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-rw-r--r--src/core/hw/gpu.cpp10
1 files changed, 5 insertions, 5 deletions
diff --git a/src/core/hw/gpu.cpp b/src/core/hw/gpu.cpp
index 9c7192313..33a0e0fe7 100644
--- a/src/core/hw/gpu.cpp
+++ b/src/core/hw/gpu.cpp
@@ -89,7 +89,7 @@ inline void Write(u32 addr, const T data) {
} source_color = { 0, 0, 0, 0 };
switch (config.input_format) {
- case Regs::FramebufferFormat::RGBA8:
+ case Regs::PixelFormat::RGBA8:
{
// TODO: Most likely got the component order messed up.
u8* srcptr = source_pointer + x * 4 + y * config.input_width * 4;
@@ -106,7 +106,7 @@ inline void Write(u32 addr, const T data) {
}
switch (config.output_format) {
- /*case Regs::FramebufferFormat::RGBA8:
+ /*case Regs::PixelFormat::RGBA8:
{
// TODO: Untested
u8* dstptr = (u32*)(dest_pointer + x * 4 + y * config.output_width * 4);
@@ -117,7 +117,7 @@ inline void Write(u32 addr, const T data) {
break;
}*/
- case Regs::FramebufferFormat::RGB8:
+ case Regs::PixelFormat::RGB8:
{
// TODO: Most likely got the component order messed up.
u8* dstptr = dest_pointer + x * 3 + y * config.output_width * 3;
@@ -236,13 +236,13 @@ void Init() {
framebuffer_top.width = 240;
framebuffer_top.height = 400;
framebuffer_top.stride = 3 * 240;
- framebuffer_top.color_format = Regs::FramebufferFormat::RGB8;
+ framebuffer_top.color_format = Regs::PixelFormat::RGB8;
framebuffer_top.active_fb = 0;
framebuffer_sub.width = 240;
framebuffer_sub.height = 320;
framebuffer_sub.stride = 3 * 240;
- framebuffer_sub.color_format = Regs::FramebufferFormat::RGB8;
+ framebuffer_sub.color_format = Regs::PixelFormat::RGB8;
framebuffer_sub.active_fb = 0;
NOTICE_LOG(GPU, "initialized OK");