diff options
Diffstat (limited to '')
-rw-r--r-- | src/video_core/command_processor.cpp | 4 | ||||
-rw-r--r-- | src/video_core/pica.h | 11 | ||||
-rw-r--r-- | src/video_core/rasterizer.cpp | 10 |
3 files changed, 7 insertions, 18 deletions
diff --git a/src/video_core/command_processor.cpp b/src/video_core/command_processor.cpp index c4cdf672b..7c4047e33 100644 --- a/src/video_core/command_processor.cpp +++ b/src/video_core/command_processor.cpp @@ -102,7 +102,7 @@ static inline void WritePicaReg(u32 id, u32 value, u32 mask) { bool is_indexed = (id == PICA_REG_INDEX(trigger_draw_indexed)); const auto& index_info = registers.index_array; - const u8* index_address_8 = Memory::GetPointer(PAddrToVAddr(base_address + index_info.offset)); + const u8* index_address_8 = Memory::GetPointer(Memory::PhysicalToVirtualAddress(base_address + index_info.offset)); const u16* index_address_16 = (u16*)index_address_8; bool index_u16 = index_info.format != 0; @@ -135,7 +135,7 @@ static inline void WritePicaReg(u32 id, u32 value, u32 mask) { input.attr[i][2].ToFloat32(), input.attr[i][3].ToFloat32()); } else { for (unsigned int comp = 0; comp < vertex_attribute_elements[i]; ++comp) { - const u8* srcdata = Memory::GetPointer(PAddrToVAddr(vertex_attribute_sources[i] + vertex_attribute_strides[i] * vertex + comp * vertex_attribute_element_size[i])); + const u8* srcdata = Memory::GetPointer(Memory::PhysicalToVirtualAddress(vertex_attribute_sources[i] + vertex_attribute_strides[i] * vertex + comp * vertex_attribute_element_size[i])); const float srcval = (vertex_attribute_formats[i] == Regs::VertexAttributeFormat::BYTE) ? *(s8*)srcdata : (vertex_attribute_formats[i] == Regs::VertexAttributeFormat::UBYTE) ? *(u8*)srcdata : diff --git a/src/video_core/pica.h b/src/video_core/pica.h index 4c48b6bf7..e4a91058c 100644 --- a/src/video_core/pica.h +++ b/src/video_core/pica.h @@ -998,15 +998,4 @@ union CommandHeader { BitField<31, 1, u32> group_commands; }; -// TODO: Ugly, should fix PhysicalToVirtualAddress instead -inline static u32 PAddrToVAddr(u32 addr) { - if (addr >= Memory::VRAM_PADDR && addr < Memory::VRAM_PADDR + Memory::VRAM_SIZE) { - return addr - Memory::VRAM_PADDR + Memory::VRAM_VADDR; - } else if (addr >= Memory::FCRAM_PADDR && addr < Memory::FCRAM_PADDR + Memory::FCRAM_SIZE) { - return addr - Memory::FCRAM_PADDR + Memory::LINEAR_HEAP_VADDR; - } else { - return 0; - } -} - } // namespace diff --git a/src/video_core/rasterizer.cpp b/src/video_core/rasterizer.cpp index 6ec253601..ab7776929 100644 --- a/src/video_core/rasterizer.cpp +++ b/src/video_core/rasterizer.cpp @@ -30,7 +30,7 @@ static void DrawPixel(int x, int y, const Math::Vec4<u8>& color) { const u32 coarse_y = y & ~7; u32 bytes_per_pixel = GPU::Regs::BytesPerPixel(GPU::Regs::PixelFormat(registers.framebuffer.color_format.Value())); u32 dst_offset = VideoCore::GetMortonOffset(x, y, bytes_per_pixel) + coarse_y * registers.framebuffer.width * bytes_per_pixel; - u8* dst_pixel = Memory::GetPointer(PAddrToVAddr(addr)) + dst_offset; + u8* dst_pixel = Memory::GetPointer(Memory::PhysicalToVirtualAddress(addr)) + dst_offset; switch (registers.framebuffer.color_format) { case registers.framebuffer.RGBA8: @@ -67,7 +67,7 @@ static const Math::Vec4<u8> GetPixel(int x, int y) { const u32 coarse_y = y & ~7; u32 bytes_per_pixel = GPU::Regs::BytesPerPixel(GPU::Regs::PixelFormat(registers.framebuffer.color_format.Value())); u32 src_offset = VideoCore::GetMortonOffset(x, y, bytes_per_pixel) + coarse_y * registers.framebuffer.width * bytes_per_pixel; - u8* src_pixel = Memory::GetPointer(PAddrToVAddr(addr)) + src_offset; + u8* src_pixel = Memory::GetPointer(Memory::PhysicalToVirtualAddress(addr)) + src_offset; switch (registers.framebuffer.color_format) { case registers.framebuffer.RGBA8: @@ -95,7 +95,7 @@ static const Math::Vec4<u8> GetPixel(int x, int y) { static u32 GetDepth(int x, int y) { const PAddr addr = registers.framebuffer.GetDepthBufferPhysicalAddress(); - u8* depth_buffer = Memory::GetPointer(PAddrToVAddr(addr)); + u8* depth_buffer = Memory::GetPointer(Memory::PhysicalToVirtualAddress(addr)); y = (registers.framebuffer.height - y); @@ -122,7 +122,7 @@ static u32 GetDepth(int x, int y) { static void SetDepth(int x, int y, u32 value) { const PAddr addr = registers.framebuffer.GetDepthBufferPhysicalAddress(); - u8* depth_buffer = Memory::GetPointer(PAddrToVAddr(addr)); + u8* depth_buffer = Memory::GetPointer(Memory::PhysicalToVirtualAddress(addr)); y = (registers.framebuffer.height - y); @@ -361,7 +361,7 @@ static void ProcessTriangleInternal(const VertexShader::OutputVertex& v0, s = GetWrappedTexCoord(texture.config.wrap_s, s, texture.config.width); t = texture.config.height - 1 - GetWrappedTexCoord(texture.config.wrap_t, t, texture.config.height); - u8* texture_data = Memory::GetPointer(PAddrToVAddr(texture.config.GetPhysicalAddress())); + u8* texture_data = Memory::GetPointer(Memory::PhysicalToVirtualAddress(texture.config.GetPhysicalAddress())); auto info = DebugUtils::TextureInfo::FromPicaRegister(texture.config, texture.format); texture_color[i] = DebugUtils::LookupTexture(texture_data, s, t, info); |