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-rw-r--r--src/yuzu_cmd/config.cpp6
1 files changed, 2 insertions, 4 deletions
diff --git a/src/yuzu_cmd/config.cpp b/src/yuzu_cmd/config.cpp
index 6c13e91e7..9ac92e937 100644
--- a/src/yuzu_cmd/config.cpp
+++ b/src/yuzu_cmd/config.cpp
@@ -26,12 +26,12 @@ Config::Config() {
Config::~Config() = default;
bool Config::LoadINI(const std::string& default_contents, bool retry) {
- const char* location = this->sdl2_config_loc.c_str();
+ const std::string& location = this->sdl2_config_loc;
if (sdl2_config->ParseError() < 0) {
if (retry) {
LOG_WARNING(Config, "Failed to load {}. Creating file from defaults...", location);
FileUtil::CreateFullPath(location);
- FileUtil::WriteStringToFile(true, default_contents, location);
+ FileUtil::WriteStringToFile(true, location, default_contents);
sdl2_config = std::make_unique<INIReader>(location); // Reopen file
return LoadINI(default_contents, false);
@@ -349,8 +349,6 @@ void Config::ReadValues() {
Settings::values.use_frame_limit = sdl2_config->GetBoolean("Renderer", "use_frame_limit", true);
Settings::values.frame_limit =
static_cast<u16>(sdl2_config->GetInteger("Renderer", "frame_limit", 100));
- Settings::values.use_compatibility_profile =
- sdl2_config->GetBoolean("Renderer", "use_compatibility_profile", true);
Settings::values.use_disk_shader_cache =
sdl2_config->GetBoolean("Renderer", "use_disk_shader_cache", false);
Settings::values.use_accurate_gpu_emulation =