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-rw-r--r--src/shader_recompiler/backend/glasm/reg_alloc.h8
1 files changed, 4 insertions, 4 deletions
diff --git a/src/shader_recompiler/backend/glasm/reg_alloc.h b/src/shader_recompiler/backend/glasm/reg_alloc.h
index 82aec66c6..812d3cdbc 100644
--- a/src/shader_recompiler/backend/glasm/reg_alloc.h
+++ b/src/shader_recompiler/backend/glasm/reg_alloc.h
@@ -235,7 +235,7 @@ struct fmt::formatter<Shader::Backend::GLASM::ScalarU32> {
case Shader::Backend::GLASM::Type::U64:
break;
}
- throw Shader::InvalidArgument("Invalid value type {}", value.type);
+ throw Shader::InvalidArgument("Invalid value type {}", static_cast<u32>(value.type));
}
};
@@ -256,7 +256,7 @@ struct fmt::formatter<Shader::Backend::GLASM::ScalarS32> {
case Shader::Backend::GLASM::Type::U64:
break;
}
- throw Shader::InvalidArgument("Invalid value type {}", value.type);
+ throw Shader::InvalidArgument("Invalid value type {}", static_cast<u32>(value.type));
}
};
@@ -277,7 +277,7 @@ struct fmt::formatter<Shader::Backend::GLASM::ScalarF32> {
case Shader::Backend::GLASM::Type::U64:
break;
}
- throw Shader::InvalidArgument("Invalid value type {}", value.type);
+ throw Shader::InvalidArgument("Invalid value type {}", static_cast<u32>(value.type));
}
};
@@ -298,6 +298,6 @@ struct fmt::formatter<Shader::Backend::GLASM::ScalarF64> {
case Shader::Backend::GLASM::Type::U64:
return fmt::format_to(ctx.out(), "{}", Common::BitCast<f64>(value.imm_u64));
}
- throw Shader::InvalidArgument("Invalid value type {}", value.type);
+ throw Shader::InvalidArgument("Invalid value type {}", static_cast<u32>(value.type));
}
};