diff options
Diffstat (limited to '')
-rw-r--r-- | src/core/hw/gpu.cpp | 10 |
1 files changed, 5 insertions, 5 deletions
diff --git a/src/core/hw/gpu.cpp b/src/core/hw/gpu.cpp index ddc5d647e..ed607646e 100644 --- a/src/core/hw/gpu.cpp +++ b/src/core/hw/gpu.cpp @@ -140,7 +140,7 @@ inline void Write(u32 addr, const T data) { // Raw copies do not perform color conversion nor tiled->linear / linear->tiled conversions // TODO(Subv): Verify if raw copies perform scaling memcpy(dst_pointer, src_pointer, output_size); - + LOG_TRACE(HW_GPU, "DisplayTriggerTransfer: 0x%08x bytes from 0x%08x(%ux%u)-> 0x%08x(%ux%u), output format: %x, flags 0x%08X, Raw copy", output_size, config.GetPhysicalInputAddress(), config.input_width.Value(), config.input_height.Value(), @@ -159,14 +159,14 @@ inline void Write(u32 addr, const T data) { for (u32 x = 0; x < output_width; ++x) { Math::Vec4<u8> src_color = { 0, 0, 0, 0 }; - // Calculate the [x,y] position of the input image + // Calculate the [x,y] position of the input image // based on the current output position and the scale u32 input_x = x * horizontal_scale; u32 input_y = y * vertical_scale; if (config.flip_vertically) { - // Flip the y value of the output data, - // we do this after calculating the [x,y] position of the input image + // Flip the y value of the output data, + // we do this after calculating the [x,y] position of the input image // to account for the scaling options. y = output_height - y - 1; } @@ -302,7 +302,7 @@ static void VBlankCallback(u64 userdata, int cycles_late) { // - If frameskip == 0 (disabled), always swap buffers // - If frameskip == 1, swap buffers every other frame (starting from the first frame) // - If frameskip > 1, swap buffers every frameskip^n frames (starting from the second frame) - if ((((Settings::values.frame_skip != 1) ^ last_skip_frame) && last_skip_frame != g_skip_frame) || + if ((((Settings::values.frame_skip != 1) ^ last_skip_frame) && last_skip_frame != g_skip_frame) || Settings::values.frame_skip == 0) { VideoCore::g_renderer->SwapBuffers(); } |