffer.size();
+
+ if (ctx.CanWriteBuffer(OutBufferIndex)) {
+ if constexpr (ArgType::Attr & BufferAttr_HipcAutoSelect) {
+ ctx.WriteBuffer(buffer.data(), size, OutBufferIndex);
+ } else if constexpr (ArgType::Attr & BufferAttr_HipcMapAlias) {
+ ctx.WriteBufferB(buffer.data(), size, OutBufferIndex);
+ } else /* if (ArgType::Attr & BufferAttr_HipcPointer) */ {
+ ctx.WriteBufferC(buffer.data(), size, OutBufferIndex);
+ }
+ }
+
+ return WriteOutArgument<MethodArguments, CallArguments, PrevAlign, DataOffset, OutBufferIndex + 1, RawDataFinished, ArgIndex + 1>(is_domain, args, raw_data, ctx, temp);
+ } else {
+ return WriteOutArgument<MethodArguments, CallArguments, PrevAlign, DataOffset, OutBufferIndex, RawDataFinished, ArgIndex + 1>(is_domain, args, raw_data, ctx, temp);
+ }
+ }
+}
+
+template <bool Domain, typename T, typename... A>
+void CmifReplyWrapImpl(HLERequestContext& ctx, T& t, Result (T::*f)(A...)) {
+ // Verify domain state.
+ if constexpr (!Domain) {
+ ASSERT_MSG(!ctx.GetManager()->IsDomain(), "Non-domain reply used on domain session");
+ }
+ const bool is_domain = Domain ? ctx.GetManager()->IsDomain() : false;
+
+ using MethodArguments = std::tuple<std::remove_reference_t<A>...>;
+
+ OutTemporaryBuffers buffers{};
+ auto call_arguments = std::tuple<typename RemoveOut<A>::Type...>();
+
+ // Read inputs.
+ const size_t offset_plus_command_id = ctx.GetDataPayloadOffset() + 2;
+ ReadInArgument<MethodArguments>(is_domain, call_arguments, reinterpret_cast<u8*>(ctx.CommandBuffer() + offset_plus_command_id), ctx, buffers);
+
+ // Call.
+ const auto Callable = [&]<typename... CallArgs>(CallArgs&... args) {
+ return (t.*f)(args...);
+ };
+ const Result res = std::apply(Callable, call_arguments);
+
+ // Write result.
+ const RequestLayout layout = GetReplyOutLayout<MethodArguments>(is_domain);
+ IPC::ResponseBuilder rb{ctx, 2 + Common::DivCeil(layout.cmif_raw_data_size, sizeof(u32)), layout.copy_handle_count, layout.move_handle_count + layout.domain_interface_count};
+ rb.Push(res);
+
+ // Write out arguments.
+ WriteOutArgument<MethodArguments>(is_domain, call_arguments, reinterpret_cast<u8*>(ctx.CommandBuffer() + rb.GetCurrentOffset()), ctx, buffers);
+}
+// clang-format on
+
+template <typename Self>
+template <bool Domain, auto F>
+inline void ServiceFramework<Self>::CmifReplyWrap(HLERequestContext& ctx) {
+ return CmifReplyWrapImpl<Domain>(ctx, *static_cast<Self*>(this), F);
+}
+
+} // namespace Service
diff --git a/src/core/hle/service/cmif_types.h b/src/core/hle/service/cmif_types.h
new file mode 100644
index 000000000..2610c49f3
--- /dev/null
+++ b/src/core/hle/service/cmif_types.h
@@ -0,0 +1,294 @@
+// SPDX-FileCopyrightText: Copyright 2024 yuzu Emulator Project
+// SPDX-License-Identifier: GPL-2.0-or-later
+
+#pragma once
+
+#include <memory>
+
+#include "common/common_funcs.h"
+#include "common/common_types.h"
+#include "core/hle/service/hle_ipc.h"
+
+namespace Service {
+
+// clang-format off
+template <typename T>
+class Out {
+public:
+ using Type = T;
+
+ /* implicit */ Out(Type& t) : raw(&t) {}
+ ~Out() = default;
+
+ Type* Get() const {
+ return raw;
+ }
+
+ Type& operator*() {
+ return *raw;
+ }
+
+private:
+ Type* raw;
+};
+
+template <typename T>
+using SharedPointer = std::shared_ptr<T>;
+
+struct ClientProcessId {
+ explicit operator bool() const {
+ return pid != 0;
+ }
+
+ const u64& operator*() const {
+ return pid;
+ }
+
+ u64 pid;
+};
+
+struct ProcessId {
+ explicit operator bool() const {
+ return pid != 0;
+ }
+
+ const u64& operator*() const {
+ return pid;
+ }
+
+ u64 pid;
+};
+
+using ClientAppletResourceUserId = ClientProcessId;
+using AppletResourceUserId = ProcessId;
+
+template <typename T>
+class InCopyHandle {
+public:
+ using Type = T;
+
+ /* implicit */ InCopyHandle(Type* t) : raw(t) {}
+ /* implicit */ InCopyHandle() : raw() {}
+ ~InCopyHandle() = default;
+
+ InCopyHandle& operator=(Type* rhs) {
+ raw = rhs;
+ return *this;
+ }
+
+ Type* Get() const {
+ return raw;
+ }
+
+ Type& operator*() const {
+ return *raw;
+ }
+
+ Type* operator->() const {
+ return raw;
+ }
+
+ explicit operator bool() const {
+ return raw != nullptr;
+ }
+
+private:
+ Type* raw;
+};
+
+template <typename T>
+class OutCopyHandle {
+public:
+ using Type = T*;
+
+ /* implicit */ OutCopyHandle(Type& t) : raw(&t) {}
+ ~OutCopyHandle() = default;
+
+ Type* Get() const {
+ return raw;
+ }
+
+ Type& operator*() {
+ return *raw;
+ }
+
+private:
+ Type* raw;
+};
+
+template <typename T>
+class OutMoveHandle {
+public:
+ using Type = T*;
+
+ /* implicit */ OutMoveHandle(Type& t) : raw(&t) {}
+ ~OutMoveHandle() = default;
+
+ Type* Get() const {
+ return raw;
+ }
+
+ Type& operator*() {
+ return *raw;
+ }
+
+private:
+ Type* raw;
+};
+
+enum BufferAttr : int {
+ BufferAttr_In = (1U << 0),
+ BufferAttr_Out = (1U << 1),
+ BufferAttr_HipcMapAlias = (1U << 2),
+ BufferAttr_HipcPointer = (1U << 3),
+ BufferAttr_FixedSize = (1U << 4),
+ BufferAttr_HipcAutoSelect = (1U << 5),
+ BufferAttr_HipcMapTransferAllowsNonSecure = (1U << 6),
+ BufferAttr_HipcMapTransferAllowsNonDevice = (1U << 7),
+};
+
+template <typename T, int A>
+struct Buffer : public std::span<T> {
+ static_assert(std::is_trivially_copyable_v<T>, "Buffer type must be trivially copyable");
+ static_assert((A & BufferAttr_FixedSize) == 0, "Buffer attr must not contain FixedSize");
+ static_assert(((A & BufferAttr_In) == 0) ^ ((A & BufferAttr_Out) == 0), "Buffer attr must be In or Out");
+ static constexpr BufferAttr Attr = static_cast<BufferAttr>(A);
+ using Type = T;
+
+ /* implicit */ Buffer(const std::span<T>& rhs) : std::span<T>(rhs) {}
+ /* implicit */ Buffer() = default;
+
+ Buffer& operator=(const std::span<T>& rhs) {
+ std::span<T>::operator=(rhs);
+ return *this;
+ }
+
+ T& operator*() const {
+ return *this->data();
+ }
+
+ explicit operator bool() const {
+ return this->size() > 0;
+ }
+};
+
+template <BufferAttr A>
+using InBuffer = Buffer<const u8, BufferAttr_In | A>;
+
+template <typename T, BufferAttr A>
+using InArray = Buffer<T, BufferAttr_In | A>;
+
+template <BufferAttr A>
+using OutBuffer = Buffer<u8, BufferAttr_Out | A>;
+
+template <typename T, BufferAttr A>
+using OutArray = Buffer<T, BufferAttr_Out | A>;
+
+template <typename T, int A>
+struct LargeData : public T {
+ static_assert(std::is_trivially_copyable_v<T>, "LargeData type must be trivially copyable");
+ static_assert((A & BufferAttr_FixedSize) != 0, "LargeData attr must contain FixedSize");
+ static_assert(((A & BufferAttr_In) == 0) ^ ((A & BufferAttr_Out) == 0), "LargeData attr must be In or Out");
+ static constexpr BufferAttr Attr = static_cast<BufferAttr>(A);
+ using Type = T;
+
+ /* implicit */ LargeData(const T& rhs) : T(rhs) {}
+ /* implicit */ LargeData() = default;
+};
+
+template <typename T, BufferAttr A>
+using InLargeData = LargeData<T, BufferAttr_FixedSize | BufferAttr_In | A>;
+
+template <typename T, BufferAttr A>
+using OutLargeData = LargeData<T, BufferAttr_FixedSize | BufferAttr_Out | A>;
+
+template <typename T>
+struct RemoveOut {
+ using Type = std::remove_reference_t<T>;
+};
+
+template <typename T>
+struct RemoveOut<Out<T>> {
+ using Type = typename Out<T>::Type;
+};
+
+template <typename T>
+struct RemoveOut<OutCopyHandle<T>> {
+ using Type = typename OutCopyHandle<T>::Type;
+};
+
+template <typename T>
+struct RemoveOut<OutMoveHandle<T>> {
+ using Type = typename OutMoveHandle<T>::Type;
+};
+
+enum class ArgumentType {
+ InProcessId,
+ InData,
+ InInterface,
+ InCopyHandle,
+ OutData,
+ OutInterface,
+ OutCopyHandle,
+ OutMoveHandle,
+ InBuffer,
+ InLargeData,
+ OutBuffer,
+ OutLargeData,
+};
+
+template <typename T>
+struct ArgumentTraits;
+
+template <>
+struct ArgumentTraits<ClientProcessId> {
+ static constexpr ArgumentType Type = ArgumentType::InProcessId;
+};
+
+template <typename T>
+struct ArgumentTraits<SharedPointer<T>> {
+ static constexpr ArgumentType Type = ArgumentType::InInterface;
+};
+
+template <typename T>
+struct ArgumentTraits<InCopyHandle<T>> {
+ static constexpr ArgumentType Type = ArgumentType::InCopyHandle;
+};
+
+template <typename T>
+struct ArgumentTraits<Out<SharedPointer<T>>> {
+ static constexpr ArgumentType Type = ArgumentType::OutInterface;
+};
+
+template <typename T>
+struct ArgumentTraits<Out<T>> {
+ static constexpr ArgumentType Type = ArgumentType::OutData;
+};
+
+template <typename T>
+struct ArgumentTraits<OutCopyHandle<T>> {
+ static constexpr ArgumentType Type = ArgumentType::OutCopyHandle;
+};
+
+template <typename T>
+struct ArgumentTraits<OutMoveHandle<T>> {
+ static constexpr ArgumentType Type = ArgumentType::OutMoveHandle;
+};
+
+template <typename T, int A>
+struct ArgumentTraits<Buffer<T, A>> {
+ static constexpr ArgumentType Type = (A & BufferAttr_In) == 0 ? ArgumentType::OutBuffer : ArgumentType::InBuffer;
+};
+
+template <typename T, int A>
+struct ArgumentTraits<LargeData<T, A>> {
+ static constexpr ArgumentType Type = (A & BufferAttr_In) == 0 ? ArgumentType::OutLargeData : ArgumentType::InLargeData;
+};
+
+template <typename T>
+struct ArgumentTraits {
+ static constexpr ArgumentType Type = ArgumentType::InData;
+};
+// clang-format on
+
+} // namespace Service
diff --git a/src/core/hle/service/fatal/fatal.cpp b/src/core/hle/service/fatal/fatal.cpp
index 31da86074..dfcac1ffd 100644
--- a/src/core/hle/service/fatal/fatal.cpp
+++ b/src/core/hle/service/fatal/fatal.cpp
@@ -73,8 +73,8 @@ static void GenerateErrorReport(Core::System& system, Result error_code, const F
"Program entry point: 0x{:16X}\n"
"\n",
Common::g_scm_branch, Common::g_scm_desc, title_id, error_code.raw,
- 2000 + static_cast<u32>(error_code.module.Value()),
- static_cast<u32>(error_code.description.Value()), info.set_flags, info.program_entry_point);
+ 2000 + static_cast<u32>(error_code.GetModule()),
+ static_cast<u32>(error_code.GetDescription()), info.set_flags, info.program_entry_point);
if (info.backtrace_size != 0x0) {
crash_report += "Registers:\n";
for (size_t i = 0; i < info.registers.size(); i++) {
diff --git a/src/core/hle/service/filesystem/filesystem.cpp b/src/core/hle/service/filesystem/filesystem.cpp
index ca6d8d607..ae230afc0 100644
--- a/src/core/hle/service/filesystem/filesystem.cpp
+++ b/src/core/hle/service/filesystem/filesystem.cpp
@@ -12,18 +12,17 @@
#include "core/file_sys/card_image.h"
#include "core/file_sys/control_metadata.h"
#include "core/file_sys/errors.h"
-#include "core/file_sys/mode.h"
#include "core/file_sys/patch_manager.h"
#include "core/file_sys/registered_cache.h"
#include "core/file_sys/romfs_factory.h"
#include "core/file_sys/savedata_factory.h"
#include "core/file_sys/sdmc_factory.h"
-#include "core/file_sys/vfs.h"
-#include "core/file_sys/vfs_offset.h"
+#include "core/file_sys/vfs/vfs.h"
+#include "core/file_sys/vfs/vfs_offset.h"
#include "core/hle/service/filesystem/filesystem.h"
-#include "core/hle/service/filesystem/fsp_ldr.h"
-#include "core/hle/service/filesystem/fsp_pr.h"
-#include "core/hle/service/filesystem/fsp_srv.h"
+#include "core/hle/service/filesystem/fsp/fsp_ldr.h"
+#include "core/hle/service/filesystem/fsp/fsp_pr.h"
+#include "core/hle/service/filesystem/fsp/fsp_srv.h"
#include "core/hle/service/filesystem/romfs_controller.h"
#include "core/hle/service/filesystem/save_data_controller.h"
#include "core/hle/service/server_manager.h"
@@ -53,12 +52,12 @@ Result VfsDirectoryServiceWrapper::CreateFile(const std::string& path_, u64 size
std::string path(Common::FS::SanitizePath(path_));
auto dir = GetDirectoryRelativeWrapped(backing, Common::FS::GetParentPath(path));
if (dir == nullptr) {
- return FileSys::ERROR_PATH_NOT_FOUND;
+ return FileSys::ResultPathNotFound;
}
- FileSys::EntryType entry_type{};
+ FileSys::DirectoryEntryType entry_type{};
if (GetEntryType(&entry_type, path) == ResultSuccess) {
- return FileSys::ERROR_PATH_ALREADY_EXISTS;
+ return FileSys::ResultPathAlreadyExists;
}
auto file = dir->CreateFile(Common::FS::GetFilename(path));
@@ -82,7 +81,7 @@ Result VfsDirectoryServiceWrapper::DeleteFile(const std::string& path_) const {
auto dir = GetDirectoryRelativeWrapped(backing, Common::FS::GetParentPath(path));
if (dir == nullptr || dir->GetFile(Common::FS::GetFilename(path)) == nullptr) {
- return FileSys::ERROR_PATH_NOT_FOUND;
+ return FileSys::ResultPathNotFound;
}
if (!dir->DeleteFile(Common::FS::GetFilename(path))) {
// TODO(DarkLordZach): Find a better error code for this
@@ -153,12 +152,12 @@ Result VfsDirectoryServiceWrapper::RenameFile(const std::string& src_path_,
if (Common::FS::GetParentPath(src_path) == Common::FS::GetParentPath(dest_path)) {
// Use more-optimized vfs implementation rename.
if (src == nullptr) {
- return FileSys::ERROR_PATH_NOT_FOUND;
+ return FileSys::ResultPathNotFound;
}
if (dst && Common::FS::Exists(dst->GetFullPath())) {
LOG_ERROR(Service_FS, "File at new_path={} already exists", dst->GetFullPath());
- return FileSys::ERROR_PATH_ALREADY_EXISTS;
+ return FileSys::ResultPathAlreadyExists;
}
if (!src->Rename(Common::FS::GetFilename(dest_path))) {
@@ -195,7 +194,7 @@ Result VfsDirectoryServiceWrapper::RenameDirectory(const std::string& src_path_,
if (Common::FS::GetParentPath(src_path) == Common::FS::GetParentPath(dest_path)) {
// Use more-optimized vfs implementation rename.
if (src == nullptr)
- return FileSys::ERROR_PATH_NOT_FOUND;
+ return FileSys::ResultPathNotFound;
if (!src->Rename(Common::FS::GetFilename(dest_path))) {
// TODO(DarkLordZach): Find a better error code for this
return ResultUnknown;
@@ -214,7 +213,8 @@ Result VfsDirectoryServiceWrapper::RenameDirectory(const std::string& src_path_,
}
Result VfsDirectoryServiceWrapper::OpenFile(FileSys::VirtualFile* out_file,
- const std::string& path_, FileSys::Mode mode) const {
+ const std::string& path_,
+ FileSys::OpenMode mode) const {
const std::string path(Common::FS::SanitizePath(path_));
std::string_view npath = path;
while (!npath.empty() && (npath[0] == '/' || npath[0] == '\\')) {
@@ -223,10 +223,10 @@ Result VfsDirectoryServiceWrapper::OpenFile(FileSys::VirtualFile* out_file,
auto file = backing->GetFileRelative(npath);
if (file == nullptr) {
- return FileSys::ERROR_PATH_NOT_FOUND;
+ return FileSys::ResultPathNotFound;
}
- if (mode == FileSys::Mode::Append) {
+ if (mode == FileSys::OpenMode::AllowAppend) {
*out_file = std::make_shared<FileSys::OffsetVfsFile>(file, 0, file->GetSize());
} else {
*out_file = file;
@@ -241,50 +241,50 @@ Result VfsDirectoryServiceWrapper::OpenDirectory(FileSys::VirtualDir* out_direct
auto dir = GetDirectoryRelativeWrapped(backing, path);
if (dir == nullptr) {
// TODO(DarkLordZach): Find a better error code for this
- return FileSys::ERROR_PATH_NOT_FOUND;
+ return FileSys::ResultPathNotFound;
}
*out_directory = dir;
return ResultSuccess;
}
-Result VfsDirectoryServiceWrapper::GetEntryType(FileSys::EntryType* out_entry_type,
+Result VfsDirectoryServiceWrapper::GetEntryType(FileSys::DirectoryEntryType* out_entry_type,
const std::string& path_) const {
std::string path(Common::FS::SanitizePath(path_));
auto dir = GetDirectoryRelativeWrapped(backing, Common::FS::GetParentPath(path));
if (dir == nullptr) {
- return FileSys::ERROR_PATH_NOT_FOUND;
+ return FileSys::ResultPathNotFound;
}
auto filename = Common::FS::GetFilename(path);
// TODO(Subv): Some games use the '/' path, find out what this means.
if (filename.empty()) {
- *out_entry_type = FileSys::EntryType::Directory;
+ *out_entry_type = FileSys::DirectoryEntryType::Directory;
return ResultSuccess;
}
if (dir->GetFile(filename) != nullptr) {
- *out_entry_type = FileSys::EntryType::File;
+ *out_entry_type = FileSys::DirectoryEntryType::File;
return ResultSuccess;
}
if (dir->GetSubdirectory(filename) != nullptr) {
- *out_entry_type = FileSys::EntryType::Directory;
+ *out_entry_type = FileSys::DirectoryEntryType::Directory;
return ResultSuccess;
}
- return FileSys::ERROR_PATH_NOT_FOUND;
+ return FileSys::ResultPathNotFound;
}
Result VfsDirectoryServiceWrapper::GetFileTimeStampRaw(
FileSys::FileTimeStampRaw* out_file_time_stamp_raw, const std::string& path) const {
auto dir = GetDirectoryRelativeWrapped(backing, Common::FS::GetParentPath(path));
if (dir == nullptr) {
- return FileSys::ERROR_PATH_NOT_FOUND;
+ return FileSys::ResultPathNotFound;
}
- FileSys::EntryType entry_type;
+ FileSys::DirectoryEntryType entry_type;
if (GetEntryType(&entry_type, path) != ResultSuccess) {
- return FileSys::ERROR_PATH_NOT_FOUND;
+ return FileSys::ResultPathNotFound;
}
*out_file_time_stamp_raw = dir->GetFileTimeStamp(Common::FS::GetFilename(path));
@@ -317,7 +317,7 @@ Result FileSystemController::OpenProcess(
const auto it = registrations.find(process_id);
if (it == registrations.end()) {
- return FileSys::ERROR_ENTITY_NOT_FOUND;
+ return FileSys::ResultTargetNotFound;
}
*out_program_id = it->second.program_id;
@@ -347,7 +347,7 @@ std::shared_ptr<SaveDataController> FileSystemController::OpenSaveDataController
std::shared_ptr<FileSys::SaveDataFactory> FileSystemController::CreateSaveDataFactory(
ProgramId program_id) {
using YuzuPath = Common::FS::YuzuPath;
- const auto rw_mode = FileSys::Mode::ReadWrite;
+ const auto rw_mode = FileSys::OpenMode::ReadWrite;
auto vfs = system.GetFilesystem();
const auto nand_directory =
@@ -360,12 +360,12 @@ Result FileSystemController::OpenSDMC(FileSys::VirtualDir* out_sdmc) const {
LOG_TRACE(Service_FS, "Opening SDMC");
if (sdmc_factory == nullptr) {
- return FileSys::ERROR_SD_CARD_NOT_FOUND;
+ return FileSys::ResultPortSdCardNoDevice;
}
auto sdmc = sdmc_factory->Open();
if (sdmc == nullptr) {
- return FileSys::ERROR_SD_CARD_NOT_FOUND;
+ return FileSys::ResultPortSdCardNoDevice;
}
*out_sdmc = sdmc;
@@ -377,12 +377,12 @@ Result FileSystemController::OpenBISPartition(FileSys::VirtualDir* out_bis_parti
LOG_TRACE(Service_FS, "Opening BIS Partition with id={:08X}", id);
if (bis_factory == nullptr) {
- return FileSys::ERROR_ENTITY_NOT_FOUND;
+ return FileSys::ResultTargetNotFound;
}
auto part = bis_factory->OpenPartition(id);
if (part == nullptr) {
- return FileSys::ERROR_INVALID_ARGUMENT;
+ return FileSys::ResultInvalidArgument;
}
*out_bis_partition = part;
@@ -394,12 +394,12 @@ Result FileSystemController::OpenBISPartitionStorage(
LOG_TRACE(Service_FS, "Opening BIS Partition Storage with id={:08X}", id);
if (bis_factory == nullptr) {
- return FileSys::ERROR_ENTITY_NOT_FOUND;
+ return FileSys::ResultTargetNotFound;
}
auto part = bis_factory->OpenPartitionStorage(id, system.GetFilesystem());
if (part == nullptr) {
- return FileSys::ERROR_INVALID_ARGUMENT;
+ return FileSys::ResultInvalidArgument;
}
*out_bis_partition_storage = part;
@@ -686,15 +686,15 @@ void FileSystemController::CreateFactories(FileSys::VfsFilesystem& vfs, bool ove
using YuzuPath = Common::FS::YuzuPath;
const auto sdmc_dir_path = Common::FS::GetYuzuPath(YuzuPath::SDMCDir);
const auto sdmc_load_dir_path = sdmc_dir_path / "atmosphere/contents";
- const auto rw_mode = FileSys::Mode::ReadWrite;
+ const auto rw_mode = FileSys::OpenMode::ReadWrite;
auto nand_directory =
vfs.OpenDirectory(Common::FS::GetYuzuPathString(YuzuPath::NANDDir), rw_mode);
auto sd_directory = vfs.OpenDirectory(Common::FS::PathToUTF8String(sdmc_dir_path), rw_mode);
- auto load_directory =
- vfs.OpenDirectory(Common::FS::GetYuzuPathString(YuzuPath::LoadDir), FileSys::Mode::Read);
- auto sd_load_directory =
- vfs.OpenDirectory(Common::FS::PathToUTF8String(sdmc_load_dir_path), FileSys::Mode::Read);
+ auto load_directory = vfs.OpenDirectory(Common::FS::GetYuzuPathString(YuzuPath::LoadDir),
+ FileSys::OpenMode::Read);
+ auto sd_load_directory = vfs.OpenDirectory(Common::FS::PathToUTF8String(sdmc_load_dir_path),
+ FileSys::OpenMode::Read);
auto dump_directory =
vfs.OpenDirectory(Common::FS::GetYuzuPathString(YuzuPath::DumpDir), rw_mode);
diff --git a/src/core/hle/service/filesystem/filesystem.h b/src/core/hle/service/filesystem/filesystem.h
index 48f37d289..718500385 100644
--- a/src/core/hle/service/filesystem/filesystem.h
+++ b/src/core/hle/service/filesystem/filesystem.h
@@ -4,9 +4,11 @@
#pragma once
#include <memory>
+#include <mutex>
#include "common/common_types.h"
-#include "core/file_sys/directory.h"
-#include "core/file_sys/vfs.h"
+#include "core/file_sys/fs_directory.h"
+#include "core/file_sys/fs_filesystem.h"
+#include "core/file_sys/vfs/vfs.h"
#include "core/hle/result.h"
namespace Core {
@@ -26,7 +28,6 @@ class XCI;
enum class BisPartitionId : u32;
enum class ContentRecordType : u8;
-enum class Mode : u32;
enum class SaveDataSpaceId : u8;
enum class SaveDataType : u8;
enum class StorageId : u8;
@@ -57,13 +58,6 @@ enum class ImageDirectoryId : u32 {
SdCard,
};
-enum class OpenDirectoryMode : u64 {
- Directory = (1 << 0),
- File = (1 << 1),
- All = Directory | File
-};
-DECLARE_ENUM_FLAG_OPERATORS(OpenDirectoryMode);
-
using ProcessId = u64;
using ProgramId = u64;
@@ -237,7 +231,7 @@ public:
* @return Opened file, or error code
*/
Result OpenFile(FileSys::VirtualFile* out_file, const std::string& path,
- FileSys::Mode mode) const;
+ FileSys::OpenMode mode) const;
/**
* Open a directory specified by its path
@@ -250,7 +244,7 @@ public:
* Get the type of the specified path
* @return The type of the specified path or error code
*/
- Result GetEntryType(FileSys::EntryType* out_entry_type, const std::string& path) const;
+ Result GetEntryType(FileSys::DirectoryEntryType* out_entry_type, const std::string& path) const;
/**
* Get the timestamp of the specified path
diff --git a/src/core/hle/service/filesystem/fsp/fs_i_directory.cpp b/src/core/hle/service/filesystem/fsp/fs_i_directory.cpp
new file mode 100644
index 000000000..39690018b
--- /dev/null
+++ b/src/core/hle/service/filesystem/fsp/fs_i_directory.cpp
@@ -0,0 +1,84 @@
+// SPDX-FileCopyrightText: Copyright 2023 yuzu Emulator Project
+// SPDX-License-Identifier: GPL-2.0-or-later
+
+#include "core/file_sys/fs_filesystem.h"
+#include "core/file_sys/savedata_factory.h"
+#include "core/hle/service/filesystem/fsp/fs_i_directory.h"
+#include "core/hle/service/ipc_helpers.h"
+
+namespace Service::FileSystem {
+
+template <typename T>
+static void BuildEntryIndex(std::vector<FileSys::DirectoryEntry>& entries,
+ const std::vector<T>& new_data, FileSys::DirectoryEntryType type) {
+ entries.reserve(entries.size() + new_data.size());
+
+ for (const auto& new_entry : new_data) {
+ auto name = new_entry->GetName();
+
+ if (type == FileSys::DirectoryEntryType::File &&
+ name == FileSys::GetSaveDataSizeFileName()) {
+ continue;
+ }
+
+ entries.emplace_back(name, static_cast<s8>(type),
+ type == FileSys::DirectoryEntryType::Directory ? 0
+ : new_entry->GetSize());
+ }
+}
+
+IDirectory::IDirectory(Core::System& system_, FileSys::VirtualDir backend_,
+ FileSys::OpenDirectoryMode mode)
+ : ServiceFramework{system_, "IDirectory"}, backend(std::move(backend_)) {
+ static const FunctionInfo functions[] = {
+ {0, &IDirectory::Read, "Read"},
+ {1, &IDirectory::GetEntryCount, "GetEntryCount"},
+ };
+ RegisterHandlers(functions);
+
+ // TODO(DarkLordZach): Verify that this is the correct behavior.
+ // Build entry index now to save time later.
+ if (True(mode & FileSys::OpenDirectoryMode::Directory)) {
+ BuildEntryIndex(entries, backend->GetSubdirectories(),
+ FileSys::DirectoryEntryType::Directory);
+ }
+ if (True(mode & FileSys::OpenDirectoryMode::File)) {
+ BuildEntryIndex(entries, backend->GetFiles(), FileSys::DirectoryEntryType::File);
+ }
+}
+
+void IDirectory::Read(HLERequestContext& ctx) {
+ LOG_DEBUG(Service_FS, "called.");
+
+ // Calculate how many entries we can fit in the output buffer
+ const u64 count_entries = ctx.GetWriteBufferNumElements<FileSys::DirectoryEntry>();
+
+ // Cap at total number of entries.
+ const u64 actual_entries = std::min(count_entries, entries.size() - next_entry_index);
+
+ // Determine data start and end
+ const auto* begin = reinterpret_cast<u8*>(entries.data() + next_entry_index);
+ const auto* end = reinterpret_cast<u8*>(entries.data() + next_entry_index + actual_entries);
+ const auto range_size = static_cast<std::size_t>(std::distance(begin, end));
+
+ next_entry_index += actual_entries;
+
+ // Write the data to memory
+ ctx.WriteBuffer(begin, range_size);
+
+ IPC::ResponseBuilder rb{ctx, 4};
+ rb.Push(ResultSuccess);
+ rb.Push(actual_entries);
+}
+
+void IDirectory::GetEntryCount(HLERequestContext& ctx) {
+ LOG_DEBUG(Service_FS, "called");
+
+ u64 count = entries.size() - next_entry_index;
+
+ IPC::ResponseBuilder rb{ctx, 4};
+ rb.Push(ResultSuccess);
+ rb.Push(count);
+}
+
+} // namespace Service::FileSystem
diff --git a/src/core/hle/service/filesystem/fsp/fs_i_directory.h b/src/core/hle/service/filesystem/fsp/fs_i_directory.h
new file mode 100644
index 000000000..793ecfcd7
--- /dev/null
+++ b/src/core/hle/service/filesystem/fsp/fs_i_directory.h
@@ -0,0 +1,30 @@
+// SPDX-FileCopyrightText: Copyright 2023 yuzu Emulator Project
+// SPDX-License-Identifier: GPL-2.0-or-later
+
+#pragma once
+
+#include "core/file_sys/vfs/vfs.h"
+#include "core/hle/service/filesystem/filesystem.h"
+#include "core/hle/service/service.h"
+
+namespace FileSys {
+struct DirectoryEntry;
+}
+
+namespace Service::FileSystem {
+
+class IDirectory final : public ServiceFramework<IDirectory> {
+public:
+ explicit IDirectory(Core::System& system_, FileSys::VirtualDir backend_,
+ FileSys::OpenDirectoryMode mode);
+
+private:
+ FileSys::VirtualDir backend;
+ std::vector<FileSys::DirectoryEntry> entries;
+ u64 next_entry_index = 0;
+
+ void Read(HLERequestContext& ctx);
+ void GetEntryCount(HLERequestContext& ctx);
+};
+
+} // namespace Service::FileSystem
diff --git a/src/core/hle/service/filesystem/fsp/fs_i_file.cpp b/src/core/hle/service/filesystem/fsp/fs_i_file.cpp
new file mode 100644
index 000000000..9a18f6ec5
--- /dev/null
+++ b/src/core/hle/service/filesystem/fsp/fs_i_file.cpp
@@ -0,0 +1,127 @@
+// SPDX-FileCopyrightText: Copyright 2023 yuzu Emulator Project
+// SPDX-License-Identifier: GPL-2.0-or-later
+
+#include "core/file_sys/errors.h"
+#include "core/hle/service/filesystem/fsp/fs_i_file.h"
+#include "core/hle/service/ipc_helpers.h"
+
+namespace Service::FileSystem {
+
+IFile::IFile(Core::System& system_, FileSys::VirtualFile backend_)
+ : ServiceFramework{system_, "IFile"}, backend(std::move(backend_)) {
+ static const FunctionInfo functions[] = {
+ {0, &IFile::Read, "Read"},
+ {1, &IFile::Write, "Write"},
+ {2, &IFile::Flush, "Flush"},
+ {3, &IFile::SetSize, "SetSize"},
+ {4, &IFile::GetSize, "GetSize"},
+ {5, nullptr, "OperateRange"},
+ {6, nullptr, "OperateRangeWithBuffer"},
+ };
+ RegisterHandlers(functions);
+}
+
+void IFile::Read(HLERequestContext& ctx) {
+ IPC::RequestParser rp{ctx};
+ const u64 option = rp.Pop<u64>();
+ const s64 offset = rp.Pop<s64>();
+ const s64 length = rp.Pop<s64>();
+
+ LOG_DEBUG(Service_FS, "called, option={}, offset=0x{:X}, length={}", option, offset, length);
+
+ // Error checking
+ if (length < 0) {
+ LOG_ERROR(Service_FS, "Length is less than 0, length={}", length);
+ IPC::ResponseBuilder rb{ctx, 2};
+ rb.Push(FileSys::ResultInvalidSize);
+ return;
+ }
+ if (offset < 0) {
+ LOG_ERROR(Service_FS, "Offset is less than 0, offset={}", offset);
+ IPC::ResponseBuilder rb{ctx, 2};
+ rb.Push(FileSys::ResultInvalidOffset);
+ return;
+ }
+
+ // Read the data from the Storage backend
+ std::vector<u8> output = backend->ReadBytes(length, offset);
+
+ // Write the data to memory
+ ctx.WriteBuffer(output);
+
+ IPC::ResponseBuilder rb{ctx, 4};
+ rb.Push(ResultSuccess);
+ rb.Push(static_cast<u64>(output.size()));
+}
+
+void IFile::Write(HLERequestContext& ctx) {
+ IPC::RequestParser rp{ctx};
+ const u64 option = rp.Pop<u64>();
+ const s64 offset = rp.Pop<s64>();
+ const s64 length = rp.Pop<s64>();
+
+ LOG_DEBUG(Service_FS, "called, option={}, offset=0x{:X}, length={}", option, offset, length);
+
+ // Error checking
+ if (length < 0) {
+ LOG_ERROR(Service_FS, "Length is less than 0, length={}", length);
+ IPC::ResponseBuilder rb{ctx, 2};
+ rb.Push(FileSys::ResultInvalidSize);
+ return;
+ }
+ if (offset < 0) {
+ LOG_ERROR(Service_FS, "Offset is less than 0, offset={}", offset);
+ IPC::ResponseBuilder rb{ctx, 2};
+ rb.Push(FileSys::ResultInvalidOffset);
+ return;
+ }
+
+ const auto data = ctx.ReadBuffer();
+
+ ASSERT_MSG(static_cast<s64>(data.size()) <= length,
+ "Attempting to write more data than requested (requested={:016X}, actual={:016X}).",
+ length, data.size());
+
+ // Write the data to the Storage backend
+ const auto write_size =
+ static_cast<std::size_t>(std::distance(data.begin(), data.begin() + length));
+ const std::size_t written = backend->Write(data.data(), write_size, offset);
+
+ ASSERT_MSG(static_cast<s64>(written) == length,
+ "Could not write all bytes to file (requested={:016X}, actual={:016X}).", length,
+ written);
+
+ IPC::ResponseBuilder rb{ctx, 2};
+ rb.Push(ResultSuccess);
+}
+
+void IFile::Flush(HLERequestContext& ctx) {
+ LOG_DEBUG(Service_FS, "called");
+
+ // Exists for SDK compatibiltity -- No need to flush file.
+
+ IPC::ResponseBuilder rb{ctx, 2};
+ rb.Push(ResultSuccess);
+}
+
+void IFile::SetSize(HLERequestContext& ctx) {
+ IPC::RequestParser rp{ctx};
+ const u64 size = rp.Pop<u64>();
+ LOG_DEBUG(Service_FS, "called, size={}", size);
+
+ backend->Resize(size);
+
+ IPC::ResponseBuilder rb{ctx, 2};
+ rb.Push(ResultSuccess);
+}
+
+void IFile::GetSize(HLERequestContext& ctx) {
+ const u64 size = backend->GetSize();
+ LOG_DEBUG(Service_FS, "called, size={}", size);
+
+ IPC::ResponseBuilder rb{ctx, 4};
+ rb.Push(ResultSuccess);
+ rb.Push<u64>(size);
+}
+
+} // namespace Service::FileSystem
diff --git a/src/core/hle/service/filesystem/fsp/fs_i_file.h b/src/core/hle/service/filesystem/fsp/fs_i_file.h
new file mode 100644
index 000000000..5e5430c67
--- /dev/null
+++ b/src/core/hle/service/filesystem/fsp/fs_i_file.h
@@ -0,0 +1,25 @@
+// SPDX-FileCopyrightText: Copyright 2023 yuzu Emulator Project
+// SPDX-License-Identifier: GPL-2.0-or-later
+
+#pragma once
+
+#include "core/hle/service/filesystem/filesystem.h"
+#include "core/hle/service/service.h"
+
+namespace Service::FileSystem {
+
+class IFile final : public ServiceFramework<IFile> {
+public:
+ explicit IFile(Core::System& system_, FileSys::VirtualFile backend_);
+
+private:
+ FileSys::VirtualFile backend;
+
+ void Read(HLERequestContext& ctx);
+ void Write(HLERequestContext& ctx);
+ void Flush(HLERequestContext& ctx);
+ void SetSize(HLERequestContext& ctx);
+ void GetSize(HLERequestContext& ctx);
+};
+
+} // namespace Service::FileSystem
diff --git a/src/core/hle/service/filesystem/fsp/fs_i_filesystem.cpp b/src/core/hle/service/filesystem/fsp/fs_i_filesystem.cpp
new file mode 100644
index 000000000..efa394dd1
--- /dev/null
+++ b/src/core/hle/service/filesystem/fsp/fs_i_filesystem.cpp
@@ -0,0 +1,262 @@
+// SPDX-FileCopyrightText: Copyright 2023 yuzu Emulator Project
+// SPDX-License-Identifier: GPL-2.0-or-later
+
+#include "common/string_util.h"
+#include "core/hle/service/filesystem/fsp/fs_i_directory.h"
+#include "core/hle/service/filesystem/fsp/fs_i_file.h"
+#include "core/hle/service/filesystem/fsp/fs_i_filesystem.h"
+#include "core/hle/service/ipc_helpers.h"
+
+namespace Service::FileSystem {
+
+IFileSystem::IFileSystem(Core::System& system_, FileSys::VirtualDir backend_, SizeGetter size_)
+ : ServiceFramework{system_, "IFileSystem"}, backend{std::move(backend_)}, size{std::move(
+ size_)} {
+ static const FunctionInfo functions[] = {
+ {0, &IFileSystem::CreateFile, "CreateFile"},
+ {1, &IFileSystem::DeleteFile, "DeleteFile"},
+ {2, &IFileSystem::CreateDirectory, "CreateDirectory"},
+ {3, &IFileSystem::DeleteDirectory, "DeleteDirectory"},
+ {4, &IFileSystem::DeleteDirectoryRecursively, "DeleteDirectoryRecursively"},
+ {5, &IFileSystem::RenameFile, "RenameFile"},
+ {6, nullptr, "RenameDirectory"},
+ {7, &IFileSystem::GetEntryType, "GetEntryType"},
+ {8, &IFileSystem::OpenFile, "OpenFile"},
+ {9, &IFileSystem::OpenDirectory, "OpenDirectory"},
+ {10, &IFileSystem::Commit, "Commit"},
+ {11, &IFileSystem::GetFreeSpaceSize, "GetFreeSpaceSize"},
+ {12, &IFileSystem::GetTotalSpaceSize, "GetTotalSpaceSize"},
+ {13, &IFileSystem::CleanDirectoryRecursively, "CleanDirectoryRecursively"},
+ {14, &IFileSystem::GetFileTimeStampRaw, "GetFileTimeStampRaw"},
+ {15, nullptr, "QueryEntry"},
+ {16, &IFileSystem::GetFileSystemAttribute, "GetFileSystemAttribute"},
+ };
+ RegisterHandlers(functions);
+}
+
+void IFileSystem::CreateFile(HLERequestContext& ctx) {
+ IPC::RequestParser rp{ctx};
+
+ const auto file_buffer = ctx.ReadBuffer();
+ const std::string name = Common::StringFromBuffer(file_buffer);
+
+ const u64 file_mode = rp.Pop<u64>();
+ const u32 file_size = rp.Pop<u32>();
+
+ LOG_DEBUG(Service_FS, "called. file={}, mode=0x{:X}, size=0x{:08X}", name, file_mode,
+ file_size);
+
+ IPC::ResponseBuilder rb{ctx, 2};
+ rb.Push(backend.CreateFile(name, file_size));
+}
+
+void IFileSystem::DeleteFile(HLERequestContext& ctx) {
+ const auto file_buffer = ctx.ReadBuffer();
+ const std::string name = Common::StringFromBuffer(file_buffer);
+
+ LOG_DEBUG(Service_FS, "called. file={}", name);
+
+ IPC::ResponseBuilder rb{ctx, 2};
+ rb.Push(backend.DeleteFile(name));
+}
+
+void IFileSystem::CreateDirectory(HLERequestContext& ctx) {
+ const auto file_buffer = ctx.ReadBuffer();
+ const std::string name = Common::StringFromBuffer(file_buffer);
+
+ LOG_DEBUG(Service_FS, "called. directory={}", name);
+
+ IPC::ResponseBuilder rb{ctx, 2};
+ rb.Push(backend.CreateDirectory(name));
+}
+
+void IFileSystem::DeleteDirectory(HLERequestContext& ctx) {
+ const auto file_buffer = ctx.ReadBuffer();
+ const std::string name = Common::StringFromBuffer(file_buffer);
+
+ LOG_DEBUG(Service_FS, "called. directory={}", name);
+
+ IPC::ResponseBuilder rb{ctx, 2};
+ rb.Push(backend.DeleteDirectory(name));
+}
+
+void IFileSystem::DeleteDirectoryRecursively(HLERequestContext& ctx) {
+ const auto file_buffer = ctx.ReadBuffer();
+ const std::string name = Common::StringFromBuffer(file_buffer);
+
+ LOG_DEBUG(Service_FS, "called. directory={}", name);
+
+ IPC::ResponseBuilder rb{ctx, 2};
+ rb.Push(backend.DeleteDirectoryRecursively(name));
+}
+
+void IFileSystem::CleanDirectoryRecursively(HLERequestContext& ctx) {
+ const auto file_buffer = ctx.ReadBuffer();
+ const std::string name = Common::StringFromBuffer(file_buffer);
+
+ LOG_DEBUG(Service_FS, "called. Directory: {}", name);
+
+ IPC::ResponseBuilder rb{ctx, 2};
+ rb.Push(backend.CleanDirectoryRecursively(name));
+}
+
+void IFileSystem::RenameFile(HLERequestContext& ctx) {
+ const std::string src_name = Common::StringFromBuffer(ctx.ReadBuffer(0));
+ const std::string dst_name = Common::StringFromBuffer(ctx.ReadBuffer(1));
+
+ LOG_DEBUG(Service_FS, "called. file '{}' to file '{}'", src_name, dst_name);
+
+ IPC::ResponseBuilder rb{ctx, 2};
+ rb.Push(backend.RenameFile(src_name, dst_name));
+}
+
+void IFileSystem::OpenFile(HLERequestContext& ctx) {
+ IPC::RequestParser rp{ctx};
+
+ const auto file_buffer = ctx.ReadBuffer();
+ const std::string name = Common::StringFromBuffer(file_buffer);
+
+ const auto mode = static_cast<FileSys::OpenMode>(rp.Pop<u32>());
+
+ LOG_DEBUG(Service_FS, "called. file={}, mode={}", name, mode);
+
+ FileSys::VirtualFile vfs_file{};
+ auto result = backend.OpenFile(&vfs_file, name, mode);
+ if (result != ResultSuccess) {
+ IPC::ResponseBuilder rb{ctx, 2};
+ rb.Push(result);
+ return;
+ }
+
+ auto file = std::make_shared<IFile>(system, vfs_file);
+
+ IPC::ResponseBuilder rb{ctx, 2, 0, 1};
+ rb.Push(ResultSuccess);
+ rb.PushIpcInterface<IFile>(std::move(file));
+}
+
+void IFileSystem::OpenDirectory(HLERequestContext& ctx) {
+ IPC::RequestParser rp{ctx};
+
+ const auto file_buffer = ctx.ReadBuffer();
+ const std::string name = Common::StringFromBuffer(file_buffer);
+ const auto mode = rp.PopRaw<FileSys::OpenDirectoryMode>();
+
+ LOG_DEBUG(Service_FS, "called. directory={}, mode={}", name, mode);
+
+ FileSys::VirtualDir vfs_dir{};
+ auto result = backend.OpenDirectory(&vfs_dir, name);
+ if (result != ResultSuccess) {
+ IPC::ResponseBuilder rb{ctx, 2};
+ rb.Push(result);
+ return;
+ }
+
+ auto directory = std::make_shared<IDirectory>(system, vfs_dir, mode);
+
+ IPC::ResponseBuilder rb{ctx, 2, 0, 1};
+ rb.Push(ResultSuccess);
+ rb.PushIpcInterface<IDirectory>(std::move(directory));
+}
+
+void IFileSystem::GetEntryType(HLERequestContext& ctx) {
+ const auto file_buffer = ctx.ReadBuffer();
+ const std::string name = Common::StringFromBuffer(file_buffer);
+
+ LOG_DEBUG(Service_FS, "called. file={}", name);
+
+ FileSys::DirectoryEntryType vfs_entry_type{};
+ auto result = backend.GetEntryType(&vfs_entry_type, name);
+ if (result != ResultSuccess) {
+ IPC::ResponseBuilder rb{ctx, 2};
+ rb.Push(result);
+ return;
+ }
+
+ IPC::ResponseBuilder rb{ctx, 3};
+ rb.Push(ResultSuccess);
+ rb.Push<u32>(static_cast<u32>(vfs_entry_type));
+}
+
+void IFileSystem::Commit(HLERequestContext& ctx) {
+ LOG_WARNING(Service_FS, "(STUBBED) called");
+
+ IPC::ResponseBuilder rb{ctx, 2};
+ rb.Push(ResultSuccess);
+}
+
+void IFileSystem::GetFreeSpaceSize(HLERequestContext& ctx) {
+ LOG_DEBUG(Service_FS, "called");
+
+ IPC::ResponseBuilder rb{ctx, 4};
+ rb.Push(ResultSuccess);
+ rb.Push(size.get_free_size());
+}
+
+void IFileSystem::GetTotalSpaceSize(HLERequestContext& ctx) {
+ LOG_DEBUG(Service_FS, "called");
+
+ IPC::ResponseBuilder rb{ctx, 4};
+ rb.Push(ResultSuccess);
+ rb.Push(size.get_total_size());
+}
+
+void IFileSystem::GetFileTimeStampRaw(HLERequestContext& ctx) {
+ const auto file_buffer = ctx.ReadBuffer();
+ const std::string name = Common::StringFromBuffer(file_buffer);
+
+ LOG_WARNING(Service_FS, "(Partial Implementation) called. file={}", name);
+
+ FileSys::FileTimeStampRaw vfs_timestamp{};
+ auto result = backend.GetFileTimeStampRaw(&vfs_timestamp, name);
+ if (result != ResultSuccess) {
+ IPC::ResponseBuilder rb{ctx, 2};
+ rb.Push(result);
+ return;
+ }
+
+ IPC::ResponseBuilder rb{ctx, 10};
+ rb.Push(ResultSuccess);
+ rb.PushRaw(vfs_timestamp);
+}
+
+void IFileSystem::GetFileSystemAttribute(HLERequestContext& ctx) {
+ LOG_WARNING(Service_FS, "(STUBBED) called");
+
+ struct FileSystemAttribute {
+ u8 dir_entry_name_length_max_defined;
+ u8 file_entry_name_length_max_defined;
+ u8 dir_path_name_length_max_defined;
+ u8 file_path_name_length_max_defined;
+ INSERT_PADDING_BYTES_NOINIT(0x5);
+ u8 utf16_dir_entry_name_length_max_defined;
+ u8 utf16_file_entry_name_length_max_defined;
+ u8 utf16_dir_path_name_length_max_defined;
+ u8 utf16_file_path_name_length_max_defined;
+ INSERT_PADDING_BYTES_NOINIT(0x18);
+ s32 dir_entry_name_length_max;
+ s32 file_entry_name_length_max;
+ s32 dir_path_name_length_max;
+ s32 file_path_name_length_max;
+ INSERT_PADDING_WORDS_NOINIT(0x5);
+ s32 utf16_dir_entry_name_length_max;
+ s32 utf16_file_entry_name_length_max;
+ s32 utf16_dir_path_name_length_max;
+ s32 utf16_file_path_name_length_max;
+ INSERT_PADDING_WORDS_NOINIT(0x18);
+ INSERT_PADDING_WORDS_NOINIT(0x1);
+ };
+ static_assert(sizeof(FileSystemAttribute) == 0xc0, "FileSystemAttribute has incorrect size");
+
+ FileSystemAttribute savedata_attribute{};
+ savedata_attribute.dir_entry_name_length_max_defined = true;
+ savedata_attribute.file_entry_name_length_max_defined = true;
+ savedata_attribute.dir_entry_name_length_max = 0x40;
+ savedata_attribute.file_entry_name_length_max = 0x40;
+
+ IPC::ResponseBuilder rb{ctx, 50};
+ rb.Push(ResultSuccess);
+ rb.PushRaw(savedata_attribute);
+}
+
+} // namespace Service::FileSystem
diff --git a/src/core/hle/service/filesystem/fsp/fs_i_filesystem.h b/src/core/hle/service/filesystem/fsp/fs_i_filesystem.h
new file mode 100644
index 000000000..b06b3ef0e
--- /dev/null
+++ b/src/core/hle/service/filesystem/fsp/fs_i_filesystem.h
@@ -0,0 +1,38 @@
+// SPDX-FileCopyrightText: Copyright 2023 yuzu Emulator Project
+// SPDX-License-Identifier: GPL-2.0-or-later
+
+#pragma once
+
+#include "core/file_sys/vfs/vfs.h"
+#include "core/hle/service/filesystem/filesystem.h"
+#include "core/hle/service/filesystem/fsp/fsp_util.h"
+#include "core/hle/service/service.h"
+
+namespace Service::FileSystem {
+
+class IFileSystem final : public ServiceFramework<IFileSystem> {
+public:
+ explicit IFileSystem(Core::System& system_, FileSys::VirtualDir backend_, SizeGetter size_);
+
+ void CreateFile(HLERequestContext& ctx);
+ void DeleteFile(HLERequestContext& ctx);
+ void CreateDirectory(HLERequestContext& ctx);
+ void DeleteDirectory(HLERequestContext& ctx);
+ void DeleteDirectoryRecursively(HLERequestContext& ctx);
+ void CleanDirectoryRecursively(HLERequestContext& ctx);
+ void RenameFile(HLERequestContext& ctx);
+ void OpenFile(HLERequestContext& ctx);
+ void OpenDirectory(HLERequestContext& ctx);
+ void GetEntryType(HLERequestContext& ctx);
+ void Commit(HLERequestContext& ctx);
+ void GetFreeSpaceSize(HLERequestContext& ctx);
+ void GetTotalSpaceSize(HLERequestContext& ctx);
+ void GetFileTimeStampRaw(HLERequestContext& ctx);
+ void GetFileSystemAttribute(HLERequestContext& ctx);
+
+private:
+ VfsDirectoryServiceWrapper backend;
+ SizeGetter size;
+};
+
+} // namespace Service::FileSystem
diff --git a/src/core/hle/service/filesystem/fsp/fs_i_storage.cpp b/src/core/hle/service/filesystem/fsp/fs_i_storage.cpp
new file mode 100644
index 000000000..98223c1f9
--- /dev/null
+++ b/src/core/hle/service/filesystem/fsp/fs_i_storage.cpp
@@ -0,0 +1,62 @@
+// SPDX-FileCopyrightText: Copyright 2023 yuzu Emulator Project
+// SPDX-License-Identifier: GPL-2.0-or-later
+
+#include "core/file_sys/errors.h"
+#include "core/hle/service/filesystem/fsp/fs_i_storage.h"
+#include "core/hle/service/ipc_helpers.h"
+
+namespace Service::FileSystem {
+
+IStorage::IStorage(Core::System& system_, FileSys::VirtualFile backend_)
+ : ServiceFramework{system_, "IStorage"}, backend(std::move(backend_)) {
+ static const FunctionInfo functions[] = {
+ {0, &IStorage::Read, "Read"},
+ {1, nullptr, "Write"},
+ {2, nullptr, "Flush"},
+ {3, nullptr, "SetSize"},
+ {4, &IStorage::GetSize, "GetSize"},
+ {5, nullptr, "OperateRange"},
+ };
+ RegisterHandlers(functions);
+}
+
+void IStorage::Read(HLERequestContext& ctx) {
+ IPC::RequestParser rp{ctx};
+ const s64 offset = rp.Pop<s64>();
+ const s64 length = rp.Pop<s64>();
+
+ LOG_DEBUG(Service_FS, "called, offset=0x{:X}, length={}", offset, length);
+
+ // Error checking
+ if (length < 0) {
+ LOG_ERROR(Service_FS, "Length is less than 0, length={}", length);
+ IPC::ResponseBuilder rb{ctx, 2};
+ rb.Push(FileSys::ResultInvalidSize);
+ return;
+ }
+ if (offset < 0) {
+ LOG_ERROR(Service_FS, "Offset is less than 0, offset={}", offset);
+ IPC::ResponseBuilder rb{ctx, 2};
+ rb.Push(FileSys::ResultInvalidOffset);
+ return;
+ }
+
+ // Read the data from the Storage backend
+ std::vector<u8> output = backend->ReadBytes(length, offset);
+ // Write the data to memory
+ ctx.WriteBuffer(output);
+
+ IPC::ResponseBuilder rb{ctx, 2};
+ rb.Push(ResultSuccess);
+}
+
+void IStorage::GetSize(HLERequestContext& ctx) {
+ const u64 size = backend->GetSize();
+ LOG_DEBUG(Service_FS, "called, size={}", size);
+
+ IPC::ResponseBuilder rb{ctx, 4};
+ rb.Push(ResultSuccess);
+ rb.Push<u64>(size);
+}
+
+} // namespace Service::FileSystem
diff --git a/src/core/hle/service/filesystem/fsp/fs_i_storage.h b/src/core/hle/service/filesystem/fsp/fs_i_storage.h
new file mode 100644
index 000000000..cb5bebcc9
--- /dev/null
+++ b/src/core/hle/service/filesystem/fsp/fs_i_storage.h
@@ -0,0 +1,23 @@
+// SPDX-FileCopyrightText: Copyright 2023 yuzu Emulator Project
+// SPDX-License-Identifier: GPL-2.0-or-later
+
+#pragma once
+
+#include "core/file_sys/vfs/vfs.h"
+#include "core/hle/service/filesystem/filesystem.h"
+#include "core/hle/service/service.h"
+
+namespace Service::FileSystem {
+
+class IStorage final : public ServiceFramework<IStorage> {
+public:
+ explicit IStorage(Core::System& system_, FileSys::VirtualFile backend_);
+
+private:
+ FileSys::VirtualFile backend;
+
+ void Read(HLERequestContext& ctx);
+ void GetSize(HLERequestContext& ctx);
+};
+
+} // namespace Service::FileSystem
diff --git a/src/core/hle/service/filesystem/fsp_ldr.cpp b/src/core/hle/service/filesystem/fsp/fsp_ldr.cpp
index 1e3366e71..8ee733f47 100644
--- a/src/core/hle/service/filesystem/fsp_ldr.cpp
+++ b/src/core/hle/service/filesystem/fsp/fsp_ldr.cpp
@@ -1,7 +1,7 @@
// SPDX-FileCopyrightText: Copyright 2018 yuzu Emulator Project
// SPDX-License-Identifier: GPL-2.0-or-later
-#include "core/hle/service/filesystem/fsp_ldr.h"
+#include "core/hle/service/filesystem/fsp/fsp_ldr.h"
namespace Service::FileSystem {
diff --git a/src/core/hle/service/filesystem/fsp_ldr.h b/src/core/hle/service/filesystem/fsp/fsp_ldr.h
index 358739a87..358739a87 100644
--- a/src/core/hle/service/filesystem/fsp_ldr.h
+++ b/src/core/hle/service/filesystem/fsp/fsp_ldr.h
diff --git a/src/core/hle/service/filesystem/fsp_pr.cpp b/src/core/hle/service/filesystem/fsp/fsp_pr.cpp
index 4ffc31977..7c03ebaea 100644
--- a/src/core/hle/service/filesystem/fsp_pr.cpp
+++ b/src/core/hle/service/filesystem/fsp/fsp_pr.cpp
@@ -1,7 +1,7 @@
// SPDX-FileCopyrightText: Copyright 2018 yuzu Emulator Project
// SPDX-License-Identifier: GPL-2.0-or-later
-#include "core/hle/service/filesystem/fsp_pr.h"
+#include "core/hle/service/filesystem/fsp/fsp_pr.h"
namespace Service::FileSystem {
diff --git a/src/core/hle/service/filesystem/fsp_pr.h b/src/core/hle/service/filesystem/fsp/fsp_pr.h
index bd4e0a730..bd4e0a730 100644
--- a/src/core/hle/service/filesystem/fsp_pr.h
+++ b/src/core/hle/service/filesystem/fsp/fsp_pr.h
diff --git a/src/core/hle/service/filesystem/fsp_srv.cpp b/src/core/hle/service/filesystem/fsp/fsp_srv.cpp
index a2397bec4..2be72b021 100644
--- a/src/core/hle/service/filesystem/fsp_srv.cpp
+++ b/src/core/hle/service/filesystem/fsp/fsp_srv.cpp
@@ -15,18 +15,20 @@
#include "common/settings.h"
#include "common/string_util.h"
#include "core/core.h"
-#include "core/file_sys/directory.h"
#include "core/file_sys/errors.h"
-#include "core/file_sys/mode.h"
+#include "core/file_sys/fs_directory.h"
+#include "core/file_sys/fs_filesystem.h"
#include "core/file_sys/nca_metadata.h"
#include "core/file_sys/patch_manager.h"
#include "core/file_sys/romfs_factory.h"
#include "core/file_sys/savedata_factory.h"
#include "core/file_sys/system_archive/system_archive.h"
-#include "core/file_sys/vfs.h"
+#include "core/file_sys/vfs/vfs.h"
#include "core/hle/result.h"
#include "core/hle/service/filesystem/filesystem.h"
-#include "core/hle/service/filesystem/fsp_srv.h"
+#include "core/hle/service/filesystem/fsp/fs_i_filesystem.h"
+#include "core/hle/service/filesystem/fsp/fs_i_storage.h"
+#include "core/hle/service/filesystem/fsp/fsp_srv.h"
#include "core/hle/service/filesystem/romfs_controller.h"
#include "core/hle/service/filesystem/save_data_controller.h"
#include "core/hle/service/hle_ipc.h"
@@ -34,19 +36,6 @@
#include "core/reporter.h"
namespace Service::FileSystem {
-
-struct SizeGetter {
- std::function<u64()> get_free_size;
- std::function<u64()> get_total_size;
-
- static SizeGetter FromStorageId(const FileSystemController& fsc, FileSys::StorageId id) {
- return {
- [&fsc, id] { return fsc.GetFreeSpaceSize(id); },
- [&fsc, id] { return fsc.GetTotalSpaceSize(id); },
- };
- }
-};
-
enum class FileSystemType : u8 {
Invalid0 = 0,
Invalid1 = 1,
@@ -58,525 +47,6 @@ enum class FileSystemType : u8 {
ApplicationPackage = 7,
};
-class IStorage final : public ServiceFramework<IStorage> {
-public:
- explicit IStorage(Core::System& system_, FileSys::VirtualFile backend_)
- : ServiceFramework{system_, "IStorage"}, backend(std::move(backend_)) {
- static const FunctionInfo functions[] = {
- {0, &IStorage::Read, "Read"},
- {1, nullptr, "Write"},
- {2, nullptr, "Flush"},
- {3, nullptr, "SetSize"},
- {4, &IStorage::GetSize, "GetSize"},
- {5, nullptr, "OperateRange"},
- };
- RegisterHandlers(functions);
- }
-
-private:
- FileSys::VirtualFile backend;
-
- void Read(HLERequestContext& ctx) {
- IPC::RequestParser rp{ctx};
- const s64 offset = rp.Pop<s64>();
- const s64 length = rp.Pop<s64>();
-
- LOG_DEBUG(Service_FS, "called, offset=0x{:X}, length={}", offset, length);
-
- // Error checking
- if (length < 0) {
- LOG_ERROR(Service_FS, "Length is less than 0, length={}", length);
- IPC::ResponseBuilder rb{ctx, 2};
- rb.Push(FileSys::ERROR_INVALID_SIZE);
- return;
- }
- if (offset < 0) {
- LOG_ERROR(Service_FS, "Offset is less than 0, offset={}", offset);
- IPC::ResponseBuilder rb{ctx, 2};
- rb.Push(FileSys::ERROR_INVALID_OFFSET);
- return;
- }
-
- // Read the data from the Storage backend
- std::vector<u8> output = backend->ReadBytes(length, offset);
- // Write the data to memory
- ctx.WriteBuffer(output);
-
- IPC::ResponseBuilder rb{ctx, 2};
- rb.Push(ResultSuccess);
- }
-
- void GetSize(HLERequestContext& ctx) {
- const u64 size = backend->GetSize();
- LOG_DEBUG(Service_FS, "called, size={}", size);
-
- IPC::ResponseBuilder rb{ctx, 4};
- rb.Push(ResultSuccess);
- rb.Push<u64>(size);
- }
-};
-
-class IFile final : public ServiceFramework<IFile> {
-public:
- explicit IFile(Core::System& system_, FileSys::VirtualFile backend_)
- : ServiceFramework{system_, "IFile"}, backend(std::move(backend_)) {
- static const FunctionInfo functions[] = {
- {0, &IFile::Read, "Read"},
- {1, &IFile::Write, "Write"},
- {2, &IFile::Flush, "Flush"},
- {3, &IFile::SetSize, "SetSize"},
- {4, &IFile::GetSize, "GetSize"},
- {5, nullptr, "OperateRange"},
- {6, nullptr, "OperateRangeWithBuffer"},
- };
- RegisterHandlers(functions);
- }
-
-private:
- FileSys::VirtualFile backend;
-
- void Read(HLERequestContext& ctx) {
- IPC::RequestParser rp{ctx};
- const u64 option = rp.Pop<u64>();
- const s64 offset = rp.Pop<s64>();
- const s64 length = rp.Pop<s64>();
-
- LOG_DEBUG(Service_FS, "called, option={}, offset=0x{:X}, length={}", option, offset,
- length);
-
- // Error checking
- if (length < 0) {
- LOG_ERROR(Service_FS, "Length is less than 0, length={}", length);
- IPC::ResponseBuilder rb{ctx, 2};
- rb.Push(FileSys::ERROR_INVALID_SIZE);
- return;
- }
- if (offset < 0) {
- LOG_ERROR(Service_FS, "Offset is less than 0, offset={}", offset);
- IPC::ResponseBuilder rb{ctx, 2};
- rb.Push(FileSys::ERROR_INVALID_OFFSET);
- return;
- }
-
- // Read the data from the Storage backend
- std::vector<u8> output = backend->ReadBytes(length, offset);
-
- // Write the data to memory
- ctx.WriteBuffer(output);
-
- IPC::ResponseBuilder rb{ctx, 4};
- rb.Push(ResultSuccess);
- rb.Push(static_cast<u64>(output.size()));
- }
-
- void Write(HLERequestContext& ctx) {
- IPC::RequestParser rp{ctx};
- const u64 option = rp.Pop<u64>();
- const s64 offset = rp.Pop<s64>();
- const s64 length = rp.Pop<s64>();
-
- LOG_DEBUG(Service_FS, "called, option={}, offset=0x{:X}, length={}", option, offset,
- length);
-
- // Error checking
- if (length < 0) {
- LOG_ERROR(Service_FS, "Length is less than 0, length={}", length);
- IPC::ResponseBuilder rb{ctx, 2};
- rb.Push(FileSys::ERROR_INVALID_SIZE);
- return;
- }
- if (offset < 0) {
- LOG_ERROR(Service_FS, "Offset is less than 0, offset={}", offset);
- IPC::ResponseBuilder rb{ctx, 2};
- rb.Push(FileSys::ERROR_INVALID_OFFSET);
- return;
- }
-
- const auto data = ctx.ReadBuffer();
-
- ASSERT_MSG(
- static_cast<s64>(data.size()) <= length,
- "Attempting to write more data than requested (requested={:016X}, actual={:016X}).",
- length, data.size());
-
- // Write the data to the Storage backend
- const auto write_size =
- static_cast<std::size_t>(std::distance(data.begin(), data.begin() + length));
- const std::size_t written = backend->Write(data.data(), write_size, offset);
-
- ASSERT_MSG(static_cast<s64>(written) == length,
- "Could not write all bytes to file (requested={:016X}, actual={:016X}).", length,
- written);
-
- IPC::ResponseBuilder rb{ctx, 2};
- rb.Push(ResultSuccess);
- }
-
- void Flush(HLERequestContext& ctx) {
- LOG_DEBUG(Service_FS, "called");
-
- // Exists for SDK compatibiltity -- No need to flush file.
-
- IPC::ResponseBuilder rb{ctx, 2};
- rb.Push(ResultSuccess);
- }
-
- void SetSize(HLERequestContext& ctx) {
- IPC::RequestParser rp{ctx};
- const u64 size = rp.Pop<u64>();
- LOG_DEBUG(Service_FS, "called, size={}", size);
-
- backend->Resize(size);
-
- IPC::ResponseBuilder rb{ctx, 2};
- rb.Push(ResultSuccess);
- }
-
- void GetSize(HLERequestContext& ctx) {
- const u64 size = backend->GetSize();
- LOG_DEBUG(Service_FS, "called, size={}", size);
-
- IPC::ResponseBuilder rb{ctx, 4};
- rb.Push(ResultSuccess);
- rb.Push<u64>(size);
- }
-};
-
-template <typename T>
-static void BuildEntryIndex(std::vector<FileSys::Entry>& entries, const std::vector<T>& new_data,
- FileSys::EntryType type) {
- entries.reserve(entries.size() + new_data.size());
-
- for (const auto& new_entry : new_data) {
- auto name = new_entry->GetName();
-
- if (type == FileSys::EntryType::File && name == FileSys::GetSaveDataSizeFileName()) {
- continue;
- }
-
- entries.emplace_back(name, type,
- type == FileSys::EntryType::Directory ? 0 : new_entry->GetSize());
- }
-}
-
-class IDirectory final : public ServiceFramework<IDirectory> {
-public:
- explicit IDirectory(Core::System& system_, FileSys::VirtualDir backend_, OpenDirectoryMode mode)
- : ServiceFramework{system_, "IDirectory"}, backend(std::move(backend_)) {
- static const FunctionInfo functions[] = {
- {0, &IDirectory::Read, "Read"},
- {1, &IDirectory::GetEntryCount, "GetEntryCount"},
- };
- RegisterHandlers(functions);
-
- // TODO(DarkLordZach): Verify that this is the correct behavior.
- // Build entry index now to save time later.
- if (True(mode & OpenDirectoryMode::Directory)) {
- BuildEntryIndex(entries, backend->GetSubdirectories(), FileSys::EntryType::Directory);
- }
- if (True(mode & OpenDirectoryMode::File)) {
- BuildEntryIndex(entries, backend->GetFiles(), FileSys::EntryType::File);
- }
- }
-
-private:
- FileSys::VirtualDir backend;
- std::vector<FileSys::Entry> entries;
- u64 next_entry_index = 0;
-
- void Read(HLERequestContext& ctx) {
- LOG_DEBUG(Service_FS, "called.");
-
- // Calculate how many entries we can fit in the output buffer
- const u64 count_entries = ctx.GetWriteBufferNumElements<FileSys::Entry>();
-
- // Cap at total number of entries.
- const u64 actual_entries = std::min(count_entries, entries.size() - next_entry_index);
-
- // Determine data start and end
- const auto* begin = reinterpret_cast<u8*>(entries.data() + next_entry_index);
- const auto* end = reinterpret_cast<u8*>(entries.data() + next_entry_index + actual_entries);
- const auto range_size = static_cast<std::size_t>(std::distance(begin, end));
-
- next_entry_index += actual_entries;
-
- // Write the data to memory
- ctx.WriteBuffer(begin, range_size);
-
- IPC::ResponseBuilder rb{ctx, 4};
- rb.Push(ResultSuccess);
- rb.Push(actual_entries);
- }
-
- void GetEntryCount(HLERequestContext& ctx) {
- LOG_DEBUG(Service_FS, "called");
-
- u64 count = entries.size() - next_entry_index;
-
- IPC::ResponseBuilder rb{ctx, 4};
- rb.Push(ResultSuccess);
- rb.Push(count);
- }
-};
-
-class IFileSystem final : public ServiceFramework<IFileSystem> {
-public:
- explicit IFileSystem(Core::System& system_, FileSys::VirtualDir backend_, SizeGetter size_)
- : ServiceFramework{system_, "IFileSystem"}, backend{std::move(backend_)}, size{std::move(
- size_)} {
- static const FunctionInfo functions[] = {
- {0, &IFileSystem::CreateFile, "CreateFile"},
- {1, &IFileSystem::DeleteFile, "DeleteFile"},
- {2, &IFileSystem::CreateDirectory, "CreateDirectory"},
- {3, &IFileSystem::DeleteDirectory, "DeleteDirectory"},
- {4, &IFileSystem::DeleteDirectoryRecursively, "DeleteDirectoryRecursively"},
- {5, &IFileSystem::RenameFile, "RenameFile"},
- {6, nullptr, "RenameDirectory"},
- {7, &IFileSystem::GetEntryType, "GetEntryType"},
- {8, &IFileSystem::OpenFile, "OpenFile"},
- {9, &IFileSystem::OpenDirectory, "OpenDirectory"},
- {10, &IFileSystem::Commit, "Commit"},
- {11, &IFileSystem::GetFreeSpaceSize, "GetFreeSpaceSize"},
- {12, &IFileSystem::GetTotalSpaceSize, "GetTotalSpaceSize"},
- {13, &IFileSystem::CleanDirectoryRecursively, "CleanDirectoryRecursively"},
- {14, &IFileSystem::GetFileTimeStampRaw, "GetFileTimeStampRaw"},
- {15, nullptr, "QueryEntry"},
- {16, &IFileSystem::GetFileSystemAttribute, "GetFileSystemAttribute"},
- };
- RegisterHandlers(functions);
- }
-
- void CreateFile(HLERequestContext& ctx) {
- IPC::RequestParser rp{ctx};
-
- const auto file_buffer = ctx.ReadBuffer();
- const std::string name = Common::StringFromBuffer(file_buffer);
-
- const u64 file_mode = rp.Pop<u64>();
- const u32 file_size = rp.Pop<u32>();
-
- LOG_DEBUG(Service_FS, "called. file={}, mode=0x{:X}, size=0x{:08X}", name, file_mode,
- file_size);
-
- IPC::ResponseBuilder rb{ctx, 2};
- rb.Push(backend.CreateFile(name, file_size));
- }
-
- void DeleteFile(HLERequestContext& ctx) {
- const auto file_buffer = ctx.ReadBuffer();
- const std::string name = Common::StringFromBuffer(file_buffer);
-
- LOG_DEBUG(Service_FS, "called. file={}", name);
-
- IPC::ResponseBuilder rb{ctx, 2};
- rb.Push(backend.DeleteFile(name));
- }
-
- void CreateDirectory(HLERequestContext& ctx) {
- const auto file_buffer = ctx.ReadBuffer();
- const std::string name = Common::StringFromBuffer(file_buffer);
-
- LOG_DEBUG(Service_FS, "called. directory={}", name);
-
- IPC::ResponseBuilder rb{ctx, 2};
- rb.Push(backend.CreateDirectory(name));
- }
-
- void DeleteDirectory(HLERequestContext& ctx) {
- const auto file_buffer = ctx.ReadBuffer();
- const std::string name = Common::StringFromBuffer(file_buffer);
-
- LOG_DEBUG(Service_FS, "called. directory={}", name);
-
- IPC::ResponseBuilder rb{ctx, 2};
- rb.Push(backend.DeleteDirectory(name));
- }
-
- void DeleteDirectoryRecursively(HLERequestContext& ctx) {
- const auto file_buffer = ctx.ReadBuffer();
- const std::string name = Common::StringFromBuffer(file_buffer);
-
- LOG_DEBUG(Service_FS, "called. directory={}", name);
-
- IPC::ResponseBuilder rb{ctx, 2};
- rb.Push(backend.DeleteDirectoryRecursively(name));
- }
-
- void CleanDirectoryRecursively(HLERequestContext& ctx) {
- const auto file_buffer = ctx.ReadBuffer();
- const std::string name = Common::StringFromBuffer(file_buffer);
-
- LOG_DEBUG(Service_FS, "called. Directory: {}", name);
-
- IPC::ResponseBuilder rb{ctx, 2};
- rb.Push(backend.CleanDirectoryRecursively(name));
- }
-
- void RenameFile(HLERequestContext& ctx) {
- const std::string src_name = Common::StringFromBuffer(ctx.ReadBuffer(0));
- const std::string dst_name = Common::StringFromBuffer(ctx.ReadBuffer(1));
-
- LOG_DEBUG(Service_FS, "called. file '{}' to file '{}'", src_name, dst_name);
-
- IPC::ResponseBuilder rb{ctx, 2};
- rb.Push(backend.RenameFile(src_name, dst_name));
- }
-
- void OpenFile(HLERequestContext& ctx) {
- IPC::RequestParser rp{ctx};
-
- const auto file_buffer = ctx.ReadBuffer();
- const std::string name = Common::StringFromBuffer(file_buffer);
-
- const auto mode = static_cast<FileSys::Mode>(rp.Pop<u32>());
-
- LOG_DEBUG(Service_FS, "called. file={}, mode={}", name, mode);
-
- FileSys::VirtualFile vfs_file{};
- auto result = backend.OpenFile(&vfs_file, name, mode);
- if (result != ResultSuccess) {
- IPC::ResponseBuilder rb{ctx, 2};
- rb.Push(result);
- return;
- }
-
- auto file = std::make_shared<IFile>(system, vfs_file);
-
- IPC::ResponseBuilder rb{ctx, 2, 0, 1};
- rb.Push(ResultSuccess);
- rb.PushIpcInterface<IFile>(std::move(file));
- }
-
- void OpenDirectory(HLERequestContext& ctx) {
- IPC::RequestParser rp{ctx};
-
- const auto file_buffer = ctx.ReadBuffer();
- const std::string name = Common::StringFromBuffer(file_buffer);
- const auto mode = rp.PopRaw<OpenDirectoryMode>();
-
- LOG_DEBUG(Service_FS, "called. directory={}, mode={}", name, mode);
-
- FileSys::VirtualDir vfs_dir{};
- auto result = backend.OpenDirectory(&vfs_dir, name);
- if (result != ResultSuccess) {
- IPC::ResponseBuilder rb{ctx, 2};
- rb.Push(result);
- return;
- }
-
- auto directory = std::make_shared<IDirectory>(system, vfs_dir, mode);
-
- IPC::ResponseBuilder rb{ctx, 2, 0, 1};
- rb.Push(ResultSuccess);
- rb.PushIpcInterface<IDirectory>(std::move(directory));
- }
-
- void GetEntryType(HLERequestContext& ctx) {
- const auto file_buffer = ctx.ReadBuffer();
- const std::string name = Common::StringFromBuffer(file_buffer);
-
- LOG_DEBUG(Service_FS, "called. file={}", name);
-
- FileSys::EntryType vfs_entry_type{};
- auto result = backend.GetEntryType(&vfs_entry_type, name);
- if (result != ResultSuccess) {
- IPC::ResponseBuilder rb{ctx, 2};
- rb.Push(result);
- return;
- }
-
- IPC::ResponseBuilder rb{ctx, 3};
- rb.Push(ResultSuccess);
- rb.Push<u32>(static_cast<u32>(vfs_entry_type));
- }
-
- void Commit(HLERequestContext& ctx) {
- LOG_WARNING(Service_FS, "(STUBBED) called");
-
- IPC::ResponseBuilder rb{ctx, 2};
- rb.Push(ResultSuccess);
- }
-
- void GetFreeSpaceSize(HLERequestContext& ctx) {
- LOG_DEBUG(Service_FS, "called");
-
- IPC::ResponseBuilder rb{ctx, 4};
- rb.Push(ResultSuccess);
- rb.Push(size.get_free_size());
- }
-
- void GetTotalSpaceSize(HLERequestContext& ctx) {
- LOG_DEBUG(Service_FS, "called");
-
- IPC::ResponseBuilder rb{ctx, 4};
- rb.Push(ResultSuccess);
- rb.Push(size.get_total_size());
- }
-
- void GetFileTimeStampRaw(HLERequestContext& ctx) {
- const auto file_buffer = ctx.ReadBuffer();
- const std::string name = Common::StringFromBuffer(file_buffer);
-
- LOG_WARNING(Service_FS, "(Partial Implementation) called. file={}", name);
-
- FileSys::FileTimeStampRaw vfs_timestamp{};
- auto result = backend.GetFileTimeStampRaw(&vfs_timestamp, name);
- if (result != ResultSuccess) {
- IPC::ResponseBuilder rb{ctx, 2};
- rb.Push(result);
- return;
- }
-
- IPC::ResponseBuilder rb{ctx, 10};
- rb.Push(ResultSuccess);
- rb.PushRaw(vfs_timestamp);
- }
-
- void GetFileSystemAttribute(HLERequestContext& ctx) {
- LOG_WARNING(Service_FS, "(STUBBED) called");
-
- struct FileSystemAttribute {
- u8 dir_entry_name_length_max_defined;
- u8 file_entry_name_length_max_defined;
- u8 dir_path_name_length_max_defined;
- u8 file_path_name_length_max_defined;
- INSERT_PADDING_BYTES_NOINIT(0x5);
- u8 utf16_dir_entry_name_length_max_defined;
- u8 utf16_file_entry_name_length_max_defined;
- u8 utf16_dir_path_name_length_max_defined;
- u8 utf16_file_path_name_length_max_defined;
- INSERT_PADDING_BYTES_NOINIT(0x18);
- s32 dir_entry_name_length_max;
- s32 file_entry_name_length_max;
- s32 dir_path_name_length_max;
- s32 file_path_name_length_max;
- INSERT_PADDING_WORDS_NOINIT(0x5);
- s32 utf16_dir_entry_name_length_max;
- s32 utf16_file_entry_name_length_max;
- s32 utf16_dir_path_name_length_max;
- s32 utf16_file_path_name_length_max;
- INSERT_PADDING_WORDS_NOINIT(0x18);
- INSERT_PADDING_WORDS_NOINIT(0x1);
- };
- static_assert(sizeof(FileSystemAttribute) == 0xc0,
- "FileSystemAttribute has incorrect size");
-
- FileSystemAttribute savedata_attribute{};
- savedata_attribute.dir_entry_name_length_max_defined = true;
- savedata_attribute.file_entry_name_length_max_defined = true;
- savedata_attribute.dir_entry_name_length_max = 0x40;
- savedata_attribute.file_entry_name_length_max = 0x40;
-
- IPC::ResponseBuilder rb{ctx, 50};
- rb.Push(ResultSuccess);
- rb.PushRaw(savedata_attribute);
- }
-
-private:
- VfsDirectoryServiceWrapper backend;
- SizeGetter size;
-};
-
class ISaveDataInfoReader final : public ServiceFramework<ISaveDataInfoReader> {
public:
explicit ISaveDataInfoReader(Core::System& system_,
@@ -960,7 +430,7 @@ void FSP_SRV::OpenSaveDataFileSystem(HLERequestContext& ctx) {
save_data_controller->OpenSaveData(&dir, parameters.space_id, parameters.attribute);
if (result != ResultSuccess) {
IPC::ResponseBuilder rb{ctx, 2, 0, 0};
- rb.Push(FileSys::ERROR_ENTITY_NOT_FOUND);
+ rb.Push(FileSys::ResultTargetNotFound);
return;
}
@@ -1127,7 +597,7 @@ void FSP_SRV::OpenPatchDataStorageByCurrentProcess(HLERequestContext& ctx) {
LOG_DEBUG(Service_FS, "called with storage_id={:02X}, title_id={:016X}", storage_id, title_id);
IPC::ResponseBuilder rb{ctx, 2};
- rb.Push(FileSys::ERROR_ENTITY_NOT_FOUND);
+ rb.Push(FileSys::ResultTargetNotFound);
}
void FSP_SRV::OpenDataStorageWithProgramIndex(HLERequestContext& ctx) {
diff --git a/src/core/hle/service/filesystem/fsp_srv.h b/src/core/hle/service/filesystem/fsp/fsp_srv.h
index 26980af99..26980af99 100644
--- a/src/core/hle/service/filesystem/fsp_srv.h
+++ b/src/core/hle/service/filesystem/fsp/fsp_srv.h
diff --git a/src/core/hle/service/filesystem/fsp/fsp_util.h b/src/core/hle/service/filesystem/fsp/fsp_util.h
new file mode 100644
index 000000000..253f866db
--- /dev/null
+++ b/src/core/hle/service/filesystem/fsp/fsp_util.h
@@ -0,0 +1,22 @@
+// SPDX-FileCopyrightText: Copyright 2023 yuzu Emulator Project
+// SPDX-License-Identifier: GPL-2.0-or-later
+
+#pragma once
+
+#include "core/hle/service/filesystem/filesystem.h"
+
+namespace Service::FileSystem {
+
+struct SizeGetter {
+ std::function<u64()> get_free_size;
+ std::function<u64()> get_total_size;
+
+ static SizeGetter FromStorageId(const FileSystemController& fsc, FileSys::StorageId id) {
+ return {
+ [&fsc, id] { return fsc.GetFreeSpaceSize(id); },
+ [&fsc, id] { return fsc.GetTotalSpaceSize(id); },
+ };
+ }
+};
+
+} // namespace Service::FileSystem
diff --git a/src/core/hle/service/filesystem/romfs_controller.h b/src/core/hle/service/filesystem/romfs_controller.h
index 9a478f71d..3c3ead344 100644
--- a/src/core/hle/service/filesystem/romfs_controller.h
+++ b/src/core/hle/service/filesystem/romfs_controller.h
@@ -5,7 +5,7 @@
#include "core/file_sys/nca_metadata.h"
#include "core/file_sys/romfs_factory.h"
-#include "core/file_sys/vfs_types.h"
+#include "core/file_sys/vfs/vfs_types.h"
namespace Service::FileSystem {
diff --git a/src/core/hle/service/filesystem/save_data_controller.cpp b/src/core/hle/service/filesystem/save_data_controller.cpp
index d19b3ea1e..03e45f7f9 100644
--- a/src/core/hle/service/filesystem/save_data_controller.cpp
+++ b/src/core/hle/service/filesystem/save_data_controller.cpp
@@ -44,7 +44,7 @@ Result SaveDataController::CreateSaveData(FileSys::VirtualDir* out_save_data,
auto save_data = factory->Create(space, attribute);
if (save_data == nullptr) {
- return FileSys::ERROR_ENTITY_NOT_FOUND;
+ return FileSys::ResultTargetNotFound;
}
*out_save_data = save_data;
@@ -56,7 +56,7 @@ Result SaveDataController::OpenSaveData(FileSys::VirtualDir* out_save_data,
const FileSys::SaveDataAttribute& attribute) {
auto save_data = factory->Open(space, attribute);
if (save_data == nullptr) {
- return FileSys::ERROR_ENTITY_NOT_FOUND;
+ return FileSys::ResultTargetNotFound;
}
*out_save_data = save_data;
@@ -67,7 +67,7 @@ Result SaveDataController::OpenSaveDataSpace(FileSys::VirtualDir* out_save_data_
FileSys::SaveDataSpaceId space) {
auto save_data_space = factory->GetSaveDataSpaceDirectory(space);
if (save_data_space == nullptr) {
- return FileSys::ERROR_ENTITY_NOT_FOUND;
+ return FileSys::ResultTargetNotFound;
}
*out_save_data_space = save_data_space;
diff --git a/src/core/hle/service/filesystem/save_data_controller.h b/src/core/hle/service/filesystem/save_data_controller.h
index 863188e4c..dc9d713df 100644
--- a/src/core/hle/service/filesystem/save_data_controller.h
+++ b/src/core/hle/service/filesystem/save_data_controller.h
@@ -5,7 +5,7 @@
#include "core/file_sys/nca_metadata.h"
#include "core/file_sys/savedata_factory.h"
-#include "core/file_sys/vfs_types.h"
+#include "core/file_sys/vfs/vfs_types.h"
namespace Service::FileSystem {
diff --git a/src/core/hle/service/glue/glue.cpp b/src/core/hle/service/glue/glue.cpp
index 993c3d21d..10376bfac 100644
--- a/src/core/hle/service/glue/glue.cpp
+++ b/src/core/hle/service/glue/glue.cpp
@@ -8,6 +8,9 @@
#include "core/hle/service/glue/ectx.h"
#include "core/hle/service/glue/glue.h"
#include "core/hle/service/glue/notif.h"
+#include "core/hle/service/glue/time/manager.h"
+#include "core/hle/service/glue/time/static.h"
+#include "core/hle/service/psc/time/common.h"
#include "core/hle/service/server_manager.h"
namespace Service::Glue {
@@ -31,6 +34,22 @@ void LoopProcess(Core::System& system) {
// Notification Services for application
server_manager->RegisterNamedService("notif:a", std::make_shared<NOTIF_A>(system));
+ // Time
+ auto time = std::make_shared<Time::TimeManager>(system);
+
+ server_manager->RegisterNamedService(
+ "time:u",
+ std::make_shared<Time::StaticService>(
+ system, Service::PSC::Time::StaticServiceSetupInfo{0, 0, 0, 0, 0, 0}, time, "time:u"));
+ server_manager->RegisterNamedService(
+ "time:a",
+ std::make_shared<Time::StaticService>(
+ system, Service::PSC::Time::StaticServiceSetupInfo{1, 1, 0, 1, 0, 0}, time, "time:a"));
+ server_manager->RegisterNamedService(
+ "time:r",
+ std::make_shared<Time::StaticService>(
+ system, Service::PSC::Time::StaticServiceSetupInfo{0, 0, 0, 0, 1, 0}, time, "time:r"));
+
ServerManager::RunServer(std::move(server_manager));
}
diff --git a/src/core/hle/service/glue/time/alarm_worker.cpp b/src/core/hle/service/glue/time/alarm_worker.cpp
new file mode 100644
index 000000000..f549ed00a
--- /dev/null
+++ b/src/core/hle/service/glue/time/alarm_worker.cpp
@@ -0,0 +1,82 @@
+// SPDX-FileCopyrightText: Copyright 2023 yuzu Emulator Project
+// SPDX-License-Identifier: GPL-2.0-or-later
+
+#include "core/core.h"
+#include "core/core_timing.h"
+#include "core/hle/kernel/svc.h"
+#include "core/hle/service/glue/time/alarm_worker.h"
+#include "core/hle/service/psc/time/service_manager.h"
+#include "core/hle/service/sm/sm.h"
+
+namespace Service::Glue::Time {
+
+AlarmWorker::AlarmWorker(Core::System& system, StandardSteadyClockResource& steady_clock_resource)
+ : m_system{system}, m_ctx{system, "Glue:AlarmWorker"}, m_steady_clock_resource{
+ steady_clock_resource} {}
+
+AlarmWorker::~AlarmWorker() {
+ m_system.CoreTiming().UnscheduleEvent(m_timer_timing_event);
+
+ m_ctx.CloseEvent(m_timer_event);
+}
+
+void AlarmWorker::Initialize(std::shared_ptr<Service::PSC::Time::ServiceManager> time_m) {
+ m_time_m = std::move(time_m);
+
+ m_timer_event = m_ctx.CreateEvent("Glue:AlarmWorker:TimerEvent");
+ m_timer_timing_event = Core::Timing::CreateEvent(
+ "Glue:AlarmWorker::AlarmTimer",
+ [this](s64 time,
+ std::chrono::nanoseconds ns_late) -> std::optional<std::chrono::nanoseconds> {
+ m_timer_event->Signal();
+ return std::nullopt;
+ });
+
+ AttachToClosestAlarmEvent();
+}
+
+bool AlarmWorker::GetClosestAlarmInfo(Service::PSC::Time::AlarmInfo& out_alarm_info,
+ s64& out_time) {
+ bool is_valid{};
+ Service::PSC::Time::AlarmInfo alarm_info{};
+ s64 closest_time{};
+
+ auto res = m_time_m->GetClosestAlarmInfo(is_valid, alarm_info, closest_time);
+ ASSERT(res == ResultSuccess);
+
+ if (is_valid) {
+ out_alarm_info = alarm_info;
+ out_time = closest_time;
+ }
+
+ return is_valid;
+}
+
+void AlarmWorker::OnPowerStateChanged() {
+ Service::PSC::Time::AlarmInfo closest_alarm_info{};
+ s64 closest_time{};
+ if (!GetClosestAlarmInfo(closest_alarm_info, closest_time)) {
+ m_system.CoreTiming().UnscheduleEvent(m_timer_timing_event);
+ m_timer_event->Clear();
+ return;
+ }
+
+ if (closest_alarm_info.alert_time <= closest_time) {
+ m_time_m->CheckAndSignalAlarms();
+ } else {
+ auto next_time{closest_alarm_info.alert_time - closest_time};
+
+ m_system.CoreTiming().UnscheduleEvent(m_timer_timing_event);
+ m_timer_event->Clear();
+
+ m_system.CoreTiming().ScheduleEvent(std::chrono::nanoseconds(next_time),
+ m_timer_timing_event);
+ }
+}
+
+Result AlarmWorker::AttachToClosestAlarmEvent() {
+ m_time_m->GetClosestAlarmUpdatedEvent(&m_event);
+ R_SUCCEED();
+}
+
+} // namespace Service::Glue::Time
diff --git a/src/core/hle/service/glue/time/alarm_worker.h b/src/core/hle/service/glue/time/alarm_worker.h
new file mode 100644
index 000000000..f269cffdb
--- /dev/null
+++ b/src/core/hle/service/glue/time/alarm_worker.h
@@ -0,0 +1,53 @@
+// SPDX-FileCopyrightText: Copyright 2023 yuzu Emulator Project
+// SPDX-License-Identifier: GPL-2.0-or-later
+
+#pragma once
+
+#include "common/common_types.h"
+#include "core/hle/kernel/k_event.h"
+#include "core/hle/service/kernel_helpers.h"
+#include "core/hle/service/psc/time/common.h"
+
+namespace Core {
+class System;
+}
+
+namespace Service::PSC::Time {
+class ServiceManager;
+}
+
+namespace Service::Glue::Time {
+class StandardSteadyClockResource;
+
+class AlarmWorker {
+public:
+ explicit AlarmWorker(Core::System& system, StandardSteadyClockResource& steady_clock_resource);
+ ~AlarmWorker();
+
+ void Initialize(std::shared_ptr<Service::PSC::Time::ServiceManager> time_m);
+
+ Kernel::KEvent& GetEvent() {
+ return *m_event;
+ }
+
+ Kernel::KEvent& GetTimerEvent() {
+ return *m_timer_event;
+ }
+
+ void OnPowerStateChanged();
+
+private:
+ bool GetClosestAlarmInfo(Service::PSC::Time::AlarmInfo& out_alarm_info, s64& out_time);
+ Result AttachToClosestAlarmEvent();
+
+ Core::System& m_system;
+ KernelHelpers::ServiceContext m_ctx;
+ std::shared_ptr<Service::PSC::Time::ServiceManager> m_time_m;
+
+ Kernel::KEvent* m_event{};
+ Kernel::KEvent* m_timer_event{};
+ std::shared_ptr<Core::Timing::EventType> m_timer_timing_event;
+ StandardSteadyClockResource& m_steady_clock_resource;
+};
+
+} // namespace Service::Glue::Time
diff --git a/src/core/hle/service/glue/time/file_timestamp_worker.cpp b/src/core/hle/service/glue/time/file_timestamp_worker.cpp
new file mode 100644
index 000000000..5a6309549
--- /dev/null
+++ b/src/core/hle/service/glue/time/file_timestamp_worker.cpp
@@ -0,0 +1,23 @@
+// SPDX-FileCopyrightText: Copyright 2023 yuzu Emulator Project
+// SPDX-License-Identifier: GPL-2.0-or-later
+
+#include "core/hle/service/glue/time/file_timestamp_worker.h"
+#include "core/hle/service/psc/time/common.h"
+#include "core/hle/service/psc/time/system_clock.h"
+#include "core/hle/service/psc/time/time_zone_service.h"
+
+namespace Service::Glue::Time {
+
+void FileTimestampWorker::SetFilesystemPosixTime() {
+ s64 time{};
+ Service::PSC::Time::CalendarTime calendar_time{};
+ Service::PSC::Time::CalendarAdditionalInfo additional_info{};
+
+ if (m_initialized && m_system_clock->GetCurrentTime(time) == ResultSuccess &&
+ m_time_zone->ToCalendarTimeWithMyRule(calendar_time, additional_info, time) ==
+ ResultSuccess) {
+ // TODO IFileSystemProxy::SetCurrentPosixTime
+ }
+}
+
+} // namespace Service::Glue::Time
diff --git a/src/core/hle/service/glue/time/file_timestamp_worker.h b/src/core/hle/service/glue/time/file_timestamp_worker.h
new file mode 100644
index 000000000..5f8b9b049
--- /dev/null
+++ b/src/core/hle/service/glue/time/file_timestamp_worker.h
@@ -0,0 +1,28 @@
+// SPDX-FileCopyrightText: Copyright 2023 yuzu Emulator Project
+// SPDX-License-Identifier: GPL-2.0-or-later
+
+#pragma once
+
+#include <memory>
+
+#include "common/common_types.h"
+
+namespace Service::PSC::Time {
+class SystemClock;
+class TimeZoneService;
+} // namespace Service::PSC::Time
+
+namespace Service::Glue::Time {
+
+class FileTimestampWorker {
+public:
+ FileTimestampWorker() = default;
+
+ void SetFilesystemPosixTime();
+
+ std::shared_ptr<Service::PSC::Time::SystemClock> m_system_clock{};
+ std::shared_ptr<Service::PSC::Time::TimeZoneService> m_time_zone{};
+ bool m_initialized{};
+};
+
+} // namespace Service::Glue::Time
diff --git a/src/core/hle/service/glue/time/manager.cpp b/src/core/hle/service/glue/time/manager.cpp
new file mode 100644
index 000000000..b56762941
--- /dev/null
+++ b/src/core/hle/service/glue/time/manager.cpp
@@ -0,0 +1,277 @@
+// SPDX-FileCopyrightText: Copyright 2023 yuzu Emulator Project
+// SPDX-License-Identifier: GPL-2.0-or-later
+
+#include <chrono>
+
+#include "core/core.h"
+#include "core/core_timing.h"
+
+#include "common/settings.h"
+#include "common/time_zone.h"
+#include "core/file_sys/vfs/vfs.h"
+#include "core/hle/kernel/svc.h"
+#include "core/hle/service/glue/time/manager.h"
+#include "core/hle/service/glue/time/time_zone_binary.h"
+#include "core/hle/service/psc/time/service_manager.h"
+#include "core/hle/service/psc/time/static.h"
+#include "core/hle/service/psc/time/system_clock.h"
+#include "core/hle/service/psc/time/time_zone_service.h"
+#include "core/hle/service/set/system_settings_server.h"
+#include "core/hle/service/sm/sm.h"
+
+namespace Service::Glue::Time {
+namespace {
+
+template <typename T>
+T GetSettingsItemValue(std::shared_ptr<Service::Set::ISystemSettingsServer>& set_sys,
+ const char* category, const char* name) {
+ std::vector<u8> interval_buf;
+ auto res = set_sys->GetSettingsItemValue(interval_buf, category, name);
+ ASSERT(res == ResultSuccess);
+
+ T v{};
+ std::memcpy(&v, interval_buf.data(), sizeof(T));
+ return v;
+}
+
+s64 CalendarTimeToEpoch(Service::PSC::Time::CalendarTime calendar) {
+ constexpr auto is_leap = [](s32 year) -> bool {
+ return (((year) % 4) == 0 && (((year) % 100) != 0 || ((year) % 400) == 0));
+ };
+ constexpr std::array<s32, 12> MonthStartDayOfYear{
+ 0, 31, 59, 90, 120, 151, 181, 212, 243, 273, 304, 334,
+ };
+
+ s16 month_s16{calendar.month};
+ s8 month{static_cast<s8>(((month_s16 * 43) & ~std::numeric_limits<s16>::max()) +
+ ((month_s16 * 43) >> 9))};
+ s8 month_index{static_cast<s8>(calendar.month - 12 * month)};
+ if (month_index == 0) {
+ month_index = 12;
+ }
+ s32 year{(month + calendar.year) - !month_index};
+ s32 v8{year >= 0 ? year : year + 3};
+
+ s64 days_since_epoch = calendar.day + MonthStartDayOfYear[month_index - 1];
+ days_since_epoch += (year * 365) + (v8 / 4) - (year / 100) + (year / 400) - 365;
+
+ if (month_index <= 2 && is_leap(year)) {
+ days_since_epoch--;
+ }
+ auto epoch_s{((24ll * days_since_epoch + calendar.hour) * 60ll + calendar.minute) * 60ll +
+ calendar.second};
+ return epoch_s - 62135683200ll;
+}
+
+s64 GetEpochTimeFromInitialYear(std::shared_ptr<Service::Set::ISystemSettingsServer>& set_sys) {
+ Service::PSC::Time::CalendarTime calendar{
+ .year = GetSettingsItemValue<s16>(set_sys, "time", "standard_user_clock_initial_year"),
+ .month = 1,
+ .day = 1,
+ .hour = 0,
+ .minute = 0,
+ .second = 0,
+ };
+ return CalendarTimeToEpoch(calendar);
+}
+
+Service::PSC::Time::LocationName GetTimeZoneString(Service::PSC::Time::LocationName& in_name) {
+ auto configured_zone = Settings::GetTimeZoneString(Settings::values.time_zone_index.GetValue());
+
+ Service::PSC::Time::LocationName configured_name{};
+ std::memcpy(configured_name.name.data(), configured_zone.data(),
+ std::min(configured_name.name.size(), configured_zone.size()));
+
+ if (!IsTimeZoneBinaryValid(configured_name)) {
+ configured_zone = Common::TimeZone::FindSystemTimeZone();
+ configured_name = {};
+ std::memcpy(configured_name.name.data(), configured_zone.data(),
+ std::min(configured_name.name.size(), configured_zone.size()));
+ }
+
+ ASSERT_MSG(IsTimeZoneBinaryValid(configured_name), "Invalid time zone {}!",
+ configured_name.name.data());
+
+ return configured_name;
+}
+
+} // namespace
+
+TimeManager::TimeManager(Core::System& system)
+ : m_steady_clock_resource{system}, m_worker{system, m_steady_clock_resource,
+ m_file_timestamp_worker} {
+ m_time_m =
+ system.ServiceManager().GetService<Service::PSC::Time::ServiceManager>("time:m", true);
+
+ auto res = m_time_m->GetStaticServiceAsServiceManager(m_time_sm);
+ ASSERT(res == ResultSuccess);
+
+ m_set_sys =
+ system.ServiceManager().GetService<Service::Set::ISystemSettingsServer>("set:sys", true);
+
+ res = MountTimeZoneBinary(system);
+ ASSERT(res == ResultSuccess);
+
+ m_worker.Initialize(m_time_sm, m_set_sys);
+
+ res = m_time_sm->GetStandardUserSystemClock(m_file_timestamp_worker.m_system_clock);
+ ASSERT(res == ResultSuccess);
+
+ res = m_time_sm->GetTimeZoneService(m_file_timestamp_worker.m_time_zone);
+ ASSERT(res == ResultSuccess);
+
+ res = SetupStandardSteadyClockCore();
+ ASSERT(res == ResultSuccess);
+
+ Service::PSC::Time::SystemClockContext user_clock_context{};
+ res = m_set_sys->GetUserSystemClockContext(user_clock_context);
+ ASSERT(res == ResultSuccess);
+
+ // TODO the local clock should initialise with this epoch time, and be updated somewhere else on
+ // first boot to update it, but I haven't been able to find that point (likely via ntc's auto
+ // correct as it's defaulted to be enabled). So to get a time that isn't stuck in the past for
+ // first boot, grab the current real seconds.
+ auto epoch_time{GetEpochTimeFromInitialYear(m_set_sys)};
+ if (user_clock_context == Service::PSC::Time::SystemClockContext{}) {
+ m_steady_clock_resource.GetRtcTimeInSeconds(epoch_time);
+ }
+
+ res = m_time_m->SetupStandardLocalSystemClockCore(user_clock_context, epoch_time);
+ ASSERT(res == ResultSuccess);
+
+ Service::PSC::Time::SystemClockContext network_clock_context{};
+ res = m_set_sys->GetNetworkSystemClockContext(network_clock_context);
+ ASSERT(res == ResultSuccess);
+
+ auto network_accuracy_m{GetSettingsItemValue<s32>(
+ m_set_sys, "time", "standard_network_clock_sufficient_accuracy_minutes")};
+ auto one_minute_ns{
+ std::chrono::duration_cast<std::chrono::nanoseconds>(std::chrono::minutes(1)).count()};
+ s64 network_accuracy_ns{network_accuracy_m * one_minute_ns};
+
+ res = m_time_m->SetupStandardNetworkSystemClockCore(network_clock_context, network_accuracy_ns);
+ ASSERT(res == ResultSuccess);
+
+ bool is_automatic_correction_enabled{};
+ res = m_set_sys->IsUserSystemClockAutomaticCorrectionEnabled(is_automatic_correction_enabled);
+ ASSERT(res == ResultSuccess);
+
+ Service::PSC::Time::SteadyClockTimePoint automatic_correction_time_point{};
+ res = m_set_sys->GetUserSystemClockAutomaticCorrectionUpdatedTime(
+ automatic_correction_time_point);
+ ASSERT(res == ResultSuccess);
+
+ res = m_time_m->SetupStandardUserSystemClockCore(automatic_correction_time_point,
+ is_automatic_correction_enabled);
+ ASSERT(res == ResultSuccess);
+
+ res = m_time_m->SetupEphemeralNetworkSystemClockCore();
+ ASSERT(res == ResultSuccess);
+
+ res = SetupTimeZoneServiceCore();
+ ASSERT(res == ResultSuccess);
+
+ s64 rtc_time_s{};
+ res = m_steady_clock_resource.GetRtcTimeInSeconds(rtc_time_s);
+ ASSERT(res == ResultSuccess);
+
+ // TODO system report "launch"
+ // "rtc_reset" = m_steady_clock_resource.m_rtc_reset
+ // "rtc_value" = rtc_time_s
+
+ m_worker.StartThread();
+
+ m_file_timestamp_worker.m_initialized = true;
+
+ s64 system_clock_time{};
+ if (m_file_timestamp_worker.m_system_clock->GetCurrentTime(system_clock_time) ==
+ ResultSuccess) {
+ Service::PSC::Time::CalendarTime calendar_time{};
+ Service::PSC::Time::CalendarAdditionalInfo calendar_additional{};
+ if (m_file_timestamp_worker.m_time_zone->ToCalendarTimeWithMyRule(
+ calendar_time, calendar_additional, system_clock_time) == ResultSuccess) {
+ // TODO IFileSystemProxy::SetCurrentPosixTime(system_clock_time,
+ // calendar_additional.ut_offset)
+ }
+ }
+}
+
+Result TimeManager::SetupStandardSteadyClockCore() {
+ Common::UUID external_clock_source_id{};
+ auto res = m_set_sys->GetExternalSteadyClockSourceId(external_clock_source_id);
+ ASSERT(res == ResultSuccess);
+
+ s64 external_steady_clock_internal_offset_s{};
+ res = m_set_sys->GetExternalSteadyClockInternalOffset(external_steady_clock_internal_offset_s);
+ ASSERT(res == ResultSuccess);
+
+ auto one_second_ns{
+ std::chrono::duration_cast<std::chrono::nanoseconds>(std::chrono::seconds(1)).count()};
+ s64 external_steady_clock_internal_offset_ns{external_steady_clock_internal_offset_s *
+ one_second_ns};
+
+ s32 standard_steady_clock_test_offset_m{
+ GetSettingsItemValue<s32>(m_set_sys, "time", "standard_steady_clock_test_offset_minutes")};
+ auto one_minute_ns{
+ std::chrono::duration_cast<std::chrono::nanoseconds>(std::chrono::minutes(1)).count()};
+ s64 standard_steady_clock_test_offset_ns{standard_steady_clock_test_offset_m * one_minute_ns};
+
+ auto reset_detected = m_steady_clock_resource.GetResetDetected();
+ if (reset_detected) {
+ external_clock_source_id = {};
+ }
+
+ Common::UUID clock_source_id{};
+ m_steady_clock_resource.Initialize(&clock_source_id, &external_clock_source_id);
+
+ if (clock_source_id != external_clock_source_id) {
+ m_set_sys->SetExternalSteadyClockSourceId(clock_source_id);
+ }
+
+ res = m_time_m->SetupStandardSteadyClockCore(clock_source_id, m_steady_clock_resource.GetTime(),
+ external_steady_clock_internal_offset_ns,
+ standard_steady_clock_test_offset_ns,
+ reset_detected);
+ ASSERT(res == ResultSuccess);
+ R_SUCCEED();
+}
+
+Result TimeManager::SetupTimeZoneServiceCore() {
+ Service::PSC::Time::LocationName name{};
+ auto res = m_set_sys->GetDeviceTimeZoneLocationName(name);
+ ASSERT(res == ResultSuccess);
+
+ auto configured_zone = GetTimeZoneString(name);
+
+ if (configured_zone.name != name.name) {
+ m_set_sys->SetDeviceTimeZoneLocationName(configured_zone);
+ name = configured_zone;
+
+ std::shared_ptr<Service::PSC::Time::SystemClock> local_clock;
+ m_time_sm->GetStandardLocalSystemClock(local_clock);
+ Service::PSC::Time::SystemClockContext context{};
+ local_clock->GetSystemClockContext(context);
+ m_set_sys->SetDeviceTimeZoneLocationUpdatedTime(context.steady_time_point);
+ }
+
+ Service::PSC::Time::SteadyClockTimePoint time_point{};
+ res = m_set_sys->GetDeviceTimeZoneLocationUpdatedTime(time_point);
+ ASSERT(res == ResultSuccess);
+
+ auto location_count = GetTimeZoneCount();
+ Service::PSC::Time::RuleVersion rule_version{};
+ GetTimeZoneVersion(rule_version);
+
+ std::span<const u8> rule_buffer{};
+ size_t rule_size{};
+ res = GetTimeZoneRule(rule_buffer, rule_size, name);
+ ASSERT(res == ResultSuccess);
+
+ res = m_time_m->SetupTimeZoneServiceCore(name, time_point, rule_version, location_count,
+ rule_buffer);
+ ASSERT(res == ResultSuccess);
+
+ R_SUCCEED();
+}
+
+} // namespace Service::Glue::Time
diff --git a/src/core/hle/service/glue/time/manager.h b/src/core/hle/service/glue/time/manager.h
new file mode 100644
index 000000000..1de93f8f9
--- /dev/null
+++ b/src/core/hle/service/glue/time/manager.h
@@ -0,0 +1,42 @@
+// SPDX-FileCopyrightText: Copyright 2023 yuzu Emulator Project
+// SPDX-License-Identifier: GPL-2.0-or-later
+
+#pragma once
+
+#include <functional>
+#include <string>
+
+#include "common/common_types.h"
+#include "core/file_sys/vfs/vfs_types.h"
+#include "core/hle/service/glue/time/file_timestamp_worker.h"
+#include "core/hle/service/glue/time/standard_steady_clock_resource.h"
+#include "core/hle/service/glue/time/worker.h"
+#include "core/hle/service/service.h"
+
+namespace Core {
+class System;
+}
+
+namespace Service::PSC::Time {
+class ServiceManager;
+class StaticService;
+} // namespace Service::PSC::Time
+
+namespace Service::Glue::Time {
+class TimeManager {
+public:
+ explicit TimeManager(Core::System& system);
+
+ std::shared_ptr<Service::Set::ISystemSettingsServer> m_set_sys;
+
+ std::shared_ptr<Service::PSC::Time::ServiceManager> m_time_m{};
+ std::shared_ptr<Service::PSC::Time::StaticService> m_time_sm{};
+ StandardSteadyClockResource m_steady_clock_resource;
+ FileTimestampWorker m_file_timestamp_worker;
+ TimeWorker m_worker;
+
+private:
+ Result SetupStandardSteadyClockCore();
+ Result SetupTimeZoneServiceCore();
+};
+} // namespace Service::Glue::Time
diff --git a/src/core/hle/service/glue/time/pm_state_change_handler.cpp b/src/core/hle/service/glue/time/pm_state_change_handler.cpp
new file mode 100644
index 000000000..7470fb225
--- /dev/null
+++ b/src/core/hle/service/glue/time/pm_state_change_handler.cpp
@@ -0,0 +1,13 @@
+// SPDX-FileCopyrightText: Copyright 2023 yuzu Emulator Project
+// SPDX-License-Identifier: GPL-2.0-or-later
+
+#include "core/hle/service/glue/time/pm_state_change_handler.h"
+
+namespace Service::Glue::Time {
+
+PmStateChangeHandler::PmStateChangeHandler(AlarmWorker& alarm_worker)
+ : m_alarm_worker{alarm_worker} {
+ // TODO Initialize IPmModule, dependent on Rtc and Fs
+}
+
+} // namespace Service::Glue::Time
diff --git a/src/core/hle/service/glue/time/pm_state_change_handler.h b/src/core/hle/service/glue/time/pm_state_change_handler.h
new file mode 100644
index 000000000..27d9f7872
--- /dev/null
+++ b/src/core/hle/service/glue/time/pm_state_change_handler.h
@@ -0,0 +1,18 @@
+// SPDX-FileCopyrightText: Copyright 2023 yuzu Emulator Project
+// SPDX-License-Identifier: GPL-2.0-or-later
+
+#pragma once
+
+#include "common/common_types.h"
+
+namespace Service::Glue::Time {
+class AlarmWorker;
+
+class PmStateChangeHandler {
+public:
+ explicit PmStateChangeHandler(AlarmWorker& alarm_worker);
+
+ AlarmWorker& m_alarm_worker;
+ s32 m_priority{};
+};
+} // namespace Service::Glue::Time
diff --git a/src/core/hle/service/glue/time/standard_steady_clock_resource.cpp b/src/core/hle/service/glue/time/standard_steady_clock_resource.cpp
new file mode 100644
index 000000000..5ebaa33e0
--- /dev/null
+++ b/src/core/hle/service/glue/time/standard_steady_clock_resource.cpp
@@ -0,0 +1,123 @@
+// SPDX-FileCopyrightText: Copyright 2023 yuzu Emulator Project
+// SPDX-License-Identifier: GPL-2.0-or-later
+
+#include <chrono>
+
+#include "common/settings.h"
+#include "core/core.h"
+#include "core/core_timing.h"
+#include "core/hle/kernel/svc.h"
+#include "core/hle/service/glue/time/standard_steady_clock_resource.h"
+#include "core/hle/service/psc/time/errors.h"
+
+namespace Service::Glue::Time {
+namespace {
+[[maybe_unused]] constexpr u32 Max77620PmicSession = 0x3A000001;
+[[maybe_unused]] constexpr u32 Max77620RtcSession = 0x3B000001;
+
+Result GetTimeInSeconds(Core::System& system, s64& out_time_s) {
+ out_time_s = std::chrono::duration_cast<std::chrono::seconds>(
+ std::chrono::system_clock::now().time_since_epoch())
+ .count();
+
+ if (Settings::values.custom_rtc_enabled) {
+ out_time_s += Settings::values.custom_rtc_offset.GetValue();
+ }
+ R_SUCCEED();
+}
+} // namespace
+
+StandardSteadyClockResource::StandardSteadyClockResource(Core::System& system) : m_system{system} {}
+
+void StandardSteadyClockResource::Initialize(Common::UUID* out_source_id,
+ Common::UUID* external_source_id) {
+ constexpr size_t NUM_TRIES{20};
+
+ size_t i{0};
+ Result res{ResultSuccess};
+ for (; i < NUM_TRIES; i++) {
+ res = SetCurrentTime();
+ if (res == ResultSuccess) {
+ break;
+ }
+ Kernel::Svc::SleepThread(m_system, std::chrono::duration_cast<std::chrono::nanoseconds>(
+ std::chrono::milliseconds(1))
+ .count());
+ }
+
+ if (i < NUM_TRIES) {
+ m_set_time_result = ResultSuccess;
+ if (*external_source_id != Service::PSC::Time::ClockSourceId{}) {
+ m_clock_source_id = *external_source_id;
+ } else {
+ m_clock_source_id = Common::UUID::MakeRandom();
+ }
+ } else {
+ m_set_time_result = res;
+ auto ticks{m_system.CoreTiming().GetClockTicks()};
+ m_time = -Service::PSC::Time::ConvertToTimeSpan(ticks).count();
+ m_clock_source_id = Common::UUID::MakeRandom();
+ }
+
+ if (out_source_id) {
+ *out_source_id = m_clock_source_id;
+ }
+}
+
+bool StandardSteadyClockResource::GetResetDetected() {
+ // TODO:
+ // call Rtc::GetRtcResetDetected(Max77620RtcSession)
+ // if detected:
+ // SetSys::SetExternalSteadyClockSourceId(invalid_id)
+ // Rtc::ClearRtcResetDetected(Max77620RtcSession)
+ // set m_rtc_reset to result
+ // Instead, only set reset to true if we're booting for the first time.
+ m_rtc_reset = false;
+ return m_rtc_reset;
+}
+
+Result StandardSteadyClockResource::SetCurrentTime() {
+ auto start_tick{m_system.CoreTiming().GetClockTicks()};
+
+ s64 rtc_time_s{};
+ // TODO R_TRY(Rtc::GetTimeInSeconds(rtc_time_s, Max77620RtcSession))
+ R_TRY(GetTimeInSeconds(m_system, rtc_time_s));
+
+ auto end_tick{m_system.CoreTiming().GetClockTicks()};
+ auto diff{Service::PSC::Time::ConvertToTimeSpan(end_tick - start_tick)};
+ // Why is this here?
+ R_UNLESS(diff < std::chrono::milliseconds(101), Service::PSC::Time::ResultRtcTimeout);
+
+ auto one_second_ns{
+ std::chrono::duration_cast<std::chrono::nanoseconds>(std::chrono::seconds(1)).count()};
+ s64 boot_time{rtc_time_s * one_second_ns -
+ Service::PSC::Time::ConvertToTimeSpan(end_tick).count()};
+
+ std::scoped_lock l{m_mutex};
+ m_time = boot_time;
+ R_SUCCEED();
+}
+
+Result StandardSteadyClockResource::GetRtcTimeInSeconds(s64& out_time) {
+ // TODO
+ // R_TRY(Rtc::GetTimeInSeconds(time_s, Max77620RtcSession)
+ R_RETURN(GetTimeInSeconds(m_system, out_time));
+}
+
+void StandardSteadyClockResource::UpdateTime() {
+ constexpr size_t NUM_TRIES{3};
+
+ size_t i{0};
+ Result res{ResultSuccess};
+ for (; i < NUM_TRIES; i++) {
+ res = SetCurrentTime();
+ if (res == ResultSuccess) {
+ break;
+ }
+ Kernel::Svc::SleepThread(m_system, std::chrono::duration_cast<std::chrono::nanoseconds>(
+ std::chrono::milliseconds(1))
+ .count());
+ }
+}
+
+} // namespace Service::Glue::Time
diff --git a/src/core/hle/service/glue/time/standard_steady_clock_resource.h b/src/core/hle/service/glue/time/standard_steady_clock_resource.h
new file mode 100644
index 000000000..978d6b63b
--- /dev/null
+++ b/src/core/hle/service/glue/time/standard_steady_clock_resource.h
@@ -0,0 +1,41 @@
+// SPDX-FileCopyrightText: Copyright 2023 yuzu Emulator Project
+// SPDX-License-Identifier: GPL-2.0-or-later
+
+#pragma once
+
+#include <mutex>
+
+#include "common/common_types.h"
+#include "core/hle/result.h"
+#include "core/hle/service/psc/time/common.h"
+
+namespace Core {
+class System;
+}
+
+namespace Service::Glue::Time {
+class StandardSteadyClockResource {
+public:
+ StandardSteadyClockResource(Core::System& system);
+
+ void Initialize(Common::UUID* out_source_id, Common::UUID* external_source_id);
+
+ s64 GetTime() const {
+ return m_time;
+ }
+
+ bool GetResetDetected();
+ Result SetCurrentTime();
+ Result GetRtcTimeInSeconds(s64& out_time);
+ void UpdateTime();
+
+private:
+ Core::System& m_system;
+
+ std::mutex m_mutex;
+ Service::PSC::Time::ClockSourceId m_clock_source_id{};
+ s64 m_time{};
+ Result m_set_time_result;
+ bool m_rtc_reset;
+};
+} // namespace Service::Glue::Time
diff --git a/src/core/hle/service/glue/time/static.cpp b/src/core/hle/service/glue/time/static.cpp
new file mode 100644
index 000000000..63b7d91da
--- /dev/null
+++ b/src/core/hle/service/glue/time/static.cpp
@@ -0,0 +1,448 @@
+// SPDX-FileCopyrightText: Copyright 2023 yuzu Emulator Project
+// SPDX-License-Identifier: GPL-2.0-or-later
+
+#include <chrono>
+
+#include "core/core.h"
+#include "core/hle/kernel/k_shared_memory.h"
+#include "core/hle/kernel/svc.h"
+#include "core/hle/service/glue/time/file_timestamp_worker.h"
+#include "core/hle/service/glue/time/static.h"
+#include "core/hle/service/psc/time/errors.h"
+#include "core/hle/service/psc/time/service_manager.h"
+#include "core/hle/service/psc/time/static.h"
+#include "core/hle/service/psc/time/steady_clock.h"
+#include "core/hle/service/psc/time/system_clock.h"
+#include "core/hle/service/psc/time/time_zone_service.h"
+#include "core/hle/service/set/system_settings_server.h"
+#include "core/hle/service/sm/sm.h"
+
+namespace Service::Glue::Time {
+namespace {
+template <typename T>
+T GetSettingsItemValue(std::shared_ptr<Service::Set::ISystemSettingsServer>& set_sys,
+ const char* category, const char* name) {
+ std::vector<u8> interval_buf;
+ auto res = set_sys->GetSettingsItemValue(interval_buf, category, name);
+ ASSERT(res == ResultSuccess);
+
+ T v{};
+ std::memcpy(&v, interval_buf.data(), sizeof(T));
+ return v;
+}
+} // namespace
+
+StaticService::StaticService(Core::System& system_,
+ Service::PSC::Time::StaticServiceSetupInfo setup_info,
+ std::shared_ptr<TimeManager> time, const char* name)
+ : ServiceFramework{system_, name}, m_system{system_}, m_time_m{time->m_time_m},
+ m_setup_info{setup_info}, m_time_sm{time->m_time_sm},
+ m_file_timestamp_worker{time->m_file_timestamp_worker}, m_standard_steady_clock_resource{
+ time->m_steady_clock_resource} {
+ // clang-format off
+ static const FunctionInfo functions[] = {
+ {0, &StaticService::Handle_GetStandardUserSystemClock, "GetStandardUserSystemClock"},
+ {1, &StaticService::Handle_GetStandardNetworkSystemClock, "GetStandardNetworkSystemClock"},
+ {2, &StaticService::Handle_GetStandardSteadyClock, "GetStandardSteadyClock"},
+ {3, &StaticService::Handle_GetTimeZoneService, "GetTimeZoneService"},
+ {4, &StaticService::Handle_GetStandardLocalSystemClock, "GetStandardLocalSystemClock"},
+ {5, &StaticService::Handle_GetEphemeralNetworkSystemClock, "GetEphemeralNetworkSystemClock"},
+ {20, &StaticService::Handle_GetSharedMemoryNativeHandle, "GetSharedMemoryNativeHandle"},
+ {50, &StaticService::Handle_SetStandardSteadyClockInternalOffset, "SetStandardSteadyClockInternalOffset"},
+ {51, &StaticService::Handle_GetStandardSteadyClockRtcValue, "GetStandardSteadyClockRtcValue"},
+ {100, &StaticService::Handle_IsStandardUserSystemClockAutomaticCorrectionEnabled, "IsStandardUserSystemClockAutomaticCorrectionEnabled"},
+ {101, &StaticService::Handle_SetStandardUserSystemClockAutomaticCorrectionEnabled, "SetStandardUserSystemClockAutomaticCorrectionEnabled"},
+ {102, &StaticService::Handle_GetStandardUserSystemClockInitialYear, "GetStandardUserSystemClockInitialYear"},
+ {200, &StaticService::Handle_IsStandardNetworkSystemClockAccuracySufficient, "IsStandardNetworkSystemClockAccuracySufficient"},
+ {201, &StaticService::Handle_GetStandardUserSystemClockAutomaticCorrectionUpdatedTime, "GetStandardUserSystemClockAutomaticCorrectionUpdatedTime"},
+ {300, &StaticService::Handle_CalculateMonotonicSystemClockBaseTimePoint, "CalculateMonotonicSystemClockBaseTimePoint"},
+ {400, &StaticService::Handle_GetClockSnapshot, "GetClockSnapshot"},
+ {401, &StaticService::Handle_GetClockSnapshotFromSystemClockContext, "GetClockSnapshotFromSystemClockContext"},
+ {500, &StaticService::Handle_CalculateStandardUserSystemClockDifferenceByUser, "CalculateStandardUserSystemClockDifferenceByUser"},
+ {501, &StaticService::Handle_CalculateSpanBetween, "CalculateSpanBetween"},
+ };
+ // clang-format on
+
+ RegisterHandlers(functions);
+
+ m_set_sys =
+ m_system.ServiceManager().GetService<Service::Set::ISystemSettingsServer>("set:sys", true);
+
+ if (m_setup_info.can_write_local_clock && m_setup_info.can_write_user_clock &&
+ !m_setup_info.can_write_network_clock && m_setup_info.can_write_timezone_device_location &&
+ !m_setup_info.can_write_steady_clock && !m_setup_info.can_write_uninitialized_clock) {
+ m_time_m->GetStaticServiceAsAdmin(m_wrapped_service);
+ } else if (!m_setup_info.can_write_local_clock && !m_setup_info.can_write_user_clock &&
+ !m_setup_info.can_write_network_clock &&
+ !m_setup_info.can_write_timezone_device_location &&
+ !m_setup_info.can_write_steady_clock &&
+ !m_setup_info.can_write_uninitialized_clock) {
+ m_time_m->GetStaticServiceAsUser(m_wrapped_service);
+ } else if (!m_setup_info.can_write_local_clock && !m_setup_info.can_write_user_clock &&
+ !m_setup_info.can_write_network_clock &&
+ !m_setup_info.can_write_timezone_device_location &&
+ m_setup_info.can_write_steady_clock && !m_setup_info.can_write_uninitialized_clock) {
+ m_time_m->GetStaticServiceAsRepair(m_wrapped_service);
+ } else {
+ UNREACHABLE();
+ }
+
+ auto res = m_wrapped_service->GetTimeZoneService(m_time_zone);
+ ASSERT(res == ResultSuccess);
+}
+
+void StaticService::Handle_GetStandardUserSystemClock(HLERequestContext& ctx) {
+ LOG_DEBUG(Service_Time, "called.");
+
+ std::shared_ptr<Service::PSC::Time::SystemClock> service{};
+ auto res = GetStandardUserSystemClock(service);
+
+ IPC::ResponseBuilder rb{ctx, 2, 0, 1};
+ rb.Push(res);
+ rb.PushIpcInterface<Service::PSC::Time::SystemClock>(std::move(service));
+}
+
+void StaticService::Handle_GetStandardNetworkSystemClock(HLERequestContext& ctx) {
+ LOG_DEBUG(Service_Time, "called.");
+
+ std::shared_ptr<Service::PSC::Time::SystemClock> service{};
+ auto res = GetStandardNetworkSystemClock(service);
+
+ IPC::ResponseBuilder rb{ctx, 2, 0, 1};
+ rb.Push(res);
+ rb.PushIpcInterface<Service::PSC::Time::SystemClock>(std::move(service));
+}
+
+void StaticService::Handle_GetStandardSteadyClock(HLERequestContext& ctx) {
+ LOG_DEBUG(Service_Time, "called.");
+
+ std::shared_ptr<Service::PSC::Time::SteadyClock> service{};
+ auto res = GetStandardSteadyClock(service);
+
+ IPC::ResponseBuilder rb{ctx, 2, 0, 1};
+ rb.Push(res);
+ rb.PushIpcInterface(std::move(service));
+}
+
+void StaticService::Handle_GetTimeZoneService(HLERequestContext& ctx) {
+ LOG_DEBUG(Service_Time, "called.");
+
+ std::shared_ptr<TimeZoneService> service{};
+ auto res = GetTimeZoneService(service);
+
+ IPC::ResponseBuilder rb{ctx, 2, 0, 1};
+ rb.Push(res);
+ rb.PushIpcInterface(std::move(service));
+}
+
+void StaticService::Handle_GetStandardLocalSystemClock(HLERequestContext& ctx) {
+ LOG_DEBUG(Service_Time, "called.");
+
+ std::shared_ptr<Service::PSC::Time::SystemClock> service{};
+ auto res = GetStandardLocalSystemClock(service);
+
+ IPC::ResponseBuilder rb{ctx, 2, 0, 1};
+ rb.Push(res);
+ rb.PushIpcInterface<Service::PSC::Time::SystemClock>(std::move(service));
+}
+
+void StaticService::Handle_GetEphemeralNetworkSystemClock(HLERequestContext& ctx) {
+ LOG_DEBUG(Service_Time, "called.");
+
+ std::shared_ptr<Service::PSC::Time::SystemClock> service{};
+ auto res = GetEphemeralNetworkSystemClock(service);
+
+ IPC::ResponseBuilder rb{ctx, 2, 0, 1};
+ rb.Push(res);
+ rb.PushIpcInterface<Service::PSC::Time::SystemClock>(std::move(service));
+}
+
+void StaticService::Handle_GetSharedMemoryNativeHandle(HLERequestContext& ctx) {
+ LOG_DEBUG(Service_Time, "called.");
+
+ Kernel::KSharedMemory* shared_memory{};
+ auto res = GetSharedMemoryNativeHandle(&shared_memory);
+
+ IPC::ResponseBuilder rb{ctx, 2, 1};
+ rb.Push(res);
+ rb.PushCopyObjects(shared_memory);
+}
+
+void StaticService::Handle_SetStandardSteadyClockInternalOffset(HLERequestContext& ctx) {
+ LOG_DEBUG(Service_Time, "called.");
+
+ IPC::RequestParser rp{ctx};
+ auto offset_ns{rp.Pop<s64>()};
+
+ auto res = SetStandardSteadyClockInternalOffset(offset_ns);
+
+ IPC::ResponseBuilder rb{ctx, 2};
+ rb.Push(res);
+}
+
+void StaticService::Handle_GetStandardSteadyClockRtcValue(HLERequestContext& ctx) {
+ LOG_DEBUG(Service_Time, "called.");
+
+ s64 rtc_value{};
+ auto res = GetStandardSteadyClockRtcValue(rtc_value);
+
+ IPC::ResponseBuilder rb{ctx, 4};
+ rb.Push(res);
+ rb.Push(rtc_value);
+}
+
+void StaticService::Handle_IsStandardUserSystemClockAutomaticCorrectionEnabled(
+ HLERequestContext& ctx) {
+ LOG_DEBUG(Service_Time, "called.");
+
+ bool is_enabled{};
+ auto res = IsStandardUserSystemClockAutomaticCorrectionEnabled(is_enabled);
+
+ IPC::ResponseBuilder rb{ctx, 3};
+ rb.Push(res);
+ rb.Push<bool>(is_enabled);
+}
+
+void StaticService::Handle_SetStandardUserSystemClockAutomaticCorrectionEnabled(
+ HLERequestContext& ctx) {
+ LOG_DEBUG(Service_Time, "called.");
+
+ IPC::RequestParser rp{ctx};
+ auto automatic_correction{rp.Pop<bool>()};
+
+ auto res = SetStandardUserSystemClockAutomaticCorrectionEnabled(automatic_correction);
+
+ IPC::ResponseBuilder rb{ctx, 2};
+ rb.Push(res);
+}
+
+void StaticService::Handle_GetStandardUserSystemClockInitialYear(HLERequestContext& ctx) {
+ LOG_DEBUG(Service_Time, "called.");
+
+ s32 initial_year{};
+ auto res = GetStandardUserSystemClockInitialYear(initial_year);
+
+ IPC::ResponseBuilder rb{ctx, 3};
+ rb.Push(res);
+ rb.Push(initial_year);
+}
+
+void StaticService::Handle_IsStandardNetworkSystemClockAccuracySufficient(HLERequestContext& ctx) {
+ LOG_DEBUG(Service_Time, "called.");
+
+ bool is_sufficient{};
+ auto res = IsStandardNetworkSystemClockAccuracySufficient(is_sufficient);
+
+ IPC::ResponseBuilder rb{ctx, 3};
+ rb.Push(res);
+ rb.Push<bool>(is_sufficient);
+}
+
+void StaticService::Handle_GetStandardUserSystemClockAutomaticCorrectionUpdatedTime(
+ HLERequestContext& ctx) {
+ LOG_DEBUG(Service_Time, "called.");
+
+ Service::PSC::Time::SteadyClockTimePoint time_point{};
+ auto res = GetStandardUserSystemClockAutomaticCorrectionUpdatedTime(time_point);
+
+ IPC::ResponseBuilder rb{ctx,
+ 2 + sizeof(Service::PSC::Time::SteadyClockTimePoint) / sizeof(u32)};
+ rb.Push(res);
+ rb.PushRaw<Service::PSC::Time::SteadyClockTimePoint>(time_point);
+}
+
+void StaticService::Handle_CalculateMonotonicSystemClockBaseTimePoint(HLERequestContext& ctx) {
+ LOG_DEBUG(Service_Time, "called.");
+
+ IPC::RequestParser rp{ctx};
+ auto context{rp.PopRaw<Service::PSC::Time::SystemClockContext>()};
+
+ s64 time{};
+ auto res = CalculateMonotonicSystemClockBaseTimePoint(time, context);
+
+ IPC::ResponseBuilder rb{ctx, 4};
+ rb.Push(res);
+ rb.Push<s64>(time);
+}
+
+void StaticService::Handle_GetClockSnapshot(HLERequestContext& ctx) {
+ LOG_DEBUG(Service_Time, "called.");
+
+ IPC::RequestParser rp{ctx};
+ auto type{rp.PopEnum<Service::PSC::Time::TimeType>()};
+
+ Service::PSC::Time::ClockSnapshot snapshot{};
+ auto res = GetClockSnapshot(snapshot, type);
+
+ ctx.WriteBuffer(snapshot);
+
+ IPC::ResponseBuilder rb{ctx, 2};
+ rb.Push(res);
+}
+
+void StaticService::Handle_GetClockSnapshotFromSystemClockContext(HLERequestContext& ctx) {
+ LOG_DEBUG(Service_Time, "called.");
+
+ IPC::RequestParser rp{ctx};
+ auto clock_type{rp.PopEnum<Service::PSC::Time::TimeType>()};
+ [[maybe_unused]] auto alignment{rp.Pop<u32>()};
+ auto user_context{rp.PopRaw<Service::PSC::Time::SystemClockContext>()};
+ auto network_context{rp.PopRaw<Service::PSC::Time::SystemClockContext>()};
+
+ Service::PSC::Time::ClockSnapshot snapshot{};
+ auto res =
+ GetClockSnapshotFromSystemClockContext(snapshot, user_context, network_context, clock_type);
+
+ ctx.WriteBuffer(snapshot);
+
+ IPC::ResponseBuilder rb{ctx, 2};
+ rb.Push(res);
+}
+
+void StaticService::Handle_CalculateStandardUserSystemClockDifferenceByUser(
+ HLERequestContext& ctx) {
+ LOG_DEBUG(Service_Time, "called.");
+
+ Service::PSC::Time::ClockSnapshot a{};
+ Service::PSC::Time::ClockSnapshot b{};
+
+ auto a_buffer{ctx.ReadBuffer(0)};
+ auto b_buffer{ctx.ReadBuffer(1)};
+
+ std::memcpy(&a, a_buffer.data(), sizeof(Service::PSC::Time::ClockSnapshot));
+ std::memcpy(&b, b_buffer.data(), sizeof(Service::PSC::Time::ClockSnapshot));
+
+ s64 difference{};
+ auto res = CalculateStandardUserSystemClockDifferenceByUser(difference, a, b);
+
+ IPC::ResponseBuilder rb{ctx, 4};
+ rb.Push(res);
+ rb.Push(difference);
+}
+
+void StaticService::Handle_CalculateSpanBetween(HLERequestContext& ctx) {
+ LOG_DEBUG(Service_Time, "called.");
+
+ Service::PSC::Time::ClockSnapshot a{};
+ Service::PSC::Time::ClockSnapshot b{};
+
+ auto a_buffer{ctx.ReadBuffer(0)};
+ auto b_buffer{ctx.ReadBuffer(1)};
+
+ std::memcpy(&a, a_buffer.data(), sizeof(Service::PSC::Time::ClockSnapshot));
+ std::memcpy(&b, b_buffer.data(), sizeof(Service::PSC::Time::ClockSnapshot));
+
+ s64 time{};
+ auto res = CalculateSpanBetween(time, a, b);
+
+ IPC::ResponseBuilder rb{ctx, 4};
+ rb.Push(res);
+ rb.Push(time);
+}
+
+// =============================== Implementations ===========================
+
+Result StaticService::GetStandardUserSystemClock(
+ std::shared_ptr<Service::PSC::Time::SystemClock>& out_service) {
+ R_RETURN(m_wrapped_service->GetStandardUserSystemClock(out_service));
+}
+
+Result StaticService::GetStandardNetworkSystemClock(
+ std::shared_ptr<Service::PSC::Time::SystemClock>& out_service) {
+ R_RETURN(m_wrapped_service->GetStandardNetworkSystemClock(out_service));
+}
+
+Result StaticService::GetStandardSteadyClock(
+ std::shared_ptr<Service::PSC::Time::SteadyClock>& out_service) {
+ R_RETURN(m_wrapped_service->GetStandardSteadyClock(out_service));
+}
+
+Result StaticService::GetTimeZoneService(std::shared_ptr<TimeZoneService>& out_service) {
+ out_service = std::make_shared<TimeZoneService>(m_system, m_file_timestamp_worker,
+ m_setup_info.can_write_timezone_device_location,
+ m_time_zone);
+ R_SUCCEED();
+}
+
+Result StaticService::GetStandardLocalSystemClock(
+ std::shared_ptr<Service::PSC::Time::SystemClock>& out_service) {
+ R_RETURN(m_wrapped_service->GetStandardLocalSystemClock(out_service));
+}
+
+Result StaticService::GetEphemeralNetworkSystemClock(
+ std::shared_ptr<Service::PSC::Time::SystemClock>& out_service) {
+ R_RETURN(m_wrapped_service->GetEphemeralNetworkSystemClock(out_service));
+}
+
+Result StaticService::GetSharedMemoryNativeHandle(Kernel::KSharedMemory** out_shared_memory) {
+ R_RETURN(m_wrapped_service->GetSharedMemoryNativeHandle(out_shared_memory));
+}
+
+Result StaticService::SetStandardSteadyClockInternalOffset(s64 offset_ns) {
+ R_UNLESS(m_setup_info.can_write_steady_clock, Service::PSC::Time::ResultPermissionDenied);
+
+ R_RETURN(m_set_sys->SetExternalSteadyClockInternalOffset(
+ offset_ns /
+ std::chrono::duration_cast<std::chrono::nanoseconds>(std::chrono::seconds(1)).count()));
+}
+
+Result StaticService::GetStandardSteadyClockRtcValue(s64& out_rtc_value) {
+ R_RETURN(m_standard_steady_clock_resource.GetRtcTimeInSeconds(out_rtc_value));
+}
+
+Result StaticService::IsStandardUserSystemClockAutomaticCorrectionEnabled(
+ bool& out_automatic_correction) {
+ R_RETURN(m_wrapped_service->IsStandardUserSystemClockAutomaticCorrectionEnabled(
+ out_automatic_correction));
+}
+
+Result StaticService::SetStandardUserSystemClockAutomaticCorrectionEnabled(
+ bool automatic_correction) {
+ R_RETURN(m_wrapped_service->SetStandardUserSystemClockAutomaticCorrectionEnabled(
+ automatic_correction));
+}
+
+Result StaticService::GetStandardUserSystemClockInitialYear(s32& out_year) {
+ out_year = GetSettingsItemValue<s32>(m_set_sys, "time", "standard_user_clock_initial_year");
+ R_SUCCEED();
+}
+
+Result StaticService::IsStandardNetworkSystemClockAccuracySufficient(bool& out_is_sufficient) {
+ R_RETURN(m_wrapped_service->IsStandardNetworkSystemClockAccuracySufficient(out_is_sufficient));
+}
+
+Result StaticService::GetStandardUserSystemClockAutomaticCorrectionUpdatedTime(
+ Service::PSC::Time::SteadyClockTimePoint& out_time_point) {
+ R_RETURN(m_wrapped_service->GetStandardUserSystemClockAutomaticCorrectionUpdatedTime(
+ out_time_point));
+}
+
+Result StaticService::CalculateMonotonicSystemClockBaseTimePoint(
+ s64& out_time, Service::PSC::Time::SystemClockContext& context) {
+ R_RETURN(m_wrapped_service->CalculateMonotonicSystemClockBaseTimePoint(out_time, context));
+}
+
+Result StaticService::GetClockSnapshot(Service::PSC::Time::ClockSnapshot& out_snapshot,
+ Service::PSC::Time::TimeType type) {
+ R_RETURN(m_wrapped_service->GetClockSnapshot(out_snapshot, type));
+}
+
+Result StaticService::GetClockSnapshotFromSystemClockContext(
+ Service::PSC::Time::ClockSnapshot& out_snapshot,
+ Service::PSC::Time::SystemClockContext& user_context,
+ Service::PSC::Time::SystemClockContext& network_context, Service::PSC::Time::TimeType type) {
+ R_RETURN(m_wrapped_service->GetClockSnapshotFromSystemClockContext(out_snapshot, user_context,
+ network_context, type));
+}
+
+Result StaticService::CalculateStandardUserSystemClockDifferenceByUser(
+ s64& out_time, Service::PSC::Time::ClockSnapshot& a, Service::PSC::Time::ClockSnapshot& b) {
+ R_RETURN(m_wrapped_service->CalculateStandardUserSystemClockDifferenceByUser(out_time, a, b));
+}
+
+Result StaticService::CalculateSpanBetween(s64& out_time, Service::PSC::Time::ClockSnapshot& a,
+ Service::PSC::Time::ClockSnapshot& b) {
+ R_RETURN(m_wrapped_service->CalculateSpanBetween(out_time, a, b));
+}
+
+} // namespace Service::Glue::Time
diff --git a/src/core/hle/service/glue/time/static.h b/src/core/hle/service/glue/time/static.h
new file mode 100644
index 000000000..75fe4e2cd
--- /dev/null
+++ b/src/core/hle/service/glue/time/static.h
@@ -0,0 +1,110 @@
+// SPDX-FileCopyrightText: Copyright 2023 yuzu Emulator Project
+// SPDX-License-Identifier: GPL-2.0-or-later
+
+#pragma once
+
+#include "common/common_types.h"
+#include "core/hle/service/glue/time/manager.h"
+#include "core/hle/service/glue/time/time_zone.h"
+#include "core/hle/service/psc/time/common.h"
+
+namespace Core {
+class System;
+}
+
+namespace Service::Set {
+class ISystemSettingsServer;
+}
+
+namespace Service::PSC::Time {
+class StaticService;
+class SystemClock;
+class SteadyClock;
+class TimeZoneService;
+class ServiceManager;
+} // namespace Service::PSC::Time
+
+namespace Service::Glue::Time {
+class FileTimestampWorker;
+class StandardSteadyClockResource;
+
+class StaticService final : public ServiceFramework<StaticService> {
+public:
+ explicit StaticService(Core::System& system,
+ Service::PSC::Time::StaticServiceSetupInfo setup_info,
+ std::shared_ptr<TimeManager> time, const char* name);
+
+ ~StaticService() override = default;
+
+ Result GetStandardUserSystemClock(
+ std::shared_ptr<Service::PSC::Time::SystemClock>& out_service);
+ Result GetStandardNetworkSystemClock(
+ std::shared_ptr<Service::PSC::Time::SystemClock>& out_service);
+ Result GetStandardSteadyClock(std::shared_ptr<Service::PSC::Time::SteadyClock>& out_service);
+ Result GetTimeZoneService(std::shared_ptr<TimeZoneService>& out_service);
+ Result GetStandardLocalSystemClock(
+ std::shared_ptr<Service::PSC::Time::SystemClock>& out_service);
+ Result GetEphemeralNetworkSystemClock(
+ std::shared_ptr<Service::PSC::Time::SystemClock>& out_service);
+ Result GetSharedMemoryNativeHandle(Kernel::KSharedMemory** out_shared_memory);
+ Result SetStandardSteadyClockInternalOffset(s64 offset);
+ Result GetStandardSteadyClockRtcValue(s64& out_rtc_value);
+ Result IsStandardUserSystemClockAutomaticCorrectionEnabled(bool& out_automatic_correction);
+ Result SetStandardUserSystemClockAutomaticCorrectionEnabled(bool automatic_correction);
+ Result GetStandardUserSystemClockInitialYear(s32& out_year);
+ Result IsStandardNetworkSystemClockAccuracySufficient(bool& out_is_sufficient);
+ Result GetStandardUserSystemClockAutomaticCorrectionUpdatedTime(
+ Service::PSC::Time::SteadyClockTimePoint& out_time_point);
+ Result CalculateMonotonicSystemClockBaseTimePoint(
+ s64& out_time, Service::PSC::Time::SystemClockContext& context);
+ Result GetClockSnapshot(Service::PSC::Time::ClockSnapshot& out_snapshot,
+ Service::PSC::Time::TimeType type);
+ Result GetClockSnapshotFromSystemClockContext(
+ Service::PSC::Time::ClockSnapshot& out_snapshot,
+ Service::PSC::Time::SystemClockContext& user_context,
+ Service::PSC::Time::SystemClockContext& network_context, Service::PSC::Time::TimeType type);
+ Result CalculateStandardUserSystemClockDifferenceByUser(s64& out_time,
+ Service::PSC::Time::ClockSnapshot& a,
+ Service::PSC::Time::ClockSnapshot& b);
+ Result CalculateSpanBetween(s64& out_time, Service::PSC::Time::ClockSnapshot& a,
+ Service::PSC::Time::ClockSnapshot& b);
+
+private:
+ Result GetClockSnapshotImpl(Service::PSC::Time::ClockSnapshot& out_snapshot,
+ Service::PSC::Time::SystemClockContext& user_context,
+ Service::PSC::Time::SystemClockContext& network_context,
+ Service::PSC::Time::TimeType type);
+
+ void Handle_GetStandardUserSystemClock(HLERequestContext& ctx);
+ void Handle_GetStandardNetworkSystemClock(HLERequestContext& ctx);
+ void Handle_GetStandardSteadyClock(HLERequestContext& ctx);
+ void Handle_GetTimeZoneService(HLERequestContext& ctx);
+ void Handle_GetStandardLocalSystemClock(HLERequestContext& ctx);
+ void Handle_GetEphemeralNetworkSystemClock(HLERequestContext& ctx);
+ void Handle_GetSharedMemoryNativeHandle(HLERequestContext& ctx);
+ void Handle_SetStandardSteadyClockInternalOffset(HLERequestContext& ctx);
+ void Handle_GetStandardSteadyClockRtcValue(HLERequestContext& ctx);
+ void Handle_IsStandardUserSystemClockAutomaticCorrectionEnabled(HLERequestContext& ctx);
+ void Handle_SetStandardUserSystemClockAutomaticCorrectionEnabled(HLERequestContext& ctx);
+ void Handle_GetStandardUserSystemClockInitialYear(HLERequestContext& ctx);
+ void Handle_IsStandardNetworkSystemClockAccuracySufficient(HLERequestContext& ctx);
+ void Handle_GetStandardUserSystemClockAutomaticCorrectionUpdatedTime(HLERequestContext& ctx);
+ void Handle_CalculateMonotonicSystemClockBaseTimePoint(HLERequestContext& ctx);
+ void Handle_GetClockSnapshot(HLERequestContext& ctx);
+ void Handle_GetClockSnapshotFromSystemClockContext(HLERequestContext& ctx);
+ void Handle_CalculateStandardUserSystemClockDifferenceByUser(HLERequestContext& ctx);
+ void Handle_CalculateSpanBetween(HLERequestContext& ctx);
+
+ Core::System& m_system;
+
+ std::shared_ptr<Service::Set::ISystemSettingsServer> m_set_sys;
+ std::shared_ptr<Service::PSC::Time::ServiceManager> m_time_m;
+ std::shared_ptr<Service::PSC::Time::StaticService> m_wrapped_service;
+
+ Service::PSC::Time::StaticServiceSetupInfo m_setup_info;
+ std::shared_ptr<Service::PSC::Time::StaticService> m_time_sm;
+ std::shared_ptr<Service::PSC::Time::TimeZoneService> m_time_zone;
+ FileTimestampWorker& m_file_timestamp_worker;
+ StandardSteadyClockResource& m_standard_steady_clock_resource;
+};
+} // namespace Service::Glue::Time
diff --git a/src/core/hle/service/glue/time/time_zone.cpp b/src/core/hle/service/glue/time/time_zone.cpp
new file mode 100644
index 000000000..503c327dd
--- /dev/null
+++ b/src/core/hle/service/glue/time/time_zone.cpp
@@ -0,0 +1,377 @@
+// SPDX-FileCopyrightText: Copyright 2023 yuzu Emulator Project
+// SPDX-License-Identifier: GPL-2.0-or-later
+
+#include <chrono>
+
+#include "core/core.h"
+#include "core/hle/kernel/svc.h"
+#include "core/hle/service/glue/time/file_timestamp_worker.h"
+#include "core/hle/service/glue/time/time_zone.h"
+#include "core/hle/service/glue/time/time_zone_binary.h"
+#include "core/hle/service/psc/time/time_zone_service.h"
+#include "core/hle/service/set/system_settings_server.h"
+#include "core/hle/service/sm/sm.h"
+
+namespace Service::Glue::Time {
+namespace {
+static std::mutex g_list_mutex;
+static Common::IntrusiveListBaseTraits<Service::PSC::Time::OperationEvent>::ListType g_list_nodes{};
+} // namespace
+
+TimeZoneService::TimeZoneService(
+ Core::System& system_, FileTimestampWorker& file_timestamp_worker,
+ bool can_write_timezone_device_location,
+ std::shared_ptr<Service::PSC::Time::TimeZoneService> time_zone_service)
+ : ServiceFramework{system_, "ITimeZoneService"}, m_system{system},
+ m_can_write_timezone_device_location{can_write_timezone_device_location},
+ m_file_timestamp_worker{file_timestamp_worker},
+ m_wrapped_service{std::move(time_zone_service)}, m_operation_event{m_system} {
+ // clang-format off
+ static const FunctionInfo functions[] = {
+ {0, &TimeZoneService::Handle_GetDeviceLocationName, "GetDeviceLocationName"},
+ {1, &TimeZoneService::Handle_SetDeviceLocationName, "SetDeviceLocationName"},
+ {2, &TimeZoneService::Handle_GetTotalLocationNameCount, "GetTotalLocationNameCount"},
+ {3, &TimeZoneService::Handle_LoadLocationNameList, "LoadLocationNameList"},
+ {4, &TimeZoneService::Handle_LoadTimeZoneRule, "LoadTimeZoneRule"},
+ {5, &TimeZoneService::Handle_GetTimeZoneRuleVersion, "GetTimeZoneRuleVersion"},
+ {6, &TimeZoneService::Handle_GetDeviceLocationNameAndUpdatedTime, "GetDeviceLocationNameAndUpdatedTime"},
+ {7, &TimeZoneService::Handle_SetDeviceLocationNameWithTimeZoneRule, "SetDeviceLocationNameWithTimeZoneRule"},
+ {8, &TimeZoneService::Handle_ParseTimeZoneBinary, "ParseTimeZoneBinary"},
+ {20, &TimeZoneService::Handle_GetDeviceLocationNameOperationEventReadableHandle, "GetDeviceLocationNameOperationEventReadableHandle"},
+ {100, &TimeZoneService::Handle_ToCalendarTime, "ToCalendarTime"},
+ {101, &TimeZoneService::Handle_ToCalendarTimeWithMyRule, "ToCalendarTimeWithMyRule"},
+ {201, &TimeZoneService::Handle_ToPosixTime, "ToPosixTime"},
+ {202, &TimeZoneService::Handle_ToPosixTimeWithMyRule, "ToPosixTimeWithMyRule"},
+ };
+ // clang-format on
+ RegisterHandlers(functions);
+
+ g_list_nodes.clear();
+ m_set_sys =
+ m_system.ServiceManager().GetService<Service::Set::ISystemSettingsServer>("set:sys", true);
+}
+
+TimeZoneService::~TimeZoneService() = default;
+
+void TimeZoneService::Handle_GetDeviceLocationName(HLERequestContext& ctx) {
+ LOG_DEBUG(Service_Time, "called.");
+
+ Service::PSC::Time::LocationName name{};
+ auto res = GetDeviceLocationName(name);
+
+ IPC::ResponseBuilder rb{ctx, 2 + sizeof(Service::PSC::Time::LocationName) / sizeof(u32)};
+ rb.Push(res);
+ rb.PushRaw<Service::PSC::Time::LocationName>(name);
+}
+
+void TimeZoneService::Handle_SetDeviceLocationName(HLERequestContext& ctx) {
+ LOG_DEBUG(Service_Time, "called.");
+
+ IPC::RequestParser rp{ctx};
+ auto name{rp.PopRaw<Service::PSC::Time::LocationName>()};
+
+ auto res = SetDeviceLocation(name);
+
+ IPC::ResponseBuilder rb{ctx, 2};
+ rb.Push(res);
+}
+
+void TimeZoneService::Handle_GetTotalLocationNameCount(HLERequestContext& ctx) {
+ LOG_DEBUG(Service_Time, "called.");
+
+ u32 count{};
+ auto res = GetTotalLocationNameCount(count);
+
+ IPC::ResponseBuilder rb{ctx, 3};
+ rb.Push(res);
+ rb.Push(count);
+}
+
+void TimeZoneService::Handle_LoadLocationNameList(HLERequestContext& ctx) {
+ LOG_DEBUG(Service_Time, "called.");
+
+ IPC::RequestParser rp{ctx};
+ auto index{rp.Pop<u32>()};
+
+ auto max_names{ctx.GetWriteBufferSize() / sizeof(Service::PSC::Time::LocationName)};
+
+ std::vector<Service::PSC::Time::LocationName> names{};
+ u32 count{};
+ auto res = LoadLocationNameList(count, names, max_names, index);
+
+ ctx.WriteBuffer(names);
+
+ IPC::ResponseBuilder rb{ctx, 3};
+ rb.Push(res);
+ rb.Push(count);
+}
+
+void TimeZoneService::Handle_LoadTimeZoneRule(HLERequestContext& ctx) {
+ LOG_DEBUG(Service_Time, "called.");
+
+ IPC::RequestParser rp{ctx};
+ auto name{rp.PopRaw<Service::PSC::Time::LocationName>()};
+
+ Tz::Rule rule{};
+ auto res = LoadTimeZoneRule(rule, name);
+
+ ctx.WriteBuffer(rule);
+
+ IPC::ResponseBuilder rb{ctx, 2};
+ rb.Push(res);
+}
+
+void TimeZoneService::Handle_GetTimeZoneRuleVersion(HLERequestContext& ctx) {
+ LOG_DEBUG(Service_Time, "called.");
+
+ Service::PSC::Time::RuleVersion rule_version{};
+ auto res = GetTimeZoneRuleVersion(rule_version);
+
+ IPC::ResponseBuilder rb{ctx, 2 + sizeof(Service::PSC::Time::RuleVersion) / sizeof(u32)};
+ rb.Push(res);
+ rb.PushRaw<Service::PSC::Time::RuleVersion>(rule_version);
+}
+
+void TimeZoneService::Handle_GetDeviceLocationNameAndUpdatedTime(HLERequestContext& ctx) {
+ LOG_DEBUG(Service_Time, "called.");
+
+ Service::PSC::Time::LocationName name{};
+ Service::PSC::Time::SteadyClockTimePoint time_point{};
+ auto res = GetDeviceLocationNameAndUpdatedTime(time_point, name);
+
+ IPC::ResponseBuilder rb{ctx,
+ 2 + (sizeof(Service::PSC::Time::LocationName) / sizeof(u32)) +
+ (sizeof(Service::PSC::Time::SteadyClockTimePoint) / sizeof(u32))};
+ rb.Push(res);
+ rb.PushRaw<Service::PSC::Time::LocationName>(name);
+ rb.PushRaw<Service::PSC::Time::SteadyClockTimePoint>(time_point);
+}
+
+void TimeZoneService::Handle_SetDeviceLocationNameWithTimeZoneRule(HLERequestContext& ctx) {
+ LOG_DEBUG(Service_Time, "called.");
+
+ auto res = SetDeviceLocationNameWithTimeZoneRule();
+
+ IPC::ResponseBuilder rb{ctx, 2};
+ rb.Push(res);
+}
+
+void TimeZoneService::Handle_ParseTimeZoneBinary(HLERequestContext& ctx) {
+ LOG_DEBUG(Service_Time, "called.");
+
+ IPC::ResponseBuilder rb{ctx, 2};
+ rb.Push(Service::PSC::Time::ResultNotImplemented);
+}
+
+void TimeZoneService::Handle_GetDeviceLocationNameOperationEventReadableHandle(
+ HLERequestContext& ctx) {
+ LOG_DEBUG(Service_Time, "called.");
+
+ Kernel::KEvent* event{};
+ auto res = GetDeviceLocationNameOperationEventReadableHandle(&event);
+
+ IPC::ResponseBuilder rb{ctx, 2, 1};
+ rb.Push(res);
+ rb.PushCopyObjects(event->GetReadableEvent());
+}
+
+void TimeZoneService::Handle_ToCalendarTime(HLERequestContext& ctx) {
+ LOG_DEBUG(Service_Time, "called.");
+
+ IPC::RequestParser rp{ctx};
+ auto time{rp.Pop<s64>()};
+
+ auto rule_buffer{ctx.ReadBuffer()};
+ Tz::Rule rule{};
+ std::memcpy(&rule, rule_buffer.data(), sizeof(Tz::Rule));
+
+ Service::PSC::Time::CalendarTime calendar_time{};
+ Service::PSC::Time::CalendarAdditionalInfo additional_info{};
+ auto res = ToCalendarTime(calendar_time, additional_info, time, rule);
+
+ IPC::ResponseBuilder rb{ctx,
+ 2 + (sizeof(Service::PSC::Time::CalendarTime) / sizeof(u32)) +
+ (sizeof(Service::PSC::Time::CalendarAdditionalInfo) / sizeof(u32))};
+ rb.Push(res);
+ rb.PushRaw<Service::PSC::Time::CalendarTime>(calendar_time);
+ rb.PushRaw<Service::PSC::Time::CalendarAdditionalInfo>(additional_info);
+}
+
+void TimeZoneService::Handle_ToCalendarTimeWithMyRule(HLERequestContext& ctx) {
+ IPC::RequestParser rp{ctx};
+ auto time{rp.Pop<s64>()};
+
+ LOG_DEBUG(Service_Time, "called. time={}", time);
+
+ Service::PSC::Time::CalendarTime calendar_time{};
+ Service::PSC::Time::CalendarAdditionalInfo additional_info{};
+ auto res = ToCalendarTimeWithMyRule(calendar_time, additional_info, time);
+
+ IPC::ResponseBuilder rb{ctx,
+ 2 + (sizeof(Service::PSC::Time::CalendarTime) / sizeof(u32)) +
+ (sizeof(Service::PSC::Time::CalendarAdditionalInfo) / sizeof(u32))};
+ rb.Push(res);
+ rb.PushRaw<Service::PSC::Time::CalendarTime>(calendar_time);
+ rb.PushRaw<Service::PSC::Time::CalendarAdditionalInfo>(additional_info);
+}
+
+void TimeZoneService::Handle_ToPosixTime(HLERequestContext& ctx) {
+ IPC::RequestParser rp{ctx};
+ auto calendar{rp.PopRaw<Service::PSC::Time::CalendarTime>()};
+
+ LOG_DEBUG(Service_Time, "called. calendar year {} month {} day {} hour {} minute {} second {}",
+ calendar.year, calendar.month, calendar.day, calendar.hour, calendar.minute,
+ calendar.second);
+
+ auto binary{ctx.ReadBuffer()};
+
+ Tz::Rule rule{};
+ std::memcpy(&rule, binary.data(), sizeof(Tz::Rule));
+
+ u32 count{};
+ std::array<s64, 2> times{};
+ u32 times_count{static_cast<u32>(ctx.GetWriteBufferSize() / sizeof(s64))};
+
+ auto res = ToPosixTime(count, times, times_count, calendar, rule);
+
+ ctx.WriteBuffer(times);
+
+ IPC::ResponseBuilder rb{ctx, 3};
+ rb.Push(res);
+ rb.Push(count);
+}
+
+void TimeZoneService::Handle_ToPosixTimeWithMyRule(HLERequestContext& ctx) {
+ LOG_DEBUG(Service_Time, "called.");
+
+ IPC::RequestParser rp{ctx};
+ auto calendar{rp.PopRaw<Service::PSC::Time::CalendarTime>()};
+
+ u32 count{};
+ std::array<s64, 2> times{};
+ u32 times_count{static_cast<u32>(ctx.GetWriteBufferSize() / sizeof(s64))};
+
+ auto res = ToPosixTimeWithMyRule(count, times, times_count, calendar);
+
+ ctx.WriteBuffer(times);
+
+ IPC::ResponseBuilder rb{ctx, 3};
+ rb.Push(res);
+ rb.Push(count);
+}
+
+// =============================== Implementations ===========================
+
+Result TimeZoneService::GetDeviceLocationName(Service::PSC::Time::LocationName& out_location_name) {
+ R_RETURN(m_wrapped_service->GetDeviceLocationName(out_location_name));
+}
+
+Result TimeZoneService::SetDeviceLocation(Service::PSC::Time::LocationName& location_name) {
+ R_UNLESS(m_can_write_timezone_device_location, Service::PSC::Time::ResultPermissionDenied);
+ R_UNLESS(IsTimeZoneBinaryValid(location_name), Service::PSC::Time::ResultTimeZoneNotFound);
+
+ std::scoped_lock l{m_mutex};
+
+ std::span<const u8> binary{};
+ size_t binary_size{};
+ R_TRY(GetTimeZoneRule(binary, binary_size, location_name))
+
+ R_TRY(m_wrapped_service->SetDeviceLocationNameWithTimeZoneRule(location_name, binary));
+
+ m_file_timestamp_worker.SetFilesystemPosixTime();
+
+ Service::PSC::Time::SteadyClockTimePoint time_point{};
+ Service::PSC::Time::LocationName name{};
+ R_TRY(m_wrapped_service->GetDeviceLocationNameAndUpdatedTime(time_point, name));
+
+ m_set_sys->SetDeviceTimeZoneLocationName(name);
+ m_set_sys->SetDeviceTimeZoneLocationUpdatedTime(time_point);
+
+ std::scoped_lock m{g_list_mutex};
+ for (auto& operation_event : g_list_nodes) {
+ operation_event.m_event->Signal();
+ }
+ R_SUCCEED();
+}
+
+Result TimeZoneService::GetTotalLocationNameCount(u32& out_count) {
+ R_RETURN(m_wrapped_service->GetTotalLocationNameCount(out_count));
+}
+
+Result TimeZoneService::LoadLocationNameList(
+ u32& out_count, std::vector<Service::PSC::Time::LocationName>& out_names, size_t max_names,
+ u32 index) {
+ std::scoped_lock l{m_mutex};
+ R_RETURN(GetTimeZoneLocationList(out_count, out_names, max_names, index));
+}
+
+Result TimeZoneService::LoadTimeZoneRule(Tz::Rule& out_rule,
+ Service::PSC::Time::LocationName& name) {
+ std::scoped_lock l{m_mutex};
+ std::span<const u8> binary{};
+ size_t binary_size{};
+ R_TRY(GetTimeZoneRule(binary, binary_size, name))
+ R_RETURN(m_wrapped_service->ParseTimeZoneBinary(out_rule, binary));
+}
+
+Result TimeZoneService::GetTimeZoneRuleVersion(Service::PSC::Time::RuleVersion& out_rule_version) {
+ R_RETURN(m_wrapped_service->GetTimeZoneRuleVersion(out_rule_version));
+}
+
+Result TimeZoneService::GetDeviceLocationNameAndUpdatedTime(
+ Service::PSC::Time::SteadyClockTimePoint& out_time_point,
+ Service::PSC::Time::LocationName& location_name) {
+ R_RETURN(m_wrapped_service->GetDeviceLocationNameAndUpdatedTime(out_time_point, location_name));
+}
+
+Result TimeZoneService::SetDeviceLocationNameWithTimeZoneRule() {
+ R_UNLESS(m_can_write_timezone_device_location, Service::PSC::Time::ResultPermissionDenied);
+ R_RETURN(Service::PSC::Time::ResultNotImplemented);
+}
+
+Result TimeZoneService::GetDeviceLocationNameOperationEventReadableHandle(
+ Kernel::KEvent** out_event) {
+ if (!operation_event_initialized) {
+ operation_event_initialized = false;
+
+ m_operation_event.m_ctx.CloseEvent(m_operation_event.m_event);
+ m_operation_event.m_event =
+ m_operation_event.m_ctx.CreateEvent("Psc:TimeZoneService:OperationEvent");
+ operation_event_initialized = true;
+ std::scoped_lock l{m_mutex};
+ g_list_nodes.push_back(m_operation_event);
+ }
+
+ *out_event = m_operation_event.m_event;
+ R_SUCCEED();
+}
+
+Result TimeZoneService::ToCalendarTime(
+ Service::PSC::Time::CalendarTime& out_calendar_time,
+ Service::PSC::Time::CalendarAdditionalInfo& out_additional_info, s64 time, Tz::Rule& rule) {
+ R_RETURN(m_wrapped_service->ToCalendarTime(out_calendar_time, out_additional_info, time, rule));
+}
+
+Result TimeZoneService::ToCalendarTimeWithMyRule(
+ Service::PSC::Time::CalendarTime& out_calendar_time,
+ Service::PSC::Time::CalendarAdditionalInfo& out_additional_info, s64 time) {
+ R_RETURN(
+ m_wrapped_service->ToCalendarTimeWithMyRule(out_calendar_time, out_additional_info, time));
+}
+
+Result TimeZoneService::ToPosixTime(u32& out_count, std::span<s64, 2> out_times,
+ u32 out_times_count,
+ Service::PSC::Time::CalendarTime& calendar_time,
+ Tz::Rule& rule) {
+ R_RETURN(
+ m_wrapped_service->ToPosixTime(out_count, out_times, out_times_count, calendar_time, rule));
+}
+
+Result TimeZoneService::ToPosixTimeWithMyRule(u32& out_count, std::span<s64, 2> out_times,
+ u32 out_times_count,
+ Service::PSC::Time::CalendarTime& calendar_time) {
+ R_RETURN(m_wrapped_service->ToPosixTimeWithMyRule(out_count, out_times, out_times_count,
+ calendar_time));
+}
+
+} // namespace Service::Glue::Time
diff --git a/src/core/hle/service/glue/time/time_zone.h b/src/core/hle/service/glue/time/time_zone.h
new file mode 100644
index 000000000..3c8ae4bf8
--- /dev/null
+++ b/src/core/hle/service/glue/time/time_zone.h
@@ -0,0 +1,95 @@
+// SPDX-FileCopyrightText: Copyright 2023 yuzu Emulator Project
+// SPDX-License-Identifier: GPL-2.0-or-later
+
+#pragma once
+
+#include <memory>
+#include <mutex>
+#include <span>
+#include <vector>
+
+#include "core/hle/service/ipc_helpers.h"
+#include "core/hle/service/psc/time/common.h"
+#include "core/hle/service/server_manager.h"
+#include "core/hle/service/service.h"
+
+namespace Core {
+class System;
+}
+
+namespace Tz {
+struct Rule;
+}
+
+namespace Service::Set {
+class ISystemSettingsServer;
+}
+
+namespace Service::PSC::Time {
+class TimeZoneService;
+}
+
+namespace Service::Glue::Time {
+class FileTimestampWorker;
+
+class TimeZoneService final : public ServiceFramework<TimeZoneService> {
+public:
+ explicit TimeZoneService(
+ Core::System& system, FileTimestampWorker& file_timestamp_worker,
+ bool can_write_timezone_device_location,
+ std::shared_ptr<Service::PSC::Time::TimeZoneService> time_zone_service);
+
+ ~TimeZoneService() override;
+
+ Result GetDeviceLocationName(Service::PSC::Time::LocationName& out_location_name);
+ Result SetDeviceLocation(Service::PSC::Time::LocationName& location_name);
+ Result GetTotalLocationNameCount(u32& out_count);
+ Result LoadLocationNameList(u32& out_count,
+ std::vector<Service::PSC::Time::LocationName>& out_names,
+ size_t max_names, u32 index);
+ Result LoadTimeZoneRule(Tz::Rule& out_rule, Service::PSC::Time::LocationName& name);
+ Result GetTimeZoneRuleVersion(Service::PSC::Time::RuleVersion& out_rule_version);
+ Result GetDeviceLocationNameAndUpdatedTime(
+ Service::PSC::Time::SteadyClockTimePoint& out_time_point,
+ Service::PSC::Time::LocationName& location_name);
+ Result SetDeviceLocationNameWithTimeZoneRule();
+ Result GetDeviceLocationNameOperationEventReadableHandle(Kernel::KEvent** out_event);
+ Result ToCalendarTime(Service::PSC::Time::CalendarTime& out_calendar_time,
+ Service::PSC::Time::CalendarAdditionalInfo& out_additional_info, s64 time,
+ Tz::Rule& rule);
+ Result ToCalendarTimeWithMyRule(Service::PSC::Time::CalendarTime& out_calendar_time,
+ Service::PSC::Time::CalendarAdditionalInfo& out_additional_info,
+ s64 time);
+ Result ToPosixTime(u32& out_count, std::span<s64, 2> out_times, u32 out_times_count,
+ Service::PSC::Time::CalendarTime& calendar_time, Tz::Rule& rule);
+ Result ToPosixTimeWithMyRule(u32& out_count, std::span<s64, 2> out_times, u32 out_times_count,
+ Service::PSC::Time::CalendarTime& calendar_time);
+
+private:
+ void Handle_GetDeviceLocationName(HLERequestContext& ctx);
+ void Handle_SetDeviceLocationName(HLERequestContext& ctx);
+ void Handle_GetTotalLocationNameCount(HLERequestContext& ctx);
+ void Handle_LoadLocationNameList(HLERequestContext& ctx);
+ void Handle_LoadTimeZoneRule(HLERequestContext& ctx);
+ void Handle_GetTimeZoneRuleVersion(HLERequestContext& ctx);
+ void Handle_GetDeviceLocationNameAndUpdatedTime(HLERequestContext& ctx);
+ void Handle_SetDeviceLocationNameWithTimeZoneRule(HLERequestContext& ctx);
+ void Handle_ParseTimeZoneBinary(HLERequestContext& ctx);
+ void Handle_GetDeviceLocationNameOperationEventReadableHandle(HLERequestContext& ctx);
+ void Handle_ToCalendarTime(HLERequestContext& ctx);
+ void Handle_ToCalendarTimeWithMyRule(HLERequestContext& ctx);
+ void Handle_ToPosixTime(HLERequestContext& ctx);
+ void Handle_ToPosixTimeWithMyRule(HLERequestContext& ctx);
+
+ Core::System& m_system;
+ std::shared_ptr<Service::Set::ISystemSettingsServer> m_set_sys;
+
+ bool m_can_write_timezone_device_location;
+ FileTimestampWorker& m_file_timestamp_worker;
+ std::shared_ptr<Service::PSC::Time::TimeZoneService> m_wrapped_service;
+ std::mutex m_mutex;
+ bool operation_event_initialized{};
+ Service::PSC::Time::OperationEvent m_operation_event;
+};
+
+} // namespace Service::Glue::Time
diff --git a/src/core/hle/service/glue/time/time_zone_binary.cpp b/src/core/hle/service/glue/time/time_zone_binary.cpp
new file mode 100644
index 000000000..d33f784c0
--- /dev/null
+++ b/src/core/hle/service/glue/time/time_zone_binary.cpp
@@ -0,0 +1,221 @@
+// SPDX-FileCopyrightText: Copyright 2023 yuzu Emulator Project
+// SPDX-License-Identifier: GPL-2.0-or-later
+
+#include "core/core.h"
+#include "core/file_sys/content_archive.h"
+#include "core/file_sys/nca_metadata.h"
+#include "core/file_sys/registered_cache.h"
+#include "core/file_sys/romfs.h"
+#include "core/file_sys/system_archive/system_archive.h"
+#include "core/file_sys/vfs/vfs.h"
+#include "core/hle/service/filesystem/filesystem.h"
+#include "core/hle/service/glue/time/time_zone_binary.h"
+
+namespace Service::Glue::Time {
+namespace {
+constexpr u64 TimeZoneBinaryId = 0x10000000000080E;
+
+static FileSys::VirtualDir g_time_zone_binary_romfs{};
+static Result g_time_zone_binary_mount_result{ResultUnknown};
+static std::vector<u8> g_time_zone_scratch_space(0x2800, 0);
+
+Result TimeZoneReadBinary(size_t& out_read_size, std::span<u8> out_buffer, size_t out_buffer_size,
+ std::string_view path) {
+ R_UNLESS(g_time_zone_binary_mount_result == ResultSuccess, g_time_zone_binary_mount_result);
+
+ auto vfs_file{g_time_zone_binary_romfs->GetFileRelative(path)};
+ R_UNLESS(vfs_file, ResultUnknown);
+
+ auto file_size{vfs_file->GetSize()};
+ R_UNLESS(file_size > 0, ResultUnknown);
+
+ R_UNLESS(file_size <= out_buffer_size, Service::PSC::Time::ResultFailed);
+
+ out_read_size = vfs_file->Read(out_buffer.data(), file_size);
+ R_UNLESS(out_read_size > 0, ResultUnknown);
+
+ R_SUCCEED();
+}
+} // namespace
+
+void ResetTimeZoneBinary() {
+ g_time_zone_binary_romfs = {};
+ g_time_zone_binary_mount_result = ResultUnknown;
+ g_time_zone_scratch_space.clear();
+ g_time_zone_scratch_space.resize(0x2800, 0);
+}
+
+Result MountTimeZoneBinary(Core::System& system) {
+ ResetTimeZoneBinary();
+
+ auto& fsc{system.GetFileSystemController()};
+ std::unique_ptr<FileSys::NCA> nca{};
+
+ auto* bis_system = fsc.GetSystemNANDContents();
+
+ R_UNLESS(bis_system, ResultUnknown);
+
+ nca = bis_system->GetEntry(TimeZoneBinaryId, FileSys::ContentRecordType::Data);
+
+ if (nca) {
+ g_time_zone_binary_romfs = FileSys::ExtractRomFS(nca->GetRomFS());
+ }
+
+ if (g_time_zone_binary_romfs) {
+ // Validate that the romfs is readable, using invalid firmware keys can cause this to get
+ // set but the files to be garbage. In that case, we want to hit the next path and
+ // synthesise them instead.
+ Service::PSC::Time::LocationName name{"Etc/GMT"};
+ if (!IsTimeZoneBinaryValid(name)) {
+ ResetTimeZoneBinary();
+ }
+ }
+
+ if (!g_time_zone_binary_romfs) {
+ g_time_zone_binary_romfs = FileSys::ExtractRomFS(
+ FileSys::SystemArchive::SynthesizeSystemArchive(TimeZoneBinaryId));
+ }
+
+ R_UNLESS(g_time_zone_binary_romfs, ResultUnknown);
+
+ g_time_zone_binary_mount_result = ResultSuccess;
+ R_SUCCEED();
+}
+
+void GetTimeZoneBinaryListPath(std::string& out_path) {
+ if (g_time_zone_binary_mount_result != ResultSuccess) {
+ return;
+ }
+ // out_path = fmt::format("{}:/binaryList.txt", "TimeZoneBinary");
+ out_path = "/binaryList.txt";
+}
+
+void GetTimeZoneBinaryVersionPath(std::string& out_path) {
+ if (g_time_zone_binary_mount_result != ResultSuccess) {
+ return;
+ }
+ // out_path = fmt::format("{}:/version.txt", "TimeZoneBinary");
+ out_path = "/version.txt";
+}
+
+void GetTimeZoneZonePath(std::string& out_path, Service::PSC::Time::LocationName& name) {
+ if (g_time_zone_binary_mount_result != ResultSuccess) {
+ return;
+ }
+ // out_path = fmt::format("{}:/zoneinfo/{}", "TimeZoneBinary", name);
+ out_path = fmt::format("/zoneinfo/{}", name.name.data());
+}
+
+bool IsTimeZoneBinaryValid(Service::PSC::Time::LocationName& name) {
+ std::string path{};
+ GetTimeZoneZonePath(path, name);
+
+ auto vfs_file{g_time_zone_binary_romfs->GetFileRelative(path)};
+ if (!vfs_file) {
+ LOG_INFO(Service_Time, "Could not find timezone file {}", path);
+ return false;
+ }
+ return vfs_file->GetSize() != 0;
+}
+
+u32 GetTimeZoneCount() {
+ std::string path{};
+ GetTimeZoneBinaryListPath(path);
+
+ size_t bytes_read{};
+ if (TimeZoneReadBinary(bytes_read, g_time_zone_scratch_space, 0x2800, path) != ResultSuccess) {
+ return 0;
+ }
+ if (bytes_read == 0) {
+ return 0;
+ }
+
+ auto chars = std::span(reinterpret_cast<char*>(g_time_zone_scratch_space.data()), bytes_read);
+ u32 count{};
+ for (auto chr : chars) {
+ if (chr == '\n') {
+ count++;
+ }
+ }
+ return count;
+}
+
+Result GetTimeZoneVersion(Service::PSC::Time::RuleVersion& out_rule_version) {
+ std::string path{};
+ GetTimeZoneBinaryVersionPath(path);
+
+ auto rule_version_buffer{std::span(reinterpret_cast<u8*>(&out_rule_version),
+ sizeof(Service::PSC::Time::RuleVersion))};
+ size_t bytes_read{};
+ R_TRY(TimeZoneReadBinary(bytes_read, rule_version_buffer, rule_version_buffer.size_bytes(),
+ path));
+
+ rule_version_buffer[bytes_read] = 0;
+ R_SUCCEED();
+}
+
+Result GetTimeZoneRule(std::span<const u8>& out_rule, size_t& out_rule_size,
+ Service::PSC::Time::LocationName& name) {
+ std::string path{};
+ GetTimeZoneZonePath(path, name);
+
+ size_t bytes_read{};
+ R_TRY(TimeZoneReadBinary(bytes_read, g_time_zone_scratch_space,
+ g_time_zone_scratch_space.size(), path));
+
+ out_rule = std::span(g_time_zone_scratch_space.data(), bytes_read);
+ out_rule_size = bytes_read;
+ R_SUCCEED();
+}
+
+Result GetTimeZoneLocationList(u32& out_count,
+ std::vector<Service::PSC::Time::LocationName>& out_names,
+ size_t max_names, u32 index) {
+ std::string path{};
+ GetTimeZoneBinaryListPath(path);
+
+ size_t bytes_read{};
+ R_TRY(TimeZoneReadBinary(bytes_read, g_time_zone_scratch_space,
+ g_time_zone_scratch_space.size(), path));
+
+ out_count = 0;
+ R_SUCCEED_IF(bytes_read == 0);
+
+ Service::PSC::Time::LocationName current_name{};
+ size_t current_name_len{};
+ std::span<const u8> chars{g_time_zone_scratch_space};
+ u32 name_count{};
+
+ for (auto chr : chars) {
+ if (chr == '\r') {
+ continue;
+ }
+
+ if (chr == '\n') {
+ if (name_count >= index) {
+ out_names.push_back(current_name);
+ out_count++;
+ if (out_count >= max_names) {
+ break;
+ }
+ }
+ name_count++;
+ current_name_len = 0;
+ current_name = {};
+ continue;
+ }
+
+ if (chr == '\0') {
+ break;
+ }
+
+ R_UNLESS(current_name_len <= current_name.name.size() - 2,
+ Service::PSC::Time::ResultFailed);
+
+ current_name.name[current_name_len++] = chr;
+ }
+
+ R_SUCCEED();
+}
+
+} // namespace Service::Glue::Time
diff --git a/src/core/hle/service/glue/time/time_zone_binary.h b/src/core/hle/service/glue/time/time_zone_binary.h
new file mode 100644
index 000000000..2cad6b458
--- /dev/null
+++ b/src/core/hle/service/glue/time/time_zone_binary.h
@@ -0,0 +1,32 @@
+// SPDX-FileCopyrightText: Copyright 2023 yuzu Emulator Project
+// SPDX-License-Identifier: GPL-2.0-or-later
+
+#pragma once
+
+#include <span>
+#include <string>
+#include <string_view>
+
+#include "core/hle/service/psc/time/common.h"
+
+namespace Core {
+class System;
+}
+
+namespace Service::Glue::Time {
+
+void ResetTimeZoneBinary();
+Result MountTimeZoneBinary(Core::System& system);
+void GetTimeZoneBinaryListPath(std::string& out_path);
+void GetTimeZoneBinaryVersionPath(std::string& out_path);
+void GetTimeZoneZonePath(std::string& out_path, Service::PSC::Time::LocationName& name);
+bool IsTimeZoneBinaryValid(Service::PSC::Time::LocationName& name);
+u32 GetTimeZoneCount();
+Result GetTimeZoneVersion(Service::PSC::Time::RuleVersion& out_rule_version);
+Result GetTimeZoneRule(std::span<const u8>& out_rule, size_t& out_rule_size,
+ Service::PSC::Time::LocationName& name);
+Result GetTimeZoneLocationList(u32& out_count,
+ std::vector<Service::PSC::Time::LocationName>& out_names,
+ size_t max_names, u32 index);
+
+} // namespace Service::Glue::Time
diff --git a/src/core/hle/service/glue/time/worker.cpp b/src/core/hle/service/glue/time/worker.cpp
new file mode 100644
index 000000000..ea0e49b90
--- /dev/null
+++ b/src/core/hle/service/glue/time/worker.cpp
@@ -0,0 +1,338 @@
+// SPDX-FileCopyrightText: Copyright 2023 yuzu Emulator Project
+// SPDX-License-Identifier: GPL-2.0-or-later
+
+#include "common/scope_exit.h"
+#include "core/core.h"
+#include "core/core_timing.h"
+#include "core/hle/service/glue/time/file_timestamp_worker.h"
+#include "core/hle/service/glue/time/standard_steady_clock_resource.h"
+#include "core/hle/service/glue/time/worker.h"
+#include "core/hle/service/psc/time/common.h"
+#include "core/hle/service/psc/time/service_manager.h"
+#include "core/hle/service/psc/time/static.h"
+#include "core/hle/service/psc/time/system_clock.h"
+#include "core/hle/service/set/system_settings_server.h"
+#include "core/hle/service/sm/sm.h"
+
+namespace Service::Glue::Time {
+namespace {
+
+bool g_ig_report_network_clock_context_set{};
+Service::PSC::Time::SystemClockContext g_report_network_clock_context{};
+bool g_ig_report_ephemeral_clock_context_set{};
+Service::PSC::Time::SystemClockContext g_report_ephemeral_clock_context{};
+
+template <typename T>
+T GetSettingsItemValue(std::shared_ptr<Service::Set::ISystemSettingsServer>& set_sys,
+ const char* category, const char* name) {
+ std::vector<u8> interval_buf;
+ auto res = set_sys->GetSettingsItemValue(interval_buf, category, name);
+ ASSERT(res == ResultSuccess);
+
+ T v{};
+ std::memcpy(&v, interval_buf.data(), sizeof(T));
+ return v;
+}
+
+} // namespace
+
+TimeWorker::TimeWorker(Core::System& system, StandardSteadyClockResource& steady_clock_resource,
+ FileTimestampWorker& file_timestamp_worker)
+ : m_system{system}, m_ctx{m_system, "Glue:58"}, m_event{m_ctx.CreateEvent("Glue:58:Event")},
+ m_steady_clock_resource{steady_clock_resource},
+ m_file_timestamp_worker{file_timestamp_worker}, m_timer_steady_clock{m_ctx.CreateEvent(
+ "Glue:58:SteadyClockTimerEvent")},
+ m_timer_file_system{m_ctx.CreateEvent("Glue:58:FileTimeTimerEvent")},
+ m_alarm_worker{m_system, m_steady_clock_resource}, m_pm_state_change_handler{m_alarm_worker} {
+ g_ig_report_network_clock_context_set = false;
+ g_report_network_clock_context = {};
+ g_ig_report_ephemeral_clock_context_set = false;
+ g_report_ephemeral_clock_context = {};
+
+ m_timer_steady_clock_timing_event = Core::Timing::CreateEvent(
+ "Time::SteadyClockEvent",
+ [this](s64 time,
+ std::chrono::nanoseconds ns_late) -> std::optional<std::chrono::nanoseconds> {
+ m_timer_steady_clock->Signal();
+ return std::nullopt;
+ });
+
+ m_timer_file_system_timing_event = Core::Timing::CreateEvent(
+ "Time::SteadyClockEvent",
+ [this](s64 time,
+ std::chrono::nanoseconds ns_late) -> std::optional<std::chrono::nanoseconds> {
+ m_timer_file_system->Signal();
+ return std::nullopt;
+ });
+}
+
+TimeWorker::~TimeWorker() {
+ m_local_clock_event->Signal();
+ m_network_clock_event->Signal();
+ m_ephemeral_clock_event->Signal();
+ std::this_thread::sleep_for(std::chrono::milliseconds(16));
+
+ m_thread.request_stop();
+ m_event->Signal();
+ m_thread.join();
+
+ m_ctx.CloseEvent(m_event);
+ m_system.CoreTiming().UnscheduleEvent(m_timer_steady_clock_timing_event);
+ m_ctx.CloseEvent(m_timer_steady_clock);
+ m_system.CoreTiming().UnscheduleEvent(m_timer_file_system_timing_event);
+ m_ctx.CloseEvent(m_timer_file_system);
+}
+
+void TimeWorker::Initialize(std::shared_ptr<Service::PSC::Time::StaticService> time_sm,
+ std::shared_ptr<Service::Set::ISystemSettingsServer> set_sys) {
+ m_set_sys = std::move(set_sys);
+ m_time_m =
+ m_system.ServiceManager().GetService<Service::PSC::Time::ServiceManager>("time:m", true);
+ m_time_sm = std::move(time_sm);
+
+ m_alarm_worker.Initialize(m_time_m);
+
+ auto steady_clock_interval_m = GetSettingsItemValue<s32>(
+ m_set_sys, "time", "standard_steady_clock_rtc_update_interval_minutes");
+
+ auto one_minute_ns{
+ std::chrono::duration_cast<std::chrono::nanoseconds>(std::chrono::minutes(1)).count()};
+ s64 steady_clock_interval_ns{steady_clock_interval_m * one_minute_ns};
+
+ m_system.CoreTiming().ScheduleLoopingEvent(std::chrono::nanoseconds(0),
+ std::chrono::nanoseconds(steady_clock_interval_ns),
+ m_timer_steady_clock_timing_event);
+
+ auto fs_notify_time_s =
+ GetSettingsItemValue<s32>(m_set_sys, "time", "notify_time_to_fs_interval_seconds");
+ auto one_second_ns{
+ std::chrono::duration_cast<std::chrono::nanoseconds>(std::chrono::seconds(1)).count()};
+ s64 fs_notify_time_ns{fs_notify_time_s * one_second_ns};
+
+ m_system.CoreTiming().ScheduleLoopingEvent(std::chrono::nanoseconds(0),
+ std::chrono::nanoseconds(fs_notify_time_ns),
+ m_timer_file_system_timing_event);
+
+ auto res = m_time_sm->GetStandardLocalSystemClock(m_local_clock);
+ ASSERT(res == ResultSuccess);
+ res = m_time_m->GetStandardLocalClockOperationEvent(&m_local_clock_event);
+ ASSERT(res == ResultSuccess);
+
+ res = m_time_sm->GetStandardNetworkSystemClock(m_network_clock);
+ ASSERT(res == ResultSuccess);
+ res = m_time_m->GetStandardNetworkClockOperationEventForServiceManager(&m_network_clock_event);
+ ASSERT(res == ResultSuccess);
+
+ res = m_time_sm->GetEphemeralNetworkSystemClock(m_ephemeral_clock);
+ ASSERT(res == ResultSuccess);
+ res =
+ m_time_m->GetEphemeralNetworkClockOperationEventForServiceManager(&m_ephemeral_clock_event);
+ ASSERT(res == ResultSuccess);
+
+ res = m_time_m->GetStandardUserSystemClockAutomaticCorrectionUpdatedEvent(
+ &m_standard_user_auto_correct_clock_event);
+ ASSERT(res == ResultSuccess);
+}
+
+void TimeWorker::StartThread() {
+ m_thread = std::jthread(std::bind_front(&TimeWorker::ThreadFunc, this));
+}
+
+void TimeWorker::ThreadFunc(std::stop_token stop_token) {
+ Common::SetCurrentThreadName("TimeWorker");
+ Common::SetCurrentThreadPriority(Common::ThreadPriority::Low);
+
+ enum class EventType {
+ Exit = 0,
+ IpmModuleService_GetEvent = 1,
+ PowerStateChange = 2,
+ SignalAlarms = 3,
+ UpdateLocalSystemClock = 4,
+ UpdateNetworkSystemClock = 5,
+ UpdateEphemeralSystemClock = 6,
+ UpdateSteadyClock = 7,
+ UpdateFileTimestamp = 8,
+ AutoCorrect = 9,
+ Max = 10,
+ };
+
+ s32 num_objs{};
+ std::array<Kernel::KSynchronizationObject*, static_cast<u32>(EventType::Max)> wait_objs{};
+ std::array<EventType, static_cast<u32>(EventType::Max)> wait_indices{};
+
+ const auto AddWaiter{
+ [&](Kernel::KSynchronizationObject* synchronization_object, EventType type) {
+ // Open a new reference to the object.
+ synchronization_object->Open();
+
+ // Insert into the list.
+ wait_indices[num_objs] = type;
+ wait_objs[num_objs++] = synchronization_object;
+ }};
+
+ while (!stop_token.stop_requested()) {
+ SCOPE_EXIT({
+ for (s32 i = 0; i < num_objs; i++) {
+ wait_objs[i]->Close();
+ }
+ });
+
+ num_objs = {};
+ wait_objs = {};
+ if (m_pm_state_change_handler.m_priority != 0) {
+ AddWaiter(&m_event->GetReadableEvent(), EventType::Exit);
+ // TODO
+ // AddWaiter(gIPmModuleService::GetEvent(), 1);
+ AddWaiter(&m_alarm_worker.GetEvent().GetReadableEvent(), EventType::PowerStateChange);
+ } else {
+ AddWaiter(&m_event->GetReadableEvent(), EventType::Exit);
+ // TODO
+ // AddWaiter(gIPmModuleService::GetEvent(), 1);
+ AddWaiter(&m_alarm_worker.GetEvent().GetReadableEvent(), EventType::PowerStateChange);
+ AddWaiter(&m_alarm_worker.GetTimerEvent().GetReadableEvent(), EventType::SignalAlarms);
+ AddWaiter(&m_local_clock_event->GetReadableEvent(), EventType::UpdateLocalSystemClock);
+ AddWaiter(&m_network_clock_event->GetReadableEvent(),
+ EventType::UpdateNetworkSystemClock);
+ AddWaiter(&m_ephemeral_clock_event->GetReadableEvent(),
+ EventType::UpdateEphemeralSystemClock);
+ AddWaiter(&m_timer_steady_clock->GetReadableEvent(), EventType::UpdateSteadyClock);
+ AddWaiter(&m_timer_file_system->GetReadableEvent(), EventType::UpdateFileTimestamp);
+ AddWaiter(&m_standard_user_auto_correct_clock_event->GetReadableEvent(),
+ EventType::AutoCorrect);
+ }
+
+ s32 out_index{-1};
+ Kernel::KSynchronizationObject::Wait(m_system.Kernel(), &out_index, wait_objs.data(),
+ num_objs, -1);
+ ASSERT(out_index >= 0 && out_index < num_objs);
+
+ if (stop_token.stop_requested()) {
+ return;
+ }
+
+ switch (wait_indices[out_index]) {
+ case EventType::Exit:
+ return;
+
+ case EventType::IpmModuleService_GetEvent:
+ // TODO
+ // IPmModuleService::GetEvent()
+ // clear the event
+ // Handle power state change event
+ break;
+
+ case EventType::PowerStateChange:
+ m_alarm_worker.GetEvent().Clear();
+ if (m_pm_state_change_handler.m_priority <= 1) {
+ m_alarm_worker.OnPowerStateChanged();
+ }
+ break;
+
+ case EventType::SignalAlarms:
+ m_alarm_worker.GetTimerEvent().Clear();
+ m_time_m->CheckAndSignalAlarms();
+ break;
+
+ case EventType::UpdateLocalSystemClock: {
+ m_local_clock_event->Clear();
+
+ Service::PSC::Time::SystemClockContext context{};
+ auto res = m_local_clock->GetSystemClockContext(context);
+ ASSERT(res == ResultSuccess);
+
+ m_set_sys->SetUserSystemClockContext(context);
+
+ m_file_timestamp_worker.SetFilesystemPosixTime();
+ } break;
+
+ case EventType::UpdateNetworkSystemClock: {
+ m_network_clock_event->Clear();
+ Service::PSC::Time::SystemClockContext context{};
+ auto res = m_network_clock->GetSystemClockContext(context);
+ ASSERT(res == ResultSuccess);
+ m_set_sys->SetNetworkSystemClockContext(context);
+
+ s64 time{};
+ if (m_network_clock->GetCurrentTime(time) != ResultSuccess) {
+ break;
+ }
+
+ [[maybe_unused]] auto offset_before{
+ g_ig_report_network_clock_context_set ? g_report_network_clock_context.offset : 0};
+ // TODO system report "standard_netclock_operation"
+ // "clock_time" = time
+ // "context_offset_before" = offset_before
+ // "context_offset_after" = context.offset
+ g_report_network_clock_context = context;
+ if (!g_ig_report_network_clock_context_set) {
+ g_ig_report_network_clock_context_set = true;
+ }
+
+ m_file_timestamp_worker.SetFilesystemPosixTime();
+ } break;
+
+ case EventType::UpdateEphemeralSystemClock: {
+ m_ephemeral_clock_event->Clear();
+
+ Service::PSC::Time::SystemClockContext context{};
+ auto res = m_ephemeral_clock->GetSystemClockContext(context);
+ if (res != ResultSuccess) {
+ break;
+ }
+
+ s64 time{};
+ res = m_ephemeral_clock->GetCurrentTime(time);
+ if (res != ResultSuccess) {
+ break;
+ }
+
+ [[maybe_unused]] auto offset_before{g_ig_report_ephemeral_clock_context_set
+ ? g_report_ephemeral_clock_context.offset
+ : 0};
+ // TODO system report "ephemeral_netclock_operation"
+ // "clock_time" = time
+ // "context_offset_before" = offset_before
+ // "context_offset_after" = context.offset
+ g_report_ephemeral_clock_context = context;
+ if (!g_ig_report_ephemeral_clock_context_set) {
+ g_ig_report_ephemeral_clock_context_set = true;
+ }
+ } break;
+
+ case EventType::UpdateSteadyClock:
+ m_timer_steady_clock->Clear();
+
+ m_steady_clock_resource.UpdateTime();
+ m_time_m->SetStandardSteadyClockBaseTime(m_steady_clock_resource.GetTime());
+ break;
+
+ case EventType::UpdateFileTimestamp:
+ m_timer_file_system->Clear();
+
+ m_file_timestamp_worker.SetFilesystemPosixTime();
+ break;
+
+ case EventType::AutoCorrect: {
+ m_standard_user_auto_correct_clock_event->Clear();
+
+ bool automatic_correction{};
+ auto res = m_time_sm->IsStandardUserSystemClockAutomaticCorrectionEnabled(
+ automatic_correction);
+ ASSERT(res == ResultSuccess);
+
+ Service::PSC::Time::SteadyClockTimePoint time_point{};
+ res = m_time_sm->GetStandardUserSystemClockAutomaticCorrectionUpdatedTime(time_point);
+ ASSERT(res == ResultSuccess);
+
+ m_set_sys->SetUserSystemClockAutomaticCorrectionEnabled(automatic_correction);
+ m_set_sys->SetUserSystemClockAutomaticCorrectionUpdatedTime(time_point);
+ } break;
+
+ default:
+ UNREACHABLE();
+ break;
+ }
+ }
+}
+
+} // namespace Service::Glue::Time
diff --git a/src/core/hle/service/glue/time/worker.h b/src/core/hle/service/glue/time/worker.h
new file mode 100644
index 000000000..adbbe6b6d
--- /dev/null
+++ b/src/core/hle/service/glue/time/worker.h
@@ -0,0 +1,64 @@
+// SPDX-FileCopyrightText: Copyright 2023 yuzu Emulator Project
+// SPDX-License-Identifier: GPL-2.0-or-later
+
+#pragma once
+
+#include "common/common_types.h"
+#include "core/hle/kernel/k_event.h"
+#include "core/hle/service/glue/time/alarm_worker.h"
+#include "core/hle/service/glue/time/pm_state_change_handler.h"
+#include "core/hle/service/kernel_helpers.h"
+
+namespace Service::Set {
+class ISystemSettingsServer;
+}
+
+namespace Service::PSC::Time {
+class StaticService;
+class SystemClock;
+} // namespace Service::PSC::Time
+
+namespace Service::Glue::Time {
+class FileTimestampWorker;
+class StandardSteadyClockResource;
+
+class TimeWorker {
+public:
+ explicit TimeWorker(Core::System& system, StandardSteadyClockResource& steady_clock_resource,
+ FileTimestampWorker& file_timestamp_worker);
+ ~TimeWorker();
+
+ void Initialize(std::shared_ptr<Service::PSC::Time::StaticService> time_sm,
+ std::shared_ptr<Service::Set::ISystemSettingsServer> set_sys);
+
+ void StartThread();
+
+private:
+ void ThreadFunc(std::stop_token stop_token);
+
+ Core::System& m_system;
+ KernelHelpers::ServiceContext m_ctx;
+ std::shared_ptr<Service::Set::ISystemSettingsServer> m_set_sys;
+
+ std::jthread m_thread;
+ Kernel::KEvent* m_event{};
+ std::shared_ptr<Service::PSC::Time::ServiceManager> m_time_m;
+ std::shared_ptr<Service::PSC::Time::StaticService> m_time_sm;
+ std::shared_ptr<Service::PSC::Time::SystemClock> m_network_clock;
+ std::shared_ptr<Service::PSC::Time::SystemClock> m_local_clock;
+ std::shared_ptr<Service::PSC::Time::SystemClock> m_ephemeral_clock;
+ StandardSteadyClockResource& m_steady_clock_resource;
+ FileTimestampWorker& m_file_timestamp_worker;
+ Kernel::KEvent* m_local_clock_event{};
+ Kernel::KEvent* m_network_clock_event{};
+ Kernel::KEvent* m_ephemeral_clock_event{};
+ Kernel::KEvent* m_standard_user_auto_correct_clock_event{};
+ Kernel::KEvent* m_timer_steady_clock{};
+ std::shared_ptr<Core::Timing::EventType> m_timer_steady_clock_timing_event;
+ Kernel::KEvent* m_timer_file_system{};
+ std::shared_ptr<Core::Timing::EventType> m_timer_file_system_timing_event;
+ AlarmWorker m_alarm_worker;
+ PmStateChangeHandler m_pm_state_change_handler;
+};
+
+} // namespace Service::Glue::Time
diff --git a/src/core/hle/service/hid/hid.cpp b/src/core/hle/service/hid/hid.cpp
index 03ebdc137..5b28be577 100644
--- a/src/core/hle/service/hid/hid.cpp
+++ b/src/core/hle/service/hid/hid.cpp
@@ -26,13 +26,14 @@ void LoopProcess(Core::System& system) {
resource_manager->Initialize();
resource_manager->RegisterAppletResourceUserId(system.ApplicationProcess()->GetProcessId(),
true);
+ resource_manager->SetAruidValidForVibration(system.ApplicationProcess()->GetProcessId(), true);
server_manager->RegisterNamedService(
"hid", std::make_shared<IHidServer>(system, resource_manager, firmware_settings));
server_manager->RegisterNamedService(
"hid:dbg", std::make_shared<IHidDebugServer>(system, resource_manager));
server_manager->RegisterNamedService(
- "hid:sys", std::make_shared<IHidSystemServer>(system, resource_manager));
+ "hid:sys", std::make_shared<IHidSystemServer>(system, resource_manager, firmware_settings));
server_manager->RegisterNamedService("hidbus", std::make_shared<HidBus>(system));
diff --git a/src/core/hle/service/hid/hid_server.cpp b/src/core/hle/service/hid/hid_server.cpp
index 1951da33b..09c47b5e3 100644
--- a/src/core/hle/service/hid/hid_server.cpp
+++ b/src/core/hle/service/hid/hid_server.cpp
@@ -22,12 +22,16 @@
#include "hid_core/resources/mouse/mouse.h"
#include "hid_core/resources/npad/npad.h"
#include "hid_core/resources/npad/npad_types.h"
+#include "hid_core/resources/npad/npad_vibration.h"
#include "hid_core/resources/palma/palma.h"
#include "hid_core/resources/six_axis/console_six_axis.h"
#include "hid_core/resources/six_axis/seven_six_axis.h"
#include "hid_core/resources/six_axis/six_axis.h"
#include "hid_core/resources/touch_screen/gesture.h"
#include "hid_core/resources/touch_screen/touch_screen.h"
+#include "hid_core/resources/vibration/gc_vibration_device.h"
+#include "hid_core/resources/vibration/n64_vibration_device.h"
+#include "hid_core/resources/vibration/vibration_device.h"
namespace Service::HID {
@@ -38,7 +42,7 @@ public:
: ServiceFramework{system_, "IActiveVibrationDeviceList"}, resource_manager(resource) {
// clang-format off
static const FunctionInfo functions[] = {
- {0, &IActiveVibrationDeviceList::InitializeVibrationDevice, "InitializeVibrationDevice"},
+ {0, &IActiveVibrationDeviceList::ActivateVibrationDevice, "ActivateVibrationDevice"},
};
// clang-format on
@@ -46,22 +50,49 @@ public:
}
private:
- void InitializeVibrationDevice(HLERequestContext& ctx) {
+ void ActivateVibrationDevice(HLERequestContext& ctx) {
IPC::RequestParser rp{ctx};
const auto vibration_device_handle{rp.PopRaw<Core::HID::VibrationDeviceHandle>()};
- if (resource_manager != nullptr && resource_manager->GetNpad()) {
- resource_manager->GetNpad()->InitializeVibrationDevice(vibration_device_handle);
- }
-
LOG_DEBUG(Service_HID, "called, npad_type={}, npad_id={}, device_index={}",
vibration_device_handle.npad_type, vibration_device_handle.npad_id,
vibration_device_handle.device_index);
+ const auto result = ActivateVibrationDeviceImpl(vibration_device_handle);
+
IPC::ResponseBuilder rb{ctx, 2};
- rb.Push(ResultSuccess);
+ rb.Push(result);
}
+ Result ActivateVibrationDeviceImpl(const Core::HID::VibrationDeviceHandle& handle) {
+ std::scoped_lock lock{mutex};
+
+ const Result is_valid = IsVibrationHandleValid(handle);
+ if (is_valid.IsError()) {
+ return is_valid;
+ }
+
+ for (std::size_t i = 0; i < list_size; i++) {
+ if (handle.device_index == vibration_device_list[i].device_index &&
+ handle.npad_id == vibration_device_list[i].npad_id &&
+ handle.npad_type == vibration_device_list[i].npad_type) {
+ return ResultSuccess;
+ }
+ }
+ if (list_size == vibration_device_list.size()) {
+ return ResultVibrationDeviceIndexOutOfRange;
+ }
+ const Result result = resource_manager->GetVibrationDevice(handle)->Activate();
+ if (result.IsError()) {
+ return result;
+ }
+ vibration_device_list[list_size++] = handle;
+ return ResultSuccess;
+ }
+
+ mutable std::mutex mutex;
+ std::size_t list_size{};
+ std::array<Core::HID::VibrationDeviceHandle, 0x100> vibration_device_list{};
std::shared_ptr<ResourceManager> resource_manager;
};
@@ -153,7 +184,7 @@ IHidServer::IHidServer(Core::System& system_, std::shared_ptr<ResourceManager> r
{209, &IHidServer::BeginPermitVibrationSession, "BeginPermitVibrationSession"},
{210, &IHidServer::EndPermitVibrationSession, "EndPermitVibrationSession"},
{211, &IHidServer::IsVibrationDeviceMounted, "IsVibrationDeviceMounted"},
- {212, nullptr, "SendVibrationValueInBool"},
+ {212, &IHidServer::SendVibrationValueInBool, "SendVibrationValueInBool"},
{300, &IHidServer::ActivateConsoleSixAxisSensor, "ActivateConsoleSixAxisSensor"},
{301, &IHidServer::StartConsoleSixAxisSensor, "StartConsoleSixAxisSensor"},
{302, &IHidServer::StopConsoleSixAxisSensor, "StopConsoleSixAxisSensor"},
@@ -1388,8 +1419,8 @@ void IHidServer::EnableUnintendedHomeButtonInputProtection(HLERequestContext& ct
const auto parameters{rp.PopRaw<Parameters>()};
- LOG_INFO(Service_HID, "called, is_enabled={}, npad_id={}, applet_resource_user_id={}",
- parameters.is_enabled, parameters.npad_id, parameters.applet_resource_user_id);
+ LOG_DEBUG(Service_HID, "called, is_enabled={}, npad_id={}, applet_resource_user_id={}",
+ parameters.is_enabled, parameters.npad_id, parameters.applet_resource_user_id);
if (!IsNpadIdValid(parameters.npad_id)) {
IPC::ResponseBuilder rb{ctx, 3};
@@ -1492,59 +1523,13 @@ void IHidServer::ClearNpadCaptureButtonAssignment(HLERequestContext& ctx) {
void IHidServer::GetVibrationDeviceInfo(HLERequestContext& ctx) {
IPC::RequestParser rp{ctx};
const auto vibration_device_handle{rp.PopRaw<Core::HID::VibrationDeviceHandle>()};
- const auto controller = GetResourceManager()->GetNpad();
-
- Core::HID::VibrationDeviceInfo vibration_device_info;
- bool check_device_index = false;
-
- switch (vibration_device_handle.npad_type) {
- case Core::HID::NpadStyleIndex::Fullkey:
- case Core::HID::NpadStyleIndex::Handheld:
- case Core::HID::NpadStyleIndex::JoyconDual:
- case Core::HID::NpadStyleIndex::JoyconLeft:
- case Core::HID::NpadStyleIndex::JoyconRight:
- vibration_device_info.type = Core::HID::VibrationDeviceType::LinearResonantActuator;
- check_device_index = true;
- break;
- case Core::HID::NpadStyleIndex::GameCube:
- vibration_device_info.type = Core::HID::VibrationDeviceType::GcErm;
- break;
- case Core::HID::NpadStyleIndex::N64:
- vibration_device_info.type = Core::HID::VibrationDeviceType::N64;
- break;
- default:
- vibration_device_info.type = Core::HID::VibrationDeviceType::Unknown;
- break;
- }
-
- vibration_device_info.position = Core::HID::VibrationDevicePosition::None;
- if (check_device_index) {
- switch (vibration_device_handle.device_index) {
- case Core::HID::DeviceIndex::Left:
- vibration_device_info.position = Core::HID::VibrationDevicePosition::Left;
- break;
- case Core::HID::DeviceIndex::Right:
- vibration_device_info.position = Core::HID::VibrationDevicePosition::Right;
- break;
- case Core::HID::DeviceIndex::None:
- default:
- ASSERT_MSG(false, "DeviceIndex should never be None!");
- break;
- }
- }
- LOG_DEBUG(Service_HID, "called, vibration_device_type={}, vibration_device_position={}",
- vibration_device_info.type, vibration_device_info.position);
-
- const auto result = IsVibrationHandleValid(vibration_device_handle);
- if (result.IsError()) {
- IPC::ResponseBuilder rb{ctx, 2};
- rb.Push(result);
- return;
- }
+ Core::HID::VibrationDeviceInfo vibration_device_info{};
+ const auto result = GetResourceManager()->GetVibrationDeviceInfo(vibration_device_info,
+ vibration_device_handle);
IPC::ResponseBuilder rb{ctx, 4};
- rb.Push(ResultSuccess);
+ rb.Push(result);
rb.PushRaw(vibration_device_info);
}
@@ -1560,16 +1545,16 @@ void IHidServer::SendVibrationValue(HLERequestContext& ctx) {
const auto parameters{rp.PopRaw<Parameters>()};
- GetResourceManager()->GetNpad()->VibrateController(parameters.applet_resource_user_id,
- parameters.vibration_device_handle,
- parameters.vibration_value);
-
LOG_DEBUG(Service_HID,
"called, npad_type={}, npad_id={}, device_index={}, applet_resource_user_id={}",
parameters.vibration_device_handle.npad_type,
parameters.vibration_device_handle.npad_id,
parameters.vibration_device_handle.device_index, parameters.applet_resource_user_id);
+ GetResourceManager()->SendVibrationValue(parameters.applet_resource_user_id,
+ parameters.vibration_device_handle,
+ parameters.vibration_value);
+
IPC::ResponseBuilder rb{ctx, 2};
rb.Push(ResultSuccess);
}
@@ -1591,10 +1576,28 @@ void IHidServer::GetActualVibrationValue(HLERequestContext& ctx) {
parameters.vibration_device_handle.npad_id,
parameters.vibration_device_handle.device_index, parameters.applet_resource_user_id);
+ bool has_active_aruid{};
+ NpadVibrationDevice* device{nullptr};
+ Core::HID::VibrationValue vibration_value{};
+ Result result = GetResourceManager()->IsVibrationAruidActive(parameters.applet_resource_user_id,
+ has_active_aruid);
+
+ if (result.IsSuccess() && has_active_aruid) {
+ result = IsVibrationHandleValid(parameters.vibration_device_handle);
+ }
+ if (result.IsSuccess() && has_active_aruid) {
+ device = GetResourceManager()->GetNSVibrationDevice(parameters.vibration_device_handle);
+ }
+ if (device != nullptr) {
+ result = device->GetActualVibrationValue(vibration_value);
+ }
+ if (result.IsError()) {
+ vibration_value = Core::HID::DEFAULT_VIBRATION_VALUE;
+ }
+
IPC::ResponseBuilder rb{ctx, 6};
rb.Push(ResultSuccess);
- rb.PushRaw(GetResourceManager()->GetNpad()->GetLastVibration(
- parameters.applet_resource_user_id, parameters.vibration_device_handle));
+ rb.PushRaw(vibration_value);
}
void IHidServer::CreateActiveVibrationDeviceList(HLERequestContext& ctx) {
@@ -1609,25 +1612,27 @@ void IHidServer::PermitVibration(HLERequestContext& ctx) {
IPC::RequestParser rp{ctx};
const auto can_vibrate{rp.Pop<bool>()};
- // nnSDK saves this value as a float. Since it can only be 1.0f or 0.0f we simplify this value
- // by converting it to a bool
- Settings::values.vibration_enabled.SetValue(can_vibrate);
-
LOG_DEBUG(Service_HID, "called, can_vibrate={}", can_vibrate);
+ const auto result =
+ GetResourceManager()->GetNpad()->GetVibrationHandler()->SetVibrationMasterVolume(
+ can_vibrate ? 1.0f : 0.0f);
+
IPC::ResponseBuilder rb{ctx, 2};
- rb.Push(ResultSuccess);
+ rb.Push(result);
}
void IHidServer::IsVibrationPermitted(HLERequestContext& ctx) {
LOG_DEBUG(Service_HID, "called");
- // nnSDK checks if a float is greater than zero. We return the bool we stored earlier
- const auto is_enabled = Settings::values.vibration_enabled.GetValue();
+ f32 master_volume{};
+ const auto result =
+ GetResourceManager()->GetNpad()->GetVibrationHandler()->GetVibrationMasterVolume(
+ master_volume);
IPC::ResponseBuilder rb{ctx, 3};
- rb.Push(ResultSuccess);
- rb.Push(is_enabled);
+ rb.Push(result);
+ rb.Push(master_volume > 0.0f);
}
void IHidServer::SendVibrationValues(HLERequestContext& ctx) {
@@ -1645,13 +1650,22 @@ void IHidServer::SendVibrationValues(HLERequestContext& ctx) {
auto vibration_values = std::span(
reinterpret_cast<const Core::HID::VibrationValue*>(vibration_data.data()), vibration_count);
- GetResourceManager()->GetNpad()->VibrateControllers(applet_resource_user_id,
- vibration_device_handles, vibration_values);
-
LOG_DEBUG(Service_HID, "called, applet_resource_user_id={}", applet_resource_user_id);
+ Result result = ResultSuccess;
+ if (handle_count != vibration_count) {
+ result = ResultVibrationArraySizeMismatch;
+ }
+
+ for (std::size_t i = 0; i < handle_count; i++) {
+ if (result.IsSuccess()) {
+ result = GetResourceManager()->SendVibrationValue(
+ applet_resource_user_id, vibration_device_handles[i], vibration_values[i]);
+ }
+ }
+
IPC::ResponseBuilder rb{ctx, 2};
- rb.Push(ResultSuccess);
+ rb.Push(result);
}
void IHidServer::SendVibrationGcErmCommand(HLERequestContext& ctx) {
@@ -1666,43 +1680,6 @@ void IHidServer::SendVibrationGcErmCommand(HLERequestContext& ctx) {
const auto parameters{rp.PopRaw<Parameters>()};
- /**
- * Note: This uses yuzu-specific behavior such that the StopHard command produces
- * vibrations where freq_low == 0.0f and freq_high == 0.0f, as defined below,
- * in order to differentiate between Stop and StopHard commands.
- * This is done to reuse the controller vibration functions made for regular controllers.
- */
- const auto vibration_value = [parameters] {
- switch (parameters.gc_erm_command) {
- case Core::HID::VibrationGcErmCommand::Stop:
- return Core::HID::VibrationValue{
- .low_amplitude = 0.0f,
- .low_frequency = 160.0f,
- .high_amplitude = 0.0f,
- .high_frequency = 320.0f,
- };
- case Core::HID::VibrationGcErmCommand::Start:
- return Core::HID::VibrationValue{
- .low_amplitude = 1.0f,
- .low_frequency = 160.0f,
- .high_amplitude = 1.0f,
- .high_frequency = 320.0f,
- };
- case Core::HID::VibrationGcErmCommand::StopHard:
- return Core::HID::VibrationValue{
- .low_amplitude = 0.0f,
- .low_frequency = 0.0f,
- .high_amplitude = 0.0f,
- .high_frequency = 0.0f,
- };
- default:
- return Core::HID::DEFAULT_VIBRATION_VALUE;
- }
- }();
-
- GetResourceManager()->GetNpad()->VibrateController(
- parameters.applet_resource_user_id, parameters.vibration_device_handle, vibration_value);
-
LOG_DEBUG(Service_HID,
"called, npad_type={}, npad_id={}, device_index={}, applet_resource_user_id={}, "
"gc_erm_command={}",
@@ -1711,8 +1688,23 @@ void IHidServer::SendVibrationGcErmCommand(HLERequestContext& ctx) {
parameters.vibration_device_handle.device_index, parameters.applet_resource_user_id,
parameters.gc_erm_command);
+ bool has_active_aruid{};
+ NpadGcVibrationDevice* gc_device{nullptr};
+ Result result = GetResourceManager()->IsVibrationAruidActive(parameters.applet_resource_user_id,
+ has_active_aruid);
+
+ if (result.IsSuccess() && has_active_aruid) {
+ result = IsVibrationHandleValid(parameters.vibration_device_handle);
+ }
+ if (result.IsSuccess() && has_active_aruid) {
+ gc_device = GetResourceManager()->GetGcVibrationDevice(parameters.vibration_device_handle);
+ }
+ if (gc_device != nullptr) {
+ result = gc_device->SendVibrationGcErmCommand(parameters.gc_erm_command);
+ }
+
IPC::ResponseBuilder rb{ctx, 2};
- rb.Push(ResultSuccess);
+ rb.Push(result);
}
void IHidServer::GetActualVibrationGcErmCommand(HLERequestContext& ctx) {
@@ -1725,33 +1717,31 @@ void IHidServer::GetActualVibrationGcErmCommand(HLERequestContext& ctx) {
const auto parameters{rp.PopRaw<Parameters>()};
- const auto last_vibration = GetResourceManager()->GetNpad()->GetLastVibration(
- parameters.applet_resource_user_id, parameters.vibration_device_handle);
-
- const auto gc_erm_command = [last_vibration] {
- if (last_vibration.low_amplitude != 0.0f || last_vibration.high_amplitude != 0.0f) {
- return Core::HID::VibrationGcErmCommand::Start;
- }
-
- /**
- * Note: This uses yuzu-specific behavior such that the StopHard command produces
- * vibrations where freq_low == 0.0f and freq_high == 0.0f, as defined in the HID function
- * SendVibrationGcErmCommand, in order to differentiate between Stop and StopHard commands.
- * This is done to reuse the controller vibration functions made for regular controllers.
- */
- if (last_vibration.low_frequency == 0.0f && last_vibration.high_frequency == 0.0f) {
- return Core::HID::VibrationGcErmCommand::StopHard;
- }
-
- return Core::HID::VibrationGcErmCommand::Stop;
- }();
-
LOG_DEBUG(Service_HID,
"called, npad_type={}, npad_id={}, device_index={}, applet_resource_user_id={}",
parameters.vibration_device_handle.npad_type,
parameters.vibration_device_handle.npad_id,
parameters.vibration_device_handle.device_index, parameters.applet_resource_user_id);
+ bool has_active_aruid{};
+ NpadGcVibrationDevice* gc_device{nullptr};
+ Core::HID::VibrationGcErmCommand gc_erm_command{};
+ Result result = GetResourceManager()->IsVibrationAruidActive(parameters.applet_resource_user_id,
+ has_active_aruid);
+
+ if (result.IsSuccess() && has_active_aruid) {
+ result = IsVibrationHandleValid(parameters.vibration_device_handle);
+ }
+ if (result.IsSuccess() && has_active_aruid) {
+ gc_device = GetResourceManager()->GetGcVibrationDevice(parameters.vibration_device_handle);
+ }
+ if (gc_device != nullptr) {
+ result = gc_device->GetActualVibrationGcErmCommand(gc_erm_command);
+ }
+ if (result.IsError()) {
+ gc_erm_command = Core::HID::VibrationGcErmCommand::Stop;
+ }
+
IPC::ResponseBuilder rb{ctx, 4};
rb.Push(ResultSuccess);
rb.PushEnum(gc_erm_command);
@@ -1761,21 +1751,24 @@ void IHidServer::BeginPermitVibrationSession(HLERequestContext& ctx) {
IPC::RequestParser rp{ctx};
const auto applet_resource_user_id{rp.Pop<u64>()};
- GetResourceManager()->GetNpad()->SetPermitVibrationSession(true);
-
LOG_DEBUG(Service_HID, "called, applet_resource_user_id={}", applet_resource_user_id);
+ const auto result =
+ GetResourceManager()->GetNpad()->GetVibrationHandler()->BeginPermitVibrationSession(
+ applet_resource_user_id);
+
IPC::ResponseBuilder rb{ctx, 2};
- rb.Push(ResultSuccess);
+ rb.Push(result);
}
void IHidServer::EndPermitVibrationSession(HLERequestContext& ctx) {
- GetResourceManager()->GetNpad()->SetPermitVibrationSession(false);
-
LOG_DEBUG(Service_HID, "called");
+ const auto result =
+ GetResourceManager()->GetNpad()->GetVibrationHandler()->EndPermitVibrationSession();
+
IPC::ResponseBuilder rb{ctx, 2};
- rb.Push(ResultSuccess);
+ rb.Push(result);
}
void IHidServer::IsVibrationDeviceMounted(HLERequestContext& ctx) {
@@ -1795,10 +1788,61 @@ void IHidServer::IsVibrationDeviceMounted(HLERequestContext& ctx) {
parameters.vibration_device_handle.npad_id,
parameters.vibration_device_handle.device_index, parameters.applet_resource_user_id);
+ bool is_mounted{};
+ NpadVibrationBase* device{nullptr};
+ Result result = IsVibrationHandleValid(parameters.vibration_device_handle);
+
+ if (result.IsSuccess()) {
+ device = GetResourceManager()->GetVibrationDevice(parameters.vibration_device_handle);
+ }
+
+ if (device != nullptr) {
+ is_mounted = device->IsVibrationMounted();
+ }
+
IPC::ResponseBuilder rb{ctx, 3};
- rb.Push(ResultSuccess);
- rb.Push(GetResourceManager()->GetNpad()->IsVibrationDeviceMounted(
- parameters.applet_resource_user_id, parameters.vibration_device_handle));
+ rb.Push(result);
+ rb.Push(is_mounted);
+}
+
+void IHidServer::SendVibrationValueInBool(HLERequestContext& ctx) {
+ IPC::RequestParser rp{ctx};
+ struct Parameters {
+ Core::HID::VibrationDeviceHandle vibration_device_handle;
+ INSERT_PADDING_WORDS_NOINIT(1);
+ u64 applet_resource_user_id;
+ bool is_vibrating;
+ };
+ static_assert(sizeof(Parameters) == 0x18, "Parameters has incorrect size.");
+
+ const auto parameters{rp.PopRaw<Parameters>()};
+
+ LOG_DEBUG(Service_HID,
+ "called, npad_type={}, npad_id={}, device_index={}, applet_resource_user_id={}, "
+ "is_vibrating={}",
+ parameters.vibration_device_handle.npad_type,
+ parameters.vibration_device_handle.npad_id,
+ parameters.vibration_device_handle.device_index, parameters.applet_resource_user_id,
+ parameters.is_vibrating);
+
+ bool has_active_aruid{};
+ NpadN64VibrationDevice* n64_device{nullptr};
+ Result result = GetResourceManager()->IsVibrationAruidActive(parameters.applet_resource_user_id,
+ has_active_aruid);
+
+ if (result.IsSuccess() && has_active_aruid) {
+ result = IsVibrationHandleValid(parameters.vibration_device_handle);
+ }
+ if (result.IsSuccess() && has_active_aruid) {
+ n64_device =
+ GetResourceManager()->GetN64VibrationDevice(parameters.vibration_device_handle);
+ }
+ if (n64_device != nullptr) {
+ result = n64_device->SendValueInBool(parameters.is_vibrating);
+ }
+
+ IPC::ResponseBuilder rb{ctx, 2};
+ rb.Push(result);
}
void IHidServer::ActivateConsoleSixAxisSensor(HLERequestContext& ctx) {
diff --git a/src/core/hle/service/hid/hid_server.h b/src/core/hle/service/hid/hid_server.h
index cc7c4ebdd..3a2e0a230 100644
--- a/src/core/hle/service/hid/hid_server.h
+++ b/src/core/hle/service/hid/hid_server.h
@@ -97,6 +97,7 @@ private:
void BeginPermitVibrationSession(HLERequestContext& ctx);
void EndPermitVibrationSession(HLERequestContext& ctx);
void IsVibrationDeviceMounted(HLERequestContext& ctx);
+ void SendVibrationValueInBool(HLERequestContext& ctx);
void ActivateConsoleSixAxisSensor(HLERequestContext& ctx);
void StartConsoleSixAxisSensor(HLERequestContext& ctx);
void StopConsoleSixAxisSensor(HLERequestContext& ctx);
diff --git a/src/core/hle/service/hid/hid_system_server.cpp b/src/core/hle/service/hid/hid_system_server.cpp
index 3a0cb3cb1..d1ec42edc 100644
--- a/src/core/hle/service/hid/hid_system_server.cpp
+++ b/src/core/hle/service/hid/hid_system_server.cpp
@@ -3,18 +3,22 @@
#include "core/hle/service/hid/hid_system_server.h"
#include "core/hle/service/ipc_helpers.h"
+#include "core/hle/service/set/settings_types.h"
#include "hid_core/hid_result.h"
#include "hid_core/resource_manager.h"
+#include "hid_core/resources/hid_firmware_settings.h"
#include "hid_core/resources/npad/npad.h"
#include "hid_core/resources/npad/npad_types.h"
+#include "hid_core/resources/npad/npad_vibration.h"
#include "hid_core/resources/palma/palma.h"
#include "hid_core/resources/touch_screen/touch_screen.h"
namespace Service::HID {
-IHidSystemServer::IHidSystemServer(Core::System& system_, std::shared_ptr<ResourceManager> resource)
+IHidSystemServer::IHidSystemServer(Core::System& system_, std::shared_ptr<ResourceManager> resource,
+ std::shared_ptr<HidFirmwareSettings> settings)
: ServiceFramework{system_, "hid:sys"}, service_context{system_, service_name},
- resource_manager{resource} {
+ resource_manager{resource}, firmware_settings{settings} {
// clang-format off
static const FunctionInfo functions[] = {
{31, nullptr, "SendKeyboardLockKeyEvent"},
@@ -24,7 +28,7 @@ IHidSystemServer::IHidSystemServer(Core::System& system_, std::shared_ptr<Resour
{131, nullptr, "ActivateSleepButton"},
{141, nullptr, "AcquireCaptureButtonEventHandle"},
{151, nullptr, "ActivateCaptureButton"},
- {161, nullptr, "GetPlatformConfig"},
+ {161, &IHidSystemServer::GetPlatformConfig, "GetPlatformConfig"},
{210, nullptr, "AcquireNfcDeviceUpdateEventHandle"},
{211, nullptr, "GetNpadsWithNfc"},
{212, nullptr, "AcquireNfcActivateEventHandle"},
@@ -67,19 +71,19 @@ IHidSystemServer::IHidSystemServer(Core::System& system_, std::shared_ptr<Resour
{501, &IHidSystemServer::RegisterAppletResourceUserId, "RegisterAppletResourceUserId"},
{502, &IHidSystemServer::UnregisterAppletResourceUserId, "UnregisterAppletResourceUserId"},
{503, &IHidSystemServer::EnableAppletToGetInput, "EnableAppletToGetInput"},
- {504, nullptr, "SetAruidValidForVibration"},
+ {504, &IHidSystemServer::SetAruidValidForVibration, "SetAruidValidForVibration"},
{505, &IHidSystemServer::EnableAppletToGetSixAxisSensor, "EnableAppletToGetSixAxisSensor"},
{506, &IHidSystemServer::EnableAppletToGetPadInput, "EnableAppletToGetPadInput"},
{507, &IHidSystemServer::EnableAppletToGetTouchScreen, "EnableAppletToGetTouchScreen"},
- {510, nullptr, "SetVibrationMasterVolume"},
- {511, nullptr, "GetVibrationMasterVolume"},
- {512, nullptr, "BeginPermitVibrationSession"},
- {513, nullptr, "EndPermitVibrationSession"},
+ {510, &IHidSystemServer::SetVibrationMasterVolume, "SetVibrationMasterVolume"},
+ {511, &IHidSystemServer::GetVibrationMasterVolume, "GetVibrationMasterVolume"},
+ {512, &IHidSystemServer::BeginPermitVibrationSession, "BeginPermitVibrationSession"},
+ {513, &IHidSystemServer::EndPermitVibrationSession, "EndPermitVibrationSession"},
{514, nullptr, "Unknown514"},
{520, nullptr, "EnableHandheldHids"},
{521, nullptr, "DisableHandheldHids"},
{522, nullptr, "SetJoyConRailEnabled"},
- {523, nullptr, "IsJoyConRailEnabled"},
+ {523, &IHidSystemServer::IsJoyConRailEnabled, "IsJoyConRailEnabled"},
{524, nullptr, "IsHandheldHidsEnabled"},
{525, &IHidSystemServer::IsJoyConAttachedOnAllRail, "IsJoyConAttachedOnAllRail"},
{540, nullptr, "AcquirePlayReportControllerUsageUpdateEvent"},
@@ -122,7 +126,7 @@ IHidSystemServer::IHidSystemServer(Core::System& system_, std::shared_ptr<Resour
{831, nullptr, "SetNotificationLedPatternWithTimeout"},
{832, nullptr, "PrepareHidsForNotificationWake"},
{850, &IHidSystemServer::IsUsbFullKeyControllerEnabled, "IsUsbFullKeyControllerEnabled"},
- {851, nullptr, "EnableUsbFullKeyController"},
+ {851, &IHidSystemServer::EnableUsbFullKeyController, "EnableUsbFullKeyController"},
{852, nullptr, "IsUsbConnected"},
{870, &IHidSystemServer::IsHandheldButtonPressedOnConsoleMode, "IsHandheldButtonPressedOnConsoleMode"},
{900, nullptr, "ActivateInputDetector"},
@@ -147,7 +151,7 @@ IHidSystemServer::IHidSystemServer(Core::System& system_, std::shared_ptr<Resour
{1120, &IHidSystemServer::SetFirmwareHotfixUpdateSkipEnabled, "SetFirmwareHotfixUpdateSkipEnabled"},
{1130, &IHidSystemServer::InitializeUsbFirmwareUpdate, "InitializeUsbFirmwareUpdate"},
{1131, &IHidSystemServer::FinalizeUsbFirmwareUpdate, "FinalizeUsbFirmwareUpdate"},
- {1132, nullptr, "CheckUsbFirmwareUpdateRequired"},
+ {1132, &IHidSystemServer::CheckUsbFirmwareUpdateRequired, "CheckUsbFirmwareUpdateRequired"},
{1133, nullptr, "StartUsbFirmwareUpdate"},
{1134, nullptr, "GetUsbFirmwareUpdateState"},
{1135, &IHidSystemServer::InitializeUsbFirmwareUpdateWithoutMemory, "InitializeUsbFirmwareUpdateWithoutMemory"},
@@ -156,7 +160,7 @@ IHidSystemServer::IHidSystemServer(Core::System& system_, std::shared_ptr<Resour
{1152, nullptr, "SetTouchScreenDefaultConfiguration"},
{1153, &IHidSystemServer::GetTouchScreenDefaultConfiguration, "GetTouchScreenDefaultConfiguration"},
{1154, nullptr, "IsFirmwareAvailableForNotification"},
- {1155, nullptr, "SetForceHandheldStyleVibration"},
+ {1155, &IHidSystemServer::SetForceHandheldStyleVibration, "SetForceHandheldStyleVibration"},
{1156, nullptr, "SendConnectionTriggerWithoutTimeoutEvent"},
{1157, nullptr, "CancelConnectionTrigger"},
{1200, nullptr, "IsButtonConfigSupported"},
@@ -238,6 +242,16 @@ IHidSystemServer::~IHidSystemServer() {
service_context.CloseEvent(unique_pad_connection_event);
};
+void IHidSystemServer::GetPlatformConfig(HLERequestContext& ctx) {
+ const auto platform_config = firmware_settings->GetPlatformConfig();
+
+ LOG_INFO(Service_HID, "called, platform_config={}", platform_config.raw);
+
+ IPC::ResponseBuilder rb{ctx, 3};
+ rb.Push(ResultSuccess);
+ rb.PushRaw(platform_config);
+}
+
void IHidSystemServer::ApplyNpadSystemCommonPolicy(HLERequestContext& ctx) {
IPC::RequestParser rp{ctx};
const auto applet_resource_user_id{rp.Pop<u64>()};
@@ -532,7 +546,28 @@ void IHidSystemServer::EnableAppletToGetInput(HLERequestContext& ctx) {
parameters.is_enabled, parameters.applet_resource_user_id);
GetResourceManager()->EnableInput(parameters.applet_resource_user_id, parameters.is_enabled);
- // GetResourceManager()->GetNpad()->EnableInput(parameters.applet_resource_user_id);
+ GetResourceManager()->GetNpad()->EnableAppletToGetInput(parameters.applet_resource_user_id);
+
+ IPC::ResponseBuilder rb{ctx, 2};
+ rb.Push(ResultSuccess);
+}
+
+void IHidSystemServer::SetAruidValidForVibration(HLERequestContext& ctx) {
+ IPC::RequestParser rp{ctx};
+ struct Parameters {
+ bool is_enabled;
+ INSERT_PADDING_WORDS_NOINIT(1);
+ u64 applet_resource_user_id;
+ };
+ static_assert(sizeof(Parameters) == 0x10, "Parameters has incorrect size.");
+
+ const auto parameters{rp.PopRaw<Parameters>()};
+
+ LOG_INFO(Service_HID, "called, is_enabled={}, applet_resource_user_id={}",
+ parameters.is_enabled, parameters.applet_resource_user_id);
+
+ GetResourceManager()->SetAruidValidForVibration(parameters.applet_resource_user_id,
+ parameters.is_enabled);
IPC::ResponseBuilder rb{ctx, 2};
rb.Push(ResultSuccess);
@@ -574,7 +609,7 @@ void IHidSystemServer::EnableAppletToGetPadInput(HLERequestContext& ctx) {
parameters.is_enabled, parameters.applet_resource_user_id);
GetResourceManager()->EnablePadInput(parameters.applet_resource_user_id, parameters.is_enabled);
- // GetResourceManager()->GetNpad()->EnableInput(parameters.applet_resource_user_id);
+ GetResourceManager()->GetNpad()->EnableAppletToGetInput(parameters.applet_resource_user_id);
IPC::ResponseBuilder rb{ctx, 2};
rb.Push(ResultSuccess);
@@ -601,6 +636,67 @@ void IHidSystemServer::EnableAppletToGetTouchScreen(HLERequestContext& ctx) {
rb.Push(ResultSuccess);
}
+void IHidSystemServer::SetVibrationMasterVolume(HLERequestContext& ctx) {
+ IPC::RequestParser rp{ctx};
+ const auto master_volume{rp.Pop<f32>()};
+
+ LOG_INFO(Service_HID, "called, volume={}", master_volume);
+
+ const auto result =
+ GetResourceManager()->GetNpad()->GetVibrationHandler()->SetVibrationMasterVolume(
+ master_volume);
+
+ IPC::ResponseBuilder rb{ctx, 2};
+ rb.Push(result);
+}
+
+void IHidSystemServer::GetVibrationMasterVolume(HLERequestContext& ctx) {
+ f32 master_volume{};
+ const auto result =
+ GetResourceManager()->GetNpad()->GetVibrationHandler()->GetVibrationMasterVolume(
+ master_volume);
+
+ LOG_INFO(Service_HID, "called, volume={}", master_volume);
+
+ IPC::ResponseBuilder rb{ctx, 3};
+ rb.Push(result);
+ rb.Push(master_volume);
+}
+
+void IHidSystemServer::BeginPermitVibrationSession(HLERequestContext& ctx) {
+ IPC::RequestParser rp{ctx};
+ const auto applet_resource_user_id{rp.Pop<u64>()};
+
+ LOG_INFO(Service_HID, "called, applet_resource_user_id={}", applet_resource_user_id);
+
+ const auto result =
+ GetResourceManager()->GetNpad()->GetVibrationHandler()->BeginPermitVibrationSession(
+ applet_resource_user_id);
+
+ IPC::ResponseBuilder rb{ctx, 2};
+ rb.Push(result);
+}
+
+void IHidSystemServer::EndPermitVibrationSession(HLERequestContext& ctx) {
+ LOG_INFO(Service_HID, "called");
+
+ const auto result =
+ GetResourceManager()->GetNpad()->GetVibrationHandler()->EndPermitVibrationSession();
+
+ IPC::ResponseBuilder rb{ctx, 2};
+ rb.Push(result);
+}
+
+void IHidSystemServer::IsJoyConRailEnabled(HLERequestContext& ctx) {
+ const bool is_attached = true;
+
+ LOG_WARNING(Service_HID, "(STUBBED) called, is_attached={}", is_attached);
+
+ IPC::ResponseBuilder rb{ctx, 3};
+ rb.Push(ResultSuccess);
+ rb.Push(is_attached);
+}
+
void IHidSystemServer::IsJoyConAttachedOnAllRail(HLERequestContext& ctx) {
const bool is_attached = true;
@@ -654,7 +750,7 @@ void IHidSystemServer::AcquireUniquePadConnectionEventHandle(HLERequestContext&
}
void IHidSystemServer::GetUniquePadIds(HLERequestContext& ctx) {
- LOG_WARNING(Service_HID, "(STUBBED) called");
+ LOG_DEBUG(Service_HID, "(STUBBED) called");
IPC::ResponseBuilder rb{ctx, 4};
rb.Push(ResultSuccess);
@@ -679,6 +775,16 @@ void IHidSystemServer::IsUsbFullKeyControllerEnabled(HLERequestContext& ctx) {
rb.Push(is_enabled);
}
+void IHidSystemServer::EnableUsbFullKeyController(HLERequestContext& ctx) {
+ IPC::RequestParser rp{ctx};
+ const auto is_enabled{rp.Pop<bool>()};
+
+ LOG_WARNING(Service_HID, "(STUBBED) called, is_enabled={}", is_enabled);
+
+ IPC::ResponseBuilder rb{ctx, 2};
+ rb.Push(ResultSuccess);
+}
+
void IHidSystemServer::IsHandheldButtonPressedOnConsoleMode(HLERequestContext& ctx) {
const bool button_pressed = false;
@@ -725,6 +831,13 @@ void IHidSystemServer::FinalizeUsbFirmwareUpdate(HLERequestContext& ctx) {
rb.Push(ResultSuccess);
}
+void IHidSystemServer::CheckUsbFirmwareUpdateRequired(HLERequestContext& ctx) {
+ LOG_WARNING(Service_HID, "(STUBBED) called");
+
+ IPC::ResponseBuilder rb{ctx, 2};
+ rb.Push(ResultSuccess);
+}
+
void IHidSystemServer::InitializeUsbFirmwareUpdateWithoutMemory(HLERequestContext& ctx) {
LOG_WARNING(Service_HID, "(STUBBED) called");
@@ -749,6 +862,19 @@ void IHidSystemServer::GetTouchScreenDefaultConfiguration(HLERequestContext& ctx
rb.PushRaw(touchscreen_config);
}
+void IHidSystemServer::SetForceHandheldStyleVibration(HLERequestContext& ctx) {
+ IPC::RequestParser rp{ctx};
+ const auto is_forced{rp.Pop<bool>()};
+
+ LOG_INFO(Service_HID, "called, is_forced={}", is_forced);
+
+ GetResourceManager()->SetForceHandheldStyleVibration(is_forced);
+ GetResourceManager()->GetNpad()->UpdateHandheldAbstractState();
+
+ IPC::ResponseBuilder rb{ctx, 2};
+ rb.Push(ResultSuccess);
+}
+
void IHidSystemServer::IsUsingCustomButtonConfig(HLERequestContext& ctx) {
const bool is_enabled = false;
diff --git a/src/core/hle/service/hid/hid_system_server.h b/src/core/hle/service/hid/hid_system_server.h
index 0c2634e3f..4ab4d3931 100644
--- a/src/core/hle/service/hid/hid_system_server.h
+++ b/src/core/hle/service/hid/hid_system_server.h
@@ -16,13 +16,16 @@ class KEvent;
namespace Service::HID {
class ResourceManager;
+class HidFirmwareSettings;
class IHidSystemServer final : public ServiceFramework<IHidSystemServer> {
public:
- explicit IHidSystemServer(Core::System& system_, std::shared_ptr<ResourceManager> resource);
+ explicit IHidSystemServer(Core::System& system_, std::shared_ptr<ResourceManager> resource,
+ std::shared_ptr<HidFirmwareSettings> settings);
~IHidSystemServer() override;
private:
+ void GetPlatformConfig(HLERequestContext& ctx);
void ApplyNpadSystemCommonPolicy(HLERequestContext& ctx);
void EnableAssigningSingleOnSlSrPress(HLERequestContext& ctx);
void DisableAssigningSingleOnSlSrPress(HLERequestContext& ctx);
@@ -42,9 +45,15 @@ private:
void RegisterAppletResourceUserId(HLERequestContext& ctx);
void UnregisterAppletResourceUserId(HLERequestContext& ctx);
void EnableAppletToGetInput(HLERequestContext& ctx);
+ void SetAruidValidForVibration(HLERequestContext& ctx);
void EnableAppletToGetSixAxisSensor(HLERequestContext& ctx);
void EnableAppletToGetPadInput(HLERequestContext& ctx);
void EnableAppletToGetTouchScreen(HLERequestContext& ctx);
+ void SetVibrationMasterVolume(HLERequestContext& ctx);
+ void GetVibrationMasterVolume(HLERequestContext& ctx);
+ void BeginPermitVibrationSession(HLERequestContext& ctx);
+ void EndPermitVibrationSession(HLERequestContext& ctx);
+ void IsJoyConRailEnabled(HLERequestContext& ctx);
void IsJoyConAttachedOnAllRail(HLERequestContext& ctx);
void AcquireConnectionTriggerTimeoutEvent(HLERequestContext& ctx);
void AcquireDeviceRegisteredEventForControllerSupport(HLERequestContext& ctx);
@@ -53,14 +62,17 @@ private:
void GetUniquePadIds(HLERequestContext& ctx);
void AcquireJoyDetachOnBluetoothOffEventHandle(HLERequestContext& ctx);
void IsUsbFullKeyControllerEnabled(HLERequestContext& ctx);
+ void EnableUsbFullKeyController(HLERequestContext& ctx);
void IsHandheldButtonPressedOnConsoleMode(HLERequestContext& ctx);
void InitializeFirmwareUpdate(HLERequestContext& ctx);
void CheckFirmwareUpdateRequired(HLERequestContext& ctx);
void SetFirmwareHotfixUpdateSkipEnabled(HLERequestContext& ctx);
void InitializeUsbFirmwareUpdate(HLERequestContext& ctx);
void FinalizeUsbFirmwareUpdate(HLERequestContext& ctx);
+ void CheckUsbFirmwareUpdateRequired(HLERequestContext& ctx);
void InitializeUsbFirmwareUpdateWithoutMemory(HLERequestContext& ctx);
void GetTouchScreenDefaultConfiguration(HLERequestContext& ctx);
+ void SetForceHandheldStyleVibration(HLERequestContext& ctx);
void IsUsingCustomButtonConfig(HLERequestContext& ctx);
std::shared_ptr<ResourceManager> GetResourceManager();
@@ -71,6 +83,7 @@ private:
Kernel::KEvent* unique_pad_connection_event;
KernelHelpers::ServiceContext service_context;
std::shared_ptr<ResourceManager> resource_manager;
+ std::shared_ptr<HidFirmwareSettings> firmware_settings;
};
} // namespace Service::HID
diff --git a/src/core/hle/service/hle_ipc.cpp b/src/core/hle/service/hle_ipc.cpp
index 3f38ceb03..50e1ed756 100644
--- a/src/core/hle/service/hle_ipc.cpp
+++ b/src/core/hle/service/hle_ipc.cpp
@@ -12,6 +12,7 @@
#include "common/common_types.h"
#include "common/logging/log.h"
#include "common/scratch_buffer.h"
+#include "core/guest_memory.h"
#include "core/hle/kernel/k_auto_object.h"
#include "core/hle/kernel/k_handle_table.h"
#include "core/hle/kernel/k_process.h"
@@ -23,19 +24,6 @@
#include "core/hle/service/ipc_helpers.h"
#include "core/memory.h"
-namespace {
-static thread_local std::array read_buffer_data_a{
- Common::ScratchBuffer<u8>(),
- Common::ScratchBuffer<u8>(),
- Common::ScratchBuffer<u8>(),
-};
-static thread_local std::array read_buffer_data_x{
- Common::ScratchBuffer<u8>(),
- Common::ScratchBuffer<u8>(),
- Common::ScratchBuffer<u8>(),
-};
-} // Anonymous namespace
-
namespace Service {
SessionRequestHandler::SessionRequestHandler(Kernel::KernelCore& kernel_, const char* service_name_)
@@ -343,48 +331,27 @@ std::vector<u8> HLERequestContext::ReadBufferCopy(std::size_t buffer_index) cons
}
std::span<const u8> HLERequestContext::ReadBufferA(std::size_t buffer_index) const {
- static thread_local std::array read_buffer_a{
- Core::Memory::CpuGuestMemory<u8, Core::Memory::GuestMemoryFlags::SafeRead>(memory, 0, 0),
- Core::Memory::CpuGuestMemory<u8, Core::Memory::GuestMemoryFlags::SafeRead>(memory, 0, 0),
- Core::Memory::CpuGuestMemory<u8, Core::Memory::GuestMemoryFlags::SafeRead>(memory, 0, 0),
- };
+ Core::Memory::CpuGuestMemory<u8, Core::Memory::GuestMemoryFlags::UnsafeRead> gm(memory, 0, 0);
ASSERT_OR_EXECUTE_MSG(
BufferDescriptorA().size() > buffer_index, { return {}; },
"BufferDescriptorA invalid buffer_index {}", buffer_index);
- auto& read_buffer = read_buffer_a[buffer_index];
- return read_buffer.Read(BufferDescriptorA()[buffer_index].Address(),
- BufferDescriptorA()[buffer_index].Size(),
- &read_buffer_data_a[buffer_index]);
+ return gm.Read(BufferDescriptorA()[buffer_index].Address(),
+ BufferDescriptorA()[buffer_index].Size(), &read_buffer_data_a[buffer_index]);
}
std::span<const u8> HLERequestContext::ReadBufferX(std::size_t buffer_index) const {
- static thread_local std::array read_buffer_x{
- Core::Memory::CpuGuestMemory<u8, Core::Memory::GuestMemoryFlags::SafeRead>(memory, 0, 0),
- Core::Memory::CpuGuestMemory<u8, Core::Memory::GuestMemoryFlags::SafeRead>(memory, 0, 0),
- Core::Memory::CpuGuestMemory<u8, Core::Memory::GuestMemoryFlags::SafeRead>(memory, 0, 0),
- };
+ Core::Memory::CpuGuestMemory<u8, Core::Memory::GuestMemoryFlags::UnsafeRead> gm(memory, 0, 0);
ASSERT_OR_EXECUTE_MSG(
BufferDescriptorX().size() > buffer_index, { return {}; },
"BufferDescriptorX invalid buffer_index {}", buffer_index);
- auto& read_buffer = read_buffer_x[buffer_index];
- return read_buffer.Read(BufferDescriptorX()[buffer_index].Address(),
- BufferDescriptorX()[buffer_index].Size(),
- &read_buffer_data_x[buffer_index]);
+ return gm.Read(BufferDescriptorX()[buffer_index].Address(),
+ BufferDescriptorX()[buffer_index].Size(), &read_buffer_data_x[buffer_index]);
}
std::span<const u8> HLERequestContext::ReadBuffer(std::size_t buffer_index) const {
- static thread_local std::array read_buffer_a{
- Core::Memory::CpuGuestMemory<u8, Core::Memory::GuestMemoryFlags::SafeRead>(memory, 0, 0),
- Core::Memory::CpuGuestMemory<u8, Core::Memory::GuestMemoryFlags::SafeRead>(memory, 0, 0),
- Core::Memory::CpuGuestMemory<u8, Core::Memory::GuestMemoryFlags::SafeRead>(memory, 0, 0),
- };
- static thread_local std::array read_buffer_x{
- Core::Memory::CpuGuestMemory<u8, Core::Memory::GuestMemoryFlags::SafeRead>(memory, 0, 0),
- Core::Memory::CpuGuestMemory<u8, Core::Memory::GuestMemoryFlags::SafeRead>(memory, 0, 0),
- Core::Memory::CpuGuestMemory<u8, Core::Memory::GuestMemoryFlags::SafeRead>(memory, 0, 0),
- };
+ Core::Memory::CpuGuestMemory<u8, Core::Memory::GuestMemoryFlags::UnsafeRead> gm(memory, 0, 0);
const bool is_buffer_a{BufferDescriptorA().size() > buffer_index &&
BufferDescriptorA()[buffer_index].Size()};
@@ -401,18 +368,14 @@ std::span<const u8> HLERequestContext::ReadBuffer(std::size_t buffer_index) cons
ASSERT_OR_EXECUTE_MSG(
BufferDescriptorA().size() > buffer_index, { return {}; },
"BufferDescriptorA invalid buffer_index {}", buffer_index);
- auto& read_buffer = read_buffer_a[buffer_index];
- return read_buffer.Read(BufferDescriptorA()[buffer_index].Address(),
- BufferDescriptorA()[buffer_index].Size(),
- &read_buffer_data_a[buffer_index]);
+ return gm.Read(BufferDescriptorA()[buffer_index].Address(),
+ BufferDescriptorA()[buffer_index].Size(), &read_buffer_data_a[buffer_index]);
} else {
ASSERT_OR_EXECUTE_MSG(
BufferDescriptorX().size() > buffer_index, { return {}; },
"BufferDescriptorX invalid buffer_index {}", buffer_index);
- auto& read_buffer = read_buffer_x[buffer_index];
- return read_buffer.Read(BufferDescriptorX()[buffer_index].Address(),
- BufferDescriptorX()[buffer_index].Size(),
- &read_buffer_data_x[buffer_index]);
+ return gm.Read(BufferDescriptorX()[buffer_index].Address(),
+ BufferDescriptorX()[buffer_index].Size(), &read_buffer_data_x[buffer_index]);
}
}
@@ -538,6 +501,22 @@ bool HLERequestContext::CanWriteBuffer(std::size_t buffer_index) const {
}
}
+void HLERequestContext::AddMoveInterface(SessionRequestHandlerPtr s) {
+ ASSERT(Kernel::GetCurrentProcess(kernel).GetResourceLimit()->Reserve(
+ Kernel::LimitableResource::SessionCountMax, 1));
+
+ auto* session = Kernel::KSession::Create(kernel);
+ session->Initialize(nullptr, 0);
+ Kernel::KSession::Register(kernel, session);
+
+ auto& server = manager.lock()->GetServerManager();
+ auto next_manager = std::make_shared<Service::SessionRequestManager>(kernel, server);
+ next_manager->SetSessionHandler(std::move(s));
+ server.RegisterSession(&session->GetServerSession(), next_manager);
+
+ AddMoveObject(&session->GetClientSession());
+}
+
std::string HLERequestContext::Description() const {
if (!command_header) {
return "No command header available";
diff --git a/src/core/hle/service/hle_ipc.h b/src/core/hle/service/hle_ipc.h
index 440737db5..c2e0e5e8c 100644
--- a/src/core/hle/service/hle_ipc.h
+++ b/src/core/hle/service/hle_ipc.h
@@ -41,6 +41,8 @@ class KernelCore;
class KHandleTable;
class KProcess;
class KServerSession;
+template <typename T>
+class KScopedAutoObject;
class KThread;
} // namespace Kernel
@@ -337,6 +339,8 @@ public:
outgoing_move_objects.emplace_back(object);
}
+ void AddMoveInterface(SessionRequestHandlerPtr s);
+
void AddCopyObject(Kernel::KAutoObject* object) {
outgoing_copy_objects.emplace_back(object);
}
@@ -424,6 +428,9 @@ private:
Kernel::KernelCore& kernel;
Core::Memory::Memory& memory;
+
+ mutable std::array<Common::ScratchBuffer<u8>, 3> read_buffer_data_a{};
+ mutable std::array<Common::ScratchBuffer<u8>, 3> read_buffer_data_x{};
};
} // namespace Service
diff --git a/src/core/hle/service/jit/jit.cpp b/src/core/hle/service/jit/jit.cpp
index 77aa6d7d1..1f2cbcb61 100644
--- a/src/core/hle/service/jit/jit.cpp
+++ b/src/core/hle/service/jit/jit.cpp
@@ -6,12 +6,12 @@
#include "core/core.h"
#include "core/hle/kernel/k_transfer_memory.h"
#include "core/hle/result.h"
+#include "core/hle/service/cmif_serialization.h"
#include "core/hle/service/ipc_helpers.h"
#include "core/hle/service/jit/jit.h"
#include "core/hle/service/jit/jit_code_memory.h"
#include "core/hle/service/jit/jit_context.h"
#include "core/hle/service/server_manager.h"
-#include "core/hle/service/service.h"
#include "core/memory.h"
namespace Service::JIT {
@@ -21,20 +21,24 @@ struct CodeRange {
u64 size;
};
+using Struct32 = std::array<u64, 4>;
+static_assert(sizeof(Struct32) == 32, "Struct32 has wrong size");
+
class IJitEnvironment final : public ServiceFramework<IJitEnvironment> {
public:
explicit IJitEnvironment(Core::System& system_,
- Kernel::KScopedAutoObject<Kernel::KProcess>&& process_,
+ Kernel::KScopedAutoObject<Kernel::KProcess> process_,
CodeMemory&& user_rx_, CodeMemory&& user_ro_)
: ServiceFramework{system_, "IJitEnvironment"}, process{std::move(process_)},
user_rx{std::move(user_rx_)}, user_ro{std::move(user_ro_)},
context{system_.ApplicationMemory()} {
+
// clang-format off
static const FunctionInfo functions[] = {
- {0, &IJitEnvironment::GenerateCode, "GenerateCode"},
- {1, &IJitEnvironment::Control, "Control"},
- {1000, &IJitEnvironment::LoadPlugin, "LoadPlugin"},
- {1001, &IJitEnvironment::GetCodeAddress, "GetCodeAddress"},
+ {0, C<&IJitEnvironment::GenerateCode>, "GenerateCode"},
+ {1, C<&IJitEnvironment::Control>, "Control"},
+ {1000, C<&IJitEnvironment::LoadPlugin>, "LoadPlugin"},
+ {1001, C<&IJitEnvironment::GetCodeAddress>, "GetCodeAddress"},
};
// clang-format on
@@ -50,28 +54,10 @@ public:
configuration.sys_ro_memory = configuration.user_ro_memory;
}
- void GenerateCode(HLERequestContext& ctx) {
- LOG_DEBUG(Service_JIT, "called");
-
- struct InputParameters {
- u32 data_size;
- u64 command;
- std::array<CodeRange, 2> ranges;
- Struct32 data;
- };
-
- struct OutputParameters {
- s32 return_value;
- std::array<CodeRange, 2> ranges;
- };
-
- IPC::RequestParser rp{ctx};
- const auto parameters{rp.PopRaw<InputParameters>()};
-
- // Optional input/output buffers
- const auto input_buffer{ctx.CanReadBuffer() ? ctx.ReadBuffer() : std::span<const u8>()};
- std::vector<u8> output_buffer(ctx.CanWriteBuffer() ? ctx.GetWriteBufferSize() : 0);
-
+ Result GenerateCode(Out<s32> out_return_value, Out<CodeRange> out_range0,
+ Out<CodeRange> out_range1, OutBuffer<BufferAttr_HipcMapAlias> out_buffer,
+ u32 data_size, u64 command, CodeRange range0, CodeRange range1,
+ Struct32 data, InBuffer<BufferAttr_HipcMapAlias> buffer) {
// Function call prototype:
// void GenerateCode(s32* ret, CodeRange* c0_out, CodeRange* c1_out, JITConfiguration* cfg,
// u64 cmd, u8* input_buf, size_t input_size, CodeRange* c0_in,
@@ -83,66 +69,36 @@ public:
// other arguments are used to transfer state between the game and the plugin.
const VAddr ret_ptr{context.AddHeap(0u)};
- const VAddr c0_in_ptr{context.AddHeap(parameters.ranges[0])};
- const VAddr c1_in_ptr{context.AddHeap(parameters.ranges[1])};
- const VAddr c0_out_ptr{context.AddHeap(ClearSize(parameters.ranges[0]))};
- const VAddr c1_out_ptr{context.AddHeap(ClearSize(parameters.ranges[1]))};
-
- const VAddr input_ptr{context.AddHeap(input_buffer.data(), input_buffer.size())};
- const VAddr output_ptr{context.AddHeap(output_buffer.data(), output_buffer.size())};
- const VAddr data_ptr{context.AddHeap(parameters.data)};
+ const VAddr c0_in_ptr{context.AddHeap(range0)};
+ const VAddr c1_in_ptr{context.AddHeap(range1)};
+ const VAddr c0_out_ptr{context.AddHeap(ClearSize(range0))};
+ const VAddr c1_out_ptr{context.AddHeap(ClearSize(range1))};
+
+ const VAddr input_ptr{context.AddHeap(buffer.data(), buffer.size())};
+ const VAddr output_ptr{context.AddHeap(out_buffer.data(), out_buffer.size())};
+ const VAddr data_ptr{context.AddHeap(data)};
const VAddr configuration_ptr{context.AddHeap(configuration)};
// The callback does not directly return a value, it only writes to the output pointer
context.CallFunction(callbacks.GenerateCode, ret_ptr, c0_out_ptr, c1_out_ptr,
- configuration_ptr, parameters.command, input_ptr, input_buffer.size(),
- c0_in_ptr, c1_in_ptr, data_ptr, parameters.data_size, output_ptr,
- output_buffer.size());
-
- const s32 return_value{context.GetHeap<s32>(ret_ptr)};
-
- if (return_value == 0) {
- // The callback has written to the output executable code range,
- // requiring an instruction cache invalidation
- Core::InvalidateInstructionCacheRange(process.GetPointerUnsafe(),
- configuration.user_rx_memory.offset,
- configuration.user_rx_memory.size);
-
- // Write back to the IPC output buffer, if provided
- if (ctx.CanWriteBuffer()) {
- context.GetHeap(output_ptr, output_buffer.data(), output_buffer.size());
- ctx.WriteBuffer(output_buffer.data(), output_buffer.size());
- }
-
- const OutputParameters out{
- .return_value = return_value,
- .ranges =
- {
- context.GetHeap<CodeRange>(c0_out_ptr),
- context.GetHeap<CodeRange>(c1_out_ptr),
- },
- };
-
- IPC::ResponseBuilder rb{ctx, 8};
- rb.Push(ResultSuccess);
- rb.PushRaw(out);
- } else {
- LOG_WARNING(Service_JIT, "plugin GenerateCode callback failed");
- IPC::ResponseBuilder rb{ctx, 2};
- rb.Push(ResultUnknown);
- }
- };
+ configuration_ptr, command, input_ptr, buffer.size(), c0_in_ptr,
+ c1_in_ptr, data_ptr, data_size, output_ptr, out_buffer.size());
- void Control(HLERequestContext& ctx) {
- LOG_DEBUG(Service_JIT, "called");
+ *out_return_value = context.GetHeap<s32>(ret_ptr);
+ *out_range0 = context.GetHeap<CodeRange>(c0_out_ptr);
+ *out_range1 = context.GetHeap<CodeRange>(c1_out_ptr);
+ context.GetHeap(output_ptr, out_buffer.data(), out_buffer.size());
- IPC::RequestParser rp{ctx};
- const auto command{rp.PopRaw<u64>()};
+ if (*out_return_value != 0) {
+ LOG_WARNING(Service_JIT, "plugin GenerateCode callback failed");
+ R_THROW(ResultUnknown);
+ }
- // Optional input/output buffers
- const auto input_buffer{ctx.CanReadBuffer() ? ctx.ReadBuffer() : std::span<const u8>()};
- std::vector<u8> output_buffer(ctx.CanWriteBuffer() ? ctx.GetWriteBufferSize() : 0);
+ R_SUCCEED();
+ }
+ Result Control(Out<s32> out_return_value, InBuffer<BufferAttr_HipcMapAlias> in_data,
+ OutBuffer<BufferAttr_HipcMapAlias> out_data, u64 command) {
// Function call prototype:
// u64 Control(s32* ret, JITConfiguration* cfg, u64 cmd, u8* input_buf, size_t input_size,
// u8* output_buf, size_t output_size);
@@ -152,53 +108,30 @@ public:
const VAddr ret_ptr{context.AddHeap(0u)};
const VAddr configuration_ptr{context.AddHeap(configuration)};
- const VAddr input_ptr{context.AddHeap(input_buffer.data(), input_buffer.size())};
- const VAddr output_ptr{context.AddHeap(output_buffer.data(), output_buffer.size())};
+ const VAddr input_ptr{context.AddHeap(in_data.data(), in_data.size())};
+ const VAddr output_ptr{context.AddHeap(out_data.data(), out_data.size())};
const u64 wrapper_value{context.CallFunction(callbacks.Control, ret_ptr, configuration_ptr,
- command, input_ptr, input_buffer.size(),
- output_ptr, output_buffer.size())};
-
- const s32 return_value{context.GetHeap<s32>(ret_ptr)};
-
- if (wrapper_value == 0 && return_value == 0) {
- // Write back to the IPC output buffer, if provided
- if (ctx.CanWriteBuffer()) {
- context.GetHeap(output_ptr, output_buffer.data(), output_buffer.size());
- ctx.WriteBuffer(output_buffer.data(), output_buffer.size());
- }
-
- IPC::ResponseBuilder rb{ctx, 3};
- rb.Push(ResultSuccess);
- rb.Push(return_value);
- } else {
- LOG_WARNING(Service_JIT, "plugin Control callback failed");
- IPC::ResponseBuilder rb{ctx, 2};
- rb.Push(ResultUnknown);
- }
- }
-
- void LoadPlugin(HLERequestContext& ctx) {
- LOG_DEBUG(Service_JIT, "called");
+ command, input_ptr, in_data.size(), output_ptr,
+ out_data.size())};
- IPC::RequestParser rp{ctx};
- const auto tmem_size{rp.PopRaw<u64>()};
- const auto tmem_handle{ctx.GetCopyHandle(0)};
- const auto nro_plugin{ctx.ReadBuffer(1)};
+ *out_return_value = context.GetHeap<s32>(ret_ptr);
+ context.GetHeap(output_ptr, out_data.data(), out_data.size());
- if (tmem_size == 0) {
- LOG_ERROR(Service_JIT, "attempted to load plugin with empty transfer memory");
- IPC::ResponseBuilder rb{ctx, 2};
- rb.Push(ResultUnknown);
- return;
+ if (wrapper_value == 0 && *out_return_value == 0) {
+ R_SUCCEED();
}
- auto tmem{ctx.GetObjectFromHandle<Kernel::KTransferMemory>(tmem_handle)};
- if (tmem.IsNull()) {
- LOG_ERROR(Service_JIT, "attempted to load plugin with invalid transfer memory handle");
- IPC::ResponseBuilder rb{ctx, 2};
- rb.Push(ResultUnknown);
- return;
+ LOG_WARNING(Service_JIT, "plugin Control callback failed");
+ R_THROW(ResultUnknown);
+ }
+
+ Result LoadPlugin(u64 tmem_size, InCopyHandle<Kernel::KTransferMemory>& tmem,
+ InBuffer<BufferAttr_HipcMapAlias> nrr,
+ InBuffer<BufferAttr_HipcMapAlias> nro) {
+ if (!tmem) {
+ LOG_ERROR(Service_JIT, "Invalid transfer memory handle!");
+ R_THROW(ResultUnknown);
}
// Set up the configuration with the required TransferMemory address
@@ -206,7 +139,7 @@ public:
configuration.transfer_memory.size = tmem_size;
// Gather up all the callbacks from the loaded plugin
- auto symbols{Core::Symbols::GetSymbols(nro_plugin, true)};
+ auto symbols{Core::Symbols::GetSymbols(nro, true)};
const auto GetSymbol{[&](const std::string& name) { return symbols[name].first; }};
callbacks.rtld_fini = GetSymbol("_fini");
@@ -223,16 +156,12 @@ public:
if (callbacks.GetVersion == 0 || callbacks.Configure == 0 || callbacks.GenerateCode == 0 ||
callbacks.OnPrepared == 0) {
LOG_ERROR(Service_JIT, "plugin does not implement all necessary functionality");
- IPC::ResponseBuilder rb{ctx, 2};
- rb.Push(ResultUnknown);
- return;
+ R_THROW(ResultUnknown);
}
- if (!context.LoadNRO(nro_plugin)) {
+ if (!context.LoadNRO(nro)) {
LOG_ERROR(Service_JIT, "failed to load plugin");
- IPC::ResponseBuilder rb{ctx, 2};
- rb.Push(ResultUnknown);
- return;
+ R_THROW(ResultUnknown);
}
context.MapProcessMemory(configuration.sys_ro_memory.offset,
@@ -252,9 +181,7 @@ public:
const auto version{context.CallFunction(callbacks.GetVersion)};
if (version != 1) {
LOG_ERROR(Service_JIT, "unknown plugin version {}", version);
- IPC::ResponseBuilder rb{ctx, 2};
- rb.Push(ResultUnknown);
- return;
+ R_THROW(ResultUnknown);
}
// Function prototype:
@@ -280,22 +207,19 @@ public:
const auto configuration_ptr{context.AddHeap(configuration)};
context.CallFunction(callbacks.OnPrepared, configuration_ptr);
- IPC::ResponseBuilder rb{ctx, 2};
- rb.Push(ResultSuccess);
+ R_SUCCEED();
}
- void GetCodeAddress(HLERequestContext& ctx) {
+ Result GetCodeAddress(Out<u64> rx_offset, Out<u64> ro_offset) {
LOG_DEBUG(Service_JIT, "called");
- IPC::ResponseBuilder rb{ctx, 6};
- rb.Push(ResultSuccess);
- rb.Push(configuration.user_rx_memory.offset);
- rb.Push(configuration.user_ro_memory.offset);
+ *rx_offset = configuration.user_rx_memory.offset;
+ *ro_offset = configuration.user_ro_memory.offset;
+
+ R_SUCCEED();
}
private:
- using Struct32 = std::array<u8, 32>;
-
struct GuestCallbacks {
VAddr rtld_fini;
VAddr rtld_init;
@@ -335,7 +259,7 @@ public:
explicit JITU(Core::System& system_) : ServiceFramework{system_, "jit:u"} {
// clang-format off
static const FunctionInfo functions[] = {
- {0, &JITU::CreateJitEnvironment, "CreateJitEnvironment"},
+ {0, C<&JITU::CreateJitEnvironment>, "CreateJitEnvironment"},
};
// clang-format on
@@ -343,76 +267,33 @@ public:
}
private:
- void CreateJitEnvironment(HLERequestContext& ctx) {
- LOG_DEBUG(Service_JIT, "called");
-
- struct Parameters {
- u64 rx_size;
- u64 ro_size;
- };
-
- IPC::RequestParser rp{ctx};
- const auto parameters{rp.PopRaw<Parameters>()};
- const auto process_handle{ctx.GetCopyHandle(0)};
- const auto rx_mem_handle{ctx.GetCopyHandle(1)};
- const auto ro_mem_handle{ctx.GetCopyHandle(2)};
-
- if (parameters.rx_size == 0 || parameters.ro_size == 0) {
- LOG_ERROR(Service_JIT, "attempted to init with empty code regions");
- IPC::ResponseBuilder rb{ctx, 2};
- rb.Push(ResultUnknown);
- return;
- }
-
- auto process{ctx.GetObjectFromHandle<Kernel::KProcess>(process_handle)};
- if (process.IsNull()) {
- LOG_ERROR(Service_JIT, "process is null for handle=0x{:08X}", process_handle);
- IPC::ResponseBuilder rb{ctx, 2};
- rb.Push(ResultUnknown);
- return;
+ Result CreateJitEnvironment(Out<SharedPointer<IJitEnvironment>> out_jit_environment,
+ u64 rx_size, u64 ro_size, InCopyHandle<Kernel::KProcess>& process,
+ InCopyHandle<Kernel::KCodeMemory>& rx_mem,
+ InCopyHandle<Kernel::KCodeMemory>& ro_mem) {
+ if (!process) {
+ LOG_ERROR(Service_JIT, "process is null");
+ R_THROW(ResultUnknown);
}
-
- auto rx_mem{ctx.GetObjectFromHandle<Kernel::KCodeMemory>(rx_mem_handle)};
- if (rx_mem.IsNull()) {
- LOG_ERROR(Service_JIT, "rx_mem is null for handle=0x{:08X}", rx_mem_handle);
- IPC::ResponseBuilder rb{ctx, 2};
- rb.Push(ResultUnknown);
- return;
+ if (!rx_mem) {
+ LOG_ERROR(Service_JIT, "rx_mem is null");
+ R_THROW(ResultUnknown);
}
-
- auto ro_mem{ctx.GetObjectFromHandle<Kernel::KCodeMemory>(ro_mem_handle)};
- if (ro_mem.IsNull()) {
- LOG_ERROR(Service_JIT, "ro_mem is null for handle=0x{:08X}", ro_mem_handle);
- IPC::ResponseBuilder rb{ctx, 2};
- rb.Push(ResultUnknown);
- return;
+ if (!ro_mem) {
+ LOG_ERROR(Service_JIT, "ro_mem is null");
+ R_THROW(ResultUnknown);
}
CodeMemory rx, ro;
- Result res;
-
- res = rx.Initialize(*process, *rx_mem, parameters.rx_size,
- Kernel::Svc::MemoryPermission::ReadExecute, generate_random);
- if (R_FAILED(res)) {
- LOG_ERROR(Service_JIT, "rx_mem could not be mapped for handle=0x{:08X}", rx_mem_handle);
- IPC::ResponseBuilder rb{ctx, 2};
- rb.Push(res);
- return;
- }
- res = ro.Initialize(*process, *ro_mem, parameters.ro_size,
- Kernel::Svc::MemoryPermission::Read, generate_random);
- if (R_FAILED(res)) {
- LOG_ERROR(Service_JIT, "ro_mem could not be mapped for handle=0x{:08X}", ro_mem_handle);
- IPC::ResponseBuilder rb{ctx, 2};
- rb.Push(res);
- return;
- }
+ R_TRY(rx.Initialize(*process, *rx_mem, rx_size, Kernel::Svc::MemoryPermission::ReadExecute,
+ generate_random));
+ R_TRY(ro.Initialize(*process, *ro_mem, ro_size, Kernel::Svc::MemoryPermission::Read,
+ generate_random));
- IPC::ResponseBuilder rb{ctx, 2, 0, 1};
- rb.Push(ResultSuccess);
- rb.PushIpcInterface<IJitEnvironment>(system, std::move(process), std::move(rx),
- std::move(ro));
+ *out_jit_environment =
+ std::make_shared<IJitEnvironment>(system, process.Get(), std::move(rx), std::move(ro));
+ R_SUCCEED();
}
private:
diff --git a/src/core/hle/service/kernel_helpers.cpp b/src/core/hle/service/kernel_helpers.cpp
index f51e63564..f080f7ffa 100644
--- a/src/core/hle/service/kernel_helpers.cpp
+++ b/src/core/hle/service/kernel_helpers.cpp
@@ -65,6 +65,9 @@ Kernel::KEvent* ServiceContext::CreateEvent(std::string&& name) {
}
void ServiceContext::CloseEvent(Kernel::KEvent* event) {
+ if (!event) {
+ return;
+ }
event->GetReadableEvent().Close();
event->Close();
}
diff --git a/src/core/hle/service/mii/mii.cpp b/src/core/hle/service/mii/mii.cpp
index c28eed926..b4d16fed5 100644
--- a/src/core/hle/service/mii/mii.cpp
+++ b/src/core/hle/service/mii/mii.cpp
@@ -4,15 +4,18 @@
#include <memory>
#include "common/logging/log.h"
+#include "core/hle/service/cmif_serialization.h"
#include "core/hle/service/ipc_helpers.h"
#include "core/hle/service/mii/mii.h"
#include "core/hle/service/mii/mii_manager.h"
#include "core/hle/service/mii/mii_result.h"
#include "core/hle/service/mii/types/char_info.h"
+#include "core/hle/service/mii/types/raw_data.h"
#include "core/hle/service/mii/types/store_data.h"
#include "core/hle/service/mii/types/ver3_store_data.h"
#include "core/hle/service/server_manager.h"
-#include "core/hle/service/service.h"
+#include "core/hle/service/set/system_settings_server.h"
+#include "core/hle/service/sm/sm.h"
namespace Service::Mii {
@@ -24,549 +27,302 @@ public:
is_system_} {
// clang-format off
static const FunctionInfo functions[] = {
- {0, &IDatabaseService::IsUpdated, "IsUpdated"},
- {1, &IDatabaseService::IsFullDatabase, "IsFullDatabase"},
- {2, &IDatabaseService::GetCount, "GetCount"},
- {3, &IDatabaseService::Get, "Get"},
- {4, &IDatabaseService::Get1, "Get1"},
- {5, &IDatabaseService::UpdateLatest, "UpdateLatest"},
- {6, &IDatabaseService::BuildRandom, "BuildRandom"},
- {7, &IDatabaseService::BuildDefault, "BuildDefault"},
- {8, &IDatabaseService::Get2, "Get2"},
- {9, &IDatabaseService::Get3, "Get3"},
- {10, &IDatabaseService::UpdateLatest1, "UpdateLatest1"},
- {11, &IDatabaseService::FindIndex, "FindIndex"},
- {12, &IDatabaseService::Move, "Move"},
- {13, &IDatabaseService::AddOrReplace, "AddOrReplace"},
- {14, &IDatabaseService::Delete, "Delete"},
- {15, &IDatabaseService::DestroyFile, "DestroyFile"},
- {16, &IDatabaseService::DeleteFile, "DeleteFile"},
- {17, &IDatabaseService::Format, "Format"},
+ {0, D<&IDatabaseService::IsUpdated>, "IsUpdated"},
+ {1, D<&IDatabaseService::IsFullDatabase>, "IsFullDatabase"},
+ {2, D<&IDatabaseService::GetCount>, "GetCount"},
+ {3, D<&IDatabaseService::Get>, "Get"},
+ {4, D<&IDatabaseService::Get1>, "Get1"},
+ {5, D<&IDatabaseService::UpdateLatest>, "UpdateLatest"},
+ {6, D<&IDatabaseService::BuildRandom>, "BuildRandom"},
+ {7, D<&IDatabaseService::BuildDefault>, "BuildDefault"},
+ {8, D<&IDatabaseService::Get2>, "Get2"},
+ {9, D<&IDatabaseService::Get3>, "Get3"},
+ {10, D<&IDatabaseService::UpdateLatest1>, "UpdateLatest1"},
+ {11, D<&IDatabaseService::FindIndex>, "FindIndex"},
+ {12, D<&IDatabaseService::Move>, "Move"},
+ {13, D<&IDatabaseService::AddOrReplace>, "AddOrReplace"},
+ {14, D<&IDatabaseService::Delete>, "Delete"},
+ {15, D<&IDatabaseService::DestroyFile>, "DestroyFile"},
+ {16, D<&IDatabaseService::DeleteFile>, "DeleteFile"},
+ {17, D<&IDatabaseService::Format>, "Format"},
{18, nullptr, "Import"},
{19, nullptr, "Export"},
- {20, &IDatabaseService::IsBrokenDatabaseWithClearFlag, "IsBrokenDatabaseWithClearFlag"},
- {21, &IDatabaseService::GetIndex, "GetIndex"},
- {22, &IDatabaseService::SetInterfaceVersion, "SetInterfaceVersion"},
- {23, &IDatabaseService::Convert, "Convert"},
- {24, &IDatabaseService::ConvertCoreDataToCharInfo, "ConvertCoreDataToCharInfo"},
- {25, &IDatabaseService::ConvertCharInfoToCoreData, "ConvertCharInfoToCoreData"},
- {26, &IDatabaseService::Append, "Append"},
+ {20, D<&IDatabaseService::IsBrokenDatabaseWithClearFlag>, "IsBrokenDatabaseWithClearFlag"},
+ {21, D<&IDatabaseService::GetIndex>, "GetIndex"},
+ {22, D<&IDatabaseService::SetInterfaceVersion>, "SetInterfaceVersion"},
+ {23, D<&IDatabaseService::Convert>, "Convert"},
+ {24, D<&IDatabaseService::ConvertCoreDataToCharInfo>, "ConvertCoreDataToCharInfo"},
+ {25, D<&IDatabaseService::ConvertCharInfoToCoreData>, "ConvertCharInfoToCoreData"},
+ {26, D<&IDatabaseService::Append>, "Append"},
};
// clang-format on
RegisterHandlers(functions);
+ m_set_sys = system.ServiceManager().GetService<Service::Set::ISystemSettingsServer>(
+ "set:sys", true);
manager->Initialize(metadata);
}
private:
- void IsUpdated(HLERequestContext& ctx) {
- IPC::RequestParser rp{ctx};
- const auto source_flag{rp.PopRaw<SourceFlag>()};
-
+ Result IsUpdated(Out<bool> out_is_updated, SourceFlag source_flag) {
LOG_DEBUG(Service_Mii, "called with source_flag={}", source_flag);
- const bool is_updated = manager->IsUpdated(metadata, source_flag);
+ *out_is_updated = manager->IsUpdated(metadata, source_flag);
- IPC::ResponseBuilder rb{ctx, 3};
- rb.Push(ResultSuccess);
- rb.Push<u8>(is_updated);
+ R_SUCCEED();
}
- void IsFullDatabase(HLERequestContext& ctx) {
+ Result IsFullDatabase(Out<bool> out_is_full_database) {
LOG_DEBUG(Service_Mii, "called");
- const bool is_full_database = manager->IsFullDatabase();
+ *out_is_full_database = manager->IsFullDatabase();
- IPC::ResponseBuilder rb{ctx, 3};
- rb.Push(ResultSuccess);
- rb.Push<u8>(is_full_database);
+ R_SUCCEED();
}
- void GetCount(HLERequestContext& ctx) {
- IPC::RequestParser rp{ctx};
- const auto source_flag{rp.PopRaw<SourceFlag>()};
-
- const u32 mii_count = manager->GetCount(metadata, source_flag);
+ Result GetCount(Out<u32> out_mii_count, SourceFlag source_flag) {
+ *out_mii_count = manager->GetCount(metadata, source_flag);
- LOG_DEBUG(Service_Mii, "called with source_flag={}, mii_count={}", source_flag, mii_count);
+ LOG_DEBUG(Service_Mii, "called with source_flag={}, mii_count={}", source_flag,
+ *out_mii_count);
- IPC::ResponseBuilder rb{ctx, 3};
- rb.Push(ResultSuccess);
- rb.Push(mii_count);
+ R_SUCCEED();
}
- void Get(HLERequestContext& ctx) {
- IPC::RequestParser rp{ctx};
- const auto source_flag{rp.PopRaw<SourceFlag>()};
- const auto output_size{ctx.GetWriteBufferNumElements<CharInfoElement>()};
-
- u32 mii_count{};
- std::vector<CharInfoElement> char_info_elements(output_size);
- const auto result = manager->Get(metadata, char_info_elements, mii_count, source_flag);
-
- if (mii_count != 0) {
- ctx.WriteBuffer(char_info_elements);
- }
+ Result Get(Out<u32> out_mii_count, SourceFlag source_flag,
+ OutArray<CharInfoElement, BufferAttr_HipcMapAlias> char_info_element_buffer) {
+ const auto result =
+ manager->Get(metadata, char_info_element_buffer, *out_mii_count, source_flag);
- LOG_INFO(Service_Mii, "called with source_flag={}, out_size={}, mii_count={}", source_flag,
- output_size, mii_count);
+ LOG_INFO(Service_Mii, "called with source_flag={}, mii_count={}", source_flag,
+ *out_mii_count);
- IPC::ResponseBuilder rb{ctx, 3};
- rb.Push(result);
- rb.Push(mii_count);
+ R_RETURN(result);
}
- void Get1(HLERequestContext& ctx) {
- IPC::RequestParser rp{ctx};
- const auto source_flag{rp.PopRaw<SourceFlag>()};
- const auto output_size{ctx.GetWriteBufferNumElements<CharInfo>()};
+ Result Get1(Out<u32> out_mii_count, SourceFlag source_flag,
+ OutArray<CharInfo, BufferAttr_HipcMapAlias> char_info_buffer) {
+ const auto result = manager->Get(metadata, char_info_buffer, *out_mii_count, source_flag);
- u32 mii_count{};
- std::vector<CharInfo> char_info(output_size);
- const auto result = manager->Get(metadata, char_info, mii_count, source_flag);
+ LOG_INFO(Service_Mii, "called with source_flag={}, mii_count={}", source_flag,
+ *out_mii_count);
- if (mii_count != 0) {
- ctx.WriteBuffer(char_info);
- }
-
- LOG_INFO(Service_Mii, "called with source_flag={}, out_size={}, mii_count={}", source_flag,
- output_size, mii_count);
-
- IPC::ResponseBuilder rb{ctx, 3};
- rb.Push(result);
- rb.Push(mii_count);
+ R_RETURN(result);
}
- void UpdateLatest(HLERequestContext& ctx) {
- IPC::RequestParser rp{ctx};
- const auto char_info{rp.PopRaw<CharInfo>()};
- const auto source_flag{rp.PopRaw<SourceFlag>()};
-
+ Result UpdateLatest(Out<CharInfo> out_char_info, CharInfo& char_info, SourceFlag source_flag) {
LOG_INFO(Service_Mii, "called with source_flag={}", source_flag);
- CharInfo new_char_info{};
- const auto result = manager->UpdateLatest(metadata, new_char_info, char_info, source_flag);
- if (result.IsFailure()) {
- IPC::ResponseBuilder rb{ctx, 2};
- rb.Push(result);
- return;
- }
-
- IPC::ResponseBuilder rb{ctx, 2 + sizeof(CharInfo) / sizeof(u32)};
- rb.Push(ResultSuccess);
- rb.PushRaw(new_char_info);
+ R_RETURN(manager->UpdateLatest(metadata, *out_char_info, char_info, source_flag));
}
- void BuildRandom(HLERequestContext& ctx) {
- IPC::RequestParser rp{ctx};
- const auto age{rp.PopRaw<Age>()};
- const auto gender{rp.PopRaw<Gender>()};
- const auto race{rp.PopRaw<Race>()};
-
+ Result BuildRandom(Out<CharInfo> out_char_info, Age age, Gender gender, Race race) {
LOG_DEBUG(Service_Mii, "called with age={}, gender={}, race={}", age, gender, race);
- if (age > Age::All) {
- IPC::ResponseBuilder rb{ctx, 2};
- rb.Push(ResultInvalidArgument);
- return;
- }
-
- if (gender > Gender::All) {
- IPC::ResponseBuilder rb{ctx, 2};
- rb.Push(ResultInvalidArgument);
- return;
- }
-
- if (race > Race::All) {
- IPC::ResponseBuilder rb{ctx, 2};
- rb.Push(ResultInvalidArgument);
- return;
- }
-
- CharInfo char_info{};
- manager->BuildRandom(char_info, age, gender, race);
-
- IPC::ResponseBuilder rb{ctx, 2 + sizeof(CharInfo) / sizeof(u32)};
- rb.Push(ResultSuccess);
- rb.PushRaw(char_info);
- }
+ R_UNLESS(age <= Age::All, ResultInvalidArgument);
+ R_UNLESS(gender <= Gender::All, ResultInvalidArgument);
+ R_UNLESS(race <= Race::All, ResultInvalidArgument);
- void BuildDefault(HLERequestContext& ctx) {
- IPC::RequestParser rp{ctx};
- const auto index{rp.Pop<u32>()};
+ manager->BuildRandom(*out_char_info, age, gender, race);
- LOG_DEBUG(Service_Mii, "called with index={}", index);
+ R_SUCCEED();
+ }
- if (index > 5) {
- IPC::ResponseBuilder rb{ctx, 2};
- rb.Push(ResultInvalidArgument);
- return;
- }
+ Result BuildDefault(Out<CharInfo> out_char_info, s32 index) {
+ LOG_DEBUG(Service_Mii, "called with index={}", index);
+ R_UNLESS(index < static_cast<s32>(RawData::DefaultMii.size()), ResultInvalidArgument);
- CharInfo char_info{};
- manager->BuildDefault(char_info, index);
+ manager->BuildDefault(*out_char_info, index);
- IPC::ResponseBuilder rb{ctx, 2 + sizeof(CharInfo) / sizeof(u32)};
- rb.Push(ResultSuccess);
- rb.PushRaw(char_info);
+ R_SUCCEED();
}
- void Get2(HLERequestContext& ctx) {
- IPC::RequestParser rp{ctx};
- const auto source_flag{rp.PopRaw<SourceFlag>()};
- const auto output_size{ctx.GetWriteBufferNumElements<StoreDataElement>()};
+ Result Get2(Out<u32> out_mii_count, SourceFlag source_flag,
+ OutArray<StoreDataElement, BufferAttr_HipcMapAlias> store_data_element_buffer) {
+ const auto result =
+ manager->Get(metadata, store_data_element_buffer, *out_mii_count, source_flag);
- u32 mii_count{};
- std::vector<StoreDataElement> store_data_elements(output_size);
- const auto result = manager->Get(metadata, store_data_elements, mii_count, source_flag);
+ LOG_INFO(Service_Mii, "called with source_flag={}, mii_count={}", source_flag,
+ *out_mii_count);
- if (mii_count != 0) {
- ctx.WriteBuffer(store_data_elements);
- }
-
- LOG_INFO(Service_Mii, "called with source_flag={}, out_size={}, mii_count={}", source_flag,
- output_size, mii_count);
-
- IPC::ResponseBuilder rb{ctx, 3};
- rb.Push(result);
- rb.Push(mii_count);
+ R_RETURN(result);
}
- void Get3(HLERequestContext& ctx) {
- IPC::RequestParser rp{ctx};
- const auto source_flag{rp.PopRaw<SourceFlag>()};
- const auto output_size{ctx.GetWriteBufferNumElements<StoreData>()};
-
- u32 mii_count{};
- std::vector<StoreData> store_data(output_size);
- const auto result = manager->Get(metadata, store_data, mii_count, source_flag);
+ Result Get3(Out<u32> out_mii_count, SourceFlag source_flag,
+ OutArray<StoreData, BufferAttr_HipcMapAlias> store_data_buffer) {
+ const auto result = manager->Get(metadata, store_data_buffer, *out_mii_count, source_flag);
- if (mii_count != 0) {
- ctx.WriteBuffer(store_data);
- }
+ LOG_INFO(Service_Mii, "called with source_flag={}, mii_count={}", source_flag,
+ *out_mii_count);
- LOG_INFO(Service_Mii, "called with source_flag={}, out_size={}, mii_count={}", source_flag,
- output_size, mii_count);
-
- IPC::ResponseBuilder rb{ctx, 3};
- rb.Push(result);
- rb.Push(mii_count);
+ R_RETURN(result);
}
- void UpdateLatest1(HLERequestContext& ctx) {
- IPC::RequestParser rp{ctx};
- const auto store_data{rp.PopRaw<StoreData>()};
- const auto source_flag{rp.PopRaw<SourceFlag>()};
-
+ Result UpdateLatest1(Out<StoreData> out_store_data, StoreData& store_data,
+ SourceFlag source_flag) {
LOG_INFO(Service_Mii, "called with source_flag={}", source_flag);
+ R_UNLESS(is_system, ResultPermissionDenied);
- Result result = ResultSuccess;
- if (!is_system) {
- result = ResultPermissionDenied;
- }
-
- StoreData new_store_data{};
- if (result.IsSuccess()) {
- result = manager->UpdateLatest(metadata, new_store_data, store_data, source_flag);
- }
-
- if (result.IsFailure()) {
- IPC::ResponseBuilder rb{ctx, 2};
- rb.Push(result);
- return;
- }
-
- IPC::ResponseBuilder rb{ctx, 2 + sizeof(StoreData) / sizeof(u32)};
- rb.Push(ResultSuccess);
- rb.PushRaw<StoreData>(new_store_data);
+ R_RETURN(manager->UpdateLatest(metadata, *out_store_data, store_data, source_flag));
}
- void FindIndex(HLERequestContext& ctx) {
- IPC::RequestParser rp{ctx};
- const auto create_id{rp.PopRaw<Common::UUID>()};
- const auto is_special{rp.PopRaw<bool>()};
-
+ Result FindIndex(Out<s32> out_index, Common::UUID create_id, bool is_special) {
LOG_INFO(Service_Mii, "called with create_id={}, is_special={}",
create_id.FormattedString(), is_special);
- const s32 index = manager->FindIndex(create_id, is_special);
+ *out_index = manager->FindIndex(create_id, is_special);
- IPC::ResponseBuilder rb{ctx, 3};
- rb.Push(ResultSuccess);
- rb.Push(index);
+ R_SUCCEED();
}
- void Move(HLERequestContext& ctx) {
- IPC::RequestParser rp{ctx};
- const auto create_id{rp.PopRaw<Common::UUID>()};
- const auto new_index{rp.PopRaw<s32>()};
-
+ Result Move(Common::UUID create_id, s32 new_index) {
LOG_INFO(Service_Mii, "called with create_id={}, new_index={}", create_id.FormattedString(),
new_index);
+ R_UNLESS(is_system, ResultPermissionDenied);
- Result result = ResultSuccess;
- if (!is_system) {
- result = ResultPermissionDenied;
- }
+ const u32 count = manager->GetCount(metadata, SourceFlag::Database);
- if (result.IsSuccess()) {
- const u32 count = manager->GetCount(metadata, SourceFlag::Database);
- if (new_index < 0 || new_index >= static_cast<s32>(count)) {
- result = ResultInvalidArgument;
- }
- }
+ R_UNLESS(new_index >= 0 && new_index < static_cast<s32>(count), ResultInvalidArgument);
- if (result.IsSuccess()) {
- result = manager->Move(metadata, new_index, create_id);
- }
-
- IPC::ResponseBuilder rb{ctx, 2};
- rb.Push(result);
+ R_RETURN(manager->Move(metadata, new_index, create_id));
}
- void AddOrReplace(HLERequestContext& ctx) {
- IPC::RequestParser rp{ctx};
- const auto store_data{rp.PopRaw<StoreData>()};
-
+ Result AddOrReplace(StoreData& store_data) {
LOG_INFO(Service_Mii, "called");
+ R_UNLESS(is_system, ResultPermissionDenied);
- Result result = ResultSuccess;
-
- if (!is_system) {
- result = ResultPermissionDenied;
- }
+ const auto result = manager->AddOrReplace(metadata, store_data);
- if (result.IsSuccess()) {
- result = manager->AddOrReplace(metadata, store_data);
- }
-
- IPC::ResponseBuilder rb{ctx, 2};
- rb.Push(result);
+ R_RETURN(result);
}
- void Delete(HLERequestContext& ctx) {
- IPC::RequestParser rp{ctx};
- const auto create_id{rp.PopRaw<Common::UUID>()};
-
+ Result Delete(Common::UUID create_id) {
LOG_INFO(Service_Mii, "called, create_id={}", create_id.FormattedString());
+ R_UNLESS(is_system, ResultPermissionDenied);
- Result result = ResultSuccess;
-
- if (!is_system) {
- result = ResultPermissionDenied;
- }
-
- if (result.IsSuccess()) {
- result = manager->Delete(metadata, create_id);
- }
-
- IPC::ResponseBuilder rb{ctx, 2};
- rb.Push(result);
+ R_RETURN(manager->Delete(metadata, create_id));
}
- void DestroyFile(HLERequestContext& ctx) {
- // This calls nn::settings::fwdbg::GetSettingsItemValue("is_db_test_mode_enabled");
- const bool is_db_test_mode_enabled = false;
+ Result DestroyFile() {
+ bool is_db_test_mode_enabled{};
+ m_set_sys->GetSettingsItemValue(is_db_test_mode_enabled, "mii", "is_db_test_mode_enabled");
LOG_INFO(Service_Mii, "called is_db_test_mode_enabled={}", is_db_test_mode_enabled);
+ R_UNLESS(is_db_test_mode_enabled, ResultTestModeOnly);
- Result result = ResultSuccess;
-
- if (!is_db_test_mode_enabled) {
- result = ResultTestModeOnly;
- }
-
- if (result.IsSuccess()) {
- result = manager->DestroyFile(metadata);
- }
-
- IPC::ResponseBuilder rb{ctx, 2};
- rb.Push(result);
+ R_RETURN(manager->DestroyFile(metadata));
}
- void DeleteFile(HLERequestContext& ctx) {
- // This calls nn::settings::fwdbg::GetSettingsItemValue("is_db_test_mode_enabled");
- const bool is_db_test_mode_enabled = false;
+ Result DeleteFile() {
+ bool is_db_test_mode_enabled{};
+ m_set_sys->GetSettingsItemValue(is_db_test_mode_enabled, "mii", "is_db_test_mode_enabled");
LOG_INFO(Service_Mii, "called is_db_test_mode_enabled={}", is_db_test_mode_enabled);
+ R_UNLESS(is_db_test_mode_enabled, ResultTestModeOnly);
- Result result = ResultSuccess;
-
- if (!is_db_test_mode_enabled) {
- result = ResultTestModeOnly;
- }
-
- if (result.IsSuccess()) {
- result = manager->DeleteFile();
- }
-
- IPC::ResponseBuilder rb{ctx, 2};
- rb.Push(result);
+ R_RETURN(manager->DeleteFile());
}
- void Format(HLERequestContext& ctx) {
- // This calls nn::settings::fwdbg::GetSettingsItemValue("is_db_test_mode_enabled");
- const bool is_db_test_mode_enabled = false;
+ Result Format() {
+ bool is_db_test_mode_enabled{};
+ m_set_sys->GetSettingsItemValue(is_db_test_mode_enabled, "mii", "is_db_test_mode_enabled");
LOG_INFO(Service_Mii, "called is_db_test_mode_enabled={}", is_db_test_mode_enabled);
+ R_UNLESS(is_db_test_mode_enabled, ResultTestModeOnly);
- Result result = ResultSuccess;
-
- if (!is_db_test_mode_enabled) {
- result = ResultTestModeOnly;
- }
-
- if (result.IsSuccess()) {
- result = manager->Format(metadata);
- }
-
- IPC::ResponseBuilder rb{ctx, 2};
- rb.Push(result);
+ R_RETURN(manager->Format(metadata));
}
- void IsBrokenDatabaseWithClearFlag(HLERequestContext& ctx) {
+ Result IsBrokenDatabaseWithClearFlag(Out<bool> out_is_broken_with_clear_flag) {
LOG_DEBUG(Service_Mii, "called");
+ R_UNLESS(is_system, ResultPermissionDenied);
- bool is_broken_with_clear_flag = false;
- Result result = ResultSuccess;
+ *out_is_broken_with_clear_flag = manager->IsBrokenWithClearFlag(metadata);
- if (!is_system) {
- result = ResultPermissionDenied;
- }
-
- if (result.IsSuccess()) {
- is_broken_with_clear_flag = manager->IsBrokenWithClearFlag(metadata);
- }
-
- IPC::ResponseBuilder rb{ctx, 3};
- rb.Push(result);
- rb.Push<u8>(is_broken_with_clear_flag);
+ R_SUCCEED();
}
- void GetIndex(HLERequestContext& ctx) {
- IPC::RequestParser rp{ctx};
- const auto info{rp.PopRaw<CharInfo>()};
-
+ Result GetIndex(Out<s32> out_index, CharInfo& char_info) {
LOG_DEBUG(Service_Mii, "called");
- s32 index{};
- const auto result = manager->GetIndex(metadata, info, index);
-
- IPC::ResponseBuilder rb{ctx, 3};
- rb.Push(result);
- rb.Push(index);
+ R_RETURN(manager->GetIndex(metadata, char_info, *out_index));
}
- void SetInterfaceVersion(HLERequestContext& ctx) {
- IPC::RequestParser rp{ctx};
- const auto interface_version{rp.PopRaw<u32>()};
-
+ Result SetInterfaceVersion(u32 interface_version) {
LOG_INFO(Service_Mii, "called, interface_version={:08X}", interface_version);
manager->SetInterfaceVersion(metadata, interface_version);
- IPC::ResponseBuilder rb{ctx, 2};
- rb.Push(ResultSuccess);
+ R_SUCCEED();
}
- void Convert(HLERequestContext& ctx) {
- IPC::RequestParser rp{ctx};
- const auto mii_v3{rp.PopRaw<Ver3StoreData>()};
-
+ Result Convert(Out<CharInfo> out_char_info, Ver3StoreData& mii_v3) {
LOG_INFO(Service_Mii, "called");
- CharInfo char_info{};
- const auto result = manager->ConvertV3ToCharInfo(char_info, mii_v3);
-
- IPC::ResponseBuilder rb{ctx, 2 + sizeof(CharInfo) / sizeof(u32)};
- rb.Push(result);
- rb.PushRaw<CharInfo>(char_info);
+ R_RETURN(manager->ConvertV3ToCharInfo(*out_char_info, mii_v3));
}
- void ConvertCoreDataToCharInfo(HLERequestContext& ctx) {
- IPC::RequestParser rp{ctx};
- const auto core_data{rp.PopRaw<CoreData>()};
-
+ Result ConvertCoreDataToCharInfo(Out<CharInfo> out_char_info, CoreData& core_data) {
LOG_INFO(Service_Mii, "called");
- CharInfo char_info{};
- const auto result = manager->ConvertCoreDataToCharInfo(char_info, core_data);
-
- IPC::ResponseBuilder rb{ctx, 2 + sizeof(CharInfo) / sizeof(u32)};
- rb.Push(result);
- rb.PushRaw<CharInfo>(char_info);
+ R_RETURN(manager->ConvertCoreDataToCharInfo(*out_char_info, core_data));
}
- void ConvertCharInfoToCoreData(HLERequestContext& ctx) {
- IPC::RequestParser rp{ctx};
- const auto char_info{rp.PopRaw<CharInfo>()};
-
+ Result ConvertCharInfoToCoreData(Out<CoreData> out_core_data, CharInfo& char_info) {
LOG_INFO(Service_Mii, "called");
- CoreData core_data{};
- const auto result = manager->ConvertCharInfoToCoreData(core_data, char_info);
-
- IPC::ResponseBuilder rb{ctx, 2 + sizeof(CoreData) / sizeof(u32)};
- rb.Push(result);
- rb.PushRaw<CoreData>(core_data);
+ R_RETURN(manager->ConvertCharInfoToCoreData(*out_core_data, char_info));
}
- void Append(HLERequestContext& ctx) {
- IPC::RequestParser rp{ctx};
- const auto char_info{rp.PopRaw<CharInfo>()};
-
+ Result Append(CharInfo& char_info) {
LOG_INFO(Service_Mii, "called");
- const auto result = manager->Append(metadata, char_info);
-
- IPC::ResponseBuilder rb{ctx, 2};
- rb.Push(result);
+ R_RETURN(manager->Append(metadata, char_info));
}
std::shared_ptr<MiiManager> manager = nullptr;
DatabaseSessionMetadata metadata{};
bool is_system{};
+
+ std::shared_ptr<Service::Set::ISystemSettingsServer> m_set_sys;
};
-MiiDBModule::MiiDBModule(Core::System& system_, const char* name_,
- std::shared_ptr<MiiManager> mii_manager, bool is_system_)
+IStaticService::IStaticService(Core::System& system_, const char* name_,
+ std::shared_ptr<MiiManager> mii_manager, bool is_system_)
: ServiceFramework{system_, name_}, manager{mii_manager}, is_system{is_system_} {
// clang-format off
static const FunctionInfo functions[] = {
- {0, &MiiDBModule::GetDatabaseService, "GetDatabaseService"},
+ {0, D<&IStaticService::GetDatabaseService>, "GetDatabaseService"},
};
// clang-format on
RegisterHandlers(functions);
-
- if (manager == nullptr) {
- manager = std::make_shared<MiiManager>();
- }
}
-MiiDBModule::~MiiDBModule() = default;
-
-void MiiDBModule::GetDatabaseService(HLERequestContext& ctx) {
- IPC::ResponseBuilder rb{ctx, 2, 0, 1};
- rb.Push(ResultSuccess);
- rb.PushIpcInterface<IDatabaseService>(system, manager, is_system);
+IStaticService::~IStaticService() = default;
+Result IStaticService::GetDatabaseService(
+ Out<SharedPointer<IDatabaseService>> out_database_service) {
LOG_DEBUG(Service_Mii, "called");
+
+ *out_database_service = std::make_shared<IDatabaseService>(system, manager, is_system);
+
+ R_SUCCEED();
}
-std::shared_ptr<MiiManager> MiiDBModule::GetMiiManager() {
+std::shared_ptr<MiiManager> IStaticService::GetMiiManager() {
return manager;
}
-class MiiImg final : public ServiceFramework<MiiImg> {
+class IImageDatabaseService final : public ServiceFramework<IImageDatabaseService> {
public:
- explicit MiiImg(Core::System& system_) : ServiceFramework{system_, "miiimg"} {
+ explicit IImageDatabaseService(Core::System& system_) : ServiceFramework{system_, "miiimg"} {
// clang-format off
static const FunctionInfo functions[] = {
- {0, &MiiImg::Initialize, "Initialize"},
+ {0, D<&IImageDatabaseService::Initialize>, "Initialize"},
{10, nullptr, "Reload"},
- {11, &MiiImg::GetCount, "GetCount"},
+ {11, D<&IImageDatabaseService::GetCount>, "GetCount"},
{12, nullptr, "IsEmpty"},
{13, nullptr, "IsFull"},
{14, nullptr, "GetAttribute"},
@@ -585,31 +341,30 @@ public:
}
private:
- void Initialize(HLERequestContext& ctx) {
+ Result Initialize() {
LOG_INFO(Service_Mii, "called");
- IPC::ResponseBuilder rb{ctx, 2};
- rb.Push(ResultSuccess);
+ R_SUCCEED();
}
- void GetCount(HLERequestContext& ctx) {
+ Result GetCount(Out<u32> out_count) {
LOG_DEBUG(Service_Mii, "called");
- IPC::ResponseBuilder rb{ctx, 3};
- rb.Push(ResultSuccess);
- rb.Push(0);
+ *out_count = 0;
+
+ R_SUCCEED();
}
};
void LoopProcess(Core::System& system) {
auto server_manager = std::make_unique<ServerManager>(system);
- std::shared_ptr<MiiManager> manager = nullptr;
+ std::shared_ptr<MiiManager> manager = std::make_shared<MiiManager>();
server_manager->RegisterNamedService(
- "mii:e", std::make_shared<MiiDBModule>(system, "mii:e", manager, true));
+ "mii:e", std::make_shared<IStaticService>(system, "mii:e", manager, true));
server_manager->RegisterNamedService(
- "mii:u", std::make_shared<MiiDBModule>(system, "mii:u", manager, false));
- server_manager->RegisterNamedService("miiimg", std::make_shared<MiiImg>(system));
+ "mii:u", std::make_shared<IStaticService>(system, "mii:u", manager, false));
+ server_manager->RegisterNamedService("miiimg", std::make_shared<IImageDatabaseService>(system));
ServerManager::RunServer(std::move(server_manager));
}
diff --git a/src/core/hle/service/mii/mii.h b/src/core/hle/service/mii/mii.h
index 9aa4426f6..8683ac1a5 100644
--- a/src/core/hle/service/mii/mii.h
+++ b/src/core/hle/service/mii/mii.h
@@ -3,7 +3,7 @@
#pragma once
-#include "core/hle/service/service.h"
+#include "core/hle/service/cmif_types.h"
namespace Core {
class System;
@@ -11,19 +11,20 @@ class System;
namespace Service::Mii {
class MiiManager;
+class IDatabaseService;
-class MiiDBModule final : public ServiceFramework<MiiDBModule> {
+class IStaticService final : public ServiceFramework<IStaticService> {
public:
- explicit MiiDBModule(Core::System& system_, const char* name_,
- std::shared_ptr<MiiManager> mii_manager, bool is_system_);
- ~MiiDBModule() override;
+ explicit IStaticService(Core::System& system_, const char* name_,
+ std::shared_ptr<MiiManager> mii_manager, bool is_system_);
+ ~IStaticService() override;
std::shared_ptr<MiiManager> GetMiiManager();
private:
- void GetDatabaseService(HLERequestContext& ctx);
+ Result GetDatabaseService(Out<SharedPointer<IDatabaseService>> out_database_service);
- std::shared_ptr<MiiManager> manager = nullptr;
+ std::shared_ptr<MiiManager> manager{nullptr};
bool is_system{};
};
diff --git a/src/core/hle/service/nfc/common/device.cpp b/src/core/hle/service/nfc/common/device.cpp
index cc7776efc..1e2d2d212 100644
--- a/src/core/hle/service/nfc/common/device.cpp
+++ b/src/core/hle/service/nfc/common/device.cpp
@@ -1,6 +1,8 @@
// SPDX-FileCopyrightText: Copyright 2022 yuzu Emulator Project
// SPDX-License-Identifier: GPL-2.0-or-later
+#include "core/hle/service/glue/time/static.h"
+#include "core/hle/service/psc/time/steady_clock.h"
#ifdef _MSC_VER
#pragma warning(push)
#pragma warning(disable : 4701) // Potentially uninitialized local variable 'result' used
@@ -29,7 +31,8 @@
#include "core/hle/service/nfc/common/device.h"
#include "core/hle/service/nfc/mifare_result.h"
#include "core/hle/service/nfc/nfc_result.h"
-#include "core/hle/service/time/time_manager.h"
+#include "core/hle/service/service.h"
+#include "core/hle/service/sm/sm.h"
#include "hid_core/frontend/emulated_controller.h"
#include "hid_core/hid_core.h"
#include "hid_core/hid_types.h"
@@ -393,8 +396,7 @@ Result NfcDevice::WriteMifare(std::span<const MifareWriteBlockParameter> paramet
return result;
}
-Result NfcDevice::SendCommandByPassThrough(const Time::Clock::TimeSpanType& timeout,
- std::span<const u8> command_data,
+Result NfcDevice::SendCommandByPassThrough(const s64& timeout, std::span<const u8> command_data,
std::span<u8> out_data) {
// Not implemented
return ResultSuccess;
@@ -1399,27 +1401,41 @@ void NfcDevice::SetAmiiboName(NFP::AmiiboSettings& settings,
}
NFP::AmiiboDate NfcDevice::GetAmiiboDate(s64 posix_time) const {
- const auto& time_zone_manager =
- system.GetTimeManager().GetTimeZoneContentManager().GetTimeZoneManager();
- Time::TimeZone::CalendarInfo calendar_info{};
+ auto static_service =
+ system.ServiceManager().GetService<Service::Glue::Time::StaticService>("time:u", true);
+
+ std::shared_ptr<Service::Glue::Time::TimeZoneService> timezone_service{};
+ static_service->GetTimeZoneService(timezone_service);
+
+ Service::PSC::Time::CalendarTime calendar_time{};
+ Service::PSC::Time::CalendarAdditionalInfo additional_info{};
+
NFP::AmiiboDate amiibo_date{};
amiibo_date.SetYear(2000);
amiibo_date.SetMonth(1);
amiibo_date.SetDay(1);
- if (time_zone_manager.ToCalendarTime({}, posix_time, calendar_info) == ResultSuccess) {
- amiibo_date.SetYear(calendar_info.time.year);
- amiibo_date.SetMonth(calendar_info.time.month);
- amiibo_date.SetDay(calendar_info.time.day);
+ if (timezone_service->ToCalendarTimeWithMyRule(calendar_time, additional_info, posix_time) ==
+ ResultSuccess) {
+ amiibo_date.SetYear(calendar_time.year);
+ amiibo_date.SetMonth(calendar_time.month);
+ amiibo_date.SetDay(calendar_time.day);
}
return amiibo_date;
}
-u64 NfcDevice::GetCurrentPosixTime() const {
- auto& standard_steady_clock{system.GetTimeManager().GetStandardSteadyClockCore()};
- return standard_steady_clock.GetCurrentTimePoint(system).time_point;
+s64 NfcDevice::GetCurrentPosixTime() const {
+ auto static_service =
+ system.ServiceManager().GetService<Service::Glue::Time::StaticService>("time:u", true);
+
+ std::shared_ptr<Service::PSC::Time::SteadyClock> steady_clock{};
+ static_service->GetStandardSteadyClock(steady_clock);
+
+ Service::PSC::Time::SteadyClockTimePoint time_point{};
+ R_ASSERT(steady_clock->GetCurrentTimePoint(time_point));
+ return time_point.time_point;
}
u64 NfcDevice::RemoveVersionByte(u64 application_id) const {
diff --git a/src/core/hle/service/nfc/common/device.h b/src/core/hle/service/nfc/common/device.h
index 15f9b25da..d59202d18 100644
--- a/src/core/hle/service/nfc/common/device.h
+++ b/src/core/hle/service/nfc/common/device.h
@@ -11,7 +11,6 @@
#include "core/hle/service/nfc/nfc_types.h"
#include "core/hle/service/nfp/nfp_types.h"
#include "core/hle/service/service.h"
-#include "core/hle/service/time/clock_types.h"
namespace Kernel {
class KEvent;
@@ -49,8 +48,8 @@ public:
Result WriteMifare(std::span<const MifareWriteBlockParameter> parameters);
- Result SendCommandByPassThrough(const Time::Clock::TimeSpanType& timeout,
- std::span<const u8> command_data, std::span<u8> out_data);
+ Result SendCommandByPassThrough(const s64& timeout, std::span<const u8> command_data,
+ std::span<u8> out_data);
Result Mount(NFP::ModelType model_type, NFP::MountTarget mount_target);
Result Unmount();
@@ -108,7 +107,7 @@ private:
NFP::AmiiboName GetAmiiboName(const NFP::AmiiboSettings& settings) const;
void SetAmiiboName(NFP::AmiiboSettings& settings, const NFP::AmiiboName& amiibo_name) const;
NFP::AmiiboDate GetAmiiboDate(s64 posix_time) const;
- u64 GetCurrentPosixTime() const;
+ s64 GetCurrentPosixTime() const;
u64 RemoveVersionByte(u64 application_id) const;
void UpdateSettingsCrc();
void UpdateRegisterInfoCrc();
diff --git a/src/core/hle/service/nfc/common/device_manager.cpp b/src/core/hle/service/nfc/common/device_manager.cpp
index 44f651b87..b60699c45 100644
--- a/src/core/hle/service/nfc/common/device_manager.cpp
+++ b/src/core/hle/service/nfc/common/device_manager.cpp
@@ -6,12 +6,14 @@
#include "common/logging/log.h"
#include "core/core.h"
#include "core/hle/kernel/k_event.h"
+#include "core/hle/service/glue/time/static.h"
#include "core/hle/service/ipc_helpers.h"
#include "core/hle/service/nfc/common/device.h"
#include "core/hle/service/nfc/common/device_manager.h"
#include "core/hle/service/nfc/nfc_result.h"
-#include "core/hle/service/time/clock_types.h"
-#include "core/hle/service/time/time_manager.h"
+#include "core/hle/service/psc/time/steady_clock.h"
+#include "core/hle/service/service.h"
+#include "core/hle/service/sm/sm.h"
#include "hid_core/hid_types.h"
#include "hid_core/hid_util.h"
@@ -82,11 +84,19 @@ Result DeviceManager::ListDevices(std::vector<u64>& nfp_devices, std::size_t max
continue;
}
if (skip_fatal_errors) {
- constexpr u64 MinimumRecoveryTime = 60;
- auto& standard_steady_clock{system.GetTimeManager().GetStandardSteadyClockCore()};
- const u64 elapsed_time = standard_steady_clock.GetCurrentTimePoint(system).time_point -
- time_since_last_error;
+ constexpr s64 MinimumRecoveryTime = 60;
+ auto static_service =
+ system.ServiceManager().GetService<Service::Glue::Time::StaticService>("time:u",
+ true);
+
+ std::shared_ptr<Service::PSC::Time::SteadyClock> steady_clock{};
+ static_service->GetStandardSteadyClock(steady_clock);
+
+ Service::PSC::Time::SteadyClockTimePoint time_point{};
+ R_ASSERT(steady_clock->GetCurrentTimePoint(time_point));
+
+ const s64 elapsed_time = time_point.time_point - time_since_last_error;
if (time_since_last_error != 0 && elapsed_time < MinimumRecoveryTime) {
continue;
}
@@ -250,8 +260,7 @@ Result DeviceManager::WriteMifare(u64 device_handle,
return result;
}
-Result DeviceManager::SendCommandByPassThrough(u64 device_handle,
- const Time::Clock::TimeSpanType& timeout,
+Result DeviceManager::SendCommandByPassThrough(u64 device_handle, const s64& timeout,
std::span<const u8> command_data,
std::span<u8> out_data) {
std::scoped_lock lock{mutex};
@@ -741,8 +750,16 @@ Result DeviceManager::VerifyDeviceResult(std::shared_ptr<NfcDevice> device,
if (operation_result == ResultUnknown112 || operation_result == ResultUnknown114 ||
operation_result == ResultUnknown115) {
- auto& standard_steady_clock{system.GetTimeManager().GetStandardSteadyClockCore()};
- time_since_last_error = standard_steady_clock.GetCurrentTimePoint(system).time_point;
+ auto static_service =
+ system.ServiceManager().GetService<Service::Glue::Time::StaticService>("time:u", true);
+
+ std::shared_ptr<Service::PSC::Time::SteadyClock> steady_clock{};
+ static_service->GetStandardSteadyClock(steady_clock);
+
+ Service::PSC::Time::SteadyClockTimePoint time_point{};
+ R_ASSERT(steady_clock->GetCurrentTimePoint(time_point));
+
+ time_since_last_error = time_point.time_point;
}
return operation_result;
diff --git a/src/core/hle/service/nfc/common/device_manager.h b/src/core/hle/service/nfc/common/device_manager.h
index f02bdccf5..c56a2fbda 100644
--- a/src/core/hle/service/nfc/common/device_manager.h
+++ b/src/core/hle/service/nfc/common/device_manager.h
@@ -13,7 +13,6 @@
#include "core/hle/service/nfc/nfc_types.h"
#include "core/hle/service/nfp/nfp_types.h"
#include "core/hle/service/service.h"
-#include "core/hle/service/time/clock_types.h"
#include "hid_core/hid_types.h"
namespace Service::NFC {
@@ -42,7 +41,7 @@ public:
std::span<MifareReadBlockData> read_data);
Result WriteMifare(u64 device_handle,
std::span<const MifareWriteBlockParameter> write_parameters);
- Result SendCommandByPassThrough(u64 device_handle, const Time::Clock::TimeSpanType& timeout,
+ Result SendCommandByPassThrough(u64 device_handle, const s64& timeout,
std::span<const u8> command_data, std::span<u8> out_data);
// Nfp device manager
@@ -92,7 +91,7 @@ private:
const std::optional<std::shared_ptr<NfcDevice>> GetNfcDevice(u64 handle) const;
bool is_initialized = false;
- u64 time_since_last_error = 0;
+ s64 time_since_last_error = 0;
mutable std::mutex mutex;
std::array<std::shared_ptr<NfcDevice>, 10> devices{};
diff --git a/src/core/hle/service/nfc/nfc_interface.cpp b/src/core/hle/service/nfc/nfc_interface.cpp
index a71cf74b8..3e2c7deab 100644
--- a/src/core/hle/service/nfc/nfc_interface.cpp
+++ b/src/core/hle/service/nfc/nfc_interface.cpp
@@ -13,7 +13,6 @@
#include "core/hle/service/nfc/nfc_result.h"
#include "core/hle/service/nfc/nfc_types.h"
#include "core/hle/service/nfp/nfp_result.h"
-#include "core/hle/service/time/clock_types.h"
#include "hid_core/hid_types.h"
namespace Service::NFC {
@@ -261,10 +260,10 @@ void NfcInterface::WriteMifare(HLERequestContext& ctx) {
void NfcInterface::SendCommandByPassThrough(HLERequestContext& ctx) {
IPC::RequestParser rp{ctx};
const auto device_handle{rp.Pop<u64>()};
- const auto timeout{rp.PopRaw<Time::Clock::TimeSpanType>()};
+ const auto timeout{rp.PopRaw<s64>()};
const auto command_data{ctx.ReadBuffer()};
LOG_INFO(Service_NFC, "(STUBBED) called, device_handle={}, timeout={}, data_size={}",
- device_handle, timeout.ToSeconds(), command_data.size());
+ device_handle, timeout, command_data.size());
std::vector<u8> out_data(1);
auto result =
@@ -302,7 +301,7 @@ Result NfcInterface::TranslateResultToServiceError(Result result) const {
return result;
}
- if (result.module != ErrorModule::NFC) {
+ if (result.GetModule() != ErrorModule::NFC) {
return result;
}
diff --git a/src/core/hle/service/ns/language.cpp b/src/core/hle/service/ns/language.cpp
index b1a7686ff..d187be935 100644
--- a/src/core/hle/service/ns/language.cpp
+++ b/src/core/hle/service/ns/language.cpp
@@ -415,4 +415,4 @@ std::optional<Set::LanguageCode> ConvertToLanguageCode(const ApplicationLanguage
return std::nullopt;
}
}
-} // namespace Service::NS \ No newline at end of file
+} // namespace Service::NS
diff --git a/src/core/hle/service/ns/language.h b/src/core/hle/service/ns/language.h
index ab6b71029..dad9934f2 100644
--- a/src/core/hle/service/ns/language.h
+++ b/src/core/hle/service/ns/language.h
@@ -5,10 +5,7 @@
#include <optional>
#include "common/common_types.h"
-
-namespace Service::Set {
-enum class LanguageCode : u64;
-}
+#include "core/hle/service/set/system_settings_server.h"
namespace Service::NS {
/// This is nn::ns::detail::ApplicationLanguage
diff --git a/src/core/hle/service/ns/ns.cpp b/src/core/hle/service/ns/ns.cpp
index a25b79513..2258ee609 100644
--- a/src/core/hle/service/ns/ns.cpp
+++ b/src/core/hle/service/ns/ns.cpp
@@ -6,7 +6,7 @@
#include "core/core.h"
#include "core/file_sys/control_metadata.h"
#include "core/file_sys/patch_manager.h"
-#include "core/file_sys/vfs.h"
+#include "core/file_sys/vfs/vfs.h"
#include "core/hle/service/filesystem/filesystem.h"
#include "core/hle/service/glue/glue_manager.h"
#include "core/hle/service/ipc_helpers.h"
diff --git a/src/core/hle/service/nvdrv/core/container.cpp b/src/core/hle/service/nvdrv/core/container.cpp
index 37ca24f5d..dc1b4d5be 100644
--- a/src/core/hle/service/nvdrv/core/container.cpp
+++ b/src/core/hle/service/nvdrv/core/container.cpp
@@ -2,27 +2,136 @@
// SPDX-FileCopyrightText: 2022 Skyline Team and Contributors
// SPDX-License-Identifier: GPL-3.0-or-later
+#include <atomic>
+#include <deque>
+#include <mutex>
+
+#include "core/hle/kernel/k_process.h"
#include "core/hle/service/nvdrv/core/container.h"
+#include "core/hle/service/nvdrv/core/heap_mapper.h"
#include "core/hle/service/nvdrv/core/nvmap.h"
#include "core/hle/service/nvdrv/core/syncpoint_manager.h"
+#include "core/memory.h"
#include "video_core/host1x/host1x.h"
namespace Service::Nvidia::NvCore {
+Session::Session(SessionId id_, Kernel::KProcess* process_, Core::Asid asid_)
+ : id{id_}, process{process_}, asid{asid_}, has_preallocated_area{}, mapper{}, is_active{} {}
+
+Session::~Session() = default;
+
struct ContainerImpl {
- explicit ContainerImpl(Tegra::Host1x::Host1x& host1x_)
- : file{host1x_}, manager{host1x_}, device_file_data{} {}
+ explicit ContainerImpl(Container& core, Tegra::Host1x::Host1x& host1x_)
+ : host1x{host1x_}, file{core, host1x_}, manager{host1x_}, device_file_data{} {}
+ Tegra::Host1x::Host1x& host1x;
NvMap file;
SyncpointManager manager;
Container::Host1xDeviceFileData device_file_data;
+ std::deque<Session> sessions;
+ size_t new_ids{};
+ std::deque<size_t> id_pool;
+ std::mutex session_guard;
};
Container::Container(Tegra::Host1x::Host1x& host1x_) {
- impl = std::make_unique<ContainerImpl>(host1x_);
+ impl = std::make_unique<ContainerImpl>(*this, host1x_);
}
Container::~Container() = default;
+SessionId Container::OpenSession(Kernel::KProcess* process) {
+ using namespace Common::Literals;
+
+ std::scoped_lock lk(impl->session_guard);
+ for (auto& session : impl->sessions) {
+ if (!session.is_active) {
+ continue;
+ }
+ if (session.process == process) {
+ return session.id;
+ }
+ }
+ size_t new_id{};
+ auto* memory_interface = &process->GetMemory();
+ auto& smmu = impl->host1x.MemoryManager();
+ auto asid = smmu.RegisterProcess(memory_interface);
+ if (!impl->id_pool.empty()) {
+ new_id = impl->id_pool.front();
+ impl->id_pool.pop_front();
+ impl->sessions[new_id] = Session{SessionId{new_id}, process, asid};
+ } else {
+ new_id = impl->new_ids++;
+ impl->sessions.emplace_back(SessionId{new_id}, process, asid);
+ }
+ auto& session = impl->sessions[new_id];
+ session.is_active = true;
+ // Optimization
+ if (process->IsApplication()) {
+ auto& page_table = process->GetPageTable().GetBasePageTable();
+ auto heap_start = page_table.GetHeapRegionStart();
+
+ Kernel::KProcessAddress cur_addr = heap_start;
+ size_t region_size = 0;
+ VAddr region_start = 0;
+ while (true) {
+ Kernel::KMemoryInfo mem_info{};
+ Kernel::Svc::PageInfo page_info{};
+ R_ASSERT(page_table.QueryInfo(std::addressof(mem_info), std::addressof(page_info),
+ cur_addr));
+ auto svc_mem_info = mem_info.GetSvcMemoryInfo();
+
+ // Check if this memory block is heap.
+ if (svc_mem_info.state == Kernel::Svc::MemoryState::Normal) {
+ if (svc_mem_info.size > region_size) {
+ region_size = svc_mem_info.size;
+ region_start = svc_mem_info.base_address;
+ }
+ }
+
+ // Check if we're done.
+ const uintptr_t next_address = svc_mem_info.base_address + svc_mem_info.size;
+ if (next_address <= GetInteger(cur_addr)) {
+ break;
+ }
+
+ cur_addr = next_address;
+ }
+ session.has_preallocated_area = false;
+ auto start_region = region_size >= 32_MiB ? smmu.Allocate(region_size) : 0;
+ if (start_region != 0) {
+ session.mapper = std::make_unique<HeapMapper>(region_start, start_region, region_size,
+ asid, impl->host1x);
+ smmu.TrackContinuity(start_region, region_start, region_size, asid);
+ session.has_preallocated_area = true;
+ LOG_DEBUG(Debug, "Preallocation created!");
+ }
+ }
+ return SessionId{new_id};
+}
+
+void Container::CloseSession(SessionId session_id) {
+ std::scoped_lock lk(impl->session_guard);
+ impl->file.UnmapAllHandles(session_id);
+ auto& session = impl->sessions[session_id.id];
+ auto& smmu = impl->host1x.MemoryManager();
+ if (session.has_preallocated_area) {
+ const DAddr region_start = session.mapper->GetRegionStart();
+ const size_t region_size = session.mapper->GetRegionSize();
+ session.mapper.reset();
+ smmu.Free(region_start, region_size);
+ session.has_preallocated_area = false;
+ }
+ session.is_active = false;
+ smmu.UnregisterProcess(impl->sessions[session_id.id].asid);
+ impl->id_pool.emplace_front(session_id.id);
+}
+
+Session* Container::GetSession(SessionId session_id) {
+ std::atomic_thread_fence(std::memory_order_acquire);
+ return &impl->sessions[session_id.id];
+}
+
NvMap& Container::GetNvMapFile() {
return impl->file;
}
diff --git a/src/core/hle/service/nvdrv/core/container.h b/src/core/hle/service/nvdrv/core/container.h
index b4b63ac90..b4d3938a8 100644
--- a/src/core/hle/service/nvdrv/core/container.h
+++ b/src/core/hle/service/nvdrv/core/container.h
@@ -8,24 +8,56 @@
#include <memory>
#include <unordered_map>
+#include "core/device_memory_manager.h"
#include "core/hle/service/nvdrv/nvdata.h"
+namespace Kernel {
+class KProcess;
+}
+
namespace Tegra::Host1x {
class Host1x;
} // namespace Tegra::Host1x
namespace Service::Nvidia::NvCore {
+class HeapMapper;
class NvMap;
class SyncpointManager;
struct ContainerImpl;
+struct SessionId {
+ size_t id;
+};
+
+struct Session {
+ Session(SessionId id_, Kernel::KProcess* process_, Core::Asid asid_);
+ ~Session();
+
+ Session(const Session&) = delete;
+ Session& operator=(const Session&) = delete;
+ Session(Session&&) = default;
+ Session& operator=(Session&&) = default;
+
+ SessionId id;
+ Kernel::KProcess* process;
+ Core::Asid asid;
+ bool has_preallocated_area{};
+ std::unique_ptr<HeapMapper> mapper{};
+ bool is_active{};
+};
+
class Container {
public:
explicit Container(Tegra::Host1x::Host1x& host1x);
~Container();
+ SessionId OpenSession(Kernel::KProcess* process);
+ void CloseSession(SessionId id);
+
+ Session* GetSession(SessionId id);
+
NvMap& GetNvMapFile();
const NvMap& GetNvMapFile() const;
diff --git a/src/core/hle/service/nvdrv/core/heap_mapper.cpp b/src/core/hle/service/nvdrv/core/heap_mapper.cpp
new file mode 100644
index 000000000..096dc5deb
--- /dev/null
+++ b/src/core/hle/service/nvdrv/core/heap_mapper.cpp
@@ -0,0 +1,175 @@
+// SPDX-FileCopyrightText: 2023 yuzu Emulator Project
+// SPDX-License-Identifier: GPL-3.0-or-later
+
+#include <mutex>
+
+#include <boost/container/small_vector.hpp>
+#define BOOST_NO_MT
+#include <boost/pool/detail/mutex.hpp>
+#undef BOOST_NO_MT
+#include <boost/icl/interval.hpp>
+#include <boost/icl/interval_base_set.hpp>
+#include <boost/icl/interval_set.hpp>
+#include <boost/icl/split_interval_map.hpp>
+#include <boost/pool/pool.hpp>
+#include <boost/pool/pool_alloc.hpp>
+#include <boost/pool/poolfwd.hpp>
+
+#include "core/hle/service/nvdrv/core/heap_mapper.h"
+#include "video_core/host1x/host1x.h"
+
+namespace boost {
+template <typename T>
+class fast_pool_allocator<T, default_user_allocator_new_delete, details::pool::null_mutex, 4096, 0>;
+}
+
+namespace Service::Nvidia::NvCore {
+
+using IntervalCompare = std::less<DAddr>;
+using IntervalInstance = boost::icl::interval_type_default<DAddr, std::less>;
+using IntervalAllocator = boost::fast_pool_allocator<DAddr>;
+using IntervalSet = boost::icl::interval_set<DAddr>;
+using IntervalType = typename IntervalSet::interval_type;
+
+template <typename Type>
+struct counter_add_functor : public boost::icl::identity_based_inplace_combine<Type> {
+ // types
+ typedef counter_add_functor<Type> type;
+ typedef boost::icl::identity_based_inplace_combine<Type> base_type;
+
+ // public member functions
+ void operator()(Type& current, const Type& added) const {
+ current += added;
+ if (current < base_type::identity_element()) {
+ current = base_type::identity_element();
+ }
+ }
+
+ // public static functions
+ static void version(Type&){};
+};
+
+using OverlapCombine = counter_add_functor<int>;
+using OverlapSection = boost::icl::inter_section<int>;
+using OverlapCounter = boost::icl::split_interval_map<DAddr, int>;
+
+struct HeapMapper::HeapMapperInternal {
+ HeapMapperInternal(Tegra::Host1x::Host1x& host1x) : device_memory{host1x.MemoryManager()} {}
+ ~HeapMapperInternal() = default;
+
+ template <typename Func>
+ void ForEachInOverlapCounter(OverlapCounter& current_range, VAddr cpu_addr, u64 size,
+ Func&& func) {
+ const DAddr start_address = cpu_addr;
+ const DAddr end_address = start_address + size;
+ const IntervalType search_interval{start_address, end_address};
+ auto it = current_range.lower_bound(search_interval);
+ if (it == current_range.end()) {
+ return;
+ }
+ auto end_it = current_range.upper_bound(search_interval);
+ for (; it != end_it; it++) {
+ auto& inter = it->first;
+ DAddr inter_addr_end = inter.upper();
+ DAddr inter_addr = inter.lower();
+ if (inter_addr_end > end_address) {
+ inter_addr_end = end_address;
+ }
+ if (inter_addr < start_address) {
+ inter_addr = start_address;
+ }
+ func(inter_addr, inter_addr_end, it->second);
+ }
+ }
+
+ void RemoveEachInOverlapCounter(OverlapCounter& current_range,
+ const IntervalType search_interval, int subtract_value) {
+ bool any_removals = false;
+ current_range.add(std::make_pair(search_interval, subtract_value));
+ do {
+ any_removals = false;
+ auto it = current_range.lower_bound(search_interval);
+ if (it == current_range.end()) {
+ return;
+ }
+ auto end_it = current_range.upper_bound(search_interval);
+ for (; it != end_it; it++) {
+ if (it->second <= 0) {
+ any_removals = true;
+ current_range.erase(it);
+ break;
+ }
+ }
+ } while (any_removals);
+ }
+
+ IntervalSet base_set;
+ OverlapCounter mapping_overlaps;
+ Tegra::MaxwellDeviceMemoryManager& device_memory;
+ std::mutex guard;
+};
+
+HeapMapper::HeapMapper(VAddr start_vaddress, DAddr start_daddress, size_t size, Core::Asid asid,
+ Tegra::Host1x::Host1x& host1x)
+ : m_vaddress{start_vaddress}, m_daddress{start_daddress}, m_size{size}, m_asid{asid} {
+ m_internal = std::make_unique<HeapMapperInternal>(host1x);
+}
+
+HeapMapper::~HeapMapper() {
+ m_internal->device_memory.Unmap(m_daddress, m_size);
+}
+
+DAddr HeapMapper::Map(VAddr start, size_t size) {
+ std::scoped_lock lk(m_internal->guard);
+ m_internal->base_set.clear();
+ const IntervalType interval{start, start + size};
+ m_internal->base_set.insert(interval);
+ m_internal->ForEachInOverlapCounter(m_internal->mapping_overlaps, start, size,
+ [this](VAddr start_addr, VAddr end_addr, int) {
+ const IntervalType other{start_addr, end_addr};
+ m_internal->base_set.subtract(other);
+ });
+ if (!m_internal->base_set.empty()) {
+ auto it = m_internal->base_set.begin();
+ auto end_it = m_internal->base_set.end();
+ for (; it != end_it; it++) {
+ const VAddr inter_addr_end = it->upper();
+ const VAddr inter_addr = it->lower();
+ const size_t offset = inter_addr - m_vaddress;
+ const size_t sub_size = inter_addr_end - inter_addr;
+ m_internal->device_memory.Map(m_daddress + offset, m_vaddress + offset, sub_size,
+ m_asid);
+ }
+ }
+ m_internal->mapping_overlaps += std::make_pair(interval, 1);
+ m_internal->base_set.clear();
+ return m_daddress + (start - m_vaddress);
+}
+
+void HeapMapper::Unmap(VAddr start, size_t size) {
+ std::scoped_lock lk(m_internal->guard);
+ m_internal->base_set.clear();
+ m_internal->ForEachInOverlapCounter(m_internal->mapping_overlaps, start, size,
+ [this](VAddr start_addr, VAddr end_addr, int value) {
+ if (value <= 1) {
+ const IntervalType other{start_addr, end_addr};
+ m_internal->base_set.insert(other);
+ }
+ });
+ if (!m_internal->base_set.empty()) {
+ auto it = m_internal->base_set.begin();
+ auto end_it = m_internal->base_set.end();
+ for (; it != end_it; it++) {
+ const VAddr inter_addr_end = it->upper();
+ const VAddr inter_addr = it->lower();
+ const size_t offset = inter_addr - m_vaddress;
+ const size_t sub_size = inter_addr_end - inter_addr;
+ m_internal->device_memory.Unmap(m_daddress + offset, sub_size);
+ }
+ }
+ const IntervalType to_remove{start, start + size};
+ m_internal->RemoveEachInOverlapCounter(m_internal->mapping_overlaps, to_remove, -1);
+ m_internal->base_set.clear();
+}
+
+} // namespace Service::Nvidia::NvCore
diff --git a/src/core/hle/service/nvdrv/core/heap_mapper.h b/src/core/hle/service/nvdrv/core/heap_mapper.h
new file mode 100644
index 000000000..491a12e4f
--- /dev/null
+++ b/src/core/hle/service/nvdrv/core/heap_mapper.h
@@ -0,0 +1,49 @@
+// SPDX-FileCopyrightText: 2023 yuzu Emulator Project
+// SPDX-License-Identifier: GPL-3.0-or-later
+
+#pragma once
+
+#include <memory>
+
+#include "common/common_types.h"
+#include "core/device_memory_manager.h"
+
+namespace Tegra::Host1x {
+class Host1x;
+} // namespace Tegra::Host1x
+
+namespace Service::Nvidia::NvCore {
+
+class HeapMapper {
+public:
+ HeapMapper(VAddr start_vaddress, DAddr start_daddress, size_t size, Core::Asid asid,
+ Tegra::Host1x::Host1x& host1x);
+ ~HeapMapper();
+
+ bool IsInBounds(VAddr start, size_t size) const {
+ VAddr end = start + size;
+ return start >= m_vaddress && end <= (m_vaddress + m_size);
+ }
+
+ DAddr Map(VAddr start, size_t size);
+
+ void Unmap(VAddr start, size_t size);
+
+ DAddr GetRegionStart() const {
+ return m_daddress;
+ }
+
+ size_t GetRegionSize() const {
+ return m_size;
+ }
+
+private:
+ struct HeapMapperInternal;
+ VAddr m_vaddress;
+ DAddr m_daddress;
+ size_t m_size;
+ Core::Asid m_asid;
+ std::unique_ptr<HeapMapperInternal> m_internal;
+};
+
+} // namespace Service::Nvidia::NvCore
diff --git a/src/core/hle/service/nvdrv/core/nvmap.cpp b/src/core/hle/service/nvdrv/core/nvmap.cpp
index 0ca05257e..bc1c033c6 100644
--- a/src/core/hle/service/nvdrv/core/nvmap.cpp
+++ b/src/core/hle/service/nvdrv/core/nvmap.cpp
@@ -2,14 +2,19 @@
// SPDX-FileCopyrightText: 2022 Skyline Team and Contributors
// SPDX-License-Identifier: GPL-3.0-or-later
+#include <functional>
+
#include "common/alignment.h"
#include "common/assert.h"
#include "common/logging/log.h"
+#include "core/hle/service/nvdrv/core/container.h"
+#include "core/hle/service/nvdrv/core/heap_mapper.h"
#include "core/hle/service/nvdrv/core/nvmap.h"
#include "core/memory.h"
#include "video_core/host1x/host1x.h"
using Core::Memory::YUZU_PAGESIZE;
+constexpr size_t BIG_PAGE_SIZE = YUZU_PAGESIZE * 16;
namespace Service::Nvidia::NvCore {
NvMap::Handle::Handle(u64 size_, Id id_)
@@ -17,9 +22,9 @@ NvMap::Handle::Handle(u64 size_, Id id_)
flags.raw = 0;
}
-NvResult NvMap::Handle::Alloc(Flags pFlags, u32 pAlign, u8 pKind, u64 pAddress) {
+NvResult NvMap::Handle::Alloc(Flags pFlags, u32 pAlign, u8 pKind, u64 pAddress,
+ NvCore::SessionId pSessionId) {
std::scoped_lock lock(mutex);
-
// Handles cannot be allocated twice
if (allocated) {
return NvResult::AccessDenied;
@@ -28,6 +33,7 @@ NvResult NvMap::Handle::Alloc(Flags pFlags, u32 pAlign, u8 pKind, u64 pAddress)
flags = pFlags;
kind = pKind;
align = pAlign < YUZU_PAGESIZE ? YUZU_PAGESIZE : pAlign;
+ session_id = pSessionId;
// This flag is only applicable for handles with an address passed
if (pAddress) {
@@ -63,7 +69,7 @@ NvResult NvMap::Handle::Duplicate(bool internal_session) {
return NvResult::Success;
}
-NvMap::NvMap(Tegra::Host1x::Host1x& host1x_) : host1x{host1x_} {}
+NvMap::NvMap(Container& core_, Tegra::Host1x::Host1x& host1x_) : host1x{host1x_}, core{core_} {}
void NvMap::AddHandle(std::shared_ptr<Handle> handle_description) {
std::scoped_lock lock(handles_lock);
@@ -78,12 +84,30 @@ void NvMap::UnmapHandle(Handle& handle_description) {
handle_description.unmap_queue_entry.reset();
}
+ // Free and unmap the handle from Host1x GMMU
+ if (handle_description.pin_virt_address) {
+ host1x.GMMU().Unmap(static_cast<GPUVAddr>(handle_description.pin_virt_address),
+ handle_description.aligned_size);
+ host1x.Allocator().Free(handle_description.pin_virt_address,
+ static_cast<u32>(handle_description.aligned_size));
+ handle_description.pin_virt_address = 0;
+ }
+
// Free and unmap the handle from the SMMU
- host1x.MemoryManager().Unmap(static_cast<GPUVAddr>(handle_description.pin_virt_address),
- handle_description.aligned_size);
- host1x.Allocator().Free(handle_description.pin_virt_address,
- static_cast<u32>(handle_description.aligned_size));
- handle_description.pin_virt_address = 0;
+ const size_t map_size = handle_description.aligned_size;
+ if (!handle_description.in_heap) {
+ auto& smmu = host1x.MemoryManager();
+ size_t aligned_up = Common::AlignUp(map_size, BIG_PAGE_SIZE);
+ smmu.Unmap(handle_description.d_address, map_size);
+ smmu.Free(handle_description.d_address, static_cast<size_t>(aligned_up));
+ handle_description.d_address = 0;
+ return;
+ }
+ const VAddr vaddress = handle_description.address;
+ auto* session = core.GetSession(handle_description.session_id);
+ session->mapper->Unmap(vaddress, map_size);
+ handle_description.d_address = 0;
+ handle_description.in_heap = false;
}
bool NvMap::TryRemoveHandle(const Handle& handle_description) {
@@ -124,22 +148,33 @@ std::shared_ptr<NvMap::Handle> NvMap::GetHandle(Handle::Id handle) {
}
}
-VAddr NvMap::GetHandleAddress(Handle::Id handle) {
+DAddr NvMap::GetHandleAddress(Handle::Id handle) {
std::scoped_lock lock(handles_lock);
try {
- return handles.at(handle)->address;
+ return handles.at(handle)->d_address;
} catch (std::out_of_range&) {
return 0;
}
}
-u32 NvMap::PinHandle(NvMap::Handle::Id handle) {
+DAddr NvMap::PinHandle(NvMap::Handle::Id handle, bool low_area_pin) {
auto handle_description{GetHandle(handle)};
if (!handle_description) [[unlikely]] {
return 0;
}
std::scoped_lock lock(handle_description->mutex);
+ const auto map_low_area = [&] {
+ if (handle_description->pin_virt_address == 0) {
+ auto& gmmu_allocator = host1x.Allocator();
+ auto& gmmu = host1x.GMMU();
+ u32 address =
+ gmmu_allocator.Allocate(static_cast<u32>(handle_description->aligned_size));
+ gmmu.Map(static_cast<GPUVAddr>(address), handle_description->d_address,
+ handle_description->aligned_size);
+ handle_description->pin_virt_address = address;
+ }
+ };
if (!handle_description->pins) {
// If we're in the unmap queue we can just remove ourselves and return since we're already
// mapped
@@ -151,37 +186,58 @@ u32 NvMap::PinHandle(NvMap::Handle::Id handle) {
unmap_queue.erase(*handle_description->unmap_queue_entry);
handle_description->unmap_queue_entry.reset();
+ if (low_area_pin) {
+ map_low_area();
+ handle_description->pins++;
+ return static_cast<DAddr>(handle_description->pin_virt_address);
+ }
+
handle_description->pins++;
- return handle_description->pin_virt_address;
+ return handle_description->d_address;
}
}
+ using namespace std::placeholders;
// If not then allocate some space and map it
- u32 address{};
- auto& smmu_allocator = host1x.Allocator();
- auto& smmu_memory_manager = host1x.MemoryManager();
- while ((address = smmu_allocator.Allocate(
- static_cast<u32>(handle_description->aligned_size))) == 0) {
- // Free handles until the allocation succeeds
- std::scoped_lock queueLock(unmap_queue_lock);
- if (auto freeHandleDesc{unmap_queue.front()}) {
- // Handles in the unmap queue are guaranteed not to be pinned so don't bother
- // checking if they are before unmapping
- std::scoped_lock freeLock(freeHandleDesc->mutex);
- if (handle_description->pin_virt_address)
- UnmapHandle(*freeHandleDesc);
- } else {
- LOG_CRITICAL(Service_NVDRV, "Ran out of SMMU address space!");
+ DAddr address{};
+ auto& smmu = host1x.MemoryManager();
+ auto* session = core.GetSession(handle_description->session_id);
+ const VAddr vaddress = handle_description->address;
+ const size_t map_size = handle_description->aligned_size;
+ if (session->has_preallocated_area && session->mapper->IsInBounds(vaddress, map_size)) {
+ handle_description->d_address = session->mapper->Map(vaddress, map_size);
+ handle_description->in_heap = true;
+ } else {
+ size_t aligned_up = Common::AlignUp(map_size, BIG_PAGE_SIZE);
+ while ((address = smmu.Allocate(aligned_up)) == 0) {
+ // Free handles until the allocation succeeds
+ std::scoped_lock queueLock(unmap_queue_lock);
+ if (auto freeHandleDesc{unmap_queue.front()}) {
+ // Handles in the unmap queue are guaranteed not to be pinned so don't bother
+ // checking if they are before unmapping
+ std::scoped_lock freeLock(freeHandleDesc->mutex);
+ if (handle_description->d_address)
+ UnmapHandle(*freeHandleDesc);
+ } else {
+ LOG_CRITICAL(Service_NVDRV, "Ran out of SMMU address space!");
+ }
}
+
+ handle_description->d_address = address;
+ smmu.Map(address, vaddress, map_size, session->asid, true);
+ handle_description->in_heap = false;
}
+ }
- smmu_memory_manager.Map(static_cast<GPUVAddr>(address), handle_description->address,
- handle_description->aligned_size);
- handle_description->pin_virt_address = address;
+ if (low_area_pin) {
+ map_low_area();
}
handle_description->pins++;
- return handle_description->pin_virt_address;
+ if (low_area_pin) {
+ return static_cast<DAddr>(handle_description->pin_virt_address);
+ }
+ return handle_description->d_address;
}
void NvMap::UnpinHandle(Handle::Id handle) {
@@ -232,7 +288,7 @@ std::optional<NvMap::FreeInfo> NvMap::FreeHandle(Handle::Id handle, bool interna
LOG_WARNING(Service_NVDRV, "User duplicate count imbalance detected!");
} else if (handle_description->dupes == 0) {
// Force unmap the handle
- if (handle_description->pin_virt_address) {
+ if (handle_description->d_address) {
std::scoped_lock queueLock(unmap_queue_lock);
UnmapHandle(*handle_description);
}
@@ -270,4 +326,17 @@ std::optional<NvMap::FreeInfo> NvMap::FreeHandle(Handle::Id handle, bool interna
return freeInfo;
}
+void NvMap::UnmapAllHandles(NvCore::SessionId session_id) {
+ auto handles_copy = [&] {
+ std::scoped_lock lk{handles_lock};
+ return handles;
+ }();
+
+ for (auto& [id, handle] : handles_copy) {
+ if (handle->session_id.id == session_id.id) {
+ FreeHandle(id, false);
+ }
+ }
+}
+
} // namespace Service::Nvidia::NvCore
diff --git a/src/core/hle/service/nvdrv/core/nvmap.h b/src/core/hle/service/nvdrv/core/nvmap.h
index a8e573890..b8be599ae 100644
--- a/src/core/hle/service/nvdrv/core/nvmap.h
+++ b/src/core/hle/service/nvdrv/core/nvmap.h
@@ -14,6 +14,7 @@
#include "common/bit_field.h"
#include "common/common_types.h"
+#include "core/hle/service/nvdrv/core/container.h"
#include "core/hle/service/nvdrv/nvdata.h"
namespace Tegra {
@@ -25,6 +26,8 @@ class Host1x;
} // namespace Tegra
namespace Service::Nvidia::NvCore {
+
+class Container;
/**
* @brief The nvmap core class holds the global state for nvmap and provides methods to manage
* handles
@@ -48,7 +51,7 @@ public:
using Id = u32;
Id id; //!< A globally unique identifier for this handle
- s32 pins{};
+ s64 pins{};
u32 pin_virt_address{};
std::optional<typename std::list<std::shared_ptr<Handle>>::iterator> unmap_queue_entry{};
@@ -61,15 +64,18 @@ public:
} flags{};
static_assert(sizeof(Flags) == sizeof(u32));
- u64 address{}; //!< The memory location in the guest's AS that this handle corresponds to,
- //!< this can also be in the nvdrv tmem
+ VAddr address{}; //!< The memory location in the guest's AS that this handle corresponds to,
+ //!< this can also be in the nvdrv tmem
bool is_shared_mem_mapped{}; //!< If this nvmap has been mapped with the MapSharedMem IPC
//!< call
u8 kind{}; //!< Used for memory compression
bool allocated{}; //!< If the handle has been allocated with `Alloc`
+ bool in_heap{};
+ NvCore::SessionId session_id{};
- u64 dma_map_addr{}; //! remove me after implementing pinning.
+ DAddr d_address{}; //!< The memory location in the device's AS that this handle corresponds
+ //!< to, this can also be in the nvdrv tmem
Handle(u64 size, Id id);
@@ -77,7 +83,8 @@ public:
* @brief Sets up the handle with the given memory config, can allocate memory from the tmem
* if a 0 address is passed
*/
- [[nodiscard]] NvResult Alloc(Flags pFlags, u32 pAlign, u8 pKind, u64 pAddress);
+ [[nodiscard]] NvResult Alloc(Flags pFlags, u32 pAlign, u8 pKind, u64 pAddress,
+ NvCore::SessionId pSessionId);
/**
* @brief Increases the dupe counter of the handle for the given session
@@ -108,7 +115,7 @@ public:
bool can_unlock; //!< If the address region is ready to be unlocked
};
- explicit NvMap(Tegra::Host1x::Host1x& host1x);
+ explicit NvMap(Container& core, Tegra::Host1x::Host1x& host1x);
/**
* @brief Creates an unallocated handle of the given size
@@ -117,7 +124,7 @@ public:
std::shared_ptr<Handle> GetHandle(Handle::Id handle);
- VAddr GetHandleAddress(Handle::Id handle);
+ DAddr GetHandleAddress(Handle::Id handle);
/**
* @brief Maps a handle into the SMMU address space
@@ -125,7 +132,7 @@ public:
* number of calls to `UnpinHandle`
* @return The SMMU virtual address that the handle has been mapped to
*/
- u32 PinHandle(Handle::Id handle);
+ DAddr PinHandle(Handle::Id handle, bool low_area_pin);
/**
* @brief When this has been called an equal number of times to `PinHandle` for the supplied
@@ -145,6 +152,8 @@ public:
*/
std::optional<FreeInfo> FreeHandle(Handle::Id handle, bool internal_session);
+ void UnmapAllHandles(NvCore::SessionId session_id);
+
private:
std::list<std::shared_ptr<Handle>> unmap_queue{};
std::mutex unmap_queue_lock{}; //!< Protects access to `unmap_queue`
@@ -172,5 +181,7 @@ private:
* @return If the handle was removed from the map
*/
bool TryRemoveHandle(const Handle& handle_description);
+
+ Container& core;
};
} // namespace Service::Nvidia::NvCore
diff --git a/src/core/hle/service/nvdrv/devices/nvdevice.h b/src/core/hle/service/nvdrv/devices/nvdevice.h
index a04538d5d..8adaddc60 100644
--- a/src/core/hle/service/nvdrv/devices/nvdevice.h
+++ b/src/core/hle/service/nvdrv/devices/nvdevice.h
@@ -7,6 +7,7 @@
#include <vector>
#include "common/common_types.h"
+#include "core/hle/service/nvdrv/core/container.h"
#include "core/hle/service/nvdrv/nvdata.h"
namespace Core {
@@ -62,7 +63,7 @@ public:
* Called once a device is opened
* @param fd The device fd
*/
- virtual void OnOpen(DeviceFD fd) = 0;
+ virtual void OnOpen(NvCore::SessionId session_id, DeviceFD fd) = 0;
/**
* Called once a device is closed
diff --git a/src/core/hle/service/nvdrv/devices/nvdisp_disp0.cpp b/src/core/hle/service/nvdrv/devices/nvdisp_disp0.cpp
index 05a43d8dc..c1ebbd62d 100644
--- a/src/core/hle/service/nvdrv/devices/nvdisp_disp0.cpp
+++ b/src/core/hle/service/nvdrv/devices/nvdisp_disp0.cpp
@@ -35,14 +35,14 @@ NvResult nvdisp_disp0::Ioctl3(DeviceFD fd, Ioctl command, std::span<const u8> in
return NvResult::NotImplemented;
}
-void nvdisp_disp0::OnOpen(DeviceFD fd) {}
+void nvdisp_disp0::OnOpen(NvCore::SessionId session_id, DeviceFD fd) {}
void nvdisp_disp0::OnClose(DeviceFD fd) {}
void nvdisp_disp0::flip(u32 buffer_handle, u32 offset, android::PixelFormat format, u32 width,
u32 height, u32 stride, android::BufferTransformFlags transform,
const Common::Rectangle<int>& crop_rect,
std::array<Service::Nvidia::NvFence, 4>& fences, u32 num_fences) {
- const VAddr addr = nvmap.GetHandleAddress(buffer_handle);
+ const DAddr addr = nvmap.GetHandleAddress(buffer_handle);
LOG_TRACE(Service,
"Drawing from address {:X} offset {:08X} Width {} Height {} Stride {} Format {}",
addr, offset, width, height, stride, format);
diff --git a/src/core/hle/service/nvdrv/devices/nvdisp_disp0.h b/src/core/hle/service/nvdrv/devices/nvdisp_disp0.h
index daee05fe8..5f13a50a2 100644
--- a/src/core/hle/service/nvdrv/devices/nvdisp_disp0.h
+++ b/src/core/hle/service/nvdrv/devices/nvdisp_disp0.h
@@ -32,7 +32,7 @@ public:
NvResult Ioctl3(DeviceFD fd, Ioctl command, std::span<const u8> input, std::span<u8> output,
std::span<u8> inline_output) override;
- void OnOpen(DeviceFD fd) override;
+ void OnOpen(NvCore::SessionId session_id, DeviceFD fd) override;
void OnClose(DeviceFD fd) override;
/// Performs a screen flip, drawing the buffer pointed to by the handle.
diff --git a/src/core/hle/service/nvdrv/devices/nvhost_as_gpu.cpp b/src/core/hle/service/nvdrv/devices/nvhost_as_gpu.cpp
index 6b3639008..e6646ba04 100644
--- a/src/core/hle/service/nvdrv/devices/nvhost_as_gpu.cpp
+++ b/src/core/hle/service/nvdrv/devices/nvhost_as_gpu.cpp
@@ -86,7 +86,7 @@ NvResult nvhost_as_gpu::Ioctl3(DeviceFD fd, Ioctl command, std::span<const u8> i
return NvResult::NotImplemented;
}
-void nvhost_as_gpu::OnOpen(DeviceFD fd) {}
+void nvhost_as_gpu::OnOpen(NvCore::SessionId session_id, DeviceFD fd) {}
void nvhost_as_gpu::OnClose(DeviceFD fd) {}
NvResult nvhost_as_gpu::AllocAsEx(IoctlAllocAsEx& params) {
@@ -206,6 +206,8 @@ void nvhost_as_gpu::FreeMappingLocked(u64 offset) {
static_cast<u32>(aligned_size >> page_size_bits));
}
+ nvmap.UnpinHandle(mapping->handle);
+
// Sparse mappings shouldn't be fully unmapped, just returned to their sparse state
// Only FreeSpace can unmap them fully
if (mapping->sparse_alloc) {
@@ -293,12 +295,12 @@ NvResult nvhost_as_gpu::Remap(std::span<IoctlRemapEntry> entries) {
return NvResult::BadValue;
}
- VAddr cpu_address{static_cast<VAddr>(
- handle->address +
- (static_cast<u64>(entry.handle_offset_big_pages) << vm.big_page_size_bits))};
+ DAddr base = nvmap.PinHandle(entry.handle, false);
+ DAddr device_address{static_cast<DAddr>(
+ base + (static_cast<u64>(entry.handle_offset_big_pages) << vm.big_page_size_bits))};
- gmmu->Map(virtual_address, cpu_address, size, static_cast<Tegra::PTEKind>(entry.kind),
- use_big_pages);
+ gmmu->Map(virtual_address, device_address, size,
+ static_cast<Tegra::PTEKind>(entry.kind), use_big_pages);
}
}
@@ -331,9 +333,9 @@ NvResult nvhost_as_gpu::MapBufferEx(IoctlMapBufferEx& params) {
}
u64 gpu_address{static_cast<u64>(params.offset + params.buffer_offset)};
- VAddr cpu_address{mapping->ptr + params.buffer_offset};
+ VAddr device_address{mapping->ptr + params.buffer_offset};
- gmmu->Map(gpu_address, cpu_address, params.mapping_size,
+ gmmu->Map(gpu_address, device_address, params.mapping_size,
static_cast<Tegra::PTEKind>(params.kind), mapping->big_page);
return NvResult::Success;
@@ -349,7 +351,8 @@ NvResult nvhost_as_gpu::MapBufferEx(IoctlMapBufferEx& params) {
return NvResult::BadValue;
}
- VAddr cpu_address{static_cast<VAddr>(handle->address + params.buffer_offset)};
+ DAddr device_address{
+ static_cast<DAddr>(nvmap.PinHandle(params.handle, false) + params.buffer_offset)};
u64 size{params.mapping_size ? params.mapping_size : handle->orig_size};
bool big_page{[&]() {
@@ -373,15 +376,14 @@ NvResult nvhost_as_gpu::MapBufferEx(IoctlMapBufferEx& params) {
}
const bool use_big_pages = alloc->second.big_pages && big_page;
- gmmu->Map(params.offset, cpu_address, size, static_cast<Tegra::PTEKind>(params.kind),
+ gmmu->Map(params.offset, device_address, size, static_cast<Tegra::PTEKind>(params.kind),
use_big_pages);
- auto mapping{std::make_shared<Mapping>(cpu_address, params.offset, size, true,
- use_big_pages, alloc->second.sparse)};
+ auto mapping{std::make_shared<Mapping>(params.handle, device_address, params.offset, size,
+ true, use_big_pages, alloc->second.sparse)};
alloc->second.mappings.push_back(mapping);
mapping_map[params.offset] = mapping;
} else {
-
auto& allocator{big_page ? *vm.big_page_allocator : *vm.small_page_allocator};
u32 page_size{big_page ? vm.big_page_size : VM::YUZU_PAGESIZE};
u32 page_size_bits{big_page ? vm.big_page_size_bits : VM::PAGE_SIZE_BITS};
@@ -394,11 +396,11 @@ NvResult nvhost_as_gpu::MapBufferEx(IoctlMapBufferEx& params) {
return NvResult::InsufficientMemory;
}
- gmmu->Map(params.offset, cpu_address, Common::AlignUp(size, page_size),
+ gmmu->Map(params.offset, device_address, Common::AlignUp(size, page_size),
static_cast<Tegra::PTEKind>(params.kind), big_page);
- auto mapping{
- std::make_shared<Mapping>(cpu_address, params.offset, size, false, big_page, false)};
+ auto mapping{std::make_shared<Mapping>(params.handle, device_address, params.offset, size,
+ false, big_page, false)};
mapping_map[params.offset] = mapping;
}
@@ -433,6 +435,8 @@ NvResult nvhost_as_gpu::UnmapBuffer(IoctlUnmapBuffer& params) {
gmmu->Unmap(params.offset, mapping->size);
}
+ nvmap.UnpinHandle(mapping->handle);
+
mapping_map.erase(params.offset);
} catch (const std::out_of_range&) {
LOG_WARNING(Service_NVDRV, "Couldn't find region to unmap at 0x{:X}", params.offset);
diff --git a/src/core/hle/service/nvdrv/devices/nvhost_as_gpu.h b/src/core/hle/service/nvdrv/devices/nvhost_as_gpu.h
index 79a21683d..7d0a99988 100644
--- a/src/core/hle/service/nvdrv/devices/nvhost_as_gpu.h
+++ b/src/core/hle/service/nvdrv/devices/nvhost_as_gpu.h
@@ -55,7 +55,7 @@ public:
NvResult Ioctl3(DeviceFD fd, Ioctl command, std::span<const u8> input, std::span<u8> output,
std::span<u8> inline_output) override;
- void OnOpen(DeviceFD fd) override;
+ void OnOpen(NvCore::SessionId session_id, DeviceFD fd) override;
void OnClose(DeviceFD fd) override;
Kernel::KEvent* QueryEvent(u32 event_id) override;
@@ -159,16 +159,18 @@ private:
NvCore::NvMap& nvmap;
struct Mapping {
- VAddr ptr;
+ NvCore::NvMap::Handle::Id handle;
+ DAddr ptr;
u64 offset;
u64 size;
bool fixed;
bool big_page; // Only valid if fixed == false
bool sparse_alloc;
- Mapping(VAddr ptr_, u64 offset_, u64 size_, bool fixed_, bool big_page_, bool sparse_alloc_)
- : ptr(ptr_), offset(offset_), size(size_), fixed(fixed_), big_page(big_page_),
- sparse_alloc(sparse_alloc_) {}
+ Mapping(NvCore::NvMap::Handle::Id handle_, DAddr ptr_, u64 offset_, u64 size_, bool fixed_,
+ bool big_page_, bool sparse_alloc_)
+ : handle(handle_), ptr(ptr_), offset(offset_), size(size_), fixed(fixed_),
+ big_page(big_page_), sparse_alloc(sparse_alloc_) {}
};
struct Allocation {
@@ -212,9 +214,6 @@ private:
bool initialised{};
} vm;
std::shared_ptr<Tegra::MemoryManager> gmmu;
-
- // s32 channel{};
- // u32 big_page_size{VM::DEFAULT_BIG_PAGE_SIZE};
};
} // namespace Service::Nvidia::Devices
diff --git a/src/core/hle/service/nvdrv/devices/nvhost_ctrl.cpp b/src/core/hle/service/nvdrv/devices/nvhost_ctrl.cpp
index b8dd34e24..250d01de3 100644
--- a/src/core/hle/service/nvdrv/devices/nvhost_ctrl.cpp
+++ b/src/core/hle/service/nvdrv/devices/nvhost_ctrl.cpp
@@ -76,7 +76,7 @@ NvResult nvhost_ctrl::Ioctl3(DeviceFD fd, Ioctl command, std::span<const u8> inp
return NvResult::NotImplemented;
}
-void nvhost_ctrl::OnOpen(DeviceFD fd) {}
+void nvhost_ctrl::OnOpen(NvCore::SessionId session_id, DeviceFD fd) {}
void nvhost_ctrl::OnClose(DeviceFD fd) {}
diff --git a/src/core/hle/service/nvdrv/devices/nvhost_ctrl.h b/src/core/hle/service/nvdrv/devices/nvhost_ctrl.h
index 992124b60..403f1a746 100644
--- a/src/core/hle/service/nvdrv/devices/nvhost_ctrl.h
+++ b/src/core/hle/service/nvdrv/devices/nvhost_ctrl.h
@@ -32,7 +32,7 @@ public:
NvResult Ioctl3(DeviceFD fd, Ioctl command, std::span<const u8> input, std::span<u8> output,
std::span<u8> inline_output) override;
- void OnOpen(DeviceFD fd) override;
+ void OnOpen(NvCore::SessionId session_id, DeviceFD fd) override;
void OnClose(DeviceFD fd) override;
Kernel::KEvent* QueryEvent(u32 event_id) override;
diff --git a/src/core/hle/service/nvdrv/devices/nvhost_ctrl_gpu.cpp b/src/core/hle/service/nvdrv/devices/nvhost_ctrl_gpu.cpp
index 3e0c96456..ddd85678b 100644
--- a/src/core/hle/service/nvdrv/devices/nvhost_ctrl_gpu.cpp
+++ b/src/core/hle/service/nvdrv/devices/nvhost_ctrl_gpu.cpp
@@ -82,7 +82,7 @@ NvResult nvhost_ctrl_gpu::Ioctl3(DeviceFD fd, Ioctl command, std::span<const u8>
return NvResult::NotImplemented;
}
-void nvhost_ctrl_gpu::OnOpen(DeviceFD fd) {}
+void nvhost_ctrl_gpu::OnOpen(NvCore::SessionId session_id, DeviceFD fd) {}
void nvhost_ctrl_gpu::OnClose(DeviceFD fd) {}
NvResult nvhost_ctrl_gpu::GetCharacteristics1(IoctlCharacteristics& params) {
diff --git a/src/core/hle/service/nvdrv/devices/nvhost_ctrl_gpu.h b/src/core/hle/service/nvdrv/devices/nvhost_ctrl_gpu.h
index d170299bd..d2ab05b21 100644
--- a/src/core/hle/service/nvdrv/devices/nvhost_ctrl_gpu.h
+++ b/src/core/hle/service/nvdrv/devices/nvhost_ctrl_gpu.h
@@ -28,7 +28,7 @@ public:
NvResult Ioctl3(DeviceFD fd, Ioctl command, std::span<const u8> input, std::span<u8> output,
std::span<u8> inline_output) override;
- void OnOpen(DeviceFD fd) override;
+ void OnOpen(NvCore::SessionId session_id, DeviceFD fd) override;
void OnClose(DeviceFD fd) override;
Kernel::KEvent* QueryEvent(u32 event_id) override;
diff --git a/src/core/hle/service/nvdrv/devices/nvhost_gpu.cpp b/src/core/hle/service/nvdrv/devices/nvhost_gpu.cpp
index b0395c2f0..bf12d69a5 100644
--- a/src/core/hle/service/nvdrv/devices/nvhost_gpu.cpp
+++ b/src/core/hle/service/nvdrv/devices/nvhost_gpu.cpp
@@ -120,7 +120,7 @@ NvResult nvhost_gpu::Ioctl3(DeviceFD fd, Ioctl command, std::span<const u8> inpu
return NvResult::NotImplemented;
}
-void nvhost_gpu::OnOpen(DeviceFD fd) {}
+void nvhost_gpu::OnOpen(NvCore::SessionId session_id, DeviceFD fd) {}
void nvhost_gpu::OnClose(DeviceFD fd) {}
NvResult nvhost_gpu::SetNVMAPfd(IoctlSetNvmapFD& params) {
diff --git a/src/core/hle/service/nvdrv/devices/nvhost_gpu.h b/src/core/hle/service/nvdrv/devices/nvhost_gpu.h
index 88fd228ff..e34a978db 100644
--- a/src/core/hle/service/nvdrv/devices/nvhost_gpu.h
+++ b/src/core/hle/service/nvdrv/devices/nvhost_gpu.h
@@ -47,7 +47,7 @@ public:
NvResult Ioctl3(DeviceFD fd, Ioctl command, std::span<const u8> input, std::span<u8> output,
std::span<u8> inline_output) override;
- void OnOpen(DeviceFD fd) override;
+ void OnOpen(NvCore::SessionId session_id, DeviceFD fd) override;
void OnClose(DeviceFD fd) override;
Kernel::KEvent* QueryEvent(u32 event_id) override;
diff --git a/src/core/hle/service/nvdrv/devices/nvhost_nvdec.cpp b/src/core/hle/service/nvdrv/devices/nvhost_nvdec.cpp
index f43914e1b..2c0ac2a46 100644
--- a/src/core/hle/service/nvdrv/devices/nvhost_nvdec.cpp
+++ b/src/core/hle/service/nvdrv/devices/nvhost_nvdec.cpp
@@ -35,7 +35,7 @@ NvResult nvhost_nvdec::Ioctl1(DeviceFD fd, Ioctl command, std::span<const u8> in
case 0x7:
return WrapFixed(this, &nvhost_nvdec::SetSubmitTimeout, input, output);
case 0x9:
- return WrapFixedVariable(this, &nvhost_nvdec::MapBuffer, input, output);
+ return WrapFixedVariable(this, &nvhost_nvdec::MapBuffer, input, output, fd);
case 0xa:
return WrapFixedVariable(this, &nvhost_nvdec::UnmapBuffer, input, output);
default:
@@ -68,9 +68,10 @@ NvResult nvhost_nvdec::Ioctl3(DeviceFD fd, Ioctl command, std::span<const u8> in
return NvResult::NotImplemented;
}
-void nvhost_nvdec::OnOpen(DeviceFD fd) {
+void nvhost_nvdec::OnOpen(NvCore::SessionId session_id, DeviceFD fd) {
LOG_INFO(Service_NVDRV, "NVDEC video stream started");
system.SetNVDECActive(true);
+ sessions[fd] = session_id;
}
void nvhost_nvdec::OnClose(DeviceFD fd) {
@@ -81,6 +82,10 @@ void nvhost_nvdec::OnClose(DeviceFD fd) {
system.GPU().ClearCdmaInstance(iter->second);
}
system.SetNVDECActive(false);
+ auto it = sessions.find(fd);
+ if (it != sessions.end()) {
+ sessions.erase(it);
+ }
}
} // namespace Service::Nvidia::Devices
diff --git a/src/core/hle/service/nvdrv/devices/nvhost_nvdec.h b/src/core/hle/service/nvdrv/devices/nvhost_nvdec.h
index ad2233c49..627686757 100644
--- a/src/core/hle/service/nvdrv/devices/nvhost_nvdec.h
+++ b/src/core/hle/service/nvdrv/devices/nvhost_nvdec.h
@@ -20,7 +20,7 @@ public:
NvResult Ioctl3(DeviceFD fd, Ioctl command, std::span<const u8> input, std::span<u8> output,
std::span<u8> inline_output) override;
- void OnOpen(DeviceFD fd) override;
+ void OnOpen(NvCore::SessionId session_id, DeviceFD fd) override;
void OnClose(DeviceFD fd) override;
};
diff --git a/src/core/hle/service/nvdrv/devices/nvhost_nvdec_common.cpp b/src/core/hle/service/nvdrv/devices/nvhost_nvdec_common.cpp
index 74c701b95..a0a7bfa40 100644
--- a/src/core/hle/service/nvdrv/devices/nvhost_nvdec_common.cpp
+++ b/src/core/hle/service/nvdrv/devices/nvhost_nvdec_common.cpp
@@ -8,6 +8,7 @@
#include "common/common_types.h"
#include "common/logging/log.h"
#include "core/core.h"
+#include "core/hle/kernel/k_process.h"
#include "core/hle/service/nvdrv/core/container.h"
#include "core/hle/service/nvdrv/core/nvmap.h"
#include "core/hle/service/nvdrv/core/syncpoint_manager.h"
@@ -95,6 +96,8 @@ NvResult nvhost_nvdec_common::Submit(IoctlSubmit& params, std::span<u8> data, De
offset += SliceVectors(data, fence_thresholds, params.fence_count, offset);
auto& gpu = system.GPU();
+ auto* session = core.GetSession(sessions[fd]);
+
if (gpu.UseNvdec()) {
for (std::size_t i = 0; i < syncpt_increments.size(); i++) {
const SyncptIncr& syncpt_incr = syncpt_increments[i];
@@ -106,8 +109,8 @@ NvResult nvhost_nvdec_common::Submit(IoctlSubmit& params, std::span<u8> data, De
const auto object = nvmap.GetHandle(cmd_buffer.memory_id);
ASSERT_OR_EXECUTE(object, return NvResult::InvalidState;);
Tegra::ChCommandHeaderList cmdlist(cmd_buffer.word_count);
- system.ApplicationMemory().ReadBlock(object->address + cmd_buffer.offset, cmdlist.data(),
- cmdlist.size() * sizeof(u32));
+ session->process->GetMemory().ReadBlock(object->address + cmd_buffer.offset, cmdlist.data(),
+ cmdlist.size() * sizeof(u32));
gpu.PushCommandBuffer(core.Host1xDeviceFile().fd_to_id[fd], cmdlist);
}
// Some games expect command_buffers to be written back
@@ -133,10 +136,12 @@ NvResult nvhost_nvdec_common::GetWaitbase(IoctlGetWaitbase& params) {
return NvResult::Success;
}
-NvResult nvhost_nvdec_common::MapBuffer(IoctlMapBuffer& params, std::span<MapBufferEntry> entries) {
+NvResult nvhost_nvdec_common::MapBuffer(IoctlMapBuffer& params, std::span<MapBufferEntry> entries,
+ DeviceFD fd) {
const size_t num_entries = std::min(params.num_entries, static_cast<u32>(entries.size()));
for (size_t i = 0; i < num_entries; i++) {
- entries[i].map_address = nvmap.PinHandle(entries[i].map_handle);
+ DAddr pin_address = nvmap.PinHandle(entries[i].map_handle, true);
+ entries[i].map_address = static_cast<u32>(pin_address);
}
return NvResult::Success;
diff --git a/src/core/hle/service/nvdrv/devices/nvhost_nvdec_common.h b/src/core/hle/service/nvdrv/devices/nvhost_nvdec_common.h
index 7ce748e18..900db81d2 100644
--- a/src/core/hle/service/nvdrv/devices/nvhost_nvdec_common.h
+++ b/src/core/hle/service/nvdrv/devices/nvhost_nvdec_common.h
@@ -4,7 +4,9 @@
#pragma once
#include <deque>
+#include <unordered_map>
#include <vector>
+
#include "common/common_types.h"
#include "common/swap.h"
#include "core/hle/service/nvdrv/core/syncpoint_manager.h"
@@ -111,7 +113,7 @@ protected:
NvResult Submit(IoctlSubmit& params, std::span<u8> input, DeviceFD fd);
NvResult GetSyncpoint(IoctlGetSyncpoint& params);
NvResult GetWaitbase(IoctlGetWaitbase& params);
- NvResult MapBuffer(IoctlMapBuffer& params, std::span<MapBufferEntry> entries);
+ NvResult MapBuffer(IoctlMapBuffer& params, std::span<MapBufferEntry> entries, DeviceFD fd);
NvResult UnmapBuffer(IoctlMapBuffer& params, std::span<MapBufferEntry> entries);
NvResult SetSubmitTimeout(u32 timeout);
@@ -125,6 +127,7 @@ protected:
NvCore::NvMap& nvmap;
NvCore::ChannelType channel_type;
std::array<u32, MaxSyncPoints> device_syncpoints{};
+ std::unordered_map<DeviceFD, NvCore::SessionId> sessions;
};
}; // namespace Devices
} // namespace Service::Nvidia
diff --git a/src/core/hle/service/nvdrv/devices/nvhost_nvjpg.cpp b/src/core/hle/service/nvdrv/devices/nvhost_nvjpg.cpp
index 9e6b86458..f87d53f12 100644
--- a/src/core/hle/service/nvdrv/devices/nvhost_nvjpg.cpp
+++ b/src/core/hle/service/nvdrv/devices/nvhost_nvjpg.cpp
@@ -44,7 +44,7 @@ NvResult nvhost_nvjpg::Ioctl3(DeviceFD fd, Ioctl command, std::span<const u8> in
return NvResult::NotImplemented;
}
-void nvhost_nvjpg::OnOpen(DeviceFD fd) {}
+void nvhost_nvjpg::OnOpen(NvCore::SessionId session_id, DeviceFD fd) {}
void nvhost_nvjpg::OnClose(DeviceFD fd) {}
NvResult nvhost_nvjpg::SetNVMAPfd(IoctlSetNvmapFD& params) {
diff --git a/src/core/hle/service/nvdrv/devices/nvhost_nvjpg.h b/src/core/hle/service/nvdrv/devices/nvhost_nvjpg.h
index 790c97f6a..def9c254d 100644
--- a/src/core/hle/service/nvdrv/devices/nvhost_nvjpg.h
+++ b/src/core/hle/service/nvdrv/devices/nvhost_nvjpg.h
@@ -22,7 +22,7 @@ public:
NvResult Ioctl3(DeviceFD fd, Ioctl command, std::span<const u8> input, std::span<u8> output,
std::span<u8> inline_output) override;
- void OnOpen(DeviceFD fd) override;
+ void OnOpen(NvCore::SessionId session_id, DeviceFD fd) override;
void OnClose(DeviceFD fd) override;
private:
diff --git a/src/core/hle/service/nvdrv/devices/nvhost_vic.cpp b/src/core/hle/service/nvdrv/devices/nvhost_vic.cpp
index 87f8d7c22..bf090f5eb 100644
--- a/src/core/hle/service/nvdrv/devices/nvhost_vic.cpp
+++ b/src/core/hle/service/nvdrv/devices/nvhost_vic.cpp
@@ -33,7 +33,7 @@ NvResult nvhost_vic::Ioctl1(DeviceFD fd, Ioctl command, std::span<const u8> inpu
case 0x3:
return WrapFixed(this, &nvhost_vic::GetWaitbase, input, output);
case 0x9:
- return WrapFixedVariable(this, &nvhost_vic::MapBuffer, input, output);
+ return WrapFixedVariable(this, &nvhost_vic::MapBuffer, input, output, fd);
case 0xa:
return WrapFixedVariable(this, &nvhost_vic::UnmapBuffer, input, output);
default:
@@ -68,7 +68,9 @@ NvResult nvhost_vic::Ioctl3(DeviceFD fd, Ioctl command, std::span<const u8> inpu
return NvResult::NotImplemented;
}
-void nvhost_vic::OnOpen(DeviceFD fd) {}
+void nvhost_vic::OnOpen(NvCore::SessionId session_id, DeviceFD fd) {
+ sessions[fd] = session_id;
+}
void nvhost_vic::OnClose(DeviceFD fd) {
auto& host1x_file = core.Host1xDeviceFile();
@@ -76,6 +78,7 @@ void nvhost_vic::OnClose(DeviceFD fd) {
if (iter != host1x_file.fd_to_id.end()) {
system.GPU().ClearCdmaInstance(iter->second);
}
+ sessions.erase(fd);
}
} // namespace Service::Nvidia::Devices
diff --git a/src/core/hle/service/nvdrv/devices/nvhost_vic.h b/src/core/hle/service/nvdrv/devices/nvhost_vic.h
index cadbcb0a5..0cc04354a 100644
--- a/src/core/hle/service/nvdrv/devices/nvhost_vic.h
+++ b/src/core/hle/service/nvdrv/devices/nvhost_vic.h
@@ -19,7 +19,7 @@ public:
NvResult Ioctl3(DeviceFD fd, Ioctl command, std::span<const u8> input, std::span<u8> output,
std::span<u8> inline_output) override;
- void OnOpen(DeviceFD fd) override;
+ void OnOpen(NvCore::SessionId session_id, DeviceFD fd) override;
void OnClose(DeviceFD fd) override;
};
} // namespace Service::Nvidia::Devices
diff --git a/src/core/hle/service/nvdrv/devices/nvmap.cpp b/src/core/hle/service/nvdrv/devices/nvmap.cpp
index 71b2e62ec..da61a3bfe 100644
--- a/src/core/hle/service/nvdrv/devices/nvmap.cpp
+++ b/src/core/hle/service/nvdrv/devices/nvmap.cpp
@@ -36,9 +36,9 @@ NvResult nvmap::Ioctl1(DeviceFD fd, Ioctl command, std::span<const u8> input,
case 0x3:
return WrapFixed(this, &nvmap::IocFromId, input, output);
case 0x4:
- return WrapFixed(this, &nvmap::IocAlloc, input, output);
+ return WrapFixed(this, &nvmap::IocAlloc, input, output, fd);
case 0x5:
- return WrapFixed(this, &nvmap::IocFree, input, output);
+ return WrapFixed(this, &nvmap::IocFree, input, output, fd);
case 0x9:
return WrapFixed(this, &nvmap::IocParam, input, output);
case 0xe:
@@ -67,8 +67,15 @@ NvResult nvmap::Ioctl3(DeviceFD fd, Ioctl command, std::span<const u8> input, st
return NvResult::NotImplemented;
}
-void nvmap::OnOpen(DeviceFD fd) {}
-void nvmap::OnClose(DeviceFD fd) {}
+void nvmap::OnOpen(NvCore::SessionId session_id, DeviceFD fd) {
+ sessions[fd] = session_id;
+}
+void nvmap::OnClose(DeviceFD fd) {
+ auto it = sessions.find(fd);
+ if (it != sessions.end()) {
+ sessions.erase(it);
+ }
+}
NvResult nvmap::IocCreate(IocCreateParams& params) {
LOG_DEBUG(Service_NVDRV, "called, size=0x{:08X}", params.size);
@@ -87,7 +94,7 @@ NvResult nvmap::IocCreate(IocCreateParams& params) {
return NvResult::Success;
}
-NvResult nvmap::IocAlloc(IocAllocParams& params) {
+NvResult nvmap::IocAlloc(IocAllocParams& params, DeviceFD fd) {
LOG_DEBUG(Service_NVDRV, "called, addr={:X}", params.address);
if (!params.handle) {
@@ -116,15 +123,15 @@ NvResult nvmap::IocAlloc(IocAllocParams& params) {
return NvResult::InsufficientMemory;
}
- const auto result =
- handle_description->Alloc(params.flags, params.align, params.kind, params.address);
+ const auto result = handle_description->Alloc(params.flags, params.align, params.kind,
+ params.address, sessions[fd]);
if (result != NvResult::Success) {
LOG_CRITICAL(Service_NVDRV, "Object failed to allocate, handle={:08X}", params.handle);
return result;
}
bool is_out_io{};
- ASSERT(system.ApplicationProcess()
- ->GetPageTable()
+ auto process = container.GetSession(sessions[fd])->process;
+ ASSERT(process->GetPageTable()
.LockForMapDeviceAddressSpace(&is_out_io, handle_description->address,
handle_description->size,
Kernel::KMemoryPermission::None, true, false)
@@ -224,7 +231,7 @@ NvResult nvmap::IocParam(IocParamParams& params) {
return NvResult::Success;
}
-NvResult nvmap::IocFree(IocFreeParams& params) {
+NvResult nvmap::IocFree(IocFreeParams& params, DeviceFD fd) {
LOG_DEBUG(Service_NVDRV, "called");
if (!params.handle) {
@@ -233,9 +240,9 @@ NvResult nvmap::IocFree(IocFreeParams& params) {
}
if (auto freeInfo{file.FreeHandle(params.handle, false)}) {
+ auto process = container.GetSession(sessions[fd])->process;
if (freeInfo->can_unlock) {
- ASSERT(system.ApplicationProcess()
- ->GetPageTable()
+ ASSERT(process->GetPageTable()
.UnlockForDeviceAddressSpace(freeInfo->address, freeInfo->size)
.IsSuccess());
}
diff --git a/src/core/hle/service/nvdrv/devices/nvmap.h b/src/core/hle/service/nvdrv/devices/nvmap.h
index 049c11028..d07d85f88 100644
--- a/src/core/hle/service/nvdrv/devices/nvmap.h
+++ b/src/core/hle/service/nvdrv/devices/nvmap.h
@@ -33,7 +33,7 @@ public:
NvResult Ioctl3(DeviceFD fd, Ioctl command, std::span<const u8> input, std::span<u8> output,
std::span<u8> inline_output) override;
- void OnOpen(DeviceFD fd) override;
+ void OnOpen(NvCore::SessionId session_id, DeviceFD fd) override;
void OnClose(DeviceFD fd) override;
enum class HandleParameterType : u32_le {
@@ -100,11 +100,11 @@ public:
static_assert(sizeof(IocGetIdParams) == 8, "IocGetIdParams has wrong size");
NvResult IocCreate(IocCreateParams& params);
- NvResult IocAlloc(IocAllocParams& params);
+ NvResult IocAlloc(IocAllocParams& params, DeviceFD fd);
NvResult IocGetId(IocGetIdParams& params);
NvResult IocFromId(IocFromIdParams& params);
NvResult IocParam(IocParamParams& params);
- NvResult IocFree(IocFreeParams& params);
+ NvResult IocFree(IocFreeParams& params, DeviceFD fd);
private:
/// Id to use for the next handle that is created.
@@ -115,6 +115,7 @@ private:
NvCore::Container& container;
NvCore::NvMap& file;
+ std::unordered_map<DeviceFD, NvCore::SessionId> sessions;
};
} // namespace Service::Nvidia::Devices
diff --git a/src/core/hle/service/nvdrv/nvdrv.cpp b/src/core/hle/service/nvdrv/nvdrv.cpp
index 9e46ee8dd..cb256e5b4 100644
--- a/src/core/hle/service/nvdrv/nvdrv.cpp
+++ b/src/core/hle/service/nvdrv/nvdrv.cpp
@@ -45,13 +45,22 @@ void EventInterface::FreeEvent(Kernel::KEvent* event) {
void LoopProcess(Nvnflinger::Nvnflinger& nvnflinger, Core::System& system) {
auto server_manager = std::make_unique<ServerManager>(system);
auto module = std::make_shared<Module>(system);
- server_manager->RegisterNamedService("nvdrv", std::make_shared<NVDRV>(system, module, "nvdrv"));
- server_manager->RegisterNamedService("nvdrv:a",
- std::make_shared<NVDRV>(system, module, "nvdrv:a"));
- server_manager->RegisterNamedService("nvdrv:s",
- std::make_shared<NVDRV>(system, module, "nvdrv:s"));
- server_manager->RegisterNamedService("nvdrv:t",
- std::make_shared<NVDRV>(system, module, "nvdrv:t"));
+ const auto NvdrvInterfaceFactoryForApplication = [&, module] {
+ return std::make_shared<NVDRV>(system, module, "nvdrv");
+ };
+ const auto NvdrvInterfaceFactoryForApplets = [&, module] {
+ return std::make_shared<NVDRV>(system, module, "nvdrv:a");
+ };
+ const auto NvdrvInterfaceFactoryForSysmodules = [&, module] {
+ return std::make_shared<NVDRV>(system, module, "nvdrv:s");
+ };
+ const auto NvdrvInterfaceFactoryForTesting = [&, module] {
+ return std::make_shared<NVDRV>(system, module, "nvdrv:t");
+ };
+ server_manager->RegisterNamedService("nvdrv", NvdrvInterfaceFactoryForApplication);
+ server_manager->RegisterNamedService("nvdrv:a", NvdrvInterfaceFactoryForApplets);
+ server_manager->RegisterNamedService("nvdrv:s", NvdrvInterfaceFactoryForSysmodules);
+ server_manager->RegisterNamedService("nvdrv:t", NvdrvInterfaceFactoryForTesting);
server_manager->RegisterNamedService("nvmemp", std::make_shared<NVMEMP>(system));
nvnflinger.SetNVDrvInstance(module);
ServerManager::RunServer(std::move(server_manager));
@@ -113,7 +122,7 @@ NvResult Module::VerifyFD(DeviceFD fd) const {
return NvResult::Success;
}
-DeviceFD Module::Open(const std::string& device_name) {
+DeviceFD Module::Open(const std::string& device_name, NvCore::SessionId session_id) {
auto it = builders.find(device_name);
if (it == builders.end()) {
LOG_ERROR(Service_NVDRV, "Trying to open unknown device {}", device_name);
@@ -124,7 +133,7 @@ DeviceFD Module::Open(const std::string& device_name) {
auto& builder = it->second;
auto device = builder(fd)->second;
- device->OnOpen(fd);
+ device->OnOpen(session_id, fd);
return fd;
}
diff --git a/src/core/hle/service/nvdrv/nvdrv.h b/src/core/hle/service/nvdrv/nvdrv.h
index d8622b3ca..c594f0e5e 100644
--- a/src/core/hle/service/nvdrv/nvdrv.h
+++ b/src/core/hle/service/nvdrv/nvdrv.h
@@ -77,7 +77,7 @@ public:
NvResult VerifyFD(DeviceFD fd) const;
/// Opens a device node and returns a file descriptor to it.
- DeviceFD Open(const std::string& device_name);
+ DeviceFD Open(const std::string& device_name, NvCore::SessionId session_id);
/// Sends an ioctl command to the specified file descriptor.
NvResult Ioctl1(DeviceFD fd, Ioctl command, std::span<const u8> input, std::span<u8> output);
@@ -93,6 +93,10 @@ public:
NvResult QueryEvent(DeviceFD fd, u32 event_id, Kernel::KEvent*& event);
+ NvCore::Container& GetContainer() {
+ return container;
+ }
+
private:
friend class EventInterface;
friend class Service::Nvnflinger::Nvnflinger;
diff --git a/src/core/hle/service/nvdrv/nvdrv_interface.cpp b/src/core/hle/service/nvdrv/nvdrv_interface.cpp
index c8a880e84..ffe72f281 100644
--- a/src/core/hle/service/nvdrv/nvdrv_interface.cpp
+++ b/src/core/hle/service/nvdrv/nvdrv_interface.cpp
@@ -3,8 +3,11 @@
// SPDX-License-Identifier: GPL-3.0-or-later
#include "common/logging/log.h"
+#include "common/scope_exit.h"
+#include "common/string_util.h"
#include "core/core.h"
#include "core/hle/kernel/k_event.h"
+#include "core/hle/kernel/k_process.h"
#include "core/hle/kernel/k_readable_event.h"
#include "core/hle/service/ipc_helpers.h"
#include "core/hle/service/nvdrv/nvdata.h"
@@ -27,7 +30,7 @@ void NVDRV::Open(HLERequestContext& ctx) {
}
const auto& buffer = ctx.ReadBuffer();
- const std::string device_name(buffer.begin(), buffer.end());
+ const std::string device_name(Common::StringFromBuffer(buffer));
if (device_name == "/dev/nvhost-prof-gpu") {
rb.Push<DeviceFD>(0);
@@ -37,7 +40,7 @@ void NVDRV::Open(HLERequestContext& ctx) {
return;
}
- DeviceFD fd = nvdrv->Open(device_name);
+ DeviceFD fd = nvdrv->Open(device_name, session_id);
rb.Push<DeviceFD>(fd);
rb.PushEnum(fd != INVALID_NVDRV_FD ? NvResult::Success : NvResult::FileOperationFailed);
@@ -150,12 +153,29 @@ void NVDRV::Close(HLERequestContext& ctx) {
void NVDRV::Initialize(HLERequestContext& ctx) {
LOG_WARNING(Service_NVDRV, "(STUBBED) called");
+ IPC::ResponseBuilder rb{ctx, 3};
+ SCOPE_EXIT({
+ rb.Push(ResultSuccess);
+ rb.PushEnum(NvResult::Success);
+ });
- is_initialized = true;
+ if (is_initialized) {
+ // No need to initialize again
+ return;
+ }
- IPC::ResponseBuilder rb{ctx, 3};
- rb.Push(ResultSuccess);
- rb.PushEnum(NvResult::Success);
+ IPC::RequestParser rp{ctx};
+ const auto process_handle{ctx.GetCopyHandle(0)};
+ // The transfer memory is lent to nvdrv as a work buffer since nvdrv is
+ // unable to allocate as much memory on its own. For HLE it's unnecessary to handle it
+ [[maybe_unused]] const auto transfer_memory_handle{ctx.GetCopyHandle(1)};
+ [[maybe_unused]] const auto transfer_memory_size = rp.Pop<u32>();
+
+ auto& container = nvdrv->GetContainer();
+ auto process = ctx.GetObjectFromHandle<Kernel::KProcess>(process_handle);
+ session_id = container.OpenSession(process.GetPointerUnsafe());
+
+ is_initialized = true;
}
void NVDRV::QueryEvent(HLERequestContext& ctx) {
@@ -242,6 +262,9 @@ NVDRV::NVDRV(Core::System& system_, std::shared_ptr<Module> nvdrv_, const char*
RegisterHandlers(functions);
}
-NVDRV::~NVDRV() = default;
+NVDRV::~NVDRV() {
+ auto& container = nvdrv->GetContainer();
+ container.CloseSession(session_id);
+}
} // namespace Service::Nvidia
diff --git a/src/core/hle/service/nvdrv/nvdrv_interface.h b/src/core/hle/service/nvdrv/nvdrv_interface.h
index 6e98115dc..f2195ae1e 100644
--- a/src/core/hle/service/nvdrv/nvdrv_interface.h
+++ b/src/core/hle/service/nvdrv/nvdrv_interface.h
@@ -35,6 +35,7 @@ private:
u64 pid{};
bool is_initialized{};
+ NvCore::SessionId session_id{};
Common::ScratchBuffer<u8> output_buffer;
Common::ScratchBuffer<u8> inline_output_buffer;
};
diff --git a/src/core/hle/service/nvnflinger/fb_share_buffer_manager.cpp b/src/core/hle/service/nvnflinger/fb_share_buffer_manager.cpp
index 2fef6cc1a..86e272b41 100644
--- a/src/core/hle/service/nvnflinger/fb_share_buffer_manager.cpp
+++ b/src/core/hle/service/nvnflinger/fb_share_buffer_manager.cpp
@@ -87,19 +87,20 @@ Result CreateNvMapHandle(u32* out_nv_map_handle, Nvidia::Devices::nvmap& nvmap,
R_SUCCEED();
}
-Result FreeNvMapHandle(Nvidia::Devices::nvmap& nvmap, u32 handle) {
+Result FreeNvMapHandle(Nvidia::Devices::nvmap& nvmap, u32 handle, Nvidia::DeviceFD nvmap_fd) {
// Free the handle.
Nvidia::Devices::nvmap::IocFreeParams free_params{
.handle = handle,
};
- R_UNLESS(nvmap.IocFree(free_params) == Nvidia::NvResult::Success, VI::ResultOperationFailed);
+ R_UNLESS(nvmap.IocFree(free_params, nvmap_fd) == Nvidia::NvResult::Success,
+ VI::ResultOperationFailed);
// We succeeded.
R_SUCCEED();
}
Result AllocNvMapHandle(Nvidia::Devices::nvmap& nvmap, u32 handle, Common::ProcessAddress buffer,
- u32 size) {
+ u32 size, Nvidia::DeviceFD nvmap_fd) {
// Assign the allocated memory to the handle.
Nvidia::Devices::nvmap::IocAllocParams alloc_params{
.handle = handle,
@@ -109,16 +110,16 @@ Result AllocNvMapHandle(Nvidia::Devices::nvmap& nvmap, u32 handle, Common::Proce
.kind = 0,
.address = GetInteger(buffer),
};
- R_UNLESS(nvmap.IocAlloc(alloc_params) == Nvidia::NvResult::Success, VI::ResultOperationFailed);
+ R_UNLESS(nvmap.IocAlloc(alloc_params, nvmap_fd) == Nvidia::NvResult::Success,
+ VI::ResultOperationFailed);
// We succeeded.
R_SUCCEED();
}
-Result AllocateHandleForBuffer(u32* out_handle, Nvidia::Module& nvdrv,
+Result AllocateHandleForBuffer(u32* out_handle, Nvidia::Module& nvdrv, Nvidia::DeviceFD nvmap_fd,
Common::ProcessAddress buffer, u32 size) {
// Get the nvmap device.
- auto nvmap_fd = nvdrv.Open("/dev/nvmap");
auto nvmap = nvdrv.GetDevice<Nvidia::Devices::nvmap>(nvmap_fd);
ASSERT(nvmap != nullptr);
@@ -127,11 +128,11 @@ Result AllocateHandleForBuffer(u32* out_handle, Nvidia::Module& nvdrv,
// Ensure we maintain a clean state on failure.
ON_RESULT_FAILURE {
- ASSERT(R_SUCCEEDED(FreeNvMapHandle(*nvmap, *out_handle)));
+ ASSERT(R_SUCCEEDED(FreeNvMapHandle(*nvmap, *out_handle, nvmap_fd)));
};
// Assign the allocated memory to the handle.
- R_RETURN(AllocNvMapHandle(*nvmap, *out_handle, buffer, size));
+ R_RETURN(AllocNvMapHandle(*nvmap, *out_handle, buffer, size, nvmap_fd));
}
constexpr auto SharedBufferBlockLinearFormat = android::PixelFormat::Rgba8888;
@@ -197,9 +198,13 @@ Result FbShareBufferManager::Initialize(u64* out_buffer_id, u64* out_layer_id, u
std::addressof(m_buffer_page_group), m_system,
SharedBufferSize));
+ auto& container = m_nvdrv->GetContainer();
+ m_session_id = container.OpenSession(m_system.ApplicationProcess());
+ m_nvmap_fd = m_nvdrv->Open("/dev/nvmap", m_session_id);
+
// Create an nvmap handle for the buffer and assign the memory to it.
- R_TRY(AllocateHandleForBuffer(std::addressof(m_buffer_nvmap_handle), *m_nvdrv, map_address,
- SharedBufferSize));
+ R_TRY(AllocateHandleForBuffer(std::addressof(m_buffer_nvmap_handle), *m_nvdrv, m_nvmap_fd,
+ map_address, SharedBufferSize));
// Record the display id.
m_display_id = display_id;
diff --git a/src/core/hle/service/nvnflinger/fb_share_buffer_manager.h b/src/core/hle/service/nvnflinger/fb_share_buffer_manager.h
index c809c01b4..033bf4bbe 100644
--- a/src/core/hle/service/nvnflinger/fb_share_buffer_manager.h
+++ b/src/core/hle/service/nvnflinger/fb_share_buffer_manager.h
@@ -4,6 +4,8 @@
#pragma once
#include "common/math_util.h"
+#include "core/hle/service/nvdrv/core/container.h"
+#include "core/hle/service/nvdrv/nvdata.h"
#include "core/hle/service/nvnflinger/nvnflinger.h"
#include "core/hle/service/nvnflinger/ui/fence.h"
@@ -53,7 +55,8 @@ private:
u64 m_layer_id = 0;
u32 m_buffer_nvmap_handle = 0;
SharedMemoryPoolLayout m_pool_layout = {};
-
+ Nvidia::DeviceFD m_nvmap_fd = {};
+ Nvidia::NvCore::SessionId m_session_id = {};
std::unique_ptr<Kernel::KPageGroup> m_buffer_page_group;
std::mutex m_guard;
diff --git a/src/core/hle/service/nvnflinger/nvnflinger.cpp b/src/core/hle/service/nvnflinger/nvnflinger.cpp
index 0469110e8..71d6fdb0c 100644
--- a/src/core/hle/service/nvnflinger/nvnflinger.cpp
+++ b/src/core/hle/service/nvnflinger/nvnflinger.cpp
@@ -112,9 +112,7 @@ void Nvnflinger::ShutdownLayers() {
{
const auto lock_guard = Lock();
for (auto& display : displays) {
- for (size_t layer = 0; layer < display.GetNumLayers(); ++layer) {
- display.GetLayer(layer).GetConsumer().Abandon();
- }
+ display.Abandon();
}
is_abandoned = true;
@@ -126,7 +124,7 @@ void Nvnflinger::ShutdownLayers() {
void Nvnflinger::SetNVDrvInstance(std::shared_ptr<Nvidia::Module> instance) {
nvdrv = std::move(instance);
- disp_fd = nvdrv->Open("/dev/nvdisp_disp0");
+ disp_fd = nvdrv->Open("/dev/nvdisp_disp0", {});
}
std::optional<u64> Nvnflinger::OpenDisplay(std::string_view name) {
@@ -176,24 +174,28 @@ void Nvnflinger::CreateLayerAtId(VI::Display& display, u64 layer_id) {
display.CreateLayer(layer_id, buffer_id, nvdrv->container);
}
-void Nvnflinger::OpenLayer(u64 layer_id) {
+bool Nvnflinger::OpenLayer(u64 layer_id) {
const auto lock_guard = Lock();
for (auto& display : displays) {
if (auto* layer = display.FindLayer(layer_id); layer) {
- layer->Open();
+ return layer->Open();
}
}
+
+ return false;
}
-void Nvnflinger::CloseLayer(u64 layer_id) {
+bool Nvnflinger::CloseLayer(u64 layer_id) {
const auto lock_guard = Lock();
for (auto& display : displays) {
if (auto* layer = display.FindLayer(layer_id); layer) {
- layer->Close();
+ return layer->Close();
}
}
+
+ return false;
}
void Nvnflinger::DestroyLayer(u64 layer_id) {
diff --git a/src/core/hle/service/nvnflinger/nvnflinger.h b/src/core/hle/service/nvnflinger/nvnflinger.h
index 871285764..a60e0ae6b 100644
--- a/src/core/hle/service/nvnflinger/nvnflinger.h
+++ b/src/core/hle/service/nvnflinger/nvnflinger.h
@@ -74,10 +74,10 @@ public:
[[nodiscard]] std::optional<u64> CreateLayer(u64 display_id);
/// Opens a layer on all displays for the given layer ID.
- void OpenLayer(u64 layer_id);
+ bool OpenLayer(u64 layer_id);
/// Closes a layer on all displays for the given layer ID.
- void CloseLayer(u64 layer_id);
+ bool CloseLayer(u64 layer_id);
/// Destroys the given layer ID.
void DestroyLayer(u64 layer_id);
diff --git a/src/core/hle/service/nvnflinger/ui/graphic_buffer.cpp b/src/core/hle/service/nvnflinger/ui/graphic_buffer.cpp
index ce70946ec..ede2a1193 100644
--- a/src/core/hle/service/nvnflinger/ui/graphic_buffer.cpp
+++ b/src/core/hle/service/nvnflinger/ui/graphic_buffer.cpp
@@ -22,11 +22,13 @@ GraphicBuffer::GraphicBuffer(Service::Nvidia::NvCore::NvMap& nvmap,
: NvGraphicBuffer(GetBuffer(buffer)), m_nvmap(std::addressof(nvmap)) {
if (this->BufferId() > 0) {
m_nvmap->DuplicateHandle(this->BufferId(), true);
+ m_nvmap->PinHandle(this->BufferId(), false);
}
}
GraphicBuffer::~GraphicBuffer() {
if (m_nvmap != nullptr && this->BufferId() > 0) {
+ m_nvmap->UnpinHandle(this->BufferId());
m_nvmap->FreeHandle(this->BufferId(), true);
}
}
diff --git a/src/core/hle/service/psc/psc.cpp b/src/core/hle/service/psc/psc.cpp
index cd0cc9287..44310756b 100644
--- a/src/core/hle/service/psc/psc.cpp
+++ b/src/core/hle/service/psc/psc.cpp
@@ -4,9 +4,13 @@
#include <memory>
#include "common/logging/log.h"
+#include "core/core.h"
#include "core/hle/service/ipc_helpers.h"
#include "core/hle/service/psc/psc.h"
-#include "core/hle/service/server_manager.h"
+#include "core/hle/service/psc/time/manager.h"
+#include "core/hle/service/psc/time/power_state_service.h"
+#include "core/hle/service/psc/time/service_manager.h"
+#include "core/hle/service/psc/time/static.h"
#include "core/hle/service/service.h"
namespace Service::PSC {
@@ -76,6 +80,17 @@ void LoopProcess(Core::System& system) {
server_manager->RegisterNamedService("psc:c", std::make_shared<IPmControl>(system));
server_manager->RegisterNamedService("psc:m", std::make_shared<IPmService>(system));
+
+ auto time = std::make_shared<Time::TimeManager>(system);
+
+ server_manager->RegisterNamedService(
+ "time:m", std::make_shared<Time::ServiceManager>(system, time, server_manager.get()));
+ server_manager->RegisterNamedService(
+ "time:su", std::make_shared<Time::StaticService>(
+ system, Time::StaticServiceSetupInfo{0, 0, 0, 0, 0, 1}, time, "time:su"));
+ server_manager->RegisterNamedService("time:al",
+ std::make_shared<Time::IAlarmService>(system, time));
+
ServerManager::RunServer(std::move(server_manager));
}
diff --git a/src/core/hle/service/psc/time/alarms.cpp b/src/core/hle/service/psc/time/alarms.cpp
new file mode 100644
index 000000000..5e52c19f8
--- /dev/null
+++ b/src/core/hle/service/psc/time/alarms.cpp
@@ -0,0 +1,209 @@
+// SPDX-FileCopyrightText: Copyright 2023 yuzu Emulator Project
+// SPDX-License-Identifier: GPL-2.0-or-later
+
+#include "core/core.h"
+#include "core/hle/service/psc/time/alarms.h"
+#include "core/hle/service/psc/time/manager.h"
+
+namespace Service::PSC::Time {
+Alarm::Alarm(Core::System& system, KernelHelpers::ServiceContext& ctx, AlarmType type)
+ : m_ctx{ctx}, m_event{ctx.CreateEvent("Psc:Alarm:Event")} {
+ m_event->Clear();
+
+ switch (type) {
+ case WakeupAlarm:
+ m_priority = 1;
+ break;
+ case BackgroundTaskAlarm:
+ m_priority = 0;
+ break;
+ default:
+ UNREACHABLE();
+ return;
+ }
+}
+
+Alarm::~Alarm() {
+ m_ctx.CloseEvent(m_event);
+}
+
+Alarms::Alarms(Core::System& system, StandardSteadyClockCore& steady_clock,
+ PowerStateRequestManager& power_state_request_manager)
+ : m_system{system}, m_ctx{system, "Psc:Alarms"}, m_steady_clock{steady_clock},
+ m_power_state_request_manager{power_state_request_manager}, m_event{m_ctx.CreateEvent(
+ "Psc:Alarms:Event")} {}
+
+Alarms::~Alarms() {
+ m_ctx.CloseEvent(m_event);
+}
+
+Result Alarms::Enable(Alarm& alarm, s64 time) {
+ R_UNLESS(m_steady_clock.IsInitialized(), ResultClockUninitialized);
+
+ std::scoped_lock l{m_mutex};
+ R_UNLESS(alarm.IsLinked(), ResultAlarmNotRegistered);
+
+ auto time_ns{time + m_steady_clock.GetRawTime()};
+ auto one_second_ns{
+ std::chrono::duration_cast<std::chrono::nanoseconds>(std::chrono::seconds(1)).count()};
+ time_ns = Common::AlignUp(time_ns, one_second_ns);
+ alarm.SetAlertTime(time_ns);
+
+ Insert(alarm);
+ R_RETURN(UpdateClosestAndSignal());
+}
+
+void Alarms::Disable(Alarm& alarm) {
+ std::scoped_lock l{m_mutex};
+ if (!alarm.IsLinked()) {
+ return;
+ }
+
+ Erase(alarm);
+ UpdateClosestAndSignal();
+}
+
+void Alarms::CheckAndSignal() {
+ std::scoped_lock l{m_mutex};
+ if (m_alarms.empty()) {
+ return;
+ }
+
+ bool alarm_signalled{false};
+ for (auto& alarm : m_alarms) {
+ if (m_steady_clock.GetRawTime() >= alarm.GetAlertTime()) {
+ alarm.Signal();
+ alarm.Lock();
+ Erase(alarm);
+
+ m_power_state_request_manager.UpdatePendingPowerStateRequestPriority(
+ alarm.GetPriority());
+ alarm_signalled = true;
+ }
+ }
+
+ if (!alarm_signalled) {
+ return;
+ }
+
+ m_power_state_request_manager.SignalPowerStateRequestAvailability();
+ UpdateClosestAndSignal();
+}
+
+bool Alarms::GetClosestAlarm(Alarm** out_alarm) {
+ std::scoped_lock l{m_mutex};
+ auto alarm = m_alarms.empty() ? nullptr : std::addressof(m_alarms.front());
+ *out_alarm = alarm;
+ return alarm != nullptr;
+}
+
+void Alarms::Insert(Alarm& alarm) {
+ // Alarms are sorted by alert time, then priority
+ auto it{m_alarms.begin()};
+ while (it != m_alarms.end()) {
+ if (alarm.GetAlertTime() < it->GetAlertTime() ||
+ (alarm.GetAlertTime() == it->GetAlertTime() &&
+ alarm.GetPriority() < it->GetPriority())) {
+ m_alarms.insert(it, alarm);
+ return;
+ }
+ it++;
+ }
+
+ m_alarms.push_back(alarm);
+}
+
+void Alarms::Erase(Alarm& alarm) {
+ m_alarms.erase(m_alarms.iterator_to(alarm));
+}
+
+Result Alarms::UpdateClosestAndSignal() {
+ m_closest_alarm = m_alarms.empty() ? nullptr : std::addressof(m_alarms.front());
+ R_SUCCEED_IF(m_closest_alarm == nullptr);
+
+ m_event->Signal();
+
+ R_SUCCEED();
+}
+
+IAlarmService::IAlarmService(Core::System& system_, std::shared_ptr<TimeManager> manager)
+ : ServiceFramework{system_, "time:al"}, m_system{system}, m_alarms{manager->m_alarms} {
+ // clang-format off
+ static const FunctionInfo functions[] = {
+ {0, &IAlarmService::CreateWakeupAlarm, "CreateWakeupAlarm"},
+ {1, &IAlarmService::CreateBackgroundTaskAlarm, "CreateBackgroundTaskAlarm"},
+ };
+ // clang-format on
+ RegisterHandlers(functions);
+}
+
+void IAlarmService::CreateWakeupAlarm(HLERequestContext& ctx) {
+ LOG_DEBUG(Service_Time, "called.");
+
+ IPC::ResponseBuilder rb{ctx, 2, 0, 1};
+ rb.Push(ResultSuccess);
+ rb.PushIpcInterface<ISteadyClockAlarm>(system, m_alarms, AlarmType::WakeupAlarm);
+}
+
+void IAlarmService::CreateBackgroundTaskAlarm(HLERequestContext& ctx) {
+ LOG_DEBUG(Service_Time, "called.");
+
+ IPC::ResponseBuilder rb{ctx, 2, 0, 1};
+ rb.Push(ResultSuccess);
+ rb.PushIpcInterface<ISteadyClockAlarm>(system, m_alarms, AlarmType::BackgroundTaskAlarm);
+}
+
+ISteadyClockAlarm::ISteadyClockAlarm(Core::System& system_, Alarms& alarms, AlarmType type)
+ : ServiceFramework{system_, "ISteadyClockAlarm"}, m_ctx{system, "Psc:ISteadyClockAlarm"},
+ m_alarms{alarms}, m_alarm{system, m_ctx, type} {
+ // clang-format off
+ static const FunctionInfo functions[] = {
+ {0, &ISteadyClockAlarm::GetAlarmEvent, "GetAlarmEvent"},
+ {1, &ISteadyClockAlarm::Enable, "Enable"},
+ {2, &ISteadyClockAlarm::Disable, "Disable"},
+ {3, &ISteadyClockAlarm::IsEnabled, "IsEnabled"},
+ {10, nullptr, "CreateWakeLock"},
+ {11, nullptr, "DestroyWakeLock"},
+ };
+ // clang-format on
+ RegisterHandlers(functions);
+}
+
+void ISteadyClockAlarm::GetAlarmEvent(HLERequestContext& ctx) {
+ LOG_DEBUG(Service_Time, "called.");
+
+ IPC::ResponseBuilder rb{ctx, 2, 1};
+ rb.Push(ResultSuccess);
+ rb.PushCopyObjects(m_alarm.GetEventHandle());
+}
+
+void ISteadyClockAlarm::Enable(HLERequestContext& ctx) {
+ LOG_DEBUG(Service_Time, "called.");
+
+ IPC::RequestParser rp{ctx};
+ auto time{rp.Pop<s64>()};
+
+ auto res = m_alarms.Enable(m_alarm, time);
+
+ IPC::ResponseBuilder rb{ctx, 2};
+ rb.Push(res);
+}
+
+void ISteadyClockAlarm::Disable(HLERequestContext& ctx) {
+ LOG_DEBUG(Service_Time, "called.");
+
+ m_alarms.Disable(m_alarm);
+
+ IPC::ResponseBuilder rb{ctx, 2};
+ rb.Push(ResultSuccess);
+}
+
+void ISteadyClockAlarm::IsEnabled(HLERequestContext& ctx) {
+ LOG_DEBUG(Service_Time, "called.");
+
+ IPC::ResponseBuilder rb{ctx, 3};
+ rb.Push(ResultSuccess);
+ rb.Push<bool>(m_alarm.IsLinked());
+}
+
+} // namespace Service::PSC::Time
diff --git a/src/core/hle/service/psc/time/alarms.h b/src/core/hle/service/psc/time/alarms.h
new file mode 100644
index 000000000..597770028
--- /dev/null
+++ b/src/core/hle/service/psc/time/alarms.h
@@ -0,0 +1,139 @@
+// SPDX-FileCopyrightText: Copyright 2023 yuzu Emulator Project
+// SPDX-License-Identifier: GPL-2.0-or-later
+
+#pragma once
+
+#include <mutex>
+
+#include "core/hle/kernel/k_event.h"
+#include "core/hle/service/ipc_helpers.h"
+#include "core/hle/service/kernel_helpers.h"
+#include "core/hle/service/psc/time/clocks/standard_steady_clock_core.h"
+#include "core/hle/service/psc/time/common.h"
+#include "core/hle/service/psc/time/power_state_request_manager.h"
+#include "core/hle/service/server_manager.h"
+#include "core/hle/service/service.h"
+
+namespace Core {
+class System;
+}
+
+namespace Service::PSC::Time {
+class TimeManager;
+
+enum AlarmType : u32 {
+ WakeupAlarm = 0,
+ BackgroundTaskAlarm = 1,
+};
+
+struct Alarm : public Common::IntrusiveListBaseNode<Alarm> {
+ using AlarmList = Common::IntrusiveListBaseTraits<Alarm>::ListType;
+
+ Alarm(Core::System& system, KernelHelpers::ServiceContext& ctx, AlarmType type);
+ ~Alarm();
+
+ Kernel::KReadableEvent& GetEventHandle() {
+ return m_event->GetReadableEvent();
+ }
+
+ s64 GetAlertTime() const {
+ return m_alert_time;
+ }
+
+ void SetAlertTime(s64 time) {
+ m_alert_time = time;
+ }
+
+ u32 GetPriority() const {
+ return m_priority;
+ }
+
+ void Signal() {
+ m_event->Signal();
+ }
+
+ Result Lock() {
+ // TODO
+ // if (m_lock_service) {
+ // return m_lock_service->Lock();
+ // }
+ R_SUCCEED();
+ }
+
+ KernelHelpers::ServiceContext& m_ctx;
+
+ u32 m_priority;
+ Kernel::KEvent* m_event{};
+ s64 m_alert_time{};
+ // TODO
+ // nn::psc::sf::IPmStateLock* m_lock_service{};
+};
+
+class Alarms {
+public:
+ explicit Alarms(Core::System& system, StandardSteadyClockCore& steady_clock,
+ PowerStateRequestManager& power_state_request_manager);
+ ~Alarms();
+
+ Kernel::KEvent& GetEvent() {
+ return *m_event;
+ }
+
+ s64 GetRawTime() {
+ return m_steady_clock.GetRawTime();
+ }
+
+ Result Enable(Alarm& alarm, s64 time);
+ void Disable(Alarm& alarm);
+ void CheckAndSignal();
+ bool GetClosestAlarm(Alarm** out_alarm);
+
+private:
+ void Insert(Alarm& alarm);
+ void Erase(Alarm& alarm);
+ Result UpdateClosestAndSignal();
+
+ Core::System& m_system;
+ KernelHelpers::ServiceContext m_ctx;
+
+ StandardSteadyClockCore& m_steady_clock;
+ PowerStateRequestManager& m_power_state_request_manager;
+ Alarm::AlarmList m_alarms;
+ Kernel::KEvent* m_event{};
+ Alarm* m_closest_alarm{};
+ std::mutex m_mutex;
+};
+
+class IAlarmService final : public ServiceFramework<IAlarmService> {
+public:
+ explicit IAlarmService(Core::System& system, std::shared_ptr<TimeManager> manager);
+
+ ~IAlarmService() override = default;
+
+private:
+ void CreateWakeupAlarm(HLERequestContext& ctx);
+ void CreateBackgroundTaskAlarm(HLERequestContext& ctx);
+
+ Core::System& m_system;
+ Alarms& m_alarms;
+};
+
+class ISteadyClockAlarm final : public ServiceFramework<ISteadyClockAlarm> {
+public:
+ explicit ISteadyClockAlarm(Core::System& system, Alarms& alarms, AlarmType type);
+
+ ~ISteadyClockAlarm() override = default;
+
+private:
+ void GetAlarmEvent(HLERequestContext& ctx);
+ void Enable(HLERequestContext& ctx);
+ void Disable(HLERequestContext& ctx);
+ void IsEnabled(HLERequestContext& ctx);
+
+ KernelHelpers::ServiceContext m_ctx;
+
+ Alarms& m_alarms;
+ Alarm m_alarm;
+};
+
+} // namespace Service::PSC::Time
diff --git a/src/core/hle/service/psc/time/clocks/context_writers.cpp b/src/core/hle/service/psc/time/clocks/context_writers.cpp
new file mode 100644
index 000000000..ac8700f76
--- /dev/null
+++ b/src/core/hle/service/psc/time/clocks/context_writers.cpp
@@ -0,0 +1,83 @@
+// SPDX-FileCopyrightText: Copyright 2023 yuzu Emulator Project
+// SPDX-License-Identifier: GPL-2.0-or-later
+
+#include "core/core.h"
+#include "core/hle/service/psc/time/clocks/context_writers.h"
+
+namespace Service::PSC::Time {
+
+void ContextWriter::SignalAllNodes() {
+ std::scoped_lock l{m_mutex};
+ for (auto& operation : m_operation_events) {
+ operation.m_event->Signal();
+ }
+}
+
+void ContextWriter::Link(OperationEvent& operation_event) {
+ std::scoped_lock l{m_mutex};
+ m_operation_events.push_back(operation_event);
+}
+
+LocalSystemClockContextWriter::LocalSystemClockContextWriter(Core::System& system,
+ SharedMemory& shared_memory)
+ : m_system{system}, m_shared_memory{shared_memory} {}
+
+Result LocalSystemClockContextWriter::Write(SystemClockContext& context) {
+ if (m_in_use) {
+ R_SUCCEED_IF(context == m_context);
+ m_context = context;
+ } else {
+ m_context = context;
+ m_in_use = true;
+ }
+
+ m_shared_memory.SetLocalSystemContext(context);
+
+ SignalAllNodes();
+
+ R_SUCCEED();
+}
+
+NetworkSystemClockContextWriter::NetworkSystemClockContextWriter(Core::System& system,
+ SharedMemory& shared_memory,
+ SystemClockCore& system_clock)
+ : m_system{system}, m_shared_memory{shared_memory}, m_system_clock{system_clock} {}
+
+Result NetworkSystemClockContextWriter::Write(SystemClockContext& context) {
+ s64 time{};
+ [[maybe_unused]] auto res = m_system_clock.GetCurrentTime(&time);
+
+ if (m_in_use) {
+ R_SUCCEED_IF(context == m_context);
+ m_context = context;
+ } else {
+ m_context = context;
+ m_in_use = true;
+ }
+
+ m_shared_memory.SetNetworkSystemContext(context);
+
+ SignalAllNodes();
+
+ R_SUCCEED();
+}
+
+EphemeralNetworkSystemClockContextWriter::EphemeralNetworkSystemClockContextWriter(
+ Core::System& system)
+ : m_system{system} {}
+
+Result EphemeralNetworkSystemClockContextWriter::Write(SystemClockContext& context) {
+ if (m_in_use) {
+ R_SUCCEED_IF(context == m_context);
+ m_context = context;
+ } else {
+ m_context = context;
+ m_in_use = true;
+ }
+
+ SignalAllNodes();
+
+ R_SUCCEED();
+}
+
+} // namespace Service::PSC::Time
diff --git a/src/core/hle/service/psc/time/clocks/context_writers.h b/src/core/hle/service/psc/time/clocks/context_writers.h
new file mode 100644
index 000000000..afd3725d4
--- /dev/null
+++ b/src/core/hle/service/psc/time/clocks/context_writers.h
@@ -0,0 +1,79 @@
+// SPDX-FileCopyrightText: Copyright 2023 yuzu Emulator Project
+// SPDX-License-Identifier: GPL-2.0-or-later
+
+#pragma once
+
+#include <list>
+
+#include "common/common_types.h"
+#include "core/hle/kernel/k_event.h"
+#include "core/hle/service/psc/time/clocks/system_clock_core.h"
+#include "core/hle/service/psc/time/common.h"
+#include "core/hle/service/psc/time/shared_memory.h"
+
+namespace Core {
+class System;
+}
+
+namespace Service::PSC::Time {
+
+class ContextWriter {
+private:
+ using OperationEventList = Common::IntrusiveListBaseTraits<OperationEvent>::ListType;
+
+public:
+ virtual ~ContextWriter() = default;
+
+ virtual Result Write(SystemClockContext& context) = 0;
+ void SignalAllNodes();
+ void Link(OperationEvent& operation_event);
+
+private:
+ OperationEventList m_operation_events;
+ std::mutex m_mutex;
+};
+
+class LocalSystemClockContextWriter : public ContextWriter {
+public:
+ explicit LocalSystemClockContextWriter(Core::System& system, SharedMemory& shared_memory);
+
+ Result Write(SystemClockContext& context) override;
+
+private:
+ Core::System& m_system;
+
+ SharedMemory& m_shared_memory;
+ bool m_in_use{};
+ SystemClockContext m_context{};
+};
+
+class NetworkSystemClockContextWriter : public ContextWriter {
+public:
+ explicit NetworkSystemClockContextWriter(Core::System& system, SharedMemory& shared_memory,
+ SystemClockCore& system_clock);
+
+ Result Write(SystemClockContext& context) override;
+
+private:
+ Core::System& m_system;
+
+ SharedMemory& m_shared_memory;
+ bool m_in_use{};
+ SystemClockContext m_context{};
+ SystemClockCore& m_system_clock;
+};
+
+class EphemeralNetworkSystemClockContextWriter : public ContextWriter {
+public:
+ EphemeralNetworkSystemClockContextWriter(Core::System& system);
+
+ Result Write(SystemClockContext& context) override;
+
+private:
+ Core::System& m_system;
+
+ bool m_in_use{};
+ SystemClockContext m_context{};
+};
+
+} // namespace Service::PSC::Time
diff --git a/src/core/hle/service/psc/time/clocks/ephemeral_network_system_clock_core.h b/src/core/hle/service/psc/time/clocks/ephemeral_network_system_clock_core.h
new file mode 100644
index 000000000..0a68867d9
--- /dev/null
+++ b/src/core/hle/service/psc/time/clocks/ephemeral_network_system_clock_core.h
@@ -0,0 +1,21 @@
+// SPDX-FileCopyrightText: Copyright 2023 yuzu Emulator Project
+// SPDX-License-Identifier: GPL-2.0-or-later
+
+#pragma once
+
+#include "core/hle/result.h"
+#include "core/hle/service/psc/time/clocks/context_writers.h"
+#include "core/hle/service/psc/time/clocks/steady_clock_core.h"
+#include "core/hle/service/psc/time/clocks/system_clock_core.h"
+#include "core/hle/service/psc/time/common.h"
+
+namespace Service::PSC::Time {
+
+class EphemeralNetworkSystemClockCore : public SystemClockCore {
+public:
+ explicit EphemeralNetworkSystemClockCore(SteadyClockCore& steady_clock)
+ : SystemClockCore{steady_clock} {}
+ ~EphemeralNetworkSystemClockCore() override = default;
+};
+
+} // namespace Service::PSC::Time
diff --git a/src/core/hle/service/psc/time/clocks/standard_local_system_clock_core.cpp b/src/core/hle/service/psc/time/clocks/standard_local_system_clock_core.cpp
new file mode 100644
index 000000000..36dca6689
--- /dev/null
+++ b/src/core/hle/service/psc/time/clocks/standard_local_system_clock_core.cpp
@@ -0,0 +1,20 @@
+// SPDX-FileCopyrightText: Copyright 2023 yuzu Emulator Project
+// SPDX-License-Identifier: GPL-2.0-or-later
+
+#include "core/hle/service/psc/time/clocks/standard_local_system_clock_core.h"
+
+namespace Service::PSC::Time {
+
+void StandardLocalSystemClockCore::Initialize(SystemClockContext& context, s64 time) {
+ SteadyClockTimePoint time_point{};
+ if (GetCurrentTimePoint(time_point) == ResultSuccess &&
+ context.steady_time_point.IdMatches(time_point)) {
+ SetContextAndWrite(context);
+ } else if (SetCurrentTime(time) != ResultSuccess) {
+ LOG_ERROR(Service_Time, "Failed to SetCurrentTime");
+ }
+
+ SetInitialized();
+}
+
+} // namespace Service::PSC::Time
diff --git a/src/core/hle/service/psc/time/clocks/standard_local_system_clock_core.h b/src/core/hle/service/psc/time/clocks/standard_local_system_clock_core.h
new file mode 100644
index 000000000..176ba3e94
--- /dev/null
+++ b/src/core/hle/service/psc/time/clocks/standard_local_system_clock_core.h
@@ -0,0 +1,23 @@
+// SPDX-FileCopyrightText: Copyright 2023 yuzu Emulator Project
+// SPDX-License-Identifier: GPL-2.0-or-later
+
+#pragma once
+
+#include "core/hle/result.h"
+#include "core/hle/service/psc/time/clocks/context_writers.h"
+#include "core/hle/service/psc/time/clocks/steady_clock_core.h"
+#include "core/hle/service/psc/time/clocks/system_clock_core.h"
+#include "core/hle/service/psc/time/common.h"
+
+namespace Service::PSC::Time {
+
+class StandardLocalSystemClockCore : public SystemClockCore {
+public:
+ explicit StandardLocalSystemClockCore(SteadyClockCore& steady_clock)
+ : SystemClockCore{steady_clock} {}
+ ~StandardLocalSystemClockCore() override = default;
+
+ void Initialize(SystemClockContext& context, s64 time);
+};
+
+} // namespace Service::PSC::Time
diff --git a/src/core/hle/service/psc/time/clocks/standard_network_system_clock_core.cpp b/src/core/hle/service/psc/time/clocks/standard_network_system_clock_core.cpp
new file mode 100644
index 000000000..8d6cb7db1
--- /dev/null
+++ b/src/core/hle/service/psc/time/clocks/standard_network_system_clock_core.cpp
@@ -0,0 +1,42 @@
+// SPDX-FileCopyrightText: Copyright 2023 yuzu Emulator Project
+// SPDX-License-Identifier: GPL-2.0-or-later
+
+#include "core/hle/service/psc/time/clocks/standard_network_system_clock_core.h"
+
+namespace Service::PSC::Time {
+
+void StandardNetworkSystemClockCore::Initialize(SystemClockContext& context, s64 accuracy) {
+ if (SetContextAndWrite(context) != ResultSuccess) {
+ LOG_ERROR(Service_Time, "Failed to SetContext");
+ }
+ m_sufficient_accuracy = accuracy;
+ SetInitialized();
+}
+
+bool StandardNetworkSystemClockCore::IsAccuracySufficient() {
+ if (!IsInitialized()) {
+ return false;
+ }
+
+ SystemClockContext context{};
+ SteadyClockTimePoint current_time_point{};
+ if (GetCurrentTimePoint(current_time_point) != ResultSuccess ||
+ GetContext(context) != ResultSuccess) {
+ return false;
+ }
+
+ s64 seconds{};
+ if (GetSpanBetweenTimePoints(&seconds, context.steady_time_point, current_time_point) !=
+ ResultSuccess) {
+ return false;
+ }
+
+ if (std::chrono::duration_cast<std::chrono::nanoseconds>(std::chrono::seconds(seconds))
+ .count() < m_sufficient_accuracy) {
+ return true;
+ }
+
+ return false;
+}
+
+} // namespace Service::PSC::Time
diff --git a/src/core/hle/service/psc/time/clocks/standard_network_system_clock_core.h b/src/core/hle/service/psc/time/clocks/standard_network_system_clock_core.h
new file mode 100644
index 000000000..933d2c8e3
--- /dev/null
+++ b/src/core/hle/service/psc/time/clocks/standard_network_system_clock_core.h
@@ -0,0 +1,30 @@
+// SPDX-FileCopyrightText: Copyright 2023 yuzu Emulator Project
+// SPDX-License-Identifier: GPL-2.0-or-later
+
+#pragma once
+
+#include <chrono>
+
+#include "core/hle/result.h"
+#include "core/hle/service/psc/time/clocks/context_writers.h"
+#include "core/hle/service/psc/time/clocks/steady_clock_core.h"
+#include "core/hle/service/psc/time/clocks/system_clock_core.h"
+#include "core/hle/service/psc/time/common.h"
+
+namespace Service::PSC::Time {
+
+class StandardNetworkSystemClockCore : public SystemClockCore {
+public:
+ explicit StandardNetworkSystemClockCore(SteadyClockCore& steady_clock)
+ : SystemClockCore{steady_clock} {}
+ ~StandardNetworkSystemClockCore() override = default;
+
+ void Initialize(SystemClockContext& context, s64 accuracy);
+ bool IsAccuracySufficient();
+
+private:
+ s64 m_sufficient_accuracy{
+ std::chrono ::duration_cast<std::chrono::nanoseconds>(std::chrono::days(10)).count()};
+};
+
+} // namespace Service::PSC::Time
diff --git a/src/core/hle/service/psc/time/clocks/standard_steady_clock_core.cpp b/src/core/hle/service/psc/time/clocks/standard_steady_clock_core.cpp
new file mode 100644
index 000000000..7a72d7aa2
--- /dev/null
+++ b/src/core/hle/service/psc/time/clocks/standard_steady_clock_core.cpp
@@ -0,0 +1,101 @@
+// SPDX-FileCopyrightText: Copyright 2023 yuzu Emulator Project
+// SPDX-License-Identifier: GPL-2.0-or-later
+
+#include <chrono>
+
+#include "core/core.h"
+#include "core/core_timing.h"
+#include "core/hle/service/psc/time/clocks/standard_steady_clock_core.h"
+
+namespace Service::PSC::Time {
+
+void StandardSteadyClockCore::Initialize(ClockSourceId clock_source_id, s64 rtc_offset,
+ s64 internal_offset, s64 test_offset,
+ bool is_rtc_reset_detected) {
+ m_clock_source_id = clock_source_id;
+ m_rtc_offset = rtc_offset;
+ m_internal_offset = internal_offset;
+ m_test_offset = test_offset;
+ if (is_rtc_reset_detected) {
+ SetResetDetected();
+ }
+ SetInitialized();
+}
+
+void StandardSteadyClockCore::SetRtcOffset(s64 offset) {
+ m_rtc_offset = offset;
+}
+
+void StandardSteadyClockCore::SetContinuousAdjustment(ClockSourceId clock_source_id, s64 time) {
+ auto ticks{m_system.CoreTiming().GetClockTicks()};
+
+ m_continuous_adjustment_time_point.rtc_offset = ConvertToTimeSpan(ticks).count();
+ m_continuous_adjustment_time_point.diff_scale = 0;
+ m_continuous_adjustment_time_point.shift_amount = 0;
+ m_continuous_adjustment_time_point.lower = time;
+ m_continuous_adjustment_time_point.upper = time;
+ m_continuous_adjustment_time_point.clock_source_id = clock_source_id;
+}
+
+void StandardSteadyClockCore::GetContinuousAdjustment(
+ ContinuousAdjustmentTimePoint& out_time_point) const {
+ out_time_point = m_continuous_adjustment_time_point;
+}
+
+void StandardSteadyClockCore::UpdateContinuousAdjustmentTime(s64 in_time) {
+ auto ticks{m_system.CoreTiming().GetClockTicks()};
+ auto uptime_ns{ConvertToTimeSpan(ticks).count()};
+ auto adjusted_time{((uptime_ns - m_continuous_adjustment_time_point.rtc_offset) *
+ m_continuous_adjustment_time_point.diff_scale) >>
+ m_continuous_adjustment_time_point.shift_amount};
+ auto expected_time{adjusted_time + m_continuous_adjustment_time_point.lower};
+
+ auto last_time_point{m_continuous_adjustment_time_point.upper};
+ m_continuous_adjustment_time_point.upper = in_time;
+ auto t1{std::min<s64>(expected_time, last_time_point)};
+ expected_time = std::max<s64>(expected_time, last_time_point);
+ expected_time = m_continuous_adjustment_time_point.diff_scale >= 0 ? t1 : expected_time;
+
+ auto new_diff{in_time < expected_time ? -55 : 55};
+
+ m_continuous_adjustment_time_point.rtc_offset = uptime_ns;
+ m_continuous_adjustment_time_point.shift_amount = expected_time == in_time ? 0 : 14;
+ m_continuous_adjustment_time_point.diff_scale = expected_time == in_time ? 0 : new_diff;
+ m_continuous_adjustment_time_point.lower = expected_time;
+}
+
+Result StandardSteadyClockCore::GetCurrentTimePointImpl(SteadyClockTimePoint& out_time_point) {
+ auto current_time_ns = GetCurrentRawTimePointImpl();
+ auto current_time_s =
+ std::chrono::duration_cast<std::chrono::seconds>(std::chrono::nanoseconds(current_time_ns));
+ out_time_point.time_point = current_time_s.count();
+ out_time_point.clock_source_id = m_clock_source_id;
+ R_SUCCEED();
+}
+
+s64 StandardSteadyClockCore::GetCurrentRawTimePointImpl() {
+ std::scoped_lock l{m_mutex};
+ auto ticks{static_cast<s64>(m_system.CoreTiming().GetClockTicks())};
+ auto current_time_ns = m_rtc_offset + ConvertToTimeSpan(ticks).count();
+ auto time_point = std::max<s64>(current_time_ns, m_cached_time_point);
+ m_cached_time_point = time_point;
+ return time_point;
+}
+
+s64 StandardSteadyClockCore::GetTestOffsetImpl() const {
+ return m_test_offset;
+}
+
+void StandardSteadyClockCore::SetTestOffsetImpl(s64 offset) {
+ m_test_offset = offset;
+}
+
+s64 StandardSteadyClockCore::GetInternalOffsetImpl() const {
+ return m_internal_offset;
+}
+
+void StandardSteadyClockCore::SetInternalOffsetImpl(s64 offset) {
+ m_internal_offset = offset;
+}
+
+} // namespace Service::PSC::Time
diff --git a/src/core/hle/service/psc/time/clocks/standard_steady_clock_core.h b/src/core/hle/service/psc/time/clocks/standard_steady_clock_core.h
new file mode 100644
index 000000000..bbf98fcd5
--- /dev/null
+++ b/src/core/hle/service/psc/time/clocks/standard_steady_clock_core.h
@@ -0,0 +1,54 @@
+// SPDX-FileCopyrightText: Copyright 2023 yuzu Emulator Project
+// SPDX-License-Identifier: GPL-2.0-or-later
+
+#pragma once
+
+#include <mutex>
+
+#include "core/hle/service/psc/time/clocks/steady_clock_core.h"
+
+namespace Core {
+class System;
+}
+
+namespace Service::PSC::Time {
+class StandardSteadyClockCore : public SteadyClockCore {
+public:
+ explicit StandardSteadyClockCore(Core::System& system) : m_system{system} {}
+ ~StandardSteadyClockCore() override = default;
+
+ void Initialize(ClockSourceId clock_source_id, s64 rtc_offset, s64 internal_offset,
+ s64 test_offset, bool is_rtc_reset_detected);
+
+ void SetRtcOffset(s64 offset);
+ void SetContinuousAdjustment(ClockSourceId clock_source_id, s64 time);
+ void GetContinuousAdjustment(ContinuousAdjustmentTimePoint& out_time_point) const;
+ void UpdateContinuousAdjustmentTime(s64 time);
+
+ Result GetCurrentTimePointImpl(SteadyClockTimePoint& out_time_point) override;
+ s64 GetCurrentRawTimePointImpl() override;
+ s64 GetTestOffsetImpl() const override;
+ void SetTestOffsetImpl(s64 offset) override;
+ s64 GetInternalOffsetImpl() const override;
+ void SetInternalOffsetImpl(s64 offset) override;
+
+ Result GetRtcValueImpl(s64& out_value) override {
+ R_RETURN(ResultNotImplemented);
+ }
+
+ Result GetSetupResultValueImpl() override {
+ R_SUCCEED();
+ }
+
+private:
+ Core::System& m_system;
+
+ std::mutex m_mutex;
+ s64 m_test_offset{};
+ s64 m_internal_offset{};
+ ClockSourceId m_clock_source_id{};
+ s64 m_rtc_offset{};
+ s64 m_cached_time_point{};
+ ContinuousAdjustmentTimePoint m_continuous_adjustment_time_point{};
+};
+} // namespace Service::PSC::Time
diff --git a/src/core/hle/service/psc/time/clocks/standard_user_system_clock_core.cpp b/src/core/hle/service/psc/time/clocks/standard_user_system_clock_core.cpp
new file mode 100644
index 000000000..9e9be05d6
--- /dev/null
+++ b/src/core/hle/service/psc/time/clocks/standard_user_system_clock_core.cpp
@@ -0,0 +1,63 @@
+// SPDX-FileCopyrightText: Copyright 2023 yuzu Emulator Project
+// SPDX-License-Identifier: GPL-2.0-or-later
+
+#include "core/core.h"
+#include "core/hle/service/psc/time/clocks/standard_user_system_clock_core.h"
+
+namespace Service::PSC::Time {
+
+StandardUserSystemClockCore::StandardUserSystemClockCore(
+ Core::System& system, StandardLocalSystemClockCore& local_clock,
+ StandardNetworkSystemClockCore& network_clock)
+ : SystemClockCore{local_clock.GetSteadyClock()}, m_system{system},
+ m_ctx{m_system, "Psc:StandardUserSystemClockCore"}, m_local_system_clock{local_clock},
+ m_network_system_clock{network_clock}, m_event{m_ctx.CreateEvent(
+ "Psc:StandardUserSystemClockCore:Event")} {}
+
+StandardUserSystemClockCore::~StandardUserSystemClockCore() {
+ m_ctx.CloseEvent(m_event);
+}
+
+Result StandardUserSystemClockCore::SetAutomaticCorrection(bool automatic_correction) {
+ R_SUCCEED_IF(m_automatic_correction == automatic_correction);
+ R_SUCCEED_IF(!m_network_system_clock.CheckClockSourceMatches());
+
+ SystemClockContext context{};
+ R_TRY(m_network_system_clock.GetContext(context));
+ R_TRY(m_local_system_clock.SetContextAndWrite(context));
+
+ m_automatic_correction = automatic_correction;
+ R_SUCCEED();
+}
+
+Result StandardUserSystemClockCore::GetContext(SystemClockContext& out_context) const {
+ if (!m_automatic_correction) {
+ R_RETURN(m_local_system_clock.GetContext(out_context));
+ }
+
+ if (!m_network_system_clock.CheckClockSourceMatches()) {
+ R_RETURN(m_local_system_clock.GetContext(out_context));
+ }
+
+ SystemClockContext context{};
+ R_TRY(m_network_system_clock.GetContext(context));
+ R_TRY(m_local_system_clock.SetContextAndWrite(context));
+
+ R_RETURN(m_local_system_clock.GetContext(out_context));
+}
+
+Result StandardUserSystemClockCore::SetContext(SystemClockContext& context) {
+ R_RETURN(ResultNotImplemented);
+}
+
+Result StandardUserSystemClockCore::GetTimePoint(SteadyClockTimePoint& out_time_point) {
+ out_time_point = m_time_point;
+ R_SUCCEED();
+}
+
+void StandardUserSystemClockCore::SetTimePointAndSignal(SteadyClockTimePoint& time_point) {
+ m_time_point = time_point;
+ m_event->Signal();
+}
+
+} // namespace Service::PSC::Time
diff --git a/src/core/hle/service/psc/time/clocks/standard_user_system_clock_core.h b/src/core/hle/service/psc/time/clocks/standard_user_system_clock_core.h
new file mode 100644
index 000000000..a7fe7648d
--- /dev/null
+++ b/src/core/hle/service/psc/time/clocks/standard_user_system_clock_core.h
@@ -0,0 +1,55 @@
+// SPDX-FileCopyrightText: Copyright 2023 yuzu Emulator Project
+// SPDX-License-Identifier: GPL-2.0-or-later
+
+#pragma once
+
+#include "core/hle/kernel/k_event.h"
+#include "core/hle/result.h"
+#include "core/hle/service/kernel_helpers.h"
+#include "core/hle/service/psc/time/clocks/context_writers.h"
+#include "core/hle/service/psc/time/clocks/standard_local_system_clock_core.h"
+#include "core/hle/service/psc/time/clocks/standard_network_system_clock_core.h"
+#include "core/hle/service/psc/time/clocks/steady_clock_core.h"
+#include "core/hle/service/psc/time/clocks/system_clock_core.h"
+#include "core/hle/service/psc/time/common.h"
+
+namespace Core {
+class System;
+}
+
+namespace Service::PSC::Time {
+
+class StandardUserSystemClockCore : public SystemClockCore {
+public:
+ explicit StandardUserSystemClockCore(Core::System& system,
+ StandardLocalSystemClockCore& local_clock,
+ StandardNetworkSystemClockCore& network_clock);
+ ~StandardUserSystemClockCore() override;
+
+ Kernel::KEvent& GetEvent() {
+ return *m_event;
+ }
+
+ bool GetAutomaticCorrection() const {
+ return m_automatic_correction;
+ }
+ Result SetAutomaticCorrection(bool automatic_correction);
+
+ Result GetContext(SystemClockContext& out_context) const override;
+ Result SetContext(SystemClockContext& context) override;
+
+ Result GetTimePoint(SteadyClockTimePoint& out_time_point);
+ void SetTimePointAndSignal(SteadyClockTimePoint& time_point);
+
+private:
+ Core::System& m_system;
+ KernelHelpers::ServiceContext m_ctx;
+
+ bool m_automatic_correction{};
+ StandardLocalSystemClockCore& m_local_system_clock;
+ StandardNetworkSystemClockCore& m_network_system_clock;
+ SteadyClockTimePoint m_time_point{};
+ Kernel::KEvent* m_event{};
+};
+
+} // namespace Service::PSC::Time
diff --git a/src/core/hle/service/psc/time/clocks/steady_clock_core.h b/src/core/hle/service/psc/time/clocks/steady_clock_core.h
new file mode 100644
index 000000000..f933cc15f
--- /dev/null
+++ b/src/core/hle/service/psc/time/clocks/steady_clock_core.h
@@ -0,0 +1,81 @@
+// SPDX-FileCopyrightText: Copyright 2023 yuzu Emulator Project
+// SPDX-License-Identifier: GPL-2.0-or-later
+
+#pragma once
+
+#include <chrono>
+
+#include "core/hle/result.h"
+#include "core/hle/service/psc/time/common.h"
+
+namespace Service::PSC::Time {
+
+class SteadyClockCore {
+public:
+ SteadyClockCore() = default;
+ virtual ~SteadyClockCore() = default;
+
+ void SetInitialized() {
+ m_initialized = true;
+ }
+
+ bool IsInitialized() const {
+ return m_initialized;
+ }
+
+ void SetResetDetected() {
+ m_reset_detected = true;
+ }
+
+ bool IsResetDetected() const {
+ return m_reset_detected;
+ }
+
+ Result GetCurrentTimePoint(SteadyClockTimePoint& out_time_point) {
+ R_TRY(GetCurrentTimePointImpl(out_time_point));
+
+ auto one_second_ns{
+ std::chrono::duration_cast<std::chrono::nanoseconds>(std::chrono::seconds(1)).count()};
+ out_time_point.time_point += GetTestOffsetImpl() / one_second_ns;
+ out_time_point.time_point += GetInternalOffsetImpl() / one_second_ns;
+ R_SUCCEED();
+ }
+
+ s64 GetTestOffset() const {
+ return GetTestOffsetImpl();
+ }
+
+ void SetTestOffset(s64 offset) {
+ SetTestOffsetImpl(offset);
+ }
+
+ s64 GetInternalOffset() const {
+ return GetInternalOffsetImpl();
+ }
+
+ s64 GetRawTime() {
+ return GetCurrentRawTimePointImpl() + GetTestOffsetImpl() + GetInternalOffsetImpl();
+ }
+
+ Result GetRtcValue(s64& out_value) {
+ R_RETURN(GetRtcValueImpl(out_value));
+ }
+
+ Result GetSetupResultValue() {
+ R_RETURN(GetSetupResultValueImpl());
+ }
+
+private:
+ virtual Result GetCurrentTimePointImpl(SteadyClockTimePoint& out_time_point) = 0;
+ virtual s64 GetCurrentRawTimePointImpl() = 0;
+ virtual s64 GetTestOffsetImpl() const = 0;
+ virtual void SetTestOffsetImpl(s64 offset) = 0;
+ virtual s64 GetInternalOffsetImpl() const = 0;
+ virtual void SetInternalOffsetImpl(s64 offset) = 0;
+ virtual Result GetRtcValueImpl(s64& out_value) = 0;
+ virtual Result GetSetupResultValueImpl() = 0;
+
+ bool m_initialized{};
+ bool m_reset_detected{};
+};
+} // namespace Service::PSC::Time
diff --git a/src/core/hle/service/psc/time/clocks/system_clock_core.cpp b/src/core/hle/service/psc/time/clocks/system_clock_core.cpp
new file mode 100644
index 000000000..c507ef517
--- /dev/null
+++ b/src/core/hle/service/psc/time/clocks/system_clock_core.cpp
@@ -0,0 +1,75 @@
+// SPDX-FileCopyrightText: Copyright 2023 yuzu Emulator Project
+// SPDX-License-Identifier: GPL-2.0-or-later
+
+#include "core/hle/service/psc/time/clocks/context_writers.h"
+#include "core/hle/service/psc/time/clocks/system_clock_core.h"
+
+namespace Service::PSC::Time {
+
+bool SystemClockCore::CheckClockSourceMatches() {
+ SystemClockContext context{};
+ if (GetContext(context) != ResultSuccess) {
+ return false;
+ }
+
+ SteadyClockTimePoint time_point{};
+ if (m_steady_clock.GetCurrentTimePoint(time_point) != ResultSuccess) {
+ return false;
+ }
+
+ return context.steady_time_point.IdMatches(time_point);
+}
+
+Result SystemClockCore::GetCurrentTime(s64* out_time) const {
+ R_UNLESS(out_time != nullptr, ResultInvalidArgument);
+
+ SystemClockContext context{};
+ SteadyClockTimePoint time_point{};
+
+ R_TRY(m_steady_clock.GetCurrentTimePoint(time_point));
+ R_TRY(GetContext(context));
+
+ R_UNLESS(context.steady_time_point.IdMatches(time_point), ResultClockMismatch);
+
+ *out_time = context.offset + time_point.time_point;
+ R_SUCCEED();
+}
+
+Result SystemClockCore::SetCurrentTime(s64 time) {
+ SteadyClockTimePoint time_point{};
+ R_TRY(m_steady_clock.GetCurrentTimePoint(time_point));
+
+ SystemClockContext context{
+ .offset = time - time_point.time_point,
+ .steady_time_point = time_point,
+ };
+ R_RETURN(SetContextAndWrite(context));
+}
+
+Result SystemClockCore::GetContext(SystemClockContext& out_context) const {
+ out_context = m_context;
+ R_SUCCEED();
+}
+
+Result SystemClockCore::SetContext(SystemClockContext& context) {
+ m_context = context;
+ R_SUCCEED();
+}
+
+Result SystemClockCore::SetContextAndWrite(SystemClockContext& context) {
+ R_TRY(SetContext(context));
+
+ if (m_context_writer) {
+ R_RETURN(m_context_writer->Write(context));
+ }
+
+ R_SUCCEED();
+}
+
+void SystemClockCore::LinkOperationEvent(OperationEvent& operation_event) {
+ if (m_context_writer) {
+ m_context_writer->Link(operation_event);
+ }
+}
+
+} // namespace Service::PSC::Time
diff --git a/src/core/hle/service/psc/time/clocks/system_clock_core.h b/src/core/hle/service/psc/time/clocks/system_clock_core.h
new file mode 100644
index 000000000..73811712e
--- /dev/null
+++ b/src/core/hle/service/psc/time/clocks/system_clock_core.h
@@ -0,0 +1,55 @@
+// SPDX-FileCopyrightText: Copyright 2023 yuzu Emulator Project
+// SPDX-License-Identifier: GPL-2.0-or-later
+
+#pragma once
+
+#include "core/hle/result.h"
+#include "core/hle/service/psc/time/clocks/steady_clock_core.h"
+#include "core/hle/service/psc/time/common.h"
+
+namespace Service::PSC::Time {
+class ContextWriter;
+
+class SystemClockCore {
+public:
+ explicit SystemClockCore(SteadyClockCore& steady_clock) : m_steady_clock{steady_clock} {}
+ virtual ~SystemClockCore() = default;
+
+ SteadyClockCore& GetSteadyClock() {
+ return m_steady_clock;
+ }
+
+ bool IsInitialized() const {
+ return m_initialized;
+ }
+
+ void SetInitialized() {
+ m_initialized = true;
+ }
+
+ void SetContextWriter(ContextWriter& context_writer) {
+ m_context_writer = &context_writer;
+ }
+
+ bool CheckClockSourceMatches();
+
+ Result GetCurrentTime(s64* out_time) const;
+ Result SetCurrentTime(s64 time);
+
+ Result GetCurrentTimePoint(SteadyClockTimePoint& out_time_point) {
+ R_RETURN(m_steady_clock.GetCurrentTimePoint(out_time_point));
+ }
+
+ virtual Result GetContext(SystemClockContext& out_context) const;
+ virtual Result SetContext(SystemClockContext& context);
+ Result SetContextAndWrite(SystemClockContext& context);
+
+ void LinkOperationEvent(OperationEvent& operation_event);
+
+private:
+ bool m_initialized{};
+ ContextWriter* m_context_writer{};
+ SteadyClockCore& m_steady_clock;
+ SystemClockContext m_context{};
+};
+} // namespace Service::PSC::Time
diff --git a/src/core/hle/service/psc/time/clocks/tick_based_steady_clock_core.cpp b/src/core/hle/service/psc/time/clocks/tick_based_steady_clock_core.cpp
new file mode 100644
index 000000000..22da1fbcc
--- /dev/null
+++ b/src/core/hle/service/psc/time/clocks/tick_based_steady_clock_core.cpp
@@ -0,0 +1,43 @@
+// SPDX-FileCopyrightText: Copyright 2023 yuzu Emulator Project
+// SPDX-License-Identifier: GPL-2.0-or-later
+
+#include <chrono>
+
+#include "core/core.h"
+#include "core/core_timing.h"
+#include "core/hle/service/psc/time/clocks/tick_based_steady_clock_core.h"
+
+namespace Service::PSC::Time {
+
+Result TickBasedSteadyClockCore::GetCurrentTimePointImpl(SteadyClockTimePoint& out_time_point) {
+ auto ticks{m_system.CoreTiming().GetClockTicks()};
+ auto current_time_s =
+ std::chrono::duration_cast<std::chrono::seconds>(ConvertToTimeSpan(ticks)).count();
+ out_time_point.time_point = current_time_s;
+ out_time_point.clock_source_id = m_clock_source_id;
+ R_SUCCEED();
+}
+
+s64 TickBasedSteadyClockCore::GetCurrentRawTimePointImpl() {
+ SteadyClockTimePoint time_point{};
+ if (GetCurrentTimePointImpl(time_point) != ResultSuccess) {
+ LOG_ERROR(Service_Time, "Failed to GetCurrentTimePoint!");
+ }
+ return std::chrono::duration_cast<std::chrono::nanoseconds>(
+ std::chrono::seconds(time_point.time_point))
+ .count();
+}
+
+s64 TickBasedSteadyClockCore::GetTestOffsetImpl() const {
+ return 0;
+}
+
+void TickBasedSteadyClockCore::SetTestOffsetImpl(s64 offset) {}
+
+s64 TickBasedSteadyClockCore::GetInternalOffsetImpl() const {
+ return 0;
+}
+
+void TickBasedSteadyClockCore::SetInternalOffsetImpl(s64 offset) {}
+
+} // namespace Service::PSC::Time
diff --git a/src/core/hle/service/psc/time/clocks/tick_based_steady_clock_core.h b/src/core/hle/service/psc/time/clocks/tick_based_steady_clock_core.h
new file mode 100644
index 000000000..a7bea86a2
--- /dev/null
+++ b/src/core/hle/service/psc/time/clocks/tick_based_steady_clock_core.h
@@ -0,0 +1,41 @@
+// SPDX-FileCopyrightText: Copyright 2023 yuzu Emulator Project
+// SPDX-License-Identifier: GPL-2.0-or-later
+
+#pragma once
+
+#include <mutex>
+
+#include "common/uuid.h"
+#include "core/hle/service/psc/time/clocks/steady_clock_core.h"
+
+namespace Core {
+class System;
+}
+
+namespace Service::PSC::Time {
+class TickBasedSteadyClockCore : public SteadyClockCore {
+public:
+ explicit TickBasedSteadyClockCore(Core::System& system) : m_system{system} {}
+ ~TickBasedSteadyClockCore() override = default;
+
+ Result GetCurrentTimePointImpl(SteadyClockTimePoint& out_time_point) override;
+ s64 GetCurrentRawTimePointImpl() override;
+ s64 GetTestOffsetImpl() const override;
+ void SetTestOffsetImpl(s64 offset) override;
+ s64 GetInternalOffsetImpl() const override;
+ void SetInternalOffsetImpl(s64 offset) override;
+
+ Result GetRtcValueImpl(s64& out_value) override {
+ R_RETURN(ResultNotImplemented);
+ }
+
+ Result GetSetupResultValueImpl() override {
+ R_SUCCEED();
+ }
+
+private:
+ Core::System& m_system;
+
+ ClockSourceId m_clock_source_id{Common::UUID::MakeRandom()};
+};
+} // namespace Service::PSC::Time
diff --git a/src/core/hle/service/psc/time/common.cpp b/src/core/hle/service/psc/time/common.cpp
new file mode 100644
index 000000000..a6d9f02ca
--- /dev/null
+++ b/src/core/hle/service/psc/time/common.cpp
@@ -0,0 +1,16 @@
+// SPDX-FileCopyrightText: Copyright 2023 yuzu Emulator Project
+// SPDX-License-Identifier: GPL-2.0-or-later
+
+#include "core/core.h"
+#include "core/hle/service/psc/time/common.h"
+
+namespace Service::PSC::Time {
+OperationEvent::OperationEvent(Core::System& system)
+ : m_ctx{system, "Time:OperationEvent"}, m_event{
+ m_ctx.CreateEvent("Time:OperationEvent:Event")} {}
+
+OperationEvent::~OperationEvent() {
+ m_ctx.CloseEvent(m_event);
+}
+
+} // namespace Service::PSC::Time
diff --git a/src/core/hle/service/psc/time/common.h b/src/core/hle/service/psc/time/common.h
new file mode 100644
index 000000000..d17b31143
--- /dev/null
+++ b/src/core/hle/service/psc/time/common.h
@@ -0,0 +1,168 @@
+// SPDX-FileCopyrightText: Copyright 2023 yuzu Emulator Project
+// SPDX-License-Identifier: GPL-2.0-or-later
+
+#pragma once
+
+#include <array>
+#include <chrono>
+
+#include "common/common_types.h"
+#include "common/intrusive_list.h"
+#include "common/uuid.h"
+#include "common/wall_clock.h"
+#include "core/hle/kernel/k_event.h"
+#include "core/hle/service/kernel_helpers.h"
+#include "core/hle/service/psc/time/errors.h"
+
+namespace Core {
+class System;
+}
+
+namespace Service::PSC::Time {
+using ClockSourceId = Common::UUID;
+
+struct SteadyClockTimePoint {
+ constexpr bool IdMatches(SteadyClockTimePoint& other) {
+ return clock_source_id == other.clock_source_id;
+ }
+ bool operator==(const SteadyClockTimePoint& other) const = default;
+
+ s64 time_point;
+ ClockSourceId clock_source_id;
+};
+static_assert(sizeof(SteadyClockTimePoint) == 0x18, "SteadyClockTimePoint has the wrong size!");
+static_assert(std::is_trivial_v<ClockSourceId>);
+
+struct SystemClockContext {
+ bool operator==(const SystemClockContext& other) const = default;
+
+ s64 offset;
+ SteadyClockTimePoint steady_time_point;
+};
+static_assert(sizeof(SystemClockContext) == 0x20, "SystemClockContext has the wrong size!");
+static_assert(std::is_trivial_v<SystemClockContext>);
+
+enum class TimeType : u8 {
+ UserSystemClock,
+ NetworkSystemClock,
+ LocalSystemClock,
+};
+
+struct CalendarTime {
+ s16 year;
+ s8 month;
+ s8 day;
+ s8 hour;
+ s8 minute;
+ s8 second;
+};
+static_assert(sizeof(CalendarTime) == 0x8, "CalendarTime has the wrong size!");
+
+struct CalendarAdditionalInfo {
+ s32 day_of_week;
+ s32 day_of_year;
+ std::array<char, 8> name;
+ s32 is_dst;
+ s32 ut_offset;
+};
+static_assert(sizeof(CalendarAdditionalInfo) == 0x18, "CalendarAdditionalInfo has the wrong size!");
+
+struct LocationName {
+ std::array<char, 36> name;
+};
+static_assert(sizeof(LocationName) == 0x24, "LocationName has the wrong size!");
+
+struct RuleVersion {
+ std::array<char, 16> version;
+};
+static_assert(sizeof(RuleVersion) == 0x10, "RuleVersion has the wrong size!");
+
+struct ClockSnapshot {
+ SystemClockContext user_context;
+ SystemClockContext network_context;
+ s64 user_time;
+ s64 network_time;
+ CalendarTime user_calendar_time;
+ CalendarTime network_calendar_time;
+ CalendarAdditionalInfo user_calendar_additional_time;
+ CalendarAdditionalInfo network_calendar_additional_time;
+ SteadyClockTimePoint steady_clock_time_point;
+ LocationName location_name;
+ bool is_automatic_correction_enabled;
+ TimeType type;
+ u16 unk_CE;
+};
+static_assert(sizeof(ClockSnapshot) == 0xD0, "ClockSnapshot has the wrong size!");
+static_assert(std::is_trivial_v<ClockSnapshot>);
+
+struct ContinuousAdjustmentTimePoint {
+ s64 rtc_offset;
+ s64 diff_scale;
+ s64 shift_amount;
+ s64 lower;
+ s64 upper;
+ ClockSourceId clock_source_id;
+};
+static_assert(sizeof(ContinuousAdjustmentTimePoint) == 0x38,
+ "ContinuousAdjustmentTimePoint has the wrong size!");
+static_assert(std::is_trivial_v<ContinuousAdjustmentTimePoint>);
+
+struct AlarmInfo {
+ s64 alert_time;
+ u32 priority;
+};
+static_assert(sizeof(AlarmInfo) == 0x10, "AlarmInfo has the wrong size!");
+
+struct StaticServiceSetupInfo {
+ bool can_write_local_clock;
+ bool can_write_user_clock;
+ bool can_write_network_clock;
+ bool can_write_timezone_device_location;
+ bool can_write_steady_clock;
+ bool can_write_uninitialized_clock;
+};
+static_assert(sizeof(StaticServiceSetupInfo) == 0x6, "StaticServiceSetupInfo has the wrong size!");
+
+struct OperationEvent : public Common::IntrusiveListBaseNode<OperationEvent> {
+ using OperationEventList = Common::IntrusiveListBaseTraits<OperationEvent>::ListType;
+
+ OperationEvent(Core::System& system);
+ ~OperationEvent();
+
+ KernelHelpers::ServiceContext m_ctx;
+ Kernel::KEvent* m_event{};
+};
+
+constexpr inline std::chrono::nanoseconds ConvertToTimeSpan(s64 ticks) {
+ constexpr auto one_second_ns{
+ std::chrono::duration_cast<std::chrono::nanoseconds>(std::chrono::seconds(1)).count()};
+
+ constexpr s64 max{Common::WallClock::CNTFRQ *
+ (std::numeric_limits<s64>::max() / one_second_ns)};
+
+ if (ticks > max) {
+ return std::chrono::nanoseconds(std::numeric_limits<s64>::max());
+ } else if (ticks < -max) {
+ return std::chrono::nanoseconds(std::numeric_limits<s64>::min());
+ }
+
+ auto a{ticks / Common::WallClock::CNTFRQ * one_second_ns};
+ auto b{((ticks % Common::WallClock::CNTFRQ) * one_second_ns) / Common::WallClock::CNTFRQ};
+
+ return std::chrono::nanoseconds(a + b);
+}
+
+constexpr inline Result GetSpanBetweenTimePoints(s64* out_seconds, SteadyClockTimePoint& a,
+ SteadyClockTimePoint& b) {
+ R_UNLESS(out_seconds, ResultInvalidArgument);
+ R_UNLESS(a.IdMatches(b), ResultInvalidArgument);
+ R_UNLESS(a.time_point >= 0 || b.time_point <= a.time_point + std::numeric_limits<s64>::max(),
+ ResultOverflow);
+ R_UNLESS(a.time_point < 0 || b.time_point >= a.time_point + std::numeric_limits<s64>::min(),
+ ResultOverflow);
+
+ *out_seconds = b.time_point - a.time_point;
+ R_SUCCEED();
+}
+
+} // namespace Service::PSC::Time
diff --git a/src/core/hle/service/psc/time/errors.h b/src/core/hle/service/psc/time/errors.h
new file mode 100644
index 000000000..6d833a006
--- /dev/null
+++ b/src/core/hle/service/psc/time/errors.h
@@ -0,0 +1,24 @@
+// SPDX-FileCopyrightText: Copyright 2023 yuzu Emulator Project
+// SPDX-License-Identifier: GPL-2.0-or-later
+
+#pragma once
+
+#include "core/hle/result.h"
+
+namespace Service::PSC::Time {
+
+constexpr Result ResultPermissionDenied{ErrorModule::Time, 1};
+constexpr Result ResultClockMismatch{ErrorModule::Time, 102};
+constexpr Result ResultClockUninitialized{ErrorModule::Time, 103};
+constexpr Result ResultTimeNotFound{ErrorModule::Time, 200};
+constexpr Result ResultOverflow{ErrorModule::Time, 201};
+constexpr Result ResultFailed{ErrorModule::Time, 801};
+constexpr Result ResultInvalidArgument{ErrorModule::Time, 901};
+constexpr Result ResultTimeZoneOutOfRange{ErrorModule::Time, 902};
+constexpr Result ResultTimeZoneParseFailed{ErrorModule::Time, 903};
+constexpr Result ResultRtcTimeout{ErrorModule::Time, 988};
+constexpr Result ResultTimeZoneNotFound{ErrorModule::Time, 989};
+constexpr Result ResultNotImplemented{ErrorModule::Time, 990};
+constexpr Result ResultAlarmNotRegistered{ErrorModule::Time, 1502};
+
+} // namespace Service::PSC::Time
diff --git a/src/core/hle/service/psc/time/manager.h b/src/core/hle/service/psc/time/manager.h
new file mode 100644
index 000000000..62ded1247
--- /dev/null
+++ b/src/core/hle/service/psc/time/manager.h
@@ -0,0 +1,56 @@
+// SPDX-FileCopyrightText: Copyright 2023 yuzu Emulator Project
+// SPDX-License-Identifier: GPL-2.0-or-later
+
+#pragma once
+
+#include "core/hle/service/psc/time/alarms.h"
+#include "core/hle/service/psc/time/clocks/context_writers.h"
+#include "core/hle/service/psc/time/clocks/ephemeral_network_system_clock_core.h"
+#include "core/hle/service/psc/time/clocks/standard_local_system_clock_core.h"
+#include "core/hle/service/psc/time/clocks/standard_network_system_clock_core.h"
+#include "core/hle/service/psc/time/clocks/standard_steady_clock_core.h"
+#include "core/hle/service/psc/time/clocks/standard_user_system_clock_core.h"
+#include "core/hle/service/psc/time/clocks/tick_based_steady_clock_core.h"
+#include "core/hle/service/psc/time/power_state_request_manager.h"
+#include "core/hle/service/psc/time/shared_memory.h"
+#include "core/hle/service/psc/time/time_zone.h"
+
+namespace Core {
+class System;
+}
+
+namespace Service::PSC::Time {
+class TimeManager {
+public:
+ explicit TimeManager(Core::System& system)
+ : m_system{system}, m_standard_steady_clock{system}, m_tick_based_steady_clock{m_system},
+ m_standard_local_system_clock{m_standard_steady_clock},
+ m_standard_network_system_clock{m_standard_steady_clock},
+ m_standard_user_system_clock{m_system, m_standard_local_system_clock,
+ m_standard_network_system_clock},
+ m_ephemeral_network_clock{m_tick_based_steady_clock}, m_shared_memory{m_system},
+ m_power_state_request_manager{m_system}, m_alarms{m_system, m_standard_steady_clock,
+ m_power_state_request_manager},
+ m_local_system_clock_context_writer{m_system, m_shared_memory},
+ m_network_system_clock_context_writer{m_system, m_shared_memory,
+ m_standard_user_system_clock},
+ m_ephemeral_network_clock_context_writer{m_system} {}
+
+ Core::System& m_system;
+
+ StandardSteadyClockCore m_standard_steady_clock;
+ TickBasedSteadyClockCore m_tick_based_steady_clock;
+ StandardLocalSystemClockCore m_standard_local_system_clock;
+ StandardNetworkSystemClockCore m_standard_network_system_clock;
+ StandardUserSystemClockCore m_standard_user_system_clock;
+ EphemeralNetworkSystemClockCore m_ephemeral_network_clock;
+ TimeZone m_time_zone;
+ SharedMemory m_shared_memory;
+ PowerStateRequestManager m_power_state_request_manager;
+ Alarms m_alarms;
+ LocalSystemClockContextWriter m_local_system_clock_context_writer;
+ NetworkSystemClockContextWriter m_network_system_clock_context_writer;
+ EphemeralNetworkSystemClockContextWriter m_ephemeral_network_clock_context_writer;
+};
+
+} // namespace Service::PSC::Time
diff --git a/src/core/hle/service/psc/time/power_state_request_manager.cpp b/src/core/hle/service/psc/time/power_state_request_manager.cpp
new file mode 100644
index 000000000..17de0bf4d
--- /dev/null
+++ b/src/core/hle/service/psc/time/power_state_request_manager.cpp
@@ -0,0 +1,50 @@
+// SPDX-FileCopyrightText: Copyright 2023 yuzu Emulator Project
+// SPDX-License-Identifier: GPL-2.0-or-later
+
+#include "core/core.h"
+#include "core/hle/service/psc/time/power_state_request_manager.h"
+
+namespace Service::PSC::Time {
+
+PowerStateRequestManager::PowerStateRequestManager(Core::System& system)
+ : m_system{system}, m_ctx{system, "Psc:PowerStateRequestManager"},
+ m_event{m_ctx.CreateEvent("Psc:PowerStateRequestManager:Event")} {}
+
+PowerStateRequestManager::~PowerStateRequestManager() {
+ m_ctx.CloseEvent(m_event);
+}
+
+void PowerStateRequestManager::UpdatePendingPowerStateRequestPriority(u32 priority) {
+ std::scoped_lock l{m_mutex};
+ if (m_has_pending_request) {
+ m_pending_request_priority = std::max(m_pending_request_priority, priority);
+ } else {
+ m_pending_request_priority = priority;
+ m_has_pending_request = true;
+ }
+}
+
+void PowerStateRequestManager::SignalPowerStateRequestAvailability() {
+ std::scoped_lock l{m_mutex};
+ if (m_has_pending_request) {
+ if (!m_has_available_request) {
+ m_has_available_request = true;
+ }
+ m_has_pending_request = false;
+ m_available_request_priority = m_pending_request_priority;
+ m_event->Signal();
+ }
+}
+
+bool PowerStateRequestManager::GetAndClearPowerStateRequest(u32& out_priority) {
+ std::scoped_lock l{m_mutex};
+ auto had_request{m_has_available_request};
+ if (m_has_available_request) {
+ out_priority = m_available_request_priority;
+ m_has_available_request = false;
+ m_event->Clear();
+ }
+ return had_request;
+}
+
+} // namespace Service::PSC::Time
diff --git a/src/core/hle/service/psc/time/power_state_request_manager.h b/src/core/hle/service/psc/time/power_state_request_manager.h
new file mode 100644
index 000000000..30a0c947d
--- /dev/null
+++ b/src/core/hle/service/psc/time/power_state_request_manager.h
@@ -0,0 +1,42 @@
+// SPDX-FileCopyrightText: Copyright 2023 yuzu Emulator Project
+// SPDX-License-Identifier: GPL-2.0-or-later
+
+#pragma once
+
+#include <mutex>
+
+#include "core/hle/kernel/k_event.h"
+#include "core/hle/service/kernel_helpers.h"
+
+namespace Core {
+class System;
+}
+
+namespace Service::PSC::Time {
+
+class PowerStateRequestManager {
+public:
+ explicit PowerStateRequestManager(Core::System& system);
+ ~PowerStateRequestManager();
+
+ Kernel::KReadableEvent& GetReadableEvent() {
+ return m_event->GetReadableEvent();
+ }
+
+ void UpdatePendingPowerStateRequestPriority(u32 priority);
+ void SignalPowerStateRequestAvailability();
+ bool GetAndClearPowerStateRequest(u32& out_priority);
+
+private:
+ Core::System& m_system;
+ KernelHelpers::ServiceContext m_ctx;
+
+ Kernel::KEvent* m_event{};
+ bool m_has_pending_request{};
+ u32 m_pending_request_priority{};
+ bool m_has_available_request{};
+ u32 m_available_request_priority{};
+ std::mutex m_mutex;
+};
+
+} // namespace Service::PSC::Time
diff --git a/src/core/hle/service/psc/time/power_state_service.cpp b/src/core/hle/service/psc/time/power_state_service.cpp
new file mode 100644
index 000000000..b0ae71bf9
--- /dev/null
+++ b/src/core/hle/service/psc/time/power_state_service.cpp
@@ -0,0 +1,49 @@
+// SPDX-FileCopyrightText: Copyright 2023 yuzu Emulator Project
+// SPDX-License-Identifier: GPL-2.0-or-later
+
+#include "core/hle/service/psc/time/power_state_service.h"
+
+namespace Service::PSC::Time {
+
+IPowerStateRequestHandler::IPowerStateRequestHandler(
+ Core::System& system_, PowerStateRequestManager& power_state_request_manager)
+ : ServiceFramework{system_, "time:p"}, m_system{system}, m_power_state_request_manager{
+ power_state_request_manager} {
+ // clang-format off
+ static const FunctionInfo functions[] = {
+ {0, &IPowerStateRequestHandler::GetPowerStateRequestEventReadableHandle, "GetPowerStateRequestEventReadableHandle"},
+ {1, &IPowerStateRequestHandler::GetAndClearPowerStateRequest, "GetAndClearPowerStateRequest"},
+ };
+ // clang-format on
+
+ RegisterHandlers(functions);
+}
+
+void IPowerStateRequestHandler::GetPowerStateRequestEventReadableHandle(HLERequestContext& ctx) {
+ LOG_DEBUG(Service_Time, "called.");
+
+ IPC::ResponseBuilder rb{ctx, 2, 1};
+ rb.Push(ResultSuccess);
+ rb.PushCopyObjects(m_power_state_request_manager.GetReadableEvent());
+}
+
+void IPowerStateRequestHandler::GetAndClearPowerStateRequest(HLERequestContext& ctx) {
+ LOG_DEBUG(Service_Time, "called.");
+
+ u32 priority{};
+ auto cleared = m_power_state_request_manager.GetAndClearPowerStateRequest(priority);
+
+ if (cleared) {
+ IPC::ResponseBuilder rb{ctx, 4};
+ rb.Push(ResultSuccess);
+ rb.Push(priority);
+ rb.Push(cleared);
+ return;
+ }
+
+ IPC::ResponseBuilder rb{ctx, 3};
+ rb.Push(ResultSuccess);
+ rb.Push(cleared);
+}
+
+} // namespace Service::PSC::Time
diff --git a/src/core/hle/service/psc/time/power_state_service.h b/src/core/hle/service/psc/time/power_state_service.h
new file mode 100644
index 000000000..3ebfddb79
--- /dev/null
+++ b/src/core/hle/service/psc/time/power_state_service.h
@@ -0,0 +1,32 @@
+// SPDX-FileCopyrightText: Copyright 2023 yuzu Emulator Project
+// SPDX-License-Identifier: GPL-2.0-or-later
+
+#pragma once
+
+#include "core/hle/service/ipc_helpers.h"
+#include "core/hle/service/psc/time/power_state_request_manager.h"
+#include "core/hle/service/server_manager.h"
+#include "core/hle/service/service.h"
+
+namespace Core {
+class System;
+}
+
+namespace Service::PSC::Time {
+
+class IPowerStateRequestHandler final : public ServiceFramework<IPowerStateRequestHandler> {
+public:
+ explicit IPowerStateRequestHandler(Core::System& system,
+ PowerStateRequestManager& power_state_request_manager);
+
+ ~IPowerStateRequestHandler() override = default;
+
+private:
+ void GetPowerStateRequestEventReadableHandle(HLERequestContext& ctx);
+ void GetAndClearPowerStateRequest(HLERequestContext& ctx);
+
+ Core::System& m_system;
+ PowerStateRequestManager& m_power_state_request_manager;
+};
+
+} // namespace Service::PSC::Time
diff --git a/src/core/hle/service/psc/time/service_manager.cpp b/src/core/hle/service/psc/time/service_manager.cpp
new file mode 100644
index 000000000..60820aa9b
--- /dev/null
+++ b/src/core/hle/service/psc/time/service_manager.cpp
@@ -0,0 +1,494 @@
+// SPDX-FileCopyrightText: Copyright 2023 yuzu Emulator Project
+// SPDX-License-Identifier: GPL-2.0-or-later
+
+#include "core/core.h"
+#include "core/core_timing.h"
+#include "core/hle/service/psc/time/power_state_service.h"
+#include "core/hle/service/psc/time/service_manager.h"
+#include "core/hle/service/psc/time/static.h"
+
+namespace Service::PSC::Time {
+
+ServiceManager::ServiceManager(Core::System& system_, std::shared_ptr<TimeManager> time,
+ ServerManager* server_manager)
+ : ServiceFramework{system_, "time:m"}, m_system{system}, m_time{std::move(time)},
+ m_server_manager{*server_manager},
+ m_local_system_clock{m_time->m_standard_local_system_clock},
+ m_user_system_clock{m_time->m_standard_user_system_clock},
+ m_network_system_clock{m_time->m_standard_network_system_clock},
+ m_steady_clock{m_time->m_standard_steady_clock}, m_time_zone{m_time->m_time_zone},
+ m_ephemeral_network_clock{m_time->m_ephemeral_network_clock},
+ m_shared_memory{m_time->m_shared_memory}, m_alarms{m_time->m_alarms},
+ m_local_system_context_writer{m_time->m_local_system_clock_context_writer},
+ m_network_system_context_writer{m_time->m_network_system_clock_context_writer},
+ m_ephemeral_system_context_writer{m_time->m_ephemeral_network_clock_context_writer},
+ m_local_operation{m_system}, m_network_operation{m_system}, m_ephemeral_operation{m_system} {
+ // clang-format off
+ static const FunctionInfo functions[] = {
+ {0, &ServiceManager::Handle_GetStaticServiceAsUser, "GetStaticServiceAsUser"},
+ {5, &ServiceManager::Handle_GetStaticServiceAsAdmin, "GetStaticServiceAsAdmin"},
+ {6, &ServiceManager::Handle_GetStaticServiceAsRepair, "GetStaticServiceAsRepair"},
+ {9, &ServiceManager::Handle_GetStaticServiceAsServiceManager, "GetStaticServiceAsServiceManager"},
+ {10, &ServiceManager::Handle_SetupStandardSteadyClockCore, "SetupStandardSteadyClockCore"},
+ {11, &ServiceManager::Handle_SetupStandardLocalSystemClockCore, "SetupStandardLocalSystemClockCore"},
+ {12, &ServiceManager::Handle_SetupStandardNetworkSystemClockCore, "SetupStandardNetworkSystemClockCore"},
+ {13, &ServiceManager::Handle_SetupStandardUserSystemClockCore, "SetupStandardUserSystemClockCore"},
+ {14, &ServiceManager::Handle_SetupTimeZoneServiceCore, "SetupTimeZoneServiceCore"},
+ {15, &ServiceManager::Handle_SetupEphemeralNetworkSystemClockCore, "SetupEphemeralNetworkSystemClockCore"},
+ {50, &ServiceManager::Handle_GetStandardLocalClockOperationEvent, "GetStandardLocalClockOperationEvent"},
+ {51, &ServiceManager::Handle_GetStandardNetworkClockOperationEventForServiceManager, "GetStandardNetworkClockOperationEventForServiceManager"},
+ {52, &ServiceManager::Handle_GetEphemeralNetworkClockOperationEventForServiceManager, "GetEphemeralNetworkClockOperationEventForServiceManager"},
+ {60, &ServiceManager::Handle_GetStandardUserSystemClockAutomaticCorrectionUpdatedEvent, "GetStandardUserSystemClockAutomaticCorrectionUpdatedEvent"},
+ {100, &ServiceManager::Handle_SetStandardSteadyClockBaseTime, "SetStandardSteadyClockBaseTime"},
+ {200, &ServiceManager::Handle_GetClosestAlarmUpdatedEvent, "GetClosestAlarmUpdatedEvent"},
+ {201, &ServiceManager::Handle_CheckAndSignalAlarms, "CheckAndSignalAlarms"},
+ {202, &ServiceManager::Handle_GetClosestAlarmInfo, "GetClosestAlarmInfo "},
+ };
+ // clang-format on
+ RegisterHandlers(functions);
+
+ m_local_system_context_writer.Link(m_local_operation);
+ m_network_system_context_writer.Link(m_network_operation);
+ m_ephemeral_system_context_writer.Link(m_ephemeral_operation);
+}
+
+void ServiceManager::SetupSAndP() {
+ if (!m_is_s_and_p_setup) {
+ m_is_s_and_p_setup = true;
+ m_server_manager.RegisterNamedService(
+ "time:s", std::make_shared<StaticService>(
+ m_system, StaticServiceSetupInfo{0, 0, 1, 0, 0, 0}, m_time, "time:s"));
+ m_server_manager.RegisterNamedService("time:p",
+ std::make_shared<IPowerStateRequestHandler>(
+ m_system, m_time->m_power_state_request_manager));
+ }
+}
+
+void ServiceManager::CheckAndSetupServicesSAndP() {
+ if (m_local_system_clock.IsInitialized() && m_user_system_clock.IsInitialized() &&
+ m_network_system_clock.IsInitialized() && m_steady_clock.IsInitialized() &&
+ m_time_zone.IsInitialized() && m_ephemeral_network_clock.IsInitialized()) {
+ SetupSAndP();
+ }
+}
+
+void ServiceManager::Handle_GetStaticServiceAsUser(HLERequestContext& ctx) {
+ LOG_DEBUG(Service_Time, "called.");
+
+ std::shared_ptr<StaticService> service{};
+ auto res = GetStaticServiceAsUser(service);
+
+ IPC::ResponseBuilder rb{ctx, 2, 0, 1};
+ rb.Push(res);
+ rb.PushIpcInterface<StaticService>(std::move(service));
+}
+
+void ServiceManager::Handle_GetStaticServiceAsAdmin(HLERequestContext& ctx) {
+ LOG_DEBUG(Service_Time, "called.");
+
+ std::shared_ptr<StaticService> service{};
+ auto res = GetStaticServiceAsAdmin(service);
+
+ IPC::ResponseBuilder rb{ctx, 2, 0, 1};
+ rb.Push(res);
+ rb.PushIpcInterface<StaticService>(std::move(service));
+}
+
+void ServiceManager::Handle_GetStaticServiceAsRepair(HLERequestContext& ctx) {
+ LOG_DEBUG(Service_Time, "called.");
+
+ std::shared_ptr<StaticService> service{};
+ auto res = GetStaticServiceAsRepair(service);
+
+ IPC::ResponseBuilder rb{ctx, 2, 0, 1};
+ rb.Push(res);
+ rb.PushIpcInterface<StaticService>(std::move(service));
+}
+
+void ServiceManager::Handle_GetStaticServiceAsServiceManager(HLERequestContext& ctx) {
+ LOG_DEBUG(Service_Time, "called.");
+
+ std::shared_ptr<StaticService> service{};
+ auto res = GetStaticServiceAsServiceManager(service);
+
+ IPC::ResponseBuilder rb{ctx, 2, 0, 1};
+ rb.Push(res);
+ rb.PushIpcInterface<StaticService>(std::move(service));
+}
+
+void ServiceManager::Handle_SetupStandardSteadyClockCore(HLERequestContext& ctx) {
+ LOG_DEBUG(Service_Time, "called.");
+
+ struct Parameters {
+ bool reset_detected;
+ Common::UUID clock_source_id;
+ s64 rtc_offset;
+ s64 internal_offset;
+ s64 test_offset;
+ };
+ static_assert(sizeof(Parameters) == 0x30);
+
+ IPC::RequestParser rp{ctx};
+ auto params{rp.PopRaw<Parameters>()};
+
+ auto res = SetupStandardSteadyClockCore(params.clock_source_id, params.rtc_offset,
+ params.internal_offset, params.test_offset,
+ params.reset_detected);
+
+ IPC::ResponseBuilder rb{ctx, 2};
+ rb.Push(res);
+}
+
+void ServiceManager::Handle_SetupStandardLocalSystemClockCore(HLERequestContext& ctx) {
+ LOG_DEBUG(Service_Time, "called.");
+
+ IPC::RequestParser rp{ctx};
+ auto context{rp.PopRaw<SystemClockContext>()};
+ auto time{rp.Pop<s64>()};
+
+ auto res = SetupStandardLocalSystemClockCore(context, time);
+
+ IPC::ResponseBuilder rb{ctx, 2};
+ rb.Push(res);
+}
+
+void ServiceManager::Handle_SetupStandardNetworkSystemClockCore(HLERequestContext& ctx) {
+ LOG_DEBUG(Service_Time, "called.");
+
+ IPC::RequestParser rp{ctx};
+ auto context{rp.PopRaw<SystemClockContext>()};
+ auto accuracy{rp.Pop<s64>()};
+
+ auto res = SetupStandardNetworkSystemClockCore(context, accuracy);
+
+ IPC::ResponseBuilder rb{ctx, 2};
+ rb.Push(res);
+}
+
+void ServiceManager::Handle_SetupStandardUserSystemClockCore(HLERequestContext& ctx) {
+ LOG_DEBUG(Service_Time, "called.");
+
+ struct Parameters {
+ bool automatic_correction;
+ SteadyClockTimePoint time_point;
+ };
+ static_assert(sizeof(Parameters) == 0x20);
+
+ IPC::RequestParser rp{ctx};
+ auto params{rp.PopRaw<Parameters>()};
+
+ auto res = SetupStandardUserSystemClockCore(params.time_point, params.automatic_correction);
+
+ IPC::ResponseBuilder rb{ctx, 2};
+ rb.Push(res);
+}
+
+void ServiceManager::Handle_SetupTimeZoneServiceCore(HLERequestContext& ctx) {
+ LOG_DEBUG(Service_Time, "called.");
+
+ struct Parameters {
+ u32 location_count;
+ LocationName name;
+ SteadyClockTimePoint time_point;
+ RuleVersion rule_version;
+ };
+ static_assert(sizeof(Parameters) == 0x50);
+
+ IPC::RequestParser rp{ctx};
+ auto params{rp.PopRaw<Parameters>()};
+
+ auto rule_buffer{ctx.ReadBuffer()};
+
+ auto res = SetupTimeZoneServiceCore(params.name, params.time_point, params.rule_version,
+ params.location_count, rule_buffer);
+
+ IPC::ResponseBuilder rb{ctx, 2};
+ rb.Push(res);
+}
+
+void ServiceManager::Handle_SetupEphemeralNetworkSystemClockCore(HLERequestContext& ctx) {
+ LOG_DEBUG(Service_Time, "called.");
+
+ auto res = SetupEphemeralNetworkSystemClockCore();
+
+ IPC::ResponseBuilder rb{ctx, 2};
+ rb.Push(res);
+}
+
+void ServiceManager::Handle_GetStandardLocalClockOperationEvent(HLERequestContext& ctx) {
+ LOG_DEBUG(Service_Time, "called.");
+
+ Kernel::KEvent* event{};
+ auto res = GetStandardLocalClockOperationEvent(&event);
+
+ IPC::ResponseBuilder rb{ctx, 2, 1};
+ rb.Push(res);
+ rb.PushCopyObjects(event->GetReadableEvent());
+}
+
+void ServiceManager::Handle_GetStandardNetworkClockOperationEventForServiceManager(
+ HLERequestContext& ctx) {
+ LOG_DEBUG(Service_Time, "called.");
+
+ Kernel::KEvent* event{};
+ auto res = GetStandardNetworkClockOperationEventForServiceManager(&event);
+
+ IPC::ResponseBuilder rb{ctx, 2, 1};
+ rb.Push(res);
+ rb.PushCopyObjects(event);
+}
+
+void ServiceManager::Handle_GetEphemeralNetworkClockOperationEventForServiceManager(
+ HLERequestContext& ctx) {
+ LOG_DEBUG(Service_Time, "called.");
+
+ Kernel::KEvent* event{};
+ auto res = GetEphemeralNetworkClockOperationEventForServiceManager(&event);
+
+ IPC::ResponseBuilder rb{ctx, 2, 1};
+ rb.Push(res);
+ rb.PushCopyObjects(event);
+}
+
+void ServiceManager::Handle_GetStandardUserSystemClockAutomaticCorrectionUpdatedEvent(
+ HLERequestContext& ctx) {
+ LOG_DEBUG(Service_Time, "called.");
+
+ Kernel::KEvent* event{};
+ auto res = GetStandardUserSystemClockAutomaticCorrectionUpdatedEvent(&event);
+
+ IPC::ResponseBuilder rb{ctx, 2, 1};
+ rb.Push(res);
+ rb.PushCopyObjects(event);
+}
+
+void ServiceManager::Handle_SetStandardSteadyClockBaseTime(HLERequestContext& ctx) {
+ LOG_DEBUG(Service_Time, "called.");
+
+ IPC::RequestParser rp{ctx};
+ auto base_time{rp.Pop<s64>()};
+
+ auto res = SetStandardSteadyClockBaseTime(base_time);
+
+ IPC::ResponseBuilder rb{ctx, 2};
+ rb.Push(res);
+}
+
+void ServiceManager::Handle_GetClosestAlarmUpdatedEvent(HLERequestContext& ctx) {
+ LOG_DEBUG(Service_Time, "called.");
+
+ Kernel::KEvent* event{};
+ auto res = GetClosestAlarmUpdatedEvent(&event);
+
+ IPC::ResponseBuilder rb{ctx, 3};
+ rb.Push(res);
+ rb.PushCopyObjects(event->GetReadableEvent());
+}
+
+void ServiceManager::Handle_CheckAndSignalAlarms(HLERequestContext& ctx) {
+ LOG_DEBUG(Service_Time, "called.");
+
+ auto res = CheckAndSignalAlarms();
+
+ IPC::ResponseBuilder rb{ctx, 2};
+ rb.Push(res);
+}
+
+void ServiceManager::Handle_GetClosestAlarmInfo(HLERequestContext& ctx) {
+ LOG_DEBUG(Service_Time, "called.");
+
+ AlarmInfo alarm_info{};
+ bool is_valid{};
+ s64 time{};
+ auto res = GetClosestAlarmInfo(is_valid, alarm_info, time);
+
+ struct OutParameters {
+ bool is_valid;
+ AlarmInfo alarm_info;
+ s64 time;
+ };
+ static_assert(sizeof(OutParameters) == 0x20);
+
+ OutParameters out_params{
+ .is_valid = is_valid,
+ .alarm_info = alarm_info,
+ .time = time,
+ };
+
+ IPC::ResponseBuilder rb{ctx, 2 + sizeof(OutParameters) / sizeof(u32)};
+ rb.Push(res);
+ rb.PushRaw<OutParameters>(out_params);
+}
+
+// =============================== Implementations ===========================
+
+Result ServiceManager::GetStaticService(std::shared_ptr<StaticService>& out_service,
+ StaticServiceSetupInfo setup_info, const char* name) {
+ out_service = std::make_shared<StaticService>(m_system, setup_info, m_time, name);
+ R_SUCCEED();
+}
+
+Result ServiceManager::GetStaticServiceAsUser(std::shared_ptr<StaticService>& out_service) {
+ R_RETURN(GetStaticService(out_service, StaticServiceSetupInfo{0, 0, 0, 0, 0, 0}, "time:u"));
+}
+
+Result ServiceManager::GetStaticServiceAsAdmin(std::shared_ptr<StaticService>& out_service) {
+ R_RETURN(GetStaticService(out_service, StaticServiceSetupInfo{1, 1, 0, 1, 0, 0}, "time:a"));
+}
+
+Result ServiceManager::GetStaticServiceAsRepair(std::shared_ptr<StaticService>& out_service) {
+ R_RETURN(GetStaticService(out_service, StaticServiceSetupInfo{0, 0, 0, 0, 1, 0}, "time:r"));
+}
+
+Result ServiceManager::GetStaticServiceAsServiceManager(
+ std::shared_ptr<StaticService>& out_service) {
+ R_RETURN(GetStaticService(out_service, StaticServiceSetupInfo{1, 1, 1, 1, 1, 0}, "time:sm"));
+}
+
+Result ServiceManager::SetupStandardSteadyClockCore(Common::UUID& clock_source_id, s64 rtc_offset,
+ s64 internal_offset, s64 test_offset,
+ bool is_rtc_reset_detected) {
+ m_steady_clock.Initialize(clock_source_id, rtc_offset, internal_offset, test_offset,
+ is_rtc_reset_detected);
+ auto time = m_steady_clock.GetRawTime();
+ auto ticks = m_system.CoreTiming().GetClockTicks();
+ auto boot_time = time - ConvertToTimeSpan(ticks).count();
+ m_shared_memory.SetSteadyClockTimePoint(clock_source_id, boot_time);
+ m_steady_clock.SetContinuousAdjustment(clock_source_id, boot_time);
+
+ ContinuousAdjustmentTimePoint time_point{};
+ m_steady_clock.GetContinuousAdjustment(time_point);
+ m_shared_memory.SetContinuousAdjustment(time_point);
+
+ CheckAndSetupServicesSAndP();
+ R_SUCCEED();
+}
+
+Result ServiceManager::SetupStandardLocalSystemClockCore(SystemClockContext& context, s64 time) {
+ m_local_system_clock.SetContextWriter(m_local_system_context_writer);
+ m_local_system_clock.Initialize(context, time);
+
+ CheckAndSetupServicesSAndP();
+ R_SUCCEED();
+}
+
+Result ServiceManager::SetupStandardNetworkSystemClockCore(SystemClockContext& context,
+ s64 accuracy) {
+ // TODO this is a hack! The network clock should be updated independently, from the ntc service
+ // and maybe elsewhere. We do not do that, so fix the clock to the local clock on first boot
+ // to avoid it being stuck at 0.
+ if (context == Service::PSC::Time::SystemClockContext{}) {
+ m_local_system_clock.GetContext(context);
+ }
+
+ m_network_system_clock.SetContextWriter(m_network_system_context_writer);
+ m_network_system_clock.Initialize(context, accuracy);
+
+ CheckAndSetupServicesSAndP();
+ R_SUCCEED();
+}
+
+Result ServiceManager::SetupStandardUserSystemClockCore(SteadyClockTimePoint& time_point,
+ bool automatic_correction) {
+ // TODO this is a hack! The user clock should be updated independently, from the ntc service
+ // and maybe elsewhere. We do not do that, so fix the clock to the local clock on first boot
+ // to avoid it being stuck at 0.
+ if (time_point == Service::PSC::Time::SteadyClockTimePoint{}) {
+ m_local_system_clock.GetCurrentTimePoint(time_point);
+ }
+
+ m_user_system_clock.SetAutomaticCorrection(automatic_correction);
+ m_user_system_clock.SetTimePointAndSignal(time_point);
+ m_user_system_clock.SetInitialized();
+ m_shared_memory.SetAutomaticCorrection(automatic_correction);
+
+ CheckAndSetupServicesSAndP();
+ R_SUCCEED();
+}
+
+Result ServiceManager::SetupTimeZoneServiceCore(LocationName& name,
+ SteadyClockTimePoint& time_point,
+ RuleVersion& rule_version, u32 location_count,
+ std::span<const u8> rule_buffer) {
+ if (m_time_zone.ParseBinary(name, rule_buffer) != ResultSuccess) {
+ LOG_ERROR(Service_Time, "Failed to parse time zone binary!");
+ }
+
+ m_time_zone.SetTimePoint(time_point);
+ m_time_zone.SetTotalLocationNameCount(location_count);
+ m_time_zone.SetRuleVersion(rule_version);
+ m_time_zone.SetInitialized();
+
+ CheckAndSetupServicesSAndP();
+ R_SUCCEED();
+}
+
+Result ServiceManager::SetupEphemeralNetworkSystemClockCore() {
+ m_ephemeral_network_clock.SetContextWriter(m_ephemeral_system_context_writer);
+ m_ephemeral_network_clock.SetInitialized();
+
+ CheckAndSetupServicesSAndP();
+ R_SUCCEED();
+}
+
+Result ServiceManager::GetStandardLocalClockOperationEvent(Kernel::KEvent** out_event) {
+ *out_event = m_local_operation.m_event;
+ R_SUCCEED();
+}
+
+Result ServiceManager::GetStandardNetworkClockOperationEventForServiceManager(
+ Kernel::KEvent** out_event) {
+ *out_event = m_network_operation.m_event;
+ R_SUCCEED();
+}
+
+Result ServiceManager::GetEphemeralNetworkClockOperationEventForServiceManager(
+ Kernel::KEvent** out_event) {
+ *out_event = m_ephemeral_operation.m_event;
+ R_SUCCEED();
+}
+
+Result ServiceManager::GetStandardUserSystemClockAutomaticCorrectionUpdatedEvent(
+ Kernel::KEvent** out_event) {
+ *out_event = &m_user_system_clock.GetEvent();
+ R_SUCCEED();
+}
+
+Result ServiceManager::SetStandardSteadyClockBaseTime(s64 base_time) {
+ m_steady_clock.SetRtcOffset(base_time);
+ auto time = m_steady_clock.GetRawTime();
+ auto ticks = m_system.CoreTiming().GetClockTicks();
+ auto diff = time - ConvertToTimeSpan(ticks).count();
+ m_shared_memory.UpdateBaseTime(diff);
+ m_steady_clock.UpdateContinuousAdjustmentTime(diff);
+
+ ContinuousAdjustmentTimePoint time_point{};
+ m_steady_clock.GetContinuousAdjustment(time_point);
+ m_shared_memory.SetContinuousAdjustment(time_point);
+ R_SUCCEED();
+}
+
+Result ServiceManager::GetClosestAlarmUpdatedEvent(Kernel::KEvent** out_event) {
+ *out_event = &m_alarms.GetEvent();
+ R_SUCCEED();
+}
+
+Result ServiceManager::CheckAndSignalAlarms() {
+ m_alarms.CheckAndSignal();
+ R_SUCCEED();
+}
+
+Result ServiceManager::GetClosestAlarmInfo(bool& out_is_valid, AlarmInfo& out_info, s64& out_time) {
+ Alarm* alarm{nullptr};
+ out_is_valid = m_alarms.GetClosestAlarm(&alarm);
+ if (out_is_valid) {
+ out_info = {
+ .alert_time = alarm->GetAlertTime(),
+ .priority = alarm->GetPriority(),
+ };
+ out_time = m_alarms.GetRawTime();
+ }
+ R_SUCCEED();
+}
+
+} // namespace Service::PSC::Time
diff --git a/src/core/hle/service/psc/time/service_manager.h b/src/core/hle/service/psc/time/service_manager.h
new file mode 100644
index 000000000..1d9952317
--- /dev/null
+++ b/src/core/hle/service/psc/time/service_manager.h
@@ -0,0 +1,101 @@
+// SPDX-FileCopyrightText: Copyright 2023 yuzu Emulator Project
+// SPDX-License-Identifier: GPL-2.0-or-later
+
+#pragma once
+
+#include <list>
+#include <memory>
+
+#include "core/hle/service/ipc_helpers.h"
+#include "core/hle/service/psc/time/common.h"
+#include "core/hle/service/psc/time/manager.h"
+#include "core/hle/service/server_manager.h"
+#include "core/hle/service/service.h"
+
+namespace Core {
+class System;
+}
+
+namespace Kernel {
+class KReadableEvent;
+}
+
+namespace Service::PSC::Time {
+class StaticService;
+
+class ServiceManager final : public ServiceFramework<ServiceManager> {
+public:
+ explicit ServiceManager(Core::System& system, std::shared_ptr<TimeManager> time,
+ ServerManager* server_manager);
+ ~ServiceManager() override = default;
+
+ Result GetStaticServiceAsUser(std::shared_ptr<StaticService>& out_service);
+ Result GetStaticServiceAsAdmin(std::shared_ptr<StaticService>& out_service);
+ Result GetStaticServiceAsRepair(std::shared_ptr<StaticService>& out_service);
+ Result GetStaticServiceAsServiceManager(std::shared_ptr<StaticService>& out_service);
+ Result SetupStandardSteadyClockCore(Common::UUID& clock_source_id, s64 rtc_offset,
+ s64 internal_offset, s64 test_offset,
+ bool is_rtc_reset_detected);
+ Result SetupStandardLocalSystemClockCore(SystemClockContext& context, s64 time);
+ Result SetupStandardNetworkSystemClockCore(SystemClockContext& context, s64 accuracy);
+ Result SetupStandardUserSystemClockCore(SteadyClockTimePoint& time_point,
+ bool automatic_correction);
+ Result SetupTimeZoneServiceCore(LocationName& name, SteadyClockTimePoint& time_point,
+ RuleVersion& rule_version, u32 location_count,
+ std::span<const u8> rule_buffer);
+ Result SetupEphemeralNetworkSystemClockCore();
+ Result GetStandardLocalClockOperationEvent(Kernel::KEvent** out_event);
+ Result GetStandardNetworkClockOperationEventForServiceManager(Kernel::KEvent** out_event);
+ Result GetEphemeralNetworkClockOperationEventForServiceManager(Kernel::KEvent** out_event);
+ Result GetStandardUserSystemClockAutomaticCorrectionUpdatedEvent(Kernel::KEvent** out_event);
+ Result SetStandardSteadyClockBaseTime(s64 base_time);
+ Result GetClosestAlarmUpdatedEvent(Kernel::KEvent** out_event);
+ Result CheckAndSignalAlarms();
+ Result GetClosestAlarmInfo(bool& out_is_valid, AlarmInfo& out_info, s64& out_time);
+
+private:
+ void CheckAndSetupServicesSAndP();
+ void SetupSAndP();
+ Result GetStaticService(std::shared_ptr<StaticService>& out_service,
+ StaticServiceSetupInfo setup_info, const char* name);
+
+ void Handle_GetStaticServiceAsUser(HLERequestContext& ctx);
+ void Handle_GetStaticServiceAsAdmin(HLERequestContext& ctx);
+ void Handle_GetStaticServiceAsRepair(HLERequestContext& ctx);
+ void Handle_GetStaticServiceAsServiceManager(HLERequestContext& ctx);
+ void Handle_SetupStandardSteadyClockCore(HLERequestContext& ctx);
+ void Handle_SetupStandardLocalSystemClockCore(HLERequestContext& ctx);
+ void Handle_SetupStandardNetworkSystemClockCore(HLERequestContext& ctx);
+ void Handle_SetupStandardUserSystemClockCore(HLERequestContext& ctx);
+ void Handle_SetupTimeZoneServiceCore(HLERequestContext& ctx);
+ void Handle_SetupEphemeralNetworkSystemClockCore(HLERequestContext& ctx);
+ void Handle_GetStandardLocalClockOperationEvent(HLERequestContext& ctx);
+ void Handle_GetStandardNetworkClockOperationEventForServiceManager(HLERequestContext& ctx);
+ void Handle_GetEphemeralNetworkClockOperationEventForServiceManager(HLERequestContext& ctx);
+ void Handle_GetStandardUserSystemClockAutomaticCorrectionUpdatedEvent(HLERequestContext& ctx);
+ void Handle_SetStandardSteadyClockBaseTime(HLERequestContext& ctx);
+ void Handle_GetClosestAlarmUpdatedEvent(HLERequestContext& ctx);
+ void Handle_CheckAndSignalAlarms(HLERequestContext& ctx);
+ void Handle_GetClosestAlarmInfo(HLERequestContext& ctx);
+
+ Core::System& m_system;
+ std::shared_ptr<TimeManager> m_time;
+ ServerManager& m_server_manager;
+ bool m_is_s_and_p_setup{};
+ StandardLocalSystemClockCore& m_local_system_clock;
+ StandardUserSystemClockCore& m_user_system_clock;
+ StandardNetworkSystemClockCore& m_network_system_clock;
+ StandardSteadyClockCore& m_steady_clock;
+ TimeZone& m_time_zone;
+ EphemeralNetworkSystemClockCore& m_ephemeral_network_clock;
+ SharedMemory& m_shared_memory;
+ Alarms& m_alarms;
+ LocalSystemClockContextWriter& m_local_system_context_writer;
+ NetworkSystemClockContextWriter& m_network_system_context_writer;
+ EphemeralNetworkSystemClockContextWriter& m_ephemeral_system_context_writer;
+ OperationEvent m_local_operation;
+ OperationEvent m_network_operation;
+ OperationEvent m_ephemeral_operation;
+};
+
+} // namespace Service::PSC::Time
diff --git a/src/core/hle/service/psc/time/shared_memory.cpp b/src/core/hle/service/psc/time/shared_memory.cpp
new file mode 100644
index 000000000..defaceebe
--- /dev/null
+++ b/src/core/hle/service/psc/time/shared_memory.cpp
@@ -0,0 +1,84 @@
+// SPDX-FileCopyrightText: Copyright 2023 yuzu Emulator Project
+// SPDX-License-Identifier: GPL-2.0-or-later
+
+#include "core/core.h"
+#include "core/hle/kernel/k_shared_memory.h"
+#include "core/hle/service/psc/time/shared_memory.h"
+
+namespace Service::PSC::Time {
+namespace {
+template <typename T>
+constexpr inline T ReadFromLockFreeAtomicType(const LockFreeAtomicType<T>* p) {
+ while (true) {
+ // Get the counter.
+ auto counter = p->m_counter;
+
+ // Get the value.
+ auto value = p->m_value[counter % 2];
+
+ // Fence memory.
+ std::atomic_thread_fence(std::memory_order_acquire);
+
+ // Check that the counter matches.
+ if (counter == p->m_counter) {
+ return value;
+ }
+ }
+}
+
+template <typename T>
+constexpr inline void WriteToLockFreeAtomicType(LockFreeAtomicType<T>* p, const T& value) {
+ // Get the current counter.
+ auto counter = p->m_counter;
+
+ // Increment the counter.
+ ++counter;
+
+ // Store the updated value.
+ p->m_value[counter % 2] = value;
+
+ // Fence memory.
+ std::atomic_thread_fence(std::memory_order_release);
+
+ // Set the updated counter.
+ p->m_counter = counter;
+}
+} // namespace
+
+SharedMemory::SharedMemory(Core::System& system)
+ : m_system{system}, m_k_shared_memory{m_system.Kernel().GetTimeSharedMem()},
+ m_shared_memory_ptr{reinterpret_cast<SharedMemoryStruct*>(m_k_shared_memory.GetPointer())} {
+ std::memset(m_shared_memory_ptr, 0, sizeof(*m_shared_memory_ptr));
+}
+
+void SharedMemory::SetLocalSystemContext(SystemClockContext& context) {
+ WriteToLockFreeAtomicType(&m_shared_memory_ptr->local_system_clock_contexts, context);
+}
+
+void SharedMemory::SetNetworkSystemContext(SystemClockContext& context) {
+ WriteToLockFreeAtomicType(&m_shared_memory_ptr->network_system_clock_contexts, context);
+}
+
+void SharedMemory::SetSteadyClockTimePoint(ClockSourceId clock_source_id, s64 time_point) {
+ WriteToLockFreeAtomicType(&m_shared_memory_ptr->steady_time_points,
+ {time_point, clock_source_id});
+}
+
+void SharedMemory::SetContinuousAdjustment(ContinuousAdjustmentTimePoint& time_point) {
+ WriteToLockFreeAtomicType(&m_shared_memory_ptr->continuous_adjustment_time_points, time_point);
+}
+
+void SharedMemory::SetAutomaticCorrection(bool automatic_correction) {
+ WriteToLockFreeAtomicType(&m_shared_memory_ptr->automatic_corrections, automatic_correction);
+}
+
+void SharedMemory::UpdateBaseTime(s64 time) {
+ SteadyClockTimePoint time_point{
+ ReadFromLockFreeAtomicType(&m_shared_memory_ptr->steady_time_points)};
+
+ time_point.time_point = time;
+
+ WriteToLockFreeAtomicType(&m_shared_memory_ptr->steady_time_points, time_point);
+}
+
+} // namespace Service::PSC::Time
diff --git a/src/core/hle/service/psc/time/shared_memory.h b/src/core/hle/service/psc/time/shared_memory.h
new file mode 100644
index 000000000..f9bf97d5c
--- /dev/null
+++ b/src/core/hle/service/psc/time/shared_memory.h
@@ -0,0 +1,70 @@
+// SPDX-FileCopyrightText: Copyright 2023 yuzu Emulator Project
+// SPDX-License-Identifier: GPL-2.0-or-later
+
+#pragma once
+
+#include <array>
+
+#include "common/common_types.h"
+#include "core/hle/service/psc/time/common.h"
+
+namespace Core {
+class System;
+}
+
+namespace Kernel {
+class KSharedMemory;
+}
+
+namespace Service::PSC::Time {
+
+template <typename T>
+struct LockFreeAtomicType {
+ u32 m_counter;
+ std::array<T, 2> m_value;
+};
+
+struct SharedMemoryStruct {
+ LockFreeAtomicType<SteadyClockTimePoint> steady_time_points;
+ LockFreeAtomicType<SystemClockContext> local_system_clock_contexts;
+ LockFreeAtomicType<SystemClockContext> network_system_clock_contexts;
+ LockFreeAtomicType<bool> automatic_corrections;
+ LockFreeAtomicType<ContinuousAdjustmentTimePoint> continuous_adjustment_time_points;
+ std::array<char, 0xEB8> pad0148;
+};
+static_assert(offsetof(SharedMemoryStruct, steady_time_points) == 0x0,
+ "steady_time_points are in the wrong place!");
+static_assert(offsetof(SharedMemoryStruct, local_system_clock_contexts) == 0x38,
+ "local_system_clock_contexts are in the wrong place!");
+static_assert(offsetof(SharedMemoryStruct, network_system_clock_contexts) == 0x80,
+ "network_system_clock_contexts are in the wrong place!");
+static_assert(offsetof(SharedMemoryStruct, automatic_corrections) == 0xC8,
+ "automatic_corrections are in the wrong place!");
+static_assert(offsetof(SharedMemoryStruct, continuous_adjustment_time_points) == 0xD0,
+ "continuous_adjustment_time_points are in the wrong place!");
+static_assert(sizeof(SharedMemoryStruct) == 0x1000,
+ "Time's SharedMemoryStruct has the wrong size!");
+static_assert(std::is_trivial_v<SharedMemoryStruct>);
+
+class SharedMemory {
+public:
+ explicit SharedMemory(Core::System& system);
+
+ Kernel::KSharedMemory& GetKSharedMemory() {
+ return m_k_shared_memory;
+ }
+
+ void SetLocalSystemContext(SystemClockContext& context);
+ void SetNetworkSystemContext(SystemClockContext& context);
+ void SetSteadyClockTimePoint(ClockSourceId clock_source_id, s64 time_diff);
+ void SetContinuousAdjustment(ContinuousAdjustmentTimePoint& time_point);
+ void SetAutomaticCorrection(bool automatic_correction);
+ void UpdateBaseTime(s64 time);
+
+private:
+ Core::System& m_system;
+ Kernel::KSharedMemory& m_k_shared_memory;
+ SharedMemoryStruct* m_shared_memory_ptr;
+};
+
+} // namespace Service::PSC::Time
diff --git a/src/core/hle/service/psc/time/static.cpp b/src/core/hle/service/psc/time/static.cpp
new file mode 100644
index 000000000..6f8cf3f88
--- /dev/null
+++ b/src/core/hle/service/psc/time/static.cpp
@@ -0,0 +1,500 @@
+// SPDX-FileCopyrightText: Copyright 2023 yuzu Emulator Project
+// SPDX-License-Identifier: GPL-2.0-or-later
+
+#include "core/core.h"
+#include "core/core_timing.h"
+#include "core/hle/kernel/k_shared_memory.h"
+#include "core/hle/service/psc/time/clocks/ephemeral_network_system_clock_core.h"
+#include "core/hle/service/psc/time/clocks/standard_local_system_clock_core.h"
+#include "core/hle/service/psc/time/clocks/standard_network_system_clock_core.h"
+#include "core/hle/service/psc/time/clocks/standard_user_system_clock_core.h"
+#include "core/hle/service/psc/time/manager.h"
+#include "core/hle/service/psc/time/shared_memory.h"
+#include "core/hle/service/psc/time/static.h"
+#include "core/hle/service/psc/time/steady_clock.h"
+#include "core/hle/service/psc/time/system_clock.h"
+#include "core/hle/service/psc/time/time_zone.h"
+#include "core/hle/service/psc/time/time_zone_service.h"
+
+namespace Service::PSC::Time {
+namespace {
+constexpr Result GetTimeFromTimePointAndContext(s64* out_time, SteadyClockTimePoint& time_point,
+ SystemClockContext& context) {
+ R_UNLESS(out_time != nullptr, ResultInvalidArgument);
+ R_UNLESS(time_point.IdMatches(context.steady_time_point), ResultClockMismatch);
+
+ *out_time = context.offset + time_point.time_point;
+ R_SUCCEED();
+}
+} // namespace
+
+StaticService::StaticService(Core::System& system_, StaticServiceSetupInfo setup_info,
+ std::shared_ptr<TimeManager> time, const char* name)
+ : ServiceFramework{system_, name}, m_system{system}, m_setup_info{setup_info}, m_time{time},
+ m_local_system_clock{m_time->m_standard_local_system_clock},
+ m_user_system_clock{m_time->m_standard_user_system_clock},
+ m_network_system_clock{m_time->m_standard_network_system_clock},
+ m_time_zone{m_time->m_time_zone},
+ m_ephemeral_network_clock{m_time->m_ephemeral_network_clock}, m_shared_memory{
+ m_time->m_shared_memory} {
+ // clang-format off
+ static const FunctionInfo functions[] = {
+ {0, &StaticService::Handle_GetStandardUserSystemClock, "GetStandardUserSystemClock"},
+ {1, &StaticService::Handle_GetStandardNetworkSystemClock, "GetStandardNetworkSystemClock"},
+ {2, &StaticService::Handle_GetStandardSteadyClock, "GetStandardSteadyClock"},
+ {3, &StaticService::Handle_GetTimeZoneService, "GetTimeZoneService"},
+ {4, &StaticService::Handle_GetStandardLocalSystemClock, "GetStandardLocalSystemClock"},
+ {5, &StaticService::Handle_GetEphemeralNetworkSystemClock, "GetEphemeralNetworkSystemClock"},
+ {20, &StaticService::Handle_GetSharedMemoryNativeHandle, "GetSharedMemoryNativeHandle"},
+ {50, &StaticService::Handle_SetStandardSteadyClockInternalOffset, "SetStandardSteadyClockInternalOffset"},
+ {51, &StaticService::Handle_GetStandardSteadyClockRtcValue, "GetStandardSteadyClockRtcValue"},
+ {100, &StaticService::Handle_IsStandardUserSystemClockAutomaticCorrectionEnabled, "IsStandardUserSystemClockAutomaticCorrectionEnabled"},
+ {101, &StaticService::Handle_SetStandardUserSystemClockAutomaticCorrectionEnabled, "SetStandardUserSystemClockAutomaticCorrectionEnabled"},
+ {102, &StaticService::Handle_GetStandardUserSystemClockInitialYear, "GetStandardUserSystemClockInitialYear"},
+ {200, &StaticService::Handle_IsStandardNetworkSystemClockAccuracySufficient, "IsStandardNetworkSystemClockAccuracySufficient"},
+ {201, &StaticService::Handle_GetStandardUserSystemClockAutomaticCorrectionUpdatedTime, "GetStandardUserSystemClockAutomaticCorrectionUpdatedTime"},
+ {300, &StaticService::Handle_CalculateMonotonicSystemClockBaseTimePoint, "CalculateMonotonicSystemClockBaseTimePoint"},
+ {400, &StaticService::Handle_GetClockSnapshot, "GetClockSnapshot"},
+ {401, &StaticService::Handle_GetClockSnapshotFromSystemClockContext, "GetClockSnapshotFromSystemClockContext"},
+ {500, &StaticService::Handle_CalculateStandardUserSystemClockDifferenceByUser, "CalculateStandardUserSystemClockDifferenceByUser"},
+ {501, &StaticService::Handle_CalculateSpanBetween, "CalculateSpanBetween"},
+ };
+ // clang-format on
+
+ RegisterHandlers(functions);
+}
+
+Result StaticService::GetClockSnapshotImpl(ClockSnapshot& out_snapshot,
+ SystemClockContext& user_context,
+ SystemClockContext& network_context, TimeType type) {
+ out_snapshot.user_context = user_context;
+ out_snapshot.network_context = network_context;
+
+ R_TRY(
+ m_time->m_standard_steady_clock.GetCurrentTimePoint(out_snapshot.steady_clock_time_point));
+
+ out_snapshot.is_automatic_correction_enabled = m_user_system_clock.GetAutomaticCorrection();
+
+ R_TRY(m_time_zone.GetLocationName(out_snapshot.location_name));
+
+ R_TRY(GetTimeFromTimePointAndContext(
+ &out_snapshot.user_time, out_snapshot.steady_clock_time_point, out_snapshot.user_context));
+
+ R_TRY(m_time_zone.ToCalendarTimeWithMyRule(out_snapshot.user_calendar_time,
+ out_snapshot.user_calendar_additional_time,
+ out_snapshot.user_time));
+
+ if (GetTimeFromTimePointAndContext(&out_snapshot.network_time,
+ out_snapshot.steady_clock_time_point,
+ out_snapshot.network_context) != ResultSuccess) {
+ out_snapshot.network_time = 0;
+ }
+
+ R_TRY(m_time_zone.ToCalendarTimeWithMyRule(out_snapshot.network_calendar_time,
+ out_snapshot.network_calendar_additional_time,
+ out_snapshot.network_time));
+ out_snapshot.type = type;
+ out_snapshot.unk_CE = 0;
+ R_SUCCEED();
+}
+
+void StaticService::Handle_GetStandardUserSystemClock(HLERequestContext& ctx) {
+ LOG_DEBUG(Service_Time, "called.");
+
+ std::shared_ptr<SystemClock> service{};
+ auto res = GetStandardUserSystemClock(service);
+
+ IPC::ResponseBuilder rb{ctx, 2, 0, 1};
+ rb.Push(res);
+ rb.PushIpcInterface<SystemClock>(std::move(service));
+}
+
+void StaticService::Handle_GetStandardNetworkSystemClock(HLERequestContext& ctx) {
+ LOG_DEBUG(Service_Time, "called.");
+
+ std::shared_ptr<SystemClock> service{};
+ auto res = GetStandardNetworkSystemClock(service);
+
+ IPC::ResponseBuilder rb{ctx, 2, 0, 1};
+ rb.Push(res);
+ rb.PushIpcInterface<SystemClock>(std::move(service));
+}
+
+void StaticService::Handle_GetStandardSteadyClock(HLERequestContext& ctx) {
+ LOG_DEBUG(Service_Time, "called.");
+
+ std::shared_ptr<SteadyClock> service{};
+ auto res = GetStandardSteadyClock(service);
+
+ IPC::ResponseBuilder rb{ctx, 2, 0, 1};
+ rb.Push(res);
+ rb.PushIpcInterface(std::move(service));
+}
+
+void StaticService::Handle_GetTimeZoneService(HLERequestContext& ctx) {
+ LOG_DEBUG(Service_Time, "called.");
+
+ std::shared_ptr<TimeZoneService> service{};
+ auto res = GetTimeZoneService(service);
+
+ IPC::ResponseBuilder rb{ctx, 2, 0, 1};
+ rb.Push(res);
+ rb.PushIpcInterface(std::move(service));
+}
+
+void StaticService::Handle_GetStandardLocalSystemClock(HLERequestContext& ctx) {
+ LOG_DEBUG(Service_Time, "called.");
+
+ std::shared_ptr<SystemClock> service{};
+ auto res = GetStandardLocalSystemClock(service);
+
+ IPC::ResponseBuilder rb{ctx, 2, 0, 1};
+ rb.Push(res);
+ rb.PushIpcInterface<SystemClock>(std::move(service));
+}
+
+void StaticService::Handle_GetEphemeralNetworkSystemClock(HLERequestContext& ctx) {
+ LOG_DEBUG(Service_Time, "called.");
+
+ std::shared_ptr<SystemClock> service{};
+ auto res = GetEphemeralNetworkSystemClock(service);
+
+ IPC::ResponseBuilder rb{ctx, 2, 0, 1};
+ rb.Push(res);
+ rb.PushIpcInterface<SystemClock>(std::move(service));
+}
+
+void StaticService::Handle_GetSharedMemoryNativeHandle(HLERequestContext& ctx) {
+ LOG_DEBUG(Service_Time, "called.");
+
+ Kernel::KSharedMemory* shared_memory{};
+ auto res = GetSharedMemoryNativeHandle(&shared_memory);
+
+ IPC::ResponseBuilder rb{ctx, 2, 1};
+ rb.Push(res);
+ rb.PushCopyObjects(shared_memory);
+}
+
+void StaticService::Handle_SetStandardSteadyClockInternalOffset(HLERequestContext& ctx) {
+ LOG_DEBUG(Service_Time, "called.");
+
+ IPC::ResponseBuilder rb{ctx, 2};
+ rb.Push(m_setup_info.can_write_steady_clock ? ResultNotImplemented : ResultPermissionDenied);
+}
+
+void StaticService::Handle_GetStandardSteadyClockRtcValue(HLERequestContext& ctx) {
+ LOG_DEBUG(Service_Time, "called.");
+
+ IPC::ResponseBuilder rb{ctx, 2};
+ rb.Push(ResultNotImplemented);
+}
+
+void StaticService::Handle_IsStandardUserSystemClockAutomaticCorrectionEnabled(
+ HLERequestContext& ctx) {
+ LOG_DEBUG(Service_Time, "called.");
+
+ bool is_enabled{};
+ auto res = IsStandardUserSystemClockAutomaticCorrectionEnabled(is_enabled);
+
+ IPC::ResponseBuilder rb{ctx, 3};
+ rb.Push(res);
+ rb.Push<bool>(is_enabled);
+}
+
+void StaticService::Handle_SetStandardUserSystemClockAutomaticCorrectionEnabled(
+ HLERequestContext& ctx) {
+ LOG_DEBUG(Service_Time, "called.");
+
+ IPC::RequestParser rp{ctx};
+ auto automatic_correction{rp.Pop<bool>()};
+
+ auto res = SetStandardUserSystemClockAutomaticCorrectionEnabled(automatic_correction);
+
+ IPC::ResponseBuilder rb{ctx, 2};
+ rb.Push(res);
+}
+
+void StaticService::Handle_GetStandardUserSystemClockInitialYear(HLERequestContext& ctx) {
+ LOG_DEBUG(Service_Time, "called.");
+
+ IPC::ResponseBuilder rb{ctx, 2};
+ rb.Push(ResultNotImplemented);
+}
+
+void StaticService::Handle_IsStandardNetworkSystemClockAccuracySufficient(HLERequestContext& ctx) {
+ LOG_DEBUG(Service_Time, "called.");
+
+ bool is_sufficient{};
+ auto res = IsStandardNetworkSystemClockAccuracySufficient(is_sufficient);
+
+ IPC::ResponseBuilder rb{ctx, 3};
+ rb.Push(res);
+ rb.Push<bool>(is_sufficient);
+}
+
+void StaticService::Handle_GetStandardUserSystemClockAutomaticCorrectionUpdatedTime(
+ HLERequestContext& ctx) {
+ LOG_DEBUG(Service_Time, "called.");
+
+ SteadyClockTimePoint time_point{};
+ auto res = GetStandardUserSystemClockAutomaticCorrectionUpdatedTime(time_point);
+
+ IPC::ResponseBuilder rb{ctx, 2 + sizeof(SteadyClockTimePoint) / sizeof(u32)};
+ rb.Push(res);
+ rb.PushRaw<SteadyClockTimePoint>(time_point);
+}
+
+void StaticService::Handle_CalculateMonotonicSystemClockBaseTimePoint(HLERequestContext& ctx) {
+ LOG_DEBUG(Service_Time, "called.");
+
+ IPC::RequestParser rp{ctx};
+ auto context{rp.PopRaw<SystemClockContext>()};
+
+ s64 time{};
+ auto res = CalculateMonotonicSystemClockBaseTimePoint(time, context);
+
+ IPC::ResponseBuilder rb{ctx, 4};
+ rb.Push(res);
+ rb.Push<s64>(time);
+}
+
+void StaticService::Handle_GetClockSnapshot(HLERequestContext& ctx) {
+ LOG_DEBUG(Service_Time, "called.");
+
+ IPC::RequestParser rp{ctx};
+ auto type{rp.PopEnum<TimeType>()};
+
+ ClockSnapshot snapshot{};
+ auto res = GetClockSnapshot(snapshot, type);
+
+ ctx.WriteBuffer(snapshot);
+
+ IPC::ResponseBuilder rb{ctx, 2};
+ rb.Push(res);
+}
+
+void StaticService::Handle_GetClockSnapshotFromSystemClockContext(HLERequestContext& ctx) {
+ LOG_DEBUG(Service_Time, "called.");
+
+ IPC::RequestParser rp{ctx};
+ auto clock_type{rp.PopEnum<TimeType>()};
+ [[maybe_unused]] auto alignment{rp.Pop<u32>()};
+ auto user_context{rp.PopRaw<SystemClockContext>()};
+ auto network_context{rp.PopRaw<SystemClockContext>()};
+
+ ClockSnapshot snapshot{};
+ auto res =
+ GetClockSnapshotFromSystemClockContext(snapshot, user_context, network_context, clock_type);
+
+ ctx.WriteBuffer(snapshot);
+
+ IPC::ResponseBuilder rb{ctx, 2};
+ rb.Push(res);
+}
+
+void StaticService::Handle_CalculateStandardUserSystemClockDifferenceByUser(
+ HLERequestContext& ctx) {
+ LOG_DEBUG(Service_Time, "called.");
+
+ ClockSnapshot a{};
+ ClockSnapshot b{};
+
+ auto a_buffer{ctx.ReadBuffer(0)};
+ auto b_buffer{ctx.ReadBuffer(1)};
+
+ std::memcpy(&a, a_buffer.data(), sizeof(ClockSnapshot));
+ std::memcpy(&b, b_buffer.data(), sizeof(ClockSnapshot));
+
+ s64 difference{};
+ auto res = CalculateStandardUserSystemClockDifferenceByUser(difference, a, b);
+
+ IPC::ResponseBuilder rb{ctx, 4};
+ rb.Push(res);
+ rb.Push(difference);
+}
+
+void StaticService::Handle_CalculateSpanBetween(HLERequestContext& ctx) {
+ LOG_DEBUG(Service_Time, "called.");
+
+ ClockSnapshot a{};
+ ClockSnapshot b{};
+
+ auto a_buffer{ctx.ReadBuffer(0)};
+ auto b_buffer{ctx.ReadBuffer(1)};
+
+ std::memcpy(&a, a_buffer.data(), sizeof(ClockSnapshot));
+ std::memcpy(&b, b_buffer.data(), sizeof(ClockSnapshot));
+
+ s64 time{};
+ auto res = CalculateSpanBetween(time, a, b);
+
+ IPC::ResponseBuilder rb{ctx, 4};
+ rb.Push(res);
+ rb.Push(time);
+}
+
+// =============================== Implementations ===========================
+
+Result StaticService::GetStandardUserSystemClock(std::shared_ptr<SystemClock>& out_service) {
+ out_service = std::make_shared<SystemClock>(m_system, m_user_system_clock,
+ m_setup_info.can_write_user_clock,
+ m_setup_info.can_write_uninitialized_clock);
+ R_SUCCEED();
+}
+
+Result StaticService::GetStandardNetworkSystemClock(std::shared_ptr<SystemClock>& out_service) {
+ out_service = std::make_shared<SystemClock>(m_system, m_network_system_clock,
+ m_setup_info.can_write_network_clock,
+ m_setup_info.can_write_uninitialized_clock);
+ R_SUCCEED();
+}
+
+Result StaticService::GetStandardSteadyClock(std::shared_ptr<SteadyClock>& out_service) {
+ out_service =
+ std::make_shared<SteadyClock>(m_system, m_time, m_setup_info.can_write_steady_clock,
+ m_setup_info.can_write_uninitialized_clock);
+ R_SUCCEED();
+}
+
+Result StaticService::GetTimeZoneService(std::shared_ptr<TimeZoneService>& out_service) {
+ out_service =
+ std::make_shared<TimeZoneService>(m_system, m_time->m_standard_steady_clock, m_time_zone,
+ m_setup_info.can_write_timezone_device_location);
+ R_SUCCEED();
+}
+
+Result StaticService::GetStandardLocalSystemClock(std::shared_ptr<SystemClock>& out_service) {
+ out_service = std::make_shared<SystemClock>(m_system, m_local_system_clock,
+ m_setup_info.can_write_local_clock,
+ m_setup_info.can_write_uninitialized_clock);
+ R_SUCCEED();
+}
+
+Result StaticService::GetEphemeralNetworkSystemClock(std::shared_ptr<SystemClock>& out_service) {
+ out_service = std::make_shared<SystemClock>(m_system, m_ephemeral_network_clock,
+ m_setup_info.can_write_network_clock,
+ m_setup_info.can_write_uninitialized_clock);
+ R_SUCCEED();
+}
+
+Result StaticService::GetSharedMemoryNativeHandle(Kernel::KSharedMemory** out_shared_memory) {
+ *out_shared_memory = &m_shared_memory.GetKSharedMemory();
+ R_SUCCEED();
+}
+
+Result StaticService::IsStandardUserSystemClockAutomaticCorrectionEnabled(bool& out_is_enabled) {
+ R_UNLESS(m_user_system_clock.IsInitialized(), ResultClockUninitialized);
+
+ out_is_enabled = m_user_system_clock.GetAutomaticCorrection();
+ R_SUCCEED();
+}
+
+Result StaticService::SetStandardUserSystemClockAutomaticCorrectionEnabled(
+ bool automatic_correction) {
+ R_UNLESS(m_user_system_clock.IsInitialized() && m_time->m_standard_steady_clock.IsInitialized(),
+ ResultClockUninitialized);
+ R_UNLESS(m_setup_info.can_write_user_clock, ResultPermissionDenied);
+
+ R_TRY(m_user_system_clock.SetAutomaticCorrection(automatic_correction));
+
+ m_shared_memory.SetAutomaticCorrection(automatic_correction);
+
+ SteadyClockTimePoint time_point{};
+ R_TRY(m_time->m_standard_steady_clock.GetCurrentTimePoint(time_point));
+
+ m_user_system_clock.SetTimePointAndSignal(time_point);
+ m_user_system_clock.GetEvent().Signal();
+ R_SUCCEED();
+}
+
+Result StaticService::IsStandardNetworkSystemClockAccuracySufficient(bool& out_is_sufficient) {
+ out_is_sufficient = m_network_system_clock.IsAccuracySufficient();
+ R_SUCCEED();
+}
+
+Result StaticService::GetStandardUserSystemClockAutomaticCorrectionUpdatedTime(
+ SteadyClockTimePoint& out_time_point) {
+ R_UNLESS(m_user_system_clock.IsInitialized(), ResultClockUninitialized);
+
+ m_user_system_clock.GetTimePoint(out_time_point);
+
+ R_SUCCEED();
+}
+
+Result StaticService::CalculateMonotonicSystemClockBaseTimePoint(s64& out_time,
+ SystemClockContext& context) {
+ R_UNLESS(m_time->m_standard_steady_clock.IsInitialized(), ResultClockUninitialized);
+
+ SteadyClockTimePoint time_point{};
+ R_TRY(m_time->m_standard_steady_clock.GetCurrentTimePoint(time_point));
+
+ R_UNLESS(time_point.IdMatches(context.steady_time_point), ResultClockMismatch);
+
+ auto one_second_ns{
+ std::chrono::duration_cast<std::chrono::nanoseconds>(std::chrono::seconds(1)).count()};
+ auto ticks{m_system.CoreTiming().GetClockTicks()};
+ auto current_time{ConvertToTimeSpan(ticks).count()};
+ out_time = ((context.offset + time_point.time_point) - (current_time / one_second_ns));
+ R_SUCCEED();
+}
+
+Result StaticService::GetClockSnapshot(ClockSnapshot& out_snapshot, TimeType type) {
+ SystemClockContext user_context{};
+ R_TRY(m_user_system_clock.GetContext(user_context));
+
+ SystemClockContext network_context{};
+ R_TRY(m_network_system_clock.GetContext(network_context));
+
+ R_RETURN(GetClockSnapshotImpl(out_snapshot, user_context, network_context, type));
+}
+
+Result StaticService::GetClockSnapshotFromSystemClockContext(ClockSnapshot& out_snapshot,
+ SystemClockContext& user_context,
+ SystemClockContext& network_context,
+ TimeType type) {
+ R_RETURN(GetClockSnapshotImpl(out_snapshot, user_context, network_context, type));
+}
+
+Result StaticService::CalculateStandardUserSystemClockDifferenceByUser(s64& out_time,
+ ClockSnapshot& a,
+ ClockSnapshot& b) {
+ auto diff_s =
+ std::chrono::seconds(b.user_context.offset) - std::chrono::seconds(a.user_context.offset);
+
+ if (a.user_context == b.user_context ||
+ !a.user_context.steady_time_point.IdMatches(b.user_context.steady_time_point)) {
+ out_time = 0;
+ R_SUCCEED();
+ }
+
+ if (!a.is_automatic_correction_enabled || !b.is_automatic_correction_enabled) {
+ out_time = std::chrono::duration_cast<std::chrono::nanoseconds>(diff_s).count();
+ R_SUCCEED();
+ }
+
+ if (a.network_context.steady_time_point.IdMatches(a.steady_clock_time_point) ||
+ b.network_context.steady_time_point.IdMatches(b.steady_clock_time_point)) {
+ out_time = 0;
+ R_SUCCEED();
+ }
+
+ out_time = std::chrono::duration_cast<std::chrono::nanoseconds>(diff_s).count();
+ R_SUCCEED();
+}
+
+Result StaticService::CalculateSpanBetween(s64& out_time, ClockSnapshot& a, ClockSnapshot& b) {
+ s64 time_s{};
+ auto res =
+ GetSpanBetweenTimePoints(&time_s, a.steady_clock_time_point, b.steady_clock_time_point);
+
+ if (res != ResultSuccess) {
+ R_UNLESS(a.network_time != 0 && b.network_time != 0, ResultTimeNotFound);
+ time_s = b.network_time - a.network_time;
+ }
+
+ out_time =
+ std::chrono::duration_cast<std::chrono::nanoseconds>(std::chrono::seconds(time_s)).count();
+ R_SUCCEED();
+}
+
+} // namespace Service::PSC::Time
diff --git a/src/core/hle/service/psc/time/static.h b/src/core/hle/service/psc/time/static.h
new file mode 100644
index 000000000..498cd5ab5
--- /dev/null
+++ b/src/core/hle/service/psc/time/static.h
@@ -0,0 +1,95 @@
+// SPDX-FileCopyrightText: Copyright 2023 yuzu Emulator Project
+// SPDX-License-Identifier: GPL-2.0-or-later
+
+#pragma once
+
+#include "core/hle/service/ipc_helpers.h"
+#include "core/hle/service/psc/time/common.h"
+#include "core/hle/service/server_manager.h"
+#include "core/hle/service/service.h"
+
+namespace Core {
+class System;
+}
+
+namespace Kernel {
+class KSharedMemory;
+}
+
+namespace Service::PSC::Time {
+class TimeManager;
+class StandardLocalSystemClockCore;
+class StandardUserSystemClockCore;
+class StandardNetworkSystemClockCore;
+class TimeZone;
+class SystemClock;
+class SteadyClock;
+class TimeZoneService;
+class EphemeralNetworkSystemClockCore;
+class SharedMemory;
+
+class StaticService final : public ServiceFramework<StaticService> {
+public:
+ explicit StaticService(Core::System& system, StaticServiceSetupInfo setup_info,
+ std::shared_ptr<TimeManager> time, const char* name);
+
+ ~StaticService() override = default;
+
+ Result GetStandardUserSystemClock(std::shared_ptr<SystemClock>& out_service);
+ Result GetStandardNetworkSystemClock(std::shared_ptr<SystemClock>& out_service);
+ Result GetStandardSteadyClock(std::shared_ptr<SteadyClock>& out_service);
+ Result GetTimeZoneService(std::shared_ptr<TimeZoneService>& out_service);
+ Result GetStandardLocalSystemClock(std::shared_ptr<SystemClock>& out_service);
+ Result GetEphemeralNetworkSystemClock(std::shared_ptr<SystemClock>& out_service);
+ Result GetSharedMemoryNativeHandle(Kernel::KSharedMemory** out_shared_memory);
+ Result IsStandardUserSystemClockAutomaticCorrectionEnabled(bool& out_is_enabled);
+ Result SetStandardUserSystemClockAutomaticCorrectionEnabled(bool automatic_correction);
+ Result IsStandardNetworkSystemClockAccuracySufficient(bool& out_is_sufficient);
+ Result GetStandardUserSystemClockAutomaticCorrectionUpdatedTime(
+ SteadyClockTimePoint& out_time_point);
+ Result CalculateMonotonicSystemClockBaseTimePoint(s64& out_time, SystemClockContext& context);
+ Result GetClockSnapshot(ClockSnapshot& out_snapshot, TimeType type);
+ Result GetClockSnapshotFromSystemClockContext(ClockSnapshot& out_snapshot,
+ SystemClockContext& user_context,
+ SystemClockContext& network_context,
+ TimeType type);
+ Result CalculateStandardUserSystemClockDifferenceByUser(s64& out_time, ClockSnapshot& a,
+ ClockSnapshot& b);
+ Result CalculateSpanBetween(s64& out_time, ClockSnapshot& a, ClockSnapshot& b);
+
+private:
+ Result GetClockSnapshotImpl(ClockSnapshot& out_snapshot, SystemClockContext& user_context,
+ SystemClockContext& network_context, TimeType type);
+
+ void Handle_GetStandardUserSystemClock(HLERequestContext& ctx);
+ void Handle_GetStandardNetworkSystemClock(HLERequestContext& ctx);
+ void Handle_GetStandardSteadyClock(HLERequestContext& ctx);
+ void Handle_GetTimeZoneService(HLERequestContext& ctx);
+ void Handle_GetStandardLocalSystemClock(HLERequestContext& ctx);
+ void Handle_GetEphemeralNetworkSystemClock(HLERequestContext& ctx);
+ void Handle_GetSharedMemoryNativeHandle(HLERequestContext& ctx);
+ void Handle_SetStandardSteadyClockInternalOffset(HLERequestContext& ctx);
+ void Handle_GetStandardSteadyClockRtcValue(HLERequestContext& ctx);
+ void Handle_IsStandardUserSystemClockAutomaticCorrectionEnabled(HLERequestContext& ctx);
+ void Handle_SetStandardUserSystemClockAutomaticCorrectionEnabled(HLERequestContext& ctx);
+ void Handle_GetStandardUserSystemClockInitialYear(HLERequestContext& ctx);
+ void Handle_IsStandardNetworkSystemClockAccuracySufficient(HLERequestContext& ctx);
+ void Handle_GetStandardUserSystemClockAutomaticCorrectionUpdatedTime(HLERequestContext& ctx);
+ void Handle_CalculateMonotonicSystemClockBaseTimePoint(HLERequestContext& ctx);
+ void Handle_GetClockSnapshot(HLERequestContext& ctx);
+ void Handle_GetClockSnapshotFromSystemClockContext(HLERequestContext& ctx);
+ void Handle_CalculateStandardUserSystemClockDifferenceByUser(HLERequestContext& ctx);
+ void Handle_CalculateSpanBetween(HLERequestContext& ctx);
+
+ Core::System& m_system;
+ StaticServiceSetupInfo m_setup_info;
+ std::shared_ptr<TimeManager> m_time;
+ StandardLocalSystemClockCore& m_local_system_clock;
+ StandardUserSystemClockCore& m_user_system_clock;
+ StandardNetworkSystemClockCore& m_network_system_clock;
+ TimeZone& m_time_zone;
+ EphemeralNetworkSystemClockCore& m_ephemeral_network_clock;
+ SharedMemory& m_shared_memory;
+};
+
+} // namespace Service::PSC::Time
diff --git a/src/core/hle/service/psc/time/steady_clock.cpp b/src/core/hle/service/psc/time/steady_clock.cpp
new file mode 100644
index 000000000..1ed5c7679
--- /dev/null
+++ b/src/core/hle/service/psc/time/steady_clock.cpp
@@ -0,0 +1,164 @@
+// SPDX-FileCopyrightText: Copyright 2023 yuzu Emulator Project
+// SPDX-License-Identifier: GPL-2.0-or-later
+
+#include "core/core.h"
+#include "core/hle/service/psc/time/steady_clock.h"
+
+namespace Service::PSC::Time {
+
+SteadyClock::SteadyClock(Core::System& system_, std::shared_ptr<TimeManager> manager,
+ bool can_write_steady_clock, bool can_write_uninitialized_clock)
+ : ServiceFramework{system_, "ISteadyClock"}, m_system{system},
+ m_clock_core{manager->m_standard_steady_clock},
+ m_can_write_steady_clock{can_write_steady_clock}, m_can_write_uninitialized_clock{
+ can_write_uninitialized_clock} {
+ // clang-format off
+ static const FunctionInfo functions[] = {
+ {0, &SteadyClock::Handle_GetCurrentTimePoint, "GetCurrentTimePoint"},
+ {2, &SteadyClock::Handle_GetTestOffset, "GetTestOffset"},
+ {3, &SteadyClock::Handle_SetTestOffset, "SetTestOffset"},
+ {100, &SteadyClock::Handle_GetRtcValue, "GetRtcValue"},
+ {101, &SteadyClock::Handle_IsRtcResetDetected, "IsRtcResetDetected"},
+ {102, &SteadyClock::Handle_GetSetupResultValue, "GetSetupResultValue"},
+ {200, &SteadyClock::Handle_GetInternalOffset, "GetInternalOffset"},
+ };
+ // clang-format on
+ RegisterHandlers(functions);
+}
+
+void SteadyClock::Handle_GetCurrentTimePoint(HLERequestContext& ctx) {
+ LOG_DEBUG(Service_Time, "called.");
+
+ SteadyClockTimePoint time_point{};
+ auto res = GetCurrentTimePoint(time_point);
+
+ IPC::ResponseBuilder rb{ctx, 2 + sizeof(SteadyClockTimePoint) / sizeof(u32)};
+ rb.Push(res);
+ rb.PushRaw<SteadyClockTimePoint>(time_point);
+}
+
+void SteadyClock::Handle_GetTestOffset(HLERequestContext& ctx) {
+ LOG_DEBUG(Service_Time, "called.");
+
+ s64 test_offset{};
+ auto res = GetTestOffset(test_offset);
+
+ IPC::ResponseBuilder rb{ctx, 4};
+ rb.Push(res);
+ rb.Push(test_offset);
+}
+
+void SteadyClock::Handle_SetTestOffset(HLERequestContext& ctx) {
+ LOG_DEBUG(Service_Time, "called.");
+
+ IPC::RequestParser rp{ctx};
+ auto test_offset{rp.Pop<s64>()};
+
+ auto res = SetTestOffset(test_offset);
+
+ IPC::ResponseBuilder rb{ctx, 2};
+ rb.Push(res);
+}
+
+void SteadyClock::Handle_GetRtcValue(HLERequestContext& ctx) {
+ LOG_DEBUG(Service_Time, "called.");
+
+ s64 rtc_value{};
+ auto res = GetRtcValue(rtc_value);
+
+ IPC::ResponseBuilder rb{ctx, 4};
+ rb.Push(res);
+ rb.Push(rtc_value);
+}
+
+void SteadyClock::Handle_IsRtcResetDetected(HLERequestContext& ctx) {
+ LOG_DEBUG(Service_Time, "called.");
+
+ bool reset_detected{false};
+ auto res = IsRtcResetDetected(reset_detected);
+
+ IPC::ResponseBuilder rb{ctx, 3};
+ rb.Push(res);
+ rb.Push(reset_detected);
+}
+
+void SteadyClock::Handle_GetSetupResultValue(HLERequestContext& ctx) {
+ LOG_DEBUG(Service_Time, "called.");
+
+ Result result_value{ResultSuccess};
+ auto res = GetSetupResultValue(result_value);
+
+ IPC::ResponseBuilder rb{ctx, 3};
+ rb.Push(res);
+ rb.Push(result_value);
+}
+
+void SteadyClock::Handle_GetInternalOffset(HLERequestContext& ctx) {
+ LOG_DEBUG(Service_Time, "called.");
+
+ s64 internal_offset{};
+ auto res = GetInternalOffset(internal_offset);
+
+ IPC::ResponseBuilder rb{ctx, 4};
+ rb.Push(res);
+ rb.Push(internal_offset);
+}
+
+// =============================== Implementations ===========================
+
+Result SteadyClock::GetCurrentTimePoint(SteadyClockTimePoint& out_time_point) {
+ R_UNLESS(m_can_write_uninitialized_clock || m_clock_core.IsInitialized(),
+ ResultClockUninitialized);
+
+ R_RETURN(m_clock_core.GetCurrentTimePoint(out_time_point));
+}
+
+Result SteadyClock::GetTestOffset(s64& out_test_offset) {
+ R_UNLESS(m_can_write_uninitialized_clock || m_clock_core.IsInitialized(),
+ ResultClockUninitialized);
+
+ out_test_offset = m_clock_core.GetTestOffset();
+ R_SUCCEED();
+}
+
+Result SteadyClock::SetTestOffset(s64 test_offset) {
+ R_UNLESS(m_can_write_steady_clock, ResultPermissionDenied);
+ R_UNLESS(m_can_write_uninitialized_clock || m_clock_core.IsInitialized(),
+ ResultClockUninitialized);
+
+ m_clock_core.SetTestOffset(test_offset);
+ R_SUCCEED();
+}
+
+Result SteadyClock::GetRtcValue(s64& out_rtc_value) {
+ R_UNLESS(m_can_write_uninitialized_clock || m_clock_core.IsInitialized(),
+ ResultClockUninitialized);
+
+ R_RETURN(m_clock_core.GetRtcValue(out_rtc_value));
+}
+
+Result SteadyClock::IsRtcResetDetected(bool& out_is_detected) {
+ R_UNLESS(m_can_write_uninitialized_clock || m_clock_core.IsInitialized(),
+ ResultClockUninitialized);
+
+ out_is_detected = m_clock_core.IsResetDetected();
+ R_SUCCEED();
+}
+
+Result SteadyClock::GetSetupResultValue(Result& out_result) {
+ R_UNLESS(m_can_write_uninitialized_clock || m_clock_core.IsInitialized(),
+ ResultClockUninitialized);
+
+ out_result = m_clock_core.GetSetupResultValue();
+ R_SUCCEED();
+}
+
+Result SteadyClock::GetInternalOffset(s64& out_internal_offset) {
+ R_UNLESS(m_can_write_uninitialized_clock || m_clock_core.IsInitialized(),
+ ResultClockUninitialized);
+
+ out_internal_offset = m_clock_core.GetInternalOffset();
+ R_SUCCEED();
+}
+
+} // namespace Service::PSC::Time
diff --git a/src/core/hle/service/psc/time/steady_clock.h b/src/core/hle/service/psc/time/steady_clock.h
new file mode 100644
index 000000000..115e9b138
--- /dev/null
+++ b/src/core/hle/service/psc/time/steady_clock.h
@@ -0,0 +1,49 @@
+// SPDX-FileCopyrightText: Copyright 2023 yuzu Emulator Project
+// SPDX-License-Identifier: GPL-2.0-or-later
+
+#pragma once
+
+#include "core/hle/service/ipc_helpers.h"
+#include "core/hle/service/psc/time/common.h"
+#include "core/hle/service/psc/time/manager.h"
+#include "core/hle/service/server_manager.h"
+#include "core/hle/service/service.h"
+
+namespace Core {
+class System;
+}
+
+namespace Service::PSC::Time {
+
+class SteadyClock final : public ServiceFramework<SteadyClock> {
+public:
+ explicit SteadyClock(Core::System& system, std::shared_ptr<TimeManager> manager,
+ bool can_write_steady_clock, bool can_write_uninitialized_clock);
+
+ ~SteadyClock() override = default;
+
+ Result GetCurrentTimePoint(SteadyClockTimePoint& out_time_point);
+ Result GetTestOffset(s64& out_test_offset);
+ Result SetTestOffset(s64 test_offset);
+ Result GetRtcValue(s64& out_rtc_value);
+ Result IsRtcResetDetected(bool& out_is_detected);
+ Result GetSetupResultValue(Result& out_result);
+ Result GetInternalOffset(s64& out_internal_offset);
+
+private:
+ void Handle_GetCurrentTimePoint(HLERequestContext& ctx);
+ void Handle_GetTestOffset(HLERequestContext& ctx);
+ void Handle_SetTestOffset(HLERequestContext& ctx);
+ void Handle_GetRtcValue(HLERequestContext& ctx);
+ void Handle_IsRtcResetDetected(HLERequestContext& ctx);
+ void Handle_GetSetupResultValue(HLERequestContext& ctx);
+ void Handle_GetInternalOffset(HLERequestContext& ctx);
+
+ Core::System& m_system;
+
+ StandardSteadyClockCore& m_clock_core;
+ bool m_can_write_steady_clock;
+ bool m_can_write_uninitialized_clock;
+};
+
+} // namespace Service::PSC::Time
diff --git a/src/core/hle/service/psc/time/system_clock.cpp b/src/core/hle/service/psc/time/system_clock.cpp
new file mode 100644
index 000000000..13d2f1d11
--- /dev/null
+++ b/src/core/hle/service/psc/time/system_clock.cpp
@@ -0,0 +1,127 @@
+// SPDX-FileCopyrightText: Copyright 2023 yuzu Emulator Project
+// SPDX-License-Identifier: GPL-2.0-or-later
+
+#include "core/core.h"
+#include "core/hle/service/psc/time/system_clock.h"
+
+namespace Service::PSC::Time {
+
+SystemClock::SystemClock(Core::System& system_, SystemClockCore& clock_core, bool can_write_clock,
+ bool can_write_uninitialized_clock)
+ : ServiceFramework{system_, "ISystemClock"}, m_system{system}, m_clock_core{clock_core},
+ m_can_write_clock{can_write_clock}, m_can_write_uninitialized_clock{
+ can_write_uninitialized_clock} {
+ // clang-format off
+ static const FunctionInfo functions[] = {
+ {0, &SystemClock::Handle_GetCurrentTime, "GetCurrentTime"},
+ {1, &SystemClock::Handle_SetCurrentTime, "SetCurrentTime"},
+ {2, &SystemClock::Handle_GetSystemClockContext, "GetSystemClockContext"},
+ {3, &SystemClock::Handle_SetSystemClockContext, "SetSystemClockContext"},
+ {4, &SystemClock::Handle_GetOperationEventReadableHandle, "GetOperationEventReadableHandle"},
+ };
+ // clang-format on
+ RegisterHandlers(functions);
+}
+
+void SystemClock::Handle_GetCurrentTime(HLERequestContext& ctx) {
+ LOG_DEBUG(Service_Time, "called.");
+
+ s64 time{};
+ auto res = GetCurrentTime(time);
+
+ IPC::ResponseBuilder rb{ctx, 4};
+ rb.Push(res);
+ rb.Push<s64>(time);
+}
+
+void SystemClock::Handle_SetCurrentTime(HLERequestContext& ctx) {
+ LOG_DEBUG(Service_Time, "called.");
+
+ IPC::RequestParser rp{ctx};
+ auto time{rp.Pop<s64>()};
+
+ auto res = SetCurrentTime(time);
+
+ IPC::ResponseBuilder rb{ctx, 2};
+ rb.Push(res);
+}
+
+void SystemClock::Handle_GetSystemClockContext(HLERequestContext& ctx) {
+ LOG_DEBUG(Service_Time, "called.");
+
+ SystemClockContext context{};
+ auto res = GetSystemClockContext(context);
+
+ IPC::ResponseBuilder rb{ctx, 2 + sizeof(SystemClockContext) / sizeof(u32)};
+ rb.Push(res);
+ rb.PushRaw<SystemClockContext>(context);
+}
+
+void SystemClock::Handle_SetSystemClockContext(HLERequestContext& ctx) {
+ LOG_DEBUG(Service_Time, "called.");
+
+ IPC::RequestParser rp{ctx};
+ auto context{rp.PopRaw<SystemClockContext>()};
+
+ auto res = SetSystemClockContext(context);
+
+ IPC::ResponseBuilder rb{ctx, 2};
+ rb.Push(res);
+}
+
+void SystemClock::Handle_GetOperationEventReadableHandle(HLERequestContext& ctx) {
+ LOG_DEBUG(Service_Time, "called.");
+
+ Kernel::KEvent* event{};
+ auto res = GetOperationEventReadableHandle(&event);
+
+ IPC::ResponseBuilder rb{ctx, 2, 1};
+ rb.Push(res);
+ rb.PushCopyObjects(event->GetReadableEvent());
+}
+
+// =============================== Implementations ===========================
+
+Result SystemClock::GetCurrentTime(s64& out_time) {
+ R_UNLESS(m_can_write_uninitialized_clock || m_clock_core.IsInitialized(),
+ ResultClockUninitialized);
+
+ R_RETURN(m_clock_core.GetCurrentTime(&out_time));
+}
+
+Result SystemClock::SetCurrentTime(s64 time) {
+ R_UNLESS(m_can_write_clock, ResultPermissionDenied);
+ R_UNLESS(m_can_write_uninitialized_clock || m_clock_core.IsInitialized(),
+ ResultClockUninitialized);
+
+ R_RETURN(m_clock_core.SetCurrentTime(time));
+}
+
+Result SystemClock::GetSystemClockContext(SystemClockContext& out_context) {
+ R_UNLESS(m_can_write_uninitialized_clock || m_clock_core.IsInitialized(),
+ ResultClockUninitialized);
+
+ R_RETURN(m_clock_core.GetContext(out_context));
+}
+
+Result SystemClock::SetSystemClockContext(SystemClockContext& context) {
+ R_UNLESS(m_can_write_clock, ResultPermissionDenied);
+ R_UNLESS(m_can_write_uninitialized_clock || m_clock_core.IsInitialized(),
+ ResultClockUninitialized);
+
+ R_RETURN(m_clock_core.SetContextAndWrite(context));
+}
+
+Result SystemClock::GetOperationEventReadableHandle(Kernel::KEvent** out_event) {
+ if (!m_operation_event) {
+ m_operation_event = std::make_unique<OperationEvent>(m_system);
+ R_UNLESS(m_operation_event != nullptr, ResultFailed);
+
+ m_clock_core.LinkOperationEvent(*m_operation_event);
+ }
+
+ *out_event = m_operation_event->m_event;
+ R_SUCCEED();
+}
+
+} // namespace Service::PSC::Time
diff --git a/src/core/hle/service/psc/time/system_clock.h b/src/core/hle/service/psc/time/system_clock.h
new file mode 100644
index 000000000..f30027e7b
--- /dev/null
+++ b/src/core/hle/service/psc/time/system_clock.h
@@ -0,0 +1,46 @@
+// SPDX-FileCopyrightText: Copyright 2023 yuzu Emulator Project
+// SPDX-License-Identifier: GPL-2.0-or-later
+
+#pragma once
+
+#include "core/hle/service/ipc_helpers.h"
+#include "core/hle/service/psc/time/common.h"
+#include "core/hle/service/psc/time/manager.h"
+#include "core/hle/service/server_manager.h"
+#include "core/hle/service/service.h"
+
+namespace Core {
+class System;
+}
+
+namespace Service::PSC::Time {
+
+class SystemClock final : public ServiceFramework<SystemClock> {
+public:
+ explicit SystemClock(Core::System& system, SystemClockCore& system_clock_core,
+ bool can_write_clock, bool can_write_uninitialized_clock);
+
+ ~SystemClock() override = default;
+
+ Result GetCurrentTime(s64& out_time);
+ Result SetCurrentTime(s64 time);
+ Result GetSystemClockContext(SystemClockContext& out_context);
+ Result SetSystemClockContext(SystemClockContext& context);
+ Result GetOperationEventReadableHandle(Kernel::KEvent** out_event);
+
+private:
+ void Handle_GetCurrentTime(HLERequestContext& ctx);
+ void Handle_SetCurrentTime(HLERequestContext& ctx);
+ void Handle_GetSystemClockContext(HLERequestContext& ctx);
+ void Handle_SetSystemClockContext(HLERequestContext& ctx);
+ void Handle_GetOperationEventReadableHandle(HLERequestContext& ctx);
+
+ Core::System& m_system;
+
+ SystemClockCore& m_clock_core;
+ bool m_can_write_clock;
+ bool m_can_write_uninitialized_clock;
+ std::unique_ptr<OperationEvent> m_operation_event{};
+};
+
+} // namespace Service::PSC::Time
diff --git a/src/core/hle/service/psc/time/time_zone.cpp b/src/core/hle/service/psc/time/time_zone.cpp
new file mode 100644
index 000000000..cfee8f866
--- /dev/null
+++ b/src/core/hle/service/psc/time/time_zone.cpp
@@ -0,0 +1,280 @@
+// SPDX-FileCopyrightText: Copyright 2023 yuzu Emulator Project
+// SPDX-License-Identifier: GPL-2.0-or-later
+
+#include "core/hle/service/psc/time/time_zone.h"
+
+namespace Service::PSC::Time {
+namespace {
+constexpr Result ValidateRule(Tz::Rule& rule) {
+ if (rule.typecnt > static_cast<s32>(Tz::TZ_MAX_TYPES) ||
+ rule.timecnt > static_cast<s32>(Tz::TZ_MAX_TIMES) ||
+ rule.charcnt > static_cast<s32>(Tz::TZ_MAX_CHARS)) {
+ R_RETURN(ResultTimeZoneOutOfRange);
+ }
+
+ for (s32 i = 0; i < rule.timecnt; i++) {
+ if (rule.types[i] >= rule.typecnt) {
+ R_RETURN(ResultTimeZoneOutOfRange);
+ }
+ }
+
+ for (s32 i = 0; i < rule.typecnt; i++) {
+ if (rule.ttis[i].tt_desigidx >= static_cast<s32>(rule.chars.size())) {
+ R_RETURN(ResultTimeZoneOutOfRange);
+ }
+ }
+ R_SUCCEED();
+}
+
+constexpr bool GetTimeZoneTime(s64& out_time, Tz::Rule& rule, s64 time, s32 index,
+ s32 index_offset) {
+ s32 found_idx{};
+ s32 expected_index{index + index_offset};
+ s64 time_to_find{time + rule.ttis[rule.types[index]].tt_utoff -
+ rule.ttis[rule.types[expected_index]].tt_utoff};
+
+ if (rule.timecnt > 1 && rule.ats[0] <= time_to_find) {
+ s32 low{1};
+ s32 high{rule.timecnt};
+
+ while (low < high) {
+ auto mid{(low + high) / 2};
+ if (rule.ats[mid] <= time_to_find) {
+ low = mid + 1;
+ } else if (rule.ats[mid] > time_to_find) {
+ high = mid;
+ }
+ }
+ found_idx = low - 1;
+ }
+
+ if (found_idx == expected_index) {
+ out_time = time_to_find;
+ }
+ return found_idx == expected_index;
+}
+} // namespace
+
+void TimeZone::SetTimePoint(SteadyClockTimePoint& time_point) {
+ std::scoped_lock l{m_mutex};
+ m_steady_clock_time_point = time_point;
+}
+
+void TimeZone::SetTotalLocationNameCount(u32 count) {
+ std::scoped_lock l{m_mutex};
+ m_total_location_name_count = count;
+}
+
+void TimeZone::SetRuleVersion(RuleVersion& rule_version) {
+ std::scoped_lock l{m_mutex};
+ m_rule_version = rule_version;
+}
+
+Result TimeZone::GetLocationName(LocationName& out_name) {
+ std::scoped_lock l{m_mutex};
+ R_UNLESS(m_initialized, ResultClockUninitialized);
+ out_name = m_location;
+ R_SUCCEED();
+}
+
+Result TimeZone::GetTotalLocationCount(u32& out_count) {
+ std::scoped_lock l{m_mutex};
+ if (!m_initialized) {
+ return ResultClockUninitialized;
+ }
+
+ out_count = m_total_location_name_count;
+ R_SUCCEED();
+}
+
+Result TimeZone::GetRuleVersion(RuleVersion& out_rule_version) {
+ std::scoped_lock l{m_mutex};
+ if (!m_initialized) {
+ return ResultClockUninitialized;
+ }
+ out_rule_version = m_rule_version;
+ R_SUCCEED();
+}
+
+Result TimeZone::GetTimePoint(SteadyClockTimePoint& out_time_point) {
+ std::scoped_lock l{m_mutex};
+ if (!m_initialized) {
+ return ResultClockUninitialized;
+ }
+ out_time_point = m_steady_clock_time_point;
+ R_SUCCEED();
+}
+
+Result TimeZone::ToCalendarTime(CalendarTime& out_calendar_time,
+ CalendarAdditionalInfo& out_additional_info, s64 time,
+ Tz::Rule& rule) {
+ std::scoped_lock l{m_mutex};
+ R_RETURN(ToCalendarTimeImpl(out_calendar_time, out_additional_info, time, rule));
+}
+
+Result TimeZone::ToCalendarTimeWithMyRule(CalendarTime& calendar_time,
+ CalendarAdditionalInfo& calendar_additional, s64 time) {
+ // This is checked outside the mutex. Bug?
+ if (!m_initialized) {
+ return ResultClockUninitialized;
+ }
+
+ std::scoped_lock l{m_mutex};
+ R_RETURN(ToCalendarTimeImpl(calendar_time, calendar_additional, time, m_my_rule));
+}
+
+Result TimeZone::ParseBinary(LocationName& name, std::span<const u8> binary) {
+ std::scoped_lock l{m_mutex};
+
+ Tz::Rule tmp_rule{};
+ R_TRY(ParseBinaryImpl(tmp_rule, binary));
+
+ m_my_rule = tmp_rule;
+ m_location = name;
+
+ R_SUCCEED();
+}
+
+Result TimeZone::ParseBinaryInto(Tz::Rule& out_rule, std::span<const u8> binary) {
+ std::scoped_lock l{m_mutex};
+ R_RETURN(ParseBinaryImpl(out_rule, binary));
+}
+
+Result TimeZone::ToPosixTime(u32& out_count, std::span<s64, 2> out_times, u32 out_times_count,
+ CalendarTime& calendar, Tz::Rule& rule) {
+ std::scoped_lock l{m_mutex};
+
+ auto res = ToPosixTimeImpl(out_count, out_times, out_times_count, calendar, rule, -1);
+
+ if (res != ResultSuccess) {
+ if (res == ResultTimeZoneNotFound) {
+ res = ResultSuccess;
+ out_count = 0;
+ }
+ } else if (out_count == 2 && out_times[0] > out_times[1]) {
+ std::swap(out_times[0], out_times[1]);
+ }
+ R_RETURN(res);
+}
+
+Result TimeZone::ToPosixTimeWithMyRule(u32& out_count, std::span<s64, 2> out_times,
+ u32 out_times_count, CalendarTime& calendar) {
+ std::scoped_lock l{m_mutex};
+
+ auto res = ToPosixTimeImpl(out_count, out_times, out_times_count, calendar, m_my_rule, -1);
+
+ if (res != ResultSuccess) {
+ if (res == ResultTimeZoneNotFound) {
+ res = ResultSuccess;
+ out_count = 0;
+ }
+ } else if (out_count == 2 && out_times[0] > out_times[1]) {
+ std::swap(out_times[0], out_times[1]);
+ }
+ R_RETURN(res);
+}
+
+Result TimeZone::ParseBinaryImpl(Tz::Rule& out_rule, std::span<const u8> binary) {
+ if (Tz::ParseTimeZoneBinary(out_rule, binary)) {
+ R_RETURN(ResultTimeZoneParseFailed);
+ }
+ R_SUCCEED();
+}
+
+Result TimeZone::ToCalendarTimeImpl(CalendarTime& out_calendar_time,
+ CalendarAdditionalInfo& out_additional_info, s64 time,
+ Tz::Rule& rule) {
+ R_TRY(ValidateRule(rule));
+
+ Tz::CalendarTimeInternal calendar_internal{};
+ time_t time_tmp{static_cast<time_t>(time)};
+ if (Tz::localtime_rz(&calendar_internal, &rule, &time_tmp)) {
+ R_RETURN(ResultOverflow);
+ }
+
+ out_calendar_time.year = static_cast<s16>(calendar_internal.tm_year + 1900);
+ out_calendar_time.month = static_cast<s8>(calendar_internal.tm_mon + 1);
+ out_calendar_time.day = static_cast<s8>(calendar_internal.tm_mday);
+ out_calendar_time.hour = static_cast<s8>(calendar_internal.tm_hour);
+ out_calendar_time.minute = static_cast<s8>(calendar_internal.tm_min);
+ out_calendar_time.second = static_cast<s8>(calendar_internal.tm_sec);
+
+ out_additional_info.day_of_week = calendar_internal.tm_wday;
+ out_additional_info.day_of_year = calendar_internal.tm_yday;
+
+ std::memcpy(out_additional_info.name.data(), calendar_internal.tm_zone.data(),
+ out_additional_info.name.size());
+ out_additional_info.name[out_additional_info.name.size() - 1] = '\0';
+
+ out_additional_info.is_dst = calendar_internal.tm_isdst;
+ out_additional_info.ut_offset = calendar_internal.tm_utoff;
+
+ R_SUCCEED();
+}
+
+Result TimeZone::ToPosixTimeImpl(u32& out_count, std::span<s64, 2> out_times, u32 out_times_count,
+ CalendarTime& calendar, Tz::Rule& rule, s32 is_dst) {
+ R_TRY(ValidateRule(rule));
+
+ calendar.month -= 1;
+ calendar.year -= 1900;
+
+ Tz::CalendarTimeInternal internal{
+ .tm_sec = calendar.second,
+ .tm_min = calendar.minute,
+ .tm_hour = calendar.hour,
+ .tm_mday = calendar.day,
+ .tm_mon = calendar.month,
+ .tm_year = calendar.year,
+ .tm_wday = 0,
+ .tm_yday = 0,
+ .tm_isdst = is_dst,
+ .tm_zone = {},
+ .tm_utoff = 0,
+ .time_index = 0,
+ };
+ time_t time_tmp{};
+ auto res = Tz::mktime_tzname(&time_tmp, &rule, &internal);
+ s64 time = static_cast<s64>(time_tmp);
+
+ if (res == 1) {
+ R_RETURN(ResultOverflow);
+ } else if (res == 2) {
+ R_RETURN(ResultTimeZoneNotFound);
+ }
+
+ if (internal.tm_sec != calendar.second || internal.tm_min != calendar.minute ||
+ internal.tm_hour != calendar.hour || internal.tm_mday != calendar.day ||
+ internal.tm_mon != calendar.month || internal.tm_year != calendar.year) {
+ R_RETURN(ResultTimeZoneNotFound);
+ }
+
+ if (res != 0) {
+ ASSERT(false);
+ }
+
+ out_times[0] = time;
+ if (out_times_count < 2) {
+ out_count = 1;
+ R_SUCCEED();
+ }
+
+ s64 time2{};
+ if (internal.time_index > 0 && GetTimeZoneTime(time2, rule, time, internal.time_index, -1)) {
+ out_times[1] = time2;
+ out_count = 2;
+ R_SUCCEED();
+ }
+
+ if (((internal.time_index + 1) < rule.timecnt) &&
+ GetTimeZoneTime(time2, rule, time, internal.time_index, 1)) {
+ out_times[1] = time2;
+ out_count = 2;
+ R_SUCCEED();
+ }
+
+ out_count = 1;
+ R_SUCCEED();
+}
+
+} // namespace Service::PSC::Time
diff --git a/src/core/hle/service/psc/time/time_zone.h b/src/core/hle/service/psc/time/time_zone.h
new file mode 100644
index 000000000..ce2acca17
--- /dev/null
+++ b/src/core/hle/service/psc/time/time_zone.h
@@ -0,0 +1,62 @@
+// SPDX-FileCopyrightText: Copyright 2023 yuzu Emulator Project
+// SPDX-License-Identifier: GPL-2.0-or-later
+
+#pragma once
+
+#include <mutex>
+#include <span>
+
+#include <tz/tz.h>
+#include "core/hle/service/psc/time/common.h"
+
+namespace Service::PSC::Time {
+
+class TimeZone {
+public:
+ TimeZone() = default;
+
+ bool IsInitialized() const {
+ return m_initialized;
+ }
+
+ void SetInitialized() {
+ m_initialized = true;
+ }
+
+ void SetTimePoint(SteadyClockTimePoint& time_point);
+ void SetTotalLocationNameCount(u32 count);
+ void SetRuleVersion(RuleVersion& rule_version);
+ Result GetLocationName(LocationName& out_name);
+ Result GetTotalLocationCount(u32& out_count);
+ Result GetRuleVersion(RuleVersion& out_rule_version);
+ Result GetTimePoint(SteadyClockTimePoint& out_time_point);
+
+ Result ToCalendarTime(CalendarTime& out_calendar_time,
+ CalendarAdditionalInfo& out_additional_info, s64 time, Tz::Rule& rule);
+ Result ToCalendarTimeWithMyRule(CalendarTime& calendar_time,
+ CalendarAdditionalInfo& calendar_additional, s64 time);
+ Result ParseBinary(LocationName& name, std::span<const u8> binary);
+ Result ParseBinaryInto(Tz::Rule& out_rule, std::span<const u8> binary);
+ Result ToPosixTime(u32& out_count, std::span<s64, 2> out_times, u32 out_times_count,
+ CalendarTime& calendar, Tz::Rule& rule);
+ Result ToPosixTimeWithMyRule(u32& out_count, std::span<s64, 2> out_times, u32 out_times_count,
+ CalendarTime& calendar);
+
+private:
+ Result ParseBinaryImpl(Tz::Rule& out_rule, std::span<const u8> binary);
+ Result ToCalendarTimeImpl(CalendarTime& out_calendar_time,
+ CalendarAdditionalInfo& out_additional_info, s64 time,
+ Tz::Rule& rule);
+ Result ToPosixTimeImpl(u32& out_count, std::span<s64, 2> out_times, u32 out_times_count,
+ CalendarTime& calendar, Tz::Rule& rule, s32 is_dst);
+
+ bool m_initialized{};
+ std::recursive_mutex m_mutex;
+ LocationName m_location{};
+ Tz::Rule m_my_rule{};
+ SteadyClockTimePoint m_steady_clock_time_point{};
+ u32 m_total_location_name_count{};
+ RuleVersion m_rule_version{};
+};
+
+} // namespace Service::PSC::Time
diff --git a/src/core/hle/service/psc/time/time_zone_service.cpp b/src/core/hle/service/psc/time/time_zone_service.cpp
new file mode 100644
index 000000000..e304c8387
--- /dev/null
+++ b/src/core/hle/service/psc/time/time_zone_service.cpp
@@ -0,0 +1,289 @@
+// SPDX-FileCopyrightText: Copyright 2023 yuzu Emulator Project
+// SPDX-License-Identifier: GPL-2.0-or-later
+
+#include <tz/tz.h>
+#include "core/core.h"
+#include "core/hle/service/psc/time/time_zone_service.h"
+
+namespace Service::PSC::Time {
+
+TimeZoneService::TimeZoneService(Core::System& system_, StandardSteadyClockCore& clock_core,
+ TimeZone& time_zone, bool can_write_timezone_device_location)
+ : ServiceFramework{system_, "ITimeZoneService"}, m_system{system}, m_clock_core{clock_core},
+ m_time_zone{time_zone}, m_can_write_timezone_device_location{
+ can_write_timezone_device_location} {
+ // clang-format off
+ static const FunctionInfo functions[] = {
+ {0, &TimeZoneService::Handle_GetDeviceLocationName, "GetDeviceLocationName"},
+ {1, &TimeZoneService::Handle_SetDeviceLocationName, "SetDeviceLocationName"},
+ {2, &TimeZoneService::Handle_GetTotalLocationNameCount, "GetTotalLocationNameCount"},
+ {3, &TimeZoneService::Handle_LoadLocationNameList, "LoadLocationNameList"},
+ {4, &TimeZoneService::Handle_LoadTimeZoneRule, "LoadTimeZoneRule"},
+ {5, &TimeZoneService::Handle_GetTimeZoneRuleVersion, "GetTimeZoneRuleVersion"},
+ {6, &TimeZoneService::Handle_GetDeviceLocationNameAndUpdatedTime, "GetDeviceLocationNameAndUpdatedTime"},
+ {7, &TimeZoneService::Handle_SetDeviceLocationNameWithTimeZoneRule, "SetDeviceLocationNameWithTimeZoneRule"},
+ {8, &TimeZoneService::Handle_ParseTimeZoneBinary, "ParseTimeZoneBinary"},
+ {20, &TimeZoneService::Handle_GetDeviceLocationNameOperationEventReadableHandle, "GetDeviceLocationNameOperationEventReadableHandle"},
+ {100, &TimeZoneService::Handle_ToCalendarTime, "ToCalendarTime"},
+ {101, &TimeZoneService::Handle_ToCalendarTimeWithMyRule, "ToCalendarTimeWithMyRule"},
+ {201, &TimeZoneService::Handle_ToPosixTime, "ToPosixTime"},
+ {202, &TimeZoneService::Handle_ToPosixTimeWithMyRule, "ToPosixTimeWithMyRule"},
+ };
+ // clang-format on
+ RegisterHandlers(functions);
+}
+
+void TimeZoneService::Handle_GetDeviceLocationName(HLERequestContext& ctx) {
+ LOG_DEBUG(Service_Time, "called.");
+
+ LocationName name{};
+ auto res = GetDeviceLocationName(name);
+
+ IPC::ResponseBuilder rb{ctx, 2 + sizeof(LocationName) / sizeof(u32)};
+ rb.Push(res);
+ rb.PushRaw<LocationName>(name);
+}
+
+void TimeZoneService::Handle_SetDeviceLocationName(HLERequestContext& ctx) {
+ LOG_DEBUG(Service_Time, "called.");
+
+ IPC::RequestParser rp{ctx};
+ [[maybe_unused]] auto name{rp.PopRaw<LocationName>()};
+
+ if (!m_can_write_timezone_device_location) {
+ IPC::ResponseBuilder rb{ctx, 2};
+ rb.Push(ResultPermissionDenied);
+ return;
+ }
+
+ IPC::ResponseBuilder rb{ctx, 2};
+ rb.Push(ResultNotImplemented);
+}
+
+void TimeZoneService::Handle_GetTotalLocationNameCount(HLERequestContext& ctx) {
+ LOG_DEBUG(Service_Time, "called.");
+
+ u32 count{};
+ auto res = GetTotalLocationNameCount(count);
+
+ IPC::ResponseBuilder rb{ctx, 3};
+ rb.Push(res);
+ rb.Push(count);
+}
+
+void TimeZoneService::Handle_LoadLocationNameList(HLERequestContext& ctx) {
+ LOG_DEBUG(Service_Time, "called.");
+
+ IPC::ResponseBuilder rb{ctx, 2};
+ rb.Push(ResultNotImplemented);
+}
+
+void TimeZoneService::Handle_LoadTimeZoneRule(HLERequestContext& ctx) {
+ LOG_DEBUG(Service_Time, "called.");
+
+ IPC::ResponseBuilder rb{ctx, 2};
+ rb.Push(ResultNotImplemented);
+}
+
+void TimeZoneService::Handle_GetTimeZoneRuleVersion(HLERequestContext& ctx) {
+ LOG_DEBUG(Service_Time, "called.");
+
+ RuleVersion rule_version{};
+ auto res = GetTimeZoneRuleVersion(rule_version);
+
+ IPC::ResponseBuilder rb{ctx, 2 + sizeof(RuleVersion) / sizeof(u32)};
+ rb.Push(res);
+ rb.PushRaw<RuleVersion>(rule_version);
+}
+
+void TimeZoneService::Handle_GetDeviceLocationNameAndUpdatedTime(HLERequestContext& ctx) {
+ LOG_DEBUG(Service_Time, "called.");
+
+ LocationName name{};
+ SteadyClockTimePoint time_point{};
+ auto res = GetDeviceLocationNameAndUpdatedTime(time_point, name);
+
+ IPC::ResponseBuilder rb{ctx, 2 + (sizeof(LocationName) / sizeof(u32)) +
+ (sizeof(SteadyClockTimePoint) / sizeof(u32))};
+ rb.Push(res);
+ rb.PushRaw<LocationName>(name);
+ rb.PushRaw<SteadyClockTimePoint>(time_point);
+}
+
+void TimeZoneService::Handle_SetDeviceLocationNameWithTimeZoneRule(HLERequestContext& ctx) {
+ LOG_DEBUG(Service_Time, "called.");
+
+ IPC::RequestParser rp{ctx};
+ auto name{rp.PopRaw<LocationName>()};
+
+ auto binary{ctx.ReadBuffer()};
+ auto res = SetDeviceLocationNameWithTimeZoneRule(name, binary);
+
+ IPC::ResponseBuilder rb{ctx, 2};
+ rb.Push(res);
+}
+
+void TimeZoneService::Handle_ParseTimeZoneBinary(HLERequestContext& ctx) {
+ LOG_DEBUG(Service_Time, "called.");
+
+ auto binary{ctx.ReadBuffer()};
+
+ Tz::Rule rule{};
+ auto res = ParseTimeZoneBinary(rule, binary);
+
+ ctx.WriteBuffer(rule);
+
+ IPC::ResponseBuilder rb{ctx, 2};
+ rb.Push(res);
+}
+
+void TimeZoneService::Handle_GetDeviceLocationNameOperationEventReadableHandle(
+ HLERequestContext& ctx) {
+ LOG_DEBUG(Service_Time, "called.");
+
+ IPC::ResponseBuilder rb{ctx, 2};
+ rb.Push(ResultNotImplemented);
+}
+
+void TimeZoneService::Handle_ToCalendarTime(HLERequestContext& ctx) {
+ LOG_DEBUG(Service_Time, "called.");
+
+ IPC::RequestParser rp{ctx};
+ auto time{rp.Pop<s64>()};
+
+ auto rule_buffer{ctx.ReadBuffer()};
+ Tz::Rule rule{};
+ std::memcpy(&rule, rule_buffer.data(), sizeof(Tz::Rule));
+
+ CalendarTime calendar_time{};
+ CalendarAdditionalInfo additional_info{};
+ auto res = ToCalendarTime(calendar_time, additional_info, time, rule);
+
+ IPC::ResponseBuilder rb{ctx, 2 + (sizeof(CalendarTime) / sizeof(u32)) +
+ (sizeof(CalendarAdditionalInfo) / sizeof(u32))};
+ rb.Push(res);
+ rb.PushRaw<CalendarTime>(calendar_time);
+ rb.PushRaw<CalendarAdditionalInfo>(additional_info);
+}
+
+void TimeZoneService::Handle_ToCalendarTimeWithMyRule(HLERequestContext& ctx) {
+ LOG_DEBUG(Service_Time, "called.");
+
+ IPC::RequestParser rp{ctx};
+ auto time{rp.Pop<s64>()};
+
+ CalendarTime calendar_time{};
+ CalendarAdditionalInfo additional_info{};
+ auto res = ToCalendarTimeWithMyRule(calendar_time, additional_info, time);
+
+ IPC::ResponseBuilder rb{ctx, 2 + (sizeof(CalendarTime) / sizeof(u32)) +
+ (sizeof(CalendarAdditionalInfo) / sizeof(u32))};
+ rb.Push(res);
+ rb.PushRaw<CalendarTime>(calendar_time);
+ rb.PushRaw<CalendarAdditionalInfo>(additional_info);
+}
+
+void TimeZoneService::Handle_ToPosixTime(HLERequestContext& ctx) {
+ LOG_DEBUG(Service_Time, "called.");
+
+ IPC::RequestParser rp{ctx};
+ auto calendar{rp.PopRaw<CalendarTime>()};
+
+ auto binary{ctx.ReadBuffer()};
+
+ Tz::Rule rule{};
+ std::memcpy(&rule, binary.data(), sizeof(Tz::Rule));
+
+ u32 count{};
+ std::array<s64, 2> times{};
+ u32 times_count{static_cast<u32>(ctx.GetWriteBufferSize() / sizeof(s64))};
+
+ auto res = ToPosixTime(count, times, times_count, calendar, rule);
+
+ ctx.WriteBuffer(times);
+
+ IPC::ResponseBuilder rb{ctx, 3};
+ rb.Push(res);
+ rb.Push(count);
+}
+
+void TimeZoneService::Handle_ToPosixTimeWithMyRule(HLERequestContext& ctx) {
+ LOG_DEBUG(Service_Time, "called.");
+
+ IPC::RequestParser rp{ctx};
+ auto calendar{rp.PopRaw<CalendarTime>()};
+
+ u32 count{};
+ std::array<s64, 2> times{};
+ u32 times_count{static_cast<u32>(ctx.GetWriteBufferSize() / sizeof(s64))};
+
+ auto res = ToPosixTimeWithMyRule(count, times, times_count, calendar);
+
+ ctx.WriteBuffer(times);
+
+ IPC::ResponseBuilder rb{ctx, 3};
+ rb.Push(res);
+ rb.Push(count);
+}
+
+// =============================== Implementations ===========================
+
+Result TimeZoneService::GetDeviceLocationName(LocationName& out_location_name) {
+ R_RETURN(m_time_zone.GetLocationName(out_location_name));
+}
+
+Result TimeZoneService::GetTotalLocationNameCount(u32& out_count) {
+ R_RETURN(m_time_zone.GetTotalLocationCount(out_count));
+}
+
+Result TimeZoneService::GetTimeZoneRuleVersion(RuleVersion& out_rule_version) {
+ R_RETURN(m_time_zone.GetRuleVersion(out_rule_version));
+}
+
+Result TimeZoneService::GetDeviceLocationNameAndUpdatedTime(SteadyClockTimePoint& out_time_point,
+ LocationName& location_name) {
+ R_TRY(m_time_zone.GetLocationName(location_name));
+ R_RETURN(m_time_zone.GetTimePoint(out_time_point));
+}
+
+Result TimeZoneService::SetDeviceLocationNameWithTimeZoneRule(LocationName& location_name,
+ std::span<const u8> binary) {
+ R_UNLESS(m_can_write_timezone_device_location, ResultPermissionDenied);
+ R_TRY(m_time_zone.ParseBinary(location_name, binary));
+
+ SteadyClockTimePoint time_point{};
+ R_TRY(m_clock_core.GetCurrentTimePoint(time_point));
+
+ m_time_zone.SetTimePoint(time_point);
+ R_SUCCEED();
+}
+
+Result TimeZoneService::ParseTimeZoneBinary(Tz::Rule& out_rule, std::span<const u8> binary) {
+ R_RETURN(m_time_zone.ParseBinaryInto(out_rule, binary));
+}
+
+Result TimeZoneService::ToCalendarTime(CalendarTime& out_calendar_time,
+ CalendarAdditionalInfo& out_additional_info, s64 time,
+ Tz::Rule& rule) {
+ R_RETURN(m_time_zone.ToCalendarTime(out_calendar_time, out_additional_info, time, rule));
+}
+
+Result TimeZoneService::ToCalendarTimeWithMyRule(CalendarTime& out_calendar_time,
+ CalendarAdditionalInfo& out_additional_info,
+ s64 time) {
+ R_RETURN(m_time_zone.ToCalendarTimeWithMyRule(out_calendar_time, out_additional_info, time));
+}
+
+Result TimeZoneService::ToPosixTime(u32& out_count, std::span<s64, 2> out_times,
+ u32 out_times_count, CalendarTime& calendar_time,
+ Tz::Rule& rule) {
+ R_RETURN(m_time_zone.ToPosixTime(out_count, out_times, out_times_count, calendar_time, rule));
+}
+
+Result TimeZoneService::ToPosixTimeWithMyRule(u32& out_count, std::span<s64, 2> out_times,
+ u32 out_times_count, CalendarTime& calendar_time) {
+ R_RETURN(
+ m_time_zone.ToPosixTimeWithMyRule(out_count, out_times, out_times_count, calendar_time));
+}
+
+} // namespace Service::PSC::Time
diff --git a/src/core/hle/service/psc/time/time_zone_service.h b/src/core/hle/service/psc/time/time_zone_service.h
new file mode 100644
index 000000000..074c1d4ae
--- /dev/null
+++ b/src/core/hle/service/psc/time/time_zone_service.h
@@ -0,0 +1,69 @@
+// SPDX-FileCopyrightText: Copyright 2023 yuzu Emulator Project
+// SPDX-License-Identifier: GPL-2.0-or-later
+
+#pragma once
+
+#include "core/hle/service/ipc_helpers.h"
+#include "core/hle/service/psc/time/common.h"
+#include "core/hle/service/psc/time/manager.h"
+#include "core/hle/service/server_manager.h"
+#include "core/hle/service/service.h"
+
+namespace Core {
+class System;
+}
+
+namespace Tz {
+struct Rule;
+}
+
+namespace Service::PSC::Time {
+
+class TimeZoneService final : public ServiceFramework<TimeZoneService> {
+public:
+ explicit TimeZoneService(Core::System& system, StandardSteadyClockCore& clock_core,
+ TimeZone& time_zone, bool can_write_timezone_device_location);
+
+ ~TimeZoneService() override = default;
+
+ Result GetDeviceLocationName(LocationName& out_location_name);
+ Result GetTotalLocationNameCount(u32& out_count);
+ Result GetTimeZoneRuleVersion(RuleVersion& out_rule_version);
+ Result GetDeviceLocationNameAndUpdatedTime(SteadyClockTimePoint& out_time_point,
+ LocationName& location_name);
+ Result SetDeviceLocationNameWithTimeZoneRule(LocationName& location_name,
+ std::span<const u8> binary);
+ Result ParseTimeZoneBinary(Tz::Rule& out_rule, std::span<const u8> binary);
+ Result ToCalendarTime(CalendarTime& out_calendar_time,
+ CalendarAdditionalInfo& out_additional_info, s64 time, Tz::Rule& rule);
+ Result ToCalendarTimeWithMyRule(CalendarTime& out_calendar_time,
+ CalendarAdditionalInfo& out_additional_info, s64 time);
+ Result ToPosixTime(u32& out_count, std::span<s64, 2> out_times, u32 out_times_count,
+ CalendarTime& calendar_time, Tz::Rule& rule);
+ Result ToPosixTimeWithMyRule(u32& out_count, std::span<s64, 2> out_times, u32 out_times_count,
+ CalendarTime& calendar_time);
+
+private:
+ void Handle_GetDeviceLocationName(HLERequestContext& ctx);
+ void Handle_SetDeviceLocationName(HLERequestContext& ctx);
+ void Handle_GetTotalLocationNameCount(HLERequestContext& ctx);
+ void Handle_LoadLocationNameList(HLERequestContext& ctx);
+ void Handle_LoadTimeZoneRule(HLERequestContext& ctx);
+ void Handle_GetTimeZoneRuleVersion(HLERequestContext& ctx);
+ void Handle_GetDeviceLocationNameAndUpdatedTime(HLERequestContext& ctx);
+ void Handle_SetDeviceLocationNameWithTimeZoneRule(HLERequestContext& ctx);
+ void Handle_ParseTimeZoneBinary(HLERequestContext& ctx);
+ void Handle_GetDeviceLocationNameOperationEventReadableHandle(HLERequestContext& ctx);
+ void Handle_ToCalendarTime(HLERequestContext& ctx);
+ void Handle_ToCalendarTimeWithMyRule(HLERequestContext& ctx);
+ void Handle_ToPosixTime(HLERequestContext& ctx);
+ void Handle_ToPosixTimeWithMyRule(HLERequestContext& ctx);
+
+ Core::System& m_system;
+
+ StandardSteadyClockCore& m_clock_core;
+ TimeZone& m_time_zone;
+ bool m_can_write_timezone_device_location;
+};
+
+} // namespace Service::PSC::Time
diff --git a/src/core/hle/service/ro/ro.cpp b/src/core/hle/service/ro/ro.cpp
index f0658bb5d..51196170a 100644
--- a/src/core/hle/service/ro/ro.cpp
+++ b/src/core/hle/service/ro/ro.cpp
@@ -6,13 +6,13 @@
#include "common/scope_exit.h"
#include "core/hle/kernel/k_process.h"
+#include "core/hle/service/cmif_serialization.h"
#include "core/hle/service/ipc_helpers.h"
#include "core/hle/service/ro/ro.h"
#include "core/hle/service/ro/ro_nro_utils.h"
#include "core/hle/service/ro/ro_results.h"
#include "core/hle/service/ro/ro_types.h"
#include "core/hle/service/server_manager.h"
-#include "core/hle/service/service.h"
namespace Service::RO {
@@ -500,46 +500,64 @@ private:
}
};
-class RoInterface {
+class RoInterface : public ServiceFramework<RoInterface> {
public:
- explicit RoInterface(std::shared_ptr<RoContext> ro, NrrKind nrr_kind)
- : m_ro(ro), m_context_id(InvalidContextId), m_nrr_kind(nrr_kind) {}
+ explicit RoInterface(Core::System& system_, const char* name_, std::shared_ptr<RoContext> ro,
+ NrrKind nrr_kind)
+ : ServiceFramework{system_, name_}, m_ro(ro), m_context_id(InvalidContextId),
+ m_nrr_kind(nrr_kind) {
+
+ // clang-format off
+ static const FunctionInfo functions[] = {
+ {0, C<&RoInterface::MapManualLoadModuleMemory>, "MapManualLoadModuleMemory"},
+ {1, C<&RoInterface::UnmapManualLoadModuleMemory>, "UnmapManualLoadModuleMemory"},
+ {2, C<&RoInterface::RegisterModuleInfo>, "RegisterModuleInfo"},
+ {3, C<&RoInterface::UnregisterModuleInfo>, "UnregisterModuleInfo"},
+ {4, C<&RoInterface::RegisterProcessHandle>, "RegisterProcessHandle"},
+ {10, C<&RoInterface::RegisterProcessModuleInfo>, "RegisterProcessModuleInfo"},
+ };
+ // clang-format on
+
+ RegisterHandlers(functions);
+ }
+
~RoInterface() {
m_ro->UnregisterProcess(m_context_id);
}
- Result MapManualLoadModuleMemory(u64* out_load_address, u64 client_pid, u64 nro_address,
- u64 nro_size, u64 bss_address, u64 bss_size) {
- R_TRY(m_ro->ValidateProcess(m_context_id, client_pid));
- R_RETURN(m_ro->MapManualLoadModuleMemory(out_load_address, m_context_id, nro_address,
+ Result MapManualLoadModuleMemory(Out<u64> out_load_address, ClientProcessId client_pid,
+ u64 nro_address, u64 nro_size, u64 bss_address, u64 bss_size) {
+ R_TRY(m_ro->ValidateProcess(m_context_id, *client_pid));
+ R_RETURN(m_ro->MapManualLoadModuleMemory(out_load_address.Get(), m_context_id, nro_address,
nro_size, bss_address, bss_size));
}
- Result UnmapManualLoadModuleMemory(u64 client_pid, u64 nro_address) {
- R_TRY(m_ro->ValidateProcess(m_context_id, client_pid));
+ Result UnmapManualLoadModuleMemory(ClientProcessId client_pid, u64 nro_address) {
+ R_TRY(m_ro->ValidateProcess(m_context_id, *client_pid));
R_RETURN(m_ro->UnmapManualLoadModuleMemory(m_context_id, nro_address));
}
- Result RegisterModuleInfo(u64 client_pid, u64 nrr_address, u64 nrr_size) {
- R_TRY(m_ro->ValidateProcess(m_context_id, client_pid));
+ Result RegisterModuleInfo(ClientProcessId client_pid, u64 nrr_address, u64 nrr_size) {
+ R_TRY(m_ro->ValidateProcess(m_context_id, *client_pid));
R_RETURN(
m_ro->RegisterModuleInfo(m_context_id, nrr_address, nrr_size, NrrKind::User, true));
}
- Result UnregisterModuleInfo(u64 client_pid, u64 nrr_address) {
- R_TRY(m_ro->ValidateProcess(m_context_id, client_pid));
+ Result UnregisterModuleInfo(ClientProcessId client_pid, u64 nrr_address) {
+ R_TRY(m_ro->ValidateProcess(m_context_id, *client_pid));
R_RETURN(m_ro->UnregisterModuleInfo(m_context_id, nrr_address));
}
- Result RegisterProcessHandle(u64 client_pid, Kernel::KProcess* process) {
+ Result RegisterProcessHandle(ClientProcessId client_pid,
+ InCopyHandle<Kernel::KProcess>& process) {
// Register the process.
- R_RETURN(m_ro->RegisterProcess(std::addressof(m_context_id), process, client_pid));
+ R_RETURN(m_ro->RegisterProcess(std::addressof(m_context_id), process.Get(), *client_pid));
}
- Result RegisterProcessModuleInfo(u64 client_pid, u64 nrr_address, u64 nrr_size,
- Kernel::KProcess* process) {
+ Result RegisterProcessModuleInfo(ClientProcessId client_pid, u64 nrr_address, u64 nrr_size,
+ InCopyHandle<Kernel::KProcess>& process) {
// Validate the process.
- R_TRY(m_ro->ValidateProcess(m_context_id, client_pid));
+ R_TRY(m_ro->ValidateProcess(m_context_id, *client_pid));
// Register the module.
R_RETURN(m_ro->RegisterModuleInfo(m_context_id, nrr_address, nrr_size, m_nrr_kind,
@@ -552,137 +570,6 @@ private:
NrrKind m_nrr_kind{};
};
-class IRoInterface : public ServiceFramework<IRoInterface> {
-public:
- explicit IRoInterface(Core::System& system_, const char* name_, std::shared_ptr<RoContext> ro,
- NrrKind nrr_kind)
- : ServiceFramework{system_, name_}, interface {
- ro, nrr_kind
- } {
- // clang-format off
- static const FunctionInfo functions[] = {
- {0, &IRoInterface::MapManualLoadModuleMemory, "MapManualLoadModuleMemory"},
- {1, &IRoInterface::UnmapManualLoadModuleMemory, "UnmapManualLoadModuleMemory"},
- {2, &IRoInterface::RegisterModuleInfo, "RegisterModuleInfo"},
- {3, &IRoInterface::UnregisterModuleInfo, "UnregisterModuleInfo"},
- {4, &IRoInterface::RegisterProcessHandle, "RegisterProcessHandle"},
- {10, &IRoInterface::RegisterProcessModuleInfo, "RegisterProcessModuleInfo"},
- };
- // clang-format on
-
- RegisterHandlers(functions);
- }
-
-private:
- void MapManualLoadModuleMemory(HLERequestContext& ctx) {
- LOG_DEBUG(Service_LDR, "(called)");
-
- struct InputParameters {
- u64 client_pid;
- u64 nro_address;
- u64 nro_size;
- u64 bss_address;
- u64 bss_size;
- };
-
- IPC::RequestParser rp{ctx};
- auto params = rp.PopRaw<InputParameters>();
-
- u64 load_address = 0;
- auto result = interface.MapManualLoadModuleMemory(&load_address, ctx.GetPID(),
- params.nro_address, params.nro_size,
- params.bss_address, params.bss_size);
-
- IPC::ResponseBuilder rb{ctx, 4};
- rb.Push(result);
- rb.Push(load_address);
- }
-
- void UnmapManualLoadModuleMemory(HLERequestContext& ctx) {
- LOG_DEBUG(Service_LDR, "(called)");
-
- struct InputParameters {
- u64 client_pid;
- u64 nro_address;
- };
-
- IPC::RequestParser rp{ctx};
- auto params = rp.PopRaw<InputParameters>();
- auto result = interface.UnmapManualLoadModuleMemory(ctx.GetPID(), params.nro_address);
-
- IPC::ResponseBuilder rb{ctx, 2};
- rb.Push(result);
- }
-
- void RegisterModuleInfo(HLERequestContext& ctx) {
- LOG_DEBUG(Service_LDR, "(called)");
-
- struct InputParameters {
- u64 client_pid;
- u64 nrr_address;
- u64 nrr_size;
- };
-
- IPC::RequestParser rp{ctx};
- auto params = rp.PopRaw<InputParameters>();
- auto result =
- interface.RegisterModuleInfo(ctx.GetPID(), params.nrr_address, params.nrr_size);
-
- IPC::ResponseBuilder rb{ctx, 2};
- rb.Push(result);
- }
-
- void UnregisterModuleInfo(HLERequestContext& ctx) {
- LOG_DEBUG(Service_LDR, "(called)");
-
- struct InputParameters {
- u64 client_pid;
- u64 nrr_address;
- };
-
- IPC::RequestParser rp{ctx};
- auto params = rp.PopRaw<InputParameters>();
- auto result = interface.UnregisterModuleInfo(ctx.GetPID(), params.nrr_address);
-
- IPC::ResponseBuilder rb{ctx, 2};
- rb.Push(result);
- }
-
- void RegisterProcessHandle(HLERequestContext& ctx) {
- LOG_DEBUG(Service_LDR, "(called)");
-
- auto process = ctx.GetObjectFromHandle<Kernel::KProcess>(ctx.GetCopyHandle(0));
- auto client_pid = ctx.GetPID();
- auto result = interface.RegisterProcessHandle(client_pid, process.GetPointerUnsafe());
-
- IPC::ResponseBuilder rb{ctx, 2};
- rb.Push(result);
- }
-
- void RegisterProcessModuleInfo(HLERequestContext& ctx) {
- LOG_DEBUG(Service_LDR, "(called)");
-
- struct InputParameters {
- u64 client_pid;
- u64 nrr_address;
- u64 nrr_size;
- };
-
- IPC::RequestParser rp{ctx};
- auto params = rp.PopRaw<InputParameters>();
- auto process = ctx.GetObjectFromHandle<Kernel::KProcess>(ctx.GetCopyHandle(0));
-
- auto client_pid = ctx.GetPID();
- auto result = interface.RegisterProcessModuleInfo(
- client_pid, params.nrr_address, params.nrr_size, process.GetPointerUnsafe());
-
- IPC::ResponseBuilder rb{ctx, 2};
- rb.Push(result);
- }
-
- RoInterface interface;
-};
-
} // namespace
void LoopProcess(Core::System& system) {
@@ -691,11 +578,11 @@ void LoopProcess(Core::System& system) {
auto ro = std::make_shared<RoContext>();
const auto RoInterfaceFactoryForUser = [&, ro] {
- return std::make_shared<IRoInterface>(system, "ldr:ro", ro, NrrKind::User);
+ return std::make_shared<RoInterface>(system, "ldr:ro", ro, NrrKind::User);
};
const auto RoInterfaceFactoryForJitPlugin = [&, ro] {
- return std::make_shared<IRoInterface>(system, "ro:1", ro, NrrKind::JitPlugin);
+ return std::make_shared<RoInterface>(system, "ro:1", ro, NrrKind::JitPlugin);
};
server_manager->RegisterNamedService("ldr:ro", std::move(RoInterfaceFactoryForUser));
diff --git a/src/core/hle/service/service.cpp b/src/core/hle/service/service.cpp
index 39124c5fd..06cbad268 100644
--- a/src/core/hle/service/service.cpp
+++ b/src/core/hle/service/service.cpp
@@ -66,7 +66,6 @@
#include "core/hle/service/sockets/sockets.h"
#include "core/hle/service/spl/spl_module.h"
#include "core/hle/service/ssl/ssl.h"
-#include "core/hle/service/time/time.h"
#include "core/hle/service/usb/usb.h"
#include "core/hle/service/vi/vi.h"
#include "core/reporter.h"
@@ -246,6 +245,9 @@ Services::Services(std::shared_ptr<SM::ServiceManager>& sm, Core::System& system
kernel.RunOnGuestCoreProcess("fatal", [&] { Fatal::LoopProcess(system); });
kernel.RunOnGuestCoreProcess("fgm", [&] { FGM::LoopProcess(system); });
kernel.RunOnGuestCoreProcess("friends", [&] { Friend::LoopProcess(system); });
+ // glue depends on settings and psc, so they must come first
+ kernel.RunOnGuestCoreProcess("settings", [&] { Set::LoopProcess(system); });
+ kernel.RunOnGuestCoreProcess("psc", [&] { PSC::LoopProcess(system); });
kernel.RunOnGuestCoreProcess("glue", [&] { Glue::LoopProcess(system); });
kernel.RunOnGuestCoreProcess("grc", [&] { GRC::LoopProcess(system); });
kernel.RunOnGuestCoreProcess("hid", [&] { HID::LoopProcess(system); });
@@ -269,13 +271,10 @@ Services::Services(std::shared_ptr<SM::ServiceManager>& sm, Core::System& system
kernel.RunOnGuestCoreProcess("pcv", [&] { PCV::LoopProcess(system); });
kernel.RunOnGuestCoreProcess("prepo", [&] { PlayReport::LoopProcess(system); });
kernel.RunOnGuestCoreProcess("ProcessManager", [&] { PM::LoopProcess(system); });
- kernel.RunOnGuestCoreProcess("psc", [&] { PSC::LoopProcess(system); });
kernel.RunOnGuestCoreProcess("ptm", [&] { PTM::LoopProcess(system); });
kernel.RunOnGuestCoreProcess("ro", [&] { RO::LoopProcess(system); });
- kernel.RunOnGuestCoreProcess("settings", [&] { Set::LoopProcess(system); });
kernel.RunOnGuestCoreProcess("spl", [&] { SPL::LoopProcess(system); });
kernel.RunOnGuestCoreProcess("ssl", [&] { SSL::LoopProcess(system); });
- kernel.RunOnGuestCoreProcess("time", [&] { Time::LoopProcess(system); });
kernel.RunOnGuestCoreProcess("usb", [&] { USB::LoopProcess(system); });
// clang-format on
}
diff --git a/src/core/hle/service/service.h b/src/core/hle/service/service.h
index d539ed0f4..22d1343d5 100644
--- a/src/core/hle/service/service.h
+++ b/src/core/hle/service/service.h
@@ -206,6 +206,22 @@ protected:
RegisterHandlersBaseTipc(functions, n);
}
+protected:
+ template <bool Domain, auto F>
+ void CmifReplyWrap(HLERequestContext& ctx);
+
+ /**
+ * Wraps the template pointer-to-member function for use in a domain session.
+ */
+ template <auto F>
+ static constexpr HandlerFnP<Self> D = &Self::template CmifReplyWrap<true, F>;
+
+ /**
+ * Wraps the template pointer-to-member function for use in a non-domain session.
+ */
+ template <auto F>
+ static constexpr HandlerFnP<Self> C = &Self::template CmifReplyWrap<false, F>;
+
private:
/**
* This function is used to allow invocation of pointers to handlers stored in the base class
diff --git a/src/core/hle/service/set/private_settings.h b/src/core/hle/service/set/private_settings.h
new file mode 100644
index 000000000..b02291ce7
--- /dev/null
+++ b/src/core/hle/service/set/private_settings.h
@@ -0,0 +1,72 @@
+// SPDX-FileCopyrightText: Copyright 2018 yuzu Emulator Project
+// SPDX-License-Identifier: GPL-2.0-or-later
+
+#pragma once
+
+#include <array>
+
+#include "common/bit_field.h"
+#include "common/common_funcs.h"
+#include "common/common_types.h"
+#include "common/uuid.h"
+#include "core/hle/service/psc/time/common.h"
+
+namespace Service::Set {
+
+/// This is nn::settings::system::InitialLaunchFlag
+struct InitialLaunchFlag {
+ union {
+ u32 raw{};
+
+ BitField<0, 1, u32> InitialLaunchCompletionFlag;
+ BitField<8, 1, u32> InitialLaunchUserAdditionFlag;
+ BitField<16, 1, u32> InitialLaunchTimestampFlag;
+ };
+};
+static_assert(sizeof(InitialLaunchFlag) == 4, "InitialLaunchFlag is an invalid size");
+
+/// This is nn::settings::system::InitialLaunchSettings
+struct InitialLaunchSettings {
+ InitialLaunchFlag flags;
+ INSERT_PADDING_BYTES(0x4);
+ Service::PSC::Time::SteadyClockTimePoint timestamp;
+};
+static_assert(sizeof(InitialLaunchSettings) == 0x20, "InitialLaunchSettings is incorrect size");
+
+#pragma pack(push, 4)
+struct InitialLaunchSettingsPacked {
+ InitialLaunchFlag flags;
+ Service::PSC::Time::SteadyClockTimePoint timestamp;
+};
+#pragma pack(pop)
+static_assert(sizeof(InitialLaunchSettingsPacked) == 0x1C,
+ "InitialLaunchSettingsPacked is incorrect size");
+
+struct PrivateSettings {
+ std::array<u8, 0x10> reserved_00;
+
+ // nn::settings::system::InitialLaunchSettings
+ InitialLaunchSettings initial_launch_settings;
+
+ std::array<u8, 0x20> reserved_30;
+
+ Common::UUID external_clock_source_id;
+ s64 shutdown_rtc_value;
+ s64 external_steady_clock_internal_offset;
+
+ std::array<u8, 0x60> reserved_70;
+
+ // nn::settings::system::PlatformRegion
+ std::array<u8, 0x4> platform_region;
+
+ std::array<u8, 0x4> reserved_D4;
+};
+static_assert(offsetof(PrivateSettings, initial_launch_settings) == 0x10);
+static_assert(offsetof(PrivateSettings, external_clock_source_id) == 0x50);
+static_assert(offsetof(PrivateSettings, reserved_70) == 0x70);
+static_assert(offsetof(PrivateSettings, platform_region) == 0xD0);
+static_assert(sizeof(PrivateSettings) == 0xD8, "PrivateSettings has the wrong size!");
+
+PrivateSettings DefaultPrivateSettings();
+
+} // namespace Service::Set
diff --git a/src/core/hle/service/set/setting_formats/private_settings.h b/src/core/hle/service/set/setting_formats/private_settings.h
index 6c40f62e1..6579e95e0 100644
--- a/src/core/hle/service/set/setting_formats/private_settings.h
+++ b/src/core/hle/service/set/setting_formats/private_settings.h
@@ -8,7 +8,6 @@
#include "common/common_types.h"
#include "common/uuid.h"
#include "core/hle/service/set/settings_types.h"
-#include "core/hle/service/time/clock_types.h"
namespace Service::Set {
diff --git a/src/core/hle/service/set/setting_formats/system_settings.cpp b/src/core/hle/service/set/setting_formats/system_settings.cpp
index 66e57651e..16ded43bf 100644
--- a/src/core/hle/service/set/setting_formats/system_settings.cpp
+++ b/src/core/hle/service/set/setting_formats/system_settings.cpp
@@ -1,6 +1,7 @@
// SPDX-FileCopyrightText: Copyright 2018 yuzu Emulator Project
// SPDX-License-Identifier: GPL-2.0-or-later
+#include "common/settings.h"
#include "core/hle/service/set/setting_formats/system_settings.h"
namespace Service::Set {
@@ -45,11 +46,23 @@ SystemSettings DefaultSystemSettings() {
};
settings.device_time_zone_location_name = {"UTC"};
- settings.user_system_clock_automatic_correction_enabled = false;
+ settings.user_system_clock_automatic_correction_enabled = true;
settings.primary_album_storage = PrimaryAlbumStorage::SdCard;
settings.battery_percentage_flag = true;
settings.chinese_traditional_input_method = ChineseTraditionalInputMethod::Unknown0;
+ settings.vibration_master_volume = 1.0f;
+
+ const auto language_code =
+ available_language_codes[static_cast<s32>(::Settings::values.language_index.GetValue())];
+ const auto key_code =
+ std::find_if(language_to_layout.cbegin(), language_to_layout.cend(),
+ [=](const auto& element) { return element.first == language_code; });
+
+ settings.keyboard_layout = KeyboardLayout::EnglishUs;
+ if (key_code != language_to_layout.end()) {
+ settings.keyboard_layout = key_code->second;
+ }
return settings;
}
diff --git a/src/core/hle/service/set/setting_formats/system_settings.h b/src/core/hle/service/set/setting_formats/system_settings.h
index 14654f8b1..ebc373da5 100644
--- a/src/core/hle/service/set/setting_formats/system_settings.h
+++ b/src/core/hle/service/set/setting_formats/system_settings.h
@@ -12,7 +12,6 @@
#include "common/vector_math.h"
#include "core/hle/service/set/setting_formats/private_settings.h"
#include "core/hle/service/set/settings_types.h"
-#include "core/hle/service/time/clock_types.h"
namespace Service::Set {
@@ -197,12 +196,14 @@ struct SystemSettings {
std::array<u8, 0x2C> backlight_settings_mixed_up;
INSERT_PADDING_BYTES(0x64); // Reserved
- Service::Time::Clock::SystemClockContext user_system_clock_context;
- Service::Time::Clock::SystemClockContext network_system_clock_context;
+ // nn::time::SystemClockContext
+ Service::PSC::Time::SystemClockContext user_system_clock_context;
+ Service::PSC::Time::SystemClockContext network_system_clock_context;
bool user_system_clock_automatic_correction_enabled;
INSERT_PADDING_BYTES(0x3);
INSERT_PADDING_BYTES(0x4); // Reserved
- Service::Time::Clock::SteadyClockTimePoint
+ // nn::time::SteadyClockTimePoint
+ Service::PSC::Time::SteadyClockTimePoint
user_system_clock_automatic_correction_updated_time_point;
INSERT_PADDING_BYTES(0x10); // Reserved
@@ -212,10 +213,9 @@ struct SystemSettings {
// nn::settings::system::AudioVolume
std::array<u8, 0x8> audio_volume_type0;
std::array<u8, 0x8> audio_volume_type1;
- // nn::settings::system::AudioOutputMode
- s32 audio_output_mode_type0;
- s32 audio_output_mode_type1;
- s32 audio_output_mode_type2;
+ AudioOutputMode audio_output_mode_hdmi;
+ AudioOutputMode audio_output_mode_speaker;
+ AudioOutputMode audio_output_mode_headphone;
bool force_mute_on_headphone_removed;
INSERT_PADDING_BYTES(0x3);
s32 headphone_volume_warning_count;
@@ -223,9 +223,8 @@ struct SystemSettings {
INSERT_PADDING_BYTES(0x3);
// nn::settings::system::AudioVolume
std::array<u8, 0x8> audio_volume_type2;
- // nn::settings::system::AudioOutputMode
- s32 audio_output_mode_type3;
- s32 audio_output_mode_type4;
+ AudioOutputMode audio_output_mode_type3;
+ AudioOutputMode audio_output_mode_type4;
bool hearing_protection_safeguard_flag;
INSERT_PADDING_BYTES(0x3);
INSERT_PADDING_BYTES(0x4); // Reserved
@@ -280,9 +279,12 @@ struct SystemSettings {
bool requires_run_repair_time_reviser;
INSERT_PADDING_BYTES(0x6B); // Reserved
- Service::Time::TimeZone::LocationName device_time_zone_location_name;
+ // nn::time::LocationName
+ Service::PSC::Time::LocationName device_time_zone_location_name;
INSERT_PADDING_BYTES(0x4); // Reserved
- Service::Time::Clock::SteadyClockTimePoint device_time_zone_location_updated_time;
+ // nn::time::SteadyClockTimePoint
+ Service::PSC::Time::SteadyClockTimePoint device_time_zone_location_updated_time;
+
INSERT_PADDING_BYTES(0xC0); // Reserved
// nn::settings::system::PrimaryAlbumStorage
diff --git a/src/core/hle/service/set/settings_types.h b/src/core/hle/service/set/settings_types.h
index 4dee202d7..ceb85b82a 100644
--- a/src/core/hle/service/set/settings_types.h
+++ b/src/core/hle/service/set/settings_types.h
@@ -9,7 +9,7 @@
#include "common/common_funcs.h"
#include "common/common_types.h"
#include "common/uuid.h"
-#include "core/hle/service/time/clock_types.h"
+#include "core/hle/service/psc/time/common.h"
namespace Service::Set {
@@ -23,9 +23,12 @@ enum class AudioOutputMode : u32 {
/// This is nn::settings::system::AudioOutputModeTarget
enum class AudioOutputModeTarget : u32 {
+ None,
Hdmi,
Speaker,
Headphone,
+ Type3,
+ Type4,
};
/// This is nn::settings::system::AudioVolumeTarget
@@ -323,6 +326,15 @@ struct NotificationFlag {
};
static_assert(sizeof(NotificationFlag) == 4, "NotificationFlag is an invalid size");
+struct PlatformConfig {
+ union {
+ u32 raw{};
+ BitField<0, 1, u32> has_rail_interface;
+ BitField<1, 1, u32> has_sio_mcu;
+ };
+};
+static_assert(sizeof(PlatformConfig) == 0x4, "PlatformConfig is an invalid size");
+
/// This is nn::settings::system::TvFlag
struct TvFlag {
union {
@@ -358,6 +370,12 @@ struct AccountNotificationSettings {
static_assert(sizeof(AccountNotificationSettings) == 0x18,
"AccountNotificationSettings is an invalid size");
+/// This is nn::settings::factory::BatteryLot
+struct BatteryLot {
+ std::array<char, 0x18> lot_number;
+};
+static_assert(sizeof(BatteryLot) == 0x18, "BatteryLot is an invalid size");
+
/// This is nn::settings::system::EulaVersion
struct EulaVersion {
u32 version;
@@ -365,7 +383,7 @@ struct EulaVersion {
EulaVersionClockType clock_type;
INSERT_PADDING_BYTES(0x4);
s64 posix_time;
- Time::Clock::SteadyClockTimePoint timestamp;
+ Service::PSC::Time::SteadyClockTimePoint timestamp;
};
static_assert(sizeof(EulaVersion) == 0x30, "EulaVersion is incorrect size");
@@ -398,14 +416,14 @@ static_assert(sizeof(HomeMenuScheme) == 0x14, "HomeMenuScheme is incorrect size"
struct InitialLaunchSettings {
InitialLaunchFlag flags;
INSERT_PADDING_BYTES(0x4);
- Service::Time::Clock::SteadyClockTimePoint timestamp;
+ Service::PSC::Time::SteadyClockTimePoint timestamp;
};
static_assert(sizeof(InitialLaunchSettings) == 0x20, "InitialLaunchSettings is incorrect size");
#pragma pack(push, 4)
struct InitialLaunchSettingsPacked {
InitialLaunchFlag flags;
- Service::Time::Clock::SteadyClockTimePoint timestamp;
+ Service::PSC::Time::SteadyClockTimePoint timestamp;
};
#pragma pack(pop)
static_assert(sizeof(InitialLaunchSettingsPacked) == 0x1C,
@@ -427,6 +445,12 @@ struct NotificationSettings {
};
static_assert(sizeof(NotificationSettings) == 0x18, "NotificationSettings is an invalid size");
+/// This is nn::settings::factory::SerialNumber
+struct SerialNumber {
+ std::array<char, 0x18> serial_number;
+};
+static_assert(sizeof(SerialNumber) == 0x18, "SerialNumber is an invalid size");
+
/// This is nn::settings::system::SleepSettings
struct SleepSettings {
SleepFlag flags;
diff --git a/src/core/hle/service/set/system_settings_server.cpp b/src/core/hle/service/set/system_settings_server.cpp
index 87242ae68..100cb2db4 100644
--- a/src/core/hle/service/set/system_settings_server.cpp
+++ b/src/core/hle/service/set/system_settings_server.cpp
@@ -25,7 +25,7 @@
namespace Service::Set {
namespace {
-constexpr u32 SETTINGS_VERSION{1u};
+constexpr u32 SETTINGS_VERSION{2u};
constexpr auto SETTINGS_MAGIC = Common::MakeMagic('y', 'u', 'z', 'u', '_', 's', 'e', 't');
struct SettingsHeader {
u64 magic;
@@ -67,13 +67,13 @@ Result GetFirmwareVersionImpl(FirmwareVersionFormat& out_firmware, Core::System&
const auto ver_file = romfs->GetFile("file");
if (ver_file == nullptr) {
return early_exit_failure("The system version archive didn't contain the file 'file'.",
- FileSys::ERROR_INVALID_ARGUMENT);
+ FileSys::ResultInvalidArgument);
}
auto data = ver_file->ReadAllBytes();
if (data.size() != sizeof(FirmwareVersionFormat)) {
return early_exit_failure("The system version file 'file' was not the correct size.",
- FileSys::ERROR_OUT_OF_BOUNDS);
+ FileSys::ResultOutOfRange);
}
std::memcpy(&out_firmware, data.data(), sizeof(FirmwareVersionFormat));
@@ -123,20 +123,20 @@ ISystemSettingsServer::ISystemSettingsServer(Core::System& system_)
{30, &ISystemSettingsServer::SetNotificationSettings, "SetNotificationSettings"},
{31, &ISystemSettingsServer::GetAccountNotificationSettings, "GetAccountNotificationSettings"},
{32, &ISystemSettingsServer::SetAccountNotificationSettings, "SetAccountNotificationSettings"},
- {35, nullptr, "GetVibrationMasterVolume"},
- {36, nullptr, "SetVibrationMasterVolume"},
+ {35, &ISystemSettingsServer::GetVibrationMasterVolume, "GetVibrationMasterVolume"},
+ {36, &ISystemSettingsServer::SetVibrationMasterVolume, "SetVibrationMasterVolume"},
{37, &ISystemSettingsServer::GetSettingsItemValueSize, "GetSettingsItemValueSize"},
{38, &ISystemSettingsServer::GetSettingsItemValue, "GetSettingsItemValue"},
{39, &ISystemSettingsServer::GetTvSettings, "GetTvSettings"},
{40, &ISystemSettingsServer::SetTvSettings, "SetTvSettings"},
{41, nullptr, "GetEdid"},
{42, nullptr, "SetEdid"},
- {43, nullptr, "GetAudioOutputMode"},
- {44, nullptr, "SetAudioOutputMode"},
- {45, nullptr, "IsForceMuteOnHeadphoneRemoved"},
- {46, nullptr, "SetForceMuteOnHeadphoneRemoved"},
+ {43, &ISystemSettingsServer::GetAudioOutputMode, "GetAudioOutputMode"},
+ {44, &ISystemSettingsServer::SetAudioOutputMode, "SetAudioOutputMode"},
+ {45, &ISystemSettingsServer::GetSpeakerAutoMuteFlag , "GetSpeakerAutoMuteFlag"},
+ {46, &ISystemSettingsServer::SetSpeakerAutoMuteFlag , "SetSpeakerAutoMuteFlag"},
{47, &ISystemSettingsServer::GetQuestFlag, "GetQuestFlag"},
- {48, nullptr, "SetQuestFlag"},
+ {48, &ISystemSettingsServer::SetQuestFlag, "SetQuestFlag"},
{49, nullptr, "GetDataDeletionSettings"},
{50, nullptr, "SetDataDeletionSettings"},
{51, nullptr, "GetInitialSystemAppletProgramId"},
@@ -152,11 +152,11 @@ ISystemSettingsServer::ISystemSettingsServer(Core::System& system_)
{61, &ISystemSettingsServer::SetUserSystemClockAutomaticCorrectionEnabled, "SetUserSystemClockAutomaticCorrectionEnabled"},
{62, &ISystemSettingsServer::GetDebugModeFlag, "GetDebugModeFlag"},
{63, &ISystemSettingsServer::GetPrimaryAlbumStorage, "GetPrimaryAlbumStorage"},
- {64, nullptr, "SetPrimaryAlbumStorage"},
+ {64, &ISystemSettingsServer::SetPrimaryAlbumStorage, "SetPrimaryAlbumStorage"},
{65, nullptr, "GetUsb30EnableFlag"},
{66, nullptr, "SetUsb30EnableFlag"},
- {67, nullptr, "GetBatteryLot"},
- {68, nullptr, "GetSerialNumber"},
+ {67, &ISystemSettingsServer::GetBatteryLot, "GetBatteryLot"},
+ {68, &ISystemSettingsServer::GetSerialNumber, "GetSerialNumber"},
{69, &ISystemSettingsServer::GetNfcEnableFlag, "GetNfcEnableFlag"},
{70, &ISystemSettingsServer::SetNfcEnableFlag, "SetNfcEnableFlag"},
{71, &ISystemSettingsServer::GetSleepSettings, "GetSleepSettings"},
@@ -184,11 +184,11 @@ ISystemSettingsServer::ISystemSettingsServer(Core::System& system_)
{93, nullptr, "AcquireFatalDirtyFlagEventHandle"},
{94, nullptr, "GetFatalDirtyFlags"},
{95, &ISystemSettingsServer::GetAutoUpdateEnableFlag, "GetAutoUpdateEnableFlag"},
- {96, nullptr, "SetAutoUpdateEnableFlag"},
+ {96, &ISystemSettingsServer::SetAutoUpdateEnableFlag, "SetAutoUpdateEnableFlag"},
{97, nullptr, "GetNxControllerSettings"},
{98, nullptr, "SetNxControllerSettings"},
{99, &ISystemSettingsServer::GetBatteryPercentageFlag, "GetBatteryPercentageFlag"},
- {100, nullptr, "SetBatteryPercentageFlag"},
+ {100, &ISystemSettingsServer::SetBatteryPercentageFlag, "SetBatteryPercentageFlag"},
{101, nullptr, "GetExternalRtcResetFlag"},
{102, nullptr, "SetExternalRtcResetFlag"},
{103, nullptr, "GetUsbFullKeyEnableFlag"},
@@ -208,12 +208,12 @@ ISystemSettingsServer::ISystemSettingsServer(Core::System& system_)
{117, nullptr, "GetHeadphoneVolumeUpdateFlag"},
{118, nullptr, "SetHeadphoneVolumeUpdateFlag"},
{119, nullptr, "NeedsToUpdateHeadphoneVolume"},
- {120, nullptr, "GetPushNotificationActivityModeOnSleep"},
- {121, nullptr, "SetPushNotificationActivityModeOnSleep"},
+ {120, &ISystemSettingsServer::GetPushNotificationActivityModeOnSleep, "GetPushNotificationActivityModeOnSleep"},
+ {121, &ISystemSettingsServer::SetPushNotificationActivityModeOnSleep, "SetPushNotificationActivityModeOnSleep"},
{122, nullptr, "GetServiceDiscoveryControlSettings"},
{123, nullptr, "SetServiceDiscoveryControlSettings"},
{124, &ISystemSettingsServer::GetErrorReportSharePermission, "GetErrorReportSharePermission"},
- {125, nullptr, "SetErrorReportSharePermission"},
+ {125, &ISystemSettingsServer::SetErrorReportSharePermission, "SetErrorReportSharePermission"},
{126, &ISystemSettingsServer::GetAppletLaunchFlags, "GetAppletLaunchFlags"},
{127, &ISystemSettingsServer::SetAppletLaunchFlags, "SetAppletLaunchFlags"},
{128, nullptr, "GetConsoleSixAxisSensorAccelerationBias"},
@@ -225,7 +225,7 @@ ISystemSettingsServer::ISystemSettingsServer(Core::System& system_)
{134, nullptr, "GetConsoleSixAxisSensorAngularVelocityGain"},
{135, nullptr, "SetConsoleSixAxisSensorAngularVelocityGain"},
{136, &ISystemSettingsServer::GetKeyboardLayout, "GetKeyboardLayout"},
- {137, nullptr, "SetKeyboardLayout"},
+ {137, &ISystemSettingsServer::SetKeyboardLayout, "SetKeyboardLayout"},
{138, nullptr, "GetWebInspectorFlag"},
{139, nullptr, "GetAllowedSslHosts"},
{140, nullptr, "GetHostFsMountPoint"},
@@ -291,8 +291,8 @@ ISystemSettingsServer::ISystemSettingsServer(Core::System& system_)
{200, nullptr, "SetButtonConfigRegisteredSettings"},
{201, &ISystemSettingsServer::GetFieldTestingFlag, "GetFieldTestingFlag"},
{202, nullptr, "SetFieldTestingFlag"},
- {203, nullptr, "GetPanelCrcMode"},
- {204, nullptr, "SetPanelCrcMode"},
+ {203, &ISystemSettingsServer::GetPanelCrcMode, "GetPanelCrcMode"},
+ {204, &ISystemSettingsServer::SetPanelCrcMode, "SetPanelCrcMode"},
{205, nullptr, "GetNxControllerSettingsEx"},
{206, nullptr, "SetNxControllerSettingsEx"},
{207, nullptr, "GetHearingProtectionSafeguardFlag"},
@@ -349,7 +349,7 @@ bool ISystemSettingsServer::LoadSettingsFile(std::filesystem::path& path, auto&&
}
SettingsHeader hdr{};
file.read(reinterpret_cast<char*>(&hdr), sizeof(hdr));
- return hdr.magic == SETTINGS_MAGIC && hdr.version == SETTINGS_VERSION;
+ return hdr.magic == SETTINGS_MAGIC && hdr.version >= SETTINGS_VERSION;
};
if (!exists || !file_size_ok) {
@@ -390,7 +390,7 @@ bool ISystemSettingsServer::StoreSettingsFile(std::filesystem::path& path, auto&
}
auto settings_base = path / "settings";
- auto settings_tmp_file = settings_base;
+ std::filesystem::path settings_tmp_file = settings_base;
settings_tmp_file = settings_tmp_file.replace_extension("tmp");
std::ofstream file(settings_tmp_file, std::ios::binary | std::ios::out);
if (!file.is_open()) {
@@ -467,7 +467,7 @@ void ISystemSettingsServer::GetExternalSteadyClockSourceId(HLERequestContext& ct
LOG_INFO(Service_SET, "called");
Common::UUID id{};
- auto res = GetExternalSteadyClockSourceId(id);
+ const auto res = GetExternalSteadyClockSourceId(id);
IPC::ResponseBuilder rb{ctx, 2 + sizeof(Common::UUID) / sizeof(u32)};
rb.Push(res);
@@ -478,9 +478,9 @@ void ISystemSettingsServer::SetExternalSteadyClockSourceId(HLERequestContext& ct
LOG_INFO(Service_SET, "called");
IPC::RequestParser rp{ctx};
- auto id{rp.PopRaw<Common::UUID>()};
+ const auto id{rp.PopRaw<Common::UUID>()};
- auto res = SetExternalSteadyClockSourceId(id);
+ const auto res = SetExternalSteadyClockSourceId(id);
IPC::ResponseBuilder rb{ctx, 2};
rb.Push(res);
@@ -489,11 +489,10 @@ void ISystemSettingsServer::SetExternalSteadyClockSourceId(HLERequestContext& ct
void ISystemSettingsServer::GetUserSystemClockContext(HLERequestContext& ctx) {
LOG_INFO(Service_SET, "called");
- Service::Time::Clock::SystemClockContext context{};
- auto res = GetUserSystemClockContext(context);
+ Service::PSC::Time::SystemClockContext context{};
+ const auto res = GetUserSystemClockContext(context);
- IPC::ResponseBuilder rb{ctx,
- 2 + sizeof(Service::Time::Clock::SystemClockContext) / sizeof(u32)};
+ IPC::ResponseBuilder rb{ctx, 2 + sizeof(Service::PSC::Time::SystemClockContext) / sizeof(u32)};
rb.Push(res);
rb.PushRaw(context);
}
@@ -502,9 +501,9 @@ void ISystemSettingsServer::SetUserSystemClockContext(HLERequestContext& ctx) {
LOG_INFO(Service_SET, "called");
IPC::RequestParser rp{ctx};
- auto context{rp.PopRaw<Service::Time::Clock::SystemClockContext>()};
+ const auto context{rp.PopRaw<Service::PSC::Time::SystemClockContext>()};
- auto res = SetUserSystemClockContext(context);
+ const auto res = SetUserSystemClockContext(context);
IPC::ResponseBuilder rb{ctx, 2};
rb.Push(res);
@@ -653,6 +652,29 @@ void ISystemSettingsServer::SetAccountNotificationSettings(HLERequestContext& ct
rb.Push(ResultSuccess);
}
+void ISystemSettingsServer::GetVibrationMasterVolume(HLERequestContext& ctx) {
+ f32 vibration_master_volume = {};
+ const auto result = GetVibrationMasterVolume(vibration_master_volume);
+
+ LOG_INFO(Service_SET, "called, master_volume={}", vibration_master_volume);
+
+ IPC::ResponseBuilder rb{ctx, 3};
+ rb.Push(result);
+ rb.Push(vibration_master_volume);
+}
+
+void ISystemSettingsServer::SetVibrationMasterVolume(HLERequestContext& ctx) {
+ IPC::RequestParser rp{ctx};
+ const auto vibration_master_volume = rp.PopRaw<f32>();
+
+ LOG_INFO(Service_SET, "called, elements={}", m_system_settings.vibration_master_volume);
+
+ const auto result = SetVibrationMasterVolume(vibration_master_volume);
+
+ IPC::ResponseBuilder rb{ctx, 2};
+ rb.Push(result);
+}
+
// FIXME: implement support for the real system_settings.ini
template <typename T>
@@ -684,6 +706,8 @@ static Settings GetSettings() {
ret["time"]["standard_user_clock_initial_year"] = ToBytes(s32{2023});
// HID
+ ret["hid"]["has_rail_interface"] = ToBytes(bool{true});
+ ret["hid"]["has_sio_mcu"] = ToBytes(bool{true});
ret["hid_debug"]["enables_debugpad"] = ToBytes(bool{true});
ret["hid_debug"]["manages_devices"] = ToBytes(bool{true});
ret["hid_debug"]["manages_touch_ic_i2c"] = ToBytes(bool{true});
@@ -698,9 +722,15 @@ static Settings GetSettings() {
ret["hid_debug"]["disabled_features_per_id"] = std::vector<u8>(0xa8);
ret["hid_debug"]["touch_firmware_auto_update_disabled"] = ToBytes(bool{false});
+ // Mii
+ ret["mii"]["is_db_test_mode_enabled"] = ToBytes(bool{false});
+
// Settings
ret["settings_debug"]["is_debug_mode_enabled"] = ToBytes(bool{false});
+ // Error
+ ret["err"]["applet_auto_close"] = ToBytes(bool{false});
+
return ret;
}
@@ -710,12 +740,12 @@ void ISystemSettingsServer::GetSettingsItemValueSize(HLERequestContext& ctx) {
// The category of the setting. This corresponds to the top-level keys of
// system_settings.ini.
const auto setting_category_buf{ctx.ReadBuffer(0)};
- const std::string setting_category{setting_category_buf.begin(), setting_category_buf.end()};
+ const std::string setting_category{Common::StringFromBuffer(setting_category_buf)};
// The name of the setting. This corresponds to the second-level keys of
// system_settings.ini.
const auto setting_name_buf{ctx.ReadBuffer(1)};
- const std::string setting_name{setting_name_buf.begin(), setting_name_buf.end()};
+ const std::string setting_name{Common::StringFromBuffer(setting_name_buf)};
auto settings{GetSettings()};
u64 response_size{0};
@@ -733,12 +763,12 @@ void ISystemSettingsServer::GetSettingsItemValue(HLERequestContext& ctx) {
// The category of the setting. This corresponds to the top-level keys of
// system_settings.ini.
const auto setting_category_buf{ctx.ReadBuffer(0)};
- const std::string setting_category{setting_category_buf.begin(), setting_category_buf.end()};
+ const std::string setting_category{Common::StringFromBuffer(setting_category_buf)};
// The name of the setting. This corresponds to the second-level keys of
// system_settings.ini.
const auto setting_name_buf{ctx.ReadBuffer(1)};
- const std::string setting_name{setting_name_buf.begin(), setting_name_buf.end()};
+ const std::string setting_name{Common::StringFromBuffer(setting_name_buf)};
std::vector<u8> value;
auto response = GetSettingsItemValue(value, setting_category, setting_name);
@@ -787,15 +817,52 @@ void ISystemSettingsServer::SetTvSettings(HLERequestContext& ctx) {
rb.Push(ResultSuccess);
}
-void ISystemSettingsServer::GetDebugModeFlag(HLERequestContext& ctx) {
- bool is_debug_mode_enabled = false;
- GetSettingsItemValue<bool>(is_debug_mode_enabled, "settings_debug", "is_debug_mode_enabled");
+void ISystemSettingsServer::GetAudioOutputMode(HLERequestContext& ctx) {
+ IPC::RequestParser rp{ctx};
+ const auto target{rp.PopEnum<AudioOutputModeTarget>()};
- LOG_DEBUG(Service_SET, "called, is_debug_mode_enabled={}", is_debug_mode_enabled);
+ AudioOutputMode output_mode{};
+ const auto result = GetAudioOutputMode(output_mode, target);
+
+ LOG_INFO(Service_SET, "called, target={}, output_mode={}", target, output_mode);
+
+ IPC::ResponseBuilder rb{ctx, 3};
+ rb.Push(result);
+ rb.PushEnum(output_mode);
+}
+
+void ISystemSettingsServer::SetAudioOutputMode(HLERequestContext& ctx) {
+ IPC::RequestParser rp{ctx};
+ const auto target{rp.PopEnum<AudioOutputModeTarget>()};
+ const auto output_mode{rp.PopEnum<AudioOutputMode>()};
+
+ const auto result = SetAudioOutputMode(target, output_mode);
+
+ LOG_INFO(Service_SET, "called, target={}, output_mode={}", target, output_mode);
+
+ IPC::ResponseBuilder rb{ctx, 2};
+ rb.Push(result);
+}
+
+void ISystemSettingsServer::GetSpeakerAutoMuteFlag(HLERequestContext& ctx) {
+ LOG_INFO(Service_SET, "called, force_mute_on_headphone_removed={}",
+ m_system_settings.force_mute_on_headphone_removed);
IPC::ResponseBuilder rb{ctx, 3};
rb.Push(ResultSuccess);
- rb.Push(is_debug_mode_enabled);
+ rb.PushRaw(m_system_settings.force_mute_on_headphone_removed);
+}
+
+void ISystemSettingsServer::SetSpeakerAutoMuteFlag(HLERequestContext& ctx) {
+ IPC::RequestParser rp{ctx};
+ m_system_settings.force_mute_on_headphone_removed = rp.PopRaw<bool>();
+ SetSaveNeeded();
+
+ LOG_INFO(Service_SET, "called, force_mute_on_headphone_removed={}",
+ m_system_settings.force_mute_on_headphone_removed);
+
+ IPC::ResponseBuilder rb{ctx, 2};
+ rb.Push(ResultSuccess);
}
void ISystemSettingsServer::GetQuestFlag(HLERequestContext& ctx) {
@@ -806,24 +873,35 @@ void ISystemSettingsServer::GetQuestFlag(HLERequestContext& ctx) {
rb.PushEnum(m_system_settings.quest_flag);
}
+void ISystemSettingsServer::SetQuestFlag(HLERequestContext& ctx) {
+ IPC::RequestParser rp{ctx};
+ m_system_settings.quest_flag = rp.PopEnum<QuestFlag>();
+ SetSaveNeeded();
+
+ LOG_INFO(Service_SET, "called, quest_flag={}", m_system_settings.quest_flag);
+
+ IPC::ResponseBuilder rb{ctx, 2};
+ rb.Push(ResultSuccess);
+}
+
void ISystemSettingsServer::GetDeviceTimeZoneLocationName(HLERequestContext& ctx) {
LOG_INFO(Service_SET, "called");
- Service::Time::TimeZone::LocationName name{};
- auto res = GetDeviceTimeZoneLocationName(name);
+ Service::PSC::Time::LocationName name{};
+ const auto res = GetDeviceTimeZoneLocationName(name);
- IPC::ResponseBuilder rb{ctx, 2 + sizeof(Service::Time::TimeZone::LocationName) / sizeof(u32)};
+ IPC::ResponseBuilder rb{ctx, 2 + sizeof(Service::PSC::Time::LocationName) / sizeof(u32)};
rb.Push(res);
- rb.PushRaw<Service::Time::TimeZone::LocationName>(name);
+ rb.PushRaw<Service::PSC::Time::LocationName>(name);
}
void ISystemSettingsServer::SetDeviceTimeZoneLocationName(HLERequestContext& ctx) {
LOG_INFO(Service_SET, "called");
IPC::RequestParser rp{ctx};
- auto name{rp.PopRaw<Service::Time::TimeZone::LocationName>()};
+ auto name{rp.PopRaw<Service::PSC::Time::LocationName>()};
- auto res = SetDeviceTimeZoneLocationName(name);
+ const auto res = SetDeviceTimeZoneLocationName(name);
IPC::ResponseBuilder rb{ctx, 2};
rb.Push(res);
@@ -843,11 +921,10 @@ void ISystemSettingsServer::SetRegionCode(HLERequestContext& ctx) {
void ISystemSettingsServer::GetNetworkSystemClockContext(HLERequestContext& ctx) {
LOG_INFO(Service_SET, "called");
- Service::Time::Clock::SystemClockContext context{};
- auto res = GetNetworkSystemClockContext(context);
+ Service::PSC::Time::SystemClockContext context{};
+ const auto res = GetNetworkSystemClockContext(context);
- IPC::ResponseBuilder rb{ctx,
- 2 + sizeof(Service::Time::Clock::SystemClockContext) / sizeof(u32)};
+ IPC::ResponseBuilder rb{ctx, 2 + sizeof(Service::PSC::Time::SystemClockContext) / sizeof(u32)};
rb.Push(res);
rb.PushRaw(context);
}
@@ -856,9 +933,9 @@ void ISystemSettingsServer::SetNetworkSystemClockContext(HLERequestContext& ctx)
LOG_INFO(Service_SET, "called");
IPC::RequestParser rp{ctx};
- auto context{rp.PopRaw<Service::Time::Clock::SystemClockContext>()};
+ const auto context{rp.PopRaw<Service::PSC::Time::SystemClockContext>()};
- auto res = SetNetworkSystemClockContext(context);
+ const auto res = SetNetworkSystemClockContext(context);
IPC::ResponseBuilder rb{ctx, 2};
rb.Push(res);
@@ -868,7 +945,7 @@ void ISystemSettingsServer::IsUserSystemClockAutomaticCorrectionEnabled(HLEReque
LOG_INFO(Service_SET, "called");
bool enabled{};
- auto res = IsUserSystemClockAutomaticCorrectionEnabled(enabled);
+ const auto res = IsUserSystemClockAutomaticCorrectionEnabled(enabled);
IPC::ResponseBuilder rb{ctx, 3};
rb.Push(res);
@@ -881,12 +958,23 @@ void ISystemSettingsServer::SetUserSystemClockAutomaticCorrectionEnabled(HLERequ
IPC::RequestParser rp{ctx};
auto enabled{rp.Pop<bool>()};
- auto res = SetUserSystemClockAutomaticCorrectionEnabled(enabled);
+ const auto res = SetUserSystemClockAutomaticCorrectionEnabled(enabled);
IPC::ResponseBuilder rb{ctx, 2};
rb.Push(res);
}
+void ISystemSettingsServer::GetDebugModeFlag(HLERequestContext& ctx) {
+ bool is_debug_mode_enabled = false;
+ GetSettingsItemValue<bool>(is_debug_mode_enabled, "settings_debug", "is_debug_mode_enabled");
+
+ LOG_DEBUG(Service_SET, "called, is_debug_mode_enabled={}", is_debug_mode_enabled);
+
+ IPC::ResponseBuilder rb{ctx, 3};
+ rb.Push(ResultSuccess);
+ rb.Push(is_debug_mode_enabled);
+}
+
void ISystemSettingsServer::GetPrimaryAlbumStorage(HLERequestContext& ctx) {
LOG_INFO(Service_SET, "called, primary_album_storage={}",
m_system_settings.primary_album_storage);
@@ -896,6 +984,38 @@ void ISystemSettingsServer::GetPrimaryAlbumStorage(HLERequestContext& ctx) {
rb.PushEnum(m_system_settings.primary_album_storage);
}
+void ISystemSettingsServer::SetPrimaryAlbumStorage(HLERequestContext& ctx) {
+ IPC::RequestParser rp{ctx};
+ m_system_settings.primary_album_storage = rp.PopEnum<PrimaryAlbumStorage>();
+ SetSaveNeeded();
+
+ LOG_INFO(Service_SET, "called, primary_album_storage={}",
+ m_system_settings.primary_album_storage);
+
+ IPC::ResponseBuilder rb{ctx, 2};
+ rb.Push(ResultSuccess);
+}
+
+void ISystemSettingsServer::GetBatteryLot(HLERequestContext& ctx) {
+ BatteryLot battery_lot = {"YUZUEMULATOR123456789"};
+
+ LOG_INFO(Service_SET, "called");
+
+ IPC::ResponseBuilder rb{ctx, 8};
+ rb.Push(ResultSuccess);
+ rb.PushRaw(battery_lot);
+}
+
+void ISystemSettingsServer::GetSerialNumber(HLERequestContext& ctx) {
+ SerialNumber console_serial = {"YUZ10012345678"};
+
+ LOG_INFO(Service_SET, "called");
+
+ IPC::ResponseBuilder rb{ctx, 8};
+ rb.Push(ResultSuccess);
+ rb.PushRaw(console_serial);
+}
+
void ISystemSettingsServer::GetNfcEnableFlag(HLERequestContext& ctx) {
LOG_INFO(Service_SET, "called, nfc_enable_flag={}", m_system_settings.nfc_enable_flag);
@@ -1038,6 +1158,11 @@ void ISystemSettingsServer::SetBluetoothEnableFlag(HLERequestContext& ctx) {
}
void ISystemSettingsServer::GetMiiAuthorId(HLERequestContext& ctx) {
+ if (m_system_settings.mii_author_id.IsInvalid()) {
+ m_system_settings.mii_author_id = Common::UUID::MakeDefault();
+ SetSaveNeeded();
+ }
+
LOG_INFO(Service_SET, "called, author_id={}",
m_system_settings.mii_author_id.FormattedString());
@@ -1054,6 +1179,17 @@ void ISystemSettingsServer::GetAutoUpdateEnableFlag(HLERequestContext& ctx) {
rb.Push(m_system_settings.auto_update_enable_flag);
}
+void ISystemSettingsServer::SetAutoUpdateEnableFlag(HLERequestContext& ctx) {
+ IPC::RequestParser rp{ctx};
+ m_system_settings.auto_update_enable_flag = rp.Pop<bool>();
+ SetSaveNeeded();
+
+ LOG_INFO(Service_SET, "called, auto_update_flag={}", m_system_settings.auto_update_enable_flag);
+
+ IPC::ResponseBuilder rb{ctx, 2};
+ rb.Push(ResultSuccess);
+}
+
void ISystemSettingsServer::GetBatteryPercentageFlag(HLERequestContext& ctx) {
LOG_DEBUG(Service_SET, "called, battery_percentage_flag={}",
m_system_settings.battery_percentage_flag);
@@ -1063,13 +1199,25 @@ void ISystemSettingsServer::GetBatteryPercentageFlag(HLERequestContext& ctx) {
rb.Push(m_system_settings.battery_percentage_flag);
}
+void ISystemSettingsServer::SetBatteryPercentageFlag(HLERequestContext& ctx) {
+ IPC::RequestParser rp{ctx};
+ m_system_settings.battery_percentage_flag = rp.Pop<bool>();
+ SetSaveNeeded();
+
+ LOG_INFO(Service_SET, "called, battery_percentage_flag={}",
+ m_system_settings.battery_percentage_flag);
+
+ IPC::ResponseBuilder rb{ctx, 2};
+ rb.Push(ResultSuccess);
+}
+
void ISystemSettingsServer::SetExternalSteadyClockInternalOffset(HLERequestContext& ctx) {
LOG_DEBUG(Service_SET, "called.");
IPC::RequestParser rp{ctx};
auto offset{rp.Pop<s64>()};
- auto res = SetExternalSteadyClockInternalOffset(offset);
+ const auto res = SetExternalSteadyClockInternalOffset(offset);
IPC::ResponseBuilder rb{ctx, 2};
rb.Push(res);
@@ -1079,13 +1227,34 @@ void ISystemSettingsServer::GetExternalSteadyClockInternalOffset(HLERequestConte
LOG_DEBUG(Service_SET, "called.");
s64 offset{};
- auto res = GetExternalSteadyClockInternalOffset(offset);
+ const auto res = GetExternalSteadyClockInternalOffset(offset);
IPC::ResponseBuilder rb{ctx, 4};
rb.Push(res);
rb.Push(offset);
}
+void ISystemSettingsServer::GetPushNotificationActivityModeOnSleep(HLERequestContext& ctx) {
+ LOG_INFO(Service_SET, "called, push_notification_activity_mode_on_sleep={}",
+ m_system_settings.push_notification_activity_mode_on_sleep);
+
+ IPC::ResponseBuilder rb{ctx, 3};
+ rb.Push(ResultSuccess);
+ rb.Push(m_system_settings.push_notification_activity_mode_on_sleep);
+}
+
+void ISystemSettingsServer::SetPushNotificationActivityModeOnSleep(HLERequestContext& ctx) {
+ IPC::RequestParser rp{ctx};
+ m_system_settings.push_notification_activity_mode_on_sleep = rp.Pop<s32>();
+ SetSaveNeeded();
+
+ LOG_INFO(Service_SET, "called, push_notification_activity_mode_on_sleep={}",
+ m_system_settings.push_notification_activity_mode_on_sleep);
+
+ IPC::ResponseBuilder rb{ctx, 2};
+ rb.Push(ResultSuccess);
+}
+
void ISystemSettingsServer::GetErrorReportSharePermission(HLERequestContext& ctx) {
LOG_INFO(Service_SET, "called, error_report_share_permission={}",
m_system_settings.error_report_share_permission);
@@ -1095,6 +1264,18 @@ void ISystemSettingsServer::GetErrorReportSharePermission(HLERequestContext& ctx
rb.PushEnum(m_system_settings.error_report_share_permission);
}
+void ISystemSettingsServer::SetErrorReportSharePermission(HLERequestContext& ctx) {
+ IPC::RequestParser rp{ctx};
+ m_system_settings.error_report_share_permission = rp.PopEnum<ErrorReportSharePermission>();
+ SetSaveNeeded();
+
+ LOG_INFO(Service_SET, "called, error_report_share_permission={}",
+ m_system_settings.error_report_share_permission);
+
+ IPC::ResponseBuilder rb{ctx, 2};
+ rb.Push(ResultSuccess);
+}
+
void ISystemSettingsServer::GetAppletLaunchFlags(HLERequestContext& ctx) {
LOG_INFO(Service_SET, "called, applet_launch_flag={}", m_system_settings.applet_launch_flag);
@@ -1115,42 +1296,42 @@ void ISystemSettingsServer::SetAppletLaunchFlags(HLERequestContext& ctx) {
}
void ISystemSettingsServer::GetKeyboardLayout(HLERequestContext& ctx) {
- const auto language_code =
- available_language_codes[static_cast<s32>(::Settings::values.language_index.GetValue())];
- const auto key_code =
- std::find_if(language_to_layout.cbegin(), language_to_layout.cend(),
- [=](const auto& element) { return element.first == language_code; });
-
- KeyboardLayout selected_keyboard_layout = KeyboardLayout::EnglishUs;
- if (key_code != language_to_layout.end()) {
- selected_keyboard_layout = key_code->second;
- }
-
- LOG_INFO(Service_SET, "called, selected_keyboard_layout={}", selected_keyboard_layout);
+ LOG_INFO(Service_SET, "called, keyboard_layout={}", m_system_settings.keyboard_layout);
IPC::ResponseBuilder rb{ctx, 3};
rb.Push(ResultSuccess);
- rb.Push(static_cast<u32>(selected_keyboard_layout));
+ rb.Push(static_cast<u32>(m_system_settings.keyboard_layout));
+}
+
+void ISystemSettingsServer::SetKeyboardLayout(HLERequestContext& ctx) {
+ IPC::RequestParser rp{ctx};
+ m_system_settings.keyboard_layout = rp.PopRaw<KeyboardLayout>();
+ SetSaveNeeded();
+
+ LOG_INFO(Service_SET, "called, keyboard_layout={}", m_system_settings.keyboard_layout);
+
+ IPC::ResponseBuilder rb{ctx, 2};
+ rb.Push(ResultSuccess);
}
void ISystemSettingsServer::GetDeviceTimeZoneLocationUpdatedTime(HLERequestContext& ctx) {
LOG_INFO(Service_SET, "called");
- Service::Time::Clock::SteadyClockTimePoint time_point{};
- auto res = GetDeviceTimeZoneLocationUpdatedTime(time_point);
+ Service::PSC::Time::SteadyClockTimePoint time_point{};
+ const auto res = GetDeviceTimeZoneLocationUpdatedTime(time_point);
IPC::ResponseBuilder rb{ctx, 4};
rb.Push(res);
- rb.PushRaw<Service::Time::Clock::SteadyClockTimePoint>(time_point);
+ rb.PushRaw<Service::PSC::Time::SteadyClockTimePoint>(time_point);
}
void ISystemSettingsServer::SetDeviceTimeZoneLocationUpdatedTime(HLERequestContext& ctx) {
LOG_INFO(Service_SET, "called");
IPC::RequestParser rp{ctx};
- auto time_point{rp.PopRaw<Service::Time::Clock::SteadyClockTimePoint>()};
+ auto time_point{rp.PopRaw<Service::PSC::Time::SteadyClockTimePoint>()};
- auto res = SetDeviceTimeZoneLocationUpdatedTime(time_point);
+ const auto res = SetDeviceTimeZoneLocationUpdatedTime(time_point);
IPC::ResponseBuilder rb{ctx, 2};
rb.Push(res);
@@ -1160,12 +1341,12 @@ void ISystemSettingsServer::GetUserSystemClockAutomaticCorrectionUpdatedTime(
HLERequestContext& ctx) {
LOG_INFO(Service_SET, "called");
- Service::Time::Clock::SteadyClockTimePoint time_point{};
- auto res = GetUserSystemClockAutomaticCorrectionUpdatedTime(time_point);
+ Service::PSC::Time::SteadyClockTimePoint time_point{};
+ const auto res = GetUserSystemClockAutomaticCorrectionUpdatedTime(time_point);
IPC::ResponseBuilder rb{ctx, 4};
rb.Push(res);
- rb.PushRaw<Service::Time::Clock::SteadyClockTimePoint>(time_point);
+ rb.PushRaw<Service::PSC::Time::SteadyClockTimePoint>(time_point);
}
void ISystemSettingsServer::SetUserSystemClockAutomaticCorrectionUpdatedTime(
@@ -1173,9 +1354,9 @@ void ISystemSettingsServer::SetUserSystemClockAutomaticCorrectionUpdatedTime(
LOG_INFO(Service_SET, "called");
IPC::RequestParser rp{ctx};
- auto time_point{rp.PopRaw<Service::Time::Clock::SteadyClockTimePoint>()};
+ const auto time_point{rp.PopRaw<Service::PSC::Time::SteadyClockTimePoint>()};
- auto res = SetUserSystemClockAutomaticCorrectionUpdatedTime(time_point);
+ const auto res = SetUserSystemClockAutomaticCorrectionUpdatedTime(time_point);
IPC::ResponseBuilder rb{ctx, 2};
rb.Push(res);
@@ -1222,6 +1403,25 @@ void ISystemSettingsServer::GetFieldTestingFlag(HLERequestContext& ctx) {
rb.Push(m_system_settings.field_testing_flag);
}
+void ISystemSettingsServer::GetPanelCrcMode(HLERequestContext& ctx) {
+ LOG_INFO(Service_SET, "called, panel_crc_mode={}", m_system_settings.panel_crc_mode);
+
+ IPC::ResponseBuilder rb{ctx, 3};
+ rb.Push(ResultSuccess);
+ rb.Push(m_system_settings.panel_crc_mode);
+}
+
+void ISystemSettingsServer::SetPanelCrcMode(HLERequestContext& ctx) {
+ IPC::RequestParser rp{ctx};
+ m_system_settings.panel_crc_mode = rp.PopRaw<s32>();
+ SetSaveNeeded();
+
+ LOG_INFO(Service_SET, "called, panel_crc_mode={}", m_system_settings.panel_crc_mode);
+
+ IPC::ResponseBuilder rb{ctx, 2};
+ rb.Push(ResultSuccess);
+}
+
void ISystemSettingsServer::SetupSettings() {
auto system_dir =
Common::FS::GetYuzuPath(Common::FS::YuzuPath::NANDDir) / "system/save/8000000000000050";
@@ -1252,25 +1452,25 @@ void ISystemSettingsServer::StoreSettings() {
auto system_dir =
Common::FS::GetYuzuPath(Common::FS::YuzuPath::NANDDir) / "system/save/8000000000000050";
if (!StoreSettingsFile(system_dir, m_system_settings)) {
- LOG_ERROR(HW_GPU, "Failed to store System settings");
+ LOG_ERROR(Service_SET, "Failed to store System settings");
}
auto private_dir =
Common::FS::GetYuzuPath(Common::FS::YuzuPath::NANDDir) / "system/save/8000000000000052";
if (!StoreSettingsFile(private_dir, m_private_settings)) {
- LOG_ERROR(HW_GPU, "Failed to store Private settings");
+ LOG_ERROR(Service_SET, "Failed to store Private settings");
}
auto device_dir =
Common::FS::GetYuzuPath(Common::FS::YuzuPath::NANDDir) / "system/save/8000000000000053";
if (!StoreSettingsFile(device_dir, m_device_settings)) {
- LOG_ERROR(HW_GPU, "Failed to store Device settings");
+ LOG_ERROR(Service_SET, "Failed to store Device settings");
}
auto appln_dir =
Common::FS::GetYuzuPath(Common::FS::YuzuPath::NANDDir) / "system/save/8000000000000054";
if (!StoreSettingsFile(appln_dir, m_appln_settings)) {
- LOG_ERROR(HW_GPU, "Failed to store ApplLn settings");
+ LOG_ERROR(Service_SET, "Failed to store ApplLn settings");
}
}
@@ -1301,57 +1501,128 @@ Result ISystemSettingsServer::GetSettingsItemValue(std::vector<u8>& out_value,
R_SUCCEED();
}
-Result ISystemSettingsServer::GetExternalSteadyClockSourceId(Common::UUID& out_id) {
+Result ISystemSettingsServer::GetVibrationMasterVolume(f32& out_volume) const {
+ out_volume = m_system_settings.vibration_master_volume;
+ R_SUCCEED();
+}
+
+Result ISystemSettingsServer::SetVibrationMasterVolume(f32 volume) {
+ m_system_settings.vibration_master_volume = volume;
+ SetSaveNeeded();
+ R_SUCCEED();
+}
+
+Result ISystemSettingsServer::GetAudioOutputMode(AudioOutputMode& out_output_mode,
+ AudioOutputModeTarget target) const {
+ switch (target) {
+ case AudioOutputModeTarget::Hdmi:
+ out_output_mode = m_system_settings.audio_output_mode_hdmi;
+ break;
+ case AudioOutputModeTarget::Speaker:
+ out_output_mode = m_system_settings.audio_output_mode_speaker;
+ break;
+ case AudioOutputModeTarget::Headphone:
+ out_output_mode = m_system_settings.audio_output_mode_headphone;
+ break;
+ case AudioOutputModeTarget::Type3:
+ out_output_mode = m_system_settings.audio_output_mode_type3;
+ break;
+ case AudioOutputModeTarget::Type4:
+ out_output_mode = m_system_settings.audio_output_mode_type4;
+ break;
+ default:
+ LOG_ERROR(Service_SET, "Invalid audio output mode target {}", target);
+ }
+ R_SUCCEED();
+}
+
+Result ISystemSettingsServer::SetAudioOutputMode(AudioOutputModeTarget target,
+ AudioOutputMode output_mode) {
+ switch (target) {
+ case AudioOutputModeTarget::Hdmi:
+ m_system_settings.audio_output_mode_hdmi = output_mode;
+ break;
+ case AudioOutputModeTarget::Speaker:
+ m_system_settings.audio_output_mode_speaker = output_mode;
+ break;
+ case AudioOutputModeTarget::Headphone:
+ m_system_settings.audio_output_mode_headphone = output_mode;
+ break;
+ case AudioOutputModeTarget::Type3:
+ m_system_settings.audio_output_mode_type3 = output_mode;
+ break;
+ case AudioOutputModeTarget::Type4:
+ m_system_settings.audio_output_mode_type4 = output_mode;
+ break;
+ default:
+ LOG_ERROR(Service_SET, "Invalid audio output mode target {}", target);
+ }
+ SetSaveNeeded();
+ R_SUCCEED();
+}
+
+Result ISystemSettingsServer::GetSpeakerAutoMuteFlag(bool& is_auto_mute) const {
+ is_auto_mute = m_system_settings.force_mute_on_headphone_removed;
+ R_SUCCEED();
+}
+
+Result ISystemSettingsServer::SetSpeakerAutoMuteFlag(bool is_auto_mute) {
+ m_system_settings.force_mute_on_headphone_removed = is_auto_mute;
+ SetSaveNeeded();
+ R_SUCCEED();
+}
+
+Result ISystemSettingsServer::GetExternalSteadyClockSourceId(Common::UUID& out_id) const {
out_id = m_private_settings.external_clock_source_id;
R_SUCCEED();
}
-Result ISystemSettingsServer::SetExternalSteadyClockSourceId(Common::UUID id) {
+Result ISystemSettingsServer::SetExternalSteadyClockSourceId(const Common::UUID& id) {
m_private_settings.external_clock_source_id = id;
SetSaveNeeded();
R_SUCCEED();
}
Result ISystemSettingsServer::GetUserSystemClockContext(
- Service::Time::Clock::SystemClockContext& out_context) {
+ Service::PSC::Time::SystemClockContext& out_context) const {
out_context = m_system_settings.user_system_clock_context;
R_SUCCEED();
}
Result ISystemSettingsServer::SetUserSystemClockContext(
- Service::Time::Clock::SystemClockContext& context) {
+ const Service::PSC::Time::SystemClockContext& context) {
m_system_settings.user_system_clock_context = context;
SetSaveNeeded();
R_SUCCEED();
}
Result ISystemSettingsServer::GetDeviceTimeZoneLocationName(
- Service::Time::TimeZone::LocationName& out_name) {
+ Service::PSC::Time::LocationName& out_name) const {
out_name = m_system_settings.device_time_zone_location_name;
R_SUCCEED();
}
Result ISystemSettingsServer::SetDeviceTimeZoneLocationName(
- Service::Time::TimeZone::LocationName& name) {
+ const Service::PSC::Time::LocationName& name) {
m_system_settings.device_time_zone_location_name = name;
SetSaveNeeded();
R_SUCCEED();
}
Result ISystemSettingsServer::GetNetworkSystemClockContext(
- Service::Time::Clock::SystemClockContext& out_context) {
+ Service::PSC::Time::SystemClockContext& out_context) const {
out_context = m_system_settings.network_system_clock_context;
R_SUCCEED();
}
Result ISystemSettingsServer::SetNetworkSystemClockContext(
- Service::Time::Clock::SystemClockContext& context) {
+ const Service::PSC::Time::SystemClockContext& context) {
m_system_settings.network_system_clock_context = context;
SetSaveNeeded();
R_SUCCEED();
}
-Result ISystemSettingsServer::IsUserSystemClockAutomaticCorrectionEnabled(bool& out_enabled) {
+Result ISystemSettingsServer::IsUserSystemClockAutomaticCorrectionEnabled(bool& out_enabled) const {
out_enabled = m_system_settings.user_system_clock_automatic_correction_enabled;
R_SUCCEED();
}
@@ -1368,32 +1639,32 @@ Result ISystemSettingsServer::SetExternalSteadyClockInternalOffset(s64 offset) {
R_SUCCEED();
}
-Result ISystemSettingsServer::GetExternalSteadyClockInternalOffset(s64& out_offset) {
+Result ISystemSettingsServer::GetExternalSteadyClockInternalOffset(s64& out_offset) const {
out_offset = m_private_settings.external_steady_clock_internal_offset;
R_SUCCEED();
}
Result ISystemSettingsServer::GetDeviceTimeZoneLocationUpdatedTime(
- Service::Time::Clock::SteadyClockTimePoint& out_time_point) {
+ Service::PSC::Time::SteadyClockTimePoint& out_time_point) const {
out_time_point = m_system_settings.device_time_zone_location_updated_time;
R_SUCCEED();
}
Result ISystemSettingsServer::SetDeviceTimeZoneLocationUpdatedTime(
- Service::Time::Clock::SteadyClockTimePoint& time_point) {
+ const Service::PSC::Time::SteadyClockTimePoint& time_point) {
m_system_settings.device_time_zone_location_updated_time = time_point;
SetSaveNeeded();
R_SUCCEED();
}
Result ISystemSettingsServer::GetUserSystemClockAutomaticCorrectionUpdatedTime(
- Service::Time::Clock::SteadyClockTimePoint& out_time_point) {
+ Service::PSC::Time::SteadyClockTimePoint& out_time_point) const {
out_time_point = m_system_settings.user_system_clock_automatic_correction_updated_time_point;
R_SUCCEED();
}
Result ISystemSettingsServer::SetUserSystemClockAutomaticCorrectionUpdatedTime(
- Service::Time::Clock::SteadyClockTimePoint out_time_point) {
+ const Service::PSC::Time::SteadyClockTimePoint& out_time_point) {
m_system_settings.user_system_clock_automatic_correction_updated_time_point = out_time_point;
SetSaveNeeded();
R_SUCCEED();
diff --git a/src/core/hle/service/set/system_settings_server.h b/src/core/hle/service/set/system_settings_server.h
index 32716f567..1982b9723 100644
--- a/src/core/hle/service/set/system_settings_server.h
+++ b/src/core/hle/service/set/system_settings_server.h
@@ -11,14 +11,13 @@
#include "common/polyfill_thread.h"
#include "common/uuid.h"
#include "core/hle/result.h"
+#include "core/hle/service/psc/time/common.h"
#include "core/hle/service/service.h"
#include "core/hle/service/set/setting_formats/appln_settings.h"
#include "core/hle/service/set/setting_formats/device_settings.h"
#include "core/hle/service/set/setting_formats/private_settings.h"
#include "core/hle/service/set/setting_formats/system_settings.h"
#include "core/hle/service/set/settings_types.h"
-#include "core/hle/service/time/clock_types.h"
-#include "core/hle/service/time/time_zone_types.h"
namespace Core {
class System;
@@ -49,26 +48,32 @@ public:
return result;
}
- Result GetExternalSteadyClockSourceId(Common::UUID& out_id);
- Result SetExternalSteadyClockSourceId(Common::UUID id);
- Result GetUserSystemClockContext(Service::Time::Clock::SystemClockContext& out_context);
- Result SetUserSystemClockContext(Service::Time::Clock::SystemClockContext& context);
- Result GetDeviceTimeZoneLocationName(Service::Time::TimeZone::LocationName& out_name);
- Result SetDeviceTimeZoneLocationName(Service::Time::TimeZone::LocationName& name);
- Result GetNetworkSystemClockContext(Service::Time::Clock::SystemClockContext& out_context);
- Result SetNetworkSystemClockContext(Service::Time::Clock::SystemClockContext& context);
- Result IsUserSystemClockAutomaticCorrectionEnabled(bool& out_enabled);
+ Result GetVibrationMasterVolume(f32& out_volume) const;
+ Result SetVibrationMasterVolume(f32 volume);
+ Result GetAudioOutputMode(AudioOutputMode& out_output_mode, AudioOutputModeTarget target) const;
+ Result SetAudioOutputMode(AudioOutputModeTarget target, AudioOutputMode output_mode);
+ Result GetSpeakerAutoMuteFlag(bool& is_auto_mute) const;
+ Result SetSpeakerAutoMuteFlag(bool auto_mute);
+ Result GetExternalSteadyClockSourceId(Common::UUID& out_id) const;
+ Result SetExternalSteadyClockSourceId(const Common::UUID& id);
+ Result GetUserSystemClockContext(Service::PSC::Time::SystemClockContext& out_context) const;
+ Result SetUserSystemClockContext(const Service::PSC::Time::SystemClockContext& context);
+ Result GetDeviceTimeZoneLocationName(Service::PSC::Time::LocationName& out_name) const;
+ Result SetDeviceTimeZoneLocationName(const Service::PSC::Time::LocationName& name);
+ Result GetNetworkSystemClockContext(Service::PSC::Time::SystemClockContext& out_context) const;
+ Result SetNetworkSystemClockContext(const Service::PSC::Time::SystemClockContext& context);
+ Result IsUserSystemClockAutomaticCorrectionEnabled(bool& out_enabled) const;
Result SetUserSystemClockAutomaticCorrectionEnabled(bool enabled);
Result SetExternalSteadyClockInternalOffset(s64 offset);
- Result GetExternalSteadyClockInternalOffset(s64& out_offset);
+ Result GetExternalSteadyClockInternalOffset(s64& out_offset) const;
Result GetDeviceTimeZoneLocationUpdatedTime(
- Service::Time::Clock::SteadyClockTimePoint& out_time_point);
+ Service::PSC::Time::SteadyClockTimePoint& out_time_point) const;
Result SetDeviceTimeZoneLocationUpdatedTime(
- Service::Time::Clock::SteadyClockTimePoint& time_point);
+ const Service::PSC::Time::SteadyClockTimePoint& time_point);
Result GetUserSystemClockAutomaticCorrectionUpdatedTime(
- Service::Time::Clock::SteadyClockTimePoint& out_time_point);
+ Service::PSC::Time::SteadyClockTimePoint& out_time_point) const;
Result SetUserSystemClockAutomaticCorrectionUpdatedTime(
- Service::Time::Clock::SteadyClockTimePoint time_point);
+ const Service::PSC::Time::SteadyClockTimePoint& time_point);
private:
void SetLanguageCode(HLERequestContext& ctx);
@@ -90,12 +95,19 @@ private:
void SetNotificationSettings(HLERequestContext& ctx);
void GetAccountNotificationSettings(HLERequestContext& ctx);
void SetAccountNotificationSettings(HLERequestContext& ctx);
+ void GetVibrationMasterVolume(HLERequestContext& ctx);
+ void SetVibrationMasterVolume(HLERequestContext& ctx);
void GetSettingsItemValueSize(HLERequestContext& ctx);
void GetSettingsItemValue(HLERequestContext& ctx);
void GetTvSettings(HLERequestContext& ctx);
void SetTvSettings(HLERequestContext& ctx);
+ void GetAudioOutputMode(HLERequestContext& ctx);
+ void SetAudioOutputMode(HLERequestContext& ctx);
+ void GetSpeakerAutoMuteFlag(HLERequestContext& ctx);
+ void SetSpeakerAutoMuteFlag(HLERequestContext& ctx);
void GetDebugModeFlag(HLERequestContext& ctx);
void GetQuestFlag(HLERequestContext& ctx);
+ void SetQuestFlag(HLERequestContext& ctx);
void GetDeviceTimeZoneLocationName(HLERequestContext& ctx);
void SetDeviceTimeZoneLocationName(HLERequestContext& ctx);
void SetRegionCode(HLERequestContext& ctx);
@@ -104,6 +116,9 @@ private:
void IsUserSystemClockAutomaticCorrectionEnabled(HLERequestContext& ctx);
void SetUserSystemClockAutomaticCorrectionEnabled(HLERequestContext& ctx);
void GetPrimaryAlbumStorage(HLERequestContext& ctx);
+ void SetPrimaryAlbumStorage(HLERequestContext& ctx);
+ void GetBatteryLot(HLERequestContext& ctx);
+ void GetSerialNumber(HLERequestContext& ctx);
void GetNfcEnableFlag(HLERequestContext& ctx);
void SetNfcEnableFlag(HLERequestContext& ctx);
void GetSleepSettings(HLERequestContext& ctx);
@@ -119,13 +134,19 @@ private:
void SetBluetoothEnableFlag(HLERequestContext& ctx);
void GetMiiAuthorId(HLERequestContext& ctx);
void GetAutoUpdateEnableFlag(HLERequestContext& ctx);
+ void SetAutoUpdateEnableFlag(HLERequestContext& ctx);
void GetBatteryPercentageFlag(HLERequestContext& ctx);
+ void SetBatteryPercentageFlag(HLERequestContext& ctx);
void SetExternalSteadyClockInternalOffset(HLERequestContext& ctx);
void GetExternalSteadyClockInternalOffset(HLERequestContext& ctx);
+ void GetPushNotificationActivityModeOnSleep(HLERequestContext& ctx);
+ void SetPushNotificationActivityModeOnSleep(HLERequestContext& ctx);
void GetErrorReportSharePermission(HLERequestContext& ctx);
+ void SetErrorReportSharePermission(HLERequestContext& ctx);
void GetAppletLaunchFlags(HLERequestContext& ctx);
void SetAppletLaunchFlags(HLERequestContext& ctx);
void GetKeyboardLayout(HLERequestContext& ctx);
+ void SetKeyboardLayout(HLERequestContext& ctx);
void GetDeviceTimeZoneLocationUpdatedTime(HLERequestContext& ctx);
void SetDeviceTimeZoneLocationUpdatedTime(HLERequestContext& ctx);
void GetUserSystemClockAutomaticCorrectionUpdatedTime(HLERequestContext& ctx);
@@ -134,6 +155,8 @@ private:
void GetHomeMenuScheme(HLERequestContext& ctx);
void GetHomeMenuSchemeModel(HLERequestContext& ctx);
void GetFieldTestingFlag(HLERequestContext& ctx);
+ void GetPanelCrcMode(HLERequestContext& ctx);
+ void SetPanelCrcMode(HLERequestContext& ctx);
bool LoadSettingsFile(std::filesystem::path& path, auto&& default_func);
bool StoreSettingsFile(std::filesystem::path& path, auto& settings);
@@ -147,8 +170,8 @@ private:
PrivateSettings m_private_settings{};
DeviceSettings m_device_settings{};
ApplnSettings m_appln_settings{};
- std::jthread m_save_thread;
std::mutex m_save_needed_mutex;
+ std::jthread m_save_thread;
bool m_save_needed{false};
};
diff --git a/src/core/hle/service/sm/sm.h b/src/core/hle/service/sm/sm.h
index 4ae32a9c1..32c218638 100644
--- a/src/core/hle/service/sm/sm.h
+++ b/src/core/hle/service/sm/sm.h
@@ -3,6 +3,7 @@
#pragma once
+#include <chrono>
#include <memory>
#include <mutex>
#include <string>
@@ -10,6 +11,7 @@
#include "common/concepts.h"
#include "core/hle/kernel/k_port.h"
+#include "core/hle/kernel/svc.h"
#include "core/hle/result.h"
#include "core/hle/service/service.h"
@@ -62,12 +64,21 @@ public:
Result GetServicePort(Kernel::KClientPort** out_client_port, const std::string& name);
template <Common::DerivedFrom<SessionRequestHandler> T>
- std::shared_ptr<T> GetService(const std::string& service_name) const {
+ std::shared_ptr<T> GetService(const std::string& service_name, bool block = false) const {
auto service = registered_services.find(service_name);
- if (service == registered_services.end()) {
+ if (service == registered_services.end() && !block) {
LOG_DEBUG(Service, "Can't find service: {}", service_name);
return nullptr;
+ } else if (block) {
+ using namespace std::literals::chrono_literals;
+ while (service == registered_services.end()) {
+ Kernel::Svc::SleepThread(
+ kernel.System(),
+ std::chrono::duration_cast<std::chrono::nanoseconds>(100ms).count());
+ service = registered_services.find(service_name);
+ }
}
+
return std::static_pointer_cast<T>(service->second());
}
diff --git a/src/core/hle/service/time/clock_types.h b/src/core/hle/service/time/clock_types.h
deleted file mode 100644
index 7149fffeb..000000000
--- a/src/core/hle/service/time/clock_types.h
+++ /dev/null
@@ -1,129 +0,0 @@
-// SPDX-FileCopyrightText: Copyright 2019 yuzu Emulator Project
-// SPDX-License-Identifier: GPL-2.0-or-later
-
-#pragma once
-
-#include <ratio>
-
-#include "common/common_funcs.h"
-#include "common/common_types.h"
-#include "common/uuid.h"
-#include "core/hle/service/time/errors.h"
-#include "core/hle/service/time/time_zone_types.h"
-
-// Defined by WinBase.h on Windows
-#ifdef GetCurrentTime
-#undef GetCurrentTime
-#endif
-
-namespace Service::Time::Clock {
-
-enum class TimeType : u8 {
- UserSystemClock,
- NetworkSystemClock,
- LocalSystemClock,
-};
-
-/// https://switchbrew.org/wiki/Glue_services#SteadyClockTimePoint
-struct SteadyClockTimePoint {
- s64 time_point;
- Common::UUID clock_source_id;
-
- Result GetSpanBetween(SteadyClockTimePoint other, s64& span) const {
- span = 0;
-
- if (clock_source_id != other.clock_source_id) {
- return ERROR_TIME_MISMATCH;
- }
-
- span = other.time_point - time_point;
-
- return ResultSuccess;
- }
-
- static SteadyClockTimePoint GetRandom() {
- return {0, Common::UUID::MakeRandom()};
- }
-};
-static_assert(sizeof(SteadyClockTimePoint) == 0x18, "SteadyClockTimePoint is incorrect size");
-static_assert(std::is_trivially_copyable_v<SteadyClockTimePoint>,
- "SteadyClockTimePoint must be trivially copyable");
-
-struct SteadyClockContext {
- u64 internal_offset;
- Common::UUID steady_time_point;
-};
-static_assert(sizeof(SteadyClockContext) == 0x18, "SteadyClockContext is incorrect size");
-static_assert(std::is_trivially_copyable_v<SteadyClockContext>,
- "SteadyClockContext must be trivially copyable");
-using StandardSteadyClockTimePointType = SteadyClockContext;
-
-struct SystemClockContext {
- s64 offset;
- SteadyClockTimePoint steady_time_point;
-};
-static_assert(sizeof(SystemClockContext) == 0x20, "SystemClockContext is incorrect size");
-static_assert(std::is_trivially_copyable_v<SystemClockContext>,
- "SystemClockContext must be trivially copyable");
-
-struct ContinuousAdjustmentTimePoint {
- s64 measurement_offset;
- s64 diff_scale;
- u32 shift_amount;
- s64 lower;
- s64 upper;
- Common::UUID clock_source_id;
-};
-static_assert(sizeof(ContinuousAdjustmentTimePoint) == 0x38);
-static_assert(std::is_trivially_copyable_v<ContinuousAdjustmentTimePoint>,
- "ContinuousAdjustmentTimePoint must be trivially copyable");
-
-/// https://switchbrew.org/wiki/Glue_services#TimeSpanType
-struct TimeSpanType {
- s64 nanoseconds{};
-
- s64 ToSeconds() const {
- return nanoseconds / std::nano::den;
- }
-
- static TimeSpanType FromSeconds(s64 seconds) {
- return {seconds * std::nano::den};
- }
-
- template <u64 Frequency>
- static TimeSpanType FromTicks(u64 ticks) {
- using TicksToNSRatio = std::ratio<std::nano::den, Frequency>;
- return {static_cast<s64>(ticks * TicksToNSRatio::num / TicksToNSRatio::den)};
- }
-};
-static_assert(sizeof(TimeSpanType) == 8, "TimeSpanType is incorrect size");
-
-struct ClockSnapshot {
- SystemClockContext user_context;
- SystemClockContext network_context;
- s64 user_time;
- s64 network_time;
- TimeZone::CalendarTime user_calendar_time;
- TimeZone::CalendarTime network_calendar_time;
- TimeZone::CalendarAdditionalInfo user_calendar_additional_time;
- TimeZone::CalendarAdditionalInfo network_calendar_additional_time;
- SteadyClockTimePoint steady_clock_time_point;
- TimeZone::LocationName location_name;
- u8 is_automatic_correction_enabled;
- TimeType type;
- INSERT_PADDING_BYTES_NOINIT(0x2);
-
- static Result GetCurrentTime(s64& current_time,
- const SteadyClockTimePoint& steady_clock_time_point,
- const SystemClockContext& context) {
- if (steady_clock_time_point.clock_source_id != context.steady_time_point.clock_source_id) {
- current_time = 0;
- return ERROR_TIME_MISMATCH;
- }
- current_time = steady_clock_time_point.time_point + context.offset;
- return ResultSuccess;
- }
-};
-static_assert(sizeof(ClockSnapshot) == 0xD0, "ClockSnapshot is incorrect size");
-
-} // namespace Service::Time::Clock
diff --git a/src/core/hle/service/time/ephemeral_network_system_clock_context_writer.h b/src/core/hle/service/time/ephemeral_network_system_clock_context_writer.h
deleted file mode 100644
index 0f928a5a5..000000000
--- a/src/core/hle/service/time/ephemeral_network_system_clock_context_writer.h
+++ /dev/null
@@ -1,15 +0,0 @@
-// SPDX-FileCopyrightText: Copyright 2019 yuzu Emulator Project
-// SPDX-License-Identifier: GPL-2.0-or-later
-
-#pragma once
-
-#include "core/hle/service/time/system_clock_context_update_callback.h"
-
-namespace Service::Time::Clock {
-
-class EphemeralNetworkSystemClockContextWriter final : public SystemClockContextUpdateCallback {
-public:
- EphemeralNetworkSystemClockContextWriter() : SystemClockContextUpdateCallback{} {}
-};
-
-} // namespace Service::Time::Clock
diff --git a/src/core/hle/service/time/ephemeral_network_system_clock_core.h b/src/core/hle/service/time/ephemeral_network_system_clock_core.h
deleted file mode 100644
index 0a5f5aafb..000000000
--- a/src/core/hle/service/time/ephemeral_network_system_clock_core.h
+++ /dev/null
@@ -1,16 +0,0 @@
-// SPDX-FileCopyrightText: Copyright 2019 yuzu Emulator Project
-// SPDX-License-Identifier: GPL-2.0-or-later
-
-#pragma once
-
-#include "core/hle/service/time/system_clock_core.h"
-
-namespace Service::Time::Clock {
-
-class EphemeralNetworkSystemClockCore final : public SystemClockCore {
-public:
- explicit EphemeralNetworkSystemClockCore(SteadyClockCore& steady_clock_core_)
- : SystemClockCore{steady_clock_core_} {}
-};
-
-} // namespace Service::Time::Clock
diff --git a/src/core/hle/service/time/errors.h b/src/core/hle/service/time/errors.h
deleted file mode 100644
index 6655d30e1..000000000
--- a/src/core/hle/service/time/errors.h
+++ /dev/null
@@ -1,21 +0,0 @@
-// SPDX-FileCopyrightText: Copyright 2019 yuzu Emulator Project
-// SPDX-License-Identifier: GPL-2.0-or-later
-
-#pragma once
-
-#include "core/hle/result.h"
-
-namespace Service::Time {
-
-constexpr Result ERROR_PERMISSION_DENIED{ErrorModule::Time, 1};
-constexpr Result ERROR_TIME_MISMATCH{ErrorModule::Time, 102};
-constexpr Result ERROR_UNINITIALIZED_CLOCK{ErrorModule::Time, 103};
-constexpr Result ERROR_TIME_NOT_FOUND{ErrorModule::Time, 200};
-constexpr Result ERROR_OVERFLOW{ErrorModule::Time, 201};
-constexpr Result ERROR_LOCATION_NAME_TOO_LONG{ErrorModule::Time, 801};
-constexpr Result ERROR_OUT_OF_RANGE{ErrorModule::Time, 902};
-constexpr Result ERROR_TIME_ZONE_CONVERSION_FAILED{ErrorModule::Time, 903};
-constexpr Result ERROR_TIME_ZONE_NOT_FOUND{ErrorModule::Time, 989};
-constexpr Result ERROR_NOT_IMPLEMENTED{ErrorModule::Time, 990};
-
-} // namespace Service::Time
diff --git a/src/core/hle/service/time/local_system_clock_context_writer.h b/src/core/hle/service/time/local_system_clock_context_writer.h
deleted file mode 100644
index 1639ef2b9..000000000
--- a/src/core/hle/service/time/local_system_clock_context_writer.h
+++ /dev/null
@@ -1,26 +0,0 @@
-// SPDX-FileCopyrightText: Copyright 2019 yuzu Emulator Project
-// SPDX-License-Identifier: GPL-2.0-or-later
-
-#pragma once
-
-#include "core/hle/service/time/system_clock_context_update_callback.h"
-#include "core/hle/service/time/time_sharedmemory.h"
-
-namespace Service::Time::Clock {
-
-class LocalSystemClockContextWriter final : public SystemClockContextUpdateCallback {
-public:
- explicit LocalSystemClockContextWriter(SharedMemory& shared_memory_)
- : SystemClockContextUpdateCallback{}, shared_memory{shared_memory_} {}
-
-protected:
- Result Update() override {
- shared_memory.UpdateLocalSystemClockContext(context);
- return ResultSuccess;
- }
-
-private:
- SharedMemory& shared_memory;
-};
-
-} // namespace Service::Time::Clock
diff --git a/src/core/hle/service/time/network_system_clock_context_writer.h b/src/core/hle/service/time/network_system_clock_context_writer.h
deleted file mode 100644
index 655e4c06d..000000000
--- a/src/core/hle/service/time/network_system_clock_context_writer.h
+++ /dev/null
@@ -1,27 +0,0 @@
-// SPDX-FileCopyrightText: Copyright 2019 yuzu Emulator Project
-// SPDX-License-Identifier: GPL-2.0-or-later
-
-#pragma once
-
-#include "core/hle/service/time/errors.h"
-#include "core/hle/service/time/system_clock_context_update_callback.h"
-#include "core/hle/service/time/time_sharedmemory.h"
-
-namespace Service::Time::Clock {
-
-class NetworkSystemClockContextWriter final : public SystemClockContextUpdateCallback {
-public:
- explicit NetworkSystemClockContextWriter(SharedMemory& shared_memory_)
- : SystemClockContextUpdateCallback{}, shared_memory{shared_memory_} {}
-
-protected:
- Result Update() override {
- shared_memory.UpdateNetworkSystemClockContext(context);
- return ResultSuccess;
- }
-
-private:
- SharedMemory& shared_memory;
-};
-
-} // namespace Service::Time::Clock
diff --git a/src/core/hle/service/time/standard_local_system_clock_core.h b/src/core/hle/service/time/standard_local_system_clock_core.h
deleted file mode 100644
index ae2ff1bfd..000000000
--- a/src/core/hle/service/time/standard_local_system_clock_core.h
+++ /dev/null
@@ -1,16 +0,0 @@
-// SPDX-FileCopyrightText: Copyright 2019 yuzu Emulator Project
-// SPDX-License-Identifier: GPL-2.0-or-later
-
-#pragma once
-
-#include "core/hle/service/time/system_clock_core.h"
-
-namespace Service::Time::Clock {
-
-class StandardLocalSystemClockCore final : public SystemClockCore {
-public:
- explicit StandardLocalSystemClockCore(SteadyClockCore& steady_clock_core_)
- : SystemClockCore{steady_clock_core_} {}
-};
-
-} // namespace Service::Time::Clock
diff --git a/src/core/hle/service/time/standard_network_system_clock_core.h b/src/core/hle/service/time/standard_network_system_clock_core.h
deleted file mode 100644
index c1ec5252b..000000000
--- a/src/core/hle/service/time/standard_network_system_clock_core.h
+++ /dev/null
@@ -1,45 +0,0 @@
-// SPDX-FileCopyrightText: Copyright 2019 yuzu Emulator Project
-// SPDX-License-Identifier: GPL-2.0-or-later
-
-#pragma once
-
-#include "core/hle/service/time/clock_types.h"
-#include "core/hle/service/time/steady_clock_core.h"
-#include "core/hle/service/time/system_clock_core.h"
-
-namespace Core {
-class System;
-}
-
-namespace Service::Time::Clock {
-
-class StandardNetworkSystemClockCore final : public SystemClockCore {
-public:
- explicit StandardNetworkSystemClockCore(SteadyClockCore& steady_clock_core_)
- : SystemClockCore{steady_clock_core_} {}
-
- void SetStandardNetworkClockSufficientAccuracy(TimeSpanType value) {
- standard_network_clock_sufficient_accuracy = value;
- }
-
- bool IsStandardNetworkSystemClockAccuracySufficient(Core::System& system) const {
- SystemClockContext clock_ctx{};
- if (GetClockContext(system, clock_ctx) != ResultSuccess) {
- return {};
- }
-
- s64 span{};
- if (clock_ctx.steady_time_point.GetSpanBetween(
- GetSteadyClockCore().GetCurrentTimePoint(system), span) != ResultSuccess) {
- return {};
- }
-
- return TimeSpanType{span}.nanoseconds <
- standard_network_clock_sufficient_accuracy.nanoseconds;
- }
-
-private:
- TimeSpanType standard_network_clock_sufficient_accuracy{};
-};
-
-} // namespace Service::Time::Clock
diff --git a/src/core/hle/service/time/standard_steady_clock_core.cpp b/src/core/hle/service/time/standard_steady_clock_core.cpp
deleted file mode 100644
index 5627b7003..000000000
--- a/src/core/hle/service/time/standard_steady_clock_core.cpp
+++ /dev/null
@@ -1,24 +0,0 @@
-// SPDX-FileCopyrightText: Copyright 2019 yuzu Emulator Project
-// SPDX-License-Identifier: GPL-2.0-or-later
-
-#include "core/core.h"
-#include "core/core_timing.h"
-#include "core/hardware_properties.h"
-#include "core/hle/service/time/standard_steady_clock_core.h"
-
-namespace Service::Time::Clock {
-
-TimeSpanType StandardSteadyClockCore::GetCurrentRawTimePoint(Core::System& system) {
- const TimeSpanType ticks_time_span{
- TimeSpanType::FromTicks<Core::Hardware::CNTFREQ>(system.CoreTiming().GetClockTicks())};
- TimeSpanType raw_time_point{setup_value.nanoseconds + ticks_time_span.nanoseconds};
-
- if (raw_time_point.nanoseconds < cached_raw_time_point.nanoseconds) {
- raw_time_point.nanoseconds = cached_raw_time_point.nanoseconds;
- }
-
- cached_raw_time_point = raw_time_point;
- return raw_time_point;
-}
-
-} // namespace Service::Time::Clock
diff --git a/src/core/hle/service/time/standard_steady_clock_core.h b/src/core/hle/service/time/standard_steady_clock_core.h
deleted file mode 100644
index 036463b87..000000000
--- a/src/core/hle/service/time/standard_steady_clock_core.h
+++ /dev/null
@@ -1,41 +0,0 @@
-// SPDX-FileCopyrightText: Copyright 2019 yuzu Emulator Project
-// SPDX-License-Identifier: GPL-2.0-or-later
-
-#pragma once
-
-#include "core/hle/service/time/clock_types.h"
-#include "core/hle/service/time/steady_clock_core.h"
-
-namespace Core {
-class System;
-}
-
-namespace Service::Time::Clock {
-
-class StandardSteadyClockCore final : public SteadyClockCore {
-public:
- SteadyClockTimePoint GetTimePoint(Core::System& system) override {
- return {GetCurrentRawTimePoint(system).ToSeconds(), GetClockSourceId()};
- }
-
- TimeSpanType GetInternalOffset() const override {
- return internal_offset;
- }
-
- void SetInternalOffset(TimeSpanType value) override {
- internal_offset = value;
- }
-
- TimeSpanType GetCurrentRawTimePoint(Core::System& system) override;
-
- void SetSetupValue(TimeSpanType value) {
- setup_value = value;
- }
-
-private:
- TimeSpanType setup_value{};
- TimeSpanType internal_offset{};
- TimeSpanType cached_raw_time_point{};
-};
-
-} // namespace Service::Time::Clock
diff --git a/src/core/hle/service/time/standard_user_system_clock_core.cpp b/src/core/hle/service/time/standard_user_system_clock_core.cpp
deleted file mode 100644
index b033757ed..000000000
--- a/src/core/hle/service/time/standard_user_system_clock_core.cpp
+++ /dev/null
@@ -1,81 +0,0 @@
-// SPDX-FileCopyrightText: Copyright 2019 yuzu Emulator Project
-// SPDX-License-Identifier: GPL-2.0-or-later
-
-#include "common/assert.h"
-#include "core/core.h"
-#include "core/hle/kernel/k_event.h"
-#include "core/hle/service/time/standard_local_system_clock_core.h"
-#include "core/hle/service/time/standard_network_system_clock_core.h"
-#include "core/hle/service/time/standard_user_system_clock_core.h"
-
-namespace Service::Time::Clock {
-
-StandardUserSystemClockCore::StandardUserSystemClockCore(
- StandardLocalSystemClockCore& local_system_clock_core_,
- StandardNetworkSystemClockCore& network_system_clock_core_, Core::System& system_)
- : SystemClockCore(local_system_clock_core_.GetSteadyClockCore()),
- local_system_clock_core{local_system_clock_core_},
- network_system_clock_core{network_system_clock_core_},
- auto_correction_time{SteadyClockTimePoint::GetRandom()}, service_context{
- system_,
- "StandardUserSystemClockCore"} {
- auto_correction_event =
- service_context.CreateEvent("StandardUserSystemClockCore:AutoCorrectionEvent");
-}
-
-StandardUserSystemClockCore::~StandardUserSystemClockCore() {
- service_context.CloseEvent(auto_correction_event);
-}
-
-Result StandardUserSystemClockCore::SetAutomaticCorrectionEnabled(Core::System& system,
- bool value) {
- if (const Result result{ApplyAutomaticCorrection(system, value)}; result != ResultSuccess) {
- return result;
- }
-
- auto_correction_enabled = value;
-
- return ResultSuccess;
-}
-
-Result StandardUserSystemClockCore::GetClockContext(Core::System& system,
- SystemClockContext& ctx) const {
- if (const Result result{ApplyAutomaticCorrection(system, false)}; result != ResultSuccess) {
- return result;
- }
-
- return local_system_clock_core.GetClockContext(system, ctx);
-}
-
-Result StandardUserSystemClockCore::Flush(const SystemClockContext&) {
- UNIMPLEMENTED();
- return ERROR_NOT_IMPLEMENTED;
-}
-
-Result StandardUserSystemClockCore::SetClockContext(const SystemClockContext&) {
- UNIMPLEMENTED();
- return ERROR_NOT_IMPLEMENTED;
-}
-
-Result StandardUserSystemClockCore::ApplyAutomaticCorrection(Core::System& system,
- bool value) const {
- if (auto_correction_enabled == value) {
- return ResultSuccess;
- }
-
- if (!network_system_clock_core.IsClockSetup(system)) {
- return ERROR_UNINITIALIZED_CLOCK;
- }
-
- SystemClockContext ctx{};
- if (const Result result{network_system_clock_core.GetClockContext(system, ctx)};
- result != ResultSuccess) {
- return result;
- }
-
- local_system_clock_core.SetClockContext(ctx);
-
- return ResultSuccess;
-}
-
-} // namespace Service::Time::Clock
diff --git a/src/core/hle/service/time/standard_user_system_clock_core.h b/src/core/hle/service/time/standard_user_system_clock_core.h
deleted file mode 100644
index ee6e29487..000000000
--- a/src/core/hle/service/time/standard_user_system_clock_core.h
+++ /dev/null
@@ -1,63 +0,0 @@
-// SPDX-FileCopyrightText: Copyright 2019 yuzu Emulator Project
-// SPDX-License-Identifier: GPL-2.0-or-later
-
-#pragma once
-
-#include "core/hle/service/kernel_helpers.h"
-#include "core/hle/service/time/clock_types.h"
-#include "core/hle/service/time/system_clock_core.h"
-
-namespace Core {
-class System;
-}
-
-namespace Kernel {
-class KEvent;
-}
-
-namespace Service::Time::Clock {
-
-class StandardLocalSystemClockCore;
-class StandardNetworkSystemClockCore;
-
-class StandardUserSystemClockCore final : public SystemClockCore {
-public:
- StandardUserSystemClockCore(StandardLocalSystemClockCore& local_system_clock_core_,
- StandardNetworkSystemClockCore& network_system_clock_core_,
- Core::System& system_);
-
- ~StandardUserSystemClockCore() override;
-
- Result SetAutomaticCorrectionEnabled(Core::System& system, bool value);
-
- Result GetClockContext(Core::System& system, SystemClockContext& ctx) const override;
-
- bool IsAutomaticCorrectionEnabled() const {
- return auto_correction_enabled;
- }
-
- void SetAutomaticCorrectionUpdatedTime(SteadyClockTimePoint steady_clock_time_point) {
- auto_correction_time = steady_clock_time_point;
- }
-
-protected:
- Result Flush(const SystemClockContext&) override;
-
- Result SetClockContext(const SystemClockContext&) override;
-
- Result ApplyAutomaticCorrection(Core::System& system, bool value) const;
-
- const SteadyClockTimePoint& GetAutomaticCorrectionUpdatedTime() const {
- return auto_correction_time;
- }
-
-private:
- StandardLocalSystemClockCore& local_system_clock_core;
- StandardNetworkSystemClockCore& network_system_clock_core;
- bool auto_correction_enabled{};
- SteadyClockTimePoint auto_correction_time;
- KernelHelpers::ServiceContext service_context;
- Kernel::KEvent* auto_correction_event;
-};
-
-} // namespace Service::Time::Clock
diff --git a/src/core/hle/service/time/steady_clock_core.h b/src/core/hle/service/time/steady_clock_core.h
deleted file mode 100644
index 2867c351c..000000000
--- a/src/core/hle/service/time/steady_clock_core.h
+++ /dev/null
@@ -1,55 +0,0 @@
-// SPDX-FileCopyrightText: Copyright 2019 yuzu Emulator Project
-// SPDX-License-Identifier: GPL-2.0-or-later
-
-#pragma once
-
-#include "common/uuid.h"
-#include "core/hle/service/time/clock_types.h"
-
-namespace Core {
-class System;
-}
-
-namespace Service::Time::Clock {
-
-class SteadyClockCore {
-public:
- SteadyClockCore() = default;
- virtual ~SteadyClockCore() = default;
-
- const Common::UUID& GetClockSourceId() const {
- return clock_source_id;
- }
-
- void SetClockSourceId(const Common::UUID& value) {
- clock_source_id = value;
- }
-
- virtual TimeSpanType GetInternalOffset() const = 0;
-
- virtual void SetInternalOffset(TimeSpanType internal_offset) = 0;
-
- virtual SteadyClockTimePoint GetTimePoint(Core::System& system) = 0;
-
- virtual TimeSpanType GetCurrentRawTimePoint(Core::System& system) = 0;
-
- SteadyClockTimePoint GetCurrentTimePoint(Core::System& system) {
- SteadyClockTimePoint result{GetTimePoint(system)};
- result.time_point += GetInternalOffset().ToSeconds();
- return result;
- }
-
- bool IsInitialized() const {
- return is_initialized;
- }
-
- void MarkAsInitialized() {
- is_initialized = true;
- }
-
-private:
- Common::UUID clock_source_id{Common::UUID::MakeRandom()};
- bool is_initialized{};
-};
-
-} // namespace Service::Time::Clock
diff --git a/src/core/hle/service/time/system_clock_context_update_callback.cpp b/src/core/hle/service/time/system_clock_context_update_callback.cpp
deleted file mode 100644
index cafc04ee7..000000000
--- a/src/core/hle/service/time/system_clock_context_update_callback.cpp
+++ /dev/null
@@ -1,54 +0,0 @@
-// SPDX-FileCopyrightText: Copyright 2019 yuzu Emulator Project
-// SPDX-License-Identifier: GPL-2.0-or-later
-
-#include "core/hle/kernel/k_event.h"
-#include "core/hle/service/time/errors.h"
-#include "core/hle/service/time/system_clock_context_update_callback.h"
-
-namespace Service::Time::Clock {
-
-SystemClockContextUpdateCallback::SystemClockContextUpdateCallback() = default;
-SystemClockContextUpdateCallback::~SystemClockContextUpdateCallback() = default;
-
-bool SystemClockContextUpdateCallback::NeedUpdate(const SystemClockContext& value) const {
- if (has_context) {
- return context.offset != value.offset ||
- context.steady_time_point.clock_source_id != value.steady_time_point.clock_source_id;
- }
-
- return true;
-}
-
-void SystemClockContextUpdateCallback::RegisterOperationEvent(
- std::shared_ptr<Kernel::KEvent>&& event) {
- operation_event_list.emplace_back(std::move(event));
-}
-
-void SystemClockContextUpdateCallback::BroadcastOperationEvent() {
- for (const auto& event : operation_event_list) {
- event->Signal();
- }
-}
-
-Result SystemClockContextUpdateCallback::Update(const SystemClockContext& value) {
- Result result{ResultSuccess};
-
- if (NeedUpdate(value)) {
- context = value;
- has_context = true;
-
- result = Update();
-
- if (result == ResultSuccess) {
- BroadcastOperationEvent();
- }
- }
-
- return result;
-}
-
-Result SystemClockContextUpdateCallback::Update() {
- return ResultSuccess;
-}
-
-} // namespace Service::Time::Clock
diff --git a/src/core/hle/service/time/system_clock_context_update_callback.h b/src/core/hle/service/time/system_clock_context_update_callback.h
deleted file mode 100644
index bf657acd9..000000000
--- a/src/core/hle/service/time/system_clock_context_update_callback.h
+++ /dev/null
@@ -1,43 +0,0 @@
-// SPDX-FileCopyrightText: Copyright 2019 yuzu Emulator Project
-// SPDX-License-Identifier: GPL-2.0-or-later
-
-#pragma once
-
-#include <memory>
-#include <vector>
-
-#include "core/hle/service/time/clock_types.h"
-
-namespace Kernel {
-class KEvent;
-}
-
-namespace Service::Time::Clock {
-
-// Parts of this implementation were based on Ryujinx (https://github.com/Ryujinx/Ryujinx/pull/783).
-// This code was released under public domain.
-
-class SystemClockContextUpdateCallback {
-public:
- SystemClockContextUpdateCallback();
- virtual ~SystemClockContextUpdateCallback();
-
- bool NeedUpdate(const SystemClockContext& value) const;
-
- void RegisterOperationEvent(std::shared_ptr<Kernel::KEvent>&& event);
-
- void BroadcastOperationEvent();
-
- Result Update(const SystemClockContext& value);
-
-protected:
- virtual Result Update();
-
- SystemClockContext context{};
-
-private:
- bool has_context{};
- std::vector<std::shared_ptr<Kernel::KEvent>> operation_event_list;
-};
-
-} // namespace Service::Time::Clock
diff --git a/src/core/hle/service/time/system_clock_core.cpp b/src/core/hle/service/time/system_clock_core.cpp
deleted file mode 100644
index da078241f..000000000
--- a/src/core/hle/service/time/system_clock_core.cpp
+++ /dev/null
@@ -1,71 +0,0 @@
-// SPDX-FileCopyrightText: Copyright 2019 yuzu Emulator Project
-// SPDX-License-Identifier: GPL-2.0-or-later
-
-#include "core/hle/service/time/steady_clock_core.h"
-#include "core/hle/service/time/system_clock_context_update_callback.h"
-#include "core/hle/service/time/system_clock_core.h"
-
-namespace Service::Time::Clock {
-
-SystemClockCore::SystemClockCore(SteadyClockCore& steady_clock_core_)
- : steady_clock_core{steady_clock_core_} {
- context.steady_time_point.clock_source_id = steady_clock_core.GetClockSourceId();
-}
-
-SystemClockCore::~SystemClockCore() = default;
-
-Result SystemClockCore::GetCurrentTime(Core::System& system, s64& posix_time) const {
- posix_time = 0;
-
- const SteadyClockTimePoint current_time_point{steady_clock_core.GetCurrentTimePoint(system)};
-
- SystemClockContext clock_context{};
- if (const Result result{GetClockContext(system, clock_context)}; result != ResultSuccess) {
- return result;
- }
-
- if (current_time_point.clock_source_id != clock_context.steady_time_point.clock_source_id) {
- return ERROR_TIME_MISMATCH;
- }
-
- posix_time = clock_context.offset + current_time_point.time_point;
-
- return ResultSuccess;
-}
-
-Result SystemClockCore::SetCurrentTime(Core::System& system, s64 posix_time) {
- const SteadyClockTimePoint current_time_point{steady_clock_core.GetCurrentTimePoint(system)};
- const SystemClockContext clock_context{posix_time - current_time_point.time_point,
- current_time_point};
-
- if (const Result result{SetClockContext(clock_context)}; result != ResultSuccess) {
- return result;
- }
- return Flush(clock_context);
-}
-
-Result SystemClockCore::Flush(const SystemClockContext& clock_context) {
- if (!system_clock_context_update_callback) {
- return ResultSuccess;
- }
- return system_clock_context_update_callback->Update(clock_context);
-}
-
-Result SystemClockCore::SetSystemClockContext(const SystemClockContext& clock_context) {
- if (const Result result{SetClockContext(clock_context)}; result != ResultSuccess) {
- return result;
- }
- return Flush(clock_context);
-}
-
-bool SystemClockCore::IsClockSetup(Core::System& system) const {
- SystemClockContext value{};
- if (GetClockContext(system, value) == ResultSuccess) {
- const SteadyClockTimePoint steady_clock_time_point{
- steady_clock_core.GetCurrentTimePoint(system)};
- return steady_clock_time_point.clock_source_id == value.steady_time_point.clock_source_id;
- }
- return {};
-}
-
-} // namespace Service::Time::Clock
diff --git a/src/core/hle/service/time/system_clock_core.h b/src/core/hle/service/time/system_clock_core.h
deleted file mode 100644
index 8cb34126f..000000000
--- a/src/core/hle/service/time/system_clock_core.h
+++ /dev/null
@@ -1,72 +0,0 @@
-// SPDX-FileCopyrightText: Copyright 2019 yuzu Emulator Project
-// SPDX-License-Identifier: GPL-2.0-or-later
-
-#pragma once
-
-#include <memory>
-
-#include "common/common_types.h"
-#include "core/hle/service/time/clock_types.h"
-
-namespace Core {
-class System;
-}
-
-namespace Service::Time::Clock {
-
-class SteadyClockCore;
-class SystemClockContextUpdateCallback;
-
-// Parts of this implementation were based on Ryujinx (https://github.com/Ryujinx/Ryujinx/pull/783).
-// This code was released under public domain.
-
-class SystemClockCore {
-public:
- explicit SystemClockCore(SteadyClockCore& steady_clock_core_);
- virtual ~SystemClockCore();
-
- SteadyClockCore& GetSteadyClockCore() const {
- return steady_clock_core;
- }
-
- Result GetCurrentTime(Core::System& system, s64& posix_time) const;
-
- Result SetCurrentTime(Core::System& system, s64 posix_time);
-
- virtual Result GetClockContext([[maybe_unused]] Core::System& system,
- SystemClockContext& value) const {
- value = context;
- return ResultSuccess;
- }
-
- virtual Result SetClockContext(const SystemClockContext& value) {
- context = value;
- return ResultSuccess;
- }
-
- virtual Result Flush(const SystemClockContext& clock_context);
-
- void SetUpdateCallbackInstance(std::shared_ptr<SystemClockContextUpdateCallback> callback) {
- system_clock_context_update_callback = std::move(callback);
- }
-
- Result SetSystemClockContext(const SystemClockContext& context);
-
- bool IsInitialized() const {
- return is_initialized;
- }
-
- void MarkAsInitialized() {
- is_initialized = true;
- }
-
- bool IsClockSetup(Core::System& system) const;
-
-private:
- SteadyClockCore& steady_clock_core;
- SystemClockContext context{};
- bool is_initialized{};
- std::shared_ptr<SystemClockContextUpdateCallback> system_clock_context_update_callback;
-};
-
-} // namespace Service::Time::Clock
diff --git a/src/core/hle/service/time/tick_based_steady_clock_core.cpp b/src/core/hle/service/time/tick_based_steady_clock_core.cpp
deleted file mode 100644
index 0d9fb3143..000000000
--- a/src/core/hle/service/time/tick_based_steady_clock_core.cpp
+++ /dev/null
@@ -1,22 +0,0 @@
-// SPDX-FileCopyrightText: Copyright 2020 yuzu Emulator Project
-// SPDX-License-Identifier: GPL-2.0-or-later
-
-#include "core/core.h"
-#include "core/core_timing.h"
-#include "core/hardware_properties.h"
-#include "core/hle/service/time/tick_based_steady_clock_core.h"
-
-namespace Service::Time::Clock {
-
-SteadyClockTimePoint TickBasedSteadyClockCore::GetTimePoint(Core::System& system) {
- const TimeSpanType ticks_time_span{
- TimeSpanType::FromTicks<Core::Hardware::CNTFREQ>(system.CoreTiming().GetClockTicks())};
-
- return {ticks_time_span.ToSeconds(), GetClockSourceId()};
-}
-
-TimeSpanType TickBasedSteadyClockCore::GetCurrentRawTimePoint(Core::System& system) {
- return TimeSpanType::FromSeconds(GetTimePoint(system).time_point);
-}
-
-} // namespace Service::Time::Clock
diff --git a/src/core/hle/service/time/tick_based_steady_clock_core.h b/src/core/hle/service/time/tick_based_steady_clock_core.h
deleted file mode 100644
index 491185dc3..000000000
--- a/src/core/hle/service/time/tick_based_steady_clock_core.h
+++ /dev/null
@@ -1,28 +0,0 @@
-// SPDX-FileCopyrightText: Copyright 2020 yuzu Emulator Project
-// SPDX-License-Identifier: GPL-2.0-or-later
-
-#pragma once
-
-#include "core/hle/service/time/clock_types.h"
-#include "core/hle/service/time/steady_clock_core.h"
-
-namespace Core {
-class System;
-}
-
-namespace Service::Time::Clock {
-
-class TickBasedSteadyClockCore final : public SteadyClockCore {
-public:
- TimeSpanType GetInternalOffset() const override {
- return {};
- }
-
- void SetInternalOffset(TimeSpanType internal_offset) override {}
-
- SteadyClockTimePoint GetTimePoint(Core::System& system) override;
-
- TimeSpanType GetCurrentRawTimePoint(Core::System& system) override;
-};
-
-} // namespace Service::Time::Clock
diff --git a/src/core/hle/service/time/time.cpp b/src/core/hle/service/time/time.cpp
deleted file mode 100644
index 7197ca30f..000000000
--- a/src/core/hle/service/time/time.cpp
+++ /dev/null
@@ -1,412 +0,0 @@
-// SPDX-FileCopyrightText: Copyright 2019 yuzu Emulator Project
-// SPDX-License-Identifier: GPL-2.0-or-later
-
-#include "common/logging/log.h"
-#include "core/core.h"
-#include "core/core_timing.h"
-#include "core/hardware_properties.h"
-#include "core/hle/kernel/kernel.h"
-#include "core/hle/service/ipc_helpers.h"
-#include "core/hle/service/server_manager.h"
-#include "core/hle/service/time/time.h"
-#include "core/hle/service/time/time_interface.h"
-#include "core/hle/service/time/time_manager.h"
-#include "core/hle/service/time/time_sharedmemory.h"
-#include "core/hle/service/time/time_zone_service.h"
-
-namespace Service::Time {
-
-class ISystemClock final : public ServiceFramework<ISystemClock> {
-public:
- explicit ISystemClock(Clock::SystemClockCore& clock_core_, Core::System& system_)
- : ServiceFramework{system_, "ISystemClock"}, clock_core{clock_core_} {
- // clang-format off
- static const FunctionInfo functions[] = {
- {0, &ISystemClock::GetCurrentTime, "GetCurrentTime"},
- {1, nullptr, "SetCurrentTime"},
- {2, &ISystemClock::GetSystemClockContext, "GetSystemClockContext"},
- {3, nullptr, "SetSystemClockContext"},
- {4, nullptr, "GetOperationEventReadableHandle"},
- };
- // clang-format on
-
- RegisterHandlers(functions);
- }
-
-private:
- void GetCurrentTime(HLERequestContext& ctx) {
- LOG_DEBUG(Service_Time, "called");
-
- if (!clock_core.IsInitialized()) {
- IPC::ResponseBuilder rb{ctx, 2};
- rb.Push(ERROR_UNINITIALIZED_CLOCK);
- return;
- }
-
- s64 posix_time{};
- if (const Result result{clock_core.GetCurrentTime(system, posix_time)}; result.IsError()) {
- IPC::ResponseBuilder rb{ctx, 2};
- rb.Push(result);
- return;
- }
-
- IPC::ResponseBuilder rb{ctx, 4};
- rb.Push(ResultSuccess);
- rb.Push<s64>(posix_time);
- }
-
- void GetSystemClockContext(HLERequestContext& ctx) {
- LOG_DEBUG(Service_Time, "called");
-
- if (!clock_core.IsInitialized()) {
- IPC::ResponseBuilder rb{ctx, 2};
- rb.Push(ERROR_UNINITIALIZED_CLOCK);
- return;
- }
-
- Clock::SystemClockContext system_clock_context{};
- if (const Result result{clock_core.GetClockContext(system, system_clock_context)};
- result.IsError()) {
- IPC::ResponseBuilder rb{ctx, 2};
- rb.Push(result);
- return;
- }
-
- IPC::ResponseBuilder rb{ctx, sizeof(Clock::SystemClockContext) / 4 + 2};
- rb.Push(ResultSuccess);
- rb.PushRaw(system_clock_context);
- }
-
- Clock::SystemClockCore& clock_core;
-};
-
-class ISteadyClock final : public ServiceFramework<ISteadyClock> {
-public:
- explicit ISteadyClock(Clock::SteadyClockCore& clock_core_, Core::System& system_)
- : ServiceFramework{system_, "ISteadyClock"}, clock_core{clock_core_} {
- static const FunctionInfo functions[] = {
- {0, &ISteadyClock::GetCurrentTimePoint, "GetCurrentTimePoint"},
- {2, nullptr, "GetTestOffset"},
- {3, nullptr, "SetTestOffset"},
- {100, nullptr, "GetRtcValue"},
- {101, nullptr, "IsRtcResetDetected"},
- {102, nullptr, "GetSetupResultValue"},
- {200, nullptr, "GetInternalOffset"},
- {201, nullptr, "SetInternalOffset"},
- };
- RegisterHandlers(functions);
- }
-
-private:
- void GetCurrentTimePoint(HLERequestContext& ctx) {
- LOG_DEBUG(Service_Time, "called");
-
- if (!clock_core.IsInitialized()) {
- IPC::ResponseBuilder rb{ctx, 2};
- rb.Push(ERROR_UNINITIALIZED_CLOCK);
- return;
- }
-
- const Clock::SteadyClockTimePoint time_point{clock_core.GetCurrentTimePoint(system)};
- IPC::ResponseBuilder rb{ctx, (sizeof(Clock::SteadyClockTimePoint) / 4) + 2};
- rb.Push(ResultSuccess);
- rb.PushRaw(time_point);
- }
-
- Clock::SteadyClockCore& clock_core;
-};
-
-Result Module::Interface::GetClockSnapshotFromSystemClockContextInternal(
- Kernel::KThread* thread, Clock::SystemClockContext user_context,
- Clock::SystemClockContext network_context, Clock::TimeType type,
- Clock::ClockSnapshot& clock_snapshot) {
-
- auto& time_manager{system.GetTimeManager()};
-
- clock_snapshot.steady_clock_time_point =
- time_manager.GetStandardSteadyClockCore().GetCurrentTimePoint(system);
- clock_snapshot.is_automatic_correction_enabled =
- time_manager.GetStandardUserSystemClockCore().IsAutomaticCorrectionEnabled();
- clock_snapshot.type = type;
-
- if (const Result result{
- time_manager.GetTimeZoneContentManager().GetTimeZoneManager().GetDeviceLocationName(
- clock_snapshot.location_name)};
- result != ResultSuccess) {
- return result;
- }
-
- clock_snapshot.user_context = user_context;
-
- if (const Result result{Clock::ClockSnapshot::GetCurrentTime(
- clock_snapshot.user_time, clock_snapshot.steady_clock_time_point,
- clock_snapshot.user_context)};
- result != ResultSuccess) {
- return result;
- }
-
- TimeZone::CalendarInfo userCalendarInfo{};
- if (const Result result{
- time_manager.GetTimeZoneContentManager().GetTimeZoneManager().ToCalendarTimeWithMyRules(
- clock_snapshot.user_time, userCalendarInfo)};
- result != ResultSuccess) {
- return result;
- }
-
- clock_snapshot.user_calendar_time = userCalendarInfo.time;
- clock_snapshot.user_calendar_additional_time = userCalendarInfo.additional_info;
-
- clock_snapshot.network_context = network_context;
-
- if (Clock::ClockSnapshot::GetCurrentTime(clock_snapshot.network_time,
- clock_snapshot.steady_clock_time_point,
- clock_snapshot.network_context) != ResultSuccess) {
- clock_snapshot.network_time = 0;
- }
-
- TimeZone::CalendarInfo networkCalendarInfo{};
- if (const Result result{
- time_manager.GetTimeZoneContentManager().GetTimeZoneManager().ToCalendarTimeWithMyRules(
- clock_snapshot.network_time, networkCalendarInfo)};
- result != ResultSuccess) {
- return result;
- }
-
- clock_snapshot.network_calendar_time = networkCalendarInfo.time;
- clock_snapshot.network_calendar_additional_time = networkCalendarInfo.additional_info;
-
- return ResultSuccess;
-}
-
-void Module::Interface::GetStandardUserSystemClock(HLERequestContext& ctx) {
- LOG_DEBUG(Service_Time, "called");
- IPC::ResponseBuilder rb{ctx, 2, 0, 1};
- rb.Push(ResultSuccess);
- rb.PushIpcInterface<ISystemClock>(system.GetTimeManager().GetStandardUserSystemClockCore(),
- system);
-}
-
-void Module::Interface::GetStandardNetworkSystemClock(HLERequestContext& ctx) {
- LOG_DEBUG(Service_Time, "called");
- IPC::ResponseBuilder rb{ctx, 2, 0, 1};
- rb.Push(ResultSuccess);
- rb.PushIpcInterface<ISystemClock>(system.GetTimeManager().GetStandardNetworkSystemClockCore(),
- system);
-}
-
-void Module::Interface::GetStandardSteadyClock(HLERequestContext& ctx) {
- LOG_DEBUG(Service_Time, "called");
- IPC::ResponseBuilder rb{ctx, 2, 0, 1};
- rb.Push(ResultSuccess);
- rb.PushIpcInterface<ISteadyClock>(system.GetTimeManager().GetStandardSteadyClockCore(), system);
-}
-
-void Module::Interface::GetTimeZoneService(HLERequestContext& ctx) {
- LOG_DEBUG(Service_Time, "called");
- IPC::ResponseBuilder rb{ctx, 2, 0, 1};
- rb.Push(ResultSuccess);
- rb.PushIpcInterface<ITimeZoneService>(system,
- system.GetTimeManager().GetTimeZoneContentManager());
-}
-
-void Module::Interface::GetStandardLocalSystemClock(HLERequestContext& ctx) {
- LOG_DEBUG(Service_Time, "called");
- IPC::ResponseBuilder rb{ctx, 2, 0, 1};
- rb.Push(ResultSuccess);
- rb.PushIpcInterface<ISystemClock>(system.GetTimeManager().GetStandardLocalSystemClockCore(),
- system);
-}
-
-void Module::Interface::IsStandardNetworkSystemClockAccuracySufficient(HLERequestContext& ctx) {
- LOG_DEBUG(Service_Time, "called");
- auto& clock_core{system.GetTimeManager().GetStandardNetworkSystemClockCore()};
- IPC::ResponseBuilder rb{ctx, 3};
- rb.Push(ResultSuccess);
- rb.Push<u32>(clock_core.IsStandardNetworkSystemClockAccuracySufficient(system));
-}
-
-void Module::Interface::CalculateMonotonicSystemClockBaseTimePoint(HLERequestContext& ctx) {
- LOG_DEBUG(Service_Time, "called");
-
- auto& steady_clock_core{system.GetTimeManager().GetStandardSteadyClockCore()};
- if (!steady_clock_core.IsInitialized()) {
- IPC::ResponseBuilder rb{ctx, 2};
- rb.Push(ERROR_UNINITIALIZED_CLOCK);
- return;
- }
-
- IPC::RequestParser rp{ctx};
- const auto context{rp.PopRaw<Clock::SystemClockContext>()};
- const auto current_time_point{steady_clock_core.GetCurrentTimePoint(system)};
-
- if (current_time_point.clock_source_id == context.steady_time_point.clock_source_id) {
- const auto ticks{Clock::TimeSpanType::FromTicks<Core::Hardware::CNTFREQ>(
- system.CoreTiming().GetClockTicks())};
- const s64 base_time_point{context.offset + current_time_point.time_point -
- ticks.ToSeconds()};
- IPC::ResponseBuilder rb{ctx, (sizeof(s64) / 4) + 2};
- rb.Push(ResultSuccess);
- rb.PushRaw(base_time_point);
- return;
- }
-
- IPC::ResponseBuilder rb{ctx, 2};
- rb.Push(ERROR_TIME_MISMATCH);
-}
-
-void Module::Interface::GetClockSnapshot(HLERequestContext& ctx) {
- IPC::RequestParser rp{ctx};
- const auto type{rp.PopEnum<Clock::TimeType>()};
-
- LOG_DEBUG(Service_Time, "called, type={}", type);
-
- Clock::SystemClockContext user_context{};
- if (const Result result{
- system.GetTimeManager().GetStandardUserSystemClockCore().GetClockContext(system,
- user_context)};
- result.IsError()) {
- IPC::ResponseBuilder rb{ctx, 2};
- rb.Push(result);
- return;
- }
-
- Clock::SystemClockContext network_context{};
- if (const Result result{
- system.GetTimeManager().GetStandardNetworkSystemClockCore().GetClockContext(
- system, network_context)};
- result.IsError()) {
- IPC::ResponseBuilder rb{ctx, 2};
- rb.Push(result);
- return;
- }
-
- Clock::ClockSnapshot clock_snapshot{};
- if (const Result result{GetClockSnapshotFromSystemClockContextInternal(
- &ctx.GetThread(), user_context, network_context, type, clock_snapshot)};
- result.IsError()) {
- IPC::ResponseBuilder rb{ctx, 2};
- rb.Push(result);
- return;
- }
-
- ctx.WriteBuffer(clock_snapshot);
-
- IPC::ResponseBuilder rb{ctx, 2};
- rb.Push(ResultSuccess);
-}
-
-void Module::Interface::GetClockSnapshotFromSystemClockContext(HLERequestContext& ctx) {
- IPC::RequestParser rp{ctx};
- const auto type{rp.PopEnum<Clock::TimeType>()};
-
- rp.Skip(1, false);
-
- const Clock::SystemClockContext user_context{rp.PopRaw<Clock::SystemClockContext>()};
- const Clock::SystemClockContext network_context{rp.PopRaw<Clock::SystemClockContext>()};
-
- LOG_DEBUG(Service_Time, "called, type={}", type);
-
- Clock::ClockSnapshot clock_snapshot{};
- if (const Result result{GetClockSnapshotFromSystemClockContextInternal(
- &ctx.GetThread(), user_context, network_context, type, clock_snapshot)};
- result != ResultSuccess) {
- IPC::ResponseBuilder rb{ctx, 2};
- rb.Push(result);
- return;
- }
-
- ctx.WriteBuffer(clock_snapshot);
-
- IPC::ResponseBuilder rb{ctx, 2};
- rb.Push(ResultSuccess);
-}
-
-void Module::Interface::CalculateStandardUserSystemClockDifferenceByUser(HLERequestContext& ctx) {
- LOG_DEBUG(Service_Time, "called");
-
- Clock::ClockSnapshot snapshot_a;
- Clock::ClockSnapshot snapshot_b;
-
- const auto snapshot_a_data = ctx.ReadBuffer(0);
- const auto snapshot_b_data = ctx.ReadBuffer(1);
-
- std::memcpy(&snapshot_a, snapshot_a_data.data(), sizeof(Clock::ClockSnapshot));
- std::memcpy(&snapshot_b, snapshot_b_data.data(), sizeof(Clock::ClockSnapshot));
-
- auto time_span_type{Clock::TimeSpanType::FromSeconds(snapshot_b.user_context.offset -
- snapshot_a.user_context.offset)};
-
- if ((snapshot_b.user_context.steady_time_point.clock_source_id !=
- snapshot_a.user_context.steady_time_point.clock_source_id) ||
- (snapshot_b.is_automatic_correction_enabled &&
- snapshot_a.is_automatic_correction_enabled)) {
- time_span_type.nanoseconds = 0;
- }
-
- IPC::ResponseBuilder rb{ctx, (sizeof(s64) / 4) + 2};
- rb.Push(ResultSuccess);
- rb.PushRaw(time_span_type.nanoseconds);
-}
-
-void Module::Interface::CalculateSpanBetween(HLERequestContext& ctx) {
- LOG_DEBUG(Service_Time, "called");
-
- Clock::ClockSnapshot snapshot_a;
- Clock::ClockSnapshot snapshot_b;
-
- const auto snapshot_a_data = ctx.ReadBuffer(0);
- const auto snapshot_b_data = ctx.ReadBuffer(1);
-
- std::memcpy(&snapshot_a, snapshot_a_data.data(), sizeof(Clock::ClockSnapshot));
- std::memcpy(&snapshot_b, snapshot_b_data.data(), sizeof(Clock::ClockSnapshot));
-
- Clock::TimeSpanType time_span_type{};
- s64 span{};
-
- if (const Result result{snapshot_a.steady_clock_time_point.GetSpanBetween(
- snapshot_b.steady_clock_time_point, span)};
- result != ResultSuccess) {
- if (snapshot_a.network_time && snapshot_b.network_time) {
- time_span_type =
- Clock::TimeSpanType::FromSeconds(snapshot_b.network_time - snapshot_a.network_time);
- } else {
- IPC::ResponseBuilder rb{ctx, 2};
- rb.Push(ERROR_TIME_NOT_FOUND);
- return;
- }
- } else {
- time_span_type = Clock::TimeSpanType::FromSeconds(span);
- }
-
- IPC::ResponseBuilder rb{ctx, (sizeof(s64) / 4) + 2};
- rb.Push(ResultSuccess);
- rb.PushRaw(time_span_type.nanoseconds);
-}
-
-void Module::Interface::GetSharedMemoryNativeHandle(HLERequestContext& ctx) {
- LOG_DEBUG(Service_Time, "called");
- IPC::ResponseBuilder rb{ctx, 2, 1};
- rb.Push(ResultSuccess);
- rb.PushCopyObjects(&system.Kernel().GetTimeSharedMem());
-}
-
-Module::Interface::Interface(std::shared_ptr<Module> module_, Core::System& system_,
- const char* name)
- : ServiceFramework{system_, name}, module{std::move(module_)} {}
-
-Module::Interface::~Interface() = default;
-
-void LoopProcess(Core::System& system) {
- auto server_manager = std::make_unique<ServerManager>(system);
- auto module{std::make_shared<Module>()};
-
- server_manager->RegisterNamedService("time:a",
- std::make_shared<Time>(module, system, "time:a"));
- server_manager->RegisterNamedService("time:s",
- std::make_shared<Time>(module, system, "time:s"));
- server_manager->RegisterNamedService("time:u",
- std::make_shared<Time>(module, system, "time:u"));
- ServerManager::RunServer(std::move(server_manager));
-}
-
-} // namespace Service::Time
diff --git a/src/core/hle/service/time/time.h b/src/core/hle/service/time/time.h
deleted file mode 100644
index b2d754ef3..000000000
--- a/src/core/hle/service/time/time.h
+++ /dev/null
@@ -1,51 +0,0 @@
-// SPDX-FileCopyrightText: Copyright 2018 yuzu Emulator Project
-// SPDX-License-Identifier: GPL-2.0-or-later
-
-#pragma once
-
-#include "core/hle/service/service.h"
-#include "core/hle/service/time/clock_types.h"
-
-namespace Core {
-class System;
-}
-
-namespace Service::Time {
-
-class Module final {
-public:
- Module() = default;
-
- class Interface : public ServiceFramework<Interface> {
- public:
- explicit Interface(std::shared_ptr<Module> module_, Core::System& system_,
- const char* name);
- ~Interface() override;
-
- void GetStandardUserSystemClock(HLERequestContext& ctx);
- void GetStandardNetworkSystemClock(HLERequestContext& ctx);
- void GetStandardSteadyClock(HLERequestContext& ctx);
- void GetTimeZoneService(HLERequestContext& ctx);
- void GetStandardLocalSystemClock(HLERequestContext& ctx);
- void IsStandardNetworkSystemClockAccuracySufficient(HLERequestContext& ctx);
- void CalculateMonotonicSystemClockBaseTimePoint(HLERequestContext& ctx);
- void GetClockSnapshot(HLERequestContext& ctx);
- void GetClockSnapshotFromSystemClockContext(HLERequestContext& ctx);
- void CalculateStandardUserSystemClockDifferenceByUser(HLERequestContext& ctx);
- void CalculateSpanBetween(HLERequestContext& ctx);
- void GetSharedMemoryNativeHandle(HLERequestContext& ctx);
-
- private:
- Result GetClockSnapshotFromSystemClockContextInternal(
- Kernel::KThread* thread, Clock::SystemClockContext user_context,
- Clock::SystemClockContext network_context, Clock::TimeType type,
- Clock::ClockSnapshot& cloc_snapshot);
-
- protected:
- std::shared_ptr<Module> module;
- };
-};
-
-void LoopProcess(Core::System& system);
-
-} // namespace Service::Time
diff --git a/src/core/hle/service/time/time_interface.cpp b/src/core/hle/service/time/time_interface.cpp
deleted file mode 100644
index 0c53e98ee..000000000
--- a/src/core/hle/service/time/time_interface.cpp
+++ /dev/null
@@ -1,41 +0,0 @@
-// SPDX-FileCopyrightText: Copyright 2019 yuzu Emulator Project
-// SPDX-License-Identifier: GPL-2.0-or-later
-
-#include "core/hle/service/time/time_interface.h"
-
-namespace Service::Time {
-
-Time::Time(std::shared_ptr<Module> module_, Core::System& system_, const char* name_)
- : Interface{std::move(module_), system_, name_} {
- // clang-format off
- static const FunctionInfo functions[] = {
- {0, &Time::GetStandardUserSystemClock, "GetStandardUserSystemClock"},
- {1, &Time::GetStandardNetworkSystemClock, "GetStandardNetworkSystemClock"},
- {2, &Time::GetStandardSteadyClock, "GetStandardSteadyClock"},
- {3, &Time::GetTimeZoneService, "GetTimeZoneService"},
- {4, &Time::GetStandardLocalSystemClock, "GetStandardLocalSystemClock"},
- {5, nullptr, "GetEphemeralNetworkSystemClock"},
- {20, &Time::GetSharedMemoryNativeHandle, "GetSharedMemoryNativeHandle"},
- {30, nullptr, "GetStandardNetworkClockOperationEventReadableHandle"},
- {31, nullptr, "GetEphemeralNetworkClockOperationEventReadableHandle"},
- {50, nullptr, "SetStandardSteadyClockInternalOffset"},
- {51, nullptr, "GetStandardSteadyClockRtcValue"},
- {100, nullptr, "IsStandardUserSystemClockAutomaticCorrectionEnabled"},
- {101, nullptr, "SetStandardUserSystemClockAutomaticCorrectionEnabled"},
- {102, nullptr, "GetStandardUserSystemClockInitialYear"},
- {200, &Time::IsStandardNetworkSystemClockAccuracySufficient, "IsStandardNetworkSystemClockAccuracySufficient"},
- {201, nullptr, "GetStandardUserSystemClockAutomaticCorrectionUpdatedTime"},
- {300, &Time::CalculateMonotonicSystemClockBaseTimePoint, "CalculateMonotonicSystemClockBaseTimePoint"},
- {400, &Time::GetClockSnapshot, "GetClockSnapshot"},
- {401, &Time::GetClockSnapshotFromSystemClockContext, "GetClockSnapshotFromSystemClockContext"},
- {500, &Time::CalculateStandardUserSystemClockDifferenceByUser, "CalculateStandardUserSystemClockDifferenceByUser"},
- {501, &Time::CalculateSpanBetween, "CalculateSpanBetween"},
- };
- // clang-format on
-
- RegisterHandlers(functions);
-}
-
-Time::~Time() = default;
-
-} // namespace Service::Time
diff --git a/src/core/hle/service/time/time_interface.h b/src/core/hle/service/time/time_interface.h
deleted file mode 100644
index ceeb0e5ef..000000000
--- a/src/core/hle/service/time/time_interface.h
+++ /dev/null
@@ -1,20 +0,0 @@
-// SPDX-FileCopyrightText: Copyright 2019 yuzu Emulator Project
-// SPDX-License-Identifier: GPL-2.0-or-later
-
-#pragma once
-
-#include "core/hle/service/time/time.h"
-
-namespace Core {
-class System;
-}
-
-namespace Service::Time {
-
-class Time final : public Module::Interface {
-public:
- explicit Time(std::shared_ptr<Module> time, Core::System& system_, const char* name_);
- ~Time() override;
-};
-
-} // namespace Service::Time
diff --git a/src/core/hle/service/time/time_manager.cpp b/src/core/hle/service/time/time_manager.cpp
deleted file mode 100644
index fa0fd0531..000000000
--- a/src/core/hle/service/time/time_manager.cpp
+++ /dev/null
@@ -1,293 +0,0 @@
-// SPDX-FileCopyrightText: Copyright 2019 yuzu Emulator Project
-// SPDX-License-Identifier: GPL-2.0-or-later
-
-#include <chrono>
-#include <ctime>
-
-#include "common/settings.h"
-#include "common/time_zone.h"
-#include "core/hle/service/time/ephemeral_network_system_clock_context_writer.h"
-#include "core/hle/service/time/ephemeral_network_system_clock_core.h"
-#include "core/hle/service/time/local_system_clock_context_writer.h"
-#include "core/hle/service/time/network_system_clock_context_writer.h"
-#include "core/hle/service/time/tick_based_steady_clock_core.h"
-#include "core/hle/service/time/time_manager.h"
-
-namespace Service::Time {
-namespace {
-constexpr Clock::TimeSpanType standard_network_clock_accuracy{0x0009356907420000ULL};
-
-s64 GetSecondsSinceEpoch() {
- const auto time_since_epoch = std::chrono::system_clock::now().time_since_epoch();
- return std::chrono::duration_cast<std::chrono::seconds>(time_since_epoch).count() +
- Settings::values.custom_rtc_differential;
-}
-} // Anonymous namespace
-
-struct TimeManager::Impl final {
- explicit Impl(Core::System& system)
- : shared_memory{system}, standard_local_system_clock_core{standard_steady_clock_core},
- standard_network_system_clock_core{standard_steady_clock_core},
- standard_user_system_clock_core{standard_local_system_clock_core,
- standard_network_system_clock_core, system},
- ephemeral_network_system_clock_core{tick_based_steady_clock_core},
- local_system_clock_context_writer{
- std::make_shared<Clock::LocalSystemClockContextWriter>(shared_memory)},
- network_system_clock_context_writer{
- std::make_shared<Clock::NetworkSystemClockContextWriter>(shared_memory)},
- ephemeral_network_system_clock_context_writer{
- std::make_shared<Clock::EphemeralNetworkSystemClockContextWriter>()},
- time_zone_content_manager{system} {
-
- const auto system_time{Clock::TimeSpanType::FromSeconds(GetSecondsSinceEpoch())};
- SetupStandardSteadyClock(system, Common::UUID::MakeRandom(), system_time, {}, {});
- SetupStandardLocalSystemClock(system, {}, system_time.ToSeconds());
-
- Clock::SystemClockContext clock_context{};
- standard_local_system_clock_core.GetClockContext(system, clock_context);
-
- SetupStandardNetworkSystemClock(clock_context, standard_network_clock_accuracy);
- SetupStandardUserSystemClock(system, {}, Clock::SteadyClockTimePoint::GetRandom());
- SetupEphemeralNetworkSystemClock();
- }
-
- ~Impl() = default;
-
- Clock::StandardSteadyClockCore& GetStandardSteadyClockCore() {
- return standard_steady_clock_core;
- }
-
- const Clock::StandardSteadyClockCore& GetStandardSteadyClockCore() const {
- return standard_steady_clock_core;
- }
-
- Clock::StandardLocalSystemClockCore& GetStandardLocalSystemClockCore() {
- return standard_local_system_clock_core;
- }
-
- const Clock::StandardLocalSystemClockCore& GetStandardLocalSystemClockCore() const {
- return standard_local_system_clock_core;
- }
-
- Clock::StandardNetworkSystemClockCore& GetStandardNetworkSystemClockCore() {
- return standard_network_system_clock_core;
- }
-
- const Clock::StandardNetworkSystemClockCore& GetStandardNetworkSystemClockCore() const {
- return standard_network_system_clock_core;
- }
-
- Clock::StandardUserSystemClockCore& GetStandardUserSystemClockCore() {
- return standard_user_system_clock_core;
- }
-
- const Clock::StandardUserSystemClockCore& GetStandardUserSystemClockCore() const {
- return standard_user_system_clock_core;
- }
-
- TimeZone::TimeZoneContentManager& GetTimeZoneContentManager() {
- return time_zone_content_manager;
- }
-
- const TimeZone::TimeZoneContentManager& GetTimeZoneContentManager() const {
- return time_zone_content_manager;
- }
-
- SharedMemory& GetSharedMemory() {
- return shared_memory;
- }
-
- const SharedMemory& GetSharedMemory() const {
- return shared_memory;
- }
-
- void SetupTimeZoneManager(std::string location_name,
- Clock::SteadyClockTimePoint time_zone_updated_time_point,
- std::vector<std::string> location_names, u128 time_zone_rule_version,
- FileSys::VirtualFile& vfs_file) {
- if (time_zone_content_manager.GetTimeZoneManager().SetDeviceLocationNameWithTimeZoneRule(
- location_name, vfs_file) != ResultSuccess) {
- ASSERT(false);
- return;
- }
-
- time_zone_content_manager.GetTimeZoneManager().SetUpdatedTime(time_zone_updated_time_point);
- time_zone_content_manager.GetTimeZoneManager().SetTotalLocationNameCount(
- location_names.size());
- time_zone_content_manager.GetTimeZoneManager().SetLocationNames(location_names);
- time_zone_content_manager.GetTimeZoneManager().SetTimeZoneRuleVersion(
- time_zone_rule_version);
- time_zone_content_manager.GetTimeZoneManager().MarkAsInitialized();
- }
-
- void SetupStandardSteadyClock(Core::System& system_, Common::UUID clock_source_id,
- Clock::TimeSpanType setup_value,
- Clock::TimeSpanType internal_offset, bool is_rtc_reset_detected) {
- standard_steady_clock_core.SetClockSourceId(clock_source_id);
- standard_steady_clock_core.SetSetupValue(setup_value);
- standard_steady_clock_core.SetInternalOffset(internal_offset);
- standard_steady_clock_core.MarkAsInitialized();
-
- const auto current_time_point{standard_steady_clock_core.GetCurrentRawTimePoint(system_)};
- shared_memory.SetupStandardSteadyClock(clock_source_id, current_time_point);
- }
-
- void SetupStandardLocalSystemClock(Core::System& system_,
- Clock::SystemClockContext clock_context, s64 posix_time) {
- standard_local_system_clock_core.SetUpdateCallbackInstance(
- local_system_clock_context_writer);
-
- const auto current_time_point{
- standard_local_system_clock_core.GetSteadyClockCore().GetCurrentTimePoint(system_)};
- if (current_time_point.clock_source_id == clock_context.steady_time_point.clock_source_id) {
- standard_local_system_clock_core.SetSystemClockContext(clock_context);
- } else {
- if (standard_local_system_clock_core.SetCurrentTime(system_, posix_time) !=
- ResultSuccess) {
- ASSERT(false);
- return;
- }
- }
-
- standard_local_system_clock_core.MarkAsInitialized();
- }
-
- void SetupStandardNetworkSystemClock(Clock::SystemClockContext clock_context,
- Clock::TimeSpanType sufficient_accuracy) {
- standard_network_system_clock_core.SetUpdateCallbackInstance(
- network_system_clock_context_writer);
-
- if (standard_network_system_clock_core.SetSystemClockContext(clock_context) !=
- ResultSuccess) {
- ASSERT(false);
- return;
- }
-
- standard_network_system_clock_core.SetStandardNetworkClockSufficientAccuracy(
- sufficient_accuracy);
- standard_network_system_clock_core.MarkAsInitialized();
- }
-
- void SetupStandardUserSystemClock(Core::System& system_, bool is_automatic_correction_enabled,
- Clock::SteadyClockTimePoint steady_clock_time_point) {
- if (standard_user_system_clock_core.SetAutomaticCorrectionEnabled(
- system_, is_automatic_correction_enabled) != ResultSuccess) {
- ASSERT(false);
- return;
- }
-
- standard_user_system_clock_core.SetAutomaticCorrectionUpdatedTime(steady_clock_time_point);
- standard_user_system_clock_core.MarkAsInitialized();
- shared_memory.SetAutomaticCorrectionEnabled(is_automatic_correction_enabled);
- }
-
- void SetupEphemeralNetworkSystemClock() {
- ephemeral_network_system_clock_core.SetUpdateCallbackInstance(
- ephemeral_network_system_clock_context_writer);
- ephemeral_network_system_clock_core.MarkAsInitialized();
- }
-
- void UpdateLocalSystemClockTime(Core::System& system_, s64 posix_time) {
- const auto timespan{Clock::TimeSpanType::FromSeconds(posix_time)};
- if (GetStandardLocalSystemClockCore()
- .SetCurrentTime(system_, timespan.ToSeconds())
- .IsError()) {
- ASSERT(false);
- return;
- }
- }
-
- SharedMemory shared_memory;
-
- Clock::StandardSteadyClockCore standard_steady_clock_core;
- Clock::TickBasedSteadyClockCore tick_based_steady_clock_core;
- Clock::StandardLocalSystemClockCore standard_local_system_clock_core;
- Clock::StandardNetworkSystemClockCore standard_network_system_clock_core;
- Clock::StandardUserSystemClockCore standard_user_system_clock_core;
- Clock::EphemeralNetworkSystemClockCore ephemeral_network_system_clock_core;
-
- std::shared_ptr<Clock::LocalSystemClockContextWriter> local_system_clock_context_writer;
- std::shared_ptr<Clock::NetworkSystemClockContextWriter> network_system_clock_context_writer;
- std::shared_ptr<Clock::EphemeralNetworkSystemClockContextWriter>
- ephemeral_network_system_clock_context_writer;
-
- TimeZone::TimeZoneContentManager time_zone_content_manager;
-};
-
-TimeManager::TimeManager(Core::System& system_) : system{system_} {}
-
-TimeManager::~TimeManager() = default;
-
-void TimeManager::Initialize() {
- impl = std::make_unique<Impl>(system);
-
- // Time zones can only be initialized after impl is valid
- impl->time_zone_content_manager.Initialize(*this);
-}
-
-Clock::StandardSteadyClockCore& TimeManager::GetStandardSteadyClockCore() {
- return impl->standard_steady_clock_core;
-}
-
-const Clock::StandardSteadyClockCore& TimeManager::GetStandardSteadyClockCore() const {
- return impl->standard_steady_clock_core;
-}
-
-Clock::StandardLocalSystemClockCore& TimeManager::GetStandardLocalSystemClockCore() {
- return impl->standard_local_system_clock_core;
-}
-
-const Clock::StandardLocalSystemClockCore& TimeManager::GetStandardLocalSystemClockCore() const {
- return impl->standard_local_system_clock_core;
-}
-
-Clock::StandardNetworkSystemClockCore& TimeManager::GetStandardNetworkSystemClockCore() {
- return impl->standard_network_system_clock_core;
-}
-
-const Clock::StandardNetworkSystemClockCore& TimeManager::GetStandardNetworkSystemClockCore()
- const {
- return impl->standard_network_system_clock_core;
-}
-
-Clock::StandardUserSystemClockCore& TimeManager::GetStandardUserSystemClockCore() {
- return impl->standard_user_system_clock_core;
-}
-
-const Clock::StandardUserSystemClockCore& TimeManager::GetStandardUserSystemClockCore() const {
- return impl->standard_user_system_clock_core;
-}
-
-TimeZone::TimeZoneContentManager& TimeManager::GetTimeZoneContentManager() {
- return impl->time_zone_content_manager;
-}
-
-const TimeZone::TimeZoneContentManager& TimeManager::GetTimeZoneContentManager() const {
- return impl->time_zone_content_manager;
-}
-
-SharedMemory& TimeManager::GetSharedMemory() {
- return impl->shared_memory;
-}
-
-const SharedMemory& TimeManager::GetSharedMemory() const {
- return impl->shared_memory;
-}
-
-void TimeManager::Shutdown() {
- impl.reset();
-}
-
-void TimeManager::UpdateLocalSystemClockTime(s64 posix_time) {
- impl->UpdateLocalSystemClockTime(system, posix_time);
-}
-
-void TimeManager::SetupTimeZoneManager(std::string location_name,
- Clock::SteadyClockTimePoint time_zone_updated_time_point,
- std::vector<std::string> location_names,
- u128 time_zone_rule_version,
- FileSys::VirtualFile& vfs_file) {
- impl->SetupTimeZoneManager(location_name, time_zone_updated_time_point, location_names,
- time_zone_rule_version, vfs_file);
-}
-} // namespace Service::Time
diff --git a/src/core/hle/service/time/time_manager.h b/src/core/hle/service/time/time_manager.h
deleted file mode 100644
index 84572dbfa..000000000
--- a/src/core/hle/service/time/time_manager.h
+++ /dev/null
@@ -1,74 +0,0 @@
-// SPDX-FileCopyrightText: Copyright 2019 yuzu Emulator Project
-// SPDX-License-Identifier: GPL-2.0-or-later
-
-#pragma once
-
-#include "common/common_types.h"
-#include "core/file_sys/vfs_types.h"
-#include "core/hle/service/time/clock_types.h"
-#include "core/hle/service/time/standard_local_system_clock_core.h"
-#include "core/hle/service/time/standard_network_system_clock_core.h"
-#include "core/hle/service/time/standard_steady_clock_core.h"
-#include "core/hle/service/time/standard_user_system_clock_core.h"
-#include "core/hle/service/time/time_sharedmemory.h"
-#include "core/hle/service/time/time_zone_content_manager.h"
-
-namespace Service::Time {
-
-namespace Clock {
-class EphemeralNetworkSystemClockContextWriter;
-class LocalSystemClockContextWriter;
-class NetworkSystemClockContextWriter;
-} // namespace Clock
-
-// Parts of this implementation were based on Ryujinx (https://github.com/Ryujinx/Ryujinx/pull/783).
-// This code was released under public domain.
-
-class TimeManager final {
-public:
- explicit TimeManager(Core::System& system_);
- ~TimeManager();
-
- void Initialize();
-
- Clock::StandardSteadyClockCore& GetStandardSteadyClockCore();
-
- const Clock::StandardSteadyClockCore& GetStandardSteadyClockCore() const;
-
- Clock::StandardLocalSystemClockCore& GetStandardLocalSystemClockCore();
-
- const Clock::StandardLocalSystemClockCore& GetStandardLocalSystemClockCore() const;
-
- Clock::StandardNetworkSystemClockCore& GetStandardNetworkSystemClockCore();
-
- const Clock::StandardNetworkSystemClockCore& GetStandardNetworkSystemClockCore() const;
-
- Clock::StandardUserSystemClockCore& GetStandardUserSystemClockCore();
-
- const Clock::StandardUserSystemClockCore& GetStandardUserSystemClockCore() const;
-
- TimeZone::TimeZoneContentManager& GetTimeZoneContentManager();
-
- const TimeZone::TimeZoneContentManager& GetTimeZoneContentManager() const;
-
- void UpdateLocalSystemClockTime(s64 posix_time);
-
- SharedMemory& GetSharedMemory();
-
- const SharedMemory& GetSharedMemory() const;
-
- void Shutdown();
-
- void SetupTimeZoneManager(std::string location_name,
- Clock::SteadyClockTimePoint time_zone_updated_time_point,
- std::vector<std::string> location_names, u128 time_zone_rule_version,
- FileSys::VirtualFile& vfs_file);
-
-private:
- Core::System& system;
-
- struct Impl;
- std::unique_ptr<Impl> impl;
-};
-
-} // namespace Service::Time
diff --git a/src/core/hle/service/time/time_sharedmemory.cpp b/src/core/hle/service/time/time_sharedmemory.cpp
deleted file mode 100644
index a00676669..000000000
--- a/src/core/hle/service/time/time_sharedmemory.cpp
+++ /dev/null
@@ -1,69 +0,0 @@
-// SPDX-FileCopyrightText: Copyright 2019 yuzu Emulator Project
-// SPDX-License-Identifier: GPL-2.0-or-later
-
-#include "core/core.h"
-#include "core/core_timing.h"
-#include "core/hardware_properties.h"
-#include "core/hle/kernel/kernel.h"
-#include "core/hle/service/time/clock_types.h"
-#include "core/hle/service/time/steady_clock_core.h"
-#include "core/hle/service/time/time_sharedmemory.h"
-
-namespace Service::Time {
-
-static constexpr std::size_t SHARED_MEMORY_SIZE{0x1000};
-
-SharedMemory::SharedMemory(Core::System& system_) : system(system_) {
- std::memset(system.Kernel().GetTimeSharedMem().GetPointer(), 0, SHARED_MEMORY_SIZE);
-}
-
-SharedMemory::~SharedMemory() = default;
-
-void SharedMemory::SetupStandardSteadyClock(const Common::UUID& clock_source_id,
- Clock::TimeSpanType current_time_point) {
- const Clock::TimeSpanType ticks_time_span{
- Clock::TimeSpanType::FromTicks<Core::Hardware::CNTFREQ>(
- system.CoreTiming().GetClockTicks())};
- const Clock::SteadyClockContext context{
- static_cast<u64>(current_time_point.nanoseconds - ticks_time_span.nanoseconds),
- clock_source_id};
- StoreToLockFreeAtomicType(&GetFormat()->standard_steady_clock_timepoint, context);
-}
-
-void SharedMemory::UpdateLocalSystemClockContext(const Clock::SystemClockContext& context) {
- // lower and upper are related to the measurement point for the steady time point,
- // and compare equal on boot
- const s64 time_point_ns = context.steady_time_point.time_point * 1'000'000'000LL;
-
- // This adjusts for some sort of time skew
- // Both 0 on boot
- const s64 diff_scale = 0;
- const u32 shift_amount = 0;
-
- const Clock::ContinuousAdjustmentTimePoint adjustment{
- .measurement_offset = system.CoreTiming().GetGlobalTimeNs().count(),
- .diff_scale = diff_scale,
- .shift_amount = shift_amount,
- .lower = time_point_ns,
- .upper = time_point_ns,
- .clock_source_id = context.steady_time_point.clock_source_id,
- };
-
- StoreToLockFreeAtomicType(&GetFormat()->continuous_adjustment_timepoint, adjustment);
- StoreToLockFreeAtomicType(&GetFormat()->standard_local_system_clock_context, context);
-}
-
-void SharedMemory::UpdateNetworkSystemClockContext(const Clock::SystemClockContext& context) {
- StoreToLockFreeAtomicType(&GetFormat()->standard_network_system_clock_context, context);
-}
-
-void SharedMemory::SetAutomaticCorrectionEnabled(bool is_enabled) {
- StoreToLockFreeAtomicType(
- &GetFormat()->is_standard_user_system_clock_automatic_correction_enabled, is_enabled);
-}
-
-SharedMemory::Format* SharedMemory::GetFormat() {
- return reinterpret_cast<SharedMemory::Format*>(system.Kernel().GetTimeSharedMem().GetPointer());
-}
-
-} // namespace Service::Time
diff --git a/src/core/hle/service/time/time_sharedmemory.h b/src/core/hle/service/time/time_sharedmemory.h
deleted file mode 100644
index c89be9765..000000000
--- a/src/core/hle/service/time/time_sharedmemory.h
+++ /dev/null
@@ -1,89 +0,0 @@
-// SPDX-FileCopyrightText: Copyright 2019 yuzu Emulator Project
-// SPDX-License-Identifier: GPL-2.0-or-later
-
-#pragma once
-
-#include "common/common_types.h"
-#include "common/uuid.h"
-#include "core/hle/kernel/k_shared_memory.h"
-#include "core/hle/service/time/clock_types.h"
-
-namespace Service::Time {
-
-// Note: this type is not safe for concurrent writes.
-template <typename T>
-struct LockFreeAtomicType {
- u32 counter_;
- std::array<T, 2> value_;
-};
-
-template <typename T>
-static inline void StoreToLockFreeAtomicType(LockFreeAtomicType<T>* p, const T& value) {
- // Get the current counter.
- auto counter = p->counter_;
-
- // Increment the counter.
- ++counter;
-
- // Store the updated value.
- p->value_[counter % 2] = value;
-
- // Fence memory.
- std::atomic_thread_fence(std::memory_order_release);
-
- // Set the updated counter.
- p->counter_ = counter;
-}
-
-template <typename T>
-static inline T LoadFromLockFreeAtomicType(const LockFreeAtomicType<T>* p) {
- while (true) {
- // Get the counter.
- auto counter = p->counter_;
-
- // Get the value.
- auto value = p->value_[counter % 2];
-
- // Fence memory.
- std::atomic_thread_fence(std::memory_order_acquire);
-
- // Check that the counter matches.
- if (counter == p->counter_) {
- return value;
- }
- }
-}
-
-class SharedMemory final {
-public:
- explicit SharedMemory(Core::System& system_);
- ~SharedMemory();
-
- // Shared memory format
- struct Format {
- LockFreeAtomicType<Clock::StandardSteadyClockTimePointType> standard_steady_clock_timepoint;
- LockFreeAtomicType<Clock::SystemClockContext> standard_local_system_clock_context;
- LockFreeAtomicType<Clock::SystemClockContext> standard_network_system_clock_context;
- LockFreeAtomicType<bool> is_standard_user_system_clock_automatic_correction_enabled;
- LockFreeAtomicType<Clock::ContinuousAdjustmentTimePoint> continuous_adjustment_timepoint;
- };
- static_assert(offsetof(Format, standard_steady_clock_timepoint) == 0x0);
- static_assert(offsetof(Format, standard_local_system_clock_context) == 0x38);
- static_assert(offsetof(Format, standard_network_system_clock_context) == 0x80);
- static_assert(offsetof(Format, is_standard_user_system_clock_automatic_correction_enabled) ==
- 0xc8);
- static_assert(offsetof(Format, continuous_adjustment_timepoint) == 0xd0);
- static_assert(sizeof(Format) == 0x148, "Format is an invalid size");
-
- void SetupStandardSteadyClock(const Common::UUID& clock_source_id,
- Clock::TimeSpanType current_time_point);
- void UpdateLocalSystemClockContext(const Clock::SystemClockContext& context);
- void UpdateNetworkSystemClockContext(const Clock::SystemClockContext& context);
- void SetAutomaticCorrectionEnabled(bool is_enabled);
- Format* GetFormat();
-
-private:
- Core::System& system;
-};
-
-} // namespace Service::Time
diff --git a/src/core/hle/service/time/time_zone_content_manager.cpp b/src/core/hle/service/time/time_zone_content_manager.cpp
deleted file mode 100644
index 1b96de37a..000000000
--- a/src/core/hle/service/time/time_zone_content_manager.cpp
+++ /dev/null
@@ -1,151 +0,0 @@
-// SPDX-FileCopyrightText: Copyright 2019 yuzu Emulator Project
-// SPDX-License-Identifier: GPL-2.0-or-later
-
-#include <chrono>
-#include <sstream>
-#include <utility>
-
-#include "common/logging/log.h"
-#include "common/settings.h"
-#include "common/time_zone.h"
-#include "core/core.h"
-#include "core/file_sys/content_archive.h"
-#include "core/file_sys/nca_metadata.h"
-#include "core/file_sys/registered_cache.h"
-#include "core/file_sys/romfs.h"
-#include "core/file_sys/system_archive/system_archive.h"
-#include "core/file_sys/vfs.h"
-#include "core/file_sys/vfs_types.h"
-#include "core/hle/result.h"
-#include "core/hle/service/filesystem/filesystem.h"
-#include "core/hle/service/time/errors.h"
-#include "core/hle/service/time/time_manager.h"
-#include "core/hle/service/time/time_zone_content_manager.h"
-
-namespace Service::Time::TimeZone {
-
-constexpr u64 time_zone_binary_titleid{0x010000000000080E};
-
-static FileSys::VirtualDir GetTimeZoneBinary(Core::System& system) {
- const auto* nand{system.GetFileSystemController().GetSystemNANDContents()};
- const auto nca{nand->GetEntry(time_zone_binary_titleid, FileSys::ContentRecordType::Data)};
-
- FileSys::VirtualFile romfs;
- if (nca) {
- romfs = nca->GetRomFS();
- }
-
- if (!romfs) {
- romfs = FileSys::SystemArchive::SynthesizeSystemArchive(time_zone_binary_titleid);
- }
-
- if (!romfs) {
- LOG_ERROR(Service_Time, "Failed to find or synthesize {:016X!}", time_zone_binary_titleid);
- return {};
- }
-
- return FileSys::ExtractRomFS(romfs);
-}
-
-static std::vector<std::string> BuildLocationNameCache(
- const FileSys::VirtualDir& time_zone_binary) {
- if (!time_zone_binary) {
- LOG_ERROR(Service_Time, "Failed to extract RomFS for {:016X}!", time_zone_binary_titleid);
- return {};
- }
-
- const FileSys::VirtualFile binary_list{time_zone_binary->GetFile("binaryList.txt")};
- if (!binary_list) {
- LOG_ERROR(Service_Time, "{:016X} has no file binaryList.txt!", time_zone_binary_titleid);
- return {};
- }
-
- std::vector<char> raw_data(binary_list->GetSize() + 1);
- binary_list->ReadBytes<char>(raw_data.data(), binary_list->GetSize());
-
- std::stringstream data_stream{raw_data.data()};
- std::string name;
- std::vector<std::string> location_name_cache;
- while (std::getline(data_stream, name)) {
- name.pop_back(); // Remove carriage return
- location_name_cache.emplace_back(std::move(name));
- }
- return location_name_cache;
-}
-
-TimeZoneContentManager::TimeZoneContentManager(Core::System& system_)
- : system{system_}, time_zone_binary{GetTimeZoneBinary(system)},
- location_name_cache{BuildLocationNameCache(time_zone_binary)} {}
-
-void TimeZoneContentManager::Initialize(TimeManager& time_manager) {
- const auto timezone_setting =
- Settings::GetTimeZoneString(Settings::values.time_zone_index.GetValue());
-
- if (FileSys::VirtualFile vfs_file;
- GetTimeZoneInfoFile(timezone_setting, vfs_file) == ResultSuccess) {
- const auto time_point{
- time_manager.GetStandardSteadyClockCore().GetCurrentTimePoint(system)};
- time_manager.SetupTimeZoneManager(timezone_setting, time_point, location_name_cache, {},
- vfs_file);
- } else {
- time_zone_manager.MarkAsInitialized();
- }
-}
-
-Result TimeZoneContentManager::LoadTimeZoneRule(TimeZoneRule& rules,
- const std::string& location_name) const {
- FileSys::VirtualFile vfs_file;
- if (const Result result{GetTimeZoneInfoFile(location_name, vfs_file)};
- result != ResultSuccess) {
- return result;
- }
-
- return time_zone_manager.ParseTimeZoneRuleBinary(rules, vfs_file);
-}
-
-bool TimeZoneContentManager::IsLocationNameValid(const std::string& location_name) const {
- return std::find(location_name_cache.begin(), location_name_cache.end(), location_name) !=
- location_name_cache.end();
-}
-
-Result TimeZoneContentManager::GetTimeZoneInfoFile(const std::string& location_name,
- FileSys::VirtualFile& vfs_file) const {
- if (!IsLocationNameValid(location_name)) {
- return ERROR_TIME_NOT_FOUND;
- }
-
- if (!time_zone_binary) {
- LOG_ERROR(Service_Time, "Failed to extract RomFS for {:016X}!", time_zone_binary_titleid);
- return ERROR_TIME_NOT_FOUND;
- }
-
- const FileSys::VirtualDir zoneinfo_dir{time_zone_binary->GetSubdirectory("zoneinfo")};
- if (!zoneinfo_dir) {
- LOG_ERROR(Service_Time, "{:016X} has no directory zoneinfo!", time_zone_binary_titleid);
- return ERROR_TIME_NOT_FOUND;
- }
-
- vfs_file = zoneinfo_dir->GetFileRelative(location_name);
- if (!vfs_file) {
- LOG_WARNING(Service_Time, "{:016X} has no file \"{}\"! Using system timezone.",
- time_zone_binary_titleid, location_name);
- const std::string system_time_zone{Common::TimeZone::FindSystemTimeZone()};
- vfs_file = zoneinfo_dir->GetFile(system_time_zone);
- }
-
- if (!vfs_file) {
- LOG_WARNING(Service_Time, "{:016X} has no file \"{}\"! Using default timezone.",
- time_zone_binary_titleid, location_name);
- vfs_file = zoneinfo_dir->GetFile(Common::TimeZone::GetDefaultTimeZone());
- }
-
- if (!vfs_file) {
- LOG_ERROR(Service_Time, "{:016X} has no file \"{}\"!", time_zone_binary_titleid,
- location_name);
- return ERROR_TIME_NOT_FOUND;
- }
-
- return ResultSuccess;
-}
-
-} // namespace Service::Time::TimeZone
diff --git a/src/core/hle/service/time/time_zone_content_manager.h b/src/core/hle/service/time/time_zone_content_manager.h
deleted file mode 100644
index a6f9698bc..000000000
--- a/src/core/hle/service/time/time_zone_content_manager.h
+++ /dev/null
@@ -1,49 +0,0 @@
-// SPDX-FileCopyrightText: Copyright 2019 yuzu Emulator Project
-// SPDX-License-Identifier: GPL-2.0-or-later
-
-#pragma once
-
-#include <string>
-#include <vector>
-
-#include "core/file_sys/vfs_types.h"
-#include "core/hle/service/time/time_zone_manager.h"
-
-namespace Core {
-class System;
-}
-
-namespace Service::Time {
-class TimeManager;
-}
-
-namespace Service::Time::TimeZone {
-
-class TimeZoneContentManager final {
-public:
- explicit TimeZoneContentManager(Core::System& system_);
-
- void Initialize(TimeManager& time_manager);
-
- TimeZoneManager& GetTimeZoneManager() {
- return time_zone_manager;
- }
-
- const TimeZoneManager& GetTimeZoneManager() const {
- return time_zone_manager;
- }
-
- Result LoadTimeZoneRule(TimeZoneRule& rules, const std::string& location_name) const;
-
-private:
- bool IsLocationNameValid(const std::string& location_name) const;
- Result GetTimeZoneInfoFile(const std::string& location_name,
- FileSys::VirtualFile& vfs_file) const;
-
- Core::System& system;
- TimeZoneManager time_zone_manager;
- const FileSys::VirtualDir time_zone_binary;
- const std::vector<std::string> location_name_cache;
-};
-
-} // namespace Service::Time::TimeZone
diff --git a/src/core/hle/service/time/time_zone_manager.cpp b/src/core/hle/service/time/time_zone_manager.cpp
deleted file mode 100644
index 205371a26..000000000
--- a/src/core/hle/service/time/time_zone_manager.cpp
+++ /dev/null
@@ -1,1182 +0,0 @@
-// SPDX-FileCopyrightText: Copyright 2019 yuzu Emulator Project
-// SPDX-License-Identifier: GPL-2.0-or-later
-
-#include <climits>
-#include <limits>
-
-#include "common/assert.h"
-#include "common/logging/log.h"
-#include "core/file_sys/content_archive.h"
-#include "core/file_sys/nca_metadata.h"
-#include "core/file_sys/registered_cache.h"
-#include "core/hle/service/time/time_zone_manager.h"
-#include "core/hle/service/time/time_zone_types.h"
-
-namespace Service::Time::TimeZone {
-
-static constexpr s32 epoch_year{1970};
-static constexpr s32 year_base{1900};
-static constexpr s32 epoch_week_day{4};
-static constexpr s32 seconds_per_minute{60};
-static constexpr s32 minutes_per_hour{60};
-static constexpr s32 hours_per_day{24};
-static constexpr s32 days_per_week{7};
-static constexpr s32 days_per_normal_year{365};
-static constexpr s32 days_per_leap_year{366};
-static constexpr s32 months_per_year{12};
-static constexpr s32 seconds_per_hour{seconds_per_minute * minutes_per_hour};
-static constexpr s32 seconds_per_day{seconds_per_hour * hours_per_day};
-static constexpr s32 years_per_repeat{400};
-static constexpr s64 average_seconds_per_year{31556952};
-static constexpr s64 seconds_per_repeat{years_per_repeat * average_seconds_per_year};
-
-struct Rule {
- enum class Type : u32 { JulianDay, DayOfYear, MonthNthDayOfWeek };
- Type rule_type{};
- s32 day{};
- s32 week{};
- s32 month{};
- s32 transition_time{};
-};
-
-struct CalendarTimeInternal {
- s64 year{};
- s8 month{};
- s8 day{};
- s8 hour{};
- s8 minute{};
- s8 second{};
- int Compare(const CalendarTimeInternal& other) const {
- if (year != other.year) {
- if (year < other.year) {
- return -1;
- }
- return 1;
- }
- if (month != other.month) {
- return month - other.month;
- }
- if (day != other.day) {
- return day - other.day;
- }
- if (hour != other.hour) {
- return hour - other.hour;
- }
- if (minute != other.minute) {
- return minute - other.minute;
- }
- if (second != other.second) {
- return second - other.second;
- }
- return {};
- }
-};
-
-template <typename TResult, typename TOperand>
-static bool SafeAdd(TResult& result, TOperand op) {
- result = result + op;
- return true;
-}
-
-template <typename TResult, typename TUnit, typename TBase>
-static bool SafeNormalize(TResult& result, TUnit& unit, TBase base) {
- TUnit delta{};
- if (unit >= 0) {
- delta = unit / base;
- } else {
- delta = -1 - (-1 - unit) / base;
- }
- unit -= delta * base;
- return SafeAdd(result, delta);
-}
-
-template <typename T>
-static constexpr bool IsLeapYear(T year) {
- return ((year) % 4) == 0 && (((year) % 100) != 0 || ((year) % 400) == 0);
-}
-
-template <typename T>
-static constexpr T GetYearLengthInDays(T year) {
- return IsLeapYear(year) ? days_per_leap_year : days_per_normal_year;
-}
-
-static constexpr s64 GetLeapDaysFromYearPositive(s64 year) {
- return year / 4 - year / 100 + year / years_per_repeat;
-}
-
-static constexpr s64 GetLeapDaysFromYear(s64 year) {
- if (year < 0) {
- return -1 - GetLeapDaysFromYearPositive(-1 - year);
- } else {
- return GetLeapDaysFromYearPositive(year);
- }
-}
-
-static constexpr s8 GetMonthLength(bool is_leap_year, int month) {
- constexpr std::array<s8, 12> month_lengths{31, 28, 31, 30, 31, 30, 31, 31, 30, 31, 30, 31};
- constexpr std::array<s8, 12> month_lengths_leap{31, 29, 31, 30, 31, 30, 31, 31, 30, 31, 30, 31};
- return is_leap_year ? month_lengths_leap[month] : month_lengths[month];
-}
-
-static constexpr bool IsDigit(char value) {
- return value >= '0' && value <= '9';
-}
-
-static constexpr int GetQZName(const char* name, int offset, char delimiter) {
- while (name[offset] != '\0' && name[offset] != delimiter) {
- offset++;
- }
- return offset;
-}
-
-static constexpr int GetTZName(const char* name, int offset) {
- char c;
-
- while ((c = name[offset]) != '\0' && !IsDigit(c) && c != ',' && c != '-' && c != '+') {
- ++offset;
- }
- return offset;
-}
-
-static constexpr bool GetInteger(const char* name, int& offset, int& value, int min, int max) {
- value = 0;
- char temp{name[offset]};
- if (!IsDigit(temp)) {
- return {};
- }
- do {
- value = value * 10 + (temp - '0');
- if (value > max) {
- return {};
- }
- offset++;
- temp = name[offset];
- } while (IsDigit(temp));
-
- return value >= min;
-}
-
-static constexpr bool GetSeconds(const char* name, int& offset, int& seconds) {
- seconds = 0;
- int value{};
- if (!GetInteger(name, offset, value, 0, hours_per_day * days_per_week - 1)) {
- return {};
- }
- seconds = value * seconds_per_hour;
-
- if (name[offset] == ':') {
- offset++;
- if (!GetInteger(name, offset, value, 0, minutes_per_hour - 1)) {
- return {};
- }
- seconds += value * seconds_per_minute;
- if (name[offset] == ':') {
- offset++;
- if (!GetInteger(name, offset, value, 0, seconds_per_minute)) {
- return {};
- }
- seconds += value;
- }
- }
- return true;
-}
-
-static constexpr bool GetOffset(const char* name, int& offset, int& value) {
- bool is_negative{};
- if (name[offset] == '-') {
- is_negative = true;
- offset++;
- } else if (name[offset] == '+') {
- offset++;
- }
- if (!GetSeconds(name, offset, value)) {
- return {};
- }
- if (is_negative) {
- value = -value;
- }
- return true;
-}
-
-static constexpr bool GetRule(const char* name, int& position, Rule& rule) {
- bool is_valid{};
- if (name[position] == 'J') {
- position++;
- rule.rule_type = Rule::Type::JulianDay;
- is_valid = GetInteger(name, position, rule.day, 1, days_per_normal_year);
- } else if (name[position] == 'M') {
- position++;
- rule.rule_type = Rule::Type::MonthNthDayOfWeek;
- is_valid = GetInteger(name, position, rule.month, 1, months_per_year);
- if (!is_valid) {
- return {};
- }
- if (name[position++] != '.') {
- return {};
- }
- is_valid = GetInteger(name, position, rule.week, 1, 5);
- if (!is_valid) {
- return {};
- }
- if (name[position++] != '.') {
- return {};
- }
- is_valid = GetInteger(name, position, rule.day, 0, days_per_week - 1);
- } else if (isdigit(name[position])) {
- rule.rule_type = Rule::Type::DayOfYear;
- is_valid = GetInteger(name, position, rule.day, 0, days_per_leap_year - 1);
- } else {
- return {};
- }
- if (!is_valid) {
- return {};
- }
- if (name[position] == '/') {
- position++;
- return GetOffset(name, position, rule.transition_time);
- } else {
- rule.transition_time = 2 * seconds_per_hour;
- }
- return true;
-}
-
-static constexpr int TransitionTime(int year, Rule rule, int offset) {
- int value{};
- switch (rule.rule_type) {
- case Rule::Type::JulianDay:
- value = (rule.day - 1) * seconds_per_day;
- if (IsLeapYear(year) && rule.day >= 60) {
- value += seconds_per_day;
- }
- break;
- case Rule::Type::DayOfYear:
- value = rule.day * seconds_per_day;
- break;
- case Rule::Type::MonthNthDayOfWeek: {
- // Use Zeller's Congruence (https://en.wikipedia.org/wiki/Zeller%27s_congruence) to
- // calculate the day of the week for any Julian or Gregorian calendar date.
- const int m1{(rule.month + 9) % 12 + 1};
- const int yy0{(rule.month <= 2) ? (year - 1) : year};
- const int yy1{yy0 / 100};
- const int yy2{yy0 % 100};
- int day_of_week{((26 * m1 - 2) / 10 + 1 + yy2 + yy2 / 4 + yy1 / 4 - 2 * yy1) % 7};
-
- if (day_of_week < 0) {
- day_of_week += days_per_week;
- }
- int day{rule.day - day_of_week};
- if (day < 0) {
- day += days_per_week;
- }
- for (int i{1}; i < rule.week; i++) {
- if (day + days_per_week >= GetMonthLength(IsLeapYear(year), rule.month - 1)) {
- break;
- }
- day += days_per_week;
- }
-
- value = day * seconds_per_day;
- for (int index{}; index < rule.month - 1; ++index) {
- value += GetMonthLength(IsLeapYear(year), index) * seconds_per_day;
- }
- break;
- }
- default:
- ASSERT(false);
- break;
- }
- return value + rule.transition_time + offset;
-}
-
-static bool ParsePosixName(const char* name, TimeZoneRule& rule) {
- static constexpr char default_rule[]{",M4.1.0,M10.5.0"};
- const char* std_name{name};
- int std_len{};
- int offset{};
- int std_offset{};
-
- if (name[offset] == '<') {
- offset++;
- std_name = name + offset;
- const int std_name_offset{offset};
- offset = GetQZName(name, offset, '>');
- if (name[offset] != '>') {
- return {};
- }
- std_len = offset - std_name_offset;
- offset++;
- } else {
- offset = GetTZName(name, offset);
- std_len = offset;
- }
- if (std_len == 0) {
- return {};
- }
- if (!GetOffset(name, offset, std_offset)) {
- return {};
- }
-
- int char_count{std_len + 1};
- int dest_len{};
- int dest_offset{};
- const char* dest_name{name + offset};
- if (rule.chars.size() < std::size_t(char_count)) {
- return {};
- }
-
- if (name[offset] != '\0') {
- if (name[offset] == '<') {
- dest_name = name + (++offset);
- const int dest_name_offset{offset};
- offset = GetQZName(name, offset, '>');
- if (name[offset] != '>') {
- return {};
- }
- dest_len = offset - dest_name_offset;
- offset++;
- } else {
- dest_name = name + (offset);
- offset = GetTZName(name, offset);
- dest_len = offset;
- }
- if (dest_len == 0) {
- return {};
- }
- char_count += dest_len + 1;
- if (rule.chars.size() < std::size_t(char_count)) {
- return {};
- }
- if (name[offset] != '\0' && name[offset] != ',' && name[offset] != ';') {
- if (!GetOffset(name, offset, dest_offset)) {
- return {};
- }
- } else {
- dest_offset = std_offset - seconds_per_hour;
- }
- if (name[offset] == '\0') {
- name = default_rule;
- offset = 0;
- }
- if (name[offset] == ',' || name[offset] == ';') {
- offset++;
-
- Rule start{};
- if (!GetRule(name, offset, start)) {
- return {};
- }
- if (name[offset++] != ',') {
- return {};
- }
-
- Rule end{};
- if (!GetRule(name, offset, end)) {
- return {};
- }
- if (name[offset] != '\0') {
- return {};
- }
-
- rule.type_count = 2;
- rule.ttis[0].gmt_offset = -dest_offset;
- rule.ttis[0].is_dst = true;
- rule.ttis[0].abbreviation_list_index = std_len + 1;
- rule.ttis[1].gmt_offset = -std_offset;
- rule.ttis[1].is_dst = false;
- rule.ttis[1].abbreviation_list_index = 0;
- rule.default_type = 0;
-
- s64 jan_first{};
- int time_count{};
- int jan_offset{};
- int year_beginning{epoch_year};
- do {
- const int year_seconds{GetYearLengthInDays(year_beginning - 1) * seconds_per_day};
- year_beginning--;
- if (!SafeAdd(jan_first, -year_seconds)) {
- jan_offset = -year_seconds;
- break;
- }
- } while (epoch_year - years_per_repeat / 2 < year_beginning);
-
- int year_limit{year_beginning + years_per_repeat + 1};
- int year{};
- for (year = year_beginning; year < year_limit; year++) {
- int start_time{TransitionTime(year, start, std_offset)};
- int end_time{TransitionTime(year, end, dest_offset)};
- const int year_seconds{GetYearLengthInDays(year) * seconds_per_day};
- const bool is_reversed{end_time < start_time};
- if (is_reversed) {
- int swap{start_time};
- start_time = end_time;
- end_time = swap;
- }
-
- if (is_reversed ||
- (start_time < end_time &&
- (end_time - start_time < (year_seconds + (std_offset - dest_offset))))) {
- if (rule.ats.size() - 2 < std::size_t(time_count)) {
- break;
- }
-
- rule.ats[time_count] = jan_first;
- if (SafeAdd(rule.ats[time_count], jan_offset + start_time)) {
- rule.types[time_count++] = is_reversed ? 1 : 0;
- } else if (jan_offset != 0) {
- rule.default_type = is_reversed ? 1 : 0;
- }
-
- rule.ats[time_count] = jan_first;
- if (SafeAdd(rule.ats[time_count], jan_offset + end_time)) {
- rule.types[time_count++] = is_reversed ? 0 : 1;
- year_limit = year + years_per_repeat + 1;
- } else if (jan_offset != 0) {
- rule.default_type = is_reversed ? 0 : 1;
- }
- }
- if (!SafeAdd(jan_first, jan_offset + year_seconds)) {
- break;
- }
- jan_offset = 0;
- }
- rule.time_count = time_count;
- if (time_count == 0) {
- rule.type_count = 1;
- } else if (years_per_repeat < year - year_beginning) {
- rule.go_back = true;
- rule.go_ahead = true;
- }
- } else {
- if (name[offset] == '\0') {
- return {};
- }
-
- s64 their_std_offset{};
- for (int index{}; index < rule.time_count; ++index) {
- const s8 type{rule.types[index]};
- if (rule.ttis[type].is_standard_time_daylight) {
- their_std_offset = -rule.ttis[type].gmt_offset;
- }
- }
-
- s64 their_offset{their_std_offset};
- for (int index{}; index < rule.time_count; ++index) {
- const s8 type{rule.types[index]};
- rule.types[index] = rule.ttis[type].is_dst ? 1 : 0;
- if (!rule.ttis[type].is_gmt) {
- if (!rule.ttis[type].is_standard_time_daylight) {
- rule.ats[index] += dest_offset - their_std_offset;
- } else {
- rule.ats[index] += std_offset - their_std_offset;
- }
- }
- their_offset = -rule.ttis[type].gmt_offset;
- if (!rule.ttis[type].is_dst) {
- their_std_offset = their_offset;
- }
- }
-
- if (rule.time_count > 0) {
- UNIMPLEMENTED();
- // TODO (lat9nq): Implement eggert/tz/localtime.c:tzparse:1329
- // Seems to be unused in yuzu for now: I never hit the UNIMPLEMENTED in testing
- }
-
- rule.ttis[0].gmt_offset = -std_offset;
- rule.ttis[0].is_dst = false;
- rule.ttis[0].abbreviation_list_index = 0;
- rule.ttis[1].gmt_offset = -dest_offset;
- rule.ttis[1].is_dst = true;
- rule.ttis[1].abbreviation_list_index = std_len + 1;
- rule.type_count = 2;
- rule.default_type = 0;
- }
- } else {
- // Default is standard time
- rule.type_count = 1;
- rule.time_count = 0;
- rule.default_type = 0;
- rule.ttis[0].gmt_offset = -std_offset;
- rule.ttis[0].is_dst = false;
- rule.ttis[0].abbreviation_list_index = 0;
- }
-
- rule.char_count = char_count;
- for (int index{}; index < std_len; ++index) {
- rule.chars[index] = std_name[index];
- }
-
- rule.chars[std_len++] = '\0';
- if (dest_len != 0) {
- for (int index{}; index < dest_len; ++index) {
- rule.chars[std_len + index] = dest_name[index];
- }
- rule.chars[std_len + dest_len] = '\0';
- }
-
- return true;
-}
-
-static bool ParseTimeZoneBinary(TimeZoneRule& time_zone_rule, FileSys::VirtualFile& vfs_file) {
- TzifHeader header{};
- if (vfs_file->ReadObject<TzifHeader>(&header) != sizeof(TzifHeader)) {
- return {};
- }
-
- constexpr s32 time_zone_max_leaps{50};
- constexpr s32 time_zone_max_chars{50};
- constexpr s32 time_zone_max_times{1000};
- if (!(0 <= header.leap_count && header.leap_count < time_zone_max_leaps &&
- 0 < header.type_count && header.type_count < s32(time_zone_rule.ttis.size()) &&
- 0 <= header.time_count && header.time_count < s32(time_zone_rule.ats.size()) &&
- 0 <= header.char_count && header.char_count < time_zone_max_chars &&
- (header.ttis_std_count == header.type_count || header.ttis_std_count == 0) &&
- (header.ttis_gmt_count == header.type_count || header.ttis_gmt_count == 0))) {
- return {};
- }
- time_zone_rule.time_count = header.time_count;
- time_zone_rule.type_count = header.type_count;
- time_zone_rule.char_count = header.char_count;
-
- int time_count{};
- u64 read_offset = sizeof(TzifHeader);
- for (int index{}; index < time_zone_rule.time_count; ++index) {
- s64_be at{};
- vfs_file->ReadObject<s64_be>(&at, read_offset);
- time_zone_rule.types[index] = 1;
- if (time_count != 0 && at <= time_zone_rule.ats[time_count - 1]) {
- if (at < time_zone_rule.ats[time_count - 1]) {
- return {};
- }
- time_zone_rule.types[index - 1] = 0;
- time_count--;
- }
- time_zone_rule.ats[time_count++] = at;
- read_offset += sizeof(s64_be);
- }
- time_count = 0;
- for (int index{}; index < time_zone_rule.time_count; ++index) {
- const u8 type{*vfs_file->ReadByte(read_offset)};
- read_offset += sizeof(u8);
- if (time_zone_rule.type_count <= type) {
- return {};
- }
- if (time_zone_rule.types[index] != 0) {
- time_zone_rule.types[time_count++] = type;
- }
- }
- time_zone_rule.time_count = time_count;
- for (int index{}; index < time_zone_rule.type_count; ++index) {
- TimeTypeInfo& ttis{time_zone_rule.ttis[index]};
- u32_be gmt_offset{};
- vfs_file->ReadObject<u32_be>(&gmt_offset, read_offset);
- read_offset += sizeof(u32_be);
- ttis.gmt_offset = gmt_offset;
-
- const u8 dst{*vfs_file->ReadByte(read_offset)};
- read_offset += sizeof(u8);
- if (dst >= 2) {
- return {};
- }
- ttis.is_dst = dst != 0;
-
- const s32 abbreviation_list_index{*vfs_file->ReadByte(read_offset)};
- read_offset += sizeof(u8);
- if (abbreviation_list_index >= time_zone_rule.char_count) {
- return {};
- }
- ttis.abbreviation_list_index = abbreviation_list_index;
- }
-
- vfs_file->ReadArray(time_zone_rule.chars.data(), time_zone_rule.char_count, read_offset);
- time_zone_rule.chars[time_zone_rule.char_count] = '\0';
- read_offset += time_zone_rule.char_count;
- for (int index{}; index < time_zone_rule.type_count; ++index) {
- if (header.ttis_std_count == 0) {
- time_zone_rule.ttis[index].is_standard_time_daylight = false;
- } else {
- const u8 dst{*vfs_file->ReadByte(read_offset)};
- read_offset += sizeof(u8);
- if (dst >= 2) {
- return {};
- }
- time_zone_rule.ttis[index].is_standard_time_daylight = dst != 0;
- }
- }
-
- for (int index{}; index < time_zone_rule.type_count; ++index) {
- if (header.ttis_std_count == 0) {
- time_zone_rule.ttis[index].is_gmt = false;
- } else {
- const u8 dst{*vfs_file->ReadByte(read_offset)};
- read_offset += sizeof(u8);
- if (dst >= 2) {
- return {};
- }
- time_zone_rule.ttis[index].is_gmt = dst != 0;
- }
- }
-
- const u64 position{(read_offset - sizeof(TzifHeader))};
- const s64 bytes_read = s64(vfs_file->GetSize() - sizeof(TzifHeader) - position);
- if (bytes_read < 0) {
- return {};
- }
- constexpr s32 time_zone_name_max{255};
- if (bytes_read > (time_zone_name_max + 1)) {
- return {};
- }
-
- std::array<char, time_zone_name_max + 1> temp_name{};
- vfs_file->ReadArray(temp_name.data(), bytes_read, read_offset);
- if (bytes_read > 2 && temp_name[0] == '\n' && temp_name[bytes_read - 1] == '\n' &&
- std::size_t(time_zone_rule.type_count) + 2 <= time_zone_rule.ttis.size()) {
- temp_name[bytes_read - 1] = '\0';
-
- std::array<char, time_zone_name_max> name{};
- std::memcpy(name.data(), temp_name.data() + 1, std::size_t(bytes_read - 1));
-
- // Fill in computed transition times with temp rule
- TimeZoneRule temp_rule;
- if (ParsePosixName(name.data(), temp_rule)) {
- int have_abbreviation = 0;
- int char_count = time_zone_rule.char_count;
-
- for (int i = 0; i < temp_rule.type_count; i++) {
- char* temp_abbreviation =
- temp_rule.chars.data() + temp_rule.ttis[i].abbreviation_list_index;
- int j;
- for (j = 0; j < char_count; j++) {
- if (std::strcmp(time_zone_rule.chars.data() + j, temp_abbreviation) == 0) {
- temp_rule.ttis[i].abbreviation_list_index = j;
- have_abbreviation++;
- break;
- }
- }
- if (j >= char_count) {
- int temp_abbreviation_length = static_cast<int>(std::strlen(temp_abbreviation));
- if (j + temp_abbreviation_length < time_zone_max_chars) {
- std::strcpy(time_zone_rule.chars.data() + j, temp_abbreviation);
- char_count = j + temp_abbreviation_length + 1;
- temp_rule.ttis[i].abbreviation_list_index = j;
- have_abbreviation++;
- }
- }
- }
-
- if (have_abbreviation == temp_rule.type_count) {
- time_zone_rule.char_count = char_count;
-
- // Original comment:
- /* Ignore any trailing, no-op transitions generated
- by zic as they don't help here and can run afoul
- of bugs in zic 2016j or earlier. */
- // This is possibly unnecessary for yuzu, since Nintendo doesn't run zic
- while (1 < time_zone_rule.time_count &&
- (time_zone_rule.types[time_zone_rule.time_count - 1] ==
- time_zone_rule.types[time_zone_rule.time_count - 2])) {
- time_zone_rule.time_count--;
- }
-
- for (int i = 0;
- i < temp_rule.time_count && time_zone_rule.time_count < time_zone_max_times;
- i++) {
- const s64 transition_time = temp_rule.ats[i];
- if (0 < time_zone_rule.time_count &&
- transition_time <= time_zone_rule.ats[time_zone_rule.time_count - 1]) {
- continue;
- }
-
- time_zone_rule.ats[time_zone_rule.time_count] = transition_time;
- time_zone_rule.types[time_zone_rule.time_count] =
- static_cast<s8>(time_zone_rule.type_count + temp_rule.types[i]);
- time_zone_rule.time_count++;
- }
- for (int i = 0; i < temp_rule.type_count; i++) {
- time_zone_rule.ttis[time_zone_rule.type_count++] = temp_rule.ttis[i];
- }
- }
- }
- }
-
- const auto typesequiv = [](TimeZoneRule& rule, int a, int b) -> bool {
- if (a < 0 || a >= rule.type_count || b < 0 || b >= rule.type_count) {
- return {};
- }
-
- const struct TimeTypeInfo* ap = &rule.ttis[a];
- const struct TimeTypeInfo* bp = &rule.ttis[b];
-
- return (ap->gmt_offset == bp->gmt_offset && ap->is_dst == bp->is_dst &&
- (std::strcmp(&rule.chars[ap->abbreviation_list_index],
- &rule.chars[bp->abbreviation_list_index]) == 0));
- };
-
- if (time_zone_rule.type_count == 0) {
- return {};
- }
- if (time_zone_rule.time_count > 1) {
- if (time_zone_rule.ats[0] <= std::numeric_limits<s64>::max() - seconds_per_repeat) {
- s64 repeatat = time_zone_rule.ats[0] + seconds_per_repeat;
- int repeatattype = time_zone_rule.types[0];
- for (int i = 1; i < time_zone_rule.time_count; ++i) {
- if (time_zone_rule.ats[i] == repeatat &&
- typesequiv(time_zone_rule, time_zone_rule.types[i], repeatattype)) {
- time_zone_rule.go_back = true;
- break;
- }
- }
- }
- if (std::numeric_limits<s64>::min() + seconds_per_repeat <=
- time_zone_rule.ats[time_zone_rule.time_count - 1]) {
- s64 repeatat = time_zone_rule.ats[time_zone_rule.time_count - 1] - seconds_per_repeat;
- int repeatattype = time_zone_rule.types[time_zone_rule.time_count - 1];
- for (int i = time_zone_rule.time_count; i >= 0; --i) {
- if (time_zone_rule.ats[i] == repeatat &&
- typesequiv(time_zone_rule, time_zone_rule.types[i], repeatattype)) {
- time_zone_rule.go_ahead = true;
- break;
- }
- }
- }
- }
-
- s32 default_type{};
-
- for (default_type = 0; default_type < time_zone_rule.time_count; default_type++) {
- if (time_zone_rule.types[default_type] == 0) {
- break;
- }
- }
-
- default_type = default_type < time_zone_rule.time_count ? -1 : 0;
- if (default_type < 0 && time_zone_rule.time_count > 0 &&
- time_zone_rule.ttis[time_zone_rule.types[0]].is_dst) {
- default_type = time_zone_rule.types[0];
- while (--default_type >= 0) {
- if (!time_zone_rule.ttis[default_type].is_dst) {
- break;
- }
- }
- }
- if (default_type < 0) {
- default_type = 0;
- while (time_zone_rule.ttis[default_type].is_dst) {
- if (++default_type >= time_zone_rule.type_count) {
- default_type = 0;
- break;
- }
- }
- }
- time_zone_rule.default_type = default_type;
- return true;
-}
-
-static Result CreateCalendarTime(s64 time, int gmt_offset, CalendarTimeInternal& calendar_time,
- CalendarAdditionalInfo& calendar_additional_info) {
- s64 year{epoch_year};
- s64 time_days{time / seconds_per_day};
- s64 remaining_seconds{time % seconds_per_day};
- while (time_days < 0 || time_days >= GetYearLengthInDays(year)) {
- s64 delta = time_days / days_per_leap_year;
- if (!delta) {
- delta = time_days < 0 ? -1 : 1;
- }
- s64 new_year{year};
- if (!SafeAdd(new_year, delta)) {
- return ERROR_OUT_OF_RANGE;
- }
- time_days -= (new_year - year) * days_per_normal_year;
- time_days -= GetLeapDaysFromYear(new_year - 1) - GetLeapDaysFromYear(year - 1);
- year = new_year;
- }
-
- s64 day_of_year{time_days};
- remaining_seconds += gmt_offset;
- while (remaining_seconds < 0) {
- remaining_seconds += seconds_per_day;
- day_of_year--;
- }
-
- while (remaining_seconds >= seconds_per_day) {
- remaining_seconds -= seconds_per_day;
- day_of_year++;
- }
-
- while (day_of_year < 0) {
- if (!SafeAdd(year, -1)) {
- return ERROR_OUT_OF_RANGE;
- }
- day_of_year += GetYearLengthInDays(year);
- }
-
- while (day_of_year >= GetYearLengthInDays(year)) {
- day_of_year -= GetYearLengthInDays(year);
- if (!SafeAdd(year, 1)) {
- return ERROR_OUT_OF_RANGE;
- }
- }
-
- calendar_time.year = year;
- calendar_additional_info.day_of_year = static_cast<u32>(day_of_year);
- s64 day_of_week{
- (epoch_week_day +
- ((year - epoch_year) % days_per_week) * (days_per_normal_year % days_per_week) +
- GetLeapDaysFromYear(year - 1) - GetLeapDaysFromYear(epoch_year - 1) + day_of_year) %
- days_per_week};
- if (day_of_week < 0) {
- day_of_week += days_per_week;
- }
-
- calendar_additional_info.day_of_week = static_cast<u32>(day_of_week);
- calendar_time.hour = static_cast<s8>((remaining_seconds / seconds_per_hour) % seconds_per_hour);
- remaining_seconds %= seconds_per_hour;
- calendar_time.minute = static_cast<s8>(remaining_seconds / seconds_per_minute);
- calendar_time.second = static_cast<s8>(remaining_seconds % seconds_per_minute);
-
- for (calendar_time.month = 0;
- day_of_year >= GetMonthLength(IsLeapYear(year), calendar_time.month);
- ++calendar_time.month) {
- day_of_year -= GetMonthLength(IsLeapYear(year), calendar_time.month);
- }
-
- calendar_time.day = static_cast<s8>(day_of_year + 1);
- calendar_additional_info.is_dst = false;
- calendar_additional_info.gmt_offset = gmt_offset;
-
- return ResultSuccess;
-}
-
-static Result ToCalendarTimeInternal(const TimeZoneRule& rules, s64 time,
- CalendarTimeInternal& calendar_time,
- CalendarAdditionalInfo& calendar_additional_info) {
- ASSERT(rules.go_ahead ? rules.time_count > 0 : true);
- if ((rules.go_back && time < rules.ats[0]) ||
- (rules.go_ahead && time > rules.ats[rules.time_count - 1])) {
- s64 seconds{};
- if (time < rules.ats[0]) {
- seconds = rules.ats[0] - time;
- } else {
- seconds = time - rules.ats[rules.time_count - 1];
- }
- seconds--;
-
- const s64 years{(seconds / seconds_per_repeat + 1) * years_per_repeat};
- seconds = years * average_seconds_per_year;
-
- s64 new_time{time};
- if (time < rules.ats[0]) {
- new_time += seconds;
- } else {
- new_time -= seconds;
- }
- if (new_time < rules.ats[0] && new_time > rules.ats[rules.time_count - 1]) {
- return ERROR_TIME_NOT_FOUND;
- }
- if (const Result result{
- ToCalendarTimeInternal(rules, new_time, calendar_time, calendar_additional_info)};
- result != ResultSuccess) {
- return result;
- }
- if (time < rules.ats[0]) {
- calendar_time.year -= years;
- } else {
- calendar_time.year += years;
- }
-
- return ResultSuccess;
- }
-
- s32 tti_index{};
- if (rules.time_count == 0 || time < rules.ats[0]) {
- tti_index = rules.default_type;
- } else {
- s32 low{1};
- s32 high{rules.time_count};
- while (low < high) {
- s32 mid{(low + high) >> 1};
- if (time < rules.ats[mid]) {
- high = mid;
- } else {
- low = mid + 1;
- }
- }
- tti_index = rules.types[low - 1];
- }
-
- if (const Result result{CreateCalendarTime(time, rules.ttis[tti_index].gmt_offset,
- calendar_time, calendar_additional_info)};
- result != ResultSuccess) {
- return result;
- }
-
- calendar_additional_info.is_dst = rules.ttis[tti_index].is_dst;
- const char* time_zone{&rules.chars[rules.ttis[tti_index].abbreviation_list_index]};
- u32 index;
- for (index = 0; time_zone[index] != '\0' && time_zone[index] != ',' &&
- index < calendar_additional_info.timezone_name.size() - 1;
- ++index) {
- calendar_additional_info.timezone_name[index] = time_zone[index];
- }
- calendar_additional_info.timezone_name[index] = '\0';
- return ResultSuccess;
-}
-
-static Result ToCalendarTimeImpl(const TimeZoneRule& rules, s64 time, CalendarInfo& calendar) {
- CalendarTimeInternal calendar_time{};
- const Result result{
- ToCalendarTimeInternal(rules, time, calendar_time, calendar.additional_info)};
- calendar.time.year = static_cast<s16>(calendar_time.year);
-
- // Internal impl. uses 0-indexed month
- calendar.time.month = static_cast<s8>(calendar_time.month + 1);
-
- calendar.time.day = calendar_time.day;
- calendar.time.hour = calendar_time.hour;
- calendar.time.minute = calendar_time.minute;
- calendar.time.second = calendar_time.second;
- return result;
-}
-
-TimeZoneManager::TimeZoneManager() = default;
-TimeZoneManager::~TimeZoneManager() = default;
-
-Result TimeZoneManager::ToCalendarTime(const TimeZoneRule& rules, s64 time,
- CalendarInfo& calendar) const {
- return ToCalendarTimeImpl(rules, time, calendar);
-}
-
-Result TimeZoneManager::SetDeviceLocationNameWithTimeZoneRule(const std::string& location_name,
- FileSys::VirtualFile& vfs_file) {
- TimeZoneRule rule{};
- if (ParseTimeZoneBinary(rule, vfs_file)) {
- device_location_name = location_name;
- time_zone_rule = rule;
- return ResultSuccess;
- }
- return ERROR_TIME_ZONE_CONVERSION_FAILED;
-}
-
-Result TimeZoneManager::SetUpdatedTime(const Clock::SteadyClockTimePoint& value) {
- time_zone_update_time_point = value;
- return ResultSuccess;
-}
-
-Result TimeZoneManager::ToCalendarTimeWithMyRules(s64 time, CalendarInfo& calendar) const {
- if (is_initialized) {
- return ToCalendarTime(time_zone_rule, time, calendar);
- } else {
- return ERROR_UNINITIALIZED_CLOCK;
- }
-}
-
-Result TimeZoneManager::ParseTimeZoneRuleBinary(TimeZoneRule& rules,
- FileSys::VirtualFile& vfs_file) const {
- if (!ParseTimeZoneBinary(rules, vfs_file)) {
- return ERROR_TIME_ZONE_CONVERSION_FAILED;
- }
- return ResultSuccess;
-}
-
-Result TimeZoneManager::ToPosixTime(const TimeZoneRule& rules, const CalendarTime& calendar_time,
- s64& posix_time) const {
- posix_time = 0;
-
- CalendarTimeInternal internal_time{
- .year = calendar_time.year,
- // Internal impl. uses 0-indexed month
- .month = static_cast<s8>(calendar_time.month - 1),
- .day = calendar_time.day,
- .hour = calendar_time.hour,
- .minute = calendar_time.minute,
- .second = calendar_time.second,
- };
-
- s32 hour{internal_time.hour};
- s32 minute{internal_time.minute};
- if (!SafeNormalize(hour, minute, minutes_per_hour)) {
- return ERROR_OVERFLOW;
- }
- internal_time.minute = static_cast<s8>(minute);
-
- s32 day{internal_time.day};
- if (!SafeNormalize(day, hour, hours_per_day)) {
- return ERROR_OVERFLOW;
- }
- internal_time.day = static_cast<s8>(day);
- internal_time.hour = static_cast<s8>(hour);
-
- s64 year{internal_time.year};
- s64 month{internal_time.month};
- if (!SafeNormalize(year, month, months_per_year)) {
- return ERROR_OVERFLOW;
- }
- internal_time.month = static_cast<s8>(month);
-
- if (!SafeAdd(year, year_base)) {
- return ERROR_OVERFLOW;
- }
-
- while (day <= 0) {
- if (!SafeAdd(year, -1)) {
- return ERROR_OVERFLOW;
- }
- s64 temp_year{year};
- if (1 < internal_time.month) {
- ++temp_year;
- }
- day += static_cast<s32>(GetYearLengthInDays(temp_year));
- }
-
- while (day > days_per_leap_year) {
- s64 temp_year{year};
- if (1 < internal_time.month) {
- temp_year++;
- }
- day -= static_cast<s32>(GetYearLengthInDays(temp_year));
- if (!SafeAdd(year, 1)) {
- return ERROR_OVERFLOW;
- }
- }
-
- while (true) {
- const s32 month_length{GetMonthLength(IsLeapYear(year), internal_time.month)};
- if (day <= month_length) {
- break;
- }
- day -= month_length;
- internal_time.month++;
- if (internal_time.month >= months_per_year) {
- internal_time.month = 0;
- if (!SafeAdd(year, 1)) {
- return ERROR_OVERFLOW;
- }
- }
- }
- internal_time.day = static_cast<s8>(day);
-
- if (!SafeAdd(year, -year_base)) {
- return ERROR_OVERFLOW;
- }
- internal_time.year = year;
-
- s32 saved_seconds{};
- if (internal_time.second >= 0 && internal_time.second < seconds_per_minute) {
- saved_seconds = 0;
- } else if (year + year_base < epoch_year) {
- s32 second{internal_time.second};
- if (!SafeAdd(second, 1 - seconds_per_minute)) {
- return ERROR_OVERFLOW;
- }
- saved_seconds = second;
- internal_time.second = 1 - seconds_per_minute;
- } else {
- saved_seconds = internal_time.second;
- internal_time.second = 0;
- }
-
- s64 low{LLONG_MIN};
- s64 high{LLONG_MAX};
- while (true) {
- s64 pivot{low / 2 + high / 2};
- if (pivot < low) {
- pivot = low;
- } else if (pivot > high) {
- pivot = high;
- }
- s32 direction{};
- CalendarTimeInternal candidate_calendar_time{};
- CalendarAdditionalInfo unused{};
- if (ToCalendarTimeInternal(rules, pivot, candidate_calendar_time, unused) !=
- ResultSuccess) {
- if (pivot > 0) {
- direction = 1;
- } else {
- direction = -1;
- }
- } else {
- direction = candidate_calendar_time.Compare(internal_time);
- }
- if (!direction) {
- const s64 time_result{pivot + saved_seconds};
- if ((time_result < pivot) != (saved_seconds < 0)) {
- return ERROR_OVERFLOW;
- }
- posix_time = time_result;
- break;
- } else {
- if (pivot == low) {
- if (pivot == LLONG_MAX) {
- return ERROR_TIME_NOT_FOUND;
- }
- pivot++;
- low++;
- } else if (pivot == high) {
- if (pivot == LLONG_MIN) {
- return ERROR_TIME_NOT_FOUND;
- }
- pivot--;
- high--;
- }
- if (low > high) {
- return ERROR_TIME_NOT_FOUND;
- }
- if (direction > 0) {
- high = pivot;
- } else {
- low = pivot;
- }
- }
- }
- return ResultSuccess;
-}
-
-Result TimeZoneManager::ToPosixTimeWithMyRule(const CalendarTime& calendar_time,
- s64& posix_time) const {
- if (is_initialized) {
- return ToPosixTime(time_zone_rule, calendar_time, posix_time);
- }
- posix_time = 0;
- return ERROR_UNINITIALIZED_CLOCK;
-}
-
-Result TimeZoneManager::GetDeviceLocationName(LocationName& value) const {
- if (!is_initialized) {
- return ERROR_UNINITIALIZED_CLOCK;
- }
- std::memcpy(value.data(), device_location_name.c_str(), device_location_name.size());
- return ResultSuccess;
-}
-
-Result TimeZoneManager::GetTotalLocationNameCount(s32& count) const {
- if (!is_initialized) {
- return ERROR_UNINITIALIZED_CLOCK;
- }
- count = static_cast<u32>(total_location_name_count);
-
- return ResultSuccess;
-}
-
-Result TimeZoneManager::GetTimeZoneRuleVersion(u128& version) const {
- if (!is_initialized) {
- return ERROR_UNINITIALIZED_CLOCK;
- }
- version = time_zone_rule_version;
-
- return ResultSuccess;
-}
-
-Result TimeZoneManager::LoadLocationNameList(std::vector<LocationName>& values) const {
- if (!is_initialized) {
- return ERROR_UNINITIALIZED_CLOCK;
- }
-
- for (const auto& name : total_location_names) {
- LocationName entry{};
- std::memcpy(entry.data(), name.c_str(), name.size());
- values.push_back(entry);
- }
-
- return ResultSuccess;
-}
-
-} // namespace Service::Time::TimeZone
diff --git a/src/core/hle/service/time/time_zone_manager.h b/src/core/hle/service/time/time_zone_manager.h
deleted file mode 100644
index 8664f28d1..000000000
--- a/src/core/hle/service/time/time_zone_manager.h
+++ /dev/null
@@ -1,61 +0,0 @@
-// SPDX-FileCopyrightText: Copyright 2019 yuzu Emulator Project
-// SPDX-License-Identifier: GPL-2.0-or-later
-
-#pragma once
-
-#include <string>
-
-#include "common/common_types.h"
-#include "core/file_sys/vfs_types.h"
-#include "core/hle/service/time/clock_types.h"
-#include "core/hle/service/time/time_zone_types.h"
-
-namespace Service::Time::TimeZone {
-
-class TimeZoneManager final {
-public:
- TimeZoneManager();
- ~TimeZoneManager();
-
- void SetTotalLocationNameCount(std::size_t value) {
- total_location_name_count = value;
- }
-
- void SetLocationNames(std::vector<std::string> location_names) {
- total_location_names = location_names;
- }
-
- void SetTimeZoneRuleVersion(const u128& value) {
- time_zone_rule_version = value;
- }
-
- void MarkAsInitialized() {
- is_initialized = true;
- }
-
- Result SetDeviceLocationNameWithTimeZoneRule(const std::string& location_name,
- FileSys::VirtualFile& vfs_file);
- Result SetUpdatedTime(const Clock::SteadyClockTimePoint& value);
- Result GetDeviceLocationName(TimeZone::LocationName& value) const;
- Result GetTotalLocationNameCount(s32& count) const;
- Result GetTimeZoneRuleVersion(u128& version) const;
- Result LoadLocationNameList(std::vector<TimeZone::LocationName>& values) const;
- Result ToCalendarTime(const TimeZoneRule& rules, s64 time, CalendarInfo& calendar) const;
- Result ToCalendarTimeWithMyRules(s64 time, CalendarInfo& calendar) const;
- Result ParseTimeZoneRuleBinary(TimeZoneRule& rules, FileSys::VirtualFile& vfs_file) const;
- Result ToPosixTime(const TimeZoneRule& rules, const CalendarTime& calendar_time,
- s64& posix_time) const;
- Result ToPosixTimeWithMyRule(const CalendarTime& calendar_time, s64& posix_time) const;
-
-private:
- bool is_initialized{};
- TimeZoneRule time_zone_rule{};
- std::string device_location_name{"GMT"};
- u128 time_zone_rule_version{};
- std::size_t total_location_name_count{};
- std::vector<std::string> total_location_names{};
- Clock::SteadyClockTimePoint time_zone_update_time_point{
- Clock::SteadyClockTimePoint::GetRandom()};
-};
-
-} // namespace Service::Time::TimeZone
diff --git a/src/core/hle/service/time/time_zone_service.cpp b/src/core/hle/service/time/time_zone_service.cpp
deleted file mode 100644
index 8171c82a5..000000000
--- a/src/core/hle/service/time/time_zone_service.cpp
+++ /dev/null
@@ -1,217 +0,0 @@
-// SPDX-FileCopyrightText: Copyright 2019 yuzu Emulator Project
-// SPDX-License-Identifier: GPL-2.0-or-later
-
-#include "common/logging/log.h"
-#include "core/hle/service/ipc_helpers.h"
-#include "core/hle/service/time/time_zone_content_manager.h"
-#include "core/hle/service/time/time_zone_service.h"
-#include "core/hle/service/time/time_zone_types.h"
-
-namespace Service::Time {
-
-ITimeZoneService::ITimeZoneService(Core::System& system_,
- TimeZone::TimeZoneContentManager& time_zone_manager_)
- : ServiceFramework{system_, "ITimeZoneService"}, time_zone_content_manager{time_zone_manager_} {
- static const FunctionInfo functions[] = {
- {0, &ITimeZoneService::GetDeviceLocationName, "GetDeviceLocationName"},
- {1, nullptr, "SetDeviceLocationName"},
- {2, &ITimeZoneService::GetTotalLocationNameCount, "GetTotalLocationNameCount"},
- {3, &ITimeZoneService::LoadLocationNameList, "LoadLocationNameList"},
- {4, &ITimeZoneService::LoadTimeZoneRule, "LoadTimeZoneRule"},
- {5, &ITimeZoneService::GetTimeZoneRuleVersion, "GetTimeZoneRuleVersion"},
- {6, nullptr, "GetDeviceLocationNameAndUpdatedTime"},
- {100, &ITimeZoneService::ToCalendarTime, "ToCalendarTime"},
- {101, &ITimeZoneService::ToCalendarTimeWithMyRule, "ToCalendarTimeWithMyRule"},
- {201, &ITimeZoneService::ToPosixTime, "ToPosixTime"},
- {202, &ITimeZoneService::ToPosixTimeWithMyRule, "ToPosixTimeWithMyRule"},
- };
- RegisterHandlers(functions);
-}
-
-void ITimeZoneService::GetDeviceLocationName(HLERequestContext& ctx) {
- LOG_DEBUG(Service_Time, "called");
-
- TimeZone::LocationName location_name{};
- if (const Result result{
- time_zone_content_manager.GetTimeZoneManager().GetDeviceLocationName(location_name)};
- result != ResultSuccess) {
- IPC::ResponseBuilder rb{ctx, 2};
- rb.Push(result);
- return;
- }
-
- IPC::ResponseBuilder rb{ctx, (sizeof(location_name) / 4) + 2};
- rb.Push(ResultSuccess);
- rb.PushRaw(location_name);
-}
-
-void ITimeZoneService::GetTotalLocationNameCount(HLERequestContext& ctx) {
- LOG_DEBUG(Service_Time, "called");
-
- s32 count{};
- if (const Result result{
- time_zone_content_manager.GetTimeZoneManager().GetTotalLocationNameCount(count)};
- result != ResultSuccess) {
- IPC::ResponseBuilder rb{ctx, 2};
- rb.Push(result);
- return;
- }
-
- IPC::ResponseBuilder rb{ctx, 3};
- rb.Push(ResultSuccess);
- rb.Push(count);
-}
-
-void ITimeZoneService::LoadLocationNameList(HLERequestContext& ctx) {
- LOG_DEBUG(Service_Time, "called");
-
- std::vector<TimeZone::LocationName> location_names{};
- if (const Result result{
- time_zone_content_manager.GetTimeZoneManager().LoadLocationNameList(location_names)};
- result != ResultSuccess) {
- IPC::ResponseBuilder rb{ctx, 2};
- rb.Push(result);
- return;
- }
-
- ctx.WriteBuffer(location_names);
- IPC::ResponseBuilder rb{ctx, 3};
- rb.Push(ResultSuccess);
- rb.Push(static_cast<s32>(location_names.size()));
-}
-void ITimeZoneService::GetTimeZoneRuleVersion(HLERequestContext& ctx) {
- LOG_DEBUG(Service_Time, "called");
-
- u128 rule_version{};
- if (const Result result{
- time_zone_content_manager.GetTimeZoneManager().GetTimeZoneRuleVersion(rule_version)};
- result != ResultSuccess) {
- IPC::ResponseBuilder rb{ctx, 2};
- rb.Push(result);
- return;
- }
-
- IPC::ResponseBuilder rb{ctx, 6};
- rb.Push(ResultSuccess);
- rb.PushRaw(rule_version);
-}
-
-void ITimeZoneService::LoadTimeZoneRule(HLERequestContext& ctx) {
- IPC::RequestParser rp{ctx};
- const auto raw_location_name{rp.PopRaw<std::array<u8, 0x24>>()};
-
- std::string location_name;
- for (const auto& byte : raw_location_name) {
- // Strip extra bytes
- if (byte == '\0') {
- break;
- }
- location_name.push_back(byte);
- }
-
- LOG_DEBUG(Service_Time, "called, location_name={}", location_name);
-
- TimeZone::TimeZoneRule time_zone_rule{};
- const Result result{time_zone_content_manager.LoadTimeZoneRule(time_zone_rule, location_name)};
-
- std::vector<u8> time_zone_rule_outbuffer(sizeof(TimeZone::TimeZoneRule));
- std::memcpy(time_zone_rule_outbuffer.data(), &time_zone_rule, sizeof(TimeZone::TimeZoneRule));
- ctx.WriteBuffer(time_zone_rule_outbuffer);
-
- IPC::ResponseBuilder rb{ctx, 2};
- rb.Push(result);
-}
-
-void ITimeZoneService::ToCalendarTime(HLERequestContext& ctx) {
- IPC::RequestParser rp{ctx};
- const auto posix_time{rp.Pop<s64>()};
-
- LOG_DEBUG(Service_Time, "called, posix_time=0x{:016X}", posix_time);
-
- TimeZone::TimeZoneRule time_zone_rule{};
- const auto buffer{ctx.ReadBuffer()};
- std::memcpy(&time_zone_rule, buffer.data(), buffer.size());
-
- TimeZone::CalendarInfo calendar_info{};
- if (const Result result{time_zone_content_manager.GetTimeZoneManager().ToCalendarTime(
- time_zone_rule, posix_time, calendar_info)};
- result != ResultSuccess) {
- IPC::ResponseBuilder rb{ctx, 2};
- rb.Push(result);
- return;
- }
-
- IPC::ResponseBuilder rb{ctx, 2 + (sizeof(TimeZone::CalendarInfo) / 4)};
- rb.Push(ResultSuccess);
- rb.PushRaw(calendar_info);
-}
-
-void ITimeZoneService::ToCalendarTimeWithMyRule(HLERequestContext& ctx) {
- IPC::RequestParser rp{ctx};
- const auto posix_time{rp.Pop<s64>()};
-
- LOG_DEBUG(Service_Time, "called, posix_time=0x{:016X}", posix_time);
-
- TimeZone::CalendarInfo calendar_info{};
- if (const Result result{
- time_zone_content_manager.GetTimeZoneManager().ToCalendarTimeWithMyRules(
- posix_time, calendar_info)};
- result != ResultSuccess) {
- IPC::ResponseBuilder rb{ctx, 2};
- rb.Push(result);
- return;
- }
-
- IPC::ResponseBuilder rb{ctx, 2 + (sizeof(TimeZone::CalendarInfo) / 4)};
- rb.Push(ResultSuccess);
- rb.PushRaw(calendar_info);
-}
-
-void ITimeZoneService::ToPosixTime(HLERequestContext& ctx) {
- LOG_DEBUG(Service_Time, "called");
-
- IPC::RequestParser rp{ctx};
- const auto calendar_time{rp.PopRaw<TimeZone::CalendarTime>()};
- TimeZone::TimeZoneRule time_zone_rule{};
- std::memcpy(&time_zone_rule, ctx.ReadBuffer().data(), sizeof(TimeZone::TimeZoneRule));
-
- s64 posix_time{};
- if (const Result result{time_zone_content_manager.GetTimeZoneManager().ToPosixTime(
- time_zone_rule, calendar_time, posix_time)};
- result != ResultSuccess) {
- IPC::ResponseBuilder rb{ctx, 2};
- rb.Push(result);
- return;
- }
-
- ctx.WriteBuffer(posix_time);
-
- // TODO(bunnei): Handle multiple times
- IPC::ResponseBuilder rb{ctx, 3};
- rb.Push(ResultSuccess);
- rb.PushRaw<u32>(1); // Number of times we're returning
-}
-
-void ITimeZoneService::ToPosixTimeWithMyRule(HLERequestContext& ctx) {
- LOG_DEBUG(Service_Time, "called");
-
- IPC::RequestParser rp{ctx};
- const auto calendar_time{rp.PopRaw<TimeZone::CalendarTime>()};
-
- s64 posix_time{};
- if (const Result result{time_zone_content_manager.GetTimeZoneManager().ToPosixTimeWithMyRule(
- calendar_time, posix_time)};
- result != ResultSuccess) {
- IPC::ResponseBuilder rb{ctx, 2};
- rb.Push(result);
- return;
- }
-
- ctx.WriteBuffer(posix_time);
-
- IPC::ResponseBuilder rb{ctx, 3};
- rb.Push(ResultSuccess);
- rb.PushRaw<u32>(1); // Number of times we're returning
-}
-
-} // namespace Service::Time
diff --git a/src/core/hle/service/time/time_zone_service.h b/src/core/hle/service/time/time_zone_service.h
deleted file mode 100644
index 952fcb0e2..000000000
--- a/src/core/hle/service/time/time_zone_service.h
+++ /dev/null
@@ -1,38 +0,0 @@
-// SPDX-FileCopyrightText: Copyright 2019 yuzu Emulator Project
-// SPDX-License-Identifier: GPL-2.0-or-later
-
-#pragma once
-
-#include "core/hle/service/service.h"
-
-namespace Core {
-class System;
-}
-
-namespace Service::Time {
-
-namespace TimeZone {
-class TimeZoneContentManager;
-}
-
-class ITimeZoneService final : public ServiceFramework<ITimeZoneService> {
-public:
- explicit ITimeZoneService(Core::System& system_,
- TimeZone::TimeZoneContentManager& time_zone_manager_);
-
-private:
- void GetDeviceLocationName(HLERequestContext& ctx);
- void GetTotalLocationNameCount(HLERequestContext& ctx);
- void LoadLocationNameList(HLERequestContext& ctx);
- void GetTimeZoneRuleVersion(HLERequestContext& ctx);
- void LoadTimeZoneRule(HLERequestContext& ctx);
- void ToCalendarTime(HLERequestContext& ctx);
- void ToCalendarTimeWithMyRule(HLERequestContext& ctx);
- void ToPosixTime(HLERequestContext& ctx);
- void ToPosixTimeWithMyRule(HLERequestContext& ctx);
-
-private:
- TimeZone::TimeZoneContentManager& time_zone_content_manager;
-};
-
-} // namespace Service::Time
diff --git a/src/core/hle/service/time/time_zone_types.h b/src/core/hle/service/time/time_zone_types.h
deleted file mode 100644
index eb4fb52d1..000000000
--- a/src/core/hle/service/time/time_zone_types.h
+++ /dev/null
@@ -1,86 +0,0 @@
-// SPDX-FileCopyrightText: Copyright 2019 yuzu Emulator Project
-// SPDX-License-Identifier: GPL-2.0-or-later
-
-#pragma once
-
-#include <array>
-
-#include "common/common_funcs.h"
-#include "common/common_types.h"
-#include "common/swap.h"
-
-namespace Service::Time::TimeZone {
-
-using LocationName = std::array<char, 0x24>;
-
-/// https://switchbrew.org/wiki/Glue_services#ttinfo
-struct TimeTypeInfo {
- s32 gmt_offset{};
- u8 is_dst{};
- INSERT_PADDING_BYTES(3);
- s32 abbreviation_list_index{};
- u8 is_standard_time_daylight{};
- u8 is_gmt{};
- INSERT_PADDING_BYTES(2);
-};
-static_assert(sizeof(TimeTypeInfo) == 0x10, "TimeTypeInfo is incorrect size");
-
-/// https://switchbrew.org/wiki/Glue_services#TimeZoneRule
-struct TimeZoneRule {
- s32 time_count{};
- s32 type_count{};
- s32 char_count{};
- u8 go_back{};
- u8 go_ahead{};
- INSERT_PADDING_BYTES(2);
- std::array<s64, 1000> ats{};
- std::array<s8, 1000> types{};
- std::array<TimeTypeInfo, 128> ttis{};
- std::array<char, 512> chars{};
- s32 default_type{};
- INSERT_PADDING_BYTES(0x12C4);
-};
-static_assert(sizeof(TimeZoneRule) == 0x4000, "TimeZoneRule is incorrect size");
-
-/// https://switchbrew.org/wiki/Glue_services#CalendarAdditionalInfo
-struct CalendarAdditionalInfo {
- u32 day_of_week;
- u32 day_of_year;
- std::array<char, 8> timezone_name;
- u32 is_dst;
- s32 gmt_offset;
-};
-static_assert(sizeof(CalendarAdditionalInfo) == 0x18, "CalendarAdditionalInfo is incorrect size");
-
-/// https://switchbrew.org/wiki/Glue_services#CalendarTime
-struct CalendarTime {
- s16 year;
- s8 month;
- s8 day;
- s8 hour;
- s8 minute;
- s8 second;
- INSERT_PADDING_BYTES_NOINIT(1);
-};
-static_assert(sizeof(CalendarTime) == 0x8, "CalendarTime is incorrect size");
-
-struct CalendarInfo {
- CalendarTime time;
- CalendarAdditionalInfo additional_info;
-};
-static_assert(sizeof(CalendarInfo) == 0x20, "CalendarInfo is incorrect size");
-
-struct TzifHeader {
- u32_be magic{};
- u8 version{};
- INSERT_PADDING_BYTES(15);
- s32_be ttis_gmt_count{};
- s32_be ttis_std_count{};
- s32_be leap_count{};
- s32_be time_count{};
- s32_be type_count{};
- s32_be char_count{};
-};
-static_assert(sizeof(TzifHeader) == 0x2C, "TzifHeader is incorrect size");
-
-} // namespace Service::Time::TimeZone
diff --git a/src/core/hle/service/vi/display/vi_display.cpp b/src/core/hle/service/vi/display/vi_display.cpp
index e2d9cd98a..725311c53 100644
--- a/src/core/hle/service/vi/display/vi_display.cpp
+++ b/src/core/hle/service/vi/display/vi_display.cpp
@@ -91,6 +91,10 @@ void Display::CreateLayer(u64 layer_id, u32 binder_id,
layers.emplace_back(std::make_unique<Layer>(layer_id, binder_id, *core, *producer,
std::move(buffer_item_consumer)));
+ if (is_abandoned) {
+ this->FindLayer(layer_id)->GetConsumer().Abandon();
+ }
+
hos_binder_driver_server.RegisterProducer(std::move(producer));
}
@@ -103,6 +107,13 @@ void Display::DestroyLayer(u64 layer_id) {
[layer_id](const auto& layer) { return layer->GetLayerId() == layer_id; });
}
+void Display::Abandon() {
+ for (auto& layer : layers) {
+ layer->GetConsumer().Abandon();
+ }
+ is_abandoned = true;
+}
+
Layer* Display::FindLayer(u64 layer_id) {
const auto itr =
std::find_if(layers.begin(), layers.end(), [layer_id](const std::unique_ptr<Layer>& layer) {
diff --git a/src/core/hle/service/vi/display/vi_display.h b/src/core/hle/service/vi/display/vi_display.h
index 7e68ee79b..8eb8a5155 100644
--- a/src/core/hle/service/vi/display/vi_display.h
+++ b/src/core/hle/service/vi/display/vi_display.h
@@ -98,6 +98,8 @@ public:
layers.clear();
}
+ void Abandon();
+
/// Attempts to find a layer with the given ID.
///
/// @param layer_id The layer ID.
@@ -124,6 +126,7 @@ private:
std::vector<std::unique_ptr<Layer>> layers;
Kernel::KEvent* vsync_event{};
+ bool is_abandoned{};
};
} // namespace Service::VI
diff --git a/src/core/hle/service/vi/layer/vi_layer.h b/src/core/hle/service/vi/layer/vi_layer.h
index 295005e23..f95e2dc71 100644
--- a/src/core/hle/service/vi/layer/vi_layer.h
+++ b/src/core/hle/service/vi/layer/vi_layer.h
@@ -4,6 +4,7 @@
#pragma once
#include <memory>
+#include <utility>
#include "common/common_types.h"
@@ -75,12 +76,12 @@ public:
return open;
}
- void Close() {
- open = false;
+ bool Close() {
+ return std::exchange(open, false);
}
- void Open() {
- open = true;
+ bool Open() {
+ return !std::exchange(open, true);
}
private:
diff --git a/src/core/hle/service/vi/vi.cpp b/src/core/hle/service/vi/vi.cpp
index 39d5be90d..1f3d82c57 100644
--- a/src/core/hle/service/vi/vi.cpp
+++ b/src/core/hle/service/vi/vi.cpp
@@ -15,6 +15,7 @@
#include "common/logging/log.h"
#include "common/math_util.h"
#include "common/settings.h"
+#include "common/string_util.h"
#include "common/swap.h"
#include "core/core_timing.h"
#include "core/hle/kernel/k_readable_event.h"
@@ -694,9 +695,7 @@ private:
void OpenLayer(HLERequestContext& ctx) {
IPC::RequestParser rp{ctx};
const auto name_buf = rp.PopRaw<std::array<u8, 0x40>>();
- const auto end = std::find(name_buf.begin(), name_buf.end(), '\0');
-
- const std::string display_name(name_buf.begin(), end);
+ const std::string display_name(Common::StringFromBuffer(name_buf));
const u64 layer_id = rp.Pop<u64>();
const u64 aruid = rp.Pop<u64>();
@@ -719,7 +718,12 @@ private:
return;
}
- nvnflinger.OpenLayer(layer_id);
+ if (!nvnflinger.OpenLayer(layer_id)) {
+ LOG_WARNING(Service_VI, "Tried to open layer which was already open");
+ IPC::ResponseBuilder rb{ctx, 2};
+ rb.Push(ResultOperationFailed);
+ return;
+ }
android::OutputParcel parcel;
parcel.WriteInterface(NativeWindow{*buffer_queue_id});
@@ -737,7 +741,12 @@ private:
LOG_DEBUG(Service_VI, "called. layer_id=0x{:016X}", layer_id);
- nvnflinger.CloseLayer(layer_id);
+ if (!nvnflinger.CloseLayer(layer_id)) {
+ LOG_WARNING(Service_VI, "Tried to close layer which was not open");
+ IPC::ResponseBuilder rb{ctx, 2};
+ rb.Push(ResultOperationFailed);
+ return;
+ }
IPC::ResponseBuilder rb{ctx, 2};
rb.Push(ResultSuccess);
diff --git a/src/core/loader/loader.h b/src/core/loader/loader.h
index b4828f7cd..f4e932cec 100644
--- a/src/core/loader/loader.h
+++ b/src/core/loader/loader.h
@@ -14,7 +14,7 @@
#include "common/common_funcs.h"
#include "common/common_types.h"
#include "core/file_sys/control_metadata.h"
-#include "core/file_sys/vfs.h"
+#include "core/file_sys/vfs/vfs.h"
namespace Core {
class System;
diff --git a/src/core/loader/nro.cpp b/src/core/loader/nro.cpp
index f8225d697..1d96dc4c8 100644
--- a/src/core/loader/nro.cpp
+++ b/src/core/loader/nro.cpp
@@ -12,7 +12,7 @@
#include "core/core.h"
#include "core/file_sys/control_metadata.h"
#include "core/file_sys/romfs_factory.h"
-#include "core/file_sys/vfs_offset.h"
+#include "core/file_sys/vfs/vfs_offset.h"
#include "core/hle/kernel/code_set.h"
#include "core/hle/kernel/k_page_table.h"
#include "core/hle/kernel/k_process.h"
diff --git a/src/core/loader/nsp.cpp b/src/core/loader/nsp.cpp
index 28116ff3a..3016d5f25 100644
--- a/src/core/loader/nsp.cpp
+++ b/src/core/loader/nsp.cpp
@@ -10,6 +10,7 @@
#include "core/file_sys/nca_metadata.h"
#include "core/file_sys/patch_manager.h"
#include "core/file_sys/registered_cache.h"
+#include "core/file_sys/romfs_factory.h"
#include "core/file_sys/submission_package.h"
#include "core/hle/kernel/k_process.h"
#include "core/hle/service/filesystem/filesystem.h"
@@ -109,6 +110,13 @@ AppLoader_NSP::LoadResult AppLoader_NSP::Load(Kernel::KProcess& process, Core::S
return result;
}
+ if (nsp->IsExtractedType()) {
+ system.GetFileSystemController().RegisterProcess(
+ process.GetProcessId(), {},
+ std::make_shared<FileSys::RomFSFactory>(*this, system.GetContentProvider(),
+ system.GetFileSystemController()));
+ }
+
FileSys::VirtualFile update_raw;
if (ReadUpdateRaw(update_raw) == ResultStatus::Success && update_raw != nullptr) {
system.GetFileSystemController().SetPackedUpdate(process.GetProcessId(),
diff --git a/src/core/memory.cpp b/src/core/memory.cpp
index 8176a41be..1c218566f 100644
--- a/src/core/memory.cpp
+++ b/src/core/memory.cpp
@@ -24,6 +24,8 @@
#include "core/hle/kernel/k_process.h"
#include "core/memory.h"
#include "video_core/gpu.h"
+#include "video_core/host1x/gpu_device_memory_manager.h"
+#include "video_core/host1x/host1x.h"
#include "video_core/rasterizer_download_area.h"
namespace Core::Memory {
@@ -637,17 +639,6 @@ struct Memory::Impl {
LOG_DEBUG(HW_Memory, "Mapping {:016X} onto {:016X}-{:016X}", GetInteger(target),
base * YUZU_PAGESIZE, (base + size) * YUZU_PAGESIZE);
- // During boot, current_page_table might not be set yet, in which case we need not flush
- if (system.IsPoweredOn()) {
- auto& gpu = system.GPU();
- for (u64 i = 0; i < size; i++) {
- const auto page = base + i;
- if (page_table.pointers[page].Type() == Common::PageType::RasterizerCachedMemory) {
- gpu.FlushAndInvalidateRegion(page << YUZU_PAGEBITS, YUZU_PAGESIZE);
- }
- }
- }
-
const auto end = base + size;
ASSERT_MSG(end <= page_table.pointers.size(), "out of range mapping at {:016X}",
base + page_table.pointers.size());
@@ -811,21 +802,33 @@ struct Memory::Impl {
return true;
}
- void HandleRasterizerDownload(VAddr address, size_t size) {
+ void HandleRasterizerDownload(VAddr v_address, size_t size) {
+ const auto* p = GetPointerImpl(
+ v_address, []() {}, []() {});
+ if (!gpu_device_memory) [[unlikely]] {
+ gpu_device_memory = &system.Host1x().MemoryManager();
+ }
const size_t core = system.GetCurrentHostThreadID();
auto& current_area = rasterizer_read_areas[core];
- const VAddr end_address = address + size;
- if (current_area.start_address <= address && end_address <= current_area.end_address)
- [[likely]] {
- return;
- }
- current_area = system.GPU().OnCPURead(address, size);
+ gpu_device_memory->ApplyOpOnPointer(p, scratch_buffers[core], [&](DAddr address) {
+ const DAddr end_address = address + size;
+ if (current_area.start_address <= address && end_address <= current_area.end_address)
+ [[likely]] {
+ return;
+ }
+ current_area = system.GPU().OnCPURead(address, size);
+ });
}
- void HandleRasterizerWrite(VAddr address, size_t size) {
+ void HandleRasterizerWrite(VAddr v_address, size_t size) {
+ const auto* p = GetPointerImpl(
+ v_address, []() {}, []() {});
constexpr size_t sys_core = Core::Hardware::NUM_CPU_CORES - 1;
const size_t core = std::min(system.GetCurrentHostThreadID(),
sys_core); // any other calls threads go to syscore.
+ if (!gpu_device_memory) [[unlikely]] {
+ gpu_device_memory = &system.Host1x().MemoryManager();
+ }
// Guard on sys_core;
if (core == sys_core) [[unlikely]] {
sys_core_guard.lock();
@@ -835,36 +838,53 @@ struct Memory::Impl {
sys_core_guard.unlock();
}
});
- auto& current_area = rasterizer_write_areas[core];
- VAddr subaddress = address >> YUZU_PAGEBITS;
- bool do_collection = current_area.last_address == subaddress;
- if (!do_collection) [[unlikely]] {
- do_collection = system.GPU().OnCPUWrite(address, size);
- if (!do_collection) {
- return;
+ gpu_device_memory->ApplyOpOnPointer(p, scratch_buffers[core], [&](DAddr address) {
+ auto& current_area = rasterizer_write_areas[core];
+ PAddr subaddress = address >> YUZU_PAGEBITS;
+ bool do_collection = current_area.last_address == subaddress;
+ if (!do_collection) [[unlikely]] {
+ do_collection = system.GPU().OnCPUWrite(address, size);
+ if (!do_collection) {
+ return;
+ }
+ current_area.last_address = subaddress;
}
- current_area.last_address = subaddress;
- }
- gpu_dirty_managers[core].Collect(address, size);
+ gpu_dirty_managers[core].Collect(address, size);
+ });
}
struct GPUDirtyState {
- VAddr last_address;
+ PAddr last_address;
};
- void InvalidateRegion(Common::ProcessAddress dest_addr, size_t size) {
- system.GPU().InvalidateRegion(GetInteger(dest_addr), size);
- }
-
- void FlushRegion(Common::ProcessAddress dest_addr, size_t size) {
- system.GPU().FlushRegion(GetInteger(dest_addr), size);
+ void InvalidateGPUMemory(u8* p, size_t size) {
+ constexpr size_t sys_core = Core::Hardware::NUM_CPU_CORES - 1;
+ const size_t core = std::min(system.GetCurrentHostThreadID(),
+ sys_core); // any other calls threads go to syscore.
+ if (!gpu_device_memory) [[unlikely]] {
+ gpu_device_memory = &system.Host1x().MemoryManager();
+ }
+ // Guard on sys_core;
+ if (core == sys_core) [[unlikely]] {
+ sys_core_guard.lock();
+ }
+ SCOPE_EXIT({
+ if (core == sys_core) [[unlikely]] {
+ sys_core_guard.unlock();
+ }
+ });
+ auto& gpu = system.GPU();
+ gpu_device_memory->ApplyOpOnPointer(
+ p, scratch_buffers[core], [&](DAddr address) { gpu.InvalidateRegion(address, size); });
}
Core::System& system;
+ Tegra::MaxwellDeviceMemoryManager* gpu_device_memory{};
Common::PageTable* current_page_table = nullptr;
std::array<VideoCore::RasterizerDownloadArea, Core::Hardware::NUM_CPU_CORES>
rasterizer_read_areas{};
std::array<GPUDirtyState, Core::Hardware::NUM_CPU_CORES> rasterizer_write_areas{};
+ std::array<Common::ScratchBuffer<u32>, Core::Hardware::NUM_CPU_CORES> scratch_buffers{};
std::span<Core::GPUDirtyMemoryManager> gpu_dirty_managers;
std::mutex sys_core_guard;
@@ -1059,14 +1079,6 @@ void Memory::MarkRegionDebug(Common::ProcessAddress vaddr, u64 size, bool debug)
impl->MarkRegionDebug(GetInteger(vaddr), size, debug);
}
-void Memory::InvalidateRegion(Common::ProcessAddress dest_addr, size_t size) {
- impl->InvalidateRegion(dest_addr, size);
-}
-
-void Memory::FlushRegion(Common::ProcessAddress dest_addr, size_t size) {
- impl->FlushRegion(dest_addr, size);
-}
-
bool Memory::InvalidateNCE(Common::ProcessAddress vaddr, size_t size) {
[[maybe_unused]] bool mapped = true;
[[maybe_unused]] bool rasterizer = false;
@@ -1078,10 +1090,10 @@ bool Memory::InvalidateNCE(Common::ProcessAddress vaddr, size_t size) {
GetInteger(vaddr));
mapped = false;
},
- [&] {
- impl->system.GPU().InvalidateRegion(GetInteger(vaddr), size);
- rasterizer = true;
- });
+ [&] { rasterizer = true; });
+ if (rasterizer) {
+ impl->InvalidateGPUMemory(ptr, size);
+ }
#ifdef __linux__
if (!rasterizer && mapped) {
diff --git a/src/core/memory.h b/src/core/memory.h
index dddfaf4a4..f7e6b297f 100644
--- a/src/core/memory.h
+++ b/src/core/memory.h
@@ -12,6 +12,7 @@
#include "common/scratch_buffer.h"
#include "common/typed_address.h"
+#include "core/guest_memory.h"
#include "core/hle/result.h"
namespace Common {
@@ -486,10 +487,10 @@ public:
void MarkRegionDebug(Common::ProcessAddress vaddr, u64 size, bool debug);
void SetGPUDirtyManagers(std::span<Core::GPUDirtyMemoryManager> managers);
- void InvalidateRegion(Common::ProcessAddress dest_addr, size_t size);
+
bool InvalidateNCE(Common::ProcessAddress vaddr, size_t size);
+
bool InvalidateSeparateHeap(void* fault_address);
- void FlushRegion(Common::ProcessAddress dest_addr, size_t size);
private:
Core::System& system;
@@ -498,209 +499,9 @@ private:
std::unique_ptr<Impl> impl;
};
-enum GuestMemoryFlags : u32 {
- Read = 1 << 0,
- Write = 1 << 1,
- Safe = 1 << 2,
- Cached = 1 << 3,
-
- SafeRead = Read | Safe,
- SafeWrite = Write | Safe,
- SafeReadWrite = SafeRead | SafeWrite,
- SafeReadCachedWrite = SafeReadWrite | Cached,
-
- UnsafeRead = Read,
- UnsafeWrite = Write,
- UnsafeReadWrite = UnsafeRead | UnsafeWrite,
- UnsafeReadCachedWrite = UnsafeReadWrite | Cached,
-};
-
-namespace {
-template <typename M, typename T, GuestMemoryFlags FLAGS>
-class GuestMemory {
- using iterator = T*;
- using const_iterator = const T*;
- using value_type = T;
- using element_type = T;
- using iterator_category = std::contiguous_iterator_tag;
-
-public:
- GuestMemory() = delete;
- explicit GuestMemory(M& memory, u64 addr, std::size_t size,
- Common::ScratchBuffer<T>* backup = nullptr)
- : m_memory{memory}, m_addr{addr}, m_size{size} {
- static_assert(FLAGS & GuestMemoryFlags::Read || FLAGS & GuestMemoryFlags::Write);
- if constexpr (FLAGS & GuestMemoryFlags::Read) {
- Read(addr, size, backup);
- }
- }
-
- ~GuestMemory() = default;
-
- T* data() noexcept {
- return m_data_span.data();
- }
-
- const T* data() const noexcept {
- return m_data_span.data();
- }
-
- size_t size() const noexcept {
- return m_size;
- }
-
- size_t size_bytes() const noexcept {
- return this->size() * sizeof(T);
- }
-
- [[nodiscard]] T* begin() noexcept {
- return this->data();
- }
-
- [[nodiscard]] const T* begin() const noexcept {
- return this->data();
- }
-
- [[nodiscard]] T* end() noexcept {
- return this->data() + this->size();
- }
-
- [[nodiscard]] const T* end() const noexcept {
- return this->data() + this->size();
- }
-
- T& operator[](size_t index) noexcept {
- return m_data_span[index];
- }
-
- const T& operator[](size_t index) const noexcept {
- return m_data_span[index];
- }
-
- void SetAddressAndSize(u64 addr, std::size_t size) noexcept {
- m_addr = addr;
- m_size = size;
- m_addr_changed = true;
- }
-
- std::span<T> Read(u64 addr, std::size_t size,
- Common::ScratchBuffer<T>* backup = nullptr) noexcept {
- m_addr = addr;
- m_size = size;
- if (m_size == 0) {
- m_is_data_copy = true;
- return {};
- }
-
- if (this->TrySetSpan()) {
- if constexpr (FLAGS & GuestMemoryFlags::Safe) {
- m_memory.FlushRegion(m_addr, this->size_bytes());
- }
- } else {
- if (backup) {
- backup->resize_destructive(this->size());
- m_data_span = *backup;
- } else {
- m_data_copy.resize(this->size());
- m_data_span = std::span(m_data_copy);
- }
- m_is_data_copy = true;
- m_span_valid = true;
- if constexpr (FLAGS & GuestMemoryFlags::Safe) {
- m_memory.ReadBlock(m_addr, this->data(), this->size_bytes());
- } else {
- m_memory.ReadBlockUnsafe(m_addr, this->data(), this->size_bytes());
- }
- }
- return m_data_span;
- }
-
- void Write(std::span<T> write_data) noexcept {
- if constexpr (FLAGS & GuestMemoryFlags::Cached) {
- m_memory.WriteBlockCached(m_addr, write_data.data(), this->size_bytes());
- } else if constexpr (FLAGS & GuestMemoryFlags::Safe) {
- m_memory.WriteBlock(m_addr, write_data.data(), this->size_bytes());
- } else {
- m_memory.WriteBlockUnsafe(m_addr, write_data.data(), this->size_bytes());
- }
- }
-
- bool TrySetSpan() noexcept {
- if (u8* ptr = m_memory.GetSpan(m_addr, this->size_bytes()); ptr) {
- m_data_span = {reinterpret_cast<T*>(ptr), this->size()};
- m_span_valid = true;
- return true;
- }
- return false;
- }
-
-protected:
- bool IsDataCopy() const noexcept {
- return m_is_data_copy;
- }
-
- bool AddressChanged() const noexcept {
- return m_addr_changed;
- }
-
- M& m_memory;
- u64 m_addr{};
- size_t m_size{};
- std::span<T> m_data_span{};
- std::vector<T> m_data_copy{};
- bool m_span_valid{false};
- bool m_is_data_copy{false};
- bool m_addr_changed{false};
-};
-
-template <typename M, typename T, GuestMemoryFlags FLAGS>
-class GuestMemoryScoped : public GuestMemory<M, T, FLAGS> {
-public:
- GuestMemoryScoped() = delete;
- explicit GuestMemoryScoped(M& memory, u64 addr, std::size_t size,
- Common::ScratchBuffer<T>* backup = nullptr)
- : GuestMemory<M, T, FLAGS>(memory, addr, size, backup) {
- if constexpr (!(FLAGS & GuestMemoryFlags::Read)) {
- if (!this->TrySetSpan()) {
- if (backup) {
- this->m_data_span = *backup;
- this->m_span_valid = true;
- this->m_is_data_copy = true;
- }
- }
- }
- }
-
- ~GuestMemoryScoped() {
- if constexpr (FLAGS & GuestMemoryFlags::Write) {
- if (this->size() == 0) [[unlikely]] {
- return;
- }
-
- if (this->AddressChanged() || this->IsDataCopy()) {
- ASSERT(this->m_span_valid);
- if constexpr (FLAGS & GuestMemoryFlags::Cached) {
- this->m_memory.WriteBlockCached(this->m_addr, this->data(), this->size_bytes());
- } else if constexpr (FLAGS & GuestMemoryFlags::Safe) {
- this->m_memory.WriteBlock(this->m_addr, this->data(), this->size_bytes());
- } else {
- this->m_memory.WriteBlockUnsafe(this->m_addr, this->data(), this->size_bytes());
- }
- } else if constexpr ((FLAGS & GuestMemoryFlags::Safe) ||
- (FLAGS & GuestMemoryFlags::Cached)) {
- this->m_memory.InvalidateRegion(this->m_addr, this->size_bytes());
- }
- }
- }
-};
-} // namespace
-
template <typename T, GuestMemoryFlags FLAGS>
-using CpuGuestMemory = GuestMemory<Memory, T, FLAGS>;
+using CpuGuestMemory = GuestMemory<Core::Memory::Memory, T, FLAGS>;
template <typename T, GuestMemoryFlags FLAGS>
-using CpuGuestMemoryScoped = GuestMemoryScoped<Memory, T, FLAGS>;
-template <typename T, GuestMemoryFlags FLAGS>
-using GpuGuestMemory = GuestMemory<Tegra::MemoryManager, T, FLAGS>;
-template <typename T, GuestMemoryFlags FLAGS>
-using GpuGuestMemoryScoped = GuestMemoryScoped<Tegra::MemoryManager, T, FLAGS>;
+using CpuGuestMemoryScoped = GuestMemoryScoped<Core::Memory::Memory, T, FLAGS>;
+
} // namespace Core::Memory
diff --git a/src/core/reporter.cpp b/src/core/reporter.cpp
index dc3883528..1a0138697 100644
--- a/src/core/reporter.cpp
+++ b/src/core/reporter.cpp
@@ -68,8 +68,8 @@ json GetReportCommonData(u64 title_id, Result result, const std::string& timesta
auto out = json{
{"title_id", fmt::format("{:016X}", title_id)},
{"result_raw", fmt::format("{:08X}", result.raw)},
- {"result_module", fmt::format("{:08X}", static_cast<u32>(result.module.Value()))},
- {"result_description", fmt::format("{:08X}", result.description.Value())},
+ {"result_module", fmt::format("{:08X}", static_cast<u32>(result.GetModule()))},
+ {"result_description", fmt::format("{:08X}", result.GetDescription())},
{"timestamp", timestamp},
};
diff --git a/src/frontend_common/CMakeLists.txt b/src/frontend_common/CMakeLists.txt
index 22e9337c4..94d8cc4c3 100644
--- a/src/frontend_common/CMakeLists.txt
+++ b/src/frontend_common/CMakeLists.txt
@@ -4,6 +4,7 @@
add_library(frontend_common STATIC
config.cpp
config.h
+ content_manager.h
)
create_target_directory_groups(frontend_common)
diff --git a/src/frontend_common/content_manager.h b/src/frontend_common/content_manager.h
new file mode 100644
index 000000000..f3efe3465
--- /dev/null
+++ b/src/frontend_common/content_manager.h
@@ -0,0 +1,379 @@
+// SPDX-FileCopyrightText: 2024 yuzu Emulator Project
+// SPDX-License-Identifier: GPL-2.0-or-later
+
+#pragma once
+
+#include <boost/algorithm/string.hpp>
+#include "common/common_types.h"
+#include "common/literals.h"
+#include "core/core.h"
+#include "core/file_sys/common_funcs.h"
+#include "core/file_sys/content_archive.h"
+#include "core/file_sys/fs_filesystem.h"
+#include "core/file_sys/nca_metadata.h"
+#include "core/file_sys/patch_manager.h"
+#include "core/file_sys/registered_cache.h"
+#include "core/file_sys/submission_package.h"
+#include "core/hle/service/filesystem/filesystem.h"
+#include "core/loader/loader.h"
+#include "core/loader/nca.h"
+
+namespace ContentManager {
+
+enum class InstallResult {
+ Success,
+ Overwrite,
+ Failure,
+ BaseInstallAttempted,
+};
+
+enum class GameVerificationResult {
+ Success,
+ Failed,
+ NotImplemented,
+};
+
+/**
+ * \brief Removes a single installed DLC
+ * \param fs_controller [FileSystemController] reference from the Core::System instance
+ * \param title_id Unique title ID representing the DLC which will be removed
+ * \return 'true' if successful
+ */
+inline bool RemoveDLC(const Service::FileSystem::FileSystemController& fs_controller,
+ const u64 title_id) {
+ return fs_controller.GetUserNANDContents()->RemoveExistingEntry(title_id) ||
+ fs_controller.GetSDMCContents()->RemoveExistingEntry(title_id);
+}
+
+/**
+ * \brief Removes all DLC for a game
+ * \param system Reference to the system instance
+ * \param program_id Program ID for the game that will have all of its DLC removed
+ * \return Number of DLC removed
+ */
+inline size_t RemoveAllDLC(Core::System& system, const u64 program_id) {
+ size_t count{};
+ const auto& fs_controller = system.GetFileSystemController();
+ const auto dlc_entries = system.GetContentProvider().ListEntriesFilter(
+ FileSys::TitleType::AOC, FileSys::ContentRecordType::Data);
+ std::vector<u64> program_dlc_entries;
+
+ for (const auto& entry : dlc_entries) {
+ if (FileSys::GetBaseTitleID(entry.title_id) == program_id) {
+ program_dlc_entries.push_back(entry.title_id);
+ }
+ }
+
+ for (const auto& entry : program_dlc_entries) {
+ if (RemoveDLC(fs_controller, entry)) {
+ ++count;
+ }
+ }
+ return count;
+}
+
+/**
+ * \brief Removes the installed update for a game
+ * \param fs_controller [FileSystemController] reference from the Core::System instance
+ * \param program_id Program ID for the game that will have its installed update removed
+ * \return 'true' if successful
+ */
+inline bool RemoveUpdate(const Service::FileSystem::FileSystemController& fs_controller,
+ const u64 program_id) {
+ const auto update_id = program_id | 0x800;
+ return fs_controller.GetUserNANDContents()->RemoveExistingEntry(update_id) ||
+ fs_controller.GetSDMCContents()->RemoveExistingEntry(update_id);
+}
+
+/**
+ * \brief Removes the base content for a game
+ * \param fs_controller [FileSystemController] reference from the Core::System instance
+ * \param program_id Program ID for the game that will have its base content removed
+ * \return 'true' if successful
+ */
+inline bool RemoveBaseContent(const Service::FileSystem::FileSystemController& fs_controller,
+ const u64 program_id) {
+ return fs_controller.GetUserNANDContents()->RemoveExistingEntry(program_id) ||
+ fs_controller.GetSDMCContents()->RemoveExistingEntry(program_id);
+}
+
+/**
+ * \brief Removes a mod for a game
+ * \param fs_controller [FileSystemController] reference from the Core::System instance
+ * \param program_id Program ID for the game where [mod_name] will be removed
+ * \param mod_name The name of a mod as given by FileSys::PatchManager::GetPatches. This corresponds
+ * with the name of the mod's directory in a game's load folder.
+ * \return 'true' if successful
+ */
+inline bool RemoveMod(const Service::FileSystem::FileSystemController& fs_controller,
+ const u64 program_id, const std::string& mod_name) {
+ // Check general Mods (LayeredFS and IPS)
+ const auto mod_dir = fs_controller.GetModificationLoadRoot(program_id);
+ if (mod_dir != nullptr) {
+ return mod_dir->DeleteSubdirectoryRecursive(mod_name);
+ }
+
+ // Check SDMC mod directory (RomFS LayeredFS)
+ const auto sdmc_mod_dir = fs_controller.GetSDMCModificationLoadRoot(program_id);
+ if (sdmc_mod_dir != nullptr) {
+ return sdmc_mod_dir->DeleteSubdirectoryRecursive(mod_name);
+ }
+
+ return false;
+}
+
+/**
+ * \brief Installs an NSP
+ * \param system Reference to the system instance
+ * \param vfs Reference to the VfsFilesystem instance in Core::System
+ * \param filename Path to the NSP file
+ * \param callback Callback to report the progress of the installation. The first size_t
+ * parameter is the total size of the virtual file and the second is the current progress. If you
+ * return true to the callback, it will cancel the installation as soon as possible.
+ * \return [InstallResult] representing how the installation finished
+ */
+inline InstallResult InstallNSP(Core::System& system, FileSys::VfsFilesystem& vfs,
+ const std::string& filename,
+ const std::function<bool(size_t, size_t)>& callback) {
+ const auto copy = [callback](const FileSys::VirtualFile& src, const FileSys::VirtualFile& dest,
+ std::size_t block_size) {
+ if (src == nullptr || dest == nullptr) {
+ return false;
+ }
+ if (!dest->Resize(src->GetSize())) {
+ return false;
+ }
+
+ using namespace Common::Literals;
+ std::vector<u8> buffer(1_MiB);
+
+ for (std::size_t i = 0; i < src->GetSize(); i += buffer.size()) {
+ if (callback(src->GetSize(), i)) {
+ dest->Resize(0);
+ return false;
+ }
+ const auto read = src->Read(buffer.data(), buffer.size(), i);
+ dest->Write(buffer.data(), read, i);
+ }
+ return true;
+ };
+
+ std::shared_ptr<FileSys::NSP> nsp;
+ FileSys::VirtualFile file = vfs.OpenFile(filename, FileSys::OpenMode::Read);
+ if (boost::to_lower_copy(file->GetName()).ends_with(std::string("nsp"))) {
+ nsp = std::make_shared<FileSys::NSP>(file);
+ if (nsp->IsExtractedType()) {
+ return InstallResult::Failure;
+ }
+ } else {
+ return InstallResult::Failure;
+ }
+
+ if (nsp->GetStatus() != Loader::ResultStatus::Success) {
+ return InstallResult::Failure;
+ }
+ const auto res =
+ system.GetFileSystemController().GetUserNANDContents()->InstallEntry(*nsp, true, copy);
+ switch (res) {
+ case FileSys::InstallResult::Success:
+ return InstallResult::Success;
+ case FileSys::InstallResult::OverwriteExisting:
+ return InstallResult::Overwrite;
+ case FileSys::InstallResult::ErrorBaseInstall:
+ return InstallResult::BaseInstallAttempted;
+ default:
+ return InstallResult::Failure;
+ }
+}
+
+/**
+ * \brief Installs an NCA
+ * \param vfs Reference to the VfsFilesystem instance in Core::System
+ * \param filename Path to the NCA file
+ * \param registered_cache Reference to the registered cache that the NCA will be installed to
+ * \param title_type Type of NCA package to install
+ * \param callback Callback to report the progress of the installation. The first size_t
+ * parameter is the total size of the virtual file and the second is the current progress. If you
+ * return true to the callback, it will cancel the installation as soon as possible.
+ * \return [InstallResult] representing how the installation finished
+ */
+inline InstallResult InstallNCA(FileSys::VfsFilesystem& vfs, const std::string& filename,
+ FileSys::RegisteredCache& registered_cache,
+ const FileSys::TitleType title_type,
+ const std::function<bool(size_t, size_t)>& callback) {
+ const auto copy = [callback](const FileSys::VirtualFile& src, const FileSys::VirtualFile& dest,
+ std::size_t block_size) {
+ if (src == nullptr || dest == nullptr) {
+ return false;
+ }
+ if (!dest->Resize(src->GetSize())) {
+ return false;
+ }
+
+ using namespace Common::Literals;
+ std::vector<u8> buffer(1_MiB);
+
+ for (std::size_t i = 0; i < src->GetSize(); i += buffer.size()) {
+ if (callback(src->GetSize(), i)) {
+ dest->Resize(0);
+ return false;
+ }
+ const auto read = src->Read(buffer.data(), buffer.size(), i);
+ dest->Write(buffer.data(), read, i);
+ }
+ return true;
+ };
+
+ const auto nca =
+ std::make_shared<FileSys::NCA>(vfs.OpenFile(filename, FileSys::OpenMode::Read));
+ const auto id = nca->GetStatus();
+
+ // Game updates necessary are missing base RomFS
+ if (id != Loader::ResultStatus::Success &&
+ id != Loader::ResultStatus::ErrorMissingBKTRBaseRomFS) {
+ return InstallResult::Failure;
+ }
+
+ const auto res = registered_cache.InstallEntry(*nca, title_type, true, copy);
+ if (res == FileSys::InstallResult::Success) {
+ return InstallResult::Success;
+ } else if (res == FileSys::InstallResult::OverwriteExisting) {
+ return InstallResult::Overwrite;
+ } else {
+ return InstallResult::Failure;
+ }
+}
+
+/**
+ * \brief Verifies the installed contents for a given ManualContentProvider
+ * \param system Reference to the system instance
+ * \param provider Reference to the content provider that's tracking indexed games
+ * \param callback Callback to report the progress of the installation. The first size_t
+ * parameter is the total size of the installed contents and the second is the current progress. If
+ * you return true to the callback, it will cancel the installation as soon as possible.
+ * \return A list of entries that failed to install. Returns an empty vector if successful.
+ */
+inline std::vector<std::string> VerifyInstalledContents(
+ Core::System& system, FileSys::ManualContentProvider& provider,
+ const std::function<bool(size_t, size_t)>& callback) {
+ // Get content registries.
+ auto bis_contents = system.GetFileSystemController().GetSystemNANDContents();
+ auto user_contents = system.GetFileSystemController().GetUserNANDContents();
+
+ std::vector<FileSys::RegisteredCache*> content_providers;
+ if (bis_contents) {
+ content_providers.push_back(bis_contents);
+ }
+ if (user_contents) {
+ content_providers.push_back(user_contents);
+ }
+
+ // Get associated NCA files.
+ std::vector<FileSys::VirtualFile> nca_files;
+
+ // Get all installed IDs.
+ size_t total_size = 0;
+ for (auto nca_provider : content_providers) {
+ const auto entries = nca_provider->ListEntriesFilter();
+
+ for (const auto& entry : entries) {
+ auto nca_file = nca_provider->GetEntryRaw(entry.title_id, entry.type);
+ if (!nca_file) {
+ continue;
+ }
+
+ total_size += nca_file->GetSize();
+ nca_files.push_back(std::move(nca_file));
+ }
+ }
+
+ // Declare a list of file names which failed to verify.
+ std::vector<std::string> failed;
+
+ size_t processed_size = 0;
+ bool cancelled = false;
+ auto nca_callback = [&](size_t nca_processed, size_t nca_total) {
+ cancelled = callback(total_size, processed_size + nca_processed);
+ return !cancelled;
+ };
+
+ // Using the NCA loader, determine if all NCAs are valid.
+ for (auto& nca_file : nca_files) {
+ Loader::AppLoader_NCA nca_loader(nca_file);
+
+ auto status = nca_loader.VerifyIntegrity(nca_callback);
+ if (cancelled) {
+ break;
+ }
+ if (status != Loader::ResultStatus::Success) {
+ FileSys::NCA nca(nca_file);
+ const auto title_id = nca.GetTitleId();
+ std::string title_name = "unknown";
+
+ const auto control = provider.GetEntry(FileSys::GetBaseTitleID(title_id),
+ FileSys::ContentRecordType::Control);
+ if (control && control->GetStatus() == Loader::ResultStatus::Success) {
+ const FileSys::PatchManager pm{title_id, system.GetFileSystemController(),
+ provider};
+ const auto [nacp, logo] = pm.ParseControlNCA(*control);
+ if (nacp) {
+ title_name = nacp->GetApplicationName();
+ }
+ }
+
+ if (title_id > 0) {
+ failed.push_back(
+ fmt::format("{} ({:016X}) ({})", nca_file->GetName(), title_id, title_name));
+ } else {
+ failed.push_back(fmt::format("{} (unknown)", nca_file->GetName()));
+ }
+ }
+
+ processed_size += nca_file->GetSize();
+ }
+ return failed;
+}
+
+/**
+ * \brief Verifies the contents of a given game
+ * \param system Reference to the system instance
+ * \param game_path Patch to the game file
+ * \param callback Callback to report the progress of the installation. The first size_t
+ * parameter is the total size of the installed contents and the second is the current progress. If
+ * you return true to the callback, it will cancel the installation as soon as possible.
+ * \return GameVerificationResult representing how the verification process finished
+ */
+inline GameVerificationResult VerifyGameContents(
+ Core::System& system, const std::string& game_path,
+ const std::function<bool(size_t, size_t)>& callback) {
+ const auto loader = Loader::GetLoader(
+ system, system.GetFilesystem()->OpenFile(game_path, FileSys::OpenMode::Read));
+ if (loader == nullptr) {
+ return GameVerificationResult::NotImplemented;
+ }
+
+ bool cancelled = false;
+ auto loader_callback = [&](size_t processed, size_t total) {
+ cancelled = callback(total, processed);
+ return !cancelled;
+ };
+
+ const auto status = loader->VerifyIntegrity(loader_callback);
+ if (cancelled || status == Loader::ResultStatus::ErrorIntegrityVerificationNotImplemented) {
+ return GameVerificationResult::NotImplemented;
+ }
+
+ if (status == Loader::ResultStatus::ErrorIntegrityVerificationFailed) {
+ return GameVerificationResult::Failed;
+ }
+ return GameVerificationResult::Success;
+}
+
+/**
+ * Checks if the keys required for decrypting firmware and games are available
+ */
+inline bool AreKeysPresent() {
+ return !Core::Crypto::KeyManager::Instance().BaseDeriveNecessary();
+}
+
+} // namespace ContentManager
diff --git a/src/hid_core/frontend/emulated_controller.cpp b/src/hid_core/frontend/emulated_controller.cpp
index b001cf2fd..819460eb5 100644
--- a/src/hid_core/frontend/emulated_controller.cpp
+++ b/src/hid_core/frontend/emulated_controller.cpp
@@ -110,7 +110,11 @@ void EmulatedController::ReloadFromSettings() {
original_npad_type = npad_type;
}
- SetPollingMode(EmulatedDeviceIndex::RightIndex, Common::Input::PollingMode::Active);
+ // Disable special features before disconnecting
+ if (controller.right_polling_mode != Common::Input::PollingMode::Active) {
+ SetPollingMode(EmulatedDeviceIndex::RightIndex, Common::Input::PollingMode::Active);
+ }
+
Disconnect();
if (player.connected) {
Connect();
@@ -145,8 +149,8 @@ void EmulatedController::ReloadColorsFromSettings() {
void EmulatedController::LoadDevices() {
// TODO(german77): Use more buttons to detect the correct device
- const auto left_joycon = button_params[Settings::NativeButton::DRight];
- const auto right_joycon = button_params[Settings::NativeButton::A];
+ const auto& left_joycon = button_params[Settings::NativeButton::DRight];
+ const auto& right_joycon = button_params[Settings::NativeButton::A];
// Triggers for GC controllers
trigger_params[LeftIndex] = button_params[Settings::NativeButton::ZL];
@@ -1209,16 +1213,49 @@ void EmulatedController::SetNfc(const Common::Input::CallbackStatus& callback) {
controller.nfc_state = controller.nfc_values;
}
-bool EmulatedController::SetVibration(std::size_t device_index, VibrationValue vibration) {
+bool EmulatedController::SetVibration(bool should_vibrate) {
+ VibrationValue vibration_value = DEFAULT_VIBRATION_VALUE;
+ if (should_vibrate) {
+ vibration_value.high_amplitude = 1.0f;
+ vibration_value.low_amplitude = 1.0f;
+ }
+
+ return SetVibration(DeviceIndex::Left, vibration_value);
+}
+
+bool EmulatedController::SetVibration(u32 slot, Core::HID::VibrationGcErmCommand erm_command) {
+ VibrationValue vibration_value = DEFAULT_VIBRATION_VALUE;
+ if (erm_command == Core::HID::VibrationGcErmCommand::Start) {
+ vibration_value.high_amplitude = 1.0f;
+ vibration_value.low_amplitude = 1.0f;
+ }
+
+ return SetVibration(DeviceIndex::Left, vibration_value);
+}
+
+bool EmulatedController::SetVibration(DeviceIndex device_index, const VibrationValue& vibration) {
if (!is_initialized) {
return false;
}
- if (device_index >= output_devices.size()) {
+ if (device_index >= DeviceIndex::MaxDeviceIndex) {
return false;
}
- if (!output_devices[device_index]) {
+ const std::size_t index = static_cast<std::size_t>(device_index);
+ if (!output_devices[index]) {
return false;
}
+
+ // Skip duplicated vibrations
+ if (last_vibration_value[index] == vibration) {
+ return Settings::values.vibration_enabled.GetValue();
+ }
+
+ last_vibration_value[index] = vibration;
+
+ if (!Settings::values.vibration_enabled) {
+ return false;
+ }
+
const auto player_index = Service::HID::NpadIdTypeToIndex(npad_id_type);
const auto& player = Settings::values.players.GetValue()[player_index];
const f32 strength = static_cast<f32>(player.vibration_strength) / 100.0f;
@@ -1240,8 +1277,14 @@ bool EmulatedController::SetVibration(std::size_t device_index, VibrationValue v
.high_frequency = vibration.high_frequency,
.type = type,
};
- return output_devices[device_index]->SetVibration(status) ==
- Common::Input::DriverResult::Success;
+ return output_devices[index]->SetVibration(status) == Common::Input::DriverResult::Success;
+}
+
+VibrationValue EmulatedController::GetActualVibrationValue(DeviceIndex device_index) const {
+ if (device_index >= DeviceIndex::MaxDeviceIndex) {
+ return Core::HID::DEFAULT_VIBRATION_VALUE;
+ }
+ return last_vibration_value[static_cast<std::size_t>(device_index)];
}
bool EmulatedController::IsVibrationEnabled(std::size_t device_index) {
diff --git a/src/hid_core/frontend/emulated_controller.h b/src/hid_core/frontend/emulated_controller.h
index 90e536e07..701b38300 100644
--- a/src/hid_core/frontend/emulated_controller.h
+++ b/src/hid_core/frontend/emulated_controller.h
@@ -356,10 +356,27 @@ public:
const NfcState& GetNfc() const;
/**
+ * Sends an on/off vibration to the left device
+ * @return true if vibration had no errors
+ */
+ bool SetVibration(bool should_vibrate);
+
+ /**
+ * Sends an GC vibration to the left device
+ * @return true if vibration had no errors
+ */
+ bool SetVibration(u32 slot, Core::HID::VibrationGcErmCommand erm_command);
+
+ /**
* Sends a specific vibration to the output device
* @return true if vibration had no errors
*/
- bool SetVibration(std::size_t device_index, VibrationValue vibration);
+ bool SetVibration(DeviceIndex device_index, const VibrationValue& vibration);
+
+ /**
+ * @return The last sent vibration
+ */
+ VibrationValue GetActualVibrationValue(DeviceIndex device_index) const;
/**
* Sends a small vibration to the output device
@@ -564,6 +581,8 @@ private:
f32 motion_sensitivity{Core::HID::MotionInput::IsAtRestStandard};
u32 turbo_button_state{0};
std::size_t nfc_handles{0};
+ std::array<VibrationValue, 2> last_vibration_value{DEFAULT_VIBRATION_VALUE,
+ DEFAULT_VIBRATION_VALUE};
// Temporary values to avoid doing changes while the controller is in configuring mode
NpadStyleIndex tmp_npad_type{NpadStyleIndex::None};
diff --git a/src/hid_core/hid_types.h b/src/hid_core/hid_types.h
index 2c3f02f34..a01292a70 100644
--- a/src/hid_core/hid_types.h
+++ b/src/hid_core/hid_types.h
@@ -639,6 +639,15 @@ struct VibrationValue {
f32 low_frequency{};
f32 high_amplitude{};
f32 high_frequency{};
+ bool operator==(const VibrationValue& b) {
+ if (low_amplitude != b.low_amplitude || high_amplitude != b.high_amplitude) {
+ return false;
+ }
+ if (low_frequency != b.low_amplitude || high_frequency != b.high_frequency) {
+ return false;
+ }
+ return true;
+ }
};
static_assert(sizeof(VibrationValue) == 0x10, "VibrationValue has incorrect size.");
diff --git a/src/hid_core/resource_manager.cpp b/src/hid_core/resource_manager.cpp
index 2c5fe6d51..e78665d31 100644
--- a/src/hid_core/resource_manager.cpp
+++ b/src/hid_core/resource_manager.cpp
@@ -6,7 +6,10 @@
#include "core/core_timing.h"
#include "core/hle/kernel/k_shared_memory.h"
#include "core/hle/service/ipc_helpers.h"
+#include "core/hle/service/set/system_settings_server.h"
+#include "core/hle/service/sm/sm.h"
#include "hid_core/hid_core.h"
+#include "hid_core/hid_util.h"
#include "hid_core/resource_manager.h"
#include "hid_core/resources/applet_resource.h"
@@ -27,6 +30,10 @@
#include "hid_core/resources/touch_screen/gesture.h"
#include "hid_core/resources/touch_screen/touch_screen.h"
#include "hid_core/resources/unique_pad/unique_pad.h"
+#include "hid_core/resources/vibration/gc_vibration_device.h"
+#include "hid_core/resources/vibration/n64_vibration_device.h"
+#include "hid_core/resources/vibration/vibration_base.h"
+#include "hid_core/resources/vibration/vibration_device.h"
namespace Service::HID {
@@ -52,6 +59,7 @@ void ResourceManager::Initialize() {
system.HIDCore().ReloadInputDevices();
+ handheld_config = std::make_shared<HandheldConfig>();
InitializeHidCommonSampler();
InitializeTouchScreenSampler();
InitializeConsoleSixAxisSampler();
@@ -174,7 +182,11 @@ void ResourceManager::InitializeHidCommonSampler() {
debug_pad->SetAppletResource(applet_resource, &shared_mutex);
digitizer->SetAppletResource(applet_resource, &shared_mutex);
keyboard->SetAppletResource(applet_resource, &shared_mutex);
- npad->SetNpadExternals(applet_resource, &shared_mutex);
+
+ const auto settings =
+ system.ServiceManager().GetService<Service::Set::ISystemSettingsServer>("set:sys", true);
+ npad->SetNpadExternals(applet_resource, &shared_mutex, handheld_config, settings);
+
six_axis->SetAppletResource(applet_resource, &shared_mutex);
mouse->SetAppletResource(applet_resource, &shared_mutex);
debug_mouse->SetAppletResource(applet_resource, &shared_mutex);
@@ -257,6 +269,125 @@ void ResourceManager::EnableTouchScreen(u64 aruid, bool is_enabled) {
applet_resource->EnableTouchScreen(aruid, is_enabled);
}
+NpadVibrationBase* ResourceManager::GetVibrationDevice(
+ const Core::HID::VibrationDeviceHandle& handle) {
+ return npad->GetVibrationDevice(handle);
+}
+
+NpadN64VibrationDevice* ResourceManager::GetN64VibrationDevice(
+ const Core::HID::VibrationDeviceHandle& handle) {
+ return npad->GetN64VibrationDevice(handle);
+}
+
+NpadVibrationDevice* ResourceManager::GetNSVibrationDevice(
+ const Core::HID::VibrationDeviceHandle& handle) {
+ return npad->GetNSVibrationDevice(handle);
+}
+
+NpadGcVibrationDevice* ResourceManager::GetGcVibrationDevice(
+ const Core::HID::VibrationDeviceHandle& handle) {
+ return npad->GetGcVibrationDevice(handle);
+}
+
+Result ResourceManager::SetAruidValidForVibration(u64 aruid, bool is_enabled) {
+ std::scoped_lock lock{shared_mutex};
+ const bool has_changed = applet_resource->SetAruidValidForVibration(aruid, is_enabled);
+
+ if (has_changed) {
+ auto devices = npad->GetAllVibrationDevices();
+ for ([[maybe_unused]] auto* device : devices) {
+ // TODO
+ }
+ }
+
+ auto* vibration_handler = npad->GetVibrationHandler();
+ if (aruid != vibration_handler->GetSessionAruid()) {
+ vibration_handler->EndPermitVibrationSession();
+ }
+
+ return ResultSuccess;
+}
+
+void ResourceManager::SetForceHandheldStyleVibration(bool is_forced) {
+ handheld_config->is_force_handheld_style_vibration = is_forced;
+}
+
+Result ResourceManager::IsVibrationAruidActive(u64 aruid, bool& is_active) const {
+ std::scoped_lock lock{shared_mutex};
+ is_active = applet_resource->IsVibrationAruidActive(aruid);
+ return ResultSuccess;
+}
+
+Result ResourceManager::GetVibrationDeviceInfo(Core::HID::VibrationDeviceInfo& device_info,
+ const Core::HID::VibrationDeviceHandle& handle) {
+ bool check_device_index = false;
+
+ const Result is_valid = IsVibrationHandleValid(handle);
+ if (is_valid.IsError()) {
+ return is_valid;
+ }
+
+ switch (handle.npad_type) {
+ case Core::HID::NpadStyleIndex::Fullkey:
+ case Core::HID::NpadStyleIndex::Handheld:
+ case Core::HID::NpadStyleIndex::JoyconDual:
+ case Core::HID::NpadStyleIndex::JoyconLeft:
+ case Core::HID::NpadStyleIndex::JoyconRight:
+ device_info.type = Core::HID::VibrationDeviceType::LinearResonantActuator;
+ check_device_index = true;
+ break;
+ case Core::HID::NpadStyleIndex::GameCube:
+ device_info.type = Core::HID::VibrationDeviceType::GcErm;
+ break;
+ case Core::HID::NpadStyleIndex::N64:
+ device_info.type = Core::HID::VibrationDeviceType::N64;
+ break;
+ default:
+ device_info.type = Core::HID::VibrationDeviceType::Unknown;
+ break;
+ }
+
+ device_info.position = Core::HID::VibrationDevicePosition::None;
+ if (check_device_index) {
+ switch (handle.device_index) {
+ case Core::HID::DeviceIndex::Left:
+ device_info.position = Core::HID::VibrationDevicePosition::Left;
+ break;
+ case Core::HID::DeviceIndex::Right:
+ device_info.position = Core::HID::VibrationDevicePosition::Right;
+ break;
+ case Core::HID::DeviceIndex::None:
+ default:
+ ASSERT_MSG(false, "DeviceIndex should never be None!");
+ break;
+ }
+ }
+ return ResultSuccess;
+}
+
+Result ResourceManager::SendVibrationValue(u64 aruid,
+ const Core::HID::VibrationDeviceHandle& handle,
+ const Core::HID::VibrationValue& value) {
+ bool has_active_aruid{};
+ NpadVibrationDevice* device{nullptr};
+ Result result = IsVibrationAruidActive(aruid, has_active_aruid);
+
+ if (result.IsSuccess() && has_active_aruid) {
+ result = IsVibrationHandleValid(handle);
+ }
+ if (result.IsSuccess() && has_active_aruid) {
+ device = GetNSVibrationDevice(handle);
+ }
+ if (device != nullptr) {
+ // Prevent sending vibrations to an inactive vibration handle
+ if (!device->IsActive()) {
+ return ResultSuccess;
+ }
+ result = device->SendVibrationValue(value);
+ }
+ return result;
+}
+
void ResourceManager::UpdateControllers(std::chrono::nanoseconds ns_late) {
auto& core_timing = system.CoreTiming();
debug_pad->OnUpdate(core_timing);
diff --git a/src/hid_core/resource_manager.h b/src/hid_core/resource_manager.h
index 7a21d8eb8..128e00125 100644
--- a/src/hid_core/resource_manager.h
+++ b/src/hid_core/resource_manager.h
@@ -10,6 +10,12 @@ namespace Core {
class System;
}
+namespace Core::HID {
+struct VibrationDeviceHandle;
+struct VibrationValue;
+struct VibrationDeviceInfo;
+} // namespace Core::HID
+
namespace Core::Timing {
struct EventType;
}
@@ -37,6 +43,11 @@ class SixAxis;
class SleepButton;
class TouchScreen;
class UniquePad;
+class NpadVibrationBase;
+class NpadN64VibrationDevice;
+class NpadGcVibrationDevice;
+class NpadVibrationDevice;
+struct HandheldConfig;
class ResourceManager {
@@ -79,6 +90,18 @@ public:
void EnablePadInput(u64 aruid, bool is_enabled);
void EnableTouchScreen(u64 aruid, bool is_enabled);
+ NpadVibrationBase* GetVibrationDevice(const Core::HID::VibrationDeviceHandle& handle);
+ NpadN64VibrationDevice* GetN64VibrationDevice(const Core::HID::VibrationDeviceHandle& handle);
+ NpadVibrationDevice* GetNSVibrationDevice(const Core::HID::VibrationDeviceHandle& handle);
+ NpadGcVibrationDevice* GetGcVibrationDevice(const Core::HID::VibrationDeviceHandle& handle);
+ Result SetAruidValidForVibration(u64 aruid, bool is_enabled);
+ void SetForceHandheldStyleVibration(bool is_forced);
+ Result IsVibrationAruidActive(u64 aruid, bool& is_active) const;
+ Result GetVibrationDeviceInfo(Core::HID::VibrationDeviceInfo& device_info,
+ const Core::HID::VibrationDeviceHandle& handle);
+ Result SendVibrationValue(u64 aruid, const Core::HID::VibrationDeviceHandle& handle,
+ const Core::HID::VibrationValue& value);
+
void UpdateControllers(std::chrono::nanoseconds ns_late);
void UpdateNpad(std::chrono::nanoseconds ns_late);
void UpdateMouseKeyboard(std::chrono::nanoseconds ns_late);
@@ -113,6 +136,8 @@ private:
std::shared_ptr<TouchScreen> touch_screen = nullptr;
std::shared_ptr<UniquePad> unique_pad = nullptr;
+ std::shared_ptr<HandheldConfig> handheld_config = nullptr;
+
// TODO: Create these resources
// std::shared_ptr<AudioControl> audio_control = nullptr;
// std::shared_ptr<ButtonConfig> button_config = nullptr;
diff --git a/src/hid_core/resources/abstracted_pad/abstract_ir_sensor_handler.cpp b/src/hid_core/resources/abstracted_pad/abstract_ir_sensor_handler.cpp
index d4e4181bf..e399edfd7 100644
--- a/src/hid_core/resources/abstracted_pad/abstract_ir_sensor_handler.cpp
+++ b/src/hid_core/resources/abstracted_pad/abstract_ir_sensor_handler.cpp
@@ -115,7 +115,7 @@ Result NpadAbstractIrSensorHandler::GetXcdHandleForNpadWithIrSensor(u64& handle)
if (sensor_state < NpadIrSensorState::Available) {
return ResultIrSensorIsNotReady;
}
- handle = xcd_handle;
+ // handle = xcd_handle;
return ResultSuccess;
}
diff --git a/src/hid_core/resources/abstracted_pad/abstract_ir_sensor_handler.h b/src/hid_core/resources/abstracted_pad/abstract_ir_sensor_handler.h
index fe8e005af..997811511 100644
--- a/src/hid_core/resources/abstracted_pad/abstract_ir_sensor_handler.h
+++ b/src/hid_core/resources/abstracted_pad/abstract_ir_sensor_handler.h
@@ -7,6 +7,10 @@
#include "core/hle/result.h"
#include "hid_core/hid_types.h"
+namespace Core::HID {
+class EmulatedController;
+}
+
namespace Kernel {
class KEvent;
class KReadableEvent;
@@ -50,7 +54,7 @@ private:
s32 ref_counter{};
Kernel::KEvent* ir_sensor_event{nullptr};
- u64 xcd_handle{};
+ Core::HID::EmulatedController* xcd_handle{};
NpadIrSensorState sensor_state{};
};
} // namespace Service::HID
diff --git a/src/hid_core/resources/abstracted_pad/abstract_pad.cpp b/src/hid_core/resources/abstracted_pad/abstract_pad.cpp
index 2c7691d7c..435b095f0 100644
--- a/src/hid_core/resources/abstracted_pad/abstract_pad.cpp
+++ b/src/hid_core/resources/abstracted_pad/abstract_pad.cpp
@@ -1,6 +1,7 @@
// SPDX-FileCopyrightText: Copyright 2024 yuzu Emulator Project
// SPDX-License-Identifier: GPL-3.0-or-later
+#include "hid_core/hid_core.h"
#include "hid_core/hid_result.h"
#include "hid_core/resources/abstracted_pad/abstract_pad.h"
#include "hid_core/resources/applet_resource.h"
@@ -16,7 +17,7 @@ void AbstractPad::SetExternals(AppletResourceHolder* applet_resource,
CaptureButtonResource* capture_button_resource,
HomeButtonResource* home_button_resource,
SixAxisResource* sixaxis_resource, PalmaResource* palma_resource,
- VibrationHandler* vibration) {
+ NpadVibration* vibration, Core::HID::HIDCore* core) {
applet_resource_holder = applet_resource;
properties_handler.SetAppletResource(applet_resource_holder);
@@ -35,13 +36,14 @@ void AbstractPad::SetExternals(AppletResourceHolder* applet_resource,
mcu_handler.SetAbstractPadHolder(&abstract_pad_holder);
mcu_handler.SetPropertiesHandler(&properties_handler);
- std::array<NpadVibrationDevice*, 2> vibration_devices{&vibration_left, &vibration_right};
vibration_handler.SetAppletResource(applet_resource_holder);
vibration_handler.SetAbstractPadHolder(&abstract_pad_holder);
vibration_handler.SetPropertiesHandler(&properties_handler);
vibration_handler.SetN64Vibration(&vibration_n64);
- vibration_handler.SetVibration(vibration_devices);
+ vibration_handler.SetVibration(&vibration_left, &vibration_right);
vibration_handler.SetGcVibration(&vibration_gc);
+ vibration_handler.SetVibrationHandler(vibration);
+ vibration_handler.SetHidCore(core);
sixaxis_handler.SetAppletResource(applet_resource_holder);
sixaxis_handler.SetAbstractPadHolder(&abstract_pad_holder);
@@ -239,11 +241,6 @@ NpadVibrationDevice* AbstractPad::GetVibrationDevice(Core::HID::DeviceIndex devi
return &vibration_left;
}
-void AbstractPad::GetLeftRightVibrationDevice(std::vector<NpadVibrationDevice*> list) {
- list.emplace_back(&vibration_left);
- list.emplace_back(&vibration_right);
-}
-
NpadGcVibrationDevice* AbstractPad::GetGCVibrationDevice() {
return &vibration_gc;
}
diff --git a/src/hid_core/resources/abstracted_pad/abstract_pad.h b/src/hid_core/resources/abstracted_pad/abstract_pad.h
index cbdf84af7..329792457 100644
--- a/src/hid_core/resources/abstracted_pad/abstract_pad.h
+++ b/src/hid_core/resources/abstracted_pad/abstract_pad.h
@@ -32,7 +32,6 @@ class AppletResource;
class SixAxisResource;
class PalmaResource;
class NPadResource;
-class AbstractPad;
class NpadLastActiveHandler;
class NpadIrNfcHandler;
class UniquePads;
@@ -44,7 +43,6 @@ class NpadGcVibration;
class CaptureButtonResource;
class HomeButtonResource;
-class VibrationHandler;
struct HandheldConfig;
@@ -57,7 +55,8 @@ public:
void SetExternals(AppletResourceHolder* applet_resource,
CaptureButtonResource* capture_button_resource,
HomeButtonResource* home_button_resource, SixAxisResource* sixaxis_resource,
- PalmaResource* palma_resource, VibrationHandler* vibration);
+ PalmaResource* palma_resource, NpadVibration* vibration,
+ Core::HID::HIDCore* core);
void SetNpadId(Core::HID::NpadIdType npad_id);
Result Activate();
@@ -78,7 +77,6 @@ public:
NpadN64VibrationDevice* GetN64VibrationDevice();
NpadVibrationDevice* GetVibrationDevice(Core::HID::DeviceIndex device_index);
- void GetLeftRightVibrationDevice(std::vector<NpadVibrationDevice*> list);
NpadGcVibrationDevice* GetGCVibrationDevice();
Core::HID::NpadIdType GetLastActiveNpad();
diff --git a/src/hid_core/resources/abstracted_pad/abstract_properties_handler.cpp b/src/hid_core/resources/abstracted_pad/abstract_properties_handler.cpp
index 4897a2784..36b630c7f 100644
--- a/src/hid_core/resources/abstracted_pad/abstract_properties_handler.cpp
+++ b/src/hid_core/resources/abstracted_pad/abstract_properties_handler.cpp
@@ -137,7 +137,7 @@ void NpadAbstractPropertiesHandler::UpdateAllDeviceProperties() {
const auto npad_index = NpadIdTypeToIndex(npad_id_type);
for (std::size_t aruid_index = 0; aruid_index < AruidIndexMax; aruid_index++) {
auto* data = applet_resource_holder->applet_resource->GetAruidData(aruid_index);
- if (!data->flag.is_assigned) {
+ if (data == nullptr || !data->flag.is_assigned) {
continue;
}
auto& npad_entry = data->shared_memory_format->npad.npad_entry[npad_index];
diff --git a/src/hid_core/resources/abstracted_pad/abstract_vibration_handler.cpp b/src/hid_core/resources/abstracted_pad/abstract_vibration_handler.cpp
index a00d6c9de..ca64b0a43 100644
--- a/src/hid_core/resources/abstracted_pad/abstract_vibration_handler.cpp
+++ b/src/hid_core/resources/abstracted_pad/abstract_vibration_handler.cpp
@@ -1,6 +1,8 @@
// SPDX-FileCopyrightText: Copyright 2024 yuzu Emulator Project
// SPDX-License-Identifier: GPL-3.0-or-later
+#include "hid_core/frontend/emulated_controller.h"
+#include "hid_core/hid_core.h"
#include "hid_core/hid_result.h"
#include "hid_core/hid_util.h"
#include "hid_core/resources/abstracted_pad/abstract_pad_holder.h"
@@ -30,14 +32,22 @@ void NpadAbstractVibrationHandler::SetPropertiesHandler(NpadAbstractPropertiesHa
properties_handler = handler;
}
+void NpadAbstractVibrationHandler::SetVibrationHandler(NpadVibration* handler) {
+ vibration_handler = handler;
+}
+
+void NpadAbstractVibrationHandler::SetHidCore(Core::HID::HIDCore* core) {
+ hid_core = core;
+}
+
void NpadAbstractVibrationHandler::SetN64Vibration(NpadN64VibrationDevice* n64_device) {
n64_vibration_device = n64_device;
}
-void NpadAbstractVibrationHandler::SetVibration(std::span<NpadVibrationDevice*> device) {
- for (std::size_t i = 0; i < device.size() && i < vibration_device.size(); i++) {
- vibration_device[i] = device[i];
- }
+void NpadAbstractVibrationHandler::SetVibration(NpadVibrationDevice* left_device,
+ NpadVibrationDevice* right_device) {
+ left_vibration_device = left_device;
+ right_vibration_device = right_device;
}
void NpadAbstractVibrationHandler::SetGcVibration(NpadGcVibrationDevice* gc_device) {
@@ -69,5 +79,29 @@ void NpadAbstractVibrationHandler::UpdateVibrationState() {
if (!is_handheld_hid_enabled && is_force_handheld_style_vibration) {
// TODO
}
+
+ // TODO: This function isn't accurate. It's supposed to get 5 abstracted pads from the
+ // NpadAbstractPropertiesHandler but this handler isn't fully implemented yet
+ IAbstractedPad abstracted_pad{};
+ const auto npad_id = properties_handler->GetNpadId();
+ abstracted_pad.xcd_handle = hid_core->GetEmulatedController(npad_id);
+ abstracted_pad.internal_flags.is_connected.Assign(abstracted_pad.xcd_handle->IsConnected());
+
+ if (abstracted_pad.internal_flags.is_connected) {
+ left_vibration_device->Mount(abstracted_pad, Core::HID::DeviceIndex::Left,
+ vibration_handler);
+ right_vibration_device->Mount(abstracted_pad, Core::HID::DeviceIndex::Right,
+ vibration_handler);
+ gc_vibration_device->Mount(abstracted_pad, 0, vibration_handler);
+ gc_vibration_device->Mount(abstracted_pad, 0, vibration_handler);
+ n64_vibration_device->Mount(abstracted_pad, vibration_handler);
+ return;
+ }
+
+ left_vibration_device->Unmount();
+ right_vibration_device->Unmount();
+ gc_vibration_device->Unmount();
+ gc_vibration_device->Unmount();
+ n64_vibration_device->Unmount();
}
} // namespace Service::HID
diff --git a/src/hid_core/resources/abstracted_pad/abstract_vibration_handler.h b/src/hid_core/resources/abstracted_pad/abstract_vibration_handler.h
index aeb07ce86..8bc8129c2 100644
--- a/src/hid_core/resources/abstracted_pad/abstract_vibration_handler.h
+++ b/src/hid_core/resources/abstracted_pad/abstract_vibration_handler.h
@@ -9,6 +9,10 @@
#include "core/hle/result.h"
#include "hid_core/hid_types.h"
+namespace Core::HID {
+class HIDCore;
+}
+
namespace Service::HID {
struct AppletResourceHolder;
class NpadAbstractedPadHolder;
@@ -27,9 +31,11 @@ public:
void SetAbstractPadHolder(NpadAbstractedPadHolder* holder);
void SetAppletResource(AppletResourceHolder* applet_resource);
void SetPropertiesHandler(NpadAbstractPropertiesHandler* handler);
+ void SetVibrationHandler(NpadVibration* handler);
+ void SetHidCore(Core::HID::HIDCore* core);
void SetN64Vibration(NpadN64VibrationDevice* n64_device);
- void SetVibration(std::span<NpadVibrationDevice*> device);
+ void SetVibration(NpadVibrationDevice* left_device, NpadVibrationDevice* right_device);
void SetGcVibration(NpadGcVibrationDevice* gc_device);
Result IncrementRefCounter();
@@ -41,9 +47,11 @@ private:
AppletResourceHolder* applet_resource_holder{nullptr};
NpadAbstractedPadHolder* abstract_pad_holder{nullptr};
NpadAbstractPropertiesHandler* properties_handler{nullptr};
+ Core::HID::HIDCore* hid_core{nullptr};
NpadN64VibrationDevice* n64_vibration_device{nullptr};
- std::array<NpadVibrationDevice*, 2> vibration_device{};
+ NpadVibrationDevice* left_vibration_device{};
+ NpadVibrationDevice* right_vibration_device{};
NpadGcVibrationDevice* gc_vibration_device{nullptr};
NpadVibration* vibration_handler{nullptr};
s32 ref_counter{};
diff --git a/src/hid_core/resources/applet_resource.cpp b/src/hid_core/resources/applet_resource.cpp
index a84826050..db4134037 100644
--- a/src/hid_core/resources/applet_resource.cpp
+++ b/src/hid_core/resources/applet_resource.cpp
@@ -200,6 +200,25 @@ void AppletResource::EnableInput(u64 aruid, bool is_enabled) {
data[index].flag.enable_touchscreen.Assign(is_enabled);
}
+bool AppletResource::SetAruidValidForVibration(u64 aruid, bool is_enabled) {
+ const u64 index = GetIndexFromAruid(aruid);
+ if (index >= AruidIndexMax) {
+ return false;
+ }
+
+ if (!is_enabled && aruid == active_vibration_aruid) {
+ active_vibration_aruid = SystemAruid;
+ return true;
+ }
+
+ if (is_enabled && aruid != active_vibration_aruid) {
+ active_vibration_aruid = aruid;
+ return true;
+ }
+
+ return false;
+}
+
void AppletResource::EnableSixAxisSensor(u64 aruid, bool is_enabled) {
const u64 index = GetIndexFromAruid(aruid);
if (index >= AruidIndexMax) {
diff --git a/src/hid_core/resources/applet_resource.h b/src/hid_core/resources/applet_resource.h
index f3f32bac1..e9710d306 100644
--- a/src/hid_core/resources/applet_resource.h
+++ b/src/hid_core/resources/applet_resource.h
@@ -101,6 +101,7 @@ public:
Result DestroySevenSixAxisTransferMemory();
void EnableInput(u64 aruid, bool is_enabled);
+ bool SetAruidValidForVibration(u64 aruid, bool is_enabled);
void EnableSixAxisSensor(u64 aruid, bool is_enabled);
void EnablePadInput(u64 aruid, bool is_enabled);
void EnableTouchScreen(u64 aruid, bool is_enabled);
diff --git a/src/hid_core/resources/hid_firmware_settings.cpp b/src/hid_core/resources/hid_firmware_settings.cpp
index 00ceff7e6..b32c0660a 100644
--- a/src/hid_core/resources/hid_firmware_settings.cpp
+++ b/src/hid_core/resources/hid_firmware_settings.cpp
@@ -8,7 +8,8 @@
namespace Service::HID {
HidFirmwareSettings::HidFirmwareSettings(Core::System& system) {
- m_set_sys = system.ServiceManager().GetService<Service::Set::ISystemSettingsServer>("set:sys");
+ m_set_sys =
+ system.ServiceManager().GetService<Service::Set::ISystemSettingsServer>("set:sys", true);
LoadSettings(true);
}
@@ -40,6 +41,13 @@ void HidFirmwareSettings::LoadSettings(bool reload_config) {
m_set_sys->GetSettingsItemValue<bool>(is_touch_firmware_auto_update_disabled, "hid_debug",
"touch_firmware_auto_update_disabled");
+ bool has_rail_interface{};
+ bool has_sio_mcu{};
+ m_set_sys->GetSettingsItemValue<bool>(has_rail_interface, "hid", "has_rail_interface");
+ m_set_sys->GetSettingsItemValue<bool>(has_sio_mcu, "hid", "has_sio_mcu");
+ platform_config.has_rail_interface.Assign(has_rail_interface);
+ platform_config.has_sio_mcu.Assign(has_sio_mcu);
+
is_initialized = true;
}
@@ -103,4 +111,9 @@ HidFirmwareSettings::FeaturesPerId HidFirmwareSettings::FeaturesDisabledPerId()
return features_per_id_disabled;
}
+Set::PlatformConfig HidFirmwareSettings::GetPlatformConfig() {
+ LoadSettings(false);
+ return platform_config;
+}
+
} // namespace Service::HID
diff --git a/src/hid_core/resources/hid_firmware_settings.h b/src/hid_core/resources/hid_firmware_settings.h
index 3694fa9a3..7f146f1e6 100644
--- a/src/hid_core/resources/hid_firmware_settings.h
+++ b/src/hid_core/resources/hid_firmware_settings.h
@@ -4,6 +4,7 @@
#pragma once
#include "common/common_types.h"
+#include "core/hle/service/set/settings_types.h"
namespace Core {
class System;
@@ -39,6 +40,7 @@ public:
FirmwareSetting GetFirmwareUpdateFailure();
FeaturesPerId FeaturesDisabledPerId();
+ Set::PlatformConfig GetPlatformConfig();
private:
bool is_initialized{};
@@ -57,6 +59,7 @@ private:
bool is_touch_firmware_auto_update_disabled{};
FirmwareSetting is_firmware_update_failure{};
FeaturesPerId features_per_id_disabled{};
+ Set::PlatformConfig platform_config{};
std::shared_ptr<Service::Set::ISystemSettingsServer> m_set_sys;
};
diff --git a/src/hid_core/resources/npad/npad.cpp b/src/hid_core/resources/npad/npad.cpp
index de0f9cbb9..cde84b1bb 100644
--- a/src/hid_core/resources/npad/npad.cpp
+++ b/src/hid_core/resources/npad/npad.cpp
@@ -21,6 +21,7 @@
#include "hid_core/hid_util.h"
#include "hid_core/resources/applet_resource.h"
#include "hid_core/resources/npad/npad.h"
+#include "hid_core/resources/npad/npad_vibration.h"
#include "hid_core/resources/shared_memory_format.h"
namespace Service::HID {
@@ -31,10 +32,6 @@ NPad::NPad(Core::HID::HIDCore& hid_core_, KernelHelpers::ServiceContext& service
for (std::size_t i = 0; i < controller_data[aruid_index].size(); ++i) {
auto& controller = controller_data[aruid_index][i];
controller.device = hid_core.GetEmulatedControllerByIndex(i);
- controller.vibration[Core::HID::EmulatedDeviceIndex::LeftIndex].latest_vibration_value =
- Core::HID::DEFAULT_VIBRATION_VALUE;
- controller.vibration[Core::HID::EmulatedDeviceIndex::RightIndex]
- .latest_vibration_value = Core::HID::DEFAULT_VIBRATION_VALUE;
Core::HID::ControllerUpdateCallback engine_callback{
.on_change =
[this, i](Core::HID::ControllerTriggerType type) { ControllerUpdate(type, i); },
@@ -43,6 +40,10 @@ NPad::NPad(Core::HID::HIDCore& hid_core_, KernelHelpers::ServiceContext& service
controller.callback_key = controller.device->SetCallback(engine_callback);
}
}
+ for (std::size_t i = 0; i < abstracted_pads.size(); ++i) {
+ abstracted_pads[i] = AbstractPad{};
+ abstracted_pads[i].SetNpadId(IndexToNpadIdType(i));
+ }
}
NPad::~NPad() {
@@ -359,6 +360,7 @@ void NPad::InitNewlyAddedController(u64 aruid, Core::HID::NpadIdType npad_id) {
npad_resource.SignalStyleSetUpdateEvent(aruid, npad_id);
WriteEmptyEntry(controller.shared_memory);
hid_core.SetLastActiveController(npad_id);
+ abstracted_pads[NpadIdTypeToIndex(npad_id)].Update();
}
void NPad::WriteEmptyEntry(NpadInternalState* npad) {
@@ -478,6 +480,10 @@ void NPad::OnUpdate(const Core::Timing::CoreTiming& core_timing) {
continue;
}
+ if (!data->flag.enable_pad_input) {
+ continue;
+ }
+
RequestPadStateUpdate(aruid, controller.device->GetNpadIdType());
auto& pad_state = controller.npad_pad_state;
auto& libnx_state = controller.npad_libnx_state;
@@ -740,171 +746,6 @@ bool NPad::SetNpadMode(u64 aruid, Core::HID::NpadIdType& new_npad_id, Core::HID:
return true;
}
-bool NPad::VibrateControllerAtIndex(u64 aruid, Core::HID::NpadIdType npad_id,
- std::size_t device_index,
- const Core::HID::VibrationValue& vibration_value) {
- auto& controller = GetControllerFromNpadIdType(aruid, npad_id);
- if (!controller.device->IsConnected()) {
- return false;
- }
-
- if (!controller.device->IsVibrationEnabled(device_index)) {
- if (controller.vibration[device_index].latest_vibration_value.low_amplitude != 0.0f ||
- controller.vibration[device_index].latest_vibration_value.high_amplitude != 0.0f) {
- // Send an empty vibration to stop any vibrations.
- Core::HID::VibrationValue vibration{0.0f, 160.0f, 0.0f, 320.0f};
- controller.device->SetVibration(device_index, vibration);
- // Then reset the vibration value to its default value.
- controller.vibration[device_index].latest_vibration_value =
- Core::HID::DEFAULT_VIBRATION_VALUE;
- }
-
- return false;
- }
-
- if (!Settings::values.enable_accurate_vibrations.GetValue()) {
- using std::chrono::duration_cast;
- using std::chrono::milliseconds;
- using std::chrono::steady_clock;
-
- const auto now = steady_clock::now();
-
- // Filter out non-zero vibrations that are within 15ms of each other.
- if ((vibration_value.low_amplitude != 0.0f || vibration_value.high_amplitude != 0.0f) &&
- duration_cast<milliseconds>(
- now - controller.vibration[device_index].last_vibration_timepoint) <
- milliseconds(15)) {
- return false;
- }
-
- controller.vibration[device_index].last_vibration_timepoint = now;
- }
-
- Core::HID::VibrationValue vibration{
- vibration_value.low_amplitude, vibration_value.low_frequency,
- vibration_value.high_amplitude, vibration_value.high_frequency};
- return controller.device->SetVibration(device_index, vibration);
-}
-
-void NPad::VibrateController(u64 aruid,
- const Core::HID::VibrationDeviceHandle& vibration_device_handle,
- const Core::HID::VibrationValue& vibration_value) {
- if (IsVibrationHandleValid(vibration_device_handle).IsError()) {
- return;
- }
-
- if (!Settings::values.vibration_enabled.GetValue() && !permit_vibration_session_enabled) {
- return;
- }
-
- auto& controller = GetControllerFromHandle(aruid, vibration_device_handle);
- const auto device_index = static_cast<std::size_t>(vibration_device_handle.device_index);
-
- if (!controller.vibration[device_index].device_mounted || !controller.device->IsConnected()) {
- return;
- }
-
- if (vibration_device_handle.device_index == Core::HID::DeviceIndex::None) {
- ASSERT_MSG(false, "DeviceIndex should never be None!");
- return;
- }
-
- // Some games try to send mismatched parameters in the device handle, block these.
- if ((controller.device->GetNpadStyleIndex() == Core::HID::NpadStyleIndex::JoyconLeft &&
- (vibration_device_handle.npad_type == Core::HID::NpadStyleIndex::JoyconRight ||
- vibration_device_handle.device_index == Core::HID::DeviceIndex::Right)) ||
- (controller.device->GetNpadStyleIndex() == Core::HID::NpadStyleIndex::JoyconRight &&
- (vibration_device_handle.npad_type == Core::HID::NpadStyleIndex::JoyconLeft ||
- vibration_device_handle.device_index == Core::HID::DeviceIndex::Left))) {
- return;
- }
-
- // Filter out vibrations with equivalent values to reduce unnecessary state changes.
- if (vibration_value.low_amplitude ==
- controller.vibration[device_index].latest_vibration_value.low_amplitude &&
- vibration_value.high_amplitude ==
- controller.vibration[device_index].latest_vibration_value.high_amplitude) {
- return;
- }
-
- if (VibrateControllerAtIndex(aruid, controller.device->GetNpadIdType(), device_index,
- vibration_value)) {
- controller.vibration[device_index].latest_vibration_value = vibration_value;
- }
-}
-
-void NPad::VibrateControllers(
- u64 aruid, std::span<const Core::HID::VibrationDeviceHandle> vibration_device_handles,
- std::span<const Core::HID::VibrationValue> vibration_values) {
- if (!Settings::values.vibration_enabled.GetValue() && !permit_vibration_session_enabled) {
- return;
- }
-
- ASSERT_OR_EXECUTE_MSG(
- vibration_device_handles.size() == vibration_values.size(), { return; },
- "The amount of device handles does not match with the amount of vibration values,"
- "this is undefined behavior!");
-
- for (std::size_t i = 0; i < vibration_device_handles.size(); ++i) {
- VibrateController(aruid, vibration_device_handles[i], vibration_values[i]);
- }
-}
-
-Core::HID::VibrationValue NPad::GetLastVibration(
- u64 aruid, const Core::HID::VibrationDeviceHandle& vibration_device_handle) const {
- if (IsVibrationHandleValid(vibration_device_handle).IsError()) {
- return {};
- }
-
- const auto& controller = GetControllerFromHandle(aruid, vibration_device_handle);
- const auto device_index = static_cast<std::size_t>(vibration_device_handle.device_index);
- return controller.vibration[device_index].latest_vibration_value;
-}
-
-void NPad::InitializeVibrationDevice(
- const Core::HID::VibrationDeviceHandle& vibration_device_handle) {
- if (IsVibrationHandleValid(vibration_device_handle).IsError()) {
- return;
- }
-
- const auto aruid = applet_resource_holder.applet_resource->GetActiveAruid();
- const auto npad_index = static_cast<Core::HID::NpadIdType>(vibration_device_handle.npad_id);
- const auto device_index = static_cast<std::size_t>(vibration_device_handle.device_index);
-
- if (aruid == 0) {
- return;
- }
-
- InitializeVibrationDeviceAtIndex(aruid, npad_index, device_index);
-}
-
-void NPad::InitializeVibrationDeviceAtIndex(u64 aruid, Core::HID::NpadIdType npad_id,
- std::size_t device_index) {
- auto& controller = GetControllerFromNpadIdType(aruid, npad_id);
- if (!Settings::values.vibration_enabled.GetValue()) {
- controller.vibration[device_index].device_mounted = false;
- return;
- }
-
- controller.vibration[device_index].device_mounted =
- controller.device->IsVibrationEnabled(device_index);
-}
-
-void NPad::SetPermitVibrationSession(bool permit_vibration_session) {
- permit_vibration_session_enabled = permit_vibration_session;
-}
-
-bool NPad::IsVibrationDeviceMounted(
- u64 aruid, const Core::HID::VibrationDeviceHandle& vibration_device_handle) const {
- if (IsVibrationHandleValid(vibration_device_handle).IsError()) {
- return false;
- }
-
- const auto& controller = GetControllerFromHandle(aruid, vibration_device_handle);
- const auto device_index = static_cast<std::size_t>(vibration_device_handle.device_index);
- return controller.vibration[device_index].device_mounted;
-}
-
Result NPad::AcquireNpadStyleSetUpdateEventHandle(u64 aruid, Kernel::KReadableEvent** out_event,
Core::HID::NpadIdType npad_id) {
std::scoped_lock lock{mutex};
@@ -936,11 +777,6 @@ Result NPad::DisconnectNpad(u64 aruid, Core::HID::NpadIdType npad_id) {
LOG_DEBUG(Service_HID, "Npad disconnected {}", npad_id);
auto& controller = GetControllerFromNpadIdType(aruid, npad_id);
- for (std::size_t device_idx = 0; device_idx < controller.vibration.size(); ++device_idx) {
- // Send an empty vibration to stop any vibrations.
- VibrateControllerAtIndex(aruid, npad_id, device_idx, {});
- controller.vibration[device_idx].device_mounted = false;
- }
auto* shared_memory = controller.shared_memory;
// Don't reset shared_memory->assignment_mode this value is persistent
@@ -1243,22 +1079,20 @@ void NPad::UnregisterAppletResourceUserId(u64 aruid) {
}
void NPad::SetNpadExternals(std::shared_ptr<AppletResource> resource,
- std::recursive_mutex* shared_mutex) {
+ std::recursive_mutex* shared_mutex,
+ std::shared_ptr<HandheldConfig> handheld_config,
+ std::shared_ptr<Service::Set::ISystemSettingsServer> settings) {
applet_resource_holder.applet_resource = resource;
applet_resource_holder.shared_mutex = shared_mutex;
applet_resource_holder.shared_npad_resource = &npad_resource;
-}
+ applet_resource_holder.handheld_config = handheld_config;
-NPad::NpadControllerData& NPad::GetControllerFromHandle(
- u64 aruid, const Core::HID::VibrationDeviceHandle& device_handle) {
- const auto npad_id = static_cast<Core::HID::NpadIdType>(device_handle.npad_id);
- return GetControllerFromNpadIdType(aruid, npad_id);
-}
+ vibration_handler.SetSettingsService(settings);
-const NPad::NpadControllerData& NPad::GetControllerFromHandle(
- u64 aruid, const Core::HID::VibrationDeviceHandle& device_handle) const {
- const auto npad_id = static_cast<Core::HID::NpadIdType>(device_handle.npad_id);
- return GetControllerFromNpadIdType(aruid, npad_id);
+ for (auto& abstract_pad : abstracted_pads) {
+ abstract_pad.SetExternals(&applet_resource_holder, nullptr, nullptr, nullptr, nullptr,
+ &vibration_handler, &hid_core);
+ }
}
NPad::NpadControllerData& NPad::GetControllerFromHandle(
@@ -1396,4 +1230,106 @@ Result NPad::GetLastActiveNpad(Core::HID::NpadIdType& out_npad_id) const {
return ResultSuccess;
}
+NpadVibration* NPad::GetVibrationHandler() {
+ return &vibration_handler;
+}
+
+std::vector<NpadVibrationBase*> NPad::GetAllVibrationDevices() {
+ std::vector<NpadVibrationBase*> vibration_devices;
+
+ for (auto& abstract_pad : abstracted_pads) {
+ auto* left_device = abstract_pad.GetVibrationDevice(Core::HID::DeviceIndex::Left);
+ auto* right_device = abstract_pad.GetVibrationDevice(Core::HID::DeviceIndex::Right);
+ auto* n64_device = abstract_pad.GetGCVibrationDevice();
+ auto* gc_device = abstract_pad.GetGCVibrationDevice();
+
+ if (left_device != nullptr) {
+ vibration_devices.emplace_back(left_device);
+ }
+ if (right_device != nullptr) {
+ vibration_devices.emplace_back(right_device);
+ }
+ if (n64_device != nullptr) {
+ vibration_devices.emplace_back(n64_device);
+ }
+ if (gc_device != nullptr) {
+ vibration_devices.emplace_back(gc_device);
+ }
+ }
+
+ return vibration_devices;
+}
+
+NpadVibrationBase* NPad::GetVibrationDevice(const Core::HID::VibrationDeviceHandle& handle) {
+ if (IsVibrationHandleValid(handle).IsError()) {
+ return nullptr;
+ }
+
+ const auto npad_index = NpadIdTypeToIndex(static_cast<Core::HID::NpadIdType>(handle.npad_id));
+ const auto style_inde = static_cast<Core::HID::NpadStyleIndex>(handle.npad_type);
+ if (style_inde == Core::HID::NpadStyleIndex::GameCube) {
+ return abstracted_pads[npad_index].GetGCVibrationDevice();
+ }
+ if (style_inde == Core::HID::NpadStyleIndex::N64) {
+ return abstracted_pads[npad_index].GetN64VibrationDevice();
+ }
+ return abstracted_pads[npad_index].GetVibrationDevice(handle.device_index);
+}
+
+NpadN64VibrationDevice* NPad::GetN64VibrationDevice(
+ const Core::HID::VibrationDeviceHandle& handle) {
+ if (IsVibrationHandleValid(handle).IsError()) {
+ return nullptr;
+ }
+
+ const auto npad_index = NpadIdTypeToIndex(static_cast<Core::HID::NpadIdType>(handle.npad_id));
+ const auto style_inde = static_cast<Core::HID::NpadStyleIndex>(handle.npad_type);
+ if (style_inde != Core::HID::NpadStyleIndex::N64) {
+ return nullptr;
+ }
+ return abstracted_pads[npad_index].GetN64VibrationDevice();
+}
+
+NpadVibrationDevice* NPad::GetNSVibrationDevice(const Core::HID::VibrationDeviceHandle& handle) {
+ if (IsVibrationHandleValid(handle).IsError()) {
+ return nullptr;
+ }
+
+ const auto npad_index = NpadIdTypeToIndex(static_cast<Core::HID::NpadIdType>(handle.npad_id));
+ const auto style_inde = static_cast<Core::HID::NpadStyleIndex>(handle.npad_type);
+ if (style_inde == Core::HID::NpadStyleIndex::GameCube ||
+ style_inde == Core::HID::NpadStyleIndex::N64) {
+ return nullptr;
+ }
+
+ return abstracted_pads[npad_index].GetVibrationDevice(handle.device_index);
+}
+
+NpadGcVibrationDevice* NPad::GetGcVibrationDevice(const Core::HID::VibrationDeviceHandle& handle) {
+ if (IsVibrationHandleValid(handle).IsError()) {
+ return nullptr;
+ }
+
+ const auto npad_index = NpadIdTypeToIndex(static_cast<Core::HID::NpadIdType>(handle.npad_id));
+ const auto style_inde = static_cast<Core::HID::NpadStyleIndex>(handle.npad_type);
+ if (style_inde != Core::HID::NpadStyleIndex::GameCube) {
+ return nullptr;
+ }
+ return abstracted_pads[npad_index].GetGCVibrationDevice();
+}
+
+void NPad::UpdateHandheldAbstractState() {
+ std::scoped_lock lock{mutex};
+ abstracted_pads[NpadIdTypeToIndex(Core::HID::NpadIdType::Handheld)].Update();
+}
+
+void NPad::EnableAppletToGetInput(u64 aruid) {
+ std::scoped_lock lock{mutex};
+ std::scoped_lock shared_lock{*applet_resource_holder.shared_mutex};
+
+ for (auto& abstract_pad : abstracted_pads) {
+ abstract_pad.EnableAppletToGetInput(aruid);
+ }
+}
+
} // namespace Service::HID
diff --git a/src/hid_core/resources/npad/npad.h b/src/hid_core/resources/npad/npad.h
index 01f3dabb1..502cb9b55 100644
--- a/src/hid_core/resources/npad/npad.h
+++ b/src/hid_core/resources/npad/npad.h
@@ -10,9 +10,15 @@
#include "common/common_types.h"
#include "hid_core/hid_types.h"
+#include "hid_core/resources/abstracted_pad/abstract_pad.h"
#include "hid_core/resources/controller_base.h"
#include "hid_core/resources/npad/npad_resource.h"
#include "hid_core/resources/npad/npad_types.h"
+#include "hid_core/resources/npad/npad_vibration.h"
+#include "hid_core/resources/vibration/gc_vibration_device.h"
+#include "hid_core/resources/vibration/n64_vibration_device.h"
+#include "hid_core/resources/vibration/vibration_base.h"
+#include "hid_core/resources/vibration/vibration_device.h"
namespace Core::HID {
class EmulatedController;
@@ -28,10 +34,15 @@ namespace Service::KernelHelpers {
class ServiceContext;
} // namespace Service::KernelHelpers
+namespace Service::Set {
+class ISystemSettingsServer;
+}
+
union Result;
namespace Service::HID {
class AppletResource;
+struct HandheldConfig;
struct NpadInternalState;
struct NpadSixAxisSensorLifo;
struct NpadSharedMemoryFormat;
@@ -68,31 +79,6 @@ public:
bool SetNpadMode(u64 aruid, Core::HID::NpadIdType& new_npad_id, Core::HID::NpadIdType npad_id,
NpadJoyDeviceType npad_device_type, NpadJoyAssignmentMode assignment_mode);
- bool VibrateControllerAtIndex(u64 aruid, Core::HID::NpadIdType npad_id,
- std::size_t device_index,
- const Core::HID::VibrationValue& vibration_value);
-
- void VibrateController(u64 aruid,
- const Core::HID::VibrationDeviceHandle& vibration_device_handle,
- const Core::HID::VibrationValue& vibration_value);
-
- void VibrateControllers(
- u64 aruid, std::span<const Core::HID::VibrationDeviceHandle> vibration_device_handles,
- std::span<const Core::HID::VibrationValue> vibration_values);
-
- Core::HID::VibrationValue GetLastVibration(
- u64 aruid, const Core::HID::VibrationDeviceHandle& vibration_device_handle) const;
-
- void InitializeVibrationDevice(const Core::HID::VibrationDeviceHandle& vibration_device_handle);
-
- void InitializeVibrationDeviceAtIndex(u64 aruid, Core::HID::NpadIdType npad_id,
- std::size_t device_index);
-
- void SetPermitVibrationSession(bool permit_vibration_session);
-
- bool IsVibrationDeviceMounted(
- u64 aruid, const Core::HID::VibrationDeviceHandle& vibration_device_handle) const;
-
Result AcquireNpadStyleSetUpdateEventHandle(u64 aruid, Kernel::KReadableEvent** out_event,
Core::HID::NpadIdType npad_id);
@@ -145,7 +131,9 @@ public:
Result RegisterAppletResourceUserId(u64 aruid);
void UnregisterAppletResourceUserId(u64 aruid);
void SetNpadExternals(std::shared_ptr<AppletResource> resource,
- std::recursive_mutex* shared_mutex);
+ std::recursive_mutex* shared_mutex,
+ std::shared_ptr<HandheldConfig> handheld_config,
+ std::shared_ptr<Service::Set::ISystemSettingsServer> settings);
AppletDetailedUiType GetAppletDetailedUiType(Core::HID::NpadIdType npad_id);
@@ -161,18 +149,22 @@ public:
Result GetLastActiveNpad(Core::HID::NpadIdType& out_npad_id) const;
-private:
- struct VibrationData {
- bool device_mounted{};
- Core::HID::VibrationValue latest_vibration_value{};
- std::chrono::steady_clock::time_point last_vibration_timepoint{};
- };
+ NpadVibration* GetVibrationHandler();
+ std::vector<NpadVibrationBase*> GetAllVibrationDevices();
+ NpadVibrationBase* GetVibrationDevice(const Core::HID::VibrationDeviceHandle& handle);
+ NpadN64VibrationDevice* GetN64VibrationDevice(const Core::HID::VibrationDeviceHandle& handle);
+ NpadVibrationDevice* GetNSVibrationDevice(const Core::HID::VibrationDeviceHandle& handle);
+ NpadGcVibrationDevice* GetGcVibrationDevice(const Core::HID::VibrationDeviceHandle& handle);
+
+ void UpdateHandheldAbstractState();
+
+ void EnableAppletToGetInput(u64 aruid);
+private:
struct NpadControllerData {
NpadInternalState* shared_memory = nullptr;
Core::HID::EmulatedController* device = nullptr;
- std::array<VibrationData, 2> vibration{};
bool is_connected{};
// Dual joycons can have only one side connected
@@ -192,10 +184,6 @@ private:
void WriteEmptyEntry(NpadInternalState* npad);
NpadControllerData& GetControllerFromHandle(
- u64 aruid, const Core::HID::VibrationDeviceHandle& device_handle);
- const NpadControllerData& GetControllerFromHandle(
- u64 aruid, const Core::HID::VibrationDeviceHandle& device_handle) const;
- NpadControllerData& GetControllerFromHandle(
u64 aruid, const Core::HID::SixAxisSensorHandle& device_handle);
const NpadControllerData& GetControllerFromHandle(
u64 aruid, const Core::HID::SixAxisSensorHandle& device_handle) const;
@@ -215,11 +203,13 @@ private:
mutable std::mutex mutex;
NPadResource npad_resource;
AppletResourceHolder applet_resource_holder{};
+ std::array<AbstractPad, MaxSupportedNpadIdTypes> abstracted_pads;
+ NpadVibration vibration_handler{};
+
Kernel::KEvent* input_event{nullptr};
std::mutex* input_mutex{nullptr};
std::atomic<u64> press_state{};
- bool permit_vibration_session_enabled;
std::array<std::array<NpadControllerData, MaxSupportedNpadIdTypes>, AruidIndexMax>
controller_data{};
};
diff --git a/src/hid_core/resources/npad/npad_types.h b/src/hid_core/resources/npad/npad_types.h
index fd86c8e40..92700d69a 100644
--- a/src/hid_core/resources/npad/npad_types.h
+++ b/src/hid_core/resources/npad/npad_types.h
@@ -8,6 +8,10 @@
#include "common/common_types.h"
#include "hid_core/hid_types.h"
+namespace Core::HID {
+class EmulatedController;
+}
+
namespace Service::HID {
static constexpr std::size_t MaxSupportedNpadIdTypes = 10;
static constexpr std::size_t StyleIndexCount = 7;
@@ -348,7 +352,7 @@ struct IAbstractedPad {
u8 indicator;
std::vector<f32> virtual_six_axis_sensor_acceleration;
std::vector<f32> virtual_six_axis_sensor_angle;
- u64 xcd_handle;
+ Core::HID::EmulatedController* xcd_handle;
u64 color;
};
} // namespace Service::HID
diff --git a/src/hid_core/resources/npad/npad_vibration.cpp b/src/hid_core/resources/npad/npad_vibration.cpp
index 7056e8eab..02b1f0290 100644
--- a/src/hid_core/resources/npad/npad_vibration.cpp
+++ b/src/hid_core/resources/npad/npad_vibration.cpp
@@ -1,6 +1,7 @@
// SPDX-FileCopyrightText: Copyright 2024 yuzu Emulator Project
// SPDX-License-Identifier: GPL-3.0-or-later
+#include "core/hle/service/set/system_settings_server.h"
#include "hid_core/hid_result.h"
#include "hid_core/resources/npad/npad_vibration.h"
@@ -13,10 +14,11 @@ NpadVibration::~NpadVibration() = default;
Result NpadVibration::Activate() {
std::scoped_lock lock{mutex};
- const f32 master_volume = 1.0f; // nn::settings::system::GetVibrationMasterVolume();
- // if (master_volume < 0.0f || master_volume > 1.0f) {
- // return ResultVibrationStrengthOutOfRange;
- // }
+ f32 master_volume = 1.0f;
+ m_set_sys->GetVibrationMasterVolume(master_volume);
+ if (master_volume < 0.0f || master_volume > 1.0f) {
+ return ResultVibrationStrengthOutOfRange;
+ }
volume = master_volume;
return ResultSuccess;
@@ -26,6 +28,12 @@ Result NpadVibration::Deactivate() {
return ResultSuccess;
}
+Result NpadVibration::SetSettingsService(
+ std::shared_ptr<Service::Set::ISystemSettingsServer> settings) {
+ m_set_sys = settings;
+ return ResultSuccess;
+}
+
Result NpadVibration::SetVibrationMasterVolume(f32 master_volume) {
std::scoped_lock lock{mutex};
@@ -34,7 +42,7 @@ Result NpadVibration::SetVibrationMasterVolume(f32 master_volume) {
}
volume = master_volume;
- // nn::settings::system::SetVibrationMasterVolume(master_volume);
+ m_set_sys->SetVibrationMasterVolume(master_volume);
return ResultSuccess;
}
@@ -48,10 +56,11 @@ Result NpadVibration::GetVibrationVolume(f32& out_volume) const {
Result NpadVibration::GetVibrationMasterVolume(f32& out_volume) const {
std::scoped_lock lock{mutex};
- const f32 master_volume = 1.0f; // nn::settings::system::GetVibrationMasterVolume();
- // if (master_volume < 0.0f || master_volume > 1.0f) {
- // return ResultVibrationStrengthOutOfRange;
- // }
+ f32 master_volume = 1.0f;
+ m_set_sys->GetVibrationMasterVolume(master_volume);
+ if (master_volume < 0.0f || master_volume > 1.0f) {
+ return ResultVibrationStrengthOutOfRange;
+ }
out_volume = master_volume;
return ResultSuccess;
@@ -67,14 +76,19 @@ Result NpadVibration::BeginPermitVibrationSession(u64 aruid) {
Result NpadVibration::EndPermitVibrationSession() {
std::scoped_lock lock{mutex};
- const f32 master_volume = 1.0f; // nn::settings::system::GetVibrationMasterVolume();
- // if (master_volume < 0.0f || master_volume > 1.0f) {
- // return ResultVibrationStrengthOutOfRange;
- // }
+ f32 master_volume = 1.0f;
+ m_set_sys->GetVibrationMasterVolume(master_volume);
+ if (master_volume < 0.0f || master_volume > 1.0f) {
+ return ResultVibrationStrengthOutOfRange;
+ }
volume = master_volume;
session_aruid = 0;
return ResultSuccess;
}
+u64 NpadVibration::GetSessionAruid() const {
+ return session_aruid;
+}
+
} // namespace Service::HID
diff --git a/src/hid_core/resources/npad/npad_vibration.h b/src/hid_core/resources/npad/npad_vibration.h
index 0748aeffc..6412ca4ab 100644
--- a/src/hid_core/resources/npad/npad_vibration.h
+++ b/src/hid_core/resources/npad/npad_vibration.h
@@ -8,6 +8,10 @@
#include "common/common_types.h"
#include "core/hle/result.h"
+namespace Service::Set {
+class ISystemSettingsServer;
+}
+
namespace Service::HID {
class NpadVibration final {
@@ -18,6 +22,7 @@ public:
Result Activate();
Result Deactivate();
+ Result SetSettingsService(std::shared_ptr<Service::Set::ISystemSettingsServer> settings);
Result SetVibrationMasterVolume(f32 master_volume);
Result GetVibrationVolume(f32& out_volume) const;
Result GetVibrationMasterVolume(f32& out_volume) const;
@@ -25,10 +30,14 @@ public:
Result BeginPermitVibrationSession(u64 aruid);
Result EndPermitVibrationSession();
+ u64 GetSessionAruid() const;
+
private:
f32 volume{};
u64 session_aruid{};
mutable std::mutex mutex;
+
+ std::shared_ptr<Service::Set::ISystemSettingsServer> m_set_sys;
};
} // namespace Service::HID
diff --git a/src/hid_core/resources/vibration/gc_vibration_device.cpp b/src/hid_core/resources/vibration/gc_vibration_device.cpp
index f01f81b9a..ad42b9d66 100644
--- a/src/hid_core/resources/vibration/gc_vibration_device.cpp
+++ b/src/hid_core/resources/vibration/gc_vibration_device.cpp
@@ -1,6 +1,7 @@
// SPDX-FileCopyrightText: Copyright 2024 yuzu Emulator Project
// SPDX-License-Identifier: GPL-3.0-or-later
+#include "hid_core/frontend/emulated_controller.h"
#include "hid_core/hid_result.h"
#include "hid_core/resources/npad/npad_types.h"
#include "hid_core/resources/npad/npad_vibration.h"
@@ -10,24 +11,25 @@ namespace Service::HID {
NpadGcVibrationDevice::NpadGcVibrationDevice() {}
-Result NpadGcVibrationDevice::IncrementRefCounter() {
+Result NpadGcVibrationDevice::Activate() {
if (ref_counter == 0 && is_mounted) {
f32 volume = 1.0f;
const auto result = vibration_handler->GetVibrationVolume(volume);
if (result.IsSuccess()) {
- // TODO: SendVibrationGcErmCommand
+ xcd_handle->SetVibration(adapter_slot, Core::HID::VibrationGcErmCommand::Stop);
}
}
+
ref_counter++;
return ResultSuccess;
}
-Result NpadGcVibrationDevice::DecrementRefCounter() {
- if (ref_counter == 1 && !is_mounted) {
+Result NpadGcVibrationDevice::Deactivate() {
+ if (ref_counter == 1 && is_mounted) {
f32 volume = 1.0f;
const auto result = vibration_handler->GetVibrationVolume(volume);
if (result.IsSuccess()) {
- // TODO: SendVibrationGcErmCommand
+ xcd_handle->SetVibration(adapter_slot, Core::HID::VibrationGcErmCommand::Stop);
}
}
@@ -38,6 +40,48 @@ Result NpadGcVibrationDevice::DecrementRefCounter() {
return ResultSuccess;
}
+Result NpadGcVibrationDevice::Mount(IAbstractedPad& abstracted_pad, u32 slot,
+ NpadVibration* handler) {
+ if (!abstracted_pad.internal_flags.is_connected) {
+ return ResultSuccess;
+ }
+
+ // TODO: This device doesn't use a xcd handle instead has an GC adapter handle. This is just to
+ // keep compatibility with the front end.
+ xcd_handle = abstracted_pad.xcd_handle;
+ adapter_slot = slot;
+ vibration_handler = handler;
+ is_mounted = true;
+
+ if (ref_counter == 0) {
+ return ResultSuccess;
+ }
+
+ f32 volume{1.0f};
+ const auto result = vibration_handler->GetVibrationVolume(volume);
+ if (result.IsSuccess()) {
+ xcd_handle->SetVibration(adapter_slot, Core::HID::VibrationGcErmCommand::Stop);
+ }
+
+ return ResultSuccess;
+}
+
+Result NpadGcVibrationDevice::Unmount() {
+ if (ref_counter == 0 || !is_mounted) {
+ is_mounted = false;
+ return ResultSuccess;
+ }
+
+ f32 volume{1.0f};
+ const auto result = vibration_handler->GetVibrationVolume(volume);
+ if (result.IsSuccess()) {
+ xcd_handle->SetVibration(adapter_slot, Core::HID::VibrationGcErmCommand::Stop);
+ }
+
+ is_mounted = false;
+ return ResultSuccess;
+}
+
Result NpadGcVibrationDevice::SendVibrationGcErmCommand(Core::HID::VibrationGcErmCommand command) {
if (!is_mounted) {
return ResultSuccess;
@@ -55,7 +99,7 @@ Result NpadGcVibrationDevice::SendVibrationGcErmCommand(Core::HID::VibrationGcEr
return ResultSuccess;
}
}
- // TODO: SendVibrationGcErmCommand
+ xcd_handle->SetVibration(adapter_slot, command);
return ResultSuccess;
}
diff --git a/src/hid_core/resources/vibration/gc_vibration_device.h b/src/hid_core/resources/vibration/gc_vibration_device.h
index 87abca57d..c624cbb28 100644
--- a/src/hid_core/resources/vibration/gc_vibration_device.h
+++ b/src/hid_core/resources/vibration/gc_vibration_device.h
@@ -20,12 +20,18 @@ class NpadGcVibrationDevice final : public NpadVibrationBase {
public:
explicit NpadGcVibrationDevice();
- Result IncrementRefCounter() override;
- Result DecrementRefCounter() override;
+ Result Activate() override;
+ Result Deactivate() override;
+
+ Result Mount(IAbstractedPad& abstracted_pad, u32 slot, NpadVibration* handler);
+ Result Unmount();
Result SendVibrationGcErmCommand(Core::HID::VibrationGcErmCommand command);
Result GetActualVibrationGcErmCommand(Core::HID::VibrationGcErmCommand& out_command);
Result SendVibrationNotificationPattern(Core::HID::VibrationGcErmCommand command);
+
+private:
+ u32 adapter_slot;
};
} // namespace Service::HID
diff --git a/src/hid_core/resources/vibration/n64_vibration_device.cpp b/src/hid_core/resources/vibration/n64_vibration_device.cpp
index 639f87abf..94ad37c8f 100644
--- a/src/hid_core/resources/vibration/n64_vibration_device.cpp
+++ b/src/hid_core/resources/vibration/n64_vibration_device.cpp
@@ -1,6 +1,7 @@
// SPDX-FileCopyrightText: Copyright 2024 yuzu Emulator Project
// SPDX-License-Identifier: GPL-3.0-or-later
+#include "hid_core/frontend/emulated_controller.h"
#include "hid_core/hid_result.h"
#include "hid_core/resources/npad/npad_types.h"
#include "hid_core/resources/npad/npad_vibration.h"
@@ -10,12 +11,12 @@ namespace Service::HID {
NpadN64VibrationDevice::NpadN64VibrationDevice() {}
-Result NpadN64VibrationDevice::IncrementRefCounter() {
+Result NpadN64VibrationDevice::Activate() {
if (ref_counter == 0 && is_mounted) {
f32 volume = 1.0f;
const auto result = vibration_handler->GetVibrationVolume(volume);
if (result.IsSuccess()) {
- // TODO: SendVibrationInBool
+ xcd_handle->SetVibration(false);
}
}
@@ -23,19 +24,12 @@ Result NpadN64VibrationDevice::IncrementRefCounter() {
return ResultSuccess;
}
-Result NpadN64VibrationDevice::DecrementRefCounter() {
- if (ref_counter == 1) {
- if (!is_mounted) {
- ref_counter = 0;
- if (is_mounted != false) {
- // TODO: SendVibrationInBool
- }
- return ResultSuccess;
- }
+Result NpadN64VibrationDevice::Deactivate() {
+ if (ref_counter == 1 && is_mounted) {
f32 volume = 1.0f;
const auto result = vibration_handler->GetVibrationVolume(volume);
if (result.IsSuccess()) {
- // TODO
+ xcd_handle->SetVibration(false);
}
}
@@ -46,6 +40,43 @@ Result NpadN64VibrationDevice::DecrementRefCounter() {
return ResultSuccess;
}
+Result NpadN64VibrationDevice::Mount(IAbstractedPad& abstracted_pad, NpadVibration* handler) {
+ if (!abstracted_pad.internal_flags.is_connected) {
+ return ResultSuccess;
+ }
+ xcd_handle = abstracted_pad.xcd_handle;
+ vibration_handler = handler;
+ is_mounted = true;
+
+ if (ref_counter == 0) {
+ return ResultSuccess;
+ }
+
+ f32 volume{1.0f};
+ const auto result = vibration_handler->GetVibrationVolume(volume);
+ if (result.IsSuccess()) {
+ xcd_handle->SetVibration(false);
+ }
+
+ return ResultSuccess;
+}
+
+Result NpadN64VibrationDevice::Unmount() {
+ if (ref_counter == 0 || !is_mounted) {
+ is_mounted = false;
+ return ResultSuccess;
+ }
+
+ f32 volume{1.0f};
+ const auto result = vibration_handler->GetVibrationVolume(volume);
+ if (result.IsSuccess()) {
+ xcd_handle->SetVibration(false);
+ }
+
+ is_mounted = false;
+ return ResultSuccess;
+}
+
Result NpadN64VibrationDevice::SendValueInBool(bool is_vibrating) {
if (ref_counter < 1) {
return ResultVibrationNotInitialized;
@@ -56,7 +87,7 @@ Result NpadN64VibrationDevice::SendValueInBool(bool is_vibrating) {
if (result.IsError()) {
return result;
}
- // TODO: SendVibrationInBool
+ xcd_handle->SetVibration(false);
}
return ResultSuccess;
}
diff --git a/src/hid_core/resources/vibration/n64_vibration_device.h b/src/hid_core/resources/vibration/n64_vibration_device.h
index 54e6efc1a..09de7701c 100644
--- a/src/hid_core/resources/vibration/n64_vibration_device.h
+++ b/src/hid_core/resources/vibration/n64_vibration_device.h
@@ -14,14 +14,18 @@
namespace Service::HID {
class NpadVibration;
+struct IAbstractedPad;
/// Handles Npad request from HID interfaces
class NpadN64VibrationDevice final : public NpadVibrationBase {
public:
explicit NpadN64VibrationDevice();
- Result IncrementRefCounter() override;
- Result DecrementRefCounter() override;
+ Result Activate() override;
+ Result Deactivate() override;
+
+ Result Mount(IAbstractedPad& abstracted_pad, NpadVibration* handler);
+ Result Unmount();
Result SendValueInBool(bool is_vibrating);
Result SendVibrationNotificationPattern(u32 pattern);
diff --git a/src/hid_core/resources/vibration/vibration_base.cpp b/src/hid_core/resources/vibration/vibration_base.cpp
index 350f349c2..90bff88f4 100644
--- a/src/hid_core/resources/vibration/vibration_base.cpp
+++ b/src/hid_core/resources/vibration/vibration_base.cpp
@@ -10,12 +10,12 @@ namespace Service::HID {
NpadVibrationBase::NpadVibrationBase() {}
-Result NpadVibrationBase::IncrementRefCounter() {
+Result NpadVibrationBase::Activate() {
ref_counter++;
return ResultSuccess;
}
-Result NpadVibrationBase::DecrementRefCounter() {
+Result NpadVibrationBase::Deactivate() {
if (ref_counter > 0) {
ref_counter--;
}
@@ -23,6 +23,10 @@ Result NpadVibrationBase::DecrementRefCounter() {
return ResultSuccess;
}
+bool NpadVibrationBase::IsActive() const {
+ return ref_counter > 0;
+}
+
bool NpadVibrationBase::IsVibrationMounted() const {
return is_mounted;
}
diff --git a/src/hid_core/resources/vibration/vibration_base.h b/src/hid_core/resources/vibration/vibration_base.h
index c6c5fc4d9..8fe35634d 100644
--- a/src/hid_core/resources/vibration/vibration_base.h
+++ b/src/hid_core/resources/vibration/vibration_base.h
@@ -6,6 +6,10 @@
#include "common/common_types.h"
#include "core/hle/result.h"
+namespace Core::HID {
+class EmulatedController;
+}
+
namespace Service::HID {
class NpadVibration;
@@ -14,13 +18,14 @@ class NpadVibrationBase {
public:
explicit NpadVibrationBase();
- virtual Result IncrementRefCounter();
- virtual Result DecrementRefCounter();
+ virtual Result Activate();
+ virtual Result Deactivate();
+ bool IsActive() const;
bool IsVibrationMounted() const;
protected:
- u64 xcd_handle{};
+ Core::HID::EmulatedController* xcd_handle{nullptr};
s32 ref_counter{};
bool is_mounted{};
NpadVibration* vibration_handler{nullptr};
diff --git a/src/hid_core/resources/vibration/vibration_device.cpp b/src/hid_core/resources/vibration/vibration_device.cpp
index 888c3a7ed..08b14591f 100644
--- a/src/hid_core/resources/vibration/vibration_device.cpp
+++ b/src/hid_core/resources/vibration/vibration_device.cpp
@@ -1,6 +1,7 @@
// SPDX-FileCopyrightText: Copyright 2024 yuzu Emulator Project
// SPDX-License-Identifier: GPL-3.0-or-later
+#include "hid_core/frontend/emulated_controller.h"
#include "hid_core/hid_result.h"
#include "hid_core/resources/npad/npad_types.h"
#include "hid_core/resources/npad/npad_vibration.h"
@@ -10,12 +11,30 @@ namespace Service::HID {
NpadVibrationDevice::NpadVibrationDevice() {}
-Result NpadVibrationDevice::IncrementRefCounter() {
+Result NpadVibrationDevice::Activate() {
+ if (ref_counter == 0 && is_mounted) {
+ f32 volume = 1.0f;
+ const auto result = vibration_handler->GetVibrationVolume(volume);
+ if (result.IsSuccess()) {
+ xcd_handle->SetVibration(device_index, Core::HID::DEFAULT_VIBRATION_VALUE);
+ // TODO: SendNotificationPattern;
+ }
+ }
+
ref_counter++;
return ResultSuccess;
}
-Result NpadVibrationDevice::DecrementRefCounter() {
+Result NpadVibrationDevice::Deactivate() {
+ if (ref_counter == 1 && is_mounted) {
+ f32 volume = 1.0f;
+ const auto result = vibration_handler->GetVibrationVolume(volume);
+ if (result.IsSuccess()) {
+ xcd_handle->SetVibration(device_index, Core::HID::DEFAULT_VIBRATION_VALUE);
+ // TODO: SendNotificationPattern;
+ }
+ }
+
if (ref_counter > 0) {
ref_counter--;
}
@@ -23,6 +42,45 @@ Result NpadVibrationDevice::DecrementRefCounter() {
return ResultSuccess;
}
+Result NpadVibrationDevice::Mount(IAbstractedPad& abstracted_pad, Core::HID::DeviceIndex index,
+ NpadVibration* handler) {
+ if (!abstracted_pad.internal_flags.is_connected) {
+ return ResultSuccess;
+ }
+ xcd_handle = abstracted_pad.xcd_handle;
+ device_index = index;
+ vibration_handler = handler;
+ is_mounted = true;
+
+ if (ref_counter == 0) {
+ return ResultSuccess;
+ }
+
+ f32 volume{1.0f};
+ const auto result = vibration_handler->GetVibrationVolume(volume);
+ if (result.IsSuccess()) {
+ xcd_handle->SetVibration(false);
+ }
+
+ return ResultSuccess;
+}
+
+Result NpadVibrationDevice::Unmount() {
+ if (ref_counter == 0 || !is_mounted) {
+ is_mounted = false;
+ return ResultSuccess;
+ }
+
+ f32 volume{1.0f};
+ const auto result = vibration_handler->GetVibrationVolume(volume);
+ if (result.IsSuccess()) {
+ xcd_handle->SetVibration(device_index, Core::HID::DEFAULT_VIBRATION_VALUE);
+ }
+
+ is_mounted = false;
+ return ResultSuccess;
+}
+
Result NpadVibrationDevice::SendVibrationValue(const Core::HID::VibrationValue& value) {
if (ref_counter == 0) {
return ResultVibrationNotInitialized;
@@ -37,7 +95,7 @@ Result NpadVibrationDevice::SendVibrationValue(const Core::HID::VibrationValue&
return result;
}
if (volume <= 0.0f) {
- // TODO: SendVibrationValue
+ xcd_handle->SetVibration(device_index, Core::HID::DEFAULT_VIBRATION_VALUE);
return ResultSuccess;
}
@@ -45,7 +103,7 @@ Result NpadVibrationDevice::SendVibrationValue(const Core::HID::VibrationValue&
vibration_value.high_amplitude *= volume;
vibration_value.low_amplitude *= volume;
- // TODO: SendVibrationValue
+ xcd_handle->SetVibration(device_index, vibration_value);
return ResultSuccess;
}
@@ -63,11 +121,11 @@ Result NpadVibrationDevice::SendVibrationNotificationPattern([[maybe_unused]] u3
pattern = 0;
}
- // return xcd_handle->SendVibrationNotificationPattern(pattern);
+ // TODO: SendVibrationNotificationPattern;
return ResultSuccess;
}
-Result NpadVibrationDevice::GetActualVibrationValue(Core::HID::VibrationValue& out_value) {
+Result NpadVibrationDevice::GetActualVibrationValue(Core::HID::VibrationValue& out_value) const {
if (ref_counter < 1) {
return ResultVibrationNotInitialized;
}
@@ -77,7 +135,7 @@ Result NpadVibrationDevice::GetActualVibrationValue(Core::HID::VibrationValue& o
return ResultSuccess;
}
- // TODO: SendVibrationValue
+ out_value = xcd_handle->GetActualVibrationValue(device_index);
return ResultSuccess;
}
diff --git a/src/hid_core/resources/vibration/vibration_device.h b/src/hid_core/resources/vibration/vibration_device.h
index 3574ad60b..c2f9891d3 100644
--- a/src/hid_core/resources/vibration/vibration_device.h
+++ b/src/hid_core/resources/vibration/vibration_device.h
@@ -12,6 +12,10 @@
#include "hid_core/resources/npad/npad_types.h"
#include "hid_core/resources/vibration/vibration_base.h"
+namespace Core::HID {
+enum class DeviceIndex : u8;
+}
+
namespace Service::HID {
class NpadVibration;
@@ -20,16 +24,20 @@ class NpadVibrationDevice final : public NpadVibrationBase {
public:
explicit NpadVibrationDevice();
- Result IncrementRefCounter();
- Result DecrementRefCounter();
+ Result Activate();
+ Result Deactivate();
+
+ Result Mount(IAbstractedPad& abstracted_pad, Core::HID::DeviceIndex index,
+ NpadVibration* handler);
+ Result Unmount();
Result SendVibrationValue(const Core::HID::VibrationValue& value);
Result SendVibrationNotificationPattern(u32 pattern);
- Result GetActualVibrationValue(Core::HID::VibrationValue& out_value);
+ Result GetActualVibrationValue(Core::HID::VibrationValue& out_value) const;
private:
- u32 device_index{};
+ Core::HID::DeviceIndex device_index{};
};
} // namespace Service::HID
diff --git a/src/tests/video_core/memory_tracker.cpp b/src/tests/video_core/memory_tracker.cpp
index 618793668..45b1a91dc 100644
--- a/src/tests/video_core/memory_tracker.cpp
+++ b/src/tests/video_core/memory_tracker.cpp
@@ -24,9 +24,8 @@ constexpr VAddr c = 16 * HIGH_PAGE_SIZE;
class RasterizerInterface {
public:
void UpdatePagesCachedCount(VAddr addr, u64 size, int delta) {
- const u64 page_start{addr >> Core::Memory::YUZU_PAGEBITS};
- const u64 page_end{(addr + size + Core::Memory::YUZU_PAGESIZE - 1) >>
- Core::Memory::YUZU_PAGEBITS};
+ const u64 page_start{addr >> Core::DEVICE_PAGEBITS};
+ const u64 page_end{(addr + size + Core::DEVICE_PAGESIZE - 1) >> Core::DEVICE_PAGEBITS};
for (u64 page = page_start; page < page_end; ++page) {
int& value = page_table[page];
value += delta;
@@ -40,7 +39,7 @@ public:
}
[[nodiscard]] int Count(VAddr addr) const noexcept {
- const auto it = page_table.find(addr >> Core::Memory::YUZU_PAGEBITS);
+ const auto it = page_table.find(addr >> Core::DEVICE_PAGEBITS);
return it == page_table.end() ? 0 : it->second;
}
@@ -546,4 +545,4 @@ TEST_CASE("MemoryTracker: Cached write downloads") {
REQUIRE(!memory_track->IsRegionGpuModified(c + PAGE, PAGE));
memory_track->MarkRegionAsCpuModified(c, WORD);
REQUIRE(rasterizer.Count() == 0);
-} \ No newline at end of file
+}
diff --git a/src/video_core/CMakeLists.txt b/src/video_core/CMakeLists.txt
index c22c7631c..5ed0ad0ed 100644
--- a/src/video_core/CMakeLists.txt
+++ b/src/video_core/CMakeLists.txt
@@ -71,6 +71,8 @@ add_library(video_core STATIC
host1x/ffmpeg/ffmpeg.h
host1x/control.cpp
host1x/control.h
+ host1x/gpu_device_memory_manager.cpp
+ host1x/gpu_device_memory_manager.h
host1x/host1x.cpp
host1x/host1x.h
host1x/nvdec.cpp
@@ -93,6 +95,7 @@ add_library(video_core STATIC
gpu.h
gpu_thread.cpp
gpu_thread.h
+ guest_memory.h
invalidation_accumulator.h
memory_manager.cpp
memory_manager.h
@@ -105,8 +108,6 @@ add_library(video_core STATIC
query_cache/query_stream.h
query_cache/types.h
query_cache.h
- rasterizer_accelerated.cpp
- rasterizer_accelerated.h
rasterizer_interface.h
renderer_base.cpp
renderer_base.h
diff --git a/src/video_core/buffer_cache/buffer_base.h b/src/video_core/buffer_cache/buffer_base.h
index 0bb3bf8ae..40e98e395 100644
--- a/src/video_core/buffer_cache/buffer_base.h
+++ b/src/video_core/buffer_cache/buffer_base.h
@@ -33,13 +33,12 @@ struct NullBufferParams {};
*
* The buffer size and address is forcefully aligned to CPU page boundaries.
*/
-template <class RasterizerInterface>
class BufferBase {
public:
static constexpr u64 BASE_PAGE_BITS = 16;
static constexpr u64 BASE_PAGE_SIZE = 1ULL << BASE_PAGE_BITS;
- explicit BufferBase(RasterizerInterface& rasterizer_, VAddr cpu_addr_, u64 size_bytes_)
+ explicit BufferBase(VAddr cpu_addr_, u64 size_bytes_)
: cpu_addr{cpu_addr_}, size_bytes{size_bytes_} {}
explicit BufferBase(NullBufferParams) {}
diff --git a/src/video_core/buffer_cache/buffer_cache.h b/src/video_core/buffer_cache/buffer_cache.h
index 6d1fc3887..b4bf369d1 100644
--- a/src/video_core/buffer_cache/buffer_cache.h
+++ b/src/video_core/buffer_cache/buffer_cache.h
@@ -8,16 +8,16 @@
#include <numeric>
#include "video_core/buffer_cache/buffer_cache_base.h"
+#include "video_core/guest_memory.h"
+#include "video_core/host1x/gpu_device_memory_manager.h"
namespace VideoCommon {
-using Core::Memory::YUZU_PAGESIZE;
+using Core::DEVICE_PAGESIZE;
template <class P>
-BufferCache<P>::BufferCache(VideoCore::RasterizerInterface& rasterizer_,
- Core::Memory::Memory& cpu_memory_, Runtime& runtime_)
- : runtime{runtime_}, rasterizer{rasterizer_}, cpu_memory{cpu_memory_}, memory_tracker{
- rasterizer} {
+BufferCache<P>::BufferCache(Tegra::MaxwellDeviceMemoryManager& device_memory_, Runtime& runtime_)
+ : runtime{runtime_}, device_memory{device_memory_}, memory_tracker{device_memory} {
// Ensure the first slot is used for the null buffer
void(slot_buffers.insert(runtime, NullBufferParams{}));
common_ranges.clear();
@@ -29,17 +29,17 @@ BufferCache<P>::BufferCache(VideoCore::RasterizerInterface& rasterizer_,
return;
}
- const s64 device_memory = static_cast<s64>(runtime.GetDeviceLocalMemory());
- const s64 min_spacing_expected = device_memory - 1_GiB;
- const s64 min_spacing_critical = device_memory - 512_MiB;
- const s64 mem_threshold = std::min(device_memory, TARGET_THRESHOLD);
+ const s64 device_local_memory = static_cast<s64>(runtime.GetDeviceLocalMemory());
+ const s64 min_spacing_expected = device_local_memory - 1_GiB;
+ const s64 min_spacing_critical = device_local_memory - 512_MiB;
+ const s64 mem_threshold = std::min(device_local_memory, TARGET_THRESHOLD);
const s64 min_vacancy_expected = (6 * mem_threshold) / 10;
const s64 min_vacancy_critical = (3 * mem_threshold) / 10;
minimum_memory = static_cast<u64>(
- std::max(std::min(device_memory - min_vacancy_expected, min_spacing_expected),
+ std::max(std::min(device_local_memory - min_vacancy_expected, min_spacing_expected),
DEFAULT_EXPECTED_MEMORY));
critical_memory = static_cast<u64>(
- std::max(std::min(device_memory - min_vacancy_critical, min_spacing_critical),
+ std::max(std::min(device_local_memory - min_vacancy_critical, min_spacing_critical),
DEFAULT_CRITICAL_MEMORY));
}
@@ -105,71 +105,71 @@ void BufferCache<P>::TickFrame() {
}
template <class P>
-void BufferCache<P>::WriteMemory(VAddr cpu_addr, u64 size) {
- if (memory_tracker.IsRegionGpuModified(cpu_addr, size)) {
- const IntervalType subtract_interval{cpu_addr, cpu_addr + size};
+void BufferCache<P>::WriteMemory(DAddr device_addr, u64 size) {
+ if (memory_tracker.IsRegionGpuModified(device_addr, size)) {
+ const IntervalType subtract_interval{device_addr, device_addr + size};
ClearDownload(subtract_interval);
common_ranges.subtract(subtract_interval);
}
- memory_tracker.MarkRegionAsCpuModified(cpu_addr, size);
+ memory_tracker.MarkRegionAsCpuModified(device_addr, size);
}
template <class P>
-void BufferCache<P>::CachedWriteMemory(VAddr cpu_addr, u64 size) {
- const bool is_dirty = IsRegionRegistered(cpu_addr, size);
+void BufferCache<P>::CachedWriteMemory(DAddr device_addr, u64 size) {
+ const bool is_dirty = IsRegionRegistered(device_addr, size);
if (!is_dirty) {
return;
}
- VAddr aligned_start = Common::AlignDown(cpu_addr, YUZU_PAGESIZE);
- VAddr aligned_end = Common::AlignUp(cpu_addr + size, YUZU_PAGESIZE);
+ DAddr aligned_start = Common::AlignDown(device_addr, DEVICE_PAGESIZE);
+ DAddr aligned_end = Common::AlignUp(device_addr + size, DEVICE_PAGESIZE);
if (!IsRegionGpuModified(aligned_start, aligned_end - aligned_start)) {
- WriteMemory(cpu_addr, size);
+ WriteMemory(device_addr, size);
return;
}
tmp_buffer.resize_destructive(size);
- cpu_memory.ReadBlockUnsafe(cpu_addr, tmp_buffer.data(), size);
+ device_memory.ReadBlockUnsafe(device_addr, tmp_buffer.data(), size);
- InlineMemoryImplementation(cpu_addr, size, tmp_buffer);
+ InlineMemoryImplementation(device_addr, size, tmp_buffer);
}
template <class P>
-bool BufferCache<P>::OnCPUWrite(VAddr cpu_addr, u64 size) {
- const bool is_dirty = IsRegionRegistered(cpu_addr, size);
+bool BufferCache<P>::OnCPUWrite(DAddr device_addr, u64 size) {
+ const bool is_dirty = IsRegionRegistered(device_addr, size);
if (!is_dirty) {
return false;
}
- if (memory_tracker.IsRegionGpuModified(cpu_addr, size)) {
+ if (memory_tracker.IsRegionGpuModified(device_addr, size)) {
return true;
}
- WriteMemory(cpu_addr, size);
+ WriteMemory(device_addr, size);
return false;
}
template <class P>
-std::optional<VideoCore::RasterizerDownloadArea> BufferCache<P>::GetFlushArea(VAddr cpu_addr,
+std::optional<VideoCore::RasterizerDownloadArea> BufferCache<P>::GetFlushArea(DAddr device_addr,
u64 size) {
std::optional<VideoCore::RasterizerDownloadArea> area{};
area.emplace();
- VAddr cpu_addr_start_aligned = Common::AlignDown(cpu_addr, Core::Memory::YUZU_PAGESIZE);
- VAddr cpu_addr_end_aligned = Common::AlignUp(cpu_addr + size, Core::Memory::YUZU_PAGESIZE);
- area->start_address = cpu_addr_start_aligned;
- area->end_address = cpu_addr_end_aligned;
- if (memory_tracker.IsRegionPreflushable(cpu_addr, size)) {
+ DAddr device_addr_start_aligned = Common::AlignDown(device_addr, Core::DEVICE_PAGESIZE);
+ DAddr device_addr_end_aligned = Common::AlignUp(device_addr + size, Core::DEVICE_PAGESIZE);
+ area->start_address = device_addr_start_aligned;
+ area->end_address = device_addr_end_aligned;
+ if (memory_tracker.IsRegionPreflushable(device_addr, size)) {
area->preemtive = true;
return area;
};
- area->preemtive =
- !IsRegionGpuModified(cpu_addr_start_aligned, cpu_addr_end_aligned - cpu_addr_start_aligned);
- memory_tracker.MarkRegionAsPreflushable(cpu_addr_start_aligned,
- cpu_addr_end_aligned - cpu_addr_start_aligned);
+ area->preemtive = !IsRegionGpuModified(device_addr_start_aligned,
+ device_addr_end_aligned - device_addr_start_aligned);
+ memory_tracker.MarkRegionAsPreflushable(device_addr_start_aligned,
+ device_addr_end_aligned - device_addr_start_aligned);
return area;
}
template <class P>
-void BufferCache<P>::DownloadMemory(VAddr cpu_addr, u64 size) {
- ForEachBufferInRange(cpu_addr, size, [&](BufferId, Buffer& buffer) {
- DownloadBufferMemory(buffer, cpu_addr, size);
+void BufferCache<P>::DownloadMemory(DAddr device_addr, u64 size) {
+ ForEachBufferInRange(device_addr, size, [&](BufferId, Buffer& buffer) {
+ DownloadBufferMemory(buffer, device_addr, size);
});
}
@@ -184,8 +184,8 @@ void BufferCache<P>::ClearDownload(IntervalType subtract_interval) {
template <class P>
bool BufferCache<P>::DMACopy(GPUVAddr src_address, GPUVAddr dest_address, u64 amount) {
- const std::optional<VAddr> cpu_src_address = gpu_memory->GpuToCpuAddress(src_address);
- const std::optional<VAddr> cpu_dest_address = gpu_memory->GpuToCpuAddress(dest_address);
+ const std::optional<DAddr> cpu_src_address = gpu_memory->GpuToCpuAddress(src_address);
+ const std::optional<DAddr> cpu_dest_address = gpu_memory->GpuToCpuAddress(dest_address);
if (!cpu_src_address || !cpu_dest_address) {
return false;
}
@@ -216,10 +216,10 @@ bool BufferCache<P>::DMACopy(GPUVAddr src_address, GPUVAddr dest_address, u64 am
}};
boost::container::small_vector<IntervalType, 4> tmp_intervals;
- auto mirror = [&](VAddr base_address, VAddr base_address_end) {
+ auto mirror = [&](DAddr base_address, DAddr base_address_end) {
const u64 size = base_address_end - base_address;
- const VAddr diff = base_address - *cpu_src_address;
- const VAddr new_base_address = *cpu_dest_address + diff;
+ const DAddr diff = base_address - *cpu_src_address;
+ const DAddr new_base_address = *cpu_dest_address + diff;
const IntervalType add_interval{new_base_address, new_base_address + size};
tmp_intervals.push_back(add_interval);
uncommitted_ranges.add(add_interval);
@@ -239,15 +239,15 @@ bool BufferCache<P>::DMACopy(GPUVAddr src_address, GPUVAddr dest_address, u64 am
memory_tracker.MarkRegionAsGpuModified(*cpu_dest_address, amount);
}
- Core::Memory::CpuGuestMemoryScoped<u8, Core::Memory::GuestMemoryFlags::UnsafeReadWrite> tmp(
- cpu_memory, *cpu_src_address, amount, &tmp_buffer);
+ Tegra::Memory::DeviceGuestMemoryScoped<u8, Tegra::Memory::GuestMemoryFlags::UnsafeReadWrite>
+ tmp(device_memory, *cpu_src_address, amount, &tmp_buffer);
tmp.SetAddressAndSize(*cpu_dest_address, amount);
return true;
}
template <class P>
bool BufferCache<P>::DMAClear(GPUVAddr dst_address, u64 amount, u32 value) {
- const std::optional<VAddr> cpu_dst_address = gpu_memory->GpuToCpuAddress(dst_address);
+ const std::optional<DAddr> cpu_dst_address = gpu_memory->GpuToCpuAddress(dst_address);
if (!cpu_dst_address) {
return false;
}
@@ -273,23 +273,23 @@ template <class P>
std::pair<typename P::Buffer*, u32> BufferCache<P>::ObtainBuffer(GPUVAddr gpu_addr, u32 size,
ObtainBufferSynchronize sync_info,
ObtainBufferOperation post_op) {
- const std::optional<VAddr> cpu_addr = gpu_memory->GpuToCpuAddress(gpu_addr);
- if (!cpu_addr) {
+ const std::optional<DAddr> device_addr = gpu_memory->GpuToCpuAddress(gpu_addr);
+ if (!device_addr) {
return {&slot_buffers[NULL_BUFFER_ID], 0};
}
- return ObtainCPUBuffer(*cpu_addr, size, sync_info, post_op);
+ return ObtainCPUBuffer(*device_addr, size, sync_info, post_op);
}
template <class P>
std::pair<typename P::Buffer*, u32> BufferCache<P>::ObtainCPUBuffer(
- VAddr cpu_addr, u32 size, ObtainBufferSynchronize sync_info, ObtainBufferOperation post_op) {
- const BufferId buffer_id = FindBuffer(cpu_addr, size);
+ DAddr device_addr, u32 size, ObtainBufferSynchronize sync_info, ObtainBufferOperation post_op) {
+ const BufferId buffer_id = FindBuffer(device_addr, size);
Buffer& buffer = slot_buffers[buffer_id];
// synchronize op
switch (sync_info) {
case ObtainBufferSynchronize::FullSynchronize:
- SynchronizeBuffer(buffer, cpu_addr, size);
+ SynchronizeBuffer(buffer, device_addr, size);
break;
default:
break;
@@ -297,12 +297,12 @@ std::pair<typename P::Buffer*, u32> BufferCache<P>::ObtainCPUBuffer(
switch (post_op) {
case ObtainBufferOperation::MarkAsWritten:
- MarkWrittenBuffer(buffer_id, cpu_addr, size);
+ MarkWrittenBuffer(buffer_id, device_addr, size);
break;
case ObtainBufferOperation::DiscardWrite: {
- VAddr cpu_addr_start = Common::AlignDown(cpu_addr, 64);
- VAddr cpu_addr_end = Common::AlignUp(cpu_addr + size, 64);
- IntervalType interval{cpu_addr_start, cpu_addr_end};
+ DAddr device_addr_start = Common::AlignDown(device_addr, 64);
+ DAddr device_addr_end = Common::AlignUp(device_addr + size, 64);
+ IntervalType interval{device_addr_start, device_addr_end};
ClearDownload(interval);
common_ranges.subtract(interval);
break;
@@ -311,15 +311,15 @@ std::pair<typename P::Buffer*, u32> BufferCache<P>::ObtainCPUBuffer(
break;
}
- return {&buffer, buffer.Offset(cpu_addr)};
+ return {&buffer, buffer.Offset(device_addr)};
}
template <class P>
void BufferCache<P>::BindGraphicsUniformBuffer(size_t stage, u32 index, GPUVAddr gpu_addr,
u32 size) {
- const std::optional<VAddr> cpu_addr = gpu_memory->GpuToCpuAddress(gpu_addr);
+ const std::optional<DAddr> device_addr = gpu_memory->GpuToCpuAddress(gpu_addr);
const Binding binding{
- .cpu_addr = *cpu_addr,
+ .device_addr = *device_addr,
.size = size,
.buffer_id = BufferId{},
};
@@ -555,16 +555,17 @@ void BufferCache<P>::CommitAsyncFlushesHigh() {
for (const IntervalSet& intervals : committed_ranges) {
for (auto& interval : intervals) {
const std::size_t size = interval.upper() - interval.lower();
- const VAddr cpu_addr = interval.lower();
- ForEachBufferInRange(cpu_addr, size, [&](BufferId buffer_id, Buffer& buffer) {
- const VAddr buffer_start = buffer.CpuAddr();
- const VAddr buffer_end = buffer_start + buffer.SizeBytes();
- const VAddr new_start = std::max(buffer_start, cpu_addr);
- const VAddr new_end = std::min(buffer_end, cpu_addr + size);
+ const DAddr device_addr = interval.lower();
+ ForEachBufferInRange(device_addr, size, [&](BufferId buffer_id, Buffer& buffer) {
+ const DAddr buffer_start = buffer.CpuAddr();
+ const DAddr buffer_end = buffer_start + buffer.SizeBytes();
+ const DAddr new_start = std::max(buffer_start, device_addr);
+ const DAddr new_end = std::min(buffer_end, device_addr + size);
memory_tracker.ForEachDownloadRange(
- new_start, new_end - new_start, false, [&](u64 cpu_addr_out, u64 range_size) {
- const VAddr buffer_addr = buffer.CpuAddr();
- const auto add_download = [&](VAddr start, VAddr end) {
+ new_start, new_end - new_start, false,
+ [&](u64 device_addr_out, u64 range_size) {
+ const DAddr buffer_addr = buffer.CpuAddr();
+ const auto add_download = [&](DAddr start, DAddr end) {
const u64 new_offset = start - buffer_addr;
const u64 new_size = end - start;
downloads.push_back({
@@ -582,7 +583,7 @@ void BufferCache<P>::CommitAsyncFlushesHigh() {
largest_copy = std::max(largest_copy, new_size);
};
- ForEachInRangeSet(common_ranges, cpu_addr_out, range_size, add_download);
+ ForEachInRangeSet(common_ranges, device_addr_out, range_size, add_download);
});
});
}
@@ -605,8 +606,8 @@ void BufferCache<P>::CommitAsyncFlushesHigh() {
BufferCopy second_copy{copy};
Buffer& buffer = slot_buffers[buffer_id];
second_copy.src_offset = static_cast<size_t>(buffer.CpuAddr()) + copy.src_offset;
- VAddr orig_cpu_addr = static_cast<VAddr>(second_copy.src_offset);
- const IntervalType base_interval{orig_cpu_addr, orig_cpu_addr + copy.size};
+ DAddr orig_device_addr = static_cast<DAddr>(second_copy.src_offset);
+ const IntervalType base_interval{orig_device_addr, orig_device_addr + copy.size};
async_downloads += std::make_pair(base_interval, 1);
buffer.MarkUsage(copy.src_offset, copy.size);
runtime.CopyBuffer(download_staging.buffer, buffer, copies, false);
@@ -635,11 +636,11 @@ void BufferCache<P>::CommitAsyncFlushesHigh() {
runtime.Finish();
for (const auto& [copy, buffer_id] : downloads) {
const Buffer& buffer = slot_buffers[buffer_id];
- const VAddr cpu_addr = buffer.CpuAddr() + copy.src_offset;
+ const DAddr device_addr = buffer.CpuAddr() + copy.src_offset;
// Undo the modified offset
const u64 dst_offset = copy.dst_offset - download_staging.offset;
const u8* read_mapped_memory = download_staging.mapped_span.data() + dst_offset;
- cpu_memory.WriteBlockUnsafe(cpu_addr, read_mapped_memory, copy.size);
+ device_memory.WriteBlockUnsafe(device_addr, read_mapped_memory, copy.size);
}
} else {
const std::span<u8> immediate_buffer = ImmediateBuffer(largest_copy);
@@ -647,8 +648,8 @@ void BufferCache<P>::CommitAsyncFlushesHigh() {
Buffer& buffer = slot_buffers[buffer_id];
buffer.ImmediateDownload(copy.src_offset,
immediate_buffer.subspan(0, copy.size));
- const VAddr cpu_addr = buffer.CpuAddr() + copy.src_offset;
- cpu_memory.WriteBlockUnsafe(cpu_addr, immediate_buffer.data(), copy.size);
+ const DAddr device_addr = buffer.CpuAddr() + copy.src_offset;
+ device_memory.WriteBlockUnsafe(device_addr, immediate_buffer.data(), copy.size);
}
}
}
@@ -681,19 +682,19 @@ void BufferCache<P>::PopAsyncBuffers() {
u8* base = async_buffer->mapped_span.data();
const size_t base_offset = async_buffer->offset;
for (const auto& copy : downloads) {
- const VAddr cpu_addr = static_cast<VAddr>(copy.src_offset);
+ const DAddr device_addr = static_cast<DAddr>(copy.src_offset);
const u64 dst_offset = copy.dst_offset - base_offset;
const u8* read_mapped_memory = base + dst_offset;
ForEachInOverlapCounter(
- async_downloads, cpu_addr, copy.size, [&](VAddr start, VAddr end, int count) {
- cpu_memory.WriteBlockUnsafe(start, &read_mapped_memory[start - cpu_addr],
- end - start);
+ async_downloads, device_addr, copy.size, [&](DAddr start, DAddr end, int count) {
+ device_memory.WriteBlockUnsafe(start, &read_mapped_memory[start - device_addr],
+ end - start);
if (count == 1) {
const IntervalType base_interval{start, end};
common_ranges.subtract(base_interval);
}
});
- const IntervalType subtract_interval{cpu_addr, cpu_addr + copy.size};
+ const IntervalType subtract_interval{device_addr, device_addr + copy.size};
RemoveEachInOverlapCounter(async_downloads, subtract_interval, -1);
}
async_buffers_death_ring.emplace_back(*async_buffer);
@@ -703,15 +704,15 @@ void BufferCache<P>::PopAsyncBuffers() {
}
template <class P>
-bool BufferCache<P>::IsRegionGpuModified(VAddr addr, size_t size) {
+bool BufferCache<P>::IsRegionGpuModified(DAddr addr, size_t size) {
bool is_dirty = false;
- ForEachInRangeSet(common_ranges, addr, size, [&](VAddr, VAddr) { is_dirty = true; });
+ ForEachInRangeSet(common_ranges, addr, size, [&](DAddr, DAddr) { is_dirty = true; });
return is_dirty;
}
template <class P>
-bool BufferCache<P>::IsRegionRegistered(VAddr addr, size_t size) {
- const VAddr end_addr = addr + size;
+bool BufferCache<P>::IsRegionRegistered(DAddr addr, size_t size) {
+ const DAddr end_addr = addr + size;
const u64 page_end = Common::DivCeil(end_addr, CACHING_PAGESIZE);
for (u64 page = addr >> CACHING_PAGEBITS; page < page_end;) {
const BufferId buffer_id = page_table[page];
@@ -720,8 +721,8 @@ bool BufferCache<P>::IsRegionRegistered(VAddr addr, size_t size) {
continue;
}
Buffer& buffer = slot_buffers[buffer_id];
- const VAddr buf_start_addr = buffer.CpuAddr();
- const VAddr buf_end_addr = buf_start_addr + buffer.SizeBytes();
+ const DAddr buf_start_addr = buffer.CpuAddr();
+ const DAddr buf_end_addr = buf_start_addr + buffer.SizeBytes();
if (buf_start_addr < end_addr && addr < buf_end_addr) {
return true;
}
@@ -731,7 +732,7 @@ bool BufferCache<P>::IsRegionRegistered(VAddr addr, size_t size) {
}
template <class P>
-bool BufferCache<P>::IsRegionCpuModified(VAddr addr, size_t size) {
+bool BufferCache<P>::IsRegionCpuModified(DAddr addr, size_t size) {
return memory_tracker.IsRegionCpuModified(addr, size);
}
@@ -739,7 +740,7 @@ template <class P>
void BufferCache<P>::BindHostIndexBuffer() {
Buffer& buffer = slot_buffers[channel_state->index_buffer.buffer_id];
TouchBuffer(buffer, channel_state->index_buffer.buffer_id);
- const u32 offset = buffer.Offset(channel_state->index_buffer.cpu_addr);
+ const u32 offset = buffer.Offset(channel_state->index_buffer.device_addr);
const u32 size = channel_state->index_buffer.size;
const auto& draw_state = maxwell3d->draw_manager->GetDrawState();
if (!draw_state.inline_index_draw_indexes.empty()) [[unlikely]] {
@@ -754,7 +755,7 @@ void BufferCache<P>::BindHostIndexBuffer() {
buffer.ImmediateUpload(0, draw_state.inline_index_draw_indexes);
}
} else {
- SynchronizeBuffer(buffer, channel_state->index_buffer.cpu_addr, size);
+ SynchronizeBuffer(buffer, channel_state->index_buffer.device_addr, size);
}
if constexpr (HAS_FULL_INDEX_AND_PRIMITIVE_SUPPORT) {
const u32 new_offset =
@@ -777,7 +778,7 @@ void BufferCache<P>::BindHostVertexBuffers() {
const Binding& binding = channel_state->vertex_buffers[index];
Buffer& buffer = slot_buffers[binding.buffer_id];
TouchBuffer(buffer, binding.buffer_id);
- SynchronizeBuffer(buffer, binding.cpu_addr, binding.size);
+ SynchronizeBuffer(buffer, binding.device_addr, binding.size);
if (!flags[Dirty::VertexBuffer0 + index]) {
continue;
}
@@ -797,7 +798,7 @@ void BufferCache<P>::BindHostVertexBuffers() {
Buffer& buffer = slot_buffers[binding.buffer_id];
const u32 stride = maxwell3d->regs.vertex_streams[index].stride;
- const u32 offset = buffer.Offset(binding.cpu_addr);
+ const u32 offset = buffer.Offset(binding.device_addr);
buffer.MarkUsage(offset, binding.size);
host_bindings.buffers.push_back(&buffer);
@@ -814,7 +815,7 @@ void BufferCache<P>::BindHostDrawIndirectBuffers() {
const auto bind_buffer = [this](const Binding& binding) {
Buffer& buffer = slot_buffers[binding.buffer_id];
TouchBuffer(buffer, binding.buffer_id);
- SynchronizeBuffer(buffer, binding.cpu_addr, binding.size);
+ SynchronizeBuffer(buffer, binding.device_addr, binding.size);
};
if (current_draw_indirect->include_count) {
bind_buffer(channel_state->count_buffer_binding);
@@ -842,13 +843,13 @@ template <class P>
void BufferCache<P>::BindHostGraphicsUniformBuffer(size_t stage, u32 index, u32 binding_index,
bool needs_bind) {
const Binding& binding = channel_state->uniform_buffers[stage][index];
- const VAddr cpu_addr = binding.cpu_addr;
+ const DAddr device_addr = binding.device_addr;
const u32 size = std::min(binding.size, (*channel_state->uniform_buffer_sizes)[stage][index]);
Buffer& buffer = slot_buffers[binding.buffer_id];
TouchBuffer(buffer, binding.buffer_id);
const bool use_fast_buffer = binding.buffer_id != NULL_BUFFER_ID &&
size <= channel_state->uniform_buffer_skip_cache_size &&
- !memory_tracker.IsRegionGpuModified(cpu_addr, size);
+ !memory_tracker.IsRegionGpuModified(device_addr, size);
if (use_fast_buffer) {
if constexpr (IS_OPENGL) {
if (runtime.HasFastBufferSubData()) {
@@ -862,7 +863,7 @@ void BufferCache<P>::BindHostGraphicsUniformBuffer(size_t stage, u32 index, u32
channel_state->uniform_buffer_binding_sizes[stage][binding_index] = size;
runtime.BindFastUniformBuffer(stage, binding_index, size);
}
- const auto span = ImmediateBufferWithData(cpu_addr, size);
+ const auto span = ImmediateBufferWithData(device_addr, size);
runtime.PushFastUniformBuffer(stage, binding_index, span);
return;
}
@@ -873,11 +874,11 @@ void BufferCache<P>::BindHostGraphicsUniformBuffer(size_t stage, u32 index, u32
}
// Stream buffer path to avoid stalling on non-Nvidia drivers or Vulkan
const std::span<u8> span = runtime.BindMappedUniformBuffer(stage, binding_index, size);
- cpu_memory.ReadBlockUnsafe(cpu_addr, span.data(), size);
+ device_memory.ReadBlockUnsafe(device_addr, span.data(), size);
return;
}
// Classic cached path
- const bool sync_cached = SynchronizeBuffer(buffer, cpu_addr, size);
+ const bool sync_cached = SynchronizeBuffer(buffer, device_addr, size);
if (sync_cached) {
++channel_state->uniform_cache_hits[0];
}
@@ -892,7 +893,7 @@ void BufferCache<P>::BindHostGraphicsUniformBuffer(size_t stage, u32 index, u32
if (!needs_bind) {
return;
}
- const u32 offset = buffer.Offset(cpu_addr);
+ const u32 offset = buffer.Offset(device_addr);
if constexpr (IS_OPENGL) {
// Fast buffer will be unbound
channel_state->fast_bound_uniform_buffers[stage] &= ~(1U << binding_index);
@@ -920,14 +921,14 @@ void BufferCache<P>::BindHostGraphicsStorageBuffers(size_t stage) {
Buffer& buffer = slot_buffers[binding.buffer_id];
TouchBuffer(buffer, binding.buffer_id);
const u32 size = binding.size;
- SynchronizeBuffer(buffer, binding.cpu_addr, size);
+ SynchronizeBuffer(buffer, binding.device_addr, size);
- const u32 offset = buffer.Offset(binding.cpu_addr);
+ const u32 offset = buffer.Offset(binding.device_addr);
buffer.MarkUsage(offset, size);
const bool is_written = ((channel_state->written_storage_buffers[stage] >> index) & 1) != 0;
if (is_written) {
- MarkWrittenBuffer(binding.buffer_id, binding.cpu_addr, size);
+ MarkWrittenBuffer(binding.buffer_id, binding.device_addr, size);
}
if constexpr (NEEDS_BIND_STORAGE_INDEX) {
@@ -945,14 +946,14 @@ void BufferCache<P>::BindHostGraphicsTextureBuffers(size_t stage) {
const TextureBufferBinding& binding = channel_state->texture_buffers[stage][index];
Buffer& buffer = slot_buffers[binding.buffer_id];
const u32 size = binding.size;
- SynchronizeBuffer(buffer, binding.cpu_addr, size);
+ SynchronizeBuffer(buffer, binding.device_addr, size);
const bool is_written = ((channel_state->written_texture_buffers[stage] >> index) & 1) != 0;
if (is_written) {
- MarkWrittenBuffer(binding.buffer_id, binding.cpu_addr, size);
+ MarkWrittenBuffer(binding.buffer_id, binding.device_addr, size);
}
- const u32 offset = buffer.Offset(binding.cpu_addr);
+ const u32 offset = buffer.Offset(binding.device_addr);
const PixelFormat format = binding.format;
buffer.MarkUsage(offset, size);
if constexpr (SEPARATE_IMAGE_BUFFERS_BINDINGS) {
@@ -982,11 +983,11 @@ void BufferCache<P>::BindHostTransformFeedbackBuffers() {
Buffer& buffer = slot_buffers[binding.buffer_id];
TouchBuffer(buffer, binding.buffer_id);
const u32 size = binding.size;
- SynchronizeBuffer(buffer, binding.cpu_addr, size);
+ SynchronizeBuffer(buffer, binding.device_addr, size);
- MarkWrittenBuffer(binding.buffer_id, binding.cpu_addr, size);
+ MarkWrittenBuffer(binding.buffer_id, binding.device_addr, size);
- const u32 offset = buffer.Offset(binding.cpu_addr);
+ const u32 offset = buffer.Offset(binding.device_addr);
buffer.MarkUsage(offset, size);
host_bindings.buffers.push_back(&buffer);
host_bindings.offsets.push_back(offset);
@@ -1011,9 +1012,9 @@ void BufferCache<P>::BindHostComputeUniformBuffers() {
TouchBuffer(buffer, binding.buffer_id);
const u32 size =
std::min(binding.size, (*channel_state->compute_uniform_buffer_sizes)[index]);
- SynchronizeBuffer(buffer, binding.cpu_addr, size);
+ SynchronizeBuffer(buffer, binding.device_addr, size);
- const u32 offset = buffer.Offset(binding.cpu_addr);
+ const u32 offset = buffer.Offset(binding.device_addr);
buffer.MarkUsage(offset, size);
if constexpr (NEEDS_BIND_UNIFORM_INDEX) {
runtime.BindComputeUniformBuffer(binding_index, buffer, offset, size);
@@ -1032,15 +1033,15 @@ void BufferCache<P>::BindHostComputeStorageBuffers() {
Buffer& buffer = slot_buffers[binding.buffer_id];
TouchBuffer(buffer, binding.buffer_id);
const u32 size = binding.size;
- SynchronizeBuffer(buffer, binding.cpu_addr, size);
+ SynchronizeBuffer(buffer, binding.device_addr, size);
- const u32 offset = buffer.Offset(binding.cpu_addr);
+ const u32 offset = buffer.Offset(binding.device_addr);
buffer.MarkUsage(offset, size);
const bool is_written =
((channel_state->written_compute_storage_buffers >> index) & 1) != 0;
if (is_written) {
- MarkWrittenBuffer(binding.buffer_id, binding.cpu_addr, size);
+ MarkWrittenBuffer(binding.buffer_id, binding.device_addr, size);
}
if constexpr (NEEDS_BIND_STORAGE_INDEX) {
@@ -1058,15 +1059,15 @@ void BufferCache<P>::BindHostComputeTextureBuffers() {
const TextureBufferBinding& binding = channel_state->compute_texture_buffers[index];
Buffer& buffer = slot_buffers[binding.buffer_id];
const u32 size = binding.size;
- SynchronizeBuffer(buffer, binding.cpu_addr, size);
+ SynchronizeBuffer(buffer, binding.device_addr, size);
const bool is_written =
((channel_state->written_compute_texture_buffers >> index) & 1) != 0;
if (is_written) {
- MarkWrittenBuffer(binding.buffer_id, binding.cpu_addr, size);
+ MarkWrittenBuffer(binding.buffer_id, binding.device_addr, size);
}
- const u32 offset = buffer.Offset(binding.cpu_addr);
+ const u32 offset = buffer.Offset(binding.device_addr);
const PixelFormat format = binding.format;
buffer.MarkUsage(offset, size);
if constexpr (SEPARATE_IMAGE_BUFFERS_BINDINGS) {
@@ -1131,7 +1132,7 @@ void BufferCache<P>::UpdateIndexBuffer() {
inline_buffer_id = CreateBuffer(0, buffer_size);
}
channel_state->index_buffer = Binding{
- .cpu_addr = 0,
+ .device_addr = 0,
.size = inline_index_size,
.buffer_id = inline_buffer_id,
};
@@ -1140,19 +1141,19 @@ void BufferCache<P>::UpdateIndexBuffer() {
const GPUVAddr gpu_addr_begin = index_buffer_ref.StartAddress();
const GPUVAddr gpu_addr_end = index_buffer_ref.EndAddress();
- const std::optional<VAddr> cpu_addr = gpu_memory->GpuToCpuAddress(gpu_addr_begin);
+ const std::optional<DAddr> device_addr = gpu_memory->GpuToCpuAddress(gpu_addr_begin);
const u32 address_size = static_cast<u32>(gpu_addr_end - gpu_addr_begin);
const u32 draw_size =
(index_buffer_ref.count + index_buffer_ref.first) * index_buffer_ref.FormatSizeInBytes();
const u32 size = std::min(address_size, draw_size);
- if (size == 0 || !cpu_addr) {
+ if (size == 0 || !device_addr) {
channel_state->index_buffer = NULL_BINDING;
return;
}
channel_state->index_buffer = Binding{
- .cpu_addr = *cpu_addr,
+ .device_addr = *device_addr,
.size = size,
- .buffer_id = FindBuffer(*cpu_addr, size),
+ .buffer_id = FindBuffer(*device_addr, size),
};
}
@@ -1178,19 +1179,19 @@ void BufferCache<P>::UpdateVertexBuffer(u32 index) {
const auto& limit = maxwell3d->regs.vertex_stream_limits[index];
const GPUVAddr gpu_addr_begin = array.Address();
const GPUVAddr gpu_addr_end = limit.Address() + 1;
- const std::optional<VAddr> cpu_addr = gpu_memory->GpuToCpuAddress(gpu_addr_begin);
+ const std::optional<DAddr> device_addr = gpu_memory->GpuToCpuAddress(gpu_addr_begin);
const u32 address_size = static_cast<u32>(gpu_addr_end - gpu_addr_begin);
u32 size = address_size; // TODO: Analyze stride and number of vertices
- if (array.enable == 0 || size == 0 || !cpu_addr) {
+ if (array.enable == 0 || size == 0 || !device_addr) {
channel_state->vertex_buffers[index] = NULL_BINDING;
return;
}
if (!gpu_memory->IsWithinGPUAddressRange(gpu_addr_end)) {
size = static_cast<u32>(gpu_memory->MaxContinuousRange(gpu_addr_begin, size));
}
- const BufferId buffer_id = FindBuffer(*cpu_addr, size);
+ const BufferId buffer_id = FindBuffer(*device_addr, size);
channel_state->vertex_buffers[index] = Binding{
- .cpu_addr = *cpu_addr,
+ .device_addr = *device_addr,
.size = size,
.buffer_id = buffer_id,
};
@@ -1199,15 +1200,15 @@ void BufferCache<P>::UpdateVertexBuffer(u32 index) {
template <class P>
void BufferCache<P>::UpdateDrawIndirect() {
const auto update = [this](GPUVAddr gpu_addr, size_t size, Binding& binding) {
- const std::optional<VAddr> cpu_addr = gpu_memory->GpuToCpuAddress(gpu_addr);
- if (!cpu_addr) {
+ const std::optional<DAddr> device_addr = gpu_memory->GpuToCpuAddress(gpu_addr);
+ if (!device_addr) {
binding = NULL_BINDING;
return;
}
binding = Binding{
- .cpu_addr = *cpu_addr,
+ .device_addr = *device_addr,
.size = static_cast<u32>(size),
- .buffer_id = FindBuffer(*cpu_addr, static_cast<u32>(size)),
+ .buffer_id = FindBuffer(*device_addr, static_cast<u32>(size)),
};
};
if (current_draw_indirect->include_count) {
@@ -1231,7 +1232,7 @@ void BufferCache<P>::UpdateUniformBuffers(size_t stage) {
channel_state->dirty_uniform_buffers[stage] |= 1U << index;
}
// Resolve buffer
- binding.buffer_id = FindBuffer(binding.cpu_addr, binding.size);
+ binding.buffer_id = FindBuffer(binding.device_addr, binding.size);
});
}
@@ -1240,7 +1241,7 @@ void BufferCache<P>::UpdateStorageBuffers(size_t stage) {
ForEachEnabledBit(channel_state->enabled_storage_buffers[stage], [&](u32 index) {
// Resolve buffer
Binding& binding = channel_state->storage_buffers[stage][index];
- const BufferId buffer_id = FindBuffer(binding.cpu_addr, binding.size);
+ const BufferId buffer_id = FindBuffer(binding.device_addr, binding.size);
binding.buffer_id = buffer_id;
});
}
@@ -1249,7 +1250,7 @@ template <class P>
void BufferCache<P>::UpdateTextureBuffers(size_t stage) {
ForEachEnabledBit(channel_state->enabled_texture_buffers[stage], [&](u32 index) {
Binding& binding = channel_state->texture_buffers[stage][index];
- binding.buffer_id = FindBuffer(binding.cpu_addr, binding.size);
+ binding.buffer_id = FindBuffer(binding.device_addr, binding.size);
});
}
@@ -1268,14 +1269,14 @@ void BufferCache<P>::UpdateTransformFeedbackBuffer(u32 index) {
const auto& binding = maxwell3d->regs.transform_feedback.buffers[index];
const GPUVAddr gpu_addr = binding.Address() + binding.start_offset;
const u32 size = binding.size;
- const std::optional<VAddr> cpu_addr = gpu_memory->GpuToCpuAddress(gpu_addr);
- if (binding.enable == 0 || size == 0 || !cpu_addr) {
+ const std::optional<DAddr> device_addr = gpu_memory->GpuToCpuAddress(gpu_addr);
+ if (binding.enable == 0 || size == 0 || !device_addr) {
channel_state->transform_feedback_buffers[index] = NULL_BINDING;
return;
}
- const BufferId buffer_id = FindBuffer(*cpu_addr, size);
+ const BufferId buffer_id = FindBuffer(*device_addr, size);
channel_state->transform_feedback_buffers[index] = Binding{
- .cpu_addr = *cpu_addr,
+ .device_addr = *device_addr,
.size = size,
.buffer_id = buffer_id,
};
@@ -1289,13 +1290,13 @@ void BufferCache<P>::UpdateComputeUniformBuffers() {
const auto& launch_desc = kepler_compute->launch_description;
if (((launch_desc.const_buffer_enable_mask >> index) & 1) != 0) {
const auto& cbuf = launch_desc.const_buffer_config[index];
- const std::optional<VAddr> cpu_addr = gpu_memory->GpuToCpuAddress(cbuf.Address());
- if (cpu_addr) {
- binding.cpu_addr = *cpu_addr;
+ const std::optional<DAddr> device_addr = gpu_memory->GpuToCpuAddress(cbuf.Address());
+ if (device_addr) {
+ binding.device_addr = *device_addr;
binding.size = cbuf.size;
}
}
- binding.buffer_id = FindBuffer(binding.cpu_addr, binding.size);
+ binding.buffer_id = FindBuffer(binding.device_addr, binding.size);
});
}
@@ -1304,7 +1305,7 @@ void BufferCache<P>::UpdateComputeStorageBuffers() {
ForEachEnabledBit(channel_state->enabled_compute_storage_buffers, [&](u32 index) {
// Resolve buffer
Binding& binding = channel_state->compute_storage_buffers[index];
- binding.buffer_id = FindBuffer(binding.cpu_addr, binding.size);
+ binding.buffer_id = FindBuffer(binding.device_addr, binding.size);
});
}
@@ -1312,45 +1313,63 @@ template <class P>
void BufferCache<P>::UpdateComputeTextureBuffers() {
ForEachEnabledBit(channel_state->enabled_compute_texture_buffers, [&](u32 index) {
Binding& binding = channel_state->compute_texture_buffers[index];
- binding.buffer_id = FindBuffer(binding.cpu_addr, binding.size);
+ binding.buffer_id = FindBuffer(binding.device_addr, binding.size);
});
}
template <class P>
-void BufferCache<P>::MarkWrittenBuffer(BufferId buffer_id, VAddr cpu_addr, u32 size) {
- memory_tracker.MarkRegionAsGpuModified(cpu_addr, size);
+void BufferCache<P>::MarkWrittenBuffer(BufferId buffer_id, DAddr device_addr, u32 size) {
+ memory_tracker.MarkRegionAsGpuModified(device_addr, size);
- const IntervalType base_interval{cpu_addr, cpu_addr + size};
+ const IntervalType base_interval{device_addr, device_addr + size};
common_ranges.add(base_interval);
uncommitted_ranges.add(base_interval);
}
template <class P>
-BufferId BufferCache<P>::FindBuffer(VAddr cpu_addr, u32 size) {
- if (cpu_addr == 0) {
+BufferId BufferCache<P>::FindBuffer(DAddr device_addr, u32 size) {
+ if (device_addr == 0) {
return NULL_BUFFER_ID;
}
- const u64 page = cpu_addr >> CACHING_PAGEBITS;
+ const u64 page = device_addr >> CACHING_PAGEBITS;
const BufferId buffer_id = page_table[page];
if (!buffer_id) {
- return CreateBuffer(cpu_addr, size);
+ return CreateBuffer(device_addr, size);
}
const Buffer& buffer = slot_buffers[buffer_id];
- if (buffer.IsInBounds(cpu_addr, size)) {
+ if (buffer.IsInBounds(device_addr, size)) {
return buffer_id;
}
- return CreateBuffer(cpu_addr, size);
+ return CreateBuffer(device_addr, size);
}
template <class P>
-typename BufferCache<P>::OverlapResult BufferCache<P>::ResolveOverlaps(VAddr cpu_addr,
+typename BufferCache<P>::OverlapResult BufferCache<P>::ResolveOverlaps(DAddr device_addr,
u32 wanted_size) {
static constexpr int STREAM_LEAP_THRESHOLD = 16;
boost::container::small_vector<BufferId, 16> overlap_ids;
- VAddr begin = cpu_addr;
- VAddr end = cpu_addr + wanted_size;
+ DAddr begin = device_addr;
+ DAddr end = device_addr + wanted_size;
int stream_score = 0;
bool has_stream_leap = false;
+ auto expand_begin = [&](DAddr add_value) {
+ static constexpr DAddr min_page = CACHING_PAGESIZE + Core::DEVICE_PAGESIZE;
+ if (add_value > begin - min_page) {
+ begin = min_page;
+ device_addr = Core::DEVICE_PAGESIZE;
+ return;
+ }
+ begin -= add_value;
+ device_addr = begin - CACHING_PAGESIZE;
+ };
+ auto expand_end = [&](DAddr add_value) {
+ static constexpr DAddr max_page = 1ULL << Tegra::MaxwellDeviceMemoryManager::AS_BITS;
+ if (add_value > max_page - end) {
+ end = max_page;
+ return;
+ }
+ end += add_value;
+ };
if (begin == 0) {
return OverlapResult{
.ids = std::move(overlap_ids),
@@ -1359,9 +1378,9 @@ typename BufferCache<P>::OverlapResult BufferCache<P>::ResolveOverlaps(VAddr cpu
.has_stream_leap = has_stream_leap,
};
}
- for (; cpu_addr >> CACHING_PAGEBITS < Common::DivCeil(end, CACHING_PAGESIZE);
- cpu_addr += CACHING_PAGESIZE) {
- const BufferId overlap_id = page_table[cpu_addr >> CACHING_PAGEBITS];
+ for (; device_addr >> CACHING_PAGEBITS < Common::DivCeil(end, CACHING_PAGESIZE);
+ device_addr += CACHING_PAGESIZE) {
+ const BufferId overlap_id = page_table[device_addr >> CACHING_PAGEBITS];
if (!overlap_id) {
continue;
}
@@ -1371,12 +1390,12 @@ typename BufferCache<P>::OverlapResult BufferCache<P>::ResolveOverlaps(VAddr cpu
}
overlap_ids.push_back(overlap_id);
overlap.Pick();
- const VAddr overlap_cpu_addr = overlap.CpuAddr();
- const bool expands_left = overlap_cpu_addr < begin;
+ const DAddr overlap_device_addr = overlap.CpuAddr();
+ const bool expands_left = overlap_device_addr < begin;
if (expands_left) {
- begin = overlap_cpu_addr;
+ begin = overlap_device_addr;
}
- const VAddr overlap_end = overlap_cpu_addr + overlap.SizeBytes();
+ const DAddr overlap_end = overlap_device_addr + overlap.SizeBytes();
const bool expands_right = overlap_end > end;
if (overlap_end > end) {
end = overlap_end;
@@ -1387,11 +1406,10 @@ typename BufferCache<P>::OverlapResult BufferCache<P>::ResolveOverlaps(VAddr cpu
// as a stream buffer. Increase the size to skip constantly recreating buffers.
has_stream_leap = true;
if (expands_right) {
- begin -= CACHING_PAGESIZE * 256;
- cpu_addr = begin - CACHING_PAGESIZE;
+ expand_begin(CACHING_PAGESIZE * 128);
}
if (expands_left) {
- end += CACHING_PAGESIZE * 256;
+ expand_end(CACHING_PAGESIZE * 128);
}
}
}
@@ -1424,13 +1442,13 @@ void BufferCache<P>::JoinOverlap(BufferId new_buffer_id, BufferId overlap_id,
}
template <class P>
-BufferId BufferCache<P>::CreateBuffer(VAddr cpu_addr, u32 wanted_size) {
- VAddr cpu_addr_end = Common::AlignUp(cpu_addr + wanted_size, CACHING_PAGESIZE);
- cpu_addr = Common::AlignDown(cpu_addr, CACHING_PAGESIZE);
- wanted_size = static_cast<u32>(cpu_addr_end - cpu_addr);
- const OverlapResult overlap = ResolveOverlaps(cpu_addr, wanted_size);
+BufferId BufferCache<P>::CreateBuffer(DAddr device_addr, u32 wanted_size) {
+ DAddr device_addr_end = Common::AlignUp(device_addr + wanted_size, CACHING_PAGESIZE);
+ device_addr = Common::AlignDown(device_addr, CACHING_PAGESIZE);
+ wanted_size = static_cast<u32>(device_addr_end - device_addr);
+ const OverlapResult overlap = ResolveOverlaps(device_addr, wanted_size);
const u32 size = static_cast<u32>(overlap.end - overlap.begin);
- const BufferId new_buffer_id = slot_buffers.insert(runtime, rasterizer, overlap.begin, size);
+ const BufferId new_buffer_id = slot_buffers.insert(runtime, overlap.begin, size);
auto& new_buffer = slot_buffers[new_buffer_id];
const size_t size_bytes = new_buffer.SizeBytes();
runtime.ClearBuffer(new_buffer, 0, size_bytes, 0);
@@ -1465,10 +1483,10 @@ void BufferCache<P>::ChangeRegister(BufferId buffer_id) {
total_used_memory -= Common::AlignUp(size, 1024);
lru_cache.Free(buffer.getLRUID());
}
- const VAddr cpu_addr_begin = buffer.CpuAddr();
- const VAddr cpu_addr_end = cpu_addr_begin + size;
- const u64 page_begin = cpu_addr_begin / CACHING_PAGESIZE;
- const u64 page_end = Common::DivCeil(cpu_addr_end, CACHING_PAGESIZE);
+ const DAddr device_addr_begin = buffer.CpuAddr();
+ const DAddr device_addr_end = device_addr_begin + size;
+ const u64 page_begin = device_addr_begin / CACHING_PAGESIZE;
+ const u64 page_end = Common::DivCeil(device_addr_end, CACHING_PAGESIZE);
for (u64 page = page_begin; page != page_end; ++page) {
if constexpr (insert) {
page_table[page] = buffer_id;
@@ -1486,15 +1504,15 @@ void BufferCache<P>::TouchBuffer(Buffer& buffer, BufferId buffer_id) noexcept {
}
template <class P>
-bool BufferCache<P>::SynchronizeBuffer(Buffer& buffer, VAddr cpu_addr, u32 size) {
+bool BufferCache<P>::SynchronizeBuffer(Buffer& buffer, DAddr device_addr, u32 size) {
boost::container::small_vector<BufferCopy, 4> copies;
u64 total_size_bytes = 0;
u64 largest_copy = 0;
- VAddr buffer_start = buffer.CpuAddr();
- memory_tracker.ForEachUploadRange(cpu_addr, size, [&](u64 cpu_addr_out, u64 range_size) {
+ DAddr buffer_start = buffer.CpuAddr();
+ memory_tracker.ForEachUploadRange(device_addr, size, [&](u64 device_addr_out, u64 range_size) {
copies.push_back(BufferCopy{
.src_offset = total_size_bytes,
- .dst_offset = cpu_addr_out - buffer_start,
+ .dst_offset = device_addr_out - buffer_start,
.size = range_size,
});
total_size_bytes += range_size;
@@ -1526,14 +1544,14 @@ void BufferCache<P>::ImmediateUploadMemory([[maybe_unused]] Buffer& buffer,
std::span<u8> immediate_buffer;
for (const BufferCopy& copy : copies) {
std::span<const u8> upload_span;
- const VAddr cpu_addr = buffer.CpuAddr() + copy.dst_offset;
- if (IsRangeGranular(cpu_addr, copy.size)) {
- upload_span = std::span(cpu_memory.GetPointer(cpu_addr), copy.size);
+ const DAddr device_addr = buffer.CpuAddr() + copy.dst_offset;
+ if (IsRangeGranular(device_addr, copy.size)) {
+ upload_span = std::span(device_memory.GetPointer<u8>(device_addr), copy.size);
} else {
if (immediate_buffer.empty()) {
immediate_buffer = ImmediateBuffer(largest_copy);
}
- cpu_memory.ReadBlockUnsafe(cpu_addr, immediate_buffer.data(), copy.size);
+ device_memory.ReadBlockUnsafe(device_addr, immediate_buffer.data(), copy.size);
upload_span = immediate_buffer.subspan(0, copy.size);
}
buffer.ImmediateUpload(copy.dst_offset, upload_span);
@@ -1550,8 +1568,8 @@ void BufferCache<P>::MappedUploadMemory([[maybe_unused]] Buffer& buffer,
const std::span<u8> staging_pointer = upload_staging.mapped_span;
for (BufferCopy& copy : copies) {
u8* const src_pointer = staging_pointer.data() + copy.src_offset;
- const VAddr cpu_addr = buffer.CpuAddr() + copy.dst_offset;
- cpu_memory.ReadBlockUnsafe(cpu_addr, src_pointer, copy.size);
+ const DAddr device_addr = buffer.CpuAddr() + copy.dst_offset;
+ device_memory.ReadBlockUnsafe(device_addr, src_pointer, copy.size);
// Apply the staging offset
copy.src_offset += upload_staging.offset;
@@ -1562,14 +1580,14 @@ void BufferCache<P>::MappedUploadMemory([[maybe_unused]] Buffer& buffer,
}
template <class P>
-bool BufferCache<P>::InlineMemory(VAddr dest_address, size_t copy_size,
+bool BufferCache<P>::InlineMemory(DAddr dest_address, size_t copy_size,
std::span<const u8> inlined_buffer) {
const bool is_dirty = IsRegionRegistered(dest_address, copy_size);
if (!is_dirty) {
return false;
}
- VAddr aligned_start = Common::AlignDown(dest_address, YUZU_PAGESIZE);
- VAddr aligned_end = Common::AlignUp(dest_address + copy_size, YUZU_PAGESIZE);
+ DAddr aligned_start = Common::AlignDown(dest_address, DEVICE_PAGESIZE);
+ DAddr aligned_end = Common::AlignUp(dest_address + copy_size, DEVICE_PAGESIZE);
if (!IsRegionGpuModified(aligned_start, aligned_end - aligned_start)) {
return false;
}
@@ -1580,7 +1598,7 @@ bool BufferCache<P>::InlineMemory(VAddr dest_address, size_t copy_size,
}
template <class P>
-void BufferCache<P>::InlineMemoryImplementation(VAddr dest_address, size_t copy_size,
+void BufferCache<P>::InlineMemoryImplementation(DAddr dest_address, size_t copy_size,
std::span<const u8> inlined_buffer) {
const IntervalType subtract_interval{dest_address, dest_address + copy_size};
ClearDownload(subtract_interval);
@@ -1612,14 +1630,14 @@ void BufferCache<P>::DownloadBufferMemory(Buffer& buffer) {
}
template <class P>
-void BufferCache<P>::DownloadBufferMemory(Buffer& buffer, VAddr cpu_addr, u64 size) {
+void BufferCache<P>::DownloadBufferMemory(Buffer& buffer, DAddr device_addr, u64 size) {
boost::container::small_vector<BufferCopy, 1> copies;
u64 total_size_bytes = 0;
u64 largest_copy = 0;
memory_tracker.ForEachDownloadRangeAndClear(
- cpu_addr, size, [&](u64 cpu_addr_out, u64 range_size) {
- const VAddr buffer_addr = buffer.CpuAddr();
- const auto add_download = [&](VAddr start, VAddr end) {
+ device_addr, size, [&](u64 device_addr_out, u64 range_size) {
+ const DAddr buffer_addr = buffer.CpuAddr();
+ const auto add_download = [&](DAddr start, DAddr end) {
const u64 new_offset = start - buffer_addr;
const u64 new_size = end - start;
copies.push_back(BufferCopy{
@@ -1634,8 +1652,8 @@ void BufferCache<P>::DownloadBufferMemory(Buffer& buffer, VAddr cpu_addr, u64 si
largest_copy = std::max(largest_copy, new_size);
};
- const VAddr start_address = cpu_addr_out;
- const VAddr end_address = start_address + range_size;
+ const DAddr start_address = device_addr_out;
+ const DAddr end_address = start_address + range_size;
ForEachInRangeSet(common_ranges, start_address, range_size, add_download);
const IntervalType subtract_interval{start_address, end_address};
ClearDownload(subtract_interval);
@@ -1658,18 +1676,18 @@ void BufferCache<P>::DownloadBufferMemory(Buffer& buffer, VAddr cpu_addr, u64 si
runtime.CopyBuffer(download_staging.buffer, buffer, copies_span, true);
runtime.Finish();
for (const BufferCopy& copy : copies) {
- const VAddr copy_cpu_addr = buffer.CpuAddr() + copy.src_offset;
+ const DAddr copy_device_addr = buffer.CpuAddr() + copy.src_offset;
// Undo the modified offset
const u64 dst_offset = copy.dst_offset - download_staging.offset;
const u8* copy_mapped_memory = mapped_memory + dst_offset;
- cpu_memory.WriteBlockUnsafe(copy_cpu_addr, copy_mapped_memory, copy.size);
+ device_memory.WriteBlockUnsafe(copy_device_addr, copy_mapped_memory, copy.size);
}
} else {
const std::span<u8> immediate_buffer = ImmediateBuffer(largest_copy);
for (const BufferCopy& copy : copies) {
buffer.ImmediateDownload(copy.src_offset, immediate_buffer.subspan(0, copy.size));
- const VAddr copy_cpu_addr = buffer.CpuAddr() + copy.src_offset;
- cpu_memory.WriteBlockUnsafe(copy_cpu_addr, immediate_buffer.data(), copy.size);
+ const DAddr copy_device_addr = buffer.CpuAddr() + copy.src_offset;
+ device_memory.WriteBlockUnsafe(copy_device_addr, immediate_buffer.data(), copy.size);
}
}
}
@@ -1758,20 +1776,20 @@ Binding BufferCache<P>::StorageBufferBinding(GPUVAddr ssbo_addr, u32 cbuf_index,
const GPUVAddr aligned_gpu_addr = Common::AlignDown(gpu_addr, alignment);
const u32 aligned_size = static_cast<u32>(gpu_addr - aligned_gpu_addr) + size;
- const std::optional<VAddr> aligned_cpu_addr = gpu_memory->GpuToCpuAddress(aligned_gpu_addr);
- if (!aligned_cpu_addr || size == 0) {
+ const std::optional<DAddr> aligned_device_addr = gpu_memory->GpuToCpuAddress(aligned_gpu_addr);
+ if (!aligned_device_addr || size == 0) {
LOG_WARNING(HW_GPU, "Failed to find storage buffer for cbuf index {}", cbuf_index);
return NULL_BINDING;
}
- const std::optional<VAddr> cpu_addr = gpu_memory->GpuToCpuAddress(gpu_addr);
- ASSERT_MSG(cpu_addr, "Unaligned storage buffer address not found for cbuf index {}",
+ const std::optional<DAddr> device_addr = gpu_memory->GpuToCpuAddress(gpu_addr);
+ ASSERT_MSG(device_addr, "Unaligned storage buffer address not found for cbuf index {}",
cbuf_index);
// The end address used for size calculation does not need to be aligned
- const VAddr cpu_end = Common::AlignUp(*cpu_addr + size, Core::Memory::YUZU_PAGESIZE);
+ const DAddr cpu_end = Common::AlignUp(*device_addr + size, Core::DEVICE_PAGESIZE);
const Binding binding{
- .cpu_addr = *aligned_cpu_addr,
- .size = is_written ? aligned_size : static_cast<u32>(cpu_end - *aligned_cpu_addr),
+ .device_addr = *aligned_device_addr,
+ .size = is_written ? aligned_size : static_cast<u32>(cpu_end - *aligned_device_addr),
.buffer_id = BufferId{},
};
return binding;
@@ -1780,15 +1798,15 @@ Binding BufferCache<P>::StorageBufferBinding(GPUVAddr ssbo_addr, u32 cbuf_index,
template <class P>
TextureBufferBinding BufferCache<P>::GetTextureBufferBinding(GPUVAddr gpu_addr, u32 size,
PixelFormat format) {
- const std::optional<VAddr> cpu_addr = gpu_memory->GpuToCpuAddress(gpu_addr);
+ const std::optional<DAddr> device_addr = gpu_memory->GpuToCpuAddress(gpu_addr);
TextureBufferBinding binding;
- if (!cpu_addr || size == 0) {
- binding.cpu_addr = 0;
+ if (!device_addr || size == 0) {
+ binding.device_addr = 0;
binding.size = 0;
binding.buffer_id = NULL_BUFFER_ID;
binding.format = PixelFormat::Invalid;
} else {
- binding.cpu_addr = *cpu_addr;
+ binding.device_addr = *device_addr;
binding.size = size;
binding.buffer_id = BufferId{};
binding.format = format;
@@ -1797,14 +1815,14 @@ TextureBufferBinding BufferCache<P>::GetTextureBufferBinding(GPUVAddr gpu_addr,
}
template <class P>
-std::span<const u8> BufferCache<P>::ImmediateBufferWithData(VAddr cpu_addr, size_t size) {
- u8* const base_pointer = cpu_memory.GetPointer(cpu_addr);
- if (IsRangeGranular(cpu_addr, size) ||
- base_pointer + size == cpu_memory.GetPointer(cpu_addr + size)) {
+std::span<const u8> BufferCache<P>::ImmediateBufferWithData(DAddr device_addr, size_t size) {
+ u8* const base_pointer = device_memory.GetPointer<u8>(device_addr);
+ if (IsRangeGranular(device_addr, size) ||
+ base_pointer + size == device_memory.GetPointer<u8>(device_addr + size)) {
return std::span(base_pointer, size);
} else {
const std::span<u8> span = ImmediateBuffer(size);
- cpu_memory.ReadBlockUnsafe(cpu_addr, span.data(), size);
+ device_memory.ReadBlockUnsafe(device_addr, span.data(), size);
return span;
}
}
@@ -1828,13 +1846,14 @@ bool BufferCache<P>::HasFastUniformBufferBound(size_t stage, u32 binding_index)
template <class P>
std::pair<typename BufferCache<P>::Buffer*, u32> BufferCache<P>::GetDrawIndirectCount() {
auto& buffer = slot_buffers[channel_state->count_buffer_binding.buffer_id];
- return std::make_pair(&buffer, buffer.Offset(channel_state->count_buffer_binding.cpu_addr));
+ return std::make_pair(&buffer, buffer.Offset(channel_state->count_buffer_binding.device_addr));
}
template <class P>
std::pair<typename BufferCache<P>::Buffer*, u32> BufferCache<P>::GetDrawIndirectBuffer() {
auto& buffer = slot_buffers[channel_state->indirect_buffer_binding.buffer_id];
- return std::make_pair(&buffer, buffer.Offset(channel_state->indirect_buffer_binding.cpu_addr));
+ return std::make_pair(&buffer,
+ buffer.Offset(channel_state->indirect_buffer_binding.device_addr));
}
} // namespace VideoCommon
diff --git a/src/video_core/buffer_cache/buffer_cache_base.h b/src/video_core/buffer_cache/buffer_cache_base.h
index d6d696d8c..80dbb81e7 100644
--- a/src/video_core/buffer_cache/buffer_cache_base.h
+++ b/src/video_core/buffer_cache/buffer_cache_base.h
@@ -32,7 +32,6 @@
#include "common/microprofile.h"
#include "common/scope_exit.h"
#include "common/settings.h"
-#include "core/memory.h"
#include "video_core/buffer_cache/buffer_base.h"
#include "video_core/control/channel_state_cache.h"
#include "video_core/delayed_destruction_ring.h"
@@ -41,7 +40,6 @@
#include "video_core/engines/kepler_compute.h"
#include "video_core/engines/maxwell_3d.h"
#include "video_core/memory_manager.h"
-#include "video_core/rasterizer_interface.h"
#include "video_core/surface.h"
#include "video_core/texture_cache/slot_vector.h"
#include "video_core/texture_cache/types.h"
@@ -94,7 +92,7 @@ static constexpr BufferId NULL_BUFFER_ID{0};
static constexpr u32 DEFAULT_SKIP_CACHE_SIZE = static_cast<u32>(4_KiB);
struct Binding {
- VAddr cpu_addr{};
+ DAddr device_addr{};
u32 size{};
BufferId buffer_id;
};
@@ -104,7 +102,7 @@ struct TextureBufferBinding : Binding {
};
static constexpr Binding NULL_BINDING{
- .cpu_addr = 0,
+ .device_addr = 0,
.size = 0,
.buffer_id = NULL_BUFFER_ID,
};
@@ -204,10 +202,10 @@ class BufferCache : public VideoCommon::ChannelSetupCaches<BufferCacheChannelInf
using Async_Buffer = typename P::Async_Buffer;
using MemoryTracker = typename P::MemoryTracker;
- using IntervalCompare = std::less<VAddr>;
- using IntervalInstance = boost::icl::interval_type_default<VAddr, std::less>;
- using IntervalAllocator = boost::fast_pool_allocator<VAddr>;
- using IntervalSet = boost::icl::interval_set<VAddr>;
+ using IntervalCompare = std::less<DAddr>;
+ using IntervalInstance = boost::icl::interval_type_default<DAddr, std::less>;
+ using IntervalAllocator = boost::fast_pool_allocator<DAddr>;
+ using IntervalSet = boost::icl::interval_set<DAddr>;
using IntervalType = typename IntervalSet::interval_type;
template <typename Type>
@@ -230,32 +228,31 @@ class BufferCache : public VideoCommon::ChannelSetupCaches<BufferCacheChannelInf
using OverlapCombine = counter_add_functor<int>;
using OverlapSection = boost::icl::inter_section<int>;
- using OverlapCounter = boost::icl::split_interval_map<VAddr, int>;
+ using OverlapCounter = boost::icl::split_interval_map<DAddr, int>;
struct OverlapResult {
boost::container::small_vector<BufferId, 16> ids;
- VAddr begin;
- VAddr end;
+ DAddr begin;
+ DAddr end;
bool has_stream_leap = false;
};
public:
- explicit BufferCache(VideoCore::RasterizerInterface& rasterizer_,
- Core::Memory::Memory& cpu_memory_, Runtime& runtime_);
+ explicit BufferCache(Tegra::MaxwellDeviceMemoryManager& device_memory_, Runtime& runtime_);
void TickFrame();
- void WriteMemory(VAddr cpu_addr, u64 size);
+ void WriteMemory(DAddr device_addr, u64 size);
- void CachedWriteMemory(VAddr cpu_addr, u64 size);
+ void CachedWriteMemory(DAddr device_addr, u64 size);
- bool OnCPUWrite(VAddr cpu_addr, u64 size);
+ bool OnCPUWrite(DAddr device_addr, u64 size);
- void DownloadMemory(VAddr cpu_addr, u64 size);
+ void DownloadMemory(DAddr device_addr, u64 size);
- std::optional<VideoCore::RasterizerDownloadArea> GetFlushArea(VAddr cpu_addr, u64 size);
+ std::optional<VideoCore::RasterizerDownloadArea> GetFlushArea(DAddr device_addr, u64 size);
- bool InlineMemory(VAddr dest_address, size_t copy_size, std::span<const u8> inlined_buffer);
+ bool InlineMemory(DAddr dest_address, size_t copy_size, std::span<const u8> inlined_buffer);
void BindGraphicsUniformBuffer(size_t stage, u32 index, GPUVAddr gpu_addr, u32 size);
@@ -300,7 +297,7 @@ public:
ObtainBufferSynchronize sync_info,
ObtainBufferOperation post_op);
- [[nodiscard]] std::pair<Buffer*, u32> ObtainCPUBuffer(VAddr gpu_addr, u32 size,
+ [[nodiscard]] std::pair<Buffer*, u32> ObtainCPUBuffer(DAddr gpu_addr, u32 size,
ObtainBufferSynchronize sync_info,
ObtainBufferOperation post_op);
void FlushCachedWrites();
@@ -326,13 +323,13 @@ public:
bool DMAClear(GPUVAddr src_address, u64 amount, u32 value);
/// Return true when a CPU region is modified from the GPU
- [[nodiscard]] bool IsRegionGpuModified(VAddr addr, size_t size);
+ [[nodiscard]] bool IsRegionGpuModified(DAddr addr, size_t size);
/// Return true when a region is registered on the cache
- [[nodiscard]] bool IsRegionRegistered(VAddr addr, size_t size);
+ [[nodiscard]] bool IsRegionRegistered(DAddr addr, size_t size);
/// Return true when a CPU region is modified from the CPU
- [[nodiscard]] bool IsRegionCpuModified(VAddr addr, size_t size);
+ [[nodiscard]] bool IsRegionCpuModified(DAddr addr, size_t size);
void SetDrawIndirect(
const Tegra::Engines::DrawManager::IndirectParams* current_draw_indirect_) {
@@ -366,9 +363,9 @@ private:
}
template <typename Func>
- void ForEachBufferInRange(VAddr cpu_addr, u64 size, Func&& func) {
- const u64 page_end = Common::DivCeil(cpu_addr + size, CACHING_PAGESIZE);
- for (u64 page = cpu_addr >> CACHING_PAGEBITS; page < page_end;) {
+ void ForEachBufferInRange(DAddr device_addr, u64 size, Func&& func) {
+ const u64 page_end = Common::DivCeil(device_addr + size, CACHING_PAGESIZE);
+ for (u64 page = device_addr >> CACHING_PAGEBITS; page < page_end;) {
const BufferId buffer_id = page_table[page];
if (!buffer_id) {
++page;
@@ -377,15 +374,15 @@ private:
Buffer& buffer = slot_buffers[buffer_id];
func(buffer_id, buffer);
- const VAddr end_addr = buffer.CpuAddr() + buffer.SizeBytes();
+ const DAddr end_addr = buffer.CpuAddr() + buffer.SizeBytes();
page = Common::DivCeil(end_addr, CACHING_PAGESIZE);
}
}
template <typename Func>
- void ForEachInRangeSet(IntervalSet& current_range, VAddr cpu_addr, u64 size, Func&& func) {
- const VAddr start_address = cpu_addr;
- const VAddr end_address = start_address + size;
+ void ForEachInRangeSet(IntervalSet& current_range, DAddr device_addr, u64 size, Func&& func) {
+ const DAddr start_address = device_addr;
+ const DAddr end_address = start_address + size;
const IntervalType search_interval{start_address, end_address};
auto it = current_range.lower_bound(search_interval);
if (it == current_range.end()) {
@@ -393,8 +390,8 @@ private:
}
auto end_it = current_range.upper_bound(search_interval);
for (; it != end_it; it++) {
- VAddr inter_addr_end = it->upper();
- VAddr inter_addr = it->lower();
+ DAddr inter_addr_end = it->upper();
+ DAddr inter_addr = it->lower();
if (inter_addr_end > end_address) {
inter_addr_end = end_address;
}
@@ -406,10 +403,10 @@ private:
}
template <typename Func>
- void ForEachInOverlapCounter(OverlapCounter& current_range, VAddr cpu_addr, u64 size,
+ void ForEachInOverlapCounter(OverlapCounter& current_range, DAddr device_addr, u64 size,
Func&& func) {
- const VAddr start_address = cpu_addr;
- const VAddr end_address = start_address + size;
+ const DAddr start_address = device_addr;
+ const DAddr end_address = start_address + size;
const IntervalType search_interval{start_address, end_address};
auto it = current_range.lower_bound(search_interval);
if (it == current_range.end()) {
@@ -418,8 +415,8 @@ private:
auto end_it = current_range.upper_bound(search_interval);
for (; it != end_it; it++) {
auto& inter = it->first;
- VAddr inter_addr_end = inter.upper();
- VAddr inter_addr = inter.lower();
+ DAddr inter_addr_end = inter.upper();
+ DAddr inter_addr = inter.lower();
if (inter_addr_end > end_address) {
inter_addr_end = end_address;
}
@@ -451,9 +448,9 @@ private:
} while (any_removals);
}
- static bool IsRangeGranular(VAddr cpu_addr, size_t size) {
- return (cpu_addr & ~Core::Memory::YUZU_PAGEMASK) ==
- ((cpu_addr + size) & ~Core::Memory::YUZU_PAGEMASK);
+ static bool IsRangeGranular(DAddr device_addr, size_t size) {
+ return (device_addr & ~Core::DEVICE_PAGEMASK) ==
+ ((device_addr + size) & ~Core::DEVICE_PAGEMASK);
}
void RunGarbageCollector();
@@ -508,15 +505,15 @@ private:
void UpdateComputeTextureBuffers();
- void MarkWrittenBuffer(BufferId buffer_id, VAddr cpu_addr, u32 size);
+ void MarkWrittenBuffer(BufferId buffer_id, DAddr device_addr, u32 size);
- [[nodiscard]] BufferId FindBuffer(VAddr cpu_addr, u32 size);
+ [[nodiscard]] BufferId FindBuffer(DAddr device_addr, u32 size);
- [[nodiscard]] OverlapResult ResolveOverlaps(VAddr cpu_addr, u32 wanted_size);
+ [[nodiscard]] OverlapResult ResolveOverlaps(DAddr device_addr, u32 wanted_size);
void JoinOverlap(BufferId new_buffer_id, BufferId overlap_id, bool accumulate_stream_score);
- [[nodiscard]] BufferId CreateBuffer(VAddr cpu_addr, u32 wanted_size);
+ [[nodiscard]] BufferId CreateBuffer(DAddr device_addr, u32 wanted_size);
void Register(BufferId buffer_id);
@@ -527,7 +524,7 @@ private:
void TouchBuffer(Buffer& buffer, BufferId buffer_id) noexcept;
- bool SynchronizeBuffer(Buffer& buffer, VAddr cpu_addr, u32 size);
+ bool SynchronizeBuffer(Buffer& buffer, DAddr device_addr, u32 size);
void UploadMemory(Buffer& buffer, u64 total_size_bytes, u64 largest_copy,
std::span<BufferCopy> copies);
@@ -539,7 +536,7 @@ private:
void DownloadBufferMemory(Buffer& buffer_id);
- void DownloadBufferMemory(Buffer& buffer_id, VAddr cpu_addr, u64 size);
+ void DownloadBufferMemory(Buffer& buffer_id, DAddr device_addr, u64 size);
void DeleteBuffer(BufferId buffer_id, bool do_not_mark = false);
@@ -549,7 +546,7 @@ private:
[[nodiscard]] TextureBufferBinding GetTextureBufferBinding(GPUVAddr gpu_addr, u32 size,
PixelFormat format);
- [[nodiscard]] std::span<const u8> ImmediateBufferWithData(VAddr cpu_addr, size_t size);
+ [[nodiscard]] std::span<const u8> ImmediateBufferWithData(DAddr device_addr, size_t size);
[[nodiscard]] std::span<u8> ImmediateBuffer(size_t wanted_capacity);
@@ -557,11 +554,10 @@ private:
void ClearDownload(IntervalType subtract_interval);
- void InlineMemoryImplementation(VAddr dest_address, size_t copy_size,
+ void InlineMemoryImplementation(DAddr dest_address, size_t copy_size,
std::span<const u8> inlined_buffer);
- VideoCore::RasterizerInterface& rasterizer;
- Core::Memory::Memory& cpu_memory;
+ Tegra::MaxwellDeviceMemoryManager& device_memory;
SlotVector<Buffer> slot_buffers;
DelayedDestructionRing<Buffer, 8> delayed_destruction_ring;
@@ -598,7 +594,7 @@ private:
u64 critical_memory = 0;
BufferId inline_buffer_id;
- std::array<BufferId, ((1ULL << 39) >> CACHING_PAGEBITS)> page_table;
+ std::array<BufferId, ((1ULL << 34) >> CACHING_PAGEBITS)> page_table;
Common::ScratchBuffer<u8> tmp_buffer;
};
diff --git a/src/video_core/buffer_cache/memory_tracker_base.h b/src/video_core/buffer_cache/memory_tracker_base.h
index 6c1c8287b..c95eed1f6 100644
--- a/src/video_core/buffer_cache/memory_tracker_base.h
+++ b/src/video_core/buffer_cache/memory_tracker_base.h
@@ -17,19 +17,19 @@
namespace VideoCommon {
-template <class RasterizerInterface>
+template <typename DeviceTracker>
class MemoryTrackerBase {
- static constexpr size_t MAX_CPU_PAGE_BITS = 39;
+ static constexpr size_t MAX_CPU_PAGE_BITS = 34;
static constexpr size_t HIGHER_PAGE_BITS = 22;
static constexpr size_t HIGHER_PAGE_SIZE = 1ULL << HIGHER_PAGE_BITS;
static constexpr size_t HIGHER_PAGE_MASK = HIGHER_PAGE_SIZE - 1ULL;
static constexpr size_t NUM_HIGH_PAGES = 1ULL << (MAX_CPU_PAGE_BITS - HIGHER_PAGE_BITS);
static constexpr size_t MANAGER_POOL_SIZE = 32;
static constexpr size_t WORDS_STACK_NEEDED = HIGHER_PAGE_SIZE / BYTES_PER_WORD;
- using Manager = WordManager<RasterizerInterface, WORDS_STACK_NEEDED>;
+ using Manager = WordManager<DeviceTracker, WORDS_STACK_NEEDED>;
public:
- MemoryTrackerBase(RasterizerInterface& rasterizer_) : rasterizer{&rasterizer_} {}
+ MemoryTrackerBase(DeviceTracker& device_tracker_) : device_tracker{&device_tracker_} {}
~MemoryTrackerBase() = default;
/// Returns the inclusive CPU modified range in a begin end pair
@@ -74,7 +74,7 @@ public:
});
}
- /// Mark region as CPU modified, notifying the rasterizer about this change
+ /// Mark region as CPU modified, notifying the device_tracker about this change
void MarkRegionAsCpuModified(VAddr dirty_cpu_addr, u64 query_size) {
IteratePages<true>(dirty_cpu_addr, query_size,
[](Manager* manager, u64 offset, size_t size) {
@@ -83,7 +83,7 @@ public:
});
}
- /// Unmark region as CPU modified, notifying the rasterizer about this change
+ /// Unmark region as CPU modified, notifying the device_tracker about this change
void UnmarkRegionAsCpuModified(VAddr dirty_cpu_addr, u64 query_size) {
IteratePages<true>(dirty_cpu_addr, query_size,
[](Manager* manager, u64 offset, size_t size) {
@@ -139,7 +139,7 @@ public:
});
}
- /// Flushes cached CPU writes, and notify the rasterizer about the deltas
+ /// Flushes cached CPU writes, and notify the device_tracker about the deltas
void FlushCachedWrites(VAddr query_cpu_addr, u64 query_size) noexcept {
IteratePages<false>(query_cpu_addr, query_size,
[](Manager* manager, [[maybe_unused]] u64 offset,
@@ -280,7 +280,7 @@ private:
manager_pool.emplace_back();
auto& last_pool = manager_pool.back();
for (size_t i = 0; i < MANAGER_POOL_SIZE; i++) {
- new (&last_pool[i]) Manager(0, *rasterizer, HIGHER_PAGE_SIZE);
+ new (&last_pool[i]) Manager(0, *device_tracker, HIGHER_PAGE_SIZE);
free_managers.push_back(&last_pool[i]);
}
return on_return();
@@ -293,7 +293,7 @@ private:
std::unordered_set<u32> cached_pages;
- RasterizerInterface* rasterizer = nullptr;
+ DeviceTracker* device_tracker = nullptr;
};
} // namespace VideoCommon
diff --git a/src/video_core/buffer_cache/word_manager.h b/src/video_core/buffer_cache/word_manager.h
index a336bde41..3db9d8b42 100644
--- a/src/video_core/buffer_cache/word_manager.h
+++ b/src/video_core/buffer_cache/word_manager.h
@@ -13,12 +13,12 @@
#include "common/common_funcs.h"
#include "common/common_types.h"
#include "common/div_ceil.h"
-#include "core/memory.h"
+#include "video_core/host1x/gpu_device_memory_manager.h"
namespace VideoCommon {
constexpr u64 PAGES_PER_WORD = 64;
-constexpr u64 BYTES_PER_PAGE = Core::Memory::YUZU_PAGESIZE;
+constexpr u64 BYTES_PER_PAGE = Core::DEVICE_PAGESIZE;
constexpr u64 BYTES_PER_WORD = PAGES_PER_WORD * BYTES_PER_PAGE;
enum class Type {
@@ -163,11 +163,11 @@ struct Words {
WordsArray<stack_words> preflushable;
};
-template <class RasterizerInterface, size_t stack_words = 1>
+template <class DeviceTracker, size_t stack_words = 1>
class WordManager {
public:
- explicit WordManager(VAddr cpu_addr_, RasterizerInterface& rasterizer_, u64 size_bytes)
- : cpu_addr{cpu_addr_}, rasterizer{&rasterizer_}, words{size_bytes} {}
+ explicit WordManager(VAddr cpu_addr_, DeviceTracker& tracker_, u64 size_bytes)
+ : cpu_addr{cpu_addr_}, tracker{&tracker_}, words{size_bytes} {}
explicit WordManager() = default;
@@ -279,7 +279,7 @@ public:
}
/**
- * Loop over each page in the given range, turn off those bits and notify the rasterizer if
+ * Loop over each page in the given range, turn off those bits and notify the tracker if
* needed. Call the given function on each turned off range.
*
* @param query_cpu_range Base CPU address to loop over
@@ -459,26 +459,26 @@ private:
}
/**
- * Notify rasterizer about changes in the CPU tracking state of a word in the buffer
+ * Notify tracker about changes in the CPU tracking state of a word in the buffer
*
- * @param word_index Index to the word to notify to the rasterizer
+ * @param word_index Index to the word to notify to the tracker
* @param current_bits Current state of the word
* @param new_bits New state of the word
*
- * @tparam add_to_rasterizer True when the rasterizer should start tracking the new pages
+ * @tparam add_to_tracker True when the tracker should start tracking the new pages
*/
- template <bool add_to_rasterizer>
+ template <bool add_to_tracker>
void NotifyRasterizer(u64 word_index, u64 current_bits, u64 new_bits) const {
- u64 changed_bits = (add_to_rasterizer ? current_bits : ~current_bits) & new_bits;
+ u64 changed_bits = (add_to_tracker ? current_bits : ~current_bits) & new_bits;
VAddr addr = cpu_addr + word_index * BYTES_PER_WORD;
IteratePages(changed_bits, [&](size_t offset, size_t size) {
- rasterizer->UpdatePagesCachedCount(addr + offset * BYTES_PER_PAGE,
- size * BYTES_PER_PAGE, add_to_rasterizer ? 1 : -1);
+ tracker->UpdatePagesCachedCount(addr + offset * BYTES_PER_PAGE, size * BYTES_PER_PAGE,
+ add_to_tracker ? 1 : -1);
});
}
VAddr cpu_addr = 0;
- RasterizerInterface* rasterizer = nullptr;
+ DeviceTracker* tracker = nullptr;
Words<stack_words> words;
};
diff --git a/src/video_core/dma_pusher.cpp b/src/video_core/dma_pusher.cpp
index 58ce0d8c2..fb2060ca4 100644
--- a/src/video_core/dma_pusher.cpp
+++ b/src/video_core/dma_pusher.cpp
@@ -5,10 +5,10 @@
#include "common/microprofile.h"
#include "common/settings.h"
#include "core/core.h"
-#include "core/memory.h"
#include "video_core/dma_pusher.h"
#include "video_core/engines/maxwell_3d.h"
#include "video_core/gpu.h"
+#include "video_core/guest_memory.h"
#include "video_core/memory_manager.h"
namespace Tegra {
@@ -85,15 +85,15 @@ bool DmaPusher::Step() {
}
}
const auto safe_process = [&] {
- Core::Memory::GpuGuestMemory<Tegra::CommandHeader,
- Core::Memory::GuestMemoryFlags::SafeRead>
+ Tegra::Memory::GpuGuestMemory<Tegra::CommandHeader,
+ Tegra::Memory::GuestMemoryFlags::SafeRead>
headers(memory_manager, dma_state.dma_get, command_list_header.size,
&command_headers);
ProcessCommands(headers);
};
const auto unsafe_process = [&] {
- Core::Memory::GpuGuestMemory<Tegra::CommandHeader,
- Core::Memory::GuestMemoryFlags::UnsafeRead>
+ Tegra::Memory::GpuGuestMemory<Tegra::CommandHeader,
+ Tegra::Memory::GuestMemoryFlags::UnsafeRead>
headers(memory_manager, dma_state.dma_get, command_list_header.size,
&command_headers);
ProcessCommands(headers);
diff --git a/src/video_core/engines/engine_upload.cpp b/src/video_core/engines/engine_upload.cpp
index bc64d4486..e5cc04ec4 100644
--- a/src/video_core/engines/engine_upload.cpp
+++ b/src/video_core/engines/engine_upload.cpp
@@ -5,8 +5,8 @@
#include "common/algorithm.h"
#include "common/assert.h"
-#include "core/memory.h"
#include "video_core/engines/engine_upload.h"
+#include "video_core/guest_memory.h"
#include "video_core/memory_manager.h"
#include "video_core/rasterizer_interface.h"
#include "video_core/textures/decoders.h"
@@ -68,7 +68,8 @@ void State::ProcessData(std::span<const u8> read_buffer) {
true, bytes_per_pixel, width, regs.dest.height, regs.dest.depth,
regs.dest.BlockHeight(), regs.dest.BlockDepth());
- Core::Memory::GpuGuestMemoryScoped<u8, Core::Memory::GuestMemoryFlags::SafeReadCachedWrite>
+ Tegra::Memory::GpuGuestMemoryScoped<u8,
+ Tegra::Memory::GuestMemoryFlags::SafeReadCachedWrite>
tmp(memory_manager, address, dst_size, &tmp_buffer);
Tegra::Texture::SwizzleSubrect(tmp, read_buffer, bytes_per_pixel, width, regs.dest.height,
diff --git a/src/video_core/engines/maxwell_3d.cpp b/src/video_core/engines/maxwell_3d.cpp
index 95ba4f76c..a94e1f043 100644
--- a/src/video_core/engines/maxwell_3d.cpp
+++ b/src/video_core/engines/maxwell_3d.cpp
@@ -9,7 +9,6 @@
#include "common/settings.h"
#include "core/core.h"
#include "core/core_timing.h"
-#include "core/memory.h"
#include "video_core/dirty_flags.h"
#include "video_core/engines/draw_manager.h"
#include "video_core/engines/maxwell_3d.h"
diff --git a/src/video_core/engines/maxwell_dma.cpp b/src/video_core/engines/maxwell_dma.cpp
index 56fbff306..2ebd21fc5 100644
--- a/src/video_core/engines/maxwell_dma.cpp
+++ b/src/video_core/engines/maxwell_dma.cpp
@@ -8,9 +8,9 @@
#include "common/polyfill_ranges.h"
#include "common/settings.h"
#include "core/core.h"
-#include "core/memory.h"
#include "video_core/engines/maxwell_3d.h"
#include "video_core/engines/maxwell_dma.h"
+#include "video_core/guest_memory.h"
#include "video_core/memory_manager.h"
#include "video_core/renderer_base.h"
#include "video_core/textures/decoders.h"
@@ -133,8 +133,8 @@ void MaxwellDMA::Launch() {
UNIMPLEMENTED_IF(regs.offset_out % 16 != 0);
read_buffer.resize_destructive(16);
for (u32 offset = 0; offset < regs.line_length_in; offset += 16) {
- Core::Memory::GpuGuestMemoryScoped<
- u8, Core::Memory::GuestMemoryFlags::SafeReadCachedWrite>
+ Tegra::Memory::GpuGuestMemoryScoped<
+ u8, Tegra::Memory::GuestMemoryFlags::SafeReadCachedWrite>
tmp_write_buffer(memory_manager,
convert_linear_2_blocklinear_addr(regs.offset_in + offset),
16, &read_buffer);
@@ -146,16 +146,16 @@ void MaxwellDMA::Launch() {
UNIMPLEMENTED_IF(regs.offset_out % 16 != 0);
read_buffer.resize_destructive(16);
for (u32 offset = 0; offset < regs.line_length_in; offset += 16) {
- Core::Memory::GpuGuestMemoryScoped<
- u8, Core::Memory::GuestMemoryFlags::SafeReadCachedWrite>
+ Tegra::Memory::GpuGuestMemoryScoped<
+ u8, Tegra::Memory::GuestMemoryFlags::SafeReadCachedWrite>
tmp_write_buffer(memory_manager, regs.offset_in + offset, 16, &read_buffer);
tmp_write_buffer.SetAddressAndSize(
convert_linear_2_blocklinear_addr(regs.offset_out + offset), 16);
}
} else {
if (!accelerate.BufferCopy(regs.offset_in, regs.offset_out, regs.line_length_in)) {
- Core::Memory::GpuGuestMemoryScoped<
- u8, Core::Memory::GuestMemoryFlags::SafeReadCachedWrite>
+ Tegra::Memory::GpuGuestMemoryScoped<
+ u8, Tegra::Memory::GuestMemoryFlags::SafeReadCachedWrite>
tmp_write_buffer(memory_manager, regs.offset_in, regs.line_length_in,
&read_buffer);
tmp_write_buffer.SetAddressAndSize(regs.offset_out, regs.line_length_in);
@@ -226,9 +226,9 @@ void MaxwellDMA::CopyBlockLinearToPitch() {
const size_t dst_size = dst_operand.pitch * regs.line_count;
- Core::Memory::GpuGuestMemory<u8, Core::Memory::GuestMemoryFlags::SafeRead> tmp_read_buffer(
+ Tegra::Memory::GpuGuestMemory<u8, Tegra::Memory::GuestMemoryFlags::SafeRead> tmp_read_buffer(
memory_manager, src_operand.address, src_size, &read_buffer);
- Core::Memory::GpuGuestMemoryScoped<u8, Core::Memory::GuestMemoryFlags::UnsafeReadCachedWrite>
+ Tegra::Memory::GpuGuestMemoryScoped<u8, Tegra::Memory::GuestMemoryFlags::UnsafeReadCachedWrite>
tmp_write_buffer(memory_manager, dst_operand.address, dst_size, &write_buffer);
UnswizzleSubrect(tmp_write_buffer, tmp_read_buffer, bytes_per_pixel, width, height, depth,
@@ -290,9 +290,9 @@ void MaxwellDMA::CopyPitchToBlockLinear() {
GPUVAddr src_addr = regs.offset_in;
GPUVAddr dst_addr = regs.offset_out;
- Core::Memory::GpuGuestMemory<u8, Core::Memory::GuestMemoryFlags::SafeRead> tmp_read_buffer(
+ Tegra::Memory::GpuGuestMemory<u8, Tegra::Memory::GuestMemoryFlags::SafeRead> tmp_read_buffer(
memory_manager, src_addr, src_size, &read_buffer);
- Core::Memory::GpuGuestMemoryScoped<u8, Core::Memory::GuestMemoryFlags::UnsafeReadCachedWrite>
+ Tegra::Memory::GpuGuestMemoryScoped<u8, Tegra::Memory::GuestMemoryFlags::UnsafeReadCachedWrite>
tmp_write_buffer(memory_manager, dst_addr, dst_size, &write_buffer);
// If the input is linear and the output is tiled, swizzle the input and copy it over.
@@ -344,9 +344,9 @@ void MaxwellDMA::CopyBlockLinearToBlockLinear() {
intermediate_buffer.resize_destructive(mid_buffer_size);
- Core::Memory::GpuGuestMemory<u8, Core::Memory::GuestMemoryFlags::SafeRead> tmp_read_buffer(
+ Tegra::Memory::GpuGuestMemory<u8, Tegra::Memory::GuestMemoryFlags::SafeRead> tmp_read_buffer(
memory_manager, regs.offset_in, src_size, &read_buffer);
- Core::Memory::GpuGuestMemoryScoped<u8, Core::Memory::GuestMemoryFlags::SafeReadCachedWrite>
+ Tegra::Memory::GpuGuestMemoryScoped<u8, Tegra::Memory::GuestMemoryFlags::SafeReadCachedWrite>
tmp_write_buffer(memory_manager, regs.offset_out, dst_size, &write_buffer);
UnswizzleSubrect(intermediate_buffer, tmp_read_buffer, bytes_per_pixel, src_width, src.height,
diff --git a/src/video_core/engines/sw_blitter/blitter.cpp b/src/video_core/engines/sw_blitter/blitter.cpp
index 67ce9134b..4bc079024 100644
--- a/src/video_core/engines/sw_blitter/blitter.cpp
+++ b/src/video_core/engines/sw_blitter/blitter.cpp
@@ -8,6 +8,7 @@
#include "common/scratch_buffer.h"
#include "video_core/engines/sw_blitter/blitter.h"
#include "video_core/engines/sw_blitter/converter.h"
+#include "video_core/guest_memory.h"
#include "video_core/memory_manager.h"
#include "video_core/surface.h"
#include "video_core/textures/decoders.h"
@@ -160,7 +161,7 @@ bool SoftwareBlitEngine::Blit(Fermi2D::Surface& src, Fermi2D::Surface& dst,
const auto dst_bytes_per_pixel = BytesPerBlock(PixelFormatFromRenderTargetFormat(dst.format));
const size_t src_size = get_surface_size(src, src_bytes_per_pixel);
- Core::Memory::GpuGuestMemory<u8, Core::Memory::GuestMemoryFlags::SafeRead> tmp_buffer(
+ Tegra::Memory::GpuGuestMemory<u8, Tegra::Memory::GuestMemoryFlags::SafeRead> tmp_buffer(
memory_manager, src.Address(), src_size, &impl->tmp_buffer);
const size_t src_copy_size = src_extent_x * src_extent_y * src_bytes_per_pixel;
@@ -220,7 +221,7 @@ bool SoftwareBlitEngine::Blit(Fermi2D::Surface& src, Fermi2D::Surface& dst,
}
const size_t dst_size = get_surface_size(dst, dst_bytes_per_pixel);
- Core::Memory::GpuGuestMemoryScoped<u8, Core::Memory::GuestMemoryFlags::SafeReadWrite>
+ Tegra::Memory::GpuGuestMemoryScoped<u8, Tegra::Memory::GuestMemoryFlags::SafeReadWrite>
tmp_buffer2(memory_manager, dst.Address(), dst_size, &impl->tmp_buffer);
if (dst.linear == Fermi2D::MemoryLayout::BlockLinear) {
diff --git a/src/video_core/framebuffer_config.h b/src/video_core/framebuffer_config.h
index 5f3bffcab..856f4bd52 100644
--- a/src/video_core/framebuffer_config.h
+++ b/src/video_core/framebuffer_config.h
@@ -14,7 +14,7 @@ namespace Tegra {
* Struct describing framebuffer configuration
*/
struct FramebufferConfig {
- VAddr address{};
+ DAddr address{};
u32 offset{};
u32 width{};
u32 height{};
diff --git a/src/video_core/gpu.cpp b/src/video_core/gpu.cpp
index 11549d448..609704b33 100644
--- a/src/video_core/gpu.cpp
+++ b/src/video_core/gpu.cpp
@@ -85,7 +85,8 @@ struct GPU::Impl {
void BindRenderer(std::unique_ptr<VideoCore::RendererBase> renderer_) {
renderer = std::move(renderer_);
rasterizer = renderer->ReadRasterizer();
- host1x.MemoryManager().BindRasterizer(rasterizer);
+ host1x.MemoryManager().BindInterface(rasterizer);
+ host1x.GMMU().BindRasterizer(rasterizer);
}
/// Flush all current written commands into the host GPU for execution.
@@ -95,8 +96,8 @@ struct GPU::Impl {
/// Synchronizes CPU writes with Host GPU memory.
void InvalidateGPUCache() {
- std::function<void(VAddr, size_t)> callback_writes(
- [this](VAddr address, size_t size) { rasterizer->OnCacheInvalidation(address, size); });
+ std::function<void(PAddr, size_t)> callback_writes(
+ [this](PAddr address, size_t size) { rasterizer->OnCacheInvalidation(address, size); });
system.GatherGPUDirtyMemory(callback_writes);
}
@@ -279,11 +280,11 @@ struct GPU::Impl {
}
/// Notify rasterizer that any caches of the specified region should be flushed to Switch memory
- void FlushRegion(VAddr addr, u64 size) {
+ void FlushRegion(DAddr addr, u64 size) {
gpu_thread.FlushRegion(addr, size);
}
- VideoCore::RasterizerDownloadArea OnCPURead(VAddr addr, u64 size) {
+ VideoCore::RasterizerDownloadArea OnCPURead(DAddr addr, u64 size) {
auto raster_area = rasterizer->GetFlushArea(addr, size);
if (raster_area.preemtive) {
return raster_area;
@@ -299,16 +300,16 @@ struct GPU::Impl {
}
/// Notify rasterizer that any caches of the specified region should be invalidated
- void InvalidateRegion(VAddr addr, u64 size) {
+ void InvalidateRegion(DAddr addr, u64 size) {
gpu_thread.InvalidateRegion(addr, size);
}
- bool OnCPUWrite(VAddr addr, u64 size) {
+ bool OnCPUWrite(DAddr addr, u64 size) {
return rasterizer->OnCPUWrite(addr, size);
}
/// Notify rasterizer that any caches of the specified region should be flushed and invalidated
- void FlushAndInvalidateRegion(VAddr addr, u64 size) {
+ void FlushAndInvalidateRegion(DAddr addr, u64 size) {
gpu_thread.FlushAndInvalidateRegion(addr, size);
}
@@ -437,7 +438,7 @@ void GPU::OnCommandListEnd() {
impl->OnCommandListEnd();
}
-u64 GPU::RequestFlush(VAddr addr, std::size_t size) {
+u64 GPU::RequestFlush(DAddr addr, std::size_t size) {
return impl->RequestSyncOperation(
[this, addr, size]() { impl->rasterizer->FlushRegion(addr, size); });
}
@@ -557,23 +558,23 @@ void GPU::SwapBuffers(const Tegra::FramebufferConfig* framebuffer) {
impl->SwapBuffers(framebuffer);
}
-VideoCore::RasterizerDownloadArea GPU::OnCPURead(VAddr addr, u64 size) {
+VideoCore::RasterizerDownloadArea GPU::OnCPURead(PAddr addr, u64 size) {
return impl->OnCPURead(addr, size);
}
-void GPU::FlushRegion(VAddr addr, u64 size) {
+void GPU::FlushRegion(DAddr addr, u64 size) {
impl->FlushRegion(addr, size);
}
-void GPU::InvalidateRegion(VAddr addr, u64 size) {
+void GPU::InvalidateRegion(DAddr addr, u64 size) {
impl->InvalidateRegion(addr, size);
}
-bool GPU::OnCPUWrite(VAddr addr, u64 size) {
+bool GPU::OnCPUWrite(DAddr addr, u64 size) {
return impl->OnCPUWrite(addr, size);
}
-void GPU::FlushAndInvalidateRegion(VAddr addr, u64 size) {
+void GPU::FlushAndInvalidateRegion(DAddr addr, u64 size) {
impl->FlushAndInvalidateRegion(addr, size);
}
diff --git a/src/video_core/gpu.h b/src/video_core/gpu.h
index ba2838b89..b3c1d15bd 100644
--- a/src/video_core/gpu.h
+++ b/src/video_core/gpu.h
@@ -158,7 +158,7 @@ public:
void InitAddressSpace(Tegra::MemoryManager& memory_manager);
/// Request a host GPU memory flush from the CPU.
- [[nodiscard]] u64 RequestFlush(VAddr addr, std::size_t size);
+ [[nodiscard]] u64 RequestFlush(DAddr addr, std::size_t size);
/// Obtains current flush request fence id.
[[nodiscard]] u64 CurrentSyncRequestFence() const;
@@ -242,20 +242,20 @@ public:
void SwapBuffers(const Tegra::FramebufferConfig* framebuffer);
/// Notify rasterizer that any caches of the specified region should be flushed to Switch memory
- [[nodiscard]] VideoCore::RasterizerDownloadArea OnCPURead(VAddr addr, u64 size);
+ [[nodiscard]] VideoCore::RasterizerDownloadArea OnCPURead(DAddr addr, u64 size);
/// Notify rasterizer that any caches of the specified region should be flushed to Switch memory
- void FlushRegion(VAddr addr, u64 size);
+ void FlushRegion(DAddr addr, u64 size);
/// Notify rasterizer that any caches of the specified region should be invalidated
- void InvalidateRegion(VAddr addr, u64 size);
+ void InvalidateRegion(DAddr addr, u64 size);
/// Notify rasterizer that CPU is trying to write this area. It returns true if the area is
/// sensible, false otherwise
- bool OnCPUWrite(VAddr addr, u64 size);
+ bool OnCPUWrite(DAddr addr, u64 size);
/// Notify rasterizer that any caches of the specified region should be flushed and invalidated
- void FlushAndInvalidateRegion(VAddr addr, u64 size);
+ void FlushAndInvalidateRegion(DAddr addr, u64 size);
private:
struct Impl;
diff --git a/src/video_core/gpu_thread.cpp b/src/video_core/gpu_thread.cpp
index 2f0f9f593..788d4f61e 100644
--- a/src/video_core/gpu_thread.cpp
+++ b/src/video_core/gpu_thread.cpp
@@ -82,7 +82,7 @@ void ThreadManager::SwapBuffers(const Tegra::FramebufferConfig* framebuffer) {
PushCommand(SwapBuffersCommand(framebuffer ? std::make_optional(*framebuffer) : std::nullopt));
}
-void ThreadManager::FlushRegion(VAddr addr, u64 size) {
+void ThreadManager::FlushRegion(DAddr addr, u64 size) {
if (!is_async) {
// Always flush with synchronous GPU mode
PushCommand(FlushRegionCommand(addr, size));
@@ -101,11 +101,11 @@ void ThreadManager::TickGPU() {
PushCommand(GPUTickCommand());
}
-void ThreadManager::InvalidateRegion(VAddr addr, u64 size) {
+void ThreadManager::InvalidateRegion(DAddr addr, u64 size) {
rasterizer->OnCacheInvalidation(addr, size);
}
-void ThreadManager::FlushAndInvalidateRegion(VAddr addr, u64 size) {
+void ThreadManager::FlushAndInvalidateRegion(DAddr addr, u64 size) {
// Skip flush on asynch mode, as FlushAndInvalidateRegion is not used for anything too important
rasterizer->OnCacheInvalidation(addr, size);
}
diff --git a/src/video_core/gpu_thread.h b/src/video_core/gpu_thread.h
index 43940bd6d..2de25e9ef 100644
--- a/src/video_core/gpu_thread.h
+++ b/src/video_core/gpu_thread.h
@@ -54,26 +54,26 @@ struct SwapBuffersCommand final {
/// Command to signal to the GPU thread to flush a region
struct FlushRegionCommand final {
- explicit constexpr FlushRegionCommand(VAddr addr_, u64 size_) : addr{addr_}, size{size_} {}
+ explicit constexpr FlushRegionCommand(DAddr addr_, u64 size_) : addr{addr_}, size{size_} {}
- VAddr addr;
+ DAddr addr;
u64 size;
};
/// Command to signal to the GPU thread to invalidate a region
struct InvalidateRegionCommand final {
- explicit constexpr InvalidateRegionCommand(VAddr addr_, u64 size_) : addr{addr_}, size{size_} {}
+ explicit constexpr InvalidateRegionCommand(DAddr addr_, u64 size_) : addr{addr_}, size{size_} {}
- VAddr addr;
+ DAddr addr;
u64 size;
};
/// Command to signal to the GPU thread to flush and invalidate a region
struct FlushAndInvalidateRegionCommand final {
- explicit constexpr FlushAndInvalidateRegionCommand(VAddr addr_, u64 size_)
+ explicit constexpr FlushAndInvalidateRegionCommand(DAddr addr_, u64 size_)
: addr{addr_}, size{size_} {}
- VAddr addr;
+ DAddr addr;
u64 size;
};
@@ -122,13 +122,13 @@ public:
void SwapBuffers(const Tegra::FramebufferConfig* framebuffer);
/// Notify rasterizer that any caches of the specified region should be flushed to Switch memory
- void FlushRegion(VAddr addr, u64 size);
+ void FlushRegion(DAddr addr, u64 size);
/// Notify rasterizer that any caches of the specified region should be invalidated
- void InvalidateRegion(VAddr addr, u64 size);
+ void InvalidateRegion(DAddr addr, u64 size);
/// Notify rasterizer that any caches of the specified region should be flushed and invalidated
- void FlushAndInvalidateRegion(VAddr addr, u64 size);
+ void FlushAndInvalidateRegion(DAddr addr, u64 size);
void TickGPU();
diff --git a/src/video_core/guest_memory.h b/src/video_core/guest_memory.h
new file mode 100644
index 000000000..8b6213172
--- /dev/null
+++ b/src/video_core/guest_memory.h
@@ -0,0 +1,30 @@
+// SPDX-FileCopyrightText: Copyright 2023 yuzu Emulator Project
+// SPDX-License-Identifier: GPL-2.0-or-later
+
+#pragma once
+
+#include <iterator>
+#include <memory>
+#include <optional>
+#include <span>
+#include <vector>
+
+#include "common/scratch_buffer.h"
+#include "core/guest_memory.h"
+#include "video_core/memory_manager.h"
+
+namespace Tegra::Memory {
+
+using GuestMemoryFlags = Core::Memory::GuestMemoryFlags;
+
+template <typename T, GuestMemoryFlags FLAGS>
+using DeviceGuestMemory = Core::Memory::GuestMemory<Tegra::MaxwellDeviceMemoryManager, T, FLAGS>;
+template <typename T, GuestMemoryFlags FLAGS>
+using DeviceGuestMemoryScoped =
+ Core::Memory::GuestMemoryScoped<Tegra::MaxwellDeviceMemoryManager, T, FLAGS>;
+template <typename T, GuestMemoryFlags FLAGS>
+using GpuGuestMemory = Core::Memory::GuestMemory<Tegra::MemoryManager, T, FLAGS>;
+template <typename T, GuestMemoryFlags FLAGS>
+using GpuGuestMemoryScoped = Core::Memory::GuestMemoryScoped<Tegra::MemoryManager, T, FLAGS>;
+
+} // namespace Tegra::Memory
diff --git a/src/video_core/host1x/codecs/h264.cpp b/src/video_core/host1x/codecs/h264.cpp
index 309a7f1d5..994591c8d 100644
--- a/src/video_core/host1x/codecs/h264.cpp
+++ b/src/video_core/host1x/codecs/h264.cpp
@@ -32,13 +32,12 @@ H264::~H264() = default;
std::span<const u8> H264::ComposeFrame(const Host1x::NvdecCommon::NvdecRegisters& state,
size_t* out_configuration_size, bool is_first_frame) {
H264DecoderContext context;
- host1x.MemoryManager().ReadBlock(state.picture_info_offset, &context,
- sizeof(H264DecoderContext));
+ host1x.GMMU().ReadBlock(state.picture_info_offset, &context, sizeof(H264DecoderContext));
const s64 frame_number = context.h264_parameter_set.frame_number.Value();
if (!is_first_frame && frame_number != 0) {
frame.resize_destructive(context.stream_len);
- host1x.MemoryManager().ReadBlock(state.frame_bitstream_offset, frame.data(), frame.size());
+ host1x.GMMU().ReadBlock(state.frame_bitstream_offset, frame.data(), frame.size());
*out_configuration_size = 0;
return frame;
}
@@ -159,8 +158,8 @@ std::span<const u8> H264::ComposeFrame(const Host1x::NvdecCommon::NvdecRegisters
std::memcpy(frame.data(), encoded_header.data(), encoded_header.size());
*out_configuration_size = encoded_header.size();
- host1x.MemoryManager().ReadBlock(state.frame_bitstream_offset,
- frame.data() + encoded_header.size(), context.stream_len);
+ host1x.GMMU().ReadBlock(state.frame_bitstream_offset, frame.data() + encoded_header.size(),
+ context.stream_len);
return frame;
}
diff --git a/src/video_core/host1x/codecs/vp8.cpp b/src/video_core/host1x/codecs/vp8.cpp
index ee6392ff9..be97e3b00 100644
--- a/src/video_core/host1x/codecs/vp8.cpp
+++ b/src/video_core/host1x/codecs/vp8.cpp
@@ -14,7 +14,7 @@ VP8::~VP8() = default;
std::span<const u8> VP8::ComposeFrame(const Host1x::NvdecCommon::NvdecRegisters& state) {
VP8PictureInfo info;
- host1x.MemoryManager().ReadBlock(state.picture_info_offset, &info, sizeof(VP8PictureInfo));
+ host1x.GMMU().ReadBlock(state.picture_info_offset, &info, sizeof(VP8PictureInfo));
const bool is_key_frame = info.key_frame == 1u;
const auto bitstream_size = static_cast<size_t>(info.vld_buffer_size);
@@ -45,7 +45,7 @@ std::span<const u8> VP8::ComposeFrame(const Host1x::NvdecCommon::NvdecRegisters&
frame[9] = static_cast<u8>(((info.frame_height >> 8) & 0x3f));
}
const u64 bitstream_offset = state.frame_bitstream_offset;
- host1x.MemoryManager().ReadBlock(bitstream_offset, frame.data() + header_size, bitstream_size);
+ host1x.GMMU().ReadBlock(bitstream_offset, frame.data() + header_size, bitstream_size);
return frame;
}
diff --git a/src/video_core/host1x/codecs/vp9.cpp b/src/video_core/host1x/codecs/vp9.cpp
index 306c3d0e8..65d6fb2d5 100644
--- a/src/video_core/host1x/codecs/vp9.cpp
+++ b/src/video_core/host1x/codecs/vp9.cpp
@@ -358,7 +358,7 @@ void VP9::WriteMvProbabilityUpdate(VpxRangeEncoder& writer, u8 new_prob, u8 old_
Vp9PictureInfo VP9::GetVp9PictureInfo(const Host1x::NvdecCommon::NvdecRegisters& state) {
PictureInfo picture_info;
- host1x.MemoryManager().ReadBlock(state.picture_info_offset, &picture_info, sizeof(PictureInfo));
+ host1x.GMMU().ReadBlock(state.picture_info_offset, &picture_info, sizeof(PictureInfo));
Vp9PictureInfo vp9_info = picture_info.Convert();
InsertEntropy(state.vp9_entropy_probs_offset, vp9_info.entropy);
@@ -373,7 +373,7 @@ Vp9PictureInfo VP9::GetVp9PictureInfo(const Host1x::NvdecCommon::NvdecRegisters&
void VP9::InsertEntropy(u64 offset, Vp9EntropyProbs& dst) {
EntropyProbs entropy;
- host1x.MemoryManager().ReadBlock(offset, &entropy, sizeof(EntropyProbs));
+ host1x.GMMU().ReadBlock(offset, &entropy, sizeof(EntropyProbs));
entropy.Convert(dst);
}
@@ -383,9 +383,8 @@ Vp9FrameContainer VP9::GetCurrentFrame(const Host1x::NvdecCommon::NvdecRegisters
// gpu.SyncGuestHost(); epic, why?
current_frame.info = GetVp9PictureInfo(state);
current_frame.bit_stream.resize(current_frame.info.bitstream_size);
- host1x.MemoryManager().ReadBlock(state.frame_bitstream_offset,
- current_frame.bit_stream.data(),
- current_frame.info.bitstream_size);
+ host1x.GMMU().ReadBlock(state.frame_bitstream_offset, current_frame.bit_stream.data(),
+ current_frame.info.bitstream_size);
}
if (!next_frame.bit_stream.empty()) {
Vp9FrameContainer temp{
diff --git a/src/video_core/host1x/gpu_device_memory_manager.cpp b/src/video_core/host1x/gpu_device_memory_manager.cpp
new file mode 100644
index 000000000..668c2f08b
--- /dev/null
+++ b/src/video_core/host1x/gpu_device_memory_manager.cpp
@@ -0,0 +1,32 @@
+// SPDX-FileCopyrightText: 2023 yuzu Emulator Project
+// SPDX-License-Identifier: GPL-2.0-or-later
+
+#include "core/device_memory_manager.inc"
+#include "video_core/host1x/gpu_device_memory_manager.h"
+#include "video_core/rasterizer_interface.h"
+
+namespace Tegra {
+
+struct MaxwellDeviceMethods {
+ static inline void MarkRegionCaching(Core::Memory::Memory* interface, VAddr address,
+ size_t size, bool caching) {
+ interface->RasterizerMarkRegionCached(address, size, caching);
+ }
+};
+
+} // namespace Tegra
+
+template struct Core::DeviceMemoryManagerAllocator<Tegra::MaxwellDeviceTraits>;
+template class Core::DeviceMemoryManager<Tegra::MaxwellDeviceTraits>;
+
+template const u8* Tegra::MaxwellDeviceMemoryManager::GetPointer<u8>(DAddr addr) const;
+template u8* Tegra::MaxwellDeviceMemoryManager::GetPointer<u8>(DAddr addr);
+
+template u8 Tegra::MaxwellDeviceMemoryManager::Read<u8>(DAddr addr) const;
+template u16 Tegra::MaxwellDeviceMemoryManager::Read<u16>(DAddr addr) const;
+template u32 Tegra::MaxwellDeviceMemoryManager::Read<u32>(DAddr addr) const;
+template u64 Tegra::MaxwellDeviceMemoryManager::Read<u64>(DAddr addr) const;
+template void Tegra::MaxwellDeviceMemoryManager::Write<u8>(DAddr addr, u8 data);
+template void Tegra::MaxwellDeviceMemoryManager::Write<u16>(DAddr addr, u16 data);
+template void Tegra::MaxwellDeviceMemoryManager::Write<u32>(DAddr addr, u32 data);
+template void Tegra::MaxwellDeviceMemoryManager::Write<u64>(DAddr addr, u64 data); \ No newline at end of file
diff --git a/src/video_core/host1x/gpu_device_memory_manager.h b/src/video_core/host1x/gpu_device_memory_manager.h
new file mode 100644
index 000000000..a9f249991
--- /dev/null
+++ b/src/video_core/host1x/gpu_device_memory_manager.h
@@ -0,0 +1,24 @@
+// SPDX-FileCopyrightText: 2023 yuzu Emulator Project
+// SPDX-License-Identifier: GPL-2.0-or-later
+
+#pragma once
+
+#include "core/device_memory_manager.h"
+
+namespace VideoCore {
+class RasterizerInterface;
+}
+
+namespace Tegra {
+
+struct MaxwellDeviceMethods;
+
+struct MaxwellDeviceTraits {
+ static constexpr size_t device_virtual_bits = 34;
+ using DeviceInterface = typename VideoCore::RasterizerInterface;
+ using DeviceMethods = MaxwellDeviceMethods;
+};
+
+using MaxwellDeviceMemoryManager = Core::DeviceMemoryManager<MaxwellDeviceTraits>;
+
+} // namespace Tegra \ No newline at end of file
diff --git a/src/video_core/host1x/host1x.cpp b/src/video_core/host1x/host1x.cpp
index 7c317a85d..c4c7a5883 100644
--- a/src/video_core/host1x/host1x.cpp
+++ b/src/video_core/host1x/host1x.cpp
@@ -9,9 +9,12 @@ namespace Tegra {
namespace Host1x {
Host1x::Host1x(Core::System& system_)
- : system{system_}, syncpoint_manager{}, memory_manager{system, 32, 12},
+ : system{system_}, syncpoint_manager{},
+ memory_manager(system.DeviceMemory()), gmmu_manager{system, memory_manager, 32, 12},
allocator{std::make_unique<Common::FlatAllocator<u32, 0, 32>>(1 << 12)} {}
+Host1x::~Host1x() = default;
+
} // namespace Host1x
} // namespace Tegra
diff --git a/src/video_core/host1x/host1x.h b/src/video_core/host1x/host1x.h
index 57082ae54..d72d97b7b 100644
--- a/src/video_core/host1x/host1x.h
+++ b/src/video_core/host1x/host1x.h
@@ -6,6 +6,7 @@
#include "common/common_types.h"
#include "common/address_space.h"
+#include "video_core/host1x/gpu_device_memory_manager.h"
#include "video_core/host1x/syncpoint_manager.h"
#include "video_core/memory_manager.h"
@@ -20,6 +21,7 @@ namespace Host1x {
class Host1x {
public:
explicit Host1x(Core::System& system);
+ ~Host1x();
SyncpointManager& GetSyncpointManager() {
return syncpoint_manager;
@@ -29,14 +31,22 @@ public:
return syncpoint_manager;
}
- Tegra::MemoryManager& MemoryManager() {
+ Tegra::MaxwellDeviceMemoryManager& MemoryManager() {
return memory_manager;
}
- const Tegra::MemoryManager& MemoryManager() const {
+ const Tegra::MaxwellDeviceMemoryManager& MemoryManager() const {
return memory_manager;
}
+ Tegra::MemoryManager& GMMU() {
+ return gmmu_manager;
+ }
+
+ const Tegra::MemoryManager& GMMU() const {
+ return gmmu_manager;
+ }
+
Common::FlatAllocator<u32, 0, 32>& Allocator() {
return *allocator;
}
@@ -48,7 +58,8 @@ public:
private:
Core::System& system;
SyncpointManager syncpoint_manager;
- Tegra::MemoryManager memory_manager;
+ Tegra::MaxwellDeviceMemoryManager memory_manager;
+ Tegra::MemoryManager gmmu_manager;
std::unique_ptr<Common::FlatAllocator<u32, 0, 32>> allocator;
};
diff --git a/src/video_core/host1x/vic.cpp b/src/video_core/host1x/vic.cpp
index 2a5eba415..d154746af 100644
--- a/src/video_core/host1x/vic.cpp
+++ b/src/video_core/host1x/vic.cpp
@@ -81,7 +81,7 @@ void Vic::Execute() {
LOG_ERROR(Service_NVDRV, "VIC Luma address not set.");
return;
}
- const VicConfig config{host1x.MemoryManager().Read<u64>(config_struct_address + 0x20)};
+ const VicConfig config{host1x.GMMU().Read<u64>(config_struct_address + 0x20)};
auto frame = nvdec_processor->GetFrame();
if (!frame) {
return;
@@ -162,12 +162,12 @@ void Vic::WriteRGBFrame(std::unique_ptr<FFmpeg::Frame> frame, const VicConfig& c
Texture::SwizzleSubrect(luma_buffer, frame_buff, 4, width, height, 1, 0, 0, width, height,
block_height, 0, width * 4);
- host1x.MemoryManager().WriteBlock(output_surface_luma_address, luma_buffer.data(), size);
+ host1x.GMMU().WriteBlock(output_surface_luma_address, luma_buffer.data(), size);
} else {
// send pitch linear frame
const size_t linear_size = width * height * 4;
- host1x.MemoryManager().WriteBlock(output_surface_luma_address, converted_frame_buf_addr,
- linear_size);
+ host1x.GMMU().WriteBlock(output_surface_luma_address, converted_frame_buf_addr,
+ linear_size);
}
}
@@ -193,8 +193,7 @@ void Vic::WriteYUVFrame(std::unique_ptr<FFmpeg::Frame> frame, const VicConfig& c
const std::size_t dst = y * aligned_width;
std::memcpy(luma_buffer.data() + dst, luma_src + src, frame_width);
}
- host1x.MemoryManager().WriteBlock(output_surface_luma_address, luma_buffer.data(),
- luma_buffer.size());
+ host1x.GMMU().WriteBlock(output_surface_luma_address, luma_buffer.data(), luma_buffer.size());
// Chroma
const std::size_t half_height = frame_height / 2;
@@ -233,8 +232,8 @@ void Vic::WriteYUVFrame(std::unique_ptr<FFmpeg::Frame> frame, const VicConfig& c
ASSERT(false);
break;
}
- host1x.MemoryManager().WriteBlock(output_surface_chroma_address, chroma_buffer.data(),
- chroma_buffer.size());
+ host1x.GMMU().WriteBlock(output_surface_chroma_address, chroma_buffer.data(),
+ chroma_buffer.size());
}
} // namespace Host1x
diff --git a/src/video_core/memory_manager.cpp b/src/video_core/memory_manager.cpp
index d16040613..a52f8e486 100644
--- a/src/video_core/memory_manager.cpp
+++ b/src/video_core/memory_manager.cpp
@@ -7,25 +7,26 @@
#include "common/assert.h"
#include "common/logging/log.h"
#include "core/core.h"
-#include "core/device_memory.h"
#include "core/hle/kernel/k_page_table.h"
#include "core/hle/kernel/k_process.h"
+#include "video_core/guest_memory.h"
+#include "video_core/host1x/host1x.h"
#include "video_core/invalidation_accumulator.h"
#include "video_core/memory_manager.h"
#include "video_core/rasterizer_interface.h"
#include "video_core/renderer_base.h"
namespace Tegra {
-using Core::Memory::GuestMemoryFlags;
+using Tegra::Memory::GuestMemoryFlags;
std::atomic<size_t> MemoryManager::unique_identifier_generator{};
-MemoryManager::MemoryManager(Core::System& system_, u64 address_space_bits_, u64 big_page_bits_,
- u64 page_bits_)
- : system{system_}, memory{system.ApplicationMemory()}, device_memory{system.DeviceMemory()},
- address_space_bits{address_space_bits_}, page_bits{page_bits_}, big_page_bits{big_page_bits_},
- entries{}, big_entries{}, page_table{address_space_bits, address_space_bits + page_bits - 38,
- page_bits != big_page_bits ? page_bits : 0},
+MemoryManager::MemoryManager(Core::System& system_, MaxwellDeviceMemoryManager& memory_,
+ u64 address_space_bits_, u64 big_page_bits_, u64 page_bits_)
+ : system{system_}, memory{memory_}, address_space_bits{address_space_bits_},
+ page_bits{page_bits_}, big_page_bits{big_page_bits_}, entries{}, big_entries{},
+ page_table{address_space_bits, address_space_bits + page_bits - 38,
+ page_bits != big_page_bits ? page_bits : 0},
kind_map{PTEKind::INVALID}, unique_identifier{unique_identifier_generator.fetch_add(
1, std::memory_order_acq_rel)},
accumulator{std::make_unique<VideoCommon::InvalidationAccumulator>()} {
@@ -42,11 +43,16 @@ MemoryManager::MemoryManager(Core::System& system_, u64 address_space_bits_, u64
big_page_table_mask = big_page_table_size - 1;
big_entries.resize(big_page_table_size / 32, 0);
- big_page_table_cpu.resize(big_page_table_size);
+ big_page_table_dev.resize(big_page_table_size);
big_page_continuous.resize(big_page_table_size / continuous_bits, 0);
entries.resize(page_table_size / 32, 0);
}
+MemoryManager::MemoryManager(Core::System& system_, u64 address_space_bits_, u64 big_page_bits_,
+ u64 page_bits_)
+ : MemoryManager(system_, system_.Host1x().MemoryManager(), address_space_bits_, big_page_bits_,
+ page_bits_) {}
+
MemoryManager::~MemoryManager() = default;
template <bool is_big_page>
@@ -100,7 +106,7 @@ inline void MemoryManager::SetBigPageContinuous(size_t big_page_index, bool valu
}
template <MemoryManager::EntryType entry_type>
-GPUVAddr MemoryManager::PageTableOp(GPUVAddr gpu_addr, [[maybe_unused]] VAddr cpu_addr, size_t size,
+GPUVAddr MemoryManager::PageTableOp(GPUVAddr gpu_addr, [[maybe_unused]] DAddr dev_addr, size_t size,
PTEKind kind) {
[[maybe_unused]] u64 remaining_size{size};
if constexpr (entry_type == EntryType::Mapped) {
@@ -114,9 +120,9 @@ GPUVAddr MemoryManager::PageTableOp(GPUVAddr gpu_addr, [[maybe_unused]] VAddr cp
rasterizer->ModifyGPUMemory(unique_identifier, current_gpu_addr, page_size);
}
if constexpr (entry_type == EntryType::Mapped) {
- const VAddr current_cpu_addr = cpu_addr + offset;
+ const DAddr current_dev_addr = dev_addr + offset;
const auto index = PageEntryIndex<false>(current_gpu_addr);
- const u32 sub_value = static_cast<u32>(current_cpu_addr >> cpu_page_bits);
+ const u32 sub_value = static_cast<u32>(current_dev_addr >> cpu_page_bits);
page_table[index] = sub_value;
}
remaining_size -= page_size;
@@ -126,7 +132,7 @@ GPUVAddr MemoryManager::PageTableOp(GPUVAddr gpu_addr, [[maybe_unused]] VAddr cp
}
template <MemoryManager::EntryType entry_type>
-GPUVAddr MemoryManager::BigPageTableOp(GPUVAddr gpu_addr, [[maybe_unused]] VAddr cpu_addr,
+GPUVAddr MemoryManager::BigPageTableOp(GPUVAddr gpu_addr, [[maybe_unused]] DAddr dev_addr,
size_t size, PTEKind kind) {
[[maybe_unused]] u64 remaining_size{size};
for (u64 offset{}; offset < size; offset += big_page_size) {
@@ -137,20 +143,20 @@ GPUVAddr MemoryManager::BigPageTableOp(GPUVAddr gpu_addr, [[maybe_unused]] VAddr
rasterizer->ModifyGPUMemory(unique_identifier, current_gpu_addr, big_page_size);
}
if constexpr (entry_type == EntryType::Mapped) {
- const VAddr current_cpu_addr = cpu_addr + offset;
+ const DAddr current_dev_addr = dev_addr + offset;
const auto index = PageEntryIndex<true>(current_gpu_addr);
- const u32 sub_value = static_cast<u32>(current_cpu_addr >> cpu_page_bits);
- big_page_table_cpu[index] = sub_value;
+ const u32 sub_value = static_cast<u32>(current_dev_addr >> cpu_page_bits);
+ big_page_table_dev[index] = sub_value;
const bool is_continuous = ([&] {
uintptr_t base_ptr{
- reinterpret_cast<uintptr_t>(memory.GetPointerSilent(current_cpu_addr))};
+ reinterpret_cast<uintptr_t>(memory.GetPointer<u8>(current_dev_addr))};
if (base_ptr == 0) {
return false;
}
- for (VAddr start_cpu = current_cpu_addr + page_size;
- start_cpu < current_cpu_addr + big_page_size; start_cpu += page_size) {
+ for (DAddr start_cpu = current_dev_addr + page_size;
+ start_cpu < current_dev_addr + big_page_size; start_cpu += page_size) {
base_ptr += page_size;
- auto next_ptr = reinterpret_cast<uintptr_t>(memory.GetPointerSilent(start_cpu));
+ auto next_ptr = reinterpret_cast<uintptr_t>(memory.GetPointer<u8>(start_cpu));
if (next_ptr == 0 || base_ptr != next_ptr) {
return false;
}
@@ -172,12 +178,12 @@ void MemoryManager::BindRasterizer(VideoCore::RasterizerInterface* rasterizer_)
rasterizer = rasterizer_;
}
-GPUVAddr MemoryManager::Map(GPUVAddr gpu_addr, VAddr cpu_addr, std::size_t size, PTEKind kind,
+GPUVAddr MemoryManager::Map(GPUVAddr gpu_addr, DAddr dev_addr, std::size_t size, PTEKind kind,
bool is_big_pages) {
if (is_big_pages) [[likely]] {
- return BigPageTableOp<EntryType::Mapped>(gpu_addr, cpu_addr, size, kind);
+ return BigPageTableOp<EntryType::Mapped>(gpu_addr, dev_addr, size, kind);
}
- return PageTableOp<EntryType::Mapped>(gpu_addr, cpu_addr, size, kind);
+ return PageTableOp<EntryType::Mapped>(gpu_addr, dev_addr, size, kind);
}
GPUVAddr MemoryManager::MapSparse(GPUVAddr gpu_addr, std::size_t size, bool is_big_pages) {
@@ -202,7 +208,7 @@ void MemoryManager::Unmap(GPUVAddr gpu_addr, std::size_t size) {
PageTableOp<EntryType::Free>(gpu_addr, 0, size, PTEKind::INVALID);
}
-std::optional<VAddr> MemoryManager::GpuToCpuAddress(GPUVAddr gpu_addr) const {
+std::optional<DAddr> MemoryManager::GpuToCpuAddress(GPUVAddr gpu_addr) const {
if (!IsWithinGPUAddressRange(gpu_addr)) [[unlikely]] {
return std::nullopt;
}
@@ -211,17 +217,17 @@ std::optional<VAddr> MemoryManager::GpuToCpuAddress(GPUVAddr gpu_addr) const {
return std::nullopt;
}
- const VAddr cpu_addr_base = static_cast<VAddr>(page_table[PageEntryIndex<false>(gpu_addr)])
+ const DAddr dev_addr_base = static_cast<DAddr>(page_table[PageEntryIndex<false>(gpu_addr)])
<< cpu_page_bits;
- return cpu_addr_base + (gpu_addr & page_mask);
+ return dev_addr_base + (gpu_addr & page_mask);
}
- const VAddr cpu_addr_base =
- static_cast<VAddr>(big_page_table_cpu[PageEntryIndex<true>(gpu_addr)]) << cpu_page_bits;
- return cpu_addr_base + (gpu_addr & big_page_mask);
+ const DAddr dev_addr_base =
+ static_cast<DAddr>(big_page_table_dev[PageEntryIndex<true>(gpu_addr)]) << cpu_page_bits;
+ return dev_addr_base + (gpu_addr & big_page_mask);
}
-std::optional<VAddr> MemoryManager::GpuToCpuAddress(GPUVAddr addr, std::size_t size) const {
+std::optional<DAddr> MemoryManager::GpuToCpuAddress(GPUVAddr addr, std::size_t size) const {
size_t page_index{addr >> page_bits};
const size_t page_last{(addr + size + page_size - 1) >> page_bits};
while (page_index < page_last) {
@@ -274,7 +280,7 @@ u8* MemoryManager::GetPointer(GPUVAddr gpu_addr) {
return {};
}
- return memory.GetPointer(*address);
+ return memory.GetPointer<u8>(*address);
}
const u8* MemoryManager::GetPointer(GPUVAddr gpu_addr) const {
@@ -283,7 +289,7 @@ const u8* MemoryManager::GetPointer(GPUVAddr gpu_addr) const {
return {};
}
- return memory.GetPointer(*address);
+ return memory.GetPointer<u8>(*address);
}
#ifdef _MSC_VER // no need for gcc / clang but msvc's compiler is more conservative with inlining.
@@ -367,25 +373,25 @@ void MemoryManager::ReadBlockImpl(GPUVAddr gpu_src_addr, void* dest_buffer, std:
dest_buffer = static_cast<u8*>(dest_buffer) + copy_amount;
};
auto mapped_normal = [&](std::size_t page_index, std::size_t offset, std::size_t copy_amount) {
- const VAddr cpu_addr_base =
- (static_cast<VAddr>(page_table[page_index]) << cpu_page_bits) + offset;
+ const DAddr dev_addr_base =
+ (static_cast<DAddr>(page_table[page_index]) << cpu_page_bits) + offset;
if constexpr (is_safe) {
- rasterizer->FlushRegion(cpu_addr_base, copy_amount, which);
+ rasterizer->FlushRegion(dev_addr_base, copy_amount, which);
}
- u8* physical = memory.GetPointer(cpu_addr_base);
+ u8* physical = memory.GetPointer<u8>(dev_addr_base);
std::memcpy(dest_buffer, physical, copy_amount);
dest_buffer = static_cast<u8*>(dest_buffer) + copy_amount;
};
auto mapped_big = [&](std::size_t page_index, std::size_t offset, std::size_t copy_amount) {
- const VAddr cpu_addr_base =
- (static_cast<VAddr>(big_page_table_cpu[page_index]) << cpu_page_bits) + offset;
+ const DAddr dev_addr_base =
+ (static_cast<DAddr>(big_page_table_dev[page_index]) << cpu_page_bits) + offset;
if constexpr (is_safe) {
- rasterizer->FlushRegion(cpu_addr_base, copy_amount, which);
+ rasterizer->FlushRegion(dev_addr_base, copy_amount, which);
}
if (!IsBigPageContinuous(page_index)) [[unlikely]] {
- memory.ReadBlockUnsafe(cpu_addr_base, dest_buffer, copy_amount);
+ memory.ReadBlockUnsafe(dev_addr_base, dest_buffer, copy_amount);
} else {
- u8* physical = memory.GetPointer(cpu_addr_base);
+ u8* physical = memory.GetPointer<u8>(dev_addr_base);
std::memcpy(dest_buffer, physical, copy_amount);
}
dest_buffer = static_cast<u8*>(dest_buffer) + copy_amount;
@@ -416,25 +422,25 @@ void MemoryManager::WriteBlockImpl(GPUVAddr gpu_dest_addr, const void* src_buffe
src_buffer = static_cast<const u8*>(src_buffer) + copy_amount;
};
auto mapped_normal = [&](std::size_t page_index, std::size_t offset, std::size_t copy_amount) {
- const VAddr cpu_addr_base =
- (static_cast<VAddr>(page_table[page_index]) << cpu_page_bits) + offset;
+ const DAddr dev_addr_base =
+ (static_cast<DAddr>(page_table[page_index]) << cpu_page_bits) + offset;
if constexpr (is_safe) {
- rasterizer->InvalidateRegion(cpu_addr_base, copy_amount, which);
+ rasterizer->InvalidateRegion(dev_addr_base, copy_amount, which);
}
- u8* physical = memory.GetPointer(cpu_addr_base);
+ u8* physical = memory.GetPointer<u8>(dev_addr_base);
std::memcpy(physical, src_buffer, copy_amount);
src_buffer = static_cast<const u8*>(src_buffer) + copy_amount;
};
auto mapped_big = [&](std::size_t page_index, std::size_t offset, std::size_t copy_amount) {
- const VAddr cpu_addr_base =
- (static_cast<VAddr>(big_page_table_cpu[page_index]) << cpu_page_bits) + offset;
+ const DAddr dev_addr_base =
+ (static_cast<DAddr>(big_page_table_dev[page_index]) << cpu_page_bits) + offset;
if constexpr (is_safe) {
- rasterizer->InvalidateRegion(cpu_addr_base, copy_amount, which);
+ rasterizer->InvalidateRegion(dev_addr_base, copy_amount, which);
}
if (!IsBigPageContinuous(page_index)) [[unlikely]] {
- memory.WriteBlockUnsafe(cpu_addr_base, src_buffer, copy_amount);
+ memory.WriteBlockUnsafe(dev_addr_base, src_buffer, copy_amount);
} else {
- u8* physical = memory.GetPointer(cpu_addr_base);
+ u8* physical = memory.GetPointer<u8>(dev_addr_base);
std::memcpy(physical, src_buffer, copy_amount);
}
src_buffer = static_cast<const u8*>(src_buffer) + copy_amount;
@@ -470,14 +476,14 @@ void MemoryManager::FlushRegion(GPUVAddr gpu_addr, size_t size,
[[maybe_unused]] std::size_t copy_amount) {};
auto mapped_normal = [&](std::size_t page_index, std::size_t offset, std::size_t copy_amount) {
- const VAddr cpu_addr_base =
- (static_cast<VAddr>(page_table[page_index]) << cpu_page_bits) + offset;
- rasterizer->FlushRegion(cpu_addr_base, copy_amount, which);
+ const DAddr dev_addr_base =
+ (static_cast<DAddr>(page_table[page_index]) << cpu_page_bits) + offset;
+ rasterizer->FlushRegion(dev_addr_base, copy_amount, which);
};
auto mapped_big = [&](std::size_t page_index, std::size_t offset, std::size_t copy_amount) {
- const VAddr cpu_addr_base =
- (static_cast<VAddr>(big_page_table_cpu[page_index]) << cpu_page_bits) + offset;
- rasterizer->FlushRegion(cpu_addr_base, copy_amount, which);
+ const DAddr dev_addr_base =
+ (static_cast<DAddr>(big_page_table_dev[page_index]) << cpu_page_bits) + offset;
+ rasterizer->FlushRegion(dev_addr_base, copy_amount, which);
};
auto flush_short_pages = [&](std::size_t page_index, std::size_t offset,
std::size_t copy_amount) {
@@ -495,15 +501,15 @@ bool MemoryManager::IsMemoryDirty(GPUVAddr gpu_addr, size_t size,
[[maybe_unused]] std::size_t copy_amount) { return false; };
auto mapped_normal = [&](std::size_t page_index, std::size_t offset, std::size_t copy_amount) {
- const VAddr cpu_addr_base =
- (static_cast<VAddr>(page_table[page_index]) << cpu_page_bits) + offset;
- result |= rasterizer->MustFlushRegion(cpu_addr_base, copy_amount, which);
+ const DAddr dev_addr_base =
+ (static_cast<DAddr>(page_table[page_index]) << cpu_page_bits) + offset;
+ result |= rasterizer->MustFlushRegion(dev_addr_base, copy_amount, which);
return result;
};
auto mapped_big = [&](std::size_t page_index, std::size_t offset, std::size_t copy_amount) {
- const VAddr cpu_addr_base =
- (static_cast<VAddr>(big_page_table_cpu[page_index]) << cpu_page_bits) + offset;
- result |= rasterizer->MustFlushRegion(cpu_addr_base, copy_amount, which);
+ const DAddr dev_addr_base =
+ (static_cast<DAddr>(big_page_table_dev[page_index]) << cpu_page_bits) + offset;
+ result |= rasterizer->MustFlushRegion(dev_addr_base, copy_amount, which);
return result;
};
auto check_short_pages = [&](std::size_t page_index, std::size_t offset,
@@ -517,7 +523,7 @@ bool MemoryManager::IsMemoryDirty(GPUVAddr gpu_addr, size_t size,
}
size_t MemoryManager::MaxContinuousRange(GPUVAddr gpu_addr, size_t size) const {
- std::optional<VAddr> old_page_addr{};
+ std::optional<DAddr> old_page_addr{};
size_t range_so_far = 0;
bool result{false};
auto fail = [&]([[maybe_unused]] std::size_t page_index, [[maybe_unused]] std::size_t offset,
@@ -526,24 +532,24 @@ size_t MemoryManager::MaxContinuousRange(GPUVAddr gpu_addr, size_t size) const {
return true;
};
auto short_check = [&](std::size_t page_index, std::size_t offset, std::size_t copy_amount) {
- const VAddr cpu_addr_base =
- (static_cast<VAddr>(page_table[page_index]) << cpu_page_bits) + offset;
- if (old_page_addr && *old_page_addr != cpu_addr_base) {
+ const DAddr dev_addr_base =
+ (static_cast<DAddr>(page_table[page_index]) << cpu_page_bits) + offset;
+ if (old_page_addr && *old_page_addr != dev_addr_base) {
result = true;
return true;
}
range_so_far += copy_amount;
- old_page_addr = {cpu_addr_base + copy_amount};
+ old_page_addr = {dev_addr_base + copy_amount};
return false;
};
auto big_check = [&](std::size_t page_index, std::size_t offset, std::size_t copy_amount) {
- const VAddr cpu_addr_base =
- (static_cast<VAddr>(big_page_table_cpu[page_index]) << cpu_page_bits) + offset;
- if (old_page_addr && *old_page_addr != cpu_addr_base) {
+ const DAddr dev_addr_base =
+ (static_cast<DAddr>(big_page_table_dev[page_index]) << cpu_page_bits) + offset;
+ if (old_page_addr && *old_page_addr != dev_addr_base) {
return true;
}
range_so_far += copy_amount;
- old_page_addr = {cpu_addr_base + copy_amount};
+ old_page_addr = {dev_addr_base + copy_amount};
return false;
};
auto check_short_pages = [&](std::size_t page_index, std::size_t offset,
@@ -568,14 +574,14 @@ void MemoryManager::InvalidateRegion(GPUVAddr gpu_addr, size_t size,
[[maybe_unused]] std::size_t copy_amount) {};
auto mapped_normal = [&](std::size_t page_index, std::size_t offset, std::size_t copy_amount) {
- const VAddr cpu_addr_base =
- (static_cast<VAddr>(page_table[page_index]) << cpu_page_bits) + offset;
- rasterizer->InvalidateRegion(cpu_addr_base, copy_amount, which);
+ const DAddr dev_addr_base =
+ (static_cast<DAddr>(page_table[page_index]) << cpu_page_bits) + offset;
+ rasterizer->InvalidateRegion(dev_addr_base, copy_amount, which);
};
auto mapped_big = [&](std::size_t page_index, std::size_t offset, std::size_t copy_amount) {
- const VAddr cpu_addr_base =
- (static_cast<VAddr>(big_page_table_cpu[page_index]) << cpu_page_bits) + offset;
- rasterizer->InvalidateRegion(cpu_addr_base, copy_amount, which);
+ const DAddr dev_addr_base =
+ (static_cast<DAddr>(big_page_table_dev[page_index]) << cpu_page_bits) + offset;
+ rasterizer->InvalidateRegion(dev_addr_base, copy_amount, which);
};
auto invalidate_short_pages = [&](std::size_t page_index, std::size_t offset,
std::size_t copy_amount) {
@@ -587,7 +593,7 @@ void MemoryManager::InvalidateRegion(GPUVAddr gpu_addr, size_t size,
void MemoryManager::CopyBlock(GPUVAddr gpu_dest_addr, GPUVAddr gpu_src_addr, std::size_t size,
VideoCommon::CacheType which) {
- Core::Memory::GpuGuestMemoryScoped<u8, GuestMemoryFlags::SafeReadWrite> data(
+ Tegra::Memory::GpuGuestMemoryScoped<u8, GuestMemoryFlags::SafeReadWrite> data(
*this, gpu_src_addr, size);
data.SetAddressAndSize(gpu_dest_addr, size);
FlushRegion(gpu_dest_addr, size, which);
@@ -600,18 +606,18 @@ bool MemoryManager::IsGranularRange(GPUVAddr gpu_addr, std::size_t size) const {
const std::size_t page{(page_index & big_page_mask) + size};
return page <= big_page_size;
}
- const std::size_t page{(gpu_addr & Core::Memory::YUZU_PAGEMASK) + size};
- return page <= Core::Memory::YUZU_PAGESIZE;
+ const std::size_t page{(gpu_addr & Core::DEVICE_PAGEMASK) + size};
+ return page <= Core::DEVICE_PAGESIZE;
}
if (GetEntry<false>(gpu_addr) != EntryType::Mapped) {
return false;
}
- const std::size_t page{(gpu_addr & Core::Memory::YUZU_PAGEMASK) + size};
- return page <= Core::Memory::YUZU_PAGESIZE;
+ const std::size_t page{(gpu_addr & Core::DEVICE_PAGEMASK) + size};
+ return page <= Core::DEVICE_PAGESIZE;
}
bool MemoryManager::IsContinuousRange(GPUVAddr gpu_addr, std::size_t size) const {
- std::optional<VAddr> old_page_addr{};
+ std::optional<DAddr> old_page_addr{};
bool result{true};
auto fail = [&]([[maybe_unused]] std::size_t page_index, [[maybe_unused]] std::size_t offset,
std::size_t copy_amount) {
@@ -619,23 +625,23 @@ bool MemoryManager::IsContinuousRange(GPUVAddr gpu_addr, std::size_t size) const
return true;
};
auto short_check = [&](std::size_t page_index, std::size_t offset, std::size_t copy_amount) {
- const VAddr cpu_addr_base =
- (static_cast<VAddr>(page_table[page_index]) << cpu_page_bits) + offset;
- if (old_page_addr && *old_page_addr != cpu_addr_base) {
+ const DAddr dev_addr_base =
+ (static_cast<DAddr>(page_table[page_index]) << cpu_page_bits) + offset;
+ if (old_page_addr && *old_page_addr != dev_addr_base) {
result = false;
return true;
}
- old_page_addr = {cpu_addr_base + copy_amount};
+ old_page_addr = {dev_addr_base + copy_amount};
return false;
};
auto big_check = [&](std::size_t page_index, std::size_t offset, std::size_t copy_amount) {
- const VAddr cpu_addr_base =
- (static_cast<VAddr>(big_page_table_cpu[page_index]) << cpu_page_bits) + offset;
- if (old_page_addr && *old_page_addr != cpu_addr_base) {
+ const DAddr dev_addr_base =
+ (static_cast<DAddr>(big_page_table_dev[page_index]) << cpu_page_bits) + offset;
+ if (old_page_addr && *old_page_addr != dev_addr_base) {
result = false;
return true;
}
- old_page_addr = {cpu_addr_base + copy_amount};
+ old_page_addr = {dev_addr_base + copy_amount};
return false;
};
auto check_short_pages = [&](std::size_t page_index, std::size_t offset,
@@ -678,11 +684,11 @@ template <bool is_gpu_address>
void MemoryManager::GetSubmappedRangeImpl(
GPUVAddr gpu_addr, std::size_t size,
boost::container::small_vector<
- std::pair<std::conditional_t<is_gpu_address, GPUVAddr, VAddr>, std::size_t>, 32>& result)
+ std::pair<std::conditional_t<is_gpu_address, GPUVAddr, DAddr>, std::size_t>, 32>& result)
const {
- std::optional<std::pair<std::conditional_t<is_gpu_address, GPUVAddr, VAddr>, std::size_t>>
+ std::optional<std::pair<std::conditional_t<is_gpu_address, GPUVAddr, DAddr>, std::size_t>>
last_segment{};
- std::optional<VAddr> old_page_addr{};
+ std::optional<DAddr> old_page_addr{};
const auto split = [&last_segment, &result]([[maybe_unused]] std::size_t page_index,
[[maybe_unused]] std::size_t offset,
[[maybe_unused]] std::size_t copy_amount) {
@@ -694,20 +700,20 @@ void MemoryManager::GetSubmappedRangeImpl(
const auto extend_size_big = [this, &split, &old_page_addr,
&last_segment](std::size_t page_index, std::size_t offset,
std::size_t copy_amount) {
- const VAddr cpu_addr_base =
- (static_cast<VAddr>(big_page_table_cpu[page_index]) << cpu_page_bits) + offset;
+ const DAddr dev_addr_base =
+ (static_cast<DAddr>(big_page_table_dev[page_index]) << cpu_page_bits) + offset;
if (old_page_addr) {
- if (*old_page_addr != cpu_addr_base) {
+ if (*old_page_addr != dev_addr_base) {
split(0, 0, 0);
}
}
- old_page_addr = {cpu_addr_base + copy_amount};
+ old_page_addr = {dev_addr_base + copy_amount};
if (!last_segment) {
if constexpr (is_gpu_address) {
const GPUVAddr new_base_addr = (page_index << big_page_bits) + offset;
last_segment = {new_base_addr, copy_amount};
} else {
- last_segment = {cpu_addr_base, copy_amount};
+ last_segment = {dev_addr_base, copy_amount};
}
} else {
last_segment->second += copy_amount;
@@ -716,20 +722,20 @@ void MemoryManager::GetSubmappedRangeImpl(
const auto extend_size_short = [this, &split, &old_page_addr,
&last_segment](std::size_t page_index, std::size_t offset,
std::size_t copy_amount) {
- const VAddr cpu_addr_base =
- (static_cast<VAddr>(page_table[page_index]) << cpu_page_bits) + offset;
+ const DAddr dev_addr_base =
+ (static_cast<DAddr>(page_table[page_index]) << cpu_page_bits) + offset;
if (old_page_addr) {
- if (*old_page_addr != cpu_addr_base) {
+ if (*old_page_addr != dev_addr_base) {
split(0, 0, 0);
}
}
- old_page_addr = {cpu_addr_base + copy_amount};
+ old_page_addr = {dev_addr_base + copy_amount};
if (!last_segment) {
if constexpr (is_gpu_address) {
const GPUVAddr new_base_addr = (page_index << page_bits) + offset;
last_segment = {new_base_addr, copy_amount};
} else {
- last_segment = {cpu_addr_base, copy_amount};
+ last_segment = {dev_addr_base, copy_amount};
}
} else {
last_segment->second += copy_amount;
@@ -756,9 +762,12 @@ void MemoryManager::FlushCaching() {
}
const u8* MemoryManager::GetSpan(const GPUVAddr src_addr, const std::size_t size) const {
- auto cpu_addr = GpuToCpuAddress(src_addr);
- if (cpu_addr) {
- return memory.GetSpan(*cpu_addr, size);
+ if (!IsContinuousRange(src_addr, size)) {
+ return nullptr;
+ }
+ auto dev_addr = GpuToCpuAddress(src_addr);
+ if (dev_addr) {
+ return memory.GetSpan(*dev_addr, size);
}
return nullptr;
}
@@ -767,9 +776,9 @@ u8* MemoryManager::GetSpan(const GPUVAddr src_addr, const std::size_t size) {
if (!IsContinuousRange(src_addr, size)) {
return nullptr;
}
- auto cpu_addr = GpuToCpuAddress(src_addr);
- if (cpu_addr) {
- return memory.GetSpan(*cpu_addr, size);
+ auto dev_addr = GpuToCpuAddress(src_addr);
+ if (dev_addr) {
+ return memory.GetSpan(*dev_addr, size);
}
return nullptr;
}
diff --git a/src/video_core/memory_manager.h b/src/video_core/memory_manager.h
index 9b311b9e5..c5255f36c 100644
--- a/src/video_core/memory_manager.h
+++ b/src/video_core/memory_manager.h
@@ -15,8 +15,8 @@
#include "common/range_map.h"
#include "common/scratch_buffer.h"
#include "common/virtual_buffer.h"
-#include "core/memory.h"
#include "video_core/cache_types.h"
+#include "video_core/host1x/gpu_device_memory_manager.h"
#include "video_core/pte_kind.h"
namespace VideoCore {
@@ -28,10 +28,6 @@ class InvalidationAccumulator;
}
namespace Core {
-class DeviceMemory;
-namespace Memory {
-class Memory;
-} // namespace Memory
class System;
} // namespace Core
@@ -41,6 +37,9 @@ class MemoryManager final {
public:
explicit MemoryManager(Core::System& system_, u64 address_space_bits_ = 40,
u64 big_page_bits_ = 16, u64 page_bits_ = 12);
+ explicit MemoryManager(Core::System& system_, MaxwellDeviceMemoryManager& memory_,
+ u64 address_space_bits_ = 40, u64 big_page_bits_ = 16,
+ u64 page_bits_ = 12);
~MemoryManager();
size_t GetID() const {
@@ -50,9 +49,9 @@ public:
/// Binds a renderer to the memory manager.
void BindRasterizer(VideoCore::RasterizerInterface* rasterizer);
- [[nodiscard]] std::optional<VAddr> GpuToCpuAddress(GPUVAddr addr) const;
+ [[nodiscard]] std::optional<DAddr> GpuToCpuAddress(GPUVAddr addr) const;
- [[nodiscard]] std::optional<VAddr> GpuToCpuAddress(GPUVAddr addr, std::size_t size) const;
+ [[nodiscard]] std::optional<DAddr> GpuToCpuAddress(GPUVAddr addr, std::size_t size) const;
template <typename T>
[[nodiscard]] T Read(GPUVAddr addr) const;
@@ -69,7 +68,7 @@ public:
if (!address) {
return {};
}
- return memory.GetPointer(*address);
+ return memory.GetPointer<T>(*address);
}
template <typename T>
@@ -110,7 +109,7 @@ public:
[[nodiscard]] bool IsGranularRange(GPUVAddr gpu_addr, std::size_t size) const;
/**
- * Checks if a gpu region is mapped by a single range of cpu addresses.
+ * Checks if a gpu region is mapped by a single range of device addresses.
*/
[[nodiscard]] bool IsContinuousRange(GPUVAddr gpu_addr, std::size_t size) const;
@@ -120,14 +119,14 @@ public:
[[nodiscard]] bool IsFullyMappedRange(GPUVAddr gpu_addr, std::size_t size) const;
/**
- * Returns a vector with all the subranges of cpu addresses mapped beneath.
+ * Returns a vector with all the subranges of device addresses mapped beneath.
* if the region is continuous, a single pair will be returned. If it's unmapped, an empty
* vector will be returned;
*/
boost::container::small_vector<std::pair<GPUVAddr, std::size_t>, 32> GetSubmappedRange(
GPUVAddr gpu_addr, std::size_t size) const;
- GPUVAddr Map(GPUVAddr gpu_addr, VAddr cpu_addr, std::size_t size,
+ GPUVAddr Map(GPUVAddr gpu_addr, DAddr dev_addr, std::size_t size,
PTEKind kind = PTEKind::INVALID, bool is_big_pages = true);
GPUVAddr MapSparse(GPUVAddr gpu_addr, std::size_t size, bool is_big_pages = true);
void Unmap(GPUVAddr gpu_addr, std::size_t size);
@@ -186,12 +185,11 @@ private:
void GetSubmappedRangeImpl(
GPUVAddr gpu_addr, std::size_t size,
boost::container::small_vector<
- std::pair<std::conditional_t<is_gpu_address, GPUVAddr, VAddr>, std::size_t>, 32>&
+ std::pair<std::conditional_t<is_gpu_address, GPUVAddr, DAddr>, std::size_t>, 32>&
result) const;
Core::System& system;
- Core::Memory::Memory& memory;
- Core::DeviceMemory& device_memory;
+ MaxwellDeviceMemoryManager& memory;
const u64 address_space_bits;
const u64 page_bits;
@@ -218,11 +216,11 @@ private:
std::vector<u64> big_entries;
template <EntryType entry_type>
- GPUVAddr PageTableOp(GPUVAddr gpu_addr, [[maybe_unused]] VAddr cpu_addr, size_t size,
+ GPUVAddr PageTableOp(GPUVAddr gpu_addr, [[maybe_unused]] DAddr dev_addr, size_t size,
PTEKind kind);
template <EntryType entry_type>
- GPUVAddr BigPageTableOp(GPUVAddr gpu_addr, [[maybe_unused]] VAddr cpu_addr, size_t size,
+ GPUVAddr BigPageTableOp(GPUVAddr gpu_addr, [[maybe_unused]] DAddr dev_addr, size_t size,
PTEKind kind);
template <bool is_big_page>
@@ -233,11 +231,11 @@ private:
Common::MultiLevelPageTable<u32> page_table;
Common::RangeMap<GPUVAddr, PTEKind> kind_map;
- Common::VirtualBuffer<u32> big_page_table_cpu;
+ Common::VirtualBuffer<u32> big_page_table_dev;
std::vector<u64> big_page_continuous;
- boost::container::small_vector<std::pair<VAddr, std::size_t>, 32> page_stash{};
- boost::container::small_vector<std::pair<VAddr, std::size_t>, 32> page_stash2{};
+ boost::container::small_vector<std::pair<DAddr, std::size_t>, 32> page_stash{};
+ boost::container::small_vector<std::pair<DAddr, std::size_t>, 32> page_stash2{};
mutable std::mutex guard;
diff --git a/src/video_core/query_cache.h b/src/video_core/query_cache.h
index a64404ce4..4861b123a 100644
--- a/src/video_core/query_cache.h
+++ b/src/video_core/query_cache.h
@@ -18,9 +18,9 @@
#include "common/assert.h"
#include "common/settings.h"
-#include "core/memory.h"
#include "video_core/control/channel_state_cache.h"
#include "video_core/engines/maxwell_3d.h"
+#include "video_core/host1x/gpu_device_memory_manager.h"
#include "video_core/memory_manager.h"
#include "video_core/rasterizer_interface.h"
#include "video_core/texture_cache/slot_vector.h"
@@ -102,18 +102,19 @@ template <class QueryCache, class CachedQuery, class CounterStream, class HostCo
class QueryCacheLegacy : public VideoCommon::ChannelSetupCaches<VideoCommon::ChannelInfo> {
public:
explicit QueryCacheLegacy(VideoCore::RasterizerInterface& rasterizer_,
- Core::Memory::Memory& cpu_memory_)
+ Tegra::MaxwellDeviceMemoryManager& device_memory_)
: rasterizer{rasterizer_},
// Use reinterpret_cast instead of static_cast as workaround for
// UBSan bug (https://github.com/llvm/llvm-project/issues/59060)
- cpu_memory{cpu_memory_}, streams{{
- {CounterStream{reinterpret_cast<QueryCache&>(*this),
- VideoCore::QueryType::SamplesPassed}},
- {CounterStream{reinterpret_cast<QueryCache&>(*this),
- VideoCore::QueryType::PrimitivesGenerated}},
- {CounterStream{reinterpret_cast<QueryCache&>(*this),
- VideoCore::QueryType::TfbPrimitivesWritten}},
- }} {
+ device_memory{device_memory_},
+ streams{{
+ {CounterStream{reinterpret_cast<QueryCache&>(*this),
+ VideoCore::QueryType::SamplesPassed}},
+ {CounterStream{reinterpret_cast<QueryCache&>(*this),
+ VideoCore::QueryType::PrimitivesGenerated}},
+ {CounterStream{reinterpret_cast<QueryCache&>(*this),
+ VideoCore::QueryType::TfbPrimitivesWritten}},
+ }} {
(void)slot_async_jobs.insert(); // Null value
}
@@ -322,13 +323,14 @@ private:
local_lock.unlock();
if (timestamp) {
u64 timestamp_value = *timestamp;
- cpu_memory.WriteBlockUnsafe(address + sizeof(u64), &timestamp_value, sizeof(u64));
- cpu_memory.WriteBlockUnsafe(address, &value, sizeof(u64));
+ device_memory.WriteBlockUnsafe(address + sizeof(u64), &timestamp_value,
+ sizeof(u64));
+ device_memory.WriteBlockUnsafe(address, &value, sizeof(u64));
rasterizer.InvalidateRegion(address, sizeof(u64) * 2,
VideoCommon::CacheType::NoQueryCache);
} else {
u32 small_value = static_cast<u32>(value);
- cpu_memory.WriteBlockUnsafe(address, &small_value, sizeof(u32));
+ device_memory.WriteBlockUnsafe(address, &small_value, sizeof(u32));
rasterizer.InvalidateRegion(address, sizeof(u32),
VideoCommon::CacheType::NoQueryCache);
}
@@ -342,7 +344,7 @@ private:
SlotVector<AsyncJob> slot_async_jobs;
VideoCore::RasterizerInterface& rasterizer;
- Core::Memory::Memory& cpu_memory;
+ Tegra::MaxwellDeviceMemoryManager& device_memory;
mutable std::recursive_mutex mutex;
diff --git a/src/video_core/query_cache/query_base.h b/src/video_core/query_cache/query_base.h
index 1d786b3a7..d5d21beaa 100644
--- a/src/video_core/query_cache/query_base.h
+++ b/src/video_core/query_cache/query_base.h
@@ -23,7 +23,7 @@ DECLARE_ENUM_FLAG_OPERATORS(QueryFlagBits)
class QueryBase {
public:
- VAddr guest_address{};
+ DAddr guest_address{};
QueryFlagBits flags{};
u64 value{};
@@ -32,7 +32,7 @@ protected:
QueryBase() = default;
// Parameterized constructor
- QueryBase(VAddr address, QueryFlagBits flags_, u64 value_)
+ QueryBase(DAddr address, QueryFlagBits flags_, u64 value_)
: guest_address(address), flags(flags_), value{value_} {}
};
@@ -67,4 +67,4 @@ public:
size_t size_slots{};
};
-} // namespace VideoCommon \ No newline at end of file
+} // namespace VideoCommon
diff --git a/src/video_core/query_cache/query_cache.h b/src/video_core/query_cache/query_cache.h
index 94f0c4466..08b779055 100644
--- a/src/video_core/query_cache/query_cache.h
+++ b/src/video_core/query_cache/query_cache.h
@@ -15,9 +15,9 @@
#include "common/logging/log.h"
#include "common/scope_exit.h"
#include "common/settings.h"
-#include "core/memory.h"
#include "video_core/engines/maxwell_3d.h"
#include "video_core/gpu.h"
+#include "video_core/host1x/gpu_device_memory_manager.h"
#include "video_core/memory_manager.h"
#include "video_core/query_cache/bank_base.h"
#include "video_core/query_cache/query_base.h"
@@ -113,9 +113,10 @@ struct QueryCacheBase<Traits>::QueryCacheBaseImpl {
using RuntimeType = typename Traits::RuntimeType;
QueryCacheBaseImpl(QueryCacheBase<Traits>* owner_, VideoCore::RasterizerInterface& rasterizer_,
- Core::Memory::Memory& cpu_memory_, RuntimeType& runtime_, Tegra::GPU& gpu_)
+ Tegra::MaxwellDeviceMemoryManager& device_memory_, RuntimeType& runtime_,
+ Tegra::GPU& gpu_)
: owner{owner_}, rasterizer{rasterizer_},
- cpu_memory{cpu_memory_}, runtime{runtime_}, gpu{gpu_} {
+ device_memory{device_memory_}, runtime{runtime_}, gpu{gpu_} {
streamer_mask = 0;
for (size_t i = 0; i < static_cast<size_t>(QueryType::MaxQueryTypes); i++) {
streamers[i] = runtime.GetStreamerInterface(static_cast<QueryType>(i));
@@ -158,7 +159,7 @@ struct QueryCacheBase<Traits>::QueryCacheBaseImpl {
QueryCacheBase<Traits>* owner;
VideoCore::RasterizerInterface& rasterizer;
- Core::Memory::Memory& cpu_memory;
+ Tegra::MaxwellDeviceMemoryManager& device_memory;
RuntimeType& runtime;
Tegra::GPU& gpu;
std::array<StreamerInterface*, static_cast<size_t>(QueryType::MaxQueryTypes)> streamers;
@@ -171,10 +172,11 @@ struct QueryCacheBase<Traits>::QueryCacheBaseImpl {
template <typename Traits>
QueryCacheBase<Traits>::QueryCacheBase(Tegra::GPU& gpu_,
VideoCore::RasterizerInterface& rasterizer_,
- Core::Memory::Memory& cpu_memory_, RuntimeType& runtime_)
+ Tegra::MaxwellDeviceMemoryManager& device_memory_,
+ RuntimeType& runtime_)
: cached_queries{} {
impl = std::make_unique<QueryCacheBase<Traits>::QueryCacheBaseImpl>(
- this, rasterizer_, cpu_memory_, runtime_, gpu_);
+ this, rasterizer_, device_memory_, runtime_, gpu_);
}
template <typename Traits>
@@ -240,7 +242,7 @@ void QueryCacheBase<Traits>::CounterReport(GPUVAddr addr, QueryType counter_type
if (!cpu_addr_opt) [[unlikely]] {
return;
}
- VAddr cpu_addr = *cpu_addr_opt;
+ DAddr cpu_addr = *cpu_addr_opt;
const size_t new_query_id = streamer->WriteCounter(cpu_addr, has_timestamp, payload, subreport);
auto* query = streamer->GetQuery(new_query_id);
if (is_fence) {
@@ -250,13 +252,12 @@ void QueryCacheBase<Traits>::CounterReport(GPUVAddr addr, QueryType counter_type
query_location.stream_id.Assign(static_cast<u32>(streamer_id));
query_location.query_id.Assign(static_cast<u32>(new_query_id));
const auto gen_caching_indexing = [](VAddr cur_addr) {
- return std::make_pair<u64, u32>(cur_addr >> Core::Memory::YUZU_PAGEBITS,
- static_cast<u32>(cur_addr & Core::Memory::YUZU_PAGEMASK));
+ return std::make_pair<u64, u32>(cur_addr >> Core::DEVICE_PAGEBITS,
+ static_cast<u32>(cur_addr & Core::DEVICE_PAGEMASK));
};
- u8* pointer = impl->cpu_memory.GetPointer(cpu_addr);
- u8* pointer_timestamp = impl->cpu_memory.GetPointer(cpu_addr + 8);
+ u8* pointer = impl->device_memory.template GetPointer<u8>(cpu_addr);
+ u8* pointer_timestamp = impl->device_memory.template GetPointer<u8>(cpu_addr + 8);
bool is_synced = !Settings::IsGPULevelHigh() && is_fence;
-
std::function<void()> operation([this, is_synced, streamer, query_base = query, query_location,
pointer, pointer_timestamp] {
if (True(query_base->flags & QueryFlagBits::IsInvalidated)) {
@@ -323,8 +324,8 @@ void QueryCacheBase<Traits>::CounterReport(GPUVAddr addr, QueryType counter_type
template <typename Traits>
void QueryCacheBase<Traits>::UnregisterPending() {
const auto gen_caching_indexing = [](VAddr cur_addr) {
- return std::make_pair<u64, u32>(cur_addr >> Core::Memory::YUZU_PAGEBITS,
- static_cast<u32>(cur_addr & Core::Memory::YUZU_PAGEMASK));
+ return std::make_pair<u64, u32>(cur_addr >> Core::DEVICE_PAGEBITS,
+ static_cast<u32>(cur_addr & Core::DEVICE_PAGEMASK));
};
std::scoped_lock lock(cache_mutex);
for (QueryLocation loc : impl->pending_unregister) {
@@ -388,7 +389,7 @@ bool QueryCacheBase<Traits>::AccelerateHostConditionalRendering() {
}
VAddr cpu_addr = *cpu_addr_opt;
std::scoped_lock lock(cache_mutex);
- auto it1 = cached_queries.find(cpu_addr >> Core::Memory::YUZU_PAGEBITS);
+ auto it1 = cached_queries.find(cpu_addr >> Core::DEVICE_PAGEBITS);
if (it1 == cached_queries.end()) {
return VideoCommon::LookupData{
.address = cpu_addr,
@@ -396,10 +397,10 @@ bool QueryCacheBase<Traits>::AccelerateHostConditionalRendering() {
};
}
auto& sub_container = it1->second;
- auto it_current = sub_container.find(cpu_addr & Core::Memory::YUZU_PAGEMASK);
+ auto it_current = sub_container.find(cpu_addr & Core::DEVICE_PAGEMASK);
if (it_current == sub_container.end()) {
- auto it_current_2 = sub_container.find((cpu_addr & Core::Memory::YUZU_PAGEMASK) + 4);
+ auto it_current_2 = sub_container.find((cpu_addr & Core::DEVICE_PAGEMASK) + 4);
if (it_current_2 == sub_container.end()) {
return VideoCommon::LookupData{
.address = cpu_addr,
@@ -559,7 +560,7 @@ bool QueryCacheBase<Traits>::SemiFlushQueryDirty(QueryCacheBase<Traits>::QueryLo
}
if (True(query_base->flags & QueryFlagBits::IsFinalValueSynced) &&
False(query_base->flags & QueryFlagBits::IsGuestSynced)) {
- auto* ptr = impl->cpu_memory.GetPointer(query_base->guest_address);
+ auto* ptr = impl->device_memory.template GetPointer<u8>(query_base->guest_address);
if (True(query_base->flags & QueryFlagBits::HasTimestamp)) {
std::memcpy(ptr, &query_base->value, sizeof(query_base->value));
return false;
diff --git a/src/video_core/query_cache/query_cache_base.h b/src/video_core/query_cache/query_cache_base.h
index 07be421c6..00c25c8d6 100644
--- a/src/video_core/query_cache/query_cache_base.h
+++ b/src/video_core/query_cache/query_cache_base.h
@@ -13,15 +13,11 @@
#include "common/assert.h"
#include "common/bit_field.h"
#include "common/common_types.h"
-#include "core/memory.h"
#include "video_core/control/channel_state_cache.h"
+#include "video_core/host1x/gpu_device_memory_manager.h"
#include "video_core/query_cache/query_base.h"
#include "video_core/query_cache/types.h"
-namespace Core::Memory {
-class Memory;
-}
-
namespace VideoCore {
class RasterizerInterface;
}
@@ -53,7 +49,8 @@ public:
};
explicit QueryCacheBase(Tegra::GPU& gpu, VideoCore::RasterizerInterface& rasterizer_,
- Core::Memory::Memory& cpu_memory_, RuntimeType& runtime_);
+ Tegra::MaxwellDeviceMemoryManager& device_memory_,
+ RuntimeType& runtime_);
~QueryCacheBase();
@@ -125,10 +122,10 @@ protected:
const u64 addr_begin = addr;
const u64 addr_end = addr_begin + size;
- const u64 page_end = addr_end >> Core::Memory::YUZU_PAGEBITS;
+ const u64 page_end = addr_end >> Core::DEVICE_PAGEBITS;
std::scoped_lock lock(cache_mutex);
- for (u64 page = addr_begin >> Core::Memory::YUZU_PAGEBITS; page <= page_end; ++page) {
- const u64 page_start = page << Core::Memory::YUZU_PAGEBITS;
+ for (u64 page = addr_begin >> Core::DEVICE_PAGEBITS; page <= page_end; ++page) {
+ const u64 page_start = page << Core::DEVICE_PAGEBITS;
const auto in_range = [page_start, addr_begin, addr_end](const u32 query_location) {
const u64 cache_begin = page_start + query_location;
const u64 cache_end = cache_begin + sizeof(u32);
@@ -178,4 +175,4 @@ protected:
std::unique_ptr<QueryCacheBaseImpl> impl;
};
-} // namespace VideoCommon \ No newline at end of file
+} // namespace VideoCommon
diff --git a/src/video_core/query_cache/query_stream.h b/src/video_core/query_cache/query_stream.h
index d9040acd2..1d11b1275 100644
--- a/src/video_core/query_cache/query_stream.h
+++ b/src/video_core/query_cache/query_stream.h
@@ -146,4 +146,4 @@ protected:
std::deque<size_t> old_queries;
};
-} // namespace VideoCommon \ No newline at end of file
+} // namespace VideoCommon
diff --git a/src/video_core/query_cache/types.h b/src/video_core/query_cache/types.h
index e9226bbfc..0c6a882e2 100644
--- a/src/video_core/query_cache/types.h
+++ b/src/video_core/query_cache/types.h
@@ -71,4 +71,4 @@ enum class ReductionOp : u32 {
MaxReductionOp,
};
-} // namespace VideoCommon \ No newline at end of file
+} // namespace VideoCommon
diff --git a/src/video_core/rasterizer_accelerated.cpp b/src/video_core/rasterizer_accelerated.cpp
deleted file mode 100644
index f200a650f..000000000
--- a/src/video_core/rasterizer_accelerated.cpp
+++ /dev/null
@@ -1,72 +0,0 @@
-// SPDX-FileCopyrightText: Copyright 2019 yuzu Emulator Project
-// SPDX-License-Identifier: GPL-2.0-or-later
-
-#include <atomic>
-
-#include "common/assert.h"
-#include "common/common_types.h"
-#include "common/div_ceil.h"
-#include "core/memory.h"
-#include "video_core/rasterizer_accelerated.h"
-
-namespace VideoCore {
-
-using namespace Core::Memory;
-
-RasterizerAccelerated::RasterizerAccelerated(Memory& cpu_memory_)
- : cached_pages(std::make_unique<CachedPages>()), cpu_memory{cpu_memory_} {}
-
-RasterizerAccelerated::~RasterizerAccelerated() = default;
-
-void RasterizerAccelerated::UpdatePagesCachedCount(VAddr addr, u64 size, int delta) {
- u64 uncache_begin = 0;
- u64 cache_begin = 0;
- u64 uncache_bytes = 0;
- u64 cache_bytes = 0;
-
- std::atomic_thread_fence(std::memory_order_acquire);
- const u64 page_end = Common::DivCeil(addr + size, YUZU_PAGESIZE);
- for (u64 page = addr >> YUZU_PAGEBITS; page != page_end; ++page) {
- std::atomic_uint16_t& count = cached_pages->at(page >> 2).Count(page);
-
- if (delta > 0) {
- ASSERT_MSG(count.load(std::memory_order::relaxed) < UINT16_MAX, "Count may overflow!");
- } else if (delta < 0) {
- ASSERT_MSG(count.load(std::memory_order::relaxed) > 0, "Count may underflow!");
- } else {
- ASSERT_MSG(false, "Delta must be non-zero!");
- }
-
- // Adds or subtracts 1, as count is a unsigned 8-bit value
- count.fetch_add(static_cast<u16>(delta), std::memory_order_release);
-
- // Assume delta is either -1 or 1
- if (count.load(std::memory_order::relaxed) == 0) {
- if (uncache_bytes == 0) {
- uncache_begin = page;
- }
- uncache_bytes += YUZU_PAGESIZE;
- } else if (uncache_bytes > 0) {
- cpu_memory.RasterizerMarkRegionCached(uncache_begin << YUZU_PAGEBITS, uncache_bytes,
- false);
- uncache_bytes = 0;
- }
- if (count.load(std::memory_order::relaxed) == 1 && delta > 0) {
- if (cache_bytes == 0) {
- cache_begin = page;
- }
- cache_bytes += YUZU_PAGESIZE;
- } else if (cache_bytes > 0) {
- cpu_memory.RasterizerMarkRegionCached(cache_begin << YUZU_PAGEBITS, cache_bytes, true);
- cache_bytes = 0;
- }
- }
- if (uncache_bytes > 0) {
- cpu_memory.RasterizerMarkRegionCached(uncache_begin << YUZU_PAGEBITS, uncache_bytes, false);
- }
- if (cache_bytes > 0) {
- cpu_memory.RasterizerMarkRegionCached(cache_begin << YUZU_PAGEBITS, cache_bytes, true);
- }
-}
-
-} // namespace VideoCore
diff --git a/src/video_core/rasterizer_accelerated.h b/src/video_core/rasterizer_accelerated.h
deleted file mode 100644
index e6c0ea87a..000000000
--- a/src/video_core/rasterizer_accelerated.h
+++ /dev/null
@@ -1,49 +0,0 @@
-// SPDX-FileCopyrightText: Copyright 2019 yuzu Emulator Project
-// SPDX-License-Identifier: GPL-2.0-or-later
-
-#pragma once
-
-#include <array>
-#include <atomic>
-
-#include "common/common_types.h"
-#include "video_core/rasterizer_interface.h"
-
-namespace Core::Memory {
-class Memory;
-}
-
-namespace VideoCore {
-
-/// Implements the shared part in GPU accelerated rasterizers in RasterizerInterface.
-class RasterizerAccelerated : public RasterizerInterface {
-public:
- explicit RasterizerAccelerated(Core::Memory::Memory& cpu_memory_);
- ~RasterizerAccelerated() override;
-
- void UpdatePagesCachedCount(VAddr addr, u64 size, int delta) override;
-
-private:
- class CacheEntry final {
- public:
- CacheEntry() = default;
-
- std::atomic_uint16_t& Count(std::size_t page) {
- return values[page & 3];
- }
-
- const std::atomic_uint16_t& Count(std::size_t page) const {
- return values[page & 3];
- }
-
- private:
- std::array<std::atomic_uint16_t, 4> values{};
- };
- static_assert(sizeof(CacheEntry) == 8, "CacheEntry should be 8 bytes!");
-
- using CachedPages = std::array<CacheEntry, 0x2000000>;
- std::unique_ptr<CachedPages> cached_pages;
- Core::Memory::Memory& cpu_memory;
-};
-
-} // namespace VideoCore
diff --git a/src/video_core/rasterizer_download_area.h b/src/video_core/rasterizer_download_area.h
index 2d7425c79..d28826043 100644
--- a/src/video_core/rasterizer_download_area.h
+++ b/src/video_core/rasterizer_download_area.h
@@ -13,4 +13,4 @@ struct RasterizerDownloadArea {
bool preemtive;
};
-} // namespace VideoCore \ No newline at end of file
+} // namespace VideoCore
diff --git a/src/video_core/rasterizer_interface.h b/src/video_core/rasterizer_interface.h
index 49224ca85..8fa4e4d9a 100644
--- a/src/video_core/rasterizer_interface.h
+++ b/src/video_core/rasterizer_interface.h
@@ -86,35 +86,35 @@ public:
virtual void FlushAll() = 0;
/// Notify rasterizer that any caches of the specified region should be flushed to Switch memory
- virtual void FlushRegion(VAddr addr, u64 size,
+ virtual void FlushRegion(DAddr addr, u64 size,
VideoCommon::CacheType which = VideoCommon::CacheType::All) = 0;
/// Check if the the specified memory area requires flushing to CPU Memory.
- virtual bool MustFlushRegion(VAddr addr, u64 size,
+ virtual bool MustFlushRegion(DAddr addr, u64 size,
VideoCommon::CacheType which = VideoCommon::CacheType::All) = 0;
- virtual RasterizerDownloadArea GetFlushArea(VAddr addr, u64 size) = 0;
+ virtual RasterizerDownloadArea GetFlushArea(DAddr addr, u64 size) = 0;
/// Notify rasterizer that any caches of the specified region should be invalidated
- virtual void InvalidateRegion(VAddr addr, u64 size,
+ virtual void InvalidateRegion(DAddr addr, u64 size,
VideoCommon::CacheType which = VideoCommon::CacheType::All) = 0;
- virtual void InnerInvalidation(std::span<const std::pair<VAddr, std::size_t>> sequences) {
+ virtual void InnerInvalidation(std::span<const std::pair<DAddr, std::size_t>> sequences) {
for (const auto& [cpu_addr, size] : sequences) {
InvalidateRegion(cpu_addr, size);
}
}
/// Notify rasterizer that any caches of the specified region are desync with guest
- virtual void OnCacheInvalidation(VAddr addr, u64 size) = 0;
+ virtual void OnCacheInvalidation(PAddr addr, u64 size) = 0;
- virtual bool OnCPUWrite(VAddr addr, u64 size) = 0;
+ virtual bool OnCPUWrite(PAddr addr, u64 size) = 0;
/// Sync memory between guest and host.
virtual void InvalidateGPUCache() = 0;
/// Unmap memory range
- virtual void UnmapMemory(VAddr addr, u64 size) = 0;
+ virtual void UnmapMemory(DAddr addr, u64 size) = 0;
/// Remap GPU memory range. This means underneath backing memory changed
virtual void ModifyGPUMemory(size_t as_id, GPUVAddr addr, u64 size) = 0;
@@ -122,7 +122,7 @@ public:
/// Notify rasterizer that any caches of the specified region should be flushed to Switch memory
/// and invalidated
virtual void FlushAndInvalidateRegion(
- VAddr addr, u64 size, VideoCommon::CacheType which = VideoCommon::CacheType::All) = 0;
+ DAddr addr, u64 size, VideoCommon::CacheType which = VideoCommon::CacheType::All) = 0;
/// Notify the host renderer to wait for previous primitive and compute operations.
virtual void WaitForIdle() = 0;
@@ -157,13 +157,10 @@ public:
/// Attempt to use a faster method to display the framebuffer to screen
[[nodiscard]] virtual bool AccelerateDisplay(const Tegra::FramebufferConfig& config,
- VAddr framebuffer_addr, u32 pixel_stride) {
+ DAddr framebuffer_addr, u32 pixel_stride) {
return false;
}
- /// Increase/decrease the number of object in pages touching the specified region
- virtual void UpdatePagesCachedCount(VAddr addr, u64 size, int delta) {}
-
/// Initialize disk cached resources for the game being emulated
virtual void LoadDiskResources(u64 title_id, std::stop_token stop_loading,
const DiskResourceLoadCallback& callback) {}
diff --git a/src/video_core/renderer_null/null_rasterizer.cpp b/src/video_core/renderer_null/null_rasterizer.cpp
index 4f1d5b548..abfabb65b 100644
--- a/src/video_core/renderer_null/null_rasterizer.cpp
+++ b/src/video_core/renderer_null/null_rasterizer.cpp
@@ -2,7 +2,6 @@
// SPDX-License-Identifier: GPL-2.0-or-later
#include "common/alignment.h"
-#include "core/memory.h"
#include "video_core/control/channel_state.h"
#include "video_core/host1x/host1x.h"
#include "video_core/memory_manager.h"
@@ -19,8 +18,7 @@ bool AccelerateDMA::BufferClear(GPUVAddr src_address, u64 amount, u32 value) {
return true;
}
-RasterizerNull::RasterizerNull(Core::Memory::Memory& cpu_memory_, Tegra::GPU& gpu)
- : RasterizerAccelerated(cpu_memory_), m_gpu{gpu} {}
+RasterizerNull::RasterizerNull(Tegra::GPU& gpu) : m_gpu{gpu} {}
RasterizerNull::~RasterizerNull() = default;
void RasterizerNull::Draw(bool is_indexed, u32 instance_count) {}
@@ -45,25 +43,25 @@ void RasterizerNull::BindGraphicsUniformBuffer(size_t stage, u32 index, GPUVAddr
u32 size) {}
void RasterizerNull::DisableGraphicsUniformBuffer(size_t stage, u32 index) {}
void RasterizerNull::FlushAll() {}
-void RasterizerNull::FlushRegion(VAddr addr, u64 size, VideoCommon::CacheType) {}
-bool RasterizerNull::MustFlushRegion(VAddr addr, u64 size, VideoCommon::CacheType) {
+void RasterizerNull::FlushRegion(DAddr addr, u64 size, VideoCommon::CacheType) {}
+bool RasterizerNull::MustFlushRegion(DAddr addr, u64 size, VideoCommon::CacheType) {
return false;
}
-void RasterizerNull::InvalidateRegion(VAddr addr, u64 size, VideoCommon::CacheType) {}
-bool RasterizerNull::OnCPUWrite(VAddr addr, u64 size) {
+void RasterizerNull::InvalidateRegion(DAddr addr, u64 size, VideoCommon::CacheType) {}
+bool RasterizerNull::OnCPUWrite(PAddr addr, u64 size) {
return false;
}
-void RasterizerNull::OnCacheInvalidation(VAddr addr, u64 size) {}
-VideoCore::RasterizerDownloadArea RasterizerNull::GetFlushArea(VAddr addr, u64 size) {
+void RasterizerNull::OnCacheInvalidation(PAddr addr, u64 size) {}
+VideoCore::RasterizerDownloadArea RasterizerNull::GetFlushArea(PAddr addr, u64 size) {
VideoCore::RasterizerDownloadArea new_area{
- .start_address = Common::AlignDown(addr, Core::Memory::YUZU_PAGESIZE),
- .end_address = Common::AlignUp(addr + size, Core::Memory::YUZU_PAGESIZE),
+ .start_address = Common::AlignDown(addr, Core::DEVICE_PAGESIZE),
+ .end_address = Common::AlignUp(addr + size, Core::DEVICE_PAGESIZE),
.preemtive = true,
};
return new_area;
}
void RasterizerNull::InvalidateGPUCache() {}
-void RasterizerNull::UnmapMemory(VAddr addr, u64 size) {}
+void RasterizerNull::UnmapMemory(DAddr addr, u64 size) {}
void RasterizerNull::ModifyGPUMemory(size_t as_id, GPUVAddr addr, u64 size) {}
void RasterizerNull::SignalFence(std::function<void()>&& func) {
func();
@@ -78,7 +76,7 @@ void RasterizerNull::SignalSyncPoint(u32 value) {
}
void RasterizerNull::SignalReference() {}
void RasterizerNull::ReleaseFences(bool) {}
-void RasterizerNull::FlushAndInvalidateRegion(VAddr addr, u64 size, VideoCommon::CacheType) {}
+void RasterizerNull::FlushAndInvalidateRegion(DAddr addr, u64 size, VideoCommon::CacheType) {}
void RasterizerNull::WaitForIdle() {}
void RasterizerNull::FragmentBarrier() {}
void RasterizerNull::TiledCacheBarrier() {}
@@ -95,7 +93,7 @@ bool RasterizerNull::AccelerateSurfaceCopy(const Tegra::Engines::Fermi2D::Surfac
void RasterizerNull::AccelerateInlineToMemory(GPUVAddr address, size_t copy_size,
std::span<const u8> memory) {}
bool RasterizerNull::AccelerateDisplay(const Tegra::FramebufferConfig& config,
- VAddr framebuffer_addr, u32 pixel_stride) {
+ DAddr framebuffer_addr, u32 pixel_stride) {
return true;
}
void RasterizerNull::LoadDiskResources(u64 title_id, std::stop_token stop_loading,
diff --git a/src/video_core/renderer_null/null_rasterizer.h b/src/video_core/renderer_null/null_rasterizer.h
index 23001eeb8..a5789604f 100644
--- a/src/video_core/renderer_null/null_rasterizer.h
+++ b/src/video_core/renderer_null/null_rasterizer.h
@@ -6,7 +6,6 @@
#include "common/common_types.h"
#include "video_core/control/channel_state_cache.h"
#include "video_core/engines/maxwell_dma.h"
-#include "video_core/rasterizer_accelerated.h"
#include "video_core/rasterizer_interface.h"
namespace Core {
@@ -32,10 +31,10 @@ public:
}
};
-class RasterizerNull final : public VideoCore::RasterizerAccelerated,
+class RasterizerNull final : public VideoCore::RasterizerInterface,
protected VideoCommon::ChannelSetupCaches<VideoCommon::ChannelInfo> {
public:
- explicit RasterizerNull(Core::Memory::Memory& cpu_memory, Tegra::GPU& gpu);
+ explicit RasterizerNull(Tegra::GPU& gpu);
~RasterizerNull() override;
void Draw(bool is_indexed, u32 instance_count) override;
@@ -48,17 +47,17 @@ public:
void BindGraphicsUniformBuffer(size_t stage, u32 index, GPUVAddr gpu_addr, u32 size) override;
void DisableGraphicsUniformBuffer(size_t stage, u32 index) override;
void FlushAll() override;
- void FlushRegion(VAddr addr, u64 size,
+ void FlushRegion(DAddr addr, u64 size,
VideoCommon::CacheType which = VideoCommon::CacheType::All) override;
- bool MustFlushRegion(VAddr addr, u64 size,
+ bool MustFlushRegion(DAddr addr, u64 size,
VideoCommon::CacheType which = VideoCommon::CacheType::All) override;
- void InvalidateRegion(VAddr addr, u64 size,
+ void InvalidateRegion(DAddr addr, u64 size,
VideoCommon::CacheType which = VideoCommon::CacheType::All) override;
- void OnCacheInvalidation(VAddr addr, u64 size) override;
- bool OnCPUWrite(VAddr addr, u64 size) override;
- VideoCore::RasterizerDownloadArea GetFlushArea(VAddr addr, u64 size) override;
+ void OnCacheInvalidation(DAddr addr, u64 size) override;
+ bool OnCPUWrite(DAddr addr, u64 size) override;
+ VideoCore::RasterizerDownloadArea GetFlushArea(DAddr addr, u64 size) override;
void InvalidateGPUCache() override;
- void UnmapMemory(VAddr addr, u64 size) override;
+ void UnmapMemory(DAddr addr, u64 size) override;
void ModifyGPUMemory(size_t as_id, GPUVAddr addr, u64 size) override;
void SignalFence(std::function<void()>&& func) override;
void SyncOperation(std::function<void()>&& func) override;
@@ -66,7 +65,7 @@ public:
void SignalReference() override;
void ReleaseFences(bool force) override;
void FlushAndInvalidateRegion(
- VAddr addr, u64 size, VideoCommon::CacheType which = VideoCommon::CacheType::All) override;
+ DAddr addr, u64 size, VideoCommon::CacheType which = VideoCommon::CacheType::All) override;
void WaitForIdle() override;
void FragmentBarrier() override;
void TiledCacheBarrier() override;
@@ -78,7 +77,7 @@ public:
Tegra::Engines::AccelerateDMAInterface& AccessAccelerateDMA() override;
void AccelerateInlineToMemory(GPUVAddr address, size_t copy_size,
std::span<const u8> memory) override;
- bool AccelerateDisplay(const Tegra::FramebufferConfig& config, VAddr framebuffer_addr,
+ bool AccelerateDisplay(const Tegra::FramebufferConfig& config, DAddr framebuffer_addr,
u32 pixel_stride) override;
void LoadDiskResources(u64 title_id, std::stop_token stop_loading,
const VideoCore::DiskResourceLoadCallback& callback) override;
diff --git a/src/video_core/renderer_null/renderer_null.cpp b/src/video_core/renderer_null/renderer_null.cpp
index be92cc2f4..078feb925 100644
--- a/src/video_core/renderer_null/renderer_null.cpp
+++ b/src/video_core/renderer_null/renderer_null.cpp
@@ -7,10 +7,9 @@
namespace Null {
-RendererNull::RendererNull(Core::Frontend::EmuWindow& emu_window, Core::Memory::Memory& cpu_memory,
- Tegra::GPU& gpu,
+RendererNull::RendererNull(Core::Frontend::EmuWindow& emu_window, Tegra::GPU& gpu,
std::unique_ptr<Core::Frontend::GraphicsContext> context_)
- : RendererBase(emu_window, std::move(context_)), m_gpu(gpu), m_rasterizer(cpu_memory, gpu) {}
+ : RendererBase(emu_window, std::move(context_)), m_gpu(gpu), m_rasterizer(gpu) {}
RendererNull::~RendererNull() = default;
diff --git a/src/video_core/renderer_null/renderer_null.h b/src/video_core/renderer_null/renderer_null.h
index 967ff5645..9531b43f6 100644
--- a/src/video_core/renderer_null/renderer_null.h
+++ b/src/video_core/renderer_null/renderer_null.h
@@ -13,8 +13,7 @@ namespace Null {
class RendererNull final : public VideoCore::RendererBase {
public:
- explicit RendererNull(Core::Frontend::EmuWindow& emu_window, Core::Memory::Memory& cpu_memory,
- Tegra::GPU& gpu,
+ explicit RendererNull(Core::Frontend::EmuWindow& emu_window, Tegra::GPU& gpu,
std::unique_ptr<Core::Frontend::GraphicsContext> context);
~RendererNull() override;
diff --git a/src/video_core/renderer_opengl/gl_buffer_cache.cpp b/src/video_core/renderer_opengl/gl_buffer_cache.cpp
index 517ac14dd..ade72e1f9 100644
--- a/src/video_core/renderer_opengl/gl_buffer_cache.cpp
+++ b/src/video_core/renderer_opengl/gl_buffer_cache.cpp
@@ -47,11 +47,10 @@ constexpr std::array PROGRAM_LUT{
} // Anonymous namespace
Buffer::Buffer(BufferCacheRuntime&, VideoCommon::NullBufferParams null_params)
- : VideoCommon::BufferBase<VideoCore::RasterizerInterface>(null_params) {}
+ : VideoCommon::BufferBase(null_params) {}
-Buffer::Buffer(BufferCacheRuntime& runtime, VideoCore::RasterizerInterface& rasterizer_,
- VAddr cpu_addr_, u64 size_bytes_)
- : VideoCommon::BufferBase<VideoCore::RasterizerInterface>(rasterizer_, cpu_addr_, size_bytes_) {
+Buffer::Buffer(BufferCacheRuntime& runtime, DAddr cpu_addr_, u64 size_bytes_)
+ : VideoCommon::BufferBase(cpu_addr_, size_bytes_) {
buffer.Create();
if (runtime.device.HasDebuggingToolAttached()) {
const std::string name = fmt::format("Buffer 0x{:x}", CpuAddr());
diff --git a/src/video_core/renderer_opengl/gl_buffer_cache.h b/src/video_core/renderer_opengl/gl_buffer_cache.h
index 2c18de166..af34c272b 100644
--- a/src/video_core/renderer_opengl/gl_buffer_cache.h
+++ b/src/video_core/renderer_opengl/gl_buffer_cache.h
@@ -10,7 +10,6 @@
#include "common/common_types.h"
#include "video_core/buffer_cache/buffer_cache_base.h"
#include "video_core/buffer_cache/memory_tracker_base.h"
-#include "video_core/rasterizer_interface.h"
#include "video_core/renderer_opengl/gl_device.h"
#include "video_core/renderer_opengl/gl_resource_manager.h"
#include "video_core/renderer_opengl/gl_staging_buffer_pool.h"
@@ -19,10 +18,9 @@ namespace OpenGL {
class BufferCacheRuntime;
-class Buffer : public VideoCommon::BufferBase<VideoCore::RasterizerInterface> {
+class Buffer : public VideoCommon::BufferBase {
public:
- explicit Buffer(BufferCacheRuntime&, VideoCore::RasterizerInterface& rasterizer, VAddr cpu_addr,
- u64 size_bytes);
+ explicit Buffer(BufferCacheRuntime&, DAddr cpu_addr, u64 size_bytes);
explicit Buffer(BufferCacheRuntime&, VideoCommon::NullBufferParams);
void ImmediateUpload(size_t offset, std::span<const u8> data) noexcept;
@@ -244,7 +242,7 @@ struct BufferCacheParams {
using Runtime = OpenGL::BufferCacheRuntime;
using Buffer = OpenGL::Buffer;
using Async_Buffer = OpenGL::StagingBufferMap;
- using MemoryTracker = VideoCommon::MemoryTrackerBase<VideoCore::RasterizerInterface>;
+ using MemoryTracker = VideoCommon::MemoryTrackerBase<Tegra::MaxwellDeviceMemoryManager>;
static constexpr bool IS_OPENGL = true;
static constexpr bool HAS_PERSISTENT_UNIFORM_BUFFER_BINDINGS = true;
diff --git a/src/video_core/renderer_opengl/gl_query_cache.cpp b/src/video_core/renderer_opengl/gl_query_cache.cpp
index fef7360ed..2147d587f 100644
--- a/src/video_core/renderer_opengl/gl_query_cache.cpp
+++ b/src/video_core/renderer_opengl/gl_query_cache.cpp
@@ -35,8 +35,9 @@ constexpr GLenum GetTarget(VideoCore::QueryType type) {
} // Anonymous namespace
-QueryCache::QueryCache(RasterizerOpenGL& rasterizer_, Core::Memory::Memory& cpu_memory_)
- : QueryCacheLegacy(rasterizer_, cpu_memory_), gl_rasterizer{rasterizer_} {
+QueryCache::QueryCache(RasterizerOpenGL& rasterizer_,
+ Tegra::MaxwellDeviceMemoryManager& device_memory_)
+ : QueryCacheLegacy(rasterizer_, device_memory_), gl_rasterizer{rasterizer_} {
EnableCounters();
}
diff --git a/src/video_core/renderer_opengl/gl_query_cache.h b/src/video_core/renderer_opengl/gl_query_cache.h
index 0721e0b3d..38118f355 100644
--- a/src/video_core/renderer_opengl/gl_query_cache.h
+++ b/src/video_core/renderer_opengl/gl_query_cache.h
@@ -8,6 +8,7 @@
#include <vector>
#include "common/common_types.h"
+#include "video_core/host1x/gpu_device_memory_manager.h"
#include "video_core/query_cache.h"
#include "video_core/rasterizer_interface.h"
#include "video_core/renderer_opengl/gl_resource_manager.h"
@@ -28,7 +29,8 @@ using CounterStream = VideoCommon::CounterStreamBase<QueryCache, HostCounter>;
class QueryCache final
: public VideoCommon::QueryCacheLegacy<QueryCache, CachedQuery, CounterStream, HostCounter> {
public:
- explicit QueryCache(RasterizerOpenGL& rasterizer_, Core::Memory::Memory& cpu_memory_);
+ explicit QueryCache(RasterizerOpenGL& rasterizer_,
+ Tegra::MaxwellDeviceMemoryManager& device_memory_);
~QueryCache();
OGLQuery AllocateQuery(VideoCore::QueryType type);
diff --git a/src/video_core/renderer_opengl/gl_rasterizer.cpp b/src/video_core/renderer_opengl/gl_rasterizer.cpp
index 7a5fad735..d5354ef2d 100644
--- a/src/video_core/renderer_opengl/gl_rasterizer.cpp
+++ b/src/video_core/renderer_opengl/gl_rasterizer.cpp
@@ -70,18 +70,18 @@ std::optional<VideoCore::QueryType> MaxwellToVideoCoreQuery(VideoCommon::QueryTy
} // Anonymous namespace
RasterizerOpenGL::RasterizerOpenGL(Core::Frontend::EmuWindow& emu_window_, Tegra::GPU& gpu_,
- Core::Memory::Memory& cpu_memory_, const Device& device_,
- ScreenInfo& screen_info_, ProgramManager& program_manager_,
- StateTracker& state_tracker_)
- : RasterizerAccelerated(cpu_memory_), gpu(gpu_), device(device_), screen_info(screen_info_),
+ Tegra::MaxwellDeviceMemoryManager& device_memory_,
+ const Device& device_, ScreenInfo& screen_info_,
+ ProgramManager& program_manager_, StateTracker& state_tracker_)
+ : gpu(gpu_), device_memory(device_memory_), device(device_), screen_info(screen_info_),
program_manager(program_manager_), state_tracker(state_tracker_),
texture_cache_runtime(device, program_manager, state_tracker, staging_buffer_pool),
- texture_cache(texture_cache_runtime, *this),
+ texture_cache(texture_cache_runtime, device_memory_),
buffer_cache_runtime(device, staging_buffer_pool),
- buffer_cache(*this, cpu_memory_, buffer_cache_runtime),
- shader_cache(*this, emu_window_, device, texture_cache, buffer_cache, program_manager,
- state_tracker, gpu.ShaderNotify()),
- query_cache(*this, cpu_memory_), accelerate_dma(buffer_cache, texture_cache),
+ buffer_cache(device_memory_, buffer_cache_runtime),
+ shader_cache(device_memory_, emu_window_, device, texture_cache, buffer_cache,
+ program_manager, state_tracker, gpu.ShaderNotify()),
+ query_cache(*this, device_memory_), accelerate_dma(buffer_cache, texture_cache),
fence_manager(*this, gpu, texture_cache, buffer_cache, query_cache),
blit_image(program_manager_) {}
@@ -475,7 +475,7 @@ void RasterizerOpenGL::DisableGraphicsUniformBuffer(size_t stage, u32 index) {
void RasterizerOpenGL::FlushAll() {}
-void RasterizerOpenGL::FlushRegion(VAddr addr, u64 size, VideoCommon::CacheType which) {
+void RasterizerOpenGL::FlushRegion(DAddr addr, u64 size, VideoCommon::CacheType which) {
MICROPROFILE_SCOPE(OpenGL_CacheManagement);
if (addr == 0 || size == 0) {
return;
@@ -493,7 +493,7 @@ void RasterizerOpenGL::FlushRegion(VAddr addr, u64 size, VideoCommon::CacheType
}
}
-bool RasterizerOpenGL::MustFlushRegion(VAddr addr, u64 size, VideoCommon::CacheType which) {
+bool RasterizerOpenGL::MustFlushRegion(DAddr addr, u64 size, VideoCommon::CacheType which) {
if ((True(which & VideoCommon::CacheType::BufferCache))) {
std::scoped_lock lock{buffer_cache.mutex};
if (buffer_cache.IsRegionGpuModified(addr, size)) {
@@ -510,7 +510,7 @@ bool RasterizerOpenGL::MustFlushRegion(VAddr addr, u64 size, VideoCommon::CacheT
return false;
}
-VideoCore::RasterizerDownloadArea RasterizerOpenGL::GetFlushArea(VAddr addr, u64 size) {
+VideoCore::RasterizerDownloadArea RasterizerOpenGL::GetFlushArea(DAddr addr, u64 size) {
{
std::scoped_lock lock{texture_cache.mutex};
auto area = texture_cache.GetFlushArea(addr, size);
@@ -526,14 +526,14 @@ VideoCore::RasterizerDownloadArea RasterizerOpenGL::GetFlushArea(VAddr addr, u64
}
}
VideoCore::RasterizerDownloadArea new_area{
- .start_address = Common::AlignDown(addr, Core::Memory::YUZU_PAGESIZE),
- .end_address = Common::AlignUp(addr + size, Core::Memory::YUZU_PAGESIZE),
+ .start_address = Common::AlignDown(addr, Core::DEVICE_PAGESIZE),
+ .end_address = Common::AlignUp(addr + size, Core::DEVICE_PAGESIZE),
.preemtive = true,
};
return new_area;
}
-void RasterizerOpenGL::InvalidateRegion(VAddr addr, u64 size, VideoCommon::CacheType which) {
+void RasterizerOpenGL::InvalidateRegion(DAddr addr, u64 size, VideoCommon::CacheType which) {
MICROPROFILE_SCOPE(OpenGL_CacheManagement);
if (addr == 0 || size == 0) {
return;
@@ -554,7 +554,7 @@ void RasterizerOpenGL::InvalidateRegion(VAddr addr, u64 size, VideoCommon::Cache
}
}
-bool RasterizerOpenGL::OnCPUWrite(VAddr addr, u64 size) {
+bool RasterizerOpenGL::OnCPUWrite(DAddr addr, u64 size) {
MICROPROFILE_SCOPE(OpenGL_CacheManagement);
if (addr == 0 || size == 0) {
return false;
@@ -576,8 +576,9 @@ bool RasterizerOpenGL::OnCPUWrite(VAddr addr, u64 size) {
return false;
}
-void RasterizerOpenGL::OnCacheInvalidation(VAddr addr, u64 size) {
+void RasterizerOpenGL::OnCacheInvalidation(DAddr addr, u64 size) {
MICROPROFILE_SCOPE(OpenGL_CacheManagement);
+
if (addr == 0 || size == 0) {
return;
}
@@ -596,7 +597,7 @@ void RasterizerOpenGL::InvalidateGPUCache() {
gpu.InvalidateGPUCache();
}
-void RasterizerOpenGL::UnmapMemory(VAddr addr, u64 size) {
+void RasterizerOpenGL::UnmapMemory(DAddr addr, u64 size) {
{
std::scoped_lock lock{texture_cache.mutex};
texture_cache.UnmapMemory(addr, size);
@@ -635,7 +636,7 @@ void RasterizerOpenGL::ReleaseFences(bool force) {
fence_manager.WaitPendingFences(force);
}
-void RasterizerOpenGL::FlushAndInvalidateRegion(VAddr addr, u64 size,
+void RasterizerOpenGL::FlushAndInvalidateRegion(DAddr addr, u64 size,
VideoCommon::CacheType which) {
if (Settings::IsGPULevelExtreme()) {
FlushRegion(addr, size, which);
@@ -739,7 +740,7 @@ void RasterizerOpenGL::AccelerateInlineToMemory(GPUVAddr address, size_t copy_si
}
bool RasterizerOpenGL::AccelerateDisplay(const Tegra::FramebufferConfig& config,
- VAddr framebuffer_addr, u32 pixel_stride) {
+ DAddr framebuffer_addr, u32 pixel_stride) {
if (framebuffer_addr == 0) {
return false;
}
diff --git a/src/video_core/renderer_opengl/gl_rasterizer.h b/src/video_core/renderer_opengl/gl_rasterizer.h
index ce3460938..34aa73526 100644
--- a/src/video_core/renderer_opengl/gl_rasterizer.h
+++ b/src/video_core/renderer_opengl/gl_rasterizer.h
@@ -14,7 +14,6 @@
#include "common/common_types.h"
#include "video_core/control/channel_state_cache.h"
#include "video_core/engines/maxwell_dma.h"
-#include "video_core/rasterizer_accelerated.h"
#include "video_core/rasterizer_interface.h"
#include "video_core/renderer_opengl/blit_image.h"
#include "video_core/renderer_opengl/gl_buffer_cache.h"
@@ -72,13 +71,13 @@ private:
TextureCache& texture_cache;
};
-class RasterizerOpenGL : public VideoCore::RasterizerAccelerated,
+class RasterizerOpenGL : public VideoCore::RasterizerInterface,
protected VideoCommon::ChannelSetupCaches<VideoCommon::ChannelInfo> {
public:
explicit RasterizerOpenGL(Core::Frontend::EmuWindow& emu_window_, Tegra::GPU& gpu_,
- Core::Memory::Memory& cpu_memory_, const Device& device_,
- ScreenInfo& screen_info_, ProgramManager& program_manager_,
- StateTracker& state_tracker_);
+ Tegra::MaxwellDeviceMemoryManager& device_memory_,
+ const Device& device_, ScreenInfo& screen_info_,
+ ProgramManager& program_manager_, StateTracker& state_tracker_);
~RasterizerOpenGL() override;
void Draw(bool is_indexed, u32 instance_count) override;
@@ -92,17 +91,17 @@ public:
void BindGraphicsUniformBuffer(size_t stage, u32 index, GPUVAddr gpu_addr, u32 size) override;
void DisableGraphicsUniformBuffer(size_t stage, u32 index) override;
void FlushAll() override;
- void FlushRegion(VAddr addr, u64 size,
+ void FlushRegion(DAddr addr, u64 size,
VideoCommon::CacheType which = VideoCommon::CacheType::All) override;
- bool MustFlushRegion(VAddr addr, u64 size,
+ bool MustFlushRegion(DAddr addr, u64 size,
VideoCommon::CacheType which = VideoCommon::CacheType::All) override;
- VideoCore::RasterizerDownloadArea GetFlushArea(VAddr addr, u64 size) override;
- void InvalidateRegion(VAddr addr, u64 size,
+ VideoCore::RasterizerDownloadArea GetFlushArea(PAddr addr, u64 size) override;
+ void InvalidateRegion(DAddr addr, u64 size,
VideoCommon::CacheType which = VideoCommon::CacheType::All) override;
- void OnCacheInvalidation(VAddr addr, u64 size) override;
- bool OnCPUWrite(VAddr addr, u64 size) override;
+ void OnCacheInvalidation(PAddr addr, u64 size) override;
+ bool OnCPUWrite(PAddr addr, u64 size) override;
void InvalidateGPUCache() override;
- void UnmapMemory(VAddr addr, u64 size) override;
+ void UnmapMemory(DAddr addr, u64 size) override;
void ModifyGPUMemory(size_t as_id, GPUVAddr addr, u64 size) override;
void SignalFence(std::function<void()>&& func) override;
void SyncOperation(std::function<void()>&& func) override;
@@ -110,7 +109,7 @@ public:
void SignalReference() override;
void ReleaseFences(bool force = true) override;
void FlushAndInvalidateRegion(
- VAddr addr, u64 size, VideoCommon::CacheType which = VideoCommon::CacheType::All) override;
+ DAddr addr, u64 size, VideoCommon::CacheType which = VideoCommon::CacheType::All) override;
void WaitForIdle() override;
void FragmentBarrier() override;
void TiledCacheBarrier() override;
@@ -123,7 +122,7 @@ public:
Tegra::Engines::AccelerateDMAInterface& AccessAccelerateDMA() override;
void AccelerateInlineToMemory(GPUVAddr address, size_t copy_size,
std::span<const u8> memory) override;
- bool AccelerateDisplay(const Tegra::FramebufferConfig& config, VAddr framebuffer_addr,
+ bool AccelerateDisplay(const Tegra::FramebufferConfig& config, DAddr framebuffer_addr,
u32 pixel_stride) override;
void LoadDiskResources(u64 title_id, std::stop_token stop_loading,
const VideoCore::DiskResourceLoadCallback& callback) override;
@@ -235,6 +234,7 @@ private:
VideoCommon::QueryPropertiesFlags flags, u32 payload, u32 subreport);
Tegra::GPU& gpu;
+ Tegra::MaxwellDeviceMemoryManager& device_memory;
const Device& device;
ScreenInfo& screen_info;
diff --git a/src/video_core/renderer_opengl/gl_shader_cache.cpp b/src/video_core/renderer_opengl/gl_shader_cache.cpp
index 30df41b7d..50462cdde 100644
--- a/src/video_core/renderer_opengl/gl_shader_cache.cpp
+++ b/src/video_core/renderer_opengl/gl_shader_cache.cpp
@@ -168,11 +168,12 @@ void SetXfbState(VideoCommon::TransformFeedbackState& state, const Maxwell& regs
}
} // Anonymous namespace
-ShaderCache::ShaderCache(RasterizerOpenGL& rasterizer_, Core::Frontend::EmuWindow& emu_window_,
- const Device& device_, TextureCache& texture_cache_,
- BufferCache& buffer_cache_, ProgramManager& program_manager_,
- StateTracker& state_tracker_, VideoCore::ShaderNotify& shader_notify_)
- : VideoCommon::ShaderCache{rasterizer_}, emu_window{emu_window_}, device{device_},
+ShaderCache::ShaderCache(Tegra::MaxwellDeviceMemoryManager& device_memory_,
+ Core::Frontend::EmuWindow& emu_window_, const Device& device_,
+ TextureCache& texture_cache_, BufferCache& buffer_cache_,
+ ProgramManager& program_manager_, StateTracker& state_tracker_,
+ VideoCore::ShaderNotify& shader_notify_)
+ : VideoCommon::ShaderCache{device_memory_}, emu_window{emu_window_}, device{device_},
texture_cache{texture_cache_}, buffer_cache{buffer_cache_}, program_manager{program_manager_},
state_tracker{state_tracker_}, shader_notify{shader_notify_},
use_asynchronous_shaders{device.UseAsynchronousShaders()},
diff --git a/src/video_core/renderer_opengl/gl_shader_cache.h b/src/video_core/renderer_opengl/gl_shader_cache.h
index 6b9732fca..5ac413529 100644
--- a/src/video_core/renderer_opengl/gl_shader_cache.h
+++ b/src/video_core/renderer_opengl/gl_shader_cache.h
@@ -17,7 +17,7 @@
namespace Tegra {
class MemoryManager;
-}
+} // namespace Tegra
namespace OpenGL {
@@ -28,10 +28,11 @@ using ShaderWorker = Common::StatefulThreadWorker<ShaderContext::Context>;
class ShaderCache : public VideoCommon::ShaderCache {
public:
- explicit ShaderCache(RasterizerOpenGL& rasterizer_, Core::Frontend::EmuWindow& emu_window_,
- const Device& device_, TextureCache& texture_cache_,
- BufferCache& buffer_cache_, ProgramManager& program_manager_,
- StateTracker& state_tracker_, VideoCore::ShaderNotify& shader_notify_);
+ explicit ShaderCache(Tegra::MaxwellDeviceMemoryManager& device_memory_,
+ Core::Frontend::EmuWindow& emu_window_, const Device& device_,
+ TextureCache& texture_cache_, BufferCache& buffer_cache_,
+ ProgramManager& program_manager_, StateTracker& state_tracker_,
+ VideoCore::ShaderNotify& shader_notify_);
~ShaderCache();
void LoadDiskResources(u64 title_id, std::stop_token stop_loading,
diff --git a/src/video_core/renderer_opengl/renderer_opengl.cpp b/src/video_core/renderer_opengl/renderer_opengl.cpp
index 2933718b6..b75376fdb 100644
--- a/src/video_core/renderer_opengl/renderer_opengl.cpp
+++ b/src/video_core/renderer_opengl/renderer_opengl.cpp
@@ -15,7 +15,6 @@
#include "common/telemetry.h"
#include "core/core_timing.h"
#include "core/frontend/emu_window.h"
-#include "core/memory.h"
#include "core/telemetry_session.h"
#include "video_core/host_shaders/ffx_a_h.h"
#include "video_core/host_shaders/ffx_fsr1_h.h"
@@ -144,12 +143,13 @@ void APIENTRY DebugHandler(GLenum source, GLenum type, GLuint id, GLenum severit
RendererOpenGL::RendererOpenGL(Core::TelemetrySession& telemetry_session_,
Core::Frontend::EmuWindow& emu_window_,
- Core::Memory::Memory& cpu_memory_, Tegra::GPU& gpu_,
+ Tegra::MaxwellDeviceMemoryManager& device_memory_, Tegra::GPU& gpu_,
std::unique_ptr<Core::Frontend::GraphicsContext> context_)
: RendererBase{emu_window_, std::move(context_)}, telemetry_session{telemetry_session_},
- emu_window{emu_window_}, cpu_memory{cpu_memory_}, gpu{gpu_}, device{emu_window_},
+ emu_window{emu_window_}, device_memory{device_memory_}, gpu{gpu_}, device{emu_window_},
state_tracker{}, program_manager{device},
- rasterizer(emu_window, gpu, cpu_memory, device, screen_info, program_manager, state_tracker) {
+ rasterizer(emu_window, gpu, device_memory, device, screen_info, program_manager,
+ state_tracker) {
if (Settings::values.renderer_debug && GLAD_GL_KHR_debug) {
glEnable(GL_DEBUG_OUTPUT);
glEnable(GL_DEBUG_OUTPUT_SYNCHRONOUS);
@@ -242,7 +242,7 @@ void RendererOpenGL::LoadFBToScreenInfo(const Tegra::FramebufferConfig& framebuf
const u32 bytes_per_pixel{VideoCore::Surface::BytesPerBlock(pixel_format)};
const u64 size_in_bytes{Tegra::Texture::CalculateSize(
true, bytes_per_pixel, framebuffer.stride, framebuffer.height, 1, block_height_log2, 0)};
- const u8* const host_ptr{cpu_memory.GetPointer(framebuffer_addr)};
+ const u8* const host_ptr{device_memory.GetPointer<u8>(framebuffer_addr)};
const std::span<const u8> input_data(host_ptr, size_in_bytes);
Tegra::Texture::UnswizzleTexture(gl_framebuffer_data, input_data, bytes_per_pixel,
framebuffer.width, framebuffer.height, 1, block_height_log2,
diff --git a/src/video_core/renderer_opengl/renderer_opengl.h b/src/video_core/renderer_opengl/renderer_opengl.h
index b70607635..18699610a 100644
--- a/src/video_core/renderer_opengl/renderer_opengl.h
+++ b/src/video_core/renderer_opengl/renderer_opengl.h
@@ -61,7 +61,7 @@ class RendererOpenGL final : public VideoCore::RendererBase {
public:
explicit RendererOpenGL(Core::TelemetrySession& telemetry_session_,
Core::Frontend::EmuWindow& emu_window_,
- Core::Memory::Memory& cpu_memory_, Tegra::GPU& gpu_,
+ Tegra::MaxwellDeviceMemoryManager& device_memory_, Tegra::GPU& gpu_,
std::unique_ptr<Core::Frontend::GraphicsContext> context_);
~RendererOpenGL() override;
@@ -101,7 +101,7 @@ private:
Core::TelemetrySession& telemetry_session;
Core::Frontend::EmuWindow& emu_window;
- Core::Memory::Memory& cpu_memory;
+ Tegra::MaxwellDeviceMemoryManager& device_memory;
Tegra::GPU& gpu;
Device device;
diff --git a/src/video_core/renderer_vulkan/pipeline_helper.h b/src/video_core/renderer_vulkan/pipeline_helper.h
index 71c783709..850c34a3a 100644
--- a/src/video_core/renderer_vulkan/pipeline_helper.h
+++ b/src/video_core/renderer_vulkan/pipeline_helper.h
@@ -12,7 +12,6 @@
#include "shader_recompiler/shader_info.h"
#include "video_core/renderer_vulkan/vk_texture_cache.h"
#include "video_core/renderer_vulkan/vk_update_descriptor.h"
-#include "video_core/texture_cache/texture_cache.h"
#include "video_core/texture_cache/types.h"
#include "video_core/vulkan_common/vulkan_device.h"
diff --git a/src/video_core/renderer_vulkan/renderer_vulkan.cpp b/src/video_core/renderer_vulkan/renderer_vulkan.cpp
index 100b70918..1631276c6 100644
--- a/src/video_core/renderer_vulkan/renderer_vulkan.cpp
+++ b/src/video_core/renderer_vulkan/renderer_vulkan.cpp
@@ -82,10 +82,10 @@ Device CreateDevice(const vk::Instance& instance, const vk::InstanceDispatch& dl
RendererVulkan::RendererVulkan(Core::TelemetrySession& telemetry_session_,
Core::Frontend::EmuWindow& emu_window,
- Core::Memory::Memory& cpu_memory_, Tegra::GPU& gpu_,
+ Tegra::MaxwellDeviceMemoryManager& device_memory_, Tegra::GPU& gpu_,
std::unique_ptr<Core::Frontend::GraphicsContext> context_) try
: RendererBase(emu_window, std::move(context_)), telemetry_session(telemetry_session_),
- cpu_memory(cpu_memory_), gpu(gpu_), library(OpenLibrary(context.get())),
+ device_memory(device_memory_), gpu(gpu_), library(OpenLibrary(context.get())),
instance(CreateInstance(*library, dld, VK_API_VERSION_1_1, render_window.GetWindowInfo().type,
Settings::values.renderer_debug.GetValue())),
debug_messenger(Settings::values.renderer_debug ? CreateDebugUtilsCallback(instance)
@@ -97,9 +97,9 @@ RendererVulkan::RendererVulkan(Core::TelemetrySession& telemetry_session_,
render_window.GetFramebufferLayout().height),
present_manager(instance, render_window, device, memory_allocator, scheduler, swapchain,
surface),
- blit_screen(cpu_memory, render_window, device, memory_allocator, swapchain, present_manager,
- scheduler, screen_info),
- rasterizer(render_window, gpu, cpu_memory, screen_info, device, memory_allocator,
+ blit_screen(device_memory, render_window, device, memory_allocator, swapchain,
+ present_manager, scheduler, screen_info),
+ rasterizer(render_window, gpu, device_memory, screen_info, device, memory_allocator,
state_tracker, scheduler) {
if (Settings::values.renderer_force_max_clock.GetValue() && device.ShouldBoostClocks()) {
turbo_mode.emplace(instance, dld);
@@ -128,7 +128,7 @@ void RendererVulkan::SwapBuffers(const Tegra::FramebufferConfig* framebuffer) {
screen_info.width = framebuffer->width;
screen_info.height = framebuffer->height;
- const VAddr framebuffer_addr = framebuffer->address + framebuffer->offset;
+ const DAddr framebuffer_addr = framebuffer->address + framebuffer->offset;
const bool use_accelerated =
rasterizer.AccelerateDisplay(*framebuffer, framebuffer_addr, framebuffer->stride);
RenderScreenshot(*framebuffer, use_accelerated);
diff --git a/src/video_core/renderer_vulkan/renderer_vulkan.h b/src/video_core/renderer_vulkan/renderer_vulkan.h
index 14e257cf7..11c52287a 100644
--- a/src/video_core/renderer_vulkan/renderer_vulkan.h
+++ b/src/video_core/renderer_vulkan/renderer_vulkan.h
@@ -7,12 +7,12 @@
#include <string>
#include <variant>
-#include "video_core/renderer_vulkan/vk_rasterizer.h"
-
#include "common/dynamic_library.h"
+#include "video_core/host1x/gpu_device_memory_manager.h"
#include "video_core/renderer_base.h"
#include "video_core/renderer_vulkan/vk_blit_screen.h"
#include "video_core/renderer_vulkan/vk_present_manager.h"
+#include "video_core/renderer_vulkan/vk_rasterizer.h"
#include "video_core/renderer_vulkan/vk_scheduler.h"
#include "video_core/renderer_vulkan/vk_state_tracker.h"
#include "video_core/renderer_vulkan/vk_swapchain.h"
@@ -42,7 +42,7 @@ class RendererVulkan final : public VideoCore::RendererBase {
public:
explicit RendererVulkan(Core::TelemetrySession& telemtry_session,
Core::Frontend::EmuWindow& emu_window,
- Core::Memory::Memory& cpu_memory_, Tegra::GPU& gpu_,
+ Tegra::MaxwellDeviceMemoryManager& device_memory_, Tegra::GPU& gpu_,
std::unique_ptr<Core::Frontend::GraphicsContext> context_);
~RendererVulkan() override;
@@ -62,7 +62,7 @@ private:
void RenderScreenshot(const Tegra::FramebufferConfig& framebuffer, bool use_accelerated);
Core::TelemetrySession& telemetry_session;
- Core::Memory::Memory& cpu_memory;
+ Tegra::MaxwellDeviceMemoryManager& device_memory;
Tegra::GPU& gpu;
std::shared_ptr<Common::DynamicLibrary> library;
diff --git a/src/video_core/renderer_vulkan/vk_blit_screen.cpp b/src/video_core/renderer_vulkan/vk_blit_screen.cpp
index 60432f5ad..610f27c84 100644
--- a/src/video_core/renderer_vulkan/vk_blit_screen.cpp
+++ b/src/video_core/renderer_vulkan/vk_blit_screen.cpp
@@ -14,8 +14,8 @@
#include "common/settings.h"
#include "core/core.h"
#include "core/frontend/emu_window.h"
-#include "core/memory.h"
#include "video_core/gpu.h"
+#include "video_core/host1x/gpu_device_memory_manager.h"
#include "video_core/host_shaders/fxaa_frag_spv.h"
#include "video_core/host_shaders/fxaa_vert_spv.h"
#include "video_core/host_shaders/present_bicubic_frag_spv.h"
@@ -121,11 +121,12 @@ struct BlitScreen::BufferData {
// Unaligned image data goes here
};
-BlitScreen::BlitScreen(Core::Memory::Memory& cpu_memory_, Core::Frontend::EmuWindow& render_window_,
- const Device& device_, MemoryAllocator& memory_allocator_,
- Swapchain& swapchain_, PresentManager& present_manager_,
- Scheduler& scheduler_, const ScreenInfo& screen_info_)
- : cpu_memory{cpu_memory_}, render_window{render_window_}, device{device_},
+BlitScreen::BlitScreen(Tegra::MaxwellDeviceMemoryManager& device_memory_,
+ Core::Frontend::EmuWindow& render_window_, const Device& device_,
+ MemoryAllocator& memory_allocator_, Swapchain& swapchain_,
+ PresentManager& present_manager_, Scheduler& scheduler_,
+ const ScreenInfo& screen_info_)
+ : device_memory{device_memory_}, render_window{render_window_}, device{device_},
memory_allocator{memory_allocator_}, swapchain{swapchain_}, present_manager{present_manager_},
scheduler{scheduler_}, image_count{swapchain.GetImageCount()}, screen_info{screen_info_} {
resource_ticks.resize(image_count);
@@ -219,8 +220,8 @@ void BlitScreen::Draw(const Tegra::FramebufferConfig& framebuffer,
if (!use_accelerated) {
const u64 image_offset = GetRawImageOffset(framebuffer);
- const VAddr framebuffer_addr = framebuffer.address + framebuffer.offset;
- const u8* const host_ptr = cpu_memory.GetPointer(framebuffer_addr);
+ const DAddr framebuffer_addr = framebuffer.address + framebuffer.offset;
+ const u8* const host_ptr = device_memory.GetPointer<u8>(framebuffer_addr);
// TODO(Rodrigo): Read this from HLE
constexpr u32 block_height_log2 = 4;
diff --git a/src/video_core/renderer_vulkan/vk_blit_screen.h b/src/video_core/renderer_vulkan/vk_blit_screen.h
index 78b32416d..3eff76009 100644
--- a/src/video_core/renderer_vulkan/vk_blit_screen.h
+++ b/src/video_core/renderer_vulkan/vk_blit_screen.h
@@ -6,6 +6,7 @@
#include <memory>
#include "core/frontend/framebuffer_layout.h"
+#include "video_core/host1x/gpu_device_memory_manager.h"
#include "video_core/vulkan_common/vulkan_memory_allocator.h"
#include "video_core/vulkan_common/vulkan_wrapper.h"
@@ -13,10 +14,6 @@ namespace Core {
class System;
}
-namespace Core::Memory {
-class Memory;
-}
-
namespace Core::Frontend {
class EmuWindow;
}
@@ -56,8 +53,9 @@ struct ScreenInfo {
class BlitScreen {
public:
- explicit BlitScreen(Core::Memory::Memory& cpu_memory, Core::Frontend::EmuWindow& render_window,
- const Device& device, MemoryAllocator& memory_manager, Swapchain& swapchain,
+ explicit BlitScreen(Tegra::MaxwellDeviceMemoryManager& device_memory,
+ Core::Frontend::EmuWindow& render_window, const Device& device,
+ MemoryAllocator& memory_manager, Swapchain& swapchain,
PresentManager& present_manager, Scheduler& scheduler,
const ScreenInfo& screen_info);
~BlitScreen();
@@ -109,7 +107,7 @@ private:
u64 CalculateBufferSize(const Tegra::FramebufferConfig& framebuffer) const;
u64 GetRawImageOffset(const Tegra::FramebufferConfig& framebuffer) const;
- Core::Memory::Memory& cpu_memory;
+ Tegra::MaxwellDeviceMemoryManager& device_memory;
Core::Frontend::EmuWindow& render_window;
const Device& device;
MemoryAllocator& memory_allocator;
diff --git a/src/video_core/renderer_vulkan/vk_buffer_cache.cpp b/src/video_core/renderer_vulkan/vk_buffer_cache.cpp
index 3c61799fa..31001d142 100644
--- a/src/video_core/renderer_vulkan/vk_buffer_cache.cpp
+++ b/src/video_core/renderer_vulkan/vk_buffer_cache.cpp
@@ -79,7 +79,7 @@ vk::Buffer CreateBuffer(const Device& device, const MemoryAllocator& memory_allo
} // Anonymous namespace
Buffer::Buffer(BufferCacheRuntime& runtime, VideoCommon::NullBufferParams null_params)
- : VideoCommon::BufferBase<VideoCore::RasterizerInterface>(null_params), tracker{4096} {
+ : VideoCommon::BufferBase(null_params), tracker{4096} {
if (runtime.device.HasNullDescriptor()) {
return;
}
@@ -88,11 +88,9 @@ Buffer::Buffer(BufferCacheRuntime& runtime, VideoCommon::NullBufferParams null_p
is_null = true;
}
-Buffer::Buffer(BufferCacheRuntime& runtime, VideoCore::RasterizerInterface& rasterizer_,
- VAddr cpu_addr_, u64 size_bytes_)
- : VideoCommon::BufferBase<VideoCore::RasterizerInterface>(rasterizer_, cpu_addr_, size_bytes_),
- device{&runtime.device}, buffer{CreateBuffer(*device, runtime.memory_allocator, SizeBytes())},
- tracker{SizeBytes()} {
+Buffer::Buffer(BufferCacheRuntime& runtime, DAddr cpu_addr_, u64 size_bytes_)
+ : VideoCommon::BufferBase(cpu_addr_, size_bytes_), device{&runtime.device},
+ buffer{CreateBuffer(*device, runtime.memory_allocator, SizeBytes())}, tracker{SizeBytes()} {
if (runtime.device.HasDebuggingToolAttached()) {
buffer.SetObjectNameEXT(fmt::format("Buffer 0x{:x}", CpuAddr()).c_str());
}
diff --git a/src/video_core/renderer_vulkan/vk_buffer_cache.h b/src/video_core/renderer_vulkan/vk_buffer_cache.h
index dc300d7cb..e273f4988 100644
--- a/src/video_core/renderer_vulkan/vk_buffer_cache.h
+++ b/src/video_core/renderer_vulkan/vk_buffer_cache.h
@@ -23,11 +23,10 @@ struct HostVertexBinding;
class BufferCacheRuntime;
-class Buffer : public VideoCommon::BufferBase<VideoCore::RasterizerInterface> {
+class Buffer : public VideoCommon::BufferBase {
public:
explicit Buffer(BufferCacheRuntime&, VideoCommon::NullBufferParams null_params);
- explicit Buffer(BufferCacheRuntime& runtime, VideoCore::RasterizerInterface& rasterizer_,
- VAddr cpu_addr_, u64 size_bytes_);
+ explicit Buffer(BufferCacheRuntime& runtime, VAddr cpu_addr_, u64 size_bytes_);
[[nodiscard]] VkBufferView View(u32 offset, u32 size, VideoCore::Surface::PixelFormat format);
@@ -173,7 +172,7 @@ struct BufferCacheParams {
using Runtime = Vulkan::BufferCacheRuntime;
using Buffer = Vulkan::Buffer;
using Async_Buffer = Vulkan::StagingBufferRef;
- using MemoryTracker = VideoCommon::MemoryTrackerBase<VideoCore::RasterizerInterface>;
+ using MemoryTracker = VideoCommon::MemoryTrackerBase<Tegra::MaxwellDeviceMemoryManager>;
static constexpr bool IS_OPENGL = false;
static constexpr bool HAS_PERSISTENT_UNIFORM_BUFFER_BINDINGS = false;
diff --git a/src/video_core/renderer_vulkan/vk_descriptor_pool.h b/src/video_core/renderer_vulkan/vk_descriptor_pool.h
index bd6696b07..4aada5a00 100644
--- a/src/video_core/renderer_vulkan/vk_descriptor_pool.h
+++ b/src/video_core/renderer_vulkan/vk_descriptor_pool.h
@@ -84,4 +84,4 @@ private:
std::vector<std::unique_ptr<DescriptorBank>> banks;
};
-} // namespace Vulkan \ No newline at end of file
+} // namespace Vulkan
diff --git a/src/video_core/renderer_vulkan/vk_graphics_pipeline.cpp b/src/video_core/renderer_vulkan/vk_graphics_pipeline.cpp
index f2fd2670f..ec6b3a4b0 100644
--- a/src/video_core/renderer_vulkan/vk_graphics_pipeline.cpp
+++ b/src/video_core/renderer_vulkan/vk_graphics_pipeline.cpp
@@ -19,6 +19,7 @@
#include "video_core/renderer_vulkan/vk_texture_cache.h"
#include "video_core/renderer_vulkan/vk_update_descriptor.h"
#include "video_core/shader_notify.h"
+#include "video_core/texture_cache/texture_cache.h"
#include "video_core/vulkan_common/vulkan_device.h"
#if defined(_MSC_VER) && defined(NDEBUG)
diff --git a/src/video_core/renderer_vulkan/vk_pipeline_cache.cpp b/src/video_core/renderer_vulkan/vk_pipeline_cache.cpp
index d1841198d..1e1821b10 100644
--- a/src/video_core/renderer_vulkan/vk_pipeline_cache.cpp
+++ b/src/video_core/renderer_vulkan/vk_pipeline_cache.cpp
@@ -30,7 +30,6 @@
#include "video_core/renderer_vulkan/vk_compute_pipeline.h"
#include "video_core/renderer_vulkan/vk_descriptor_pool.h"
#include "video_core/renderer_vulkan/vk_pipeline_cache.h"
-#include "video_core/renderer_vulkan/vk_rasterizer.h"
#include "video_core/renderer_vulkan/vk_scheduler.h"
#include "video_core/renderer_vulkan/vk_shader_util.h"
#include "video_core/renderer_vulkan/vk_update_descriptor.h"
@@ -299,12 +298,13 @@ bool GraphicsPipelineCacheKey::operator==(const GraphicsPipelineCacheKey& rhs) c
return std::memcmp(&rhs, this, Size()) == 0;
}
-PipelineCache::PipelineCache(RasterizerVulkan& rasterizer_, const Device& device_,
- Scheduler& scheduler_, DescriptorPool& descriptor_pool_,
+PipelineCache::PipelineCache(Tegra::MaxwellDeviceMemoryManager& device_memory_,
+ const Device& device_, Scheduler& scheduler_,
+ DescriptorPool& descriptor_pool_,
GuestDescriptorQueue& guest_descriptor_queue_,
RenderPassCache& render_pass_cache_, BufferCache& buffer_cache_,
TextureCache& texture_cache_, VideoCore::ShaderNotify& shader_notify_)
- : VideoCommon::ShaderCache{rasterizer_}, device{device_}, scheduler{scheduler_},
+ : VideoCommon::ShaderCache{device_memory_}, device{device_}, scheduler{scheduler_},
descriptor_pool{descriptor_pool_}, guest_descriptor_queue{guest_descriptor_queue_},
render_pass_cache{render_pass_cache_}, buffer_cache{buffer_cache_},
texture_cache{texture_cache_}, shader_notify{shader_notify_},
diff --git a/src/video_core/renderer_vulkan/vk_pipeline_cache.h b/src/video_core/renderer_vulkan/vk_pipeline_cache.h
index e323ea0fd..797700128 100644
--- a/src/video_core/renderer_vulkan/vk_pipeline_cache.h
+++ b/src/video_core/renderer_vulkan/vk_pipeline_cache.h
@@ -20,6 +20,7 @@
#include "shader_recompiler/object_pool.h"
#include "shader_recompiler/profile.h"
#include "video_core/engines/maxwell_3d.h"
+#include "video_core/host1x/gpu_device_memory_manager.h"
#include "video_core/renderer_vulkan/fixed_pipeline_state.h"
#include "video_core/renderer_vulkan/vk_buffer_cache.h"
#include "video_core/renderer_vulkan/vk_compute_pipeline.h"
@@ -79,7 +80,6 @@ class ComputePipeline;
class DescriptorPool;
class Device;
class PipelineStatistics;
-class RasterizerVulkan;
class RenderPassCache;
class Scheduler;
@@ -99,8 +99,8 @@ struct ShaderPools {
class PipelineCache : public VideoCommon::ShaderCache {
public:
- explicit PipelineCache(RasterizerVulkan& rasterizer, const Device& device, Scheduler& scheduler,
- DescriptorPool& descriptor_pool,
+ explicit PipelineCache(Tegra::MaxwellDeviceMemoryManager& device_memory_, const Device& device,
+ Scheduler& scheduler, DescriptorPool& descriptor_pool,
GuestDescriptorQueue& guest_descriptor_queue,
RenderPassCache& render_pass_cache, BufferCache& buffer_cache,
TextureCache& texture_cache, VideoCore::ShaderNotify& shader_notify_);
diff --git a/src/video_core/renderer_vulkan/vk_present_manager.cpp b/src/video_core/renderer_vulkan/vk_present_manager.cpp
index 792ed9615..5e7518d96 100644
--- a/src/video_core/renderer_vulkan/vk_present_manager.cpp
+++ b/src/video_core/renderer_vulkan/vk_present_manager.cpp
@@ -329,7 +329,7 @@ void PresentManager::CopyToSwapchainImpl(Frame* frame) {
// to account for that.
const bool is_suboptimal = swapchain.NeedsRecreation();
const bool size_changed =
- swapchain.GetWidth() < frame->width || swapchain.GetHeight() < frame->height;
+ swapchain.GetWidth() != frame->width || swapchain.GetHeight() != frame->height;
if (is_suboptimal || size_changed) {
RecreateSwapchain(frame);
}
diff --git a/src/video_core/renderer_vulkan/vk_query_cache.cpp b/src/video_core/renderer_vulkan/vk_query_cache.cpp
index ad4caf688..7cbc9c73c 100644
--- a/src/video_core/renderer_vulkan/vk_query_cache.cpp
+++ b/src/video_core/renderer_vulkan/vk_query_cache.cpp
@@ -13,9 +13,10 @@
#include "common/bit_util.h"
#include "common/common_types.h"
-#include "core/memory.h"
#include "video_core/engines/draw_manager.h"
+#include "video_core/host1x/gpu_device_memory_manager.h"
#include "video_core/query_cache/query_cache.h"
+#include "video_core/rasterizer_interface.h"
#include "video_core/renderer_vulkan/vk_buffer_cache.h"
#include "video_core/renderer_vulkan/vk_compute_pass.h"
#include "video_core/renderer_vulkan/vk_query_cache.h"
@@ -102,7 +103,7 @@ private:
using BaseStreamer = VideoCommon::SimpleStreamer<VideoCommon::HostQueryBase>;
struct HostSyncValues {
- VAddr address;
+ DAddr address;
size_t size;
size_t offset;
@@ -317,7 +318,7 @@ public:
pending_sync.clear();
}
- size_t WriteCounter(VAddr address, bool has_timestamp, u32 value,
+ size_t WriteCounter(DAddr address, bool has_timestamp, u32 value,
[[maybe_unused]] std::optional<u32> subreport) override {
PauseCounter();
auto index = BuildQuery();
@@ -738,7 +739,7 @@ public:
pending_sync.clear();
}
- size_t WriteCounter(VAddr address, bool has_timestamp, u32 value,
+ size_t WriteCounter(DAddr address, bool has_timestamp, u32 value,
std::optional<u32> subreport_) override {
auto index = BuildQuery();
auto* new_query = GetQuery(index);
@@ -769,9 +770,9 @@ public:
return index;
}
- std::optional<std::pair<VAddr, size_t>> GetLastQueryStream(size_t stream) {
+ std::optional<std::pair<DAddr, size_t>> GetLastQueryStream(size_t stream) {
if (last_queries[stream] != 0) {
- std::pair<VAddr, size_t> result(last_queries[stream], last_queries_stride[stream]);
+ std::pair<DAddr, size_t> result(last_queries[stream], last_queries_stride[stream]);
return result;
}
return std::nullopt;
@@ -974,7 +975,7 @@ private:
size_t buffers_count{};
std::array<VkBuffer, NUM_STREAMS> counter_buffers{};
std::array<VkDeviceSize, NUM_STREAMS> offsets{};
- std::array<VAddr, NUM_STREAMS> last_queries;
+ std::array<DAddr, NUM_STREAMS> last_queries;
std::array<size_t, NUM_STREAMS> last_queries_stride;
Maxwell3D::Regs::PrimitiveTopology out_topology;
u64 streams_mask;
@@ -987,7 +988,7 @@ public:
: VideoCommon::QueryBase(0, VideoCommon::QueryFlagBits::IsHostManaged, 0) {}
// Parameterized constructor
- PrimitivesQueryBase(bool has_timestamp, VAddr address)
+ PrimitivesQueryBase(bool has_timestamp, DAddr address)
: VideoCommon::QueryBase(address, VideoCommon::QueryFlagBits::IsHostManaged, 0) {
if (has_timestamp) {
flags |= VideoCommon::QueryFlagBits::HasTimestamp;
@@ -995,7 +996,7 @@ public:
}
u64 stride{};
- VAddr dependant_address{};
+ DAddr dependant_address{};
Maxwell3D::Regs::PrimitiveTopology topology{Maxwell3D::Regs::PrimitiveTopology::Points};
size_t dependant_index{};
bool dependant_manage{};
@@ -1005,15 +1006,15 @@ class PrimitivesSucceededStreamer : public VideoCommon::SimpleStreamer<Primitive
public:
explicit PrimitivesSucceededStreamer(size_t id_, QueryCacheRuntime& runtime_,
TFBCounterStreamer& tfb_streamer_,
- Core::Memory::Memory& cpu_memory_)
+ Tegra::MaxwellDeviceMemoryManager& device_memory_)
: VideoCommon::SimpleStreamer<PrimitivesQueryBase>(id_), runtime{runtime_},
- tfb_streamer{tfb_streamer_}, cpu_memory{cpu_memory_} {
+ tfb_streamer{tfb_streamer_}, device_memory{device_memory_} {
MakeDependent(&tfb_streamer);
}
~PrimitivesSucceededStreamer() = default;
- size_t WriteCounter(VAddr address, bool has_timestamp, u32 value,
+ size_t WriteCounter(DAddr address, bool has_timestamp, u32 value,
std::optional<u32> subreport_) override {
auto index = BuildQuery();
auto* new_query = GetQuery(index);
@@ -1063,6 +1064,8 @@ public:
}
});
}
+ auto* ptr = device_memory.GetPointer<u8>(new_query->dependant_address);
+ ASSERT(ptr != nullptr);
new_query->dependant_manage = must_manage_dependance;
pending_flush_queries.push_back(index);
@@ -1100,7 +1103,7 @@ public:
num_vertices = dependant_query->value / query->stride;
tfb_streamer.Free(query->dependant_index);
} else {
- u8* pointer = cpu_memory.GetPointer(query->dependant_address);
+ u8* pointer = device_memory.GetPointer<u8>(query->dependant_address);
u32 result;
std::memcpy(&result, pointer, sizeof(u32));
num_vertices = static_cast<u64>(result) / query->stride;
@@ -1137,7 +1140,7 @@ public:
private:
QueryCacheRuntime& runtime;
TFBCounterStreamer& tfb_streamer;
- Core::Memory::Memory& cpu_memory;
+ Tegra::MaxwellDeviceMemoryManager& device_memory;
// syncing queue
std::vector<size_t> pending_sync;
@@ -1152,12 +1155,13 @@ private:
struct QueryCacheRuntimeImpl {
QueryCacheRuntimeImpl(QueryCacheRuntime& runtime, VideoCore::RasterizerInterface* rasterizer_,
- Core::Memory::Memory& cpu_memory_, Vulkan::BufferCache& buffer_cache_,
- const Device& device_, const MemoryAllocator& memory_allocator_,
- Scheduler& scheduler_, StagingBufferPool& staging_pool_,
+ Tegra::MaxwellDeviceMemoryManager& device_memory_,
+ Vulkan::BufferCache& buffer_cache_, const Device& device_,
+ const MemoryAllocator& memory_allocator_, Scheduler& scheduler_,
+ StagingBufferPool& staging_pool_,
ComputePassDescriptorQueue& compute_pass_descriptor_queue,
DescriptorPool& descriptor_pool)
- : rasterizer{rasterizer_}, cpu_memory{cpu_memory_},
+ : rasterizer{rasterizer_}, device_memory{device_memory_},
buffer_cache{buffer_cache_}, device{device_},
memory_allocator{memory_allocator_}, scheduler{scheduler_}, staging_pool{staging_pool_},
guest_streamer(0, runtime),
@@ -1168,7 +1172,7 @@ struct QueryCacheRuntimeImpl {
scheduler, memory_allocator, staging_pool),
primitives_succeeded_streamer(
static_cast<size_t>(QueryType::StreamingPrimitivesSucceeded), runtime, tfb_streamer,
- cpu_memory_),
+ device_memory_),
primitives_needed_minus_succeeded_streamer(
static_cast<size_t>(QueryType::StreamingPrimitivesNeededMinusSucceeded), runtime, 0u),
hcr_setup{}, hcr_is_set{}, is_hcr_running{}, maxwell3d{} {
@@ -1195,7 +1199,7 @@ struct QueryCacheRuntimeImpl {
}
VideoCore::RasterizerInterface* rasterizer;
- Core::Memory::Memory& cpu_memory;
+ Tegra::MaxwellDeviceMemoryManager& device_memory;
Vulkan::BufferCache& buffer_cache;
const Device& device;
@@ -1210,7 +1214,7 @@ struct QueryCacheRuntimeImpl {
PrimitivesSucceededStreamer primitives_succeeded_streamer;
VideoCommon::StubStreamer<QueryCacheParams> primitives_needed_minus_succeeded_streamer;
- std::vector<std::pair<VAddr, VAddr>> little_cache;
+ std::vector<std::pair<DAddr, DAddr>> little_cache;
std::vector<std::pair<VkBuffer, VkDeviceSize>> buffers_to_upload_to;
std::vector<size_t> redirect_cache;
std::vector<std::vector<VkBufferCopy>> copies_setup;
@@ -1229,14 +1233,14 @@ struct QueryCacheRuntimeImpl {
};
QueryCacheRuntime::QueryCacheRuntime(VideoCore::RasterizerInterface* rasterizer,
- Core::Memory::Memory& cpu_memory_,
+ Tegra::MaxwellDeviceMemoryManager& device_memory_,
Vulkan::BufferCache& buffer_cache_, const Device& device_,
const MemoryAllocator& memory_allocator_,
Scheduler& scheduler_, StagingBufferPool& staging_pool_,
ComputePassDescriptorQueue& compute_pass_descriptor_queue,
DescriptorPool& descriptor_pool) {
impl = std::make_unique<QueryCacheRuntimeImpl>(
- *this, rasterizer, cpu_memory_, buffer_cache_, device_, memory_allocator_, scheduler_,
+ *this, rasterizer, device_memory_, buffer_cache_, device_, memory_allocator_, scheduler_,
staging_pool_, compute_pass_descriptor_queue, descriptor_pool);
}
@@ -1309,7 +1313,7 @@ void QueryCacheRuntime::HostConditionalRenderingCompareValueImpl(VideoCommon::Lo
ResumeHostConditionalRendering();
}
-void QueryCacheRuntime::HostConditionalRenderingCompareBCImpl(VAddr address, bool is_equal) {
+void QueryCacheRuntime::HostConditionalRenderingCompareBCImpl(DAddr address, bool is_equal) {
VkBuffer to_resolve;
u32 to_resolve_offset;
{
@@ -1350,11 +1354,11 @@ bool QueryCacheRuntime::HostConditionalRenderingCompareValues(VideoCommon::Looku
return false;
}
- const auto check_in_bc = [&](VAddr address) {
+ const auto check_in_bc = [&](DAddr address) {
return impl->buffer_cache.IsRegionGpuModified(address, 8);
};
- const auto check_value = [&](VAddr address) {
- u8* ptr = impl->cpu_memory.GetPointer(address);
+ const auto check_value = [&](DAddr address) {
+ u8* ptr = impl->device_memory.GetPointer<u8>(address);
u64 value{};
std::memcpy(&value, ptr, sizeof(value));
return value == 0;
@@ -1477,8 +1481,8 @@ void QueryCacheRuntime::SyncValues(std::span<SyncValuesType> values, VkBuffer ba
for (auto& sync_val : values) {
total_size += sync_val.size;
bool found = false;
- VAddr base = Common::AlignDown(sync_val.address, Core::Memory::YUZU_PAGESIZE);
- VAddr base_end = base + Core::Memory::YUZU_PAGESIZE;
+ DAddr base = Common::AlignDown(sync_val.address, Core::DEVICE_PAGESIZE);
+ DAddr base_end = base + Core::DEVICE_PAGESIZE;
for (size_t i = 0; i < impl->little_cache.size(); i++) {
const auto set_found = [&] {
impl->redirect_cache.push_back(i);
diff --git a/src/video_core/renderer_vulkan/vk_query_cache.h b/src/video_core/renderer_vulkan/vk_query_cache.h
index e9a1ea169..f6151123e 100644
--- a/src/video_core/renderer_vulkan/vk_query_cache.h
+++ b/src/video_core/renderer_vulkan/vk_query_cache.h
@@ -27,7 +27,7 @@ struct QueryCacheRuntimeImpl;
class QueryCacheRuntime {
public:
explicit QueryCacheRuntime(VideoCore::RasterizerInterface* rasterizer,
- Core::Memory::Memory& cpu_memory_,
+ Tegra::MaxwellDeviceMemoryManager& device_memory_,
Vulkan::BufferCache& buffer_cache_, const Device& device_,
const MemoryAllocator& memory_allocator_, Scheduler& scheduler_,
StagingBufferPool& staging_pool_,
@@ -61,7 +61,7 @@ public:
private:
void HostConditionalRenderingCompareValueImpl(VideoCommon::LookupData object, bool is_equal);
- void HostConditionalRenderingCompareBCImpl(VAddr address, bool is_equal);
+ void HostConditionalRenderingCompareBCImpl(DAddr address, bool is_equal);
friend struct QueryCacheRuntimeImpl;
std::unique_ptr<QueryCacheRuntimeImpl> impl;
};
diff --git a/src/video_core/renderer_vulkan/vk_rasterizer.cpp b/src/video_core/renderer_vulkan/vk_rasterizer.cpp
index 241fc34be..5bf41b81f 100644
--- a/src/video_core/renderer_vulkan/vk_rasterizer.cpp
+++ b/src/video_core/renderer_vulkan/vk_rasterizer.cpp
@@ -18,6 +18,7 @@
#include "video_core/engines/draw_manager.h"
#include "video_core/engines/kepler_compute.h"
#include "video_core/engines/maxwell_3d.h"
+#include "video_core/host1x/gpu_device_memory_manager.h"
#include "video_core/renderer_vulkan/blit_image.h"
#include "video_core/renderer_vulkan/fixed_pipeline_state.h"
#include "video_core/renderer_vulkan/maxwell_to_vk.h"
@@ -163,10 +164,11 @@ DrawParams MakeDrawParams(const MaxwellDrawState& draw_state, u32 num_instances,
} // Anonymous namespace
RasterizerVulkan::RasterizerVulkan(Core::Frontend::EmuWindow& emu_window_, Tegra::GPU& gpu_,
- Core::Memory::Memory& cpu_memory_, ScreenInfo& screen_info_,
- const Device& device_, MemoryAllocator& memory_allocator_,
- StateTracker& state_tracker_, Scheduler& scheduler_)
- : RasterizerAccelerated{cpu_memory_}, gpu{gpu_}, screen_info{screen_info_}, device{device_},
+ Tegra::MaxwellDeviceMemoryManager& device_memory_,
+ ScreenInfo& screen_info_, const Device& device_,
+ MemoryAllocator& memory_allocator_, StateTracker& state_tracker_,
+ Scheduler& scheduler_)
+ : gpu{gpu_}, device_memory{device_memory_}, screen_info{screen_info_}, device{device_},
memory_allocator{memory_allocator_}, state_tracker{state_tracker_}, scheduler{scheduler_},
staging_pool(device, memory_allocator, scheduler), descriptor_pool(device, scheduler),
guest_descriptor_queue(device, scheduler), compute_pass_descriptor_queue(device, scheduler),
@@ -174,14 +176,14 @@ RasterizerVulkan::RasterizerVulkan(Core::Frontend::EmuWindow& emu_window_, Tegra
texture_cache_runtime{
device, scheduler, memory_allocator, staging_pool,
blit_image, render_pass_cache, descriptor_pool, compute_pass_descriptor_queue},
- texture_cache(texture_cache_runtime, *this),
+ texture_cache(texture_cache_runtime, device_memory),
buffer_cache_runtime(device, memory_allocator, scheduler, staging_pool,
guest_descriptor_queue, compute_pass_descriptor_queue, descriptor_pool),
- buffer_cache(*this, cpu_memory_, buffer_cache_runtime),
- query_cache_runtime(this, cpu_memory_, buffer_cache, device, memory_allocator, scheduler,
+ buffer_cache(device_memory, buffer_cache_runtime),
+ query_cache_runtime(this, device_memory, buffer_cache, device, memory_allocator, scheduler,
staging_pool, compute_pass_descriptor_queue, descriptor_pool),
- query_cache(gpu, *this, cpu_memory_, query_cache_runtime),
- pipeline_cache(*this, device, scheduler, descriptor_pool, guest_descriptor_queue,
+ query_cache(gpu, *this, device_memory, query_cache_runtime),
+ pipeline_cache(device_memory, device, scheduler, descriptor_pool, guest_descriptor_queue,
render_pass_cache, buffer_cache, texture_cache, gpu.ShaderNotify()),
accelerate_dma(buffer_cache, texture_cache, scheduler),
fence_manager(*this, gpu, texture_cache, buffer_cache, query_cache, device, scheduler),
@@ -508,7 +510,7 @@ void Vulkan::RasterizerVulkan::DisableGraphicsUniformBuffer(size_t stage, u32 in
void RasterizerVulkan::FlushAll() {}
-void RasterizerVulkan::FlushRegion(VAddr addr, u64 size, VideoCommon::CacheType which) {
+void RasterizerVulkan::FlushRegion(DAddr addr, u64 size, VideoCommon::CacheType which) {
if (addr == 0 || size == 0) {
return;
}
@@ -525,7 +527,7 @@ void RasterizerVulkan::FlushRegion(VAddr addr, u64 size, VideoCommon::CacheType
}
}
-bool RasterizerVulkan::MustFlushRegion(VAddr addr, u64 size, VideoCommon::CacheType which) {
+bool RasterizerVulkan::MustFlushRegion(DAddr addr, u64 size, VideoCommon::CacheType which) {
if ((True(which & VideoCommon::CacheType::BufferCache))) {
std::scoped_lock lock{buffer_cache.mutex};
if (buffer_cache.IsRegionGpuModified(addr, size)) {
@@ -542,7 +544,7 @@ bool RasterizerVulkan::MustFlushRegion(VAddr addr, u64 size, VideoCommon::CacheT
return false;
}
-VideoCore::RasterizerDownloadArea RasterizerVulkan::GetFlushArea(VAddr addr, u64 size) {
+VideoCore::RasterizerDownloadArea RasterizerVulkan::GetFlushArea(DAddr addr, u64 size) {
{
std::scoped_lock lock{texture_cache.mutex};
auto area = texture_cache.GetFlushArea(addr, size);
@@ -551,14 +553,14 @@ VideoCore::RasterizerDownloadArea RasterizerVulkan::GetFlushArea(VAddr addr, u64
}
}
VideoCore::RasterizerDownloadArea new_area{
- .start_address = Common::AlignDown(addr, Core::Memory::YUZU_PAGESIZE),
- .end_address = Common::AlignUp(addr + size, Core::Memory::YUZU_PAGESIZE),
+ .start_address = Common::AlignDown(addr, Core::DEVICE_PAGESIZE),
+ .end_address = Common::AlignUp(addr + size, Core::DEVICE_PAGESIZE),
.preemtive = true,
};
return new_area;
}
-void RasterizerVulkan::InvalidateRegion(VAddr addr, u64 size, VideoCommon::CacheType which) {
+void RasterizerVulkan::InvalidateRegion(DAddr addr, u64 size, VideoCommon::CacheType which) {
if (addr == 0 || size == 0) {
return;
}
@@ -578,7 +580,7 @@ void RasterizerVulkan::InvalidateRegion(VAddr addr, u64 size, VideoCommon::Cache
}
}
-void RasterizerVulkan::InnerInvalidation(std::span<const std::pair<VAddr, std::size_t>> sequences) {
+void RasterizerVulkan::InnerInvalidation(std::span<const std::pair<DAddr, std::size_t>> sequences) {
{
std::scoped_lock lock{texture_cache.mutex};
for (const auto& [addr, size] : sequences) {
@@ -599,7 +601,7 @@ void RasterizerVulkan::InnerInvalidation(std::span<const std::pair<VAddr, std::s
}
}
-bool RasterizerVulkan::OnCPUWrite(VAddr addr, u64 size) {
+bool RasterizerVulkan::OnCPUWrite(DAddr addr, u64 size) {
if (addr == 0 || size == 0) {
return false;
}
@@ -620,7 +622,7 @@ bool RasterizerVulkan::OnCPUWrite(VAddr addr, u64 size) {
return false;
}
-void RasterizerVulkan::OnCacheInvalidation(VAddr addr, u64 size) {
+void RasterizerVulkan::OnCacheInvalidation(DAddr addr, u64 size) {
if (addr == 0 || size == 0) {
return;
}
@@ -640,7 +642,7 @@ void RasterizerVulkan::InvalidateGPUCache() {
gpu.InvalidateGPUCache();
}
-void RasterizerVulkan::UnmapMemory(VAddr addr, u64 size) {
+void RasterizerVulkan::UnmapMemory(DAddr addr, u64 size) {
{
std::scoped_lock lock{texture_cache.mutex};
texture_cache.UnmapMemory(addr, size);
@@ -679,7 +681,7 @@ void RasterizerVulkan::ReleaseFences(bool force) {
fence_manager.WaitPendingFences(force);
}
-void RasterizerVulkan::FlushAndInvalidateRegion(VAddr addr, u64 size,
+void RasterizerVulkan::FlushAndInvalidateRegion(DAddr addr, u64 size,
VideoCommon::CacheType which) {
if (Settings::IsGPULevelExtreme()) {
FlushRegion(addr, size, which);
@@ -782,7 +784,7 @@ void RasterizerVulkan::AccelerateInlineToMemory(GPUVAddr address, size_t copy_si
}
bool RasterizerVulkan::AccelerateDisplay(const Tegra::FramebufferConfig& config,
- VAddr framebuffer_addr, u32 pixel_stride) {
+ DAddr framebuffer_addr, u32 pixel_stride) {
if (!framebuffer_addr) {
return false;
}
diff --git a/src/video_core/renderer_vulkan/vk_rasterizer.h b/src/video_core/renderer_vulkan/vk_rasterizer.h
index ad069556c..881ee0993 100644
--- a/src/video_core/renderer_vulkan/vk_rasterizer.h
+++ b/src/video_core/renderer_vulkan/vk_rasterizer.h
@@ -7,14 +7,13 @@
#include <boost/container/static_vector.hpp>
-#include "video_core/renderer_vulkan/vk_buffer_cache.h"
-
#include "common/common_types.h"
#include "video_core/control/channel_state_cache.h"
#include "video_core/engines/maxwell_dma.h"
-#include "video_core/rasterizer_accelerated.h"
+#include "video_core/host1x/gpu_device_memory_manager.h"
#include "video_core/rasterizer_interface.h"
#include "video_core/renderer_vulkan/blit_image.h"
+#include "video_core/renderer_vulkan/vk_buffer_cache.h"
#include "video_core/renderer_vulkan/vk_descriptor_pool.h"
#include "video_core/renderer_vulkan/vk_fence_manager.h"
#include "video_core/renderer_vulkan/vk_pipeline_cache.h"
@@ -34,10 +33,14 @@ namespace Core::Frontend {
class EmuWindow;
}
-namespace Tegra::Engines {
+namespace Tegra {
+
+namespace Engines {
class Maxwell3D;
}
+} // namespace Tegra
+
namespace Vulkan {
struct ScreenInfo;
@@ -70,13 +73,14 @@ private:
Scheduler& scheduler;
};
-class RasterizerVulkan final : public VideoCore::RasterizerAccelerated,
+class RasterizerVulkan final : public VideoCore::RasterizerInterface,
protected VideoCommon::ChannelSetupCaches<VideoCommon::ChannelInfo> {
public:
explicit RasterizerVulkan(Core::Frontend::EmuWindow& emu_window_, Tegra::GPU& gpu_,
- Core::Memory::Memory& cpu_memory_, ScreenInfo& screen_info_,
- const Device& device_, MemoryAllocator& memory_allocator_,
- StateTracker& state_tracker_, Scheduler& scheduler_);
+ Tegra::MaxwellDeviceMemoryManager& device_memory_,
+ ScreenInfo& screen_info_, const Device& device_,
+ MemoryAllocator& memory_allocator_, StateTracker& state_tracker_,
+ Scheduler& scheduler_);
~RasterizerVulkan() override;
void Draw(bool is_indexed, u32 instance_count) override;
@@ -90,18 +94,18 @@ public:
void BindGraphicsUniformBuffer(size_t stage, u32 index, GPUVAddr gpu_addr, u32 size) override;
void DisableGraphicsUniformBuffer(size_t stage, u32 index) override;
void FlushAll() override;
- void FlushRegion(VAddr addr, u64 size,
+ void FlushRegion(DAddr addr, u64 size,
VideoCommon::CacheType which = VideoCommon::CacheType::All) override;
- bool MustFlushRegion(VAddr addr, u64 size,
+ bool MustFlushRegion(DAddr addr, u64 size,
VideoCommon::CacheType which = VideoCommon::CacheType::All) override;
- VideoCore::RasterizerDownloadArea GetFlushArea(VAddr addr, u64 size) override;
- void InvalidateRegion(VAddr addr, u64 size,
+ VideoCore::RasterizerDownloadArea GetFlushArea(DAddr addr, u64 size) override;
+ void InvalidateRegion(DAddr addr, u64 size,
VideoCommon::CacheType which = VideoCommon::CacheType::All) override;
- void InnerInvalidation(std::span<const std::pair<VAddr, std::size_t>> sequences) override;
- void OnCacheInvalidation(VAddr addr, u64 size) override;
- bool OnCPUWrite(VAddr addr, u64 size) override;
+ void InnerInvalidation(std::span<const std::pair<DAddr, std::size_t>> sequences) override;
+ void OnCacheInvalidation(DAddr addr, u64 size) override;
+ bool OnCPUWrite(DAddr addr, u64 size) override;
void InvalidateGPUCache() override;
- void UnmapMemory(VAddr addr, u64 size) override;
+ void UnmapMemory(DAddr addr, u64 size) override;
void ModifyGPUMemory(size_t as_id, GPUVAddr addr, u64 size) override;
void SignalFence(std::function<void()>&& func) override;
void SyncOperation(std::function<void()>&& func) override;
@@ -109,7 +113,7 @@ public:
void SignalReference() override;
void ReleaseFences(bool force = true) override;
void FlushAndInvalidateRegion(
- VAddr addr, u64 size, VideoCommon::CacheType which = VideoCommon::CacheType::All) override;
+ DAddr addr, u64 size, VideoCommon::CacheType which = VideoCommon::CacheType::All) override;
void WaitForIdle() override;
void FragmentBarrier() override;
void TiledCacheBarrier() override;
@@ -122,7 +126,7 @@ public:
Tegra::Engines::AccelerateDMAInterface& AccessAccelerateDMA() override;
void AccelerateInlineToMemory(GPUVAddr address, size_t copy_size,
std::span<const u8> memory) override;
- bool AccelerateDisplay(const Tegra::FramebufferConfig& config, VAddr framebuffer_addr,
+ bool AccelerateDisplay(const Tegra::FramebufferConfig& config, DAddr framebuffer_addr,
u32 pixel_stride) override;
void LoadDiskResources(u64 title_id, std::stop_token stop_loading,
const VideoCore::DiskResourceLoadCallback& callback) override;
@@ -176,6 +180,7 @@ private:
void UpdateVertexInput(Tegra::Engines::Maxwell3D::Regs& regs);
Tegra::GPU& gpu;
+ Tegra::MaxwellDeviceMemoryManager& device_memory;
ScreenInfo& screen_info;
const Device& device;
diff --git a/src/video_core/shader_cache.cpp b/src/video_core/shader_cache.cpp
index e81cd031b..2af32c8f2 100644
--- a/src/video_core/shader_cache.cpp
+++ b/src/video_core/shader_cache.cpp
@@ -12,6 +12,7 @@
#include "video_core/dirty_flags.h"
#include "video_core/engines/kepler_compute.h"
#include "video_core/engines/maxwell_3d.h"
+#include "video_core/host1x/gpu_device_memory_manager.h"
#include "video_core/memory_manager.h"
#include "video_core/shader_cache.h"
#include "video_core/shader_environment.h"
@@ -34,7 +35,8 @@ void ShaderCache::SyncGuestHost() {
RemovePendingShaders();
}
-ShaderCache::ShaderCache(VideoCore::RasterizerInterface& rasterizer_) : rasterizer{rasterizer_} {}
+ShaderCache::ShaderCache(Tegra::MaxwellDeviceMemoryManager& device_memory_)
+ : device_memory{device_memory_} {}
bool ShaderCache::RefreshStages(std::array<u64, 6>& unique_hashes) {
auto& dirty{maxwell3d->dirty.flags};
@@ -132,7 +134,7 @@ void ShaderCache::Register(std::unique_ptr<ShaderInfo> data, VAddr addr, size_t
storage.push_back(std::move(data));
- rasterizer.UpdatePagesCachedCount(addr, size, 1);
+ device_memory.UpdatePagesCachedCount(addr, size, 1);
}
void ShaderCache::InvalidatePagesInRegion(VAddr addr, size_t size) {
@@ -209,7 +211,7 @@ void ShaderCache::UnmarkMemory(Entry* entry) {
const VAddr addr = entry->addr_start;
const size_t size = entry->addr_end - addr;
- rasterizer.UpdatePagesCachedCount(addr, size, -1);
+ device_memory.UpdatePagesCachedCount(addr, size, -1);
}
void ShaderCache::RemoveShadersFromStorage(std::span<ShaderInfo*> removed_shaders) {
diff --git a/src/video_core/shader_cache.h b/src/video_core/shader_cache.h
index a76896620..fd9bf2562 100644
--- a/src/video_core/shader_cache.h
+++ b/src/video_core/shader_cache.h
@@ -14,6 +14,7 @@
#include "common/common_types.h"
#include "common/polyfill_ranges.h"
#include "video_core/control/channel_state_cache.h"
+#include "video_core/host1x/gpu_device_memory_manager.h"
#include "video_core/rasterizer_interface.h"
#include "video_core/shader_environment.h"
@@ -77,7 +78,7 @@ protected:
}
};
- explicit ShaderCache(VideoCore::RasterizerInterface& rasterizer_);
+ explicit ShaderCache(Tegra::MaxwellDeviceMemoryManager& device_memory);
/// @brief Update the hashes and information of shader stages
/// @param unique_hashes Shader hashes to store into when a stage is enabled
@@ -145,7 +146,7 @@ private:
/// @brief Create a new shader entry and register it
const ShaderInfo* MakeShaderInfo(GenericEnvironment& env, VAddr cpu_addr);
- VideoCore::RasterizerInterface& rasterizer;
+ Tegra::MaxwellDeviceMemoryManager& device_memory;
mutable std::mutex lookup_mutex;
std::mutex invalidation_mutex;
diff --git a/src/video_core/texture_cache/accelerated_swizzle.cpp b/src/video_core/texture_cache/accelerated_swizzle.cpp
index 70be1657e..4c3f724d7 100644
--- a/src/video_core/texture_cache/accelerated_swizzle.cpp
+++ b/src/video_core/texture_cache/accelerated_swizzle.cpp
@@ -66,4 +66,4 @@ BlockLinearSwizzle3DParams MakeBlockLinearSwizzle3DParams(const SwizzleParameter
};
}
-} // namespace VideoCommon::Accelerated \ No newline at end of file
+} // namespace VideoCommon::Accelerated
diff --git a/src/video_core/texture_cache/texture_cache.h b/src/video_core/texture_cache/texture_cache.h
index 0d5a1709f..7398ed2ec 100644
--- a/src/video_core/texture_cache/texture_cache.h
+++ b/src/video_core/texture_cache/texture_cache.h
@@ -8,10 +8,11 @@
#include "common/alignment.h"
#include "common/settings.h"
-#include "core/memory.h"
#include "video_core/control/channel_state.h"
#include "video_core/dirty_flags.h"
#include "video_core/engines/kepler_compute.h"
+#include "video_core/guest_memory.h"
+#include "video_core/host1x/gpu_device_memory_manager.h"
#include "video_core/texture_cache/image_view_base.h"
#include "video_core/texture_cache/samples_helper.h"
#include "video_core/texture_cache/texture_cache_base.h"
@@ -27,8 +28,8 @@ using VideoCore::Surface::SurfaceType;
using namespace Common::Literals;
template <class P>
-TextureCache<P>::TextureCache(Runtime& runtime_, VideoCore::RasterizerInterface& rasterizer_)
- : runtime{runtime_}, rasterizer{rasterizer_} {
+TextureCache<P>::TextureCache(Runtime& runtime_, Tegra::MaxwellDeviceMemoryManager& device_memory_)
+ : runtime{runtime_}, device_memory{device_memory_} {
// Configure null sampler
TSCEntry sampler_descriptor{};
sampler_descriptor.min_filter.Assign(Tegra::Texture::TextureFilter::Linear);
@@ -49,19 +50,19 @@ TextureCache<P>::TextureCache(Runtime& runtime_, VideoCore::RasterizerInterface&
void(slot_samplers.insert(runtime, sampler_descriptor));
if constexpr (HAS_DEVICE_MEMORY_INFO) {
- const s64 device_memory = static_cast<s64>(runtime.GetDeviceLocalMemory());
- const s64 min_spacing_expected = device_memory - 1_GiB;
- const s64 min_spacing_critical = device_memory - 512_MiB;
- const s64 mem_threshold = std::min(device_memory, TARGET_THRESHOLD);
+ const s64 device_local_memory = static_cast<s64>(runtime.GetDeviceLocalMemory());
+ const s64 min_spacing_expected = device_local_memory - 1_GiB;
+ const s64 min_spacing_critical = device_local_memory - 512_MiB;
+ const s64 mem_threshold = std::min(device_local_memory, TARGET_THRESHOLD);
const s64 min_vacancy_expected = (6 * mem_threshold) / 10;
const s64 min_vacancy_critical = (3 * mem_threshold) / 10;
expected_memory = static_cast<u64>(
- std::max(std::min(device_memory - min_vacancy_expected, min_spacing_expected),
+ std::max(std::min(device_local_memory - min_vacancy_expected, min_spacing_expected),
DEFAULT_EXPECTED_MEMORY));
critical_memory = static_cast<u64>(
- std::max(std::min(device_memory - min_vacancy_critical, min_spacing_critical),
+ std::max(std::min(device_local_memory - min_vacancy_critical, min_spacing_critical),
DEFAULT_CRITICAL_MEMORY));
- minimum_memory = static_cast<u64>((device_memory - mem_threshold) / 2);
+ minimum_memory = static_cast<u64>((device_local_memory - mem_threshold) / 2);
} else {
expected_memory = DEFAULT_EXPECTED_MEMORY + 512_MiB;
critical_memory = DEFAULT_CRITICAL_MEMORY + 1_GiB;
@@ -513,7 +514,7 @@ FramebufferId TextureCache<P>::GetFramebufferId(const RenderTargets& key) {
}
template <class P>
-void TextureCache<P>::WriteMemory(VAddr cpu_addr, size_t size) {
+void TextureCache<P>::WriteMemory(DAddr cpu_addr, size_t size) {
ForEachImageInRegion(cpu_addr, size, [this](ImageId image_id, Image& image) {
if (True(image.flags & ImageFlagBits::CpuModified)) {
return;
@@ -526,7 +527,7 @@ void TextureCache<P>::WriteMemory(VAddr cpu_addr, size_t size) {
}
template <class P>
-void TextureCache<P>::DownloadMemory(VAddr cpu_addr, size_t size) {
+void TextureCache<P>::DownloadMemory(DAddr cpu_addr, size_t size) {
boost::container::small_vector<ImageId, 16> images;
ForEachImageInRegion(cpu_addr, size, [&images](ImageId image_id, ImageBase& image) {
if (!image.IsSafeDownload()) {
@@ -553,7 +554,7 @@ void TextureCache<P>::DownloadMemory(VAddr cpu_addr, size_t size) {
}
template <class P>
-std::optional<VideoCore::RasterizerDownloadArea> TextureCache<P>::GetFlushArea(VAddr cpu_addr,
+std::optional<VideoCore::RasterizerDownloadArea> TextureCache<P>::GetFlushArea(DAddr cpu_addr,
u64 size) {
std::optional<VideoCore::RasterizerDownloadArea> area{};
ForEachImageInRegion(cpu_addr, size, [&](ImageId, ImageBase& image) {
@@ -579,7 +580,7 @@ std::optional<VideoCore::RasterizerDownloadArea> TextureCache<P>::GetFlushArea(V
}
template <class P>
-void TextureCache<P>::UnmapMemory(VAddr cpu_addr, size_t size) {
+void TextureCache<P>::UnmapMemory(DAddr cpu_addr, size_t size) {
boost::container::small_vector<ImageId, 16> deleted_images;
ForEachImageInRegion(cpu_addr, size, [&](ImageId id, Image&) { deleted_images.push_back(id); });
for (const ImageId id : deleted_images) {
@@ -713,7 +714,7 @@ bool TextureCache<P>::BlitImage(const Tegra::Engines::Fermi2D::Surface& dst,
template <class P>
typename P::ImageView* TextureCache<P>::TryFindFramebufferImageView(
- const Tegra::FramebufferConfig& config, VAddr cpu_addr) {
+ const Tegra::FramebufferConfig& config, DAddr cpu_addr) {
// TODO: Properly implement this
const auto it = page_table.find(cpu_addr >> YUZU_PAGEBITS);
if (it == page_table.end()) {
@@ -940,7 +941,7 @@ bool TextureCache<P>::IsRescaling(const ImageViewBase& image_view) const noexcep
}
template <class P>
-bool TextureCache<P>::IsRegionGpuModified(VAddr addr, size_t size) {
+bool TextureCache<P>::IsRegionGpuModified(DAddr addr, size_t size) {
bool is_modified = false;
ForEachImageInRegion(addr, size, [&is_modified](ImageId, ImageBase& image) {
if (False(image.flags & ImageFlagBits::GpuModified)) {
@@ -1059,7 +1060,7 @@ void TextureCache<P>::UploadImageContents(Image& image, StagingBuffer& staging)
return;
}
- Core::Memory::GpuGuestMemory<u8, Core::Memory::GuestMemoryFlags::UnsafeRead> swizzle_data(
+ Tegra::Memory::GpuGuestMemory<u8, Tegra::Memory::GuestMemoryFlags::UnsafeRead> swizzle_data(
*gpu_memory, gpu_addr, image.guest_size_bytes, &swizzle_data_buffer);
if (True(image.flags & ImageFlagBits::Converted)) {
@@ -1124,7 +1125,7 @@ ImageId TextureCache<P>::FindOrInsertImage(const ImageInfo& info, GPUVAddr gpu_a
template <class P>
ImageId TextureCache<P>::FindImage(const ImageInfo& info, GPUVAddr gpu_addr,
RelaxedOptions options) {
- std::optional<VAddr> cpu_addr = gpu_memory->GpuToCpuAddress(gpu_addr);
+ std::optional<DAddr> cpu_addr = gpu_memory->GpuToCpuAddress(gpu_addr);
if (!cpu_addr) {
cpu_addr = gpu_memory->GpuToCpuAddress(gpu_addr, CalculateGuestSizeInBytes(info));
if (!cpu_addr) {
@@ -1265,7 +1266,7 @@ void TextureCache<P>::QueueAsyncDecode(Image& image, ImageId image_id) {
static Common::ScratchBuffer<u8> local_unswizzle_data_buffer;
local_unswizzle_data_buffer.resize_destructive(image.unswizzled_size_bytes);
- Core::Memory::GpuGuestMemory<u8, Core::Memory::GuestMemoryFlags::UnsafeRead> swizzle_data(
+ Tegra::Memory::GpuGuestMemory<u8, Tegra::Memory::GuestMemoryFlags::UnsafeRead> swizzle_data(
*gpu_memory, image.gpu_addr, image.guest_size_bytes, &swizzle_data_buffer);
auto copies = UnswizzleImage(*gpu_memory, image.gpu_addr, image.info, swizzle_data,
@@ -1339,14 +1340,14 @@ bool TextureCache<P>::ScaleDown(Image& image) {
template <class P>
ImageId TextureCache<P>::InsertImage(const ImageInfo& info, GPUVAddr gpu_addr,
RelaxedOptions options) {
- std::optional<VAddr> cpu_addr = gpu_memory->GpuToCpuAddress(gpu_addr);
+ std::optional<DAddr> cpu_addr = gpu_memory->GpuToCpuAddress(gpu_addr);
if (!cpu_addr) {
const auto size = CalculateGuestSizeInBytes(info);
cpu_addr = gpu_memory->GpuToCpuAddress(gpu_addr, size);
if (!cpu_addr) {
- const VAddr fake_addr = ~(1ULL << 40ULL) + virtual_invalid_space;
+ const DAddr fake_addr = ~(1ULL << 40ULL) + virtual_invalid_space;
virtual_invalid_space += Common::AlignUp(size, 32);
- cpu_addr = std::optional<VAddr>(fake_addr);
+ cpu_addr = std::optional<DAddr>(fake_addr);
}
}
ASSERT_MSG(cpu_addr, "Tried to insert an image to an invalid gpu_addr=0x{:x}", gpu_addr);
@@ -1362,7 +1363,7 @@ ImageId TextureCache<P>::InsertImage(const ImageInfo& info, GPUVAddr gpu_addr,
}
template <class P>
-ImageId TextureCache<P>::JoinImages(const ImageInfo& info, GPUVAddr gpu_addr, VAddr cpu_addr) {
+ImageId TextureCache<P>::JoinImages(const ImageInfo& info, GPUVAddr gpu_addr, DAddr cpu_addr) {
ImageInfo new_info = info;
const size_t size_bytes = CalculateGuestSizeInBytes(new_info);
const bool broken_views = runtime.HasBrokenTextureViewFormats();
@@ -1650,7 +1651,7 @@ std::optional<typename TextureCache<P>::BlitImages> TextureCache<P>::GetBlitImag
template <class P>
ImageId TextureCache<P>::FindDMAImage(const ImageInfo& info, GPUVAddr gpu_addr) {
- std::optional<VAddr> cpu_addr = gpu_memory->GpuToCpuAddress(gpu_addr);
+ std::optional<DAddr> cpu_addr = gpu_memory->GpuToCpuAddress(gpu_addr);
if (!cpu_addr) {
cpu_addr = gpu_memory->GpuToCpuAddress(gpu_addr, CalculateGuestSizeInBytes(info));
if (!cpu_addr) {
@@ -1780,7 +1781,7 @@ ImageViewId TextureCache<P>::FindRenderTargetView(const ImageInfo& info, GPUVAdd
template <class P>
template <typename Func>
-void TextureCache<P>::ForEachImageInRegion(VAddr cpu_addr, size_t size, Func&& func) {
+void TextureCache<P>::ForEachImageInRegion(DAddr cpu_addr, size_t size, Func&& func) {
using FuncReturn = typename std::invoke_result<Func, ImageId, Image&>::type;
static constexpr bool BOOL_BREAK = std::is_same_v<FuncReturn, bool>;
boost::container::small_vector<ImageId, 32> images;
@@ -1924,11 +1925,11 @@ void TextureCache<P>::ForEachSparseImageInRegion(GPUVAddr gpu_addr, size_t size,
template <class P>
template <typename Func>
void TextureCache<P>::ForEachSparseSegment(ImageBase& image, Func&& func) {
- using FuncReturn = typename std::invoke_result<Func, GPUVAddr, VAddr, size_t>::type;
+ using FuncReturn = typename std::invoke_result<Func, GPUVAddr, DAddr, size_t>::type;
static constexpr bool RETURNS_BOOL = std::is_same_v<FuncReturn, bool>;
const auto segments = gpu_memory->GetSubmappedRange(image.gpu_addr, image.guest_size_bytes);
for (const auto& [gpu_addr, size] : segments) {
- std::optional<VAddr> cpu_addr = gpu_memory->GpuToCpuAddress(gpu_addr);
+ std::optional<DAddr> cpu_addr = gpu_memory->GpuToCpuAddress(gpu_addr);
ASSERT(cpu_addr);
if constexpr (RETURNS_BOOL) {
if (func(gpu_addr, *cpu_addr, size)) {
@@ -1980,7 +1981,7 @@ void TextureCache<P>::RegisterImage(ImageId image_id) {
}
boost::container::small_vector<ImageViewId, 16> sparse_maps;
ForEachSparseSegment(
- image, [this, image_id, &sparse_maps](GPUVAddr gpu_addr, VAddr cpu_addr, size_t size) {
+ image, [this, image_id, &sparse_maps](GPUVAddr gpu_addr, DAddr cpu_addr, size_t size) {
auto map_id = slot_map_views.insert(gpu_addr, cpu_addr, size, image_id);
ForEachCPUPage(cpu_addr, size,
[this, map_id](u64 page) { page_table[page].push_back(map_id); });
@@ -2048,7 +2049,7 @@ void TextureCache<P>::UnregisterImage(ImageId image_id) {
auto& sparse_maps = it->second;
for (auto& map_view_id : sparse_maps) {
const auto& map_range = slot_map_views[map_view_id];
- const VAddr cpu_addr = map_range.cpu_addr;
+ const DAddr cpu_addr = map_range.cpu_addr;
const std::size_t size = map_range.size;
ForEachCPUPage(cpu_addr, size, [this, image_id](u64 page) {
const auto page_it = page_table.find(page);
@@ -2080,7 +2081,7 @@ void TextureCache<P>::TrackImage(ImageBase& image, ImageId image_id) {
ASSERT(False(image.flags & ImageFlagBits::Tracked));
image.flags |= ImageFlagBits::Tracked;
if (False(image.flags & ImageFlagBits::Sparse)) {
- rasterizer.UpdatePagesCachedCount(image.cpu_addr, image.guest_size_bytes, 1);
+ device_memory.UpdatePagesCachedCount(image.cpu_addr, image.guest_size_bytes, 1);
return;
}
if (True(image.flags & ImageFlagBits::Registered)) {
@@ -2089,15 +2090,15 @@ void TextureCache<P>::TrackImage(ImageBase& image, ImageId image_id) {
auto& sparse_maps = it->second;
for (auto& map_view_id : sparse_maps) {
const auto& map = slot_map_views[map_view_id];
- const VAddr cpu_addr = map.cpu_addr;
+ const DAddr cpu_addr = map.cpu_addr;
const std::size_t size = map.size;
- rasterizer.UpdatePagesCachedCount(cpu_addr, size, 1);
+ device_memory.UpdatePagesCachedCount(cpu_addr, size, 1);
}
return;
}
ForEachSparseSegment(image,
- [this]([[maybe_unused]] GPUVAddr gpu_addr, VAddr cpu_addr, size_t size) {
- rasterizer.UpdatePagesCachedCount(cpu_addr, size, 1);
+ [this]([[maybe_unused]] GPUVAddr gpu_addr, DAddr cpu_addr, size_t size) {
+ device_memory.UpdatePagesCachedCount(cpu_addr, size, 1);
});
}
@@ -2106,7 +2107,7 @@ void TextureCache<P>::UntrackImage(ImageBase& image, ImageId image_id) {
ASSERT(True(image.flags & ImageFlagBits::Tracked));
image.flags &= ~ImageFlagBits::Tracked;
if (False(image.flags & ImageFlagBits::Sparse)) {
- rasterizer.UpdatePagesCachedCount(image.cpu_addr, image.guest_size_bytes, -1);
+ device_memory.UpdatePagesCachedCount(image.cpu_addr, image.guest_size_bytes, -1);
return;
}
ASSERT(True(image.flags & ImageFlagBits::Registered));
@@ -2115,9 +2116,9 @@ void TextureCache<P>::UntrackImage(ImageBase& image, ImageId image_id) {
auto& sparse_maps = it->second;
for (auto& map_view_id : sparse_maps) {
const auto& map = slot_map_views[map_view_id];
- const VAddr cpu_addr = map.cpu_addr;
+ const DAddr cpu_addr = map.cpu_addr;
const std::size_t size = map.size;
- rasterizer.UpdatePagesCachedCount(cpu_addr, size, -1);
+ device_memory.UpdatePagesCachedCount(cpu_addr, size, -1);
}
}
diff --git a/src/video_core/texture_cache/texture_cache_base.h b/src/video_core/texture_cache/texture_cache_base.h
index 6caf75b46..8699d40d4 100644
--- a/src/video_core/texture_cache/texture_cache_base.h
+++ b/src/video_core/texture_cache/texture_cache_base.h
@@ -36,9 +36,11 @@
#include "video_core/texture_cache/types.h"
#include "video_core/textures/texture.h"
-namespace Tegra::Control {
+namespace Tegra {
+namespace Control {
struct ChannelState;
}
+} // namespace Tegra
namespace VideoCommon {
@@ -126,7 +128,7 @@ class TextureCache : public VideoCommon::ChannelSetupCaches<TextureCacheChannelI
};
public:
- explicit TextureCache(Runtime&, VideoCore::RasterizerInterface&);
+ explicit TextureCache(Runtime&, Tegra::MaxwellDeviceMemoryManager&);
/// Notify the cache that a new frame has been queued
void TickFrame();
@@ -190,15 +192,15 @@ public:
Framebuffer* GetFramebuffer();
/// Mark images in a range as modified from the CPU
- void WriteMemory(VAddr cpu_addr, size_t size);
+ void WriteMemory(DAddr cpu_addr, size_t size);
/// Download contents of host images to guest memory in a region
- void DownloadMemory(VAddr cpu_addr, size_t size);
+ void DownloadMemory(DAddr cpu_addr, size_t size);
- std::optional<VideoCore::RasterizerDownloadArea> GetFlushArea(VAddr cpu_addr, u64 size);
+ std::optional<VideoCore::RasterizerDownloadArea> GetFlushArea(DAddr cpu_addr, u64 size);
/// Remove images in a region
- void UnmapMemory(VAddr cpu_addr, size_t size);
+ void UnmapMemory(DAddr cpu_addr, size_t size);
/// Remove images in a region
void UnmapGPUMemory(size_t as_id, GPUVAddr gpu_addr, size_t size);
@@ -210,7 +212,7 @@ public:
/// Try to find a cached image view in the given CPU address
[[nodiscard]] ImageView* TryFindFramebufferImageView(const Tegra::FramebufferConfig& config,
- VAddr cpu_addr);
+ DAddr cpu_addr);
/// Return true when there are uncommitted images to be downloaded
[[nodiscard]] bool HasUncommittedFlushes() const noexcept;
@@ -235,7 +237,7 @@ public:
GPUVAddr address = 0, size_t size = 0);
/// Return true when a CPU region is modified from the GPU
- [[nodiscard]] bool IsRegionGpuModified(VAddr addr, size_t size);
+ [[nodiscard]] bool IsRegionGpuModified(DAddr addr, size_t size);
[[nodiscard]] bool IsRescaling() const noexcept;
@@ -252,7 +254,7 @@ public:
private:
/// Iterate over all page indices in a range
template <typename Func>
- static void ForEachCPUPage(VAddr addr, size_t size, Func&& func) {
+ static void ForEachCPUPage(DAddr addr, size_t size, Func&& func) {
static constexpr bool RETURNS_BOOL = std::is_same_v<std::invoke_result<Func, u64>, bool>;
const u64 page_end = (addr + size - 1) >> YUZU_PAGEBITS;
for (u64 page = addr >> YUZU_PAGEBITS; page <= page_end; ++page) {
@@ -326,7 +328,7 @@ private:
/// Create a new image and join perfectly matching existing images
/// Remove joined images from the cache
- [[nodiscard]] ImageId JoinImages(const ImageInfo& info, GPUVAddr gpu_addr, VAddr cpu_addr);
+ [[nodiscard]] ImageId JoinImages(const ImageInfo& info, GPUVAddr gpu_addr, DAddr cpu_addr);
[[nodiscard]] ImageId FindDMAImage(const ImageInfo& info, GPUVAddr gpu_addr);
@@ -349,7 +351,7 @@ private:
/// Iterates over all the images in a region calling func
template <typename Func>
- void ForEachImageInRegion(VAddr cpu_addr, size_t size, Func&& func);
+ void ForEachImageInRegion(DAddr cpu_addr, size_t size, Func&& func);
template <typename Func>
void ForEachImageInRegionGPU(size_t as_id, GPUVAddr gpu_addr, size_t size, Func&& func);
@@ -421,7 +423,7 @@ private:
Runtime& runtime;
- VideoCore::RasterizerInterface& rasterizer;
+ Tegra::MaxwellDeviceMemoryManager& device_memory;
std::deque<TextureCacheGPUMap> gpu_page_table_storage;
RenderTargets render_targets;
@@ -432,7 +434,7 @@ private:
std::unordered_map<u64, std::vector<ImageId>, Common::IdentityHash<u64>> sparse_page_table;
std::unordered_map<ImageId, boost::container::small_vector<ImageViewId, 16>> sparse_views;
- VAddr virtual_invalid_space{};
+ DAddr virtual_invalid_space{};
bool has_deleted_images = false;
bool is_rescaling = false;
diff --git a/src/video_core/texture_cache/util.cpp b/src/video_core/texture_cache/util.cpp
index fcf70068e..1a6f0d1ad 100644
--- a/src/video_core/texture_cache/util.cpp
+++ b/src/video_core/texture_cache/util.cpp
@@ -20,9 +20,9 @@
#include "common/div_ceil.h"
#include "common/scratch_buffer.h"
#include "common/settings.h"
-#include "core/memory.h"
#include "video_core/compatible_formats.h"
#include "video_core/engines/maxwell_3d.h"
+#include "video_core/guest_memory.h"
#include "video_core/memory_manager.h"
#include "video_core/surface.h"
#include "video_core/texture_cache/decode_bc.h"
@@ -552,7 +552,8 @@ void SwizzleBlockLinearImage(Tegra::MemoryManager& gpu_memory, GPUVAddr gpu_addr
for (s32 layer = 0; layer < info.resources.layers; ++layer) {
const std::span<const u8> src = input.subspan(host_offset);
{
- Core::Memory::GpuGuestMemoryScoped<u8, Core::Memory::GuestMemoryFlags::UnsafeReadWrite>
+ Tegra::Memory::GpuGuestMemoryScoped<u8,
+ Tegra::Memory::GuestMemoryFlags::UnsafeReadWrite>
dst(gpu_memory, gpu_addr + guest_offset, subresource_size, &tmp_buffer);
SwizzleTexture(dst, src, bytes_per_block, num_tiles.width, num_tiles.height,
diff --git a/src/video_core/video_core.cpp b/src/video_core/video_core.cpp
index b42d48416..0efb7b49d 100644
--- a/src/video_core/video_core.cpp
+++ b/src/video_core/video_core.cpp
@@ -6,6 +6,8 @@
#include "common/logging/log.h"
#include "common/settings.h"
#include "core/core.h"
+#include "video_core/host1x/gpu_device_memory_manager.h"
+#include "video_core/host1x/host1x.h"
#include "video_core/renderer_base.h"
#include "video_core/renderer_null/renderer_null.h"
#include "video_core/renderer_opengl/renderer_opengl.h"
@@ -18,18 +20,17 @@ std::unique_ptr<VideoCore::RendererBase> CreateRenderer(
Core::System& system, Core::Frontend::EmuWindow& emu_window, Tegra::GPU& gpu,
std::unique_ptr<Core::Frontend::GraphicsContext> context) {
auto& telemetry_session = system.TelemetrySession();
- auto& cpu_memory = system.ApplicationMemory();
+ auto& device_memory = system.Host1x().MemoryManager();
switch (Settings::values.renderer_backend.GetValue()) {
case Settings::RendererBackend::OpenGL:
- return std::make_unique<OpenGL::RendererOpenGL>(telemetry_session, emu_window, cpu_memory,
- gpu, std::move(context));
+ return std::make_unique<OpenGL::RendererOpenGL>(telemetry_session, emu_window,
+ device_memory, gpu, std::move(context));
case Settings::RendererBackend::Vulkan:
- return std::make_unique<Vulkan::RendererVulkan>(telemetry_session, emu_window, cpu_memory,
- gpu, std::move(context));
+ return std::make_unique<Vulkan::RendererVulkan>(telemetry_session, emu_window,
+ device_memory, gpu, std::move(context));
case Settings::RendererBackend::Null:
- return std::make_unique<Null::RendererNull>(emu_window, cpu_memory, gpu,
- std::move(context));
+ return std::make_unique<Null::RendererNull>(emu_window, gpu, std::move(context));
default:
return nullptr;
}
diff --git a/src/video_core/vulkan_common/vulkan_wrapper.cpp b/src/video_core/vulkan_common/vulkan_wrapper.cpp
index 074aed964..3966bd61e 100644
--- a/src/video_core/vulkan_common/vulkan_wrapper.cpp
+++ b/src/video_core/vulkan_common/vulkan_wrapper.cpp
@@ -39,6 +39,10 @@ void SortPhysicalDevicesPerVendor(std::vector<VkPhysicalDevice>& devices,
}
}
+bool IsMicrosoftDozen(const char* device_name) {
+ return std::strstr(device_name, "Microsoft") != nullptr;
+}
+
void SortPhysicalDevices(std::vector<VkPhysicalDevice>& devices, const InstanceDispatch& dld) {
// Sort by name, this will set a base and make GPUs with higher numbers appear first
// (e.g. GTX 1650 will intentionally be listed before a GTX 1080).
@@ -52,6 +56,12 @@ void SortPhysicalDevices(std::vector<VkPhysicalDevice>& devices, const InstanceD
});
// Prefer Nvidia over AMD, AMD over Intel, Intel over the rest.
SortPhysicalDevicesPerVendor(devices, dld, {0x10DE, 0x1002, 0x8086});
+ // Demote Microsoft's Dozen devices to the bottom.
+ SortPhysicalDevices(
+ devices, dld,
+ [](const VkPhysicalDeviceProperties& lhs, const VkPhysicalDeviceProperties& rhs) {
+ return IsMicrosoftDozen(rhs.deviceName) && !IsMicrosoftDozen(lhs.deviceName);
+ });
}
template <typename T>
diff --git a/src/yuzu/applets/qt_error.cpp b/src/yuzu/applets/qt_error.cpp
index 1dc4f0383..ad35f4126 100644
--- a/src/yuzu/applets/qt_error.cpp
+++ b/src/yuzu/applets/qt_error.cpp
@@ -25,8 +25,8 @@ void QtErrorDisplay::ShowError(Result error, FinishedCallback finished) const {
callback = std::move(finished);
emit MainWindowDisplayError(
tr("Error Code: %1-%2 (0x%3)")
- .arg(static_cast<u32>(error.module.Value()) + 2000, 4, 10, QChar::fromLatin1('0'))
- .arg(error.description, 4, 10, QChar::fromLatin1('0'))
+ .arg(static_cast<u32>(error.GetModule()) + 2000, 4, 10, QChar::fromLatin1('0'))
+ .arg(error.GetDescription(), 4, 10, QChar::fromLatin1('0'))
.arg(error.raw, 8, 16, QChar::fromLatin1('0')),
tr("An error has occurred.\nPlease try again or contact the developer of the software."));
}
@@ -38,8 +38,8 @@ void QtErrorDisplay::ShowErrorWithTimestamp(Result error, std::chrono::seconds t
const QDateTime date_time = QDateTime::fromSecsSinceEpoch(time.count());
emit MainWindowDisplayError(
tr("Error Code: %1-%2 (0x%3)")
- .arg(static_cast<u32>(error.module.Value()) + 2000, 4, 10, QChar::fromLatin1('0'))
- .arg(error.description, 4, 10, QChar::fromLatin1('0'))
+ .arg(static_cast<u32>(error.GetModule()) + 2000, 4, 10, QChar::fromLatin1('0'))
+ .arg(error.GetDescription(), 4, 10, QChar::fromLatin1('0'))
.arg(error.raw, 8, 16, QChar::fromLatin1('0')),
tr("An error occurred on %1 at %2.\nPlease try again or contact the developer of the "
"software.")
@@ -53,8 +53,8 @@ void QtErrorDisplay::ShowCustomErrorText(Result error, std::string dialog_text,
callback = std::move(finished);
emit MainWindowDisplayError(
tr("Error Code: %1-%2 (0x%3)")
- .arg(static_cast<u32>(error.module.Value()) + 2000, 4, 10, QChar::fromLatin1('0'))
- .arg(error.description, 4, 10, QChar::fromLatin1('0'))
+ .arg(static_cast<u32>(error.GetModule()) + 2000, 4, 10, QChar::fromLatin1('0'))
+ .arg(error.GetDescription(), 4, 10, QChar::fromLatin1('0'))
.arg(error.raw, 8, 16, QChar::fromLatin1('0')),
tr("An error has occurred.\n\n%1\n\n%2")
.arg(QString::fromStdString(dialog_text))
diff --git a/src/yuzu/configuration/configure_per_game.h b/src/yuzu/configuration/configure_per_game.h
index c8ee46c04..9daae772c 100644
--- a/src/yuzu/configuration/configure_per_game.h
+++ b/src/yuzu/configuration/configure_per_game.h
@@ -11,7 +11,7 @@
#include <QList>
#include "configuration/shared_widget.h"
-#include "core/file_sys/vfs_types.h"
+#include "core/file_sys/vfs/vfs_types.h"
#include "frontend_common/config.h"
#include "vk_device_info.h"
#include "yuzu/configuration/configuration_shared.h"
diff --git a/src/yuzu/configuration/configure_per_game_addons.cpp b/src/yuzu/configuration/configure_per_game_addons.cpp
index 140a7fe5d..568775027 100644
--- a/src/yuzu/configuration/configure_per_game_addons.cpp
+++ b/src/yuzu/configuration/configure_per_game_addons.cpp
@@ -122,9 +122,8 @@ void ConfigurePerGameAddons::LoadConfiguration() {
const auto& disabled = Settings::values.disabled_addons[title_id];
- for (const auto& patch : pm.GetPatchVersionNames(update_raw)) {
- const auto name =
- QString::fromStdString(patch.first).replace(QStringLiteral("[D] "), QString{});
+ for (const auto& patch : pm.GetPatches(update_raw)) {
+ const auto name = QString::fromStdString(patch.name);
auto* const first_item = new QStandardItem;
first_item->setText(name);
@@ -136,7 +135,7 @@ void ConfigurePerGameAddons::LoadConfiguration() {
first_item->setCheckState(patch_disabled ? Qt::Unchecked : Qt::Checked);
list_items.push_back(QList<QStandardItem*>{
- first_item, new QStandardItem{QString::fromStdString(patch.second)}});
+ first_item, new QStandardItem{QString::fromStdString(patch.version)}});
item_model->appendRow(list_items.back());
}
diff --git a/src/yuzu/configuration/configure_per_game_addons.h b/src/yuzu/configuration/configure_per_game_addons.h
index 53db405c1..32dc5dde6 100644
--- a/src/yuzu/configuration/configure_per_game_addons.h
+++ b/src/yuzu/configuration/configure_per_game_addons.h
@@ -8,7 +8,7 @@
#include <QList>
-#include "core/file_sys/vfs_types.h"
+#include "core/file_sys/vfs/vfs_types.h"
namespace Core {
class System;
diff --git a/src/yuzu/configuration/configure_ringcon.cpp b/src/yuzu/configuration/configure_ringcon.cpp
index 3a7f6101d..9fd094ab6 100644
--- a/src/yuzu/configuration/configure_ringcon.cpp
+++ b/src/yuzu/configuration/configure_ringcon.cpp
@@ -494,4 +494,4 @@ QString ConfigureRingController::AnalogToText(const Common::ParamPackage& param,
}
return QObject::tr("[unknown]");
-} \ No newline at end of file
+}
diff --git a/src/yuzu/configuration/configure_system.cpp b/src/yuzu/configuration/configure_system.cpp
index b0b84f967..e193b5f95 100644
--- a/src/yuzu/configuration/configure_system.cpp
+++ b/src/yuzu/configuration/configure_system.cpp
@@ -12,9 +12,10 @@
#include <QGraphicsItem>
#include <QLineEdit>
#include <QMessageBox>
+#include <QSpinBox>
+
#include "common/settings.h"
#include "core/core.h"
-#include "core/hle/service/time/time_manager.h"
#include "ui_configure_system.h"
#include "yuzu/configuration/configuration_shared.h"
#include "yuzu/configuration/configure_system.h"
@@ -49,6 +50,11 @@ ConfigureSystem::ConfigureSystem(Core::System& system_,
: Tab(group_, parent), ui{std::make_unique<Ui::ConfigureSystem>()}, system{system_} {
ui->setupUi(this);
+ const auto posix_time = std::chrono::system_clock::now().time_since_epoch();
+ const auto current_time_s =
+ std::chrono::duration_cast<std::chrono::seconds>(posix_time).count();
+ previous_time = current_time_s + Settings::values.custom_rtc_offset.GetValue();
+
Setup(builder);
const auto locale_check = [this]() {
@@ -64,13 +70,28 @@ ConfigureSystem::ConfigureSystem(Core::System& system_,
}
};
+ const auto update_date_offset = [this]() {
+ if (!checkbox_rtc->isChecked()) {
+ return;
+ }
+ auto offset = date_rtc_offset->value();
+ offset += date_rtc->dateTime().toSecsSinceEpoch() - previous_time;
+ previous_time = date_rtc->dateTime().toSecsSinceEpoch();
+ date_rtc_offset->setValue(offset);
+ };
+ const auto update_rtc_date = [this]() { UpdateRtcTime(); };
+
connect(combo_language, qOverload<int>(&QComboBox::currentIndexChanged), this, locale_check);
connect(combo_region, qOverload<int>(&QComboBox::currentIndexChanged), this, locale_check);
+ connect(checkbox_rtc, qOverload<int>(&QCheckBox::stateChanged), this, update_rtc_date);
+ connect(date_rtc_offset, qOverload<int>(&QSpinBox::valueChanged), this, update_rtc_date);
+ connect(date_rtc, &QDateTimeEdit::dateTimeChanged, this, update_date_offset);
ui->label_warn_invalid_locale->setVisible(false);
locale_check();
SetConfiguration();
+ UpdateRtcTime();
}
ConfigureSystem::~ConfigureSystem() = default;
@@ -120,14 +141,28 @@ void ConfigureSystem::Setup(const ConfigurationShared::Builder& builder) {
continue;
}
+ // Keep track of the region_index (and language_index) combobox to validate the selected
+ // settings
if (setting->Id() == Settings::values.region_index.Id()) {
- // Keep track of the region_index (and language_index) combobox to validate the selected
- // settings
combo_region = widget->combobox;
- } else if (setting->Id() == Settings::values.language_index.Id()) {
+ }
+
+ if (setting->Id() == Settings::values.language_index.Id()) {
combo_language = widget->combobox;
}
+ if (setting->Id() == Settings::values.custom_rtc.Id()) {
+ checkbox_rtc = widget->checkbox;
+ }
+
+ if (setting->Id() == Settings::values.custom_rtc.Id()) {
+ date_rtc = widget->date_time_edit;
+ }
+
+ if (setting->Id() == Settings::values.custom_rtc_offset.Id()) {
+ date_rtc_offset = widget->spinbox;
+ }
+
switch (setting->GetCategory()) {
case Settings::Category::Core:
core_hold.emplace(setting->Id(), widget);
@@ -147,6 +182,19 @@ void ConfigureSystem::Setup(const ConfigurationShared::Builder& builder) {
}
}
+void ConfigureSystem::UpdateRtcTime() {
+ const auto posix_time = std::chrono::system_clock::now().time_since_epoch();
+ previous_time = std::chrono::duration_cast<std::chrono::seconds>(posix_time).count();
+ date_rtc_offset->setEnabled(checkbox_rtc->isChecked());
+
+ if (checkbox_rtc->isChecked()) {
+ previous_time += date_rtc_offset->value();
+ }
+
+ const auto date = QDateTime::fromSecsSinceEpoch(previous_time);
+ date_rtc->setDateTime(date);
+}
+
void ConfigureSystem::SetConfiguration() {}
void ConfigureSystem::ApplyConfiguration() {
@@ -154,4 +202,5 @@ void ConfigureSystem::ApplyConfiguration() {
for (const auto& func : apply_funcs) {
func(powered_on);
}
+ UpdateRtcTime();
}
diff --git a/src/yuzu/configuration/configure_system.h b/src/yuzu/configuration/configure_system.h
index eab99a48a..4334211f9 100644
--- a/src/yuzu/configuration/configure_system.h
+++ b/src/yuzu/configuration/configure_system.h
@@ -43,6 +43,8 @@ private:
void Setup(const ConfigurationShared::Builder& builder);
+ void UpdateRtcTime();
+
std::vector<std::function<void(bool)>> apply_funcs{};
std::unique_ptr<Ui::ConfigureSystem> ui;
@@ -52,4 +54,8 @@ private:
QComboBox* combo_region;
QComboBox* combo_language;
+ QCheckBox* checkbox_rtc;
+ QDateTimeEdit* date_rtc;
+ QSpinBox* date_rtc_offset;
+ u64 previous_time;
};
diff --git a/src/yuzu/configuration/configure_vibration.cpp b/src/yuzu/configuration/configure_vibration.cpp
index d898d8acc..6b1f4527b 100644
--- a/src/yuzu/configuration/configure_vibration.cpp
+++ b/src/yuzu/configuration/configure_vibration.cpp
@@ -116,8 +116,8 @@ void ConfigureVibration::VibrateController(Core::HID::ControllerTriggerType type
.high_amplitude = 1.0f,
.high_frequency = 320.0f,
};
- controller->SetVibration(0, vibration);
- controller->SetVibration(1, vibration);
+ controller->SetVibration(Core::HID::DeviceIndex::Left, vibration);
+ controller->SetVibration(Core::HID::DeviceIndex::Right, vibration);
// Restore previous values
player.vibration_enabled = old_vibration_enabled;
@@ -127,7 +127,7 @@ void ConfigureVibration::VibrateController(Core::HID::ControllerTriggerType type
void ConfigureVibration::StopVibrations() {
for (std::size_t i = 0; i < NUM_PLAYERS; ++i) {
auto controller = hid_core.GetEmulatedControllerByIndex(i);
- controller->SetVibration(0, Core::HID::DEFAULT_VIBRATION_VALUE);
- controller->SetVibration(1, Core::HID::DEFAULT_VIBRATION_VALUE);
+ controller->SetVibration(Core::HID::DeviceIndex::Left, Core::HID::DEFAULT_VIBRATION_VALUE);
+ controller->SetVibration(Core::HID::DeviceIndex::Right, Core::HID::DEFAULT_VIBRATION_VALUE);
}
}
diff --git a/src/yuzu/configuration/shared_translation.cpp b/src/yuzu/configuration/shared_translation.cpp
index 922eb1b1a..ed9c7d859 100644
--- a/src/yuzu/configuration/shared_translation.cpp
+++ b/src/yuzu/configuration/shared_translation.cpp
@@ -143,8 +143,10 @@ std::unique_ptr<TranslationMap> InitializeTranslations(QWidget* parent) {
INSERT(Settings, rng_seed, tr("RNG Seed"), QStringLiteral());
INSERT(Settings, rng_seed_enabled, QStringLiteral(), QStringLiteral());
INSERT(Settings, device_name, tr("Device Name"), QStringLiteral());
- INSERT(Settings, custom_rtc, tr("Custom RTC"), QStringLiteral());
+ INSERT(Settings, custom_rtc, tr("Custom RTC Date:"), QStringLiteral());
INSERT(Settings, custom_rtc_enabled, QStringLiteral(), QStringLiteral());
+ INSERT(Settings, custom_rtc_offset, QStringLiteral(" "),
+ QStringLiteral("The number of seconds from the current unix time"));
INSERT(Settings, language_index, tr("Language:"),
tr("Note: this can be overridden when region setting is auto-select"));
INSERT(Settings, region_index, tr("Region:"), QStringLiteral());
diff --git a/src/yuzu/debugger/console.h b/src/yuzu/debugger/console.h
index fdb7d174c..2491d1ec1 100644
--- a/src/yuzu/debugger/console.h
+++ b/src/yuzu/debugger/console.h
@@ -10,4 +10,4 @@ namespace Debugger {
* get a real qt logging window which would work for all platforms.
*/
void ToggleConsole();
-} // namespace Debugger \ No newline at end of file
+} // namespace Debugger
diff --git a/src/yuzu/game_list_worker.cpp b/src/yuzu/game_list_worker.cpp
index dc006832e..0cbf5f45e 100644
--- a/src/yuzu/game_list_worker.cpp
+++ b/src/yuzu/game_list_worker.cpp
@@ -17,7 +17,7 @@
#include "core/file_sys/card_image.h"
#include "core/file_sys/content_archive.h"
#include "core/file_sys/control_metadata.h"
-#include "core/file_sys/mode.h"
+#include "core/file_sys/fs_filesystem.h"
#include "core/file_sys/nca_metadata.h"
#include "core/file_sys/patch_manager.h"
#include "core/file_sys/registered_cache.h"
@@ -164,18 +164,19 @@ QString FormatPatchNameVersions(const FileSys::PatchManager& patch_manager,
QString out;
FileSys::VirtualFile update_raw;
loader.ReadUpdateRaw(update_raw);
- for (const auto& kv : patch_manager.GetPatchVersionNames(update_raw)) {
- const bool is_update = kv.first == "Update" || kv.first == "[D] Update";
+ for (const auto& patch : patch_manager.GetPatches(update_raw)) {
+ const bool is_update = patch.name == "Update";
if (!updatable && is_update) {
continue;
}
- const QString type = QString::fromStdString(kv.first);
+ const QString type =
+ QString::fromStdString(patch.enabled ? patch.name : "[D] " + patch.name);
- if (kv.second.empty()) {
+ if (patch.version.empty()) {
out.append(QStringLiteral("%1\n").arg(type));
} else {
- auto ver = kv.second;
+ auto ver = patch.version;
// Display container name for packed updates
if (is_update && ver == "PACKED") {
@@ -346,7 +347,7 @@ void GameListWorker::ScanFileSystem(ScanTarget target, const std::string& dir_pa
if (!is_dir &&
(HasSupportedFileExtension(physical_name) || IsExtractedNCAMain(physical_name))) {
- const auto file = vfs->OpenFile(physical_name, FileSys::Mode::Read);
+ const auto file = vfs->OpenFile(physical_name, FileSys::OpenMode::Read);
if (!file) {
return true;
}
diff --git a/src/yuzu/main.cpp b/src/yuzu/main.cpp
index 3c562e3b2..782bcbb61 100644
--- a/src/yuzu/main.cpp
+++ b/src/yuzu/main.cpp
@@ -35,8 +35,8 @@
#include "configuration/configure_per_game.h"
#include "configuration/configure_tas.h"
#include "core/file_sys/romfs_factory.h"
-#include "core/file_sys/vfs.h"
-#include "core/file_sys/vfs_real.h"
+#include "core/file_sys/vfs/vfs.h"
+#include "core/file_sys/vfs/vfs_real.h"
#include "core/frontend/applets/cabinet.h"
#include "core/frontend/applets/controller.h"
#include "core/frontend/applets/general_frontend.h"
@@ -47,6 +47,7 @@
#include "core/hle/service/am/applet_oe.h"
#include "core/hle/service/am/applets/applets.h"
#include "core/hle/service/set/system_settings_server.h"
+#include "frontend_common/content_manager.h"
#include "hid_core/frontend/emulated_controller.h"
#include "hid_core/hid_core.h"
#include "yuzu/multiplayer/state.h"
@@ -55,7 +56,7 @@
// These are wrappers to avoid the calls to CreateDirectory and CreateFile because of the Windows
// defines.
static FileSys::VirtualDir VfsFilesystemCreateDirectoryWrapper(
- const FileSys::VirtualFilesystem& vfs, const std::string& path, FileSys::Mode mode) {
+ const FileSys::VirtualFilesystem& vfs, const std::string& path, FileSys::OpenMode mode) {
return vfs->CreateDirectory(path, mode);
}
@@ -422,7 +423,7 @@ GMainWindow::GMainWindow(std::unique_ptr<QtConfig> config_, bool has_broken_vulk
RemoveCachedContents();
// Gen keys if necessary
- OnReinitializeKeys(ReinitializeKeyBehavior::NoWarning);
+ OnCheckFirmwareDecryption();
game_list->LoadCompatibilityList();
game_list->PopulateAsync(UISettings::values.game_dirs);
@@ -1573,8 +1574,6 @@ void GMainWindow::ConnectMenuEvents() {
connect(multiplayer_state, &MultiplayerState::SaveConfig, this, &GMainWindow::OnSaveConfig);
// Tools
- connect_menu(ui->action_Rederive, std::bind(&GMainWindow::OnReinitializeKeys, this,
- ReinitializeKeyBehavior::Warning));
connect_menu(ui->action_Load_Album, &GMainWindow::OnAlbum);
connect_menu(ui->action_Load_Cabinet_Nickname_Owner,
[this]() { OnCabinet(Service::NFP::CabinetMode::StartNicknameAndOwnerSettings); });
@@ -1881,7 +1880,7 @@ bool GMainWindow::SelectAndSetCurrentUser(
void GMainWindow::ConfigureFilesystemProvider(const std::string& filepath) {
// Ensure all NCAs are registered before launching the game
- const auto file = vfs->OpenFile(filepath, FileSys::Mode::Read);
+ const auto file = vfs->OpenFile(filepath, FileSys::OpenMode::Read);
if (!file) {
return;
}
@@ -2275,7 +2274,7 @@ void GMainWindow::OnGameListOpenFolder(u64 program_id, GameListOpenTarget target
open_target = tr("Save Data");
const auto nand_dir = Common::FS::GetYuzuPath(Common::FS::YuzuPath::NANDDir);
auto vfs_nand_dir =
- vfs->OpenDirectory(Common::FS::PathToUTF8String(nand_dir), FileSys::Mode::Read);
+ vfs->OpenDirectory(Common::FS::PathToUTF8String(nand_dir), FileSys::OpenMode::Read);
if (has_user_save) {
// User save data
@@ -2476,10 +2475,8 @@ void GMainWindow::OnGameListRemoveInstalledEntry(u64 program_id, InstalledEntryT
}
void GMainWindow::RemoveBaseContent(u64 program_id, InstalledEntryType type) {
- const auto& fs_controller = system->GetFileSystemController();
- const auto res = fs_controller.GetUserNANDContents()->RemoveExistingEntry(program_id) ||
- fs_controller.GetSDMCContents()->RemoveExistingEntry(program_id);
-
+ const auto res =
+ ContentManager::RemoveBaseContent(system->GetFileSystemController(), program_id);
if (res) {
QMessageBox::information(this, tr("Successfully Removed"),
tr("Successfully removed the installed base game."));
@@ -2491,11 +2488,7 @@ void GMainWindow::RemoveBaseContent(u64 program_id, InstalledEntryType type) {
}
void GMainWindow::RemoveUpdateContent(u64 program_id, InstalledEntryType type) {
- const auto update_id = program_id | 0x800;
- const auto& fs_controller = system->GetFileSystemController();
- const auto res = fs_controller.GetUserNANDContents()->RemoveExistingEntry(update_id) ||
- fs_controller.GetSDMCContents()->RemoveExistingEntry(update_id);
-
+ const auto res = ContentManager::RemoveUpdate(system->GetFileSystemController(), program_id);
if (res) {
QMessageBox::information(this, tr("Successfully Removed"),
tr("Successfully removed the installed update."));
@@ -2506,22 +2499,7 @@ void GMainWindow::RemoveUpdateContent(u64 program_id, InstalledEntryType type) {
}
void GMainWindow::RemoveAddOnContent(u64 program_id, InstalledEntryType type) {
- u32 count{};
- const auto& fs_controller = system->GetFileSystemController();
- const auto dlc_entries = system->GetContentProvider().ListEntriesFilter(
- FileSys::TitleType::AOC, FileSys::ContentRecordType::Data);
-
- for (const auto& entry : dlc_entries) {
- if (FileSys::GetBaseTitleID(entry.title_id) == program_id) {
- const auto res =
- fs_controller.GetUserNANDContents()->RemoveExistingEntry(entry.title_id) ||
- fs_controller.GetSDMCContents()->RemoveExistingEntry(entry.title_id);
- if (res) {
- ++count;
- }
- }
- }
-
+ const size_t count = ContentManager::RemoveAllDLC(*system, program_id);
if (count == 0) {
QMessageBox::warning(this, GetGameListErrorRemoving(type),
tr("There are no DLC installed for this title."));
@@ -2675,7 +2653,7 @@ void GMainWindow::RemoveCustomConfiguration(u64 program_id, const std::string& g
void GMainWindow::RemoveCacheStorage(u64 program_id) {
const auto nand_dir = Common::FS::GetYuzuPath(Common::FS::YuzuPath::NANDDir);
auto vfs_nand_dir =
- vfs->OpenDirectory(Common::FS::PathToUTF8String(nand_dir), FileSys::Mode::Read);
+ vfs->OpenDirectory(Common::FS::PathToUTF8String(nand_dir), FileSys::OpenMode::Read);
const auto cache_storage_path = FileSys::SaveDataFactory::GetFullPath(
{}, vfs_nand_dir, FileSys::SaveDataSpaceId::NandUser, FileSys::SaveDataType::CacheStorage,
@@ -2695,7 +2673,8 @@ void GMainWindow::OnGameListDumpRomFS(u64 program_id, const std::string& game_pa
"cancelled the operation."));
};
- const auto loader = Loader::GetLoader(*system, vfs->OpenFile(game_path, FileSys::Mode::Read));
+ const auto loader =
+ Loader::GetLoader(*system, vfs->OpenFile(game_path, FileSys::OpenMode::Read));
if (loader == nullptr) {
failed();
return;
@@ -2739,7 +2718,7 @@ void GMainWindow::OnGameListDumpRomFS(u64 program_id, const std::string& game_pa
const FileSys::PatchManager pm{title_id, system->GetFileSystemController(), installed};
auto romfs = pm.PatchRomFS(base_nca.get(), base_romfs, type, packed_update_raw, false);
- const auto out = VfsFilesystemCreateDirectoryWrapper(vfs, path, FileSys::Mode::ReadWrite);
+ const auto out = VfsFilesystemCreateDirectoryWrapper(vfs, path, FileSys::OpenMode::ReadWrite);
if (out == nullptr) {
failed();
@@ -2806,16 +2785,6 @@ void GMainWindow::OnGameListVerifyIntegrity(const std::string& game_path) {
QMessageBox::warning(this, tr("Integrity verification couldn't be performed!"),
tr("File contents were not checked for validity."));
};
- const auto Failed = [this] {
- QMessageBox::critical(this, tr("Integrity verification failed!"),
- tr("File contents may be corrupt."));
- };
-
- const auto loader = Loader::GetLoader(*system, vfs->OpenFile(game_path, FileSys::Mode::Read));
- if (loader == nullptr) {
- NotImplemented();
- return;
- }
QProgressDialog progress(tr("Verifying integrity..."), tr("Cancel"), 0, 100, this);
progress.setWindowModality(Qt::WindowModal);
@@ -2823,30 +2792,25 @@ void GMainWindow::OnGameListVerifyIntegrity(const std::string& game_path) {
progress.setAutoClose(false);
progress.setAutoReset(false);
- const auto QtProgressCallback = [&](size_t processed_size, size_t total_size) {
- if (progress.wasCanceled()) {
- return false;
- }
-
+ const auto QtProgressCallback = [&](size_t total_size, size_t processed_size) {
progress.setValue(static_cast<int>((processed_size * 100) / total_size));
- return true;
+ return progress.wasCanceled();
};
- const auto status = loader->VerifyIntegrity(QtProgressCallback);
- if (progress.wasCanceled() ||
- status == Loader::ResultStatus::ErrorIntegrityVerificationNotImplemented) {
+ const auto result = ContentManager::VerifyGameContents(*system, game_path, QtProgressCallback);
+ progress.close();
+ switch (result) {
+ case ContentManager::GameVerificationResult::Success:
+ QMessageBox::information(this, tr("Integrity verification succeeded!"),
+ tr("The operation completed successfully."));
+ break;
+ case ContentManager::GameVerificationResult::Failed:
+ QMessageBox::critical(this, tr("Integrity verification failed!"),
+ tr("File contents may be corrupt."));
+ break;
+ case ContentManager::GameVerificationResult::NotImplemented:
NotImplemented();
- return;
- }
-
- if (status == Loader::ResultStatus::ErrorIntegrityVerificationFailed) {
- Failed();
- return;
}
-
- progress.close();
- QMessageBox::information(this, tr("Integrity verification succeeded!"),
- tr("The operation completed successfully."));
}
void GMainWindow::OnGameListCopyTID(u64 program_id) {
@@ -3052,7 +3016,7 @@ void GMainWindow::OnGameListCreateShortcut(u64 program_id, const std::string& ga
system->GetContentProvider()};
const auto control = pm.GetControlMetadata();
const auto loader =
- Loader::GetLoader(*system, vfs->OpenFile(game_path, FileSys::Mode::Read));
+ Loader::GetLoader(*system, vfs->OpenFile(game_path, FileSys::OpenMode::Read));
game_title = fmt::format("{:016X}", program_id);
if (control.first != nullptr) {
game_title = control.first->GetApplicationName();
@@ -3290,12 +3254,21 @@ void GMainWindow::OnMenuInstallToNAND() {
install_progress->setLabelText(
tr("Installing file \"%1\"...").arg(QFileInfo(file).fileName()));
- QFuture<InstallResult> future;
- InstallResult result;
+ QFuture<ContentManager::InstallResult> future;
+ ContentManager::InstallResult result;
if (file.endsWith(QStringLiteral("nsp"), Qt::CaseInsensitive)) {
-
- future = QtConcurrent::run([this, &file] { return InstallNSP(file); });
+ const auto progress_callback = [this](size_t size, size_t progress) {
+ emit UpdateInstallProgress();
+ if (install_progress->wasCanceled()) {
+ return true;
+ }
+ return false;
+ };
+ future = QtConcurrent::run([this, &file, progress_callback] {
+ return ContentManager::InstallNSP(*system, *vfs, file.toStdString(),
+ progress_callback);
+ });
while (!future.isFinished()) {
QCoreApplication::processEvents();
@@ -3311,16 +3284,16 @@ void GMainWindow::OnMenuInstallToNAND() {
std::this_thread::sleep_for(std::chrono::milliseconds(10));
switch (result) {
- case InstallResult::Success:
+ case ContentManager::InstallResult::Success:
new_files.append(QFileInfo(file).fileName());
break;
- case InstallResult::Overwrite:
+ case ContentManager::InstallResult::Overwrite:
overwritten_files.append(QFileInfo(file).fileName());
break;
- case InstallResult::Failure:
+ case ContentManager::InstallResult::Failure:
failed_files.append(QFileInfo(file).fileName());
break;
- case InstallResult::BaseInstallAttempted:
+ case ContentManager::InstallResult::BaseInstallAttempted:
failed_files.append(QFileInfo(file).fileName());
detected_base_install = true;
break;
@@ -3354,96 +3327,7 @@ void GMainWindow::OnMenuInstallToNAND() {
ui->action_Install_File_NAND->setEnabled(true);
}
-InstallResult GMainWindow::InstallNSP(const QString& filename) {
- const auto qt_raw_copy = [this](const FileSys::VirtualFile& src,
- const FileSys::VirtualFile& dest, std::size_t block_size) {
- if (src == nullptr || dest == nullptr) {
- return false;
- }
- if (!dest->Resize(src->GetSize())) {
- return false;
- }
-
- std::vector<u8> buffer(CopyBufferSize);
-
- for (std::size_t i = 0; i < src->GetSize(); i += buffer.size()) {
- if (install_progress->wasCanceled()) {
- dest->Resize(0);
- return false;
- }
-
- emit UpdateInstallProgress();
-
- const auto read = src->Read(buffer.data(), buffer.size(), i);
- dest->Write(buffer.data(), read, i);
- }
- return true;
- };
-
- std::shared_ptr<FileSys::NSP> nsp;
- if (filename.endsWith(QStringLiteral("nsp"), Qt::CaseInsensitive)) {
- nsp = std::make_shared<FileSys::NSP>(
- vfs->OpenFile(filename.toStdString(), FileSys::Mode::Read));
- if (nsp->IsExtractedType()) {
- return InstallResult::Failure;
- }
- } else {
- return InstallResult::Failure;
- }
-
- if (nsp->GetStatus() != Loader::ResultStatus::Success) {
- return InstallResult::Failure;
- }
- const auto res = system->GetFileSystemController().GetUserNANDContents()->InstallEntry(
- *nsp, true, qt_raw_copy);
- switch (res) {
- case FileSys::InstallResult::Success:
- return InstallResult::Success;
- case FileSys::InstallResult::OverwriteExisting:
- return InstallResult::Overwrite;
- case FileSys::InstallResult::ErrorBaseInstall:
- return InstallResult::BaseInstallAttempted;
- default:
- return InstallResult::Failure;
- }
-}
-
-InstallResult GMainWindow::InstallNCA(const QString& filename) {
- const auto qt_raw_copy = [this](const FileSys::VirtualFile& src,
- const FileSys::VirtualFile& dest, std::size_t block_size) {
- if (src == nullptr || dest == nullptr) {
- return false;
- }
- if (!dest->Resize(src->GetSize())) {
- return false;
- }
-
- std::vector<u8> buffer(CopyBufferSize);
-
- for (std::size_t i = 0; i < src->GetSize(); i += buffer.size()) {
- if (install_progress->wasCanceled()) {
- dest->Resize(0);
- return false;
- }
-
- emit UpdateInstallProgress();
-
- const auto read = src->Read(buffer.data(), buffer.size(), i);
- dest->Write(buffer.data(), read, i);
- }
- return true;
- };
-
- const auto nca =
- std::make_shared<FileSys::NCA>(vfs->OpenFile(filename.toStdString(), FileSys::Mode::Read));
- const auto id = nca->GetStatus();
-
- // Game updates necessary are missing base RomFS
- if (id != Loader::ResultStatus::Success &&
- id != Loader::ResultStatus::ErrorMissingBKTRBaseRomFS) {
- return InstallResult::Failure;
- }
-
+ContentManager::InstallResult GMainWindow::InstallNCA(const QString& filename) {
const QStringList tt_options{tr("System Application"),
tr("System Archive"),
tr("System Application Update"),
@@ -3464,7 +3348,7 @@ InstallResult GMainWindow::InstallNCA(const QString& filename) {
if (!ok || index == -1) {
QMessageBox::warning(this, tr("Failed to Install"),
tr("The title type you selected for the NCA is invalid."));
- return InstallResult::Failure;
+ return ContentManager::InstallResult::Failure;
}
// If index is equal to or past Game, add the jump in TitleType.
@@ -3478,15 +3362,15 @@ InstallResult GMainWindow::InstallNCA(const QString& filename) {
auto* registered_cache = is_application ? fs_controller.GetUserNANDContents()
: fs_controller.GetSystemNANDContents();
- const auto res = registered_cache->InstallEntry(*nca, static_cast<FileSys::TitleType>(index),
- true, qt_raw_copy);
- if (res == FileSys::InstallResult::Success) {
- return InstallResult::Success;
- } else if (res == FileSys::InstallResult::OverwriteExisting) {
- return InstallResult::Overwrite;
- } else {
- return InstallResult::Failure;
- }
+ const auto progress_callback = [this](size_t size, size_t progress) {
+ emit UpdateInstallProgress();
+ if (install_progress->wasCanceled()) {
+ return true;
+ }
+ return false;
+ };
+ return ContentManager::InstallNCA(*vfs, filename.toStdString(), *registered_cache,
+ static_cast<FileSys::TitleType>(index), progress_callback);
}
void GMainWindow::OnMenuRecentFile() {
@@ -4221,10 +4105,6 @@ void GMainWindow::OnOpenYuzuFolder() {
}
void GMainWindow::OnVerifyInstalledContents() {
- // Declare sizes.
- size_t total_size = 0;
- size_t processed_size = 0;
-
// Initialize a progress dialog.
QProgressDialog progress(tr("Verifying integrity..."), tr("Cancel"), 0, 100, this);
progress.setWindowModality(Qt::WindowModal);
@@ -4232,93 +4112,25 @@ void GMainWindow::OnVerifyInstalledContents() {
progress.setAutoClose(false);
progress.setAutoReset(false);
- // Declare a list of file names which failed to verify.
- std::vector<std::string> failed;
-
// Declare progress callback.
- auto QtProgressCallback = [&](size_t nca_processed, size_t nca_total) {
- if (progress.wasCanceled()) {
- return false;
- }
- progress.setValue(static_cast<int>(((processed_size + nca_processed) * 100) / total_size));
- return true;
+ auto QtProgressCallback = [&](size_t total_size, size_t processed_size) {
+ progress.setValue(static_cast<int>((processed_size * 100) / total_size));
+ return progress.wasCanceled();
};
- // Get content registries.
- auto bis_contents = system->GetFileSystemController().GetSystemNANDContents();
- auto user_contents = system->GetFileSystemController().GetUserNANDContents();
-
- std::vector<FileSys::RegisteredCache*> content_providers;
- if (bis_contents) {
- content_providers.push_back(bis_contents);
- }
- if (user_contents) {
- content_providers.push_back(user_contents);
- }
-
- // Get associated NCA files.
- std::vector<FileSys::VirtualFile> nca_files;
-
- // Get all installed IDs.
- for (auto nca_provider : content_providers) {
- const auto entries = nca_provider->ListEntriesFilter();
-
- for (const auto& entry : entries) {
- auto nca_file = nca_provider->GetEntryRaw(entry.title_id, entry.type);
- if (!nca_file) {
- continue;
- }
-
- total_size += nca_file->GetSize();
- nca_files.push_back(std::move(nca_file));
- }
- }
-
- // Using the NCA loader, determine if all NCAs are valid.
- for (auto& nca_file : nca_files) {
- Loader::AppLoader_NCA nca_loader(nca_file);
-
- auto status = nca_loader.VerifyIntegrity(QtProgressCallback);
- if (progress.wasCanceled()) {
- break;
- }
- if (status != Loader::ResultStatus::Success) {
- FileSys::NCA nca(nca_file);
- const auto title_id = nca.GetTitleId();
- std::string title_name = "unknown";
-
- const auto control = provider->GetEntry(FileSys::GetBaseTitleID(title_id),
- FileSys::ContentRecordType::Control);
- if (control && control->GetStatus() == Loader::ResultStatus::Success) {
- const FileSys::PatchManager pm{title_id, system->GetFileSystemController(),
- *provider};
- const auto [nacp, logo] = pm.ParseControlNCA(*control);
- if (nacp) {
- title_name = nacp->GetApplicationName();
- }
- }
-
- if (title_id > 0) {
- failed.push_back(
- fmt::format("{} ({:016X}) ({})", nca_file->GetName(), title_id, title_name));
- } else {
- failed.push_back(fmt::format("{} (unknown)", nca_file->GetName()));
- }
- }
-
- processed_size += nca_file->GetSize();
- }
-
+ const std::vector<std::string> result =
+ ContentManager::VerifyInstalledContents(*system, *provider, QtProgressCallback);
progress.close();
- if (failed.size() > 0) {
- auto failed_names = QString::fromStdString(fmt::format("{}", fmt::join(failed, "\n")));
+ if (result.empty()) {
+ QMessageBox::information(this, tr("Integrity verification succeeded!"),
+ tr("The operation completed successfully."));
+ } else {
+ const auto failed_names =
+ QString::fromStdString(fmt::format("{}", fmt::join(result, "\n")));
QMessageBox::critical(
this, tr("Integrity verification failed!"),
tr("Verification failed for the following files:\n\n%1").arg(failed_names));
- } else {
- QMessageBox::information(this, tr("Integrity verification succeeded!"),
- tr("The operation completed successfully."));
}
}
@@ -4737,122 +4549,20 @@ void GMainWindow::OnMouseActivity() {
}
}
-void GMainWindow::OnReinitializeKeys(ReinitializeKeyBehavior behavior) {
- if (behavior == ReinitializeKeyBehavior::Warning) {
- const auto res = QMessageBox::information(
- this, tr("Confirm Key Rederivation"),
- tr("You are about to force rederive all of your keys. \nIf you do not know what "
- "this "
- "means or what you are doing, \nthis is a potentially destructive action. "
- "\nPlease "
- "make sure this is what you want \nand optionally make backups.\n\nThis will "
- "delete "
- "your autogenerated key files and re-run the key derivation module."),
- QMessageBox::StandardButtons{QMessageBox::Ok, QMessageBox::Cancel});
-
- if (res == QMessageBox::Cancel)
- return;
-
- const auto keys_dir = Common::FS::GetYuzuPath(Common::FS::YuzuPath::KeysDir);
-
- Common::FS::RemoveFile(keys_dir / "prod.keys_autogenerated");
- Common::FS::RemoveFile(keys_dir / "console.keys_autogenerated");
- Common::FS::RemoveFile(keys_dir / "title.keys_autogenerated");
- }
-
- Core::Crypto::KeyManager& keys = Core::Crypto::KeyManager::Instance();
- bool all_keys_present{true};
-
- if (keys.BaseDeriveNecessary()) {
- Core::Crypto::PartitionDataManager pdm{vfs->OpenDirectory("", FileSys::Mode::Read)};
-
- const auto function = [this, &keys, &pdm] {
- keys.PopulateFromPartitionData(pdm);
-
- system->GetFileSystemController().CreateFactories(*vfs);
- keys.DeriveETicket(pdm, system->GetContentProvider());
- };
-
- QString errors;
- if (!pdm.HasFuses()) {
- errors += tr("Missing fuses");
- }
- if (!pdm.HasBoot0()) {
- errors += tr(" - Missing BOOT0");
- }
- if (!pdm.HasPackage2()) {
- errors += tr(" - Missing BCPKG2-1-Normal-Main");
- }
- if (!pdm.HasProdInfo()) {
- errors += tr(" - Missing PRODINFO");
- }
- if (!errors.isEmpty()) {
- all_keys_present = false;
- QMessageBox::warning(
- this, tr("Derivation Components Missing"),
- tr("Encryption keys are missing. "
- "<br>Please follow <a href='https://yuzu-emu.org/help/quickstart/'>the yuzu "
- "quickstart guide</a> to get all your keys, firmware and "
- "games.<br><br><small>(%1)</small>")
- .arg(errors));
- }
-
- QProgressDialog prog(this);
- prog.setRange(0, 0);
- prog.setLabelText(tr("Deriving keys...\nThis may take up to a minute depending \non your "
- "system's performance."));
- prog.setWindowTitle(tr("Deriving Keys"));
-
- prog.show();
-
- auto future = QtConcurrent::run(function);
- while (!future.isFinished()) {
- QCoreApplication::processEvents();
- }
-
- prog.close();
- }
-
+void GMainWindow::OnCheckFirmwareDecryption() {
system->GetFileSystemController().CreateFactories(*vfs);
-
- if (all_keys_present && !this->CheckSystemArchiveDecryption()) {
- LOG_WARNING(Frontend, "Mii model decryption failed");
+ if (!ContentManager::AreKeysPresent()) {
QMessageBox::warning(
- this, tr("System Archive Decryption Failed"),
- tr("Encryption keys failed to decrypt firmware. "
+ this, tr("Derivation Components Missing"),
+ tr("Encryption keys are missing. "
"<br>Please follow <a href='https://yuzu-emu.org/help/quickstart/'>the yuzu "
"quickstart guide</a> to get all your keys, firmware and "
"games."));
}
-
SetFirmwareVersion();
-
- if (behavior == ReinitializeKeyBehavior::Warning) {
- game_list->PopulateAsync(UISettings::values.game_dirs);
- }
-
UpdateMenuState();
}
-bool GMainWindow::CheckSystemArchiveDecryption() {
- constexpr u64 MiiModelId = 0x0100000000000802;
-
- auto bis_system = system->GetFileSystemController().GetSystemNANDContents();
- if (!bis_system) {
- // Not having system BIS files is not an error.
- return true;
- }
-
- auto mii_nca = bis_system->GetEntry(MiiModelId, FileSys::ContentRecordType::Data);
- if (!mii_nca) {
- // Not having the Mii model is not an error.
- return true;
- }
-
- // Return whether we are able to decrypt the RomFS of the Mii model.
- return mii_nca->GetRomFS().get() != nullptr;
-}
-
bool GMainWindow::CheckFirmwarePresence() {
constexpr u64 MiiEditId = static_cast<u64>(Service::AM::Applets::AppletProgramId::MiiEdit);
diff --git a/src/yuzu/main.h b/src/yuzu/main.h
index f3276da64..6b72094ff 100644
--- a/src/yuzu/main.h
+++ b/src/yuzu/main.h
@@ -16,6 +16,7 @@
#include "common/announce_multiplayer_room.h"
#include "common/common_types.h"
#include "configuration/qt_config.h"
+#include "frontend_common/content_manager.h"
#include "input_common/drivers/tas_input.h"
#include "yuzu/compatibility_list.h"
#include "yuzu/hotkeys.h"
@@ -124,18 +125,6 @@ enum class EmulatedDirectoryTarget {
SDMC,
};
-enum class InstallResult {
- Success,
- Overwrite,
- Failure,
- BaseInstallAttempted,
-};
-
-enum class ReinitializeKeyBehavior {
- NoWarning,
- Warning,
-};
-
namespace VkDeviceInfo {
class Record;
}
@@ -406,7 +395,7 @@ private slots:
void OnMiiEdit();
void OnOpenControllerMenu();
void OnCaptureScreenshot();
- void OnReinitializeKeys(ReinitializeKeyBehavior behavior);
+ void OnCheckFirmwareDecryption();
void OnLanguageChanged(const QString& locale);
void OnMouseActivity();
bool OnShutdownBegin();
@@ -427,8 +416,7 @@ private:
void RemoveCacheStorage(u64 program_id);
bool SelectRomFSDumpTarget(const FileSys::ContentProvider&, u64 program_id,
u64* selected_title_id, u8* selected_content_record_type);
- InstallResult InstallNSP(const QString& filename);
- InstallResult InstallNCA(const QString& filename);
+ ContentManager::InstallResult InstallNCA(const QString& filename);
void MigrateConfigFiles();
void UpdateWindowTitle(std::string_view title_name = {}, std::string_view title_version = {},
std::string_view gpu_vendor = {});
@@ -448,7 +436,6 @@ private:
void LoadTranslation();
void OpenPerGameConfiguration(u64 title_id, const std::string& file_name);
bool CheckDarkMode();
- bool CheckSystemArchiveDecryption();
bool CheckFirmwarePresence();
void SetFirmwareVersion();
void ConfigureFilesystemProvider(const std::string& filepath);
diff --git a/src/yuzu/main.ui b/src/yuzu/main.ui
index e53f9951e..6a6b0821f 100644
--- a/src/yuzu/main.ui
+++ b/src/yuzu/main.ui
@@ -224,11 +224,6 @@
<string>&amp;Stop</string>
</property>
</action>
- <action name="action_Rederive">
- <property name="text">
- <string>&amp;Reinitialize keys...</string>
- </property>
- </action>
<action name="action_Verify_installed_contents">
<property name="text">
<string>&amp;Verify Installed Contents</string>
diff --git a/src/yuzu_cmd/yuzu.cpp b/src/yuzu_cmd/yuzu.cpp
index c3cacf852..c39ace2ec 100644
--- a/src/yuzu_cmd/yuzu.cpp
+++ b/src/yuzu_cmd/yuzu.cpp
@@ -25,7 +25,7 @@
#include "core/cpu_manager.h"
#include "core/crypto/key_manager.h"
#include "core/file_sys/registered_cache.h"
-#include "core/file_sys/vfs_real.h"
+#include "core/file_sys/vfs/vfs_real.h"
#include "core/hle/service/filesystem/filesystem.h"
#include "core/loader/loader.h"
#include "core/telemetry_session.h"