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-rwxr-xr-xsrc/input_common/analog_from_button.cpp3
-rw-r--r--src/input_common/keyboard.cpp9
-rw-r--r--src/input_common/main.cpp4
-rw-r--r--src/input_common/motion_emu.cpp5
-rw-r--r--src/input_common/sdl/sdl_impl.cpp52
-rw-r--r--src/input_common/udp/client.cpp140
-rw-r--r--src/input_common/udp/client.h2
-rw-r--r--src/input_common/udp/protocol.h32
-rw-r--r--src/input_common/udp/udp.cpp18
9 files changed, 98 insertions, 167 deletions
diff --git a/src/input_common/analog_from_button.cpp b/src/input_common/analog_from_button.cpp
index 8116fcf9f..6cabdaa3c 100755
--- a/src/input_common/analog_from_button.cpp
+++ b/src/input_common/analog_from_button.cpp
@@ -14,8 +14,7 @@ public:
float modifier_scale_)
: up(std::move(up_)), down(std::move(down_)), left(std::move(left_)),
right(std::move(right_)), modifier(std::move(modifier_)),
- modifier_scale(modifier_scale_) {
- }
+ modifier_scale(modifier_scale_) {}
std::tuple<float, float> GetStatus() const override {
constexpr float SQRT_HALF = 0.707106781f;
diff --git a/src/input_common/keyboard.cpp b/src/input_common/keyboard.cpp
index d76791860..9138a7563 100644
--- a/src/input_common/keyboard.cpp
+++ b/src/input_common/keyboard.cpp
@@ -13,8 +13,7 @@ namespace InputCommon {
class KeyButton final : public Input::ButtonDevice {
public:
explicit KeyButton(std::shared_ptr<KeyButtonList> key_button_list_)
- : key_button_list(std::move(key_button_list_)) {
- }
+ : key_button_list(std::move(key_button_list_)) {}
~KeyButton() override;
@@ -69,9 +68,7 @@ private:
std::list<KeyButtonPair> list;
};
-Keyboard::Keyboard()
- : key_button_list{std::make_shared<KeyButtonList>()} {
-}
+Keyboard::Keyboard() : key_button_list{std::make_shared<KeyButtonList>()} {}
KeyButton::~KeyButton() {
key_button_list->RemoveKeyButton(this);
@@ -81,7 +78,7 @@ std::unique_ptr<Input::ButtonDevice> Keyboard::Create(const Common::ParamPackage
int key_code = params.Get("code", 0);
std::unique_ptr<KeyButton> button = std::make_unique<KeyButton>(key_button_list);
key_button_list->AddKeyButton(key_code, button.get());
- return std::move(button);
+ return button;
}
void Keyboard::PressKey(int key_code) {
diff --git a/src/input_common/main.cpp b/src/input_common/main.cpp
index be13129af..7fc0e2db4 100644
--- a/src/input_common/main.cpp
+++ b/src/input_common/main.cpp
@@ -5,7 +5,6 @@
#include <memory>
#include <thread>
#include <libusb.h>
-#include <iostream>
#include "common/param_package.h"
#include "input_common/analog_from_button.h"
#include "input_common/gcadapter/gc_poller.h"
@@ -44,10 +43,7 @@ void Init() {
#ifdef HAVE_SDL2
sdl = SDL::Init();
#endif
- /*
-
udp = CemuhookUDP::Init();
- */
}
void Shutdown() {
diff --git a/src/input_common/motion_emu.cpp b/src/input_common/motion_emu.cpp
index b7120311a..d4cdf76a3 100644
--- a/src/input_common/motion_emu.cpp
+++ b/src/input_common/motion_emu.cpp
@@ -22,8 +22,7 @@ public:
: update_millisecond(update_millisecond),
update_duration(std::chrono::duration_cast<std::chrono::steady_clock::duration>(
std::chrono::milliseconds(update_millisecond))),
- sensitivity(sensitivity), motion_emu_thread(&MotionEmuDevice::MotionEmuThread, this) {
- }
+ sensitivity(sensitivity), motion_emu_thread(&MotionEmuDevice::MotionEmuThread, this) {}
~MotionEmuDevice() {
if (motion_emu_thread.joinable()) {
@@ -146,7 +145,7 @@ std::unique_ptr<Input::MotionDevice> MotionEmu::Create(const Common::ParamPackag
// Previously created device is disconnected here. Having two motion devices for 3DS is not
// expected.
current_device = device_wrapper->device;
- return std::move(device_wrapper);
+ return device_wrapper;
}
void MotionEmu::BeginTilt(int x, int y) {
diff --git a/src/input_common/sdl/sdl_impl.cpp b/src/input_common/sdl/sdl_impl.cpp
index 3c1820c4a..6b264f2a6 100644
--- a/src/input_common/sdl/sdl_impl.cpp
+++ b/src/input_common/sdl/sdl_impl.cpp
@@ -49,8 +49,7 @@ static int SDLEventWatcher(void* user_data, SDL_Event* event) {
class SDLJoystick {
public:
SDLJoystick(std::string guid_, int port_, SDL_Joystick* joystick)
- : guid{std::move(guid_)}, port{port_}, sdl_joystick{joystick, &SDL_JoystickClose} {
- }
+ : guid{std::move(guid_)}, port{port_}, sdl_joystick{joystick, &SDL_JoystickClose} {}
void SetButton(int button, bool value) {
std::lock_guard lock{mutex};
@@ -98,7 +97,6 @@ public:
std::lock_guard lock{mutex};
return (state.hats.at(hat) & direction) != 0;
}
-
/**
* The guid of the joystick
*/
@@ -127,7 +125,6 @@ private:
std::unordered_map<int, Sint16> axes;
std::unordered_map<int, Uint8> hats;
} state;
-
std::string guid;
int port;
std::unique_ptr<SDL_Joystick, decltype(&SDL_JoystickClose)> sdl_joystick;
@@ -158,8 +155,7 @@ std::shared_ptr<SDLJoystick> SDLState::GetSDLJoystickBySDLID(SDL_JoystickID sdl_
if (map_it != joystick_map.end()) {
const auto vec_it =
std::find_if(map_it->second.begin(), map_it->second.end(),
- [&sdl_joystick](const std::shared_ptr<SDLJoystick>& joystick)
- {
+ [&sdl_joystick](const std::shared_ptr<SDLJoystick>& joystick) {
return sdl_joystick == joystick->GetSDLJoystick();
});
if (vec_it != map_it->second.end()) {
@@ -170,8 +166,7 @@ std::shared_ptr<SDLJoystick> SDLState::GetSDLJoystickBySDLID(SDL_JoystickID sdl_
// Search for a SDLJoystick without a mapped SDL_Joystick...
const auto nullptr_it = std::find_if(map_it->second.begin(), map_it->second.end(),
- [](const std::shared_ptr<SDLJoystick>& joystick)
- {
+ [](const std::shared_ptr<SDLJoystick>& joystick) {
return !joystick->GetSDLJoystick();
});
if (nullptr_it != map_it->second.end()) {
@@ -228,8 +223,7 @@ void SDLState::CloseJoystick(SDL_Joystick* sdl_joystick) {
const auto& joystick_guid_list = joystick_map[guid];
const auto joystick_it =
std::find_if(joystick_guid_list.begin(), joystick_guid_list.end(),
- [&sdl_joystick](const std::shared_ptr<SDLJoystick>& joystick)
- {
+ [&sdl_joystick](const std::shared_ptr<SDLJoystick>& joystick) {
return joystick->GetSDLJoystick() == sdl_joystick;
});
joystick = *joystick_it;
@@ -285,8 +279,7 @@ void SDLState::CloseJoysticks() {
class SDLButton final : public Input::ButtonDevice {
public:
explicit SDLButton(std::shared_ptr<SDLJoystick> joystick_, int button_)
- : joystick(std::move(joystick_)), button(button_) {
- }
+ : joystick(std::move(joystick_)), button(button_) {}
bool GetStatus() const override {
return joystick->GetButton(button);
@@ -300,8 +293,7 @@ private:
class SDLDirectionButton final : public Input::ButtonDevice {
public:
explicit SDLDirectionButton(std::shared_ptr<SDLJoystick> joystick_, int hat_, Uint8 direction_)
- : joystick(std::move(joystick_)), hat(hat_), direction(direction_) {
- }
+ : joystick(std::move(joystick_)), hat(hat_), direction(direction_) {}
bool GetStatus() const override {
return joystick->GetHatDirection(hat, direction);
@@ -318,8 +310,7 @@ public:
explicit SDLAxisButton(std::shared_ptr<SDLJoystick> joystick_, int axis_, float threshold_,
bool trigger_if_greater_)
: joystick(std::move(joystick_)), axis(axis_), threshold(threshold_),
- trigger_if_greater(trigger_if_greater_) {
- }
+ trigger_if_greater(trigger_if_greater_) {}
bool GetStatus() const override {
const float axis_value = joystick->GetAxis(axis);
@@ -339,8 +330,7 @@ private:
class SDLAnalog final : public Input::AnalogDevice {
public:
SDLAnalog(std::shared_ptr<SDLJoystick> joystick_, int axis_x_, int axis_y_, float deadzone_)
- : joystick(std::move(joystick_)), axis_x(axis_x_), axis_y(axis_y_), deadzone(deadzone_) {
- }
+ : joystick(std::move(joystick_)), axis_x(axis_x_), axis_y(axis_y_), deadzone(deadzone_) {}
std::tuple<float, float> GetStatus() const override {
const auto [x, y] = joystick->GetAnalog(axis_x, axis_y);
@@ -378,9 +368,7 @@ private:
/// A button device factory that creates button devices from SDL joystick
class SDLButtonFactory final : public Input::Factory<Input::ButtonDevice> {
public:
- explicit SDLButtonFactory(SDLState& state_)
- : state(state_) {
- }
+ explicit SDLButtonFactory(SDLState& state_) : state(state_) {}
/**
* Creates a button device from a joystick button
@@ -455,9 +443,7 @@ private:
/// An analog device factory that creates analog devices from SDL joystick
class SDLAnalogFactory final : public Input::Factory<Input::AnalogDevice> {
public:
- explicit SDLAnalogFactory(SDLState& state_)
- : state(state_) {
- }
+ explicit SDLAnalogFactory(SDLState& state_) : state(state_) {}
/**
* Creates analog device from joystick axes
@@ -505,8 +491,7 @@ SDLState::SDLState() {
initialized = true;
if (start_thread) {
- poll_thread = std::thread([this]
- {
+ poll_thread = std::thread([this] {
using namespace std::chrono_literals;
while (initialized) {
SDL_PumpEvents();
@@ -592,9 +577,7 @@ namespace Polling {
class SDLPoller : public InputCommon::Polling::DevicePoller {
public:
- explicit SDLPoller(SDLState& state_)
- : state(state_) {
- }
+ explicit SDLPoller(SDLState& state_) : state(state_) {}
void Start() override {
state.event_queue.Clear();
@@ -611,9 +594,7 @@ protected:
class SDLButtonPoller final : public SDLPoller {
public:
- explicit SDLButtonPoller(SDLState& state_)
- : SDLPoller(state_) {
- }
+ explicit SDLButtonPoller(SDLState& state_) : SDLPoller(state_) {}
Common::ParamPackage GetNextInput() override {
SDL_Event event;
@@ -622,7 +603,8 @@ public:
case SDL_JOYAXISMOTION:
if (std::abs(event.jaxis.value / 32767.0) < 0.5) {
break;
- }[[fallthrough]];
+ }
+ [[fallthrough]];
case SDL_JOYBUTTONUP:
case SDL_JOYHATMOTION:
return SDLEventToButtonParamPackage(state, event);
@@ -634,9 +616,7 @@ public:
class SDLAnalogPoller final : public SDLPoller {
public:
- explicit SDLAnalogPoller(SDLState& state_)
- : SDLPoller(state_) {
- }
+ explicit SDLAnalogPoller(SDLState& state_) : SDLPoller(state_) {}
void Start() override {
SDLPoller::Start();
diff --git a/src/input_common/udp/client.cpp b/src/input_common/udp/client.cpp
index befa4c86d..da5227058 100644
--- a/src/input_common/udp/client.cpp
+++ b/src/input_common/udp/client.cpp
@@ -59,8 +59,7 @@ public:
void StartReceive() {
socket.async_receive_from(
boost::asio::buffer(receive_buffer), receive_endpoint,
- [this](const boost::system::error_code& error, std::size_t bytes_transferred)
- {
+ [this](const boost::system::error_code& error, std::size_t bytes_transferred) {
HandleReceive(error, bytes_transferred);
});
}
@@ -212,27 +211,21 @@ void Client::StartCommunication(const std::string& host, u16 port, u8 pad_index,
void TestCommunication(const std::string& host, u16 port, u8 pad_index, u32 client_id,
std::function<void()> success_callback,
std::function<void()> failure_callback) {
- std::thread([=]
- {
- Common::Event success_event;
- SocketCallback callback{[](Response::Version version)
- {
- },
- [](Response::PortInfo info)
- {
- },
- [&](Response::PadData data) { success_event.Set(); }};
- Socket socket{host, port, pad_index, client_id, std::move(callback)};
- std::thread worker_thread{SocketLoop, &socket};
- bool result = success_event.WaitFor(std::chrono::seconds(8));
- socket.Stop();
- worker_thread.join();
- if (result) {
- success_callback();
- } else {
- failure_callback();
- }
- })
+ std::thread([=] {
+ Common::Event success_event;
+ SocketCallback callback{[](Response::Version version) {}, [](Response::PortInfo info) {},
+ [&](Response::PadData data) { success_event.Set(); }};
+ Socket socket{host, port, pad_index, client_id, std::move(callback)};
+ std::thread worker_thread{SocketLoop, &socket};
+ bool result = success_event.WaitFor(std::chrono::seconds(8));
+ socket.Stop();
+ worker_thread.join();
+ if (result) {
+ success_callback();
+ } else {
+ failure_callback();
+ }
+ })
.detach();
}
@@ -241,60 +234,53 @@ CalibrationConfigurationJob::CalibrationConfigurationJob(
std::function<void(Status)> status_callback,
std::function<void(u16, u16, u16, u16)> data_callback) {
- std::thread([=]
- {
- constexpr u16 CALIBRATION_THRESHOLD = 100;
-
- u16 min_x{UINT16_MAX};
- u16 min_y{UINT16_MAX};
- u16 max_x{};
- u16 max_y{};
-
- Status current_status{Status::Initialized};
- SocketCallback callback{[](Response::Version version)
- {
- },
- [](Response::PortInfo info)
- {
- },
- [&](Response::PadData data)
- {
- if (current_status == Status::Initialized) {
- // Receiving data means the communication is ready now
- current_status = Status::Ready;
- status_callback(current_status);
- }
- if (!data.touch_1.is_active) {
- return;
- }
- LOG_DEBUG(Input, "Current touch: {} {}", data.touch_1.x,
- data.touch_1.y);
- min_x = std::min(min_x, static_cast<u16>(data.touch_1.x));
- min_y = std::min(min_y, static_cast<u16>(data.touch_1.y));
- if (current_status == Status::Ready) {
- // First touch - min data (min_x/min_y)
- current_status = Status::Stage1Completed;
- status_callback(current_status);
- }
- if (data.touch_1.x - min_x > CALIBRATION_THRESHOLD &&
- data.touch_1.y - min_y > CALIBRATION_THRESHOLD) {
- // Set the current position as max value and finishes
- // configuration
- max_x = data.touch_1.x;
- max_y = data.touch_1.y;
- current_status = Status::Completed;
- data_callback(min_x, min_y, max_x, max_y);
- status_callback(current_status);
-
- complete_event.Set();
- }
- }};
- Socket socket{host, port, pad_index, client_id, std::move(callback)};
- std::thread worker_thread{SocketLoop, &socket};
- complete_event.Wait();
- socket.Stop();
- worker_thread.join();
- })
+ std::thread([=] {
+ constexpr u16 CALIBRATION_THRESHOLD = 100;
+
+ u16 min_x{UINT16_MAX};
+ u16 min_y{UINT16_MAX};
+ u16 max_x{};
+ u16 max_y{};
+
+ Status current_status{Status::Initialized};
+ SocketCallback callback{[](Response::Version version) {}, [](Response::PortInfo info) {},
+ [&](Response::PadData data) {
+ if (current_status == Status::Initialized) {
+ // Receiving data means the communication is ready now
+ current_status = Status::Ready;
+ status_callback(current_status);
+ }
+ if (!data.touch_1.is_active) {
+ return;
+ }
+ LOG_DEBUG(Input, "Current touch: {} {}", data.touch_1.x,
+ data.touch_1.y);
+ min_x = std::min(min_x, static_cast<u16>(data.touch_1.x));
+ min_y = std::min(min_y, static_cast<u16>(data.touch_1.y));
+ if (current_status == Status::Ready) {
+ // First touch - min data (min_x/min_y)
+ current_status = Status::Stage1Completed;
+ status_callback(current_status);
+ }
+ if (data.touch_1.x - min_x > CALIBRATION_THRESHOLD &&
+ data.touch_1.y - min_y > CALIBRATION_THRESHOLD) {
+ // Set the current position as max value and finishes
+ // configuration
+ max_x = data.touch_1.x;
+ max_y = data.touch_1.y;
+ current_status = Status::Completed;
+ data_callback(min_x, min_y, max_x, max_y);
+ status_callback(current_status);
+
+ complete_event.Set();
+ }
+ }};
+ Socket socket{host, port, pad_index, client_id, std::move(callback)};
+ std::thread worker_thread{SocketLoop, &socket};
+ complete_event.Wait();
+ socket.Stop();
+ worker_thread.join();
+ })
.detach();
}
diff --git a/src/input_common/udp/client.h b/src/input_common/udp/client.h
index b58e319b6..b8c654755 100644
--- a/src/input_common/udp/client.h
+++ b/src/input_common/udp/client.h
@@ -40,7 +40,6 @@ struct DeviceStatus {
u16 max_x{};
u16 max_y{};
};
-
std::optional<CalibrationData> touch_calibration;
};
@@ -73,7 +72,6 @@ public:
Stage1Completed,
Completed,
};
-
/**
* Constructs and starts the job with the specified parameter.
*
diff --git a/src/input_common/udp/protocol.h b/src/input_common/udp/protocol.h
index 2b31846db..3ba4d1fc8 100644
--- a/src/input_common/udp/protocol.h
+++ b/src/input_common/udp/protocol.h
@@ -35,7 +35,6 @@ struct Header {
///> the data
Type type{};
};
-
static_assert(sizeof(Header) == 20, "UDP Message Header struct has wrong size");
static_assert(std::is_trivially_copyable_v<Header>, "UDP Message Header is not trivially copyable");
@@ -55,9 +54,7 @@ constexpr Type GetMessageType();
namespace Request {
-struct Version {
-};
-
+struct Version {};
/**
* Requests the server to send information about what controllers are plugged into the ports
* In citra's case, we only have one controller, so for simplicity's sake, we can just send a
@@ -65,14 +62,12 @@ struct Version {
* nice to make this configurable
*/
constexpr u32 MAX_PORTS = 4;
-
struct PortInfo {
u32_le pad_count{}; ///> Number of ports to request data for
std::array<u8, MAX_PORTS> port;
};
-
static_assert(std::is_trivially_copyable_v<PortInfo>,
- "UDP Request PortInfo is not trivially copyable");
+ "UDP Request PortInfo is not trivially copyable");
/**
* Request the latest pad information from the server. If the server hasn't received this message
@@ -85,7 +80,6 @@ struct PadData {
Id,
Mac,
};
-
/// Determines which method will be used as a look up for the controller
Flags flags{};
/// Index of the port of the controller to retrieve data about
@@ -93,10 +87,9 @@ struct PadData {
/// Mac address of the controller to retrieve data about
MacAddress mac;
};
-
static_assert(sizeof(PadData) == 8, "UDP Request PadData struct has wrong size");
static_assert(std::is_trivially_copyable_v<PadData>,
- "UDP Request PadData is not trivially copyable");
+ "UDP Request PadData is not trivially copyable");
/**
* Creates a message with the proper header data that can be sent to the server.
@@ -121,10 +114,9 @@ namespace Response {
struct Version {
u16_le version{};
};
-
static_assert(sizeof(Version) == 2, "UDP Response Version struct has wrong size");
static_assert(std::is_trivially_copyable_v<Version>,
- "UDP Response Version is not trivially copyable");
+ "UDP Response Version is not trivially copyable");
struct PortInfo {
u8 id{};
@@ -135,10 +127,9 @@ struct PortInfo {
u8 battery{};
u8 is_pad_active{};
};
-
static_assert(sizeof(PortInfo) == 12, "UDP Response PortInfo struct has wrong size");
static_assert(std::is_trivially_copyable_v<PortInfo>,
- "UDP Response PortInfo is not trivially copyable");
+ "UDP Response PortInfo is not trivially copyable");
#pragma pack(push, 1)
struct PadData {
@@ -215,16 +206,16 @@ struct PadData {
static_assert(sizeof(PadData) == 80, "UDP Response PadData struct has wrong size ");
static_assert(std::is_trivially_copyable_v<PadData>,
- "UDP Response PadData is not trivially copyable");
+ "UDP Response PadData is not trivially copyable");
static_assert(sizeof(Message<PadData>) == MAX_PACKET_SIZE,
- "UDP MAX_PACKET_SIZE is no longer larger than Message<PadData>");
+ "UDP MAX_PACKET_SIZE is no longer larger than Message<PadData>");
static_assert(sizeof(PadData::AnalogButton) == 12,
- "UDP Response AnalogButton struct has wrong size ");
+ "UDP Response AnalogButton struct has wrong size ");
static_assert(sizeof(PadData::TouchPad) == 6, "UDP Response TouchPad struct has wrong size ");
static_assert(sizeof(PadData::Accelerometer) == 12,
- "UDP Response Accelerometer struct has wrong size ");
+ "UDP Response Accelerometer struct has wrong size ");
static_assert(sizeof(PadData::Gyroscope) == 12, "UDP Response Gyroscope struct has wrong size ");
/**
@@ -241,27 +232,22 @@ template <>
constexpr Type GetMessageType<Request::Version>() {
return Type::Version;
}
-
template <>
constexpr Type GetMessageType<Request::PortInfo>() {
return Type::PortInfo;
}
-
template <>
constexpr Type GetMessageType<Request::PadData>() {
return Type::PadData;
}
-
template <>
constexpr Type GetMessageType<Response::Version>() {
return Type::Version;
}
-
template <>
constexpr Type GetMessageType<Response::PortInfo>() {
return Type::PortInfo;
}
-
template <>
constexpr Type GetMessageType<Response::PadData>() {
return Type::PadData;
diff --git a/src/input_common/udp/udp.cpp b/src/input_common/udp/udp.cpp
index 343c3985e..8c6ef1394 100644
--- a/src/input_common/udp/udp.cpp
+++ b/src/input_common/udp/udp.cpp
@@ -16,10 +16,7 @@ namespace InputCommon::CemuhookUDP {
class UDPTouchDevice final : public Input::TouchDevice {
public:
- explicit UDPTouchDevice(std::shared_ptr<DeviceStatus> status_)
- : status(std::move(status_)) {
- }
-
+ explicit UDPTouchDevice(std::shared_ptr<DeviceStatus> status_) : status(std::move(status_)) {}
std::tuple<float, float, bool> GetStatus() const override {
std::lock_guard guard(status->update_mutex);
return status->touch_status;
@@ -31,10 +28,7 @@ private:
class UDPMotionDevice final : public Input::MotionDevice {
public:
- explicit UDPMotionDevice(std::shared_ptr<DeviceStatus> status_)
- : status(std::move(status_)) {
- }
-
+ explicit UDPMotionDevice(std::shared_ptr<DeviceStatus> status_) : status(std::move(status_)) {}
std::tuple<Common::Vec3<float>, Common::Vec3<float>> GetStatus() const override {
std::lock_guard guard(status->update_mutex);
return status->motion_status;
@@ -46,9 +40,7 @@ private:
class UDPTouchFactory final : public Input::Factory<Input::TouchDevice> {
public:
- explicit UDPTouchFactory(std::shared_ptr<DeviceStatus> status_)
- : status(std::move(status_)) {
- }
+ explicit UDPTouchFactory(std::shared_ptr<DeviceStatus> status_) : status(std::move(status_)) {}
std::unique_ptr<Input::TouchDevice> Create(const Common::ParamPackage& params) override {
{
@@ -69,9 +61,7 @@ private:
class UDPMotionFactory final : public Input::Factory<Input::MotionDevice> {
public:
- explicit UDPMotionFactory(std::shared_ptr<DeviceStatus> status_)
- : status(std::move(status_)) {
- }
+ explicit UDPMotionFactory(std::shared_ptr<DeviceStatus> status_) : status(std::move(status_)) {}
std::unique_ptr<Input::MotionDevice> Create(const Common::ParamPackage& params) override {
return std::make_unique<UDPMotionDevice>(status);