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-rw-r--r--src/core/hle/kernel/init/init_slab_setup.cpp8
1 files changed, 2 insertions, 6 deletions
diff --git a/src/core/hle/kernel/init/init_slab_setup.cpp b/src/core/hle/kernel/init/init_slab_setup.cpp
index 3aa76ee33..2dd792e71 100644
--- a/src/core/hle/kernel/init/init_slab_setup.cpp
+++ b/src/core/hle/kernel/init/init_slab_setup.cpp
@@ -117,10 +117,6 @@ void InitializeSlabResourceCounts() {
}
}
-size_t CalculateSlabHeapGapSize() {
- return KernelSlabHeapGapsSize;
-}
-
size_t CalculateTotalSlabHeapSize() {
size_t size = 0;
@@ -136,7 +132,7 @@ size_t CalculateTotalSlabHeapSize() {
#undef ADD_SLAB_SIZE
// Add the reserved size.
- size += CalculateSlabHeapGapSize();
+ size += KernelSlabHeapGapsSize;
return size;
}
@@ -158,7 +154,7 @@ void InitializeSlabHeaps(Core::System& system, KMemoryLayout& memory_layout) {
}
// Create an array to represent the gaps between the slabs.
- const size_t total_gap_size = CalculateSlabHeapGapSize();
+ const size_t total_gap_size = KernelSlabHeapGapsSize;
std::array<size_t, slab_types.size()> slab_gaps;
for (size_t i = 0; i < slab_gaps.size(); i++) {
// Note: This is an off-by-one error from Nintendo's intention, because GenerateRandomRange