diff options
Diffstat (limited to 'src/shader_recompiler/frontend')
138 files changed, 941 insertions, 527 deletions
diff --git a/src/shader_recompiler/frontend/ir/abstract_syntax_list.h b/src/shader_recompiler/frontend/ir/abstract_syntax_list.h index b61773487..7edf21e8a 100644 --- a/src/shader_recompiler/frontend/ir/abstract_syntax_list.h +++ b/src/shader_recompiler/frontend/ir/abstract_syntax_list.h @@ -1,6 +1,5 @@ -// Copyright 2021 yuzu Emulator Project -// Licensed under GPLv2 or any later version -// Refer to the license.txt file included. +// SPDX-FileCopyrightText: Copyright 2021 yuzu Emulator Project +// SPDX-License-Identifier: GPL-2.0-or-later #pragma once diff --git a/src/shader_recompiler/frontend/ir/attribute.cpp b/src/shader_recompiler/frontend/ir/attribute.cpp index 4d0b8b8e5..7d3d882e4 100644 --- a/src/shader_recompiler/frontend/ir/attribute.cpp +++ b/src/shader_recompiler/frontend/ir/attribute.cpp @@ -1,6 +1,5 @@ -// Copyright 2021 yuzu Emulator Project -// Licensed under GPLv2 or any later version -// Refer to the license.txt file included. +// SPDX-FileCopyrightText: Copyright 2021 yuzu Emulator Project +// SPDX-License-Identifier: GPL-2.0-or-later #include <fmt/format.h> diff --git a/src/shader_recompiler/frontend/ir/attribute.h b/src/shader_recompiler/frontend/ir/attribute.h index 3bbd38a03..6ee3947b1 100644 --- a/src/shader_recompiler/frontend/ir/attribute.h +++ b/src/shader_recompiler/frontend/ir/attribute.h @@ -1,6 +1,5 @@ -// Copyright 2021 yuzu Emulator Project -// Licensed under GPLv2 or any later version -// Refer to the license.txt file included. +// SPDX-FileCopyrightText: Copyright 2021 yuzu Emulator Project +// SPDX-License-Identifier: GPL-2.0-or-later #pragma once diff --git a/src/shader_recompiler/frontend/ir/basic_block.cpp b/src/shader_recompiler/frontend/ir/basic_block.cpp index 974efa4a0..14293770e 100644 --- a/src/shader_recompiler/frontend/ir/basic_block.cpp +++ b/src/shader_recompiler/frontend/ir/basic_block.cpp @@ -1,13 +1,10 @@ -// Copyright 2021 yuzu Emulator Project -// Licensed under GPLv2 or any later version -// Refer to the license.txt file included. +// SPDX-FileCopyrightText: Copyright 2021 yuzu Emulator Project +// SPDX-License-Identifier: GPL-2.0-or-later #include <algorithm> #include <initializer_list> #include <map> -#include <memory> -#include "common/bit_cast.h" #include "common/common_types.h" #include "shader_recompiler/frontend/ir/basic_block.h" #include "shader_recompiler/frontend/ir/value.h" diff --git a/src/shader_recompiler/frontend/ir/basic_block.h b/src/shader_recompiler/frontend/ir/basic_block.h index fbfe98266..c9d83661a 100644 --- a/src/shader_recompiler/frontend/ir/basic_block.h +++ b/src/shader_recompiler/frontend/ir/basic_block.h @@ -1,6 +1,5 @@ -// Copyright 2021 yuzu Emulator Project -// Licensed under GPLv2 or any later version -// Refer to the license.txt file included. +// SPDX-FileCopyrightText: Copyright 2021 yuzu Emulator Project +// SPDX-License-Identifier: GPL-2.0-or-later #pragma once diff --git a/src/shader_recompiler/frontend/ir/breadth_first_search.h b/src/shader_recompiler/frontend/ir/breadth_first_search.h index a52ccbd58..ec5542554 100644 --- a/src/shader_recompiler/frontend/ir/breadth_first_search.h +++ b/src/shader_recompiler/frontend/ir/breadth_first_search.h @@ -1,6 +1,5 @@ -// Copyright 2021 yuzu Emulator Project -// Licensed under GPLv2 or any later version -// Refer to the license.txt file included. +// SPDX-FileCopyrightText: Copyright 2021 yuzu Emulator Project +// SPDX-License-Identifier: GPL-2.0-or-later #pragma once diff --git a/src/shader_recompiler/frontend/ir/condition.cpp b/src/shader_recompiler/frontend/ir/condition.cpp index fc18ea2a2..fb6b141d3 100644 --- a/src/shader_recompiler/frontend/ir/condition.cpp +++ b/src/shader_recompiler/frontend/ir/condition.cpp @@ -1,6 +1,5 @@ -// Copyright 2021 yuzu Emulator Project -// Licensed under GPLv2 or any later version -// Refer to the license.txt file included. +// SPDX-FileCopyrightText: Copyright 2021 yuzu Emulator Project +// SPDX-License-Identifier: GPL-2.0-or-later #include <string> diff --git a/src/shader_recompiler/frontend/ir/condition.h b/src/shader_recompiler/frontend/ir/condition.h index aa8597c60..1cad46b9b 100644 --- a/src/shader_recompiler/frontend/ir/condition.h +++ b/src/shader_recompiler/frontend/ir/condition.h @@ -1,10 +1,8 @@ -// Copyright 2021 yuzu Emulator Project -// Licensed under GPLv2 or any later version -// Refer to the license.txt file included. +// SPDX-FileCopyrightText: Copyright 2021 yuzu Emulator Project +// SPDX-License-Identifier: GPL-2.0-or-later #pragma once -#include <compare> #include <string> #include <fmt/format.h> diff --git a/src/shader_recompiler/frontend/ir/flow_test.cpp b/src/shader_recompiler/frontend/ir/flow_test.cpp index 6ebb4ad89..a859efdde 100644 --- a/src/shader_recompiler/frontend/ir/flow_test.cpp +++ b/src/shader_recompiler/frontend/ir/flow_test.cpp @@ -1,6 +1,5 @@ -// Copyright 2021 yuzu Emulator Project -// Licensed under GPLv2 or any later version -// Refer to the license.txt file included. +// SPDX-FileCopyrightText: Copyright 2021 yuzu Emulator Project +// SPDX-License-Identifier: GPL-2.0-or-later #include <string> diff --git a/src/shader_recompiler/frontend/ir/flow_test.h b/src/shader_recompiler/frontend/ir/flow_test.h index 09e113773..88f7c9e82 100644 --- a/src/shader_recompiler/frontend/ir/flow_test.h +++ b/src/shader_recompiler/frontend/ir/flow_test.h @@ -1,6 +1,5 @@ -// Copyright 2021 yuzu Emulator Project -// Licensed under GPLv2 or any later version -// Refer to the license.txt file included. +// SPDX-FileCopyrightText: Copyright 2021 yuzu Emulator Project +// SPDX-License-Identifier: GPL-2.0-or-later #pragma once diff --git a/src/shader_recompiler/frontend/ir/ir_emitter.cpp b/src/shader_recompiler/frontend/ir/ir_emitter.cpp index 356f889ac..11086ed8c 100644 --- a/src/shader_recompiler/frontend/ir/ir_emitter.cpp +++ b/src/shader_recompiler/frontend/ir/ir_emitter.cpp @@ -1,6 +1,5 @@ -// Copyright 2021 yuzu Emulator Project -// Licensed under GPLv2 or any later version -// Refer to the license.txt file included. +// SPDX-FileCopyrightText: Copyright 2021 yuzu Emulator Project +// SPDX-License-Identifier: GPL-2.0-or-later #include "common/bit_cast.h" #include "shader_recompiler/frontend/ir/ir_emitter.h" @@ -1833,6 +1832,11 @@ Value IREmitter::ImageQueryDimension(const Value& handle, const IR::U32& lod) { return Inst(op, handle, lod); } +Value IREmitter::ImageQueryDimension(const Value& handle, const IR::U32& lod, + TextureInstInfo info) { + return Inst(Opcode::ImageQueryDimensions, Flags{info}, handle, lod); +} + Value IREmitter::ImageQueryLod(const Value& handle, const Value& coords, TextureInstInfo info) { const Opcode op{handle.IsImmediate() ? Opcode::BoundImageQueryLod : Opcode::BindlessImageQueryLod}; diff --git a/src/shader_recompiler/frontend/ir/ir_emitter.h b/src/shader_recompiler/frontend/ir/ir_emitter.h index 13eefa88b..25839a371 100644 --- a/src/shader_recompiler/frontend/ir/ir_emitter.h +++ b/src/shader_recompiler/frontend/ir/ir_emitter.h @@ -1,6 +1,5 @@ -// Copyright 2021 yuzu Emulator Project -// Licensed under GPLv2 or any later version -// Refer to the license.txt file included. +// SPDX-FileCopyrightText: Copyright 2021 yuzu Emulator Project +// SPDX-License-Identifier: GPL-2.0-or-later #pragma once @@ -316,6 +315,8 @@ public: const F32& dref, const F32& lod, const Value& offset, TextureInstInfo info); [[nodiscard]] Value ImageQueryDimension(const Value& handle, const IR::U32& lod); + [[nodiscard]] Value ImageQueryDimension(const Value& handle, const IR::U32& lod, + TextureInstInfo info); [[nodiscard]] Value ImageQueryLod(const Value& handle, const Value& coords, TextureInstInfo info); diff --git a/src/shader_recompiler/frontend/ir/microinstruction.cpp b/src/shader_recompiler/frontend/ir/microinstruction.cpp index 631446cf7..468782eb1 100644 --- a/src/shader_recompiler/frontend/ir/microinstruction.cpp +++ b/src/shader_recompiler/frontend/ir/microinstruction.cpp @@ -1,6 +1,5 @@ -// Copyright 2021 yuzu Emulator Project -// Licensed under GPLv2 or any later version -// Refer to the license.txt file included. +// SPDX-FileCopyrightText: Copyright 2021 yuzu Emulator Project +// SPDX-License-Identifier: GPL-2.0-or-later #include <algorithm> #include <memory> @@ -326,6 +325,11 @@ void Inst::AddPhiOperand(Block* predecessor, const Value& value) { phi_args.emplace_back(predecessor, value); } +void Inst::ErasePhiOperand(size_t index) { + const auto operand_it{phi_args.begin() + static_cast<ptrdiff_t>(index)}; + phi_args.erase(operand_it); +} + void Inst::OrderPhiArgs() { if (op != Opcode::Phi) { throw LogicError("{} is not a Phi instruction", op); diff --git a/src/shader_recompiler/frontend/ir/modifiers.h b/src/shader_recompiler/frontend/ir/modifiers.h index 77cda1f8a..69035d462 100644 --- a/src/shader_recompiler/frontend/ir/modifiers.h +++ b/src/shader_recompiler/frontend/ir/modifiers.h @@ -1,6 +1,5 @@ -// Copyright 2021 yuzu Emulator Project -// Licensed under GPLv2 or any later version -// Refer to the license.txt file included. +// SPDX-FileCopyrightText: Copyright 2021 yuzu Emulator Project +// SPDX-License-Identifier: GPL-2.0-or-later #pragma once diff --git a/src/shader_recompiler/frontend/ir/opcodes.cpp b/src/shader_recompiler/frontend/ir/opcodes.cpp index 24d024ad7..9e4d9e65a 100644 --- a/src/shader_recompiler/frontend/ir/opcodes.cpp +++ b/src/shader_recompiler/frontend/ir/opcodes.cpp @@ -1,8 +1,5 @@ -// Copyright 2021 yuzu Emulator Project -// Licensed under GPLv2 or any later version -// Refer to the license.txt file included. - -#include <string_view> +// SPDX-FileCopyrightText: Copyright 2021 yuzu Emulator Project +// SPDX-License-Identifier: GPL-2.0-or-later #include "shader_recompiler/frontend/ir/opcodes.h" diff --git a/src/shader_recompiler/frontend/ir/opcodes.h b/src/shader_recompiler/frontend/ir/opcodes.h index 9ab108292..752879a18 100644 --- a/src/shader_recompiler/frontend/ir/opcodes.h +++ b/src/shader_recompiler/frontend/ir/opcodes.h @@ -1,12 +1,10 @@ -// Copyright 2021 yuzu Emulator Project -// Licensed under GPLv2 or any later version -// Refer to the license.txt file included. +// SPDX-FileCopyrightText: Copyright 2021 yuzu Emulator Project +// SPDX-License-Identifier: GPL-2.0-or-later #pragma once #include <algorithm> #include <array> -#include <string_view> #include <fmt/format.h> @@ -105,6 +103,6 @@ struct fmt::formatter<Shader::IR::Opcode> { } template <typename FormatContext> auto format(const Shader::IR::Opcode& op, FormatContext& ctx) { - return format_to(ctx.out(), "{}", Shader::IR::NameOf(op)); + return fmt::format_to(ctx.out(), "{}", Shader::IR::NameOf(op)); } }; diff --git a/src/shader_recompiler/frontend/ir/opcodes.inc b/src/shader_recompiler/frontend/ir/opcodes.inc index efb6bfac3..86410ddfc 100644 --- a/src/shader_recompiler/frontend/ir/opcodes.inc +++ b/src/shader_recompiler/frontend/ir/opcodes.inc @@ -1,6 +1,5 @@ -// Copyright 2021 yuzu Emulator Project -// Licensed under GPLv2 or any later version -// Refer to the license.txt file included. +// SPDX-FileCopyrightText: Copyright 2021 yuzu Emulator Project +// SPDX-License-Identifier: GPL-2.0-or-later // opcode name, return type, arg1 type, arg2 type, arg3 type, arg4 type, arg4 type, ... OPCODE(Phi, Opaque, ) diff --git a/src/shader_recompiler/frontend/ir/patch.cpp b/src/shader_recompiler/frontend/ir/patch.cpp index 4c956a970..b0707d85a 100644 --- a/src/shader_recompiler/frontend/ir/patch.cpp +++ b/src/shader_recompiler/frontend/ir/patch.cpp @@ -1,6 +1,5 @@ -// Copyright 2021 yuzu Emulator Project -// Licensed under GPLv2 or any later version -// Refer to the license.txt file included. +// SPDX-FileCopyrightText: Copyright 2021 yuzu Emulator Project +// SPDX-License-Identifier: GPL-2.0-or-later #include "shader_recompiler/exception.h" #include "shader_recompiler/frontend/ir/patch.h" diff --git a/src/shader_recompiler/frontend/ir/patch.h b/src/shader_recompiler/frontend/ir/patch.h index 6d66ff0d6..1e37c8eb6 100644 --- a/src/shader_recompiler/frontend/ir/patch.h +++ b/src/shader_recompiler/frontend/ir/patch.h @@ -1,6 +1,5 @@ -// Copyright 2021 yuzu Emulator Project -// Licensed under GPLv2 or any later version -// Refer to the license.txt file included. +// SPDX-FileCopyrightText: Copyright 2021 yuzu Emulator Project +// SPDX-License-Identifier: GPL-2.0-or-later #pragma once diff --git a/src/shader_recompiler/frontend/ir/post_order.cpp b/src/shader_recompiler/frontend/ir/post_order.cpp index 16bc44101..f526615fc 100644 --- a/src/shader_recompiler/frontend/ir/post_order.cpp +++ b/src/shader_recompiler/frontend/ir/post_order.cpp @@ -1,6 +1,5 @@ -// Copyright 2021 yuzu Emulator Project -// Licensed under GPLv2 or any later version -// Refer to the license.txt file included. +// SPDX-FileCopyrightText: Copyright 2021 yuzu Emulator Project +// SPDX-License-Identifier: GPL-2.0-or-later #include <algorithm> diff --git a/src/shader_recompiler/frontend/ir/post_order.h b/src/shader_recompiler/frontend/ir/post_order.h index 07bfbadc3..d93071b07 100644 --- a/src/shader_recompiler/frontend/ir/post_order.h +++ b/src/shader_recompiler/frontend/ir/post_order.h @@ -1,6 +1,5 @@ -// Copyright 2021 yuzu Emulator Project -// Licensed under GPLv2 or any later version -// Refer to the license.txt file included. +// SPDX-FileCopyrightText: Copyright 2021 yuzu Emulator Project +// SPDX-License-Identifier: GPL-2.0-or-later #pragma once diff --git a/src/shader_recompiler/frontend/ir/pred.h b/src/shader_recompiler/frontend/ir/pred.h index 4e7f32423..a77c1e2a7 100644 --- a/src/shader_recompiler/frontend/ir/pred.h +++ b/src/shader_recompiler/frontend/ir/pred.h @@ -1,6 +1,5 @@ -// Copyright 2021 yuzu Emulator Project -// Licensed under GPLv2 or any later version -// Refer to the license.txt file included. +// SPDX-FileCopyrightText: Copyright 2021 yuzu Emulator Project +// SPDX-License-Identifier: GPL-2.0-or-later #pragma once diff --git a/src/shader_recompiler/frontend/ir/program.cpp b/src/shader_recompiler/frontend/ir/program.cpp index 3fc06f855..bda56ff46 100644 --- a/src/shader_recompiler/frontend/ir/program.cpp +++ b/src/shader_recompiler/frontend/ir/program.cpp @@ -1,6 +1,5 @@ -// Copyright 2021 yuzu Emulator Project -// Licensed under GPLv2 or any later version -// Refer to the license.txt file included. +// SPDX-FileCopyrightText: Copyright 2021 yuzu Emulator Project +// SPDX-License-Identifier: GPL-2.0-or-later #include <map> #include <string> diff --git a/src/shader_recompiler/frontend/ir/program.h b/src/shader_recompiler/frontend/ir/program.h index ebcaa8bc2..6b4a05c59 100644 --- a/src/shader_recompiler/frontend/ir/program.h +++ b/src/shader_recompiler/frontend/ir/program.h @@ -1,6 +1,5 @@ -// Copyright 2021 yuzu Emulator Project -// Licensed under GPLv2 or any later version -// Refer to the license.txt file included. +// SPDX-FileCopyrightText: Copyright 2021 yuzu Emulator Project +// SPDX-License-Identifier: GPL-2.0-or-later #pragma once diff --git a/src/shader_recompiler/frontend/ir/reg.h b/src/shader_recompiler/frontend/ir/reg.h index a4b635792..f7cb716a9 100644 --- a/src/shader_recompiler/frontend/ir/reg.h +++ b/src/shader_recompiler/frontend/ir/reg.h @@ -1,6 +1,5 @@ -// Copyright 2021 yuzu Emulator Project -// Licensed under GPLv2 or any later version -// Refer to the license.txt file included. +// SPDX-FileCopyrightText: Copyright 2021 yuzu Emulator Project +// SPDX-License-Identifier: GPL-2.0-or-later #pragma once diff --git a/src/shader_recompiler/frontend/ir/type.cpp b/src/shader_recompiler/frontend/ir/type.cpp index f28341bfe..32657cb05 100644 --- a/src/shader_recompiler/frontend/ir/type.cpp +++ b/src/shader_recompiler/frontend/ir/type.cpp @@ -1,6 +1,5 @@ -// Copyright 2021 yuzu Emulator Project -// Licensed under GPLv2 or any later version -// Refer to the license.txt file included. +// SPDX-FileCopyrightText: Copyright 2021 yuzu Emulator Project +// SPDX-License-Identifier: GPL-2.0-or-later #include <array> #include <string> diff --git a/src/shader_recompiler/frontend/ir/type.h b/src/shader_recompiler/frontend/ir/type.h index 294b230c4..04c8c4ddb 100644 --- a/src/shader_recompiler/frontend/ir/type.h +++ b/src/shader_recompiler/frontend/ir/type.h @@ -1,6 +1,5 @@ -// Copyright 2021 yuzu Emulator Project -// Licensed under GPLv2 or any later version -// Refer to the license.txt file included. +// SPDX-FileCopyrightText: Copyright 2021 yuzu Emulator Project +// SPDX-License-Identifier: GPL-2.0-or-later #pragma once diff --git a/src/shader_recompiler/frontend/ir/value.cpp b/src/shader_recompiler/frontend/ir/value.cpp index d365ea1bc..346169328 100644 --- a/src/shader_recompiler/frontend/ir/value.cpp +++ b/src/shader_recompiler/frontend/ir/value.cpp @@ -1,8 +1,6 @@ -// Copyright 2021 yuzu Emulator Project -// Licensed under GPLv2 or any later version -// Refer to the license.txt file included. +// SPDX-FileCopyrightText: Copyright 2021 yuzu Emulator Project +// SPDX-License-Identifier: GPL-2.0-or-later -#include "shader_recompiler/frontend/ir/opcodes.h" #include "shader_recompiler/frontend/ir/value.h" namespace Shader::IR { diff --git a/src/shader_recompiler/frontend/ir/value.h b/src/shader_recompiler/frontend/ir/value.h index 947579852..1a2e4ccb6 100644 --- a/src/shader_recompiler/frontend/ir/value.h +++ b/src/shader_recompiler/frontend/ir/value.h @@ -1,6 +1,5 @@ -// Copyright 2021 yuzu Emulator Project -// Licensed under GPLv2 or any later version -// Refer to the license.txt file included. +// SPDX-FileCopyrightText: Copyright 2021 yuzu Emulator Project +// SPDX-License-Identifier: GPL-2.0-or-later #pragma once @@ -179,9 +178,13 @@ public: /// Get a pointer to the block of a phi argument. [[nodiscard]] Block* PhiBlock(size_t index) const; + /// Add phi operand to a phi instruction. void AddPhiOperand(Block* predecessor, const Value& value); + // Erase the phi operand at the given index. + void ErasePhiOperand(size_t index); + /// Orders the Phi arguments from farthest away to nearest. void OrderPhiArgs(); diff --git a/src/shader_recompiler/frontend/maxwell/control_flow.cpp b/src/shader_recompiler/frontend/maxwell/control_flow.cpp index efe457baa..6939692cd 100644 --- a/src/shader_recompiler/frontend/maxwell/control_flow.cpp +++ b/src/shader_recompiler/frontend/maxwell/control_flow.cpp @@ -1,6 +1,5 @@ -// Copyright 2021 yuzu Emulator Project -// Licensed under GPLv2 or any later version -// Refer to the license.txt file included. +// SPDX-FileCopyrightText: Copyright 2021 yuzu Emulator Project +// SPDX-License-Identifier: GPL-2.0-or-later #include <algorithm> #include <array> diff --git a/src/shader_recompiler/frontend/maxwell/control_flow.h b/src/shader_recompiler/frontend/maxwell/control_flow.h index a6bd3e196..1ce45b3a5 100644 --- a/src/shader_recompiler/frontend/maxwell/control_flow.h +++ b/src/shader_recompiler/frontend/maxwell/control_flow.h @@ -1,10 +1,8 @@ -// Copyright 2021 yuzu Emulator Project -// Licensed under GPLv2 or any later version -// Refer to the license.txt file included. +// SPDX-FileCopyrightText: Copyright 2021 yuzu Emulator Project +// SPDX-License-Identifier: GPL-2.0-or-later #pragma once -#include <compare> #include <optional> #include <span> #include <string> @@ -15,6 +13,7 @@ #include "shader_recompiler/environment.h" #include "shader_recompiler/frontend/ir/condition.h" +#include "shader_recompiler/frontend/ir/reg.h" #include "shader_recompiler/frontend/maxwell/instruction.h" #include "shader_recompiler/frontend/maxwell/location.h" #include "shader_recompiler/frontend/maxwell/opcodes.h" @@ -59,7 +58,7 @@ public: [[nodiscard]] Stack Remove(Token token) const; private: - boost::container::small_vector<StackEntry, 3> entries; + std::vector<StackEntry> entries; }; struct IndirectBranch { diff --git a/src/shader_recompiler/frontend/maxwell/decode.cpp b/src/shader_recompiler/frontend/maxwell/decode.cpp index 972f677dc..455c91470 100644 --- a/src/shader_recompiler/frontend/maxwell/decode.cpp +++ b/src/shader_recompiler/frontend/maxwell/decode.cpp @@ -1,12 +1,10 @@ -// Copyright 2021 yuzu Emulator Project -// Licensed under GPLv2 or any later version -// Refer to the license.txt file included. +// SPDX-FileCopyrightText: Copyright 2021 yuzu Emulator Project +// SPDX-License-Identifier: GPL-2.0-or-later #include <algorithm> #include <array> #include <bit> #include <memory> -#include <string_view> #include "common/common_types.h" #include "shader_recompiler/exception.h" diff --git a/src/shader_recompiler/frontend/maxwell/decode.h b/src/shader_recompiler/frontend/maxwell/decode.h index b4f080fd7..fc2fc016a 100644 --- a/src/shader_recompiler/frontend/maxwell/decode.h +++ b/src/shader_recompiler/frontend/maxwell/decode.h @@ -1,6 +1,5 @@ -// Copyright 2021 yuzu Emulator Project -// Licensed under GPLv2 or any later version -// Refer to the license.txt file included. +// SPDX-FileCopyrightText: Copyright 2021 yuzu Emulator Project +// SPDX-License-Identifier: GPL-2.0-or-later #pragma once diff --git a/src/shader_recompiler/frontend/maxwell/indirect_branch_table_track.cpp b/src/shader_recompiler/frontend/maxwell/indirect_branch_table_track.cpp index 008625cb3..712aefaa0 100644 --- a/src/shader_recompiler/frontend/maxwell/indirect_branch_table_track.cpp +++ b/src/shader_recompiler/frontend/maxwell/indirect_branch_table_track.cpp @@ -1,6 +1,5 @@ -// Copyright 2021 yuzu Emulator Project -// Licensed under GPLv2 or any later version -// Refer to the license.txt file included. +// SPDX-FileCopyrightText: Copyright 2021 yuzu Emulator Project +// SPDX-License-Identifier: GPL-2.0-or-later #include <optional> diff --git a/src/shader_recompiler/frontend/maxwell/indirect_branch_table_track.h b/src/shader_recompiler/frontend/maxwell/indirect_branch_table_track.h index eee5102fa..9a3afd19c 100644 --- a/src/shader_recompiler/frontend/maxwell/indirect_branch_table_track.h +++ b/src/shader_recompiler/frontend/maxwell/indirect_branch_table_track.h @@ -1,12 +1,10 @@ -// Copyright 2021 yuzu Emulator Project -// Licensed under GPLv2 or any later version -// Refer to the license.txt file included. +// SPDX-FileCopyrightText: Copyright 2021 yuzu Emulator Project +// SPDX-License-Identifier: GPL-2.0-or-later #pragma once #include <optional> -#include "common/bit_field.h" #include "common/common_types.h" #include "shader_recompiler/environment.h" #include "shader_recompiler/frontend/ir/reg.h" diff --git a/src/shader_recompiler/frontend/maxwell/instruction.h b/src/shader_recompiler/frontend/maxwell/instruction.h index 743d68d61..d86c8cd34 100644 --- a/src/shader_recompiler/frontend/maxwell/instruction.h +++ b/src/shader_recompiler/frontend/maxwell/instruction.h @@ -1,13 +1,11 @@ -// Copyright 2021 yuzu Emulator Project -// Licensed under GPLv2 or any later version -// Refer to the license.txt file included. +// SPDX-FileCopyrightText: Copyright 2021 yuzu Emulator Project +// SPDX-License-Identifier: GPL-2.0-or-later #pragma once #include "common/bit_field.h" #include "common/common_types.h" #include "shader_recompiler/frontend/ir/flow_test.h" -#include "shader_recompiler/frontend/ir/reg.h" namespace Shader::Maxwell { diff --git a/src/shader_recompiler/frontend/maxwell/location.h b/src/shader_recompiler/frontend/maxwell/location.h index 26d29eae2..0c0477e2d 100644 --- a/src/shader_recompiler/frontend/maxwell/location.h +++ b/src/shader_recompiler/frontend/maxwell/location.h @@ -1,12 +1,8 @@ -// Copyright 2021 yuzu Emulator Project -// Licensed under GPLv2 or any later version -// Refer to the license.txt file included. +// SPDX-FileCopyrightText: Copyright 2021 yuzu Emulator Project +// SPDX-License-Identifier: GPL-2.0-or-later #pragma once -#include <compare> -#include <iterator> - #include <fmt/format.h> #include "common/common_types.h" diff --git a/src/shader_recompiler/frontend/maxwell/maxwell.inc b/src/shader_recompiler/frontend/maxwell/maxwell.inc index 2fee591bb..495b3e9f1 100644 --- a/src/shader_recompiler/frontend/maxwell/maxwell.inc +++ b/src/shader_recompiler/frontend/maxwell/maxwell.inc @@ -1,6 +1,5 @@ -// Copyright 2021 yuzu Emulator Project -// Licensed under GPLv2 or any later version -// Refer to the license.txt file included. +// SPDX-FileCopyrightText: Copyright 2021 yuzu Emulator Project +// SPDX-License-Identifier: GPL-2.0-or-later INST(AL2P, "AL2P", "1110 1111 1010 0---") INST(ALD, "ALD", "1110 1111 1101 1---") diff --git a/src/shader_recompiler/frontend/maxwell/opcodes.cpp b/src/shader_recompiler/frontend/maxwell/opcodes.cpp index ccc40c20c..2d5c4d79e 100644 --- a/src/shader_recompiler/frontend/maxwell/opcodes.cpp +++ b/src/shader_recompiler/frontend/maxwell/opcodes.cpp @@ -1,6 +1,5 @@ -// Copyright 2021 yuzu Emulator Project -// Licensed under GPLv2 or any later version -// Refer to the license.txt file included. +// SPDX-FileCopyrightText: Copyright 2021 yuzu Emulator Project +// SPDX-License-Identifier: GPL-2.0-or-later #include <array> diff --git a/src/shader_recompiler/frontend/maxwell/opcodes.h b/src/shader_recompiler/frontend/maxwell/opcodes.h index cd574f29d..72dd143c2 100644 --- a/src/shader_recompiler/frontend/maxwell/opcodes.h +++ b/src/shader_recompiler/frontend/maxwell/opcodes.h @@ -1,6 +1,5 @@ -// Copyright 2021 yuzu Emulator Project -// Licensed under GPLv2 or any later version -// Refer to the license.txt file included. +// SPDX-FileCopyrightText: Copyright 2021 yuzu Emulator Project +// SPDX-License-Identifier: GPL-2.0-or-later #pragma once @@ -25,6 +24,6 @@ struct fmt::formatter<Shader::Maxwell::Opcode> { } template <typename FormatContext> auto format(const Shader::Maxwell::Opcode& opcode, FormatContext& ctx) { - return format_to(ctx.out(), "{}", NameOf(opcode)); + return fmt::format_to(ctx.out(), "{}", NameOf(opcode)); } }; diff --git a/src/shader_recompiler/frontend/maxwell/structured_control_flow.cpp b/src/shader_recompiler/frontend/maxwell/structured_control_flow.cpp index 69eeaa3e6..ce42475d4 100644 --- a/src/shader_recompiler/frontend/maxwell/structured_control_flow.cpp +++ b/src/shader_recompiler/frontend/maxwell/structured_control_flow.cpp @@ -1,6 +1,5 @@ -// Copyright 2021 yuzu Emulator Project -// Licensed under GPLv2 or any later version -// Refer to the license.txt file included. +// SPDX-FileCopyrightText: Copyright 2021 yuzu Emulator Project +// SPDX-License-Identifier: GPL-2.0-or-later #include <algorithm> #include <memory> @@ -8,7 +7,6 @@ #include <unordered_map> #include <utility> #include <vector> -#include <version> #include <fmt/format.h> @@ -17,7 +15,6 @@ #include "shader_recompiler/environment.h" #include "shader_recompiler/frontend/ir/basic_block.h" #include "shader_recompiler/frontend/ir/ir_emitter.h" -#include "shader_recompiler/frontend/maxwell/decode.h" #include "shader_recompiler/frontend/maxwell/structured_control_flow.h" #include "shader_recompiler/frontend/maxwell/translate/translate.h" #include "shader_recompiler/host_translate_info.h" @@ -967,9 +964,9 @@ private: demote_endif_node.type = Type::EndIf; demote_endif_node.data.end_if.merge = return_block_it->data.block; - asl.insert(return_block_it, demote_endif_node); - asl.insert(return_block_it, demote_node); - asl.insert(return_block_it, demote_if_node); + const auto next_it_1 = asl.insert(return_block_it, demote_endif_node); + const auto next_it_2 = asl.insert(next_it_1, demote_node); + asl.insert(next_it_2, demote_if_node); } ObjectPool<Statement>& stmt_pool; @@ -978,13 +975,7 @@ private: Environment& env; IR::AbstractSyntaxList& syntax_list; bool uses_demote_to_helper{}; - -// TODO: C++20 Remove this when all compilers support constexpr std::vector -#if __cpp_lib_constexpr_vector >= 201907 - static constexpr Flow::Block dummy_flow_block; -#else const Flow::Block dummy_flow_block; -#endif }; } // Anonymous namespace diff --git a/src/shader_recompiler/frontend/maxwell/structured_control_flow.h b/src/shader_recompiler/frontend/maxwell/structured_control_flow.h index e38158da3..15c1185ed 100644 --- a/src/shader_recompiler/frontend/maxwell/structured_control_flow.h +++ b/src/shader_recompiler/frontend/maxwell/structured_control_flow.h @@ -1,6 +1,5 @@ -// Copyright 2021 yuzu Emulator Project -// Licensed under GPLv2 or any later version -// Refer to the license.txt file included. +// SPDX-FileCopyrightText: Copyright 2021 yuzu Emulator Project +// SPDX-License-Identifier: GPL-2.0-or-later #pragma once diff --git a/src/shader_recompiler/frontend/maxwell/translate/impl/atomic_operations_global_memory.cpp b/src/shader_recompiler/frontend/maxwell/translate/impl/atomic_operations_global_memory.cpp index d9f999e05..a6be7c97e 100644 --- a/src/shader_recompiler/frontend/maxwell/translate/impl/atomic_operations_global_memory.cpp +++ b/src/shader_recompiler/frontend/maxwell/translate/impl/atomic_operations_global_memory.cpp @@ -1,6 +1,5 @@ -// Copyright 2021 yuzu Emulator Project -// Licensed under GPLv2 or any later version -// Refer to the license.txt file included. +// SPDX-FileCopyrightText: Copyright 2021 yuzu Emulator Project +// SPDX-License-Identifier: GPL-2.0-or-later #include "common/bit_field.h" #include "common/common_types.h" diff --git a/src/shader_recompiler/frontend/maxwell/translate/impl/atomic_operations_shared_memory.cpp b/src/shader_recompiler/frontend/maxwell/translate/impl/atomic_operations_shared_memory.cpp index 8b974621e..5ce911247 100644 --- a/src/shader_recompiler/frontend/maxwell/translate/impl/atomic_operations_shared_memory.cpp +++ b/src/shader_recompiler/frontend/maxwell/translate/impl/atomic_operations_shared_memory.cpp @@ -1,6 +1,5 @@ -// Copyright 2021 yuzu Emulator Project -// Licensed under GPLv2 or any later version -// Refer to the license.txt file included. +// SPDX-FileCopyrightText: Copyright 2021 yuzu Emulator Project +// SPDX-License-Identifier: GPL-2.0-or-later #include "common/bit_field.h" #include "common/common_types.h" diff --git a/src/shader_recompiler/frontend/maxwell/translate/impl/attribute_memory_to_physical.cpp b/src/shader_recompiler/frontend/maxwell/translate/impl/attribute_memory_to_physical.cpp index fb3f00d3f..f6ff160c9 100644 --- a/src/shader_recompiler/frontend/maxwell/translate/impl/attribute_memory_to_physical.cpp +++ b/src/shader_recompiler/frontend/maxwell/translate/impl/attribute_memory_to_physical.cpp @@ -1,10 +1,8 @@ -// Copyright 2021 yuzu Emulator Project -// Licensed under GPLv2 or any later version -// Refer to the license.txt file included. +// SPDX-FileCopyrightText: Copyright 2021 yuzu Emulator Project +// SPDX-License-Identifier: GPL-2.0-or-later #include "common/bit_field.h" #include "common/common_types.h" -#include "shader_recompiler/frontend/maxwell/opcodes.h" #include "shader_recompiler/frontend/maxwell/translate/impl/impl.h" namespace Shader::Maxwell { diff --git a/src/shader_recompiler/frontend/maxwell/translate/impl/barrier_operations.cpp b/src/shader_recompiler/frontend/maxwell/translate/impl/barrier_operations.cpp index 86e433e41..fb5368c7b 100644 --- a/src/shader_recompiler/frontend/maxwell/translate/impl/barrier_operations.cpp +++ b/src/shader_recompiler/frontend/maxwell/translate/impl/barrier_operations.cpp @@ -1,11 +1,8 @@ -// Copyright 2021 yuzu Emulator Project -// Licensed under GPLv2 or any later version -// Refer to the license.txt file included. +// SPDX-FileCopyrightText: Copyright 2021 yuzu Emulator Project +// SPDX-License-Identifier: GPL-2.0-or-later #include "common/bit_field.h" #include "common/common_types.h" -#include "shader_recompiler/frontend/ir/modifiers.h" -#include "shader_recompiler/frontend/maxwell/opcodes.h" #include "shader_recompiler/frontend/maxwell/translate/impl/impl.h" namespace Shader::Maxwell { diff --git a/src/shader_recompiler/frontend/maxwell/translate/impl/bitfield_extract.cpp b/src/shader_recompiler/frontend/maxwell/translate/impl/bitfield_extract.cpp index 9d5a87e52..8d8a90c9b 100644 --- a/src/shader_recompiler/frontend/maxwell/translate/impl/bitfield_extract.cpp +++ b/src/shader_recompiler/frontend/maxwell/translate/impl/bitfield_extract.cpp @@ -1,6 +1,5 @@ -// Copyright 2021 yuzu Emulator Project -// Licensed under GPLv2 or any later version -// Refer to the license.txt file included. +// SPDX-FileCopyrightText: Copyright 2021 yuzu Emulator Project +// SPDX-License-Identifier: GPL-2.0-or-later #include "common/bit_field.h" #include "common/common_types.h" diff --git a/src/shader_recompiler/frontend/maxwell/translate/impl/bitfield_insert.cpp b/src/shader_recompiler/frontend/maxwell/translate/impl/bitfield_insert.cpp index 1e1ec2119..e03ccc1ad 100644 --- a/src/shader_recompiler/frontend/maxwell/translate/impl/bitfield_insert.cpp +++ b/src/shader_recompiler/frontend/maxwell/translate/impl/bitfield_insert.cpp @@ -1,6 +1,5 @@ -// Copyright 2021 yuzu Emulator Project -// Licensed under GPLv2 or any later version -// Refer to the license.txt file included. +// SPDX-FileCopyrightText: Copyright 2021 yuzu Emulator Project +// SPDX-License-Identifier: GPL-2.0-or-later #include "common/bit_field.h" #include "common/common_types.h" diff --git a/src/shader_recompiler/frontend/maxwell/translate/impl/branch_indirect.cpp b/src/shader_recompiler/frontend/maxwell/translate/impl/branch_indirect.cpp index 371c0e0f7..50aa16049 100644 --- a/src/shader_recompiler/frontend/maxwell/translate/impl/branch_indirect.cpp +++ b/src/shader_recompiler/frontend/maxwell/translate/impl/branch_indirect.cpp @@ -1,6 +1,5 @@ -// Copyright 2021 yuzu Emulator Project -// Licensed under GPLv2 or any later version -// Refer to the license.txt file included. +// SPDX-FileCopyrightText: Copyright 2021 yuzu Emulator Project +// SPDX-License-Identifier: GPL-2.0-or-later #include "common/bit_field.h" #include "common/common_types.h" diff --git a/src/shader_recompiler/frontend/maxwell/translate/impl/common_encoding.h b/src/shader_recompiler/frontend/maxwell/translate/impl/common_encoding.h index fd73f656c..b43bb01b8 100644 --- a/src/shader_recompiler/frontend/maxwell/translate/impl/common_encoding.h +++ b/src/shader_recompiler/frontend/maxwell/translate/impl/common_encoding.h @@ -1,6 +1,5 @@ -// Copyright 2021 yuzu Emulator Project -// Licensed under GPLv2 or any later version -// Refer to the license.txt file included. +// SPDX-FileCopyrightText: Copyright 2021 yuzu Emulator Project +// SPDX-License-Identifier: GPL-2.0-or-later #pragma once diff --git a/src/shader_recompiler/frontend/maxwell/translate/impl/common_funcs.cpp b/src/shader_recompiler/frontend/maxwell/translate/impl/common_funcs.cpp index 20458d2ad..3fd2c616d 100644 --- a/src/shader_recompiler/frontend/maxwell/translate/impl/common_funcs.cpp +++ b/src/shader_recompiler/frontend/maxwell/translate/impl/common_funcs.cpp @@ -1,6 +1,5 @@ -// Copyright 2021 yuzu Emulator Project -// Licensed under GPLv2 or any later version -// Refer to the license.txt file included. +// SPDX-FileCopyrightText: Copyright 2021 yuzu Emulator Project +// SPDX-License-Identifier: GPL-2.0-or-later #include "shader_recompiler/frontend/maxwell/translate/impl/common_funcs.h" diff --git a/src/shader_recompiler/frontend/maxwell/translate/impl/common_funcs.h b/src/shader_recompiler/frontend/maxwell/translate/impl/common_funcs.h index 214d0af3c..25b7e12e6 100644 --- a/src/shader_recompiler/frontend/maxwell/translate/impl/common_funcs.h +++ b/src/shader_recompiler/frontend/maxwell/translate/impl/common_funcs.h @@ -1,10 +1,8 @@ -// Copyright 2021 yuzu Emulator Project -// Licensed under GPLv2 or any later version -// Refer to the license.txt file included. +// SPDX-FileCopyrightText: Copyright 2021 yuzu Emulator Project +// SPDX-License-Identifier: GPL-2.0-or-later #pragma once -#include "common/common_types.h" #include "shader_recompiler/frontend/maxwell/translate/impl/impl.h" namespace Shader::Maxwell { diff --git a/src/shader_recompiler/frontend/maxwell/translate/impl/condition_code_set.cpp b/src/shader_recompiler/frontend/maxwell/translate/impl/condition_code_set.cpp index 420f2fb94..4bf151499 100644 --- a/src/shader_recompiler/frontend/maxwell/translate/impl/condition_code_set.cpp +++ b/src/shader_recompiler/frontend/maxwell/translate/impl/condition_code_set.cpp @@ -1,6 +1,5 @@ -// Copyright 2021 yuzu Emulator Project -// Licensed under GPLv2 or any later version -// Refer to the license.txt file included. +// SPDX-FileCopyrightText: Copyright 2021 yuzu Emulator Project +// SPDX-License-Identifier: GPL-2.0-or-later #include "common/bit_field.h" #include "common/common_types.h" diff --git a/src/shader_recompiler/frontend/maxwell/translate/impl/double_add.cpp b/src/shader_recompiler/frontend/maxwell/translate/impl/double_add.cpp index 5a1b3a8fc..b24ac80e0 100644 --- a/src/shader_recompiler/frontend/maxwell/translate/impl/double_add.cpp +++ b/src/shader_recompiler/frontend/maxwell/translate/impl/double_add.cpp @@ -1,6 +1,5 @@ -// Copyright 2021 yuzu Emulator Project -// Licensed under GPLv2 or any later version -// Refer to the license.txt file included. +// SPDX-FileCopyrightText: Copyright 2021 yuzu Emulator Project +// SPDX-License-Identifier: GPL-2.0-or-later #include "common/common_types.h" #include "shader_recompiler/exception.h" diff --git a/src/shader_recompiler/frontend/maxwell/translate/impl/double_compare_and_set.cpp b/src/shader_recompiler/frontend/maxwell/translate/impl/double_compare_and_set.cpp index 1173192e4..6f040c45c 100644 --- a/src/shader_recompiler/frontend/maxwell/translate/impl/double_compare_and_set.cpp +++ b/src/shader_recompiler/frontend/maxwell/translate/impl/double_compare_and_set.cpp @@ -1,6 +1,5 @@ -// Copyright 2021 yuzu Emulator Project -// Licensed under GPLv2 or any later version -// Refer to the license.txt file included. +// SPDX-FileCopyrightText: Copyright 2021 yuzu Emulator Project +// SPDX-License-Identifier: GPL-2.0-or-later #include "common/bit_field.h" #include "common/common_types.h" diff --git a/src/shader_recompiler/frontend/maxwell/translate/impl/double_fused_multiply_add.cpp b/src/shader_recompiler/frontend/maxwell/translate/impl/double_fused_multiply_add.cpp index f66097014..b43a3a2e6 100644 --- a/src/shader_recompiler/frontend/maxwell/translate/impl/double_fused_multiply_add.cpp +++ b/src/shader_recompiler/frontend/maxwell/translate/impl/double_fused_multiply_add.cpp @@ -1,6 +1,5 @@ -// Copyright 2021 yuzu Emulator Project -// Licensed under GPLv2 or any later version -// Refer to the license.txt file included. +// SPDX-FileCopyrightText: Copyright 2021 yuzu Emulator Project +// SPDX-License-Identifier: GPL-2.0-or-later #include "common/common_types.h" #include "shader_recompiler/exception.h" diff --git a/src/shader_recompiler/frontend/maxwell/translate/impl/double_min_max.cpp b/src/shader_recompiler/frontend/maxwell/translate/impl/double_min_max.cpp index 6b551847c..59a138eef 100644 --- a/src/shader_recompiler/frontend/maxwell/translate/impl/double_min_max.cpp +++ b/src/shader_recompiler/frontend/maxwell/translate/impl/double_min_max.cpp @@ -1,6 +1,5 @@ -// Copyright 2021 yuzu Emulator Project -// Licensed under GPLv2 or any later version -// Refer to the license.txt file included. +// SPDX-FileCopyrightText: Copyright 2021 yuzu Emulator Project +// SPDX-License-Identifier: GPL-2.0-or-later #include "common/bit_field.h" #include "common/common_types.h" diff --git a/src/shader_recompiler/frontend/maxwell/translate/impl/double_multiply.cpp b/src/shader_recompiler/frontend/maxwell/translate/impl/double_multiply.cpp index c0159fb65..a3dcdb6d7 100644 --- a/src/shader_recompiler/frontend/maxwell/translate/impl/double_multiply.cpp +++ b/src/shader_recompiler/frontend/maxwell/translate/impl/double_multiply.cpp @@ -1,6 +1,5 @@ -// Copyright 2021 yuzu Emulator Project -// Licensed under GPLv2 or any later version -// Refer to the license.txt file included. +// SPDX-FileCopyrightText: Copyright 2021 yuzu Emulator Project +// SPDX-License-Identifier: GPL-2.0-or-later #include "common/common_types.h" #include "shader_recompiler/exception.h" diff --git a/src/shader_recompiler/frontend/maxwell/translate/impl/double_set_predicate.cpp b/src/shader_recompiler/frontend/maxwell/translate/impl/double_set_predicate.cpp index b8e74ee44..24859f5b8 100644 --- a/src/shader_recompiler/frontend/maxwell/translate/impl/double_set_predicate.cpp +++ b/src/shader_recompiler/frontend/maxwell/translate/impl/double_set_predicate.cpp @@ -1,6 +1,5 @@ -// Copyright 2021 yuzu Emulator Project -// Licensed under GPLv2 or any later version -// Refer to the license.txt file included. +// SPDX-FileCopyrightText: Copyright 2021 yuzu Emulator Project +// SPDX-License-Identifier: GPL-2.0-or-later #include "common/bit_field.h" #include "common/common_types.h" diff --git a/src/shader_recompiler/frontend/maxwell/translate/impl/exit_program.cpp b/src/shader_recompiler/frontend/maxwell/translate/impl/exit_program.cpp index c2443c886..c1179d9aa 100644 --- a/src/shader_recompiler/frontend/maxwell/translate/impl/exit_program.cpp +++ b/src/shader_recompiler/frontend/maxwell/translate/impl/exit_program.cpp @@ -1,9 +1,7 @@ -// Copyright 2021 yuzu Emulator Project -// Licensed under GPLv2 or any later version -// Refer to the license.txt file included. +// SPDX-FileCopyrightText: Copyright 2021 yuzu Emulator Project +// SPDX-License-Identifier: GPL-2.0-or-later #include "common/common_types.h" -#include "shader_recompiler/exception.h" #include "shader_recompiler/frontend/maxwell/translate/impl/impl.h" namespace Shader::Maxwell { @@ -12,9 +10,13 @@ void ExitFragment(TranslatorVisitor& v) { const ProgramHeader sph{v.env.SPH()}; IR::Reg src_reg{IR::Reg::R0}; for (u32 render_target = 0; render_target < 8; ++render_target) { + if (!sph.ps.HasOutputComponents(render_target)) { + continue; + } const std::array<bool, 4> mask{sph.ps.EnabledOutputComponents(render_target)}; for (u32 component = 0; component < 4; ++component) { if (!mask[component]) { + ++src_reg; continue; } v.ir.SetFragColor(render_target, component, v.F(src_reg)); diff --git a/src/shader_recompiler/frontend/maxwell/translate/impl/find_leading_one.cpp b/src/shader_recompiler/frontend/maxwell/translate/impl/find_leading_one.cpp index f0cb25d61..a920bfcb2 100644 --- a/src/shader_recompiler/frontend/maxwell/translate/impl/find_leading_one.cpp +++ b/src/shader_recompiler/frontend/maxwell/translate/impl/find_leading_one.cpp @@ -1,6 +1,5 @@ -// Copyright 2021 yuzu Emulator Project -// Licensed under GPLv2 or any later version -// Refer to the license.txt file included. +// SPDX-FileCopyrightText: Copyright 2021 yuzu Emulator Project +// SPDX-License-Identifier: GPL-2.0-or-later #include "common/bit_field.h" #include "common/common_types.h" diff --git a/src/shader_recompiler/frontend/maxwell/translate/impl/floating_point_add.cpp b/src/shader_recompiler/frontend/maxwell/translate/impl/floating_point_add.cpp index b8c89810c..7350b6a82 100644 --- a/src/shader_recompiler/frontend/maxwell/translate/impl/floating_point_add.cpp +++ b/src/shader_recompiler/frontend/maxwell/translate/impl/floating_point_add.cpp @@ -1,6 +1,5 @@ -// Copyright 2021 yuzu Emulator Project -// Licensed under GPLv2 or any later version -// Refer to the license.txt file included. +// SPDX-FileCopyrightText: Copyright 2021 yuzu Emulator Project +// SPDX-License-Identifier: GPL-2.0-or-later #include "common/common_types.h" #include "shader_recompiler/exception.h" diff --git a/src/shader_recompiler/frontend/maxwell/translate/impl/floating_point_compare.cpp b/src/shader_recompiler/frontend/maxwell/translate/impl/floating_point_compare.cpp index 7127ebf54..b26a68766 100644 --- a/src/shader_recompiler/frontend/maxwell/translate/impl/floating_point_compare.cpp +++ b/src/shader_recompiler/frontend/maxwell/translate/impl/floating_point_compare.cpp @@ -1,6 +1,5 @@ -// Copyright 2021 yuzu Emulator Project -// Licensed under GPLv2 or any later version -// Refer to the license.txt file included. +// SPDX-FileCopyrightText: Copyright 2021 yuzu Emulator Project +// SPDX-License-Identifier: GPL-2.0-or-later #include "common/bit_field.h" #include "common/common_types.h" diff --git a/src/shader_recompiler/frontend/maxwell/translate/impl/floating_point_compare_and_set.cpp b/src/shader_recompiler/frontend/maxwell/translate/impl/floating_point_compare_and_set.cpp index eece4f28f..8f253ff6e 100644 --- a/src/shader_recompiler/frontend/maxwell/translate/impl/floating_point_compare_and_set.cpp +++ b/src/shader_recompiler/frontend/maxwell/translate/impl/floating_point_compare_and_set.cpp @@ -1,6 +1,5 @@ -// Copyright 2021 yuzu Emulator Project -// Licensed under GPLv2 or any later version -// Refer to the license.txt file included. +// SPDX-FileCopyrightText: Copyright 2021 yuzu Emulator Project +// SPDX-License-Identifier: GPL-2.0-or-later #include "common/bit_field.h" #include "common/common_types.h" diff --git a/src/shader_recompiler/frontend/maxwell/translate/impl/floating_point_conversion_floating_point.cpp b/src/shader_recompiler/frontend/maxwell/translate/impl/floating_point_conversion_floating_point.cpp index 02ab023c1..7f3dccc52 100644 --- a/src/shader_recompiler/frontend/maxwell/translate/impl/floating_point_conversion_floating_point.cpp +++ b/src/shader_recompiler/frontend/maxwell/translate/impl/floating_point_conversion_floating_point.cpp @@ -1,6 +1,5 @@ -// Copyright 2021 yuzu Emulator Project -// Licensed under GPLv2 or any later version -// Refer to the license.txt file included. +// SPDX-FileCopyrightText: Copyright 2021 yuzu Emulator Project +// SPDX-License-Identifier: GPL-2.0-or-later #include "shader_recompiler/frontend/maxwell/translate/impl/common_encoding.h" #include "shader_recompiler/frontend/maxwell/translate/impl/half_floating_point_helper.h" diff --git a/src/shader_recompiler/frontend/maxwell/translate/impl/floating_point_conversion_integer.cpp b/src/shader_recompiler/frontend/maxwell/translate/impl/floating_point_conversion_integer.cpp index 92b1ce015..4942878b9 100644 --- a/src/shader_recompiler/frontend/maxwell/translate/impl/floating_point_conversion_integer.cpp +++ b/src/shader_recompiler/frontend/maxwell/translate/impl/floating_point_conversion_integer.cpp @@ -1,6 +1,5 @@ -// Copyright 2021 yuzu Emulator Project -// Licensed under GPLv2 or any later version -// Refer to the license.txt file included. +// SPDX-FileCopyrightText: Copyright 2021 yuzu Emulator Project +// SPDX-License-Identifier: GPL-2.0-or-later #include <limits> diff --git a/src/shader_recompiler/frontend/maxwell/translate/impl/floating_point_fused_multiply_add.cpp b/src/shader_recompiler/frontend/maxwell/translate/impl/floating_point_fused_multiply_add.cpp index fa2a7807b..fb9f40b82 100644 --- a/src/shader_recompiler/frontend/maxwell/translate/impl/floating_point_fused_multiply_add.cpp +++ b/src/shader_recompiler/frontend/maxwell/translate/impl/floating_point_fused_multiply_add.cpp @@ -1,6 +1,5 @@ -// Copyright 2021 yuzu Emulator Project -// Licensed under GPLv2 or any later version -// Refer to the license.txt file included. +// SPDX-FileCopyrightText: Copyright 2021 yuzu Emulator Project +// SPDX-License-Identifier: GPL-2.0-or-later #include "common/common_types.h" #include "shader_recompiler/exception.h" diff --git a/src/shader_recompiler/frontend/maxwell/translate/impl/floating_point_min_max.cpp b/src/shader_recompiler/frontend/maxwell/translate/impl/floating_point_min_max.cpp index c0d6ee5af..125ade769 100644 --- a/src/shader_recompiler/frontend/maxwell/translate/impl/floating_point_min_max.cpp +++ b/src/shader_recompiler/frontend/maxwell/translate/impl/floating_point_min_max.cpp @@ -1,6 +1,5 @@ -// Copyright 2021 yuzu Emulator Project -// Licensed under GPLv2 or any later version -// Refer to the license.txt file included. +// SPDX-FileCopyrightText: Copyright 2021 yuzu Emulator Project +// SPDX-License-Identifier: GPL-2.0-or-later #include "common/bit_field.h" #include "common/common_types.h" diff --git a/src/shader_recompiler/frontend/maxwell/translate/impl/floating_point_multi_function.cpp b/src/shader_recompiler/frontend/maxwell/translate/impl/floating_point_multi_function.cpp index 2f8605619..64b213ebf 100644 --- a/src/shader_recompiler/frontend/maxwell/translate/impl/floating_point_multi_function.cpp +++ b/src/shader_recompiler/frontend/maxwell/translate/impl/floating_point_multi_function.cpp @@ -1,11 +1,9 @@ -// Copyright 2021 yuzu Emulator Project -// Licensed under GPLv2 or any later version -// Refer to the license.txt file included. +// SPDX-FileCopyrightText: Copyright 2021 yuzu Emulator Project +// SPDX-License-Identifier: GPL-2.0-or-later #include "common/bit_field.h" #include "common/common_types.h" #include "shader_recompiler/exception.h" -#include "shader_recompiler/frontend/maxwell/opcodes.h" #include "shader_recompiler/frontend/maxwell/translate/impl/impl.h" namespace Shader::Maxwell { diff --git a/src/shader_recompiler/frontend/maxwell/translate/impl/floating_point_multiply.cpp b/src/shader_recompiler/frontend/maxwell/translate/impl/floating_point_multiply.cpp index 06226b7ce..fc8c7174b 100644 --- a/src/shader_recompiler/frontend/maxwell/translate/impl/floating_point_multiply.cpp +++ b/src/shader_recompiler/frontend/maxwell/translate/impl/floating_point_multiply.cpp @@ -1,6 +1,5 @@ -// Copyright 2021 yuzu Emulator Project -// Licensed under GPLv2 or any later version -// Refer to the license.txt file included. +// SPDX-FileCopyrightText: Copyright 2021 yuzu Emulator Project +// SPDX-License-Identifier: GPL-2.0-or-later #include "common/bit_field.h" #include "common/common_types.h" diff --git a/src/shader_recompiler/frontend/maxwell/translate/impl/floating_point_range_reduction.cpp b/src/shader_recompiler/frontend/maxwell/translate/impl/floating_point_range_reduction.cpp index f91b93fad..96e3e68e0 100644 --- a/src/shader_recompiler/frontend/maxwell/translate/impl/floating_point_range_reduction.cpp +++ b/src/shader_recompiler/frontend/maxwell/translate/impl/floating_point_range_reduction.cpp @@ -1,6 +1,5 @@ -// Copyright 2021 yuzu Emulator Project -// Licensed under GPLv2 or any later version -// Refer to the license.txt file included. +// SPDX-FileCopyrightText: Copyright 2021 yuzu Emulator Project +// SPDX-License-Identifier: GPL-2.0-or-later #include "common/bit_field.h" #include "common/common_types.h" diff --git a/src/shader_recompiler/frontend/maxwell/translate/impl/floating_point_set_predicate.cpp b/src/shader_recompiler/frontend/maxwell/translate/impl/floating_point_set_predicate.cpp index 5f93a1513..cbdaafc7b 100644 --- a/src/shader_recompiler/frontend/maxwell/translate/impl/floating_point_set_predicate.cpp +++ b/src/shader_recompiler/frontend/maxwell/translate/impl/floating_point_set_predicate.cpp @@ -1,6 +1,5 @@ -// Copyright 2021 yuzu Emulator Project -// Licensed under GPLv2 or any later version -// Refer to the license.txt file included. +// SPDX-FileCopyrightText: Copyright 2021 yuzu Emulator Project +// SPDX-License-Identifier: GPL-2.0-or-later #include "common/bit_field.h" #include "common/common_types.h" diff --git a/src/shader_recompiler/frontend/maxwell/translate/impl/floating_point_swizzled_add.cpp b/src/shader_recompiler/frontend/maxwell/translate/impl/floating_point_swizzled_add.cpp index 7550a8d4c..ef4ffa54b 100644 --- a/src/shader_recompiler/frontend/maxwell/translate/impl/floating_point_swizzled_add.cpp +++ b/src/shader_recompiler/frontend/maxwell/translate/impl/floating_point_swizzled_add.cpp @@ -1,6 +1,5 @@ -// Copyright 2021 yuzu Emulator Project -// Licensed under GPLv2 or any later version -// Refer to the license.txt file included. +// SPDX-FileCopyrightText: Copyright 2021 yuzu Emulator Project +// SPDX-License-Identifier: GPL-2.0-or-later #include "common/common_types.h" #include "shader_recompiler/exception.h" diff --git a/src/shader_recompiler/frontend/maxwell/translate/impl/half_floating_point_add.cpp b/src/shader_recompiler/frontend/maxwell/translate/impl/half_floating_point_add.cpp index f2738a93b..3e810b67f 100644 --- a/src/shader_recompiler/frontend/maxwell/translate/impl/half_floating_point_add.cpp +++ b/src/shader_recompiler/frontend/maxwell/translate/impl/half_floating_point_add.cpp @@ -1,6 +1,5 @@ -// Copyright 2021 yuzu Emulator Project -// Licensed under GPLv2 or any later version -// Refer to the license.txt file included. +// SPDX-FileCopyrightText: Copyright 2021 yuzu Emulator Project +// SPDX-License-Identifier: GPL-2.0-or-later #include "shader_recompiler/frontend/maxwell/translate/impl/half_floating_point_helper.h" diff --git a/src/shader_recompiler/frontend/maxwell/translate/impl/half_floating_point_fused_multiply_add.cpp b/src/shader_recompiler/frontend/maxwell/translate/impl/half_floating_point_fused_multiply_add.cpp index fd7986701..a75a2d84b 100644 --- a/src/shader_recompiler/frontend/maxwell/translate/impl/half_floating_point_fused_multiply_add.cpp +++ b/src/shader_recompiler/frontend/maxwell/translate/impl/half_floating_point_fused_multiply_add.cpp @@ -1,6 +1,5 @@ -// Copyright 2021 yuzu Emulator Project -// Licensed under GPLv2 or any later version -// Refer to the license.txt file included. +// SPDX-FileCopyrightText: Copyright 2021 yuzu Emulator Project +// SPDX-License-Identifier: GPL-2.0-or-later #include "shader_recompiler/frontend/maxwell/translate/impl/half_floating_point_helper.h" diff --git a/src/shader_recompiler/frontend/maxwell/translate/impl/half_floating_point_helper.cpp b/src/shader_recompiler/frontend/maxwell/translate/impl/half_floating_point_helper.cpp index 0dbeb7f56..014217ece 100644 --- a/src/shader_recompiler/frontend/maxwell/translate/impl/half_floating_point_helper.cpp +++ b/src/shader_recompiler/frontend/maxwell/translate/impl/half_floating_point_helper.cpp @@ -1,6 +1,5 @@ -// Copyright 2021 yuzu Emulator Project -// Licensed under GPLv2 or any later version -// Refer to the license.txt file included. +// SPDX-FileCopyrightText: Copyright 2021 yuzu Emulator Project +// SPDX-License-Identifier: GPL-2.0-or-later #include "shader_recompiler/frontend/maxwell/translate/impl/half_floating_point_helper.h" diff --git a/src/shader_recompiler/frontend/maxwell/translate/impl/half_floating_point_helper.h b/src/shader_recompiler/frontend/maxwell/translate/impl/half_floating_point_helper.h index 59da56a7e..3283b85bd 100644 --- a/src/shader_recompiler/frontend/maxwell/translate/impl/half_floating_point_helper.h +++ b/src/shader_recompiler/frontend/maxwell/translate/impl/half_floating_point_helper.h @@ -1,13 +1,10 @@ -// Copyright 2021 yuzu Emulator Project -// Licensed under GPLv2 or any later version -// Refer to the license.txt file included. +// SPDX-FileCopyrightText: Copyright 2021 yuzu Emulator Project +// SPDX-License-Identifier: GPL-2.0-or-later #pragma once #include "common/common_types.h" #include "shader_recompiler/exception.h" -#include "shader_recompiler/frontend/maxwell/translate/impl/common_encoding.h" -#include "shader_recompiler/frontend/maxwell/translate/impl/common_funcs.h" #include "shader_recompiler/frontend/maxwell/translate/impl/impl.h" namespace Shader::Maxwell { diff --git a/src/shader_recompiler/frontend/maxwell/translate/impl/half_floating_point_multiply.cpp b/src/shader_recompiler/frontend/maxwell/translate/impl/half_floating_point_multiply.cpp index 3f548ce76..c83b5649a 100644 --- a/src/shader_recompiler/frontend/maxwell/translate/impl/half_floating_point_multiply.cpp +++ b/src/shader_recompiler/frontend/maxwell/translate/impl/half_floating_point_multiply.cpp @@ -1,6 +1,5 @@ -// Copyright 2021 yuzu Emulator Project -// Licensed under GPLv2 or any later version -// Refer to the license.txt file included. +// SPDX-FileCopyrightText: Copyright 2021 yuzu Emulator Project +// SPDX-License-Identifier: GPL-2.0-or-later #include "shader_recompiler/frontend/maxwell/translate/impl/half_floating_point_helper.h" diff --git a/src/shader_recompiler/frontend/maxwell/translate/impl/half_floating_point_set.cpp b/src/shader_recompiler/frontend/maxwell/translate/impl/half_floating_point_set.cpp index cca5b831f..c3080da25 100644 --- a/src/shader_recompiler/frontend/maxwell/translate/impl/half_floating_point_set.cpp +++ b/src/shader_recompiler/frontend/maxwell/translate/impl/half_floating_point_set.cpp @@ -1,7 +1,7 @@ -// Copyright 2021 yuzu Emulator Project -// Licensed under GPLv2 or any later version -// Refer to the license.txt file included. +// SPDX-FileCopyrightText: Copyright 2021 yuzu Emulator Project +// SPDX-License-Identifier: GPL-2.0-or-later +#include "shader_recompiler/frontend/maxwell/translate/impl/common_funcs.h" #include "shader_recompiler/frontend/maxwell/translate/impl/half_floating_point_helper.h" namespace Shader::Maxwell { diff --git a/src/shader_recompiler/frontend/maxwell/translate/impl/half_floating_point_set_predicate.cpp b/src/shader_recompiler/frontend/maxwell/translate/impl/half_floating_point_set_predicate.cpp index b3931dae3..a08979e8d 100644 --- a/src/shader_recompiler/frontend/maxwell/translate/impl/half_floating_point_set_predicate.cpp +++ b/src/shader_recompiler/frontend/maxwell/translate/impl/half_floating_point_set_predicate.cpp @@ -1,7 +1,7 @@ -// Copyright 2021 yuzu Emulator Project -// Licensed under GPLv2 or any later version -// Refer to the license.txt file included. +// SPDX-FileCopyrightText: Copyright 2021 yuzu Emulator Project +// SPDX-License-Identifier: GPL-2.0-or-later +#include "shader_recompiler/frontend/maxwell/translate/impl/common_funcs.h" #include "shader_recompiler/frontend/maxwell/translate/impl/half_floating_point_helper.h" namespace Shader::Maxwell { diff --git a/src/shader_recompiler/frontend/maxwell/translate/impl/impl.cpp b/src/shader_recompiler/frontend/maxwell/translate/impl/impl.cpp index b446aae0e..b0ebc75f7 100644 --- a/src/shader_recompiler/frontend/maxwell/translate/impl/impl.cpp +++ b/src/shader_recompiler/frontend/maxwell/translate/impl/impl.cpp @@ -1,6 +1,5 @@ -// Copyright 2021 yuzu Emulator Project -// Licensed under GPLv2 or any later version -// Refer to the license.txt file included. +// SPDX-FileCopyrightText: Copyright 2021 yuzu Emulator Project +// SPDX-License-Identifier: GPL-2.0-or-later #include "common/bit_field.h" #include "shader_recompiler/frontend/ir/ir_emitter.h" diff --git a/src/shader_recompiler/frontend/maxwell/translate/impl/impl.h b/src/shader_recompiler/frontend/maxwell/translate/impl/impl.h index 335e4f24f..adf7cad06 100644 --- a/src/shader_recompiler/frontend/maxwell/translate/impl/impl.h +++ b/src/shader_recompiler/frontend/maxwell/translate/impl/impl.h @@ -1,6 +1,5 @@ -// Copyright 2021 yuzu Emulator Project -// Licensed under GPLv2 or any later version -// Refer to the license.txt file included. +// SPDX-FileCopyrightText: Copyright 2021 yuzu Emulator Project +// SPDX-License-Identifier: GPL-2.0-or-later #pragma once diff --git a/src/shader_recompiler/frontend/maxwell/translate/impl/integer_add.cpp b/src/shader_recompiler/frontend/maxwell/translate/impl/integer_add.cpp index 8ffd84867..49f70451a 100644 --- a/src/shader_recompiler/frontend/maxwell/translate/impl/integer_add.cpp +++ b/src/shader_recompiler/frontend/maxwell/translate/impl/integer_add.cpp @@ -1,6 +1,5 @@ -// Copyright 2021 yuzu Emulator Project -// Licensed under GPLv2 or any later version -// Refer to the license.txt file included. +// SPDX-FileCopyrightText: Copyright 2021 yuzu Emulator Project +// SPDX-License-Identifier: GPL-2.0-or-later #include "common/bit_field.h" #include "common/common_types.h" diff --git a/src/shader_recompiler/frontend/maxwell/translate/impl/integer_add_three_input.cpp b/src/shader_recompiler/frontend/maxwell/translate/impl/integer_add_three_input.cpp index 040cfc10f..3d9877359 100644 --- a/src/shader_recompiler/frontend/maxwell/translate/impl/integer_add_three_input.cpp +++ b/src/shader_recompiler/frontend/maxwell/translate/impl/integer_add_three_input.cpp @@ -1,6 +1,5 @@ -// Copyright 2021 yuzu Emulator Project -// Licensed under GPLv2 or any later version -// Refer to the license.txt file included. +// SPDX-FileCopyrightText: Copyright 2021 yuzu Emulator Project +// SPDX-License-Identifier: GPL-2.0-or-later #include "common/bit_field.h" #include "common/common_types.h" diff --git a/src/shader_recompiler/frontend/maxwell/translate/impl/integer_compare.cpp b/src/shader_recompiler/frontend/maxwell/translate/impl/integer_compare.cpp index ba6e01926..ac1b405c5 100644 --- a/src/shader_recompiler/frontend/maxwell/translate/impl/integer_compare.cpp +++ b/src/shader_recompiler/frontend/maxwell/translate/impl/integer_compare.cpp @@ -1,6 +1,5 @@ -// Copyright 2021 yuzu Emulator Project -// Licensed under GPLv2 or any later version -// Refer to the license.txt file included. +// SPDX-FileCopyrightText: Copyright 2021 yuzu Emulator Project +// SPDX-License-Identifier: GPL-2.0-or-later #include "common/bit_field.h" #include "common/common_types.h" diff --git a/src/shader_recompiler/frontend/maxwell/translate/impl/integer_compare_and_set.cpp b/src/shader_recompiler/frontend/maxwell/translate/impl/integer_compare_and_set.cpp index 8ce1aee04..a708f8b91 100644 --- a/src/shader_recompiler/frontend/maxwell/translate/impl/integer_compare_and_set.cpp +++ b/src/shader_recompiler/frontend/maxwell/translate/impl/integer_compare_and_set.cpp @@ -1,6 +1,5 @@ -// Copyright 2021 yuzu Emulator Project -// Licensed under GPLv2 or any later version -// Refer to the license.txt file included. +// SPDX-FileCopyrightText: Copyright 2021 yuzu Emulator Project +// SPDX-License-Identifier: GPL-2.0-or-later #include "common/bit_field.h" #include "common/common_types.h" diff --git a/src/shader_recompiler/frontend/maxwell/translate/impl/integer_floating_point_conversion.cpp b/src/shader_recompiler/frontend/maxwell/translate/impl/integer_floating_point_conversion.cpp index 0b8119ddd..a2dc0f4a6 100644 --- a/src/shader_recompiler/frontend/maxwell/translate/impl/integer_floating_point_conversion.cpp +++ b/src/shader_recompiler/frontend/maxwell/translate/impl/integer_floating_point_conversion.cpp @@ -1,6 +1,5 @@ -// Copyright 2021 yuzu Emulator Project -// Licensed under GPLv2 or any later version -// Refer to the license.txt file included. +// SPDX-FileCopyrightText: Copyright 2021 yuzu Emulator Project +// SPDX-License-Identifier: GPL-2.0-or-later #include "common/bit_field.h" #include "common/common_types.h" diff --git a/src/shader_recompiler/frontend/maxwell/translate/impl/integer_funnel_shift.cpp b/src/shader_recompiler/frontend/maxwell/translate/impl/integer_funnel_shift.cpp index 5feefc0ce..442365a26 100644 --- a/src/shader_recompiler/frontend/maxwell/translate/impl/integer_funnel_shift.cpp +++ b/src/shader_recompiler/frontend/maxwell/translate/impl/integer_funnel_shift.cpp @@ -1,6 +1,5 @@ -// Copyright 2021 yuzu Emulator Project -// Licensed under GPLv2 or any later version -// Refer to the license.txt file included. +// SPDX-FileCopyrightText: Copyright 2021 yuzu Emulator Project +// SPDX-License-Identifier: GPL-2.0-or-later #include "common/bit_field.h" #include "common/common_types.h" diff --git a/src/shader_recompiler/frontend/maxwell/translate/impl/integer_minimum_maximum.cpp b/src/shader_recompiler/frontend/maxwell/translate/impl/integer_minimum_maximum.cpp index 1badbacc4..c3f6b0b7d 100644 --- a/src/shader_recompiler/frontend/maxwell/translate/impl/integer_minimum_maximum.cpp +++ b/src/shader_recompiler/frontend/maxwell/translate/impl/integer_minimum_maximum.cpp @@ -1,6 +1,5 @@ -// Copyright 2021 yuzu Emulator Project -// Licensed under GPLv2 or any later version -// Refer to the license.txt file included. +// SPDX-FileCopyrightText: Copyright 2021 yuzu Emulator Project +// SPDX-License-Identifier: GPL-2.0-or-later #include "common/bit_field.h" #include "common/common_types.h" diff --git a/src/shader_recompiler/frontend/maxwell/translate/impl/integer_popcount.cpp b/src/shader_recompiler/frontend/maxwell/translate/impl/integer_popcount.cpp index 5ece7678d..2a535f387 100644 --- a/src/shader_recompiler/frontend/maxwell/translate/impl/integer_popcount.cpp +++ b/src/shader_recompiler/frontend/maxwell/translate/impl/integer_popcount.cpp @@ -1,6 +1,5 @@ -// Copyright 2021 yuzu Emulator Project -// Licensed under GPLv2 or any later version -// Refer to the license.txt file included. +// SPDX-FileCopyrightText: Copyright 2021 yuzu Emulator Project +// SPDX-License-Identifier: GPL-2.0-or-later #include "common/bit_field.h" #include "common/common_types.h" diff --git a/src/shader_recompiler/frontend/maxwell/translate/impl/integer_scaled_add.cpp b/src/shader_recompiler/frontend/maxwell/translate/impl/integer_scaled_add.cpp index 044671943..4a3f0772f 100644 --- a/src/shader_recompiler/frontend/maxwell/translate/impl/integer_scaled_add.cpp +++ b/src/shader_recompiler/frontend/maxwell/translate/impl/integer_scaled_add.cpp @@ -1,6 +1,5 @@ -// Copyright 2021 yuzu Emulator Project -// Licensed under GPLv2 or any later version -// Refer to the license.txt file included. +// SPDX-FileCopyrightText: Copyright 2021 yuzu Emulator Project +// SPDX-License-Identifier: GPL-2.0-or-later #include "common/bit_field.h" #include "common/common_types.h" diff --git a/src/shader_recompiler/frontend/maxwell/translate/impl/integer_set_predicate.cpp b/src/shader_recompiler/frontend/maxwell/translate/impl/integer_set_predicate.cpp index bee10e5b9..c5d5221a0 100644 --- a/src/shader_recompiler/frontend/maxwell/translate/impl/integer_set_predicate.cpp +++ b/src/shader_recompiler/frontend/maxwell/translate/impl/integer_set_predicate.cpp @@ -1,6 +1,5 @@ -// Copyright 2021 yuzu Emulator Project -// Licensed under GPLv2 or any later version -// Refer to the license.txt file included. +// SPDX-FileCopyrightText: Copyright 2021 yuzu Emulator Project +// SPDX-License-Identifier: GPL-2.0-or-later #include "common/bit_field.h" #include "common/common_types.h" diff --git a/src/shader_recompiler/frontend/maxwell/translate/impl/integer_shift_left.cpp b/src/shader_recompiler/frontend/maxwell/translate/impl/integer_shift_left.cpp index 20af68852..5779cfbdd 100644 --- a/src/shader_recompiler/frontend/maxwell/translate/impl/integer_shift_left.cpp +++ b/src/shader_recompiler/frontend/maxwell/translate/impl/integer_shift_left.cpp @@ -1,6 +1,5 @@ -// Copyright 2021 yuzu Emulator Project -// Licensed under GPLv2 or any later version -// Refer to the license.txt file included. +// SPDX-FileCopyrightText: Copyright 2021 yuzu Emulator Project +// SPDX-License-Identifier: GPL-2.0-or-later #include "common/bit_field.h" #include "common/common_types.h" diff --git a/src/shader_recompiler/frontend/maxwell/translate/impl/integer_shift_right.cpp b/src/shader_recompiler/frontend/maxwell/translate/impl/integer_shift_right.cpp index be00bb605..2dccd2ca6 100644 --- a/src/shader_recompiler/frontend/maxwell/translate/impl/integer_shift_right.cpp +++ b/src/shader_recompiler/frontend/maxwell/translate/impl/integer_shift_right.cpp @@ -1,6 +1,5 @@ -// Copyright 2021 yuzu Emulator Project -// Licensed under GPLv2 or any later version -// Refer to the license.txt file included. +// SPDX-FileCopyrightText: Copyright 2021 yuzu Emulator Project +// SPDX-License-Identifier: GPL-2.0-or-later #include "common/bit_field.h" #include "common/common_types.h" diff --git a/src/shader_recompiler/frontend/maxwell/translate/impl/integer_short_multiply_add.cpp b/src/shader_recompiler/frontend/maxwell/translate/impl/integer_short_multiply_add.cpp index 2932cdc42..a96f8707e 100644 --- a/src/shader_recompiler/frontend/maxwell/translate/impl/integer_short_multiply_add.cpp +++ b/src/shader_recompiler/frontend/maxwell/translate/impl/integer_short_multiply_add.cpp @@ -1,6 +1,5 @@ -// Copyright 2021 yuzu Emulator Project -// Licensed under GPLv2 or any later version -// Refer to the license.txt file included. +// SPDX-FileCopyrightText: Copyright 2021 yuzu Emulator Project +// SPDX-License-Identifier: GPL-2.0-or-later #include "common/bit_field.h" #include "common/common_types.h" diff --git a/src/shader_recompiler/frontend/maxwell/translate/impl/integer_to_integer_conversion.cpp b/src/shader_recompiler/frontend/maxwell/translate/impl/integer_to_integer_conversion.cpp index 53e8d8923..7484621d0 100644 --- a/src/shader_recompiler/frontend/maxwell/translate/impl/integer_to_integer_conversion.cpp +++ b/src/shader_recompiler/frontend/maxwell/translate/impl/integer_to_integer_conversion.cpp @@ -1,6 +1,5 @@ -// Copyright 2021 yuzu Emulator Project -// Licensed under GPLv2 or any later version -// Refer to the license.txt file included. +// SPDX-FileCopyrightText: Copyright 2021 yuzu Emulator Project +// SPDX-License-Identifier: GPL-2.0-or-later #include "common/bit_field.h" #include "common/common_types.h" diff --git a/src/shader_recompiler/frontend/maxwell/translate/impl/internal_stage_buffer_entry_read.cpp b/src/shader_recompiler/frontend/maxwell/translate/impl/internal_stage_buffer_entry_read.cpp index 9b85f8059..7025f14a2 100644 --- a/src/shader_recompiler/frontend/maxwell/translate/impl/internal_stage_buffer_entry_read.cpp +++ b/src/shader_recompiler/frontend/maxwell/translate/impl/internal_stage_buffer_entry_read.cpp @@ -1,6 +1,5 @@ -// Copyright 2021 yuzu Emulator Project -// Licensed under GPLv2 or any later version -// Refer to the license.txt file included. +// SPDX-FileCopyrightText: Copyright 2021 yuzu Emulator Project +// SPDX-License-Identifier: GPL-2.0-or-later #include "common/bit_field.h" #include "common/common_types.h" diff --git a/src/shader_recompiler/frontend/maxwell/translate/impl/load_constant.cpp b/src/shader_recompiler/frontend/maxwell/translate/impl/load_constant.cpp index 2300088e3..7e12c089b 100644 --- a/src/shader_recompiler/frontend/maxwell/translate/impl/load_constant.cpp +++ b/src/shader_recompiler/frontend/maxwell/translate/impl/load_constant.cpp @@ -1,6 +1,5 @@ -// Copyright 2021 yuzu Emulator Project -// Licensed under GPLv2 or any later version -// Refer to the license.txt file included. +// SPDX-FileCopyrightText: Copyright 2021 yuzu Emulator Project +// SPDX-License-Identifier: GPL-2.0-or-later #include "common/bit_field.h" #include "common/common_types.h" @@ -11,10 +10,20 @@ namespace Shader::Maxwell { using namespace LDC; namespace { std::pair<IR::U32, IR::U32> Slot(IR::IREmitter& ir, Mode mode, const IR::U32& imm_index, - const IR::U32& reg, const IR::U32& imm) { + const IR::U32& reg, const IR::U32& imm_offset) { switch (mode) { case Mode::Default: - return {imm_index, ir.IAdd(reg, imm)}; + return {imm_index, ir.IAdd(reg, imm_offset)}; + case Mode::IS: { + // Segmented addressing mode + // Ra+imm_offset points into a flat mapping of const buffer + // address space + const IR::U32 address{ir.IAdd(reg, imm_offset)}; + const IR::U32 index{ir.BitFieldExtract(address, ir.Imm32(16), ir.Imm32(16))}; + const IR::U32 offset{ir.BitFieldExtract(address, ir.Imm32(0), ir.Imm32(16))}; + + return {ir.IAdd(index, imm_index), offset}; + } default: break; } diff --git a/src/shader_recompiler/frontend/maxwell/translate/impl/load_constant.h b/src/shader_recompiler/frontend/maxwell/translate/impl/load_constant.h index 3074ea0e3..0df13b7c8 100644 --- a/src/shader_recompiler/frontend/maxwell/translate/impl/load_constant.h +++ b/src/shader_recompiler/frontend/maxwell/translate/impl/load_constant.h @@ -1,6 +1,5 @@ -// Copyright 2021 yuzu Emulator Project -// Licensed under GPLv2 or any later version -// Refer to the license.txt file included. +// SPDX-FileCopyrightText: Copyright 2021 yuzu Emulator Project +// SPDX-License-Identifier: GPL-2.0-or-later #pragma once diff --git a/src/shader_recompiler/frontend/maxwell/translate/impl/load_effective_address.cpp b/src/shader_recompiler/frontend/maxwell/translate/impl/load_effective_address.cpp index 4a0f04e47..8361c8ab1 100644 --- a/src/shader_recompiler/frontend/maxwell/translate/impl/load_effective_address.cpp +++ b/src/shader_recompiler/frontend/maxwell/translate/impl/load_effective_address.cpp @@ -1,6 +1,5 @@ -// Copyright 2021 yuzu Emulator Project -// Licensed under GPLv2 or any later version -// Refer to the license.txt file included. +// SPDX-FileCopyrightText: Copyright 2021 yuzu Emulator Project +// SPDX-License-Identifier: GPL-2.0-or-later #include "common/bit_field.h" #include "common/common_types.h" diff --git a/src/shader_recompiler/frontend/maxwell/translate/impl/load_store_attribute.cpp b/src/shader_recompiler/frontend/maxwell/translate/impl/load_store_attribute.cpp index 924fb7a40..e3745ce08 100644 --- a/src/shader_recompiler/frontend/maxwell/translate/impl/load_store_attribute.cpp +++ b/src/shader_recompiler/frontend/maxwell/translate/impl/load_store_attribute.cpp @@ -1,12 +1,10 @@ -// Copyright 2021 yuzu Emulator Project -// Licensed under GPLv2 or any later version -// Refer to the license.txt file included. +// SPDX-FileCopyrightText: Copyright 2021 yuzu Emulator Project +// SPDX-License-Identifier: GPL-2.0-or-later #include "common/bit_field.h" #include "common/common_types.h" #include "shader_recompiler/exception.h" #include "shader_recompiler/frontend/ir/ir_emitter.h" -#include "shader_recompiler/frontend/maxwell/opcodes.h" #include "shader_recompiler/frontend/maxwell/translate/impl/impl.h" namespace Shader::Maxwell { diff --git a/src/shader_recompiler/frontend/maxwell/translate/impl/load_store_local_shared.cpp b/src/shader_recompiler/frontend/maxwell/translate/impl/load_store_local_shared.cpp index d2a1dbf61..a198b2b76 100644 --- a/src/shader_recompiler/frontend/maxwell/translate/impl/load_store_local_shared.cpp +++ b/src/shader_recompiler/frontend/maxwell/translate/impl/load_store_local_shared.cpp @@ -1,6 +1,5 @@ -// Copyright 2021 yuzu Emulator Project -// Licensed under GPLv2 or any later version -// Refer to the license.txt file included. +// SPDX-FileCopyrightText: Copyright 2021 yuzu Emulator Project +// SPDX-License-Identifier: GPL-2.0-or-later #include "common/bit_field.h" #include "common/common_types.h" diff --git a/src/shader_recompiler/frontend/maxwell/translate/impl/load_store_memory.cpp b/src/shader_recompiler/frontend/maxwell/translate/impl/load_store_memory.cpp index 36c5cff2f..8f2cf897d 100644 --- a/src/shader_recompiler/frontend/maxwell/translate/impl/load_store_memory.cpp +++ b/src/shader_recompiler/frontend/maxwell/translate/impl/load_store_memory.cpp @@ -1,11 +1,9 @@ -// Copyright 2021 yuzu Emulator Project -// Licensed under GPLv2 or any later version -// Refer to the license.txt file included. +// SPDX-FileCopyrightText: Copyright 2021 yuzu Emulator Project +// SPDX-License-Identifier: GPL-2.0-or-later #include "common/bit_field.h" #include "common/common_types.h" #include "shader_recompiler/exception.h" -#include "shader_recompiler/frontend/maxwell/opcodes.h" #include "shader_recompiler/frontend/maxwell/translate/impl/impl.h" namespace Shader::Maxwell { diff --git a/src/shader_recompiler/frontend/maxwell/translate/impl/logic_operation.cpp b/src/shader_recompiler/frontend/maxwell/translate/impl/logic_operation.cpp index 92cd27ed4..4e0ff897c 100644 --- a/src/shader_recompiler/frontend/maxwell/translate/impl/logic_operation.cpp +++ b/src/shader_recompiler/frontend/maxwell/translate/impl/logic_operation.cpp @@ -1,6 +1,5 @@ -// Copyright 2021 yuzu Emulator Project -// Licensed under GPLv2 or any later version -// Refer to the license.txt file included. +// SPDX-FileCopyrightText: Copyright 2021 yuzu Emulator Project +// SPDX-License-Identifier: GPL-2.0-or-later #include "common/bit_field.h" #include "common/common_types.h" diff --git a/src/shader_recompiler/frontend/maxwell/translate/impl/logic_operation_three_input.cpp b/src/shader_recompiler/frontend/maxwell/translate/impl/logic_operation_three_input.cpp index e0fe47912..a4ec25844 100644 --- a/src/shader_recompiler/frontend/maxwell/translate/impl/logic_operation_three_input.cpp +++ b/src/shader_recompiler/frontend/maxwell/translate/impl/logic_operation_three_input.cpp @@ -1,6 +1,5 @@ -// Copyright 2021 yuzu Emulator Project -// Licensed under GPLv2 or any later version -// Refer to the license.txt file included. +// SPDX-FileCopyrightText: Copyright 2021 yuzu Emulator Project +// SPDX-License-Identifier: GPL-2.0-or-later #include "common/bit_field.h" #include "common/common_types.h" @@ -13,59 +12,535 @@ namespace { // Emulate GPU's LOP3.LUT (three-input logic op with 8-bit truth table) IR::U32 ApplyLUT(IR::IREmitter& ir, const IR::U32& a, const IR::U32& b, const IR::U32& c, u64 ttbl) { - IR::U32 r{ir.Imm32(0)}; - const IR::U32 not_a{ir.BitwiseNot(a)}; - const IR::U32 not_b{ir.BitwiseNot(b)}; - const IR::U32 not_c{ir.BitwiseNot(c)}; - if (ttbl & 0x01) { - // r |= ~a & ~b & ~c; - const auto lhs{ir.BitwiseAnd(not_a, not_b)}; - const auto rhs{ir.BitwiseAnd(lhs, not_c)}; - r = ir.BitwiseOr(r, rhs); + switch (ttbl) { + // generated code, do not edit manually + case 0: + return ir.Imm32(0); + case 1: + return ir.BitwiseNot(ir.BitwiseOr(a, ir.BitwiseOr(b, c))); + case 2: + return ir.BitwiseAnd(c, ir.BitwiseNot(ir.BitwiseOr(a, b))); + case 3: + return ir.BitwiseNot(ir.BitwiseOr(a, b)); + case 4: + return ir.BitwiseAnd(b, ir.BitwiseNot(ir.BitwiseOr(a, c))); + case 5: + return ir.BitwiseNot(ir.BitwiseOr(a, c)); + case 6: + return ir.BitwiseAnd(ir.BitwiseNot(a), ir.BitwiseXor(b, c)); + case 7: + return ir.BitwiseNot(ir.BitwiseOr(a, ir.BitwiseAnd(b, c))); + case 8: + return ir.BitwiseAnd(ir.BitwiseAnd(b, c), ir.BitwiseNot(a)); + case 9: + return ir.BitwiseNot(ir.BitwiseOr(a, ir.BitwiseXor(b, c))); + case 10: + return ir.BitwiseAnd(c, ir.BitwiseNot(a)); + case 11: + return ir.BitwiseAnd(ir.BitwiseNot(a), ir.BitwiseOr(c, ir.BitwiseNot(b))); + case 12: + return ir.BitwiseAnd(b, ir.BitwiseNot(a)); + case 13: + return ir.BitwiseAnd(ir.BitwiseNot(a), ir.BitwiseOr(b, ir.BitwiseNot(c))); + case 14: + return ir.BitwiseAnd(ir.BitwiseNot(a), ir.BitwiseOr(b, c)); + case 15: + return ir.BitwiseNot(a); + case 16: + return ir.BitwiseAnd(a, ir.BitwiseNot(ir.BitwiseOr(b, c))); + case 17: + return ir.BitwiseNot(ir.BitwiseOr(b, c)); + case 18: + return ir.BitwiseAnd(ir.BitwiseNot(b), ir.BitwiseXor(a, c)); + case 19: + return ir.BitwiseNot(ir.BitwiseOr(b, ir.BitwiseAnd(a, c))); + case 20: + return ir.BitwiseAnd(ir.BitwiseNot(c), ir.BitwiseXor(a, b)); + case 21: + return ir.BitwiseNot(ir.BitwiseOr(c, ir.BitwiseAnd(a, b))); + case 22: + return ir.BitwiseXor(ir.BitwiseOr(a, b), ir.BitwiseOr(c, ir.BitwiseAnd(a, b))); + case 23: + return ir.BitwiseXor(ir.BitwiseAnd(ir.BitwiseXor(a, b), ir.BitwiseXor(a, c)), + ir.BitwiseNot(a)); + case 24: + return ir.BitwiseAnd(ir.BitwiseXor(a, b), ir.BitwiseXor(a, c)); + case 25: + return ir.BitwiseNot(ir.BitwiseOr(ir.BitwiseAnd(a, b), ir.BitwiseXor(b, c))); + case 26: + return ir.BitwiseAnd(ir.BitwiseOr(c, ir.BitwiseNot(b)), ir.BitwiseXor(a, c)); + case 27: + return ir.BitwiseXor(ir.BitwiseOr(a, ir.BitwiseNot(c)), ir.BitwiseOr(b, c)); + case 28: + return ir.BitwiseAnd(ir.BitwiseOr(b, ir.BitwiseNot(c)), ir.BitwiseXor(a, b)); + case 29: + return ir.BitwiseXor(ir.BitwiseOr(a, ir.BitwiseNot(b)), ir.BitwiseOr(b, c)); + case 30: + return ir.BitwiseXor(a, ir.BitwiseOr(b, c)); + case 31: + return ir.BitwiseNot(ir.BitwiseAnd(a, ir.BitwiseOr(b, c))); + case 32: + return ir.BitwiseAnd(ir.BitwiseAnd(a, c), ir.BitwiseNot(b)); + case 33: + return ir.BitwiseNot(ir.BitwiseOr(b, ir.BitwiseXor(a, c))); + case 34: + return ir.BitwiseAnd(c, ir.BitwiseNot(b)); + case 35: + return ir.BitwiseAnd(ir.BitwiseNot(b), ir.BitwiseOr(c, ir.BitwiseNot(a))); + case 36: + return ir.BitwiseAnd(ir.BitwiseXor(a, b), ir.BitwiseXor(b, c)); + case 37: + return ir.BitwiseNot(ir.BitwiseOr(ir.BitwiseAnd(a, b), ir.BitwiseXor(a, c))); + case 38: + return ir.BitwiseAnd(ir.BitwiseOr(c, ir.BitwiseNot(a)), ir.BitwiseXor(b, c)); + case 39: + return ir.BitwiseXor(ir.BitwiseOr(a, c), ir.BitwiseOr(b, ir.BitwiseNot(c))); + case 40: + return ir.BitwiseAnd(c, ir.BitwiseXor(a, b)); + case 41: + return ir.BitwiseXor(ir.BitwiseOr(a, b), + ir.BitwiseOr(ir.BitwiseAnd(a, b), ir.BitwiseNot(c))); + case 42: + return ir.BitwiseAnd(c, ir.BitwiseNot(ir.BitwiseAnd(a, b))); + case 43: + return ir.BitwiseXor(ir.BitwiseOr(a, ir.BitwiseNot(c)), + ir.BitwiseOr(b, ir.BitwiseXor(a, c))); + case 44: + return ir.BitwiseAnd(ir.BitwiseOr(b, c), ir.BitwiseXor(a, b)); + case 45: + return ir.BitwiseXor(a, ir.BitwiseOr(b, ir.BitwiseNot(c))); + case 46: + return ir.BitwiseXor(ir.BitwiseAnd(a, b), ir.BitwiseOr(b, c)); + case 47: + return ir.BitwiseOr(ir.BitwiseAnd(c, ir.BitwiseNot(b)), ir.BitwiseNot(a)); + case 48: + return ir.BitwiseAnd(a, ir.BitwiseNot(b)); + case 49: + return ir.BitwiseAnd(ir.BitwiseNot(b), ir.BitwiseOr(a, ir.BitwiseNot(c))); + case 50: + return ir.BitwiseAnd(ir.BitwiseNot(b), ir.BitwiseOr(a, c)); + case 51: + return ir.BitwiseNot(b); + case 52: + return ir.BitwiseAnd(ir.BitwiseOr(a, ir.BitwiseNot(c)), ir.BitwiseXor(a, b)); + case 53: + return ir.BitwiseXor(ir.BitwiseOr(a, c), ir.BitwiseOr(b, ir.BitwiseNot(a))); + case 54: + return ir.BitwiseXor(b, ir.BitwiseOr(a, c)); + case 55: + return ir.BitwiseNot(ir.BitwiseAnd(b, ir.BitwiseOr(a, c))); + case 56: + return ir.BitwiseAnd(ir.BitwiseOr(a, c), ir.BitwiseXor(a, b)); + case 57: + return ir.BitwiseXor(b, ir.BitwiseOr(a, ir.BitwiseNot(c))); + case 58: + return ir.BitwiseXor(ir.BitwiseAnd(a, b), ir.BitwiseOr(a, c)); + case 59: + return ir.BitwiseOr(ir.BitwiseAnd(c, ir.BitwiseNot(a)), ir.BitwiseNot(b)); + case 60: + return ir.BitwiseXor(a, b); + case 61: + return ir.BitwiseOr(ir.BitwiseNot(ir.BitwiseOr(a, c)), ir.BitwiseXor(a, b)); + case 62: + return ir.BitwiseOr(ir.BitwiseAnd(c, ir.BitwiseNot(a)), ir.BitwiseXor(a, b)); + case 63: + return ir.BitwiseNot(ir.BitwiseAnd(a, b)); + case 64: + return ir.BitwiseAnd(ir.BitwiseAnd(a, b), ir.BitwiseNot(c)); + case 65: + return ir.BitwiseNot(ir.BitwiseOr(c, ir.BitwiseXor(a, b))); + case 66: + return ir.BitwiseAnd(ir.BitwiseXor(a, c), ir.BitwiseXor(b, c)); + case 67: + return ir.BitwiseNot(ir.BitwiseOr(ir.BitwiseAnd(a, c), ir.BitwiseXor(a, b))); + case 68: + return ir.BitwiseAnd(b, ir.BitwiseNot(c)); + case 69: + return ir.BitwiseAnd(ir.BitwiseNot(c), ir.BitwiseOr(b, ir.BitwiseNot(a))); + case 70: + return ir.BitwiseAnd(ir.BitwiseOr(b, ir.BitwiseNot(a)), ir.BitwiseXor(b, c)); + case 71: + return ir.BitwiseXor(ir.BitwiseOr(a, b), ir.BitwiseOr(c, ir.BitwiseNot(b))); + case 72: + return ir.BitwiseAnd(b, ir.BitwiseXor(a, c)); + case 73: + return ir.BitwiseXor(ir.BitwiseOr(a, c), + ir.BitwiseOr(ir.BitwiseAnd(a, c), ir.BitwiseNot(b))); + case 74: + return ir.BitwiseAnd(ir.BitwiseOr(b, c), ir.BitwiseXor(a, c)); + case 75: + return ir.BitwiseXor(a, ir.BitwiseOr(c, ir.BitwiseNot(b))); + case 76: + return ir.BitwiseAnd(b, ir.BitwiseNot(ir.BitwiseAnd(a, c))); + case 77: + return ir.BitwiseXor(ir.BitwiseOr(a, ir.BitwiseNot(b)), + ir.BitwiseOr(c, ir.BitwiseXor(a, b))); + case 78: + return ir.BitwiseXor(ir.BitwiseAnd(a, c), ir.BitwiseOr(b, c)); + case 79: + return ir.BitwiseOr(ir.BitwiseAnd(b, ir.BitwiseNot(c)), ir.BitwiseNot(a)); + case 80: + return ir.BitwiseAnd(a, ir.BitwiseNot(c)); + case 81: + return ir.BitwiseAnd(ir.BitwiseNot(c), ir.BitwiseOr(a, ir.BitwiseNot(b))); + case 82: + return ir.BitwiseAnd(ir.BitwiseOr(a, ir.BitwiseNot(b)), ir.BitwiseXor(a, c)); + case 83: + return ir.BitwiseXor(ir.BitwiseOr(a, b), ir.BitwiseOr(c, ir.BitwiseNot(a))); + case 84: + return ir.BitwiseAnd(ir.BitwiseNot(c), ir.BitwiseOr(a, b)); + case 85: + return ir.BitwiseNot(c); + case 86: + return ir.BitwiseXor(c, ir.BitwiseOr(a, b)); + case 87: + return ir.BitwiseNot(ir.BitwiseAnd(c, ir.BitwiseOr(a, b))); + case 88: + return ir.BitwiseAnd(ir.BitwiseOr(a, b), ir.BitwiseXor(a, c)); + case 89: + return ir.BitwiseXor(c, ir.BitwiseOr(a, ir.BitwiseNot(b))); + case 90: + return ir.BitwiseXor(a, c); + case 91: + return ir.BitwiseOr(ir.BitwiseNot(ir.BitwiseOr(a, b)), ir.BitwiseXor(a, c)); + case 92: + return ir.BitwiseXor(ir.BitwiseAnd(a, c), ir.BitwiseOr(a, b)); + case 93: + return ir.BitwiseOr(ir.BitwiseAnd(b, ir.BitwiseNot(a)), ir.BitwiseNot(c)); + case 94: + return ir.BitwiseOr(ir.BitwiseAnd(b, ir.BitwiseNot(a)), ir.BitwiseXor(a, c)); + case 95: + return ir.BitwiseNot(ir.BitwiseAnd(a, c)); + case 96: + return ir.BitwiseAnd(a, ir.BitwiseXor(b, c)); + case 97: + return ir.BitwiseXor(ir.BitwiseOr(b, c), + ir.BitwiseOr(ir.BitwiseAnd(b, c), ir.BitwiseNot(a))); + case 98: + return ir.BitwiseAnd(ir.BitwiseOr(a, c), ir.BitwiseXor(b, c)); + case 99: + return ir.BitwiseXor(b, ir.BitwiseOr(c, ir.BitwiseNot(a))); + case 100: + return ir.BitwiseAnd(ir.BitwiseOr(a, b), ir.BitwiseXor(b, c)); + case 101: + return ir.BitwiseXor(c, ir.BitwiseOr(b, ir.BitwiseNot(a))); + case 102: + return ir.BitwiseXor(b, c); + case 103: + return ir.BitwiseOr(ir.BitwiseNot(ir.BitwiseOr(a, b)), ir.BitwiseXor(b, c)); + case 104: + return ir.BitwiseAnd(ir.BitwiseOr(a, b), ir.BitwiseXor(c, ir.BitwiseAnd(a, b))); + case 105: + return ir.BitwiseXor(ir.BitwiseNot(a), ir.BitwiseXor(b, c)); + case 106: + return ir.BitwiseXor(c, ir.BitwiseAnd(a, b)); + case 107: + return ir.BitwiseXor(ir.BitwiseAnd(c, ir.BitwiseOr(a, b)), + ir.BitwiseXor(a, ir.BitwiseNot(b))); + case 108: + return ir.BitwiseXor(b, ir.BitwiseAnd(a, c)); + case 109: + return ir.BitwiseXor(ir.BitwiseAnd(b, ir.BitwiseOr(a, c)), + ir.BitwiseXor(a, ir.BitwiseNot(c))); + case 110: + return ir.BitwiseOr(ir.BitwiseAnd(b, ir.BitwiseNot(a)), ir.BitwiseXor(b, c)); + case 111: + return ir.BitwiseOr(ir.BitwiseNot(a), ir.BitwiseXor(b, c)); + case 112: + return ir.BitwiseAnd(a, ir.BitwiseNot(ir.BitwiseAnd(b, c))); + case 113: + return ir.BitwiseXor(ir.BitwiseOr(b, ir.BitwiseNot(a)), + ir.BitwiseOr(c, ir.BitwiseXor(a, b))); + case 114: + return ir.BitwiseXor(ir.BitwiseAnd(b, c), ir.BitwiseOr(a, c)); + case 115: + return ir.BitwiseOr(ir.BitwiseAnd(a, ir.BitwiseNot(c)), ir.BitwiseNot(b)); + case 116: + return ir.BitwiseXor(ir.BitwiseAnd(b, c), ir.BitwiseOr(a, b)); + case 117: + return ir.BitwiseOr(ir.BitwiseAnd(a, ir.BitwiseNot(b)), ir.BitwiseNot(c)); + case 118: + return ir.BitwiseOr(ir.BitwiseAnd(a, ir.BitwiseNot(b)), ir.BitwiseXor(b, c)); + case 119: + return ir.BitwiseNot(ir.BitwiseAnd(b, c)); + case 120: + return ir.BitwiseXor(a, ir.BitwiseAnd(b, c)); + case 121: + return ir.BitwiseXor(ir.BitwiseAnd(a, ir.BitwiseOr(b, c)), + ir.BitwiseXor(b, ir.BitwiseNot(c))); + case 122: + return ir.BitwiseOr(ir.BitwiseAnd(a, ir.BitwiseNot(b)), ir.BitwiseXor(a, c)); + case 123: + return ir.BitwiseOr(ir.BitwiseNot(b), ir.BitwiseXor(a, c)); + case 124: + return ir.BitwiseOr(ir.BitwiseAnd(a, ir.BitwiseNot(c)), ir.BitwiseXor(a, b)); + case 125: + return ir.BitwiseOr(ir.BitwiseNot(c), ir.BitwiseXor(a, b)); + case 126: + return ir.BitwiseOr(ir.BitwiseXor(a, b), ir.BitwiseXor(a, c)); + case 127: + return ir.BitwiseNot(ir.BitwiseAnd(a, ir.BitwiseAnd(b, c))); + case 128: + return ir.BitwiseAnd(a, ir.BitwiseAnd(b, c)); + case 129: + return ir.BitwiseNot(ir.BitwiseOr(ir.BitwiseXor(a, b), ir.BitwiseXor(a, c))); + case 130: + return ir.BitwiseAnd(c, ir.BitwiseXor(a, ir.BitwiseNot(b))); + case 131: + return ir.BitwiseAnd(ir.BitwiseOr(c, ir.BitwiseNot(a)), ir.BitwiseXor(a, ir.BitwiseNot(b))); + case 132: + return ir.BitwiseAnd(b, ir.BitwiseXor(a, ir.BitwiseNot(c))); + case 133: + return ir.BitwiseAnd(ir.BitwiseOr(b, ir.BitwiseNot(a)), ir.BitwiseXor(a, ir.BitwiseNot(c))); + case 134: + return ir.BitwiseAnd(ir.BitwiseOr(b, c), ir.BitwiseXor(a, ir.BitwiseXor(b, c))); + case 135: + return ir.BitwiseXor(ir.BitwiseAnd(b, c), ir.BitwiseNot(a)); + case 136: + return ir.BitwiseAnd(b, c); + case 137: + return ir.BitwiseAnd(ir.BitwiseOr(b, ir.BitwiseNot(a)), ir.BitwiseXor(b, ir.BitwiseNot(c))); + case 138: + return ir.BitwiseAnd(c, ir.BitwiseOr(b, ir.BitwiseNot(a))); + case 139: + return ir.BitwiseOr(ir.BitwiseAnd(b, c), ir.BitwiseNot(ir.BitwiseOr(a, b))); + case 140: + return ir.BitwiseAnd(b, ir.BitwiseOr(c, ir.BitwiseNot(a))); + case 141: + return ir.BitwiseOr(ir.BitwiseAnd(b, c), ir.BitwiseNot(ir.BitwiseOr(a, c))); + case 142: + return ir.BitwiseXor(a, ir.BitwiseOr(ir.BitwiseXor(a, b), ir.BitwiseXor(a, c))); + case 143: + return ir.BitwiseOr(ir.BitwiseAnd(b, c), ir.BitwiseNot(a)); + case 144: + return ir.BitwiseAnd(a, ir.BitwiseXor(b, ir.BitwiseNot(c))); + case 145: + return ir.BitwiseAnd(ir.BitwiseOr(a, ir.BitwiseNot(b)), ir.BitwiseXor(b, ir.BitwiseNot(c))); + case 146: + return ir.BitwiseAnd(ir.BitwiseOr(a, c), ir.BitwiseXor(a, ir.BitwiseXor(b, c))); + case 147: + return ir.BitwiseXor(ir.BitwiseAnd(a, c), ir.BitwiseNot(b)); + case 148: + return ir.BitwiseAnd(ir.BitwiseOr(a, b), ir.BitwiseXor(a, ir.BitwiseXor(b, c))); + case 149: + return ir.BitwiseXor(ir.BitwiseAnd(a, b), ir.BitwiseNot(c)); + case 150: + return ir.BitwiseXor(a, ir.BitwiseXor(b, c)); + case 151: + return ir.BitwiseOr(ir.BitwiseNot(ir.BitwiseOr(a, b)), + ir.BitwiseXor(a, ir.BitwiseXor(b, c))); + case 152: + return ir.BitwiseAnd(ir.BitwiseOr(a, b), ir.BitwiseXor(b, ir.BitwiseNot(c))); + case 153: + return ir.BitwiseXor(b, ir.BitwiseNot(c)); + case 154: + return ir.BitwiseXor(c, ir.BitwiseAnd(a, ir.BitwiseNot(b))); + case 155: + return ir.BitwiseNot(ir.BitwiseAnd(ir.BitwiseOr(a, b), ir.BitwiseXor(b, c))); + case 156: + return ir.BitwiseXor(b, ir.BitwiseAnd(a, ir.BitwiseNot(c))); + case 157: + return ir.BitwiseNot(ir.BitwiseAnd(ir.BitwiseOr(a, c), ir.BitwiseXor(b, c))); + case 158: + return ir.BitwiseOr(ir.BitwiseAnd(b, c), ir.BitwiseXor(a, ir.BitwiseOr(b, c))); + case 159: + return ir.BitwiseNot(ir.BitwiseAnd(a, ir.BitwiseXor(b, c))); + case 160: + return ir.BitwiseAnd(a, c); + case 161: + return ir.BitwiseAnd(ir.BitwiseOr(a, ir.BitwiseNot(b)), ir.BitwiseXor(a, ir.BitwiseNot(c))); + case 162: + return ir.BitwiseAnd(c, ir.BitwiseOr(a, ir.BitwiseNot(b))); + case 163: + return ir.BitwiseOr(ir.BitwiseAnd(a, c), ir.BitwiseNot(ir.BitwiseOr(a, b))); + case 164: + return ir.BitwiseAnd(ir.BitwiseOr(a, b), ir.BitwiseXor(a, ir.BitwiseNot(c))); + case 165: + return ir.BitwiseXor(a, ir.BitwiseNot(c)); + case 166: + return ir.BitwiseXor(c, ir.BitwiseAnd(b, ir.BitwiseNot(a))); + case 167: + return ir.BitwiseNot(ir.BitwiseAnd(ir.BitwiseOr(a, b), ir.BitwiseXor(a, c))); + case 168: + return ir.BitwiseAnd(c, ir.BitwiseOr(a, b)); + case 169: + return ir.BitwiseXor(ir.BitwiseNot(c), ir.BitwiseOr(a, b)); + case 170: + return c; + case 171: + return ir.BitwiseOr(c, ir.BitwiseNot(ir.BitwiseOr(a, b))); + case 172: + return ir.BitwiseAnd(ir.BitwiseOr(a, b), ir.BitwiseOr(c, ir.BitwiseNot(a))); + case 173: + return ir.BitwiseOr(ir.BitwiseAnd(b, c), ir.BitwiseXor(a, ir.BitwiseNot(c))); + case 174: + return ir.BitwiseOr(c, ir.BitwiseAnd(b, ir.BitwiseNot(a))); + case 175: + return ir.BitwiseOr(c, ir.BitwiseNot(a)); + case 176: + return ir.BitwiseAnd(a, ir.BitwiseOr(c, ir.BitwiseNot(b))); + case 177: + return ir.BitwiseOr(ir.BitwiseAnd(a, c), ir.BitwiseNot(ir.BitwiseOr(b, c))); + case 178: + return ir.BitwiseXor(b, ir.BitwiseOr(ir.BitwiseXor(a, b), ir.BitwiseXor(a, c))); + case 179: + return ir.BitwiseOr(ir.BitwiseAnd(a, c), ir.BitwiseNot(b)); + case 180: + return ir.BitwiseXor(a, ir.BitwiseAnd(b, ir.BitwiseNot(c))); + case 181: + return ir.BitwiseNot(ir.BitwiseAnd(ir.BitwiseOr(b, c), ir.BitwiseXor(a, c))); + case 182: + return ir.BitwiseOr(ir.BitwiseAnd(a, c), ir.BitwiseXor(b, ir.BitwiseOr(a, c))); + case 183: + return ir.BitwiseNot(ir.BitwiseAnd(b, ir.BitwiseXor(a, c))); + case 184: + return ir.BitwiseAnd(ir.BitwiseOr(a, b), ir.BitwiseOr(c, ir.BitwiseNot(b))); + case 185: + return ir.BitwiseOr(ir.BitwiseAnd(a, c), ir.BitwiseXor(b, ir.BitwiseNot(c))); + case 186: + return ir.BitwiseOr(c, ir.BitwiseAnd(a, ir.BitwiseNot(b))); + case 187: + return ir.BitwiseOr(c, ir.BitwiseNot(b)); + case 188: + return ir.BitwiseOr(ir.BitwiseAnd(a, c), ir.BitwiseXor(a, b)); + case 189: + return ir.BitwiseOr(ir.BitwiseXor(a, b), ir.BitwiseXor(a, ir.BitwiseNot(c))); + case 190: + return ir.BitwiseOr(c, ir.BitwiseXor(a, b)); + case 191: + return ir.BitwiseOr(c, ir.BitwiseNot(ir.BitwiseAnd(a, b))); + case 192: + return ir.BitwiseAnd(a, b); + case 193: + return ir.BitwiseAnd(ir.BitwiseOr(a, ir.BitwiseNot(c)), ir.BitwiseXor(a, ir.BitwiseNot(b))); + case 194: + return ir.BitwiseAnd(ir.BitwiseOr(a, c), ir.BitwiseXor(a, ir.BitwiseNot(b))); + case 195: + return ir.BitwiseXor(a, ir.BitwiseNot(b)); + case 196: + return ir.BitwiseAnd(b, ir.BitwiseOr(a, ir.BitwiseNot(c))); + case 197: + return ir.BitwiseOr(ir.BitwiseAnd(a, b), ir.BitwiseNot(ir.BitwiseOr(a, c))); + case 198: + return ir.BitwiseXor(b, ir.BitwiseAnd(c, ir.BitwiseNot(a))); + case 199: + return ir.BitwiseNot(ir.BitwiseAnd(ir.BitwiseOr(a, c), ir.BitwiseXor(a, b))); + case 200: + return ir.BitwiseAnd(b, ir.BitwiseOr(a, c)); + case 201: + return ir.BitwiseXor(ir.BitwiseNot(b), ir.BitwiseOr(a, c)); + case 202: + return ir.BitwiseAnd(ir.BitwiseOr(a, c), ir.BitwiseOr(b, ir.BitwiseNot(a))); + case 203: + return ir.BitwiseOr(ir.BitwiseAnd(b, c), ir.BitwiseXor(a, ir.BitwiseNot(b))); + case 204: + return b; + case 205: + return ir.BitwiseOr(b, ir.BitwiseNot(ir.BitwiseOr(a, c))); + case 206: + return ir.BitwiseOr(b, ir.BitwiseAnd(c, ir.BitwiseNot(a))); + case 207: + return ir.BitwiseOr(b, ir.BitwiseNot(a)); + case 208: + return ir.BitwiseAnd(a, ir.BitwiseOr(b, ir.BitwiseNot(c))); + case 209: + return ir.BitwiseOr(ir.BitwiseAnd(a, b), ir.BitwiseNot(ir.BitwiseOr(b, c))); + case 210: + return ir.BitwiseXor(a, ir.BitwiseAnd(c, ir.BitwiseNot(b))); + case 211: + return ir.BitwiseNot(ir.BitwiseAnd(ir.BitwiseOr(b, c), ir.BitwiseXor(a, b))); + case 212: + return ir.BitwiseXor(c, ir.BitwiseOr(ir.BitwiseXor(a, b), ir.BitwiseXor(a, c))); + case 213: + return ir.BitwiseOr(ir.BitwiseAnd(a, b), ir.BitwiseNot(c)); + case 214: + return ir.BitwiseOr(ir.BitwiseAnd(a, b), ir.BitwiseXor(c, ir.BitwiseOr(a, b))); + case 215: + return ir.BitwiseNot(ir.BitwiseAnd(c, ir.BitwiseXor(a, b))); + case 216: + return ir.BitwiseAnd(ir.BitwiseOr(a, c), ir.BitwiseOr(b, ir.BitwiseNot(c))); + case 217: + return ir.BitwiseOr(ir.BitwiseAnd(a, b), ir.BitwiseXor(b, ir.BitwiseNot(c))); + case 218: + return ir.BitwiseOr(ir.BitwiseAnd(a, b), ir.BitwiseXor(a, c)); + case 219: + return ir.BitwiseOr(ir.BitwiseXor(a, c), ir.BitwiseXor(a, ir.BitwiseNot(b))); + case 220: + return ir.BitwiseOr(b, ir.BitwiseAnd(a, ir.BitwiseNot(c))); + case 221: + return ir.BitwiseOr(b, ir.BitwiseNot(c)); + case 222: + return ir.BitwiseOr(b, ir.BitwiseXor(a, c)); + case 223: + return ir.BitwiseOr(b, ir.BitwiseNot(ir.BitwiseAnd(a, c))); + case 224: + return ir.BitwiseAnd(a, ir.BitwiseOr(b, c)); + case 225: + return ir.BitwiseXor(ir.BitwiseNot(a), ir.BitwiseOr(b, c)); + case 226: + return ir.BitwiseAnd(ir.BitwiseOr(a, ir.BitwiseNot(b)), ir.BitwiseOr(b, c)); + case 227: + return ir.BitwiseOr(ir.BitwiseAnd(a, c), ir.BitwiseXor(a, ir.BitwiseNot(b))); + case 228: + return ir.BitwiseAnd(ir.BitwiseOr(a, ir.BitwiseNot(c)), ir.BitwiseOr(b, c)); + case 229: + return ir.BitwiseOr(ir.BitwiseAnd(a, b), ir.BitwiseXor(a, ir.BitwiseNot(c))); + case 230: + return ir.BitwiseOr(ir.BitwiseAnd(a, b), ir.BitwiseXor(b, c)); + case 231: + return ir.BitwiseOr(ir.BitwiseXor(a, ir.BitwiseNot(b)), ir.BitwiseXor(b, c)); + case 232: + return ir.BitwiseAnd(ir.BitwiseOr(a, b), ir.BitwiseOr(c, ir.BitwiseAnd(a, b))); + case 233: + return ir.BitwiseOr(ir.BitwiseAnd(a, b), + ir.BitwiseXor(ir.BitwiseNot(c), ir.BitwiseOr(a, b))); + case 234: + return ir.BitwiseOr(c, ir.BitwiseAnd(a, b)); + case 235: + return ir.BitwiseOr(c, ir.BitwiseXor(a, ir.BitwiseNot(b))); + case 236: + return ir.BitwiseOr(b, ir.BitwiseAnd(a, c)); + case 237: + return ir.BitwiseOr(b, ir.BitwiseXor(a, ir.BitwiseNot(c))); + case 238: + return ir.BitwiseOr(b, c); + case 239: + return ir.BitwiseOr(ir.BitwiseNot(a), ir.BitwiseOr(b, c)); + case 240: + return a; + case 241: + return ir.BitwiseOr(a, ir.BitwiseNot(ir.BitwiseOr(b, c))); + case 242: + return ir.BitwiseOr(a, ir.BitwiseAnd(c, ir.BitwiseNot(b))); + case 243: + return ir.BitwiseOr(a, ir.BitwiseNot(b)); + case 244: + return ir.BitwiseOr(a, ir.BitwiseAnd(b, ir.BitwiseNot(c))); + case 245: + return ir.BitwiseOr(a, ir.BitwiseNot(c)); + case 246: + return ir.BitwiseOr(a, ir.BitwiseXor(b, c)); + case 247: + return ir.BitwiseOr(a, ir.BitwiseNot(ir.BitwiseAnd(b, c))); + case 248: + return ir.BitwiseOr(a, ir.BitwiseAnd(b, c)); + case 249: + return ir.BitwiseOr(a, ir.BitwiseXor(b, ir.BitwiseNot(c))); + case 250: + return ir.BitwiseOr(a, c); + case 251: + return ir.BitwiseOr(ir.BitwiseNot(b), ir.BitwiseOr(a, c)); + case 252: + return ir.BitwiseOr(a, b); + case 253: + return ir.BitwiseOr(ir.BitwiseNot(c), ir.BitwiseOr(a, b)); + case 254: + return ir.BitwiseOr(a, ir.BitwiseOr(b, c)); + case 255: + return ir.Imm32(0xFFFFFFFF); + // end of generated code } - if (ttbl & 0x02) { - // r |= ~a & ~b & c; - const auto lhs{ir.BitwiseAnd(not_a, not_b)}; - const auto rhs{ir.BitwiseAnd(lhs, c)}; - r = ir.BitwiseOr(r, rhs); - } - if (ttbl & 0x04) { - // r |= ~a & b & ~c; - const auto lhs{ir.BitwiseAnd(not_a, b)}; - const auto rhs{ir.BitwiseAnd(lhs, not_c)}; - r = ir.BitwiseOr(r, rhs); - } - if (ttbl & 0x08) { - // r |= ~a & b & c; - const auto lhs{ir.BitwiseAnd(not_a, b)}; - const auto rhs{ir.BitwiseAnd(lhs, c)}; - r = ir.BitwiseOr(r, rhs); - } - if (ttbl & 0x10) { - // r |= a & ~b & ~c; - const auto lhs{ir.BitwiseAnd(a, not_b)}; - const auto rhs{ir.BitwiseAnd(lhs, not_c)}; - r = ir.BitwiseOr(r, rhs); - } - if (ttbl & 0x20) { - // r |= a & ~b & c; - const auto lhs{ir.BitwiseAnd(a, not_b)}; - const auto rhs{ir.BitwiseAnd(lhs, c)}; - r = ir.BitwiseOr(r, rhs); - } - if (ttbl & 0x40) { - // r |= a & b & ~c; - const auto lhs{ir.BitwiseAnd(a, b)}; - const auto rhs{ir.BitwiseAnd(lhs, not_c)}; - r = ir.BitwiseOr(r, rhs); - } - if (ttbl & 0x80) { - // r |= a & b & c; - const auto lhs{ir.BitwiseAnd(a, b)}; - const auto rhs{ir.BitwiseAnd(lhs, c)}; - r = ir.BitwiseOr(r, rhs); - } - return r; + throw NotImplementedException("LOP3 with out of range ttbl"); } IR::U32 LOP3(TranslatorVisitor& v, u64 insn, const IR::U32& op_b, const IR::U32& op_c, u64 lut) { diff --git a/src/shader_recompiler/frontend/maxwell/translate/impl/logic_operation_three_input_lut3.py b/src/shader_recompiler/frontend/maxwell/translate/impl/logic_operation_three_input_lut3.py new file mode 100644 index 000000000..e66d50d61 --- /dev/null +++ b/src/shader_recompiler/frontend/maxwell/translate/impl/logic_operation_three_input_lut3.py @@ -0,0 +1,90 @@ +# SPDX-FileCopyrightText: 2022 degasus <markus@selfnet.de> +# SPDX-License-Identifier: WTFPL + +from itertools import product + +# The primitive instructions +OPS = { + 'ir.BitwiseAnd({}, {})' : (2, 1, lambda a,b: a&b), + 'ir.BitwiseOr({}, {})' : (2, 1, lambda a,b: a|b), + 'ir.BitwiseXor({}, {})' : (2, 1, lambda a,b: a^b), + 'ir.BitwiseNot({})' : (1, 0.1, lambda a: (~a) & 255), # Only tiny cost, as this can often inlined in other instructions +} + +# Our database of combination of instructions +optimized_calls = {} +def cmp(lhs, rhs): + if lhs is None: # new entry + return True + if lhs[3] > rhs[3]: # costs + return True + if lhs[3] < rhs[3]: # costs + return False + if len(lhs[0]) > len(rhs[0]): # string len + return True + if len(lhs[0]) < len(rhs[0]): # string len + return False + if lhs[0] > rhs[0]: # string sorting + return True + if lhs[0] < rhs[0]: # string sorting + return False + assert lhs == rhs, "redundant instruction, bug in brute force" + return False +def register(imm, instruction, count, latency): + # Use the sum of instruction count and latency as costs to evaluate which combination is best + costs = count + latency + + old = optimized_calls.get(imm, None) + new = (instruction, count, latency, costs) + + # Update if new or better + if cmp(old, new): + optimized_calls[imm] = new + return True + + return False + +# Constants: 0, 1 (for free) +register(0, 'ir.Imm32(0)', 0, 0) +register(255, 'ir.Imm32(0xFFFFFFFF)', 0, 0) + +# Inputs: a, b, c (for free) +ta = 0xF0 +tb = 0xCC +tc = 0xAA +inputs = { + ta : 'a', + tb : 'b', + tc : 'c', +} +for imm, instruction in inputs.items(): + register(imm, instruction, 0, 0) + register((~imm) & 255, 'ir.BitwiseNot({})'.format(instruction), 0.099, 0.099) # slightly cheaper NEG on inputs + +# Try to combine two values from the db with an instruction. +# If it is better than the old method, update it. +while True: + registered = 0 + calls_copy = optimized_calls.copy() + for OP, (argc, cost, f) in OPS.items(): + for args in product(calls_copy.items(), repeat=argc): + # unpack(transponse) the arrays + imm = [arg[0] for arg in args] + value = [arg[1][0] for arg in args] + count = [arg[1][1] for arg in args] + latency = [arg[1][2] for arg in args] + + registered += register( + f(*imm), + OP.format(*value), + sum(count) + cost, + max(latency) + cost) + if registered == 0: + # No update at all? So terminate + break + +# Hacky output. Please improve me to output valid C++ instead. +s = """ case {imm}: + return {op};""" +for imm in range(256): + print(s.format(imm=imm, op=optimized_calls[imm][0])) diff --git a/src/shader_recompiler/frontend/maxwell/translate/impl/move_predicate_to_register.cpp b/src/shader_recompiler/frontend/maxwell/translate/impl/move_predicate_to_register.cpp index 4324fd443..37586a65d 100644 --- a/src/shader_recompiler/frontend/maxwell/translate/impl/move_predicate_to_register.cpp +++ b/src/shader_recompiler/frontend/maxwell/translate/impl/move_predicate_to_register.cpp @@ -1,6 +1,5 @@ -// Copyright 2021 yuzu Emulator Project -// Licensed under GPLv2 or any later version -// Refer to the license.txt file included. +// SPDX-FileCopyrightText: Copyright 2021 yuzu Emulator Project +// SPDX-License-Identifier: GPL-2.0-or-later #include "common/bit_field.h" #include "shader_recompiler/exception.h" diff --git a/src/shader_recompiler/frontend/maxwell/translate/impl/move_register.cpp b/src/shader_recompiler/frontend/maxwell/translate/impl/move_register.cpp index 6bb08db8a..82aec3b73 100644 --- a/src/shader_recompiler/frontend/maxwell/translate/impl/move_register.cpp +++ b/src/shader_recompiler/frontend/maxwell/translate/impl/move_register.cpp @@ -1,11 +1,9 @@ -// Copyright 2021 yuzu Emulator Project -// Licensed under GPLv2 or any later version -// Refer to the license.txt file included. +// SPDX-FileCopyrightText: Copyright 2021 yuzu Emulator Project +// SPDX-License-Identifier: GPL-2.0-or-later #include "common/bit_field.h" #include "common/common_types.h" #include "shader_recompiler/exception.h" -#include "shader_recompiler/frontend/maxwell/opcodes.h" #include "shader_recompiler/frontend/maxwell/translate/impl/impl.h" namespace Shader::Maxwell { diff --git a/src/shader_recompiler/frontend/maxwell/translate/impl/move_register_to_predicate.cpp b/src/shader_recompiler/frontend/maxwell/translate/impl/move_register_to_predicate.cpp index eda5f177b..2369e4cf6 100644 --- a/src/shader_recompiler/frontend/maxwell/translate/impl/move_register_to_predicate.cpp +++ b/src/shader_recompiler/frontend/maxwell/translate/impl/move_register_to_predicate.cpp @@ -1,6 +1,5 @@ -// Copyright 2021 yuzu Emulator Project -// Licensed under GPLv2 or any later version -// Refer to the license.txt file included. +// SPDX-FileCopyrightText: Copyright 2021 yuzu Emulator Project +// SPDX-License-Identifier: GPL-2.0-or-later #include "common/bit_field.h" #include "shader_recompiler/exception.h" diff --git a/src/shader_recompiler/frontend/maxwell/translate/impl/move_special_register.cpp b/src/shader_recompiler/frontend/maxwell/translate/impl/move_special_register.cpp index 20cb2674e..52be12f9c 100644 --- a/src/shader_recompiler/frontend/maxwell/translate/impl/move_special_register.cpp +++ b/src/shader_recompiler/frontend/maxwell/translate/impl/move_special_register.cpp @@ -1,6 +1,5 @@ -// Copyright 2021 yuzu Emulator Project -// Licensed under GPLv2 or any later version -// Refer to the license.txt file included. +// SPDX-FileCopyrightText: Copyright 2021 yuzu Emulator Project +// SPDX-License-Identifier: GPL-2.0-or-later #include "common/bit_field.h" #include "common/common_types.h" diff --git a/src/shader_recompiler/frontend/maxwell/translate/impl/not_implemented.cpp b/src/shader_recompiler/frontend/maxwell/translate/impl/not_implemented.cpp index 7e26ab359..2f930f1ea 100644 --- a/src/shader_recompiler/frontend/maxwell/translate/impl/not_implemented.cpp +++ b/src/shader_recompiler/frontend/maxwell/translate/impl/not_implemented.cpp @@ -1,6 +1,5 @@ -// Copyright 2021 yuzu Emulator Project -// Licensed under GPLv2 or any later version -// Refer to the license.txt file included. +// SPDX-FileCopyrightText: Copyright 2021 yuzu Emulator Project +// SPDX-License-Identifier: GPL-2.0-or-later #include "common/common_types.h" #include "shader_recompiler/exception.h" diff --git a/src/shader_recompiler/frontend/maxwell/translate/impl/output_geometry.cpp b/src/shader_recompiler/frontend/maxwell/translate/impl/output_geometry.cpp index 01cfad88d..b4b7925c9 100644 --- a/src/shader_recompiler/frontend/maxwell/translate/impl/output_geometry.cpp +++ b/src/shader_recompiler/frontend/maxwell/translate/impl/output_geometry.cpp @@ -1,6 +1,5 @@ -// Copyright 2021 yuzu Emulator Project -// Licensed under GPLv2 or any later version -// Refer to the license.txt file included. +// SPDX-FileCopyrightText: Copyright 2021 yuzu Emulator Project +// SPDX-License-Identifier: GPL-2.0-or-later #include "common/bit_field.h" #include "common/common_types.h" diff --git a/src/shader_recompiler/frontend/maxwell/translate/impl/pixel_load.cpp b/src/shader_recompiler/frontend/maxwell/translate/impl/pixel_load.cpp index b4767afb5..f8607c3d7 100644 --- a/src/shader_recompiler/frontend/maxwell/translate/impl/pixel_load.cpp +++ b/src/shader_recompiler/frontend/maxwell/translate/impl/pixel_load.cpp @@ -1,6 +1,5 @@ -// Copyright 2021 yuzu Emulator Project -// Licensed under GPLv2 or any later version -// Refer to the license.txt file included. +// SPDX-FileCopyrightText: Copyright 2021 yuzu Emulator Project +// SPDX-License-Identifier: GPL-2.0-or-later #include "common/bit_field.h" #include "common/common_types.h" diff --git a/src/shader_recompiler/frontend/maxwell/translate/impl/predicate_set_predicate.cpp b/src/shader_recompiler/frontend/maxwell/translate/impl/predicate_set_predicate.cpp index 75d1fa8c1..3b7d53953 100644 --- a/src/shader_recompiler/frontend/maxwell/translate/impl/predicate_set_predicate.cpp +++ b/src/shader_recompiler/frontend/maxwell/translate/impl/predicate_set_predicate.cpp @@ -1,6 +1,5 @@ -// Copyright 2021 yuzu Emulator Project -// Licensed under GPLv2 or any later version -// Refer to the license.txt file included. +// SPDX-FileCopyrightText: Copyright 2021 yuzu Emulator Project +// SPDX-License-Identifier: GPL-2.0-or-later #include "common/bit_field.h" #include "common/common_types.h" diff --git a/src/shader_recompiler/frontend/maxwell/translate/impl/predicate_set_register.cpp b/src/shader_recompiler/frontend/maxwell/translate/impl/predicate_set_register.cpp index b02789874..cd1179c7d 100644 --- a/src/shader_recompiler/frontend/maxwell/translate/impl/predicate_set_register.cpp +++ b/src/shader_recompiler/frontend/maxwell/translate/impl/predicate_set_register.cpp @@ -1,6 +1,5 @@ -// Copyright 2021 yuzu Emulator Project -// Licensed under GPLv2 or any later version -// Refer to the license.txt file included. +// SPDX-FileCopyrightText: Copyright 2021 yuzu Emulator Project +// SPDX-License-Identifier: GPL-2.0-or-later #include "common/bit_field.h" #include "common/common_types.h" diff --git a/src/shader_recompiler/frontend/maxwell/translate/impl/select_source_with_predicate.cpp b/src/shader_recompiler/frontend/maxwell/translate/impl/select_source_with_predicate.cpp index 93baa75a9..992d6d1af 100644 --- a/src/shader_recompiler/frontend/maxwell/translate/impl/select_source_with_predicate.cpp +++ b/src/shader_recompiler/frontend/maxwell/translate/impl/select_source_with_predicate.cpp @@ -1,6 +1,5 @@ -// Copyright 2021 yuzu Emulator Project -// Licensed under GPLv2 or any later version -// Refer to the license.txt file included. +// SPDX-FileCopyrightText: Copyright 2021 yuzu Emulator Project +// SPDX-License-Identifier: GPL-2.0-or-later #include "common/bit_field.h" #include "common/common_types.h" diff --git a/src/shader_recompiler/frontend/maxwell/translate/impl/surface_atomic_operations.cpp b/src/shader_recompiler/frontend/maxwell/translate/impl/surface_atomic_operations.cpp index 63b588ad4..8ec90f52e 100644 --- a/src/shader_recompiler/frontend/maxwell/translate/impl/surface_atomic_operations.cpp +++ b/src/shader_recompiler/frontend/maxwell/translate/impl/surface_atomic_operations.cpp @@ -1,9 +1,5 @@ -// Copyright 2021 yuzu Emulator Project -// Licensed under GPLv2 or any later version -// Refer to the license.txt file included. - -#include <array> -#include <bit> +// SPDX-FileCopyrightText: Copyright 2021 yuzu Emulator Project +// SPDX-License-Identifier: GPL-2.0-or-later #include "common/bit_field.h" #include "common/common_types.h" diff --git a/src/shader_recompiler/frontend/maxwell/translate/impl/surface_load_store.cpp b/src/shader_recompiler/frontend/maxwell/translate/impl/surface_load_store.cpp index 681220a8d..c01ab361b 100644 --- a/src/shader_recompiler/frontend/maxwell/translate/impl/surface_load_store.cpp +++ b/src/shader_recompiler/frontend/maxwell/translate/impl/surface_load_store.cpp @@ -1,6 +1,5 @@ -// Copyright 2021 yuzu Emulator Project -// Licensed under GPLv2 or any later version -// Refer to the license.txt file included. +// SPDX-FileCopyrightText: Copyright 2021 yuzu Emulator Project +// SPDX-License-Identifier: GPL-2.0-or-later #include <array> #include <bit> diff --git a/src/shader_recompiler/frontend/maxwell/translate/impl/texture_fetch.cpp b/src/shader_recompiler/frontend/maxwell/translate/impl/texture_fetch.cpp index 0046b5edd..2459fc30d 100644 --- a/src/shader_recompiler/frontend/maxwell/translate/impl/texture_fetch.cpp +++ b/src/shader_recompiler/frontend/maxwell/translate/impl/texture_fetch.cpp @@ -1,6 +1,5 @@ -// Copyright 2021 yuzu Emulator Project -// Licensed under GPLv2 or any later version -// Refer to the license.txt file included. +// SPDX-FileCopyrightText: Copyright 2021 yuzu Emulator Project +// SPDX-License-Identifier: GPL-2.0-or-later #include <optional> diff --git a/src/shader_recompiler/frontend/maxwell/translate/impl/texture_fetch_swizzled.cpp b/src/shader_recompiler/frontend/maxwell/translate/impl/texture_fetch_swizzled.cpp index 154e7f1a1..50e618c2f 100644 --- a/src/shader_recompiler/frontend/maxwell/translate/impl/texture_fetch_swizzled.cpp +++ b/src/shader_recompiler/frontend/maxwell/translate/impl/texture_fetch_swizzled.cpp @@ -1,8 +1,5 @@ -// Copyright 2021 yuzu Emulator Project -// Licensed under GPLv2 or any later version -// Refer to the license.txt file included. - -#include <utility> +// SPDX-FileCopyrightText: Copyright 2021 yuzu Emulator Project +// SPDX-License-Identifier: GPL-2.0-or-later #include "common/bit_field.h" #include "common/common_types.h" diff --git a/src/shader_recompiler/frontend/maxwell/translate/impl/texture_gather.cpp b/src/shader_recompiler/frontend/maxwell/translate/impl/texture_gather.cpp index 218cbc1a8..3263b3c7c 100644 --- a/src/shader_recompiler/frontend/maxwell/translate/impl/texture_gather.cpp +++ b/src/shader_recompiler/frontend/maxwell/translate/impl/texture_gather.cpp @@ -1,8 +1,5 @@ -// Copyright 2021 yuzu Emulator Project -// Licensed under GPLv2 or any later version -// Refer to the license.txt file included. - -#include <optional> +// SPDX-FileCopyrightText: Copyright 2021 yuzu Emulator Project +// SPDX-License-Identifier: GPL-2.0-or-later #include "common/bit_field.h" #include "common/common_types.h" diff --git a/src/shader_recompiler/frontend/maxwell/translate/impl/texture_gather_swizzled.cpp b/src/shader_recompiler/frontend/maxwell/translate/impl/texture_gather_swizzled.cpp index 34efa2d50..e4c658145 100644 --- a/src/shader_recompiler/frontend/maxwell/translate/impl/texture_gather_swizzled.cpp +++ b/src/shader_recompiler/frontend/maxwell/translate/impl/texture_gather_swizzled.cpp @@ -1,8 +1,5 @@ -// Copyright 2021 yuzu Emulator Project -// Licensed under GPLv2 or any later version -// Refer to the license.txt file included. - -#include <utility> +// SPDX-FileCopyrightText: Copyright 2021 yuzu Emulator Project +// SPDX-License-Identifier: GPL-2.0-or-later #include "common/bit_field.h" #include "common/common_types.h" diff --git a/src/shader_recompiler/frontend/maxwell/translate/impl/texture_gradient.cpp b/src/shader_recompiler/frontend/maxwell/translate/impl/texture_gradient.cpp index c3fe3ffda..dd34507bc 100644 --- a/src/shader_recompiler/frontend/maxwell/translate/impl/texture_gradient.cpp +++ b/src/shader_recompiler/frontend/maxwell/translate/impl/texture_gradient.cpp @@ -1,8 +1,5 @@ -// Copyright 2021 yuzu Emulator Project -// Licensed under GPLv2 or any later version -// Refer to the license.txt file included. - -#include <optional> +// SPDX-FileCopyrightText: Copyright 2021 yuzu Emulator Project +// SPDX-License-Identifier: GPL-2.0-or-later #include "common/bit_field.h" #include "common/common_types.h" diff --git a/src/shader_recompiler/frontend/maxwell/translate/impl/texture_load.cpp b/src/shader_recompiler/frontend/maxwell/translate/impl/texture_load.cpp index 983058303..0a7821e18 100644 --- a/src/shader_recompiler/frontend/maxwell/translate/impl/texture_load.cpp +++ b/src/shader_recompiler/frontend/maxwell/translate/impl/texture_load.cpp @@ -1,8 +1,5 @@ -// Copyright 2021 yuzu Emulator Project -// Licensed under GPLv2 or any later version -// Refer to the license.txt file included. - -#include <optional> +// SPDX-FileCopyrightText: Copyright 2021 yuzu Emulator Project +// SPDX-License-Identifier: GPL-2.0-or-later #include "common/bit_field.h" #include "common/common_types.h" @@ -134,7 +131,7 @@ void Impl(TranslatorVisitor& v, u64 insn, bool is_bindless) { multisample = v.X(meta_reg++); } if (tld.clamp != 0) { - throw NotImplementedException("TLD.CL - CLAMP is not implmented"); + throw NotImplementedException("TLD.CL - CLAMP is not implemented"); } IR::TextureInstInfo info{}; info.type.Assign(GetType(tld.type)); diff --git a/src/shader_recompiler/frontend/maxwell/translate/impl/texture_load_swizzled.cpp b/src/shader_recompiler/frontend/maxwell/translate/impl/texture_load_swizzled.cpp index 5dd7e31b2..0362f076a 100644 --- a/src/shader_recompiler/frontend/maxwell/translate/impl/texture_load_swizzled.cpp +++ b/src/shader_recompiler/frontend/maxwell/translate/impl/texture_load_swizzled.cpp @@ -1,6 +1,5 @@ -// Copyright 2021 yuzu Emulator Project -// Licensed under GPLv2 or any later version -// Refer to the license.txt file included. +// SPDX-FileCopyrightText: Copyright 2021 yuzu Emulator Project +// SPDX-License-Identifier: GPL-2.0-or-later #include <array> diff --git a/src/shader_recompiler/frontend/maxwell/translate/impl/texture_mipmap_level.cpp b/src/shader_recompiler/frontend/maxwell/translate/impl/texture_mipmap_level.cpp index aea3c0e62..639da1e9c 100644 --- a/src/shader_recompiler/frontend/maxwell/translate/impl/texture_mipmap_level.cpp +++ b/src/shader_recompiler/frontend/maxwell/translate/impl/texture_mipmap_level.cpp @@ -1,8 +1,5 @@ -// Copyright 2021 yuzu Emulator Project -// Licensed under GPLv2 or any later version -// Refer to the license.txt file included. - -#include <optional> +// SPDX-FileCopyrightText: Copyright 2021 yuzu Emulator Project +// SPDX-License-Identifier: GPL-2.0-or-later #include "common/bit_field.h" #include "common/common_types.h" @@ -83,7 +80,7 @@ void Impl(TranslatorVisitor& v, u64 insn, bool is_bindless) { } const tmml{insn}; if ((tmml.mask & 0b1100) != 0) { - throw NotImplementedException("TMML BA results are not implmented"); + throw NotImplementedException("TMML BA results are not implemented"); } const IR::Value coords{MakeCoords(v, tmml.coord_reg, tmml.type)}; diff --git a/src/shader_recompiler/frontend/maxwell/translate/impl/texture_query.cpp b/src/shader_recompiler/frontend/maxwell/translate/impl/texture_query.cpp index 0459e5473..f8cfd4ab6 100644 --- a/src/shader_recompiler/frontend/maxwell/translate/impl/texture_query.cpp +++ b/src/shader_recompiler/frontend/maxwell/translate/impl/texture_query.cpp @@ -1,12 +1,10 @@ -// Copyright 2021 yuzu Emulator Project -// Licensed under GPLv2 or any later version -// Refer to the license.txt file included. +// SPDX-FileCopyrightText: Copyright 2021 yuzu Emulator Project +// SPDX-License-Identifier: GPL-2.0-or-later #include <optional> #include "common/bit_field.h" #include "common/common_types.h" -#include "shader_recompiler/frontend/ir/modifiers.h" #include "shader_recompiler/frontend/maxwell/translate/impl/impl.h" namespace Shader::Maxwell { diff --git a/src/shader_recompiler/frontend/maxwell/translate/impl/video_helper.cpp b/src/shader_recompiler/frontend/maxwell/translate/impl/video_helper.cpp index e1f4174cf..7d7444aff 100644 --- a/src/shader_recompiler/frontend/maxwell/translate/impl/video_helper.cpp +++ b/src/shader_recompiler/frontend/maxwell/translate/impl/video_helper.cpp @@ -1,6 +1,5 @@ -// Copyright 2021 yuzu Emulator Project -// Licensed under GPLv2 or any later version -// Refer to the license.txt file included. +// SPDX-FileCopyrightText: Copyright 2021 yuzu Emulator Project +// SPDX-License-Identifier: GPL-2.0-or-later #include "shader_recompiler/exception.h" #include "shader_recompiler/frontend/maxwell/translate/impl/video_helper.h" diff --git a/src/shader_recompiler/frontend/maxwell/translate/impl/video_helper.h b/src/shader_recompiler/frontend/maxwell/translate/impl/video_helper.h index 40c0b907c..cbf253b6f 100644 --- a/src/shader_recompiler/frontend/maxwell/translate/impl/video_helper.h +++ b/src/shader_recompiler/frontend/maxwell/translate/impl/video_helper.h @@ -1,6 +1,5 @@ -// Copyright 2021 yuzu Emulator Project -// Licensed under GPLv2 or any later version -// Refer to the license.txt file included. +// SPDX-FileCopyrightText: Copyright 2021 yuzu Emulator Project +// SPDX-License-Identifier: GPL-2.0-or-later #pragma once diff --git a/src/shader_recompiler/frontend/maxwell/translate/impl/video_minimum_maximum.cpp b/src/shader_recompiler/frontend/maxwell/translate/impl/video_minimum_maximum.cpp index 4851b0b8d..5ac25beee 100644 --- a/src/shader_recompiler/frontend/maxwell/translate/impl/video_minimum_maximum.cpp +++ b/src/shader_recompiler/frontend/maxwell/translate/impl/video_minimum_maximum.cpp @@ -1,6 +1,5 @@ -// Copyright 2021 yuzu Emulator Project -// Licensed under GPLv2 or any later version -// Refer to the license.txt file included. +// SPDX-FileCopyrightText: Copyright 2021 yuzu Emulator Project +// SPDX-License-Identifier: GPL-2.0-or-later #include "common/common_types.h" #include "shader_recompiler/exception.h" diff --git a/src/shader_recompiler/frontend/maxwell/translate/impl/video_multiply_add.cpp b/src/shader_recompiler/frontend/maxwell/translate/impl/video_multiply_add.cpp index cc2e6d6e6..9272a6d03 100644 --- a/src/shader_recompiler/frontend/maxwell/translate/impl/video_multiply_add.cpp +++ b/src/shader_recompiler/frontend/maxwell/translate/impl/video_multiply_add.cpp @@ -1,6 +1,5 @@ -// Copyright 2021 yuzu Emulator Project -// Licensed under GPLv2 or any later version -// Refer to the license.txt file included. +// SPDX-FileCopyrightText: Copyright 2021 yuzu Emulator Project +// SPDX-License-Identifier: GPL-2.0-or-later #include "common/common_types.h" #include "shader_recompiler/exception.h" diff --git a/src/shader_recompiler/frontend/maxwell/translate/impl/video_set_predicate.cpp b/src/shader_recompiler/frontend/maxwell/translate/impl/video_set_predicate.cpp index 1b66abc33..73db35304 100644 --- a/src/shader_recompiler/frontend/maxwell/translate/impl/video_set_predicate.cpp +++ b/src/shader_recompiler/frontend/maxwell/translate/impl/video_set_predicate.cpp @@ -1,6 +1,5 @@ -// Copyright 2021 yuzu Emulator Project -// Licensed under GPLv2 or any later version -// Refer to the license.txt file included. +// SPDX-FileCopyrightText: Copyright 2021 yuzu Emulator Project +// SPDX-License-Identifier: GPL-2.0-or-later #include "common/common_types.h" #include "shader_recompiler/exception.h" diff --git a/src/shader_recompiler/frontend/maxwell/translate/impl/vote.cpp b/src/shader_recompiler/frontend/maxwell/translate/impl/vote.cpp index 7ce370f09..70e490e80 100644 --- a/src/shader_recompiler/frontend/maxwell/translate/impl/vote.cpp +++ b/src/shader_recompiler/frontend/maxwell/translate/impl/vote.cpp @@ -1,6 +1,5 @@ -// Copyright 2021 yuzu Emulator Project -// Licensed under GPLv2 or any later version -// Refer to the license.txt file included. +// SPDX-FileCopyrightText: Copyright 2021 yuzu Emulator Project +// SPDX-License-Identifier: GPL-2.0-or-later #include "common/bit_field.h" #include "common/common_types.h" diff --git a/src/shader_recompiler/frontend/maxwell/translate/impl/warp_shuffle.cpp b/src/shader_recompiler/frontend/maxwell/translate/impl/warp_shuffle.cpp index 550fed55c..f0436994b 100644 --- a/src/shader_recompiler/frontend/maxwell/translate/impl/warp_shuffle.cpp +++ b/src/shader_recompiler/frontend/maxwell/translate/impl/warp_shuffle.cpp @@ -1,8 +1,5 @@ -// Copyright 2021 yuzu Emulator Project -// Licensed under GPLv2 or any later version -// Refer to the license.txt file included. - -#include <optional> +// SPDX-FileCopyrightText: Copyright 2021 yuzu Emulator Project +// SPDX-License-Identifier: GPL-2.0-or-later #include "common/bit_field.h" #include "common/common_types.h" diff --git a/src/shader_recompiler/frontend/maxwell/translate/translate.cpp b/src/shader_recompiler/frontend/maxwell/translate/translate.cpp index 8e3c4c5d5..6d6844826 100644 --- a/src/shader_recompiler/frontend/maxwell/translate/translate.cpp +++ b/src/shader_recompiler/frontend/maxwell/translate/translate.cpp @@ -1,6 +1,5 @@ -// Copyright 2021 yuzu Emulator Project -// Licensed under GPLv2 or any later version -// Refer to the license.txt file included. +// SPDX-FileCopyrightText: Copyright 2021 yuzu Emulator Project +// SPDX-License-Identifier: GPL-2.0-or-later #include "shader_recompiler/environment.h" #include "shader_recompiler/frontend/ir/basic_block.h" diff --git a/src/shader_recompiler/frontend/maxwell/translate/translate.h b/src/shader_recompiler/frontend/maxwell/translate/translate.h index a3edd2e46..2f98f0ec1 100644 --- a/src/shader_recompiler/frontend/maxwell/translate/translate.h +++ b/src/shader_recompiler/frontend/maxwell/translate/translate.h @@ -1,6 +1,5 @@ -// Copyright 2021 yuzu Emulator Project -// Licensed under GPLv2 or any later version -// Refer to the license.txt file included. +// SPDX-FileCopyrightText: Copyright 2021 yuzu Emulator Project +// SPDX-License-Identifier: GPL-2.0-or-later #pragma once diff --git a/src/shader_recompiler/frontend/maxwell/translate_program.cpp b/src/shader_recompiler/frontend/maxwell/translate_program.cpp index 248ad3ced..77efb4f57 100644 --- a/src/shader_recompiler/frontend/maxwell/translate_program.cpp +++ b/src/shader_recompiler/frontend/maxwell/translate_program.cpp @@ -1,6 +1,5 @@ -// Copyright 2021 yuzu Emulator Project -// Licensed under GPLv2 or any later version -// Refer to the license.txt file included. +// SPDX-FileCopyrightText: Copyright 2021 yuzu Emulator Project +// SPDX-License-Identifier: GPL-2.0-or-later #include <algorithm> #include <memory> @@ -212,11 +211,11 @@ IR::Program TranslateProgram(ObjectPool<IR::Inst>& inst_pool, ObjectPool<IR::Blo } Optimization::SsaRewritePass(program); + Optimization::ConstantPropagationPass(program); + Optimization::GlobalMemoryToStorageBufferPass(program); Optimization::TexturePass(env, program); - Optimization::ConstantPropagationPass(program); - if (Settings::values.resolution_info.active) { Optimization::RescalingPass(program); } diff --git a/src/shader_recompiler/frontend/maxwell/translate_program.h b/src/shader_recompiler/frontend/maxwell/translate_program.h index eac83da9d..02ede8c9c 100644 --- a/src/shader_recompiler/frontend/maxwell/translate_program.h +++ b/src/shader_recompiler/frontend/maxwell/translate_program.h @@ -1,6 +1,5 @@ -// Copyright 2021 yuzu Emulator Project -// Licensed under GPLv2 or any later version -// Refer to the license.txt file included. +// SPDX-FileCopyrightText: Copyright 2021 yuzu Emulator Project +// SPDX-License-Identifier: GPL-2.0-or-later #pragma once @@ -8,10 +7,13 @@ #include "shader_recompiler/frontend/ir/basic_block.h" #include "shader_recompiler/frontend/ir/program.h" #include "shader_recompiler/frontend/maxwell/control_flow.h" -#include "shader_recompiler/host_translate_info.h" #include "shader_recompiler/object_pool.h" #include "shader_recompiler/runtime_info.h" +namespace Shader { +struct HostTranslateInfo; +} + namespace Shader::Maxwell { [[nodiscard]] IR::Program TranslateProgram(ObjectPool<IR::Inst>& inst_pool, |