diff options
Diffstat (limited to 'src/core')
-rw-r--r-- | src/core/arm/arm_interface.cpp | 22 | ||||
-rw-r--r-- | src/core/debugger/gdbstub.cpp | 26 | ||||
-rw-r--r-- | src/core/hid/emulated_controller.cpp | 12 |
3 files changed, 37 insertions, 23 deletions
diff --git a/src/core/arm/arm_interface.cpp b/src/core/arm/arm_interface.cpp index 2df7b0ee8..8aa7b9641 100644 --- a/src/core/arm/arm_interface.cpp +++ b/src/core/arm/arm_interface.cpp @@ -1,14 +1,12 @@ // SPDX-FileCopyrightText: Copyright 2018 yuzu Emulator Project // SPDX-License-Identifier: GPL-2.0-or-later -#ifndef _MSC_VER -#include <cxxabi.h> -#endif - #include <map> #include <optional> + #include "common/bit_field.h" #include "common/common_types.h" +#include "common/demangle.h" #include "common/logging/log.h" #include "core/arm/arm_interface.h" #include "core/arm/symbols.h" @@ -71,20 +69,8 @@ void ARM_Interface::SymbolicateBacktrace(Core::System& system, std::vector<Backt const auto symbol_set = symbols.find(entry.module); if (symbol_set != symbols.end()) { const auto symbol = Symbols::GetSymbolName(symbol_set->second, entry.offset); - if (symbol.has_value()) { -#ifdef _MSC_VER - // TODO(DarkLordZach): Add demangling of symbol names. - entry.name = *symbol; -#else - int status{-1}; - char* demangled{abi::__cxa_demangle(symbol->c_str(), nullptr, nullptr, &status)}; - if (status == 0 && demangled != nullptr) { - entry.name = demangled; - std::free(demangled); - } else { - entry.name = *symbol; - } -#endif + if (symbol) { + entry.name = Common::DemangleSymbol(*symbol); } } } diff --git a/src/core/debugger/gdbstub.cpp b/src/core/debugger/gdbstub.cpp index a64a9ac64..9c02b7b31 100644 --- a/src/core/debugger/gdbstub.cpp +++ b/src/core/debugger/gdbstub.cpp @@ -11,6 +11,7 @@ #include "common/hex_util.h" #include "common/logging/log.h" #include "common/scope_exit.h" +#include "common/settings.h" #include "core/arm/arm_interface.h" #include "core/core.h" #include "core/debugger/gdbstub.h" @@ -731,7 +732,25 @@ void GDBStub::HandleRcmd(const std::vector<u8>& command) { auto* process = system.CurrentProcess(); auto& page_table = process->PageTable(); - if (command_str == "get info") { + const char* commands = "Commands:\n" + " get fastmem\n" + " get info\n" + " get mappings\n"; + + if (command_str == "get fastmem") { + if (Settings::IsFastmemEnabled()) { + const auto& impl = page_table.PageTableImpl(); + const auto region = reinterpret_cast<uintptr_t>(impl.fastmem_arena); + const auto region_bits = impl.current_address_space_width_in_bits; + const auto region_size = 1ULL << region_bits; + + reply = fmt::format("Region bits: {}\n" + "Host address: {:#x} - {:#x}\n", + region_bits, region, region + region_size - 1); + } else { + reply = "Fastmem is not enabled.\n"; + } + } else if (command_str == "get info") { Loader::AppLoader::Modules modules; system.GetAppLoader().ReadNSOModules(modules); @@ -787,9 +806,10 @@ void GDBStub::HandleRcmd(const std::vector<u8>& command) { cur_addr = next_address; } } else if (command_str == "help") { - reply = "Commands:\n get info\n get mappings\n"; + reply = commands; } else { - reply = "Unknown command.\nCommands:\n get info\n get mappings\n"; + reply = "Unknown command.\n"; + reply += commands; } std::span<const u8> reply_span{reinterpret_cast<u8*>(&reply.front()), reply.size()}; diff --git a/src/core/hid/emulated_controller.cpp b/src/core/hid/emulated_controller.cpp index 0e06468da..6e9812e6e 100644 --- a/src/core/hid/emulated_controller.cpp +++ b/src/core/hid/emulated_controller.cpp @@ -11,6 +11,7 @@ namespace Core::HID { constexpr s32 HID_JOYSTICK_MAX = 0x7fff; +constexpr s32 HID_JOYSTICK_MIN = 0x7ffe; constexpr s32 HID_TRIGGER_MAX = 0x7fff; // Use a common UUID for TAS and Virtual Gamepad constexpr Common::UUID TAS_UUID = @@ -863,9 +864,16 @@ void EmulatedController::SetStick(const Common::Input::CallbackStatus& callback, return; } + const auto FloatToShort = [](float a) { + if (a > 0) { + return static_cast<s32>(a * HID_JOYSTICK_MAX); + } + return static_cast<s32>(a * HID_JOYSTICK_MIN); + }; + const AnalogStickState stick{ - .x = static_cast<s32>(controller.stick_values[index].x.value * HID_JOYSTICK_MAX), - .y = static_cast<s32>(controller.stick_values[index].y.value * HID_JOYSTICK_MAX), + .x = FloatToShort(controller.stick_values[index].x.value), + .y = FloatToShort(controller.stick_values[index].y.value), }; switch (index) { |