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-rw-r--r--src/shader_recompiler/ir_opt/constant_propagation_pass.cpp9
1 files changed, 9 insertions, 0 deletions
diff --git a/src/shader_recompiler/ir_opt/constant_propagation_pass.cpp b/src/shader_recompiler/ir_opt/constant_propagation_pass.cpp
index 796b4122d..3c72203ad 100644
--- a/src/shader_recompiler/ir_opt/constant_propagation_pass.cpp
+++ b/src/shader_recompiler/ir_opt/constant_propagation_pass.cpp
@@ -563,6 +563,15 @@ void ConstantPropagation(IR::Block& block, IR::Inst& inst) {
return (base & ~(~(~0u << bits) << offset)) | (insert << offset);
});
return;
+ case IR::Opcode::CompositeExtractU32x2:
+ return FoldCompositeExtract(inst, IR::Opcode::CompositeConstructU32x2,
+ IR::Opcode::CompositeInsertU32x2);
+ case IR::Opcode::CompositeExtractU32x3:
+ return FoldCompositeExtract(inst, IR::Opcode::CompositeConstructU32x3,
+ IR::Opcode::CompositeInsertU32x3);
+ case IR::Opcode::CompositeExtractU32x4:
+ return FoldCompositeExtract(inst, IR::Opcode::CompositeConstructU32x4,
+ IR::Opcode::CompositeInsertU32x4);
case IR::Opcode::CompositeExtractF32x2:
return FoldCompositeExtract(inst, IR::Opcode::CompositeConstructF32x2,
IR::Opcode::CompositeInsertF32x2);