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-rw-r--r--src/video_core/textures/decoders.cpp14
-rw-r--r--src/video_core/textures/decoders.h20
-rw-r--r--src/video_core/textures/texture.h57
3 files changed, 91 insertions, 0 deletions
diff --git a/src/video_core/textures/decoders.cpp b/src/video_core/textures/decoders.cpp
new file mode 100644
index 000000000..705e2e066
--- /dev/null
+++ b/src/video_core/textures/decoders.cpp
@@ -0,0 +1,14 @@
+// Copyright 2018 yuzu Emulator Project
+// Licensed under GPLv2 or any later version
+// Refer to the license.txt file included.
+
+#include "video_core/textures/decoders.h"
+
+namespace Tegra {
+namespace Texture {
+
+std::vector<u8> DecodeTexture(VAddr address, TextureFormat format, u32 width, u32 height) {
+ return {};
+}
+}
+} // namespace Tegra
diff --git a/src/video_core/textures/decoders.h b/src/video_core/textures/decoders.h
new file mode 100644
index 000000000..e0d55600e
--- /dev/null
+++ b/src/video_core/textures/decoders.h
@@ -0,0 +1,20 @@
+// Copyright 2018 yuzu Emulator Project
+// Licensed under GPLv2 or any later version
+// Refer to the license.txt file included.
+
+#pragma once
+
+#include <vector>
+#include "common/common_types.h"
+#include "video_core/textures/texture.h"
+
+namespace Tegra {
+namespace Texture {
+
+/**
+ * Decodes a swizzled texture into a RGBA8888 texture.
+ */
+std::vector<u8> DecodeTexture(VAddr address, TextureFormat format, u32 width, u32 height);
+
+} // namespace Texture
+} // namespace Tegra
diff --git a/src/video_core/textures/texture.h b/src/video_core/textures/texture.h
new file mode 100644
index 000000000..3306d2ab2
--- /dev/null
+++ b/src/video_core/textures/texture.h
@@ -0,0 +1,57 @@
+// Copyright 2018 yuzu Emulator Project
+// Licensed under GPLv2 or any later version
+// Refer to the license.txt file included.
+
+#pragma once
+
+#include "common/bit_field.h"
+#include "common/common_funcs.h"
+#include "common/common_types.h"
+#include "video_core/memory_manager.h"
+
+namespace Tegra {
+namespace Texture {
+
+enum class TextureFormat : u32 {
+ DXT1 = 0x24,
+};
+
+union TextureHandle {
+ u32 raw;
+ BitField<0, 20, u32> tic_id;
+ BitField<20, 12, u32> tsc_id;
+};
+
+struct TICEntry {
+ union {
+ u32 raw;
+ BitField<0, 7, TextureFormat> format;
+ BitField<7, 3, u32> r_type;
+ BitField<10, 3, u32> g_type;
+ BitField<13, 3, u32> b_type;
+ BitField<16, 3, u32> a_type;
+ };
+ u32 address_low;
+ u16 address_high;
+ INSERT_PADDING_BYTES(6);
+ u16 width_minus_1;
+ INSERT_PADDING_BYTES(2);
+ u16 height_minus_1;
+ INSERT_PADDING_BYTES(10);
+
+ GPUVAddr Address() const {
+ return static_cast<GPUVAddr>((static_cast<GPUVAddr>(address_high) << 32) | address_low);
+ }
+
+ u32 Width() const {
+ return width_minus_1 + 1;
+ }
+
+ u32 Height() const {
+ return height_minus_1 + 1;
+ }
+};
+static_assert(sizeof(TICEntry) == 0x20, "TICEntry has wrong size");
+
+} // namespace Texture
+} // namespace Tegra