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-rw-r--r--src/input_common/drivers/android.cpp41
-rw-r--r--src/input_common/drivers/android.h10
-rw-r--r--src/input_common/drivers/sdl_driver.h5
-rw-r--r--src/input_common/input_engine.h5
4 files changed, 44 insertions, 17 deletions
diff --git a/src/input_common/drivers/android.cpp b/src/input_common/drivers/android.cpp
index e859cc538..d40fa66ae 100644
--- a/src/input_common/drivers/android.cpp
+++ b/src/input_common/drivers/android.cpp
@@ -3,6 +3,7 @@
#include <set>
#include <common/settings_input.h>
+#include <common/thread.h>
#include <jni.h>
#include "common/android/android_common.h"
#include "common/android/id_cache.h"
@@ -10,7 +11,18 @@
namespace InputCommon {
-Android::Android(std::string input_engine_) : InputEngine(std::move(input_engine_)) {}
+Android::Android(std::string input_engine_) : InputEngine(std::move(input_engine_)) {
+ vibration_thread = std::jthread([this](std::stop_token token) {
+ Common::SetCurrentThreadName("Android_Vibration");
+ auto env = Common::Android::GetEnvForThread();
+ using namespace std::chrono_literals;
+ while (!token.stop_requested()) {
+ SendVibrations(env, token);
+ }
+ });
+}
+
+Android::~Android() = default;
void Android::RegisterController(jobject j_input_device) {
auto env = Common::Android::GetEnvForThread();
@@ -57,17 +69,11 @@ void Android::SetMotionState(std::string guid, size_t port, u64 delta_timestamp,
Common::Input::DriverResult Android::SetVibration(
[[maybe_unused]] const PadIdentifier& identifier,
[[maybe_unused]] const Common::Input::VibrationStatus& vibration) {
- auto device = input_devices.find(identifier);
- if (device != input_devices.end()) {
- Common::Android::RunJNIOnFiber<void>([&](JNIEnv* env) {
- float average_intensity =
- static_cast<float>((vibration.high_amplitude + vibration.low_amplitude) / 2.0);
- env->CallVoidMethod(device->second, Common::Android::GetYuzuDeviceVibrate(),
- average_intensity);
- });
- return Common::Input::DriverResult::Success;
- }
- return Common::Input::DriverResult::NotSupported;
+ vibration_queue.Push(VibrationRequest{
+ .identifier = identifier,
+ .vibration = vibration,
+ });
+ return Common::Input::DriverResult::Success;
}
bool Android::IsVibrationEnabled([[maybe_unused]] const PadIdentifier& identifier) {
@@ -347,4 +353,15 @@ PadIdentifier Android::GetIdentifier(const std::string& guid, size_t port) const
};
}
+void Android::SendVibrations(JNIEnv* env, std::stop_token token) {
+ VibrationRequest request = vibration_queue.PopWait(token);
+ auto device = input_devices.find(request.identifier);
+ if (device != input_devices.end()) {
+ float average_intensity = static_cast<float>(
+ (request.vibration.high_amplitude + request.vibration.low_amplitude) / 2.0);
+ env->CallVoidMethod(device->second, Common::Android::GetYuzuDeviceVibrate(),
+ average_intensity);
+ }
+}
+
} // namespace InputCommon
diff --git a/src/input_common/drivers/android.h b/src/input_common/drivers/android.h
index 8a386c1b1..03e2b2c98 100644
--- a/src/input_common/drivers/android.h
+++ b/src/input_common/drivers/android.h
@@ -4,6 +4,7 @@
#pragma once
#include <set>
+#include <common/threadsafe_queue.h>
#include <jni.h>
#include "input_common/input_engine.h"
@@ -16,6 +17,8 @@ class Android final : public InputEngine {
public:
explicit Android(std::string input_engine_);
+ ~Android() override;
+
/**
* Registers controller number to accept new inputs.
* @param j_input_device YuzuInputDevice object from the Android frontend to register.
@@ -89,6 +92,9 @@ private:
/// Returns the correct identifier corresponding to the player index
PadIdentifier GetIdentifier(const std::string& guid, size_t port) const;
+ /// Takes all vibrations from the queue and sends the command to the controller
+ void SendVibrations(JNIEnv* env, std::stop_token token);
+
static constexpr s32 AXIS_X = 0;
static constexpr s32 AXIS_Y = 1;
static constexpr s32 AXIS_Z = 11;
@@ -133,6 +139,10 @@ private:
redmagic_vid, backbone_labs_vid, xbox_vid};
const std::vector<std::string> flipped_xy_vids{sony_vid, razer_vid, redmagic_vid,
backbone_labs_vid, xbox_vid};
+
+ /// Queue of vibration request to controllers
+ Common::SPSCQueue<VibrationRequest> vibration_queue;
+ std::jthread vibration_thread;
};
} // namespace InputCommon
diff --git a/src/input_common/drivers/sdl_driver.h b/src/input_common/drivers/sdl_driver.h
index 08e49a0da..a140ad072 100644
--- a/src/input_common/drivers/sdl_driver.h
+++ b/src/input_common/drivers/sdl_driver.h
@@ -69,11 +69,6 @@ public:
bool IsVibrationEnabled(const PadIdentifier& identifier) override;
private:
- struct VibrationRequest {
- PadIdentifier identifier;
- Common::Input::VibrationStatus vibration;
- };
-
void InitJoystick(int joystick_index);
void CloseJoystick(SDL_Joystick* sdl_joystick);
diff --git a/src/input_common/input_engine.h b/src/input_common/input_engine.h
index c2d0cbb34..3e328509b 100644
--- a/src/input_common/input_engine.h
+++ b/src/input_common/input_engine.h
@@ -46,6 +46,11 @@ enum class EngineInputType {
Nfc,
};
+struct VibrationRequest {
+ PadIdentifier identifier;
+ Common::Input::VibrationStatus vibration;
+};
+
namespace std {
// Hash used to create lists from PadIdentifier data
template <>