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-rw-r--r--src/core/hle/result.h21
1 files changed, 0 insertions, 21 deletions
diff --git a/src/core/hle/result.h b/src/core/hle/result.h
index c44668732..b066b7d4e 100644
--- a/src/core/hle/result.h
+++ b/src/core/hle/result.h
@@ -26,30 +26,9 @@ enum class ErrorDescription : u32 {
OS_InvalidBufferDescriptor = 48,
MaxConnectionsReached = 52,
WrongAddress = 53,
- FS_RomFSNotFound = 100,
- FS_ArchiveNotMounted = 101,
- FS_FileNotFound = 112,
- FS_PathNotFound = 113,
- FS_GameCardNotInserted = 141,
- FS_NotFound = 120,
- FS_FileAlreadyExists = 180,
- FS_DirectoryAlreadyExists = 185,
- FS_AlreadyExists = 190,
- FS_InvalidOpenFlags = 230,
- FS_DirectoryNotEmpty = 240,
- FS_NotAFile = 250,
- FS_NotFormatted = 340, ///< This is used by the FS service when creating a SaveData archive
OutofRangeOrMisalignedAddress =
513, // TODO(purpasmart): Check if this name fits its actual usage
GPU_FirstInitialization = 519,
- FS_ExeFSSectionNotFound = 567,
- FS_CommandNotAllowed = 630,
- FS_InvalidReadFlag = 700,
- FS_InvalidPath = 702,
- FS_WriteBeyondEnd = 705,
- FS_UnsupportedOpenFlags = 760,
- FS_IncorrectExeFSReadSize = 761,
- FS_UnexpectedFileOrDirectory = 770,
// Codes 1000 and above are considered "well-known" and have common values between all modules.
InvalidSection = 1000,