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-rw-r--r--src/core/hle/service/filesystem/filesystem.cpp78
1 files changed, 39 insertions, 39 deletions
diff --git a/src/core/hle/service/filesystem/filesystem.cpp b/src/core/hle/service/filesystem/filesystem.cpp
index ca6d8d607..ae230afc0 100644
--- a/src/core/hle/service/filesystem/filesystem.cpp
+++ b/src/core/hle/service/filesystem/filesystem.cpp
@@ -12,18 +12,17 @@
#include "core/file_sys/card_image.h"
#include "core/file_sys/control_metadata.h"
#include "core/file_sys/errors.h"
-#include "core/file_sys/mode.h"
#include "core/file_sys/patch_manager.h"
#include "core/file_sys/registered_cache.h"
#include "core/file_sys/romfs_factory.h"
#include "core/file_sys/savedata_factory.h"
#include "core/file_sys/sdmc_factory.h"
-#include "core/file_sys/vfs.h"
-#include "core/file_sys/vfs_offset.h"
+#include "core/file_sys/vfs/vfs.h"
+#include "core/file_sys/vfs/vfs_offset.h"
#include "core/hle/service/filesystem/filesystem.h"
-#include "core/hle/service/filesystem/fsp_ldr.h"
-#include "core/hle/service/filesystem/fsp_pr.h"
-#include "core/hle/service/filesystem/fsp_srv.h"
+#include "core/hle/service/filesystem/fsp/fsp_ldr.h"
+#include "core/hle/service/filesystem/fsp/fsp_pr.h"
+#include "core/hle/service/filesystem/fsp/fsp_srv.h"
#include "core/hle/service/filesystem/romfs_controller.h"
#include "core/hle/service/filesystem/save_data_controller.h"
#include "core/hle/service/server_manager.h"
@@ -53,12 +52,12 @@ Result VfsDirectoryServiceWrapper::CreateFile(const std::string& path_, u64 size
std::string path(Common::FS::SanitizePath(path_));
auto dir = GetDirectoryRelativeWrapped(backing, Common::FS::GetParentPath(path));
if (dir == nullptr) {
- return FileSys::ERROR_PATH_NOT_FOUND;
+ return FileSys::ResultPathNotFound;
}
- FileSys::EntryType entry_type{};
+ FileSys::DirectoryEntryType entry_type{};
if (GetEntryType(&entry_type, path) == ResultSuccess) {
- return FileSys::ERROR_PATH_ALREADY_EXISTS;
+ return FileSys::ResultPathAlreadyExists;
}
auto file = dir->CreateFile(Common::FS::GetFilename(path));
@@ -82,7 +81,7 @@ Result VfsDirectoryServiceWrapper::DeleteFile(const std::string& path_) const {
auto dir = GetDirectoryRelativeWrapped(backing, Common::FS::GetParentPath(path));
if (dir == nullptr || dir->GetFile(Common::FS::GetFilename(path)) == nullptr) {
- return FileSys::ERROR_PATH_NOT_FOUND;
+ return FileSys::ResultPathNotFound;
}
if (!dir->DeleteFile(Common::FS::GetFilename(path))) {
// TODO(DarkLordZach): Find a better error code for this
@@ -153,12 +152,12 @@ Result VfsDirectoryServiceWrapper::RenameFile(const std::string& src_path_,
if (Common::FS::GetParentPath(src_path) == Common::FS::GetParentPath(dest_path)) {
// Use more-optimized vfs implementation rename.
if (src == nullptr) {
- return FileSys::ERROR_PATH_NOT_FOUND;
+ return FileSys::ResultPathNotFound;
}
if (dst && Common::FS::Exists(dst->GetFullPath())) {
LOG_ERROR(Service_FS, "File at new_path={} already exists", dst->GetFullPath());
- return FileSys::ERROR_PATH_ALREADY_EXISTS;
+ return FileSys::ResultPathAlreadyExists;
}
if (!src->Rename(Common::FS::GetFilename(dest_path))) {
@@ -195,7 +194,7 @@ Result VfsDirectoryServiceWrapper::RenameDirectory(const std::string& src_path_,
if (Common::FS::GetParentPath(src_path) == Common::FS::GetParentPath(dest_path)) {
// Use more-optimized vfs implementation rename.
if (src == nullptr)
- return FileSys::ERROR_PATH_NOT_FOUND;
+ return FileSys::ResultPathNotFound;
if (!src->Rename(Common::FS::GetFilename(dest_path))) {
// TODO(DarkLordZach): Find a better error code for this
return ResultUnknown;
@@ -214,7 +213,8 @@ Result VfsDirectoryServiceWrapper::RenameDirectory(const std::string& src_path_,
}
Result VfsDirectoryServiceWrapper::OpenFile(FileSys::VirtualFile* out_file,
- const std::string& path_, FileSys::Mode mode) const {
+ const std::string& path_,
+ FileSys::OpenMode mode) const {
const std::string path(Common::FS::SanitizePath(path_));
std::string_view npath = path;
while (!npath.empty() && (npath[0] == '/' || npath[0] == '\\')) {
@@ -223,10 +223,10 @@ Result VfsDirectoryServiceWrapper::OpenFile(FileSys::VirtualFile* out_file,
auto file = backing->GetFileRelative(npath);
if (file == nullptr) {
- return FileSys::ERROR_PATH_NOT_FOUND;
+ return FileSys::ResultPathNotFound;
}
- if (mode == FileSys::Mode::Append) {
+ if (mode == FileSys::OpenMode::AllowAppend) {
*out_file = std::make_shared<FileSys::OffsetVfsFile>(file, 0, file->GetSize());
} else {
*out_file = file;
@@ -241,50 +241,50 @@ Result VfsDirectoryServiceWrapper::OpenDirectory(FileSys::VirtualDir* out_direct
auto dir = GetDirectoryRelativeWrapped(backing, path);
if (dir == nullptr) {
// TODO(DarkLordZach): Find a better error code for this
- return FileSys::ERROR_PATH_NOT_FOUND;
+ return FileSys::ResultPathNotFound;
}
*out_directory = dir;
return ResultSuccess;
}
-Result VfsDirectoryServiceWrapper::GetEntryType(FileSys::EntryType* out_entry_type,
+Result VfsDirectoryServiceWrapper::GetEntryType(FileSys::DirectoryEntryType* out_entry_type,
const std::string& path_) const {
std::string path(Common::FS::SanitizePath(path_));
auto dir = GetDirectoryRelativeWrapped(backing, Common::FS::GetParentPath(path));
if (dir == nullptr) {
- return FileSys::ERROR_PATH_NOT_FOUND;
+ return FileSys::ResultPathNotFound;
}
auto filename = Common::FS::GetFilename(path);
// TODO(Subv): Some games use the '/' path, find out what this means.
if (filename.empty()) {
- *out_entry_type = FileSys::EntryType::Directory;
+ *out_entry_type = FileSys::DirectoryEntryType::Directory;
return ResultSuccess;
}
if (dir->GetFile(filename) != nullptr) {
- *out_entry_type = FileSys::EntryType::File;
+ *out_entry_type = FileSys::DirectoryEntryType::File;
return ResultSuccess;
}
if (dir->GetSubdirectory(filename) != nullptr) {
- *out_entry_type = FileSys::EntryType::Directory;
+ *out_entry_type = FileSys::DirectoryEntryType::Directory;
return ResultSuccess;
}
- return FileSys::ERROR_PATH_NOT_FOUND;
+ return FileSys::ResultPathNotFound;
}
Result VfsDirectoryServiceWrapper::GetFileTimeStampRaw(
FileSys::FileTimeStampRaw* out_file_time_stamp_raw, const std::string& path) const {
auto dir = GetDirectoryRelativeWrapped(backing, Common::FS::GetParentPath(path));
if (dir == nullptr) {
- return FileSys::ERROR_PATH_NOT_FOUND;
+ return FileSys::ResultPathNotFound;
}
- FileSys::EntryType entry_type;
+ FileSys::DirectoryEntryType entry_type;
if (GetEntryType(&entry_type, path) != ResultSuccess) {
- return FileSys::ERROR_PATH_NOT_FOUND;
+ return FileSys::ResultPathNotFound;
}
*out_file_time_stamp_raw = dir->GetFileTimeStamp(Common::FS::GetFilename(path));
@@ -317,7 +317,7 @@ Result FileSystemController::OpenProcess(
const auto it = registrations.find(process_id);
if (it == registrations.end()) {
- return FileSys::ERROR_ENTITY_NOT_FOUND;
+ return FileSys::ResultTargetNotFound;
}
*out_program_id = it->second.program_id;
@@ -347,7 +347,7 @@ std::shared_ptr<SaveDataController> FileSystemController::OpenSaveDataController
std::shared_ptr<FileSys::SaveDataFactory> FileSystemController::CreateSaveDataFactory(
ProgramId program_id) {
using YuzuPath = Common::FS::YuzuPath;
- const auto rw_mode = FileSys::Mode::ReadWrite;
+ const auto rw_mode = FileSys::OpenMode::ReadWrite;
auto vfs = system.GetFilesystem();
const auto nand_directory =
@@ -360,12 +360,12 @@ Result FileSystemController::OpenSDMC(FileSys::VirtualDir* out_sdmc) const {
LOG_TRACE(Service_FS, "Opening SDMC");
if (sdmc_factory == nullptr) {
- return FileSys::ERROR_SD_CARD_NOT_FOUND;
+ return FileSys::ResultPortSdCardNoDevice;
}
auto sdmc = sdmc_factory->Open();
if (sdmc == nullptr) {
- return FileSys::ERROR_SD_CARD_NOT_FOUND;
+ return FileSys::ResultPortSdCardNoDevice;
}
*out_sdmc = sdmc;
@@ -377,12 +377,12 @@ Result FileSystemController::OpenBISPartition(FileSys::VirtualDir* out_bis_parti
LOG_TRACE(Service_FS, "Opening BIS Partition with id={:08X}", id);
if (bis_factory == nullptr) {
- return FileSys::ERROR_ENTITY_NOT_FOUND;
+ return FileSys::ResultTargetNotFound;
}
auto part = bis_factory->OpenPartition(id);
if (part == nullptr) {
- return FileSys::ERROR_INVALID_ARGUMENT;
+ return FileSys::ResultInvalidArgument;
}
*out_bis_partition = part;
@@ -394,12 +394,12 @@ Result FileSystemController::OpenBISPartitionStorage(
LOG_TRACE(Service_FS, "Opening BIS Partition Storage with id={:08X}", id);
if (bis_factory == nullptr) {
- return FileSys::ERROR_ENTITY_NOT_FOUND;
+ return FileSys::ResultTargetNotFound;
}
auto part = bis_factory->OpenPartitionStorage(id, system.GetFilesystem());
if (part == nullptr) {
- return FileSys::ERROR_INVALID_ARGUMENT;
+ return FileSys::ResultInvalidArgument;
}
*out_bis_partition_storage = part;
@@ -686,15 +686,15 @@ void FileSystemController::CreateFactories(FileSys::VfsFilesystem& vfs, bool ove
using YuzuPath = Common::FS::YuzuPath;
const auto sdmc_dir_path = Common::FS::GetYuzuPath(YuzuPath::SDMCDir);
const auto sdmc_load_dir_path = sdmc_dir_path / "atmosphere/contents";
- const auto rw_mode = FileSys::Mode::ReadWrite;
+ const auto rw_mode = FileSys::OpenMode::ReadWrite;
auto nand_directory =
vfs.OpenDirectory(Common::FS::GetYuzuPathString(YuzuPath::NANDDir), rw_mode);
auto sd_directory = vfs.OpenDirectory(Common::FS::PathToUTF8String(sdmc_dir_path), rw_mode);
- auto load_directory =
- vfs.OpenDirectory(Common::FS::GetYuzuPathString(YuzuPath::LoadDir), FileSys::Mode::Read);
- auto sd_load_directory =
- vfs.OpenDirectory(Common::FS::PathToUTF8String(sdmc_load_dir_path), FileSys::Mode::Read);
+ auto load_directory = vfs.OpenDirectory(Common::FS::GetYuzuPathString(YuzuPath::LoadDir),
+ FileSys::OpenMode::Read);
+ auto sd_load_directory = vfs.OpenDirectory(Common::FS::PathToUTF8String(sdmc_load_dir_path),
+ FileSys::OpenMode::Read);
auto dump_directory =
vfs.OpenDirectory(Common::FS::GetYuzuPathString(YuzuPath::DumpDir), rw_mode);