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-rw-r--r--src/video_core/dma_pusher.cpp4
-rw-r--r--src/video_core/memory_manager.h2
2 files changed, 2 insertions, 4 deletions
diff --git a/src/video_core/dma_pusher.cpp b/src/video_core/dma_pusher.cpp
index 046d047cb..6674d9405 100644
--- a/src/video_core/dma_pusher.cpp
+++ b/src/video_core/dma_pusher.cpp
@@ -57,8 +57,8 @@ bool DmaPusher::Step() {
// Push buffer non-empty, read a word
command_headers.resize(command_list_header.size);
- gpu.MemoryManager().ReadBlock(dma_get, command_headers.data(),
- command_list_header.size * sizeof(u32));
+ gpu.MemoryManager().ReadBlockUnsafe(dma_get, command_headers.data(),
+ command_list_header.size * sizeof(u32));
for (const CommandHeader& command_header : command_headers) {
diff --git a/src/video_core/memory_manager.h b/src/video_core/memory_manager.h
index 084d834c8..017b051cf 100644
--- a/src/video_core/memory_manager.h
+++ b/src/video_core/memory_manager.h
@@ -65,7 +65,6 @@ public:
u8* GetPointer(GPUVAddr addr);
const u8* GetPointer(GPUVAddr addr) const;
-
/*
* ReadBlock and WriteBlock are full read and write operations over virtual
* GPU Memory. It's important to use these when GPU memory may not be continous
@@ -90,7 +89,6 @@ public:
void WriteBlockUnsafe(GPUVAddr dest_addr, const void* src_buffer, const std::size_t size);
void CopyBlockUnsafe(GPUVAddr dest_addr, GPUVAddr src_addr, const std::size_t size);
-
private:
using VMAMap = std::map<GPUVAddr, VirtualMemoryArea>;
using VMAHandle = VMAMap::const_iterator;