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Diffstat (limited to '')
-rw-r--r-- | src/frontend_common/config.cpp | 931 |
1 files changed, 931 insertions, 0 deletions
diff --git a/src/frontend_common/config.cpp b/src/frontend_common/config.cpp new file mode 100644 index 000000000..d317d81fd --- /dev/null +++ b/src/frontend_common/config.cpp @@ -0,0 +1,931 @@ +// SPDX-FileCopyrightText: 2023 yuzu Emulator Project +// SPDX-License-Identifier: GPL-2.0-or-later + +#include <algorithm> +#include <array> +#include "common/fs/fs.h" +#include "common/fs/path_util.h" +#include "common/settings.h" +#include "common/settings_common.h" +#include "common/settings_enums.h" +#include "config.h" +#include "core/core.h" +#include "core/hle/service/acc/profile_manager.h" +#include "core/hle/service/hid/controllers/npad.h" +#include "network/network.h" + +#include <boost/algorithm/string/replace.hpp> + +namespace FS = Common::FS; + +Config::Config(const ConfigType config_type) + : type(config_type), global{config_type == ConfigType::GlobalConfig} {} + +void Config::Initialize(const std::string& config_name) { + const std::filesystem::path fs_config_loc = FS::GetYuzuPath(FS::YuzuPath::ConfigDir); + const auto config_file = fmt::format("{}.ini", config_name); + + switch (type) { + case ConfigType::GlobalConfig: + config_loc = FS::PathToUTF8String(fs_config_loc / config_file); + void(FS::CreateParentDir(config_loc)); + SetUpIni(); + Reload(); + break; + case ConfigType::PerGameConfig: + config_loc = FS::PathToUTF8String(fs_config_loc / "custom" / FS::ToU8String(config_file)); + void(FS::CreateParentDir(config_loc)); + SetUpIni(); + Reload(); + break; + case ConfigType::InputProfile: + config_loc = FS::PathToUTF8String(fs_config_loc / "input" / config_file); + void(FS::CreateParentDir(config_loc)); + SetUpIni(); + break; + } +} + +void Config::Initialize(const std::optional<std::string> config_path) { + const std::filesystem::path default_sdl_config_path = + FS::GetYuzuPath(FS::YuzuPath::ConfigDir) / "sdl2-config.ini"; + config_loc = config_path.value_or(FS::PathToUTF8String(default_sdl_config_path)); + void(FS::CreateParentDir(config_loc)); + SetUpIni(); + Reload(); +} + +void Config::WriteToIni() const { + if (const SI_Error rc = config->SaveFile(config_loc.c_str()); rc < 0) { + LOG_ERROR(Frontend, "Config file could not be saved!"); + } +} + +void Config::SetUpIni() { + config = std::make_unique<CSimpleIniA>(); + config->SetUnicode(true); + config->SetSpaces(false); + config->LoadFile(config_loc.c_str()); +} + +bool Config::IsCustomConfig() const { + return type == ConfigType::PerGameConfig; +} + +void Config::ReadPlayerValues(const std::size_t player_index) { + std::string player_prefix; + if (type != ConfigType::InputProfile) { + player_prefix.append("player_").append(ToString(player_index)).append("_"); + } + + auto& player = Settings::values.players.GetValue()[player_index]; + if (IsCustomConfig()) { + const auto profile_name = + ReadStringSetting(std::string(player_prefix).append("profile_name")); + if (profile_name.empty()) { + // Use the global input config + player = Settings::values.players.GetValue(true)[player_index]; + return; + } + player.profile_name = profile_name; + } + + if (player_prefix.empty() && Settings::IsConfiguringGlobal()) { + const auto controller = static_cast<Settings::ControllerType>( + ReadIntegerSetting(std::string(player_prefix).append("type"), + static_cast<u8>(Settings::ControllerType::ProController))); + + if (controller == Settings::ControllerType::LeftJoycon || + controller == Settings::ControllerType::RightJoycon) { + player.controller_type = controller; + } + } else { + std::string connected_key = player_prefix; + player.connected = ReadBooleanSetting(connected_key.append("connected"), + std::make_optional(player_index == 0)); + + player.controller_type = static_cast<Settings::ControllerType>( + ReadIntegerSetting(std::string(player_prefix).append("type"), + static_cast<u8>(Settings::ControllerType::ProController))); + + player.vibration_enabled = ReadBooleanSetting( + std::string(player_prefix).append("vibration_enabled"), std::make_optional(true)); + + player.vibration_strength = static_cast<int>( + ReadIntegerSetting(std::string(player_prefix).append("vibration_strength"), 100)); + + player.body_color_left = static_cast<u32>(ReadIntegerSetting( + std::string(player_prefix).append("body_color_left"), Settings::JOYCON_BODY_NEON_BLUE)); + player.body_color_right = static_cast<u32>(ReadIntegerSetting( + std::string(player_prefix).append("body_color_right"), Settings::JOYCON_BODY_NEON_RED)); + player.button_color_left = static_cast<u32>( + ReadIntegerSetting(std::string(player_prefix).append("button_color_left"), + Settings::JOYCON_BUTTONS_NEON_BLUE)); + player.button_color_right = static_cast<u32>( + ReadIntegerSetting(std::string(player_prefix).append("button_color_right"), + Settings::JOYCON_BUTTONS_NEON_RED)); + } +} + +void Config::ReadTouchscreenValues() { + Settings::values.touchscreen.enabled = + ReadBooleanSetting(std::string("touchscreen_enabled"), std::make_optional(true)); + Settings::values.touchscreen.rotation_angle = + static_cast<u32>(ReadIntegerSetting(std::string("touchscreen_angle"), 0)); + Settings::values.touchscreen.diameter_x = + static_cast<u32>(ReadIntegerSetting(std::string("touchscreen_diameter_x"), 15)); + Settings::values.touchscreen.diameter_y = + static_cast<u32>(ReadIntegerSetting(std::string("touchscreen_diameter_y"), 15)); +} + +void Config::ReadAudioValues() { + BeginGroup(Settings::TranslateCategory(Settings::Category::Audio)); + + ReadCategory(Settings::Category::Audio); + ReadCategory(Settings::Category::UiAudio); + + EndGroup(); +} + +void Config::ReadControlValues() { + BeginGroup(Settings::TranslateCategory(Settings::Category::Controls)); + + ReadCategory(Settings::Category::Controls); + + Settings::values.players.SetGlobal(!IsCustomConfig()); + for (std::size_t p = 0; p < Settings::values.players.GetValue().size(); ++p) { + ReadPlayerValues(p); + } + + // Disable docked mode if handheld is selected + const auto controller_type = Settings::values.players.GetValue()[0].controller_type; + if (controller_type == Settings::ControllerType::Handheld) { + Settings::values.use_docked_mode.SetGlobal(!IsCustomConfig()); + Settings::values.use_docked_mode.SetValue(Settings::ConsoleMode::Handheld); + } + + if (IsCustomConfig()) { + EndGroup(); + return; + } + ReadTouchscreenValues(); + ReadMotionTouchValues(); + + EndGroup(); +} + +void Config::ReadMotionTouchValues() { + int num_touch_from_button_maps = BeginArray(std::string("touch_from_button_maps")); + + if (num_touch_from_button_maps > 0) { + for (int i = 0; i < num_touch_from_button_maps; ++i) { + SetArrayIndex(i); + + Settings::TouchFromButtonMap map; + map.name = ReadStringSetting(std::string("name"), std::string("default")); + + const int num_touch_maps = BeginArray(std::string("entries")); + map.buttons.reserve(num_touch_maps); + for (int j = 0; j < num_touch_maps; j++) { + SetArrayIndex(j); + std::string touch_mapping = ReadStringSetting(std::string("bind")); + map.buttons.emplace_back(std::move(touch_mapping)); + } + EndArray(); // entries + Settings::values.touch_from_button_maps.emplace_back(std::move(map)); + } + } else { + Settings::values.touch_from_button_maps.emplace_back( + Settings::TouchFromButtonMap{"default", {}}); + num_touch_from_button_maps = 1; + } + EndArray(); // touch_from_button_maps + + Settings::values.touch_from_button_map_index = std::clamp( + Settings::values.touch_from_button_map_index.GetValue(), 0, num_touch_from_button_maps - 1); +} + +void Config::ReadCoreValues() { + BeginGroup(Settings::TranslateCategory(Settings::Category::Core)); + + ReadCategory(Settings::Category::Core); + + EndGroup(); +} + +void Config::ReadDataStorageValues() { + BeginGroup(Settings::TranslateCategory(Settings::Category::DataStorage)); + + FS::SetYuzuPath(FS::YuzuPath::NANDDir, ReadStringSetting(std::string("nand_directory"))); + FS::SetYuzuPath(FS::YuzuPath::SDMCDir, ReadStringSetting(std::string("sdmc_directory"))); + FS::SetYuzuPath(FS::YuzuPath::LoadDir, ReadStringSetting(std::string("load_directory"))); + FS::SetYuzuPath(FS::YuzuPath::DumpDir, ReadStringSetting(std::string("dump_directory"))); + FS::SetYuzuPath(FS::YuzuPath::TASDir, ReadStringSetting(std::string("tas_directory"))); + + ReadCategory(Settings::Category::DataStorage); + + EndGroup(); +} + +void Config::ReadDebuggingValues() { + BeginGroup(Settings::TranslateCategory(Settings::Category::Debugging)); + + // Intentionally not using the QT default setting as this is intended to be changed in the ini + Settings::values.record_frame_times = + ReadBooleanSetting(std::string("record_frame_times"), std::make_optional(false)); + + ReadCategory(Settings::Category::Debugging); + ReadCategory(Settings::Category::DebuggingGraphics); + + EndGroup(); +} + +void Config::ReadServiceValues() { + BeginGroup(Settings::TranslateCategory(Settings::Category::Services)); + + ReadCategory(Settings::Category::Services); + + EndGroup(); +} + +void Config::ReadDisabledAddOnValues() { + // Custom config section + BeginGroup(std::string("DisabledAddOns")); + + const int size = BeginArray(std::string("")); + for (int i = 0; i < size; ++i) { + SetArrayIndex(i); + const auto title_id = ReadIntegerSetting(std::string("title_id"), 0); + std::vector<std::string> out; + const int d_size = BeginArray("disabled"); + for (int j = 0; j < d_size; ++j) { + SetArrayIndex(j); + out.push_back(ReadStringSetting(std::string("d"), std::string(""))); + } + EndArray(); // d + Settings::values.disabled_addons.insert_or_assign(title_id, out); + } + EndArray(); // Base disabled addons array - Has no base key + + EndGroup(); +} + +void Config::ReadMiscellaneousValues() { + BeginGroup(Settings::TranslateCategory(Settings::Category::Miscellaneous)); + + ReadCategory(Settings::Category::Miscellaneous); + + EndGroup(); +} + +void Config::ReadCpuValues() { + BeginGroup(Settings::TranslateCategory(Settings::Category::Cpu)); + + ReadCategory(Settings::Category::Cpu); + ReadCategory(Settings::Category::CpuDebug); + ReadCategory(Settings::Category::CpuUnsafe); + + EndGroup(); +} + +void Config::ReadRendererValues() { + BeginGroup(Settings::TranslateCategory(Settings::Category::Renderer)); + + ReadCategory(Settings::Category::Renderer); + ReadCategory(Settings::Category::RendererAdvanced); + ReadCategory(Settings::Category::RendererDebug); + + EndGroup(); +} + +void Config::ReadScreenshotValues() { + BeginGroup(Settings::TranslateCategory(Settings::Category::Screenshots)); + + ReadCategory(Settings::Category::Screenshots); + FS::SetYuzuPath(FS::YuzuPath::ScreenshotsDir, + ReadStringSetting(std::string("screenshot_path"), + FS::GetYuzuPathString(FS::YuzuPath::ScreenshotsDir))); + + EndGroup(); +} + +void Config::ReadSystemValues() { + BeginGroup(Settings::TranslateCategory(Settings::Category::System)); + + ReadCategory(Settings::Category::System); + ReadCategory(Settings::Category::SystemAudio); + + EndGroup(); +} + +void Config::ReadWebServiceValues() { + BeginGroup(Settings::TranslateCategory(Settings::Category::WebService)); + + ReadCategory(Settings::Category::WebService); + + EndGroup(); +} + +void Config::ReadNetworkValues() { + BeginGroup(Settings::TranslateCategory(Settings::Category::Services)); + + ReadCategory(Settings::Category::Network); + + EndGroup(); +} + +void Config::ReadValues() { + if (global) { + ReadDataStorageValues(); + ReadDebuggingValues(); + ReadDisabledAddOnValues(); + ReadNetworkValues(); + ReadServiceValues(); + ReadWebServiceValues(); + ReadMiscellaneousValues(); + } + ReadControlValues(); + ReadCoreValues(); + ReadCpuValues(); + ReadRendererValues(); + ReadAudioValues(); + ReadSystemValues(); +} + +void Config::SavePlayerValues(const std::size_t player_index) { + std::string player_prefix; + if (type != ConfigType::InputProfile) { + player_prefix = std::string("player_").append(ToString(player_index)).append("_"); + } + + const auto& player = Settings::values.players.GetValue()[player_index]; + if (IsCustomConfig()) { + if (player.profile_name.empty()) { + // No custom profile selected + return; + } + WriteSetting(std::string(player_prefix).append("profile_name"), player.profile_name, + std::make_optional(std::string(""))); + } + + WriteSetting(std::string(player_prefix).append("type"), static_cast<u8>(player.controller_type), + std::make_optional(static_cast<u8>(Settings::ControllerType::ProController))); + + if (!player_prefix.empty() || !Settings::IsConfiguringGlobal()) { + WriteSetting(std::string(player_prefix).append("connected"), player.connected, + std::make_optional(player_index == 0)); + WriteSetting(std::string(player_prefix).append("vibration_enabled"), + player.vibration_enabled, std::make_optional(true)); + WriteSetting(std::string(player_prefix).append("vibration_strength"), + player.vibration_strength, std::make_optional(100)); + WriteSetting(std::string(player_prefix).append("body_color_left"), player.body_color_left, + std::make_optional(Settings::JOYCON_BODY_NEON_BLUE)); + WriteSetting(std::string(player_prefix).append("body_color_right"), player.body_color_right, + std::make_optional(Settings::JOYCON_BODY_NEON_RED)); + WriteSetting(std::string(player_prefix).append("button_color_left"), + player.button_color_left, + std::make_optional(Settings::JOYCON_BUTTONS_NEON_BLUE)); + WriteSetting(std::string(player_prefix).append("button_color_right"), + player.button_color_right, + std::make_optional(Settings::JOYCON_BUTTONS_NEON_RED)); + } +} + +void Config::SaveTouchscreenValues() { + const auto& touchscreen = Settings::values.touchscreen; + + WriteSetting(std::string("touchscreen_enabled"), touchscreen.enabled, std::make_optional(true)); + + WriteSetting(std::string("touchscreen_angle"), touchscreen.rotation_angle, + std::make_optional(static_cast<u32>(0))); + WriteSetting(std::string("touchscreen_diameter_x"), touchscreen.diameter_x, + std::make_optional(static_cast<u32>(15))); + WriteSetting(std::string("touchscreen_diameter_y"), touchscreen.diameter_y, + std::make_optional(static_cast<u32>(15))); +} + +void Config::SaveMotionTouchValues() { + BeginArray(std::string("touch_from_button_maps")); + for (std::size_t p = 0; p < Settings::values.touch_from_button_maps.size(); ++p) { + SetArrayIndex(static_cast<int>(p)); + WriteSetting(std::string("name"), Settings::values.touch_from_button_maps[p].name, + std::make_optional(std::string("default"))); + + BeginArray(std::string("entries")); + for (std::size_t q = 0; q < Settings::values.touch_from_button_maps[p].buttons.size(); + ++q) { + SetArrayIndex(static_cast<int>(q)); + WriteSetting(std::string("bind"), + Settings::values.touch_from_button_maps[p].buttons[q]); + } + EndArray(); // entries + } + EndArray(); // touch_from_button_maps +} + +void Config::SaveValues() { + if (global) { + SaveDataStorageValues(); + SaveDebuggingValues(); + SaveDisabledAddOnValues(); + SaveNetworkValues(); + SaveWebServiceValues(); + SaveMiscellaneousValues(); + } + SaveControlValues(); + SaveCoreValues(); + SaveCpuValues(); + SaveRendererValues(); + SaveAudioValues(); + SaveSystemValues(); + + WriteToIni(); +} + +void Config::SaveAudioValues() { + BeginGroup(Settings::TranslateCategory(Settings::Category::Audio)); + + WriteCategory(Settings::Category::Audio); + WriteCategory(Settings::Category::UiAudio); + + EndGroup(); +} + +void Config::SaveControlValues() { + BeginGroup(Settings::TranslateCategory(Settings::Category::Controls)); + + WriteCategory(Settings::Category::Controls); + + Settings::values.players.SetGlobal(!IsCustomConfig()); + for (std::size_t p = 0; p < Settings::values.players.GetValue().size(); ++p) { + SavePlayerValues(p); + } + if (IsCustomConfig()) { + EndGroup(); + return; + } + SaveTouchscreenValues(); + SaveMotionTouchValues(); + + EndGroup(); +} + +void Config::SaveCoreValues() { + BeginGroup(Settings::TranslateCategory(Settings::Category::Core)); + + WriteCategory(Settings::Category::Core); + + EndGroup(); +} + +void Config::SaveDataStorageValues() { + BeginGroup(Settings::TranslateCategory(Settings::Category::DataStorage)); + + WriteSetting(std::string("nand_directory"), FS::GetYuzuPathString(FS::YuzuPath::NANDDir), + std::make_optional(FS::GetYuzuPathString(FS::YuzuPath::NANDDir))); + WriteSetting(std::string("sdmc_directory"), FS::GetYuzuPathString(FS::YuzuPath::SDMCDir), + std::make_optional(FS::GetYuzuPathString(FS::YuzuPath::SDMCDir))); + WriteSetting(std::string("load_directory"), FS::GetYuzuPathString(FS::YuzuPath::LoadDir), + std::make_optional(FS::GetYuzuPathString(FS::YuzuPath::LoadDir))); + WriteSetting(std::string("dump_directory"), FS::GetYuzuPathString(FS::YuzuPath::DumpDir), + std::make_optional(FS::GetYuzuPathString(FS::YuzuPath::DumpDir))); + WriteSetting(std::string("tas_directory"), FS::GetYuzuPathString(FS::YuzuPath::TASDir), + std::make_optional(FS::GetYuzuPathString(FS::YuzuPath::TASDir))); + + WriteCategory(Settings::Category::DataStorage); + + EndGroup(); +} + +void Config::SaveDebuggingValues() { + BeginGroup(Settings::TranslateCategory(Settings::Category::Debugging)); + + // Intentionally not using the QT default setting as this is intended to be changed in the ini + WriteSetting(std::string("record_frame_times"), Settings::values.record_frame_times); + + WriteCategory(Settings::Category::Debugging); + WriteCategory(Settings::Category::DebuggingGraphics); + + EndGroup(); +} + +void Config::SaveNetworkValues() { + BeginGroup(Settings::TranslateCategory(Settings::Category::Services)); + + WriteCategory(Settings::Category::Network); + + EndGroup(); +} + +void Config::SaveDisabledAddOnValues() { + // Custom config section + BeginGroup(std::string("DisabledAddOns")); + + int i = 0; + BeginArray(std::string("")); + for (const auto& elem : Settings::values.disabled_addons) { + SetArrayIndex(i); + WriteSetting(std::string("title_id"), elem.first, std::make_optional(static_cast<u64>(0))); + BeginArray(std::string("disabled")); + for (std::size_t j = 0; j < elem.second.size(); ++j) { + SetArrayIndex(static_cast<int>(j)); + WriteSetting(std::string("d"), elem.second[j], std::make_optional(std::string(""))); + } + EndArray(); // disabled + ++i; + } + EndArray(); // Base disabled addons array - Has no base key + + EndGroup(); +} + +void Config::SaveMiscellaneousValues() { + BeginGroup(Settings::TranslateCategory(Settings::Category::Miscellaneous)); + + WriteCategory(Settings::Category::Miscellaneous); + + EndGroup(); +} + +void Config::SaveCpuValues() { + BeginGroup(Settings::TranslateCategory(Settings::Category::Cpu)); + + WriteCategory(Settings::Category::Cpu); + WriteCategory(Settings::Category::CpuDebug); + WriteCategory(Settings::Category::CpuUnsafe); + + EndGroup(); +} + +void Config::SaveRendererValues() { + BeginGroup(Settings::TranslateCategory(Settings::Category::Renderer)); + + WriteCategory(Settings::Category::Renderer); + WriteCategory(Settings::Category::RendererAdvanced); + WriteCategory(Settings::Category::RendererDebug); + + EndGroup(); +} + +void Config::SaveScreenshotValues() { + BeginGroup(Settings::TranslateCategory(Settings::Category::Screenshots)); + + WriteSetting(std::string("screenshot_path"), + FS::GetYuzuPathString(FS::YuzuPath::ScreenshotsDir)); + WriteCategory(Settings::Category::Screenshots); + + EndGroup(); +} + +void Config::SaveSystemValues() { + BeginGroup(Settings::TranslateCategory(Settings::Category::System)); + + WriteCategory(Settings::Category::System); + WriteCategory(Settings::Category::SystemAudio); + + EndGroup(); +} + +void Config::SaveWebServiceValues() { + BeginGroup(Settings::TranslateCategory(Settings::Category::WebService)); + + WriteCategory(Settings::Category::WebService); + + EndGroup(); +} + +bool Config::ReadBooleanSetting(const std::string& key, const std::optional<bool> default_value) { + std::string full_key = GetFullKey(key, false); + if (!default_value.has_value()) { + return config->GetBoolValue(GetSection().c_str(), full_key.c_str(), false); + } + + if (config->GetBoolValue(GetSection().c_str(), + std::string(full_key).append("\\default").c_str(), false)) { + return static_cast<bool>(default_value.value()); + } else { + return config->GetBoolValue(GetSection().c_str(), full_key.c_str(), + static_cast<bool>(default_value.value())); + } +} + +s64 Config::ReadIntegerSetting(const std::string& key, const std::optional<s64> default_value) { + std::string full_key = GetFullKey(key, false); + if (!default_value.has_value()) { + try { + return std::stoll( + std::string(config->GetValue(GetSection().c_str(), full_key.c_str(), "0"))); + } catch (...) { + return 0; + } + } + + s64 result = 0; + if (config->GetBoolValue(GetSection().c_str(), + std::string(full_key).append("\\default").c_str(), true)) { + result = default_value.value(); + } else { + try { + result = std::stoll(std::string(config->GetValue( + GetSection().c_str(), full_key.c_str(), ToString(default_value.value()).c_str()))); + } catch (...) { + result = default_value.value(); + } + } + return result; +} + +double Config::ReadDoubleSetting(const std::string& key, + const std::optional<double> default_value) { + std::string full_key = GetFullKey(key, false); + if (!default_value.has_value()) { + return config->GetDoubleValue(GetSection().c_str(), full_key.c_str(), 0); + } + + double result; + if (config->GetBoolValue(GetSection().c_str(), + std::string(full_key).append("\\default").c_str(), true)) { + result = default_value.value(); + } else { + result = + config->GetDoubleValue(GetSection().c_str(), full_key.c_str(), default_value.value()); + } + return result; +} + +std::string Config::ReadStringSetting(const std::string& key, + const std::optional<std::string> default_value) { + std::string result; + std::string full_key = GetFullKey(key, false); + if (!default_value.has_value()) { + result = config->GetValue(GetSection().c_str(), full_key.c_str(), ""); + boost::replace_all(result, "\"", ""); + return result; + } + + if (config->GetBoolValue(GetSection().c_str(), + std::string(full_key).append("\\default").c_str(), true)) { + result = default_value.value(); + } else { + result = + config->GetValue(GetSection().c_str(), full_key.c_str(), default_value.value().c_str()); + } + boost::replace_all(result, "\"", ""); + boost::replace_all(result, "//", "/"); + return result; +} + +bool Config::Exists(const std::string& section, const std::string& key) const { + const std::string value = config->GetValue(section.c_str(), key.c_str(), ""); + return !value.empty(); +} + +template <typename Type> +void Config::WriteSetting(const std::string& key, const Type& value, + const std::optional<Type>& default_value, + const std::optional<bool>& use_global) { + std::string full_key = GetFullKey(key, false); + + std::string saved_value; + std::string string_default; + if constexpr (std::is_same_v<Type, std::string>) { + saved_value.append(AdjustOutputString(value)); + if (default_value.has_value()) { + string_default.append(AdjustOutputString(default_value.value())); + } + } else { + saved_value.append(AdjustOutputString(ToString(value))); + if (default_value.has_value()) { + string_default.append(ToString(default_value.value())); + } + } + + if (default_value.has_value() && use_global.has_value()) { + if (!global) { + WriteSettingInternal(std::string(full_key).append("\\global"), + ToString(use_global.value())); + } + if (global || use_global.value() == false) { + WriteSettingInternal(std::string(full_key).append("\\default"), + ToString(string_default == saved_value)); + WriteSettingInternal(full_key, saved_value); + } + } else if (default_value.has_value() && !use_global.has_value()) { + WriteSettingInternal(std::string(full_key).append("\\default"), + ToString(string_default == saved_value)); + WriteSettingInternal(full_key, saved_value); + } else { + WriteSettingInternal(full_key, saved_value); + } +} + +void Config::WriteSettingInternal(const std::string& key, const std::string& value) { + config->SetValue(GetSection().c_str(), key.c_str(), value.c_str()); +} + +void Config::Reload() { + ReadValues(); + // To apply default value changes + SaveValues(); +} + +void Config::Save() { + SaveValues(); +} + +void Config::ClearControlPlayerValues() const { + // If key is an empty string, all keys in the current group() are removed. + const char* section = Settings::TranslateCategory(Settings::Category::Controls); + CSimpleIniA::TNamesDepend keys; + config->GetAllKeys(section, keys); + for (const auto& key : keys) { + if (std::string(config->GetValue(section, key.pItem)).empty()) { + config->Delete(section, key.pItem); + } + } +} + +const std::string& Config::GetConfigFilePath() const { + return config_loc; +} + +void Config::ReadCategory(const Settings::Category category) { + const auto& settings = FindRelevantList(category); + std::ranges::for_each(settings, [&](const auto& setting) { ReadSettingGeneric(setting); }); +} + +void Config::WriteCategory(const Settings::Category category) { + const auto& settings = FindRelevantList(category); + std::ranges::for_each(settings, [&](const auto& setting) { WriteSettingGeneric(setting); }); +} + +void Config::ReadSettingGeneric(Settings::BasicSetting* const setting) { + if (!setting->Save() || (!setting->Switchable() && !global)) { + return; + } + + const std::string key = AdjustKey(setting->GetLabel()); + const std::string default_value(setting->DefaultToString()); + + bool use_global = true; + if (setting->Switchable() && !global) { + use_global = + ReadBooleanSetting(std::string(key).append("\\use_global"), std::make_optional(true)); + setting->SetGlobal(use_global); + } + + if (global || !use_global) { + const bool is_default = + ReadBooleanSetting(std::string(key).append("\\default"), std::make_optional(true)); + if (!is_default) { + const std::string setting_string = ReadStringSetting(key, default_value); + setting->LoadString(setting_string); + } else { + // Empty string resets the Setting to default + setting->LoadString(""); + } + } +} + +void Config::WriteSettingGeneric(const Settings::BasicSetting* const setting) { + if (!setting->Save()) { + return; + } + + std::string key = AdjustKey(setting->GetLabel()); + if (setting->Switchable()) { + if (!global) { + WriteSetting(std::string(key).append("\\use_global"), setting->UsingGlobal()); + } + if (global || !setting->UsingGlobal()) { + WriteSetting(std::string(key).append("\\default"), + setting->ToString() == setting->DefaultToString()); + WriteSetting(key, setting->ToString()); + } + } else if (global) { + WriteSetting(std::string(key).append("\\default"), + setting->ToString() == setting->DefaultToString()); + WriteSetting(key, setting->ToString()); + } +} + +void Config::BeginGroup(const std::string& group) { + // You can't begin a group while reading/writing from a config array + ASSERT(array_stack.empty()); + + key_stack.push_back(AdjustKey(group)); +} + +void Config::EndGroup() { + // You can't end a group if you haven't started one yet + ASSERT(!key_stack.empty()); + + // You can't end a group when reading/writing from a config array + ASSERT(array_stack.empty()); + + key_stack.pop_back(); +} + +std::string Config::GetSection() { + if (key_stack.empty()) { + return std::string{""}; + } + + return key_stack.front(); +} + +std::string Config::GetGroup() const { + if (key_stack.size() <= 1) { + return std::string{""}; + } + + std::string key; + for (size_t i = 1; i < key_stack.size(); ++i) { + key.append(key_stack[i]).append("\\"); + } + return key; +} + +std::string Config::AdjustKey(const std::string& key) { + std::string adjusted_key(key); + boost::replace_all(adjusted_key, "/", "\\"); + boost::replace_all(adjusted_key, " ", "%20"); + return adjusted_key; +} + +std::string Config::AdjustOutputString(const std::string& string) { + std::string adjusted_string(string); + boost::replace_all(adjusted_string, "\\", "/"); + boost::replace_all(adjusted_string, "//", "/"); + + // Needed for backwards compatibility with QSettings deserialization + for (const auto& special_character : special_characters) { + if (adjusted_string.find(special_character) != std::string::npos) { + adjusted_string.insert(0, "\""); + adjusted_string.append("\""); + break; + } + } + return adjusted_string; +} + +std::string Config::GetFullKey(const std::string& key, bool skipArrayIndex) { + if (array_stack.empty()) { + return std::string(GetGroup()).append(AdjustKey(key)); + } + + std::string array_key; + for (size_t i = 0; i < array_stack.size(); ++i) { + if (!array_stack[i].name.empty()) { + array_key.append(array_stack[i].name).append("\\"); + } + + if (!skipArrayIndex || (array_stack.size() - 1 != i && array_stack.size() > 1)) { + array_key.append(ToString(array_stack[i].index)).append("\\"); + } + } + std::string final_key = std::string(GetGroup()).append(array_key).append(AdjustKey(key)); + return final_key; +} + +int Config::BeginArray(const std::string& array) { + array_stack.push_back(ConfigArray{AdjustKey(array), 0, 0}); + const int size = config->GetLongValue(GetSection().c_str(), + GetFullKey(std::string("size"), true).c_str(), 0); + array_stack.back().size = size; + return size; +} + +void Config::EndArray() { + // You can't end a config array before starting one + ASSERT(!array_stack.empty()); + + // Write out the size to config + if (key_stack.size() == 1 && array_stack.back().name.empty()) { + // Edge-case where the first array created doesn't have a name + config->SetValue(GetSection().c_str(), std::string("size").c_str(), + ToString(array_stack.back().size).c_str()); + } else { + const auto key = GetFullKey(std::string("size"), true); + config->SetValue(GetSection().c_str(), key.c_str(), + ToString(array_stack.back().size).c_str()); + } + + array_stack.pop_back(); +} + +void Config::SetArrayIndex(const int index) { + // You can't set the array index if you haven't started one yet + ASSERT(!array_stack.empty()); + + const int array_index = index + 1; + + // You can't exceed the known max size of the array by more than 1 + ASSERT(array_stack.front().size + 1 >= array_index); + + // Change the config array size to the current index since you may want + // to reduce the number of elements that you read back from the config + // in the future. + array_stack.back().size = array_index; + array_stack.back().index = array_index; +} |