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-rw-r--r--src/core/arm/arm_interface.cpp22
-rw-r--r--src/core/debugger/gdbstub.cpp26
-rw-r--r--src/core/hid/emulated_controller.cpp12
3 files changed, 37 insertions, 23 deletions
diff --git a/src/core/arm/arm_interface.cpp b/src/core/arm/arm_interface.cpp
index 2df7b0ee8..8aa7b9641 100644
--- a/src/core/arm/arm_interface.cpp
+++ b/src/core/arm/arm_interface.cpp
@@ -1,14 +1,12 @@
// SPDX-FileCopyrightText: Copyright 2018 yuzu Emulator Project
// SPDX-License-Identifier: GPL-2.0-or-later
-#ifndef _MSC_VER
-#include <cxxabi.h>
-#endif
-
#include <map>
#include <optional>
+
#include "common/bit_field.h"
#include "common/common_types.h"
+#include "common/demangle.h"
#include "common/logging/log.h"
#include "core/arm/arm_interface.h"
#include "core/arm/symbols.h"
@@ -71,20 +69,8 @@ void ARM_Interface::SymbolicateBacktrace(Core::System& system, std::vector<Backt
const auto symbol_set = symbols.find(entry.module);
if (symbol_set != symbols.end()) {
const auto symbol = Symbols::GetSymbolName(symbol_set->second, entry.offset);
- if (symbol.has_value()) {
-#ifdef _MSC_VER
- // TODO(DarkLordZach): Add demangling of symbol names.
- entry.name = *symbol;
-#else
- int status{-1};
- char* demangled{abi::__cxa_demangle(symbol->c_str(), nullptr, nullptr, &status)};
- if (status == 0 && demangled != nullptr) {
- entry.name = demangled;
- std::free(demangled);
- } else {
- entry.name = *symbol;
- }
-#endif
+ if (symbol) {
+ entry.name = Common::DemangleSymbol(*symbol);
}
}
}
diff --git a/src/core/debugger/gdbstub.cpp b/src/core/debugger/gdbstub.cpp
index a64a9ac64..9c02b7b31 100644
--- a/src/core/debugger/gdbstub.cpp
+++ b/src/core/debugger/gdbstub.cpp
@@ -11,6 +11,7 @@
#include "common/hex_util.h"
#include "common/logging/log.h"
#include "common/scope_exit.h"
+#include "common/settings.h"
#include "core/arm/arm_interface.h"
#include "core/core.h"
#include "core/debugger/gdbstub.h"
@@ -731,7 +732,25 @@ void GDBStub::HandleRcmd(const std::vector<u8>& command) {
auto* process = system.CurrentProcess();
auto& page_table = process->PageTable();
- if (command_str == "get info") {
+ const char* commands = "Commands:\n"
+ " get fastmem\n"
+ " get info\n"
+ " get mappings\n";
+
+ if (command_str == "get fastmem") {
+ if (Settings::IsFastmemEnabled()) {
+ const auto& impl = page_table.PageTableImpl();
+ const auto region = reinterpret_cast<uintptr_t>(impl.fastmem_arena);
+ const auto region_bits = impl.current_address_space_width_in_bits;
+ const auto region_size = 1ULL << region_bits;
+
+ reply = fmt::format("Region bits: {}\n"
+ "Host address: {:#x} - {:#x}\n",
+ region_bits, region, region + region_size - 1);
+ } else {
+ reply = "Fastmem is not enabled.\n";
+ }
+ } else if (command_str == "get info") {
Loader::AppLoader::Modules modules;
system.GetAppLoader().ReadNSOModules(modules);
@@ -787,9 +806,10 @@ void GDBStub::HandleRcmd(const std::vector<u8>& command) {
cur_addr = next_address;
}
} else if (command_str == "help") {
- reply = "Commands:\n get info\n get mappings\n";
+ reply = commands;
} else {
- reply = "Unknown command.\nCommands:\n get info\n get mappings\n";
+ reply = "Unknown command.\n";
+ reply += commands;
}
std::span<const u8> reply_span{reinterpret_cast<u8*>(&reply.front()), reply.size()};
diff --git a/src/core/hid/emulated_controller.cpp b/src/core/hid/emulated_controller.cpp
index 0e06468da..6e9812e6e 100644
--- a/src/core/hid/emulated_controller.cpp
+++ b/src/core/hid/emulated_controller.cpp
@@ -11,6 +11,7 @@
namespace Core::HID {
constexpr s32 HID_JOYSTICK_MAX = 0x7fff;
+constexpr s32 HID_JOYSTICK_MIN = 0x7ffe;
constexpr s32 HID_TRIGGER_MAX = 0x7fff;
// Use a common UUID for TAS and Virtual Gamepad
constexpr Common::UUID TAS_UUID =
@@ -863,9 +864,16 @@ void EmulatedController::SetStick(const Common::Input::CallbackStatus& callback,
return;
}
+ const auto FloatToShort = [](float a) {
+ if (a > 0) {
+ return static_cast<s32>(a * HID_JOYSTICK_MAX);
+ }
+ return static_cast<s32>(a * HID_JOYSTICK_MIN);
+ };
+
const AnalogStickState stick{
- .x = static_cast<s32>(controller.stick_values[index].x.value * HID_JOYSTICK_MAX),
- .y = static_cast<s32>(controller.stick_values[index].y.value * HID_JOYSTICK_MAX),
+ .x = FloatToShort(controller.stick_values[index].x.value),
+ .y = FloatToShort(controller.stick_values[index].y.value),
};
switch (index) {