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-rw-r--r--src/shader_recompiler/backend/glasm/emit_glasm.cpp1
1 files changed, 1 insertions, 0 deletions
diff --git a/src/shader_recompiler/backend/glasm/emit_glasm.cpp b/src/shader_recompiler/backend/glasm/emit_glasm.cpp
index ab6790ce8..e5c96eb7f 100644
--- a/src/shader_recompiler/backend/glasm/emit_glasm.cpp
+++ b/src/shader_recompiler/backend/glasm/emit_glasm.cpp
@@ -54,6 +54,7 @@ public:
}
switch (value.type) {
case Type::Register:
+ case Type::Void:
break;
case Type::U32:
ctx.Add("MOV.U {}.x,{};", reg, value.imm_u32);