diff options
Diffstat (limited to 'src/citra_qt/main.cpp')
-rw-r--r-- | src/citra_qt/main.cpp | 38 |
1 files changed, 0 insertions, 38 deletions
diff --git a/src/citra_qt/main.cpp b/src/citra_qt/main.cpp index ea66cc425..d7fad555f 100644 --- a/src/citra_qt/main.cpp +++ b/src/citra_qt/main.cpp @@ -16,8 +16,6 @@ #include "citra_qt/bootmanager.h" #include "citra_qt/configuration/config.h" #include "citra_qt/configuration/configure_dialog.h" -#include "citra_qt/debugger/callstack.h" -#include "citra_qt/debugger/disassembler.h" #include "citra_qt/debugger/graphics/graphics.h" #include "citra_qt/debugger/graphics/graphics_breakpoints.h" #include "citra_qt/debugger/graphics/graphics_cmdlists.h" @@ -40,7 +38,6 @@ #include "common/scm_rev.h" #include "common/scope_exit.h" #include "common/string_util.h" -#include "core/arm/disassembler/load_symbol_map.h" #include "core/core.h" #include "core/file_sys/archive_source_sd_savedata.h" #include "core/gdbstub/gdbstub.h" @@ -130,15 +127,6 @@ void GMainWindow::InitializeDebugWidgets() { debug_menu->addAction(microProfileDialog->toggleViewAction()); #endif - disasmWidget = new DisassemblerWidget(this, emu_thread.get()); - addDockWidget(Qt::BottomDockWidgetArea, disasmWidget); - disasmWidget->hide(); - debug_menu->addAction(disasmWidget->toggleViewAction()); - connect(this, &GMainWindow::EmulationStarting, disasmWidget, - &DisassemblerWidget::OnEmulationStarting); - connect(this, &GMainWindow::EmulationStopping, disasmWidget, - &DisassemblerWidget::OnEmulationStopping); - registersWidget = new RegistersWidget(this); addDockWidget(Qt::RightDockWidgetArea, registersWidget); registersWidget->hide(); @@ -148,11 +136,6 @@ void GMainWindow::InitializeDebugWidgets() { connect(this, &GMainWindow::EmulationStopping, registersWidget, &RegistersWidget::OnEmulationStopping); - callstackWidget = new CallstackWidget(this); - addDockWidget(Qt::RightDockWidgetArea, callstackWidget); - callstackWidget->hide(); - debug_menu->addAction(callstackWidget->toggleViewAction()); - graphicsWidget = new GPUCommandStreamWidget(this); addDockWidget(Qt::RightDockWidgetArea, graphicsWidget); graphicsWidget->hide(); @@ -269,8 +252,6 @@ void GMainWindow::ConnectWidgetEvents() { void GMainWindow::ConnectMenuEvents() { // File connect(ui.action_Load_File, &QAction::triggered, this, &GMainWindow::OnMenuLoadFile); - connect(ui.action_Load_Symbol_Map, &QAction::triggered, this, - &GMainWindow::OnMenuLoadSymbolMap); connect(ui.action_Select_Game_List_Root, &QAction::triggered, this, &GMainWindow::OnMenuSelectGameListRoot); connect(ui.action_Exit, &QAction::triggered, this, &QMainWindow::close); @@ -391,26 +372,17 @@ void GMainWindow::BootGame(const QString& filename) { connect(render_window, SIGNAL(Closed()), this, SLOT(OnStopGame())); // BlockingQueuedConnection is important here, it makes sure we've finished refreshing our views // before the CPU continues - connect(emu_thread.get(), SIGNAL(DebugModeEntered()), disasmWidget, SLOT(OnDebugModeEntered()), - Qt::BlockingQueuedConnection); connect(emu_thread.get(), SIGNAL(DebugModeEntered()), registersWidget, SLOT(OnDebugModeEntered()), Qt::BlockingQueuedConnection); - connect(emu_thread.get(), SIGNAL(DebugModeEntered()), callstackWidget, - SLOT(OnDebugModeEntered()), Qt::BlockingQueuedConnection); connect(emu_thread.get(), SIGNAL(DebugModeEntered()), waitTreeWidget, SLOT(OnDebugModeEntered()), Qt::BlockingQueuedConnection); - connect(emu_thread.get(), SIGNAL(DebugModeLeft()), disasmWidget, SLOT(OnDebugModeLeft()), - Qt::BlockingQueuedConnection); connect(emu_thread.get(), SIGNAL(DebugModeLeft()), registersWidget, SLOT(OnDebugModeLeft()), Qt::BlockingQueuedConnection); - connect(emu_thread.get(), SIGNAL(DebugModeLeft()), callstackWidget, SLOT(OnDebugModeLeft()), - Qt::BlockingQueuedConnection); connect(emu_thread.get(), SIGNAL(DebugModeLeft()), waitTreeWidget, SLOT(OnDebugModeLeft()), Qt::BlockingQueuedConnection); // Update the GUI registersWidget->OnDebugModeEntered(); - callstackWidget->OnDebugModeEntered(); if (ui.action_Single_Window_Mode->isChecked()) { game_list->hide(); } @@ -531,16 +503,6 @@ void GMainWindow::OnMenuLoadFile() { } } -void GMainWindow::OnMenuLoadSymbolMap() { - QString filename = QFileDialog::getOpenFileName( - this, tr("Load Symbol Map"), UISettings::values.symbols_path, tr("Symbol Map (*.*)")); - if (!filename.isEmpty()) { - UISettings::values.symbols_path = QFileInfo(filename).path(); - - LoadSymbolMap(filename.toStdString()); - } -} - void GMainWindow::OnMenuSelectGameListRoot() { QString dir_path = QFileDialog::getExistingDirectory(this, tr("Select Directory")); if (!dir_path.isEmpty()) { |