diff options
Diffstat (limited to 'src/shader_recompiler/frontend/ir/opcodes.inc')
-rw-r--r-- | src/shader_recompiler/frontend/ir/opcodes.inc | 24 |
1 files changed, 12 insertions, 12 deletions
diff --git a/src/shader_recompiler/frontend/ir/opcodes.inc b/src/shader_recompiler/frontend/ir/opcodes.inc index b6869d4e4..8f32c9e74 100644 --- a/src/shader_recompiler/frontend/ir/opcodes.inc +++ b/src/shader_recompiler/frontend/ir/opcodes.inc @@ -482,18 +482,18 @@ OPCODE(BoundImageGradient, F32x4, U32, OPCODE(BoundImageRead, U32x4, U32, Opaque, ) OPCODE(BoundImageWrite, Void, U32, Opaque, U32x4, ) -OPCODE(ImageSampleImplicitLod, F32x4, U32, Opaque, Opaque, Opaque, ) -OPCODE(ImageSampleExplicitLod, F32x4, U32, Opaque, Opaque, Opaque, ) -OPCODE(ImageSampleDrefImplicitLod, F32, U32, Opaque, F32, Opaque, Opaque, ) -OPCODE(ImageSampleDrefExplicitLod, F32, U32, Opaque, F32, Opaque, Opaque, ) -OPCODE(ImageGather, F32x4, U32, Opaque, Opaque, Opaque, ) -OPCODE(ImageGatherDref, F32x4, U32, Opaque, Opaque, Opaque, F32, ) -OPCODE(ImageFetch, F32x4, U32, Opaque, Opaque, U32, Opaque, ) -OPCODE(ImageQueryDimensions, U32x4, U32, U32, ) -OPCODE(ImageQueryLod, F32x4, U32, Opaque, ) -OPCODE(ImageGradient, F32x4, U32, Opaque, Opaque, Opaque, Opaque, ) -OPCODE(ImageRead, U32x4, U32, Opaque, ) -OPCODE(ImageWrite, Void, U32, Opaque, U32x4, ) +OPCODE(ImageSampleImplicitLod, F32x4, Opaque, Opaque, Opaque, Opaque, ) +OPCODE(ImageSampleExplicitLod, F32x4, Opaque, Opaque, Opaque, Opaque, ) +OPCODE(ImageSampleDrefImplicitLod, F32, Opaque, Opaque, F32, Opaque, Opaque, ) +OPCODE(ImageSampleDrefExplicitLod, F32, Opaque, Opaque, F32, Opaque, Opaque, ) +OPCODE(ImageGather, F32x4, Opaque, Opaque, Opaque, Opaque, ) +OPCODE(ImageGatherDref, F32x4, Opaque, Opaque, Opaque, Opaque, F32, ) +OPCODE(ImageFetch, F32x4, Opaque, Opaque, Opaque, U32, Opaque, ) +OPCODE(ImageQueryDimensions, U32x4, Opaque, U32, ) +OPCODE(ImageQueryLod, F32x4, Opaque, Opaque, ) +OPCODE(ImageGradient, F32x4, Opaque, Opaque, Opaque, Opaque, Opaque, ) +OPCODE(ImageRead, U32x4, Opaque, Opaque, ) +OPCODE(ImageWrite, Void, Opaque, Opaque, U32x4, ) // Warp operations OPCODE(LaneId, U32, ) |