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-rw-r--r--src/video_core/macro_interpreter.cpp20
-rw-r--r--src/video_core/renderer_opengl/gl_shader_decompiler.cpp31
2 files changed, 25 insertions, 26 deletions
diff --git a/src/video_core/macro_interpreter.cpp b/src/video_core/macro_interpreter.cpp
index 64f75db43..524d9ea5a 100644
--- a/src/video_core/macro_interpreter.cpp
+++ b/src/video_core/macro_interpreter.cpp
@@ -223,27 +223,21 @@ void MacroInterpreter::ProcessResult(ResultOperation operation, u32 reg, u32 res
}
u32 MacroInterpreter::FetchParameter() {
- ASSERT(next_parameter_index < parameters.size());
- return parameters[next_parameter_index++];
+ return parameters.at(next_parameter_index++);
}
u32 MacroInterpreter::GetRegister(u32 register_id) const {
- // Register 0 is supposed to always return 0.
- if (register_id == 0)
- return 0;
-
- ASSERT(register_id < registers.size());
- return registers[register_id];
+ return registers.at(register_id);
}
void MacroInterpreter::SetRegister(u32 register_id, u32 value) {
- // Register 0 is supposed to always return 0. NOP is implemented as a store to the zero
- // register.
- if (register_id == 0)
+ // Register 0 is hardwired as the zero register.
+ // Ensure no writes to it actually occur.
+ if (register_id == 0) {
return;
+ }
- ASSERT(register_id < registers.size());
- registers[register_id] = value;
+ registers.at(register_id) = value;
}
void MacroInterpreter::SetMethodAddress(u32 address) {
diff --git a/src/video_core/renderer_opengl/gl_shader_decompiler.cpp b/src/video_core/renderer_opengl/gl_shader_decompiler.cpp
index 7300a4037..a1a51f226 100644
--- a/src/video_core/renderer_opengl/gl_shader_decompiler.cpp
+++ b/src/video_core/renderer_opengl/gl_shader_decompiler.cpp
@@ -69,10 +69,10 @@ public:
shader_source += '\n';
}
- std::string GenerateTemporal() {
- std::string temporal = "tmp";
- temporal += std::to_string(temporal_index++);
- return temporal;
+ std::string GenerateTemporary() {
+ std::string temporary = "tmp";
+ temporary += std::to_string(temporary_index++);
+ return temporary;
}
std::string GetResult() {
@@ -87,7 +87,7 @@ private:
}
std::string shader_source;
- u32 temporal_index = 1;
+ u32 temporary_index = 1;
};
/// Generates code to use for a swizzle operation.
@@ -426,9 +426,14 @@ private:
std::string Visit(Node node) {
if (const auto operation = std::get_if<OperationNode>(node)) {
const auto operation_index = static_cast<std::size_t>(operation->GetCode());
+ if (operation_index >= operation_decompilers.size()) {
+ UNREACHABLE_MSG("Out of bounds operation: {}", operation_index);
+ return {};
+ }
const auto decompiler = operation_decompilers[operation_index];
if (decompiler == nullptr) {
- UNREACHABLE_MSG("Operation decompiler {} not defined", operation_index);
+ UNREACHABLE_MSG("Undefined operation: {}", operation_index);
+ return {};
}
return (this->*decompiler)(*operation);
@@ -540,7 +545,7 @@ private:
} else if (std::holds_alternative<OperationNode>(*offset)) {
// Indirect access
- const std::string final_offset = code.GenerateTemporal();
+ const std::string final_offset = code.GenerateTemporary();
code.AddLine("uint " + final_offset + " = (ftou(" + Visit(offset) + ") / 4) & " +
std::to_string(MAX_CONSTBUFFER_ELEMENTS - 1) + ';');
return fmt::format("{}[{} / 4][{} % 4]", GetConstBuffer(cbuf->GetIndex()),
@@ -587,9 +592,9 @@ private:
// There's a bug in NVidia's proprietary drivers that makes precise fail on fragment shaders
const std::string precise = stage != ShaderStage::Fragment ? "precise " : "";
- const std::string temporal = code.GenerateTemporal();
- code.AddLine(precise + "float " + temporal + " = " + value + ';');
- return temporal;
+ const std::string temporary = code.GenerateTemporary();
+ code.AddLine(precise + "float " + temporary + " = " + value + ';');
+ return temporary;
}
std::string VisitOperand(Operation operation, std::size_t operand_index) {
@@ -601,9 +606,9 @@ private:
return Visit(operand);
}
- const std::string temporal = code.GenerateTemporal();
- code.AddLine("float " + temporal + " = " + Visit(operand) + ';');
- return temporal;
+ const std::string temporary = code.GenerateTemporary();
+ code.AddLine("float " + temporary + " = " + Visit(operand) + ';');
+ return temporary;
}
std::string VisitOperand(Operation operation, std::size_t operand_index, Type type) {