diff options
Diffstat (limited to 'src/core/hle')
27 files changed, 261 insertions, 119 deletions
diff --git a/src/core/hle/kernel/hle_ipc.cpp b/src/core/hle/kernel/hle_ipc.cpp index 42d1b0e31..b547a3463 100644 --- a/src/core/hle/kernel/hle_ipc.cpp +++ b/src/core/hle/kernel/hle_ipc.cpp @@ -24,8 +24,15 @@ namespace Kernel { -SessionRequestHandler::SessionRequestHandler(KernelCore& kernel_, const char* service_name_) - : kernel{kernel_}, service_thread{kernel.CreateServiceThread(service_name_)} {} +SessionRequestHandler::SessionRequestHandler(KernelCore& kernel_, const char* service_name_, + ServiceThreadType thread_type) + : kernel{kernel_} { + if (thread_type == ServiceThreadType::CreateNew) { + service_thread = kernel.CreateServiceThread(service_name_); + } else { + service_thread = kernel.GetDefaultServiceThread(); + } +} SessionRequestHandler::~SessionRequestHandler() { kernel.ReleaseServiceThread(service_thread); diff --git a/src/core/hle/kernel/hle_ipc.h b/src/core/hle/kernel/hle_ipc.h index 670cc741c..640146137 100644 --- a/src/core/hle/kernel/hle_ipc.h +++ b/src/core/hle/kernel/hle_ipc.h @@ -33,6 +33,11 @@ namespace Service { class ServiceFrameworkBase; } +enum class ServiceThreadType { + Default, + CreateNew, +}; + namespace Kernel { class Domain; @@ -57,7 +62,8 @@ enum class ThreadWakeupReason; */ class SessionRequestHandler : public std::enable_shared_from_this<SessionRequestHandler> { public: - SessionRequestHandler(KernelCore& kernel, const char* service_name_); + SessionRequestHandler(KernelCore& kernel_, const char* service_name_, + ServiceThreadType thread_type); virtual ~SessionRequestHandler(); /** diff --git a/src/core/hle/kernel/kernel.cpp b/src/core/hle/kernel/kernel.cpp index 34da7c23b..6387d0c29 100644 --- a/src/core/hle/kernel/kernel.cpp +++ b/src/core/hle/kernel/kernel.cpp @@ -61,6 +61,7 @@ struct KernelCore::Impl { global_scheduler_context = std::make_unique<Kernel::GlobalSchedulerContext>(kernel); global_handle_table = std::make_unique<Kernel::KHandleTable>(kernel); global_handle_table->Initialize(KHandleTable::MaxTableSize); + default_service_thread = CreateServiceThread(kernel, "DefaultServiceThread"); is_phantom_mode_for_singlecore = false; @@ -677,6 +678,12 @@ struct KernelCore::Impl { void ReleaseServiceThread(std::weak_ptr<Kernel::ServiceThread> service_thread) { if (auto strong_ptr = service_thread.lock()) { + if (strong_ptr == default_service_thread.lock()) { + // Nothing to do here, the service is using default_service_thread, which will be + // released on shutdown. + return; + } + service_threads_manager.QueueWork( [this, strong_ptr{std::move(strong_ptr)}]() { service_threads.erase(strong_ptr); }); } @@ -739,7 +746,8 @@ struct KernelCore::Impl { std::unique_ptr<KMemoryLayout> memory_layout; // Threads used for services - std::unordered_set<std::shared_ptr<Kernel::ServiceThread>> service_threads; + std::unordered_set<std::shared_ptr<ServiceThread>> service_threads; + std::weak_ptr<ServiceThread> default_service_thread; Common::ThreadWorker service_threads_manager; std::array<KThread*, Core::Hardware::NUM_CPU_CORES> suspend_threads; @@ -1065,6 +1073,10 @@ std::weak_ptr<Kernel::ServiceThread> KernelCore::CreateServiceThread(const std:: return impl->CreateServiceThread(*this, name); } +std::weak_ptr<Kernel::ServiceThread> KernelCore::GetDefaultServiceThread() const { + return impl->default_service_thread; +} + void KernelCore::ReleaseServiceThread(std::weak_ptr<Kernel::ServiceThread> service_thread) { impl->ReleaseServiceThread(service_thread); } diff --git a/src/core/hle/kernel/kernel.h b/src/core/hle/kernel/kernel.h index 4c68e96df..24e26fa44 100644 --- a/src/core/hle/kernel/kernel.h +++ b/src/core/hle/kernel/kernel.h @@ -271,9 +271,11 @@ public: void ExitSVCProfile(); /** - * Creates an HLE service thread, which are used to execute service routines asynchronously. - * While these are allocated per ServerSession, these need to be owned and managed outside - * of ServerSession to avoid a circular dependency. + * Creates a host thread to execute HLE service requests, which are used to execute service + * routines asynchronously. While these are allocated per ServerSession, these need to be owned + * and managed outside of ServerSession to avoid a circular dependency. In general, most + * services can just use the default service thread, and not need their own host service thread. + * See GetDefaultServiceThread. * @param name String name for the ServerSession creating this thread, used for debug * purposes. * @returns The a weak pointer newly created service thread. @@ -281,6 +283,14 @@ public: std::weak_ptr<Kernel::ServiceThread> CreateServiceThread(const std::string& name); /** + * Gets the default host service thread, which executes HLE service requests. Unless service + * requests need to block on the host, the default service thread should be used in favor of + * creating a new service thread. + * @returns The a weak pointer for the default service thread. + */ + std::weak_ptr<Kernel::ServiceThread> GetDefaultServiceThread() const; + + /** * Releases a HLE service thread, instructing KernelCore to free it. This should be called when * the ServerSession associated with the thread is destroyed. * @param service_thread Service thread to release. diff --git a/src/core/hle/service/am/am.cpp b/src/core/hle/service/am/am.cpp index 420de3c54..4d7e5ecd3 100644 --- a/src/core/hle/service/am/am.cpp +++ b/src/core/hle/service/am/am.cpp @@ -1337,7 +1337,7 @@ IApplicationFunctions::IApplicationFunctions(Core::System& system_) {200, nullptr, "GetLastApplicationExitReason"}, {500, nullptr, "StartContinuousRecordingFlushForDebug"}, {1000, nullptr, "CreateMovieMaker"}, - {1001, nullptr, "PrepareForJit"}, + {1001, &IApplicationFunctions::PrepareForJit, "PrepareForJit"}, }; // clang-format on @@ -1787,6 +1787,13 @@ void IApplicationFunctions::GetHealthWarningDisappearedSystemEvent(Kernel::HLERe rb.PushCopyObjects(health_warning_disappeared_system_event->GetReadableEvent()); } +void IApplicationFunctions::PrepareForJit(Kernel::HLERequestContext& ctx) { + LOG_WARNING(Service_AM, "(STUBBED) called"); + + IPC::ResponseBuilder rb{ctx, 2}; + rb.Push(ResultSuccess); +} + void InstallInterfaces(SM::ServiceManager& service_manager, NVFlinger::NVFlinger& nvflinger, Core::System& system) { auto message_queue = std::make_shared<AppletMessageQueue>(system); diff --git a/src/core/hle/service/am/am.h b/src/core/hle/service/am/am.h index fdd937b82..11a3c0459 100644 --- a/src/core/hle/service/am/am.h +++ b/src/core/hle/service/am/am.h @@ -336,6 +336,7 @@ private: void TryPopFromFriendInvitationStorageChannel(Kernel::HLERequestContext& ctx); void GetNotificationStorageChannelEvent(Kernel::HLERequestContext& ctx); void GetHealthWarningDisappearedSystemEvent(Kernel::HLERequestContext& ctx); + void PrepareForJit(Kernel::HLERequestContext& ctx); KernelHelpers::ServiceContext service_context; diff --git a/src/core/hle/service/audio/audout_u.cpp b/src/core/hle/service/audio/audout_u.cpp index affa7971c..a72956a28 100644 --- a/src/core/hle/service/audio/audout_u.cpp +++ b/src/core/hle/service/audio/audout_u.cpp @@ -41,9 +41,10 @@ public: explicit IAudioOut(Core::System& system_, AudoutParams audio_params_, AudioCore::AudioOut& audio_core_, std::string&& device_name_, std::string&& unique_name) - : ServiceFramework{system_, "IAudioOut"}, audio_core{audio_core_}, - device_name{std::move(device_name_)}, audio_params{audio_params_}, - main_memory{system.Memory()}, service_context{system_, "IAudioOut"} { + : ServiceFramework{system_, "IAudioOut", ServiceThreadType::CreateNew}, + audio_core{audio_core_}, device_name{std::move(device_name_)}, + audio_params{audio_params_}, main_memory{system.Memory()}, service_context{system_, + "IAudioOut"} { // clang-format off static const FunctionInfo functions[] = { {0, &IAudioOut::GetAudioOutState, "GetAudioOutState"}, diff --git a/src/core/hle/service/audio/audren_u.cpp b/src/core/hle/service/audio/audren_u.cpp index f45e5cecc..d4ffeb21d 100644 --- a/src/core/hle/service/audio/audren_u.cpp +++ b/src/core/hle/service/audio/audren_u.cpp @@ -24,7 +24,8 @@ public: explicit IAudioRenderer(Core::System& system_, const AudioCommon::AudioRendererParameter& audren_params, const std::size_t instance_number) - : ServiceFramework{system_, "IAudioRenderer"}, service_context{system_, "IAudioRenderer"} { + : ServiceFramework{system_, "IAudioRenderer", ServiceThreadType::CreateNew}, + service_context{system_, "IAudioRenderer"} { // clang-format off static const FunctionInfo functions[] = { {0, &IAudioRenderer::GetSampleRate, "GetSampleRate"}, diff --git a/src/core/hle/service/filesystem/fsp_srv.cpp b/src/core/hle/service/filesystem/fsp_srv.cpp index b087e7bba..c07929ab8 100644 --- a/src/core/hle/service/filesystem/fsp_srv.cpp +++ b/src/core/hle/service/filesystem/fsp_srv.cpp @@ -58,7 +58,8 @@ enum class FileSystemType : u8 { class IStorage final : public ServiceFramework<IStorage> { public: explicit IStorage(Core::System& system_, FileSys::VirtualFile backend_) - : ServiceFramework{system_, "IStorage"}, backend(std::move(backend_)) { + : ServiceFramework{system_, "IStorage", ServiceThreadType::CreateNew}, + backend(std::move(backend_)) { static const FunctionInfo functions[] = { {0, &IStorage::Read, "Read"}, {1, nullptr, "Write"}, @@ -116,7 +117,8 @@ private: class IFile final : public ServiceFramework<IFile> { public: explicit IFile(Core::System& system_, FileSys::VirtualFile backend_) - : ServiceFramework{system_, "IFile"}, backend(std::move(backend_)) { + : ServiceFramework{system_, "IFile", ServiceThreadType::CreateNew}, + backend(std::move(backend_)) { static const FunctionInfo functions[] = { {0, &IFile::Read, "Read"}, {1, &IFile::Write, "Write"}, @@ -252,7 +254,8 @@ static void BuildEntryIndex(std::vector<FileSys::Entry>& entries, const std::vec class IDirectory final : public ServiceFramework<IDirectory> { public: explicit IDirectory(Core::System& system_, FileSys::VirtualDir backend_) - : ServiceFramework{system_, "IDirectory"}, backend(std::move(backend_)) { + : ServiceFramework{system_, "IDirectory", ServiceThreadType::CreateNew}, + backend(std::move(backend_)) { static const FunctionInfo functions[] = { {0, &IDirectory::Read, "Read"}, {1, &IDirectory::GetEntryCount, "GetEntryCount"}, @@ -308,8 +311,8 @@ private: class IFileSystem final : public ServiceFramework<IFileSystem> { public: explicit IFileSystem(Core::System& system_, FileSys::VirtualDir backend_, SizeGetter size_) - : ServiceFramework{system_, "IFileSystem"}, backend{std::move(backend_)}, size{std::move( - size_)} { + : ServiceFramework{system_, "IFileSystem", ServiceThreadType::CreateNew}, + backend{std::move(backend_)}, size{std::move(size_)} { static const FunctionInfo functions[] = { {0, &IFileSystem::CreateFile, "CreateFile"}, {1, &IFileSystem::DeleteFile, "DeleteFile"}, diff --git a/src/core/hle/service/hid/hid.cpp b/src/core/hle/service/hid/hid.cpp index 92e6bf889..b2cec2253 100644 --- a/src/core/hle/service/hid/hid.cpp +++ b/src/core/hle/service/hid/hid.cpp @@ -63,6 +63,10 @@ IAppletResource::IAppletResource(Core::System& system_, MakeController<Controller_Gesture>(HidController::Gesture); MakeController<Controller_ConsoleSixAxis>(HidController::ConsoleSixAxisSensor); + // Homebrew doesn't try to activate some controllers, so we activate them by default + GetController<Controller_NPad>(HidController::NPad).ActivateController(); + GetController<Controller_Touchscreen>(HidController::Touchscreen).ActivateController(); + GetController<Controller_Stubbed>(HidController::HomeButton).SetCommonHeaderOffset(0x4C00); GetController<Controller_Stubbed>(HidController::SleepButton).SetCommonHeaderOffset(0x4E00); GetController<Controller_Stubbed>(HidController::CaptureButton).SetCommonHeaderOffset(0x5000); diff --git a/src/core/hle/service/jit/jit.cpp b/src/core/hle/service/jit/jit.cpp new file mode 100644 index 000000000..c8ebd2e3f --- /dev/null +++ b/src/core/hle/service/jit/jit.cpp @@ -0,0 +1,53 @@ +// Copyright 2022 yuzu Emulator Project +// Licensed under GPLv2 or any later version +// Refer to the license.txt file included. + +#include "core/hle/ipc_helpers.h" +#include "core/hle/result.h" +#include "core/hle/service/jit/jit.h" +#include "core/hle/service/service.h" + +namespace Service::JIT { + +class IJitEnvironment final : public ServiceFramework<IJitEnvironment> { +public: + explicit IJitEnvironment(Core::System& system_) : ServiceFramework{system_, "IJitEnvironment"} { + // clang-format off + static const FunctionInfo functions[] = { + {0, nullptr, "GenerateCode"}, + {1, nullptr, "Control"}, + {1000, nullptr, "LoadPlugin"}, + {1001, nullptr, "GetCodeAddress"}, + }; + // clang-format on + + RegisterHandlers(functions); + } +}; + +class JITU final : public ServiceFramework<JITU> { +public: + explicit JITU(Core::System& system_) : ServiceFramework{system_, "jit:u"} { + // clang-format off + static const FunctionInfo functions[] = { + {0, &JITU::CreateJitEnvironment, "CreateJitEnvironment"}, + }; + // clang-format on + + RegisterHandlers(functions); + } + + void CreateJitEnvironment(Kernel::HLERequestContext& ctx) { + LOG_DEBUG(Service_JIT, "called"); + + IPC::ResponseBuilder rb{ctx, 2, 0, 1}; + rb.Push(ResultSuccess); + rb.PushIpcInterface<IJitEnvironment>(system); + } +}; + +void InstallInterfaces(SM::ServiceManager& sm, Core::System& system) { + std::make_shared<JITU>(system)->InstallAsService(sm); +} + +} // namespace Service::JIT diff --git a/src/core/hle/service/jit/jit.h b/src/core/hle/service/jit/jit.h new file mode 100644 index 000000000..8fbf504a1 --- /dev/null +++ b/src/core/hle/service/jit/jit.h @@ -0,0 +1,20 @@ +// Copyright 2022 yuzu Emulator Project +// Licensed under GPLv2 or any later version +// Refer to the license.txt file included. + +#pragma once + +namespace Core { +class System; +} + +namespace Service::SM { +class ServiceManager; +} + +namespace Service::JIT { + +/// Registers all JIT services with the specified service manager. +void InstallInterfaces(SM::ServiceManager& sm, Core::System& system); + +} // namespace Service::JIT diff --git a/src/core/hle/service/nvdrv/nvdrv_interface.cpp b/src/core/hle/service/nvdrv/nvdrv_interface.cpp index 1ce2a856b..8467b50e4 100644 --- a/src/core/hle/service/nvdrv/nvdrv_interface.cpp +++ b/src/core/hle/service/nvdrv/nvdrv_interface.cpp @@ -230,7 +230,7 @@ void NVDRV::DumpGraphicsMemoryInfo(Kernel::HLERequestContext& ctx) { } NVDRV::NVDRV(Core::System& system_, std::shared_ptr<Module> nvdrv_, const char* name) - : ServiceFramework{system_, name}, nvdrv{std::move(nvdrv_)} { + : ServiceFramework{system_, name, ServiceThreadType::CreateNew}, nvdrv{std::move(nvdrv_)} { static const FunctionInfo functions[] = { {0, &NVDRV::Open, "Open"}, {1, &NVDRV::Ioctl1, "Ioctl"}, diff --git a/src/core/hle/service/nvflinger/buffer_queue_consumer.cpp b/src/core/hle/service/nvflinger/buffer_queue_consumer.cpp index 41fbba219..c527c577e 100644 --- a/src/core/hle/service/nvflinger/buffer_queue_consumer.cpp +++ b/src/core/hle/service/nvflinger/buffer_queue_consumer.cpp @@ -18,8 +18,7 @@ BufferQueueConsumer::BufferQueueConsumer(std::shared_ptr<BufferQueueCore> core_) BufferQueueConsumer::~BufferQueueConsumer() = default; Status BufferQueueConsumer::AcquireBuffer(BufferItem* out_buffer, - std::chrono::nanoseconds expected_present, - u64 max_frame_number) { + std::chrono::nanoseconds expected_present) { std::scoped_lock lock(core->mutex); // Check that the consumer doesn't currently have the maximum number of buffers acquired. @@ -50,12 +49,6 @@ Status BufferQueueConsumer::AcquireBuffer(BufferItem* out_buffer, while (core->queue.size() > 1 && !core->queue[0].is_auto_timestamp) { const auto& buffer_item{core->queue[1]}; - // If dropping entry[0] would leave us with a buffer that the consumer is not yet ready - // for, don't drop it. - if (max_frame_number && buffer_item.frame_number > max_frame_number) { - break; - } - // If entry[1] is timely, drop entry[0] (and repeat). const auto desired_present = buffer_item.timestamp; if (desired_present < expected_present.count() - MAX_REASONABLE_NSEC || @@ -200,4 +193,39 @@ Status BufferQueueConsumer::Connect(std::shared_ptr<IConsumerListener> consumer_ return Status::NoError; } +Status BufferQueueConsumer::GetReleasedBuffers(u64* out_slot_mask) { + if (out_slot_mask == nullptr) { + LOG_ERROR(Service_NVFlinger, "out_slot_mask may not be nullptr"); + return Status::BadValue; + } + + std::scoped_lock lock(core->mutex); + + if (core->is_abandoned) { + LOG_ERROR(Service_NVFlinger, "BufferQueue has been abandoned"); + return Status::NoInit; + } + + u64 mask = 0; + for (int s = 0; s < BufferQueueDefs::NUM_BUFFER_SLOTS; ++s) { + if (!slots[s].acquire_called) { + mask |= (1ULL << s); + } + } + + // Remove from the mask queued buffers for which acquire has been called, since the consumer + // will not receive their buffer addresses and so must retain their cached information + auto current(core->queue.begin()); + while (current != core->queue.end()) { + if (current->acquire_called) { + mask &= ~(1ULL << current->slot); + } + ++current; + } + + LOG_DEBUG(Service_NVFlinger, "returning mask {}", mask); + *out_slot_mask = mask; + return Status::NoError; +} + } // namespace Service::android diff --git a/src/core/hle/service/nvflinger/buffer_queue_consumer.h b/src/core/hle/service/nvflinger/buffer_queue_consumer.h index f22854394..8a047fe06 100644 --- a/src/core/hle/service/nvflinger/buffer_queue_consumer.h +++ b/src/core/hle/service/nvflinger/buffer_queue_consumer.h @@ -24,10 +24,10 @@ public: explicit BufferQueueConsumer(std::shared_ptr<BufferQueueCore> core_); ~BufferQueueConsumer(); - Status AcquireBuffer(BufferItem* out_buffer, std::chrono::nanoseconds expected_present, - u64 max_frame_number = 0); + Status AcquireBuffer(BufferItem* out_buffer, std::chrono::nanoseconds expected_present); Status ReleaseBuffer(s32 slot, u64 frame_number, const Fence& release_fence); Status Connect(std::shared_ptr<IConsumerListener> consumer_listener, bool controlled_by_app); + Status GetReleasedBuffers(u64* out_slot_mask); private: std::shared_ptr<BufferQueueCore> core; diff --git a/src/core/hle/service/nvflinger/buffer_queue_core.cpp b/src/core/hle/service/nvflinger/buffer_queue_core.cpp index 6082610e0..3a0481786 100644 --- a/src/core/hle/service/nvflinger/buffer_queue_core.cpp +++ b/src/core/hle/service/nvflinger/buffer_queue_core.cpp @@ -95,7 +95,6 @@ void BufferQueueCore::FreeBufferLocked(s32 slot) { } void BufferQueueCore::FreeAllBuffersLocked() { - queue.clear(); buffer_has_been_queued = false; for (s32 slot = 0; slot < BufferQueueDefs::NUM_BUFFER_SLOTS; ++slot) { diff --git a/src/core/hle/service/nvflinger/buffer_queue_core.h b/src/core/hle/service/nvflinger/buffer_queue_core.h index 4dfd53387..e4e0937cb 100644 --- a/src/core/hle/service/nvflinger/buffer_queue_core.h +++ b/src/core/hle/service/nvflinger/buffer_queue_core.h @@ -73,8 +73,6 @@ private: u32 transform_hint{}; bool is_allocating{}; mutable std::condition_variable_any is_allocating_condition; - bool allow_allocation{true}; - u64 buffer_age{}; bool is_shutting_down{}; }; diff --git a/src/core/hle/service/nvflinger/buffer_queue_producer.cpp b/src/core/hle/service/nvflinger/buffer_queue_producer.cpp index 0833be57a..3d6e990c3 100644 --- a/src/core/hle/service/nvflinger/buffer_queue_producer.cpp +++ b/src/core/hle/service/nvflinger/buffer_queue_producer.cpp @@ -62,11 +62,12 @@ Status BufferQueueProducer::RequestBuffer(s32 slot, std::shared_ptr<GraphicBuffe Status BufferQueueProducer::SetBufferCount(s32 buffer_count) { LOG_DEBUG(Service_NVFlinger, "count = {}", buffer_count); - std::shared_ptr<IConsumerListener> listener; + std::shared_ptr<IConsumerListener> listener; { std::scoped_lock lock(core->mutex); core->WaitWhileAllocatingLocked(); + if (core->is_abandoned) { LOG_ERROR(Service_NVFlinger, "BufferQueue has been abandoned"); return Status::NoInit; @@ -120,7 +121,7 @@ Status BufferQueueProducer::SetBufferCount(s32 buffer_count) { } Status BufferQueueProducer::WaitForFreeSlotThenRelock(bool async, s32* found, - Status* returnFlags) const { + Status* return_flags) const { bool try_again = true; while (try_again) { @@ -142,10 +143,12 @@ Status BufferQueueProducer::WaitForFreeSlotThenRelock(bool async, s32* found, ASSERT(slots[s].buffer_state == BufferState::Free); if (slots[s].graphic_buffer != nullptr) { core->FreeBufferLocked(s); - *returnFlags |= Status::ReleaseAllBuffers; + *return_flags |= Status::ReleaseAllBuffers; } } + // Look for a free buffer to give to the client + *found = BufferQueueCore::INVALID_BUFFER_SLOT; s32 dequeued_count{}; s32 acquired_count{}; for (s32 s{}; s < max_buffer_count; ++s) { @@ -235,68 +238,50 @@ Status BufferQueueProducer::DequeueBuffer(s32* out_slot, Fence* out_fence, bool { std::scoped_lock lock(core->mutex); core->WaitWhileAllocatingLocked(); + if (format == PixelFormat::NoFormat) { format = core->default_buffer_format; } // Enable the usage bits the consumer requested usage |= core->consumer_usage_bit; - const bool use_default_size = !width && !height; - if (use_default_size) { - width = core->default_width; - height = core->default_height; + + s32 found{}; + Status status = WaitForFreeSlotThenRelock(async, &found, &return_flags); + if (status != Status::NoError) { + return status; } - s32 found = BufferItem::INVALID_BUFFER_SLOT; - while (found == BufferItem::INVALID_BUFFER_SLOT) { - Status status = WaitForFreeSlotThenRelock(async, &found, &return_flags); - if (status != Status::NoError) { - return status; - } + // This should not happen + if (found == BufferQueueCore::INVALID_BUFFER_SLOT) { + LOG_ERROR(Service_NVFlinger, "no available buffer slots"); + return Status::Busy; + } - // This should not happen - if (found == BufferQueueCore::INVALID_BUFFER_SLOT) { - LOG_DEBUG(Service_NVFlinger, "no available buffer slots"); - return Status::Busy; - } + *out_slot = found; - const std::shared_ptr<GraphicBuffer>& buffer(slots[found].graphic_buffer); + attached_by_consumer = slots[found].attached_by_consumer; - // If we are not allowed to allocate new buffers, WaitForFreeSlotThenRelock must have - // returned a slot containing a buffer. If this buffer would require reallocation to - // meet the requested attributes, we free it and attempt to get another one. - if (!core->allow_allocation) { - if (buffer->NeedsReallocation(width, height, format, usage)) { - core->FreeBufferLocked(found); - found = BufferItem::INVALID_BUFFER_SLOT; - continue; - } - } + const bool use_default_size = !width && !height; + if (use_default_size) { + width = core->default_width; + height = core->default_height; } - *out_slot = found; - attached_by_consumer = slots[found].attached_by_consumer; slots[found].buffer_state = BufferState::Dequeued; const std::shared_ptr<GraphicBuffer>& buffer(slots[found].graphic_buffer); - - if ((buffer == nullptr) || buffer->NeedsReallocation(width, height, format, usage)) { + if ((buffer == nullptr) || (buffer->Width() != width) || (buffer->Height() != height) || + (buffer->Format() != format) || ((buffer->Usage() & usage) != usage)) { slots[found].acquire_called = false; slots[found].graphic_buffer = nullptr; slots[found].request_buffer_called = false; slots[found].fence = Fence::NoFence(); - core->buffer_age = 0; + return_flags |= Status::BufferNeedsReallocation; - } else { - // We add 1 because that will be the frame number when this buffer - // is queued - core->buffer_age = core->frame_counter + 1 - slots[found].frame_number; } - LOG_DEBUG(Service_NVFlinger, "setting buffer age to {}", core->buffer_age); - *out_fence = slots[found].fence; - slots[found].fence = Fence::NoFence(); } @@ -311,6 +296,7 @@ Status BufferQueueProducer::DequeueBuffer(s32* out_slot, Fence* out_fence, bool { std::scoped_lock lock(core->mutex); + if (core->is_abandoned) { LOG_ERROR(Service_NVFlinger, "BufferQueue has been abandoned"); return Status::NoInit; @@ -327,6 +313,7 @@ Status BufferQueueProducer::DequeueBuffer(s32* out_slot, Fence* out_fence, bool LOG_DEBUG(Service_NVFlinger, "returning slot={} frame={}, flags={}", *out_slot, slots[*out_slot].frame_number, return_flags); + return return_flags; } @@ -334,6 +321,7 @@ Status BufferQueueProducer::DetachBuffer(s32 slot) { LOG_DEBUG(Service_NVFlinger, "slot {}", slot); std::scoped_lock lock(core->mutex); + if (core->is_abandoned) { LOG_ERROR(Service_NVFlinger, "BufferQueue has been abandoned"); return Status::NoInit; @@ -369,7 +357,6 @@ Status BufferQueueProducer::DetachNextBuffer(std::shared_ptr<GraphicBuffer>* out } std::scoped_lock lock(core->mutex); - core->WaitWhileAllocatingLocked(); if (core->is_abandoned) { @@ -423,6 +410,7 @@ Status BufferQueueProducer::AttachBuffer(s32* out_slot, return status; } + // This should not happen if (found == BufferQueueCore::INVALID_BUFFER_SLOT) { LOG_ERROR(Service_NVFlinger, "No available buffer slots"); return Status::Busy; @@ -466,8 +454,8 @@ Status BufferQueueProducer::QueueBuffer(s32 slot, const QueueBufferInput& input, return Status::BadValue; } - std::shared_ptr<IConsumerListener> frameAvailableListener; - std::shared_ptr<IConsumerListener> frameReplacedListener; + std::shared_ptr<IConsumerListener> frame_available_listener; + std::shared_ptr<IConsumerListener> frame_replaced_listener; s32 callback_ticket{}; BufferItem item; @@ -541,12 +529,13 @@ Status BufferQueueProducer::QueueBuffer(s32 slot, const QueueBufferInput& input, item.fence = fence; item.is_droppable = core->dequeue_buffer_cannot_block || async; item.swap_interval = swap_interval; + sticky_transform = sticky_transform_; if (core->queue.empty()) { // When the queue is empty, we can simply queue this buffer core->queue.push_back(item); - frameAvailableListener = core->consumer_listener; + frame_available_listener = core->consumer_listener; } else { // When the queue is not empty, we need to look at the front buffer // state to see if we need to replace it @@ -563,10 +552,10 @@ Status BufferQueueProducer::QueueBuffer(s32 slot, const QueueBufferInput& input, } // Overwrite the droppable buffer with the incoming one *front = item; - frameReplacedListener = core->consumer_listener; + frame_replaced_listener = core->consumer_listener; } else { core->queue.push_back(item); - frameAvailableListener = core->consumer_listener; + frame_available_listener = core->consumer_listener; } } @@ -592,10 +581,10 @@ Status BufferQueueProducer::QueueBuffer(s32 slot, const QueueBufferInput& input, callback_condition.wait(callback_mutex); } - if (frameAvailableListener != nullptr) { - frameAvailableListener->OnFrameAvailable(item); - } else if (frameReplacedListener != nullptr) { - frameReplacedListener->OnFrameReplaced(item); + if (frame_available_listener != nullptr) { + frame_available_listener->OnFrameAvailable(item); + } else if (frame_replaced_listener != nullptr) { + frame_replaced_listener->OnFrameReplaced(item); } ++current_callback_ticket; @@ -669,13 +658,6 @@ Status BufferQueueProducer::Query(NativeWindow what, s32* out_value) { case NativeWindow::ConsumerUsageBits: value = core->consumer_usage_bit; break; - case NativeWindow::BufferAge: - if (core->buffer_age > INT32_MAX) { - value = 0; - } else { - value = static_cast<u32>(core->buffer_age); - } - break; default: UNREACHABLE(); return Status::BadValue; @@ -737,7 +719,6 @@ Status BufferQueueProducer::Connect(const std::shared_ptr<IProducerListener>& li core->buffer_has_been_queued = false; core->dequeue_buffer_cannot_block = core->consumer_controlled_by_app && producer_controlled_by_app; - core->allow_allocation = true; return status; } @@ -770,7 +751,7 @@ Status BufferQueueProducer::Disconnect(NativeWindowApi api) { core->SignalDequeueCondition(); buffer_wait_event->GetWritableEvent().Signal(); listener = core->consumer_listener; - } else if (core->connected_api != NativeWindowApi::NoConnectedApi) { + } else { LOG_ERROR(Service_NVFlinger, "still connected to another api (cur = {} req = {})", core->connected_api, api); status = Status::BadValue; diff --git a/src/core/hle/service/nvflinger/buffer_queue_producer.h b/src/core/hle/service/nvflinger/buffer_queue_producer.h index 77fdcae8e..c4ca68fd3 100644 --- a/src/core/hle/service/nvflinger/buffer_queue_producer.h +++ b/src/core/hle/service/nvflinger/buffer_queue_producer.h @@ -66,7 +66,7 @@ public: private: BufferQueueProducer(const BufferQueueProducer&) = delete; - Status WaitForFreeSlotThenRelock(bool async, s32* found, Status* returnFlags) const; + Status WaitForFreeSlotThenRelock(bool async, s32* found, Status* return_flags) const; Kernel::KEvent* buffer_wait_event{}; Service::KernelHelpers::ServiceContext& service_context; diff --git a/src/core/hle/service/nvflinger/consumer_base.cpp b/src/core/hle/service/nvflinger/consumer_base.cpp index be65a3f88..c2c80832c 100644 --- a/src/core/hle/service/nvflinger/consumer_base.cpp +++ b/src/core/hle/service/nvflinger/consumer_base.cpp @@ -36,38 +36,41 @@ void ConsumerBase::FreeBufferLocked(s32 slot_index) { } void ConsumerBase::OnFrameAvailable(const BufferItem& item) { - std::scoped_lock lock(mutex); LOG_DEBUG(Service_NVFlinger, "called"); } void ConsumerBase::OnFrameReplaced(const BufferItem& item) { - std::scoped_lock lock(mutex); LOG_DEBUG(Service_NVFlinger, "called"); } void ConsumerBase::OnBuffersReleased() { std::scoped_lock lock(mutex); - LOG_DEBUG(Service_NVFlinger, "called"); -} -void ConsumerBase::OnSidebandStreamChanged() {} + LOG_DEBUG(Service_NVFlinger, "called"); -Status ConsumerBase::AcquireBufferLocked(BufferItem* item, std::chrono::nanoseconds present_when, - u64 max_frame_number) { if (is_abandoned) { - LOG_ERROR(Service_NVFlinger, "consumer is abandoned!"); - return Status::NoInit; + // Nothing to do if we're already abandoned. + return; } - Status err = consumer->AcquireBuffer(item, present_when, max_frame_number); + u64 mask = 0; + consumer->GetReleasedBuffers(&mask); + for (int i = 0; i < BufferQueueDefs::NUM_BUFFER_SLOTS; i++) { + if (mask & (1ULL << i)) { + FreeBufferLocked(i); + } + } +} + +void ConsumerBase::OnSidebandStreamChanged() {} + +Status ConsumerBase::AcquireBufferLocked(BufferItem* item, std::chrono::nanoseconds present_when) { + Status err = consumer->AcquireBuffer(item, present_when); if (err != Status::NoError) { return err; } if (item->graphic_buffer != nullptr) { - if (slots[item->slot].graphic_buffer != nullptr) { - FreeBufferLocked(item->slot); - } slots[item->slot].graphic_buffer = item->graphic_buffer; } diff --git a/src/core/hle/service/nvflinger/consumer_base.h b/src/core/hle/service/nvflinger/consumer_base.h index 9ab949420..736080e3a 100644 --- a/src/core/hle/service/nvflinger/consumer_base.h +++ b/src/core/hle/service/nvflinger/consumer_base.h @@ -35,8 +35,7 @@ protected: virtual void OnSidebandStreamChanged() override; void FreeBufferLocked(s32 slot_index); - Status AcquireBufferLocked(BufferItem* item, std::chrono::nanoseconds present_when, - u64 max_frame_number = 0); + Status AcquireBufferLocked(BufferItem* item, std::chrono::nanoseconds present_when); Status ReleaseBufferLocked(s32 slot, const std::shared_ptr<GraphicBuffer> graphic_buffer); bool StillTracking(s32 slot, const std::shared_ptr<GraphicBuffer> graphic_buffer) const; Status AddReleaseFenceLocked(s32 slot, const std::shared_ptr<GraphicBuffer> graphic_buffer, diff --git a/src/core/hle/service/nvflinger/nvflinger.cpp b/src/core/hle/service/nvflinger/nvflinger.cpp index 76ce1fbfd..6fb2cdff1 100644 --- a/src/core/hle/service/nvflinger/nvflinger.cpp +++ b/src/core/hle/service/nvflinger/nvflinger.cpp @@ -104,7 +104,7 @@ void NVFlinger::SetNVDrvInstance(std::shared_ptr<Nvidia::Module> instance) { std::optional<u64> NVFlinger::OpenDisplay(std::string_view name) { const auto lock_guard = Lock(); - LOG_DEBUG(Service, "Opening \"{}\" display", name); + LOG_DEBUG(Service_NVFlinger, "Opening \"{}\" display", name); const auto itr = std::find_if(displays.begin(), displays.end(), @@ -219,7 +219,7 @@ VI::Layer* NVFlinger::FindOrCreateLayer(u64 display_id, u64 layer_id) { auto* layer = display->FindLayer(layer_id); if (layer == nullptr) { - LOG_DEBUG(Service, "Layer at id {} not found. Trying to create it.", layer_id); + LOG_DEBUG(Service_NVFlinger, "Layer at id {} not found. Trying to create it.", layer_id); CreateLayerAtId(*display, layer_id); return display->FindLayer(layer_id); } diff --git a/src/core/hle/service/service.cpp b/src/core/hle/service/service.cpp index ab3286db9..0f59a03c5 100644 --- a/src/core/hle/service/service.cpp +++ b/src/core/hle/service/service.cpp @@ -32,6 +32,7 @@ #include "core/hle/service/glue/glue.h" #include "core/hle/service/grc/grc.h" #include "core/hle/service/hid/hid.h" +#include "core/hle/service/jit/jit.h" #include "core/hle/service/lbl/lbl.h" #include "core/hle/service/ldn/ldn.h" #include "core/hle/service/ldr/ldr.h" @@ -91,8 +92,9 @@ namespace Service { } ServiceFrameworkBase::ServiceFrameworkBase(Core::System& system_, const char* service_name_, - u32 max_sessions_, InvokerFn* handler_invoker_) - : SessionRequestHandler(system_.Kernel(), service_name_), system{system_}, + ServiceThreadType thread_type, u32 max_sessions_, + InvokerFn* handler_invoker_) + : SessionRequestHandler(system_.Kernel(), service_name_, thread_type), system{system_}, service_name{service_name_}, max_sessions{max_sessions_}, handler_invoker{handler_invoker_} {} ServiceFrameworkBase::~ServiceFrameworkBase() { @@ -261,6 +263,7 @@ Services::Services(std::shared_ptr<SM::ServiceManager>& sm, Core::System& system Glue::InstallInterfaces(system); GRC::InstallInterfaces(*sm, system); HID::InstallInterfaces(*sm, system); + JIT::InstallInterfaces(*sm, system); LBL::InstallInterfaces(*sm, system); LDN::InstallInterfaces(*sm, system); LDR::InstallInterfaces(*sm, system); diff --git a/src/core/hle/service/service.h b/src/core/hle/service/service.h index b9ab2c465..c78b2baeb 100644 --- a/src/core/hle/service/service.h +++ b/src/core/hle/service/service.h @@ -114,7 +114,8 @@ private: Kernel::HLERequestContext& ctx); explicit ServiceFrameworkBase(Core::System& system_, const char* service_name_, - u32 max_sessions_, InvokerFn* handler_invoker_); + ServiceThreadType thread_type, u32 max_sessions_, + InvokerFn* handler_invoker_); ~ServiceFrameworkBase() override; void RegisterHandlersBase(const FunctionInfoBase* functions, std::size_t n); @@ -176,14 +177,17 @@ protected: /** * Initializes the handler with no functions installed. * - * @param system_ The system context to construct this service under. + * @param system_ The system context to construct this service under. * @param service_name_ Name of the service. - * @param max_sessions_ Maximum number of sessions that can be - * connected to this service at the same time. + * @param thread_type Specifies the thread type for this service. If this is set to CreateNew, + * it creates a new thread for it, otherwise this uses the default thread. + * @param max_sessions_ Maximum number of sessions that can be connected to this service at the + * same time. */ explicit ServiceFramework(Core::System& system_, const char* service_name_, + ServiceThreadType thread_type = ServiceThreadType::Default, u32 max_sessions_ = ServerSessionCountMax) - : ServiceFrameworkBase(system_, service_name_, max_sessions_, Invoker) {} + : ServiceFrameworkBase(system_, service_name_, thread_type, max_sessions_, Invoker) {} /// Registers handlers in the service. template <std::size_t N> diff --git a/src/core/hle/service/sm/sm.cpp b/src/core/hle/service/sm/sm.cpp index 695a1faa6..97f895852 100644 --- a/src/core/hle/service/sm/sm.cpp +++ b/src/core/hle/service/sm/sm.cpp @@ -206,7 +206,7 @@ void SM::UnregisterService(Kernel::HLERequestContext& ctx) { } SM::SM(ServiceManager& service_manager_, Core::System& system_) - : ServiceFramework{system_, "sm:", 4}, + : ServiceFramework{system_, "sm:", ServiceThreadType::Default, 4}, service_manager{service_manager_}, kernel{system_.Kernel()} { RegisterHandlers({ {0, &SM::Initialize, "Initialize"}, diff --git a/src/core/hle/service/sockets/bsd.cpp b/src/core/hle/service/sockets/bsd.cpp index fc93fb743..d6702e4e1 100644 --- a/src/core/hle/service/sockets/bsd.cpp +++ b/src/core/hle/service/sockets/bsd.cpp @@ -837,7 +837,8 @@ void BSD::BuildErrnoResponse(Kernel::HLERequestContext& ctx, Errno bsd_errno) co rb.PushEnum(bsd_errno); } -BSD::BSD(Core::System& system_, const char* name) : ServiceFramework{system_, name} { +BSD::BSD(Core::System& system_, const char* name) + : ServiceFramework{system_, name, ServiceThreadType::CreateNew} { // clang-format off static const FunctionInfo functions[] = { {0, &BSD::RegisterClient, "RegisterClient"}, diff --git a/src/core/hle/service/vi/vi.cpp b/src/core/hle/service/vi/vi.cpp index 430cbc546..a3436c8ea 100644 --- a/src/core/hle/service/vi/vi.cpp +++ b/src/core/hle/service/vi/vi.cpp @@ -77,7 +77,8 @@ static_assert(sizeof(NativeWindow) == 0x28, "NativeWindow has wrong size"); class IHOSBinderDriver final : public ServiceFramework<IHOSBinderDriver> { public: explicit IHOSBinderDriver(Core::System& system_, NVFlinger::HosBinderDriverServer& server_) - : ServiceFramework{system_, "IHOSBinderDriver"}, server(server_) { + : ServiceFramework{system_, "IHOSBinderDriver", ServiceThreadType::CreateNew}, + server(server_) { static const FunctionInfo functions[] = { {0, &IHOSBinderDriver::TransactParcel, "TransactParcel"}, {1, &IHOSBinderDriver::AdjustRefcount, "AdjustRefcount"}, |