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-rw-r--r--src/yuzu_cmd/yuzu.cpp10
1 files changed, 6 insertions, 4 deletions
diff --git a/src/yuzu_cmd/yuzu.cpp b/src/yuzu_cmd/yuzu.cpp
index 9607cdcb1..35ce23696 100644
--- a/src/yuzu_cmd/yuzu.cpp
+++ b/src/yuzu_cmd/yuzu.cpp
@@ -175,7 +175,7 @@ int main(int argc, char** argv) {
emu_window = std::make_unique<EmuWindow_SDL2_GL>(&input_subsystem, fullscreen);
break;
case Settings::RendererBackend::Vulkan:
- emu_window = std::make_unique<EmuWindow_SDL2_VK>(&input_subsystem);
+ emu_window = std::make_unique<EmuWindow_SDL2_VK>(&input_subsystem, fullscreen);
break;
}
@@ -218,9 +218,11 @@ int main(int argc, char** argv) {
// Core is loaded, start the GPU (makes the GPU contexts current to this thread)
system.GPU().Start();
- system.Renderer().ReadRasterizer()->LoadDiskResources(
- system.CurrentProcess()->GetTitleID(), std::stop_token{},
- [](VideoCore::LoadCallbackStage, size_t value, size_t total) {});
+ if (Settings::values.use_disk_shader_cache.GetValue()) {
+ system.Renderer().ReadRasterizer()->LoadDiskResources(
+ system.CurrentProcess()->GetTitleID(), std::stop_token{},
+ [](VideoCore::LoadCallbackStage, size_t value, size_t total) {});
+ }
void(system.Run());
while (emu_window->IsOpen()) {