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-rw-r--r--src/video_core/renderer_opengl/gl_shader_decompiler.cpp271
-rw-r--r--src/video_core/shader/ast.cpp10
-rw-r--r--src/video_core/shader/ast.h18
-rw-r--r--src/video_core/shader/control_flow.cpp2
-rw-r--r--src/video_core/shader/control_flow.h2
-rw-r--r--src/video_core/shader/decode.cpp70
-rw-r--r--src/video_core/shader/decode/other.cpp8
-rw-r--r--src/video_core/shader/expr.cpp7
-rw-r--r--src/video_core/shader/expr.h2
-rw-r--r--src/video_core/shader/shader_ir.cpp6
-rw-r--r--src/video_core/shader/shader_ir.h25
11 files changed, 358 insertions, 63 deletions
diff --git a/src/video_core/renderer_opengl/gl_shader_decompiler.cpp b/src/video_core/renderer_opengl/gl_shader_decompiler.cpp
index 8fa9e6534..2955c6abf 100644
--- a/src/video_core/renderer_opengl/gl_shader_decompiler.cpp
+++ b/src/video_core/renderer_opengl/gl_shader_decompiler.cpp
@@ -20,6 +20,7 @@
#include "video_core/renderer_opengl/gl_rasterizer.h"
#include "video_core/renderer_opengl/gl_shader_decompiler.h"
#include "video_core/shader/node.h"
+#include "video_core/shader/ast.h"
#include "video_core/shader/shader_ir.h"
namespace OpenGL::GLShader {
@@ -334,43 +335,26 @@ constexpr bool IsVertexShader(ProgramType stage) {
return stage == ProgramType::VertexA || stage == ProgramType::VertexB;
}
+class ASTDecompiler;
+class ExprDecompiler;
+
class GLSLDecompiler final {
public:
explicit GLSLDecompiler(const Device& device, const ShaderIR& ir, ProgramType stage,
std::string suffix)
: device{device}, ir{ir}, stage{stage}, suffix{suffix}, header{ir.GetHeader()} {}
- void Decompile() {
- DeclareVertex();
- DeclareGeometry();
- DeclareRegisters();
- DeclarePredicates();
- DeclareLocalMemory();
- DeclareSharedMemory();
- DeclareInternalFlags();
- DeclareInputAttributes();
- DeclareOutputAttributes();
- DeclareConstantBuffers();
- DeclareGlobalMemory();
- DeclareSamplers();
- DeclarePhysicalAttributeReader();
- DeclareImages();
-
- code.AddLine("void execute_{}() {{", suffix);
- ++code.scope;
-
+ void DecompileBranchMode() {
// VM's program counter
const auto first_address = ir.GetBasicBlocks().begin()->first;
code.AddLine("uint jmp_to = {}U;", first_address);
// TODO(Subv): Figure out the actual depth of the flow stack, for now it seems
// unlikely that shaders will use 20 nested SSYs and PBKs.
- if (!ir.IsFlowStackDisabled()) {
- constexpr u32 FLOW_STACK_SIZE = 20;
- for (const auto stack : std::array{MetaStackClass::Ssy, MetaStackClass::Pbk}) {
- code.AddLine("uint {}[{}];", FlowStackName(stack), FLOW_STACK_SIZE);
- code.AddLine("uint {} = 0U;", FlowStackTopName(stack));
- }
+ constexpr u32 FLOW_STACK_SIZE = 20;
+ for (const auto stack : std::array{MetaStackClass::Ssy, MetaStackClass::Pbk}) {
+ code.AddLine("uint {}[{}];", FlowStackName(stack), FLOW_STACK_SIZE);
+ code.AddLine("uint {} = 0u;", FlowStackTopName(stack));
}
code.AddLine("while (true) {{");
@@ -392,10 +376,37 @@ public:
code.AddLine("default: return;");
code.AddLine("}}");
- for (std::size_t i = 0; i < 2; ++i) {
- --code.scope;
- code.AddLine("}}");
+ --code.scope;
+ code.AddLine("}}");
+ }
+
+ void DecompileAST();
+
+ void Decompile() {
+ DeclareVertex();
+ DeclareGeometry();
+ DeclareRegisters();
+ DeclarePredicates();
+ DeclareLocalMemory();
+ DeclareInternalFlags();
+ DeclareInputAttributes();
+ DeclareOutputAttributes();
+ DeclareConstantBuffers();
+ DeclareGlobalMemory();
+ DeclareSamplers();
+ DeclarePhysicalAttributeReader();
+
+ code.AddLine("void execute_{}() {{", suffix);
+ ++code.scope;
+
+ if (ir.IsDecompiled()) {
+ DecompileAST();
+ } else {
+ DecompileBranchMode();
}
+
+ --code.scope;
+ code.AddLine("}}");
}
std::string GetResult() {
@@ -424,6 +435,9 @@ public:
}
private:
+ friend class ASTDecompiler;
+ friend class ExprDecompiler;
+
void DeclareVertex() {
if (!IsVertexShader(stage))
return;
@@ -1821,7 +1835,7 @@ private:
return {};
}
- Expression Exit(Operation operation) {
+ Expression WriteExit() {
if (stage != ProgramType::Fragment) {
code.AddLine("return;");
return {};
@@ -1861,6 +1875,10 @@ private:
return {};
}
+ Expression Exit(Operation operation) {
+ return WriteExit();
+ }
+
Expression Discard(Operation operation) {
// Enclose "discard" in a conditional, so that GLSL compilation does not complain
// about unexecuted instructions that may follow this.
@@ -2253,6 +2271,201 @@ private:
ShaderWriter code;
};
+const std::string flow_var = "flow_var_";
+
+class ExprDecompiler {
+public:
+ ExprDecompiler(GLSLDecompiler& decomp) : decomp{decomp} {}
+
+ void operator()(VideoCommon::Shader::ExprAnd& expr) {
+ inner += "( ";
+ std::visit(*this, *expr.operand1);
+ inner += " && ";
+ std::visit(*this, *expr.operand2);
+ inner += ')';
+ }
+
+ void operator()(VideoCommon::Shader::ExprOr& expr) {
+ inner += "( ";
+ std::visit(*this, *expr.operand1);
+ inner += " || ";
+ std::visit(*this, *expr.operand2);
+ inner += ')';
+ }
+
+ void operator()(VideoCommon::Shader::ExprNot& expr) {
+ inner += '!';
+ std::visit(*this, *expr.operand1);
+ }
+
+ void operator()(VideoCommon::Shader::ExprPredicate& expr) {
+ auto pred = static_cast<Tegra::Shader::Pred>(expr.predicate);
+ inner += decomp.GetPredicate(pred);
+ }
+
+ void operator()(VideoCommon::Shader::ExprCondCode& expr) {
+ Node cc = decomp.ir.GetConditionCode(expr.cc);
+ std::string target;
+
+ if (const auto pred = std::get_if<PredicateNode>(&*cc)) {
+ const auto index = pred->GetIndex();
+ switch (index) {
+ case Tegra::Shader::Pred::NeverExecute:
+ target = "false";
+ case Tegra::Shader::Pred::UnusedIndex:
+ target = "true";
+ default:
+ target = decomp.GetPredicate(index);
+ }
+ } else if (const auto flag = std::get_if<InternalFlagNode>(&*cc)) {
+ target = decomp.GetInternalFlag(flag->GetFlag());
+ }
+ inner += target;
+ }
+
+ void operator()(VideoCommon::Shader::ExprVar& expr) {
+ inner += flow_var + std::to_string(expr.var_index);
+ }
+
+ void operator()(VideoCommon::Shader::ExprBoolean& expr) {
+ inner += expr.value ? "true" : "false";
+ }
+
+ std::string& GetResult() {
+ return inner;
+ }
+
+private:
+ std::string inner{};
+ GLSLDecompiler& decomp;
+};
+
+class ASTDecompiler {
+public:
+ ASTDecompiler(GLSLDecompiler& decomp) : decomp{decomp} {}
+
+ void operator()(VideoCommon::Shader::ASTProgram& ast) {
+ ASTNode current = ast.nodes.GetFirst();
+ while (current) {
+ Visit(current);
+ current = current->GetNext();
+ }
+ }
+
+ void operator()(VideoCommon::Shader::ASTIfThen& ast) {
+ ExprDecompiler expr_parser{decomp};
+ std::visit(expr_parser, *ast.condition);
+ decomp.code.AddLine("if ({}) {{", expr_parser.GetResult());
+ decomp.code.scope++;
+ ASTNode current = ast.nodes.GetFirst();
+ while (current) {
+ Visit(current);
+ current = current->GetNext();
+ }
+ decomp.code.scope--;
+ decomp.code.AddLine("}}");
+ }
+
+ void operator()(VideoCommon::Shader::ASTIfElse& ast) {
+ decomp.code.AddLine("else {{");
+ decomp.code.scope++;
+ ASTNode current = ast.nodes.GetFirst();
+ while (current) {
+ Visit(current);
+ current = current->GetNext();
+ }
+ decomp.code.scope--;
+ decomp.code.AddLine("}}");
+ }
+
+ void operator()(VideoCommon::Shader::ASTBlockEncoded& ast) {
+ UNREACHABLE();
+ }
+
+ void operator()(VideoCommon::Shader::ASTBlockDecoded& ast) {
+ decomp.VisitBlock(ast.nodes);
+ }
+
+ void operator()(VideoCommon::Shader::ASTVarSet& ast) {
+ ExprDecompiler expr_parser{decomp};
+ std::visit(expr_parser, *ast.condition);
+ decomp.code.AddLine("{}{} = {};", flow_var, ast.index, expr_parser.GetResult());
+ }
+
+ void operator()(VideoCommon::Shader::ASTLabel& ast) {
+ decomp.code.AddLine("// Label_{}:", ast.index);
+ }
+
+ void operator()(VideoCommon::Shader::ASTGoto& ast) {
+ UNREACHABLE();
+ }
+
+ void operator()(VideoCommon::Shader::ASTDoWhile& ast) {
+ ExprDecompiler expr_parser{decomp};
+ std::visit(expr_parser, *ast.condition);
+ decomp.code.AddLine("do {{");
+ decomp.code.scope++;
+ ASTNode current = ast.nodes.GetFirst();
+ while (current) {
+ Visit(current);
+ current = current->GetNext();
+ }
+ decomp.code.scope--;
+ decomp.code.AddLine("}} while({});", expr_parser.GetResult());
+ }
+
+ void operator()(VideoCommon::Shader::ASTReturn& ast) {
+ bool is_true = VideoCommon::Shader::ExprIsTrue(ast.condition);
+ if (!is_true) {
+ ExprDecompiler expr_parser{decomp};
+ std::visit(expr_parser, *ast.condition);
+ decomp.code.AddLine("if ({}) {{", expr_parser.GetResult());
+ decomp.code.scope++;
+ }
+ if (ast.kills) {
+ decomp.code.AddLine("discard;");
+ } else {
+ decomp.WriteExit();
+ }
+ if (!is_true) {
+ decomp.code.scope--;
+ decomp.code.AddLine("}}");
+ }
+ }
+
+ void operator()(VideoCommon::Shader::ASTBreak& ast) {
+ bool is_true = VideoCommon::Shader::ExprIsTrue(ast.condition);
+ if (!is_true) {
+ ExprDecompiler expr_parser{decomp};
+ std::visit(expr_parser, *ast.condition);
+ decomp.code.AddLine("if ({}) {{", expr_parser.GetResult());
+ decomp.code.scope++;
+ }
+ decomp.code.AddLine("break;");
+ if (!is_true) {
+ decomp.code.scope--;
+ decomp.code.AddLine("}}");
+ }
+ }
+
+ void Visit(VideoCommon::Shader::ASTNode& node) {
+ std::visit(*this, *node->GetInnerData());
+ }
+
+private:
+ GLSLDecompiler& decomp;
+};
+
+void GLSLDecompiler::DecompileAST() {
+ u32 num_flow_variables = ir.GetASTNumVariables();
+ for (u32 i = 0; i < num_flow_variables; i++) {
+ code.AddLine("bool {}{} = false;", flow_var, i);
+ }
+ ASTDecompiler decompiler{*this};
+ VideoCommon::Shader::ASTNode program = ir.GetASTProgram();
+ decompiler.Visit(program);
+}
+
} // Anonymous namespace
std::string GetCommonDeclarations() {
diff --git a/src/video_core/shader/ast.cpp b/src/video_core/shader/ast.cpp
index 0bf289f98..68a96cc79 100644
--- a/src/video_core/shader/ast.cpp
+++ b/src/video_core/shader/ast.cpp
@@ -372,13 +372,13 @@ ASTManager::~ASTManager() {
void ASTManager::Init() {
main_node = ASTBase::Make<ASTProgram>(ASTNode{});
program = std::get_if<ASTProgram>(main_node->GetInnerData());
- true_condition = MakeExpr<ExprBoolean>(true);
+ false_condition = MakeExpr<ExprBoolean>(false);
}
ASTManager::ASTManager(ASTManager&& other)
: labels_map(std::move(other.labels_map)), labels_count{other.labels_count},
gotos(std::move(other.gotos)), labels(std::move(other.labels)), variables{other.variables},
- program{other.program}, main_node{other.main_node}, true_condition{other.true_condition} {
+ program{other.program}, main_node{other.main_node}, false_condition{other.false_condition} {
other.main_node.reset();
}
@@ -390,7 +390,7 @@ ASTManager& ASTManager::operator=(ASTManager&& other) {
variables = other.variables;
program = other.program;
main_node = other.main_node;
- true_condition = other.true_condition;
+ false_condition = other.false_condition;
other.main_node.reset();
return *this;
@@ -594,7 +594,7 @@ void ASTManager::MoveOutward(ASTNode goto_node) {
u32 var_index = NewVariable();
Expr var_condition = MakeExpr<ExprVar>(var_index);
ASTNode var_node = ASTBase::Make<ASTVarSet>(parent, var_index, condition);
- ASTNode var_node_init = ASTBase::Make<ASTVarSet>(parent, var_index, true_condition);
+ ASTNode var_node_init = ASTBase::Make<ASTVarSet>(parent, var_index, false_condition);
zipper2.InsertBefore(var_node_init, parent);
zipper.InsertAfter(var_node, prev);
goto_node->SetGotoCondition(var_condition);
@@ -605,7 +605,7 @@ void ASTManager::MoveOutward(ASTNode goto_node) {
u32 var_index = NewVariable();
Expr var_condition = MakeExpr<ExprVar>(var_index);
ASTNode var_node = ASTBase::Make<ASTVarSet>(parent, var_index, condition);
- ASTNode var_node_init = ASTBase::Make<ASTVarSet>(parent, var_index, true_condition);
+ ASTNode var_node_init = ASTBase::Make<ASTVarSet>(parent, var_index, false_condition);
if (is_if) {
zipper2.InsertBefore(var_node_init, parent);
} else {
diff --git a/src/video_core/shader/ast.h b/src/video_core/shader/ast.h
index 958989bcd..06ab20cc5 100644
--- a/src/video_core/shader/ast.h
+++ b/src/video_core/shader/ast.h
@@ -141,8 +141,6 @@ public:
Expr condition;
};
-using TransformCallback = std::function<NodeBlock(u32 start, u32 end)>;
-
class ASTBase {
public:
explicit ASTBase(ASTNode parent, ASTData data) : parent{parent}, data{data} {}
@@ -233,11 +231,7 @@ public:
return std::holds_alternative<ASTBlockEncoded>(data);
}
- void TransformBlockEncoded(TransformCallback& callback) {
- auto block = std::get_if<ASTBlockEncoded>(&data);
- const u32 start = block->start;
- const u32 end = block->end;
- NodeBlock nodes = callback(start, end);
+ void TransformBlockEncoded(NodeBlock& nodes) {
data = ASTBlockDecoded(nodes);
}
@@ -309,16 +303,20 @@ public:
void SanityCheck();
- bool IsFullyDecompiled() {
+ bool IsFullyDecompiled() const {
return gotos.size() == 0;
}
- ASTNode GetProgram() {
+ ASTNode GetProgram() const {
return main_node;
}
void Clear();
+ u32 GetVariables() const {
+ return variables;
+ }
+
private:
bool IndirectlyRelated(ASTNode first, ASTNode second);
@@ -343,7 +341,7 @@ private:
u32 variables{};
ASTProgram* program{};
ASTNode main_node{};
- Expr true_condition{};
+ Expr false_condition{};
};
} // namespace VideoCommon::Shader
diff --git a/src/video_core/shader/control_flow.cpp b/src/video_core/shader/control_flow.cpp
index deb3d3ebd..a29922815 100644
--- a/src/video_core/shader/control_flow.cpp
+++ b/src/video_core/shader/control_flow.cpp
@@ -425,7 +425,7 @@ void InsertBranch(ASTManager& mm, const BlockBranchInfo& branch) {
}
if (cond.predicate != Pred::UnusedIndex) {
u32 pred = static_cast<u32>(cond.predicate);
- bool negate;
+ bool negate = false;
if (pred > 7) {
negate = true;
pred -= 8;
diff --git a/src/video_core/shader/control_flow.h b/src/video_core/shader/control_flow.h
index 2805d975c..347a35dcf 100644
--- a/src/video_core/shader/control_flow.h
+++ b/src/video_core/shader/control_flow.h
@@ -74,6 +74,6 @@ struct ShaderCharacteristics {
};
std::unique_ptr<ShaderCharacteristics> ScanFlow(const ProgramCode& program_code, u32 program_size,
- u32 start_address, ASTManager& manager);
+ u32 start_address, ASTManager& manager);
} // namespace VideoCommon::Shader
diff --git a/src/video_core/shader/decode.cpp b/src/video_core/shader/decode.cpp
index 381e87415..e7e0903f6 100644
--- a/src/video_core/shader/decode.cpp
+++ b/src/video_core/shader/decode.cpp
@@ -35,10 +35,73 @@ constexpr bool IsSchedInstruction(u32 offset, u32 main_offset) {
} // namespace
+class ASTDecoder {
+public:
+ ASTDecoder(ShaderIR& ir) : ir(ir) {}
+
+ void operator()(ASTProgram& ast) {
+ ASTNode current = ast.nodes.GetFirst();
+ while (current) {
+ Visit(current);
+ current = current->GetNext();
+ }
+ }
+
+ void operator()(ASTIfThen& ast) {
+ ASTNode current = ast.nodes.GetFirst();
+ while (current) {
+ Visit(current);
+ current = current->GetNext();
+ }
+ }
+
+ void operator()(ASTIfElse& ast) {
+ ASTNode current = ast.nodes.GetFirst();
+ while (current) {
+ Visit(current);
+ current = current->GetNext();
+ }
+ }
+
+ void operator()(ASTBlockEncoded& ast) {}
+
+ void operator()(ASTBlockDecoded& ast) {}
+
+ void operator()(ASTVarSet& ast) {}
+
+ void operator()(ASTLabel& ast) {}
+
+ void operator()(ASTGoto& ast) {}
+
+ void operator()(ASTDoWhile& ast) {
+ ASTNode current = ast.nodes.GetFirst();
+ while (current) {
+ Visit(current);
+ current = current->GetNext();
+ }
+ }
+
+ void operator()(ASTReturn& ast) {}
+
+ void operator()(ASTBreak& ast) {}
+
+ void Visit(ASTNode& node) {
+ std::visit(*this, *node->GetInnerData());
+ if (node->IsBlockEncoded()) {
+ auto block = std::get_if<ASTBlockEncoded>(node->GetInnerData());
+ NodeBlock bb = ir.DecodeRange(block->start, block->end);
+ node->TransformBlockEncoded(bb);
+ }
+ }
+
+private:
+ ShaderIR& ir;
+};
+
void ShaderIR::Decode() {
std::memcpy(&header, program_code.data(), sizeof(Tegra::Shader::Header));
- disable_flow_stack = false;
+ decompiled = false;
const auto info =
ScanFlow(program_code, program_size, main_offset, program_manager);
if (info) {
@@ -46,7 +109,10 @@ void ShaderIR::Decode() {
coverage_begin = shader_info.start;
coverage_end = shader_info.end;
if (shader_info.decompiled) {
- disable_flow_stack = true;
+ decompiled = true;
+ ASTDecoder decoder{*this};
+ ASTNode program = GetASTProgram();
+ decoder.Visit(program);
return;
}
LOG_WARNING(HW_GPU, "Flow Stack Removing Failed! Falling back to old method");
diff --git a/src/video_core/shader/decode/other.cpp b/src/video_core/shader/decode/other.cpp
index d46e0f823..6f678003c 100644
--- a/src/video_core/shader/decode/other.cpp
+++ b/src/video_core/shader/decode/other.cpp
@@ -157,7 +157,7 @@ u32 ShaderIR::DecodeOther(NodeBlock& bb, u32 pc) {
UNIMPLEMENTED_IF_MSG(instr.bra.constant_buffer != 0,
"Constant buffer flow is not supported");
- if (disable_flow_stack) {
+ if (decompiled) {
break;
}
@@ -171,7 +171,7 @@ u32 ShaderIR::DecodeOther(NodeBlock& bb, u32 pc) {
UNIMPLEMENTED_IF_MSG(instr.bra.constant_buffer != 0,
"Constant buffer PBK is not supported");
- if (disable_flow_stack) {
+ if (decompiled) {
break;
}
@@ -186,7 +186,7 @@ u32 ShaderIR::DecodeOther(NodeBlock& bb, u32 pc) {
UNIMPLEMENTED_IF_MSG(cc != Tegra::Shader::ConditionCode::T, "SYNC condition code used: {}",
static_cast<u32>(cc));
- if (disable_flow_stack) {
+ if (decompiled) {
break;
}
@@ -198,7 +198,7 @@ u32 ShaderIR::DecodeOther(NodeBlock& bb, u32 pc) {
const Tegra::Shader::ConditionCode cc = instr.flow_condition_code;
UNIMPLEMENTED_IF_MSG(cc != Tegra::Shader::ConditionCode::T, "BRK condition code used: {}",
static_cast<u32>(cc));
- if (disable_flow_stack) {
+ if (decompiled) {
break;
}
diff --git a/src/video_core/shader/expr.cpp b/src/video_core/shader/expr.cpp
index ebce6339b..ca633ffb1 100644
--- a/src/video_core/shader/expr.cpp
+++ b/src/video_core/shader/expr.cpp
@@ -72,4 +72,11 @@ bool ExprAreOpposite(Expr first, Expr second) {
return false;
}
+bool ExprIsTrue(Expr first) {
+ if (ExprIsBoolean(first)) {
+ return ExprBooleanGet(first);
+ }
+ return false;
+}
+
} // namespace VideoCommon::Shader
diff --git a/src/video_core/shader/expr.h b/src/video_core/shader/expr.h
index f012f6fcf..b954cffb0 100644
--- a/src/video_core/shader/expr.h
+++ b/src/video_core/shader/expr.h
@@ -115,4 +115,6 @@ Expr MakeExprAnd(Expr first, Expr second);
Expr MakeExprOr(Expr first, Expr second);
+bool ExprIsTrue(Expr first);
+
} // namespace VideoCommon::Shader
diff --git a/src/video_core/shader/shader_ir.cpp b/src/video_core/shader/shader_ir.cpp
index c79f80e04..004b1e16f 100644
--- a/src/video_core/shader/shader_ir.cpp
+++ b/src/video_core/shader/shader_ir.cpp
@@ -137,7 +137,7 @@ Node ShaderIR::GetOutputAttribute(Attribute::Index index, u64 element, Node buff
return MakeNode<AbufNode>(index, static_cast<u32>(element), std::move(buffer));
}
-Node ShaderIR::GetInternalFlag(InternalFlag flag, bool negated) {
+Node ShaderIR::GetInternalFlag(InternalFlag flag, bool negated) const {
const Node node = MakeNode<InternalFlagNode>(flag);
if (negated) {
return Operation(OperationCode::LogicalNegate, node);
@@ -367,13 +367,13 @@ OperationCode ShaderIR::GetPredicateCombiner(PredOperation operation) {
return op->second;
}
-Node ShaderIR::GetConditionCode(Tegra::Shader::ConditionCode cc) {
+Node ShaderIR::GetConditionCode(Tegra::Shader::ConditionCode cc) const {
switch (cc) {
case Tegra::Shader::ConditionCode::NEU:
return GetInternalFlag(InternalFlag::Zero, true);
default:
UNIMPLEMENTED_MSG("Unimplemented condition code: {}", static_cast<u32>(cc));
- return GetPredicate(static_cast<u64>(Pred::NeverExecute));
+ return MakeNode<PredicateNode>(Pred::NeverExecute, false);
}
}
diff --git a/src/video_core/shader/shader_ir.h b/src/video_core/shader/shader_ir.h
index a91cd7d67..48c7b722e 100644
--- a/src/video_core/shader/shader_ir.h
+++ b/src/video_core/shader/shader_ir.h
@@ -15,8 +15,8 @@
#include "video_core/engines/maxwell_3d.h"
#include "video_core/engines/shader_bytecode.h"
#include "video_core/engines/shader_header.h"
-#include "video_core/shader/node.h"
#include "video_core/shader/ast.h"
+#include "video_core/shader/node.h"
namespace VideoCommon::Shader {
@@ -141,15 +141,27 @@ public:
return header;
}
- bool IsFlowStackDisabled() const {
- return disable_flow_stack;
+ bool IsDecompiled() const {
+ return decompiled;
+ }
+
+ ASTNode GetASTProgram() const {
+ return program_manager.GetProgram();
+ }
+
+ u32 GetASTNumVariables() const {
+ return program_manager.GetVariables();
}
u32 ConvertAddressToNvidiaSpace(const u32 address) const {
return (address - main_offset) * sizeof(Tegra::Shader::Instruction);
}
+ /// Returns a condition code evaluated from internal flags
+ Node GetConditionCode(Tegra::Shader::ConditionCode cc) const;
+
private:
+ friend class ASTDecoder;
void Decode();
NodeBlock DecodeRange(u32 begin, u32 end);
@@ -214,7 +226,7 @@ private:
/// Generates a node representing an output attribute. Keeps track of used attributes.
Node GetOutputAttribute(Tegra::Shader::Attribute::Index index, u64 element, Node buffer);
/// Generates a node representing an internal flag
- Node GetInternalFlag(InternalFlag flag, bool negated = false);
+ Node GetInternalFlag(InternalFlag flag, bool negated = false) const;
/// Generates a node representing a local memory address
Node GetLocalMemory(Node address);
/// Generates a node representing a shared memory address
@@ -272,9 +284,6 @@ private:
/// Returns a predicate combiner operation
OperationCode GetPredicateCombiner(Tegra::Shader::PredOperation operation);
- /// Returns a condition code evaluated from internal flags
- Node GetConditionCode(Tegra::Shader::ConditionCode cc);
-
/// Accesses a texture sampler
const Sampler& GetSampler(const Tegra::Shader::Sampler& sampler,
Tegra::Shader::TextureType type, bool is_array, bool is_shadow);
@@ -358,7 +367,7 @@ private:
const ProgramCode& program_code;
const u32 main_offset;
const std::size_t program_size;
- bool disable_flow_stack{};
+ bool decompiled{};
u32 coverage_begin{};
u32 coverage_end{};