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-rw-r--r--src/video_core/renderer_opengl/gl_shader_cache.cpp2
-rw-r--r--src/video_core/renderer_opengl/gl_texture_cache.cpp9
-rw-r--r--src/video_core/renderer_vulkan/vk_pipeline_cache.cpp6
-rw-r--r--src/video_core/renderer_vulkan/vk_rasterizer.cpp9
-rw-r--r--src/video_core/renderer_vulkan/vk_texture_cache.cpp9
-rw-r--r--src/video_core/shader_environment.cpp6
6 files changed, 25 insertions, 16 deletions
diff --git a/src/video_core/renderer_opengl/gl_shader_cache.cpp b/src/video_core/renderer_opengl/gl_shader_cache.cpp
index 1ad56d9e7..ddb70934c 100644
--- a/src/video_core/renderer_opengl/gl_shader_cache.cpp
+++ b/src/video_core/renderer_opengl/gl_shader_cache.cpp
@@ -49,7 +49,7 @@ using VideoCommon::LoadPipelines;
using VideoCommon::SerializePipeline;
using Context = ShaderContext::Context;
-constexpr u32 CACHE_VERSION = 5;
+constexpr u32 CACHE_VERSION = 6;
template <typename Container>
auto MakeSpan(Container& container) {
diff --git a/src/video_core/renderer_opengl/gl_texture_cache.cpp b/src/video_core/renderer_opengl/gl_texture_cache.cpp
index 8c0fffc67..99cd11d1e 100644
--- a/src/video_core/renderer_opengl/gl_texture_cache.cpp
+++ b/src/video_core/renderer_opengl/gl_texture_cache.cpp
@@ -93,6 +93,7 @@ GLenum ImageTarget(Shader::TextureType type, int num_samples = 1) {
case Shader::TextureType::Color1D:
return GL_TEXTURE_1D;
case Shader::TextureType::Color2D:
+ case Shader::TextureType::Color2DRect:
return is_multisampled ? GL_TEXTURE_2D_MULTISAMPLE : GL_TEXTURE_2D;
case Shader::TextureType::ColorCube:
return GL_TEXTURE_CUBE_MAP;
@@ -502,6 +503,7 @@ TextureCacheRuntime::TextureCacheRuntime(const Device& device_, ProgramManager&
set_view(Shader::TextureType::ColorArray1D, null_image_1d_array.handle);
set_view(Shader::TextureType::ColorArray2D, null_image_view_2d_array.handle);
set_view(Shader::TextureType::ColorArrayCube, null_image_cube_array.handle);
+ set_view(Shader::TextureType::Color2DRect, null_image_view_2d.handle);
if (resolution.active) {
for (size_t i = 0; i < rescale_draw_fbos.size(); ++i) {
@@ -1110,6 +1112,7 @@ ImageView::ImageView(TextureCacheRuntime& runtime, const VideoCommon::ImageViewI
flat_range.extent.layers = 1;
[[fallthrough]];
case ImageViewType::e2D:
+ case ImageViewType::Rect:
if (True(flags & VideoCommon::ImageViewFlagBits::Slice)) {
// 2D and 2D array views on a 3D textures are used exclusively for render targets
ASSERT(info.range.extent.levels == 1);
@@ -1135,9 +1138,6 @@ ImageView::ImageView(TextureCacheRuntime& runtime, const VideoCommon::ImageViewI
SetupView(Shader::TextureType::ColorCube);
SetupView(Shader::TextureType::ColorArrayCube);
break;
- case ImageViewType::Rect:
- UNIMPLEMENTED();
- break;
case ImageViewType::Buffer:
ASSERT(false);
break;
@@ -1150,6 +1150,7 @@ ImageView::ImageView(TextureCacheRuntime& runtime, const VideoCommon::ImageViewI
default_handle = Handle(Shader::TextureType::ColorArray1D);
break;
case ImageViewType::e2D:
+ case ImageViewType::Rect:
default_handle = Handle(Shader::TextureType::Color2D);
break;
case ImageViewType::e2DArray:
@@ -1210,6 +1211,7 @@ GLuint ImageView::MakeView(Shader::TextureType view_type, GLenum view_format) {
case Shader::TextureType::Color1D:
case Shader::TextureType::Color2D:
case Shader::TextureType::ColorCube:
+ case Shader::TextureType::Color2DRect:
view_range = flat_range;
break;
case Shader::TextureType::ColorArray1D:
@@ -1250,7 +1252,6 @@ Sampler::Sampler(TextureCacheRuntime& runtime, const TSCEntry& config) {
const GLint seamless = config.cubemap_interface_filtering ? GL_TRUE : GL_FALSE;
UNIMPLEMENTED_IF(config.cubemap_anisotropy != 1);
- UNIMPLEMENTED_IF(config.float_coord_normalization != 0);
sampler.Create();
const GLuint handle = sampler.handle;
diff --git a/src/video_core/renderer_vulkan/vk_pipeline_cache.cpp b/src/video_core/renderer_vulkan/vk_pipeline_cache.cpp
index 43cc94fab..9708dc45e 100644
--- a/src/video_core/renderer_vulkan/vk_pipeline_cache.cpp
+++ b/src/video_core/renderer_vulkan/vk_pipeline_cache.cpp
@@ -53,7 +53,7 @@ using VideoCommon::FileEnvironment;
using VideoCommon::GenericEnvironment;
using VideoCommon::GraphicsEnvironment;
-constexpr u32 CACHE_VERSION = 5;
+constexpr u32 CACHE_VERSION = 6;
template <typename Container>
auto MakeSpan(Container& container) {
@@ -434,7 +434,9 @@ void PipelineCache::LoadDiskResources(u64 title_id, std::stop_token stop_loading
state.statistics.get(), false)};
std::scoped_lock lock{state.mutex};
- graphics_cache.emplace(key, std::move(pipeline));
+ if (pipeline) {
+ graphics_cache.emplace(key, std::move(pipeline));
+ }
++state.built;
if (state.has_loaded) {
callback(VideoCore::LoadCallbackStage::Build, state.built, state.total);
diff --git a/src/video_core/renderer_vulkan/vk_rasterizer.cpp b/src/video_core/renderer_vulkan/vk_rasterizer.cpp
index 16e46d3e5..7e40c2df1 100644
--- a/src/video_core/renderer_vulkan/vk_rasterizer.cpp
+++ b/src/video_core/renderer_vulkan/vk_rasterizer.cpp
@@ -69,10 +69,17 @@ VkViewport GetViewportState(const Device& device, const Maxwell& regs, size_t in
const float width = conv(src.scale_x * 2.0f);
float y = conv(src.translate_y - src.scale_y);
float height = conv(src.scale_y * 2.0f);
- if (regs.screen_y_control.y_negate) {
+ bool y_negate = regs.screen_y_control.y_negate;
+
+ if (!device.IsNvViewportSwizzleSupported()) {
+ y_negate = y_negate != (src.swizzle.y == Maxwell::ViewportSwizzle::NegativeY);
+ }
+
+ if (y_negate) {
y += height;
height = -height;
}
+
const float reduce_z = regs.depth_mode == Maxwell::DepthMode::MinusOneToOne ? 1.0f : 0.0f;
VkViewport viewport{
.x = x,
diff --git a/src/video_core/renderer_vulkan/vk_texture_cache.cpp b/src/video_core/renderer_vulkan/vk_texture_cache.cpp
index 16463a892..caca79d79 100644
--- a/src/video_core/renderer_vulkan/vk_texture_cache.cpp
+++ b/src/video_core/renderer_vulkan/vk_texture_cache.cpp
@@ -230,6 +230,7 @@ constexpr VkBorderColor ConvertBorderColor(const std::array<float, 4>& color) {
case Shader::TextureType::Color1D:
return VK_IMAGE_VIEW_TYPE_1D;
case Shader::TextureType::Color2D:
+ case Shader::TextureType::Color2DRect:
return VK_IMAGE_VIEW_TYPE_2D;
case Shader::TextureType::ColorCube:
return VK_IMAGE_VIEW_TYPE_CUBE;
@@ -254,6 +255,7 @@ constexpr VkBorderColor ConvertBorderColor(const std::array<float, 4>& color) {
case VideoCommon::ImageViewType::e1D:
return VK_IMAGE_VIEW_TYPE_1D;
case VideoCommon::ImageViewType::e2D:
+ case VideoCommon::ImageViewType::Rect:
return VK_IMAGE_VIEW_TYPE_2D;
case VideoCommon::ImageViewType::Cube:
return VK_IMAGE_VIEW_TYPE_CUBE;
@@ -265,9 +267,6 @@ constexpr VkBorderColor ConvertBorderColor(const std::array<float, 4>& color) {
return VK_IMAGE_VIEW_TYPE_2D_ARRAY;
case VideoCommon::ImageViewType::CubeArray:
return VK_IMAGE_VIEW_TYPE_CUBE_ARRAY;
- case VideoCommon::ImageViewType::Rect:
- UNIMPLEMENTED_MSG("Rect image view");
- return VK_IMAGE_VIEW_TYPE_2D;
case VideoCommon::ImageViewType::Buffer:
ASSERT_MSG(false, "Texture buffers can't be image views");
return VK_IMAGE_VIEW_TYPE_1D;
@@ -1579,6 +1578,7 @@ ImageView::ImageView(TextureCacheRuntime& runtime, const VideoCommon::ImageViewI
break;
case VideoCommon::ImageViewType::e2D:
case VideoCommon::ImageViewType::e2DArray:
+ case VideoCommon::ImageViewType::Rect:
create(TextureType::Color2D, 1);
create(TextureType::ColorArray2D, std::nullopt);
render_target = Handle(Shader::TextureType::ColorArray2D);
@@ -1592,9 +1592,6 @@ ImageView::ImageView(TextureCacheRuntime& runtime, const VideoCommon::ImageViewI
create(TextureType::ColorCube, 6);
create(TextureType::ColorArrayCube, std::nullopt);
break;
- case VideoCommon::ImageViewType::Rect:
- UNIMPLEMENTED();
- break;
case VideoCommon::ImageViewType::Buffer:
ASSERT(false);
break;
diff --git a/src/video_core/shader_environment.cpp b/src/video_core/shader_environment.cpp
index c4e923bbf..5f7625947 100644
--- a/src/video_core/shader_environment.cpp
+++ b/src/video_core/shader_environment.cpp
@@ -39,7 +39,8 @@ static Shader::TextureType ConvertType(const Tegra::Texture::TICEntry& entry) {
return Shader::TextureType::Color1D;
case Tegra::Texture::TextureType::Texture2D:
case Tegra::Texture::TextureType::Texture2DNoMipmap:
- return Shader::TextureType::Color2D;
+ return entry.normalized_coords ? Shader::TextureType::Color2D
+ : Shader::TextureType::Color2DRect;
case Tegra::Texture::TextureType::Texture3D:
return Shader::TextureType::Color3D;
case Tegra::Texture::TextureType::TextureCubemap:
@@ -53,7 +54,8 @@ static Shader::TextureType ConvertType(const Tegra::Texture::TICEntry& entry) {
case Tegra::Texture::TextureType::TextureCubeArray:
return Shader::TextureType::ColorArrayCube;
default:
- throw Shader::NotImplementedException("Unknown texture type");
+ UNIMPLEMENTED();
+ return Shader::TextureType::Color2D;
}
}