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Diffstat (limited to '')
-rw-r--r-- | src/input_common/helpers/stick_from_buttons.cpp | 304 |
1 files changed, 304 insertions, 0 deletions
diff --git a/src/input_common/helpers/stick_from_buttons.cpp b/src/input_common/helpers/stick_from_buttons.cpp new file mode 100644 index 000000000..77fcd655e --- /dev/null +++ b/src/input_common/helpers/stick_from_buttons.cpp @@ -0,0 +1,304 @@ +// Copyright 2017 Citra Emulator Project +// Licensed under GPLv2 or any later version +// Refer to the license.txt file included. + +#include <chrono> +#include <cmath> +#include "common/math_util.h" +#include "common/settings.h" +#include "input_common/helpers/stick_from_buttons.h" + +namespace InputCommon { + +class Stick final : public Common::Input::InputDevice { +public: + using Button = std::unique_ptr<Common::Input::InputDevice>; + + Stick(Button up_, Button down_, Button left_, Button right_, Button modifier_, + float modifier_scale_, float modifier_angle_) + : up(std::move(up_)), down(std::move(down_)), left(std::move(left_)), + right(std::move(right_)), modifier(std::move(modifier_)), modifier_scale(modifier_scale_), + modifier_angle(modifier_angle_) { + Common::Input::InputCallback button_up_callback{ + [this](Common::Input::CallbackStatus callback_) { UpdateUpButtonStatus(callback_); }}; + Common::Input::InputCallback button_down_callback{ + [this](Common::Input::CallbackStatus callback_) { UpdateDownButtonStatus(callback_); }}; + Common::Input::InputCallback button_left_callback{ + [this](Common::Input::CallbackStatus callback_) { UpdateLeftButtonStatus(callback_); }}; + Common::Input::InputCallback button_right_callback{ + [this](Common::Input::CallbackStatus callback_) { + UpdateRightButtonStatus(callback_); + }}; + Common::Input::InputCallback button_modifier_callback{ + [this](Common::Input::CallbackStatus callback_) { UpdateModButtonStatus(callback_); }}; + up->SetCallback(button_up_callback); + down->SetCallback(button_down_callback); + left->SetCallback(button_left_callback); + right->SetCallback(button_right_callback); + modifier->SetCallback(button_modifier_callback); + last_x_axis_value = 0.0f; + last_y_axis_value = 0.0f; + } + + bool IsAngleGreater(float old_angle, float new_angle) const { + constexpr float TAU = Common::PI * 2.0f; + // Use wider angle to ease the transition. + constexpr float aperture = TAU * 0.15f; + const float top_limit = new_angle + aperture; + return (old_angle > new_angle && old_angle <= top_limit) || + (old_angle + TAU > new_angle && old_angle + TAU <= top_limit); + } + + bool IsAngleSmaller(float old_angle, float new_angle) const { + constexpr float TAU = Common::PI * 2.0f; + // Use wider angle to ease the transition. + constexpr float aperture = TAU * 0.15f; + const float bottom_limit = new_angle - aperture; + return (old_angle >= bottom_limit && old_angle < new_angle) || + (old_angle - TAU >= bottom_limit && old_angle - TAU < new_angle); + } + + float GetAngle(std::chrono::time_point<std::chrono::steady_clock> now) const { + constexpr float TAU = Common::PI * 2.0f; + float new_angle = angle; + + auto time_difference = static_cast<float>( + std::chrono::duration_cast<std::chrono::microseconds>(now - last_update).count()); + time_difference /= 1000.0f * 1000.0f; + if (time_difference > 0.5f) { + time_difference = 0.5f; + } + + if (IsAngleGreater(new_angle, goal_angle)) { + new_angle -= modifier_angle * time_difference; + if (new_angle < 0) { + new_angle += TAU; + } + if (!IsAngleGreater(new_angle, goal_angle)) { + return goal_angle; + } + } else if (IsAngleSmaller(new_angle, goal_angle)) { + new_angle += modifier_angle * time_difference; + if (new_angle >= TAU) { + new_angle -= TAU; + } + if (!IsAngleSmaller(new_angle, goal_angle)) { + return goal_angle; + } + } else { + return goal_angle; + } + return new_angle; + } + + void SetGoalAngle(bool r, bool l, bool u, bool d) { + // Move to the right + if (r && !u && !d) { + goal_angle = 0.0f; + } + + // Move to the upper right + if (r && u && !d) { + goal_angle = Common::PI * 0.25f; + } + + // Move up + if (u && !l && !r) { + goal_angle = Common::PI * 0.5f; + } + + // Move to the upper left + if (l && u && !d) { + goal_angle = Common::PI * 0.75f; + } + + // Move to the left + if (l && !u && !d) { + goal_angle = Common::PI; + } + + // Move to the bottom left + if (l && !u && d) { + goal_angle = Common::PI * 1.25f; + } + + // Move down + if (d && !l && !r) { + goal_angle = Common::PI * 1.5f; + } + + // Move to the bottom right + if (r && !u && d) { + goal_angle = Common::PI * 1.75f; + } + } + + void UpdateUpButtonStatus(Common::Input::CallbackStatus button_callback) { + up_status = button_callback.button_status.value; + UpdateStatus(); + } + + void UpdateDownButtonStatus(Common::Input::CallbackStatus button_callback) { + down_status = button_callback.button_status.value; + UpdateStatus(); + } + + void UpdateLeftButtonStatus(Common::Input::CallbackStatus button_callback) { + left_status = button_callback.button_status.value; + UpdateStatus(); + } + + void UpdateRightButtonStatus(Common::Input::CallbackStatus button_callback) { + right_status = button_callback.button_status.value; + UpdateStatus(); + } + + void UpdateModButtonStatus(Common::Input::CallbackStatus button_callback) { + modifier_status = button_callback.button_status.value; + UpdateStatus(); + } + + void UpdateStatus() { + const float coef = modifier_status ? modifier_scale : 1.0f; + + bool r = right_status; + bool l = left_status; + bool u = up_status; + bool d = down_status; + + // Eliminate contradictory movements + if (r && l) { + r = false; + l = false; + } + if (u && d) { + u = false; + d = false; + } + + // Move if a key is pressed + if (r || l || u || d) { + amplitude = coef; + } else { + amplitude = 0; + } + + const auto now = std::chrono::steady_clock::now(); + const auto time_difference = static_cast<u64>( + std::chrono::duration_cast<std::chrono::milliseconds>(now - last_update).count()); + + if (time_difference < 10) { + // Disable analog mode if inputs are too fast + SetGoalAngle(r, l, u, d); + angle = goal_angle; + } else { + angle = GetAngle(now); + SetGoalAngle(r, l, u, d); + } + + last_update = now; + Common::Input::CallbackStatus status{ + .type = Common::Input::InputType::Stick, + .stick_status = GetStatus(), + }; + last_x_axis_value = status.stick_status.x.raw_value; + last_y_axis_value = status.stick_status.y.raw_value; + TriggerOnChange(status); + } + + void ForceUpdate() override { + up->ForceUpdate(); + down->ForceUpdate(); + left->ForceUpdate(); + right->ForceUpdate(); + modifier->ForceUpdate(); + } + + void SoftUpdate() override { + Common::Input::CallbackStatus status{ + .type = Common::Input::InputType::Stick, + .stick_status = GetStatus(), + }; + if (last_x_axis_value == status.stick_status.x.raw_value && + last_y_axis_value == status.stick_status.y.raw_value) { + return; + } + last_x_axis_value = status.stick_status.x.raw_value; + last_y_axis_value = status.stick_status.y.raw_value; + TriggerOnChange(status); + } + + Common::Input::StickStatus GetStatus() const { + Common::Input::StickStatus status{}; + status.x.properties = properties; + status.y.properties = properties; + if (Settings::values.emulate_analog_keyboard) { + const auto now = std::chrono::steady_clock::now(); + float angle_ = GetAngle(now); + status.x.raw_value = std::cos(angle_) * amplitude; + status.y.raw_value = std::sin(angle_) * amplitude; + return status; + } + constexpr float SQRT_HALF = 0.707106781f; + int x = 0, y = 0; + if (right_status) { + ++x; + } + if (left_status) { + --x; + } + if (up_status) { + ++y; + } + if (down_status) { + --y; + } + const float coef = modifier_status ? modifier_scale : 1.0f; + status.x.raw_value = static_cast<float>(x) * coef * (y == 0 ? 1.0f : SQRT_HALF); + status.y.raw_value = static_cast<float>(y) * coef * (x == 0 ? 1.0f : SQRT_HALF); + return status; + } + +private: + Button up; + Button down; + Button left; + Button right; + Button modifier; + float modifier_scale; + float modifier_angle; + float angle{}; + float goal_angle{}; + float amplitude{}; + bool up_status; + bool down_status; + bool left_status; + bool right_status; + bool modifier_status; + float last_x_axis_value; + float last_y_axis_value; + const Common::Input::AnalogProperties properties{0.0f, 1.0f, 0.5f, 0.0f, false}; + std::chrono::time_point<std::chrono::steady_clock> last_update; +}; + +std::unique_ptr<Common::Input::InputDevice> StickFromButton::Create( + const Common::ParamPackage& params) { + const std::string null_engine = Common::ParamPackage{{"engine", "null"}}.Serialize(); + auto up = Common::Input::CreateDeviceFromString<Common::Input::InputDevice>( + params.Get("up", null_engine)); + auto down = Common::Input::CreateDeviceFromString<Common::Input::InputDevice>( + params.Get("down", null_engine)); + auto left = Common::Input::CreateDeviceFromString<Common::Input::InputDevice>( + params.Get("left", null_engine)); + auto right = Common::Input::CreateDeviceFromString<Common::Input::InputDevice>( + params.Get("right", null_engine)); + auto modifier = Common::Input::CreateDeviceFromString<Common::Input::InputDevice>( + params.Get("modifier", null_engine)); + auto modifier_scale = params.Get("modifier_scale", 0.5f); + auto modifier_angle = params.Get("modifier_angle", 5.5f); + return std::make_unique<Stick>(std::move(up), std::move(down), std::move(left), + std::move(right), std::move(modifier), modifier_scale, + modifier_angle); +} + +} // namespace InputCommon |