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-rw-r--r--src/input_common/drivers/gc_adapter.cpp10
-rw-r--r--src/input_common/drivers/gc_adapter.h7
-rw-r--r--src/input_common/drivers/keyboard.h2
-rw-r--r--src/input_common/drivers/mouse.h2
-rw-r--r--src/input_common/drivers/sdl_driver.cpp16
-rw-r--r--src/input_common/drivers/sdl_driver.h7
-rw-r--r--src/input_common/drivers/touch_screen.h2
-rw-r--r--src/input_common/helpers/stick_from_buttons.cpp70
-rw-r--r--src/input_common/helpers/stick_from_buttons.h4
-rw-r--r--src/input_common/helpers/touch_from_buttons.cpp29
-rw-r--r--src/input_common/helpers/touch_from_buttons.h4
-rw-r--r--src/input_common/input_engine.h14
-rw-r--r--src/input_common/input_poller.cpp202
-rw-r--r--src/input_common/input_poller.h32
-rw-r--r--src/input_common/main.cpp76
15 files changed, 254 insertions, 223 deletions
diff --git a/src/input_common/drivers/gc_adapter.cpp b/src/input_common/drivers/gc_adapter.cpp
index 62dc28711..2550f8cba 100644
--- a/src/input_common/drivers/gc_adapter.cpp
+++ b/src/input_common/drivers/gc_adapter.cpp
@@ -248,7 +248,7 @@ bool GCAdapter::Setup() {
std::size_t port = 0;
for (GCController& pad : pads) {
pad.identifier = {
- .guid = Common::UUID{""},
+ .guid = Common::UUID{Common::INVALID_UUID},
.port = port++,
.pad = 0,
};
@@ -325,8 +325,8 @@ bool GCAdapter::GetGCEndpoint(libusb_device* device) {
return true;
}
-Input::VibrationError GCAdapter::SetRumble(const PadIdentifier& identifier,
- const Input::VibrationStatus vibration) {
+Common::Input::VibrationError GCAdapter::SetRumble(const PadIdentifier& identifier,
+ const Common::Input::VibrationStatus vibration) {
const auto mean_amplitude = (vibration.low_amplitude + vibration.high_amplitude) * 0.5f;
const auto processed_amplitude =
static_cast<u8>((mean_amplitude + std::pow(mean_amplitude, 0.3f)) * 0.5f * 0x8);
@@ -334,9 +334,9 @@ Input::VibrationError GCAdapter::SetRumble(const PadIdentifier& identifier,
pads[identifier.port].rumble_amplitude = processed_amplitude;
if (!rumble_enabled) {
- return Input::VibrationError::Disabled;
+ return Common::Input::VibrationError::Disabled;
}
- return Input::VibrationError::None;
+ return Common::Input::VibrationError::None;
}
void GCAdapter::UpdateVibrations() {
diff --git a/src/input_common/drivers/gc_adapter.h b/src/input_common/drivers/gc_adapter.h
index b82e4803d..fba90352e 100644
--- a/src/input_common/drivers/gc_adapter.h
+++ b/src/input_common/drivers/gc_adapter.h
@@ -4,8 +4,11 @@
#pragma once
+#include <array>
+#include <memory>
#include <mutex>
#include <stop_token>
+#include <string>
#include <thread>
#include "input_common/input_engine.h"
@@ -24,8 +27,8 @@ public:
explicit GCAdapter(const std::string input_engine_);
~GCAdapter();
- Input::VibrationError SetRumble(const PadIdentifier& identifier,
- const Input::VibrationStatus vibration) override;
+ Common::Input::VibrationError SetRumble(
+ const PadIdentifier& identifier, const Common::Input::VibrationStatus vibration) override;
/// Used for automapping features
std::vector<Common::ParamPackage> GetInputDevices() const override;
diff --git a/src/input_common/drivers/keyboard.h b/src/input_common/drivers/keyboard.h
index a3e0d8a61..58df15050 100644
--- a/src/input_common/drivers/keyboard.h
+++ b/src/input_common/drivers/keyboard.h
@@ -35,7 +35,7 @@ public:
private:
const PadIdentifier identifier = {
- .guid = Common::UUID{""},
+ .guid = Common::UUID{Common::INVALID_UUID},
.port = 0,
.pad = 0,
};
diff --git a/src/input_common/drivers/mouse.h b/src/input_common/drivers/mouse.h
index d3178b1a9..cf0918409 100644
--- a/src/input_common/drivers/mouse.h
+++ b/src/input_common/drivers/mouse.h
@@ -63,7 +63,7 @@ private:
void StopPanning();
const PadIdentifier identifier = {
- .guid = Common::UUID{""},
+ .guid = Common::UUID{Common::INVALID_UUID},
.port = 0,
.pad = 0,
};
diff --git a/src/input_common/drivers/sdl_driver.cpp b/src/input_common/drivers/sdl_driver.cpp
index 53e282ef3..1e3741e0f 100644
--- a/src/input_common/drivers/sdl_driver.cpp
+++ b/src/input_common/drivers/sdl_driver.cpp
@@ -92,7 +92,7 @@ public:
return motion;
}
- bool RumblePlay(const Input::VibrationStatus vibration) {
+ bool RumblePlay(const Common::Input::VibrationStatus vibration) {
constexpr u32 rumble_max_duration_ms = 1000;
if (sdl_controller) {
return SDL_GameControllerRumble(
@@ -515,8 +515,8 @@ std::vector<Common::ParamPackage> SDLDriver::GetInputDevices() const {
}
return devices;
}
-Input::VibrationError SDLDriver::SetRumble(const PadIdentifier& identifier,
- const Input::VibrationStatus vibration) {
+Common::Input::VibrationError SDLDriver::SetRumble(const PadIdentifier& identifier,
+ const Common::Input::VibrationStatus vibration) {
const auto joystick =
GetSDLJoystickByGUID(identifier.guid.Format(), static_cast<int>(identifier.port));
const auto process_amplitude_exp = [](f32 amplitude, f32 factor) {
@@ -527,7 +527,7 @@ Input::VibrationError SDLDriver::SetRumble(const PadIdentifier& identifier,
f32 factor = 0.35f;
// If vibration is set as a linear output use a flatter value
- if (vibration.type == Input::VibrationAmplificationType::Linear) {
+ if (vibration.type == Common::Input::VibrationAmplificationType::Linear) {
factor = 0.5f;
}
@@ -536,19 +536,19 @@ Input::VibrationError SDLDriver::SetRumble(const PadIdentifier& identifier,
factor = 1.0f;
}
- const Input::VibrationStatus new_vibration{
+ const Common::Input::VibrationStatus new_vibration{
.low_amplitude = process_amplitude_exp(vibration.low_amplitude, factor),
.low_frequency = vibration.low_frequency,
.high_amplitude = process_amplitude_exp(vibration.high_amplitude, factor),
.high_frequency = vibration.high_frequency,
- .type = Input::VibrationAmplificationType::Exponential,
+ .type = Common::Input::VibrationAmplificationType::Exponential,
};
if (!joystick->RumblePlay(new_vibration)) {
- return Input::VibrationError::Unknown;
+ return Common::Input::VibrationError::Unknown;
}
- return Input::VibrationError::None;
+ return Common::Input::VibrationError::None;
}
Common::ParamPackage SDLDriver::BuildAnalogParamPackageForButton(int port, std::string guid,
s32 axis, float value) const {
diff --git a/src/input_common/drivers/sdl_driver.h b/src/input_common/drivers/sdl_driver.h
index 1ff85f48d..b879df8ab 100644
--- a/src/input_common/drivers/sdl_driver.h
+++ b/src/input_common/drivers/sdl_driver.h
@@ -58,8 +58,8 @@ public:
std::string GetHatButtonName(u8 direction_value) const override;
u8 GetHatButtonId(const std::string direction_name) const override;
- Input::VibrationError SetRumble(const PadIdentifier& identifier,
- const Input::VibrationStatus vibration) override;
+ Common::Input::VibrationError SetRumble(
+ const PadIdentifier& identifier, const Common::Input::VibrationStatus vibration) override;
private:
void InitJoystick(int joystick_index);
@@ -105,9 +105,6 @@ private:
/// Returns true if the button is on the left joycon
bool IsButtonOnLeftSide(Settings::NativeButton::Values button) const;
- // Set to true if SDL supports game controller subsystem
- bool has_gamecontroller = false;
-
/// Map of GUID of a list of corresponding virtual Joysticks
std::unordered_map<std::string, std::vector<std::shared_ptr<SDLJoystick>>> joystick_map;
std::mutex joystick_map_mutex;
diff --git a/src/input_common/drivers/touch_screen.h b/src/input_common/drivers/touch_screen.h
index 5fbb2f47f..d297d253c 100644
--- a/src/input_common/drivers/touch_screen.h
+++ b/src/input_common/drivers/touch_screen.h
@@ -41,7 +41,7 @@ public:
private:
const PadIdentifier identifier = {
- .guid = Common::UUID{""},
+ .guid = Common::UUID{Common::INVALID_UUID},
.port = 0,
.pad = 0,
};
diff --git a/src/input_common/helpers/stick_from_buttons.cpp b/src/input_common/helpers/stick_from_buttons.cpp
index 806a0e8bb..1d5948f79 100644
--- a/src/input_common/helpers/stick_from_buttons.cpp
+++ b/src/input_common/helpers/stick_from_buttons.cpp
@@ -10,25 +10,27 @@
namespace InputCommon {
-class Stick final : public Input::InputDevice {
+class Stick final : public Common::Input::InputDevice {
public:
- using Button = std::unique_ptr<Input::InputDevice>;
+ using Button = std::unique_ptr<Common::Input::InputDevice>;
Stick(Button up_, Button down_, Button left_, Button right_, Button modifier_,
float modifier_scale_, float modifier_angle_)
: up(std::move(up_)), down(std::move(down_)), left(std::move(left_)),
right(std::move(right_)), modifier(std::move(modifier_)), modifier_scale(modifier_scale_),
modifier_angle(modifier_angle_) {
- Input::InputCallback button_up_callback{
- [this](Input::CallbackStatus callback_) { UpdateUpButtonStatus(callback_); }};
- Input::InputCallback button_down_callback{
- [this](Input::CallbackStatus callback_) { UpdateDownButtonStatus(callback_); }};
- Input::InputCallback button_left_callback{
- [this](Input::CallbackStatus callback_) { UpdateLeftButtonStatus(callback_); }};
- Input::InputCallback button_right_callback{
- [this](Input::CallbackStatus callback_) { UpdateRightButtonStatus(callback_); }};
- Input::InputCallback button_modifier_callback{
- [this](Input::CallbackStatus callback_) { UpdateModButtonStatus(callback_); }};
+ Common::Input::InputCallback button_up_callback{
+ [this](Common::Input::CallbackStatus callback_) { UpdateUpButtonStatus(callback_); }};
+ Common::Input::InputCallback button_down_callback{
+ [this](Common::Input::CallbackStatus callback_) { UpdateDownButtonStatus(callback_); }};
+ Common::Input::InputCallback button_left_callback{
+ [this](Common::Input::CallbackStatus callback_) { UpdateLeftButtonStatus(callback_); }};
+ Common::Input::InputCallback button_right_callback{
+ [this](Common::Input::CallbackStatus callback_) {
+ UpdateRightButtonStatus(callback_);
+ }};
+ Common::Input::InputCallback button_modifier_callback{
+ [this](Common::Input::CallbackStatus callback_) { UpdateModButtonStatus(callback_); }};
up->SetCallback(button_up_callback);
down->SetCallback(button_down_callback);
left->SetCallback(button_left_callback);
@@ -129,27 +131,27 @@ public:
}
}
- void UpdateUpButtonStatus(Input::CallbackStatus button_callback) {
+ void UpdateUpButtonStatus(Common::Input::CallbackStatus button_callback) {
up_status = button_callback.button_status.value;
UpdateStatus();
}
- void UpdateDownButtonStatus(Input::CallbackStatus button_callback) {
+ void UpdateDownButtonStatus(Common::Input::CallbackStatus button_callback) {
down_status = button_callback.button_status.value;
UpdateStatus();
}
- void UpdateLeftButtonStatus(Input::CallbackStatus button_callback) {
+ void UpdateLeftButtonStatus(Common::Input::CallbackStatus button_callback) {
left_status = button_callback.button_status.value;
UpdateStatus();
}
- void UpdateRightButtonStatus(Input::CallbackStatus button_callback) {
+ void UpdateRightButtonStatus(Common::Input::CallbackStatus button_callback) {
right_status = button_callback.button_status.value;
UpdateStatus();
}
- void UpdateModButtonStatus(Input::CallbackStatus button_callback) {
+ void UpdateModButtonStatus(Common::Input::CallbackStatus button_callback) {
modifier_status = button_callback.button_status.value;
UpdateStatus();
}
@@ -193,8 +195,8 @@ public:
}
last_update = now;
- Input::CallbackStatus status{
- .type = Input::InputType::Stick,
+ Common::Input::CallbackStatus status{
+ .type = Common::Input::InputType::Stick,
.stick_status = GetStatus(),
};
TriggerOnChange(status);
@@ -209,15 +211,15 @@ public:
}
void SoftUpdate() override {
- Input::CallbackStatus status{
- .type = Input::InputType::Stick,
+ Common::Input::CallbackStatus status{
+ .type = Common::Input::InputType::Stick,
.stick_status = GetStatus(),
};
TriggerOnChange(status);
}
- Input::StickStatus GetStatus() const {
- Input::StickStatus status{};
+ Common::Input::StickStatus GetStatus() const {
+ Common::Input::StickStatus status{};
status.x.properties = properties;
status.y.properties = properties;
if (Settings::values.emulate_analog_keyboard) {
@@ -263,19 +265,23 @@ private:
bool left_status;
bool right_status;
bool modifier_status;
- const Input::AnalogProperties properties{0.0f, 1.0f, 0.5f, 0.0f, false};
+ const Common::Input::AnalogProperties properties{0.0f, 1.0f, 0.5f, 0.0f, false};
std::chrono::time_point<std::chrono::steady_clock> last_update;
};
-std::unique_ptr<Input::InputDevice> StickFromButton::Create(const Common::ParamPackage& params) {
+std::unique_ptr<Common::Input::InputDevice> StickFromButton::Create(
+ const Common::ParamPackage& params) {
const std::string null_engine = Common::ParamPackage{{"engine", "null"}}.Serialize();
- auto up = Input::CreateDeviceFromString<Input::InputDevice>(params.Get("up", null_engine));
- auto down = Input::CreateDeviceFromString<Input::InputDevice>(params.Get("down", null_engine));
- auto left = Input::CreateDeviceFromString<Input::InputDevice>(params.Get("left", null_engine));
- auto right =
- Input::CreateDeviceFromString<Input::InputDevice>(params.Get("right", null_engine));
- auto modifier =
- Input::CreateDeviceFromString<Input::InputDevice>(params.Get("modifier", null_engine));
+ auto up = Common::Input::CreateDeviceFromString<Common::Input::InputDevice>(
+ params.Get("up", null_engine));
+ auto down = Common::Input::CreateDeviceFromString<Common::Input::InputDevice>(
+ params.Get("down", null_engine));
+ auto left = Common::Input::CreateDeviceFromString<Common::Input::InputDevice>(
+ params.Get("left", null_engine));
+ auto right = Common::Input::CreateDeviceFromString<Common::Input::InputDevice>(
+ params.Get("right", null_engine));
+ auto modifier = Common::Input::CreateDeviceFromString<Common::Input::InputDevice>(
+ params.Get("modifier", null_engine));
auto modifier_scale = params.Get("modifier_scale", 0.5f);
auto modifier_angle = params.Get("modifier_angle", 5.5f);
return std::make_unique<Stick>(std::move(up), std::move(down), std::move(left),
diff --git a/src/input_common/helpers/stick_from_buttons.h b/src/input_common/helpers/stick_from_buttons.h
index 82dff5ca8..437ace4f7 100644
--- a/src/input_common/helpers/stick_from_buttons.h
+++ b/src/input_common/helpers/stick_from_buttons.h
@@ -12,7 +12,7 @@ namespace InputCommon {
* An analog device factory that takes direction button devices and combines them into a analog
* device.
*/
-class StickFromButton final : public Input::Factory<Input::InputDevice> {
+class StickFromButton final : public Common::Input::Factory<Common::Input::InputDevice> {
public:
/**
* Creates an analog device from direction button devices
@@ -24,7 +24,7 @@ public:
* - "modifier": a serialized ParamPackage for creating a button device as the modifier
* - "modifier_scale": a float for the multiplier the modifier gives to the position
*/
- std::unique_ptr<Input::InputDevice> Create(const Common::ParamPackage& params) override;
+ std::unique_ptr<Common::Input::InputDevice> Create(const Common::ParamPackage& params) override;
};
} // namespace InputCommon
diff --git a/src/input_common/helpers/touch_from_buttons.cpp b/src/input_common/helpers/touch_from_buttons.cpp
index bb2bad5b1..fee41cae3 100644
--- a/src/input_common/helpers/touch_from_buttons.cpp
+++ b/src/input_common/helpers/touch_from_buttons.cpp
@@ -9,22 +9,22 @@
namespace InputCommon {
-class TouchFromButtonDevice final : public Input::InputDevice {
+class TouchFromButtonDevice final : public Common::Input::InputDevice {
public:
- using Button = std::unique_ptr<Input::InputDevice>;
+ using Button = std::unique_ptr<Common::Input::InputDevice>;
TouchFromButtonDevice(Button button_, u32 touch_id_, float x_, float y_)
: button(std::move(button_)), touch_id(touch_id_), x(x_), y(y_) {
- Input::InputCallback button_up_callback{
- [this](Input::CallbackStatus callback_) { UpdateButtonStatus(callback_); }};
+ Common::Input::InputCallback button_up_callback{
+ [this](Common::Input::CallbackStatus callback_) { UpdateButtonStatus(callback_); }};
button->SetCallback(button_up_callback);
button->ForceUpdate();
}
- Input::TouchStatus GetStatus(bool pressed) const {
- const Input::ButtonStatus button_status{
+ Common::Input::TouchStatus GetStatus(bool pressed) const {
+ const Common::Input::ButtonStatus button_status{
.value = pressed,
};
- Input::TouchStatus status{
+ Common::Input::TouchStatus status{
.pressed = button_status,
.x = {},
.y = {},
@@ -42,9 +42,9 @@ public:
return status;
}
- void UpdateButtonStatus(Input::CallbackStatus button_callback) {
- const Input::CallbackStatus status{
- .type = Input::InputType::Touch,
+ void UpdateButtonStatus(Common::Input::CallbackStatus button_callback) {
+ const Common::Input::CallbackStatus status{
+ .type = Common::Input::InputType::Touch,
.touch_status = GetStatus(button_callback.button_status.value),
};
TriggerOnChange(status);
@@ -55,13 +55,14 @@ private:
const u32 touch_id;
const float x;
const float y;
- const Input::AnalogProperties properties{0.0f, 1.0f, 0.5f, 0.0f, false};
+ const Common::Input::AnalogProperties properties{0.0f, 1.0f, 0.5f, 0.0f, false};
};
-std::unique_ptr<Input::InputDevice> TouchFromButton::Create(const Common::ParamPackage& params) {
+std::unique_ptr<Common::Input::InputDevice> TouchFromButton::Create(
+ const Common::ParamPackage& params) {
const std::string null_engine = Common::ParamPackage{{"engine", "null"}}.Serialize();
- auto button =
- Input::CreateDeviceFromString<Input::InputDevice>(params.Get("button", null_engine));
+ auto button = Common::Input::CreateDeviceFromString<Common::Input::InputDevice>(
+ params.Get("button", null_engine));
const auto touch_id = params.Get("touch_id", 0);
const float x = params.Get("x", 0.0f) / 1280.0f;
const float y = params.Get("y", 0.0f) / 720.0f;
diff --git a/src/input_common/helpers/touch_from_buttons.h b/src/input_common/helpers/touch_from_buttons.h
index 21b353728..628f18215 100644
--- a/src/input_common/helpers/touch_from_buttons.h
+++ b/src/input_common/helpers/touch_from_buttons.h
@@ -11,12 +11,12 @@ namespace InputCommon {
/**
* A touch device factory that takes a list of button devices and combines them into a touch device.
*/
-class TouchFromButton final : public Input::Factory<Input::InputDevice> {
+class TouchFromButton final : public Common::Input::Factory<Common::Input::InputDevice> {
public:
/**
* Creates a touch device from a list of button devices
*/
- std::unique_ptr<Input::InputDevice> Create(const Common::ParamPackage& params) override;
+ std::unique_ptr<Common::Input::InputDevice> Create(const Common::ParamPackage& params) override;
};
} // namespace InputCommon
diff --git a/src/input_common/input_engine.h b/src/input_common/input_engine.h
index 31ce900d7..ed79d3d93 100644
--- a/src/input_common/input_engine.h
+++ b/src/input_common/input_engine.h
@@ -116,22 +116,22 @@ public:
// Sets a led pattern for a controller
virtual void SetLeds([[maybe_unused]] const PadIdentifier& identifier,
- [[maybe_unused]] const Input::LedStatus led_status) {
+ [[maybe_unused]] const Common::Input::LedStatus led_status) {
return;
}
// Sets rumble to a controller
- virtual Input::VibrationError SetRumble(
+ virtual Common::Input::VibrationError SetRumble(
[[maybe_unused]] const PadIdentifier& identifier,
- [[maybe_unused]] const Input::VibrationStatus vibration) {
- return Input::VibrationError::NotSupported;
+ [[maybe_unused]] const Common::Input::VibrationStatus vibration) {
+ return Common::Input::VibrationError::NotSupported;
}
// Sets polling mode to a controller
- virtual Input::PollingError SetPollingMode(
+ virtual Common::Input::PollingError SetPollingMode(
[[maybe_unused]] const PadIdentifier& identifier,
- [[maybe_unused]] const Input::PollingMode vibration) {
- return Input::PollingError::NotSupported;
+ [[maybe_unused]] const Common::Input::PollingMode vibration) {
+ return Common::Input::PollingError::NotSupported;
}
// Returns the engine name
diff --git a/src/input_common/input_poller.cpp b/src/input_common/input_poller.cpp
index 6edb8d900..2b3b77938 100644
--- a/src/input_common/input_poller.cpp
+++ b/src/input_common/input_poller.cpp
@@ -10,13 +10,13 @@
namespace InputCommon {
-class DummyInput final : public Input::InputDevice {
+class DummyInput final : public Common::Input::InputDevice {
public:
explicit DummyInput() {}
~DummyInput() {}
};
-class InputFromButton final : public Input::InputDevice {
+class InputFromButton final : public Common::Input::InputDevice {
public:
explicit InputFromButton(PadIdentifier identifier_, u32 button_, bool toggle_, bool inverted_,
InputEngine* input_engine_)
@@ -37,7 +37,7 @@ public:
input_engine->DeleteCallback(callback_key);
}
- Input::ButtonStatus GetStatus() const {
+ Common::Input::ButtonStatus GetStatus() const {
return {
.value = input_engine->GetButton(identifier, button),
.inverted = inverted,
@@ -46,8 +46,8 @@ public:
}
void ForceUpdate() {
- const Input::CallbackStatus status{
- .type = Input::InputType::Button,
+ const Common::Input::CallbackStatus status{
+ .type = Common::Input::InputType::Button,
.button_status = GetStatus(),
};
@@ -56,8 +56,8 @@ public:
}
void OnChange() {
- const Input::CallbackStatus status{
- .type = Input::InputType::Button,
+ const Common::Input::CallbackStatus status{
+ .type = Common::Input::InputType::Button,
.button_status = GetStatus(),
};
@@ -77,7 +77,7 @@ private:
InputEngine* input_engine;
};
-class InputFromHatButton final : public Input::InputDevice {
+class InputFromHatButton final : public Common::Input::InputDevice {
public:
explicit InputFromHatButton(PadIdentifier identifier_, u32 button_, u8 direction_, bool toggle_,
bool inverted_, InputEngine* input_engine_)
@@ -98,7 +98,7 @@ public:
input_engine->DeleteCallback(callback_key);
}
- Input::ButtonStatus GetStatus() const {
+ Common::Input::ButtonStatus GetStatus() const {
return {
.value = input_engine->GetHatButton(identifier, button, direction),
.inverted = inverted,
@@ -107,8 +107,8 @@ public:
}
void ForceUpdate() {
- const Input::CallbackStatus status{
- .type = Input::InputType::Button,
+ const Common::Input::CallbackStatus status{
+ .type = Common::Input::InputType::Button,
.button_status = GetStatus(),
};
@@ -117,8 +117,8 @@ public:
}
void OnChange() {
- const Input::CallbackStatus status{
- .type = Input::InputType::Button,
+ const Common::Input::CallbackStatus status{
+ .type = Common::Input::InputType::Button,
.button_status = GetStatus(),
};
@@ -139,11 +139,12 @@ private:
InputEngine* input_engine;
};
-class InputFromStick final : public Input::InputDevice {
+class InputFromStick final : public Common::Input::InputDevice {
public:
explicit InputFromStick(PadIdentifier identifier_, u32 axis_x_, u32 axis_y_,
- Input::AnalogProperties properties_x_,
- Input::AnalogProperties properties_y_, InputEngine* input_engine_)
+ Common::Input::AnalogProperties properties_x_,
+ Common::Input::AnalogProperties properties_y_,
+ InputEngine* input_engine_)
: identifier(identifier_), axis_x(axis_x_), axis_y(axis_y_), properties_x(properties_x_),
properties_y(properties_y_), input_engine(input_engine_) {
UpdateCallback engine_callback{[this]() { OnChange(); }};
@@ -170,8 +171,8 @@ public:
input_engine->DeleteCallback(callback_key_y);
}
- Input::StickStatus GetStatus() const {
- Input::StickStatus status;
+ Common::Input::StickStatus GetStatus() const {
+ Common::Input::StickStatus status;
status.x = {
.raw_value = input_engine->GetAxis(identifier, axis_x),
.properties = properties_x,
@@ -184,8 +185,8 @@ public:
}
void ForceUpdate() {
- const Input::CallbackStatus status{
- .type = Input::InputType::Stick,
+ const Common::Input::CallbackStatus status{
+ .type = Common::Input::InputType::Stick,
.stick_status = GetStatus(),
};
@@ -195,8 +196,8 @@ public:
}
void OnChange() {
- const Input::CallbackStatus status{
- .type = Input::InputType::Stick,
+ const Common::Input::CallbackStatus status{
+ .type = Common::Input::InputType::Stick,
.stick_status = GetStatus(),
};
@@ -212,8 +213,8 @@ private:
const PadIdentifier identifier;
const u32 axis_x;
const u32 axis_y;
- const Input::AnalogProperties properties_x;
- const Input::AnalogProperties properties_y;
+ const Common::Input::AnalogProperties properties_x;
+ const Common::Input::AnalogProperties properties_y;
int callback_key_x;
int callback_key_y;
float last_axis_x_value;
@@ -221,12 +222,13 @@ private:
InputEngine* input_engine;
};
-class InputFromTouch final : public Input::InputDevice {
+class InputFromTouch final : public Common::Input::InputDevice {
public:
explicit InputFromTouch(PadIdentifier identifier_, u32 touch_id_, u32 button_, bool toggle_,
bool inverted_, u32 axis_x_, u32 axis_y_,
- Input::AnalogProperties properties_x_,
- Input::AnalogProperties properties_y_, InputEngine* input_engine_)
+ Common::Input::AnalogProperties properties_x_,
+ Common::Input::AnalogProperties properties_y_,
+ InputEngine* input_engine_)
: identifier(identifier_), touch_id(touch_id_), button(button_), toggle(toggle_),
inverted(inverted_), axis_x(axis_x_), axis_y(axis_y_), properties_x(properties_x_),
properties_y(properties_y_), input_engine(input_engine_) {
@@ -263,8 +265,8 @@ public:
input_engine->DeleteCallback(callback_key_y);
}
- Input::TouchStatus GetStatus() const {
- Input::TouchStatus status;
+ Common::Input::TouchStatus GetStatus() const {
+ Common::Input::TouchStatus status;
status.id = touch_id;
status.pressed = {
.value = input_engine->GetButton(identifier, button),
@@ -283,8 +285,8 @@ public:
}
void OnChange() {
- const Input::CallbackStatus status{
- .type = Input::InputType::Touch,
+ const Common::Input::CallbackStatus status{
+ .type = Common::Input::InputType::Touch,
.touch_status = GetStatus(),
};
@@ -306,8 +308,8 @@ private:
const bool inverted;
const u32 axis_x;
const u32 axis_y;
- const Input::AnalogProperties properties_x;
- const Input::AnalogProperties properties_y;
+ const Common::Input::AnalogProperties properties_x;
+ const Common::Input::AnalogProperties properties_y;
int callback_key_button;
int callback_key_x;
int callback_key_y;
@@ -317,10 +319,10 @@ private:
InputEngine* input_engine;
};
-class InputFromTrigger final : public Input::InputDevice {
+class InputFromTrigger final : public Common::Input::InputDevice {
public:
explicit InputFromTrigger(PadIdentifier identifier_, u32 button_, bool toggle_, bool inverted_,
- u32 axis_, Input::AnalogProperties properties_,
+ u32 axis_, Common::Input::AnalogProperties properties_,
InputEngine* input_engine_)
: identifier(identifier_), button(button_), toggle(toggle_), inverted(inverted_),
axis(axis_), properties(properties_), input_engine(input_engine_) {
@@ -348,8 +350,8 @@ public:
input_engine->DeleteCallback(axis_callback_key);
}
- Input::TriggerStatus GetStatus() const {
- const Input::AnalogStatus analog_status{
+ Common::Input::TriggerStatus GetStatus() const {
+ const Common::Input::AnalogStatus analog_status{
.raw_value = input_engine->GetAxis(identifier, axis),
.properties = properties,
};
@@ -360,8 +362,8 @@ public:
}
void OnChange() {
- const Input::CallbackStatus status{
- .type = Input::InputType::Trigger,
+ const Common::Input::CallbackStatus status{
+ .type = Common::Input::InputType::Trigger,
.trigger_status = GetStatus(),
};
@@ -379,7 +381,7 @@ private:
const bool toggle;
const bool inverted;
const u32 axis;
- const Input::AnalogProperties properties;
+ const Common::Input::AnalogProperties properties;
int callback_key_button;
int axis_callback_key;
bool last_button_value;
@@ -387,10 +389,11 @@ private:
InputEngine* input_engine;
};
-class InputFromAnalog final : public Input::InputDevice {
+class InputFromAnalog final : public Common::Input::InputDevice {
public:
explicit InputFromAnalog(PadIdentifier identifier_, u32 axis_,
- Input::AnalogProperties properties_, InputEngine* input_engine_)
+ Common::Input::AnalogProperties properties_,
+ InputEngine* input_engine_)
: identifier(identifier_), axis(axis_), properties(properties_),
input_engine(input_engine_) {
UpdateCallback engine_callback{[this]() { OnChange(); }};
@@ -408,7 +411,7 @@ public:
input_engine->DeleteCallback(callback_key);
}
- Input::AnalogStatus GetStatus() const {
+ Common::Input::AnalogStatus GetStatus() const {
return {
.raw_value = input_engine->GetAxis(identifier, axis),
.properties = properties,
@@ -416,8 +419,8 @@ public:
}
void OnChange() {
- const Input::CallbackStatus status{
- .type = Input::InputType::Analog,
+ const Common::Input::CallbackStatus status{
+ .type = Common::Input::InputType::Analog,
.analog_status = GetStatus(),
};
@@ -430,13 +433,13 @@ public:
private:
const PadIdentifier identifier;
const u32 axis;
- const Input::AnalogProperties properties;
+ const Common::Input::AnalogProperties properties;
int callback_key;
float last_axis_value;
InputEngine* input_engine;
};
-class InputFromBattery final : public Input::InputDevice {
+class InputFromBattery final : public Common::Input::InputDevice {
public:
explicit InputFromBattery(PadIdentifier identifier_, InputEngine* input_engine_)
: identifier(identifier_), input_engine(input_engine_) {
@@ -447,7 +450,7 @@ public:
.index = 0,
.callback = engine_callback,
};
- last_battery_value = Input::BatteryStatus::Charging;
+ last_battery_value = Common::Input::BatteryStatus::Charging;
callback_key = input_engine->SetCallback(input_identifier);
}
@@ -455,13 +458,13 @@ public:
input_engine->DeleteCallback(callback_key);
}
- Input::BatteryStatus GetStatus() const {
- return static_cast<Input::BatteryLevel>(input_engine->GetBattery(identifier));
+ Common::Input::BatteryStatus GetStatus() const {
+ return static_cast<Common::Input::BatteryLevel>(input_engine->GetBattery(identifier));
}
void ForceUpdate() {
- const Input::CallbackStatus status{
- .type = Input::InputType::Battery,
+ const Common::Input::CallbackStatus status{
+ .type = Common::Input::InputType::Battery,
.battery_status = GetStatus(),
};
@@ -470,8 +473,8 @@ public:
}
void OnChange() {
- const Input::CallbackStatus status{
- .type = Input::InputType::Battery,
+ const Common::Input::CallbackStatus status{
+ .type = Common::Input::InputType::Battery,
.battery_status = GetStatus(),
};
@@ -484,11 +487,11 @@ public:
private:
const PadIdentifier identifier;
int callback_key;
- Input::BatteryStatus last_battery_value;
+ Common::Input::BatteryStatus last_battery_value;
InputEngine* input_engine;
};
-class InputFromMotion final : public Input::InputDevice {
+class InputFromMotion final : public Common::Input::InputDevice {
public:
explicit InputFromMotion(PadIdentifier identifier_, u32 motion_sensor_,
InputEngine* input_engine_)
@@ -507,10 +510,10 @@ public:
input_engine->DeleteCallback(callback_key);
}
- Input::MotionStatus GetStatus() const {
+ Common::Input::MotionStatus GetStatus() const {
const auto basic_motion = input_engine->GetMotion(identifier, motion_sensor);
- Input::MotionStatus status{};
- const Input::AnalogProperties properties = {
+ Common::Input::MotionStatus status{};
+ const Common::Input::AnalogProperties properties = {
.deadzone = 0.001f,
.range = 1.0f,
.offset = 0.0f,
@@ -526,8 +529,8 @@ public:
}
void OnChange() {
- const Input::CallbackStatus status{
- .type = Input::InputType::Motion,
+ const Common::Input::CallbackStatus status{
+ .type = Common::Input::InputType::Motion,
.motion_status = GetStatus(),
};
@@ -541,12 +544,13 @@ private:
InputEngine* input_engine;
};
-class InputFromAxisMotion final : public Input::InputDevice {
+class InputFromAxisMotion final : public Common::Input::InputDevice {
public:
explicit InputFromAxisMotion(PadIdentifier identifier_, u32 axis_x_, u32 axis_y_, u32 axis_z_,
- Input::AnalogProperties properties_x_,
- Input::AnalogProperties properties_y_,
- Input::AnalogProperties properties_z_, InputEngine* input_engine_)
+ Common::Input::AnalogProperties properties_x_,
+ Common::Input::AnalogProperties properties_y_,
+ Common::Input::AnalogProperties properties_z_,
+ InputEngine* input_engine_)
: identifier(identifier_), axis_x(axis_x_), axis_y(axis_y_), axis_z(axis_z_),
properties_x(properties_x_), properties_y(properties_y_), properties_z(properties_z_),
input_engine(input_engine_) {
@@ -583,8 +587,8 @@ public:
input_engine->DeleteCallback(callback_key_z);
}
- Input::MotionStatus GetStatus() const {
- Input::MotionStatus status{};
+ Common::Input::MotionStatus GetStatus() const {
+ Common::Input::MotionStatus status{};
status.gyro.x = {
.raw_value = input_engine->GetAxis(identifier, axis_x),
.properties = properties_x,
@@ -601,8 +605,8 @@ public:
}
void ForceUpdate() {
- const Input::CallbackStatus status{
- .type = Input::InputType::Motion,
+ const Common::Input::CallbackStatus status{
+ .type = Common::Input::InputType::Motion,
.motion_status = GetStatus(),
};
@@ -613,8 +617,8 @@ public:
}
void OnChange() {
- const Input::CallbackStatus status{
- .type = Input::InputType::Motion,
+ const Common::Input::CallbackStatus status{
+ .type = Common::Input::InputType::Motion,
.motion_status = GetStatus(),
};
@@ -633,9 +637,9 @@ private:
const u32 axis_x;
const u32 axis_y;
const u32 axis_z;
- const Input::AnalogProperties properties_x;
- const Input::AnalogProperties properties_y;
- const Input::AnalogProperties properties_z;
+ const Common::Input::AnalogProperties properties_x;
+ const Common::Input::AnalogProperties properties_y;
+ const Common::Input::AnalogProperties properties_z;
int callback_key_x;
int callback_key_y;
int callback_key_z;
@@ -645,20 +649,21 @@ private:
InputEngine* input_engine;
};
-class OutputFromIdentifier final : public Input::OutputDevice {
+class OutputFromIdentifier final : public Common::Input::OutputDevice {
public:
explicit OutputFromIdentifier(PadIdentifier identifier_, InputEngine* input_engine_)
: identifier(identifier_), input_engine(input_engine_) {}
- virtual void SetLED(Input::LedStatus led_status) {
+ virtual void SetLED(Common::Input::LedStatus led_status) {
input_engine->SetLeds(identifier, led_status);
}
- virtual Input::VibrationError SetVibration(Input::VibrationStatus vibration_status) {
+ virtual Common::Input::VibrationError SetVibration(
+ Common::Input::VibrationStatus vibration_status) {
return input_engine->SetRumble(identifier, vibration_status);
}
- virtual Input::PollingError SetPollingMode(Input::PollingMode polling_mode) {
+ virtual Common::Input::PollingError SetPollingMode(Common::Input::PollingMode polling_mode) {
return input_engine->SetPollingMode(identifier, polling_mode);
}
@@ -667,7 +672,7 @@ private:
InputEngine* input_engine;
};
-std::unique_ptr<Input::InputDevice> InputFactory::CreateButtonDevice(
+std::unique_ptr<Common::Input::InputDevice> InputFactory::CreateButtonDevice(
const Common::ParamPackage& params) {
const PadIdentifier identifier = {
.guid = Common::UUID{params.Get("guid", "")},
@@ -690,7 +695,7 @@ std::unique_ptr<Input::InputDevice> InputFactory::CreateButtonDevice(
input_engine.get());
}
-std::unique_ptr<Input::InputDevice> InputFactory::CreateHatButtonDevice(
+std::unique_ptr<Common::Input::InputDevice> InputFactory::CreateHatButtonDevice(
const Common::ParamPackage& params) {
const PadIdentifier identifier = {
.guid = Common::UUID{params.Get("guid", "")},
@@ -709,7 +714,7 @@ std::unique_ptr<Input::InputDevice> InputFactory::CreateHatButtonDevice(
input_engine.get());
}
-std::unique_ptr<Input::InputDevice> InputFactory::CreateStickDevice(
+std::unique_ptr<Common::Input::InputDevice> InputFactory::CreateStickDevice(
const Common::ParamPackage& params) {
const auto deadzone = std::clamp(params.Get("deadzone", 0.15f), 0.0f, 1.0f);
const auto range = std::clamp(params.Get("range", 1.0f), 0.25f, 1.50f);
@@ -721,7 +726,7 @@ std::unique_ptr<Input::InputDevice> InputFactory::CreateStickDevice(
};
const auto axis_x = static_cast<u32>(params.Get("axis_x", 0));
- const Input::AnalogProperties properties_x = {
+ const Common::Input::AnalogProperties properties_x = {
.deadzone = deadzone,
.range = range,
.threshold = threshold,
@@ -730,7 +735,7 @@ std::unique_ptr<Input::InputDevice> InputFactory::CreateStickDevice(
};
const auto axis_y = static_cast<u32>(params.Get("axis_y", 1));
- const Input::AnalogProperties properties_y = {
+ const Common::Input::AnalogProperties properties_y = {
.deadzone = deadzone,
.range = range,
.threshold = threshold,
@@ -744,7 +749,7 @@ std::unique_ptr<Input::InputDevice> InputFactory::CreateStickDevice(
input_engine.get());
}
-std::unique_ptr<Input::InputDevice> InputFactory::CreateAnalogDevice(
+std::unique_ptr<Common::Input::InputDevice> InputFactory::CreateAnalogDevice(
const Common::ParamPackage& params) {
const PadIdentifier identifier = {
.guid = Common::UUID{params.Get("guid", "")},
@@ -753,7 +758,7 @@ std::unique_ptr<Input::InputDevice> InputFactory::CreateAnalogDevice(
};
const auto axis = static_cast<u32>(params.Get("axis", 0));
- const Input::AnalogProperties properties = {
+ const Common::Input::AnalogProperties properties = {
.deadzone = std::clamp(params.Get("deadzone", 0.0f), 0.0f, 1.0f),
.range = std::clamp(params.Get("range", 1.0f), 0.25f, 1.50f),
.threshold = std::clamp(params.Get("threshold", 0.5f), 0.0f, 1.0f),
@@ -765,7 +770,7 @@ std::unique_ptr<Input::InputDevice> InputFactory::CreateAnalogDevice(
return std::make_unique<InputFromAnalog>(identifier, axis, properties, input_engine.get());
}
-std::unique_ptr<Input::InputDevice> InputFactory::CreateTriggerDevice(
+std::unique_ptr<Common::Input::InputDevice> InputFactory::CreateTriggerDevice(
const Common::ParamPackage& params) {
const PadIdentifier identifier = {
.guid = Common::UUID{params.Get("guid", "")},
@@ -778,7 +783,7 @@ std::unique_ptr<Input::InputDevice> InputFactory::CreateTriggerDevice(
const auto inverted = params.Get("inverted", false);
const auto axis = static_cast<u32>(params.Get("axis", 0));
- const Input::AnalogProperties properties = {
+ const Common::Input::AnalogProperties properties = {
.deadzone = std::clamp(params.Get("deadzone", 0.0f), 0.0f, 1.0f),
.range = std::clamp(params.Get("range", 1.0f), 0.25f, 2.50f),
.threshold = std::clamp(params.Get("threshold", 0.5f), 0.0f, 1.0f),
@@ -792,7 +797,7 @@ std::unique_ptr<Input::InputDevice> InputFactory::CreateTriggerDevice(
properties, input_engine.get());
}
-std::unique_ptr<Input::InputDevice> InputFactory::CreateTouchDevice(
+std::unique_ptr<Common::Input::InputDevice> InputFactory::CreateTouchDevice(
const Common::ParamPackage& params) {
const auto touch_id = params.Get("touch_id", 0);
const auto deadzone = std::clamp(params.Get("deadzone", 0.0f), 0.0f, 1.0f);
@@ -809,7 +814,7 @@ std::unique_ptr<Input::InputDevice> InputFactory::CreateTouchDevice(
const auto inverted = params.Get("inverted", false);
const auto axis_x = static_cast<u32>(params.Get("axis_x", 0));
- const Input::AnalogProperties properties_x = {
+ const Common::Input::AnalogProperties properties_x = {
.deadzone = deadzone,
.range = range,
.threshold = threshold,
@@ -818,7 +823,7 @@ std::unique_ptr<Input::InputDevice> InputFactory::CreateTouchDevice(
};
const auto axis_y = static_cast<u32>(params.Get("axis_y", 1));
- const Input::AnalogProperties properties_y = {
+ const Common::Input::AnalogProperties properties_y = {
.deadzone = deadzone,
.range = range,
.threshold = threshold,
@@ -833,7 +838,7 @@ std::unique_ptr<Input::InputDevice> InputFactory::CreateTouchDevice(
axis_y, properties_x, properties_y, input_engine.get());
}
-std::unique_ptr<Input::InputDevice> InputFactory::CreateBatteryDevice(
+std::unique_ptr<Common::Input::InputDevice> InputFactory::CreateBatteryDevice(
const Common::ParamPackage& params) {
const PadIdentifier identifier = {
.guid = Common::UUID{params.Get("guid", "")},
@@ -845,7 +850,8 @@ std::unique_ptr<Input::InputDevice> InputFactory::CreateBatteryDevice(
return std::make_unique<InputFromBattery>(identifier, input_engine.get());
}
-std::unique_ptr<Input::InputDevice> InputFactory::CreateMotionDevice(Common::ParamPackage params) {
+std::unique_ptr<Common::Input::InputDevice> InputFactory::CreateMotionDevice(
+ Common::ParamPackage params) {
const PadIdentifier identifier = {
.guid = Common::UUID{params.Get("guid", "")},
.port = static_cast<std::size_t>(params.Get("port", 0)),
@@ -864,7 +870,7 @@ std::unique_ptr<Input::InputDevice> InputFactory::CreateMotionDevice(Common::Par
const auto threshold = std::clamp(params.Get("threshold", 0.5f), 0.0f, 1.0f);
const auto axis_x = static_cast<u32>(params.Get("axis_x", 0));
- const Input::AnalogProperties properties_x = {
+ const Common::Input::AnalogProperties properties_x = {
.deadzone = deadzone,
.range = range,
.threshold = threshold,
@@ -873,7 +879,7 @@ std::unique_ptr<Input::InputDevice> InputFactory::CreateMotionDevice(Common::Par
};
const auto axis_y = static_cast<u32>(params.Get("axis_y", 1));
- const Input::AnalogProperties properties_y = {
+ const Common::Input::AnalogProperties properties_y = {
.deadzone = deadzone,
.range = range,
.threshold = threshold,
@@ -882,7 +888,7 @@ std::unique_ptr<Input::InputDevice> InputFactory::CreateMotionDevice(Common::Par
};
const auto axis_z = static_cast<u32>(params.Get("axis_z", 1));
- const Input::AnalogProperties properties_z = {
+ const Common::Input::AnalogProperties properties_z = {
.deadzone = deadzone,
.range = range,
.threshold = threshold,
@@ -900,7 +906,8 @@ std::unique_ptr<Input::InputDevice> InputFactory::CreateMotionDevice(Common::Par
InputFactory::InputFactory(std::shared_ptr<InputEngine> input_engine_)
: input_engine(std::move(input_engine_)) {}
-std::unique_ptr<Input::InputDevice> InputFactory::Create(const Common::ParamPackage& params) {
+std::unique_ptr<Common::Input::InputDevice> InputFactory::Create(
+ const Common::ParamPackage& params) {
if (params.Has("battery")) {
return CreateBatteryDevice(params);
}
@@ -935,7 +942,8 @@ std::unique_ptr<Input::InputDevice> InputFactory::Create(const Common::ParamPack
OutputFactory::OutputFactory(std::shared_ptr<InputEngine> input_engine_)
: input_engine(std::move(input_engine_)) {}
-std::unique_ptr<Input::OutputDevice> OutputFactory::Create(const Common::ParamPackage& params) {
+std::unique_ptr<Common::Input::OutputDevice> OutputFactory::Create(
+ const Common::ParamPackage& params) {
const PadIdentifier identifier = {
.guid = Common::UUID{params.Get("guid", "")},
.port = static_cast<std::size_t>(params.Get("port", 0)),
diff --git a/src/input_common/input_poller.h b/src/input_common/input_poller.h
index 1357e104b..573f09fde 100644
--- a/src/input_common/input_poller.h
+++ b/src/input_common/input_poller.h
@@ -17,7 +17,7 @@ class InputEngine;
* An Input factory. It receives input events and forward them to all input devices it created.
*/
-class OutputFactory final : public Input::Factory<Input::OutputDevice> {
+class OutputFactory final : public Common::Input::Factory<Common::Input::OutputDevice> {
public:
explicit OutputFactory(std::shared_ptr<InputEngine> input_engine_);
@@ -29,13 +29,14 @@ public:
* @param - "pad": slot of the connected controller
* @return an unique ouput device with the parameters specified
*/
- std::unique_ptr<Input::OutputDevice> Create(const Common::ParamPackage& params) override;
+ std::unique_ptr<Common::Input::OutputDevice> Create(
+ const Common::ParamPackage& params) override;
private:
std::shared_ptr<InputEngine> input_engine;
};
-class InputFactory final : public Input::Factory<Input::InputDevice> {
+class InputFactory final : public Common::Input::Factory<Common::Input::InputDevice> {
public:
explicit InputFactory(std::shared_ptr<InputEngine> input_engine_);
@@ -64,7 +65,7 @@ public:
* @param - "battery": Only used as a placeholder to set the input type
* @return an unique input device with the parameters specified
*/
- std::unique_ptr<Input::InputDevice> Create(const Common::ParamPackage& params) override;
+ std::unique_ptr<Common::Input::InputDevice> Create(const Common::ParamPackage& params) override;
private:
/**
@@ -79,7 +80,8 @@ private:
* @param - "pad": slot of the connected controller
* @return an unique input device with the parameters specified
*/
- std::unique_ptr<Input::InputDevice> CreateButtonDevice(const Common::ParamPackage& params);
+ std::unique_ptr<Common::Input::InputDevice> CreateButtonDevice(
+ const Common::ParamPackage& params);
/**
* Creates a hat button device from the parameters given.
@@ -93,7 +95,8 @@ private:
* @param - "pad": slot of the connected controller
* @return an unique input device with the parameters specified
*/
- std::unique_ptr<Input::InputDevice> CreateHatButtonDevice(const Common::ParamPackage& params);
+ std::unique_ptr<Common::Input::InputDevice> CreateHatButtonDevice(
+ const Common::ParamPackage& params);
/**
* Creates a stick device from the parameters given.
@@ -112,7 +115,8 @@ private:
* @param - "pad": slot of the connected controller
* @return an unique input device with the parameters specified
*/
- std::unique_ptr<Input::InputDevice> CreateStickDevice(const Common::ParamPackage& params);
+ std::unique_ptr<Common::Input::InputDevice> CreateStickDevice(
+ const Common::ParamPackage& params);
/**
* Creates an analog device from the parameters given.
@@ -128,7 +132,8 @@ private:
* @param - "pad": slot of the connected controller
* @return an unique input device with the parameters specified
*/
- std::unique_ptr<Input::InputDevice> CreateAnalogDevice(const Common::ParamPackage& params);
+ std::unique_ptr<Common::Input::InputDevice> CreateAnalogDevice(
+ const Common::ParamPackage& params);
/**
* Creates a trigger device from the parameters given.
@@ -148,7 +153,8 @@ private:
* @param - "pad": slot of the connected controller
* @return an unique input device with the parameters specified
*/
- std::unique_ptr<Input::InputDevice> CreateTriggerDevice(const Common::ParamPackage& params);
+ std::unique_ptr<Common::Input::InputDevice> CreateTriggerDevice(
+ const Common::ParamPackage& params);
/**
* Creates a touch device from the parameters given.
@@ -171,7 +177,8 @@ private:
* @param - "pad": slot of the connected controller
* @return an unique input device with the parameters specified
*/
- std::unique_ptr<Input::InputDevice> CreateTouchDevice(const Common::ParamPackage& params);
+ std::unique_ptr<Common::Input::InputDevice> CreateTouchDevice(
+ const Common::ParamPackage& params);
/**
* Creates a battery device from the parameters given.
@@ -181,7 +188,8 @@ private:
* @param - "pad": slot of the connected controller
* @return an unique input device with the parameters specified
*/
- std::unique_ptr<Input::InputDevice> CreateBatteryDevice(const Common::ParamPackage& params);
+ std::unique_ptr<Common::Input::InputDevice> CreateBatteryDevice(
+ const Common::ParamPackage& params);
/**
* Creates a motion device from the parameters given.
@@ -202,7 +210,7 @@ private:
* @param - "pad": slot of the connected controller
* @return an unique input device with the parameters specified
*/
- std::unique_ptr<Input::InputDevice> CreateMotionDevice(Common::ParamPackage params);
+ std::unique_ptr<Common::Input::InputDevice> CreateMotionDevice(Common::ParamPackage params);
std::shared_ptr<InputEngine> input_engine;
};
diff --git a/src/input_common/main.cpp b/src/input_common/main.cpp
index 07d514ad7..df36a337c 100644
--- a/src/input_common/main.cpp
+++ b/src/input_common/main.cpp
@@ -33,89 +33,97 @@ struct InputSubsystem::Impl {
keyboard->SetMappingCallback(mapping_callback);
keyboard_factory = std::make_shared<InputFactory>(keyboard);
keyboard_output_factory = std::make_shared<OutputFactory>(keyboard);
- Input::RegisterFactory<Input::InputDevice>(keyboard->GetEngineName(), keyboard_factory);
- Input::RegisterFactory<Input::OutputDevice>(keyboard->GetEngineName(),
- keyboard_output_factory);
+ Common::Input::RegisterFactory<Common::Input::InputDevice>(keyboard->GetEngineName(),
+ keyboard_factory);
+ Common::Input::RegisterFactory<Common::Input::OutputDevice>(keyboard->GetEngineName(),
+ keyboard_output_factory);
mouse = std::make_shared<Mouse>("mouse");
mouse->SetMappingCallback(mapping_callback);
mouse_factory = std::make_shared<InputFactory>(mouse);
mouse_output_factory = std::make_shared<OutputFactory>(mouse);
- Input::RegisterFactory<Input::InputDevice>(mouse->GetEngineName(), mouse_factory);
- Input::RegisterFactory<Input::OutputDevice>(mouse->GetEngineName(), mouse_output_factory);
+ Common::Input::RegisterFactory<Common::Input::InputDevice>(mouse->GetEngineName(),
+ mouse_factory);
+ Common::Input::RegisterFactory<Common::Input::OutputDevice>(mouse->GetEngineName(),
+ mouse_output_factory);
touch_screen = std::make_shared<TouchScreen>("touch");
touch_screen_factory = std::make_shared<InputFactory>(touch_screen);
- Input::RegisterFactory<Input::InputDevice>(touch_screen->GetEngineName(),
- touch_screen_factory);
+ Common::Input::RegisterFactory<Common::Input::InputDevice>(touch_screen->GetEngineName(),
+ touch_screen_factory);
gcadapter = std::make_shared<GCAdapter>("gcpad");
gcadapter->SetMappingCallback(mapping_callback);
gcadapter_input_factory = std::make_shared<InputFactory>(gcadapter);
gcadapter_output_factory = std::make_shared<OutputFactory>(gcadapter);
- Input::RegisterFactory<Input::InputDevice>(gcadapter->GetEngineName(),
- gcadapter_input_factory);
- Input::RegisterFactory<Input::OutputDevice>(gcadapter->GetEngineName(),
- gcadapter_output_factory);
+ Common::Input::RegisterFactory<Common::Input::InputDevice>(gcadapter->GetEngineName(),
+ gcadapter_input_factory);
+ Common::Input::RegisterFactory<Common::Input::OutputDevice>(gcadapter->GetEngineName(),
+ gcadapter_output_factory);
udp_client = std::make_shared<CemuhookUDP::UDPClient>("cemuhookudp");
udp_client->SetMappingCallback(mapping_callback);
udp_client_factory = std::make_shared<InputFactory>(udp_client);
- Input::RegisterFactory<Input::InputDevice>(udp_client->GetEngineName(), udp_client_factory);
+ Common::Input::RegisterFactory<Common::Input::InputDevice>(udp_client->GetEngineName(),
+ udp_client_factory);
tas_input = std::make_shared<TasInput::Tas>("tas");
tas_input->SetMappingCallback(mapping_callback);
tas_input_factory = std::make_shared<InputFactory>(tas_input);
tas_output_factory = std::make_shared<OutputFactory>(tas_input);
- Input::RegisterFactory<Input::InputDevice>(tas_input->GetEngineName(), tas_input_factory);
- Input::RegisterFactory<Input::OutputDevice>(tas_input->GetEngineName(), tas_output_factory);
+ Common::Input::RegisterFactory<Common::Input::InputDevice>(tas_input->GetEngineName(),
+ tas_input_factory);
+ Common::Input::RegisterFactory<Common::Input::OutputDevice>(tas_input->GetEngineName(),
+ tas_output_factory);
#ifdef HAVE_SDL2
sdl = std::make_shared<SDLDriver>("sdl");
sdl->SetMappingCallback(mapping_callback);
sdl_input_factory = std::make_shared<InputFactory>(sdl);
sdl_output_factory = std::make_shared<OutputFactory>(sdl);
- Input::RegisterFactory<Input::InputDevice>(sdl->GetEngineName(), sdl_input_factory);
- Input::RegisterFactory<Input::OutputDevice>(sdl->GetEngineName(), sdl_output_factory);
+ Common::Input::RegisterFactory<Common::Input::InputDevice>(sdl->GetEngineName(),
+ sdl_input_factory);
+ Common::Input::RegisterFactory<Common::Input::OutputDevice>(sdl->GetEngineName(),
+ sdl_output_factory);
#endif
- Input::RegisterFactory<Input::InputDevice>("touch_from_button",
- std::make_shared<TouchFromButton>());
- Input::RegisterFactory<Input::InputDevice>("analog_from_button",
- std::make_shared<StickFromButton>());
+ Common::Input::RegisterFactory<Common::Input::InputDevice>(
+ "touch_from_button", std::make_shared<TouchFromButton>());
+ Common::Input::RegisterFactory<Common::Input::InputDevice>(
+ "analog_from_button", std::make_shared<StickFromButton>());
}
void Shutdown() {
- Input::UnregisterFactory<Input::InputDevice>(keyboard->GetEngineName());
- Input::UnregisterFactory<Input::OutputDevice>(keyboard->GetEngineName());
+ Common::Input::UnregisterFactory<Common::Input::InputDevice>(keyboard->GetEngineName());
+ Common::Input::UnregisterFactory<Common::Input::OutputDevice>(keyboard->GetEngineName());
keyboard.reset();
- Input::UnregisterFactory<Input::InputDevice>(mouse->GetEngineName());
- Input::UnregisterFactory<Input::OutputDevice>(mouse->GetEngineName());
+ Common::Input::UnregisterFactory<Common::Input::InputDevice>(mouse->GetEngineName());
+ Common::Input::UnregisterFactory<Common::Input::OutputDevice>(mouse->GetEngineName());
mouse.reset();
- Input::UnregisterFactory<Input::InputDevice>(touch_screen->GetEngineName());
+ Common::Input::UnregisterFactory<Common::Input::InputDevice>(touch_screen->GetEngineName());
touch_screen.reset();
- Input::UnregisterFactory<Input::InputDevice>(gcadapter->GetEngineName());
- Input::UnregisterFactory<Input::OutputDevice>(gcadapter->GetEngineName());
+ Common::Input::UnregisterFactory<Common::Input::InputDevice>(gcadapter->GetEngineName());
+ Common::Input::UnregisterFactory<Common::Input::OutputDevice>(gcadapter->GetEngineName());
gcadapter.reset();
- Input::UnregisterFactory<Input::InputDevice>(udp_client->GetEngineName());
+ Common::Input::UnregisterFactory<Common::Input::InputDevice>(udp_client->GetEngineName());
udp_client.reset();
- Input::UnregisterFactory<Input::InputDevice>(tas_input->GetEngineName());
- Input::UnregisterFactory<Input::OutputDevice>(tas_input->GetEngineName());
+ Common::Input::UnregisterFactory<Common::Input::InputDevice>(tas_input->GetEngineName());
+ Common::Input::UnregisterFactory<Common::Input::OutputDevice>(tas_input->GetEngineName());
tas_input.reset();
#ifdef HAVE_SDL2
- Input::UnregisterFactory<Input::InputDevice>(sdl->GetEngineName());
- Input::UnregisterFactory<Input::OutputDevice>(sdl->GetEngineName());
+ Common::Input::UnregisterFactory<Common::Input::InputDevice>(sdl->GetEngineName());
+ Common::Input::UnregisterFactory<Common::Input::OutputDevice>(sdl->GetEngineName());
sdl.reset();
#endif
- Input::UnregisterFactory<Input::InputDevice>("touch_from_button");
- Input::UnregisterFactory<Input::InputDevice>("analog_from_button");
+ Common::Input::UnregisterFactory<Common::Input::InputDevice>("touch_from_button");
+ Common::Input::UnregisterFactory<Common::Input::InputDevice>("analog_from_button");
}
[[nodiscard]] std::vector<Common::ParamPackage> GetInputDevices() const {