diff options
Diffstat (limited to 'src/video_core/shader')
-rw-r--r-- | src/video_core/shader/shader.cpp | 3 | ||||
-rw-r--r-- | src/video_core/shader/shader.h | 18 | ||||
-rw-r--r-- | src/video_core/shader/shader_interpreter.cpp | 1 | ||||
-rw-r--r-- | src/video_core/shader/shader_jit_x64.cpp | 2 |
4 files changed, 22 insertions, 2 deletions
diff --git a/src/video_core/shader/shader.cpp b/src/video_core/shader/shader.cpp index 44c234ed8..5e8930476 100644 --- a/src/video_core/shader/shader.cpp +++ b/src/video_core/shader/shader.cpp @@ -14,6 +14,7 @@ #include "video_core/debug_utils/debug_utils.h" #include "video_core/pica.h" +#include "video_core/pica_state.h" #include "video_core/video_core.h" #include "shader.h" @@ -145,7 +146,7 @@ OutputVertex Run(UnitState<false>& state, const InputVertex& input, int num_attr return ret; } -DebugData<true> ProduceDebugInfo(const InputVertex& input, int num_attributes, const Regs::ShaderConfig& config, const State::ShaderSetup& setup) { +DebugData<true> ProduceDebugInfo(const InputVertex& input, int num_attributes, const Regs::ShaderConfig& config, const ShaderSetup& setup) { UnitState<true> state; state.program_counter = config.main_offset; diff --git a/src/video_core/shader/shader.h b/src/video_core/shader/shader.h index f068cd93f..1be4e3734 100644 --- a/src/video_core/shader/shader.h +++ b/src/video_core/shader/shader.h @@ -77,6 +77,22 @@ struct OutputVertex { static_assert(std::is_pod<OutputVertex>::value, "Structure is not POD"); static_assert(sizeof(OutputVertex) == 32 * sizeof(float), "OutputVertex has invalid size"); +/// Vertex shader memory +struct ShaderSetup { + struct { + // The float uniforms are accessed by the shader JIT using SSE instructions, and are + // therefore required to be 16-byte aligned. + Math::Vec4<float24> MEMORY_ALIGNED16(f[96]); + + std::array<bool, 16> b; + std::array<Math::Vec4<u8>, 4> i; + } uniforms; + + Math::Vec4<float24> default_attributes[16]; + + std::array<u32, 1024> program_code; + std::array<u32, 1024> swizzle_data; +}; // Helper structure used to keep track of data useful for inspection of shader emulation template<bool full_debugging> @@ -347,7 +363,7 @@ OutputVertex Run(UnitState<false>& state, const InputVertex& input, int num_attr * @param setup Setup object for the shader pipeline * @return Debug information for this shader with regards to the given vertex */ -DebugData<true> ProduceDebugInfo(const InputVertex& input, int num_attributes, const Regs::ShaderConfig& config, const State::ShaderSetup& setup); +DebugData<true> ProduceDebugInfo(const InputVertex& input, int num_attributes, const Regs::ShaderConfig& config, const ShaderSetup& setup); } // namespace Shader diff --git a/src/video_core/shader/shader_interpreter.cpp b/src/video_core/shader/shader_interpreter.cpp index aeced71b0..79fcc56b9 100644 --- a/src/video_core/shader/shader_interpreter.cpp +++ b/src/video_core/shader/shader_interpreter.cpp @@ -7,6 +7,7 @@ #include <nihstro/shader_bytecode.h> #include "video_core/pica.h" +#include "video_core/pica_state.h" #include "video_core/shader/shader.h" #include "video_core/shader/shader_interpreter.h" diff --git a/src/video_core/shader/shader_jit_x64.cpp b/src/video_core/shader/shader_jit_x64.cpp index 4249675a5..5083d7e54 100644 --- a/src/video_core/shader/shader_jit_x64.cpp +++ b/src/video_core/shader/shader_jit_x64.cpp @@ -11,6 +11,8 @@ #include "shader.h" #include "shader_jit_x64.h" +#include "video_core/pica_state.h" + namespace Pica { namespace Shader { |