diff options
Diffstat (limited to '')
-rw-r--r-- | src/core/file_sys/cheat_engine.cpp | 43 | ||||
-rw-r--r-- | src/core/file_sys/cheat_engine.h | 29 | ||||
-rw-r--r-- | src/core/file_sys/patch_manager.cpp | 14 | ||||
-rw-r--r-- | src/core/file_sys/patch_manager.h | 7 |
4 files changed, 51 insertions, 42 deletions
diff --git a/src/core/file_sys/cheat_engine.cpp b/src/core/file_sys/cheat_engine.cpp index 09ca9d705..247fbc864 100644 --- a/src/core/file_sys/cheat_engine.cpp +++ b/src/core/file_sys/cheat_engine.cpp @@ -11,14 +11,13 @@ #include "core/core_timing_util.h" #include "core/file_sys/cheat_engine.h" #include "core/hle/kernel/process.h" -#include "core/hle/service/hid/controllers/controller_base.h" #include "core/hle/service/hid/controllers/npad.h" #include "core/hle/service/hid/hid.h" #include "core/hle/service/sm/sm.h" namespace FileSys { -constexpr u64 CHEAT_ENGINE_TICKS = Core::Timing::BASE_CLOCK_RATE / 60; +constexpr s64 CHEAT_ENGINE_TICKS = static_cast<s64>(Core::Timing::BASE_CLOCK_RATE / 60); constexpr u32 KEYPAD_BITMASK = 0x3FFFFFF; u64 Cheat::Address() const { @@ -77,8 +76,8 @@ void CheatList::Execute() { } } -CheatList::CheatList(ProgramSegment master, ProgramSegment standard) - : master_list(master), standard_list(standard) {} +CheatList::CheatList(const Core::System& system_, ProgramSegment master, ProgramSegment standard) + : master_list{std::move(master)}, standard_list{std::move(standard)}, system{&system_} {} bool CheatList::EvaluateConditional(const Cheat& cheat) const { using ComparisonFunction = bool (*)(u64, u64); @@ -89,10 +88,8 @@ bool CheatList::EvaluateConditional(const Cheat& cheat) const { }; if (cheat.type == CodeType::ConditionalInput) { - const auto applet_resource = Core::System::GetInstance() - .ServiceManager() - .GetService<Service::HID::Hid>("hid") - ->GetAppletResource(); + const auto applet_resource = + system->ServiceManager().GetService<Service::HID::Hid>("hid")->GetAppletResource(); if (applet_resource == nullptr) { LOG_WARNING( Common_Filesystem, @@ -188,8 +185,9 @@ void CheatList::Loop(const Cheat& cheat) { ASSERT(iter != block_pairs.end()); ASSERT(iter->first < iter->second); - for (int i = cheat.Value(4, 4); i >= 0; --i) { - register_3 = i; + const s32 initial_value = static_cast<s32>(cheat.Value(4, sizeof(s32))); + for (s32 i = initial_value; i >= 0; --i) { + register_3 = static_cast<u64>(i); for (std::size_t c = iter->first + 1; c < iter->second; ++c) { current_index = c; ExecuteSingleCheat( @@ -320,14 +318,14 @@ void CheatList::ExecuteBlock(const Block& block) { CheatParser::~CheatParser() = default; -CheatList CheatParser::MakeCheatList(CheatList::ProgramSegment master, +CheatList CheatParser::MakeCheatList(const Core::System& system, CheatList::ProgramSegment master, CheatList::ProgramSegment standard) const { - return {master, standard}; + return {system, std::move(master), std::move(standard)}; } TextCheatParser::~TextCheatParser() = default; -CheatList TextCheatParser::Parse(const std::vector<u8>& data) const { +CheatList TextCheatParser::Parse(const Core::System& system, const std::vector<u8>& data) const { std::stringstream ss; ss.write(reinterpret_cast<const char*>(data.data()), data.size()); @@ -375,7 +373,7 @@ CheatList TextCheatParser::Parse(const std::vector<u8>& data) const { } } - return MakeCheatList(master_list, standard_list); + return MakeCheatList(system, master_list, standard_list); } std::array<u8, 16> TextCheatParser::ParseSingleLineCheat(const std::string& line) const { @@ -460,16 +458,16 @@ void MemoryWriteImpl(u32 width, VAddr addr, u64 value) { } } -CheatEngine::CheatEngine(std::vector<CheatList> cheats, const std::string& build_id, - VAddr code_region_start, VAddr code_region_end) - : cheats(std::move(cheats)) { - auto& core_timing{Core::System::GetInstance().CoreTiming()}; +CheatEngine::CheatEngine(Core::System& system, std::vector<CheatList> cheats_, + const std::string& build_id, VAddr code_region_start, + VAddr code_region_end) + : cheats{std::move(cheats_)}, core_timing{system.CoreTiming()} { event = core_timing.RegisterEvent( "CheatEngine::FrameCallback::" + build_id, [this](u64 userdata, s64 cycles_late) { FrameCallback(userdata, cycles_late); }); core_timing.ScheduleEvent(CHEAT_ENGINE_TICKS, event); - const auto& vm_manager = Core::System::GetInstance().CurrentProcess()->VMManager(); + const auto& vm_manager = system.CurrentProcess()->VMManager(); for (auto& list : this->cheats) { list.SetMemoryParameters(code_region_start, vm_manager.GetHeapRegionBaseAddress(), code_region_end, vm_manager.GetHeapRegionEndAddress(), @@ -478,15 +476,14 @@ CheatEngine::CheatEngine(std::vector<CheatList> cheats, const std::string& build } CheatEngine::~CheatEngine() { - auto& core_timing{Core::System::GetInstance().CoreTiming()}; core_timing.UnscheduleEvent(event, 0); } -void CheatEngine::FrameCallback(u64 userdata, int cycles_late) { - for (auto& list : cheats) +void CheatEngine::FrameCallback(u64 userdata, s64 cycles_late) { + for (auto& list : cheats) { list.Execute(); + } - auto& core_timing{Core::System::GetInstance().CoreTiming()}; core_timing.ScheduleEvent(CHEAT_ENGINE_TICKS - cycles_late, event); } diff --git a/src/core/file_sys/cheat_engine.h b/src/core/file_sys/cheat_engine.h index 7ed69a2c8..ac22a82cb 100644 --- a/src/core/file_sys/cheat_engine.h +++ b/src/core/file_sys/cheat_engine.h @@ -7,13 +7,17 @@ #include <map> #include <set> #include <vector> -#include <queue> #include "common/bit_field.h" #include "common/common_types.h" +namespace Core { +class System; +} + namespace Core::Timing { +class CoreTiming; struct EventType; -} +} // namespace Core::Timing namespace FileSys { @@ -133,7 +137,7 @@ public: void Execute(); private: - CheatList(ProgramSegment master, ProgramSegment standard); + CheatList(const Core::System& system_, ProgramSegment master, ProgramSegment standard); void ProcessBlockPairs(const Block& block); void ExecuteSingleCheat(const Cheat& cheat); @@ -183,6 +187,8 @@ private: std::map<u64, u64> block_pairs; std::set<u64> encountered_loops; + + const Core::System* system; }; // Intermediary class that parses a text file or other disk format for storing cheats into a @@ -191,10 +197,10 @@ class CheatParser { public: virtual ~CheatParser(); - virtual CheatList Parse(const std::vector<u8>& data) const = 0; + virtual CheatList Parse(const Core::System& system, const std::vector<u8>& data) const = 0; protected: - CheatList MakeCheatList(CheatList::ProgramSegment master, + CheatList MakeCheatList(const Core::System& system_, CheatList::ProgramSegment master, CheatList::ProgramSegment standard) const; }; @@ -203,7 +209,7 @@ class TextCheatParser final : public CheatParser { public: ~TextCheatParser() override; - CheatList Parse(const std::vector<u8>& data) const override; + CheatList Parse(const Core::System& system, const std::vector<u8>& data) const override; private: std::array<u8, 16> ParseSingleLineCheat(const std::string& line) const; @@ -212,16 +218,17 @@ private: // Class that encapsulates a CheatList and manages its interaction with memory and CoreTiming class CheatEngine final { public: - CheatEngine(std::vector<CheatList> cheats, const std::string& build_id, VAddr code_region_start, - VAddr code_region_end); + CheatEngine(Core::System& system_, std::vector<CheatList> cheats_, const std::string& build_id, + VAddr code_region_start, VAddr code_region_end); ~CheatEngine(); private: - void FrameCallback(u64 userdata, int cycles_late); - - Core::Timing::EventType* event; + void FrameCallback(u64 userdata, s64 cycles_late); std::vector<CheatList> cheats; + + Core::Timing::EventType* event; + Core::Timing::CoreTiming& core_timing; }; } // namespace FileSys diff --git a/src/core/file_sys/patch_manager.cpp b/src/core/file_sys/patch_manager.cpp index 2b09e5d35..58884b4a0 100644 --- a/src/core/file_sys/patch_manager.cpp +++ b/src/core/file_sys/patch_manager.cpp @@ -233,7 +233,7 @@ bool PatchManager::HasNSOPatch(const std::array<u8, 32>& build_id_) const { return !CollectPatches(patch_dirs, build_id).empty(); } -static std::optional<CheatList> ReadCheatFileFromFolder(u64 title_id, +static std::optional<CheatList> ReadCheatFileFromFolder(const Core::System& system, u64 title_id, const std::array<u8, 0x20>& build_id_, const VirtualDir& base_path, bool upper) { const auto build_id_raw = Common::HexArrayToString(build_id_, upper); @@ -254,28 +254,28 @@ static std::optional<CheatList> ReadCheatFileFromFolder(u64 title_id, } TextCheatParser parser; - return parser.Parse(data); + return parser.Parse(system, data); } -std::vector<CheatList> PatchManager::CreateCheatList(const std::array<u8, 32>& build_id_) const { - std::vector<CheatList> out; - +std::vector<CheatList> PatchManager::CreateCheatList(const Core::System& system, + const std::array<u8, 32>& build_id_) const { const auto load_dir = Service::FileSystem::GetModificationLoadRoot(title_id); auto patch_dirs = load_dir->GetSubdirectories(); std::sort(patch_dirs.begin(), patch_dirs.end(), [](const VirtualDir& l, const VirtualDir& r) { return l->GetName() < r->GetName(); }); + std::vector<CheatList> out; out.reserve(patch_dirs.size()); for (const auto& subdir : patch_dirs) { auto cheats_dir = subdir->GetSubdirectory("cheats"); if (cheats_dir != nullptr) { - auto res = ReadCheatFileFromFolder(title_id, build_id_, cheats_dir, true); + auto res = ReadCheatFileFromFolder(system, title_id, build_id_, cheats_dir, true); if (res.has_value()) { out.push_back(std::move(*res)); continue; } - res = ReadCheatFileFromFolder(title_id, build_id_, cheats_dir, false); + res = ReadCheatFileFromFolder(system, title_id, build_id_, cheats_dir, false); if (res.has_value()) out.push_back(std::move(*res)); } diff --git a/src/core/file_sys/patch_manager.h b/src/core/file_sys/patch_manager.h index 3e3ac6aca..de2672c76 100644 --- a/src/core/file_sys/patch_manager.h +++ b/src/core/file_sys/patch_manager.h @@ -12,6 +12,10 @@ #include "core/file_sys/nca_metadata.h" #include "core/file_sys/vfs.h" +namespace Core { +class System; +} + namespace FileSys { class NCA; @@ -47,7 +51,8 @@ public: bool HasNSOPatch(const std::array<u8, 0x20>& build_id) const; // Creates a CheatList object with all - std::vector<CheatList> CreateCheatList(const std::array<u8, 0x20>& build_id) const; + std::vector<CheatList> CreateCheatList(const Core::System& system, + const std::array<u8, 0x20>& build_id) const; // Currently tracked RomFS patches: // - Game Updates |