diff options
Diffstat (limited to '')
-rw-r--r-- | src/common/CMakeLists.txt | 1 | ||||
-rw-r--r-- | src/video_core/CMakeLists.txt | 1 | ||||
-rw-r--r-- | src/video_core/engines/shader_bytecode.h | 16 | ||||
-rw-r--r-- | src/video_core/renderer_opengl/gl_device.cpp | 3 | ||||
-rw-r--r-- | src/video_core/renderer_opengl/gl_device.h | 5 | ||||
-rw-r--r-- | src/video_core/renderer_opengl/gl_shader_cache.cpp | 4 | ||||
-rw-r--r-- | src/video_core/renderer_opengl/gl_shader_decompiler.cpp | 47 | ||||
-rw-r--r-- | src/video_core/renderer_vulkan/vk_shader_decompiler.cpp | 25 | ||||
-rw-r--r-- | src/video_core/shader/decode.cpp | 1 | ||||
-rw-r--r-- | src/video_core/shader/decode/warp.cpp | 55 | ||||
-rw-r--r-- | src/video_core/shader/node.h | 5 | ||||
-rw-r--r-- | src/video_core/shader/shader_ir.h | 1 |
12 files changed, 163 insertions, 1 deletions
diff --git a/src/common/CMakeLists.txt b/src/common/CMakeLists.txt index 2b4266f29..01abdb3bb 100644 --- a/src/common/CMakeLists.txt +++ b/src/common/CMakeLists.txt @@ -55,6 +55,7 @@ add_custom_command(OUTPUT scm_rev.cpp "${VIDEO_CORE}/shader/decode/register_set_predicate.cpp" "${VIDEO_CORE}/shader/decode/shift.cpp" "${VIDEO_CORE}/shader/decode/video.cpp" + "${VIDEO_CORE}/shader/decode/warp.cpp" "${VIDEO_CORE}/shader/decode/xmad.cpp" "${VIDEO_CORE}/shader/control_flow.cpp" "${VIDEO_CORE}/shader/control_flow.h" diff --git a/src/video_core/CMakeLists.txt b/src/video_core/CMakeLists.txt index 7c18c27b3..f315e021d 100644 --- a/src/video_core/CMakeLists.txt +++ b/src/video_core/CMakeLists.txt @@ -100,6 +100,7 @@ add_library(video_core STATIC shader/decode/integer_set.cpp shader/decode/half_set.cpp shader/decode/video.cpp + shader/decode/warp.cpp shader/decode/xmad.cpp shader/decode/other.cpp shader/control_flow.cpp diff --git a/src/video_core/engines/shader_bytecode.h b/src/video_core/engines/shader_bytecode.h index aaa1acea9..bc8c2a1c5 100644 --- a/src/video_core/engines/shader_bytecode.h +++ b/src/video_core/engines/shader_bytecode.h @@ -538,6 +538,12 @@ enum class PhysicalAttributeDirection : u64 { Output = 1, }; +enum class VoteOperation : u64 { + All = 0, // allThreadsNV + Any = 1, // anyThreadNV + Eq = 2, // allThreadsEqualNV +}; + union Instruction { Instruction& operator=(const Instruction& instr) { value = instr.value; @@ -565,6 +571,13 @@ union Instruction { } nop; union { + BitField<48, 2, VoteOperation> operation; + BitField<45, 3, u64> dest_pred; + BitField<39, 3, u64> value; + BitField<42, 1, u64> negate_value; + } vote; + + union { BitField<8, 8, Register> gpr; BitField<20, 24, s64> offset; } gmem; @@ -1487,6 +1500,7 @@ public: SYNC, BRK, DEPBAR, + VOTE, BFE_C, BFE_R, BFE_IMM, @@ -1649,6 +1663,7 @@ public: Hfma2, Flow, Synch, + Warp, Memory, Texture, Image, @@ -1775,6 +1790,7 @@ private: INST("111000110100---", Id::BRK, Type::Flow, "BRK"), INST("111000110000----", Id::EXIT, Type::Flow, "EXIT"), INST("1111000011110---", Id::DEPBAR, Type::Synch, "DEPBAR"), + INST("0101000011011---", Id::VOTE, Type::Warp, "VOTE"), INST("1110111111011---", Id::LD_A, Type::Memory, "LD_A"), INST("1110111101001---", Id::LD_S, Type::Memory, "LD_S"), INST("1110111101000---", Id::LD_L, Type::Memory, "LD_L"), diff --git a/src/video_core/renderer_opengl/gl_device.cpp b/src/video_core/renderer_opengl/gl_device.cpp index 85424a4c9..03d434b28 100644 --- a/src/video_core/renderer_opengl/gl_device.cpp +++ b/src/video_core/renderer_opengl/gl_device.cpp @@ -27,6 +27,8 @@ Device::Device() { shader_storage_alignment = GetInteger<std::size_t>(GL_SHADER_STORAGE_BUFFER_OFFSET_ALIGNMENT); max_vertex_attributes = GetInteger<u32>(GL_MAX_VERTEX_ATTRIBS); max_varyings = GetInteger<u32>(GL_MAX_VARYING_VECTORS); + has_warp_intrinsics = GLAD_GL_NV_gpu_shader5 && GLAD_GL_NV_shader_thread_group && + GLAD_GL_NV_shader_thread_shuffle; has_vertex_viewport_layer = GLAD_GL_ARB_shader_viewport_layer_array; has_variable_aoffi = TestVariableAoffi(); has_component_indexing_bug = TestComponentIndexingBug(); @@ -36,6 +38,7 @@ Device::Device(std::nullptr_t) { uniform_buffer_alignment = 0; max_vertex_attributes = 16; max_varyings = 15; + has_warp_intrinsics = true; has_vertex_viewport_layer = true; has_variable_aoffi = true; has_component_indexing_bug = false; diff --git a/src/video_core/renderer_opengl/gl_device.h b/src/video_core/renderer_opengl/gl_device.h index dc883722d..3ef7c6dd8 100644 --- a/src/video_core/renderer_opengl/gl_device.h +++ b/src/video_core/renderer_opengl/gl_device.h @@ -30,6 +30,10 @@ public: return max_varyings; } + bool HasWarpIntrinsics() const { + return has_warp_intrinsics; + } + bool HasVertexViewportLayer() const { return has_vertex_viewport_layer; } @@ -50,6 +54,7 @@ private: std::size_t shader_storage_alignment{}; u32 max_vertex_attributes{}; u32 max_varyings{}; + bool has_warp_intrinsics{}; bool has_vertex_viewport_layer{}; bool has_variable_aoffi{}; bool has_component_indexing_bug{}; diff --git a/src/video_core/renderer_opengl/gl_shader_cache.cpp b/src/video_core/renderer_opengl/gl_shader_cache.cpp index 1c90facc3..a32a7e984 100644 --- a/src/video_core/renderer_opengl/gl_shader_cache.cpp +++ b/src/video_core/renderer_opengl/gl_shader_cache.cpp @@ -212,7 +212,9 @@ CachedProgram SpecializeShader(const std::string& code, const GLShader::ShaderEn const auto texture_buffer_usage{variant.texture_buffer_usage}; std::string source = "#version 430 core\n" - "#extension GL_ARB_separate_shader_objects : enable\n"; + "#extension GL_ARB_separate_shader_objects : enable\n" + "#extension GL_NV_gpu_shader5 : enable\n" + "#extension GL_NV_shader_thread_group : enable\n"; if (entries.shader_viewport_layer_array) { source += "#extension GL_ARB_shader_viewport_layer_array : enable\n"; } diff --git a/src/video_core/renderer_opengl/gl_shader_decompiler.cpp b/src/video_core/renderer_opengl/gl_shader_decompiler.cpp index d8f722c26..1bfdbcd61 100644 --- a/src/video_core/renderer_opengl/gl_shader_decompiler.cpp +++ b/src/video_core/renderer_opengl/gl_shader_decompiler.cpp @@ -1735,6 +1735,48 @@ private: return "utof(gl_WorkGroupID"s + GetSwizzle(element) + ')'; } + std::string BallotThread(Operation operation) { + const std::string value = VisitOperand(operation, 0, Type::Bool); + if (!device.HasWarpIntrinsics()) { + LOG_ERROR(Render_OpenGL, + "Nvidia warp intrinsics are not available and its required by a shader"); + // Stub on non-Nvidia devices by simulating all threads voting the same as the active + // one. + return fmt::format("utof({} ? 0xFFFFFFFFU : 0U)", value); + } + return fmt::format("utof(ballotThreadNV({}))", value); + } + + std::string Vote(Operation operation, const char* func) { + const std::string value = VisitOperand(operation, 0, Type::Bool); + if (!device.HasWarpIntrinsics()) { + LOG_ERROR(Render_OpenGL, + "Nvidia vote intrinsics are not available and its required by a shader"); + // Stub with a warp size of one. + return value; + } + return fmt::format("{}({})", func, value); + } + + std::string VoteAll(Operation operation) { + return Vote(operation, "allThreadsNV"); + } + + std::string VoteAny(Operation operation) { + return Vote(operation, "anyThreadNV"); + } + + std::string VoteEqual(Operation operation) { + if (!device.HasWarpIntrinsics()) { + LOG_ERROR(Render_OpenGL, + "Nvidia vote intrinsics are not available and its required by a shader"); + // We must return true here since a stub for a theoretical warp size of 1 will always + // return an equal result for all its votes. + return "true"; + } + return Vote(operation, "allThreadsEqualNV"); + } + static constexpr std::array operation_decompilers = { &GLSLDecompiler::Assign, @@ -1885,6 +1927,11 @@ private: &GLSLDecompiler::WorkGroupId<0>, &GLSLDecompiler::WorkGroupId<1>, &GLSLDecompiler::WorkGroupId<2>, + + &GLSLDecompiler::BallotThread, + &GLSLDecompiler::VoteAll, + &GLSLDecompiler::VoteAny, + &GLSLDecompiler::VoteEqual, }; static_assert(operation_decompilers.size() == static_cast<std::size_t>(OperationCode::Amount)); diff --git a/src/video_core/renderer_vulkan/vk_shader_decompiler.cpp b/src/video_core/renderer_vulkan/vk_shader_decompiler.cpp index 24a591797..a35b45c9c 100644 --- a/src/video_core/renderer_vulkan/vk_shader_decompiler.cpp +++ b/src/video_core/renderer_vulkan/vk_shader_decompiler.cpp @@ -1072,6 +1072,26 @@ private: return {}; } + Id BallotThread(Operation) { + UNIMPLEMENTED(); + return {}; + } + + Id VoteAll(Operation) { + UNIMPLEMENTED(); + return {}; + } + + Id VoteAny(Operation) { + UNIMPLEMENTED(); + return {}; + } + + Id VoteEqual(Operation) { + UNIMPLEMENTED(); + return {}; + } + Id DeclareBuiltIn(spv::BuiltIn builtin, spv::StorageClass storage, Id type, const std::string& name) { const Id id = OpVariable(type, storage); @@ -1364,6 +1384,11 @@ private: &SPIRVDecompiler::WorkGroupId<0>, &SPIRVDecompiler::WorkGroupId<1>, &SPIRVDecompiler::WorkGroupId<2>, + + &SPIRVDecompiler::BallotThread, + &SPIRVDecompiler::VoteAll, + &SPIRVDecompiler::VoteAny, + &SPIRVDecompiler::VoteEqual, }; static_assert(operation_decompilers.size() == static_cast<std::size_t>(OperationCode::Amount)); diff --git a/src/video_core/shader/decode.cpp b/src/video_core/shader/decode.cpp index b547d8323..47a9fd961 100644 --- a/src/video_core/shader/decode.cpp +++ b/src/video_core/shader/decode.cpp @@ -176,6 +176,7 @@ u32 ShaderIR::DecodeInstr(NodeBlock& bb, u32 pc) { {OpCode::Type::Ffma, &ShaderIR::DecodeFfma}, {OpCode::Type::Hfma2, &ShaderIR::DecodeHfma2}, {OpCode::Type::Conversion, &ShaderIR::DecodeConversion}, + {OpCode::Type::Warp, &ShaderIR::DecodeWarp}, {OpCode::Type::Memory, &ShaderIR::DecodeMemory}, {OpCode::Type::Texture, &ShaderIR::DecodeTexture}, {OpCode::Type::Image, &ShaderIR::DecodeImage}, diff --git a/src/video_core/shader/decode/warp.cpp b/src/video_core/shader/decode/warp.cpp new file mode 100644 index 000000000..04ca74f46 --- /dev/null +++ b/src/video_core/shader/decode/warp.cpp @@ -0,0 +1,55 @@ +// Copyright 2019 yuzu Emulator Project +// Licensed under GPLv2 or any later version +// Refer to the license.txt file included. + +#include "common/assert.h" +#include "common/common_types.h" +#include "video_core/engines/shader_bytecode.h" +#include "video_core/shader/node_helper.h" +#include "video_core/shader/shader_ir.h" + +namespace VideoCommon::Shader { + +using Tegra::Shader::Instruction; +using Tegra::Shader::OpCode; +using Tegra::Shader::Pred; +using Tegra::Shader::VoteOperation; + +namespace { +OperationCode GetOperationCode(VoteOperation vote_op) { + switch (vote_op) { + case VoteOperation::All: + return OperationCode::VoteAll; + case VoteOperation::Any: + return OperationCode::VoteAny; + case VoteOperation::Eq: + return OperationCode::VoteEqual; + default: + UNREACHABLE_MSG("Invalid vote operation={}", static_cast<u64>(vote_op)); + return OperationCode::VoteAll; + } +} +} // Anonymous namespace + +u32 ShaderIR::DecodeWarp(NodeBlock& bb, u32 pc) { + const Instruction instr = {program_code[pc]}; + const auto opcode = OpCode::Decode(instr); + + switch (opcode->get().GetId()) { + case OpCode::Id::VOTE: { + const Node value = GetPredicate(instr.vote.value, instr.vote.negate_value != 0); + const Node active = Operation(OperationCode::BallotThread, value); + const Node vote = Operation(GetOperationCode(instr.vote.operation), value); + SetRegister(bb, instr.gpr0, active); + SetPredicate(bb, instr.vote.dest_pred, vote); + break; + } + default: + UNIMPLEMENTED_MSG("Unhandled warp instruction: {}", opcode->get().GetName()); + break; + } + + return pc; +} + +} // namespace VideoCommon::Shader diff --git a/src/video_core/shader/node.h b/src/video_core/shader/node.h index 5f0852364..5db9313c4 100644 --- a/src/video_core/shader/node.h +++ b/src/video_core/shader/node.h @@ -168,6 +168,11 @@ enum class OperationCode { WorkGroupIdY, /// () -> uint WorkGroupIdZ, /// () -> uint + BallotThread, /// (bool) -> uint + VoteAll, /// (bool) -> bool + VoteAny, /// (bool) -> bool + VoteEqual, /// (bool) -> bool + Amount, }; diff --git a/src/video_core/shader/shader_ir.h b/src/video_core/shader/shader_ir.h index 59a083d90..99d06ff4a 100644 --- a/src/video_core/shader/shader_ir.h +++ b/src/video_core/shader/shader_ir.h @@ -167,6 +167,7 @@ private: u32 DecodeFfma(NodeBlock& bb, u32 pc); u32 DecodeHfma2(NodeBlock& bb, u32 pc); u32 DecodeConversion(NodeBlock& bb, u32 pc); + u32 DecodeWarp(NodeBlock& bb, u32 pc); u32 DecodeMemory(NodeBlock& bb, u32 pc); u32 DecodeTexture(NodeBlock& bb, u32 pc); u32 DecodeImage(NodeBlock& bb, u32 pc); |