diff options
Diffstat (limited to 'src/video_core')
-rw-r--r-- | src/video_core/CMakeLists.txt | 2 | ||||
-rw-r--r-- | src/video_core/buffer_cache/buffer_block.h | 27 | ||||
-rw-r--r-- | src/video_core/buffer_cache/buffer_cache.h | 199 | ||||
-rw-r--r-- | src/video_core/macro/macro_jit_x64.h | 4 | ||||
-rw-r--r-- | src/video_core/renderer_opengl/gl_arb_decompiler.cpp | 2074 | ||||
-rw-r--r-- | src/video_core/renderer_opengl/gl_arb_decompiler.h | 29 | ||||
-rw-r--r-- | src/video_core/renderer_opengl/gl_buffer_cache.cpp | 21 | ||||
-rw-r--r-- | src/video_core/renderer_opengl/gl_buffer_cache.h | 18 | ||||
-rw-r--r-- | src/video_core/renderer_opengl/gl_device.cpp | 1 | ||||
-rw-r--r-- | src/video_core/renderer_opengl/gl_device.h | 5 | ||||
-rw-r--r-- | src/video_core/renderer_opengl/gl_shader_cache.cpp | 4 | ||||
-rw-r--r-- | src/video_core/renderer_opengl/gl_stream_buffer.cpp | 8 | ||||
-rw-r--r-- | src/video_core/renderer_opengl/gl_stream_buffer.h | 11 | ||||
-rw-r--r-- | src/video_core/renderer_vulkan/vk_buffer_cache.cpp | 22 | ||||
-rw-r--r-- | src/video_core/renderer_vulkan/vk_buffer_cache.h | 16 | ||||
-rw-r--r-- | src/video_core/renderer_vulkan/vk_stream_buffer.h | 2 |
16 files changed, 2266 insertions, 177 deletions
diff --git a/src/video_core/CMakeLists.txt b/src/video_core/CMakeLists.txt index 39d5d8401..099bb446e 100644 --- a/src/video_core/CMakeLists.txt +++ b/src/video_core/CMakeLists.txt @@ -52,6 +52,8 @@ add_library(video_core STATIC rasterizer_interface.h renderer_base.cpp renderer_base.h + renderer_opengl/gl_arb_decompiler.cpp + renderer_opengl/gl_arb_decompiler.h renderer_opengl/gl_buffer_cache.cpp renderer_opengl/gl_buffer_cache.h renderer_opengl/gl_device.cpp diff --git a/src/video_core/buffer_cache/buffer_block.h b/src/video_core/buffer_cache/buffer_block.h index e35ee0b67..e64170e66 100644 --- a/src/video_core/buffer_cache/buffer_block.h +++ b/src/video_core/buffer_cache/buffer_block.h @@ -15,48 +15,47 @@ namespace VideoCommon { class BufferBlock { public: - bool Overlaps(const VAddr start, const VAddr end) const { + bool Overlaps(VAddr start, VAddr end) const { return (cpu_addr < end) && (cpu_addr_end > start); } - bool IsInside(const VAddr other_start, const VAddr other_end) const { + bool IsInside(VAddr other_start, VAddr other_end) const { return cpu_addr <= other_start && other_end <= cpu_addr_end; } - std::size_t GetOffset(const VAddr in_addr) { + std::size_t Offset(VAddr in_addr) const { return static_cast<std::size_t>(in_addr - cpu_addr); } - VAddr GetCpuAddr() const { + VAddr CpuAddr() const { return cpu_addr; } - VAddr GetCpuAddrEnd() const { + VAddr CpuAddrEnd() const { return cpu_addr_end; } - void SetCpuAddr(const VAddr new_addr) { + void SetCpuAddr(VAddr new_addr) { cpu_addr = new_addr; cpu_addr_end = new_addr + size; } - std::size_t GetSize() const { + std::size_t Size() const { return size; } - void SetEpoch(u64 new_epoch) { - epoch = new_epoch; + u64 Epoch() const { + return epoch; } - u64 GetEpoch() { - return epoch; + void SetEpoch(u64 new_epoch) { + epoch = new_epoch; } protected: - explicit BufferBlock(VAddr cpu_addr, const std::size_t size) : size{size} { - SetCpuAddr(cpu_addr); + explicit BufferBlock(VAddr cpu_addr_, std::size_t size_) : size{size_} { + SetCpuAddr(cpu_addr_); } - ~BufferBlock() = default; private: VAddr cpu_addr{}; diff --git a/src/video_core/buffer_cache/buffer_cache.h b/src/video_core/buffer_cache/buffer_cache.h index 77ae34339..308d8b55f 100644 --- a/src/video_core/buffer_cache/buffer_cache.h +++ b/src/video_core/buffer_cache/buffer_cache.h @@ -30,12 +30,16 @@ namespace VideoCommon { -template <typename OwnerBuffer, typename BufferType, typename StreamBuffer> +template <typename Buffer, typename BufferType, typename StreamBuffer> class BufferCache { using IntervalSet = boost::icl::interval_set<VAddr>; using IntervalType = typename IntervalSet::interval_type; using VectorMapInterval = boost::container::small_vector<MapInterval*, 1>; + static constexpr u64 WRITE_PAGE_BIT = 11; + static constexpr u64 BLOCK_PAGE_BITS = 21; + static constexpr u64 BLOCK_PAGE_SIZE = 1ULL << BLOCK_PAGE_BITS; + public: using BufferInfo = std::pair<BufferType, u64>; @@ -82,7 +86,7 @@ public: } } - OwnerBuffer block = GetBlock(cpu_addr, size); + Buffer* const block = GetBlock(cpu_addr, size); MapInterval* const map = MapAddress(block, gpu_addr, cpu_addr, size); if (!map) { return {GetEmptyBuffer(size), 0}; @@ -98,7 +102,7 @@ public: } } - return {ToHandle(block), static_cast<u64>(block->GetOffset(cpu_addr))}; + return {block->Handle(), static_cast<u64>(block->Offset(cpu_addr))}; } /// Uploads from a host memory. Returns the OpenGL buffer where it's located and its offset. @@ -129,16 +133,18 @@ public: stream_buffer->Unmap(buffer_offset - buffer_offset_base); } + /// Function called at the end of each frame, inteded for deferred operations void TickFrame() { ++epoch; + while (!pending_destruction.empty()) { // Delay at least 4 frames before destruction. // This is due to triple buffering happening on some drivers. static constexpr u64 epochs_to_destroy = 5; - if (pending_destruction.front()->GetEpoch() + epochs_to_destroy > epoch) { + if (pending_destruction.front()->Epoch() + epochs_to_destroy > epoch) { break; } - pending_destruction.pop_front(); + pending_destruction.pop(); } } @@ -253,23 +259,21 @@ public: protected: explicit BufferCache(VideoCore::RasterizerInterface& rasterizer, Core::System& system, - std::unique_ptr<StreamBuffer> stream_buffer) - : rasterizer{rasterizer}, system{system}, stream_buffer{std::move(stream_buffer)}, - stream_buffer_handle{this->stream_buffer->GetHandle()} {} + std::unique_ptr<StreamBuffer> stream_buffer_) + : rasterizer{rasterizer}, system{system}, stream_buffer{std::move(stream_buffer_)}, + stream_buffer_handle{stream_buffer->Handle()} {} ~BufferCache() = default; - virtual BufferType ToHandle(const OwnerBuffer& storage) = 0; + virtual std::shared_ptr<Buffer> CreateBlock(VAddr cpu_addr, std::size_t size) = 0; - virtual OwnerBuffer CreateBlock(VAddr cpu_addr, std::size_t size) = 0; - - virtual void UploadBlockData(const OwnerBuffer& buffer, std::size_t offset, std::size_t size, + virtual void UploadBlockData(const Buffer& buffer, std::size_t offset, std::size_t size, const u8* data) = 0; - virtual void DownloadBlockData(const OwnerBuffer& buffer, std::size_t offset, std::size_t size, + virtual void DownloadBlockData(const Buffer& buffer, std::size_t offset, std::size_t size, u8* data) = 0; - virtual void CopyBlock(const OwnerBuffer& src, const OwnerBuffer& dst, std::size_t src_offset, + virtual void CopyBlock(const Buffer& src, const Buffer& dst, std::size_t src_offset, std::size_t dst_offset, std::size_t size) = 0; virtual BufferInfo ConstBufferUpload(const void* raw_pointer, std::size_t size) { @@ -325,7 +329,7 @@ protected: } private: - MapInterval* MapAddress(const OwnerBuffer& block, GPUVAddr gpu_addr, VAddr cpu_addr, + MapInterval* MapAddress(const Buffer* block, GPUVAddr gpu_addr, VAddr cpu_addr, std::size_t size) { const VectorMapInterval overlaps = GetMapsInRange(cpu_addr, size); if (overlaps.empty()) { @@ -333,11 +337,11 @@ private: const VAddr cpu_addr_end = cpu_addr + size; if (memory_manager.IsGranularRange(gpu_addr, size)) { u8* host_ptr = memory_manager.GetPointer(gpu_addr); - UploadBlockData(block, block->GetOffset(cpu_addr), size, host_ptr); + UploadBlockData(*block, block->Offset(cpu_addr), size, host_ptr); } else { staging_buffer.resize(size); memory_manager.ReadBlockUnsafe(gpu_addr, staging_buffer.data(), size); - UploadBlockData(block, block->GetOffset(cpu_addr), size, staging_buffer.data()); + UploadBlockData(*block, block->Offset(cpu_addr), size, staging_buffer.data()); } return Register(MapInterval(cpu_addr, cpu_addr_end, gpu_addr)); } @@ -380,7 +384,7 @@ private: return map; } - void UpdateBlock(const OwnerBuffer& block, VAddr start, VAddr end, + void UpdateBlock(const Buffer* block, VAddr start, VAddr end, const VectorMapInterval& overlaps) { const IntervalType base_interval{start, end}; IntervalSet interval_set{}; @@ -390,13 +394,13 @@ private: interval_set.subtract(subtract); } for (auto& interval : interval_set) { - std::size_t size = interval.upper() - interval.lower(); - if (size > 0) { - staging_buffer.resize(size); - system.Memory().ReadBlockUnsafe(interval.lower(), staging_buffer.data(), size); - UploadBlockData(block, block->GetOffset(interval.lower()), size, - staging_buffer.data()); + const std::size_t size = interval.upper() - interval.lower(); + if (size == 0) { + continue; } + staging_buffer.resize(size); + system.Memory().ReadBlockUnsafe(interval.lower(), staging_buffer.data(), size); + UploadBlockData(*block, block->Offset(interval.lower()), size, staging_buffer.data()); } } @@ -426,10 +430,14 @@ private: } void FlushMap(MapInterval* map) { + const auto it = blocks.find(map->start >> BLOCK_PAGE_BITS); + ASSERT_OR_EXECUTE(it != blocks.end(), return;); + + std::shared_ptr<Buffer> block = it->second; + const std::size_t size = map->end - map->start; - OwnerBuffer block = blocks[map->start >> block_page_bits]; staging_buffer.resize(size); - DownloadBlockData(block, block->GetOffset(map->start), size, staging_buffer.data()); + DownloadBlockData(*block, block->Offset(map->start), size, staging_buffer.data()); system.Memory().WriteBlockUnsafe(map->start, staging_buffer.data(), size); map->MarkAsModified(false, 0); } @@ -452,97 +460,89 @@ private: buffer_offset = offset_aligned; } - OwnerBuffer EnlargeBlock(OwnerBuffer buffer) { - const std::size_t old_size = buffer->GetSize(); - const std::size_t new_size = old_size + block_page_size; - const VAddr cpu_addr = buffer->GetCpuAddr(); - OwnerBuffer new_buffer = CreateBlock(cpu_addr, new_size); - CopyBlock(buffer, new_buffer, 0, 0, old_size); - buffer->SetEpoch(epoch); - pending_destruction.push_back(buffer); + std::shared_ptr<Buffer> EnlargeBlock(std::shared_ptr<Buffer> buffer) { + const std::size_t old_size = buffer->Size(); + const std::size_t new_size = old_size + BLOCK_PAGE_SIZE; + const VAddr cpu_addr = buffer->CpuAddr(); + std::shared_ptr<Buffer> new_buffer = CreateBlock(cpu_addr, new_size); + CopyBlock(*buffer, *new_buffer, 0, 0, old_size); + QueueDestruction(std::move(buffer)); + const VAddr cpu_addr_end = cpu_addr + new_size - 1; - u64 page_start = cpu_addr >> block_page_bits; - const u64 page_end = cpu_addr_end >> block_page_bits; - while (page_start <= page_end) { - blocks[page_start] = new_buffer; - ++page_start; + const u64 page_end = cpu_addr_end >> BLOCK_PAGE_BITS; + for (u64 page_start = cpu_addr >> BLOCK_PAGE_BITS; page_start <= page_end; ++page_start) { + blocks.insert_or_assign(page_start, new_buffer); } + return new_buffer; } - OwnerBuffer MergeBlocks(OwnerBuffer first, OwnerBuffer second) { - const std::size_t size_1 = first->GetSize(); - const std::size_t size_2 = second->GetSize(); - const VAddr first_addr = first->GetCpuAddr(); - const VAddr second_addr = second->GetCpuAddr(); + std::shared_ptr<Buffer> MergeBlocks(std::shared_ptr<Buffer> first, + std::shared_ptr<Buffer> second) { + const std::size_t size_1 = first->Size(); + const std::size_t size_2 = second->Size(); + const VAddr first_addr = first->CpuAddr(); + const VAddr second_addr = second->CpuAddr(); const VAddr new_addr = std::min(first_addr, second_addr); const std::size_t new_size = size_1 + size_2; - OwnerBuffer new_buffer = CreateBlock(new_addr, new_size); - CopyBlock(first, new_buffer, 0, new_buffer->GetOffset(first_addr), size_1); - CopyBlock(second, new_buffer, 0, new_buffer->GetOffset(second_addr), size_2); - first->SetEpoch(epoch); - second->SetEpoch(epoch); - pending_destruction.push_back(first); - pending_destruction.push_back(second); + + std::shared_ptr<Buffer> new_buffer = CreateBlock(new_addr, new_size); + CopyBlock(*first, *new_buffer, 0, new_buffer->Offset(first_addr), size_1); + CopyBlock(*second, *new_buffer, 0, new_buffer->Offset(second_addr), size_2); + QueueDestruction(std::move(first)); + QueueDestruction(std::move(second)); + const VAddr cpu_addr_end = new_addr + new_size - 1; - u64 page_start = new_addr >> block_page_bits; - const u64 page_end = cpu_addr_end >> block_page_bits; - while (page_start <= page_end) { - blocks[page_start] = new_buffer; - ++page_start; + const u64 page_end = cpu_addr_end >> BLOCK_PAGE_BITS; + for (u64 page_start = new_addr >> BLOCK_PAGE_BITS; page_start <= page_end; ++page_start) { + blocks.insert_or_assign(page_start, new_buffer); } return new_buffer; } - OwnerBuffer GetBlock(const VAddr cpu_addr, const std::size_t size) { - OwnerBuffer found; + Buffer* GetBlock(VAddr cpu_addr, std::size_t size) { + std::shared_ptr<Buffer> found; + const VAddr cpu_addr_end = cpu_addr + size - 1; - u64 page_start = cpu_addr >> block_page_bits; - const u64 page_end = cpu_addr_end >> block_page_bits; - while (page_start <= page_end) { + const u64 page_end = cpu_addr_end >> BLOCK_PAGE_BITS; + for (u64 page_start = cpu_addr >> BLOCK_PAGE_BITS; page_start <= page_end; ++page_start) { auto it = blocks.find(page_start); if (it == blocks.end()) { if (found) { found = EnlargeBlock(found); - } else { - const VAddr start_addr = (page_start << block_page_bits); - found = CreateBlock(start_addr, block_page_size); - blocks[page_start] = found; - } - } else { - if (found) { - if (found == it->second) { - ++page_start; - continue; - } - found = MergeBlocks(found, it->second); - } else { - found = it->second; + continue; } + const VAddr start_addr = page_start << BLOCK_PAGE_BITS; + found = CreateBlock(start_addr, BLOCK_PAGE_SIZE); + blocks.insert_or_assign(page_start, found); + continue; + } + if (!found) { + found = it->second; + continue; + } + if (found != it->second) { + found = MergeBlocks(std::move(found), it->second); } - ++page_start; } - return found; + return found.get(); } - void MarkRegionAsWritten(const VAddr start, const VAddr end) { - u64 page_start = start >> write_page_bit; - const u64 page_end = end >> write_page_bit; - while (page_start <= page_end) { + void MarkRegionAsWritten(VAddr start, VAddr end) { + const u64 page_end = end >> WRITE_PAGE_BIT; + for (u64 page_start = start >> WRITE_PAGE_BIT; page_start <= page_end; ++page_start) { auto it = written_pages.find(page_start); if (it != written_pages.end()) { it->second = it->second + 1; } else { - written_pages[page_start] = 1; + written_pages.insert_or_assign(page_start, 1); } - ++page_start; } } - void UnmarkRegionAsWritten(const VAddr start, const VAddr end) { - u64 page_start = start >> write_page_bit; - const u64 page_end = end >> write_page_bit; - while (page_start <= page_end) { + void UnmarkRegionAsWritten(VAddr start, VAddr end) { + const u64 page_end = end >> WRITE_PAGE_BIT; + for (u64 page_start = start >> WRITE_PAGE_BIT; page_start <= page_end; ++page_start) { auto it = written_pages.find(page_start); if (it != written_pages.end()) { if (it->second > 1) { @@ -551,22 +551,24 @@ private: written_pages.erase(it); } } - ++page_start; } } - bool IsRegionWritten(const VAddr start, const VAddr end) const { - u64 page_start = start >> write_page_bit; - const u64 page_end = end >> write_page_bit; - while (page_start <= page_end) { + bool IsRegionWritten(VAddr start, VAddr end) const { + const u64 page_end = end >> WRITE_PAGE_BIT; + for (u64 page_start = start >> WRITE_PAGE_BIT; page_start <= page_end; ++page_start) { if (written_pages.count(page_start) > 0) { return true; } - ++page_start; } return false; } + void QueueDestruction(std::shared_ptr<Buffer> buffer) { + buffer->SetEpoch(epoch); + pending_destruction.push(std::move(buffer)); + } + void MarkForAsyncFlush(MapInterval* map) { if (!uncommitted_flushes) { uncommitted_flushes = std::make_shared<std::unordered_set<MapInterval*>>(); @@ -578,7 +580,7 @@ private: Core::System& system; std::unique_ptr<StreamBuffer> stream_buffer; - BufferType stream_buffer_handle{}; + BufferType stream_buffer_handle; u8* buffer_ptr = nullptr; u64 buffer_offset = 0; @@ -588,18 +590,15 @@ private: boost::intrusive::set<MapInterval, boost::intrusive::compare<MapIntervalCompare>> mapped_addresses; - static constexpr u64 write_page_bit = 11; std::unordered_map<u64, u32> written_pages; + std::unordered_map<u64, std::shared_ptr<Buffer>> blocks; - static constexpr u64 block_page_bits = 21; - static constexpr u64 block_page_size = 1ULL << block_page_bits; - std::unordered_map<u64, OwnerBuffer> blocks; - - std::list<OwnerBuffer> pending_destruction; + std::queue<std::shared_ptr<Buffer>> pending_destruction; u64 epoch = 0; u64 modified_ticks = 0; std::vector<u8> staging_buffer; + std::list<MapInterval*> marked_for_unregister; std::shared_ptr<std::unordered_set<MapInterval*>> uncommitted_flushes; diff --git a/src/video_core/macro/macro_jit_x64.h b/src/video_core/macro/macro_jit_x64.h index a05d8df15..51ec090b8 100644 --- a/src/video_core/macro/macro_jit_x64.h +++ b/src/video_core/macro/macro_jit_x64.h @@ -82,8 +82,8 @@ private: std::optional<Macro::Opcode> next_opcode{}; ProgramType program{nullptr}; - std::array<Xbyak::Label, MAX_CODE_SIZE> labels{}; - std::array<Xbyak::Label, MAX_CODE_SIZE> delay_skip{}; + std::array<Xbyak::Label, MAX_CODE_SIZE> labels; + std::array<Xbyak::Label, MAX_CODE_SIZE> delay_skip; Xbyak::Label end_of_code{}; bool is_delay_slot{}; diff --git a/src/video_core/renderer_opengl/gl_arb_decompiler.cpp b/src/video_core/renderer_opengl/gl_arb_decompiler.cpp new file mode 100644 index 000000000..1e96b0310 --- /dev/null +++ b/src/video_core/renderer_opengl/gl_arb_decompiler.cpp @@ -0,0 +1,2074 @@ +// Copyright 2020 yuzu Emulator Project +// Licensed under GPLv2 or any later version +// Refer to the license.txt file included. + +#include <algorithm> +#include <array> +#include <cstddef> +#include <string> +#include <string_view> +#include <utility> +#include <variant> + +#include <fmt/format.h> + +#include "common/alignment.h" +#include "common/assert.h" +#include "common/common_types.h" +#include "video_core/renderer_opengl/gl_arb_decompiler.h" +#include "video_core/renderer_opengl/gl_device.h" +#include "video_core/shader/registry.h" +#include "video_core/shader/shader_ir.h" + +// Predicates in the decompiled code follow the convention that -1 means true and 0 means false. +// GLASM lacks booleans, so they have to be implemented as integers. +// Using -1 for true is useful because both CMP.S and NOT.U can negate it, and CMP.S can be used to +// select between two values, because -1 will be evaluated as true and 0 as false. + +namespace OpenGL { + +namespace { + +using Tegra::Engines::ShaderType; +using Tegra::Shader::Attribute; +using Tegra::Shader::PixelImap; +using Tegra::Shader::Register; +using namespace VideoCommon::Shader; +using Operation = const OperationNode&; + +constexpr std::array INTERNAL_FLAG_NAMES = {"ZERO", "SIGN", "CARRY", "OVERFLOW"}; + +char Swizzle(std::size_t component) { + ASSERT(component < 4); + return component["xyzw"]; +} + +constexpr bool IsGenericAttribute(Attribute::Index index) { + return index >= Attribute::Index::Attribute_0 && index <= Attribute::Index::Attribute_31; +} + +u32 GetGenericAttributeIndex(Attribute::Index index) { + ASSERT(IsGenericAttribute(index)); + return static_cast<u32>(index) - static_cast<u32>(Attribute::Index::Attribute_0); +} + +std::string_view Modifiers(Operation operation) { + const auto meta = std::get_if<MetaArithmetic>(&operation.GetMeta()); + if (meta && meta->precise) { + return ".PREC"; + } + return ""; +} + +std::string_view GetInputFlags(PixelImap attribute) { + switch (attribute) { + case PixelImap::Perspective: + return ""; + case PixelImap::Constant: + return "FLAT "; + case PixelImap::ScreenLinear: + return "NOPERSPECTIVE "; + case PixelImap::Unused: + break; + } + UNIMPLEMENTED_MSG("Unknown attribute usage index={}", static_cast<int>(attribute)); + return {}; +} + +std::string_view ImageType(Tegra::Shader::ImageType image_type) { + switch (image_type) { + case Tegra::Shader::ImageType::Texture1D: + return "1D"; + case Tegra::Shader::ImageType::TextureBuffer: + return "BUFFER"; + case Tegra::Shader::ImageType::Texture1DArray: + return "ARRAY1D"; + case Tegra::Shader::ImageType::Texture2D: + return "2D"; + case Tegra::Shader::ImageType::Texture2DArray: + return "ARRAY2D"; + case Tegra::Shader::ImageType::Texture3D: + return "3D"; + } + UNREACHABLE(); + return {}; +} + +std::string_view StackName(MetaStackClass stack) { + switch (stack) { + case MetaStackClass::Ssy: + return "SSY"; + case MetaStackClass::Pbk: + return "PBK"; + } + UNREACHABLE(); + return ""; +}; + +std::string_view PrimitiveDescription(Tegra::Engines::Maxwell3D::Regs::PrimitiveTopology topology) { + switch (topology) { + case Tegra::Engines::Maxwell3D::Regs::PrimitiveTopology::Points: + return "POINTS"; + case Tegra::Engines::Maxwell3D::Regs::PrimitiveTopology::Lines: + case Tegra::Engines::Maxwell3D::Regs::PrimitiveTopology::LineStrip: + return "LINES"; + case Tegra::Engines::Maxwell3D::Regs::PrimitiveTopology::LinesAdjacency: + case Tegra::Engines::Maxwell3D::Regs::PrimitiveTopology::LineStripAdjacency: + return "LINES_ADJACENCY"; + case Tegra::Engines::Maxwell3D::Regs::PrimitiveTopology::Triangles: + case Tegra::Engines::Maxwell3D::Regs::PrimitiveTopology::TriangleStrip: + case Tegra::Engines::Maxwell3D::Regs::PrimitiveTopology::TriangleFan: + return "TRIANGLES"; + case Tegra::Engines::Maxwell3D::Regs::PrimitiveTopology::TrianglesAdjacency: + case Tegra::Engines::Maxwell3D::Regs::PrimitiveTopology::TriangleStripAdjacency: + return "TRIANGLES_ADJACENCY"; + default: + UNIMPLEMENTED_MSG("topology={}", static_cast<int>(topology)); + return "POINTS"; + } +} + +std::string_view TopologyName(Tegra::Shader::OutputTopology topology) { + switch (topology) { + case Tegra::Shader::OutputTopology::PointList: + return "POINTS"; + case Tegra::Shader::OutputTopology::LineStrip: + return "LINE_STRIP"; + case Tegra::Shader::OutputTopology::TriangleStrip: + return "TRIANGLE_STRIP"; + default: + UNIMPLEMENTED_MSG("Unknown output topology: {}", static_cast<u32>(topology)); + return "points"; + } +} + +std::string_view StageInputName(ShaderType stage) { + switch (stage) { + case ShaderType::Vertex: + case ShaderType::Geometry: + return "vertex"; + case ShaderType::Fragment: + return "fragment"; + case ShaderType::Compute: + return "invocation"; + default: + UNREACHABLE(); + return ""; + } +} + +std::string TextureType(const MetaTexture& meta) { + if (meta.sampler.is_buffer) { + return "BUFFER"; + } + std::string type; + if (meta.sampler.is_shadow) { + type += "SHADOW"; + } + if (meta.sampler.is_array) { + type += "ARRAY"; + } + type += [&meta] { + switch (meta.sampler.type) { + case Tegra::Shader::TextureType::Texture1D: + return "1D"; + case Tegra::Shader::TextureType::Texture2D: + return "2D"; + case Tegra::Shader::TextureType::Texture3D: + return "3D"; + case Tegra::Shader::TextureType::TextureCube: + return "CUBE"; + } + UNREACHABLE(); + return "2D"; + }(); + return type; +} + +std::string GlobalMemoryName(const GlobalMemoryBase& base) { + return fmt::format("gmem{}_{}", base.cbuf_index, base.cbuf_offset); +} + +class ARBDecompiler final { +public: + explicit ARBDecompiler(const Device& device, const ShaderIR& ir, const Registry& registry, + ShaderType stage, std::string_view identifier); + + std::string Code() const { + return shader_source; + } + +private: + void DeclareHeader(); + void DeclareVertex(); + void DeclareGeometry(); + void DeclareFragment(); + void DeclareCompute(); + void DeclareInputAttributes(); + void DeclareOutputAttributes(); + void DeclareLocalMemory(); + void DeclareGlobalMemory(); + void DeclareConstantBuffers(); + void DeclareRegisters(); + void DeclareTemporaries(); + void DeclarePredicates(); + void DeclareInternalFlags(); + + void InitializeVariables(); + + void DecompileAST(); + void DecompileBranchMode(); + + void VisitAST(const ASTNode& node); + std::string VisitExpression(const Expr& node); + + void VisitBlock(const NodeBlock& bb); + + std::string Visit(const Node& node); + + std::pair<std::string, std::size_t> BuildCoords(Operation); + std::string BuildAoffi(Operation); + void Exit(); + + std::string Assign(Operation); + std::string Select(Operation); + std::string FClamp(Operation); + std::string FCastHalf0(Operation); + std::string FCastHalf1(Operation); + std::string FSqrt(Operation); + std::string FSwizzleAdd(Operation); + std::string HAdd2(Operation); + std::string HMul2(Operation); + std::string HFma2(Operation); + std::string HAbsolute(Operation); + std::string HNegate(Operation); + std::string HClamp(Operation); + std::string HCastFloat(Operation); + std::string HUnpack(Operation); + std::string HMergeF32(Operation); + std::string HMergeH0(Operation); + std::string HMergeH1(Operation); + std::string HPack2(Operation); + std::string LogicalAssign(Operation); + std::string LogicalPick2(Operation); + std::string LogicalAnd2(Operation); + std::string FloatOrdered(Operation); + std::string FloatUnordered(Operation); + std::string LogicalAddCarry(Operation); + std::string Texture(Operation); + std::string TextureGather(Operation); + std::string TextureQueryDimensions(Operation); + std::string TextureQueryLod(Operation); + std::string TexelFetch(Operation); + std::string TextureGradient(Operation); + std::string ImageLoad(Operation); + std::string ImageStore(Operation); + std::string Branch(Operation); + std::string BranchIndirect(Operation); + std::string PushFlowStack(Operation); + std::string PopFlowStack(Operation); + std::string Exit(Operation); + std::string Discard(Operation); + std::string EmitVertex(Operation); + std::string EndPrimitive(Operation); + std::string InvocationId(Operation); + std::string YNegate(Operation); + std::string ThreadId(Operation); + std::string ShuffleIndexed(Operation); + std::string Barrier(Operation); + std::string MemoryBarrierGroup(Operation); + std::string MemoryBarrierGlobal(Operation); + + template <const std::string_view& op> + std::string Unary(Operation operation) { + const std::string temporary = AllocTemporary(); + AddLine("{}{} {}, {};", op, Modifiers(operation), temporary, Visit(operation[0])); + return temporary; + } + + template <const std::string_view& op> + std::string Binary(Operation operation) { + const std::string temporary = AllocTemporary(); + AddLine("{}{} {}, {}, {};", op, Modifiers(operation), temporary, Visit(operation[0]), + Visit(operation[1])); + return temporary; + } + + template <const std::string_view& op> + std::string Trinary(Operation operation) { + const std::string temporary = AllocTemporary(); + AddLine("{}{} {}, {}, {}, {};", op, Modifiers(operation), temporary, Visit(operation[0]), + Visit(operation[1]), Visit(operation[2])); + return temporary; + } + + template <const std::string_view& op, bool unordered> + std::string FloatComparison(Operation operation) { + const std::string temporary = AllocTemporary(); + AddLine("TRUNC.U.CC RC.x, {};", Binary<op>(operation)); + AddLine("MOV.S {}, 0;", temporary); + AddLine("MOV.S {} (NE.x), -1;", temporary); + + const std::string op_a = Visit(operation[0]); + const std::string op_b = Visit(operation[1]); + if constexpr (unordered) { + AddLine("SNE.F RC.x, {}, {};", op_a, op_a); + AddLine("TRUNC.U.CC RC.x, RC.x;"); + AddLine("MOV.S {} (NE.x), -1;", temporary); + AddLine("SNE.F RC.x, {}, {};", op_b, op_b); + AddLine("TRUNC.U.CC RC.x, RC.x;"); + AddLine("MOV.S {} (NE.x), -1;", temporary); + } else if (op == SNE_F) { + AddLine("SNE.F RC.x, {}, {};", op_a, op_a); + AddLine("TRUNC.U.CC RC.x, RC.x;"); + AddLine("MOV.S {} (NE.x), 0;", temporary); + AddLine("SNE.F RC.x, {}, {};", op_b, op_b); + AddLine("TRUNC.U.CC RC.x, RC.x;"); + AddLine("MOV.S {} (NE.x), 0;", temporary); + } + return temporary; + } + + template <const std::string_view& op, bool is_nan> + std::string HalfComparison(Operation operation) { + const std::string tmp1 = AllocVectorTemporary(); + const std::string tmp2 = AllocVectorTemporary(); + const std::string op_a = Visit(operation[0]); + const std::string op_b = Visit(operation[1]); + AddLine("UP2H.F {}, {};", tmp1, op_a); + AddLine("UP2H.F {}, {};", tmp2, op_b); + AddLine("{} {}, {}, {};", op, tmp1, tmp1, tmp2); + AddLine("TRUNC.U.CC RC.xy, {};", tmp1); + AddLine("MOV.S {}.xy, {{0, 0, 0, 0}};", tmp1); + AddLine("MOV.S {}.x (NE.x), -1;", tmp1); + AddLine("MOV.S {}.y (NE.y), -1;", tmp1); + if constexpr (is_nan) { + AddLine("MOVC.F RC.x, {};", op_a); + AddLine("MOV.S {}.x (NAN.x), -1;", tmp1); + AddLine("MOVC.F RC.x, {};", op_b); + AddLine("MOV.S {}.y (NAN.x), -1;", tmp1); + } + return tmp1; + } + + template <const std::string_view& op, const std::string_view& type> + std::string AtomicImage(Operation operation) { + const auto& meta = std::get<MetaImage>(operation.GetMeta()); + const u32 image_id = device.GetBaseBindings(stage).image + meta.image.index; + const std::size_t num_coords = operation.GetOperandsCount(); + const std::size_t num_values = meta.values.size(); + + const std::string coord = AllocVectorTemporary(); + const std::string value = AllocVectorTemporary(); + for (std::size_t i = 0; i < num_coords; ++i) { + AddLine("MOV.S {}.{}, {};", coord, Swizzle(i), Visit(operation[i])); + } + for (std::size_t i = 0; i < num_values; ++i) { + AddLine("MOV.F {}.{}, {};", value, Swizzle(i), Visit(meta.values[i])); + } + + const std::string result = coord; + AddLine("ATOMIM.{}.{} {}.x, {}, {}, image[{}], {};", op, type, result, value, coord, + image_id, ImageType(meta.image.type)); + return fmt::format("{}.x", result); + } + + template <const std::string_view& op, const std::string_view& type> + std::string Atomic(Operation operation) { + const std::string temporary = AllocTemporary(); + std::string address; + std::string_view opname; + if (const auto gmem = std::get_if<GmemNode>(&*operation[0])) { + AddLine("SUB.U {}, {}, {};", temporary, Visit(gmem->GetRealAddress()), + Visit(gmem->GetBaseAddress())); + address = fmt::format("{}[{}]", GlobalMemoryName(gmem->GetDescriptor()), temporary); + opname = "ATOMB"; + } else if (const auto smem = std::get_if<SmemNode>(&*operation[0])) { + address = fmt::format("shared_mem[{}]", Visit(smem->GetAddress())); + opname = "ATOMS"; + } else { + UNREACHABLE(); + return "{0, 0, 0, 0}"; + } + AddLine("{}.{}.{} {}, {}, {};", opname, op, type, temporary, Visit(operation[1]), address); + return temporary; + } + + template <char type> + std::string Negate(Operation operation) { + const std::string temporary = AllocTemporary(); + if constexpr (type == 'F') { + AddLine("MOV.F32 {}, -{};", temporary, Visit(operation[0])); + } else { + AddLine("MOV.{} {}, -{};", type, temporary, Visit(operation[0])); + } + return temporary; + } + + template <char type> + std::string Absolute(Operation operation) { + const std::string temporary = AllocTemporary(); + AddLine("MOV.{} {}, |{}|;", type, temporary, Visit(operation[0])); + return temporary; + } + + template <char type> + std::string BitfieldInsert(Operation operation) { + const std::string temporary = AllocVectorTemporary(); + AddLine("MOV.{} {}.x, {};", type, temporary, Visit(operation[3])); + AddLine("MOV.{} {}.y, {};", type, temporary, Visit(operation[2])); + AddLine("BFI.{} {}.x, {}, {}, {};", type, temporary, temporary, Visit(operation[1]), + Visit(operation[0])); + return fmt::format("{}.x", temporary); + } + + template <char type> + std::string BitfieldExtract(Operation operation) { + const std::string temporary = AllocVectorTemporary(); + AddLine("MOV.{} {}.x, {};", type, temporary, Visit(operation[2])); + AddLine("MOV.{} {}.y, {};", type, temporary, Visit(operation[1])); + AddLine("BFE.{} {}.x, {}, {};", type, temporary, temporary, Visit(operation[0])); + return fmt::format("{}.x", temporary); + } + + template <char swizzle> + std::string LocalInvocationId(Operation) { + return fmt::format("invocation.localid.{}", swizzle); + } + + template <char swizzle> + std::string WorkGroupId(Operation) { + return fmt::format("invocation.groupid.{}", swizzle); + } + + template <char c1, char c2> + std::string ThreadMask(Operation) { + return fmt::format("{}.thread{}{}mask", StageInputName(stage), c1, c2); + } + + template <typename... Args> + void AddExpression(std::string_view text, Args&&... args) { + shader_source += fmt::format(text, std::forward<Args>(args)...); + } + + template <typename... Args> + void AddLine(std::string_view text, Args&&... args) { + AddExpression(text, std::forward<Args>(args)...); + shader_source += '\n'; + } + + std::string AllocTemporary() { + max_temporaries = std::max(max_temporaries, num_temporaries + 1); + return fmt::format("T{}.x", num_temporaries++); + } + + std::string AllocVectorTemporary() { + max_temporaries = std::max(max_temporaries, num_temporaries + 1); + return fmt::format("T{}", num_temporaries++); + } + + void ResetTemporaries() noexcept { + num_temporaries = 0; + } + + const Device& device; + const ShaderIR& ir; + const Registry& registry; + const ShaderType stage; + + std::size_t num_temporaries = 0; + std::size_t max_temporaries = 0; + + std::string shader_source; + + static constexpr std::string_view ADD_F32 = "ADD.F32"; + static constexpr std::string_view ADD_S = "ADD.S"; + static constexpr std::string_view ADD_U = "ADD.U"; + static constexpr std::string_view MUL_F32 = "MUL.F32"; + static constexpr std::string_view MUL_S = "MUL.S"; + static constexpr std::string_view MUL_U = "MUL.U"; + static constexpr std::string_view DIV_F32 = "DIV.F32"; + static constexpr std::string_view DIV_S = "DIV.S"; + static constexpr std::string_view DIV_U = "DIV.U"; + static constexpr std::string_view MAD_F32 = "MAD.F32"; + static constexpr std::string_view RSQ_F32 = "RSQ.F32"; + static constexpr std::string_view COS_F32 = "COS.F32"; + static constexpr std::string_view SIN_F32 = "SIN.F32"; + static constexpr std::string_view EX2_F32 = "EX2.F32"; + static constexpr std::string_view LG2_F32 = "LG2.F32"; + static constexpr std::string_view SLT_F = "SLT.F32"; + static constexpr std::string_view SLT_S = "SLT.S"; + static constexpr std::string_view SLT_U = "SLT.U"; + static constexpr std::string_view SEQ_F = "SEQ.F32"; + static constexpr std::string_view SEQ_S = "SEQ.S"; + static constexpr std::string_view SEQ_U = "SEQ.U"; + static constexpr std::string_view SLE_F = "SLE.F32"; + static constexpr std::string_view SLE_S = "SLE.S"; + static constexpr std::string_view SLE_U = "SLE.U"; + static constexpr std::string_view SGT_F = "SGT.F32"; + static constexpr std::string_view SGT_S = "SGT.S"; + static constexpr std::string_view SGT_U = "SGT.U"; + static constexpr std::string_view SNE_F = "SNE.F32"; + static constexpr std::string_view SNE_S = "SNE.S"; + static constexpr std::string_view SNE_U = "SNE.U"; + static constexpr std::string_view SGE_F = "SGE.F32"; + static constexpr std::string_view SGE_S = "SGE.S"; + static constexpr std::string_view SGE_U = "SGE.U"; + static constexpr std::string_view AND_S = "AND.S"; + static constexpr std::string_view AND_U = "AND.U"; + static constexpr std::string_view TRUNC_F = "TRUNC.F"; + static constexpr std::string_view TRUNC_S = "TRUNC.S"; + static constexpr std::string_view TRUNC_U = "TRUNC.U"; + static constexpr std::string_view SHL_S = "SHL.S"; + static constexpr std::string_view SHL_U = "SHL.U"; + static constexpr std::string_view SHR_S = "SHR.S"; + static constexpr std::string_view SHR_U = "SHR.U"; + static constexpr std::string_view OR_S = "OR.S"; + static constexpr std::string_view OR_U = "OR.U"; + static constexpr std::string_view XOR_S = "XOR.S"; + static constexpr std::string_view XOR_U = "XOR.U"; + static constexpr std::string_view NOT_S = "NOT.S"; + static constexpr std::string_view NOT_U = "NOT.U"; + static constexpr std::string_view BTC_S = "BTC.S"; + static constexpr std::string_view BTC_U = "BTC.U"; + static constexpr std::string_view BTFM_S = "BTFM.S"; + static constexpr std::string_view BTFM_U = "BTFM.U"; + static constexpr std::string_view ROUND_F = "ROUND.F"; + static constexpr std::string_view CEIL_F = "CEIL.F"; + static constexpr std::string_view FLR_F = "FLR.F"; + static constexpr std::string_view I2F_S = "I2F.S"; + static constexpr std::string_view I2F_U = "I2F.U"; + static constexpr std::string_view MIN_F = "MIN.F"; + static constexpr std::string_view MIN_S = "MIN.S"; + static constexpr std::string_view MIN_U = "MIN.U"; + static constexpr std::string_view MAX_F = "MAX.F"; + static constexpr std::string_view MAX_S = "MAX.S"; + static constexpr std::string_view MAX_U = "MAX.U"; + static constexpr std::string_view MOV_U = "MOV.U"; + static constexpr std::string_view TGBALLOT_U = "TGBALLOT.U"; + static constexpr std::string_view TGALL_U = "TGALL.U"; + static constexpr std::string_view TGANY_U = "TGANY.U"; + static constexpr std::string_view TGEQ_U = "TGEQ.U"; + static constexpr std::string_view EXCH = "EXCH"; + static constexpr std::string_view ADD = "ADD"; + static constexpr std::string_view MIN = "MIN"; + static constexpr std::string_view MAX = "MAX"; + static constexpr std::string_view AND = "AND"; + static constexpr std::string_view OR = "OR"; + static constexpr std::string_view XOR = "XOR"; + static constexpr std::string_view U32 = "U32"; + static constexpr std::string_view S32 = "S32"; + + static constexpr std::size_t NUM_ENTRIES = static_cast<std::size_t>(OperationCode::Amount); + using DecompilerType = std::string (ARBDecompiler::*)(Operation); + static constexpr std::array<DecompilerType, NUM_ENTRIES> OPERATION_DECOMPILERS = { + &ARBDecompiler::Assign, + + &ARBDecompiler::Select, + + &ARBDecompiler::Binary<ADD_F32>, + &ARBDecompiler::Binary<MUL_F32>, + &ARBDecompiler::Binary<DIV_F32>, + &ARBDecompiler::Trinary<MAD_F32>, + &ARBDecompiler::Negate<'F'>, + &ARBDecompiler::Absolute<'F'>, + &ARBDecompiler::FClamp, + &ARBDecompiler::FCastHalf0, + &ARBDecompiler::FCastHalf1, + &ARBDecompiler::Binary<MIN_F>, + &ARBDecompiler::Binary<MAX_F>, + &ARBDecompiler::Unary<COS_F32>, + &ARBDecompiler::Unary<SIN_F32>, + &ARBDecompiler::Unary<EX2_F32>, + &ARBDecompiler::Unary<LG2_F32>, + &ARBDecompiler::Unary<RSQ_F32>, + &ARBDecompiler::FSqrt, + &ARBDecompiler::Unary<ROUND_F>, + &ARBDecompiler::Unary<FLR_F>, + &ARBDecompiler::Unary<CEIL_F>, + &ARBDecompiler::Unary<TRUNC_F>, + &ARBDecompiler::Unary<I2F_S>, + &ARBDecompiler::Unary<I2F_U>, + &ARBDecompiler::FSwizzleAdd, + + &ARBDecompiler::Binary<ADD_S>, + &ARBDecompiler::Binary<MUL_S>, + &ARBDecompiler::Binary<DIV_S>, + &ARBDecompiler::Negate<'S'>, + &ARBDecompiler::Absolute<'S'>, + &ARBDecompiler::Binary<MIN_S>, + &ARBDecompiler::Binary<MAX_S>, + + &ARBDecompiler::Unary<TRUNC_S>, + &ARBDecompiler::Unary<MOV_U>, + &ARBDecompiler::Binary<SHL_S>, + &ARBDecompiler::Binary<SHR_U>, + &ARBDecompiler::Binary<SHR_S>, + &ARBDecompiler::Binary<AND_S>, + &ARBDecompiler::Binary<OR_S>, + &ARBDecompiler::Binary<XOR_S>, + &ARBDecompiler::Unary<NOT_S>, + &ARBDecompiler::BitfieldInsert<'S'>, + &ARBDecompiler::BitfieldExtract<'S'>, + &ARBDecompiler::Unary<BTC_S>, + &ARBDecompiler::Unary<BTFM_S>, + + &ARBDecompiler::Binary<ADD_U>, + &ARBDecompiler::Binary<MUL_U>, + &ARBDecompiler::Binary<DIV_U>, + &ARBDecompiler::Binary<MIN_U>, + &ARBDecompiler::Binary<MAX_U>, + &ARBDecompiler::Unary<TRUNC_U>, + &ARBDecompiler::Unary<MOV_U>, + &ARBDecompiler::Binary<SHL_U>, + &ARBDecompiler::Binary<SHR_U>, + &ARBDecompiler::Binary<SHR_U>, + &ARBDecompiler::Binary<AND_U>, + &ARBDecompiler::Binary<OR_U>, + &ARBDecompiler::Binary<XOR_U>, + &ARBDecompiler::Unary<NOT_U>, + &ARBDecompiler::BitfieldInsert<'U'>, + &ARBDecompiler::BitfieldExtract<'U'>, + &ARBDecompiler::Unary<BTC_U>, + &ARBDecompiler::Unary<BTFM_U>, + + &ARBDecompiler::HAdd2, + &ARBDecompiler::HMul2, + &ARBDecompiler::HFma2, + &ARBDecompiler::HAbsolute, + &ARBDecompiler::HNegate, + &ARBDecompiler::HClamp, + &ARBDecompiler::HCastFloat, + &ARBDecompiler::HUnpack, + &ARBDecompiler::HMergeF32, + &ARBDecompiler::HMergeH0, + &ARBDecompiler::HMergeH1, + &ARBDecompiler::HPack2, + + &ARBDecompiler::LogicalAssign, + &ARBDecompiler::Binary<AND_U>, + &ARBDecompiler::Binary<OR_U>, + &ARBDecompiler::Binary<XOR_U>, + &ARBDecompiler::Unary<NOT_U>, + &ARBDecompiler::LogicalPick2, + &ARBDecompiler::LogicalAnd2, + + &ARBDecompiler::FloatComparison<SLT_F, false>, + &ARBDecompiler::FloatComparison<SEQ_F, false>, + &ARBDecompiler::FloatComparison<SLE_F, false>, + &ARBDecompiler::FloatComparison<SGT_F, false>, + &ARBDecompiler::FloatComparison<SNE_F, false>, + &ARBDecompiler::FloatComparison<SGE_F, false>, + &ARBDecompiler::FloatOrdered, + &ARBDecompiler::FloatUnordered, + &ARBDecompiler::FloatComparison<SLT_F, true>, + &ARBDecompiler::FloatComparison<SEQ_F, true>, + &ARBDecompiler::FloatComparison<SLE_F, true>, + &ARBDecompiler::FloatComparison<SGT_F, true>, + &ARBDecompiler::FloatComparison<SNE_F, true>, + &ARBDecompiler::FloatComparison<SGE_F, true>, + + &ARBDecompiler::Binary<SLT_S>, + &ARBDecompiler::Binary<SEQ_S>, + &ARBDecompiler::Binary<SLE_S>, + &ARBDecompiler::Binary<SGT_S>, + &ARBDecompiler::Binary<SNE_S>, + &ARBDecompiler::Binary<SGE_S>, + + &ARBDecompiler::Binary<SLT_U>, + &ARBDecompiler::Binary<SEQ_U>, + &ARBDecompiler::Binary<SLE_U>, + &ARBDecompiler::Binary<SGT_U>, + &ARBDecompiler::Binary<SNE_U>, + &ARBDecompiler::Binary<SGE_U>, + + &ARBDecompiler::LogicalAddCarry, + + &ARBDecompiler::HalfComparison<SLT_F, false>, + &ARBDecompiler::HalfComparison<SEQ_F, false>, + &ARBDecompiler::HalfComparison<SLE_F, false>, + &ARBDecompiler::HalfComparison<SGT_F, false>, + &ARBDecompiler::HalfComparison<SNE_F, false>, + &ARBDecompiler::HalfComparison<SGE_F, false>, + &ARBDecompiler::HalfComparison<SLT_F, true>, + &ARBDecompiler::HalfComparison<SEQ_F, true>, + &ARBDecompiler::HalfComparison<SLE_F, true>, + &ARBDecompiler::HalfComparison<SGT_F, true>, + &ARBDecompiler::HalfComparison<SNE_F, true>, + &ARBDecompiler::HalfComparison<SGE_F, true>, + + &ARBDecompiler::Texture, + &ARBDecompiler::Texture, + &ARBDecompiler::TextureGather, + &ARBDecompiler::TextureQueryDimensions, + &ARBDecompiler::TextureQueryLod, + &ARBDecompiler::TexelFetch, + &ARBDecompiler::TextureGradient, + + &ARBDecompiler::ImageLoad, + &ARBDecompiler::ImageStore, + + &ARBDecompiler::AtomicImage<ADD, U32>, + &ARBDecompiler::AtomicImage<AND, U32>, + &ARBDecompiler::AtomicImage<OR, U32>, + &ARBDecompiler::AtomicImage<XOR, U32>, + &ARBDecompiler::AtomicImage<EXCH, U32>, + + &ARBDecompiler::Atomic<EXCH, U32>, + &ARBDecompiler::Atomic<ADD, U32>, + &ARBDecompiler::Atomic<MIN, U32>, + &ARBDecompiler::Atomic<MAX, U32>, + &ARBDecompiler::Atomic<AND, U32>, + &ARBDecompiler::Atomic<OR, U32>, + &ARBDecompiler::Atomic<XOR, U32>, + + &ARBDecompiler::Atomic<EXCH, S32>, + &ARBDecompiler::Atomic<ADD, S32>, + &ARBDecompiler::Atomic<MIN, S32>, + &ARBDecompiler::Atomic<MAX, S32>, + &ARBDecompiler::Atomic<AND, S32>, + &ARBDecompiler::Atomic<OR, S32>, + &ARBDecompiler::Atomic<XOR, S32>, + + &ARBDecompiler::Atomic<ADD, U32>, + &ARBDecompiler::Atomic<MIN, U32>, + &ARBDecompiler::Atomic<MAX, U32>, + &ARBDecompiler::Atomic<AND, U32>, + &ARBDecompiler::Atomic<OR, U32>, + &ARBDecompiler::Atomic<XOR, U32>, + + &ARBDecompiler::Atomic<ADD, S32>, + &ARBDecompiler::Atomic<MIN, S32>, + &ARBDecompiler::Atomic<MAX, S32>, + &ARBDecompiler::Atomic<AND, S32>, + &ARBDecompiler::Atomic<OR, S32>, + &ARBDecompiler::Atomic<XOR, S32>, + + &ARBDecompiler::Branch, + &ARBDecompiler::BranchIndirect, + &ARBDecompiler::PushFlowStack, + &ARBDecompiler::PopFlowStack, + &ARBDecompiler::Exit, + &ARBDecompiler::Discard, + + &ARBDecompiler::EmitVertex, + &ARBDecompiler::EndPrimitive, + + &ARBDecompiler::InvocationId, + &ARBDecompiler::YNegate, + &ARBDecompiler::LocalInvocationId<'x'>, + &ARBDecompiler::LocalInvocationId<'y'>, + &ARBDecompiler::LocalInvocationId<'z'>, + &ARBDecompiler::WorkGroupId<'x'>, + &ARBDecompiler::WorkGroupId<'y'>, + &ARBDecompiler::WorkGroupId<'z'>, + + &ARBDecompiler::Unary<TGBALLOT_U>, + &ARBDecompiler::Unary<TGALL_U>, + &ARBDecompiler::Unary<TGANY_U>, + &ARBDecompiler::Unary<TGEQ_U>, + + &ARBDecompiler::ThreadId, + &ARBDecompiler::ThreadMask<'e', 'q'>, + &ARBDecompiler::ThreadMask<'g', 'e'>, + &ARBDecompiler::ThreadMask<'g', 't'>, + &ARBDecompiler::ThreadMask<'l', 'e'>, + &ARBDecompiler::ThreadMask<'l', 't'>, + &ARBDecompiler::ShuffleIndexed, + + &ARBDecompiler::Barrier, + &ARBDecompiler::MemoryBarrierGroup, + &ARBDecompiler::MemoryBarrierGlobal, + }; +}; + +ARBDecompiler::ARBDecompiler(const Device& device, const ShaderIR& ir, const Registry& registry, + ShaderType stage, std::string_view identifier) + : device{device}, ir{ir}, registry{registry}, stage{stage} { + AddLine("TEMP RC;"); + AddLine("TEMP FSWZA[4];"); + AddLine("TEMP FSWZB[4];"); + if (ir.IsDecompiled()) { + DecompileAST(); + } else { + DecompileBranchMode(); + } + AddLine("END"); + + const std::string code = std::move(shader_source); + DeclareHeader(); + DeclareVertex(); + DeclareGeometry(); + DeclareFragment(); + DeclareCompute(); + DeclareInputAttributes(); + DeclareOutputAttributes(); + DeclareLocalMemory(); + DeclareGlobalMemory(); + DeclareConstantBuffers(); + DeclareRegisters(); + DeclareTemporaries(); + DeclarePredicates(); + DeclareInternalFlags(); + + shader_source += code; +} + +std::string_view HeaderStageName(ShaderType stage) { + switch (stage) { + case ShaderType::Vertex: + return "vp"; + case ShaderType::Geometry: + return "gp"; + case ShaderType::Fragment: + return "fp"; + case ShaderType::Compute: + return "cp"; + default: + UNREACHABLE(); + return ""; + } +} + +void ARBDecompiler::DeclareHeader() { + AddLine("!!NV{}5.0", HeaderStageName(stage)); + // Enabling this allows us to cheat on some instructions like TXL with SHADOWARRAY2D + AddLine("OPTION NV_internal;"); + AddLine("OPTION NV_gpu_program_fp64;"); + AddLine("OPTION NV_shader_storage_buffer;"); + AddLine("OPTION NV_shader_thread_group;"); + if (ir.UsesWarps() && device.HasWarpIntrinsics()) { + AddLine("OPTION NV_shader_thread_shuffle;"); + } + if (stage == ShaderType::Vertex) { + if (device.HasNvViewportArray2()) { + AddLine("OPTION NV_viewport_array2;"); + } + } + if (stage == ShaderType::Fragment) { + AddLine("OPTION ARB_draw_buffers;"); + } + if (device.HasImageLoadFormatted()) { + AddLine("OPTION EXT_shader_image_load_formatted;"); + } +} + +void ARBDecompiler::DeclareVertex() { + if (stage != ShaderType::Vertex) { + return; + } + AddLine("OUTPUT result_clip[] = {{ result.clip[0..7] }};"); +} + +void ARBDecompiler::DeclareGeometry() { + if (stage != ShaderType::Geometry) { + return; + } + const auto& info = registry.GetGraphicsInfo(); + const auto& header = ir.GetHeader(); + AddLine("PRIMITIVE_IN {};", PrimitiveDescription(info.primitive_topology)); + AddLine("PRIMITIVE_OUT {};", TopologyName(header.common3.output_topology)); + AddLine("VERTICES_OUT {};", header.common4.max_output_vertices.Value()); + AddLine("ATTRIB vertex_position = vertex.position;"); +} + +void ARBDecompiler::DeclareFragment() { + if (stage != ShaderType::Fragment) { + return; + } + AddLine("OUTPUT result_color7 = result.color[7];"); + AddLine("OUTPUT result_color6 = result.color[6];"); + AddLine("OUTPUT result_color5 = result.color[5];"); + AddLine("OUTPUT result_color4 = result.color[4];"); + AddLine("OUTPUT result_color3 = result.color[3];"); + AddLine("OUTPUT result_color2 = result.color[2];"); + AddLine("OUTPUT result_color1 = result.color[1];"); + AddLine("OUTPUT result_color0 = result.color;"); +} + +void ARBDecompiler::DeclareCompute() { + if (stage != ShaderType::Compute) { + return; + } + const ComputeInfo& info = registry.GetComputeInfo(); + AddLine("GROUP_SIZE {} {} {};", info.workgroup_size[0], info.workgroup_size[1], + info.workgroup_size[2]); + if (info.shared_memory_size_in_words > 0) { + const u32 size_in_bytes = info.shared_memory_size_in_words * 4; + AddLine("SHARED_MEMORY {};", size_in_bytes); + AddLine("SHARED shared_mem[] = {{program.sharedmem}};"); + } +} + +void ARBDecompiler::DeclareInputAttributes() { + if (stage == ShaderType::Compute) { + return; + } + const std::string_view stage_name = StageInputName(stage); + for (const auto attribute : ir.GetInputAttributes()) { + if (!IsGenericAttribute(attribute)) { + continue; + } + const u32 index = GetGenericAttributeIndex(attribute); + + std::string_view suffix; + if (stage == ShaderType::Fragment) { + const auto input_mode{ir.GetHeader().ps.GetPixelImap(index)}; + if (input_mode == PixelImap::Unused) { + return; + } + suffix = GetInputFlags(input_mode); + } + AddLine("{}ATTRIB in_attr{}[] = {{ {}.attrib[{}..{}] }};", suffix, index, stage_name, index, + index); + } +} + +void ARBDecompiler::DeclareOutputAttributes() { + if (stage == ShaderType::Compute) { + return; + } + for (const auto attribute : ir.GetOutputAttributes()) { + if (!IsGenericAttribute(attribute)) { + continue; + } + const u32 index = GetGenericAttributeIndex(attribute); + AddLine("OUTPUT out_attr{}[] = {{ result.attrib[{}..{}] }};", index, index, index); + } +} + +void ARBDecompiler::DeclareLocalMemory() { + u64 size = 0; + if (stage == ShaderType::Compute) { + size = registry.GetComputeInfo().local_memory_size_in_words * 4ULL; + } else { + size = ir.GetHeader().GetLocalMemorySize(); + } + if (size == 0) { + return; + } + const u64 element_count = Common::AlignUp(size, 4) / 4; + AddLine("TEMP lmem[{}];", element_count); +} + +void ARBDecompiler::DeclareGlobalMemory() { + u32 binding = 0; // device.GetBaseBindings(stage).shader_storage_buffer; + for (const auto& pair : ir.GetGlobalMemory()) { + const auto& base = pair.first; + AddLine("STORAGE {}[] = {{ program.storage[{}] }};", GlobalMemoryName(base), binding); + ++binding; + } +} + +void ARBDecompiler::DeclareConstantBuffers() { + u32 binding = 0; + for (const auto& cbuf : ir.GetConstantBuffers()) { + AddLine("CBUFFER cbuf{}[] = {{ program.buffer[{}] }};", cbuf.first, binding); + ++binding; + } +} + +void ARBDecompiler::DeclareRegisters() { + for (const u32 gpr : ir.GetRegisters()) { + AddLine("TEMP R{};", gpr); + } +} + +void ARBDecompiler::DeclareTemporaries() { + for (std::size_t i = 0; i < max_temporaries; ++i) { + AddLine("TEMP T{};", i); + } +} + +void ARBDecompiler::DeclarePredicates() { + for (const Tegra::Shader::Pred pred : ir.GetPredicates()) { + AddLine("TEMP P{};", static_cast<u64>(pred)); + } +} + +void ARBDecompiler::DeclareInternalFlags() { + for (const char* name : INTERNAL_FLAG_NAMES) { + AddLine("TEMP {};", name); + } +} + +void ARBDecompiler::InitializeVariables() { + AddLine("MOV.F32 FSWZA[0], -1;"); + AddLine("MOV.F32 FSWZA[1], 1;"); + AddLine("MOV.F32 FSWZA[2], -1;"); + AddLine("MOV.F32 FSWZA[3], 0;"); + AddLine("MOV.F32 FSWZB[0], -1;"); + AddLine("MOV.F32 FSWZB[1], -1;"); + AddLine("MOV.F32 FSWZB[2], 1;"); + AddLine("MOV.F32 FSWZB[3], -1;"); + + if (stage == ShaderType::Vertex || stage == ShaderType::Geometry) { + AddLine("MOV.F result.position, {{0, 0, 0, 1}};"); + } + for (const auto attribute : ir.GetOutputAttributes()) { + if (!IsGenericAttribute(attribute)) { + continue; + } + const u32 index = GetGenericAttributeIndex(attribute); + AddLine("MOV.F result.attrib[{}], {{0, 0, 0, 1}};", index); + } + for (const u32 gpr : ir.GetRegisters()) { + AddLine("MOV.F R{}, {{0, 0, 0, 0}};", gpr); + } + for (const Tegra::Shader::Pred pred : ir.GetPredicates()) { + AddLine("MOV.U P{}, {{0, 0, 0, 0}};", static_cast<u64>(pred)); + } +} + +void ARBDecompiler::DecompileAST() { + const u32 num_flow_variables = ir.GetASTNumVariables(); + for (u32 i = 0; i < num_flow_variables; ++i) { + AddLine("TEMP F{};", i); + } + for (u32 i = 0; i < num_flow_variables; ++i) { + AddLine("MOV.U F{}, {{0, 0, 0, 0}};", i); + } + + InitializeVariables(); + + VisitAST(ir.GetASTProgram()); +} + +void ARBDecompiler::DecompileBranchMode() { + static constexpr u32 FLOW_STACK_SIZE = 20; + if (!ir.IsFlowStackDisabled()) { + AddLine("TEMP SSY[{}];", FLOW_STACK_SIZE); + AddLine("TEMP PBK[{}];", FLOW_STACK_SIZE); + AddLine("TEMP SSY_TOP;"); + AddLine("TEMP PBK_TOP;"); + } + + AddLine("TEMP PC;"); + + if (!ir.IsFlowStackDisabled()) { + AddLine("MOV.U SSY_TOP.x, 0;"); + AddLine("MOV.U PBK_TOP.x, 0;"); + } + + InitializeVariables(); + + const auto basic_block_end = ir.GetBasicBlocks().end(); + auto basic_block_it = ir.GetBasicBlocks().begin(); + const u32 first_address = basic_block_it->first; + AddLine("MOV.U PC.x, {};", first_address); + + AddLine("REP;"); + + std::size_t num_blocks = 0; + while (basic_block_it != basic_block_end) { + const auto& [address, bb] = *basic_block_it; + ++num_blocks; + + AddLine("SEQ.S.CC RC.x, PC.x, {};", address); + AddLine("IF NE.x;"); + + VisitBlock(bb); + + ++basic_block_it; + + if (basic_block_it != basic_block_end) { + const auto op = std::get_if<OperationNode>(&*bb[bb.size() - 1]); + if (!op || op->GetCode() != OperationCode::Branch) { + const u32 next_address = basic_block_it->first; + AddLine("MOV.U PC.x, {};", next_address); + AddLine("CONT;"); + } + } + + AddLine("ELSE;"); + } + AddLine("RET;"); + while (num_blocks--) { + AddLine("ENDIF;"); + } + + AddLine("ENDREP;"); +} + +void ARBDecompiler::VisitAST(const ASTNode& node) { + if (const auto ast = std::get_if<ASTProgram>(&*node->GetInnerData())) { + for (ASTNode current = ast->nodes.GetFirst(); current; current = current->GetNext()) { + VisitAST(current); + } + } else if (const auto ast = std::get_if<ASTIfThen>(&*node->GetInnerData())) { + const std::string condition = VisitExpression(ast->condition); + ResetTemporaries(); + + AddLine("MOVC.U RC.x, {};", condition); + AddLine("IF NE.x;"); + for (ASTNode current = ast->nodes.GetFirst(); current; current = current->GetNext()) { + VisitAST(current); + } + AddLine("ENDIF;"); + } else if (const auto ast = std::get_if<ASTIfElse>(&*node->GetInnerData())) { + AddLine("ELSE;"); + for (ASTNode current = ast->nodes.GetFirst(); current; current = current->GetNext()) { + VisitAST(current); + } + } else if (const auto ast = std::get_if<ASTBlockDecoded>(&*node->GetInnerData())) { + VisitBlock(ast->nodes); + } else if (const auto ast = std::get_if<ASTVarSet>(&*node->GetInnerData())) { + AddLine("MOV.U F{}, {};", ast->index, VisitExpression(ast->condition)); + ResetTemporaries(); + } else if (const auto ast = std::get_if<ASTDoWhile>(&*node->GetInnerData())) { + const std::string condition = VisitExpression(ast->condition); + ResetTemporaries(); + AddLine("REP;"); + for (ASTNode current = ast->nodes.GetFirst(); current; current = current->GetNext()) { + VisitAST(current); + } + AddLine("MOVC.U RC.x, {};", condition); + AddLine("BRK (NE.x);"); + AddLine("ENDREP;"); + } else if (const auto ast = std::get_if<ASTReturn>(&*node->GetInnerData())) { + const bool is_true = ExprIsTrue(ast->condition); + if (!is_true) { + AddLine("MOVC.U RC.x, {};", VisitExpression(ast->condition)); + AddLine("IF NE.x;"); + ResetTemporaries(); + } + if (ast->kills) { + AddLine("KIL TR;"); + } else { + Exit(); + } + if (!is_true) { + AddLine("ENDIF;"); + } + } else if (const auto ast = std::get_if<ASTBreak>(&*node->GetInnerData())) { + if (ExprIsTrue(ast->condition)) { + AddLine("BRK;"); + } else { + AddLine("MOVC.U RC.x, {};", VisitExpression(ast->condition)); + AddLine("BRK (NE.x);"); + ResetTemporaries(); + } + } else if (std::holds_alternative<ASTLabel>(*node->GetInnerData())) { + // Nothing to do + } else { + UNREACHABLE(); + } +} + +std::string ARBDecompiler::VisitExpression(const Expr& node) { + const std::string result = AllocTemporary(); + if (const auto expr = std::get_if<ExprAnd>(&*node)) { + AddLine("AND.U {}, {}, {};", result, VisitExpression(expr->operand1), + VisitExpression(expr->operand2)); + return result; + } + if (const auto expr = std::get_if<ExprOr>(&*node)) { + const std::string result = AllocTemporary(); + AddLine("OR.U {}, {}, {};", result, VisitExpression(expr->operand1), + VisitExpression(expr->operand2)); + return result; + } + if (const auto expr = std::get_if<ExprNot>(&*node)) { + const std::string result = AllocTemporary(); + AddLine("CMP.S {}, {}, 0, -1;", result, VisitExpression(expr->operand1)); + return result; + } + if (const auto expr = std::get_if<ExprPredicate>(&*node)) { + return fmt::format("P{}.x", static_cast<u64>(expr->predicate)); + } + if (const auto expr = std::get_if<ExprCondCode>(&*node)) { + return Visit(ir.GetConditionCode(expr->cc)); + } + if (const auto expr = std::get_if<ExprVar>(&*node)) { + return fmt::format("F{}.x", expr->var_index); + } + if (const auto expr = std::get_if<ExprBoolean>(&*node)) { + return expr->value ? "0xffffffff" : "0"; + } + if (const auto expr = std::get_if<ExprGprEqual>(&*node)) { + const std::string result = AllocTemporary(); + AddLine("SEQ.U {}, R{}.x, {};", result, expr->gpr, expr->value); + return result; + } + UNREACHABLE(); + return "0"; +} + +void ARBDecompiler::VisitBlock(const NodeBlock& bb) { + for (const auto& node : bb) { + Visit(node); + } +} + +std::string ARBDecompiler::Visit(const Node& node) { + if (const auto operation = std::get_if<OperationNode>(&*node)) { + if (const auto amend_index = operation->GetAmendIndex()) { + Visit(ir.GetAmendNode(*amend_index)); + } + const std::size_t index = static_cast<std::size_t>(operation->GetCode()); + if (index >= OPERATION_DECOMPILERS.size()) { + UNREACHABLE_MSG("Out of bounds operation: {}", index); + return {}; + } + const auto decompiler = OPERATION_DECOMPILERS[index]; + if (decompiler == nullptr) { + UNREACHABLE_MSG("Undefined operation: {}", index); + return {}; + } + return (this->*decompiler)(*operation); + } + + if (const auto gpr = std::get_if<GprNode>(&*node)) { + const u32 index = gpr->GetIndex(); + if (index == Register::ZeroIndex) { + return "{0, 0, 0, 0}.x"; + } + return fmt::format("R{}.x", index); + } + + if (const auto cv = std::get_if<CustomVarNode>(&*node)) { + return fmt::format("CV{}.x", cv->GetIndex()); + } + + if (const auto immediate = std::get_if<ImmediateNode>(&*node)) { + const std::string temporary = AllocTemporary(); + AddLine("MOV.U {}, {};", temporary, immediate->GetValue()); + return temporary; + } + + if (const auto predicate = std::get_if<PredicateNode>(&*node)) { + const std::string temporary = AllocTemporary(); + switch (const auto index = predicate->GetIndex(); index) { + case Tegra::Shader::Pred::UnusedIndex: + AddLine("MOV.S {}, -1;", temporary); + break; + case Tegra::Shader::Pred::NeverExecute: + AddLine("MOV.S {}, 0;", temporary); + break; + default: + AddLine("MOV.S {}, P{}.x;", temporary, static_cast<u64>(index)); + break; + } + if (predicate->IsNegated()) { + AddLine("CMP.S {}, {}, 0, -1;", temporary, temporary); + } + return temporary; + } + + if (const auto abuf = std::get_if<AbufNode>(&*node)) { + if (abuf->IsPhysicalBuffer()) { + UNIMPLEMENTED_MSG("Physical buffers are not implemented"); + return "{0, 0, 0, 0}.x"; + } + + const auto buffer_index = [this, &abuf]() -> std::string { + if (stage != ShaderType::Geometry) { + return ""; + } + return fmt::format("[{}]", Visit(abuf->GetBuffer())); + }; + + const Attribute::Index index = abuf->GetIndex(); + const u32 element = abuf->GetElement(); + const char swizzle = Swizzle(element); + switch (index) { + case Attribute::Index::Position: { + if (stage == ShaderType::Geometry) { + return fmt::format("{}_position[{}].{}", StageInputName(stage), + Visit(abuf->GetBuffer()), swizzle); + } else { + return fmt::format("{}.position.{}", StageInputName(stage), swizzle); + } + } + case Attribute::Index::TessCoordInstanceIDVertexID: + ASSERT(stage == ShaderType::Vertex); + switch (element) { + case 2: + return "vertex.instance"; + case 3: + return "vertex.id"; + } + UNIMPLEMENTED_MSG("Unmanaged TessCoordInstanceIDVertexID element={}", element); + break; + case Attribute::Index::PointCoord: + switch (element) { + case 0: + return "fragment.pointcoord.x"; + case 1: + return "fragment.pointcoord.y"; + } + UNIMPLEMENTED(); + break; + case Attribute::Index::FrontFacing: { + ASSERT(stage == ShaderType::Fragment); + ASSERT(element == 3); + const std::string temporary = AllocVectorTemporary(); + AddLine("SGT.S RC.x, fragment.facing, {{0, 0, 0, 0}};"); + AddLine("MOV.U.CC RC.x, -RC;"); + AddLine("MOV.S {}.x, 0;", temporary); + AddLine("MOV.S {}.x (NE.x), -1;", temporary); + return fmt::format("{}.x", temporary); + } + default: + if (IsGenericAttribute(index)) { + if (stage == ShaderType::Geometry) { + return fmt::format("in_attr{}[{}][0].{}", GetGenericAttributeIndex(index), + Visit(abuf->GetBuffer()), swizzle); + } else { + return fmt::format("{}.attrib[{}].{}", StageInputName(stage), + GetGenericAttributeIndex(index), swizzle); + } + } + UNIMPLEMENTED_MSG("Unimplemented input attribute={}", static_cast<int>(index)); + break; + } + return "{0, 0, 0, 0}.x"; + } + + if (const auto cbuf = std::get_if<CbufNode>(&*node)) { + std::string offset_string; + const auto& offset = cbuf->GetOffset(); + if (const auto imm = std::get_if<ImmediateNode>(&*offset)) { + offset_string = std::to_string(imm->GetValue()); + } else { + offset_string = Visit(offset); + } + const std::string temporary = AllocTemporary(); + AddLine("LDC.F32 {}, cbuf{}[{}];", temporary, cbuf->GetIndex(), offset_string); + return temporary; + } + + if (const auto gmem = std::get_if<GmemNode>(&*node)) { + const std::string temporary = AllocTemporary(); + AddLine("SUB.U {}, {}, {};", temporary, Visit(gmem->GetRealAddress()), + Visit(gmem->GetBaseAddress())); + AddLine("LDB.U32 {}, {}[{}];", temporary, GlobalMemoryName(gmem->GetDescriptor()), + temporary); + return temporary; + } + + if (const auto lmem = std::get_if<LmemNode>(&*node)) { + const std::string temporary = Visit(lmem->GetAddress()); + AddLine("SHR.U {}, {}, 2;", temporary, temporary); + AddLine("MOV.U {}, lmem[{}].x;", temporary, temporary); + return temporary; + } + + if (const auto smem = std::get_if<SmemNode>(&*node)) { + const std::string temporary = Visit(smem->GetAddress()); + AddLine("LDS.U32 {}, shared_mem[{}];", temporary, temporary); + return temporary; + } + + if (const auto internal_flag = std::get_if<InternalFlagNode>(&*node)) { + const std::size_t index = static_cast<std::size_t>(internal_flag->GetFlag()); + return fmt::format("{}.x", INTERNAL_FLAG_NAMES[index]); + } + + if (const auto conditional = std::get_if<ConditionalNode>(&*node)) { + if (const auto amend_index = conditional->GetAmendIndex()) { + Visit(ir.GetAmendNode(*amend_index)); + } + AddLine("MOVC.U RC.x, {};", Visit(conditional->GetCondition())); + AddLine("IF NE.x;"); + VisitBlock(conditional->GetCode()); + AddLine("ENDIF;"); + return {}; + } + + if (const auto cmt = std::get_if<CommentNode>(&*node)) { + // Uncommenting this will generate invalid code. GLASM lacks comments. + // AddLine("// {}", cmt->GetText()); + return {}; + } + + UNIMPLEMENTED(); + return {}; +} + +std::pair<std::string, std::size_t> ARBDecompiler::BuildCoords(Operation operation) { + const auto& meta = std::get<MetaTexture>(operation.GetMeta()); + UNIMPLEMENTED_IF(meta.sampler.is_indexed); + UNIMPLEMENTED_IF(meta.sampler.is_shadow && meta.sampler.is_array && + meta.sampler.type == Tegra::Shader::TextureType::TextureCube); + + const std::size_t count = operation.GetOperandsCount(); + std::string temporary = AllocVectorTemporary(); + std::size_t i = 0; + for (; i < count; ++i) { + AddLine("MOV.F {}.{}, {};", temporary, Swizzle(i), Visit(operation[i])); + } + if (meta.sampler.is_array) { + AddLine("I2F.S {}.{}, {};", temporary, Swizzle(i++), Visit(meta.array)); + } + if (meta.sampler.is_shadow) { + AddLine("MOV.F {}.{}, {};", temporary, Swizzle(i++), Visit(meta.depth_compare)); + } + return {std::move(temporary), i}; +} + +std::string ARBDecompiler::BuildAoffi(Operation operation) { + const auto& meta = std::get<MetaTexture>(operation.GetMeta()); + if (meta.aoffi.empty()) { + return {}; + } + const std::string temporary = AllocVectorTemporary(); + std::size_t i = 0; + for (auto& node : meta.aoffi) { + AddLine("MOV.S {}.{}, {};", temporary, Swizzle(i++), Visit(node)); + } + return fmt::format(", offset({})", temporary); +} + +void ARBDecompiler::Exit() { + if (stage != ShaderType::Fragment) { + AddLine("RET;"); + return; + } + + const auto safe_get_register = [this](u32 reg) -> std::string { + // TODO(Rodrigo): Replace with contains once C++20 releases + const auto& used_registers = ir.GetRegisters(); + if (used_registers.find(reg) != used_registers.end()) { + return fmt::format("R{}.x", reg); + } + return "{0, 0, 0, 0}.x"; + }; + + const auto& header = ir.GetHeader(); + u32 current_reg = 0; + for (u32 rt = 0; rt < Tegra::Engines::Maxwell3D::Regs::NumRenderTargets; ++rt) { + for (u32 component = 0; component < 4; ++component) { + if (!header.ps.IsColorComponentOutputEnabled(rt, component)) { + continue; + } + AddLine("MOV.F result_color{}.{}, {};", rt, Swizzle(component), + safe_get_register(current_reg)); + ++current_reg; + } + } + if (header.ps.omap.depth) { + AddLine("MOV.F result.depth.z, {};", safe_get_register(current_reg + 1)); + } + + AddLine("RET;"); +} + +std::string ARBDecompiler::Assign(Operation operation) { + const Node& dest = operation[0]; + const Node& src = operation[1]; + + std::string dest_name; + if (const auto gpr = std::get_if<GprNode>(&*dest)) { + if (gpr->GetIndex() == Register::ZeroIndex) { + // Writing to Register::ZeroIndex is a no op + return {}; + } + dest_name = fmt::format("R{}.x", gpr->GetIndex()); + } else if (const auto abuf = std::get_if<AbufNode>(&*dest)) { + const u32 element = abuf->GetElement(); + const char swizzle = Swizzle(element); + switch (const Attribute::Index index = abuf->GetIndex()) { + case Attribute::Index::Position: + dest_name = fmt::format("result.position.{}", swizzle); + break; + case Attribute::Index::LayerViewportPointSize: + switch (element) { + case 0: + UNIMPLEMENTED(); + return {}; + case 1: + case 2: + if (!device.HasNvViewportArray2()) { + LOG_ERROR( + Render_OpenGL, + "NV_viewport_array2 is missing. Maxwell gen 2 or better is required."); + return {}; + } + dest_name = element == 1 ? "result.layer.x" : "result.viewport.x"; + break; + case 3: + dest_name = "result.pointsize.x"; + break; + } + break; + case Attribute::Index::ClipDistances0123: + dest_name = fmt::format("result.clip[{}].x", element); + break; + case Attribute::Index::ClipDistances4567: + dest_name = fmt::format("result.clip[{}].x", element + 4); + break; + default: + if (!IsGenericAttribute(index)) { + UNREACHABLE(); + return {}; + } + dest_name = + fmt::format("result.attrib[{}].{}", GetGenericAttributeIndex(index), swizzle); + break; + } + } else if (const auto lmem = std::get_if<LmemNode>(&*dest)) { + const std::string address = Visit(lmem->GetAddress()); + AddLine("SHR.U {}, {}, 2;", address, address); + dest_name = fmt::format("lmem[{}].x", address); + } else if (const auto smem = std::get_if<SmemNode>(&*dest)) { + AddLine("STS.U32 {}, shared_mem[{}];", Visit(src), Visit(smem->GetAddress())); + ResetTemporaries(); + return {}; + } else if (const auto gmem = std::get_if<GmemNode>(&*dest)) { + const std::string temporary = AllocTemporary(); + AddLine("SUB.U {}, {}, {};", temporary, Visit(gmem->GetRealAddress()), + Visit(gmem->GetBaseAddress())); + AddLine("STB.U32 {}, {}[{}];", Visit(src), GlobalMemoryName(gmem->GetDescriptor()), + temporary); + ResetTemporaries(); + return {}; + } else { + UNREACHABLE(); + ResetTemporaries(); + return {}; + } + + AddLine("MOV.U {}, {};", dest_name, Visit(src)); + ResetTemporaries(); + return {}; +} + +std::string ARBDecompiler::Select(Operation operation) { + const std::string temporary = AllocTemporary(); + AddLine("CMP.S {}, {}, {}, {};", temporary, Visit(operation[0]), Visit(operation[1]), + Visit(operation[2])); + return temporary; +} + +std::string ARBDecompiler::FClamp(Operation operation) { + // 1.0f in hex, replace with std::bit_cast on C++20 + static constexpr u32 POSITIVE_ONE = 0x3f800000; + + const std::string temporary = AllocTemporary(); + const Node& value = operation[0]; + const Node& low = operation[1]; + const Node& high = operation[2]; + const auto imm_low = std::get_if<ImmediateNode>(&*low); + const auto imm_high = std::get_if<ImmediateNode>(&*high); + if (imm_low && imm_high && imm_low->GetValue() == 0 && imm_high->GetValue() == POSITIVE_ONE) { + AddLine("MOV.F32.SAT {}, {};", temporary, Visit(value)); + } else { + AddLine("MIN.F {}, {}, {};", temporary, Visit(value), Visit(high)); + AddLine("MAX.F {}, {}, {};", temporary, temporary, Visit(low)); + } + return temporary; +} + +std::string ARBDecompiler::FCastHalf0(Operation operation) { + const std::string temporary = AllocVectorTemporary(); + AddLine("UP2H.F {}.x, {};", temporary, Visit(operation[0])); + return fmt::format("{}.x", temporary); +} + +std::string ARBDecompiler::FCastHalf1(Operation operation) { + const std::string temporary = AllocVectorTemporary(); + AddLine("UP2H.F {}.y, {};", temporary, Visit(operation[0])); + AddLine("MOV {}.x, {}.y;", temporary, temporary); + return fmt::format("{}.x", temporary); +} + +std::string ARBDecompiler::FSqrt(Operation operation) { + const std::string temporary = AllocTemporary(); + AddLine("RSQ.F32 {}, {};", temporary, Visit(operation[0])); + AddLine("RCP.F32 {}, {};", temporary, temporary); + return temporary; +} + +std::string ARBDecompiler::FSwizzleAdd(Operation operation) { + const std::string temporary = AllocVectorTemporary(); + if (!device.HasWarpIntrinsics()) { + LOG_ERROR(Render_OpenGL, + "NV_shader_thread_shuffle is missing. Kepler or better is required."); + AddLine("ADD.F {}.x, {}, {};", temporary, Visit(operation[0]), Visit(operation[1])); + return fmt::format("{}.x", temporary); + } + const std::string lut = AllocVectorTemporary(); + AddLine("AND.U {}.z, {}.threadid, 3;", temporary, StageInputName(stage)); + AddLine("SHL.U {}.z, {}.z, 1;", temporary, temporary); + AddLine("SHR.U {}.z, {}, {}.z;", temporary, Visit(operation[2]), temporary); + AddLine("AND.U {}.z, {}.z, 3;", temporary, temporary); + AddLine("MUL.F32 {}.x, {}, FSWZA[{}.z];", temporary, Visit(operation[0]), temporary); + AddLine("MUL.F32 {}.y, {}, FSWZB[{}.z];", temporary, Visit(operation[1]), temporary); + AddLine("ADD.F32 {}.x, {}.x, {}.y;", temporary, temporary, temporary); + return fmt::format("{}.x", temporary); +} + +std::string ARBDecompiler::HAdd2(Operation operation) { + const std::string tmp1 = AllocVectorTemporary(); + const std::string tmp2 = AllocVectorTemporary(); + AddLine("UP2H.F {}.xy, {};", tmp1, Visit(operation[0])); + AddLine("UP2H.F {}.xy, {};", tmp2, Visit(operation[1])); + AddLine("ADD.F16 {}, {}, {};", tmp1, tmp1, tmp2); + AddLine("PK2H.F {}.x, {};", tmp1, tmp1); + return fmt::format("{}.x", tmp1); +} + +std::string ARBDecompiler::HMul2(Operation operation) { + const std::string tmp1 = AllocVectorTemporary(); + const std::string tmp2 = AllocVectorTemporary(); + AddLine("UP2H.F {}.xy, {};", tmp1, Visit(operation[0])); + AddLine("UP2H.F {}.xy, {};", tmp2, Visit(operation[1])); + AddLine("MUL.F16 {}, {}, {};", tmp1, tmp1, tmp2); + AddLine("PK2H.F {}.x, {};", tmp1, tmp1); + return fmt::format("{}.x", tmp1); +} + +std::string ARBDecompiler::HFma2(Operation operation) { + const std::string tmp1 = AllocVectorTemporary(); + const std::string tmp2 = AllocVectorTemporary(); + const std::string tmp3 = AllocVectorTemporary(); + AddLine("UP2H.F {}.xy, {};", tmp1, Visit(operation[0])); + AddLine("UP2H.F {}.xy, {};", tmp2, Visit(operation[1])); + AddLine("UP2H.F {}.xy, {};", tmp3, Visit(operation[2])); + AddLine("MAD.F16 {}, {}, {}, {};", tmp1, tmp1, tmp2, tmp3); + AddLine("PK2H.F {}.x, {};", tmp1, tmp1); + return fmt::format("{}.x", tmp1); +} + +std::string ARBDecompiler::HAbsolute(Operation operation) { + const std::string temporary = AllocVectorTemporary(); + AddLine("UP2H.F {}.xy, {};", temporary, Visit(operation[0])); + AddLine("PK2H.F {}.x, |{}|;", temporary, temporary); + return fmt::format("{}.x", temporary); +} + +std::string ARBDecompiler::HNegate(Operation operation) { + const std::string temporary = AllocVectorTemporary(); + AddLine("UP2H.F {}.xy, {};", temporary, Visit(operation[0])); + AddLine("MOVC.S RC.x, {};", Visit(operation[1])); + AddLine("MOV.F {}.x (NE.x), -{}.x;", temporary, temporary); + AddLine("MOVC.S RC.x, {};", Visit(operation[2])); + AddLine("MOV.F {}.y (NE.x), -{}.y;", temporary, temporary); + AddLine("PK2H.F {}.x, {};", temporary, temporary); + return fmt::format("{}.x", temporary); +} + +std::string ARBDecompiler::HClamp(Operation operation) { + const std::string tmp1 = AllocVectorTemporary(); + const std::string tmp2 = AllocVectorTemporary(); + AddLine("UP2H.F {}.xy, {};", tmp1, Visit(operation[0])); + AddLine("MOV.U {}.x, {};", tmp2, Visit(operation[1])); + AddLine("MOV.U {}.y, {}.x;", tmp2, tmp2); + AddLine("MAX.F {}, {}, {};", tmp1, tmp1, tmp2); + AddLine("MOV.U {}.x, {};", tmp2, Visit(operation[2])); + AddLine("MOV.U {}.y, {}.x;", tmp2, tmp2); + AddLine("MIN.F {}, {}, {};", tmp1, tmp1, tmp2); + AddLine("PK2H.F {}.x, {};", tmp1, tmp1); + return fmt::format("{}.x", tmp1); +} + +std::string ARBDecompiler::HCastFloat(Operation operation) { + const std::string temporary = AllocVectorTemporary(); + AddLine("MOV.F {}.y, {{0, 0, 0, 0}};", temporary); + AddLine("MOV.F {}.x, {};", temporary, Visit(operation[0])); + AddLine("PK2H.F {}.x, {};", temporary, temporary); + return fmt::format("{}.x", temporary); +} + +std::string ARBDecompiler::HUnpack(Operation operation) { + const std::string operand = Visit(operation[0]); + switch (std::get<Tegra::Shader::HalfType>(operation.GetMeta())) { + case Tegra::Shader::HalfType::H0_H1: + return operand; + case Tegra::Shader::HalfType::F32: { + const std::string temporary = AllocVectorTemporary(); + AddLine("MOV.U {}.x, {};", temporary, operand); + AddLine("MOV.U {}.y, {}.x;", temporary, temporary); + AddLine("PK2H.F {}.x, {};", temporary, temporary); + return fmt::format("{}.x", temporary); + } + case Tegra::Shader::HalfType::H0_H0: { + const std::string temporary = AllocVectorTemporary(); + AddLine("UP2H.F {}.xy, {};", temporary, operand); + AddLine("MOV.U {}.y, {}.x;", temporary, temporary); + AddLine("PK2H.F {}.x, {};", temporary, temporary); + return fmt::format("{}.x", temporary); + } + case Tegra::Shader::HalfType::H1_H1: { + const std::string temporary = AllocVectorTemporary(); + AddLine("UP2H.F {}.xy, {};", temporary, operand); + AddLine("MOV.U {}.x, {}.y;", temporary, temporary); + AddLine("PK2H.F {}.x, {};", temporary, temporary); + return fmt::format("{}.x", temporary); + } + } + UNREACHABLE(); + return "{0, 0, 0, 0}.x"; +} + +std::string ARBDecompiler::HMergeF32(Operation operation) { + const std::string temporary = AllocVectorTemporary(); + AddLine("UP2H.F {}.xy, {};", temporary, Visit(operation[0])); + return fmt::format("{}.x", temporary); +} + +std::string ARBDecompiler::HMergeH0(Operation operation) { + const std::string temporary = AllocVectorTemporary(); + AddLine("UP2H.F {}.xy, {};", temporary, Visit(operation[0])); + AddLine("UP2H.F {}.zw, {};", temporary, Visit(operation[1])); + AddLine("MOV.U {}.x, {}.z;", temporary, temporary); + AddLine("PK2H.F {}.x, {};", temporary, temporary); + return fmt::format("{}.x", temporary); +} + +std::string ARBDecompiler::HMergeH1(Operation operation) { + const std::string temporary = AllocVectorTemporary(); + AddLine("UP2H.F {}.xy, {};", temporary, Visit(operation[0])); + AddLine("UP2H.F {}.zw, {};", temporary, Visit(operation[1])); + AddLine("MOV.U {}.y, {}.w;", temporary, temporary); + AddLine("PK2H.F {}.x, {};", temporary, temporary); + return fmt::format("{}.x", temporary); +} + +std::string ARBDecompiler::HPack2(Operation operation) { + const std::string temporary = AllocVectorTemporary(); + AddLine("MOV.U {}.x, {};", temporary, Visit(operation[0])); + AddLine("MOV.U {}.y, {};", temporary, Visit(operation[1])); + AddLine("PK2H.F {}.x, {};", temporary, temporary); + return fmt::format("{}.x", temporary); +} + +std::string ARBDecompiler::LogicalAssign(Operation operation) { + const Node& dest = operation[0]; + const Node& src = operation[1]; + + std::string target; + + if (const auto pred = std::get_if<PredicateNode>(&*dest)) { + ASSERT_MSG(!pred->IsNegated(), "Negating logical assignment"); + + const Tegra::Shader::Pred index = pred->GetIndex(); + switch (index) { + case Tegra::Shader::Pred::NeverExecute: + case Tegra::Shader::Pred::UnusedIndex: + // Writing to these predicates is a no-op + return {}; + } + target = fmt::format("P{}.x", static_cast<u64>(index)); + } else if (const auto internal_flag = std::get_if<InternalFlagNode>(&*dest)) { + const std::size_t index = static_cast<std::size_t>(internal_flag->GetFlag()); + target = fmt::format("{}.x", INTERNAL_FLAG_NAMES[index]); + } else { + UNREACHABLE(); + ResetTemporaries(); + return {}; + } + + AddLine("MOV.U {}, {};", target, Visit(src)); + ResetTemporaries(); + return {}; +} + +std::string ARBDecompiler::LogicalPick2(Operation operation) { + const std::string temporary = AllocTemporary(); + const u32 index = std::get<ImmediateNode>(*operation[1]).GetValue(); + AddLine("MOV.U {}, {}.{};", temporary, Visit(operation[0]), Swizzle(index)); + return temporary; +} + +std::string ARBDecompiler::LogicalAnd2(Operation operation) { + const std::string temporary = AllocTemporary(); + const std::string op = Visit(operation[0]); + AddLine("AND.U {}, {}.x, {}.y;", temporary, op, op); + return temporary; +} + +std::string ARBDecompiler::FloatOrdered(Operation operation) { + const std::string temporary = AllocTemporary(); + AddLine("MOVC.F32 RC.x, {};", Visit(operation[0])); + AddLine("MOVC.F32 RC.y, {};", Visit(operation[1])); + AddLine("MOV.S {}, -1;", temporary); + AddLine("MOV.S {} (NAN.x), 0;", temporary); + AddLine("MOV.S {} (NAN.y), 0;", temporary); + return temporary; +} + +std::string ARBDecompiler::FloatUnordered(Operation operation) { + const std::string temporary = AllocTemporary(); + AddLine("MOVC.F32 RC.x, {};", Visit(operation[0])); + AddLine("MOVC.F32 RC.y, {};", Visit(operation[1])); + AddLine("MOV.S {}, 0;", temporary); + AddLine("MOV.S {} (NAN.x), -1;", temporary); + AddLine("MOV.S {} (NAN.y), -1;", temporary); + return temporary; +} + +std::string ARBDecompiler::LogicalAddCarry(Operation operation) { + const std::string temporary = AllocTemporary(); + AddLine("ADDC.U RC, {}, {};", Visit(operation[0]), Visit(operation[1])); + AddLine("MOV.S {}, 0;", temporary); + AddLine("IF CF.x;"); + AddLine("MOV.S {}, -1;", temporary); + AddLine("ENDIF;"); + return temporary; +} + +std::string ARBDecompiler::Texture(Operation operation) { + const auto& meta = std::get<MetaTexture>(operation.GetMeta()); + const u32 sampler_id = device.GetBaseBindings(stage).sampler + meta.sampler.index; + const auto [temporary, swizzle] = BuildCoords(operation); + + std::string_view opcode = "TEX"; + std::string extra; + if (meta.bias) { + ASSERT(!meta.lod); + opcode = "TXB"; + + if (swizzle < 4) { + AddLine("MOV.F {}.w, {};", temporary, Visit(meta.bias)); + } else { + const std::string bias = AllocTemporary(); + AddLine("MOV.F {}, {};", bias, Visit(meta.bias)); + extra = fmt::format(" {},", bias); + } + } + if (meta.lod) { + ASSERT(!meta.bias); + opcode = "TXL"; + + if (swizzle < 4) { + AddLine("MOV.F {}.w, {};", temporary, Visit(meta.lod)); + } else { + const std::string lod = AllocTemporary(); + AddLine("MOV.F {}, {};", lod, Visit(meta.lod)); + extra = fmt::format(" {},", lod); + } + } + + AddLine("{}.F {}, {},{} texture[{}], {}{};", opcode, temporary, temporary, extra, sampler_id, + TextureType(meta), BuildAoffi(operation)); + AddLine("MOV.U {}.x, {}.{};", temporary, temporary, Swizzle(meta.element)); + return fmt::format("{}.x", temporary); +} + +std::string ARBDecompiler::TextureGather(Operation operation) { + const auto& meta = std::get<MetaTexture>(operation.GetMeta()); + const u32 sampler_id = device.GetBaseBindings(stage).sampler + meta.sampler.index; + const auto [temporary, swizzle] = BuildCoords(operation); + + std::string comp; + if (!meta.sampler.is_shadow) { + const auto& immediate = std::get<ImmediateNode>(*meta.component); + comp = fmt::format(".{}", Swizzle(immediate.GetValue())); + } + + AddLine("TXG.F {}, {}, texture[{}]{}, {}{};", temporary, temporary, sampler_id, comp, + TextureType(meta), BuildAoffi(operation)); + AddLine("MOV.U {}.x, {}.{};", temporary, temporary, Swizzle(meta.element)); + return fmt::format("{}.x", temporary); +} + +std::string ARBDecompiler::TextureQueryDimensions(Operation operation) { + const auto& meta = std::get<MetaTexture>(operation.GetMeta()); + const std::string temporary = AllocVectorTemporary(); + const u32 sampler_id = device.GetBaseBindings(stage).sampler + meta.sampler.index; + + ASSERT(!meta.sampler.is_array); + + const std::string lod = operation.GetOperandsCount() > 0 ? Visit(operation[0]) : "0"; + AddLine("TXQ {}, {}, texture[{}], {};", temporary, lod, sampler_id, TextureType(meta)); + AddLine("MOV.U {}.x, {}.{};", temporary, temporary, Swizzle(meta.element)); + return fmt::format("{}.x", temporary); +} + +std::string ARBDecompiler::TextureQueryLod(Operation operation) { + const auto& meta = std::get<MetaTexture>(operation.GetMeta()); + const std::string temporary = AllocVectorTemporary(); + const u32 sampler_id = device.GetBaseBindings(stage).sampler + meta.sampler.index; + + ASSERT(!meta.sampler.is_array); + + const std::size_t count = operation.GetOperandsCount(); + for (std::size_t i = 0; i < count; ++i) { + AddLine("MOV.F {}.{}, {};", temporary, Swizzle(i), Visit(operation[i])); + } + AddLine("LOD.F {}, {}, texture[{}], {};", temporary, temporary, sampler_id, TextureType(meta)); + AddLine("MUL.F32 {}, {}, {{256, 256, 0, 0}};", temporary, temporary); + AddLine("TRUNC.S {}, {};", temporary, temporary); + AddLine("MOV.U {}.x, {}.{};", temporary, temporary, Swizzle(meta.element)); + return fmt::format("{}.x", temporary); +} + +std::string ARBDecompiler::TexelFetch(Operation operation) { + const auto& meta = std::get<MetaTexture>(operation.GetMeta()); + const u32 sampler_id = device.GetBaseBindings(stage).sampler + meta.sampler.index; + const auto [temporary, swizzle] = BuildCoords(operation); + + if (!meta.sampler.is_buffer) { + ASSERT(swizzle < 4); + AddLine("MOV.F {}.w, {};", temporary, Visit(meta.lod)); + } + AddLine("TXF.F {}, {}, texture[{}], {}{};", temporary, temporary, sampler_id, TextureType(meta), + BuildAoffi(operation)); + AddLine("MOV.U {}.x, {}.{};", temporary, temporary, Swizzle(meta.element)); + return fmt::format("{}.x", temporary); +} + +std::string ARBDecompiler::TextureGradient(Operation operation) { + const auto& meta = std::get<MetaTexture>(operation.GetMeta()); + const u32 sampler_id = device.GetBaseBindings(stage).sampler + meta.sampler.index; + const std::string ddx = AllocVectorTemporary(); + const std::string ddy = AllocVectorTemporary(); + const std::string coord = BuildCoords(operation).first; + + const std::size_t num_components = meta.derivates.size() / 2; + for (std::size_t index = 0; index < num_components; ++index) { + const char swizzle = Swizzle(index); + AddLine("MOV.F {}.{}, {};", ddx, swizzle, Visit(meta.derivates[index * 2])); + AddLine("MOV.F {}.{}, {};", ddy, swizzle, Visit(meta.derivates[index * 2 + 1])); + } + + const std::string_view result = coord; + AddLine("TXD.F {}, {}, {}, {}, texture[{}], {}{};", result, coord, ddx, ddy, sampler_id, + TextureType(meta), BuildAoffi(operation)); + AddLine("MOV.F {}.x, {}.{};", result, result, Swizzle(meta.element)); + return fmt::format("{}.x", result); +} + +std::string ARBDecompiler::ImageLoad(Operation operation) { + const auto& meta = std::get<MetaImage>(operation.GetMeta()); + const u32 image_id = device.GetBaseBindings(stage).image + meta.image.index; + const std::size_t count = operation.GetOperandsCount(); + const std::string_view type = ImageType(meta.image.type); + + const std::string temporary = AllocVectorTemporary(); + for (std::size_t i = 0; i < count; ++i) { + AddLine("MOV.S {}.{}, {};", temporary, Swizzle(i), Visit(operation[i])); + } + AddLine("LOADIM.F {}, {}, image[{}], {};", temporary, temporary, image_id, type); + AddLine("MOV.F {}.x, {}.{};", temporary, temporary, Swizzle(meta.element)); + return fmt::format("{}.x", temporary); +} + +std::string ARBDecompiler::ImageStore(Operation operation) { + const auto& meta = std::get<MetaImage>(operation.GetMeta()); + const u32 image_id = device.GetBaseBindings(stage).image + meta.image.index; + const std::size_t num_coords = operation.GetOperandsCount(); + const std::size_t num_values = meta.values.size(); + const std::string_view type = ImageType(meta.image.type); + + const std::string coord = AllocVectorTemporary(); + const std::string value = AllocVectorTemporary(); + for (std::size_t i = 0; i < num_coords; ++i) { + AddLine("MOV.S {}.{}, {};", coord, Swizzle(i), Visit(operation[i])); + } + for (std::size_t i = 0; i < num_values; ++i) { + AddLine("MOV.F {}.{}, {};", value, Swizzle(i), Visit(meta.values[i])); + } + AddLine("STOREIM.F image[{}], {}, {}, {};", image_id, value, coord, type); + return {}; +} + +std::string ARBDecompiler::Branch(Operation operation) { + const auto target = std::get<ImmediateNode>(*operation[0]); + AddLine("MOV.U PC.x, {};", target.GetValue()); + AddLine("CONT;"); + return {}; +} + +std::string ARBDecompiler::BranchIndirect(Operation operation) { + AddLine("MOV.U PC.x, {};", Visit(operation[0])); + AddLine("CONT;"); + return {}; +} + +std::string ARBDecompiler::PushFlowStack(Operation operation) { + const auto stack = std::get<MetaStackClass>(operation.GetMeta()); + const u32 target = std::get<ImmediateNode>(*operation[0]).GetValue(); + const std::string_view stack_name = StackName(stack); + AddLine("MOV.U {}[{}_TOP.x].x, {};", stack_name, stack_name, target); + AddLine("ADD.S {}_TOP.x, {}_TOP.x, 1;", stack_name, stack_name); + return {}; +} + +std::string ARBDecompiler::PopFlowStack(Operation operation) { + const auto stack = std::get<MetaStackClass>(operation.GetMeta()); + const std::string_view stack_name = StackName(stack); + AddLine("SUB.S {}_TOP.x, {}_TOP.x, 1;", stack_name, stack_name); + AddLine("MOV.U PC.x, {}[{}_TOP.x].x;", stack_name, stack_name); + AddLine("CONT;"); + return {}; +} + +std::string ARBDecompiler::Exit(Operation) { + Exit(); + return {}; +} + +std::string ARBDecompiler::Discard(Operation) { + AddLine("KIL TR;"); + return {}; +} + +std::string ARBDecompiler::EmitVertex(Operation) { + AddLine("EMIT;"); + return {}; +} + +std::string ARBDecompiler::EndPrimitive(Operation) { + AddLine("ENDPRIM;"); + return {}; +} + +std::string ARBDecompiler::InvocationId(Operation) { + return "primitive.invocation"; +} + +std::string ARBDecompiler::YNegate(Operation) { + LOG_WARNING(Render_OpenGL, "(STUBBED)"); + const std::string temporary = AllocTemporary(); + AddLine("MOV.F {}, 1;", temporary); + return temporary; +} + +std::string ARBDecompiler::ThreadId(Operation) { + return fmt::format("{}.threadid", StageInputName(stage)); +} + +std::string ARBDecompiler::ShuffleIndexed(Operation operation) { + if (!device.HasWarpIntrinsics()) { + LOG_ERROR(Render_OpenGL, + "NV_shader_thread_shuffle is missing. Kepler or better is required."); + return Visit(operation[0]); + } + const std::string temporary = AllocVectorTemporary(); + AddLine("SHFIDX.U {}, {}, {}, {{31, 0, 0, 0}};", temporary, Visit(operation[0]), + Visit(operation[1])); + AddLine("MOV.U {}.x, {}.y;", temporary, temporary); + return fmt::format("{}.x", temporary); +} + +std::string ARBDecompiler::Barrier(Operation) { + if (!ir.IsDecompiled()) { + LOG_ERROR(Render_OpenGL, "BAR used but shader is not decompiled"); + return {}; + } + AddLine("BAR;"); + return {}; +} + +std::string ARBDecompiler::MemoryBarrierGroup(Operation) { + AddLine("MEMBAR.CTA;"); + return {}; +} + +std::string ARBDecompiler::MemoryBarrierGlobal(Operation) { + AddLine("MEMBAR;"); + return {}; +} + +} // Anonymous namespace + +std::string DecompileAssemblyShader(const Device& device, const VideoCommon::Shader::ShaderIR& ir, + const VideoCommon::Shader::Registry& registry, + Tegra::Engines::ShaderType stage, std::string_view identifier) { + return ARBDecompiler(device, ir, registry, stage, identifier).Code(); +} + +} // namespace OpenGL diff --git a/src/video_core/renderer_opengl/gl_arb_decompiler.h b/src/video_core/renderer_opengl/gl_arb_decompiler.h new file mode 100644 index 000000000..6afc87220 --- /dev/null +++ b/src/video_core/renderer_opengl/gl_arb_decompiler.h @@ -0,0 +1,29 @@ +// Copyright 2020 yuzu Emulator Project +// Licensed under GPLv2 or any later version +// Refer to the license.txt file included. + +#pragma once + +#include <string> +#include <string_view> + +#include "common/common_types.h" + +namespace Tegra::Engines { +enum class ShaderType : u32; +} + +namespace VideoCommon::Shader { +class ShaderIR; +class Registry; +} // namespace VideoCommon::Shader + +namespace OpenGL { + +class Device; + +std::string DecompileAssemblyShader(const Device& device, const VideoCommon::Shader::ShaderIR& ir, + const VideoCommon::Shader::Registry& registry, + Tegra::Engines::ShaderType stage, std::string_view identifier); + +} // namespace OpenGL diff --git a/src/video_core/renderer_opengl/gl_buffer_cache.cpp b/src/video_core/renderer_opengl/gl_buffer_cache.cpp index 9964ea894..ad0577a4f 100644 --- a/src/video_core/renderer_opengl/gl_buffer_cache.cpp +++ b/src/video_core/renderer_opengl/gl_buffer_cache.cpp @@ -22,13 +22,12 @@ using Maxwell = Tegra::Engines::Maxwell3D::Regs; MICROPROFILE_DEFINE(OpenGL_Buffer_Download, "OpenGL", "Buffer Download", MP_RGB(192, 192, 128)); -CachedBufferBlock::CachedBufferBlock(VAddr cpu_addr, const std::size_t size) - : VideoCommon::BufferBlock{cpu_addr, size} { +Buffer::Buffer(VAddr cpu_addr, const std::size_t size) : VideoCommon::BufferBlock{cpu_addr, size} { gl_buffer.Create(); glNamedBufferData(gl_buffer.handle, static_cast<GLsizeiptr>(size), nullptr, GL_DYNAMIC_DRAW); } -CachedBufferBlock::~CachedBufferBlock() = default; +Buffer::~Buffer() = default; OGLBufferCache::OGLBufferCache(RasterizerOpenGL& rasterizer, Core::System& system, const Device& device, std::size_t stream_size) @@ -48,12 +47,8 @@ OGLBufferCache::~OGLBufferCache() { glDeleteBuffers(static_cast<GLsizei>(std::size(cbufs)), std::data(cbufs)); } -Buffer OGLBufferCache::CreateBlock(VAddr cpu_addr, std::size_t size) { - return std::make_shared<CachedBufferBlock>(cpu_addr, size); -} - -GLuint OGLBufferCache::ToHandle(const Buffer& buffer) { - return buffer->GetHandle(); +std::shared_ptr<Buffer> OGLBufferCache::CreateBlock(VAddr cpu_addr, std::size_t size) { + return std::make_shared<Buffer>(cpu_addr, size); } GLuint OGLBufferCache::GetEmptyBuffer(std::size_t) { @@ -62,7 +57,7 @@ GLuint OGLBufferCache::GetEmptyBuffer(std::size_t) { void OGLBufferCache::UploadBlockData(const Buffer& buffer, std::size_t offset, std::size_t size, const u8* data) { - glNamedBufferSubData(buffer->GetHandle(), static_cast<GLintptr>(offset), + glNamedBufferSubData(buffer.Handle(), static_cast<GLintptr>(offset), static_cast<GLsizeiptr>(size), data); } @@ -70,20 +65,20 @@ void OGLBufferCache::DownloadBlockData(const Buffer& buffer, std::size_t offset, u8* data) { MICROPROFILE_SCOPE(OpenGL_Buffer_Download); glMemoryBarrier(GL_BUFFER_UPDATE_BARRIER_BIT); - glGetNamedBufferSubData(buffer->GetHandle(), static_cast<GLintptr>(offset), + glGetNamedBufferSubData(buffer.Handle(), static_cast<GLintptr>(offset), static_cast<GLsizeiptr>(size), data); } void OGLBufferCache::CopyBlock(const Buffer& src, const Buffer& dst, std::size_t src_offset, std::size_t dst_offset, std::size_t size) { - glCopyNamedBufferSubData(src->GetHandle(), dst->GetHandle(), static_cast<GLintptr>(src_offset), + glCopyNamedBufferSubData(src.Handle(), dst.Handle(), static_cast<GLintptr>(src_offset), static_cast<GLintptr>(dst_offset), static_cast<GLsizeiptr>(size)); } OGLBufferCache::BufferInfo OGLBufferCache::ConstBufferUpload(const void* raw_pointer, std::size_t size) { DEBUG_ASSERT(cbuf_cursor < std::size(cbufs)); - const GLuint& cbuf = cbufs[cbuf_cursor++]; + const GLuint cbuf = cbufs[cbuf_cursor++]; glNamedBufferSubData(cbuf, 0, static_cast<GLsizeiptr>(size), raw_pointer); return {cbuf, 0}; } diff --git a/src/video_core/renderer_opengl/gl_buffer_cache.h b/src/video_core/renderer_opengl/gl_buffer_cache.h index 679b9b1d7..a49aaf9c4 100644 --- a/src/video_core/renderer_opengl/gl_buffer_cache.h +++ b/src/video_core/renderer_opengl/gl_buffer_cache.h @@ -23,17 +23,12 @@ class Device; class OGLStreamBuffer; class RasterizerOpenGL; -class CachedBufferBlock; - -using Buffer = std::shared_ptr<CachedBufferBlock>; -using GenericBufferCache = VideoCommon::BufferCache<Buffer, GLuint, OGLStreamBuffer>; - -class CachedBufferBlock : public VideoCommon::BufferBlock { +class Buffer : public VideoCommon::BufferBlock { public: - explicit CachedBufferBlock(VAddr cpu_addr, const std::size_t size); - ~CachedBufferBlock(); + explicit Buffer(VAddr cpu_addr, const std::size_t size); + ~Buffer(); - GLuint GetHandle() const { + GLuint Handle() const { return gl_buffer.handle; } @@ -41,6 +36,7 @@ private: OGLBuffer gl_buffer; }; +using GenericBufferCache = VideoCommon::BufferCache<Buffer, GLuint, OGLStreamBuffer>; class OGLBufferCache final : public GenericBufferCache { public: explicit OGLBufferCache(RasterizerOpenGL& rasterizer, Core::System& system, @@ -54,9 +50,7 @@ public: } protected: - Buffer CreateBlock(VAddr cpu_addr, std::size_t size) override; - - GLuint ToHandle(const Buffer& buffer) override; + std::shared_ptr<Buffer> CreateBlock(VAddr cpu_addr, std::size_t size) override; void UploadBlockData(const Buffer& buffer, std::size_t offset, std::size_t size, const u8* data) override; diff --git a/src/video_core/renderer_opengl/gl_device.cpp b/src/video_core/renderer_opengl/gl_device.cpp index 890fc6c63..e245e27ec 100644 --- a/src/video_core/renderer_opengl/gl_device.cpp +++ b/src/video_core/renderer_opengl/gl_device.cpp @@ -213,6 +213,7 @@ Device::Device() has_component_indexing_bug = is_amd; has_precise_bug = TestPreciseBug(); has_fast_buffer_sub_data = is_nvidia && !disable_fast_buffer_sub_data; + has_nv_viewport_array2 = GLAD_GL_NV_viewport_array2; use_assembly_shaders = Settings::values.use_assembly_shaders && GLAD_GL_NV_gpu_program5 && GLAD_GL_NV_compute_program5 && GLAD_GL_NV_transform_feedback && GLAD_GL_NV_transform_feedback2; diff --git a/src/video_core/renderer_opengl/gl_device.h b/src/video_core/renderer_opengl/gl_device.h index 98cca0254..145347943 100644 --- a/src/video_core/renderer_opengl/gl_device.h +++ b/src/video_core/renderer_opengl/gl_device.h @@ -88,6 +88,10 @@ public: return has_fast_buffer_sub_data; } + bool HasNvViewportArray2() const { + return has_nv_viewport_array2; + } + bool UseAssemblyShaders() const { return use_assembly_shaders; } @@ -111,6 +115,7 @@ private: bool has_component_indexing_bug{}; bool has_precise_bug{}; bool has_fast_buffer_sub_data{}; + bool has_nv_viewport_array2{}; bool use_assembly_shaders{}; }; diff --git a/src/video_core/renderer_opengl/gl_shader_cache.cpp b/src/video_core/renderer_opengl/gl_shader_cache.cpp index c28486b1d..46e780a06 100644 --- a/src/video_core/renderer_opengl/gl_shader_cache.cpp +++ b/src/video_core/renderer_opengl/gl_shader_cache.cpp @@ -20,6 +20,7 @@ #include "video_core/engines/maxwell_3d.h" #include "video_core/engines/shader_type.h" #include "video_core/memory_manager.h" +#include "video_core/renderer_opengl/gl_arb_decompiler.h" #include "video_core/renderer_opengl/gl_rasterizer.h" #include "video_core/renderer_opengl/gl_shader_cache.h" #include "video_core/renderer_opengl/gl_shader_decompiler.h" @@ -148,7 +149,8 @@ ProgramSharedPtr BuildShader(const Device& device, ShaderType shader_type, u64 u auto program = std::make_shared<ProgramHandle>(); if (device.UseAssemblyShaders()) { - const std::string arb = "Not implemented"; + const std::string arb = + DecompileAssemblyShader(device, ir, registry, shader_type, shader_id); GLuint& arb_prog = program->assembly_program.handle; diff --git a/src/video_core/renderer_opengl/gl_stream_buffer.cpp b/src/video_core/renderer_opengl/gl_stream_buffer.cpp index 6ec328c53..932a2f69e 100644 --- a/src/video_core/renderer_opengl/gl_stream_buffer.cpp +++ b/src/video_core/renderer_opengl/gl_stream_buffer.cpp @@ -49,14 +49,6 @@ OGLStreamBuffer::~OGLStreamBuffer() { gl_buffer.Release(); } -GLuint OGLStreamBuffer::GetHandle() const { - return gl_buffer.handle; -} - -GLsizeiptr OGLStreamBuffer::GetSize() const { - return buffer_size; -} - std::tuple<u8*, GLintptr, bool> OGLStreamBuffer::Map(GLsizeiptr size, GLintptr alignment) { ASSERT(size <= buffer_size); ASSERT(alignment <= buffer_size); diff --git a/src/video_core/renderer_opengl/gl_stream_buffer.h b/src/video_core/renderer_opengl/gl_stream_buffer.h index f8383cbd4..866da3594 100644 --- a/src/video_core/renderer_opengl/gl_stream_buffer.h +++ b/src/video_core/renderer_opengl/gl_stream_buffer.h @@ -17,9 +17,6 @@ public: bool use_persistent = true); ~OGLStreamBuffer(); - GLuint GetHandle() const; - GLsizeiptr GetSize() const; - /* * Allocates a linear chunk of memory in the GPU buffer with at least "size" bytes * and the optional alignment requirement. @@ -32,6 +29,14 @@ public: void Unmap(GLsizeiptr size); + GLuint Handle() const { + return gl_buffer.handle; + } + + GLsizeiptr Size() const { + return buffer_size; + } + private: OGLBuffer gl_buffer; diff --git a/src/video_core/renderer_vulkan/vk_buffer_cache.cpp b/src/video_core/renderer_vulkan/vk_buffer_cache.cpp index 5f33d9e40..1fde38328 100644 --- a/src/video_core/renderer_vulkan/vk_buffer_cache.cpp +++ b/src/video_core/renderer_vulkan/vk_buffer_cache.cpp @@ -37,8 +37,8 @@ std::unique_ptr<VKStreamBuffer> CreateStreamBuffer(const VKDevice& device, VKSch } // Anonymous namespace -CachedBufferBlock::CachedBufferBlock(const VKDevice& device, VKMemoryManager& memory_manager, - VAddr cpu_addr, std::size_t size) +Buffer::Buffer(const VKDevice& device, VKMemoryManager& memory_manager, VAddr cpu_addr, + std::size_t size) : VideoCommon::BufferBlock{cpu_addr, size} { VkBufferCreateInfo ci; ci.sType = VK_STRUCTURE_TYPE_BUFFER_CREATE_INFO; @@ -54,7 +54,7 @@ CachedBufferBlock::CachedBufferBlock(const VKDevice& device, VKMemoryManager& me buffer.commit = memory_manager.Commit(buffer.handle, false); } -CachedBufferBlock::~CachedBufferBlock() = default; +Buffer::~Buffer() = default; VKBufferCache::VKBufferCache(VideoCore::RasterizerInterface& rasterizer, Core::System& system, const VKDevice& device, VKMemoryManager& memory_manager, @@ -67,12 +67,8 @@ VKBufferCache::VKBufferCache(VideoCore::RasterizerInterface& rasterizer, Core::S VKBufferCache::~VKBufferCache() = default; -Buffer VKBufferCache::CreateBlock(VAddr cpu_addr, std::size_t size) { - return std::make_shared<CachedBufferBlock>(device, memory_manager, cpu_addr, size); -} - -VkBuffer VKBufferCache::ToHandle(const Buffer& buffer) { - return buffer->GetHandle(); +std::shared_ptr<Buffer> VKBufferCache::CreateBlock(VAddr cpu_addr, std::size_t size) { + return std::make_shared<Buffer>(device, memory_manager, cpu_addr, size); } VkBuffer VKBufferCache::GetEmptyBuffer(std::size_t size) { @@ -91,7 +87,7 @@ void VKBufferCache::UploadBlockData(const Buffer& buffer, std::size_t offset, st std::memcpy(staging.commit->Map(size), data, size); scheduler.RequestOutsideRenderPassOperationContext(); - scheduler.Record([staging = *staging.handle, buffer = buffer->GetHandle(), offset, + scheduler.Record([staging = *staging.handle, buffer = buffer.Handle(), offset, size](vk::CommandBuffer cmdbuf) { cmdbuf.CopyBuffer(staging, buffer, VkBufferCopy{0, offset, size}); @@ -114,7 +110,7 @@ void VKBufferCache::DownloadBlockData(const Buffer& buffer, std::size_t offset, u8* data) { const auto& staging = staging_pool.GetUnusedBuffer(size, true); scheduler.RequestOutsideRenderPassOperationContext(); - scheduler.Record([staging = *staging.handle, buffer = buffer->GetHandle(), offset, + scheduler.Record([staging = *staging.handle, buffer = buffer.Handle(), offset, size](vk::CommandBuffer cmdbuf) { VkBufferMemoryBarrier barrier; barrier.sType = VK_STRUCTURE_TYPE_BUFFER_MEMORY_BARRIER; @@ -141,8 +137,8 @@ void VKBufferCache::DownloadBlockData(const Buffer& buffer, std::size_t offset, void VKBufferCache::CopyBlock(const Buffer& src, const Buffer& dst, std::size_t src_offset, std::size_t dst_offset, std::size_t size) { scheduler.RequestOutsideRenderPassOperationContext(); - scheduler.Record([src_buffer = src->GetHandle(), dst_buffer = dst->GetHandle(), src_offset, - dst_offset, size](vk::CommandBuffer cmdbuf) { + scheduler.Record([src_buffer = src.Handle(), dst_buffer = dst.Handle(), src_offset, dst_offset, + size](vk::CommandBuffer cmdbuf) { cmdbuf.CopyBuffer(src_buffer, dst_buffer, VkBufferCopy{src_offset, dst_offset, size}); std::array<VkBufferMemoryBarrier, 2> barriers; diff --git a/src/video_core/renderer_vulkan/vk_buffer_cache.h b/src/video_core/renderer_vulkan/vk_buffer_cache.h index 65cb3c8ad..9ebbef835 100644 --- a/src/video_core/renderer_vulkan/vk_buffer_cache.h +++ b/src/video_core/renderer_vulkan/vk_buffer_cache.h @@ -23,13 +23,13 @@ class VKDevice; class VKMemoryManager; class VKScheduler; -class CachedBufferBlock final : public VideoCommon::BufferBlock { +class Buffer final : public VideoCommon::BufferBlock { public: - explicit CachedBufferBlock(const VKDevice& device, VKMemoryManager& memory_manager, - VAddr cpu_addr, std::size_t size); - ~CachedBufferBlock(); + explicit Buffer(const VKDevice& device, VKMemoryManager& memory_manager, VAddr cpu_addr, + std::size_t size); + ~Buffer(); - VkBuffer GetHandle() const { + VkBuffer Handle() const { return *buffer.handle; } @@ -37,8 +37,6 @@ private: VKBuffer buffer; }; -using Buffer = std::shared_ptr<CachedBufferBlock>; - class VKBufferCache final : public VideoCommon::BufferCache<Buffer, VkBuffer, VKStreamBuffer> { public: explicit VKBufferCache(VideoCore::RasterizerInterface& rasterizer, Core::System& system, @@ -49,9 +47,7 @@ public: VkBuffer GetEmptyBuffer(std::size_t size) override; protected: - VkBuffer ToHandle(const Buffer& buffer) override; - - Buffer CreateBlock(VAddr cpu_addr, std::size_t size) override; + std::shared_ptr<Buffer> CreateBlock(VAddr cpu_addr, std::size_t size) override; void UploadBlockData(const Buffer& buffer, std::size_t offset, std::size_t size, const u8* data) override; diff --git a/src/video_core/renderer_vulkan/vk_stream_buffer.h b/src/video_core/renderer_vulkan/vk_stream_buffer.h index dfddf7ad6..c765c60a0 100644 --- a/src/video_core/renderer_vulkan/vk_stream_buffer.h +++ b/src/video_core/renderer_vulkan/vk_stream_buffer.h @@ -35,7 +35,7 @@ public: /// Ensures that "size" bytes of memory are available to the GPU, potentially recording a copy. void Unmap(u64 size); - VkBuffer GetHandle() const { + VkBuffer Handle() const { return *buffer; } |