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-rw-r--r--src/video_core/engines/shader_bytecode.h20
-rw-r--r--src/video_core/shader/decode/memory.cpp82
-rw-r--r--src/video_core/shader/shader_ir.h6
3 files changed, 73 insertions, 35 deletions
diff --git a/src/video_core/engines/shader_bytecode.h b/src/video_core/engines/shader_bytecode.h
index 7bbc556da..e83f25fa1 100644
--- a/src/video_core/engines/shader_bytecode.h
+++ b/src/video_core/engines/shader_bytecode.h
@@ -530,6 +530,11 @@ union Instruction {
BitField<48, 16, u64> opcode;
union {
+ BitField<8, 8, Register> gpr;
+ BitField<20, 24, s64> offset;
+ } gmem;
+
+ union {
BitField<20, 16, u64> imm20_16;
BitField<20, 19, u64> imm20_19;
BitField<20, 32, s64> imm20_32;
@@ -812,13 +817,11 @@ union Instruction {
union {
BitField<48, 3, UniformType> type;
BitField<46, 2, u64> cache_mode;
- BitField<20, 24, s64> immediate_offset;
} ldg;
union {
BitField<48, 3, UniformType> type;
BitField<46, 2, u64> cache_mode;
- BitField<20, 24, s64> immediate_offset;
} stg;
union {
@@ -828,6 +831,11 @@ union Instruction {
} al2p;
union {
+ BitField<53, 3, UniformType> type;
+ BitField<52, 1, u64> extended;
+ } generic;
+
+ union {
BitField<0, 3, u64> pred0;
BitField<3, 3, u64> pred3;
BitField<7, 1, u64> abs_a;
@@ -1387,10 +1395,12 @@ public:
LD_L,
LD_S,
LD_C,
+ LD, // Load from generic memory
+ LDG, // Load from global memory
ST_A,
ST_L,
ST_S,
- LDG, // Load from global memory
+ ST, // Store in generic memory
STG, // Store in global memory
AL2P, // Transforms attribute memory into physical memory
TEX,
@@ -1658,10 +1668,12 @@ private:
INST("1110111101001---", Id::LD_S, Type::Memory, "LD_S"),
INST("1110111101000---", Id::LD_L, Type::Memory, "LD_L"),
INST("1110111110010---", Id::LD_C, Type::Memory, "LD_C"),
+ INST("100-------------", Id::LD, Type::Memory, "LD"),
+ INST("1110111011010---", Id::LDG, Type::Memory, "LDG"),
INST("1110111111110---", Id::ST_A, Type::Memory, "ST_A"),
INST("1110111101011---", Id::ST_S, Type::Memory, "ST_S"),
INST("1110111101010---", Id::ST_L, Type::Memory, "ST_L"),
- INST("1110111011010---", Id::LDG, Type::Memory, "LDG"),
+ INST("101-------------", Id::ST, Type::Memory, "ST"),
INST("1110111011011---", Id::STG, Type::Memory, "STG"),
INST("1110111110100---", Id::AL2P, Type::Memory, "AL2P"),
INST("110000----111---", Id::TEX, Type::Texture, "TEX"),
diff --git a/src/video_core/shader/decode/memory.cpp b/src/video_core/shader/decode/memory.cpp
index 165c2b41b..e6a010a7d 100644
--- a/src/video_core/shader/decode/memory.cpp
+++ b/src/video_core/shader/decode/memory.cpp
@@ -146,12 +146,25 @@ u32 ShaderIR::DecodeMemory(NodeBlock& bb, u32 pc) {
}
break;
}
+ case OpCode::Id::LD:
case OpCode::Id::LDG: {
+ const auto type = [instr, &opcode]() -> Tegra::Shader::UniformType {
+ switch (opcode->get().GetId()) {
+ case OpCode::Id::LD:
+ UNIMPLEMENTED_IF_MSG(!instr.generic.extended, "Unextended LD is not implemented");
+ return instr.generic.type;
+ case OpCode::Id::LDG:
+ return instr.ldg.type;
+ default:
+ UNREACHABLE();
+ return {};
+ }
+ }();
+
const auto [real_address_base, base_address, descriptor] =
- TrackAndGetGlobalMemory(bb, GetRegister(instr.gpr8),
- static_cast<u32>(instr.ldg.immediate_offset.Value()), false);
+ TrackAndGetGlobalMemory(bb, instr, false);
- const u32 count = GetUniformTypeElementsCount(instr.ldg.type);
+ const u32 count = GetUniformTypeElementsCount(type);
for (u32 i = 0; i < count; ++i) {
const Node it_offset = Immediate(i * 4);
const Node real_address =
@@ -165,28 +178,6 @@ u32 ShaderIR::DecodeMemory(NodeBlock& bb, u32 pc) {
}
break;
}
- case OpCode::Id::STG: {
- const auto [real_address_base, base_address, descriptor] =
- TrackAndGetGlobalMemory(bb, GetRegister(instr.gpr8),
- static_cast<u32>(instr.stg.immediate_offset.Value()), true);
-
- // Encode in temporary registers like this: real_base_address, {registers_to_be_written...}
- SetTemporal(bb, 0, real_address_base);
-
- const u32 count = GetUniformTypeElementsCount(instr.stg.type);
- for (u32 i = 0; i < count; ++i) {
- SetTemporal(bb, i + 1, GetRegister(instr.gpr0.Value() + i));
- }
- for (u32 i = 0; i < count; ++i) {
- const Node it_offset = Immediate(i * 4);
- const Node real_address =
- Operation(OperationCode::UAdd, NO_PRECISE, real_address_base, it_offset);
- const Node gmem = StoreNode(GmemNode(real_address, base_address, descriptor));
-
- bb.push_back(Operation(OperationCode::Assign, gmem, GetTemporal(i + 1)));
- }
- break;
- }
case OpCode::Id::ST_A: {
UNIMPLEMENTED_IF_MSG(instr.gpr8.Value() != Register::ZeroIndex,
"Indirect attribute loads are not supported");
@@ -242,6 +233,41 @@ u32 ShaderIR::DecodeMemory(NodeBlock& bb, u32 pc) {
}
break;
}
+ case OpCode::Id::ST:
+ case OpCode::Id::STG: {
+ const auto type = [instr, &opcode]() -> Tegra::Shader::UniformType {
+ switch (opcode->get().GetId()) {
+ case OpCode::Id::ST:
+ UNIMPLEMENTED_IF_MSG(!instr.generic.extended, "Unextended ST is not implemented");
+ return instr.generic.type;
+ case OpCode::Id::STG:
+ return instr.stg.type;
+ default:
+ UNREACHABLE();
+ return {};
+ }
+ }();
+
+ const auto [real_address_base, base_address, descriptor] =
+ TrackAndGetGlobalMemory(bb, instr, true);
+
+ // Encode in temporary registers like this: real_base_address, {registers_to_be_written...}
+ SetTemporal(bb, 0, real_address_base);
+
+ const u32 count = GetUniformTypeElementsCount(type);
+ for (u32 i = 0; i < count; ++i) {
+ SetTemporal(bb, i + 1, GetRegister(instr.gpr0.Value() + i));
+ }
+ for (u32 i = 0; i < count; ++i) {
+ const Node it_offset = Immediate(i * 4);
+ const Node real_address =
+ Operation(OperationCode::UAdd, NO_PRECISE, real_address_base, it_offset);
+ const Node gmem = StoreNode(GmemNode(real_address, base_address, descriptor));
+
+ bb.push_back(Operation(OperationCode::Assign, gmem, GetTemporal(i + 1)));
+ }
+ break;
+ }
case OpCode::Id::AL2P: {
// Ignore al2p.direction since we don't care about it.
@@ -265,9 +291,11 @@ u32 ShaderIR::DecodeMemory(NodeBlock& bb, u32 pc) {
}
std::tuple<Node, Node, GlobalMemoryBase> ShaderIR::TrackAndGetGlobalMemory(NodeBlock& bb,
- Node addr_register,
- u32 immediate_offset,
+ Instruction instr,
bool is_write) {
+ const auto addr_register{GetRegister(instr.gmem.gpr)};
+ const auto immediate_offset{static_cast<u32>(instr.gmem.offset)};
+
const Node base_address{
TrackCbuf(addr_register, global_code, static_cast<s64>(global_code.size()))};
const auto cbuf = std::get_if<CbufNode>(base_address);
diff --git a/src/video_core/shader/shader_ir.h b/src/video_core/shader/shader_ir.h
index 34d183ec7..35f72bddb 100644
--- a/src/video_core/shader/shader_ir.h
+++ b/src/video_core/shader/shader_ir.h
@@ -818,10 +818,8 @@ private:
std::pair<Node, s64> TrackRegister(const GprNode* tracked, const NodeBlock& code,
s64 cursor) const;
- std::tuple<Node, Node, GlobalMemoryBase> TrackAndGetGlobalMemory(NodeBlock& bb,
- Node addr_register,
- u32 immediate_offset,
- bool is_write);
+ std::tuple<Node, Node, GlobalMemoryBase> TrackAndGetGlobalMemory(
+ NodeBlock& bb, Tegra::Shader::Instruction instr, bool is_write);
template <typename... T>
Node Operation(OperationCode code, const T*... operands) {