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-rw-r--r--src/core/CMakeLists.txt16
-rw-r--r--src/core/arm/interpreter/armdefs.h7
-rw-r--r--src/core/core.vcxproj16
-rw-r--r--src/core/core.vcxproj.filters48
-rw-r--r--src/core/file_sys/archive.h54
-rw-r--r--src/core/file_sys/archive_romfs.cpp46
-rw-r--r--src/core/file_sys/archive_romfs.h50
-rw-r--r--src/core/file_sys/directory_file_system.cpp669
-rw-r--r--src/core/file_sys/directory_file_system.h155
-rw-r--r--src/core/file_sys/file_sys.h138
-rw-r--r--src/core/file_sys/meta_file_system.cpp519
-rw-r--r--src/core/file_sys/meta_file_system.h110
-rw-r--r--src/core/hle/config_mem.h6
-rw-r--r--src/core/hle/function_wrappers.h11
-rw-r--r--src/core/hle/kernel/address_arbiter.cpp87
-rw-r--r--src/core/hle/kernel/address_arbiter.h36
-rw-r--r--src/core/hle/kernel/archive.cpp157
-rw-r--r--src/core/hle/kernel/archive.h38
-rw-r--r--src/core/hle/kernel/kernel.cpp3
-rw-r--r--src/core/hle/kernel/kernel.h3
-rw-r--r--src/core/hle/kernel/shared_memory.cpp105
-rw-r--r--src/core/hle/kernel/shared_memory.h48
-rw-r--r--src/core/hle/kernel/thread.cpp37
-rw-r--r--src/core/hle/kernel/thread.h7
-rw-r--r--src/core/hle/service/apt.cpp164
-rw-r--r--src/core/hle/service/fs.cpp148
-rw-r--r--src/core/hle/service/fs.h31
-rw-r--r--src/core/hle/service/gsp.cpp184
-rw-r--r--src/core/hle/service/gsp.h60
-rw-r--r--src/core/hle/service/service.cpp2
-rw-r--r--src/core/hle/svc.cpp44
-rw-r--r--src/core/hw/gpu.cpp253
-rw-r--r--src/core/hw/gpu.h219
-rw-r--r--src/core/hw/hw.h4
-rw-r--r--src/core/loader/elf.h6
-rw-r--r--src/core/loader/loader.cpp15
-rw-r--r--src/core/loader/loader.h55
-rw-r--r--src/core/loader/ncch.cpp172
-rw-r--r--src/core/loader/ncch.h47
-rw-r--r--src/core/mem_map.h14
-rw-r--r--src/core/mem_map_funcs.cpp42
-rw-r--r--src/core/system.cpp2
-rw-r--r--src/core/system.h2
43 files changed, 1729 insertions, 2101 deletions
diff --git a/src/core/CMakeLists.txt b/src/core/CMakeLists.txt
index 634f4d572..207f39707 100644
--- a/src/core/CMakeLists.txt
+++ b/src/core/CMakeLists.txt
@@ -8,6 +8,7 @@ set(SRCS core.cpp
system.cpp
arm/disassembler/arm_disasm.cpp
arm/disassembler/load_symbol_map.cpp
+ file_sys/archive_romfs.cpp
arm/interpreter/arm_interpreter.cpp
arm/interpreter/armcopro.cpp
arm/interpreter/armemu.cpp
@@ -29,17 +30,19 @@ set(SRCS core.cpp
arm/interpreter/mmu/tlb.cpp
arm/interpreter/mmu/wb.cpp
arm/interpreter/mmu/xscale_copro.cpp
- file_sys/directory_file_system.cpp
- file_sys/meta_file_system.cpp
hle/hle.cpp
hle/config_mem.cpp
hle/coprocessor.cpp
hle/svc.cpp
+ hle/kernel/address_arbiter.cpp
+ hle/kernel/archive.cpp
hle/kernel/event.cpp
hle/kernel/kernel.cpp
hle/kernel/mutex.cpp
+ hle/kernel/shared_memory.cpp
hle/kernel/thread.cpp
hle/service/apt.cpp
+ hle/service/fs.cpp
hle/service/gsp.cpp
hle/service/hid.cpp
hle/service/ndm.cpp
@@ -75,18 +78,21 @@ set(HEADERS core.h
arm/interpreter/vfp/asm_vfp.h
arm/interpreter/vfp/vfp.h
arm/interpreter/vfp/vfp_helper.h
- file_sys/directory_file_system.h
- file_sys/file_sys.h
- file_sys/meta_file_system.h
+ file_sys/archive.h
+ file_sys/archive_romfs.h
hle/config_mem.h
hle/coprocessor.h
hle/hle.h
hle/svc.h
+ hle/kernel/address_arbiter.h
+ hle/kernel/archive.h
hle/kernel/kernel.h
hle/kernel/mutex.h
+ hle/kernel/shared_memory.h
hle/kernel/thread.h
hle/function_wrappers.h
hle/service/apt.h
+ hle/service/fs.h
hle/service/gsp.h
hle/service/hid.h
hle/service/service.h
diff --git a/src/core/arm/interpreter/armdefs.h b/src/core/arm/interpreter/armdefs.h
index d8eae4d3f..1ff560fe7 100644
--- a/src/core/arm/interpreter/armdefs.h
+++ b/src/core/arm/interpreter/armdefs.h
@@ -70,13 +70,6 @@
#define LOWHIGH 1
#define HIGHLOW 2
-#ifndef u8
-#define u8 unsigned char
-#define u16 unsigned short
-#define u32 unsigned int
-#define u64 unsigned long long
-#endif /*u8 */
-
//teawater add DBCT_TEST_SPEED 2005.10.04---------------------------------------
#include <signal.h>
diff --git a/src/core/core.vcxproj b/src/core/core.vcxproj
index e2216760a..ddc174c2c 100644
--- a/src/core/core.vcxproj
+++ b/src/core/core.vcxproj
@@ -162,16 +162,19 @@
<ClCompile Include="arm\interpreter\vfp\vfpsingle.cpp" />
<ClCompile Include="core.cpp" />
<ClCompile Include="core_timing.cpp" />
- <ClCompile Include="file_sys\directory_file_system.cpp" />
- <ClCompile Include="file_sys\meta_file_system.cpp" />
+ <ClCompile Include="file_sys\archive_romfs.cpp" />
<ClCompile Include="hle\config_mem.cpp" />
<ClCompile Include="hle\coprocessor.cpp" />
<ClCompile Include="hle\hle.cpp" />
+ <ClCompile Include="hle\kernel\address_arbiter.cpp" />
+ <ClCompile Include="hle\kernel\archive.cpp" />
<ClCompile Include="hle\kernel\event.cpp" />
<ClCompile Include="hle\kernel\kernel.cpp" />
<ClCompile Include="hle\kernel\mutex.cpp" />
+ <ClCompile Include="hle\kernel\shared_memory.cpp" />
<ClCompile Include="hle\kernel\thread.cpp" />
<ClCompile Include="hle\service\apt.cpp" />
+ <ClCompile Include="hle\service\fs.cpp" />
<ClCompile Include="hle\service\gsp.cpp" />
<ClCompile Include="hle\service\hid.cpp" />
<ClCompile Include="hle\service\ndm.cpp" />
@@ -211,18 +214,21 @@
<ClInclude Include="arm\interpreter\vfp\vfp_helper.h" />
<ClInclude Include="core.h" />
<ClInclude Include="core_timing.h" />
- <ClInclude Include="file_sys\directory_file_system.h" />
- <ClInclude Include="file_sys\file_sys.h" />
- <ClInclude Include="file_sys\meta_file_system.h" />
+ <ClInclude Include="file_sys\archive.h" />
+ <ClInclude Include="file_sys\archive_romfs.h" />
<ClInclude Include="hle\config_mem.h" />
<ClInclude Include="hle\coprocessor.h" />
<ClInclude Include="hle\function_wrappers.h" />
<ClInclude Include="hle\hle.h" />
+ <ClInclude Include="hle\kernel\address_arbiter.h" />
+ <ClInclude Include="hle\kernel\archive.h" />
<ClInclude Include="hle\kernel\event.h" />
<ClInclude Include="hle\kernel\kernel.h" />
<ClInclude Include="hle\kernel\mutex.h" />
+ <ClInclude Include="hle\kernel\shared_memory.h" />
<ClInclude Include="hle\kernel\thread.h" />
<ClInclude Include="hle\service\apt.h" />
+ <ClInclude Include="hle\service\fs.h" />
<ClInclude Include="hle\service\gsp.h" />
<ClInclude Include="hle\service\hid.h" />
<ClInclude Include="hle\service\ndm.h" />
diff --git a/src/core/core.vcxproj.filters b/src/core/core.vcxproj.filters
index 91d3292da..68ba9e50b 100644
--- a/src/core/core.vcxproj.filters
+++ b/src/core/core.vcxproj.filters
@@ -63,12 +63,6 @@
<ClCompile Include="arm\interpreter\thumbemu.cpp">
<Filter>arm\interpreter</Filter>
</ClCompile>
- <ClCompile Include="file_sys\directory_file_system.cpp">
- <Filter>file_sys</Filter>
- </ClCompile>
- <ClCompile Include="file_sys\meta_file_system.cpp">
- <Filter>file_sys</Filter>
- </ClCompile>
<ClCompile Include="hw\hw.cpp">
<Filter>hw</Filter>
</ClCompile>
@@ -176,6 +170,21 @@
<ClCompile Include="loader\elf.cpp">
<Filter>loader</Filter>
</ClCompile>
+ <ClCompile Include="hle\kernel\archive.cpp">
+ <Filter>hle\kernel</Filter>
+ </ClCompile>
+ <ClCompile Include="hle\service\fs.cpp">
+ <Filter>hle\service</Filter>
+ </ClCompile>
+ <ClCompile Include="file_sys\archive_romfs.cpp">
+ <Filter>file_sys</Filter>
+ </ClCompile>
+ <ClCompile Include="hle\kernel\shared_memory.cpp">
+ <Filter>hle\kernel</Filter>
+ </ClCompile>
+ <ClCompile Include="hle\kernel\address_arbiter.cpp">
+ <Filter>hle\kernel</Filter>
+ </ClCompile>
</ItemGroup>
<ItemGroup>
<ClInclude Include="arm\disassembler\arm_disasm.h">
@@ -205,15 +214,6 @@
<ClInclude Include="arm\interpreter\skyeye_defs.h">
<Filter>arm\interpreter</Filter>
</ClInclude>
- <ClInclude Include="file_sys\directory_file_system.h">
- <Filter>file_sys</Filter>
- </ClInclude>
- <ClInclude Include="file_sys\file_sys.h">
- <Filter>file_sys</Filter>
- </ClInclude>
- <ClInclude Include="file_sys\meta_file_system.h">
- <Filter>file_sys</Filter>
- </ClInclude>
<ClInclude Include="hw\hw.h">
<Filter>hw</Filter>
</ClInclude>
@@ -314,6 +314,24 @@
<ClInclude Include="loader\elf.h">
<Filter>loader</Filter>
</ClInclude>
+ <ClInclude Include="hle\kernel\archive.h">
+ <Filter>hle\kernel</Filter>
+ </ClInclude>
+ <ClInclude Include="hle\service\fs.h">
+ <Filter>hle\service</Filter>
+ </ClInclude>
+ <ClInclude Include="file_sys\archive.h">
+ <Filter>file_sys</Filter>
+ </ClInclude>
+ <ClInclude Include="file_sys\archive_romfs.h">
+ <Filter>file_sys</Filter>
+ </ClInclude>
+ <ClInclude Include="hle\kernel\shared_memory.h">
+ <Filter>hle\kernel</Filter>
+ </ClInclude>
+ <ClInclude Include="hle\kernel\address_arbiter.h">
+ <Filter>hle\kernel</Filter>
+ </ClInclude>
</ItemGroup>
<ItemGroup>
<Text Include="CMakeLists.txt" />
diff --git a/src/core/file_sys/archive.h b/src/core/file_sys/archive.h
new file mode 100644
index 000000000..ed2d83640
--- /dev/null
+++ b/src/core/file_sys/archive.h
@@ -0,0 +1,54 @@
+// Copyright 2014 Citra Emulator Project
+// Licensed under GPLv2
+// Refer to the license.txt file included.
+
+#pragma once
+
+#include "common/common_types.h"
+
+#include "core/hle/kernel/kernel.h"
+
+////////////////////////////////////////////////////////////////////////////////////////////////////
+// FileSys namespace
+
+namespace FileSys {
+
+class Archive : NonCopyable {
+public:
+ /// Supported archive types
+ enum class IdCode : u32 {
+ RomFS = 0x00000003,
+ SaveData = 0x00000004,
+ ExtSaveData = 0x00000006,
+ SharedExtSaveData = 0x00000007,
+ SystemSaveData = 0x00000008,
+ SDMC = 0x00000009,
+ SDMCWriteOnly = 0x0000000A,
+ };
+
+ Archive() { }
+ virtual ~Archive() { }
+
+ /**
+ * Get the IdCode of the archive (e.g. RomFS, SaveData, etc.)
+ * @return IdCode of the archive
+ */
+ virtual IdCode GetIdCode() const = 0;
+
+ /**
+ * Read data from the archive
+ * @param offset Offset in bytes to start reading archive from
+ * @param length Length in bytes to read data from archive
+ * @param buffer Buffer to read data into
+ * @return Number of bytes read
+ */
+ virtual size_t Read(const u64 offset, const u32 length, u8* buffer) const = 0;
+
+ /**
+ * Get the size of the archive in bytes
+ * @return Size of the archive in bytes
+ */
+ virtual size_t GetSize() const = 0;
+};
+
+} // namespace FileSys
diff --git a/src/core/file_sys/archive_romfs.cpp b/src/core/file_sys/archive_romfs.cpp
new file mode 100644
index 000000000..fd84b9c8c
--- /dev/null
+++ b/src/core/file_sys/archive_romfs.cpp
@@ -0,0 +1,46 @@
+// Copyright 2014 Citra Emulator Project
+// Licensed under GPLv2
+// Refer to the license.txt file included.
+
+#include "common/common_types.h"
+
+#include "core/file_sys/archive_romfs.h"
+
+////////////////////////////////////////////////////////////////////////////////////////////////////
+// FileSys namespace
+
+namespace FileSys {
+
+Archive_RomFS::Archive_RomFS(const Loader::AppLoader& app_loader) {
+ // Load the RomFS from the app
+ if (Loader::ResultStatus::Success != app_loader.ReadRomFS(raw_data)) {
+ WARN_LOG(FILESYS, "Unable to read RomFS!");
+ }
+}
+
+Archive_RomFS::~Archive_RomFS() {
+}
+
+/**
+ * Read data from the archive
+ * @param offset Offset in bytes to start reading archive from
+ * @param length Length in bytes to read data from archive
+ * @param buffer Buffer to read data into
+ * @return Number of bytes read
+ */
+size_t Archive_RomFS::Read(const u64 offset, const u32 length, u8* buffer) const {
+ DEBUG_LOG(FILESYS, "called offset=%d, length=%d", offset, length);
+ memcpy(buffer, &raw_data[(u32)offset], length);
+ return length;
+}
+
+/**
+ * Get the size of the archive in bytes
+ * @return Size of the archive in bytes
+ */
+size_t Archive_RomFS::GetSize() const {
+ ERROR_LOG(FILESYS, "(UNIMPLEMENTED)");
+ return 0;
+}
+
+} // namespace FileSys
diff --git a/src/core/file_sys/archive_romfs.h b/src/core/file_sys/archive_romfs.h
new file mode 100644
index 000000000..8a31190a9
--- /dev/null
+++ b/src/core/file_sys/archive_romfs.h
@@ -0,0 +1,50 @@
+// Copyright 2014 Citra Emulator Project
+// Licensed under GPLv2
+// Refer to the license.txt file included.
+
+#pragma once
+
+#include <vector>
+
+#include "common/common_types.h"
+
+#include "core/file_sys/archive.h"
+#include "core/loader/loader.h"
+
+////////////////////////////////////////////////////////////////////////////////////////////////////
+// FileSys namespace
+
+namespace FileSys {
+
+/// File system interface to the RomFS archive
+class Archive_RomFS final : public Archive {
+public:
+ Archive_RomFS(const Loader::AppLoader& app_loader);
+ ~Archive_RomFS() override;
+
+ /**
+ * Get the IdCode of the archive (e.g. RomFS, SaveData, etc.)
+ * @return IdCode of the archive
+ */
+ IdCode GetIdCode() const override { return IdCode::RomFS; };
+
+ /**
+ * Read data from the archive
+ * @param offset Offset in bytes to start reading archive from
+ * @param length Length in bytes to read data from archive
+ * @param buffer Buffer to read data into
+ * @return Number of bytes read
+ */
+ size_t Read(const u64 offset, const u32 length, u8* buffer) const override;
+
+ /**
+ * Get the size of the archive in bytes
+ * @return Size of the archive in bytes
+ */
+ size_t GetSize() const override;
+
+private:
+ std::vector<u8> raw_data;
+};
+
+} // namespace FileSys
diff --git a/src/core/file_sys/directory_file_system.cpp b/src/core/file_sys/directory_file_system.cpp
deleted file mode 100644
index 6c6f33c2b..000000000
--- a/src/core/file_sys/directory_file_system.cpp
+++ /dev/null
@@ -1,669 +0,0 @@
-// Copyright (c) 2012- PPSSPP Project.
-
-// This program is free software: you can redistribute it and/or modify
-// it under the terms of the GNU General Public License as published by
-// the Free Software Foundation, version 2.0 or later versions.
-
-// This program is distributed in the hope that it will be useful,
-// but WITHOUT ANY WARRANTY; without even the implied warranty of
-// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
-// GNU General Public License 2.0 for more details.
-
-// A copy of the GPL 2.0 should have been included with the program.
-// If not, see http://www.gnu.org/licenses/
-
-// Official git repository and contact information can be found at
-// https://github.com/hrydgard/ppsspp and http://www.ppsspp.org/.
-
-#include "common/chunk_file.h"
-#include "common/file_util.h"
-#include "common/utf8.h"
-
-#include "core/file_sys/directory_file_system.h"
-
-#if EMU_PLATFORM == PLATFORM_WINDOWS
-#include <windows.h>
-#include <sys/stat.h>
-#else
-#include <dirent.h>
-#include <unistd.h>
-#include <sys/stat.h>
-#include <ctype.h>
-#endif
-
-#if HOST_IS_CASE_SENSITIVE
-static bool FixFilenameCase(const std::string &path, std::string &filename)
-{
- // Are we lucky?
- if (File::Exists(path + filename))
- return true;
-
- size_t filenameSize = filename.size(); // size in bytes, not characters
- for (size_t i = 0; i < filenameSize; i++)
- {
- filename[i] = tolower(filename[i]);
- }
-
- //TODO: lookup filename in cache for "path"
-
- struct dirent_large { struct dirent entry; char padding[FILENAME_MAX+1]; } diren;
- struct dirent_large;
- struct dirent *result = NULL;
-
- DIR *dirp = opendir(path.c_str());
- if (!dirp)
- return false;
-
- bool retValue = false;
-
- while (!readdir_r(dirp, (dirent*) &diren, &result) && result)
- {
- if (strlen(result->d_name) != filenameSize)
- continue;
-
- size_t i;
- for (i = 0; i < filenameSize; i++)
- {
- if (filename[i] != tolower(result->d_name[i]))
- break;
- }
-
- if (i < filenameSize)
- continue;
-
- filename = result->d_name;
- retValue = true;
- }
-
- closedir(dirp);
-
- return retValue;
-}
-
-bool FixPathCase(std::string& basePath, std::string &path, FixPathCaseBehavior behavior)
-{
- size_t len = path.size();
-
- if (len == 0)
- return true;
-
- if (path[len - 1] == '/')
- {
- len--;
-
- if (len == 0)
- return true;
- }
-
- std::string fullPath;
- fullPath.reserve(basePath.size() + len + 1);
- fullPath.append(basePath);
-
- size_t start = 0;
- while (start < len)
- {
- size_t i = path.find('/', start);
- if (i == std::string::npos)
- i = len;
-
- if (i > start)
- {
- std::string component = path.substr(start, i - start);
-
- // Fix case and stop on nonexistant path component
- if (FixFilenameCase(fullPath, component) == false) {
- // Still counts as success if partial matches allowed or if this
- // is the last component and only the ones before it are required
- return (behavior == FPC_PARTIAL_ALLOWED || (behavior == FPC_PATH_MUST_EXIST && i >= len));
- }
-
- path.replace(start, i - start, component);
-
- fullPath.append(component);
- fullPath.append(1, '/');
- }
-
- start = i + 1;
- }
-
- return true;
-}
-
-#endif
-
-std::string DirectoryFileHandle::GetLocalPath(std::string& basePath, std::string localpath)
-{
- if (localpath.empty())
- return basePath;
-
- if (localpath[0] == '/')
- localpath.erase(0,1);
- //Convert slashes
-#ifdef _WIN32
- for (size_t i = 0; i < localpath.size(); i++) {
- if (localpath[i] == '/')
- localpath[i] = '\\';
- }
-#endif
- return basePath + localpath;
-}
-
-bool DirectoryFileHandle::Open(std::string& basePath, std::string& fileName, FileAccess access)
-{
-#if HOST_IS_CASE_SENSITIVE
- if (access & (FILEACCESS_APPEND|FILEACCESS_CREATE|FILEACCESS_WRITE))
- {
- DEBUG_LOG(FILESYS, "Checking case for path %s", fileName.c_str());
- if ( ! FixPathCase(basePath, fileName, FPC_PATH_MUST_EXIST) )
- return false; // or go on and attempt (for a better error code than just 0?)
- }
- // else we try fopen first (in case we're lucky) before simulating case insensitivity
-#endif
-
- std::string fullName = GetLocalPath(basePath,fileName);
- INFO_LOG(FILESYS,"Actually opening %s", fullName.c_str());
-
- //TODO: tests, should append seek to end of file? seeking in a file opened for append?
-#ifdef _WIN32
- // Convert parameters to Windows permissions and access
- DWORD desired = 0;
- DWORD sharemode = 0;
- DWORD openmode = 0;
- if (access & FILEACCESS_READ) {
- desired |= GENERIC_READ;
- sharemode |= FILE_SHARE_READ;
- }
- if (access & FILEACCESS_WRITE) {
- desired |= GENERIC_WRITE;
- sharemode |= FILE_SHARE_WRITE;
- }
- if (access & FILEACCESS_CREATE) {
- openmode = OPEN_ALWAYS;
- } else {
- openmode = OPEN_EXISTING;
- }
- //Let's do it!
- hFile = CreateFile(ConvertUTF8ToWString(fullName).c_str(), desired, sharemode, 0, openmode, 0, 0);
- bool success = hFile != INVALID_HANDLE_VALUE;
-#else
- // Convert flags in access parameter to fopen access mode
- const char *mode = NULL;
- if (access & FILEACCESS_APPEND) {
- if (access & FILEACCESS_READ)
- mode = "ab+"; // append+read, create if needed
- else
- mode = "ab"; // append only, create if needed
- } else if (access & FILEACCESS_WRITE) {
- if (access & FILEACCESS_READ) {
- // FILEACCESS_CREATE is ignored for read only, write only, and append
- // because C++ standard fopen's nonexistant file creation can only be
- // customized for files opened read+write
- if (access & FILEACCESS_CREATE)
- mode = "wb+"; // read+write, create if needed
- else
- mode = "rb+"; // read+write, but don't create
- } else {
- mode = "wb"; // write only, create if needed
- }
- } else { // neither write nor append, so default to read only
- mode = "rb"; // read only, don't create
- }
-
- hFile = fopen(fullName.c_str(), mode);
- bool success = hFile != 0;
-#endif
-
-#if HOST_IS_CASE_SENSITIVE
- if (!success &&
- !(access & FILEACCESS_APPEND) &&
- !(access & FILEACCESS_CREATE) &&
- !(access & FILEACCESS_WRITE))
- {
- if ( ! FixPathCase(basePath,fileName, FPC_PATH_MUST_EXIST) )
- return 0; // or go on and attempt (for a better error code than just 0?)
- fullName = GetLocalPath(basePath,fileName);
- const char* fullNameC = fullName.c_str();
-
- DEBUG_LOG(FILESYS, "Case may have been incorrect, second try opening %s (%s)", fullNameC, fileName.c_str());
-
- // And try again with the correct case this time
-#ifdef _WIN32
- hFile = CreateFile(fullNameC, desired, sharemode, 0, openmode, 0, 0);
- success = hFile != INVALID_HANDLE_VALUE;
-#else
- hFile = fopen(fullNameC, mode);
- success = hFile != 0;
-#endif
- }
-#endif
-
- return success;
-}
-
-size_t DirectoryFileHandle::Read(u8* pointer, s64 size)
-{
- size_t bytesRead = 0;
-#ifdef _WIN32
- ::ReadFile(hFile, (LPVOID)pointer, (DWORD)size, (LPDWORD)&bytesRead, 0);
-#else
- bytesRead = fread(pointer, 1, size, hFile);
-#endif
- return bytesRead;
-}
-
-size_t DirectoryFileHandle::Write(const u8* pointer, s64 size)
-{
- size_t bytesWritten = 0;
-#ifdef _WIN32
- ::WriteFile(hFile, (LPVOID)pointer, (DWORD)size, (LPDWORD)&bytesWritten, 0);
-#else
- bytesWritten = fwrite(pointer, 1, size, hFile);
-#endif
- return bytesWritten;
-}
-
-size_t DirectoryFileHandle::Seek(s32 position, FileMove type)
-{
-#ifdef _WIN32
- DWORD moveMethod = 0;
- switch (type) {
- case FILEMOVE_BEGIN: moveMethod = FILE_BEGIN; break;
- case FILEMOVE_CURRENT: moveMethod = FILE_CURRENT; break;
- case FILEMOVE_END: moveMethod = FILE_END; break;
- }
- DWORD newPos = SetFilePointer(hFile, (LONG)position, 0, moveMethod);
- return newPos;
-#else
- int moveMethod = 0;
- switch (type) {
- case FILEMOVE_BEGIN: moveMethod = SEEK_SET; break;
- case FILEMOVE_CURRENT: moveMethod = SEEK_CUR; break;
- case FILEMOVE_END: moveMethod = SEEK_END; break;
- }
- fseek(hFile, position, moveMethod);
- return ftell(hFile);
-#endif
-}
-
-void DirectoryFileHandle::Close()
-{
-#ifdef _WIN32
- if (hFile != (HANDLE)-1)
- CloseHandle(hFile);
-#else
- if (hFile != 0)
- fclose(hFile);
-#endif
-}
-
-DirectoryFileSystem::DirectoryFileSystem(IHandleAllocator *_hAlloc, std::string _basePath) : basePath(_basePath) {
- File::CreateFullPath(basePath);
- hAlloc = _hAlloc;
-}
-
-DirectoryFileSystem::~DirectoryFileSystem() {
- for (auto iter = entries.begin(); iter != entries.end(); ++iter) {
- iter->second.hFile.Close();
- }
-}
-
-std::string DirectoryFileSystem::GetLocalPath(std::string localpath) {
- if (localpath.empty())
- return basePath;
-
- if (localpath[0] == '/')
- localpath.erase(0,1);
- //Convert slashes
-#ifdef _WIN32
- for (size_t i = 0; i < localpath.size(); i++) {
- if (localpath[i] == '/')
- localpath[i] = '\\';
- }
-#endif
- return basePath + localpath;
-}
-
-bool DirectoryFileSystem::MkDir(const std::string &dirname) {
-#if HOST_IS_CASE_SENSITIVE
- // Must fix case BEFORE attempting, because MkDir would create
- // duplicate (different case) directories
-
- std::string fixedCase = dirname;
- if ( ! FixPathCase(basePath,fixedCase, FPC_PARTIAL_ALLOWED) )
- return false;
-
- return File::CreateFullPath(GetLocalPath(fixedCase));
-#else
- return File::CreateFullPath(GetLocalPath(dirname));
-#endif
-}
-
-bool DirectoryFileSystem::RmDir(const std::string &dirname) {
- std::string fullName = GetLocalPath(dirname);
-
-#if HOST_IS_CASE_SENSITIVE
- // Maybe we're lucky?
- if (File::DeleteDirRecursively(fullName))
- return true;
-
- // Nope, fix case and try again
- fullName = dirname;
- if ( ! FixPathCase(basePath,fullName, FPC_FILE_MUST_EXIST) )
- return false; // or go on and attempt (for a better error code than just false?)
-
- fullName = GetLocalPath(fullName);
-#endif
-
-/*#ifdef _WIN32
- return RemoveDirectory(fullName.c_str()) == TRUE;
-#else
- return 0 == rmdir(fullName.c_str());
-#endif*/
- return File::DeleteDirRecursively(fullName);
-}
-
-int DirectoryFileSystem::RenameFile(const std::string &from, const std::string &to) {
- std::string fullTo = to;
-
- // Rename ignores the path (even if specified) on to.
- size_t chop_at = to.find_last_of('/');
- if (chop_at != to.npos)
- fullTo = to.substr(chop_at + 1);
-
- // Now put it in the same directory as from.
- size_t dirname_end = from.find_last_of('/');
- if (dirname_end != from.npos)
- fullTo = from.substr(0, dirname_end + 1) + fullTo;
-
- // At this point, we should check if the paths match and give an already exists error.
- if (from == fullTo)
- return -1;//SCE_KERNEL_ERROR_ERRNO_FILE_ALREADY_EXISTS;
-
- std::string fullFrom = GetLocalPath(from);
-
-#if HOST_IS_CASE_SENSITIVE
- // In case TO should overwrite a file with different case
- if ( ! FixPathCase(basePath,fullTo, FPC_PATH_MUST_EXIST) )
- return -1; // or go on and attempt (for a better error code than just false?)
-#endif
-
- fullTo = GetLocalPath(fullTo);
- const char * fullToC = fullTo.c_str();
-
-#ifdef _WIN32
- bool retValue = (MoveFile(ConvertUTF8ToWString(fullFrom).c_str(), ConvertUTF8ToWString(fullToC).c_str()) == TRUE);
-#else
- bool retValue = (0 == rename(fullFrom.c_str(), fullToC));
-#endif
-
-#if HOST_IS_CASE_SENSITIVE
- if (! retValue)
- {
- // May have failed due to case sensitivity on FROM, so try again
- fullFrom = from;
- if ( ! FixPathCase(basePath,fullFrom, FPC_FILE_MUST_EXIST) )
- return -1; // or go on and attempt (for a better error code than just false?)
- fullFrom = GetLocalPath(fullFrom);
-
-#ifdef _WIN32
- retValue = (MoveFile(fullFrom.c_str(), fullToC) == TRUE);
-#else
- retValue = (0 == rename(fullFrom.c_str(), fullToC));
-#endif
- }
-#endif
-
- // TODO: Better error codes.
- return retValue ? 0 : -1;//SCE_KERNEL_ERROR_ERRNO_FILE_ALREADY_EXISTS;
-}
-
-bool DirectoryFileSystem::RemoveFile(const std::string &filename) {
- std::string fullName = GetLocalPath(filename);
-#ifdef _WIN32
- bool retValue = (::DeleteFileA(fullName.c_str()) == TRUE);
-#else
- bool retValue = (0 == unlink(fullName.c_str()));
-#endif
-
-#if HOST_IS_CASE_SENSITIVE
- if (! retValue)
- {
- // May have failed due to case sensitivity, so try again
- fullName = filename;
- if ( ! FixPathCase(basePath,fullName, FPC_FILE_MUST_EXIST) )
- return false; // or go on and attempt (for a better error code than just false?)
- fullName = GetLocalPath(fullName);
-
-#ifdef _WIN32
- retValue = (::DeleteFileA(fullName.c_str()) == TRUE);
-#else
- retValue = (0 == unlink(fullName.c_str()));
-#endif
- }
-#endif
-
- return retValue;
-}
-
-u32 DirectoryFileSystem::OpenFile(std::string filename, FileAccess access, const char *devicename) {
- OpenFileEntry entry;
- bool success = entry.hFile.Open(basePath,filename,access);
-
- if (!success) {
-#ifdef _WIN32
- ERROR_LOG(FILESYS, "DirectoryFileSystem::OpenFile: FAILED, %i - access = %i", GetLastError(), (int)access);
-#else
- ERROR_LOG(FILESYS, "DirectoryFileSystem::OpenFile: FAILED, access = %i", (int)access);
-#endif
- //wwwwaaaaahh!!
- return 0;
- } else {
-#ifdef _WIN32
- if (access & FILEACCESS_APPEND)
- entry.hFile.Seek(0,FILEMOVE_END);
-#endif
-
- u32 newHandle = hAlloc->GetNewHandle();
- entries[newHandle] = entry;
-
- return newHandle;
- }
-}
-
-void DirectoryFileSystem::CloseFile(u32 handle) {
- EntryMap::iterator iter = entries.find(handle);
- if (iter != entries.end()) {
- hAlloc->FreeHandle(handle);
- iter->second.hFile.Close();
- entries.erase(iter);
- } else {
- //This shouldn't happen...
- ERROR_LOG(FILESYS,"Cannot close file that hasn't been opened: %08x", handle);
- }
-}
-
-bool DirectoryFileSystem::OwnsHandle(u32 handle) {
- EntryMap::iterator iter = entries.find(handle);
- return (iter != entries.end());
-}
-
-size_t DirectoryFileSystem::ReadFile(u32 handle, u8 *pointer, s64 size) {
- EntryMap::iterator iter = entries.find(handle);
- if (iter != entries.end())
- {
- size_t bytesRead = iter->second.hFile.Read(pointer,size);
- return bytesRead;
- } else {
- //This shouldn't happen...
- ERROR_LOG(FILESYS,"Cannot read file that hasn't been opened: %08x", handle);
- return 0;
- }
-}
-
-size_t DirectoryFileSystem::WriteFile(u32 handle, const u8 *pointer, s64 size) {
- EntryMap::iterator iter = entries.find(handle);
- if (iter != entries.end())
- {
- size_t bytesWritten = iter->second.hFile.Write(pointer,size);
- return bytesWritten;
- } else {
- //This shouldn't happen...
- ERROR_LOG(FILESYS,"Cannot write to file that hasn't been opened: %08x", handle);
- return 0;
- }
-}
-
-size_t DirectoryFileSystem::SeekFile(u32 handle, s32 position, FileMove type) {
- EntryMap::iterator iter = entries.find(handle);
- if (iter != entries.end()) {
- return iter->second.hFile.Seek(position,type);
- } else {
- //This shouldn't happen...
- ERROR_LOG(FILESYS,"Cannot seek in file that hasn't been opened: %08x", handle);
- return 0;
- }
-}
-
-FileInfo DirectoryFileSystem::GetFileInfo(std::string filename) {
- FileInfo x;
- x.name = filename;
-
- std::string fullName = GetLocalPath(filename);
- if (! File::Exists(fullName)) {
-#if HOST_IS_CASE_SENSITIVE
- if (! FixPathCase(basePath,filename, FPC_FILE_MUST_EXIST))
- return x;
- fullName = GetLocalPath(filename);
-
- if (! File::Exists(fullName))
- return x;
-#else
- return x;
-#endif
- }
- x.type = File::IsDirectory(fullName) ? FILETYPE_DIRECTORY : FILETYPE_NORMAL;
- x.exists = true;
-
- if (x.type != FILETYPE_DIRECTORY)
- {
-#ifdef _WIN32
- struct _stat64i32 s;
- _wstat64i32(ConvertUTF8ToWString(fullName).c_str(), &s);
-#else
- struct stat s;
- stat(fullName.c_str(), &s);
-#endif
-
- x.size = File::GetSize(fullName);
- x.access = s.st_mode & 0x1FF;
- localtime_r((time_t*)&s.st_atime,&x.atime);
- localtime_r((time_t*)&s.st_ctime,&x.ctime);
- localtime_r((time_t*)&s.st_mtime,&x.mtime);
- }
-
- return x;
-}
-
-bool DirectoryFileSystem::GetHostPath(const std::string &inpath, std::string &outpath) {
- outpath = GetLocalPath(inpath);
- return true;
-}
-
-#ifdef _WIN32
-#define FILETIME_FROM_UNIX_EPOCH_US 11644473600000000ULL
-
-static void tmFromFiletime(tm &dest, FILETIME &src)
-{
- u64 from_1601_us = (((u64) src.dwHighDateTime << 32ULL) + (u64) src.dwLowDateTime) / 10ULL;
- u64 from_1970_us = from_1601_us - FILETIME_FROM_UNIX_EPOCH_US;
-
- time_t t = (time_t) (from_1970_us / 1000000UL);
- localtime_r(&t, &dest);
-}
-#endif
-
-std::vector<FileInfo> DirectoryFileSystem::GetDirListing(std::string path) {
- std::vector<FileInfo> myVector;
-#ifdef _WIN32
- WIN32_FIND_DATA findData;
- HANDLE hFind;
-
- std::string w32path = GetLocalPath(path) + "\\*.*";
-
- hFind = FindFirstFile(ConvertUTF8ToWString(w32path).c_str(), &findData);
-
- if (hFind == INVALID_HANDLE_VALUE) {
- return myVector; //the empty list
- }
-
- while (true) {
- FileInfo entry;
- if (findData.dwFileAttributes & FILE_ATTRIBUTE_DIRECTORY)
- entry.type = FILETYPE_DIRECTORY;
- else
- entry.type = FILETYPE_NORMAL;
-
- // TODO: Make this more correct?
- entry.access = entry.type == FILETYPE_NORMAL ? 0666 : 0777;
- // TODO: is this just for .. or all subdirectories? Need to add a directory to the test
- // to find out. Also why so different than the old test results?
- if (!wcscmp(findData.cFileName, L"..") )
- entry.size = 4096;
- else
- entry.size = findData.nFileSizeLow | ((u64)findData.nFileSizeHigh<<32);
- entry.name = ConvertWStringToUTF8(findData.cFileName);
- tmFromFiletime(entry.atime, findData.ftLastAccessTime);
- tmFromFiletime(entry.ctime, findData.ftCreationTime);
- tmFromFiletime(entry.mtime, findData.ftLastWriteTime);
- myVector.push_back(entry);
-
- int retval = FindNextFile(hFind, &findData);
- if (!retval)
- break;
- }
-#else
- dirent *dirp;
- std::string localPath = GetLocalPath(path);
- DIR *dp = opendir(localPath.c_str());
-
-#if HOST_IS_CASE_SENSITIVE
- if(dp == NULL && FixPathCase(basePath,path, FPC_FILE_MUST_EXIST)) {
- // May have failed due to case sensitivity, try again
- localPath = GetLocalPath(path);
- dp = opendir(localPath.c_str());
- }
-#endif
-
- if (dp == NULL) {
- ERROR_LOG(FILESYS,"Error opening directory %s\n",path.c_str());
- return myVector;
- }
-
- while ((dirp = readdir(dp)) != NULL) {
- FileInfo entry;
- struct stat s;
- std::string fullName = GetLocalPath(path) + "/"+dirp->d_name;
- stat(fullName.c_str(), &s);
- if (S_ISDIR(s.st_mode))
- entry.type = FILETYPE_DIRECTORY;
- else
- entry.type = FILETYPE_NORMAL;
- entry.access = s.st_mode & 0x1FF;
- entry.name = dirp->d_name;
- entry.size = s.st_size;
- localtime_r((time_t*)&s.st_atime,&entry.atime);
- localtime_r((time_t*)&s.st_ctime,&entry.ctime);
- localtime_r((time_t*)&s.st_mtime,&entry.mtime);
- myVector.push_back(entry);
- }
- closedir(dp);
-#endif
- return myVector;
-}
-
-void DirectoryFileSystem::DoState(PointerWrap &p) {
- if (!entries.empty()) {
- p.SetError(p.ERROR_WARNING);
- ERROR_LOG(FILESYS, "FIXME: Open files during savestate, could go badly.");
- }
-}
diff --git a/src/core/file_sys/directory_file_system.h b/src/core/file_sys/directory_file_system.h
deleted file mode 100644
index 9af2854a2..000000000
--- a/src/core/file_sys/directory_file_system.h
+++ /dev/null
@@ -1,155 +0,0 @@
-// Copyright (c) 2012- PPSSPP Project.
-
-// This program is free software: you can redistribute it and/or modify
-// it under the terms of the GNU General Public License as published by
-// the Free Software Foundation, version 2.0 or later versions.
-
-// This program is distributed in the hope that it will be useful,
-// but WITHOUT ANY WARRANTY; without even the implied warranty of
-// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
-// GNU General Public License 2.0 for more details.
-
-// A copy of the GPL 2.0 should have been included with the program.
-// If not, see http://www.gnu.org/licenses/
-
-// Official git repository and contact information can be found at
-// https://github.com/hrydgard/ppsspp and http://www.ppsspp.org/.
-
-#pragma once
-
-// TODO: Remove the Windows-specific code, FILE is fine there too.
-
-#include <map>
-
-#include "core/file_sys/file_sys.h"
-
-#ifdef _WIN32
-typedef void * HANDLE;
-#endif
-
-#if defined(__APPLE__)
-
-#if TARGET_OS_IPHONE
-#define HOST_IS_CASE_SENSITIVE 1
-#elif TARGET_IPHONE_SIMULATOR
-#define HOST_IS_CASE_SENSITIVE 0
-#else
-// Mac OSX case sensitivity defaults off, but is user configurable (when
-// creating a filesytem), so assume the worst:
-#define HOST_IS_CASE_SENSITIVE 1
-#endif
-
-#elif defined(_WIN32) || defined(__SYMBIAN32__)
-#define HOST_IS_CASE_SENSITIVE 0
-
-#else // Android, Linux, BSD (and the rest?)
-#define HOST_IS_CASE_SENSITIVE 1
-
-#endif
-
-#if HOST_IS_CASE_SENSITIVE
-enum FixPathCaseBehavior {
- FPC_FILE_MUST_EXIST, // all path components must exist (rmdir, move from)
- FPC_PATH_MUST_EXIST, // all except the last one must exist - still tries to fix last one (fopen, move to)
- FPC_PARTIAL_ALLOWED, // don't care how many exist (mkdir recursive)
-};
-
-bool FixPathCase(std::string& basePath, std::string &path, FixPathCaseBehavior behavior);
-#endif
-
-struct DirectoryFileHandle
-{
-#ifdef _WIN32
- HANDLE hFile;
-#else
- FILE* hFile;
-#endif
- DirectoryFileHandle()
- {
-#ifdef _WIN32
- hFile = (HANDLE)-1;
-#else
- hFile = 0;
-#endif
- }
-
- std::string GetLocalPath(std::string& basePath, std::string localpath);
- bool Open(std::string& basePath, std::string& fileName, FileAccess access);
- size_t Read(u8* pointer, s64 size);
- size_t Write(const u8* pointer, s64 size);
- size_t Seek(s32 position, FileMove type);
- void Close();
-};
-
-class DirectoryFileSystem : public IFileSystem {
-public:
- DirectoryFileSystem(IHandleAllocator *_hAlloc, std::string _basePath);
- ~DirectoryFileSystem();
-
- void DoState(PointerWrap &p);
- std::vector<FileInfo> GetDirListing(std::string path);
- u32 OpenFile(std::string filename, FileAccess access, const char *devicename=NULL);
- void CloseFile(u32 handle);
- size_t ReadFile(u32 handle, u8 *pointer, s64 size);
- size_t WriteFile(u32 handle, const u8 *pointer, s64 size);
- size_t SeekFile(u32 handle, s32 position, FileMove type);
- FileInfo GetFileInfo(std::string filename);
- bool OwnsHandle(u32 handle);
-
- bool MkDir(const std::string &dirname);
- bool RmDir(const std::string &dirname);
- int RenameFile(const std::string &from, const std::string &to);
- bool RemoveFile(const std::string &filename);
- bool GetHostPath(const std::string &inpath, std::string &outpath);
-
-private:
- struct OpenFileEntry {
- DirectoryFileHandle hFile;
- };
-
- typedef std::map<u32, OpenFileEntry> EntryMap;
- EntryMap entries;
- std::string basePath;
- IHandleAllocator *hAlloc;
-
- // In case of Windows: Translate slashes, etc.
- std::string GetLocalPath(std::string localpath);
-};
-
-// VFSFileSystem: Ability to map in Android APK paths as well! Does not support all features, only meant for fonts.
-// Very inefficient - always load the whole file on open.
-class VFSFileSystem : public IFileSystem {
-public:
- VFSFileSystem(IHandleAllocator *_hAlloc, std::string _basePath);
- ~VFSFileSystem();
-
- void DoState(PointerWrap &p);
- std::vector<FileInfo> GetDirListing(std::string path);
- u32 OpenFile(std::string filename, FileAccess access, const char *devicename=NULL);
- void CloseFile(u32 handle);
- size_t ReadFile(u32 handle, u8 *pointer, s64 size);
- size_t WriteFile(u32 handle, const u8 *pointer, s64 size);
- size_t SeekFile(u32 handle, s32 position, FileMove type);
- FileInfo GetFileInfo(std::string filename);
- bool OwnsHandle(u32 handle);
-
- bool MkDir(const std::string &dirname);
- bool RmDir(const std::string &dirname);
- int RenameFile(const std::string &from, const std::string &to);
- bool RemoveFile(const std::string &filename);
- bool GetHostPath(const std::string &inpath, std::string &outpath);
-
-private:
- struct OpenFileEntry {
- u8 *fileData;
- size_t size;
- size_t seekPos;
- };
-
- typedef std::map<u32, OpenFileEntry> EntryMap;
- EntryMap entries;
- std::string basePath;
- IHandleAllocator *hAlloc;
-
- std::string GetLocalPath(std::string localpath);
-};
diff --git a/src/core/file_sys/file_sys.h b/src/core/file_sys/file_sys.h
deleted file mode 100644
index bb8503e62..000000000
--- a/src/core/file_sys/file_sys.h
+++ /dev/null
@@ -1,138 +0,0 @@
-// Copyright (c) 2012- PPSSPP Project.
-
-// This program is free software: you can redistribute it and/or modify
-// it under the terms of the GNU General Public License as published by
-// the Free Software Foundation, version 2.0 or later versions.
-
-// This program is distributed in the hope that it will be useful,
-// but WITHOUT ANY WARRANTY; without even the implied warranty of
-// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
-// GNU General Public License 2.0 for more details.
-
-// A copy of the GPL 2.0 should have been included with the program.
-// If not, see http://www.gnu.org/licenses/
-
-// Official git repository and contact information can be found at
-// https://github.com/hrydgard/ppsspp and http://www.ppsspp.org/.
-
-#pragma once
-
-#include "common/common.h"
-#include "common/chunk_file.h"
-
-enum FileAccess {
- FILEACCESS_NONE=0,
- FILEACCESS_READ=1,
- FILEACCESS_WRITE=2,
- FILEACCESS_APPEND=4,
- FILEACCESS_CREATE=8
-};
-
-enum FileMove {
- FILEMOVE_BEGIN=0,
- FILEMOVE_CURRENT=1,
- FILEMOVE_END=2
-};
-
-enum FileType {
- FILETYPE_NORMAL=1,
- FILETYPE_DIRECTORY=2
-};
-
-
-class IHandleAllocator {
-public:
- virtual ~IHandleAllocator() {}
- virtual u32 GetNewHandle() = 0;
- virtual void FreeHandle(u32 handle) = 0;
-};
-
-class SequentialHandleAllocator : public IHandleAllocator {
-public:
- SequentialHandleAllocator() : handle_(1) {}
- virtual u32 GetNewHandle() { return handle_++; }
- virtual void FreeHandle(u32 handle) {}
-private:
- int handle_;
-};
-
-struct FileInfo {
- FileInfo()
- : size(0), access(0), exists(false), type(FILETYPE_NORMAL), isOnSectorSystem(false), startSector(0), numSectors(0) {}
-
- void DoState(PointerWrap &p) {
- auto s = p.Section("FileInfo", 1);
- if (!s)
- return;
-
- p.Do(name);
- p.Do(size);
- p.Do(access);
- p.Do(exists);
- p.Do(type);
- p.Do(atime);
- p.Do(ctime);
- p.Do(mtime);
- p.Do(isOnSectorSystem);
- p.Do(startSector);
- p.Do(numSectors);
- p.Do(sectorSize);
- }
-
- std::string name;
- s64 size;
- u32 access; //unix 777
- bool exists;
- FileType type;
-
- tm atime;
- tm ctime;
- tm mtime;
-
- bool isOnSectorSystem;
- u32 startSector;
- u32 numSectors;
- u32 sectorSize;
-};
-
-
-class IFileSystem {
-public:
- virtual ~IFileSystem() {}
-
- virtual void DoState(PointerWrap &p) = 0;
- virtual std::vector<FileInfo> GetDirListing(std::string path) = 0;
- virtual u32 OpenFile(std::string filename, FileAccess access, const char *devicename=NULL) = 0;
- virtual void CloseFile(u32 handle) = 0;
- virtual size_t ReadFile(u32 handle, u8 *pointer, s64 size) = 0;
- virtual size_t WriteFile(u32 handle, const u8 *pointer, s64 size) = 0;
- virtual size_t SeekFile(u32 handle, s32 position, FileMove type) = 0;
- virtual FileInfo GetFileInfo(std::string filename) = 0;
- virtual bool OwnsHandle(u32 handle) = 0;
- virtual bool MkDir(const std::string &dirname) = 0;
- virtual bool RmDir(const std::string &dirname) = 0;
- virtual int RenameFile(const std::string &from, const std::string &to) = 0;
- virtual bool RemoveFile(const std::string &filename) = 0;
- virtual bool GetHostPath(const std::string &inpath, std::string &outpath) = 0;
-};
-
-
-class EmptyFileSystem : public IFileSystem {
-public:
- virtual void DoState(PointerWrap &p) {}
- std::vector<FileInfo> GetDirListing(std::string path) {std::vector<FileInfo> vec; return vec;}
- u32 OpenFile(std::string filename, FileAccess access, const char *devicename=NULL) {return 0;}
- void CloseFile(u32 handle) {}
- size_t ReadFile(u32 handle, u8 *pointer, s64 size) {return 0;}
- size_t WriteFile(u32 handle, const u8 *pointer, s64 size) {return 0;}
- size_t SeekFile(u32 handle, s32 position, FileMove type) {return 0;}
- FileInfo GetFileInfo(std::string filename) {FileInfo f; return f;}
- bool OwnsHandle(u32 handle) {return false;}
- virtual bool MkDir(const std::string &dirname) {return false;}
- virtual bool RmDir(const std::string &dirname) {return false;}
- virtual int RenameFile(const std::string &from, const std::string &to) {return -1;}
- virtual bool RemoveFile(const std::string &filename) {return false;}
- virtual bool GetHostPath(const std::string &inpath, std::string &outpath) {return false;}
-};
-
-
diff --git a/src/core/file_sys/meta_file_system.cpp b/src/core/file_sys/meta_file_system.cpp
deleted file mode 100644
index 4347ff451..000000000
--- a/src/core/file_sys/meta_file_system.cpp
+++ /dev/null
@@ -1,519 +0,0 @@
-// Copyright (c) 2012- PPSSPP Project.
-
-// This program is free software: you can redistribute it and/or modify
-// it under the terms of the GNU General Public License as published by
-// the Free Software Foundation, version 2.0 or later versions.
-
-// This program is distributed in the hope that it will be useful,
-// but WITHOUT ANY WARRANTY; without even the implied warranty of
-// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
-// GNU General Public License 2.0 for more details.
-
-// A copy of the GPL 2.0 should have been included with the program.
-// If not, see http://www.gnu.org/licenses/
-
-// Official git repository and contact information can be found at
-// https://github.com/hrydgard/ppsspp and http://www.ppsspp.org/.
-
-#include <set>
-#include <algorithm>
-
-#include "common/string_util.h"
-#include "core/file_sys/meta_file_system.h"
-
-static bool ApplyPathStringToComponentsVector(std::vector<std::string> &vector, const std::string &pathString)
-{
- size_t len = pathString.length();
- size_t start = 0;
-
- while (start < len)
- {
- size_t i = pathString.find('/', start);
- if (i == std::string::npos)
- i = len;
-
- if (i > start)
- {
- std::string component = pathString.substr(start, i - start);
- if (component != ".")
- {
- if (component == "..")
- {
- if (vector.size() != 0)
- {
- vector.pop_back();
- }
- else
- {
- // The PSP silently ignores attempts to .. to parent of root directory
- WARN_LOG(FILESYS, "RealPath: ignoring .. beyond root - root directory is its own parent: \"%s\"", pathString.c_str());
- }
- }
- else
- {
- vector.push_back(component);
- }
- }
- }
-
- start = i + 1;
- }
-
- return true;
-}
-
-/*
- * Changes relative paths to absolute, removes ".", "..", and trailing "/"
- * "drive:./blah" is absolute (ignore the dot) and "/blah" is relative (because it's missing "drive:")
- * babel (and possibly other games) use "/directoryThatDoesNotExist/../directoryThatExists/filename"
- */
-static bool RealPath(const std::string &currentDirectory, const std::string &inPath, std::string &outPath)
-{
- size_t inLen = inPath.length();
- if (inLen == 0)
- {
- WARN_LOG(FILESYS, "RealPath: inPath is empty");
- outPath = currentDirectory;
- return true;
- }
-
- size_t inColon = inPath.find(':');
- if (inColon + 1 == inLen)
- {
- // There's nothing after the colon, e.g. umd0: - this is perfectly valid.
- outPath = inPath;
- return true;
- }
-
- bool relative = (inColon == std::string::npos);
-
- std::string prefix, inAfterColon;
- std::vector<std::string> cmpnts; // path components
- size_t outPathCapacityGuess = inPath.length();
-
- if (relative)
- {
- size_t curDirLen = currentDirectory.length();
- if (curDirLen == 0)
- {
- ERROR_LOG(FILESYS, "RealPath: inPath \"%s\" is relative, but current directory is empty", inPath.c_str());
- return false;
- }
-
- size_t curDirColon = currentDirectory.find(':');
- if (curDirColon == std::string::npos)
- {
- ERROR_LOG(FILESYS, "RealPath: inPath \"%s\" is relative, but current directory \"%s\" has no prefix", inPath.c_str(), currentDirectory.c_str());
- return false;
- }
- if (curDirColon + 1 == curDirLen)
- {
- ERROR_LOG(FILESYS, "RealPath: inPath \"%s\" is relative, but current directory \"%s\" is all prefix and no path. Using \"/\" as path for current directory.", inPath.c_str(), currentDirectory.c_str());
- }
- else
- {
- const std::string curDirAfter = currentDirectory.substr(curDirColon + 1);
- if (! ApplyPathStringToComponentsVector(cmpnts, curDirAfter) )
- {
- ERROR_LOG(FILESYS,"RealPath: currentDirectory is not a valid path: \"%s\"", currentDirectory.c_str());
- return false;
- }
-
- outPathCapacityGuess += curDirLen;
- }
-
- prefix = currentDirectory.substr(0, curDirColon + 1);
- inAfterColon = inPath;
- }
- else
- {
- prefix = inPath.substr(0, inColon + 1);
- inAfterColon = inPath.substr(inColon + 1);
- }
-
- // Special case: "disc0:" is different from "disc0:/", so keep track of the single slash.
- if (inAfterColon == "/")
- {
- outPath = prefix + inAfterColon;
- return true;
- }
-
- if (! ApplyPathStringToComponentsVector(cmpnts, inAfterColon) )
- {
- WARN_LOG(FILESYS, "RealPath: inPath is not a valid path: \"%s\"", inPath.c_str());
- return false;
- }
-
- outPath.clear();
- outPath.reserve(outPathCapacityGuess);
-
- outPath.append(prefix);
-
- size_t numCmpnts = cmpnts.size();
- for (size_t i = 0; i < numCmpnts; i++)
- {
- outPath.append(1, '/');
- outPath.append(cmpnts[i]);
- }
-
- return true;
-}
-
-IFileSystem *MetaFileSystem::GetHandleOwner(u32 handle)
-{
- std::lock_guard<std::recursive_mutex> guard(lock);
- for (size_t i = 0; i < fileSystems.size(); i++)
- {
- if (fileSystems[i].system->OwnsHandle(handle))
- return fileSystems[i].system; //got it!
- }
- //none found?
- return 0;
-}
-
-bool MetaFileSystem::MapFilePath(const std::string &_inpath, std::string &outpath, MountPoint **system)
-{
- std::lock_guard<std::recursive_mutex> guard(lock);
- std::string realpath;
-
- // Special handling: host0:command.txt (as seen in Super Monkey Ball Adventures, for example)
- // appears to mean the current directory on the UMD. Let's just assume the current directory.
- std::string inpath = _inpath;
- if (strncasecmp(inpath.c_str(), "host0:", strlen("host0:")) == 0) {
- INFO_LOG(FILESYS, "Host0 path detected, stripping: %s", inpath.c_str());
- inpath = inpath.substr(strlen("host0:"));
- }
-
- const std::string *currentDirectory = &startingDirectory;
-
- _assert_msg_(FILESYS, false, "must implement equiv of __KernelGetCurThread");
-
- int currentThread = 0;//__KernelGetCurThread();
- currentDir_t::iterator it = currentDir.find(currentThread);
- if (it == currentDir.end())
- {
- //Attempt to emulate SCE_KERNEL_ERROR_NOCWD / 8002032C: may break things requiring fixes elsewhere
- if (inpath.find(':') == std::string::npos /* means path is relative */)
- {
- lastOpenError = -1;//SCE_KERNEL_ERROR_NOCWD;
- WARN_LOG(FILESYS, "Path is relative, but current directory not set for thread %i. returning 8002032C(SCE_KERNEL_ERROR_NOCWD) instead.", currentThread);
- }
- }
- else
- {
- currentDirectory = &(it->second);
- }
-
- if ( RealPath(*currentDirectory, inpath, realpath) )
- {
- for (size_t i = 0; i < fileSystems.size(); i++)
- {
- size_t prefLen = fileSystems[i].prefix.size();
- if (strncasecmp(fileSystems[i].prefix.c_str(), realpath.c_str(), prefLen) == 0)
- {
- outpath = realpath.substr(prefLen);
- *system = &(fileSystems[i]);
-
- INFO_LOG(FILESYS, "MapFilePath: mapped \"%s\" to prefix: \"%s\", path: \"%s\"", inpath.c_str(), fileSystems[i].prefix.c_str(), outpath.c_str());
-
- return true;
- }
- }
- }
-
- DEBUG_LOG(FILESYS, "MapFilePath: failed mapping \"%s\", returning false", inpath.c_str());
- return false;
-}
-
-void MetaFileSystem::Mount(std::string prefix, IFileSystem *system)
-{
- std::lock_guard<std::recursive_mutex> guard(lock);
- MountPoint x;
- x.prefix = prefix;
- x.system = system;
- fileSystems.push_back(x);
-}
-
-void MetaFileSystem::Unmount(std::string prefix, IFileSystem *system)
-{
- std::lock_guard<std::recursive_mutex> guard(lock);
- MountPoint x;
- x.prefix = prefix;
- x.system = system;
- fileSystems.erase(std::remove(fileSystems.begin(), fileSystems.end(), x), fileSystems.end());
-}
-
-void MetaFileSystem::Shutdown()
-{
- std::lock_guard<std::recursive_mutex> guard(lock);
- current = 6;
-
- // Ownership is a bit convoluted. Let's just delete everything once.
-
- std::set<IFileSystem *> toDelete;
- for (size_t i = 0; i < fileSystems.size(); i++) {
- toDelete.insert(fileSystems[i].system);
- }
-
- for (auto iter = toDelete.begin(); iter != toDelete.end(); ++iter)
- {
- delete *iter;
- }
-
- fileSystems.clear();
- currentDir.clear();
- startingDirectory = "";
-}
-
-u32 MetaFileSystem::OpenWithError(int &error, std::string filename, FileAccess access, const char *devicename)
-{
- std::lock_guard<std::recursive_mutex> guard(lock);
- u32 h = OpenFile(filename, access, devicename);
- error = lastOpenError;
- return h;
-}
-
-u32 MetaFileSystem::OpenFile(std::string filename, FileAccess access, const char *devicename)
-{
- std::lock_guard<std::recursive_mutex> guard(lock);
- lastOpenError = 0;
- std::string of;
- MountPoint *mount;
- if (MapFilePath(filename, of, &mount))
- {
- return mount->system->OpenFile(of, access, mount->prefix.c_str());
- }
- else
- {
- return 0;
- }
-}
-
-FileInfo MetaFileSystem::GetFileInfo(std::string filename)
-{
- std::lock_guard<std::recursive_mutex> guard(lock);
- std::string of;
- IFileSystem *system;
- if (MapFilePath(filename, of, &system))
- {
- return system->GetFileInfo(of);
- }
- else
- {
- FileInfo bogus; // TODO
- return bogus;
- }
-}
-
-bool MetaFileSystem::GetHostPath(const std::string &inpath, std::string &outpath)
-{
- std::lock_guard<std::recursive_mutex> guard(lock);
- std::string of;
- IFileSystem *system;
- if (MapFilePath(inpath, of, &system)) {
- return system->GetHostPath(of, outpath);
- } else {
- return false;
- }
-}
-
-std::vector<FileInfo> MetaFileSystem::GetDirListing(std::string path)
-{
- std::lock_guard<std::recursive_mutex> guard(lock);
- std::string of;
- IFileSystem *system;
- if (MapFilePath(path, of, &system))
- {
- return system->GetDirListing(of);
- }
- else
- {
- std::vector<FileInfo> empty;
- return empty;
- }
-}
-
-void MetaFileSystem::ThreadEnded(int threadID)
-{
- std::lock_guard<std::recursive_mutex> guard(lock);
- currentDir.erase(threadID);
-}
-
-int MetaFileSystem::ChDir(const std::string &dir)
-{
- std::lock_guard<std::recursive_mutex> guard(lock);
- // Retain the old path and fail if the arg is 1023 bytes or longer.
- if (dir.size() >= 1023)
- return -1;//SCE_KERNEL_ERROR_NAMETOOLONG;
-
- _assert_msg_(FILESYS, false, "must implement equiv of __KernelGetCurThread");
-
- int curThread = 0; //__KernelGetCurThread();
-
- std::string of;
- MountPoint *mountPoint;
- if (MapFilePath(dir, of, &mountPoint))
- {
- currentDir[curThread] = mountPoint->prefix + of;
- return 0;
- }
- else
- {
- for (size_t i = 0; i < fileSystems.size(); i++)
- {
- const std::string &prefix = fileSystems[i].prefix;
- if (strncasecmp(prefix.c_str(), dir.c_str(), prefix.size()) == 0)
- {
- // The PSP is completely happy with invalid current dirs as long as they have a valid device.
- WARN_LOG(FILESYS, "ChDir failed to map path \"%s\", saving as current directory anyway", dir.c_str());
- currentDir[curThread] = dir;
- return 0;
- }
- }
-
- WARN_LOG(FILESYS, "ChDir failed to map device for \"%s\", failing", dir.c_str());
- return -1;//SCE_KERNEL_ERROR_NODEV;
- }
-}
-
-bool MetaFileSystem::MkDir(const std::string &dirname)
-{
- std::lock_guard<std::recursive_mutex> guard(lock);
- std::string of;
- IFileSystem *system;
- if (MapFilePath(dirname, of, &system))
- {
- return system->MkDir(of);
- }
- else
- {
- return false;
- }
-}
-
-bool MetaFileSystem::RmDir(const std::string &dirname)
-{
- std::lock_guard<std::recursive_mutex> guard(lock);
- std::string of;
- IFileSystem *system;
- if (MapFilePath(dirname, of, &system))
- {
- return system->RmDir(of);
- }
- else
- {
- return false;
- }
-}
-
-int MetaFileSystem::RenameFile(const std::string &from, const std::string &to)
-{
- std::lock_guard<std::recursive_mutex> guard(lock);
- std::string of;
- std::string rf;
- IFileSystem *osystem;
- IFileSystem *rsystem = NULL;
- if (MapFilePath(from, of, &osystem))
- {
- // If it's a relative path, it seems to always use from's filesystem.
- if (to.find(":/") != to.npos)
- {
- if (!MapFilePath(to, rf, &rsystem))
- return -1;
- }
- else
- {
- rf = to;
- rsystem = osystem;
- }
-
- if (osystem != rsystem)
- return -1;//SCE_KERNEL_ERROR_XDEV;
-
- return osystem->RenameFile(of, rf);
- }
- else
- {
- return -1;
- }
-}
-
-bool MetaFileSystem::RemoveFile(const std::string &filename)
-{
- std::lock_guard<std::recursive_mutex> guard(lock);
- std::string of;
- IFileSystem *system;
- if (MapFilePath(filename, of, &system))
- {
- return system->RemoveFile(of);
- }
- else
- {
- return false;
- }
-}
-
-void MetaFileSystem::CloseFile(u32 handle)
-{
- std::lock_guard<std::recursive_mutex> guard(lock);
- IFileSystem *sys = GetHandleOwner(handle);
- if (sys)
- sys->CloseFile(handle);
-}
-
-size_t MetaFileSystem::ReadFile(u32 handle, u8 *pointer, s64 size)
-{
- std::lock_guard<std::recursive_mutex> guard(lock);
- IFileSystem *sys = GetHandleOwner(handle);
- if (sys)
- return sys->ReadFile(handle,pointer,size);
- else
- return 0;
-}
-
-size_t MetaFileSystem::WriteFile(u32 handle, const u8 *pointer, s64 size)
-{
- std::lock_guard<std::recursive_mutex> guard(lock);
- IFileSystem *sys = GetHandleOwner(handle);
- if (sys)
- return sys->WriteFile(handle,pointer,size);
- else
- return 0;
-}
-
-size_t MetaFileSystem::SeekFile(u32 handle, s32 position, FileMove type)
-{
- std::lock_guard<std::recursive_mutex> guard(lock);
- IFileSystem *sys = GetHandleOwner(handle);
- if (sys)
- return sys->SeekFile(handle,position,type);
- else
- return 0;
-}
-
-void MetaFileSystem::DoState(PointerWrap &p)
-{
- std::lock_guard<std::recursive_mutex> guard(lock);
-
- auto s = p.Section("MetaFileSystem", 1);
- if (!s)
- return;
-
- p.Do(current);
-
- // Save/load per-thread current directory map
- p.Do(currentDir);
-
- u32 n = (u32) fileSystems.size();
- p.Do(n);
- if (n != (u32) fileSystems.size())
- {
- p.SetError(p.ERROR_FAILURE);
- ERROR_LOG(FILESYS, "Savestate failure: number of filesystems doesn't match.");
- return;
- }
-
- for (u32 i = 0; i < n; ++i)
- fileSystems[i].system->DoState(p);
-}
-
diff --git a/src/core/file_sys/meta_file_system.h b/src/core/file_sys/meta_file_system.h
deleted file mode 100644
index f358d8d5c..000000000
--- a/src/core/file_sys/meta_file_system.h
+++ /dev/null
@@ -1,110 +0,0 @@
-// Copyright (c) 2012- PPSSPP Project.
-
-// This program is free software: you can redistribute it and/or modify
-// it under the terms of the GNU General Public License as published by
-// the Free Software Foundation, version 2.0 or later versions.
-
-// This program is distributed in the hope that it will be useful,
-// but WITHOUT ANY WARRANTY; without even the implied warranty of
-// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
-// GNU General Public License 2.0 for more details.
-
-// A copy of the GPL 2.0 should have been included with the program.
-// If not, see http://www.gnu.org/licenses/
-
-// Official git repository and contact information can be found at
-// https://github.com/hrydgard/ppsspp and http://www.ppsspp.org/.
-
-#pragma once
-
-#include "common/std_mutex.h"
-
-#include "core/file_sys/file_sys.h"
-
-class MetaFileSystem : public IHandleAllocator, public IFileSystem
-{
-private:
- u32 current;
- struct MountPoint
- {
- std::string prefix;
- IFileSystem *system;
-
- bool operator == (const MountPoint &other) const
- {
- return prefix == other.prefix && system == other.system;
- }
- };
- std::vector<MountPoint> fileSystems;
-
- typedef std::map<int, std::string> currentDir_t;
- currentDir_t currentDir;
-
- std::string startingDirectory;
- int lastOpenError;
- std::recursive_mutex lock;
-
-public:
- MetaFileSystem()
- {
- current = 6; // what?
- }
-
- void Mount(std::string prefix, IFileSystem *system);
- void Unmount(std::string prefix, IFileSystem *system);
-
- void ThreadEnded(int threadID);
-
- void Shutdown();
-
- u32 GetNewHandle() {return current++;}
- void FreeHandle(u32 handle) {}
-
- virtual void DoState(PointerWrap &p);
-
- IFileSystem *GetHandleOwner(u32 handle);
- bool MapFilePath(const std::string &inpath, std::string &outpath, MountPoint **system);
-
- inline bool MapFilePath(const std::string &_inpath, std::string &outpath, IFileSystem **system)
- {
- MountPoint *mountPoint;
- if (MapFilePath(_inpath, outpath, &mountPoint))
- {
- *system = mountPoint->system;
- return true;
- }
-
- return false;
- }
-
- // Only possible if a file system is a DirectoryFileSystem or similar.
- bool GetHostPath(const std::string &inpath, std::string &outpath);
-
- std::vector<FileInfo> GetDirListing(std::string path);
- u32 OpenFile(std::string filename, FileAccess access, const char *devicename = NULL);
- u32 OpenWithError(int &error, std::string filename, FileAccess access, const char *devicename = NULL);
- void CloseFile(u32 handle);
- size_t ReadFile(u32 handle, u8 *pointer, s64 size);
- size_t WriteFile(u32 handle, const u8 *pointer, s64 size);
- size_t SeekFile(u32 handle, s32 position, FileMove type);
- FileInfo GetFileInfo(std::string filename);
- bool OwnsHandle(u32 handle) {return false;}
- inline size_t GetSeekPos(u32 handle)
- {
- return SeekFile(handle, 0, FILEMOVE_CURRENT);
- }
-
- virtual int ChDir(const std::string &dir);
-
- virtual bool MkDir(const std::string &dirname);
- virtual bool RmDir(const std::string &dirname);
- virtual int RenameFile(const std::string &from, const std::string &to);
- virtual bool RemoveFile(const std::string &filename);
-
- // TODO: void IoCtl(...)
-
- void SetStartingDirectory(const std::string &dir) {
- std::lock_guard<std::recursive_mutex> guard(lock);
- startingDirectory = dir;
- }
-};
diff --git a/src/core/hle/config_mem.h b/src/core/hle/config_mem.h
index da396a3e6..fa01b5cdb 100644
--- a/src/core/hle/config_mem.h
+++ b/src/core/hle/config_mem.h
@@ -1,10 +1,10 @@
// Copyright 2014 Citra Emulator Project
// Licensed under GPLv2
-// Refer to the license.txt file included.
+// Refer to the license.txt file included.
#pragma once
-// Configuration memory stores various hardware/kernel configuration settings. This memory page is
+// Configuration memory stores various hardware/kernel configuration settings. This memory page is
// read-only for ARM11 processes. I'm guessing this would normally be written to by the firmware/
// bootrom. Because we're not emulating this, and essentially just "stubbing" the functionality, I'm
// putting this as a subset of HLE for now.
@@ -16,6 +16,6 @@
namespace ConfigMem {
template <typename T>
-inline void Read(T &var, const u32 addr);
+void Read(T &var, const u32 addr);
} // namespace
diff --git a/src/core/hle/function_wrappers.h b/src/core/hle/function_wrappers.h
index 0bed78653..ea603a1bb 100644
--- a/src/core/hle/function_wrappers.h
+++ b/src/core/hle/function_wrappers.h
@@ -39,9 +39,16 @@ template<s32 func(s32*, u32*, s32, bool, s64)> void Wrap() {
RETURN(retval);
}
-// TODO(bunnei): Is this correct? Probably not
+// TODO(bunnei): Is this correct? Probably not - Last parameter looks wrong for ArbitrateAddress
template<s32 func(u32, u32, u32, u32, s64)> void Wrap() {
- RETURN(func(PARAM(5), PARAM(1), PARAM(2), PARAM(3), (((s64)PARAM(4) << 32) | PARAM(0))));
+ RETURN(func(PARAM(0), PARAM(1), PARAM(2), PARAM(3), (((s64)PARAM(5) << 32) | PARAM(4))));
+}
+
+template<s32 func(u32*)> void Wrap(){
+ u32 param_1 = 0;
+ u32 retval = func(&param_1);
+ Core::g_app_core->SetReg(1, param_1);
+ RETURN(retval);
}
template<s32 func(u32, s64)> void Wrap() {
diff --git a/src/core/hle/kernel/address_arbiter.cpp b/src/core/hle/kernel/address_arbiter.cpp
new file mode 100644
index 000000000..61717bbe4
--- /dev/null
+++ b/src/core/hle/kernel/address_arbiter.cpp
@@ -0,0 +1,87 @@
+// Copyright 2014 Citra Emulator Project
+// Licensed under GPLv2
+// Refer to the license.txt file included.
+
+#include "common/common_types.h"
+
+#include "core/mem_map.h"
+
+#include "core/hle/hle.h"
+#include "core/hle/kernel/address_arbiter.h"
+#include "core/hle/kernel/thread.h"
+
+////////////////////////////////////////////////////////////////////////////////////////////////////
+// Kernel namespace
+
+namespace Kernel {
+
+class AddressArbiter : public Object {
+public:
+ const char* GetTypeName() const { return "Arbiter"; }
+ const char* GetName() const { return name.c_str(); }
+
+ static Kernel::HandleType GetStaticHandleType() { return HandleType::AddressArbiter; }
+ Kernel::HandleType GetHandleType() const { return HandleType::AddressArbiter; }
+
+ std::string name; ///< Name of address arbiter object (optional)
+
+ /**
+ * Wait for kernel object to synchronize
+ * @param wait Boolean wait set if current thread should wait as a result of sync operation
+ * @return Result of operation, 0 on success, otherwise error code
+ */
+ Result WaitSynchronization(bool* wait) {
+ // TODO(bunnei): ImplementMe
+ ERROR_LOG(OSHLE, "(UNIMPLEMENTED)");
+ return 0;
+ }
+};
+
+////////////////////////////////////////////////////////////////////////////////////////////////////
+
+/// Arbitrate an address
+Result ArbitrateAddress(Handle handle, ArbitrationType type, u32 address, s32 value) {
+ switch (type) {
+
+ // Signal thread(s) waiting for arbitrate address...
+ case ArbitrationType::Signal:
+ // Negative value means resume all threads
+ if (value < 0) {
+ ArbitrateAllThreads(handle, address);
+ } else {
+ // Resume first N threads
+ for(int i = 0; i < value; i++)
+ ArbitrateHighestPriorityThread(handle, address);
+ }
+ HLE::Reschedule(__func__);
+
+ // Wait current thread (acquire the arbiter)...
+ case ArbitrationType::WaitIfLessThan:
+ if ((s32)Memory::Read32(address) <= value) {
+ Kernel::WaitCurrentThread(WAITTYPE_ARB, handle);
+ HLE::Reschedule(__func__);
+ }
+
+ default:
+ ERROR_LOG(KERNEL, "unknown type=%d", type);
+ return -1;
+ }
+ return 0;
+}
+
+/// Create an address arbiter
+AddressArbiter* CreateAddressArbiter(Handle& handle, const std::string& name) {
+ AddressArbiter* address_arbiter = new AddressArbiter;
+ handle = Kernel::g_object_pool.Create(address_arbiter);
+ address_arbiter->name = name;
+ return address_arbiter;
+}
+
+/// Create an address arbiter
+Handle CreateAddressArbiter(const std::string& name) {
+ Handle handle;
+ CreateAddressArbiter(handle, name);
+ return handle;
+}
+
+} // namespace Kernel
diff --git a/src/core/hle/kernel/address_arbiter.h b/src/core/hle/kernel/address_arbiter.h
new file mode 100644
index 000000000..a483fe466
--- /dev/null
+++ b/src/core/hle/kernel/address_arbiter.h
@@ -0,0 +1,36 @@
+// Copyright 2014 Citra Emulator Project
+// Licensed under GPLv2
+// Refer to the license.txt file included.
+
+#pragma once
+
+#include "common/common_types.h"
+
+#include "core/hle/kernel/kernel.h"
+
+// Address arbiters are an underlying kernel synchronization object that can be created/used via
+// supervisor calls (SVCs). They function as sort of a global lock. Typically, games/other CTR
+// applications use them as an underlying mechanism to implement thread-safe barriers, events, and
+// semphores.
+
+////////////////////////////////////////////////////////////////////////////////////////////////////
+// Kernel namespace
+
+namespace Kernel {
+
+/// Address arbitration types
+enum class ArbitrationType : u32 {
+ Signal,
+ WaitIfLessThan,
+ DecrementAndWaitIfLessThan,
+ WaitIfLessThanWithTimeout,
+ DecrementAndWaitIfLessThanWithTimeout,
+};
+
+/// Arbitrate an address
+Result ArbitrateAddress(Handle handle, ArbitrationType type, u32 address, s32 value);
+
+/// Create an address arbiter
+Handle CreateAddressArbiter(const std::string& name = "Unknown");
+
+} // namespace FileSys
diff --git a/src/core/hle/kernel/archive.cpp b/src/core/hle/kernel/archive.cpp
new file mode 100644
index 000000000..76b2520da
--- /dev/null
+++ b/src/core/hle/kernel/archive.cpp
@@ -0,0 +1,157 @@
+// Copyright 2014 Citra Emulator Project
+// Licensed under GPLv2
+// Refer to the license.txt file included.
+
+#include "common/common_types.h"
+
+#include "core/file_sys/archive.h"
+#include "core/hle/service/service.h"
+#include "core/hle/kernel/kernel.h"
+#include "core/hle/kernel/archive.h"
+
+////////////////////////////////////////////////////////////////////////////////////////////////////
+// Kernel namespace
+
+namespace Kernel {
+
+// Command to access archive file
+enum class FileCommand : u32 {
+ Dummy1 = 0x000100C6,
+ Control = 0x040100C4,
+ OpenSubFile = 0x08010100,
+ Read = 0x080200C2,
+ Write = 0x08030102,
+ GetSize = 0x08040000,
+ SetSize = 0x08050080,
+ GetAttributes = 0x08060000,
+ SetAttributes = 0x08070040,
+ Close = 0x08080000,
+ Flush = 0x08090000,
+};
+
+class Archive : public Object {
+public:
+ const char* GetTypeName() const { return "Archive"; }
+ const char* GetName() const { return name.c_str(); }
+
+ static Kernel::HandleType GetStaticHandleType() { return HandleType::Archive; }
+ Kernel::HandleType GetHandleType() const { return HandleType::Archive; }
+
+ std::string name; ///< Name of archive (optional)
+ FileSys::Archive* backend; ///< Archive backend interface
+
+ /**
+ * Synchronize kernel object
+ * @param wait Boolean wait set if current thread should wait as a result of sync operation
+ * @return Result of operation, 0 on success, otherwise error code
+ */
+ Result SyncRequest(bool* wait) {
+ u32* cmd_buff = Service::GetCommandBuffer();
+ FileCommand cmd = static_cast<FileCommand>(cmd_buff[0]);
+ switch (cmd) {
+
+ // Read from archive...
+ case FileCommand::Read:
+ {
+ u64 offset = cmd_buff[1] | ((u64) cmd_buff[2]) << 32;
+ u32 length = cmd_buff[3];
+ u32 address = cmd_buff[5];
+ cmd_buff[2] = backend->Read(offset, length, Memory::GetPointer(address));
+ break;
+ }
+
+ // Unknown command...
+ default:
+ ERROR_LOG(KERNEL, "Unknown command=0x%08X!", cmd);
+ return -1;
+ }
+ cmd_buff[1] = 0; // No error
+ return 0;
+ }
+
+ /**
+ * Wait for kernel object to synchronize
+ * @param wait Boolean wait set if current thread should wait as a result of sync operation
+ * @return Result of operation, 0 on success, otherwise error code
+ */
+ Result WaitSynchronization(bool* wait) {
+ // TODO(bunnei): ImplementMe
+ ERROR_LOG(OSHLE, "(UNIMPLEMENTED)");
+ return 0;
+ }
+};
+
+////////////////////////////////////////////////////////////////////////////////////////////////////
+
+std::map<FileSys::Archive::IdCode, Handle> g_archive_map; ///< Map of file archives by IdCode
+
+/**
+ * Opens an archive
+ * @param id_code IdCode of the archive to open
+ * @return Handle to archive if it exists, otherwise a null handle (0)
+ */
+Handle OpenArchive(FileSys::Archive::IdCode id_code) {
+ auto itr = g_archive_map.find(id_code);
+ if (itr == g_archive_map.end()) {
+ return 0;
+ }
+ return itr->second;
+}
+
+/**
+ * Mounts an archive
+ * @param archive Pointer to the archive to mount
+ * @return Result of operation, 0 on success, otherwise error code
+ */
+Result MountArchive(Archive* archive) {
+ FileSys::Archive::IdCode id_code = archive->backend->GetIdCode();
+ if (0 != OpenArchive(id_code)) {
+ ERROR_LOG(KERNEL, "Cannot mount two archives with the same ID code! (%d)", (int) id_code);
+ return -1;
+ }
+ g_archive_map[id_code] = archive->GetHandle();
+ INFO_LOG(KERNEL, "Mounted archive %s", archive->GetName());
+ return 0;
+}
+
+/**
+ * Creates an Archive
+ * @param handle Handle to newly created archive object
+ * @param backend File system backend interface to the archive
+ * @param name Optional name of Archive
+ * @return Newly created Archive object
+ */
+Archive* CreateArchive(Handle& handle, FileSys::Archive* backend, const std::string& name) {
+ Archive* archive = new Archive;
+ handle = Kernel::g_object_pool.Create(archive);
+ archive->name = name;
+ archive->backend = backend;
+
+ MountArchive(archive);
+
+ return archive;
+}
+
+/**
+ * Creates an Archive
+ * @param backend File system backend interface to the archive
+ * @param name Optional name of Archive
+ * @return Handle to newly created Archive object
+ */
+Handle CreateArchive(FileSys::Archive* backend, const std::string& name) {
+ Handle handle;
+ Archive* archive = CreateArchive(handle, backend, name);
+ return handle;
+}
+
+/// Initialize archives
+void ArchiveInit() {
+ g_archive_map.clear();
+}
+
+/// Shutdown archives
+void ArchiveShutdown() {
+ g_archive_map.clear();
+}
+
+} // namespace Kernel
diff --git a/src/core/hle/kernel/archive.h b/src/core/hle/kernel/archive.h
new file mode 100644
index 000000000..3758e7061
--- /dev/null
+++ b/src/core/hle/kernel/archive.h
@@ -0,0 +1,38 @@
+// Copyright 2014 Citra Emulator Project
+// Licensed under GPLv2
+// Refer to the license.txt file included.
+
+#pragma once
+
+#include "common/common_types.h"
+
+#include "core/hle/kernel/kernel.h"
+#include "core/file_sys/archive.h"
+
+////////////////////////////////////////////////////////////////////////////////////////////////////
+// Kernel namespace
+
+namespace Kernel {
+
+/**
+ * Opens an archive
+ * @param id_code IdCode of the archive to open
+ * @return Handle to archive if it exists, otherwise a null handle (0)
+ */
+Handle OpenArchive(FileSys::Archive::IdCode id_code);
+
+/**
+ * Creates an Archive
+ * @param backend File system backend interface to the archive
+ * @param name Optional name of Archive
+ * @return Handle to newly created Archive object
+ */
+Handle CreateArchive(FileSys::Archive* backend, const std::string& name);
+
+/// Initialize archives
+void ArchiveInit();
+
+/// Shutdown archives
+void ArchiveShutdown();
+
+} // namespace FileSys
diff --git a/src/core/hle/kernel/kernel.cpp b/src/core/hle/kernel/kernel.cpp
index cda183add..7d9bd261e 100644
--- a/src/core/hle/kernel/kernel.cpp
+++ b/src/core/hle/kernel/kernel.cpp
@@ -9,6 +9,7 @@
#include "core/core.h"
#include "core/hle/kernel/kernel.h"
#include "core/hle/kernel/thread.h"
+#include "core/hle/kernel/archive.h"
namespace Kernel {
@@ -133,11 +134,13 @@ Object* ObjectPool::CreateByIDType(int type) {
/// Initialize the kernel
void Init() {
Kernel::ThreadingInit();
+ Kernel::ArchiveInit();
}
/// Shutdown the kernel
void Shutdown() {
Kernel::ThreadingShutdown();
+ Kernel::ArchiveShutdown();
g_object_pool.Clear(); // Free all kernel objects
}
diff --git a/src/core/hle/kernel/kernel.h b/src/core/hle/kernel/kernel.h
index 3f15da0ac..d9afcdd25 100644
--- a/src/core/hle/kernel/kernel.h
+++ b/src/core/hle/kernel/kernel.h
@@ -26,9 +26,10 @@ enum class HandleType : u32 {
Redirection = 6,
Thread = 7,
Process = 8,
- Arbiter = 9,
+ AddressArbiter = 9,
File = 10,
Semaphore = 11,
+ Archive = 12,
};
enum {
diff --git a/src/core/hle/kernel/shared_memory.cpp b/src/core/hle/kernel/shared_memory.cpp
new file mode 100644
index 000000000..52823048f
--- /dev/null
+++ b/src/core/hle/kernel/shared_memory.cpp
@@ -0,0 +1,105 @@
+// Copyright 2014 Citra Emulator Project
+// Licensed under GPLv2
+// Refer to the license.txt file included.
+
+#include "common/common.h"
+
+#include "core/mem_map.h"
+#include "core/hle/kernel/shared_memory.h"
+
+namespace Kernel {
+
+class SharedMemory : public Object {
+public:
+ const char* GetTypeName() const { return "SharedMemory"; }
+
+ static Kernel::HandleType GetStaticHandleType() { return Kernel::HandleType::SharedMemory; }
+ Kernel::HandleType GetHandleType() const { return Kernel::HandleType::SharedMemory; }
+
+ /**
+ * Wait for kernel object to synchronize
+ * @param wait Boolean wait set if current thread should wait as a result of sync operation
+ * @return Result of operation, 0 on success, otherwise error code
+ */
+ Result WaitSynchronization(bool* wait) {
+ // TODO(bunnei): ImplementMe
+ ERROR_LOG(OSHLE, "(UNIMPLEMENTED)");
+ return 0;
+ }
+
+ u32 base_address; ///< Address of shared memory block in RAM
+ MemoryPermission permissions; ///< Permissions of shared memory block (SVC field)
+ MemoryPermission other_permissions; ///< Other permissions of shared memory block (SVC field)
+ std::string name; ///< Name of shared memory object (optional)
+};
+
+////////////////////////////////////////////////////////////////////////////////////////////////////
+
+/**
+ * Creates a shared memory object
+ * @param handle Handle of newly created shared memory object
+ * @param name Name of shared memory object
+ * @return Pointer to newly created shared memory object
+ */
+SharedMemory* CreateSharedMemory(Handle& handle, const std::string& name) {
+ SharedMemory* shared_memory = new SharedMemory;
+ handle = Kernel::g_object_pool.Create(shared_memory);
+ shared_memory->name = name;
+ return shared_memory;
+}
+
+/**
+ * Creates a shared memory object
+ * @param name Optional name of shared memory object
+ * @return Handle of newly created shared memory object
+ */
+Handle CreateSharedMemory(const std::string& name) {
+ Handle handle;
+ CreateSharedMemory(handle, name);
+ return handle;
+}
+
+/**
+ * Maps a shared memory block to an address in system memory
+ * @param handle Shared memory block handle
+ * @param address Address in system memory to map shared memory block to
+ * @param permissions Memory block map permissions (specified by SVC field)
+ * @param other_permissions Memory block map other permissions (specified by SVC field)
+ * @return Result of operation, 0 on success, otherwise error code
+ */
+Result MapSharedMemory(u32 handle, u32 address, MemoryPermission permissions,
+ MemoryPermission other_permissions) {
+
+ if (address < Memory::SHARED_MEMORY_VADDR || address >= Memory::SHARED_MEMORY_VADDR_END) {
+ ERROR_LOG(KERNEL, "cannot map handle=0x%08X, address=0x%08X outside of shared mem bounds!",
+ handle);
+ return -1;
+ }
+ SharedMemory* shared_memory = Kernel::g_object_pool.GetFast<SharedMemory>(handle);
+ _assert_msg_(KERNEL, (shared_memory != nullptr), "handle 0x%08X is not valid!", handle);
+
+ shared_memory->base_address = address;
+ shared_memory->permissions = permissions;
+ shared_memory->other_permissions = other_permissions;
+
+ return 0;
+}
+
+/**
+ * Gets a pointer to the shared memory block
+ * @param handle Shared memory block handle
+ * @param offset Offset from the start of the shared memory block to get pointer
+ * @return Pointer to the shared memory block from the specified offset
+ */
+u8* GetSharedMemoryPointer(Handle handle, u32 offset) {
+ SharedMemory* shared_memory = Kernel::g_object_pool.GetFast<SharedMemory>(handle);
+ _assert_msg_(KERNEL, (shared_memory != nullptr), "handle 0x%08X is not valid!", handle);
+
+ if (0 != shared_memory->base_address)
+ return Memory::GetPointer(shared_memory->base_address + offset);
+
+ ERROR_LOG(KERNEL, "memory block handle=0x%08X not mapped!", handle);
+ return nullptr;
+}
+
+} // namespace
diff --git a/src/core/hle/kernel/shared_memory.h b/src/core/hle/kernel/shared_memory.h
new file mode 100644
index 000000000..5312b8854
--- /dev/null
+++ b/src/core/hle/kernel/shared_memory.h
@@ -0,0 +1,48 @@
+// Copyright 2014 Citra Emulator Project
+// Licensed under GPLv2
+// Refer to the license.txt file included.
+
+#pragma once
+
+#include "common/common_types.h"
+
+#include "core/hle/kernel/kernel.h"
+
+namespace Kernel {
+
+/// Permissions for mapped shared memory blocks
+enum class MemoryPermission : u32 {
+ None = 0,
+ Read = (1u << 0),
+ Write = (1u << 1),
+ ReadWrite = (Read | Write),
+ DontCare = (1u << 28)
+};
+
+/**
+ * Creates a shared memory object
+ * @param name Optional name of shared memory object
+ * @return Handle of newly created shared memory object
+ */
+Handle CreateSharedMemory(const std::string& name="Unknown");
+
+/**
+ * Maps a shared memory block to an address in system memory
+ * @param handle Shared memory block handle
+ * @param address Address in system memory to map shared memory block to
+ * @param permissions Memory block map permissions (specified by SVC field)
+ * @param other_permissions Memory block map other permissions (specified by SVC field)
+ * @return Result of operation, 0 on success, otherwise error code
+ */
+Result MapSharedMemory(u32 handle, u32 address, MemoryPermission permissions,
+ MemoryPermission other_permissions);
+
+/**
+ * Gets a pointer to the shared memory block
+ * @param handle Shared memory block handle
+ * @param offset Offset from the start of the shared memory block to get pointer
+ * @return Pointer to the shared memory block from the specified offset
+ */
+u8* GetSharedMemoryPointer(Handle handle, u32 offset);
+
+} // namespace
diff --git a/src/core/hle/kernel/thread.cpp b/src/core/hle/kernel/thread.cpp
index ab5a5559e..86bbf29d0 100644
--- a/src/core/hle/kernel/thread.cpp
+++ b/src/core/hle/kernel/thread.cpp
@@ -188,6 +188,43 @@ void ChangeThreadState(Thread* t, ThreadStatus new_status) {
}
}
+/// Arbitrate the highest priority thread that is waiting
+Handle ArbitrateHighestPriorityThread(u32 arbiter, u32 address) {
+ Handle highest_priority_thread = 0;
+ s32 priority = THREADPRIO_LOWEST;
+
+ // Iterate through threads, find highest priority thread that is waiting to be arbitrated...
+ for (const auto& handle : g_thread_queue) {
+
+ // TODO(bunnei): Verify arbiter address...
+ if (!VerifyWait(handle, WAITTYPE_ARB, arbiter))
+ continue;
+
+ Thread* thread = g_object_pool.GetFast<Thread>(handle);
+ if(thread->current_priority <= priority) {
+ highest_priority_thread = handle;
+ priority = thread->current_priority;
+ }
+ }
+ // If a thread was arbitrated, resume it
+ if (0 != highest_priority_thread)
+ ResumeThreadFromWait(highest_priority_thread);
+
+ return highest_priority_thread;
+}
+
+/// Arbitrate all threads currently waiting
+void ArbitrateAllThreads(u32 arbiter, u32 address) {
+
+ // Iterate through threads, find highest priority thread that is waiting to be arbitrated...
+ for (const auto& handle : g_thread_queue) {
+
+ // TODO(bunnei): Verify arbiter address...
+ if (VerifyWait(handle, WAITTYPE_ARB, arbiter))
+ ResumeThreadFromWait(handle);
+ }
+}
+
/// Calls a thread by marking it as "ready" (note: will not actually execute until current thread yields)
void CallThread(Thread* t) {
// Stop waiting
diff --git a/src/core/hle/kernel/thread.h b/src/core/hle/kernel/thread.h
index 04914ba90..f2bfdfa1a 100644
--- a/src/core/hle/kernel/thread.h
+++ b/src/core/hle/kernel/thread.h
@@ -39,6 +39,7 @@ enum WaitType {
WAITTYPE_VBLANK,
WAITTYPE_MUTEX,
WAITTYPE_SYNCH,
+ WAITTYPE_ARB,
};
namespace Kernel {
@@ -59,6 +60,12 @@ void StopThread(Handle thread, const char* reason);
/// Resumes a thread from waiting by marking it as "ready"
void ResumeThreadFromWait(Handle handle);
+/// Arbitrate the highest priority thread that is waiting
+Handle ArbitrateHighestPriorityThread(u32 arbiter, u32 address);
+
+/// Arbitrate all threads currently waiting...
+void ArbitrateAllThreads(u32 arbiter, u32 address);
+
/// Gets the current thread handle
Handle GetCurrentThreadHandle();
diff --git a/src/core/hle/service/apt.cpp b/src/core/hle/service/apt.cpp
index a0012b5dd..e97e7dbf7 100644
--- a/src/core/hle/service/apt.cpp
+++ b/src/core/hle/service/apt.cpp
@@ -15,9 +15,16 @@
namespace APT_U {
+/// Signals used by APT functions
+enum class SignalType : u32 {
+ None = 0x0,
+ AppJustStarted = 0x1,
+ ReturningToApp = 0xB,
+ ExitingApp = 0xC,
+};
+
void Initialize(Service::Interface* self) {
u32* cmd_buff = Service::GetCommandBuffer();
- DEBUG_LOG(KERNEL, "called");
cmd_buff[3] = Kernel::CreateEvent(RESETTYPE_ONESHOT, "APT_U:Menu"); // APT menu event handle
cmd_buff[4] = Kernel::CreateEvent(RESETTYPE_ONESHOT, "APT_U:Pause"); // APT pause event handle
@@ -26,6 +33,7 @@ void Initialize(Service::Interface* self) {
Kernel::SetEventLocked(cmd_buff[4], false); // Fire start event
cmd_buff[1] = 0; // No error
+ DEBUG_LOG(KERNEL, "called");
}
void GetLockHandle(Service::Interface* self) {
@@ -40,15 +48,29 @@ void Enable(Service::Interface* self) {
u32* cmd_buff = Service::GetCommandBuffer();
u32 unk = cmd_buff[1]; // TODO(bunnei): What is this field used for?
cmd_buff[1] = 0; // No error
- ERROR_LOG(KERNEL, "(UNIMPEMENTED) called unk=0x%08X", unk);
+ WARN_LOG(KERNEL, "(STUBBED) called unk=0x%08X", unk);
}
void InquireNotification(Service::Interface* self) {
u32* cmd_buff = Service::GetCommandBuffer();
u32 app_id = cmd_buff[2];
cmd_buff[1] = 0; // No error
- cmd_buff[3] = 0; // Signal type
- ERROR_LOG(KERNEL, "(UNIMPEMENTED) called app_id=0x%08X", app_id);
+ cmd_buff[2] = static_cast<u32>(SignalType::None); // Signal type
+ WARN_LOG(KERNEL, "(STUBBED) called app_id=0x%08X", app_id);
+}
+
+void ReceiveParameter(Service::Interface* self) {
+ u32* cmd_buff = Service::GetCommandBuffer();
+ u32 app_id = cmd_buff[1];
+ u32 buffer_size = cmd_buff[2];
+ cmd_buff[1] = 0; // No error
+ cmd_buff[2] = 0;
+ cmd_buff[3] = static_cast<u32>(SignalType::AppJustStarted); // Signal type
+ cmd_buff[4] = 0x10;
+ cmd_buff[5] = 0;
+ cmd_buff[6] = 0;
+ cmd_buff[7] = 0;
+ WARN_LOG(KERNEL, "(STUBBED) called app_id=0x%08X, buffer_size=0x%08X", app_id, buffer_size);
}
const Interface::FunctionInfo FunctionTable[] = {
@@ -63,73 +85,73 @@ const Interface::FunctionInfo FunctionTable[] = {
{0x00090040, nullptr, "IsRegistered"},
{0x000A0040, nullptr, "GetAttribute"},
{0x000B0040, InquireNotification, "InquireNotification"},
- {0x000C0104, nullptr, "SendParameter"},
- {0x000D0080, nullptr, "ReceiveParameter"},
- {0x000E0080, nullptr, "GlanceParameter"},
- {0x000F0100, nullptr, "CancelParameter"},
- {0x001000C2, nullptr, "DebugFunc"},
- {0x001100C0, nullptr, "MapProgramIdForDebug"},
- {0x00120040, nullptr, "SetHomeMenuAppletIdForDebug"},
- {0x00130000, nullptr, "GetPreparationState"},
- {0x00140040, nullptr, "SetPreparationState"},
- {0x00150140, nullptr, "PrepareToStartApplication"},
- {0x00160040, nullptr, "PreloadLibraryApplet"},
- {0x00170040, nullptr, "FinishPreloadingLibraryApplet"},
- {0x00180040, nullptr, "PrepareToStartLibraryApplet"},
- {0x00190040, nullptr, "PrepareToStartSystemApplet"},
- {0x001A0000, nullptr, "PrepareToStartNewestHomeMenu"},
- {0x001B00C4, nullptr, "StartApplication"},
- {0x001C0000, nullptr, "WakeupApplication"},
- {0x001D0000, nullptr, "CancelApplication"},
- {0x001E0084, nullptr, "StartLibraryApplet"},
- {0x001F0084, nullptr, "StartSystemApplet"},
- {0x00200044, nullptr, "StartNewestHomeMenu"},
- {0x00210000, nullptr, "OrderToCloseApplication"},
- {0x00220040, nullptr, "PrepareToCloseApplication"},
- {0x00230040, nullptr, "PrepareToJumpToApplication"},
- {0x00240044, nullptr, "JumpToApplication"},
- {0x002500C0, nullptr, "PrepareToCloseLibraryApplet"},
- {0x00260000, nullptr, "PrepareToCloseSystemApplet"},
- {0x00270044, nullptr, "CloseApplication"},
- {0x00280044, nullptr, "CloseLibraryApplet"},
- {0x00290044, nullptr, "CloseSystemApplet"},
- {0x002A0000, nullptr, "OrderToCloseSystemApplet"},
- {0x002B0000, nullptr, "PrepareToJumpToHomeMenu"},
- {0x002C0044, nullptr, "JumpToHomeMenu"},
- {0x002D0000, nullptr, "PrepareToLeaveHomeMenu"},
- {0x002E0044, nullptr, "LeaveHomeMenu"},
- {0x002F0040, nullptr, "PrepareToLeaveResidentApplet"},
- {0x00300044, nullptr, "LeaveResidentApplet"},
- {0x00310100, nullptr, "PrepareToDoApplicationJump"},
- {0x00320084, nullptr, "DoApplicationJump"},
- {0x00330000, nullptr, "GetProgramIdOnApplicationJump"},
- {0x00340084, nullptr, "SendDeliverArg"},
- {0x00350080, nullptr, "ReceiveDeliverArg"},
- {0x00360040, nullptr, "LoadSysMenuArg"},
- {0x00370042, nullptr, "StoreSysMenuArg"},
- {0x00380040, nullptr, "PreloadResidentApplet"},
- {0x00390040, nullptr, "PrepareToStartResidentApplet"},
- {0x003A0044, nullptr, "StartResidentApplet"},
- {0x003B0040, nullptr, "CancelLibraryApplet"},
- {0x003C0042, nullptr, "SendDspSleep"},
- {0x003D0042, nullptr, "SendDspWakeUp"},
- {0x003E0080, nullptr, "ReplySleepQuery"},
- {0x003F0040, nullptr, "ReplySleepNotificationComplete"},
- {0x00400042, nullptr, "SendCaptureBufferInfo"},
- {0x00410040, nullptr, "ReceiveCaptureBufferInfo"},
- {0x00420080, nullptr, "SleepSystem"},
- {0x00430040, nullptr, "NotifyToWait"},
- {0x00440000, nullptr, "GetSharedFont"},
- {0x00450040, nullptr, "GetWirelessRebootInfo"},
- {0x00460104, nullptr, "Wrap"},
- {0x00470104, nullptr, "Unwrap"},
- {0x00480100, nullptr, "GetProgramInfo"},
- {0x00490180, nullptr, "Reboot"},
- {0x004A0040, nullptr, "GetCaptureInfo"},
- {0x004B00C2, nullptr, "AppletUtility"},
- {0x004C0000, nullptr, "SetFatalErrDispMode"},
- {0x004D0080, nullptr, "GetAppletProgramInfo"},
- {0x004E0000, nullptr, "HardwareResetAsync"},
+ {0x000C0104, nullptr, "SendParameter"},
+ {0x000D0080, ReceiveParameter, "ReceiveParameter"},
+ {0x000E0080, nullptr, "GlanceParameter"},
+ {0x000F0100, nullptr, "CancelParameter"},
+ {0x001000C2, nullptr, "DebugFunc"},
+ {0x001100C0, nullptr, "MapProgramIdForDebug"},
+ {0x00120040, nullptr, "SetHomeMenuAppletIdForDebug"},
+ {0x00130000, nullptr, "GetPreparationState"},
+ {0x00140040, nullptr, "SetPreparationState"},
+ {0x00150140, nullptr, "PrepareToStartApplication"},
+ {0x00160040, nullptr, "PreloadLibraryApplet"},
+ {0x00170040, nullptr, "FinishPreloadingLibraryApplet"},
+ {0x00180040, nullptr, "PrepareToStartLibraryApplet"},
+ {0x00190040, nullptr, "PrepareToStartSystemApplet"},
+ {0x001A0000, nullptr, "PrepareToStartNewestHomeMenu"},
+ {0x001B00C4, nullptr, "StartApplication"},
+ {0x001C0000, nullptr, "WakeupApplication"},
+ {0x001D0000, nullptr, "CancelApplication"},
+ {0x001E0084, nullptr, "StartLibraryApplet"},
+ {0x001F0084, nullptr, "StartSystemApplet"},
+ {0x00200044, nullptr, "StartNewestHomeMenu"},
+ {0x00210000, nullptr, "OrderToCloseApplication"},
+ {0x00220040, nullptr, "PrepareToCloseApplication"},
+ {0x00230040, nullptr, "PrepareToJumpToApplication"},
+ {0x00240044, nullptr, "JumpToApplication"},
+ {0x002500C0, nullptr, "PrepareToCloseLibraryApplet"},
+ {0x00260000, nullptr, "PrepareToCloseSystemApplet"},
+ {0x00270044, nullptr, "CloseApplication"},
+ {0x00280044, nullptr, "CloseLibraryApplet"},
+ {0x00290044, nullptr, "CloseSystemApplet"},
+ {0x002A0000, nullptr, "OrderToCloseSystemApplet"},
+ {0x002B0000, nullptr, "PrepareToJumpToHomeMenu"},
+ {0x002C0044, nullptr, "JumpToHomeMenu"},
+ {0x002D0000, nullptr, "PrepareToLeaveHomeMenu"},
+ {0x002E0044, nullptr, "LeaveHomeMenu"},
+ {0x002F0040, nullptr, "PrepareToLeaveResidentApplet"},
+ {0x00300044, nullptr, "LeaveResidentApplet"},
+ {0x00310100, nullptr, "PrepareToDoApplicationJump"},
+ {0x00320084, nullptr, "DoApplicationJump"},
+ {0x00330000, nullptr, "GetProgramIdOnApplicationJump"},
+ {0x00340084, nullptr, "SendDeliverArg"},
+ {0x00350080, nullptr, "ReceiveDeliverArg"},
+ {0x00360040, nullptr, "LoadSysMenuArg"},
+ {0x00370042, nullptr, "StoreSysMenuArg"},
+ {0x00380040, nullptr, "PreloadResidentApplet"},
+ {0x00390040, nullptr, "PrepareToStartResidentApplet"},
+ {0x003A0044, nullptr, "StartResidentApplet"},
+ {0x003B0040, nullptr, "CancelLibraryApplet"},
+ {0x003C0042, nullptr, "SendDspSleep"},
+ {0x003D0042, nullptr, "SendDspWakeUp"},
+ {0x003E0080, nullptr, "ReplySleepQuery"},
+ {0x003F0040, nullptr, "ReplySleepNotificationComplete"},
+ {0x00400042, nullptr, "SendCaptureBufferInfo"},
+ {0x00410040, nullptr, "ReceiveCaptureBufferInfo"},
+ {0x00420080, nullptr, "SleepSystem"},
+ {0x00430040, nullptr, "NotifyToWait"},
+ {0x00440000, nullptr, "GetSharedFont"},
+ {0x00450040, nullptr, "GetWirelessRebootInfo"},
+ {0x00460104, nullptr, "Wrap"},
+ {0x00470104, nullptr, "Unwrap"},
+ {0x00480100, nullptr, "GetProgramInfo"},
+ {0x00490180, nullptr, "Reboot"},
+ {0x004A0040, nullptr, "GetCaptureInfo"},
+ {0x004B00C2, nullptr, "AppletUtility"},
+ {0x004C0000, nullptr, "SetFatalErrDispMode"},
+ {0x004D0080, nullptr, "GetAppletProgramInfo"},
+ {0x004E0000, nullptr, "HardwareResetAsync"},
};
////////////////////////////////////////////////////////////////////////////////////////////////////
diff --git a/src/core/hle/service/fs.cpp b/src/core/hle/service/fs.cpp
new file mode 100644
index 000000000..5eabf36ad
--- /dev/null
+++ b/src/core/hle/service/fs.cpp
@@ -0,0 +1,148 @@
+// Copyright 2014 Citra Emulator Project
+// Licensed under GPLv2
+// Refer to the license.txt file included.
+
+#include "common/common.h"
+
+#include "core/loader/loader.h"
+#include "core/hle/hle.h"
+#include "core/hle/service/fs.h"
+#include "core/hle/kernel/archive.h"
+
+////////////////////////////////////////////////////////////////////////////////////////////////////
+// Namespace FS_User
+
+namespace FS_User {
+
+void Initialize(Service::Interface* self) {
+ u32* cmd_buff = Service::GetCommandBuffer();
+ cmd_buff[1] = 0; // No error
+ DEBUG_LOG(KERNEL, "called");
+}
+
+void OpenFileDirectly(Service::Interface* self) {
+ u32* cmd_buff = Service::GetCommandBuffer();
+
+ FileSys::Archive::IdCode arch_id = static_cast<FileSys::Archive::IdCode>(cmd_buff[2]);
+
+ // TODO(bunnei): Properly implement use of these...
+ //u32 transaction = cmd_buff[1];
+ //u32 arch_lowpath_type = cmd_buff[3];
+ //u32 arch_lowpath_sz = cmd_buff[4];
+ //u32 file_lowpath_type = cmd_buff[5];
+ //u32 file_lowpath_sz = cmd_buff[6];
+ //u32 flags = cmd_buff[7];
+ //u32 attr = cmd_buff[8];
+ //u32 arch_lowpath_desc = cmd_buff[9];
+ //u32 arch_lowpath_ptr = cmd_buff[10];
+ //u32 file_lowpath_desc = cmd_buff[11];
+ //u32 file_lowpath_ptr = cmd_buff[12];
+
+ Handle handle = Kernel::OpenArchive(arch_id);
+ if (0 != handle) {
+ cmd_buff[1] = 0; // No error
+ cmd_buff[3] = handle;
+ }
+ DEBUG_LOG(KERNEL, "called");
+}
+
+const Interface::FunctionInfo FunctionTable[] = {
+ {0x000100C6, nullptr, "Dummy1"},
+ {0x040100C4, nullptr, "Control"},
+ {0x08010002, Initialize, "Initialize"},
+ {0x080201C2, nullptr, "OpenFile"},
+ {0x08030204, OpenFileDirectly, "OpenFileDirectly"},
+ {0x08040142, nullptr, "DeleteFile"},
+ {0x08050244, nullptr, "RenameFile"},
+ {0x08060142, nullptr, "DeleteDirectory"},
+ {0x08070142, nullptr, "DeleteDirectoryRecursively"},
+ {0x08080202, nullptr, "CreateFile"},
+ {0x08090182, nullptr, "CreateDirectory"},
+ {0x080A0244, nullptr, "RenameDirectory"},
+ {0x080B0102, nullptr, "OpenDirectory"},
+ {0x080C00C2, nullptr, "OpenArchive"},
+ {0x080D0144, nullptr, "ControlArchive"},
+ {0x080E0080, nullptr, "CloseArchive"},
+ {0x080F0180, nullptr, "FormatThisUserSaveData"},
+ {0x08100200, nullptr, "CreateSystemSaveData"},
+ {0x08110040, nullptr, "DeleteSystemSaveData"},
+ {0x08120080, nullptr, "GetFreeBytes"},
+ {0x08130000, nullptr, "GetCardType"},
+ {0x08140000, nullptr, "GetSdmcArchiveResource"},
+ {0x08150000, nullptr, "GetNandArchiveResource"},
+ {0x08160000, nullptr, "GetSdmcFatfsErro"},
+ {0x08170000, nullptr, "IsSdmcDetected"},
+ {0x08180000, nullptr, "IsSdmcWritable"},
+ {0x08190042, nullptr, "GetSdmcCid"},
+ {0x081A0042, nullptr, "GetNandCid"},
+ {0x081B0000, nullptr, "GetSdmcSpeedInfo"},
+ {0x081C0000, nullptr, "GetNandSpeedInfo"},
+ {0x081D0042, nullptr, "GetSdmcLog"},
+ {0x081E0042, nullptr, "GetNandLog"},
+ {0x081F0000, nullptr, "ClearSdmcLog"},
+ {0x08200000, nullptr, "ClearNandLog"},
+ {0x08210000, nullptr, "CardSlotIsInserted"},
+ {0x08220000, nullptr, "CardSlotPowerOn"},
+ {0x08230000, nullptr, "CardSlotPowerOff"},
+ {0x08240000, nullptr, "CardSlotGetCardIFPowerStatus"},
+ {0x08250040, nullptr, "CardNorDirectCommand"},
+ {0x08260080, nullptr, "CardNorDirectCommandWithAddress"},
+ {0x08270082, nullptr, "CardNorDirectRead"},
+ {0x082800C2, nullptr, "CardNorDirectReadWithAddress"},
+ {0x08290082, nullptr, "CardNorDirectWrite"},
+ {0x082A00C2, nullptr, "CardNorDirectWriteWithAddress"},
+ {0x082B00C2, nullptr, "CardNorDirectRead_4xIO"},
+ {0x082C0082, nullptr, "CardNorDirectCpuWriteWithoutVerify"},
+ {0x082D0040, nullptr, "CardNorDirectSectorEraseWithoutVerify"},
+ {0x082E0040, nullptr, "GetProductInfo"},
+ {0x082F0040, nullptr, "GetProgramLaunchInfo"},
+ {0x08300182, nullptr, "CreateExtSaveData"},
+ {0x08310180, nullptr, "CreateSharedExtSaveData"},
+ {0x08320102, nullptr, "ReadExtSaveDataIcon"},
+ {0x08330082, nullptr, "EnumerateExtSaveData"},
+ {0x08340082, nullptr, "EnumerateSharedExtSaveData"},
+ {0x08350080, nullptr, "DeleteExtSaveData"},
+ {0x08360080, nullptr, "DeleteSharedExtSaveData"},
+ {0x08370040, nullptr, "SetCardSpiBaudRate"},
+ {0x08380040, nullptr, "SetCardSpiBusMode"},
+ {0x08390000, nullptr, "SendInitializeInfoTo9"},
+ {0x083A0100, nullptr, "GetSpecialContentIndex"},
+ {0x083B00C2, nullptr, "GetLegacyRomHeader"},
+ {0x083C00C2, nullptr, "GetLegacyBannerData"},
+ {0x083D0100, nullptr, "CheckAuthorityToAccessExtSaveData"},
+ {0x083E00C2, nullptr, "QueryTotalQuotaSize"},
+ {0x083F00C0, nullptr, "GetExtDataBlockSize"},
+ {0x08400040, nullptr, "AbnegateAccessRight"},
+ {0x08410000, nullptr, "DeleteSdmcRoot"},
+ {0x08420040, nullptr, "DeleteAllExtSaveDataOnNand"},
+ {0x08430000, nullptr, "InitializeCtrFileSystem"},
+ {0x08440000, nullptr, "CreateSeed"},
+ {0x084500C2, nullptr, "GetFormatInfo"},
+ {0x08460102, nullptr, "GetLegacyRomHeader2"},
+ {0x08470180, nullptr, "FormatCtrCardUserSaveData"},
+ {0x08480042, nullptr, "GetSdmcCtrRootPath"},
+ {0x08490040, nullptr, "GetArchiveResource"},
+ {0x084A0002, nullptr, "ExportIntegrityVerificationSeed"},
+ {0x084B0002, nullptr, "ImportIntegrityVerificationSeed"},
+ {0x084C0242, nullptr, "FormatSaveData"},
+ {0x084D0102, nullptr, "GetLegacySubBannerData"},
+ {0x084E0342, nullptr, "UpdateSha256Context"},
+ {0x084F0102, nullptr, "ReadSpecialFile"},
+ {0x08500040, nullptr, "GetSpecialFileSize"},
+ {0x08580000, nullptr, "GetMovableSedHashedKeyYRandomData"},
+ {0x08610042, nullptr, "InitializeWithSdkVersion"},
+ {0x08620040, nullptr, "SetPriority"},
+ {0x08630000, nullptr, "GetPriority"},
+};
+
+////////////////////////////////////////////////////////////////////////////////////////////////////
+// Interface class
+
+Interface::Interface() {
+ Register(FunctionTable, ARRAY_SIZE(FunctionTable));
+}
+
+Interface::~Interface() {
+}
+
+} // namespace
diff --git a/src/core/hle/service/fs.h b/src/core/hle/service/fs.h
new file mode 100644
index 000000000..34b0610ad
--- /dev/null
+++ b/src/core/hle/service/fs.h
@@ -0,0 +1,31 @@
+// Copyright 2014 Citra Emulator Project
+// Licensed under GPLv2
+// Refer to the license.txt file included.
+
+#pragma once
+
+#include "core/hle/service/service.h"
+
+////////////////////////////////////////////////////////////////////////////////////////////////////
+// Namespace FS_User
+
+namespace FS_User {
+
+/// Interface to "fs:USER" service
+class Interface : public Service::Interface {
+public:
+
+ Interface();
+
+ ~Interface();
+
+ /**
+ * Gets the string port name used by CTROS for the service
+ * @return Port name of service
+ */
+ const char *GetPortName() const {
+ return "Ufs:";
+ }
+};
+
+} // namespace
diff --git a/src/core/hle/service/gsp.cpp b/src/core/hle/service/gsp.cpp
index f75ba75c2..b20203e27 100644
--- a/src/core/hle/service/gsp.cpp
+++ b/src/core/hle/service/gsp.cpp
@@ -9,6 +9,7 @@
#include "core/mem_map.h"
#include "core/hle/hle.h"
#include "core/hle/kernel/event.h"
+#include "core/hle/kernel/shared_memory.h"
#include "core/hle/service/gsp.h"
#include "core/hw/gpu.h"
@@ -36,14 +37,19 @@ union GX_CmdBufferHeader {
BitField<8,8,u32> number_commands;
};
-/// Gets the address of the start (header) of a command buffer in GSP shared memory
-static inline u32 GX_GetCmdBufferAddress(u32 thread_id) {
- return (0x10002000 + 0x800 + (thread_id * 0x200));
-}
+////////////////////////////////////////////////////////////////////////////////////////////////////
+// Namespace GSP_GPU
+
+namespace GSP_GPU {
+
+Handle g_event = 0;
+Handle g_shared_memory = 0;
+
+u32 g_thread_id = 0;
/// Gets a pointer to the start (header) of a command buffer in GSP shared memory
static inline u8* GX_GetCmdBufferPointer(u32 thread_id, u32 offset=0) {
- return Memory::GetPointer(GX_GetCmdBufferAddress(thread_id) + offset);
+ return Kernel::GetSharedMemoryPointer(g_shared_memory, 0x800 + (thread_id * 0x200) + offset);
}
/// Finishes execution of a GSP command
@@ -56,122 +62,183 @@ void GX_FinishCommand(u32 thread_id) {
// TODO: Increment header->index?
}
-////////////////////////////////////////////////////////////////////////////////////////////////////
-// Namespace GSP_GPU
+/// Write a GSP GPU hardware register
+void WriteHWRegs(Service::Interface* self) {
+ u32* cmd_buff = Service::GetCommandBuffer();
+ u32 reg_addr = cmd_buff[1];
+ u32 size = cmd_buff[2];
-namespace GSP_GPU {
+ // TODO: Return proper error codes
+ if (reg_addr + size >= 0x420000) {
+ ERROR_LOG(GPU, "Write address out of range! (address=0x%08x, size=0x%08x)", reg_addr, size);
+ return;
+ }
-Handle g_event_handle = 0;
-u32 g_thread_id = 0;
+ // size should be word-aligned
+ if ((size % 4) != 0) {
+ ERROR_LOG(GPU, "Invalid size 0x%08x", size);
+ return;
+ }
-enum {
- REG_FRAMEBUFFER_1 = 0x00400468,
- REG_FRAMEBUFFER_2 = 0x00400494,
-};
+ u32* src = (u32*)Memory::GetPointer(cmd_buff[0x4]);
+
+ while (size > 0) {
+ GPU::Write<u32>(reg_addr + 0x1EB00000, *src);
+
+ size -= 4;
+ ++src;
+ reg_addr += 4;
+ }
+}
/// Read a GSP GPU hardware register
void ReadHWRegs(Service::Interface* self) {
- static const u32 framebuffer_1[] = {GPU::PADDR_VRAM_TOP_LEFT_FRAME1, GPU::PADDR_VRAM_TOP_RIGHT_FRAME1};
- static const u32 framebuffer_2[] = {GPU::PADDR_VRAM_TOP_LEFT_FRAME2, GPU::PADDR_VRAM_TOP_RIGHT_FRAME2};
-
u32* cmd_buff = Service::GetCommandBuffer();
u32 reg_addr = cmd_buff[1];
u32 size = cmd_buff[2];
- u32* dst = (u32*)Memory::GetPointer(cmd_buff[0x41]);
- switch (reg_addr) {
+ // TODO: Return proper error codes
+ if (reg_addr + size >= 0x420000) {
+ ERROR_LOG(GPU, "Read address out of range! (address=0x%08x, size=0x%08x)", reg_addr, size);
+ return;
+ }
- // NOTE: Calling SetFramebufferLocation here is a hack... Not sure the correct way yet to set
- // whether the framebuffers should be in VRAM or GSP heap, but from what I understand, if the
- // user application is reading from either of these registers, then its going to be in VRAM.
+ // size should be word-aligned
+ if ((size % 4) != 0) {
+ ERROR_LOG(GPU, "Invalid size 0x%08x", size);
+ return;
+ }
- // Top framebuffer 1 addresses
- case REG_FRAMEBUFFER_1:
- GPU::SetFramebufferLocation(GPU::FRAMEBUFFER_LOCATION_VRAM);
- memcpy(dst, framebuffer_1, size);
- break;
+ u32* dst = (u32*)Memory::GetPointer(cmd_buff[0x41]);
- // Top framebuffer 2 addresses
- case REG_FRAMEBUFFER_2:
- GPU::SetFramebufferLocation(GPU::FRAMEBUFFER_LOCATION_VRAM);
- memcpy(dst, framebuffer_2, size);
- break;
+ while (size > 0) {
+ GPU::Read<u32>(*dst, reg_addr + 0x1EB00000);
- default:
- ERROR_LOG(GSP, "unknown register read at address %08X", reg_addr);
+ size -= 4;
+ ++dst;
+ reg_addr += 4;
}
-
}
+/**
+ * GSP_GPU::RegisterInterruptRelayQueue service function
+ * Inputs:
+ * 1 : "Flags" field, purpose is unknown
+ * 3 : Handle to GSP synchronization event
+ * Outputs:
+ * 0 : Result of function, 0 on success, otherwise error code
+ * 2 : Thread index into GSP command buffer
+ * 4 : Handle to GSP shared memory
+ */
void RegisterInterruptRelayQueue(Service::Interface* self) {
u32* cmd_buff = Service::GetCommandBuffer();
u32 flags = cmd_buff[1];
- u32 event_handle = cmd_buff[3];
-
- _assert_msg_(GSP, (event_handle != 0), "called, but event is nullptr!");
+ g_event = cmd_buff[3];
- g_event_handle = event_handle;
+ _assert_msg_(GSP, (g_event != 0), "handle is not valid!");
- Kernel::SetEventLocked(event_handle, false);
+ Kernel::SetEventLocked(g_event, false);
- // Hack - This function will permanently set the state of the GSP event such that GPU command
- // synchronization barriers always passthrough. Correct solution would be to set this after the
+ // Hack - This function will permanently set the state of the GSP event such that GPU command
+ // synchronization barriers always passthrough. Correct solution would be to set this after the
// GPU as processed all queued up commands, but due to the emulator being single-threaded they
// will always be ready.
- Kernel::SetPermanentLock(event_handle, true);
+ Kernel::SetPermanentLock(g_event, true);
- cmd_buff[2] = g_thread_id; // ThreadID
+ cmd_buff[0] = 0; // Result - no error
+ cmd_buff[2] = g_thread_id; // ThreadID
+ cmd_buff[4] = g_shared_memory; // GSP shared memory
}
/// This triggers handling of the GX command written to the command buffer in shared memory.
void TriggerCmdReqQueue(Service::Interface* self) {
+
+ // Utility function to convert register ID to address
+ auto WriteGPURegister = [](u32 id, u32 data) {
+ GPU::Write<u32>(0x1EF00000 + 4 * id, data);
+ };
+
GX_CmdBufferHeader* header = (GX_CmdBufferHeader*)GX_GetCmdBufferPointer(g_thread_id);
- u32* cmd_buff = (u32*)GX_GetCmdBufferPointer(g_thread_id, 0x20 + (header->index * 0x20));
+ auto& command = *(const GXCommand*)GX_GetCmdBufferPointer(g_thread_id, 0x20 + (header->index * 0x20));
- switch (static_cast<GXCommandId>(cmd_buff[0])) {
+ switch (command.id) {
// GX request DMA - typically used for copying memory from GSP heap to VRAM
case GXCommandId::REQUEST_DMA:
- memcpy(Memory::GetPointer(cmd_buff[2]), Memory::GetPointer(cmd_buff[1]), cmd_buff[3]);
+ memcpy(Memory::GetPointer(command.dma_request.dest_address),
+ Memory::GetPointer(command.dma_request.source_address),
+ command.dma_request.size);
break;
+ // ctrulib homebrew sends all relevant command list data with this command,
+ // hence we do all "interesting" stuff here and do nothing in SET_COMMAND_LIST_FIRST.
+ // TODO: This will need some rework in the future.
case GXCommandId::SET_COMMAND_LIST_LAST:
- GPU::Write<u32>(GPU::Registers::CommandListAddress, cmd_buff[1] >> 3);
- GPU::Write<u32>(GPU::Registers::CommandListSize, cmd_buff[2] >> 3);
- GPU::Write<u32>(GPU::Registers::ProcessCommandList, 1); // TODO: Not sure if we are supposed to always write this
+ {
+ auto& params = command.set_command_list_last;
+ WriteGPURegister(GPU::Regs::CommandProcessor + 2, params.address >> 3);
+ WriteGPURegister(GPU::Regs::CommandProcessor, params.size >> 3);
+ WriteGPURegister(GPU::Regs::CommandProcessor + 4, 1); // TODO: Not sure if we are supposed to always write this .. seems to trigger processing though
// TODO: Move this to GPU
// TODO: Not sure what units the size is measured in
- g_debugger.CommandListCalled(cmd_buff[1], (u32*)Memory::GetPointer(cmd_buff[1]), cmd_buff[2]);
+ g_debugger.CommandListCalled(params.address,
+ (u32*)Memory::GetPointer(params.address),
+ params.size);
break;
+ }
+ // It's assumed that the two "blocks" behave equivalently.
+ // Presumably this is done simply to allow two memory fills to run in parallel.
case GXCommandId::SET_MEMORY_FILL:
+ {
+ auto& params = command.memory_fill;
+ WriteGPURegister(GPU::Regs::MemoryFill, params.start1 >> 3);
+ WriteGPURegister(GPU::Regs::MemoryFill + 1, params.end1 >> 3);
+ WriteGPURegister(GPU::Regs::MemoryFill + 2, params.end1 - params.start1);
+ WriteGPURegister(GPU::Regs::MemoryFill + 3, params.value1);
+
+ WriteGPURegister(GPU::Regs::MemoryFill + 4, params.start2 >> 3);
+ WriteGPURegister(GPU::Regs::MemoryFill + 5, params.end2 >> 3);
+ WriteGPURegister(GPU::Regs::MemoryFill + 6, params.end2 - params.start2);
+ WriteGPURegister(GPU::Regs::MemoryFill + 7, params.value2);
break;
+ }
+ // TODO: Check if texture copies are implemented correctly..
case GXCommandId::SET_DISPLAY_TRANSFER:
- break;
-
case GXCommandId::SET_TEXTURE_COPY:
+ {
+ auto& params = command.image_copy;
+ WriteGPURegister(GPU::Regs::DisplayTransfer, params.in_buffer_address >> 3);
+ WriteGPURegister(GPU::Regs::DisplayTransfer + 1, params.out_buffer_address >> 3);
+ WriteGPURegister(GPU::Regs::DisplayTransfer + 3, params.in_buffer_size);
+ WriteGPURegister(GPU::Regs::DisplayTransfer + 2, params.out_buffer_size);
+ WriteGPURegister(GPU::Regs::DisplayTransfer + 4, params.flags);
+
+ // TODO: Should this only be ORed with 1 for texture copies?
+ // trigger transfer
+ WriteGPURegister(GPU::Regs::DisplayTransfer + 6, 1);
break;
+ }
+ // TODO: Figure out what exactly SET_COMMAND_LIST_FIRST and SET_COMMAND_LIST_LAST
+ // are supposed to do.
case GXCommandId::SET_COMMAND_LIST_FIRST:
{
- //u32* buf0_data = (u32*)Memory::GetPointer(cmd_buff[1]);
- //u32* buf1_data = (u32*)Memory::GetPointer(cmd_buff[3]);
- //u32* buf2_data = (u32*)Memory::GetPointer(cmd_buff[5]);
break;
}
default:
- ERROR_LOG(GSP, "unknown command 0x%08X", cmd_buff[0]);
+ ERROR_LOG(GSP, "unknown command 0x%08X", (int)command.id.Value());
}
GX_FinishCommand(g_thread_id);
}
const Interface::FunctionInfo FunctionTable[] = {
- {0x00010082, nullptr, "WriteHWRegs"},
+ {0x00010082, WriteHWRegs, "WriteHWRegs"},
{0x00020084, nullptr, "WriteHWRegsWithMask"},
{0x00030082, nullptr, "WriteHWRegRepeat"},
{0x00040080, ReadHWRegs, "ReadHWRegs"},
@@ -208,6 +275,7 @@ const Interface::FunctionInfo FunctionTable[] = {
Interface::Interface() {
Register(FunctionTable, ARRAY_SIZE(FunctionTable));
+ g_shared_memory = Kernel::CreateSharedMemory("GSPSharedMem");
}
Interface::~Interface() {
diff --git a/src/core/hle/service/gsp.h b/src/core/hle/service/gsp.h
index 214de140f..a83cb4846 100644
--- a/src/core/hle/service/gsp.h
+++ b/src/core/hle/service/gsp.h
@@ -4,6 +4,7 @@
#pragma once
+#include "common/bit_field.h"
#include "core/hle/service/service.h"
////////////////////////////////////////////////////////////////////////////////////////////////////
@@ -12,21 +13,58 @@
namespace GSP_GPU {
enum class GXCommandId : u32 {
- REQUEST_DMA = 0x00000000,
- SET_COMMAND_LIST_LAST = 0x00000001,
- SET_MEMORY_FILL = 0x00000002, // TODO: Confirm? (lictru uses 0x01000102)
- SET_DISPLAY_TRANSFER = 0x00000003,
- SET_TEXTURE_COPY = 0x00000004,
- SET_COMMAND_LIST_FIRST = 0x00000005,
+ REQUEST_DMA = 0x00,
+ SET_COMMAND_LIST_LAST = 0x01,
+
+ // Fills a given memory range with a particular value
+ SET_MEMORY_FILL = 0x02,
+
+ // Copies an image and optionally performs color-conversion or scaling.
+ // This is highly similar to the GameCube's EFB copy feature
+ SET_DISPLAY_TRANSFER = 0x03,
+
+ // Conceptionally similar to SET_DISPLAY_TRANSFER and presumable uses the same hardware path
+ SET_TEXTURE_COPY = 0x04,
+
+ SET_COMMAND_LIST_FIRST = 0x05,
};
-union GXCommand {
- struct {
- GXCommandId id;
- };
+struct GXCommand {
+ BitField<0, 8, GXCommandId> id;
- u32 data[0x20];
+ union {
+ struct {
+ u32 source_address;
+ u32 dest_address;
+ u32 size;
+ } dma_request;
+
+ struct {
+ u32 address;
+ u32 size;
+ } set_command_list_last;
+
+ struct {
+ u32 start1;
+ u32 value1;
+ u32 end1;
+ u32 start2;
+ u32 value2;
+ u32 end2;
+ } memory_fill;
+
+ struct {
+ u32 in_buffer_address;
+ u32 out_buffer_address;
+ u32 in_buffer_size;
+ u32 out_buffer_size;
+ u32 flags;
+ } image_copy;
+
+ u8 raw_data[0x1C];
+ };
};
+static_assert(sizeof(GXCommand) == 0x20, "GXCommand struct has incorrect size");
/// Interface to "srv:" service
class Interface : public Service::Interface {
diff --git a/src/core/hle/service/service.cpp b/src/core/hle/service/service.cpp
index 4a1ac857e..d3af2768a 100644
--- a/src/core/hle/service/service.cpp
+++ b/src/core/hle/service/service.cpp
@@ -10,6 +10,7 @@
#include "core/hle/service/service.h"
#include "core/hle/service/apt.h"
+#include "core/hle/service/fs.h"
#include "core/hle/service/gsp.h"
#include "core/hle/service/hid.h"
#include "core/hle/service/ndm.h"
@@ -71,6 +72,7 @@ void Init() {
g_manager->AddService(new SRV::Interface);
g_manager->AddService(new APT_U::Interface);
+ g_manager->AddService(new FS_User::Interface);
g_manager->AddService(new GSP_GPU::Interface);
g_manager->AddService(new HID_User::Interface);
g_manager->AddService(new NDM_U::Interface);
diff --git a/src/core/hle/svc.cpp b/src/core/hle/svc.cpp
index 441d8ce8d..17967f260 100644
--- a/src/core/hle/svc.cpp
+++ b/src/core/hle/svc.cpp
@@ -9,9 +9,11 @@
#include "core/mem_map.h"
+#include "core/hle/kernel/address_arbiter.h"
#include "core/hle/kernel/event.h"
#include "core/hle/kernel/kernel.h"
#include "core/hle/kernel/mutex.h"
+#include "core/hle/kernel/shared_memory.h"
#include "core/hle/kernel/thread.h"
#include "core/hle/function_wrappers.h"
@@ -28,11 +30,6 @@ enum ControlMemoryOperation {
MEMORY_OPERATION_GSP_HEAP = 0x00010003,
};
-enum MapMemoryPermission {
- MEMORY_PERMISSION_UNMAP = 0x00000000,
- MEMORY_PERMISSION_NORMAL = 0x00000001,
-};
-
/// Map application or GSP heap memory
Result ControlMemory(u32* out_addr, u32 operation, u32 addr0, u32 addr1, u32 size, u32 permissions) {
DEBUG_LOG(SVC,"called operation=0x%08X, addr0=0x%08X, addr1=0x%08X, size=%08X, permissions=0x%08X",
@@ -58,17 +55,21 @@ Result ControlMemory(u32* out_addr, u32 operation, u32 addr0, u32 addr1, u32 siz
}
/// Maps a memory block to specified address
-Result MapMemoryBlock(Handle memblock, u32 addr, u32 mypermissions, u32 otherpermission) {
+Result MapMemoryBlock(Handle handle, u32 addr, u32 permissions, u32 other_permissions) {
DEBUG_LOG(SVC, "called memblock=0x08X, addr=0x%08X, mypermissions=0x%08X, otherpermission=%d",
- memblock, addr, mypermissions, otherpermission);
- switch (mypermissions) {
- case MEMORY_PERMISSION_NORMAL:
- case MEMORY_PERMISSION_NORMAL + 1:
- case MEMORY_PERMISSION_NORMAL + 2:
- Memory::MapBlock_Shared(memblock, addr, mypermissions);
+ handle, addr, permissions, other_permissions);
+
+ Kernel::MemoryPermission permissions_type = static_cast<Kernel::MemoryPermission>(permissions);
+ switch (permissions_type) {
+ case Kernel::MemoryPermission::Read:
+ case Kernel::MemoryPermission::Write:
+ case Kernel::MemoryPermission::ReadWrite:
+ case Kernel::MemoryPermission::DontCare:
+ Kernel::MapSharedMemory(handle, addr, permissions_type,
+ static_cast<Kernel::MemoryPermission>(other_permissions));
break;
default:
- ERROR_LOG(OSHLE, "unknown permissions=0x%08X", mypermissions);
+ ERROR_LOG(OSHLE, "unknown permissions=0x%08X", permissions);
}
return 0;
}
@@ -175,18 +176,19 @@ Result WaitSynchronizationN(s32* out, Handle* handles, s32 handle_count, bool wa
}
/// Create an address arbiter (to allocate access to shared resources)
-Result CreateAddressArbiter(void* arbiter) {
- ERROR_LOG(SVC, "(UNIMPLEMENTED) called");
- Core::g_app_core->SetReg(1, 0xFABBDADD);
+Result CreateAddressArbiter(u32* arbiter) {
+ DEBUG_LOG(SVC, "called");
+ Handle handle = Kernel::CreateAddressArbiter();
+ *arbiter = handle;
return 0;
}
/// Arbitrate address
-Result ArbitrateAddress(Handle arbiter, u32 addr, u32 _type, u32 value, s64 nanoseconds) {
- ERROR_LOG(SVC, "(UNIMPLEMENTED) called");
- ArbitrationType type = (ArbitrationType)_type;
- Memory::Write32(addr, type);
- return 0;
+Result ArbitrateAddress(Handle arbiter, u32 address, u32 type, u32 value, s64 nanoseconds) {
+ DEBUG_LOG(SVC, "called arbiter=0x%08X, address=0x%08X, type=0x%08X, value=0x%08X, "
+ "nanoseconds=%d", arbiter, address, type, value, nanoseconds);
+ return Kernel::ArbitrateAddress(arbiter, static_cast<Kernel::ArbitrationType>(type), address,
+ value);
}
/// Used to output a message on a debug hardware unit - does nothing on a retail unit
diff --git a/src/core/hw/gpu.cpp b/src/core/hw/gpu.cpp
index f0ca4eada..c00be2a83 100644
--- a/src/core/hw/gpu.cpp
+++ b/src/core/hw/gpu.cpp
@@ -15,48 +15,58 @@
namespace GPU {
-Registers g_regs;
+RegisterSet<u32, Regs> g_regs;
u64 g_last_ticks = 0; ///< Last CPU ticks
/**
* Sets whether the framebuffers are in the GSP heap (FCRAM) or VRAM
- * @param
+ * @param
*/
void SetFramebufferLocation(const FramebufferLocation mode) {
switch (mode) {
case FRAMEBUFFER_LOCATION_FCRAM:
- g_regs.framebuffer_top_left_1 = PADDR_TOP_LEFT_FRAME1;
- g_regs.framebuffer_top_left_2 = PADDR_TOP_LEFT_FRAME2;
- g_regs.framebuffer_top_right_1 = PADDR_TOP_RIGHT_FRAME1;
- g_regs.framebuffer_top_right_2 = PADDR_TOP_RIGHT_FRAME2;
- g_regs.framebuffer_sub_left_1 = PADDR_SUB_FRAME1;
- //g_regs.framebuffer_sub_left_2 = unknown;
- g_regs.framebuffer_sub_right_1 = PADDR_SUB_FRAME2;
- //g_regs.framebufferr_sub_right_2 = unknown;
+ {
+ auto& framebuffer_top = g_regs.Get<Regs::FramebufferTop>();
+ auto& framebuffer_sub = g_regs.Get<Regs::FramebufferBottom>();
+
+ framebuffer_top.address_left1 = PADDR_TOP_LEFT_FRAME1;
+ framebuffer_top.address_left2 = PADDR_TOP_LEFT_FRAME2;
+ framebuffer_top.address_right1 = PADDR_TOP_RIGHT_FRAME1;
+ framebuffer_top.address_right2 = PADDR_TOP_RIGHT_FRAME2;
+ framebuffer_sub.address_left1 = PADDR_SUB_FRAME1;
+ //framebuffer_sub.address_left2 = unknown;
+ framebuffer_sub.address_right1 = PADDR_SUB_FRAME2;
+ //framebuffer_sub.address_right2 = unknown;
break;
+ }
case FRAMEBUFFER_LOCATION_VRAM:
- g_regs.framebuffer_top_left_1 = PADDR_VRAM_TOP_LEFT_FRAME1;
- g_regs.framebuffer_top_left_2 = PADDR_VRAM_TOP_LEFT_FRAME2;
- g_regs.framebuffer_top_right_1 = PADDR_VRAM_TOP_RIGHT_FRAME1;
- g_regs.framebuffer_top_right_2 = PADDR_VRAM_TOP_RIGHT_FRAME2;
- g_regs.framebuffer_sub_left_1 = PADDR_VRAM_SUB_FRAME1;
- //g_regs.framebuffer_sub_left_2 = unknown;
- g_regs.framebuffer_sub_right_1 = PADDR_VRAM_SUB_FRAME2;
- //g_regs.framebufferr_sub_right_2 = unknown;
+ {
+ auto& framebuffer_top = g_regs.Get<Regs::FramebufferTop>();
+ auto& framebuffer_sub = g_regs.Get<Regs::FramebufferBottom>();
+
+ framebuffer_top.address_left1 = PADDR_VRAM_TOP_LEFT_FRAME1;
+ framebuffer_top.address_left2 = PADDR_VRAM_TOP_LEFT_FRAME2;
+ framebuffer_top.address_right1 = PADDR_VRAM_TOP_RIGHT_FRAME1;
+ framebuffer_top.address_right2 = PADDR_VRAM_TOP_RIGHT_FRAME2;
+ framebuffer_sub.address_left1 = PADDR_VRAM_SUB_FRAME1;
+ //framebuffer_sub.address_left2 = unknown;
+ framebuffer_sub.address_right1 = PADDR_VRAM_SUB_FRAME2;
+ //framebuffer_sub.address_right2 = unknown;
break;
}
+ }
}
/**
* Gets the location of the framebuffers
* @return Location of framebuffers as FramebufferLocation enum
*/
-const FramebufferLocation GetFramebufferLocation() {
- if ((g_regs.framebuffer_top_right_1 & ~Memory::VRAM_MASK) == Memory::VRAM_PADDR) {
+FramebufferLocation GetFramebufferLocation(u32 address) {
+ if ((address & ~Memory::VRAM_MASK) == Memory::VRAM_PADDR) {
return FRAMEBUFFER_LOCATION_VRAM;
- } else if ((g_regs.framebuffer_top_right_1 & ~Memory::FCRAM_MASK) == Memory::FCRAM_PADDR) {
+ } else if ((address & ~Memory::FCRAM_MASK) == Memory::FCRAM_PADDR) {
return FRAMEBUFFER_LOCATION_FCRAM;
} else {
ERROR_LOG(GPU, "unknown framebuffer location!");
@@ -64,91 +74,161 @@ const FramebufferLocation GetFramebufferLocation() {
return FRAMEBUFFER_LOCATION_UNKNOWN;
}
+u32 GetFramebufferAddr(const u32 address) {
+ switch (GetFramebufferLocation(address)) {
+ case FRAMEBUFFER_LOCATION_FCRAM:
+ return Memory::VirtualAddressFromPhysical_FCRAM(address);
+ case FRAMEBUFFER_LOCATION_VRAM:
+ return Memory::VirtualAddressFromPhysical_VRAM(address);
+ default:
+ ERROR_LOG(GPU, "unknown framebuffer location");
+ }
+ return 0;
+}
+
/**
* Gets a read-only pointer to a framebuffer in memory
* @param address Physical address of framebuffer
* @return Returns const pointer to raw framebuffer
*/
const u8* GetFramebufferPointer(const u32 address) {
- switch (GetFramebufferLocation()) {
- case FRAMEBUFFER_LOCATION_FCRAM:
- return (const u8*)Memory::GetPointer(Memory::VirtualAddressFromPhysical_FCRAM(address));
- case FRAMEBUFFER_LOCATION_VRAM:
- return (const u8*)Memory::GetPointer(Memory::VirtualAddressFromPhysical_VRAM(address));
- default:
- ERROR_LOG(GPU, "unknown framebuffer location");
- }
- return NULL;
+ u32 addr = GetFramebufferAddr(address);
+ return (addr != 0) ? Memory::GetPointer(addr) : nullptr;
}
template <typename T>
-inline void Read(T &var, const u32 addr) {
- switch (addr) {
- case Registers::FramebufferTopLeft1:
- var = g_regs.framebuffer_top_left_1;
- break;
+inline void Read(T &var, const u32 raw_addr) {
+ u32 addr = raw_addr - 0x1EF00000;
+ int index = addr / 4;
- case Registers::FramebufferTopLeft2:
- var = g_regs.framebuffer_top_left_2;
- break;
+ // Reads other than u32 are untested, so I'd rather have them abort than silently fail
+ if (index >= Regs::NumIds || !std::is_same<T,u32>::value)
+ {
+ ERROR_LOG(GPU, "unknown Read%d @ 0x%08X", sizeof(var) * 8, addr);
+ return;
+ }
- case Registers::FramebufferTopRight1:
- var = g_regs.framebuffer_top_right_1;
- break;
+ var = g_regs[static_cast<Regs::Id>(addr / 4)];
+}
- case Registers::FramebufferTopRight2:
- var = g_regs.framebuffer_top_right_2;
- break;
+template <typename T>
+inline void Write(u32 addr, const T data) {
+ addr -= 0x1EF00000;
+ int index = addr / 4;
- case Registers::FramebufferSubLeft1:
- var = g_regs.framebuffer_sub_left_1;
- break;
+ // Writes other than u32 are untested, so I'd rather have them abort than silently fail
+ if (index >= Regs::NumIds || !std::is_same<T,u32>::value)
+ {
+ ERROR_LOG(GPU, "unknown Write%d 0x%08X @ 0x%08X", sizeof(data) * 8, data, addr);
+ return;
+ }
- case Registers::FramebufferSubRight1:
- var = g_regs.framebuffer_sub_right_1;
- break;
+ g_regs[static_cast<Regs::Id>(index)] = data;
- case Registers::CommandListSize:
- var = g_regs.command_list_size;
- break;
+ switch (static_cast<Regs::Id>(index)) {
- case Registers::CommandListAddress:
- var = g_regs.command_list_address;
- break;
+ // Memory fills are triggered once the fill value is written.
+ // NOTE: This is not verified.
+ case Regs::MemoryFill + 3:
+ case Regs::MemoryFill + 7:
+ {
+ const auto& config = g_regs.Get<Regs::MemoryFill>(static_cast<Regs::Id>(index - 3));
- case Registers::ProcessCommandList:
- var = g_regs.command_processing_enabled;
- break;
+ // TODO: Not sure if this check should be done at GSP level instead
+ if (config.address_start) {
+ // TODO: Not sure if this algorithm is correct, particularly because it doesn't use the size member at all
+ u32* start = (u32*)Memory::GetPointer(config.GetStartAddress());
+ u32* end = (u32*)Memory::GetPointer(config.GetEndAddress());
+ for (u32* ptr = start; ptr < end; ++ptr)
+ *ptr = bswap32(config.value); // TODO: This is just a workaround to missing framebuffer format emulation
- default:
- ERROR_LOG(GPU, "unknown Read%d @ 0x%08X", sizeof(var) * 8, addr);
+ DEBUG_LOG(GPU, "MemoryFill from 0x%08x to 0x%08x", config.GetStartAddress(), config.GetEndAddress());
+ }
break;
}
-}
-
-template <typename T>
-inline void Write(u32 addr, const T data) {
- switch (static_cast<Registers::Id>(addr)) {
- case Registers::CommandListSize:
- g_regs.command_list_size = data;
- break;
- case Registers::CommandListAddress:
- g_regs.command_list_address = data;
+ case Regs::DisplayTransfer + 6:
+ {
+ const auto& config = g_regs.Get<Regs::DisplayTransfer>();
+ if (config.trigger & 1) {
+ u8* source_pointer = Memory::GetPointer(config.GetPhysicalInputAddress());
+ u8* dest_pointer = Memory::GetPointer(config.GetPhysicalOutputAddress());
+
+ for (int y = 0; y < config.output_height; ++y) {
+ // TODO: Why does the register seem to hold twice the framebuffer width?
+ for (int x = 0; x < config.output_width / 2; ++x) {
+ struct {
+ int r, g, b, a;
+ } source_color = { 0, 0, 0, 0 };
+
+ switch (config.input_format) {
+ case Regs::FramebufferFormat::RGBA8:
+ {
+ // TODO: Most likely got the component order messed up.
+ u8* srcptr = source_pointer + x * 4 + y * config.input_width * 4 / 2;
+ source_color.r = srcptr[0]; // blue
+ source_color.g = srcptr[1]; // green
+ source_color.b = srcptr[2]; // red
+ source_color.a = srcptr[3]; // alpha
+ break;
+ }
+
+ default:
+ ERROR_LOG(GPU, "Unknown source framebuffer format %x", config.input_format.Value());
+ break;
+ }
+
+ switch (config.output_format) {
+ /*case Regs::FramebufferFormat::RGBA8:
+ {
+ // TODO: Untested
+ u8* dstptr = (u32*)(dest_pointer + x * 4 + y * config.output_width * 4);
+ dstptr[0] = source_color.r;
+ dstptr[1] = source_color.g;
+ dstptr[2] = source_color.b;
+ dstptr[3] = source_color.a;
+ break;
+ }*/
+
+ case Regs::FramebufferFormat::RGB8:
+ {
+ // TODO: Most likely got the component order messed up.
+ u8* dstptr = dest_pointer + x * 3 + y * config.output_width * 3 / 2;
+ dstptr[0] = source_color.r; // blue
+ dstptr[1] = source_color.g; // green
+ dstptr[2] = source_color.b; // red
+ break;
+ }
+
+ default:
+ ERROR_LOG(GPU, "Unknown destination framebuffer format %x", config.output_format.Value());
+ break;
+ }
+ }
+ }
+
+ DEBUG_LOG(GPU, "DisplayTriggerTransfer: 0x%08x bytes from 0x%08x(%dx%d)-> 0x%08x(%dx%d), dst format %x",
+ config.output_height * config.output_width * 4,
+ config.GetPhysicalInputAddress(), (int)config.input_width, (int)config.input_height,
+ config.GetPhysicalOutputAddress(), (int)config.output_width, (int)config.output_height,
+ config.output_format.Value());
+ }
break;
+ }
- case Registers::ProcessCommandList:
- g_regs.command_processing_enabled = data;
- if (g_regs.command_processing_enabled & 1)
+ case Regs::CommandProcessor + 4:
+ {
+ const auto& config = g_regs.Get<Regs::CommandProcessor>();
+ if (config.trigger & 1)
{
- // u32* buffer = (u32*)Memory::GetPointer(g_regs.command_list_address << 3);
- ERROR_LOG(GPU, "Beginning %x bytes of commands from address %x", g_regs.command_list_size, g_regs.command_list_address << 3);
+ // u32* buffer = (u32*)Memory::GetPointer(config.address << 3);
+ ERROR_LOG(GPU, "Beginning 0x%08x bytes of commands from address 0x%08x", config.size, config.address << 3);
// TODO: Process command list!
}
break;
+ }
default:
- ERROR_LOG(GPU, "unknown Write%d 0x%08X @ 0x%08X", sizeof(data) * 8, data, addr);
break;
}
}
@@ -180,7 +260,24 @@ void Update() {
/// Initialize hardware
void Init() {
g_last_ticks = Core::g_app_core->GetTicks();
- SetFramebufferLocation(FRAMEBUFFER_LOCATION_FCRAM);
+// SetFramebufferLocation(FRAMEBUFFER_LOCATION_FCRAM);
+ SetFramebufferLocation(FRAMEBUFFER_LOCATION_VRAM);
+
+ auto& framebuffer_top = g_regs.Get<Regs::FramebufferTop>();
+ auto& framebuffer_sub = g_regs.Get<Regs::FramebufferBottom>();
+ // TODO: Width should be 240 instead?
+ framebuffer_top.width = 480;
+ framebuffer_top.height = 400;
+ framebuffer_top.stride = 480*3;
+ framebuffer_top.color_format = Regs::FramebufferFormat::RGB8;
+ framebuffer_top.active_fb = 0;
+
+ framebuffer_sub.width = 480;
+ framebuffer_sub.height = 400;
+ framebuffer_sub.stride = 480*3;
+ framebuffer_sub.color_format = Regs::FramebufferFormat::RGB8;
+ framebuffer_sub.active_fb = 0;
+
NOTICE_LOG(GPU, "initialized OK");
}
diff --git a/src/core/hw/gpu.h b/src/core/hw/gpu.h
index 3314ba989..42f18a0e7 100644
--- a/src/core/hw/gpu.h
+++ b/src/core/hw/gpu.h
@@ -5,43 +5,168 @@
#pragma once
#include "common/common_types.h"
+#include "common/bit_field.h"
+#include "common/register_set.h"
namespace GPU {
static const u32 kFrameCycles = 268123480 / 60; ///< 268MHz / 60 frames per second
static const u32 kFrameTicks = kFrameCycles / 3; ///< Approximate number of instructions/frame
-struct Registers {
+// MMIO region 0x1EFxxxxx
+struct Regs {
enum Id : u32 {
- FramebufferTopLeft1 = 0x1EF00468, // Main LCD, first framebuffer for 3D left
- FramebufferTopLeft2 = 0x1EF0046C, // Main LCD, second framebuffer for 3D left
- FramebufferTopRight1 = 0x1EF00494, // Main LCD, first framebuffer for 3D right
- FramebufferTopRight2 = 0x1EF00498, // Main LCD, second framebuffer for 3D right
- FramebufferSubLeft1 = 0x1EF00568, // Sub LCD, first framebuffer
- FramebufferSubLeft2 = 0x1EF0056C, // Sub LCD, second framebuffer
- FramebufferSubRight1 = 0x1EF00594, // Sub LCD, unused first framebuffer
- FramebufferSubRight2 = 0x1EF00598, // Sub LCD, unused second framebuffer
-
- CommandListSize = 0x1EF018E0,
- CommandListAddress = 0x1EF018E8,
- ProcessCommandList = 0x1EF018F0,
+ MemoryFill = 0x00004, // + 5,6,7; second block at 8-11
+
+ FramebufferTop = 0x00117, // + 11a,11b,11c,11d(?),11e...126
+ FramebufferBottom = 0x00157, // + 15a,15b,15c,15d(?),15e...166
+
+ DisplayTransfer = 0x00300, // + 301,302,303,304,305,306
+
+ CommandProcessor = 0x00638, // + 63a,63c
+
+ NumIds = 0x01000
+ };
+
+ template<Id id>
+ struct Struct;
+
+ enum class FramebufferFormat : u32 {
+ RGBA8 = 0,
+ RGB8 = 1,
+ RGB565 = 2,
+ RGB5A1 = 3,
+ RGBA4 = 4,
+ };
+};
+
+template<>
+struct Regs::Struct<Regs::MemoryFill> {
+ u32 address_start;
+ u32 address_end; // ?
+ u32 size;
+ u32 value; // ?
+
+ inline u32 GetStartAddress() const {
+ return address_start * 8;
+ }
+
+ inline u32 GetEndAddress() const {
+ return address_end * 8;
+ }
+};
+static_assert(sizeof(Regs::Struct<Regs::MemoryFill>) == 0x10, "Structure size and register block length don't match");
+
+template<>
+struct Regs::Struct<Regs::FramebufferTop> {
+ using Format = Regs::FramebufferFormat;
+
+ union {
+ u32 size;
+
+ BitField< 0, 16, u32> width;
+ BitField<16, 16, u32> height;
+ };
+
+ u32 pad0[2];
+
+ u32 address_left1;
+ u32 address_left2;
+
+ union {
+ u32 format;
+
+ BitField< 0, 3, Format> color_format;
+ };
+
+ u32 pad1;
+
+ union {
+ u32 active_fb;
+
+ // 0: Use parameters ending with "1"
+ // 1: Use parameters ending with "2"
+ BitField<0, 1, u32> second_fb_active;
+ };
+
+ u32 pad2[5];
+
+ // Distance between two pixel rows, in bytes
+ u32 stride;
+
+ u32 address_right1;
+ u32 address_right2;
+};
+
+template<>
+struct Regs::Struct<Regs::FramebufferBottom> : public Regs::Struct<Regs::FramebufferTop> {
+};
+static_assert(sizeof(Regs::Struct<Regs::FramebufferTop>) == 0x40, "Structure size and register block length don't match");
+
+template<>
+struct Regs::Struct<Regs::DisplayTransfer> {
+ using Format = Regs::FramebufferFormat;
+
+ u32 input_address;
+ u32 output_address;
+
+ inline u32 GetPhysicalInputAddress() const {
+ return input_address * 8;
+ }
+
+ inline u32 GetPhysicalOutputAddress() const {
+ return output_address * 8;
+ }
+
+ union {
+ u32 output_size;
+
+ BitField< 0, 16, u32> output_width;
+ BitField<16, 16, u32> output_height;
+ };
+
+ union {
+ u32 input_size;
+
+ BitField< 0, 16, u32> input_width;
+ BitField<16, 16, u32> input_height;
};
- u32 framebuffer_top_left_1;
- u32 framebuffer_top_left_2;
- u32 framebuffer_top_right_1;
- u32 framebuffer_top_right_2;
- u32 framebuffer_sub_left_1;
- u32 framebuffer_sub_left_2;
- u32 framebuffer_sub_right_1;
- u32 framebuffer_sub_right_2;
-
- u32 command_list_size;
- u32 command_list_address;
- u32 command_processing_enabled;
+ union {
+ u32 flags;
+
+ BitField< 0, 1, u32> flip_data; // flips input data horizontally (TODO) if true
+ BitField< 8, 3, Format> input_format;
+ BitField<12, 3, Format> output_format;
+ BitField<16, 1, u32> output_tiled; // stores output in a tiled format
+ };
+
+ u32 unknown;
+
+ // it seems that writing to this field triggers the display transfer
+ u32 trigger;
};
+static_assert(sizeof(Regs::Struct<Regs::DisplayTransfer>) == 0x1C, "Structure size and register block length don't match");
+
+template<>
+struct Regs::Struct<Regs::CommandProcessor> {
+ // command list size
+ u32 size;
+
+ u32 pad0;
+
+ // command list address
+ u32 address;
-extern Registers g_regs;
+ u32 pad1;
+
+ // it seems that writing to this field triggers command list processing
+ u32 trigger;
+};
+static_assert(sizeof(Regs::Struct<Regs::CommandProcessor>) == 0x14, "Structure size and register block length don't match");
+
+
+extern RegisterSet<u32, Regs> g_regs;
enum {
TOP_ASPECT_X = 0x5,
@@ -51,23 +176,35 @@ enum {
TOP_WIDTH = 400,
BOTTOM_WIDTH = 320,
- // Physical addresses in FCRAM used by ARM9 applications - these are correct for real hardware
- PADDR_FRAMEBUFFER_SEL = 0x20184E59,
- PADDR_TOP_LEFT_FRAME1 = 0x20184E60,
+ // Physical addresses in FCRAM (chosen arbitrarily)
+ PADDR_TOP_LEFT_FRAME1 = 0x201D4C00,
+ PADDR_TOP_LEFT_FRAME2 = 0x202D4C00,
+ PADDR_TOP_RIGHT_FRAME1 = 0x203D4C00,
+ PADDR_TOP_RIGHT_FRAME2 = 0x204D4C00,
+ PADDR_SUB_FRAME1 = 0x205D4C00,
+ PADDR_SUB_FRAME2 = 0x206D4C00,
+ // Physical addresses in FCRAM used by ARM9 applications
+/* PADDR_TOP_LEFT_FRAME1 = 0x20184E60,
PADDR_TOP_LEFT_FRAME2 = 0x201CB370,
PADDR_TOP_RIGHT_FRAME1 = 0x20282160,
PADDR_TOP_RIGHT_FRAME2 = 0x202C8670,
PADDR_SUB_FRAME1 = 0x202118E0,
- PADDR_SUB_FRAME2 = 0x20249CF0,
-
- // Physical addresses in VRAM - I'm not sure how these are actually allocated (so not real)
- PADDR_VRAM_FRAMEBUFFER_SEL = 0x18184E59,
- PADDR_VRAM_TOP_LEFT_FRAME1 = 0x18184E60,
- PADDR_VRAM_TOP_LEFT_FRAME2 = 0x181CB370,
+ PADDR_SUB_FRAME2 = 0x20249CF0,*/
+
+ // Physical addresses in VRAM
+ // TODO: These should just be deduced from the ones above
+ PADDR_VRAM_TOP_LEFT_FRAME1 = 0x181D4C00,
+ PADDR_VRAM_TOP_LEFT_FRAME2 = 0x182D4C00,
+ PADDR_VRAM_TOP_RIGHT_FRAME1 = 0x183D4C00,
+ PADDR_VRAM_TOP_RIGHT_FRAME2 = 0x184D4C00,
+ PADDR_VRAM_SUB_FRAME1 = 0x185D4C00,
+ PADDR_VRAM_SUB_FRAME2 = 0x186D4C00,
+ // Physical addresses in VRAM used by ARM9 applications
+/* PADDR_VRAM_TOP_LEFT_FRAME2 = 0x181CB370,
PADDR_VRAM_TOP_RIGHT_FRAME1 = 0x18282160,
PADDR_VRAM_TOP_RIGHT_FRAME2 = 0x182C8670,
PADDR_VRAM_SUB_FRAME1 = 0x182118E0,
- PADDR_VRAM_SUB_FRAME2 = 0x18249CF0,
+ PADDR_VRAM_SUB_FRAME2 = 0x18249CF0,*/
};
/// Framebuffer location
@@ -79,7 +216,7 @@ enum FramebufferLocation {
/**
* Sets whether the framebuffers are in the GSP heap (FCRAM) or VRAM
- * @param
+ * @param
*/
void SetFramebufferLocation(const FramebufferLocation mode);
@@ -90,16 +227,18 @@ void SetFramebufferLocation(const FramebufferLocation mode);
*/
const u8* GetFramebufferPointer(const u32 address);
+u32 GetFramebufferAddr(const u32 address);
+
/**
* Gets the location of the framebuffers
*/
-const FramebufferLocation GetFramebufferLocation();
+FramebufferLocation GetFramebufferLocation(u32 address);
template <typename T>
-inline void Read(T &var, const u32 addr);
+void Read(T &var, const u32 addr);
template <typename T>
-inline void Write(u32 addr, const T data);
+void Write(u32 addr, const T data);
/// Update hardware
void Update();
diff --git a/src/core/hw/hw.h b/src/core/hw/hw.h
index 92e9304ca..1055ed94f 100644
--- a/src/core/hw/hw.h
+++ b/src/core/hw/hw.h
@@ -9,10 +9,10 @@
namespace HW {
template <typename T>
-inline void Read(T &var, const u32 addr);
+void Read(T &var, const u32 addr);
template <typename T>
-inline void Write(u32 addr, const T data);
+void Write(u32 addr, const T data);
/// Update hardware
void Update();
diff --git a/src/core/loader/elf.h b/src/core/loader/elf.h
index d3cbf414d..5ae88439a 100644
--- a/src/core/loader/elf.h
+++ b/src/core/loader/elf.h
@@ -13,16 +13,16 @@
namespace Loader {
/// Loads an ELF/AXF file
-class AppLoader_ELF : public AppLoader {
+class AppLoader_ELF final : public AppLoader {
public:
AppLoader_ELF(const std::string& filename);
- ~AppLoader_ELF();
+ ~AppLoader_ELF() override;
/**
* Load the bootable file
* @return ResultStatus result of function
*/
- ResultStatus Load();
+ ResultStatus Load() override;
private:
std::string filename;
diff --git a/src/core/loader/loader.cpp b/src/core/loader/loader.cpp
index 96cb81de0..2b42e3c64 100644
--- a/src/core/loader/loader.cpp
+++ b/src/core/loader/loader.cpp
@@ -4,9 +4,11 @@
#include <memory>
+#include "core/file_sys/archive_romfs.h"
#include "core/loader/loader.h"
#include "core/loader/elf.h"
#include "core/loader/ncch.h"
+#include "core/hle/kernel/archive.h"
////////////////////////////////////////////////////////////////////////////////////////////////////
@@ -51,14 +53,20 @@ ResultStatus LoadFile(const std::string& filename) {
switch (IdentifyFile(filename)) {
// Standard ELF file format...
- case FileType::ELF: {
+ case FileType::ELF:
return AppLoader_ELF(filename).Load();
- }
// NCCH/NCSD container formats...
case FileType::CXI:
case FileType::CCI: {
- return AppLoader_NCCH(filename).Load();
+ AppLoader_NCCH app_loader(filename);
+
+ // Load application and RomFS
+ if (ResultStatus::Success == app_loader.Load()) {
+ Kernel::CreateArchive(new FileSys::Archive_RomFS(app_loader), "RomFS");
+ return ResultStatus::Success;
+ }
+ break;
}
// Error occurred durring IdentifyFile...
@@ -70,7 +78,6 @@ ResultStatus LoadFile(const std::string& filename) {
default:
return ResultStatus::ErrorInvalidFormat;
}
-
return ResultStatus::Error;
}
diff --git a/src/core/loader/loader.h b/src/core/loader/loader.h
index 95f16fcb1..4ba10de52 100644
--- a/src/core/loader/loader.h
+++ b/src/core/loader/loader.h
@@ -32,6 +32,7 @@ enum class ResultStatus {
ErrorNotLoaded,
ErrorNotUsed,
ErrorAlreadyLoaded,
+ ErrorMemoryAllocationFailed,
};
/// Interface for loading an application
@@ -48,60 +49,48 @@ public:
/**
* Get the code (typically .code section) of the application
- * @param error ResultStatus result of function
- * @return Reference to code buffer
+ * @param buffer Reference to buffer to store data
+ * @return ResultStatus result of function
*/
- virtual const std::vector<u8>& ReadCode(ResultStatus& error) const {
- error = ResultStatus::ErrorNotImplemented;
- return code;
+ virtual ResultStatus ReadCode(std::vector<u8>& buffer) const {
+ return ResultStatus::ErrorNotImplemented;
}
/**
* Get the icon (typically icon section) of the application
- * @param error ResultStatus result of function
- * @return Reference to icon buffer
+ * @param buffer Reference to buffer to store data
+ * @return ResultStatus result of function
*/
- virtual const std::vector<u8>& ReadIcon(ResultStatus& error) const {
- error = ResultStatus::ErrorNotImplemented;
- return icon;
+ virtual ResultStatus ReadIcon(std::vector<u8>& buffer) const {
+ return ResultStatus::ErrorNotImplemented;
}
/**
* Get the banner (typically banner section) of the application
- * @param error ResultStatus result of function
- * @return Reference to banner buffer
+ * @param buffer Reference to buffer to store data
+ * @return ResultStatus result of function
*/
- virtual const std::vector<u8>& ReadBanner(ResultStatus& error) const {
- error = ResultStatus::ErrorNotImplemented;
- return banner;
+ virtual ResultStatus ReadBanner(std::vector<u8>& buffer) const {
+ return ResultStatus::ErrorNotImplemented;
}
/**
* Get the logo (typically logo section) of the application
- * @param error ResultStatus result of function
- * @return Reference to logo buffer
+ * @param buffer Reference to buffer to store data
+ * @return ResultStatus result of function
*/
- virtual const std::vector<u8>& ReadLogo(ResultStatus& error) const {
- error = ResultStatus::ErrorNotImplemented;
- return logo;
+ virtual ResultStatus ReadLogo(std::vector<u8>& buffer) const {
+ return ResultStatus::ErrorNotImplemented;
}
/**
- * Get the RomFs archive of the application
- * @param error ResultStatus result of function
- * @return Reference to RomFs archive buffer
+ * Get the RomFS of the application
+ * @param buffer Reference to buffer to store data
+ * @return ResultStatus result of function
*/
- virtual const std::vector<u8>& ReadRomFS(ResultStatus& error) const {
- error = ResultStatus::ErrorNotImplemented;
- return romfs;
+ virtual ResultStatus ReadRomFS(std::vector<u8>& buffer) const {
+ return ResultStatus::ErrorNotImplemented;
}
-
-protected:
- std::vector<u8> code; ///< ExeFS .code section
- std::vector<u8> icon; ///< ExeFS .icon section
- std::vector<u8> banner; ///< ExeFS .banner section
- std::vector<u8> logo; ///< ExeFS .logo section
- std::vector<u8> romfs; ///< RomFs archive
};
/**
diff --git a/src/core/loader/ncch.cpp b/src/core/loader/ncch.cpp
index 60505bdfa..ba27eb75a 100644
--- a/src/core/loader/ncch.cpp
+++ b/src/core/loader/ncch.cpp
@@ -113,76 +113,80 @@ AppLoader_NCCH::AppLoader_NCCH(const std::string& filename) {
/// AppLoader_NCCH destructor
AppLoader_NCCH::~AppLoader_NCCH() {
- if (file.IsOpen())
- file.Close();
}
/**
* Loads .code section into memory for booting
* @return ResultStatus result of function
*/
-ResultStatus AppLoader_NCCH::LoadExec() {
+ResultStatus AppLoader_NCCH::LoadExec() const {
if (!is_loaded)
return ResultStatus::ErrorNotLoaded;
- ResultStatus res;
- code = ReadCode(res);
-
- if (ResultStatus::Success == res) {
+ std::vector<u8> code;
+ if (ResultStatus::Success == ReadCode(code)) {
Memory::WriteBlock(entry_point, &code[0], code.size());
Kernel::LoadExec(entry_point);
+ return ResultStatus::Success;
}
- return res;
+ return ResultStatus::Error;
}
/**
* Reads an application ExeFS section of an NCCH file into AppLoader (e.g. .code, .logo, etc.)
* @param name Name of section to read out of NCCH file
* @param buffer Vector to read data into
- * @param error ResultStatus result of function
- * @return Reference to buffer of data that was read
+ * @return ResultStatus result of function
*/
-const std::vector<u8>& AppLoader_NCCH::LoadSectionExeFS(const char* name, std::vector<u8>& buffer,
- ResultStatus& error) {
+ResultStatus AppLoader_NCCH::LoadSectionExeFS(const char* name, std::vector<u8>& buffer) const {
// Iterate through the ExeFs archive until we find the .code file...
- for (int i = 0; i < kMaxSections; i++) {
- // Load the specified section...
- if (strcmp((const char*)exefs_header.section[i].name, name) == 0) {
- INFO_LOG(LOADER, "ExeFS section %d:", i);
- INFO_LOG(LOADER, " name: %s", exefs_header.section[i].name);
- INFO_LOG(LOADER, " offset: 0x%08X", exefs_header.section[i].offset);
- INFO_LOG(LOADER, " size: 0x%08X", exefs_header.section[i].size);
-
- s64 section_offset = (exefs_header.section[i].offset + exefs_offset +
- sizeof(ExeFs_Header) + ncch_offset);
- file.Seek(section_offset, 0);
-
- // Section is compressed...
- if (i == 0 && is_compressed) {
- // Read compressed .code section...
- std::unique_ptr<u8[]> temp_buffer(new u8[exefs_header.section[i].size]);
- file.ReadBytes(&temp_buffer[0], exefs_header.section[i].size);
-
- // Decompress .code section...
- u32 decompressed_size = LZSS_GetDecompressedSize(&temp_buffer[0],
- exefs_header.section[i].size);
- buffer.resize(decompressed_size);
- if (!LZSS_Decompress(&temp_buffer[0], exefs_header.section[i].size, &buffer[0],
- decompressed_size)) {
- error = ResultStatus::ErrorInvalidFormat;
- return buffer;
+ File::IOFile file(filename, "rb");
+ if (file.IsOpen()) {
+ for (int i = 0; i < kMaxSections; i++) {
+ // Load the specified section...
+ if (strcmp((const char*)exefs_header.section[i].name, name) == 0) {
+ INFO_LOG(LOADER, "ExeFS section %d:", i);
+ INFO_LOG(LOADER, " name: %s", exefs_header.section[i].name);
+ INFO_LOG(LOADER, " offset: 0x%08X", exefs_header.section[i].offset);
+ INFO_LOG(LOADER, " size: 0x%08X", exefs_header.section[i].size);
+
+ s64 section_offset = (exefs_header.section[i].offset + exefs_offset +
+ sizeof(ExeFs_Header)+ncch_offset);
+ file.Seek(section_offset, 0);
+
+ // Section is compressed...
+ if (i == 0 && is_compressed) {
+ // Read compressed .code section...
+ std::unique_ptr<u8[]> temp_buffer;
+ try {
+ temp_buffer.reset(new u8[exefs_header.section[i].size]);
+ } catch (std::bad_alloc&) {
+ return ResultStatus::ErrorMemoryAllocationFailed;
+ }
+ file.ReadBytes(&temp_buffer[0], exefs_header.section[i].size);
+
+ // Decompress .code section...
+ u32 decompressed_size = LZSS_GetDecompressedSize(&temp_buffer[0],
+ exefs_header.section[i].size);
+ buffer.resize(decompressed_size);
+ if (!LZSS_Decompress(&temp_buffer[0], exefs_header.section[i].size, &buffer[0],
+ decompressed_size)) {
+ return ResultStatus::ErrorInvalidFormat;
+ }
+ // Section is uncompressed...
}
- // Section is uncompressed...
- } else {
- buffer.resize(exefs_header.section[i].size);
- file.ReadBytes(&buffer[0], exefs_header.section[i].size);
+ else {
+ buffer.resize(exefs_header.section[i].size);
+ file.ReadBytes(&buffer[0], exefs_header.section[i].size);
+ }
+ return ResultStatus::Success;
}
- error = ResultStatus::Success;
- return buffer;
}
+ } else {
+ ERROR_LOG(LOADER, "Unable to read file %s!", filename.c_str());
+ return ResultStatus::Error;
}
- error = ResultStatus::ErrorNotUsed;
- return buffer;
+ return ResultStatus::ErrorNotUsed;
}
/**
@@ -197,8 +201,7 @@ ResultStatus AppLoader_NCCH::Load() {
if (is_loaded)
return ResultStatus::ErrorAlreadyLoaded;
- file = File::IOFile(filename, "rb");
-
+ File::IOFile file(filename, "rb");
if (file.IsOpen()) {
file.ReadBytes(&ncch_header, sizeof(NCCH_Header));
@@ -241,72 +244,77 @@ ResultStatus AppLoader_NCCH::Load() {
LoadExec(); // Load the executable into memory for booting
return ResultStatus::Success;
+ } else {
+ ERROR_LOG(LOADER, "Unable to read file %s!", filename.c_str());
}
return ResultStatus::Error;
}
/**
* Get the code (typically .code section) of the application
- * @param error ResultStatus result of function
- * @return Reference to code buffer
+ * @param buffer Reference to buffer to store data
+ * @return ResultStatus result of function
*/
-const std::vector<u8>& AppLoader_NCCH::ReadCode(ResultStatus& error) {
- return LoadSectionExeFS(".code", code, error);
+ResultStatus AppLoader_NCCH::ReadCode(std::vector<u8>& buffer) const {
+ return LoadSectionExeFS(".code", buffer);
}
/**
* Get the icon (typically icon section) of the application
- * @param error ResultStatus result of function
- * @return Reference to icon buffer
+ * @param buffer Reference to buffer to store data
+ * @return ResultStatus result of function
*/
-const std::vector<u8>& AppLoader_NCCH::ReadIcon(ResultStatus& error) {
- return LoadSectionExeFS("icon", icon, error);
+ResultStatus AppLoader_NCCH::ReadIcon(std::vector<u8>& buffer) const {
+ return LoadSectionExeFS("icon", buffer);
}
/**
* Get the banner (typically banner section) of the application
- * @param error ResultStatus result of function
- * @return Reference to banner buffer
+ * @param buffer Reference to buffer to store data
+ * @return ResultStatus result of function
*/
-const std::vector<u8>& AppLoader_NCCH::ReadBanner(ResultStatus& error) {
- return LoadSectionExeFS("banner", banner, error);
+ResultStatus AppLoader_NCCH::ReadBanner(std::vector<u8>& buffer) const {
+ return LoadSectionExeFS("banner", buffer);
}
/**
* Get the logo (typically logo section) of the application
- * @param error ResultStatus result of function
- * @return Reference to logo buffer
+ * @param buffer Reference to buffer to store data
+ * @return ResultStatus result of function
*/
-const std::vector<u8>& AppLoader_NCCH::ReadLogo(ResultStatus& error) {
- return LoadSectionExeFS("logo", logo, error);
+ResultStatus AppLoader_NCCH::ReadLogo(std::vector<u8>& buffer) const {
+ return LoadSectionExeFS("logo", buffer);
}
/**
- * Get the RomFs archive of the application
- * @param error ResultStatus result of function
- * @return Reference to RomFs archive buffer
+ * Get the RomFS of the application
+ * @param buffer Reference to buffer to store data
+ * @return ResultStatus result of function
*/
-const std::vector<u8>& AppLoader_NCCH::ReadRomFS(ResultStatus& error) {
- // Check if the NCCH has a RomFS...
- if (ncch_header.romfs_offset != 0 && ncch_header.romfs_size != 0) {
- u32 romfs_offset = ncch_offset + (ncch_header.romfs_offset * kBlockSize) + 0x1000;
- u32 romfs_size = (ncch_header.romfs_size * kBlockSize) - 0x1000;
+ResultStatus AppLoader_NCCH::ReadRomFS(std::vector<u8>& buffer) const {
+ File::IOFile file(filename, "rb");
+ if (file.IsOpen()) {
+ // Check if the NCCH has a RomFS...
+ if (ncch_header.romfs_offset != 0 && ncch_header.romfs_size != 0) {
+ u32 romfs_offset = ncch_offset + (ncch_header.romfs_offset * kBlockSize) + 0x1000;
+ u32 romfs_size = (ncch_header.romfs_size * kBlockSize) - 0x1000;
- INFO_LOG(LOADER, "RomFS offset: 0x%08X", romfs_offset);
- INFO_LOG(LOADER, "RomFS size: 0x%08X", romfs_size);
+ INFO_LOG(LOADER, "RomFS offset: 0x%08X", romfs_offset);
+ INFO_LOG(LOADER, "RomFS size: 0x%08X", romfs_size);
- romfs.resize(romfs_size);
+ buffer.resize(romfs_size);
- file.Seek(romfs_offset, 0);
- file.ReadBytes(&romfs[0], romfs_size);
+ file.Seek(romfs_offset, 0);
+ file.ReadBytes(&buffer[0], romfs_size);
- error = ResultStatus::Success;
- return romfs;
- } else {
+ return ResultStatus::Success;
+ }
NOTICE_LOG(LOADER, "RomFS unused");
+ return ResultStatus::ErrorNotUsed;
+ } else {
+ ERROR_LOG(LOADER, "Unable to read file %s!", filename.c_str());
}
- error = ResultStatus::ErrorNotUsed;
- return romfs;
+ return ResultStatus::Error;
}
} // namespace Loader
diff --git a/src/core/loader/ncch.h b/src/core/loader/ncch.h
index bf65425a4..29b59aa11 100644
--- a/src/core/loader/ncch.h
+++ b/src/core/loader/ncch.h
@@ -145,51 +145,51 @@ struct ExHeader_Header{
namespace Loader {
/// Loads an NCCH file (e.g. from a CCI, or the first NCCH in a CXI)
-class AppLoader_NCCH : public AppLoader {
+class AppLoader_NCCH final : public AppLoader {
public:
AppLoader_NCCH(const std::string& filename);
- ~AppLoader_NCCH();
+ ~AppLoader_NCCH() override;
/**
* Load the application
* @return ResultStatus result of function
*/
- ResultStatus Load();
+ ResultStatus Load() override;
/**
* Get the code (typically .code section) of the application
- * @param error ResultStatus result of function
- * @return Reference to code buffer
+ * @param buffer Reference to buffer to store data
+ * @return ResultStatus result of function
*/
- const std::vector<u8>& ReadCode(ResultStatus& error);
+ ResultStatus ReadCode(std::vector<u8>& buffer) const override;
/**
* Get the icon (typically icon section) of the application
- * @param error ResultStatus result of function
- * @return Reference to icon buffer
+ * @param buffer Reference to buffer to store data
+ * @return ResultStatus result of function
*/
- const std::vector<u8>& ReadIcon(ResultStatus& error);
+ ResultStatus ReadIcon(std::vector<u8>& buffer) const override;
/**
* Get the banner (typically banner section) of the application
- * @param error ResultStatus result of function
- * @return Reference to banner buffer
+ * @param buffer Reference to buffer to store data
+ * @return ResultStatus result of function
*/
- const std::vector<u8>& ReadBanner(ResultStatus& error);
+ ResultStatus ReadBanner(std::vector<u8>& buffer) const override;
/**
* Get the logo (typically logo section) of the application
- * @param error ResultStatus result of function
- * @return Reference to logo buffer
+ * @param buffer Reference to buffer to store data
+ * @return ResultStatus result of function
*/
- const std::vector<u8>& ReadLogo(ResultStatus& error);
+ ResultStatus ReadLogo(std::vector<u8>& buffer) const override;
/**
- * Get the RomFs archive of the application
- * @param error ResultStatus result of function
- * @return Reference to RomFs archive buffer
+ * Get the RomFS of the application
+ * @param buffer Reference to buffer to store data
+ * @return ResultStatus result of function
*/
- const std::vector<u8>& ReadRomFS(ResultStatus& error);
+ ResultStatus ReadRomFS(std::vector<u8>& buffer) const override;
private:
@@ -197,19 +197,16 @@ private:
* Reads an application ExeFS section of an NCCH file into AppLoader (e.g. .code, .logo, etc.)
* @param name Name of section to read out of NCCH file
* @param buffer Vector to read data into
- * @param error ResultStatus result of function
- * @return Reference to buffer of data that was read
+ * @return ResultStatus result of function
*/
- const std::vector<u8>& LoadSectionExeFS(const char* name, std::vector<u8>& buffer,
- ResultStatus& error);
+ ResultStatus LoadSectionExeFS(const char* name, std::vector<u8>& buffer) const;
/**
* Loads .code section into memory for booting
* @return ResultStatus result of function
*/
- ResultStatus LoadExec();
+ ResultStatus LoadExec() const;
- File::IOFile file;
std::string filename;
bool is_loaded;
diff --git a/src/core/mem_map.h b/src/core/mem_map.h
index d5899e4bb..12941f558 100644
--- a/src/core/mem_map.h
+++ b/src/core/mem_map.h
@@ -128,6 +128,12 @@ extern u8* g_exefs_code; ///< ExeFS:/.code is loaded here
void Init();
void Shutdown();
+template <typename T>
+inline void Read(T &var, const u32 addr);
+
+template <typename T>
+inline void Write(u32 addr, const T data);
+
u8 Read8(const u32 addr);
u16 Read16(const u32 addr);
u32 Read32(const u32 addr);
@@ -144,14 +150,6 @@ void WriteBlock(const u32 addr, const u8* data, const int size);
u8* GetPointer(const u32 Address);
/**
- * Maps a block of memory in shared memory
- * @param handle Handle to map memory block for
- * @param addr Address to map memory block to
- * @param permissions Memory map permissions
- */
-u32 MapBlock_Shared(u32 handle, u32 addr,u32 permissions) ;
-
-/**
* Maps a block of memory on the heap
* @param size Size of block in bytes
* @param operation Memory map operation type
diff --git a/src/core/mem_map_funcs.cpp b/src/core/mem_map_funcs.cpp
index 37913119e..0342122df 100644
--- a/src/core/mem_map_funcs.cpp
+++ b/src/core/mem_map_funcs.cpp
@@ -41,7 +41,7 @@ u32 _VirtualAddress(const u32 addr) {
}
template <typename T>
-inline void _Read(T &var, const u32 addr) {
+inline void Read(T &var, const u32 addr) {
// TODO: Figure out the fastest order of tests for both read and write (they are probably different).
// TODO: Make sure this represents the mirrors in a correct way.
// Could just do a base-relative read, too.... TODO
@@ -91,7 +91,7 @@ inline void _Read(T &var, const u32 addr) {
}
template <typename T>
-inline void _Write(u32 addr, const T data) {
+inline void Write(u32 addr, const T data) {
u32 vaddr = _VirtualAddress(addr);
// Kernel memory command buffer
@@ -178,28 +178,6 @@ u8 *GetPointer(const u32 addr) {
}
/**
- * Maps a block of memory in shared memory
- * @param handle Handle to map memory block for
- * @param addr Address to map memory block to
- * @param permissions Memory map permissions
- */
-u32 MapBlock_Shared(u32 handle, u32 addr,u32 permissions) {
- MemoryBlock block;
-
- block.handle = handle;
- block.base_address = addr;
- block.permissions = permissions;
-
- if (g_shared_map.size() > 0) {
- const MemoryBlock last_block = g_shared_map.rbegin()->second;
- block.address = last_block.address + last_block.size;
- }
- g_shared_map[block.GetVirtualAddress()] = block;
-
- return block.GetVirtualAddress();
-}
-
-/**
* Maps a block of memory on the heap
* @param size Size of block in bytes
* @param operation Memory map operation type
@@ -247,25 +225,25 @@ u32 MapBlock_HeapGSP(u32 size, u32 operation, u32 permissions) {
u8 Read8(const u32 addr) {
u8 _var = 0;
- _Read<u8>(_var, addr);
+ Read<u8>(_var, addr);
return (u8)_var;
}
u16 Read16(const u32 addr) {
u16_le _var = 0;
- _Read<u16_le>(_var, addr);
+ Read<u16_le>(_var, addr);
return (u16)_var;
}
u32 Read32(const u32 addr) {
u32_le _var = 0;
- _Read<u32_le>(_var, addr);
+ Read<u32_le>(_var, addr);
return _var;
}
u64 Read64(const u32 addr) {
u64_le _var = 0;
- _Read<u64_le>(_var, addr);
+ Read<u64_le>(_var, addr);
return _var;
}
@@ -278,19 +256,19 @@ u32 Read16_ZX(const u32 addr) {
}
void Write8(const u32 addr, const u8 data) {
- _Write<u8>(addr, data);
+ Write<u8>(addr, data);
}
void Write16(const u32 addr, const u16 data) {
- _Write<u16_le>(addr, data);
+ Write<u16_le>(addr, data);
}
void Write32(const u32 addr, const u32 data) {
- _Write<u32_le>(addr, data);
+ Write<u32_le>(addr, data);
}
void Write64(const u32 addr, const u64 data) {
- _Write<u64_le>(addr, data);
+ Write<u64_le>(addr, data);
}
void WriteBlock(const u32 addr, const u8* data, const int size) {
diff --git a/src/core/system.cpp b/src/core/system.cpp
index 9b1e96888..43d0eef2c 100644
--- a/src/core/system.cpp
+++ b/src/core/system.cpp
@@ -15,7 +15,6 @@
namespace System {
volatile State g_state;
-MetaFileSystem g_ctr_file_system;
void UpdateState(State state) {
}
@@ -45,7 +44,6 @@ void Shutdown() {
CoreTiming::Shutdown();
VideoCore::Shutdown();
Kernel::Shutdown();
- g_ctr_file_system.Shutdown();
}
} // namespace
diff --git a/src/core/system.h b/src/core/system.h
index 09f1f6ebe..8f8ddf87b 100644
--- a/src/core/system.h
+++ b/src/core/system.h
@@ -5,7 +5,6 @@
#pragma once
#include "common/emu_window.h"
-#include "core/file_sys/meta_file_system.h"
////////////////////////////////////////////////////////////////////////////////////////////////////
@@ -24,7 +23,6 @@ typedef enum {
} State;
extern volatile State g_state;
-extern MetaFileSystem g_ctr_file_system;
void UpdateState(State state);
void Init(EmuWindow* emu_window);