diff options
Diffstat (limited to 'src/shader_recompiler/frontend/ir')
-rw-r--r-- | src/shader_recompiler/frontend/ir/ir_emitter.cpp | 28 | ||||
-rw-r--r-- | src/shader_recompiler/frontend/ir/ir_emitter.h | 2 |
2 files changed, 30 insertions, 0 deletions
diff --git a/src/shader_recompiler/frontend/ir/ir_emitter.cpp b/src/shader_recompiler/frontend/ir/ir_emitter.cpp index 5d475207e..556961fa4 100644 --- a/src/shader_recompiler/frontend/ir/ir_emitter.cpp +++ b/src/shader_recompiler/frontend/ir/ir_emitter.cpp @@ -831,6 +831,34 @@ U1 IREmitter::FPUnordered(const F32& lhs, const F32& rhs) { return LogicalOr(FPIsNan(lhs), FPIsNan(rhs)); } +F32F64 IREmitter::FPMax(const F32F64& lhs, const F32F64& rhs, FpControl control) { + if (lhs.Type() != rhs.Type()) { + throw InvalidArgument("Mismatching types {} and {}", lhs.Type(), rhs.Type()); + } + switch (lhs.Type()) { + case Type::F32: + return Inst<F32>(Opcode::FPMax32, Flags{control}, lhs, rhs); + case Type::F64: + return Inst<F64>(Opcode::FPMax64, Flags{control}, lhs, rhs); + default: + ThrowInvalidType(lhs.Type()); + } +} + +F32F64 IREmitter::FPMin(const F32F64& lhs, const F32F64& rhs, FpControl control) { + if (lhs.Type() != rhs.Type()) { + throw InvalidArgument("Mismatching types {} and {}", lhs.Type(), rhs.Type()); + } + switch (lhs.Type()) { + case Type::F32: + return Inst<F32>(Opcode::FPMin32, Flags{control}, lhs, rhs); + case Type::F64: + return Inst<F64>(Opcode::FPMin64, Flags{control}, lhs, rhs); + default: + ThrowInvalidType(lhs.Type()); + } +} + U32U64 IREmitter::IAdd(const U32U64& a, const U32U64& b) { if (a.Type() != b.Type()) { throw InvalidArgument("Mismatching types {} and {}", a.Type(), b.Type()); diff --git a/src/shader_recompiler/frontend/ir/ir_emitter.h b/src/shader_recompiler/frontend/ir/ir_emitter.h index 5cfe1a54a..74fb3dbcb 100644 --- a/src/shader_recompiler/frontend/ir/ir_emitter.h +++ b/src/shader_recompiler/frontend/ir/ir_emitter.h @@ -155,6 +155,8 @@ public: [[nodiscard]] U1 FPIsNan(const F32& value); [[nodiscard]] U1 FPOrdered(const F32& lhs, const F32& rhs); [[nodiscard]] U1 FPUnordered(const F32& lhs, const F32& rhs); + [[nodiscard]] F32F64 FPMax(const F32F64& lhs, const F32F64& rhs, FpControl control = {}); + [[nodiscard]] F32F64 FPMin(const F32F64& lhs, const F32F64& rhs, FpControl control = {}); [[nodiscard]] U32U64 IAdd(const U32U64& a, const U32U64& b); [[nodiscard]] U32U64 ISub(const U32U64& a, const U32U64& b); |