diff options
Diffstat (limited to '')
-rw-r--r-- | src/input_common/drivers/gc_adapter.cpp | 8 | ||||
-rw-r--r-- | src/input_common/drivers/joycon.cpp | 4 | ||||
-rw-r--r-- | src/input_common/drivers/mouse.cpp | 2 | ||||
-rw-r--r-- | src/input_common/drivers/sdl_driver.cpp | 8 | ||||
-rw-r--r-- | src/input_common/drivers/udp_client.cpp | 2 |
5 files changed, 12 insertions, 12 deletions
diff --git a/src/input_common/drivers/gc_adapter.cpp b/src/input_common/drivers/gc_adapter.cpp index d09ff178b..a4faab15e 100644 --- a/src/input_common/drivers/gc_adapter.cpp +++ b/src/input_common/drivers/gc_adapter.cpp @@ -223,8 +223,8 @@ void GCAdapter::AdapterScanThread(std::stop_token stop_token) { } bool GCAdapter::Setup() { - constexpr u16 nintendo_vid = 0x057e; - constexpr u16 gc_adapter_pid = 0x0337; + constexpr static u16 nintendo_vid = 0x057e; + constexpr static u16 gc_adapter_pid = 0x0337; usb_adapter_handle = std::make_unique<LibUSBDeviceHandle>(libusb_ctx->get(), nintendo_vid, gc_adapter_pid); if (!usb_adapter_handle->get()) { @@ -346,7 +346,7 @@ void GCAdapter::UpdateVibrations() { // Use 8 states to keep the switching between on/off fast enough for // a human to feel different vibration strenght // More states == more rumble strengths == slower update time - constexpr u8 vibration_states = 8; + constexpr static u8 vibration_states = 8; vibration_counter = (vibration_counter + 1) % vibration_states; @@ -363,7 +363,7 @@ void GCAdapter::SendVibrations() { return; } s32 size{}; - constexpr u8 rumble_command = 0x11; + constexpr static u8 rumble_command = 0x11; const u8 p1 = pads[0].enable_vibration; const u8 p2 = pads[1].enable_vibration; const u8 p3 = pads[2].enable_vibration; diff --git a/src/input_common/drivers/joycon.cpp b/src/input_common/drivers/joycon.cpp index afc33db57..a93bb5c25 100644 --- a/src/input_common/drivers/joycon.cpp +++ b/src/input_common/drivers/joycon.cpp @@ -77,7 +77,7 @@ void Joycons::Setup() { } void Joycons::ScanThread(std::stop_token stop_token) { - constexpr u16 nintendo_vendor_id = 0x057e; + constexpr static u16 nintendo_vendor_id = 0x057e; Common::SetCurrentThreadName("JoyconScanThread"); do { @@ -390,7 +390,7 @@ void Joycons::OnMotionUpdate(std::size_t port, Joycon::ControllerType type, int void Joycons::OnRingConUpdate(f32 ring_data) { // To simplify ring detection it will always be mapped to an empty identifier for all // controllers - constexpr PadIdentifier identifier = { + constexpr static PadIdentifier identifier = { .guid = Common::UUID{}, .port = 0, .pad = 0, diff --git a/src/input_common/drivers/mouse.cpp b/src/input_common/drivers/mouse.cpp index faf9cbdc3..dfa93d58a 100644 --- a/src/input_common/drivers/mouse.cpp +++ b/src/input_common/drivers/mouse.cpp @@ -37,7 +37,7 @@ Mouse::Mouse(std::string input_engine_) : InputEngine(std::move(input_engine_)) void Mouse::UpdateThread(std::stop_token stop_token) { Common::SetCurrentThreadName("Mouse"); - constexpr int update_time = 10; + constexpr static int update_time = 10; while (!stop_token.stop_requested()) { if (Settings::values.mouse_panning && !Settings::values.mouse_enabled) { // Slow movement by 4% diff --git a/src/input_common/drivers/sdl_driver.cpp b/src/input_common/drivers/sdl_driver.cpp index 88cacd615..53ebae2d6 100644 --- a/src/input_common/drivers/sdl_driver.cpp +++ b/src/input_common/drivers/sdl_driver.cpp @@ -63,7 +63,7 @@ public: } bool UpdateMotion(SDL_ControllerSensorEvent event) { - constexpr float gravity_constant = 9.80665f; + constexpr static float gravity_constant = 9.80665f; std::scoped_lock lock{mutex}; const u64 time_difference = event.timestamp - last_motion_update; last_motion_update = event.timestamp; @@ -109,7 +109,7 @@ public: } bool RumblePlay(const Common::Input::VibrationStatus vibration) { - constexpr u32 rumble_max_duration_ms = 1000; + constexpr static u32 rumble_max_duration_ms = 1000; if (sdl_controller) { return SDL_GameControllerRumble( sdl_controller.get(), static_cast<u16>(vibration.low_amplitude), @@ -616,7 +616,7 @@ bool SDLDriver::IsVibrationEnabled(const PadIdentifier& identifier) { const auto joystick = GetSDLJoystickByGUID(identifier.guid.RawString(), static_cast<int>(identifier.port)); - constexpr Common::Input::VibrationStatus test_vibration{ + constexpr static Common::Input::VibrationStatus test_vibration{ .low_amplitude = 1, .low_frequency = 160.0f, .high_amplitude = 1, @@ -624,7 +624,7 @@ bool SDLDriver::IsVibrationEnabled(const PadIdentifier& identifier) { .type = Common::Input::VibrationAmplificationType::Exponential, }; - constexpr Common::Input::VibrationStatus zero_vibration{ + constexpr static Common::Input::VibrationStatus zero_vibration{ .low_amplitude = 0, .low_frequency = 160.0f, .high_amplitude = 0, diff --git a/src/input_common/drivers/udp_client.cpp b/src/input_common/drivers/udp_client.cpp index 808b21069..ae49f0478 100644 --- a/src/input_common/drivers/udp_client.cpp +++ b/src/input_common/drivers/udp_client.cpp @@ -599,7 +599,7 @@ CalibrationConfigurationJob::CalibrationConfigurationJob( Status current_status{Status::Initialized}; SocketCallback callback{[](Response::Version) {}, [](Response::PortInfo) {}, [&](Response::PadData data) { - constexpr u16 CALIBRATION_THRESHOLD = 100; + constexpr static u16 CALIBRATION_THRESHOLD = 100; if (current_status == Status::Initialized) { // Receiving data means the communication is ready now |