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-rw-r--r--src/common/announce_multiplayer_room.h1
-rw-r--r--src/common/input.h5
-rw-r--r--src/common/settings.cpp1
-rw-r--r--src/common/settings.h1
-rw-r--r--src/core/CMakeLists.txt6
-rw-r--r--src/core/core.cpp9
-rw-r--r--src/core/file_sys/system_archive/shared_font.cpp2
-rw-r--r--src/core/hid/input_converter.cpp3
-rw-r--r--src/core/hle/service/acc/acc.cpp2
-rw-r--r--src/core/hle/service/am/applets/applet_web_browser.cpp2
-rw-r--r--src/core/hle/service/ldn/ldn_types.h16
-rw-r--r--src/core/hle/service/ns/iplatform_service_manager.cpp (renamed from src/core/hle/service/ns/pl_u.cpp)34
-rw-r--r--src/core/hle/service/ns/iplatform_service_manager.h (renamed from src/core/hle/service/ns/pl_u.h)6
-rw-r--r--src/core/hle/service/ns/ns.cpp5
-rw-r--r--src/core/hle/service/sockets/bsd.cpp6
-rw-r--r--src/core/internal_network/socket_proxy.cpp8
-rw-r--r--src/dedicated_room/CMakeLists.txt4
-rw-r--r--src/dedicated_room/yuzu_room.cpp9
-rw-r--r--src/input_common/drivers/sdl_driver.cpp11
-rw-r--r--src/input_common/input_poller.cpp1
-rw-r--r--src/network/CMakeLists.txt6
-rw-r--r--src/network/announce_multiplayer_session.cpp (renamed from src/core/announce_multiplayer_session.cpp)0
-rw-r--r--src/network/announce_multiplayer_session.h (renamed from src/core/announce_multiplayer_session.h)0
-rw-r--r--src/network/room.cpp14
-rw-r--r--src/network/room_member.cpp6
-rw-r--r--src/network/room_member.h2
-rw-r--r--src/shader_recompiler/ir_opt/texture_pass.cpp10
-rw-r--r--src/video_core/buffer_cache/buffer_base.h5
-rw-r--r--src/video_core/renderer_opengl/gl_shader_cache.cpp2
-rw-r--r--src/video_core/renderer_vulkan/vk_pipeline_cache.cpp2
-rw-r--r--src/video_core/shader_environment.cpp7
-rw-r--r--src/yuzu/configuration/config.cpp2
-rw-r--r--src/yuzu/configuration/configure_debug.cpp2
-rw-r--r--src/yuzu/configuration/configure_debug.h4
-rw-r--r--src/yuzu/configuration/configure_debug.ui7
-rw-r--r--src/yuzu/configuration/configure_graphics_advanced.cpp8
-rw-r--r--src/yuzu/configuration/configure_graphics_advanced.h1
-rw-r--r--src/yuzu/configuration/configure_graphics_advanced.ui10
-rw-r--r--src/yuzu/configuration/configure_input_player.cpp21
-rw-r--r--src/yuzu/main.cpp2
-rw-r--r--src/yuzu/multiplayer/chat_room.cpp25
-rw-r--r--src/yuzu/multiplayer/client_room.cpp2
-rw-r--r--src/yuzu/multiplayer/direct_connect.cpp17
-rw-r--r--src/yuzu/multiplayer/direct_connect.h7
-rw-r--r--src/yuzu/multiplayer/host_room.cpp19
-rw-r--r--src/yuzu/multiplayer/host_room.h6
-rw-r--r--src/yuzu/multiplayer/lobby.cpp20
-rw-r--r--src/yuzu/multiplayer/lobby.h9
-rw-r--r--src/yuzu/multiplayer/message.cpp10
-rw-r--r--src/yuzu/multiplayer/message.h9
-rw-r--r--src/yuzu/multiplayer/state.cpp13
-rw-r--r--src/yuzu/multiplayer/state.h9
-rw-r--r--src/yuzu_cmd/config.cpp1
-rw-r--r--src/yuzu_cmd/default_ini.h4
54 files changed, 290 insertions, 104 deletions
diff --git a/src/common/announce_multiplayer_room.h b/src/common/announce_multiplayer_room.h
index cb004e0eb..4a3100fa4 100644
--- a/src/common/announce_multiplayer_room.h
+++ b/src/common/announce_multiplayer_room.h
@@ -16,6 +16,7 @@ namespace AnnounceMultiplayerRoom {
struct GameInfo {
std::string name{""};
u64 id{0};
+ std::string version{""};
};
struct Member {
diff --git a/src/common/input.h b/src/common/input.h
index 213aa2384..825b0d650 100644
--- a/src/common/input.h
+++ b/src/common/input.h
@@ -102,6 +102,8 @@ struct AnalogProperties {
float offset{};
// Invert direction of the sensor data
bool inverted{};
+ // Press once to activate, press again to release
+ bool toggle{};
};
// Single analog sensor data
@@ -115,8 +117,11 @@ struct AnalogStatus {
struct ButtonStatus {
Common::UUID uuid{};
bool value{};
+ // Invert value of the button
bool inverted{};
+ // Press once to activate, press again to release
bool toggle{};
+ // Internal lock for the toggle status
bool locked{};
};
diff --git a/src/common/settings.cpp b/src/common/settings.cpp
index 7282a45d3..0a560ebb7 100644
--- a/src/common/settings.cpp
+++ b/src/common/settings.cpp
@@ -195,6 +195,7 @@ void RestoreGlobalState(bool is_powered_on) {
values.shader_backend.SetGlobal(true);
values.use_asynchronous_shaders.SetGlobal(true);
values.use_fast_gpu_time.SetGlobal(true);
+ values.use_pessimistic_flushes.SetGlobal(true);
values.bg_red.SetGlobal(true);
values.bg_green.SetGlobal(true);
values.bg_blue.SetGlobal(true);
diff --git a/src/common/settings.h b/src/common/settings.h
index 14ed9b237..13651de57 100644
--- a/src/common/settings.h
+++ b/src/common/settings.h
@@ -446,6 +446,7 @@ struct Values {
ShaderBackend::SPIRV, "shader_backend"};
SwitchableSetting<bool> use_asynchronous_shaders{false, "use_asynchronous_shaders"};
SwitchableSetting<bool> use_fast_gpu_time{true, "use_fast_gpu_time"};
+ SwitchableSetting<bool> use_pessimistic_flushes{false, "use_pessimistic_flushes"};
SwitchableSetting<u8> bg_red{0, "bg_red"};
SwitchableSetting<u8> bg_green{0, "bg_green"};
diff --git a/src/core/CMakeLists.txt b/src/core/CMakeLists.txt
index 8db9a3c65..806e7ff6c 100644
--- a/src/core/CMakeLists.txt
+++ b/src/core/CMakeLists.txt
@@ -2,8 +2,6 @@
# SPDX-License-Identifier: GPL-2.0-or-later
add_library(core STATIC
- announce_multiplayer_session.cpp
- announce_multiplayer_session.h
arm/arm_interface.h
arm/arm_interface.cpp
arm/dynarmic/arm_dynarmic_32.cpp
@@ -540,14 +538,14 @@ add_library(core STATIC
hle/service/npns/npns.cpp
hle/service/npns/npns.h
hle/service/ns/errors.h
+ hle/service/ns/iplatform_service_manager.cpp
+ hle/service/ns/iplatform_service_manager.h
hle/service/ns/language.cpp
hle/service/ns/language.h
hle/service/ns/ns.cpp
hle/service/ns/ns.h
hle/service/ns/pdm_qry.cpp
hle/service/ns/pdm_qry.h
- hle/service/ns/pl_u.cpp
- hle/service/ns/pl_u.h
hle/service/nvdrv/devices/nvdevice.h
hle/service/nvdrv/devices/nvdisp_disp0.cpp
hle/service/nvdrv/devices/nvdisp_disp0.h
diff --git a/src/core/core.cpp b/src/core/core.cpp
index ea32a4a8d..e651ce100 100644
--- a/src/core/core.cpp
+++ b/src/core/core.cpp
@@ -319,10 +319,19 @@ struct System::Impl {
if (app_loader->ReadTitle(name) != Loader::ResultStatus::Success) {
LOG_ERROR(Core, "Failed to read title for ROM (Error {})", load_result);
}
+
+ std::string title_version;
+ const FileSys::PatchManager pm(program_id, system.GetFileSystemController(),
+ system.GetContentProvider());
+ const auto metadata = pm.GetControlMetadata();
+ if (metadata.first != nullptr) {
+ title_version = metadata.first->GetVersionString();
+ }
if (auto room_member = room_network.GetRoomMember().lock()) {
Network::GameInfo game_info;
game_info.name = name;
game_info.id = program_id;
+ game_info.version = title_version;
room_member->SendGameInfo(game_info);
}
diff --git a/src/core/file_sys/system_archive/shared_font.cpp b/src/core/file_sys/system_archive/shared_font.cpp
index f841988ff..3210583f0 100644
--- a/src/core/file_sys/system_archive/shared_font.cpp
+++ b/src/core/file_sys/system_archive/shared_font.cpp
@@ -9,7 +9,7 @@
#include "core/file_sys/system_archive/data/font_standard.h"
#include "core/file_sys/system_archive/shared_font.h"
#include "core/file_sys/vfs_vector.h"
-#include "core/hle/service/ns/pl_u.h"
+#include "core/hle/service/ns/iplatform_service_manager.h"
namespace FileSys::SystemArchive {
diff --git a/src/core/hid/input_converter.cpp b/src/core/hid/input_converter.cpp
index 68d143a01..52fb69e9c 100644
--- a/src/core/hid/input_converter.cpp
+++ b/src/core/hid/input_converter.cpp
@@ -52,6 +52,9 @@ Common::Input::ButtonStatus TransformToButton(const Common::Input::CallbackStatu
Common::Input::ButtonStatus status{};
switch (callback.type) {
case Common::Input::InputType::Analog:
+ status.value = TransformToTrigger(callback).pressed.value;
+ status.toggle = callback.analog_status.properties.toggle;
+ break;
case Common::Input::InputType::Trigger:
status.value = TransformToTrigger(callback).pressed.value;
break;
diff --git a/src/core/hle/service/acc/acc.cpp b/src/core/hle/service/acc/acc.cpp
index def105832..bb838e285 100644
--- a/src/core/hle/service/acc/acc.cpp
+++ b/src/core/hle/service/acc/acc.cpp
@@ -534,7 +534,7 @@ public:
private:
void CheckAvailability(Kernel::HLERequestContext& ctx) {
- LOG_WARNING(Service_ACC, "(STUBBED) called");
+ LOG_DEBUG(Service_ACC, "(STUBBED) called");
IPC::ResponseBuilder rb{ctx, 3};
rb.Push(ResultSuccess);
rb.Push(false); // TODO: Check when this is supposed to return true and when not
diff --git a/src/core/hle/service/am/applets/applet_web_browser.cpp b/src/core/hle/service/am/applets/applet_web_browser.cpp
index 4b804b78c..14aa6f69e 100644
--- a/src/core/hle/service/am/applets/applet_web_browser.cpp
+++ b/src/core/hle/service/am/applets/applet_web_browser.cpp
@@ -21,7 +21,7 @@
#include "core/hle/service/am/am.h"
#include "core/hle/service/am/applets/applet_web_browser.h"
#include "core/hle/service/filesystem/filesystem.h"
-#include "core/hle/service/ns/pl_u.h"
+#include "core/hle/service/ns/iplatform_service_manager.h"
#include "core/loader/loader.h"
namespace Service::AM::Applets {
diff --git a/src/core/hle/service/ldn/ldn_types.h b/src/core/hle/service/ldn/ldn_types.h
index 0c07a7397..6231e936d 100644
--- a/src/core/hle/service/ldn/ldn_types.h
+++ b/src/core/hle/service/ldn/ldn_types.h
@@ -113,7 +113,7 @@ enum class LinkLevel : s8 {
Bad,
Low,
Good,
- Excelent,
+ Excellent,
};
struct NodeLatestUpdate {
@@ -145,11 +145,19 @@ struct NetworkId {
static_assert(sizeof(NetworkId) == 0x20, "NetworkId is an invalid size");
struct Ssid {
- u8 length;
- std::array<char, SsidLengthMax + 1> raw;
+ u8 length{};
+ std::array<char, SsidLengthMax + 1> raw{};
+
+ Ssid() = default;
+
+ explicit Ssid(std::string_view data) {
+ length = static_cast<u8>(std::min(data.size(), SsidLengthMax));
+ data.copy(raw.data(), length);
+ raw[length] = 0;
+ }
std::string GetStringValue() const {
- return std::string(raw.data(), length);
+ return std::string(raw.data());
}
};
static_assert(sizeof(Ssid) == 0x22, "Ssid is an invalid size");
diff --git a/src/core/hle/service/ns/pl_u.cpp b/src/core/hle/service/ns/iplatform_service_manager.cpp
index cc11f3e08..fd047ff26 100644
--- a/src/core/hle/service/ns/pl_u.cpp
+++ b/src/core/hle/service/ns/iplatform_service_manager.cpp
@@ -20,7 +20,7 @@
#include "core/hle/kernel/kernel.h"
#include "core/hle/kernel/physical_memory.h"
#include "core/hle/service/filesystem/filesystem.h"
-#include "core/hle/service/ns/pl_u.h"
+#include "core/hle/service/ns/iplatform_service_manager.h"
namespace Service::NS {
@@ -99,7 +99,7 @@ static u32 GetU32Swapped(const u8* data) {
return Common::swap32(value);
}
-struct PL_U::Impl {
+struct IPlatformServiceManager::Impl {
const FontRegion& GetSharedFontRegion(std::size_t index) const {
if (index >= shared_font_regions.size() || shared_font_regions.empty()) {
// No font fallback
@@ -134,16 +134,16 @@ struct PL_U::Impl {
std::vector<FontRegion> shared_font_regions;
};
-PL_U::PL_U(Core::System& system_)
- : ServiceFramework{system_, "pl:u"}, impl{std::make_unique<Impl>()} {
+IPlatformServiceManager::IPlatformServiceManager(Core::System& system_, const char* service_name_)
+ : ServiceFramework{system_, service_name_}, impl{std::make_unique<Impl>()} {
// clang-format off
static const FunctionInfo functions[] = {
- {0, &PL_U::RequestLoad, "RequestLoad"},
- {1, &PL_U::GetLoadState, "GetLoadState"},
- {2, &PL_U::GetSize, "GetSize"},
- {3, &PL_U::GetSharedMemoryAddressOffset, "GetSharedMemoryAddressOffset"},
- {4, &PL_U::GetSharedMemoryNativeHandle, "GetSharedMemoryNativeHandle"},
- {5, &PL_U::GetSharedFontInOrderOfPriority, "GetSharedFontInOrderOfPriority"},
+ {0, &IPlatformServiceManager::RequestLoad, "RequestLoad"},
+ {1, &IPlatformServiceManager::GetLoadState, "GetLoadState"},
+ {2, &IPlatformServiceManager::GetSize, "GetSize"},
+ {3, &IPlatformServiceManager::GetSharedMemoryAddressOffset, "GetSharedMemoryAddressOffset"},
+ {4, &IPlatformServiceManager::GetSharedMemoryNativeHandle, "GetSharedMemoryNativeHandle"},
+ {5, &IPlatformServiceManager::GetSharedFontInOrderOfPriority, "GetSharedFontInOrderOfPriority"},
{6, nullptr, "GetSharedFontInOrderOfPriorityForSystem"},
{100, nullptr, "RequestApplicationFunctionAuthorization"},
{101, nullptr, "RequestApplicationFunctionAuthorizationByProcessId"},
@@ -206,9 +206,9 @@ PL_U::PL_U(Core::System& system_)
}
}
-PL_U::~PL_U() = default;
+IPlatformServiceManager::~IPlatformServiceManager() = default;
-void PL_U::RequestLoad(Kernel::HLERequestContext& ctx) {
+void IPlatformServiceManager::RequestLoad(Kernel::HLERequestContext& ctx) {
IPC::RequestParser rp{ctx};
const u32 shared_font_type{rp.Pop<u32>()};
// Games don't call this so all fonts should be loaded
@@ -218,7 +218,7 @@ void PL_U::RequestLoad(Kernel::HLERequestContext& ctx) {
rb.Push(ResultSuccess);
}
-void PL_U::GetLoadState(Kernel::HLERequestContext& ctx) {
+void IPlatformServiceManager::GetLoadState(Kernel::HLERequestContext& ctx) {
IPC::RequestParser rp{ctx};
const u32 font_id{rp.Pop<u32>()};
LOG_DEBUG(Service_NS, "called, font_id={}", font_id);
@@ -228,7 +228,7 @@ void PL_U::GetLoadState(Kernel::HLERequestContext& ctx) {
rb.Push<u32>(static_cast<u32>(LoadState::Done));
}
-void PL_U::GetSize(Kernel::HLERequestContext& ctx) {
+void IPlatformServiceManager::GetSize(Kernel::HLERequestContext& ctx) {
IPC::RequestParser rp{ctx};
const u32 font_id{rp.Pop<u32>()};
LOG_DEBUG(Service_NS, "called, font_id={}", font_id);
@@ -238,7 +238,7 @@ void PL_U::GetSize(Kernel::HLERequestContext& ctx) {
rb.Push<u32>(impl->GetSharedFontRegion(font_id).size);
}
-void PL_U::GetSharedMemoryAddressOffset(Kernel::HLERequestContext& ctx) {
+void IPlatformServiceManager::GetSharedMemoryAddressOffset(Kernel::HLERequestContext& ctx) {
IPC::RequestParser rp{ctx};
const u32 font_id{rp.Pop<u32>()};
LOG_DEBUG(Service_NS, "called, font_id={}", font_id);
@@ -248,7 +248,7 @@ void PL_U::GetSharedMemoryAddressOffset(Kernel::HLERequestContext& ctx) {
rb.Push<u32>(impl->GetSharedFontRegion(font_id).offset);
}
-void PL_U::GetSharedMemoryNativeHandle(Kernel::HLERequestContext& ctx) {
+void IPlatformServiceManager::GetSharedMemoryNativeHandle(Kernel::HLERequestContext& ctx) {
// Map backing memory for the font data
LOG_DEBUG(Service_NS, "called");
@@ -261,7 +261,7 @@ void PL_U::GetSharedMemoryNativeHandle(Kernel::HLERequestContext& ctx) {
rb.PushCopyObjects(&kernel.GetFontSharedMem());
}
-void PL_U::GetSharedFontInOrderOfPriority(Kernel::HLERequestContext& ctx) {
+void IPlatformServiceManager::GetSharedFontInOrderOfPriority(Kernel::HLERequestContext& ctx) {
IPC::RequestParser rp{ctx};
const u64 language_code{rp.Pop<u64>()}; // TODO(ogniK): Find out what this is used for
LOG_DEBUG(Service_NS, "called, language_code={:X}", language_code);
diff --git a/src/core/hle/service/ns/pl_u.h b/src/core/hle/service/ns/iplatform_service_manager.h
index 07d0ac934..ed6eda89f 100644
--- a/src/core/hle/service/ns/pl_u.h
+++ b/src/core/hle/service/ns/iplatform_service_manager.h
@@ -36,10 +36,10 @@ constexpr std::array<std::pair<FontArchives, const char*>, 7> SHARED_FONTS{
void DecryptSharedFontToTTF(const std::vector<u32>& input, std::vector<u8>& output);
void EncryptSharedFont(const std::vector<u32>& input, std::vector<u8>& output, std::size_t& offset);
-class PL_U final : public ServiceFramework<PL_U> {
+class IPlatformServiceManager final : public ServiceFramework<IPlatformServiceManager> {
public:
- explicit PL_U(Core::System& system_);
- ~PL_U() override;
+ explicit IPlatformServiceManager(Core::System& system_, const char* service_name_);
+ ~IPlatformServiceManager() override;
private:
void RequestLoad(Kernel::HLERequestContext& ctx);
diff --git a/src/core/hle/service/ns/ns.cpp b/src/core/hle/service/ns/ns.cpp
index aafc8fe03..f7318c3cb 100644
--- a/src/core/hle/service/ns/ns.cpp
+++ b/src/core/hle/service/ns/ns.cpp
@@ -9,10 +9,10 @@
#include "core/file_sys/vfs.h"
#include "core/hle/ipc_helpers.h"
#include "core/hle/service/ns/errors.h"
+#include "core/hle/service/ns/iplatform_service_manager.h"
#include "core/hle/service/ns/language.h"
#include "core/hle/service/ns/ns.h"
#include "core/hle/service/ns/pdm_qry.h"
-#include "core/hle/service/ns/pl_u.h"
#include "core/hle/service/set/set.h"
namespace Service::NS {
@@ -764,7 +764,8 @@ void InstallInterfaces(SM::ServiceManager& service_manager, Core::System& system
std::make_shared<PDM_QRY>(system)->InstallAsService(service_manager);
- std::make_shared<PL_U>(system)->InstallAsService(service_manager);
+ std::make_shared<IPlatformServiceManager>(system, "pl:s")->InstallAsService(service_manager);
+ std::make_shared<IPlatformServiceManager>(system, "pl:u")->InstallAsService(service_manager);
}
} // namespace Service::NS
diff --git a/src/core/hle/service/sockets/bsd.cpp b/src/core/hle/service/sockets/bsd.cpp
index e08c3cb67..cc679cc81 100644
--- a/src/core/hle/service/sockets/bsd.cpp
+++ b/src/core/hle/service/sockets/bsd.cpp
@@ -933,7 +933,11 @@ BSD::BSD(Core::System& system_, const char* name)
}
}
-BSD::~BSD() = default;
+BSD::~BSD() {
+ if (auto room_member = room_network.GetRoomMember().lock()) {
+ room_member->Unbind(proxy_packet_received);
+ }
+}
BSDCFG::BSDCFG(Core::System& system_) : ServiceFramework{system_, "bsdcfg"} {
// clang-format off
diff --git a/src/core/internal_network/socket_proxy.cpp b/src/core/internal_network/socket_proxy.cpp
index 49d067f4c..0c746bd82 100644
--- a/src/core/internal_network/socket_proxy.cpp
+++ b/src/core/internal_network/socket_proxy.cpp
@@ -26,6 +26,12 @@ void ProxySocket::HandleProxyPacket(const ProxyPacket& packet) {
closed) {
return;
}
+
+ if (!broadcast && packet.broadcast) {
+ LOG_INFO(Network, "Received broadcast packet, but not configured for broadcast mode");
+ return;
+ }
+
std::lock_guard guard(packets_mutex);
received_packets.push(packet);
}
@@ -203,7 +209,7 @@ std::pair<s32, Errno> ProxySocket::SendTo(u32 flags, const std::vector<u8>& mess
packet.local_endpoint = local_endpoint;
packet.remote_endpoint = *addr;
packet.protocol = protocol;
- packet.broadcast = broadcast;
+ packet.broadcast = broadcast && packet.remote_endpoint.ip[3] == 255;
auto& ip = local_endpoint.ip;
auto ipv4 = Network::GetHostIPv4Address();
diff --git a/src/dedicated_room/CMakeLists.txt b/src/dedicated_room/CMakeLists.txt
index b674b915b..1efdbc1f7 100644
--- a/src/dedicated_room/CMakeLists.txt
+++ b/src/dedicated_room/CMakeLists.txt
@@ -10,13 +10,13 @@ add_executable(yuzu-room
create_target_directory_groups(yuzu-room)
-target_link_libraries(yuzu-room PRIVATE common core network)
+target_link_libraries(yuzu-room PRIVATE common network)
if (ENABLE_WEB_SERVICE)
target_compile_definitions(yuzu-room PRIVATE -DENABLE_WEB_SERVICE)
target_link_libraries(yuzu-room PRIVATE web_service)
endif()
-target_link_libraries(yuzu-room PRIVATE mbedtls)
+target_link_libraries(yuzu-room PRIVATE mbedtls mbedcrypto)
if (MSVC)
target_link_libraries(yuzu-room PRIVATE getopt)
endif()
diff --git a/src/dedicated_room/yuzu_room.cpp b/src/dedicated_room/yuzu_room.cpp
index 482e772fb..7b6deba41 100644
--- a/src/dedicated_room/yuzu_room.cpp
+++ b/src/dedicated_room/yuzu_room.cpp
@@ -27,8 +27,8 @@
#include "common/scm_rev.h"
#include "common/settings.h"
#include "common/string_util.h"
-#include "core/announce_multiplayer_session.h"
#include "core/core.h"
+#include "network/announce_multiplayer_session.h"
#include "network/network.h"
#include "network/room.h"
#include "network/verify_user.h"
@@ -75,6 +75,12 @@ static constexpr char BanListMagic[] = "YuzuRoom-BanList-1";
static constexpr char token_delimiter{':'};
+static void PadToken(std::string& token) {
+ while (token.size() % 4 != 0) {
+ token.push_back('=');
+ }
+}
+
static std::string UsernameFromDisplayToken(const std::string& display_token) {
std::size_t outlen;
@@ -300,6 +306,7 @@ int main(int argc, char** argv) {
if (username.empty()) {
LOG_INFO(Network, "Hosting a public room");
Settings::values.web_api_url = web_api_url;
+ PadToken(token);
Settings::values.yuzu_username = UsernameFromDisplayToken(token);
username = Settings::values.yuzu_username.GetValue();
Settings::values.yuzu_token = TokenFromDisplayToken(token);
diff --git a/src/input_common/drivers/sdl_driver.cpp b/src/input_common/drivers/sdl_driver.cpp
index de388ec4c..5cc1ccbd9 100644
--- a/src/input_common/drivers/sdl_driver.cpp
+++ b/src/input_common/drivers/sdl_driver.cpp
@@ -40,13 +40,13 @@ public:
void EnableMotion() {
if (sdl_controller) {
SDL_GameController* controller = sdl_controller.get();
- if (SDL_GameControllerHasSensor(controller, SDL_SENSOR_ACCEL) && !has_accel) {
+ has_accel = SDL_GameControllerHasSensor(controller, SDL_SENSOR_ACCEL);
+ has_gyro = SDL_GameControllerHasSensor(controller, SDL_SENSOR_GYRO);
+ if (has_accel) {
SDL_GameControllerSetSensorEnabled(controller, SDL_SENSOR_ACCEL, SDL_TRUE);
- has_accel = true;
}
- if (SDL_GameControllerHasSensor(controller, SDL_SENSOR_GYRO) && !has_gyro) {
+ if (has_gyro) {
SDL_GameControllerSetSensorEnabled(controller, SDL_SENSOR_GYRO, SDL_TRUE);
- has_gyro = true;
}
}
}
@@ -305,6 +305,7 @@ void SDLDriver::InitJoystick(int joystick_index) {
auto joystick = std::make_shared<SDLJoystick>(guid, 0, sdl_joystick, sdl_gamecontroller);
PreSetController(joystick->GetPadIdentifier());
SetBattery(joystick->GetPadIdentifier(), joystick->GetBatteryLevel());
+ joystick->EnableMotion();
joystick_map[guid].emplace_back(std::move(joystick));
return;
}
@@ -316,6 +317,7 @@ void SDLDriver::InitJoystick(int joystick_index) {
if (joystick_it != joystick_guid_list.end()) {
(*joystick_it)->SetSDLJoystick(sdl_joystick, sdl_gamecontroller);
+ (*joystick_it)->EnableMotion();
return;
}
@@ -323,6 +325,7 @@ void SDLDriver::InitJoystick(int joystick_index) {
auto joystick = std::make_shared<SDLJoystick>(guid, port, sdl_joystick, sdl_gamecontroller);
PreSetController(joystick->GetPadIdentifier());
SetBattery(joystick->GetPadIdentifier(), joystick->GetBatteryLevel());
+ joystick->EnableMotion();
joystick_guid_list.emplace_back(std::move(joystick));
}
diff --git a/src/input_common/input_poller.cpp b/src/input_common/input_poller.cpp
index 133422d5c..ffb9b945e 100644
--- a/src/input_common/input_poller.cpp
+++ b/src/input_common/input_poller.cpp
@@ -824,6 +824,7 @@ std::unique_ptr<Common::Input::InputDevice> InputFactory::CreateAnalogDevice(
.threshold = std::clamp(params.Get("threshold", 0.5f), 0.0f, 1.0f),
.offset = std::clamp(params.Get("offset", 0.0f), -1.0f, 1.0f),
.inverted = params.Get("invert", "+") == "-",
+ .toggle = static_cast<bool>(params.Get("toggle", false)),
};
input_engine->PreSetController(identifier);
input_engine->PreSetAxis(identifier, axis);
diff --git a/src/network/CMakeLists.txt b/src/network/CMakeLists.txt
index 312f79b68..6f8ca4b90 100644
--- a/src/network/CMakeLists.txt
+++ b/src/network/CMakeLists.txt
@@ -2,6 +2,8 @@
# SPDX-License-Identifier: GPL-3.0-or-later
add_library(network STATIC
+ announce_multiplayer_session.cpp
+ announce_multiplayer_session.h
network.cpp
network.h
packet.cpp
@@ -17,3 +19,7 @@ add_library(network STATIC
create_target_directory_groups(network)
target_link_libraries(network PRIVATE common enet Boost::boost)
+if (ENABLE_WEB_SERVICE)
+ target_compile_definitions(network PRIVATE -DENABLE_WEB_SERVICE)
+ target_link_libraries(network PRIVATE web_service)
+endif()
diff --git a/src/core/announce_multiplayer_session.cpp b/src/network/announce_multiplayer_session.cpp
index 6737ce85a..6737ce85a 100644
--- a/src/core/announce_multiplayer_session.cpp
+++ b/src/network/announce_multiplayer_session.cpp
diff --git a/src/core/announce_multiplayer_session.h b/src/network/announce_multiplayer_session.h
index db790f7d2..db790f7d2 100644
--- a/src/core/announce_multiplayer_session.h
+++ b/src/network/announce_multiplayer_session.h
diff --git a/src/network/room.cpp b/src/network/room.cpp
index b06797bf1..8c63b255b 100644
--- a/src/network/room.cpp
+++ b/src/network/room.cpp
@@ -221,7 +221,7 @@ public:
* Extracts the game name from a received ENet packet and broadcasts it.
* @param event The ENet event that was received.
*/
- void HandleGameNamePacket(const ENetEvent* event);
+ void HandleGameInfoPacket(const ENetEvent* event);
/**
* Removes the client from the members list if it was in it and announces the change
@@ -234,7 +234,7 @@ public:
void Room::RoomImpl::ServerLoop() {
while (state != State::Closed) {
ENetEvent event;
- if (enet_host_service(server, &event, 50) > 0) {
+ if (enet_host_service(server, &event, 5) > 0) {
switch (event.type) {
case ENET_EVENT_TYPE_RECEIVE:
switch (event.packet->data[0]) {
@@ -242,7 +242,7 @@ void Room::RoomImpl::ServerLoop() {
HandleJoinRequest(&event);
break;
case IdSetGameInfo:
- HandleGameNamePacket(&event);
+ HandleGameInfoPacket(&event);
break;
case IdProxyPacket:
HandleProxyPacket(&event);
@@ -778,6 +778,7 @@ void Room::RoomImpl::BroadcastRoomInformation() {
packet.Write(member.fake_ip);
packet.Write(member.game_info.name);
packet.Write(member.game_info.id);
+ packet.Write(member.game_info.version);
packet.Write(member.user_data.username);
packet.Write(member.user_data.display_name);
packet.Write(member.user_data.avatar_url);
@@ -817,6 +818,7 @@ void Room::RoomImpl::HandleProxyPacket(const ENetEvent* event) {
in_packet.IgnoreBytes(sizeof(u16)); // Port
in_packet.IgnoreBytes(sizeof(u8)); // Protocol
+
bool broadcast;
in_packet.Read(broadcast); // Broadcast
@@ -909,7 +911,7 @@ void Room::RoomImpl::HandleChatPacket(const ENetEvent* event) {
}
}
-void Room::RoomImpl::HandleGameNamePacket(const ENetEvent* event) {
+void Room::RoomImpl::HandleGameInfoPacket(const ENetEvent* event) {
Packet in_packet;
in_packet.Append(event->packet->data, event->packet->dataLength);
@@ -917,6 +919,7 @@ void Room::RoomImpl::HandleGameNamePacket(const ENetEvent* event) {
GameInfo game_info;
in_packet.Read(game_info.name);
in_packet.Read(game_info.id);
+ in_packet.Read(game_info.version);
{
std::lock_guard lock(member_mutex);
@@ -935,7 +938,8 @@ void Room::RoomImpl::HandleGameNamePacket(const ENetEvent* event) {
if (game_info.name.empty()) {
LOG_INFO(Network, "{} is not playing", display_name);
} else {
- LOG_INFO(Network, "{} is playing {}", display_name, game_info.name);
+ LOG_INFO(Network, "{} is playing {} ({})", display_name, game_info.name,
+ game_info.version);
}
}
}
diff --git a/src/network/room_member.cpp b/src/network/room_member.cpp
index 9f08bf611..06818af78 100644
--- a/src/network/room_member.cpp
+++ b/src/network/room_member.cpp
@@ -103,7 +103,7 @@ public:
/**
* Extracts a ProxyPacket from a received ENet packet.
- * @param event The ENet event that was received.
+ * @param event The ENet event that was received.
*/
void HandleProxyPackets(const ENetEvent* event);
@@ -159,7 +159,7 @@ void RoomMember::RoomMemberImpl::MemberLoop() {
while (IsConnected()) {
std::lock_guard lock(network_mutex);
ENetEvent event;
- if (enet_host_service(client, &event, 100) > 0) {
+ if (enet_host_service(client, &event, 5) > 0) {
switch (event.type) {
case ENET_EVENT_TYPE_RECEIVE:
switch (event.packet->data[0]) {
@@ -315,6 +315,7 @@ void RoomMember::RoomMemberImpl::HandleRoomInformationPacket(const ENetEvent* ev
packet.Read(member.fake_ip);
packet.Read(member.game_info.name);
packet.Read(member.game_info.id);
+ packet.Read(member.game_info.version);
packet.Read(member.username);
packet.Read(member.display_name);
packet.Read(member.avatar_url);
@@ -622,6 +623,7 @@ void RoomMember::SendGameInfo(const GameInfo& game_info) {
packet.Write(static_cast<u8>(IdSetGameInfo));
packet.Write(game_info.name);
packet.Write(game_info.id);
+ packet.Write(game_info.version);
room_member_impl->Send(std::move(packet));
}
diff --git a/src/network/room_member.h b/src/network/room_member.h
index 4252b7146..f578f7f6a 100644
--- a/src/network/room_member.h
+++ b/src/network/room_member.h
@@ -146,7 +146,7 @@ public:
const std::string& password = "", const std::string& token = "");
/**
- * Sends a WiFi packet to the room.
+ * Sends a Proxy packet to the room.
* @param packet The WiFi packet to send.
*/
void SendProxyPacket(const ProxyPacket& packet);
diff --git a/src/shader_recompiler/ir_opt/texture_pass.cpp b/src/shader_recompiler/ir_opt/texture_pass.cpp
index 5cead5135..597112ba4 100644
--- a/src/shader_recompiler/ir_opt/texture_pass.cpp
+++ b/src/shader_recompiler/ir_opt/texture_pass.cpp
@@ -415,11 +415,11 @@ void TexturePass(Environment& env, IR::Program& program) {
inst->SetFlags(flags);
break;
case IR::Opcode::ImageSampleImplicitLod:
- if (flags.type == TextureType::Color2D) {
- auto texture_type = ReadTextureType(env, cbuf);
- if (texture_type == TextureType::Color2DRect) {
- PatchImageSampleImplicitLod(*texture_inst.block, *texture_inst.inst);
- }
+ if (flags.type != TextureType::Color2D) {
+ break;
+ }
+ if (ReadTextureType(env, cbuf) == TextureType::Color2DRect) {
+ PatchImageSampleImplicitLod(*texture_inst.block, *texture_inst.inst);
}
break;
case IR::Opcode::ImageFetch:
diff --git a/src/video_core/buffer_cache/buffer_base.h b/src/video_core/buffer_cache/buffer_base.h
index 0b2bc67b1..f9a6472cf 100644
--- a/src/video_core/buffer_cache/buffer_base.h
+++ b/src/video_core/buffer_cache/buffer_base.h
@@ -12,6 +12,7 @@
#include "common/common_funcs.h"
#include "common/common_types.h"
#include "common/div_ceil.h"
+#include "common/settings.h"
#include "core/memory.h"
namespace VideoCommon {
@@ -219,7 +220,9 @@ public:
NotifyRasterizer<false>(word_index, untracked_words[word_index], cached_bits);
untracked_words[word_index] |= cached_bits;
cpu_words[word_index] |= cached_bits;
- cached_words[word_index] = 0;
+ if (!Settings::values.use_pessimistic_flushes) {
+ cached_words[word_index] = 0;
+ }
}
}
diff --git a/src/video_core/renderer_opengl/gl_shader_cache.cpp b/src/video_core/renderer_opengl/gl_shader_cache.cpp
index 1ad56d9e7..ddb70934c 100644
--- a/src/video_core/renderer_opengl/gl_shader_cache.cpp
+++ b/src/video_core/renderer_opengl/gl_shader_cache.cpp
@@ -49,7 +49,7 @@ using VideoCommon::LoadPipelines;
using VideoCommon::SerializePipeline;
using Context = ShaderContext::Context;
-constexpr u32 CACHE_VERSION = 5;
+constexpr u32 CACHE_VERSION = 6;
template <typename Container>
auto MakeSpan(Container& container) {
diff --git a/src/video_core/renderer_vulkan/vk_pipeline_cache.cpp b/src/video_core/renderer_vulkan/vk_pipeline_cache.cpp
index 3adad5af4..9708dc45e 100644
--- a/src/video_core/renderer_vulkan/vk_pipeline_cache.cpp
+++ b/src/video_core/renderer_vulkan/vk_pipeline_cache.cpp
@@ -53,7 +53,7 @@ using VideoCommon::FileEnvironment;
using VideoCommon::GenericEnvironment;
using VideoCommon::GraphicsEnvironment;
-constexpr u32 CACHE_VERSION = 5;
+constexpr u32 CACHE_VERSION = 6;
template <typename Container>
auto MakeSpan(Container& container) {
diff --git a/src/video_core/shader_environment.cpp b/src/video_core/shader_environment.cpp
index 808d88eec..5f7625947 100644
--- a/src/video_core/shader_environment.cpp
+++ b/src/video_core/shader_environment.cpp
@@ -39,11 +39,8 @@ static Shader::TextureType ConvertType(const Tegra::Texture::TICEntry& entry) {
return Shader::TextureType::Color1D;
case Tegra::Texture::TextureType::Texture2D:
case Tegra::Texture::TextureType::Texture2DNoMipmap:
- if (entry.normalized_coords) {
- return Shader::TextureType::Color2D;
- } else {
- return Shader::TextureType::Color2DRect;
- }
+ return entry.normalized_coords ? Shader::TextureType::Color2D
+ : Shader::TextureType::Color2DRect;
case Tegra::Texture::TextureType::Texture3D:
return Shader::TextureType::Color3D;
case Tegra::Texture::TextureType::TextureCubemap:
diff --git a/src/yuzu/configuration/config.cpp b/src/yuzu/configuration/config.cpp
index da6e5aa88..8ecd87150 100644
--- a/src/yuzu/configuration/config.cpp
+++ b/src/yuzu/configuration/config.cpp
@@ -684,6 +684,7 @@ void Config::ReadRendererValues() {
ReadGlobalSetting(Settings::values.shader_backend);
ReadGlobalSetting(Settings::values.use_asynchronous_shaders);
ReadGlobalSetting(Settings::values.use_fast_gpu_time);
+ ReadGlobalSetting(Settings::values.use_pessimistic_flushes);
ReadGlobalSetting(Settings::values.bg_red);
ReadGlobalSetting(Settings::values.bg_green);
ReadGlobalSetting(Settings::values.bg_blue);
@@ -1300,6 +1301,7 @@ void Config::SaveRendererValues() {
Settings::values.shader_backend.UsingGlobal());
WriteGlobalSetting(Settings::values.use_asynchronous_shaders);
WriteGlobalSetting(Settings::values.use_fast_gpu_time);
+ WriteGlobalSetting(Settings::values.use_pessimistic_flushes);
WriteGlobalSetting(Settings::values.bg_red);
WriteGlobalSetting(Settings::values.bg_green);
WriteGlobalSetting(Settings::values.bg_blue);
diff --git a/src/yuzu/configuration/configure_debug.cpp b/src/yuzu/configuration/configure_debug.cpp
index e16d127a8..04d397750 100644
--- a/src/yuzu/configuration/configure_debug.cpp
+++ b/src/yuzu/configuration/configure_debug.cpp
@@ -14,7 +14,7 @@
#include "yuzu/uisettings.h"
ConfigureDebug::ConfigureDebug(const Core::System& system_, QWidget* parent)
- : QWidget(parent), ui{std::make_unique<Ui::ConfigureDebug>()}, system{system_} {
+ : QScrollArea(parent), ui{std::make_unique<Ui::ConfigureDebug>()}, system{system_} {
ui->setupUi(this);
SetConfiguration();
diff --git a/src/yuzu/configuration/configure_debug.h b/src/yuzu/configuration/configure_debug.h
index 64d68ab8f..42d30f170 100644
--- a/src/yuzu/configuration/configure_debug.h
+++ b/src/yuzu/configuration/configure_debug.h
@@ -4,7 +4,7 @@
#pragma once
#include <memory>
-#include <QWidget>
+#include <QScrollArea>
namespace Core {
class System;
@@ -14,7 +14,7 @@ namespace Ui {
class ConfigureDebug;
}
-class ConfigureDebug : public QWidget {
+class ConfigureDebug : public QScrollArea {
Q_OBJECT
public:
diff --git a/src/yuzu/configuration/configure_debug.ui b/src/yuzu/configuration/configure_debug.ui
index 4c16274fc..47b8b80f1 100644
--- a/src/yuzu/configuration/configure_debug.ui
+++ b/src/yuzu/configuration/configure_debug.ui
@@ -1,7 +1,11 @@
<?xml version="1.0" encoding="UTF-8"?>
<ui version="4.0">
<class>ConfigureDebug</class>
- <widget class="QWidget" name="ConfigureDebug">
+ <widget class="QScrollArea" name="ConfigureDebug">
+ <property name="widgetResizable">
+ <bool>true</bool>
+ </property>
+ <widget class="QWidget">
<layout class="QVBoxLayout" name="verticalLayout_1">
<item>
<layout class="QVBoxLayout" name="verticalLayout_2">
@@ -322,6 +326,7 @@
</item>
</layout>
</widget>
+ </widget>
<tabstops>
<tabstop>log_filter_edit</tabstop>
<tabstop>toggle_console</tabstop>
diff --git a/src/yuzu/configuration/configure_graphics_advanced.cpp b/src/yuzu/configuration/configure_graphics_advanced.cpp
index 7c3196c83..01f074699 100644
--- a/src/yuzu/configuration/configure_graphics_advanced.cpp
+++ b/src/yuzu/configuration/configure_graphics_advanced.cpp
@@ -28,6 +28,7 @@ void ConfigureGraphicsAdvanced::SetConfiguration() {
ui->use_vsync->setChecked(Settings::values.use_vsync.GetValue());
ui->use_asynchronous_shaders->setChecked(Settings::values.use_asynchronous_shaders.GetValue());
ui->use_fast_gpu_time->setChecked(Settings::values.use_fast_gpu_time.GetValue());
+ ui->use_pessimistic_flushes->setChecked(Settings::values.use_pessimistic_flushes.GetValue());
if (Settings::IsConfiguringGlobal()) {
ui->gpu_accuracy->setCurrentIndex(
@@ -55,6 +56,8 @@ void ConfigureGraphicsAdvanced::ApplyConfiguration() {
use_asynchronous_shaders);
ConfigurationShared::ApplyPerGameSetting(&Settings::values.use_fast_gpu_time,
ui->use_fast_gpu_time, use_fast_gpu_time);
+ ConfigurationShared::ApplyPerGameSetting(&Settings::values.use_pessimistic_flushes,
+ ui->use_pessimistic_flushes, use_pessimistic_flushes);
}
void ConfigureGraphicsAdvanced::changeEvent(QEvent* event) {
@@ -77,6 +80,8 @@ void ConfigureGraphicsAdvanced::SetupPerGameUI() {
ui->use_asynchronous_shaders->setEnabled(
Settings::values.use_asynchronous_shaders.UsingGlobal());
ui->use_fast_gpu_time->setEnabled(Settings::values.use_fast_gpu_time.UsingGlobal());
+ ui->use_pessimistic_flushes->setEnabled(
+ Settings::values.use_pessimistic_flushes.UsingGlobal());
ui->anisotropic_filtering_combobox->setEnabled(
Settings::values.max_anisotropy.UsingGlobal());
@@ -89,6 +94,9 @@ void ConfigureGraphicsAdvanced::SetupPerGameUI() {
use_asynchronous_shaders);
ConfigurationShared::SetColoredTristate(ui->use_fast_gpu_time,
Settings::values.use_fast_gpu_time, use_fast_gpu_time);
+ ConfigurationShared::SetColoredTristate(ui->use_pessimistic_flushes,
+ Settings::values.use_pessimistic_flushes,
+ use_pessimistic_flushes);
ConfigurationShared::SetColoredComboBox(
ui->gpu_accuracy, ui->label_gpu_accuracy,
static_cast<int>(Settings::values.gpu_accuracy.GetValue(true)));
diff --git a/src/yuzu/configuration/configure_graphics_advanced.h b/src/yuzu/configuration/configure_graphics_advanced.h
index 1ef7bd916..12e816905 100644
--- a/src/yuzu/configuration/configure_graphics_advanced.h
+++ b/src/yuzu/configuration/configure_graphics_advanced.h
@@ -39,6 +39,7 @@ private:
ConfigurationShared::CheckState use_vsync;
ConfigurationShared::CheckState use_asynchronous_shaders;
ConfigurationShared::CheckState use_fast_gpu_time;
+ ConfigurationShared::CheckState use_pessimistic_flushes;
const Core::System& system;
};
diff --git a/src/yuzu/configuration/configure_graphics_advanced.ui b/src/yuzu/configuration/configure_graphics_advanced.ui
index d6d819364..87a121471 100644
--- a/src/yuzu/configuration/configure_graphics_advanced.ui
+++ b/src/yuzu/configuration/configure_graphics_advanced.ui
@@ -100,6 +100,16 @@
</widget>
</item>
<item>
+ <widget class="QCheckBox" name="use_pessimistic_flushes">
+ <property name="toolTip">
+ <string>Enables pessimistic buffer flushes. This option will force unmodified buffers to be flushed, which can cost performance.</string>
+ </property>
+ <property name="text">
+ <string>Use pessimistic buffer flushes (Hack)</string>
+ </property>
+ </widget>
+ </item>
+ <item>
<widget class="QWidget" name="af_layout" native="true">
<layout class="QHBoxLayout" name="horizontalLayout_1">
<property name="leftMargin">
diff --git a/src/yuzu/configuration/configure_input_player.cpp b/src/yuzu/configuration/configure_input_player.cpp
index 109689c88..9b4f765ce 100644
--- a/src/yuzu/configuration/configure_input_player.cpp
+++ b/src/yuzu/configuration/configure_input_player.cpp
@@ -161,6 +161,7 @@ QString ConfigureInputPlayer::ButtonToText(const Common::ParamPackage& param) {
const QString toggle = QString::fromStdString(param.Get("toggle", false) ? "~" : "");
const QString inverted = QString::fromStdString(param.Get("inverted", false) ? "!" : "");
+ const QString invert = QString::fromStdString(param.Get("invert", "+") == "-" ? "-" : "");
const auto common_button_name = input_subsystem->GetButtonName(param);
// Retrieve the names from Qt
@@ -184,7 +185,7 @@ QString ConfigureInputPlayer::ButtonToText(const Common::ParamPackage& param) {
}
if (param.Has("axis")) {
const QString axis = QString::fromStdString(param.Get("axis", ""));
- return QObject::tr("%1%2Axis %3").arg(toggle, inverted, axis);
+ return QObject::tr("%1%2Axis %3").arg(toggle, invert, axis);
}
if (param.Has("axis_x") && param.Has("axis_y") && param.Has("axis_z")) {
const QString axis_x = QString::fromStdString(param.Get("axis_x", ""));
@@ -362,18 +363,18 @@ ConfigureInputPlayer::ConfigureInputPlayer(QWidget* parent, std::size_t player_i
button_map[button_id]->setText(tr("[not set]"));
});
if (param.Has("code") || param.Has("button") || param.Has("hat")) {
- context_menu.addAction(tr("Toggle button"), [&] {
- const bool toggle_value = !param.Get("toggle", false);
- param.Set("toggle", toggle_value);
- button_map[button_id]->setText(ButtonToText(param));
- emulated_controller->SetButtonParam(button_id, param);
- });
context_menu.addAction(tr("Invert button"), [&] {
const bool invert_value = !param.Get("inverted", false);
param.Set("inverted", invert_value);
button_map[button_id]->setText(ButtonToText(param));
emulated_controller->SetButtonParam(button_id, param);
});
+ context_menu.addAction(tr("Toggle button"), [&] {
+ const bool toggle_value = !param.Get("toggle", false);
+ param.Set("toggle", toggle_value);
+ button_map[button_id]->setText(ButtonToText(param));
+ emulated_controller->SetButtonParam(button_id, param);
+ });
}
if (param.Has("axis")) {
context_menu.addAction(tr("Invert axis"), [&] {
@@ -398,6 +399,12 @@ ConfigureInputPlayer::ConfigureInputPlayer(QWidget* parent, std::size_t player_i
}
emulated_controller->SetButtonParam(button_id, param);
});
+ context_menu.addAction(tr("Toggle axis"), [&] {
+ const bool toggle_value = !param.Get("toggle", false);
+ param.Set("toggle", toggle_value);
+ button_map[button_id]->setText(ButtonToText(param));
+ emulated_controller->SetButtonParam(button_id, param);
+ });
}
context_menu.exec(button_map[button_id]->mapToGlobal(menu_location));
});
diff --git a/src/yuzu/main.cpp b/src/yuzu/main.cpp
index e103df977..a85adc072 100644
--- a/src/yuzu/main.cpp
+++ b/src/yuzu/main.cpp
@@ -860,7 +860,7 @@ void GMainWindow::InitializeWidgets() {
});
multiplayer_state = new MultiplayerState(this, game_list->GetModel(), ui->action_Leave_Room,
- ui->action_Show_Room, system->GetRoomNetwork());
+ ui->action_Show_Room, *system);
multiplayer_state->setVisible(false);
// Create status bar
diff --git a/src/yuzu/multiplayer/chat_room.cpp b/src/yuzu/multiplayer/chat_room.cpp
index 1968a3c75..9e672f82e 100644
--- a/src/yuzu/multiplayer/chat_room.cpp
+++ b/src/yuzu/multiplayer/chat_room.cpp
@@ -16,7 +16,7 @@
#include <QUrl>
#include <QtConcurrent/QtConcurrentRun>
#include "common/logging/log.h"
-#include "core/announce_multiplayer_session.h"
+#include "network/announce_multiplayer_session.h"
#include "ui_chat_room.h"
#include "yuzu/game_list_p.h"
#include "yuzu/multiplayer/chat_room.h"
@@ -122,19 +122,22 @@ public:
static const int UsernameRole = Qt::UserRole + 2;
static const int AvatarUrlRole = Qt::UserRole + 3;
static const int GameNameRole = Qt::UserRole + 4;
+ static const int GameVersionRole = Qt::UserRole + 5;
PlayerListItem() = default;
explicit PlayerListItem(const std::string& nickname, const std::string& username,
- const std::string& avatar_url, const std::string& game_name) {
+ const std::string& avatar_url,
+ const AnnounceMultiplayerRoom::GameInfo& game_info) {
setEditable(false);
setData(QString::fromStdString(nickname), NicknameRole);
setData(QString::fromStdString(username), UsernameRole);
setData(QString::fromStdString(avatar_url), AvatarUrlRole);
- if (game_name.empty()) {
+ if (game_info.name.empty()) {
setData(QObject::tr("Not playing a game"), GameNameRole);
} else {
- setData(QString::fromStdString(game_name), GameNameRole);
+ setData(QString::fromStdString(game_info.name), GameNameRole);
}
+ setData(QString::fromStdString(game_info.version), GameVersionRole);
}
QVariant data(int role) const override {
@@ -149,7 +152,13 @@ public:
} else {
name = QStringLiteral("%1 (%2)").arg(nickname, username);
}
- return QStringLiteral("%1\n %2").arg(name, data(GameNameRole).toString());
+ const QString version = data(GameVersionRole).toString();
+ QString version_string;
+ if (!version.isEmpty()) {
+ version_string = QStringLiteral("(%1)").arg(version);
+ }
+ return QStringLiteral("%1\n %2 %3")
+ .arg(name, data(GameNameRole).toString(), version_string);
}
};
@@ -167,6 +176,10 @@ ChatRoom::ChatRoom(QWidget* parent) : QWidget(parent), ui(std::make_unique<Ui::C
ui->chat_history->document()->setMaximumBlockCount(max_chat_lines);
+ auto font = ui->chat_history->font();
+ font.setPointSizeF(10);
+ ui->chat_history->setFont(font);
+
// register the network structs to use in slots and signals
qRegisterMetaType<Network::ChatEntry>();
qRegisterMetaType<Network::StatusMessageEntry>();
@@ -366,7 +379,7 @@ void ChatRoom::SetPlayerList(const Network::RoomMember::MemberList& member_list)
if (member.nickname.empty())
continue;
QStandardItem* name_item = new PlayerListItem(member.nickname, member.username,
- member.avatar_url, member.game_info.name);
+ member.avatar_url, member.game_info);
#ifdef ENABLE_WEB_SERVICE
if (!icon_cache.count(member.avatar_url) && !member.avatar_url.empty()) {
diff --git a/src/yuzu/multiplayer/client_room.cpp b/src/yuzu/multiplayer/client_room.cpp
index 86baafbf0..b34a8d004 100644
--- a/src/yuzu/multiplayer/client_room.cpp
+++ b/src/yuzu/multiplayer/client_room.cpp
@@ -10,7 +10,7 @@
#include <QTime>
#include <QtConcurrent/QtConcurrentRun>
#include "common/logging/log.h"
-#include "core/announce_multiplayer_session.h"
+#include "network/announce_multiplayer_session.h"
#include "ui_client_room.h"
#include "yuzu/game_list_p.h"
#include "yuzu/multiplayer/client_room.h"
diff --git a/src/yuzu/multiplayer/direct_connect.cpp b/src/yuzu/multiplayer/direct_connect.cpp
index 4c0ea0a6b..017063074 100644
--- a/src/yuzu/multiplayer/direct_connect.cpp
+++ b/src/yuzu/multiplayer/direct_connect.cpp
@@ -8,6 +8,8 @@
#include <QString>
#include <QtConcurrent/QtConcurrentRun>
#include "common/settings.h"
+#include "core/core.h"
+#include "core/internal_network/network_interface.h"
#include "network/network.h"
#include "ui_direct_connect.h"
#include "yuzu/main.h"
@@ -20,9 +22,10 @@
enum class ConnectionType : u8 { TraversalServer, IP };
-DirectConnectWindow::DirectConnectWindow(Network::RoomNetwork& room_network_, QWidget* parent)
+DirectConnectWindow::DirectConnectWindow(Core::System& system_, QWidget* parent)
: QDialog(parent, Qt::WindowTitleHint | Qt::WindowCloseButtonHint | Qt::WindowSystemMenuHint),
- ui(std::make_unique<Ui::DirectConnect>()), room_network{room_network_} {
+ ui(std::make_unique<Ui::DirectConnect>()), system{system_}, room_network{
+ system.GetRoomNetwork()} {
ui->setupUi(this);
@@ -53,10 +56,20 @@ void DirectConnectWindow::RetranslateUi() {
}
void DirectConnectWindow::Connect() {
+ if (!Network::GetSelectedNetworkInterface()) {
+ NetworkMessage::ErrorManager::ShowError(
+ NetworkMessage::ErrorManager::NO_INTERFACE_SELECTED);
+ return;
+ }
if (!ui->nickname->hasAcceptableInput()) {
NetworkMessage::ErrorManager::ShowError(NetworkMessage::ErrorManager::USERNAME_NOT_VALID);
return;
}
+ if (system.IsPoweredOn()) {
+ if (!NetworkMessage::WarnGameRunning()) {
+ return;
+ }
+ }
if (const auto member = room_network.GetRoomMember().lock()) {
// Prevent the user from trying to join a room while they are already joining.
if (member->GetState() == Network::RoomMember::State::Joining) {
diff --git a/src/yuzu/multiplayer/direct_connect.h b/src/yuzu/multiplayer/direct_connect.h
index 4e1043053..e39dd1e0d 100644
--- a/src/yuzu/multiplayer/direct_connect.h
+++ b/src/yuzu/multiplayer/direct_connect.h
@@ -12,11 +12,15 @@ namespace Ui {
class DirectConnect;
}
+namespace Core {
+class System;
+}
+
class DirectConnectWindow : public QDialog {
Q_OBJECT
public:
- explicit DirectConnectWindow(Network::RoomNetwork& room_network_, QWidget* parent = nullptr);
+ explicit DirectConnectWindow(Core::System& system_, QWidget* parent = nullptr);
~DirectConnectWindow();
void RetranslateUi();
@@ -39,5 +43,6 @@ private:
QFutureWatcher<void>* watcher;
std::unique_ptr<Ui::DirectConnect> ui;
Validation validation;
+ Core::System& system;
Network::RoomNetwork& room_network;
};
diff --git a/src/yuzu/multiplayer/host_room.cpp b/src/yuzu/multiplayer/host_room.cpp
index d70a9a3c8..0c6adfd04 100644
--- a/src/yuzu/multiplayer/host_room.cpp
+++ b/src/yuzu/multiplayer/host_room.cpp
@@ -12,7 +12,9 @@
#include <QtConcurrent/QtConcurrentRun>
#include "common/logging/log.h"
#include "common/settings.h"
-#include "core/announce_multiplayer_session.h"
+#include "core/core.h"
+#include "core/internal_network/network_interface.h"
+#include "network/announce_multiplayer_session.h"
#include "ui_host_room.h"
#include "yuzu/game_list_p.h"
#include "yuzu/main.h"
@@ -27,10 +29,11 @@
HostRoomWindow::HostRoomWindow(QWidget* parent, QStandardItemModel* list,
std::shared_ptr<Core::AnnounceMultiplayerSession> session,
- Network::RoomNetwork& room_network_)
+ Core::System& system_)
: QDialog(parent, Qt::WindowTitleHint | Qt::WindowCloseButtonHint | Qt::WindowSystemMenuHint),
ui(std::make_unique<Ui::HostRoom>()),
- announce_multiplayer_session(session), room_network{room_network_} {
+ announce_multiplayer_session(session), system{system_}, room_network{
+ system.GetRoomNetwork()} {
ui->setupUi(this);
// set up validation for all of the fields
@@ -105,6 +108,11 @@ std::unique_ptr<Network::VerifyUser::Backend> HostRoomWindow::CreateVerifyBacken
}
void HostRoomWindow::Host() {
+ if (!Network::GetSelectedNetworkInterface()) {
+ NetworkMessage::ErrorManager::ShowError(
+ NetworkMessage::ErrorManager::NO_INTERFACE_SELECTED);
+ return;
+ }
if (!ui->username->hasAcceptableInput()) {
NetworkMessage::ErrorManager::ShowError(NetworkMessage::ErrorManager::USERNAME_NOT_VALID);
return;
@@ -121,6 +129,11 @@ void HostRoomWindow::Host() {
NetworkMessage::ErrorManager::ShowError(NetworkMessage::ErrorManager::GAME_NOT_SELECTED);
return;
}
+ if (system.IsPoweredOn()) {
+ if (!NetworkMessage::WarnGameRunning()) {
+ return;
+ }
+ }
if (auto member = room_network.GetRoomMember().lock()) {
if (member->GetState() == Network::RoomMember::State::Joining) {
return;
diff --git a/src/yuzu/multiplayer/host_room.h b/src/yuzu/multiplayer/host_room.h
index a968042d0..034cb2eef 100644
--- a/src/yuzu/multiplayer/host_room.h
+++ b/src/yuzu/multiplayer/host_room.h
@@ -17,8 +17,9 @@ class HostRoom;
}
namespace Core {
+class System;
class AnnounceMultiplayerSession;
-}
+} // namespace Core
class ConnectionError;
class ComboBoxProxyModel;
@@ -35,7 +36,7 @@ class HostRoomWindow : public QDialog {
public:
explicit HostRoomWindow(QWidget* parent, QStandardItemModel* list,
std::shared_ptr<Core::AnnounceMultiplayerSession> session,
- Network::RoomNetwork& room_network_);
+ Core::System& system_);
~HostRoomWindow();
/**
@@ -54,6 +55,7 @@ private:
QStandardItemModel* game_list;
ComboBoxProxyModel* proxy;
Validation validation;
+ Core::System& system;
Network::RoomNetwork& room_network;
};
diff --git a/src/yuzu/multiplayer/lobby.cpp b/src/yuzu/multiplayer/lobby.cpp
index 1cc518279..107d40547 100644
--- a/src/yuzu/multiplayer/lobby.cpp
+++ b/src/yuzu/multiplayer/lobby.cpp
@@ -6,6 +6,8 @@
#include <QtConcurrent/QtConcurrentRun>
#include "common/logging/log.h"
#include "common/settings.h"
+#include "core/core.h"
+#include "core/internal_network/network_interface.h"
#include "network/network.h"
#include "ui_lobby.h"
#include "yuzu/game_list_p.h"
@@ -22,11 +24,11 @@
#endif
Lobby::Lobby(QWidget* parent, QStandardItemModel* list,
- std::shared_ptr<Core::AnnounceMultiplayerSession> session,
- Network::RoomNetwork& room_network_)
+ std::shared_ptr<Core::AnnounceMultiplayerSession> session, Core::System& system_)
: QDialog(parent, Qt::WindowTitleHint | Qt::WindowCloseButtonHint | Qt::WindowSystemMenuHint),
ui(std::make_unique<Ui::Lobby>()),
- announce_multiplayer_session(session), room_network{room_network_} {
+ announce_multiplayer_session(session), system{system_}, room_network{
+ system.GetRoomNetwork()} {
ui->setupUi(this);
// setup the watcher for background connections
@@ -114,6 +116,18 @@ void Lobby::OnExpandRoom(const QModelIndex& index) {
}
void Lobby::OnJoinRoom(const QModelIndex& source) {
+ if (!Network::GetSelectedNetworkInterface()) {
+ NetworkMessage::ErrorManager::ShowError(
+ NetworkMessage::ErrorManager::NO_INTERFACE_SELECTED);
+ return;
+ }
+
+ if (system.IsPoweredOn()) {
+ if (!NetworkMessage::WarnGameRunning()) {
+ return;
+ }
+ }
+
if (const auto member = room_network.GetRoomMember().lock()) {
// Prevent the user from trying to join a room while they are already joining.
if (member->GetState() == Network::RoomMember::State::Joining) {
diff --git a/src/yuzu/multiplayer/lobby.h b/src/yuzu/multiplayer/lobby.h
index 82744ca94..2696aec21 100644
--- a/src/yuzu/multiplayer/lobby.h
+++ b/src/yuzu/multiplayer/lobby.h
@@ -9,7 +9,7 @@
#include <QSortFilterProxyModel>
#include <QStandardItemModel>
#include "common/announce_multiplayer_room.h"
-#include "core/announce_multiplayer_session.h"
+#include "network/announce_multiplayer_session.h"
#include "network/network.h"
#include "yuzu/multiplayer/validation.h"
@@ -20,6 +20,10 @@ class Lobby;
class LobbyModel;
class LobbyFilterProxyModel;
+namespace Core {
+class System;
+}
+
/**
* Listing of all public games pulled from services. The lobby should be simple enough for users to
* find the game they want to play, and join it.
@@ -30,7 +34,7 @@ class Lobby : public QDialog {
public:
explicit Lobby(QWidget* parent, QStandardItemModel* list,
std::shared_ptr<Core::AnnounceMultiplayerSession> session,
- Network::RoomNetwork& room_network_);
+ Core::System& system_);
~Lobby() override;
/**
@@ -94,6 +98,7 @@ private:
std::weak_ptr<Core::AnnounceMultiplayerSession> announce_multiplayer_session;
QFutureWatcher<void>* watcher;
Validation validation;
+ Core::System& system;
Network::RoomNetwork& room_network;
};
diff --git a/src/yuzu/multiplayer/message.cpp b/src/yuzu/multiplayer/message.cpp
index 94d7a38b8..758b5b731 100644
--- a/src/yuzu/multiplayer/message.cpp
+++ b/src/yuzu/multiplayer/message.cpp
@@ -49,6 +49,9 @@ const ConnectionError ErrorManager::PERMISSION_DENIED(
QT_TR_NOOP("You do not have enough permission to perform this action."));
const ConnectionError ErrorManager::NO_SUCH_USER(QT_TR_NOOP(
"The user you are trying to kick/ban could not be found.\nThey may have left the room."));
+const ConnectionError ErrorManager::NO_INTERFACE_SELECTED(
+ QT_TR_NOOP("No network interface is selected.\nPlease go to Configure -> System -> Network and "
+ "make a selection."));
static bool WarnMessage(const std::string& title, const std::string& text) {
return QMessageBox::Ok == QMessageBox::warning(nullptr, QObject::tr(title.c_str()),
@@ -60,6 +63,13 @@ void ErrorManager::ShowError(const ConnectionError& e) {
QMessageBox::critical(nullptr, tr("Error"), tr(e.GetString().c_str()));
}
+bool WarnGameRunning() {
+ return WarnMessage(
+ QT_TR_NOOP("Game already running"),
+ QT_TR_NOOP("Joining a room when the game is already running is discouraged "
+ "and can cause the room feature not to work correctly.\nProceed anyway?"));
+}
+
bool WarnCloseRoom() {
return WarnMessage(
QT_TR_NOOP("Leave Room"),
diff --git a/src/yuzu/multiplayer/message.h b/src/yuzu/multiplayer/message.h
index 812495c72..f038b9a1f 100644
--- a/src/yuzu/multiplayer/message.h
+++ b/src/yuzu/multiplayer/message.h
@@ -43,11 +43,20 @@ public:
static const ConnectionError IP_COLLISION;
static const ConnectionError PERMISSION_DENIED;
static const ConnectionError NO_SUCH_USER;
+ static const ConnectionError NO_INTERFACE_SELECTED;
/**
* Shows a standard QMessageBox with a error message
*/
static void ShowError(const ConnectionError& e);
};
+
+/**
+ * Show a standard QMessageBox with a warning message about joining a room when
+ * the game is already running
+ * return true if the user wants to close the network connection
+ */
+bool WarnGameRunning();
+
/**
* Show a standard QMessageBox with a warning message about leaving the room
* return true if the user wants to close the network connection
diff --git a/src/yuzu/multiplayer/state.cpp b/src/yuzu/multiplayer/state.cpp
index dba76b22b..66e098296 100644
--- a/src/yuzu/multiplayer/state.cpp
+++ b/src/yuzu/multiplayer/state.cpp
@@ -8,6 +8,7 @@
#include <QStandardItemModel>
#include "common/announce_multiplayer_room.h"
#include "common/logging/log.h"
+#include "core/core.h"
#include "yuzu/game_list.h"
#include "yuzu/multiplayer/client_room.h"
#include "yuzu/multiplayer/direct_connect.h"
@@ -19,10 +20,9 @@
#include "yuzu/util/clickable_label.h"
MultiplayerState::MultiplayerState(QWidget* parent, QStandardItemModel* game_list_model_,
- QAction* leave_room_, QAction* show_room_,
- Network::RoomNetwork& room_network_)
+ QAction* leave_room_, QAction* show_room_, Core::System& system_)
: QWidget(parent), game_list_model(game_list_model_), leave_room(leave_room_),
- show_room(show_room_), room_network{room_network_} {
+ show_room(show_room_), system{system_}, room_network{system.GetRoomNetwork()} {
if (auto member = room_network.GetRoomMember().lock()) {
// register the network structs to use in slots and signals
state_callback_handle = member->BindOnStateChanged(
@@ -208,15 +208,14 @@ static void BringWidgetToFront(QWidget* widget) {
void MultiplayerState::OnViewLobby() {
if (lobby == nullptr) {
- lobby = new Lobby(this, game_list_model, announce_multiplayer_session, room_network);
+ lobby = new Lobby(this, game_list_model, announce_multiplayer_session, system);
}
BringWidgetToFront(lobby);
}
void MultiplayerState::OnCreateRoom() {
if (host_room == nullptr) {
- host_room =
- new HostRoomWindow(this, game_list_model, announce_multiplayer_session, room_network);
+ host_room = new HostRoomWindow(this, game_list_model, announce_multiplayer_session, system);
}
BringWidgetToFront(host_room);
}
@@ -279,7 +278,7 @@ void MultiplayerState::OnOpenNetworkRoom() {
void MultiplayerState::OnDirectConnectToRoom() {
if (direct_connect == nullptr) {
- direct_connect = new DirectConnectWindow(room_network, this);
+ direct_connect = new DirectConnectWindow(system, this);
}
BringWidgetToFront(direct_connect);
}
diff --git a/src/yuzu/multiplayer/state.h b/src/yuzu/multiplayer/state.h
index 9c60712d5..c92496413 100644
--- a/src/yuzu/multiplayer/state.h
+++ b/src/yuzu/multiplayer/state.h
@@ -4,7 +4,7 @@
#pragma once
#include <QWidget>
-#include "core/announce_multiplayer_session.h"
+#include "network/announce_multiplayer_session.h"
#include "network/network.h"
class QStandardItemModel;
@@ -14,12 +14,16 @@ class ClientRoomWindow;
class DirectConnectWindow;
class ClickableLabel;
+namespace Core {
+class System;
+}
+
class MultiplayerState : public QWidget {
Q_OBJECT;
public:
explicit MultiplayerState(QWidget* parent, QStandardItemModel* game_list, QAction* leave_room,
- QAction* show_room, Network::RoomNetwork& room_network_);
+ QAction* show_room, Core::System& system_);
~MultiplayerState();
/**
@@ -86,6 +90,7 @@ private:
Network::RoomMember::CallbackHandle<Network::RoomMember::Error> error_callback_handle;
bool show_notification = false;
+ Core::System& system;
Network::RoomNetwork& room_network;
};
diff --git a/src/yuzu_cmd/config.cpp b/src/yuzu_cmd/config.cpp
index bd0fb75f8..66dd0dc15 100644
--- a/src/yuzu_cmd/config.cpp
+++ b/src/yuzu_cmd/config.cpp
@@ -314,6 +314,7 @@ void Config::ReadValues() {
ReadSetting("Renderer", Settings::values.nvdec_emulation);
ReadSetting("Renderer", Settings::values.accelerate_astc);
ReadSetting("Renderer", Settings::values.use_fast_gpu_time);
+ ReadSetting("Renderer", Settings::values.use_pessimistic_flushes);
ReadSetting("Renderer", Settings::values.bg_red);
ReadSetting("Renderer", Settings::values.bg_green);
diff --git a/src/yuzu_cmd/default_ini.h b/src/yuzu_cmd/default_ini.h
index 1168cf136..d214771b0 100644
--- a/src/yuzu_cmd/default_ini.h
+++ b/src/yuzu_cmd/default_ini.h
@@ -319,6 +319,10 @@ use_asynchronous_gpu_emulation =
# 0: Off, 1 (default): On
use_fast_gpu_time =
+# Force unmodified buffers to be flushed, which can cost performance.
+# 0: Off (default), 1: On
+use_pessimistic_flushes =
+
# Whether to use garbage collection or not for GPU caches.
# 0 (default): Off, 1: On
use_caches_gc =