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-rw-r--r--src/audio_core/CMakeLists.txt1
-rw-r--r--src/audio_core/audio_core.cpp18
-rw-r--r--src/audio_core/audio_core.h26
-rw-r--r--src/audio_core/audio_event.h4
-rw-r--r--src/audio_core/audio_in_manager.cpp2
-rw-r--r--src/audio_core/audio_in_manager.h5
-rw-r--r--src/audio_core/audio_manager.h2
-rw-r--r--src/audio_core/audio_out_manager.cpp2
-rw-r--r--src/audio_core/audio_render_manager.cpp6
-rw-r--r--src/audio_core/audio_render_manager.h12
-rw-r--r--src/audio_core/device/audio_buffer.h4
-rw-r--r--src/audio_core/device/audio_buffers.h21
-rw-r--r--src/audio_core/device/device_session.cpp64
-rw-r--r--src/audio_core/device/device_session.h34
-rw-r--r--src/audio_core/in/audio_in.cpp8
-rw-r--r--src/audio_core/in/audio_in.h8
-rw-r--r--src/audio_core/in/audio_in_system.cpp22
-rw-r--r--src/audio_core/in/audio_in_system.h12
-rw-r--r--src/audio_core/out/audio_out.cpp8
-rw-r--r--src/audio_core/out/audio_out.h8
-rw-r--r--src/audio_core/out/audio_out_system.cpp21
-rw-r--r--src/audio_core/out/audio_out_system.h10
-rw-r--r--src/audio_core/renderer/adsp/adsp.cpp2
-rw-r--r--src/audio_core/renderer/adsp/adsp.h4
-rw-r--r--src/audio_core/renderer/adsp/audio_renderer.cpp11
-rw-r--r--src/audio_core/renderer/adsp/audio_renderer.h8
-rw-r--r--src/audio_core/renderer/adsp/command_list_processor.h13
-rw-r--r--src/audio_core/renderer/audio_device.cpp34
-rw-r--r--src/audio_core/renderer/audio_device.h22
-rw-r--r--src/audio_core/renderer/behavior/behavior_info.cpp16
-rw-r--r--src/audio_core/renderer/behavior/behavior_info.h4
-rw-r--r--src/audio_core/renderer/behavior/info_updater.cpp2
-rw-r--r--src/audio_core/renderer/behavior/info_updater.h2
-rw-r--r--src/audio_core/renderer/command/command_buffer.h12
-rw-r--r--src/audio_core/renderer/command/command_generator.h46
-rw-r--r--src/audio_core/renderer/command/effect/compressor.cpp11
-rw-r--r--src/audio_core/renderer/command/mix/mix_ramp.cpp18
-rw-r--r--src/audio_core/renderer/command/mix/mix_ramp.h8
-rw-r--r--src/audio_core/renderer/command/mix/mix_ramp_grouped.h4
-rw-r--r--src/audio_core/renderer/command/sink/device.cpp4
-rw-r--r--src/audio_core/renderer/effect/effect_context.h14
-rw-r--r--src/audio_core/renderer/effect/effect_info_base.h4
-rw-r--r--src/audio_core/renderer/effect/i3dl2.h4
-rw-r--r--src/audio_core/renderer/effect/reverb.h4
-rw-r--r--src/audio_core/renderer/memory/address_info.h5
-rw-r--r--src/audio_core/renderer/nodes/node_states.h8
-rw-r--r--src/audio_core/renderer/performance/performance_manager.h8
-rw-r--r--src/audio_core/renderer/system_manager.cpp46
-rw-r--r--src/audio_core/renderer/system_manager.h9
-rw-r--r--src/audio_core/renderer/upsampler/upsampler_manager.h2
-rw-r--r--src/audio_core/renderer/voice/voice_info.h26
-rw-r--r--src/audio_core/sink/cubeb_sink.cpp383
-rw-r--r--src/audio_core/sink/cubeb_sink.h17
-rw-r--r--src/audio_core/sink/null_sink.h49
-rw-r--r--src/audio_core/sink/sdl2_sink.cpp377
-rw-r--r--src/audio_core/sink/sdl2_sink.h17
-rw-r--r--src/audio_core/sink/sink.h15
-rw-r--r--src/audio_core/sink/sink_details.cpp6
-rw-r--r--src/audio_core/sink/sink_stream.cpp279
-rw-r--r--src/audio_core/sink/sink_stream.h175
-rw-r--r--src/common/CMakeLists.txt9
-rw-r--r--src/common/settings.h1
-rw-r--r--src/common/thread.h4
-rw-r--r--src/core/CMakeLists.txt9
-rw-r--r--src/core/core.cpp4
-rw-r--r--src/core/core_timing.cpp67
-rw-r--r--src/core/core_timing.h6
-rw-r--r--src/core/hle/result.h2
-rw-r--r--src/core/hle/service/am/applets/applet_mii_edit_types.h2
-rw-r--r--src/core/hle/service/audio/audout_u.cpp3
-rw-r--r--src/core/hle/service/audio/audren_u.cpp4
-rw-r--r--src/core/hle/service/mii/mii.cpp32
-rw-r--r--src/core/hle/service/mii/mii_manager.cpp89
-rw-r--r--src/core/hle/service/mii/mii_manager.h9
-rw-r--r--src/core/hle/service/mii/types.h138
-rw-r--r--src/core/hle/service/nfp/amiibo_crypto.cpp383
-rw-r--r--src/core/hle/service/nfp/amiibo_crypto.h98
-rw-r--r--src/core/hle/service/nfp/amiibo_types.h197
-rw-r--r--src/core/hle/service/nfp/nfp.cpp555
-rw-r--r--src/core/hle/service/nfp/nfp.h145
-rw-r--r--src/core/hle/service/nvdrv/devices/nvhost_nvdec.cpp7
-rw-r--r--src/core/hle/service/nvflinger/nvflinger.cpp42
-rw-r--r--src/core/hle/service/nvflinger/nvflinger.h5
-rw-r--r--src/yuzu/CMakeLists.txt10
-rw-r--r--src/yuzu/applets/qt_controller.cpp2
-rw-r--r--src/yuzu/configuration/config.cpp6
-rw-r--r--src/yuzu/configuration/config.h4
-rw-r--r--src/yuzu/configuration/configure_debug.cpp21
-rw-r--r--src/yuzu/configuration/configure_debug.h2
-rw-r--r--src/yuzu/configuration/configure_debug.ui122
-rw-r--r--src/yuzu/configuration/configure_input.cpp2
-rw-r--r--src/yuzu/configuration/configure_input_player.cpp2
-rw-r--r--src/yuzu/configuration/configure_per_game.cpp3
-rw-r--r--src/yuzu/configuration/configure_tas.ui3
-rw-r--r--src/yuzu/configuration/configure_web.cpp21
-rw-r--r--src/yuzu/configuration/input_profiles.cpp9
-rw-r--r--src/yuzu/configuration/input_profiles.h4
-rw-r--r--src/yuzu/main.cpp55
-rw-r--r--src/yuzu/main.h2
-rw-r--r--src/yuzu/mini_dump.cpp202
-rw-r--r--src/yuzu/mini_dump.h19
-rw-r--r--src/yuzu/startup_checks.cpp29
-rw-r--r--src/yuzu/startup_checks.h5
103 files changed, 2670 insertions, 1631 deletions
diff --git a/src/audio_core/CMakeLists.txt b/src/audio_core/CMakeLists.txt
index 5fe1d5fa5..144f1bab2 100644
--- a/src/audio_core/CMakeLists.txt
+++ b/src/audio_core/CMakeLists.txt
@@ -194,6 +194,7 @@ add_library(audio_core STATIC
sink/sink.h
sink/sink_details.cpp
sink/sink_details.h
+ sink/sink_stream.cpp
sink/sink_stream.h
)
diff --git a/src/audio_core/audio_core.cpp b/src/audio_core/audio_core.cpp
index 78e615a10..c845330cd 100644
--- a/src/audio_core/audio_core.cpp
+++ b/src/audio_core/audio_core.cpp
@@ -47,22 +47,12 @@ AudioRenderer::ADSP::ADSP& AudioCore::GetADSP() {
return *adsp;
}
-void AudioCore::PauseSinks(const bool pausing) const {
- if (pausing) {
- output_sink->PauseStreams();
- input_sink->PauseStreams();
- } else {
- output_sink->UnpauseStreams();
- input_sink->UnpauseStreams();
- }
+void AudioCore::SetNVDECActive(bool active) {
+ nvdec_active = active;
}
-u32 AudioCore::GetStreamQueue() const {
- return estimated_queue.load();
-}
-
-void AudioCore::SetStreamQueue(u32 size) {
- estimated_queue.store(size);
+bool AudioCore::IsNVDECActive() const {
+ return nvdec_active;
}
} // namespace AudioCore
diff --git a/src/audio_core/audio_core.h b/src/audio_core/audio_core.h
index 0f7d61ee4..e33e00a3e 100644
--- a/src/audio_core/audio_core.h
+++ b/src/audio_core/audio_core.h
@@ -17,7 +17,7 @@ namespace AudioCore {
class AudioManager;
/**
- * Main audio class, sotred inside the core, and holding the audio manager, all sinks, and the ADSP.
+ * Main audio class, stored inside the core, and holding the audio manager, all sinks, and the ADSP.
*/
class AudioCore {
public:
@@ -58,26 +58,16 @@ public:
AudioRenderer::ADSP::ADSP& GetADSP();
/**
- * Pause the sink. Called from the core.
+ * Toggle NVDEC state, used to avoid stall in playback.
*
- * @param pausing - Is this pause due to an actual pause, or shutdown?
- * Unfortunately, shutdown also pauses streams, which can cause issues.
+ * @param active - Set true if nvdec is active, otherwise false.
*/
- void PauseSinks(bool pausing) const;
+ void SetNVDECActive(bool active);
/**
- * Get the size of the current stream queue.
- *
- * @return Current stream queue size.
- */
- u32 GetStreamQueue() const;
-
- /**
- * Get the size of the current stream queue.
- *
- * @param size - New stream size.
+ * Get NVDEC state.
*/
- void SetStreamQueue(u32 size);
+ bool IsNVDECActive() const;
private:
/**
@@ -93,8 +83,8 @@ private:
std::unique_ptr<Sink::Sink> input_sink;
/// The ADSP in the sysmodule
std::unique_ptr<AudioRenderer::ADSP::ADSP> adsp;
- /// Current size of the stream queue
- std::atomic<u32> estimated_queue{0};
+ /// Is NVDec currently active?
+ bool nvdec_active{false};
};
} // namespace AudioCore
diff --git a/src/audio_core/audio_event.h b/src/audio_core/audio_event.h
index 82dd32dca..012d2ed70 100644
--- a/src/audio_core/audio_event.h
+++ b/src/audio_core/audio_event.h
@@ -14,7 +14,7 @@ namespace AudioCore {
* Responsible for the input/output events, set by the stream backend when buffers are consumed, and
* waited on by the audio manager. These callbacks signal the game's events to keep the audio buffer
* recycling going.
- * In a real Switch this is not a seprate class, and exists entirely within the audio manager.
+ * In a real Switch this is not a separate class, and exists entirely within the audio manager.
* On the Switch it's implemented more simply through a MultiWaitEventHolder, where it can
* wait on multiple events at once, and the events are not needed by the backend.
*/
@@ -81,7 +81,7 @@ public:
void ClearEvents();
private:
- /// Lock, used bythe audio manager
+ /// Lock, used by the audio manager
std::mutex event_lock;
/// Array of events, one per system type (see Type), last event is used to terminate
std::array<std::atomic<bool>, 4> events_signalled;
diff --git a/src/audio_core/audio_in_manager.cpp b/src/audio_core/audio_in_manager.cpp
index 4aadb7fd6..f39fb4002 100644
--- a/src/audio_core/audio_in_manager.cpp
+++ b/src/audio_core/audio_in_manager.cpp
@@ -82,7 +82,7 @@ u32 Manager::GetDeviceNames(std::vector<AudioRenderer::AudioDevice::AudioDeviceN
auto input_devices{Sink::GetDeviceListForSink(Settings::values.sink_id.GetValue(), true)};
if (input_devices.size() > 1) {
- names.push_back(AudioRenderer::AudioDevice::AudioDeviceName("Uac"));
+ names.emplace_back("Uac");
return 1;
}
return 0;
diff --git a/src/audio_core/audio_in_manager.h b/src/audio_core/audio_in_manager.h
index 75b73a0b6..8a519df99 100644
--- a/src/audio_core/audio_in_manager.h
+++ b/src/audio_core/audio_in_manager.h
@@ -59,9 +59,10 @@ public:
/**
* Get a list of audio in device names.
*
- * @oaram names - Output container to write names to.
- * @param max_count - Maximum numebr of deivce names to write. Unused
+ * @param names - Output container to write names to.
+ * @param max_count - Maximum number of device names to write. Unused
* @param filter - Should the list be filtered? Unused.
+ *
* @return Number of names written.
*/
u32 GetDeviceNames(std::vector<AudioRenderer::AudioDevice::AudioDeviceName>& names,
diff --git a/src/audio_core/audio_manager.h b/src/audio_core/audio_manager.h
index 70316e9cb..8cbd95e22 100644
--- a/src/audio_core/audio_manager.h
+++ b/src/audio_core/audio_manager.h
@@ -76,7 +76,7 @@ public:
private:
/**
- * Main thread, waiting on a manager signal and calling the registered fucntion.
+ * Main thread, waiting on a manager signal and calling the registered function.
*/
void ThreadFunc();
diff --git a/src/audio_core/audio_out_manager.cpp b/src/audio_core/audio_out_manager.cpp
index 71d67de64..1766efde1 100644
--- a/src/audio_core/audio_out_manager.cpp
+++ b/src/audio_core/audio_out_manager.cpp
@@ -74,7 +74,7 @@ void Manager::BufferReleaseAndRegister() {
u32 Manager::GetAudioOutDeviceNames(
std::vector<AudioRenderer::AudioDevice::AudioDeviceName>& names) const {
- names.push_back({"DeviceOut"});
+ names.emplace_back("DeviceOut");
return 1;
}
diff --git a/src/audio_core/audio_render_manager.cpp b/src/audio_core/audio_render_manager.cpp
index 7a846835b..7aba2b423 100644
--- a/src/audio_core/audio_render_manager.cpp
+++ b/src/audio_core/audio_render_manager.cpp
@@ -25,8 +25,8 @@ SystemManager& Manager::GetSystemManager() {
return *system_manager;
}
-auto Manager::GetWorkBufferSize(const AudioRendererParameterInternal& params, u64& out_count)
- -> Result {
+Result Manager::GetWorkBufferSize(const AudioRendererParameterInternal& params,
+ u64& out_count) const {
if (!CheckValidRevision(params.revision)) {
return Service::Audio::ERR_INVALID_REVISION;
}
@@ -54,7 +54,7 @@ void Manager::ReleaseSessionId(const s32 session_id) {
session_ids[--session_count] = session_id;
}
-u32 Manager::GetSessionCount() {
+u32 Manager::GetSessionCount() const {
std::scoped_lock l{session_lock};
return session_count;
}
diff --git a/src/audio_core/audio_render_manager.h b/src/audio_core/audio_render_manager.h
index 6a508ec56..bf4837190 100644
--- a/src/audio_core/audio_render_manager.h
+++ b/src/audio_core/audio_render_manager.h
@@ -46,7 +46,7 @@ public:
* @param out_count - Output size of the required workbuffer.
* @return Result code.
*/
- Result GetWorkBufferSize(const AudioRendererParameterInternal& params, u64& out_count);
+ Result GetWorkBufferSize(const AudioRendererParameterInternal& params, u64& out_count) const;
/**
* Get a new session id.
@@ -60,14 +60,14 @@ public:
*
* @return The number of active sessions.
*/
- u32 GetSessionCount();
+ u32 GetSessionCount() const;
/**
* Add a renderer system to the manager.
- * The system will be reguarly called to generate commands for the AudioRenderer.
+ * The system will be regularly called to generate commands for the AudioRenderer.
*
* @param system - The system to add.
- * @return True if the system was sucessfully added, otherwise false.
+ * @return True if the system was successfully added, otherwise false.
*/
bool AddSystem(System& system);
@@ -75,7 +75,7 @@ public:
* Remove a renderer system from the manager.
*
* @param system - The system to remove.
- * @return True if the system was sucessfully removed, otherwise false.
+ * @return True if the system was successfully removed, otherwise false.
*/
bool RemoveSystem(System& system);
@@ -94,7 +94,7 @@ private:
/// Number of active renderers
u32 session_count{};
/// Lock for interacting with the sessions
- std::mutex session_lock{};
+ mutable std::mutex session_lock{};
/// Regularly generates commands from the registered systems for the AudioRenderer
std::unique_ptr<SystemManager> system_manager{};
};
diff --git a/src/audio_core/device/audio_buffer.h b/src/audio_core/device/audio_buffer.h
index cae7fa970..7128ef72a 100644
--- a/src/audio_core/device/audio_buffer.h
+++ b/src/audio_core/device/audio_buffer.h
@@ -8,6 +8,10 @@
namespace AudioCore {
struct AudioBuffer {
+ /// Timestamp this buffer started playing.
+ u64 start_timestamp;
+ /// Timestamp this buffer should finish playing.
+ u64 end_timestamp;
/// Timestamp this buffer completed playing.
s64 played_timestamp;
/// Game memory address for these samples.
diff --git a/src/audio_core/device/audio_buffers.h b/src/audio_core/device/audio_buffers.h
index 5d1979ea0..3dae1a3b7 100644
--- a/src/audio_core/device/audio_buffers.h
+++ b/src/audio_core/device/audio_buffers.h
@@ -36,7 +36,7 @@ public:
*
* @param buffer - The new buffer.
*/
- void AppendBuffer(AudioBuffer& buffer) {
+ void AppendBuffer(const AudioBuffer& buffer) {
std::scoped_lock l{lock};
buffers[appended_index] = buffer;
appended_count++;
@@ -58,6 +58,7 @@ public:
if (index < 0) {
index += N;
}
+
out_buffers.push_back(buffers[index]);
registered_count++;
registered_index = (registered_index + 1) % append_limit;
@@ -87,10 +88,12 @@ public:
/**
* Release all registered buffers.
*
- * @param timestamp - The released timestamp for this buffer.
+ * @param core_timing - The CoreTiming instance
+ * @param session - The device session
+ *
* @return Is the buffer was released.
*/
- bool ReleaseBuffers(Core::Timing::CoreTiming& core_timing, DeviceSession& session) {
+ bool ReleaseBuffers(const Core::Timing::CoreTiming& core_timing, const DeviceSession& session) {
std::scoped_lock l{lock};
bool buffer_released{false};
while (registered_count > 0) {
@@ -100,7 +103,7 @@ public:
}
// Check with the backend if this buffer can be released yet.
- if (!session.IsBufferConsumed(buffers[index].tag)) {
+ if (!session.IsBufferConsumed(buffers[index])) {
break;
}
@@ -280,6 +283,16 @@ public:
return true;
}
+ u64 GetNextTimestamp() const {
+ // Iterate backwards through the buffer queue, and take the most recent buffer's end
+ std::scoped_lock l{lock};
+ auto index{appended_index - 1};
+ if (index < 0) {
+ index += append_limit;
+ }
+ return buffers[index].end_timestamp;
+ }
+
private:
/// Buffer lock
mutable std::recursive_mutex lock{};
diff --git a/src/audio_core/device/device_session.cpp b/src/audio_core/device/device_session.cpp
index 095fc96ce..995060414 100644
--- a/src/audio_core/device/device_session.cpp
+++ b/src/audio_core/device/device_session.cpp
@@ -7,11 +7,20 @@
#include "audio_core/device/device_session.h"
#include "audio_core/sink/sink_stream.h"
#include "core/core.h"
+#include "core/core_timing.h"
#include "core/memory.h"
namespace AudioCore {
-DeviceSession::DeviceSession(Core::System& system_) : system{system_} {}
+using namespace std::literals;
+constexpr auto INCREMENT_TIME{5ms};
+
+DeviceSession::DeviceSession(Core::System& system_)
+ : system{system_}, thread_event{Core::Timing::CreateEvent(
+ "AudioOutSampleTick",
+ [this](std::uintptr_t, s64 time, std::chrono::nanoseconds) {
+ return ThreadFunc();
+ })} {}
DeviceSession::~DeviceSession() {
Finalize();
@@ -50,25 +59,26 @@ void DeviceSession::Finalize() {
}
void DeviceSession::Start() {
- stream->SetPlayedSampleCount(played_sample_count);
- stream->Start();
+ if (stream) {
+ stream->Start();
+ system.CoreTiming().ScheduleLoopingEvent(std::chrono::nanoseconds::zero(), INCREMENT_TIME,
+ thread_event);
+ }
}
void DeviceSession::Stop() {
if (stream) {
- played_sample_count = stream->GetPlayedSampleCount();
stream->Stop();
+ system.CoreTiming().UnscheduleEvent(thread_event, {});
}
}
-void DeviceSession::AppendBuffers(std::span<AudioBuffer> buffers) const {
- auto& memory{system.Memory()};
-
- for (size_t i = 0; i < buffers.size(); i++) {
+void DeviceSession::AppendBuffers(std::span<const AudioBuffer> buffers) const {
+ for (const auto& buffer : buffers) {
Sink::SinkBuffer new_buffer{
- .frames = buffers[i].size / (channel_count * sizeof(s16)),
+ .frames = buffer.size / (channel_count * sizeof(s16)),
.frames_played = 0,
- .tag = buffers[i].tag,
+ .tag = buffer.tag,
.consumed = false,
};
@@ -76,26 +86,22 @@ void DeviceSession::AppendBuffers(std::span<AudioBuffer> buffers) const {
std::vector<s16> samples{};
stream->AppendBuffer(new_buffer, samples);
} else {
- std::vector<s16> samples(buffers[i].size / sizeof(s16));
- memory.ReadBlockUnsafe(buffers[i].samples, samples.data(), buffers[i].size);
+ std::vector<s16> samples(buffer.size / sizeof(s16));
+ system.Memory().ReadBlockUnsafe(buffer.samples, samples.data(), buffer.size);
stream->AppendBuffer(new_buffer, samples);
}
}
}
-void DeviceSession::ReleaseBuffer(AudioBuffer& buffer) const {
+void DeviceSession::ReleaseBuffer(const AudioBuffer& buffer) const {
if (type == Sink::StreamType::In) {
- auto& memory{system.Memory()};
auto samples{stream->ReleaseBuffer(buffer.size / sizeof(s16))};
- memory.WriteBlockUnsafe(buffer.samples, samples.data(), buffer.size);
+ system.Memory().WriteBlockUnsafe(buffer.samples, samples.data(), buffer.size);
}
}
-bool DeviceSession::IsBufferConsumed(u64 tag) const {
- if (stream) {
- return stream->IsBufferConsumed(tag);
- }
- return true;
+bool DeviceSession::IsBufferConsumed(const AudioBuffer& buffer) const {
+ return played_sample_count >= buffer.end_timestamp;
}
void DeviceSession::SetVolume(f32 volume) const {
@@ -105,10 +111,22 @@ void DeviceSession::SetVolume(f32 volume) const {
}
u64 DeviceSession::GetPlayedSampleCount() const {
- if (stream) {
- return stream->GetPlayedSampleCount();
+ return played_sample_count;
+}
+
+std::optional<std::chrono::nanoseconds> DeviceSession::ThreadFunc() {
+ // Add 5ms of samples at a 48K sample rate.
+ played_sample_count += 48'000 * INCREMENT_TIME / 1s;
+ if (type == Sink::StreamType::Out) {
+ system.AudioCore().GetAudioManager().SetEvent(Event::Type::AudioOutManager, true);
+ } else {
+ system.AudioCore().GetAudioManager().SetEvent(Event::Type::AudioInManager, true);
}
- return 0;
+ return std::nullopt;
+}
+
+void DeviceSession::SetRingSize(u32 ring_size) {
+ stream->SetRingSize(ring_size);
}
} // namespace AudioCore
diff --git a/src/audio_core/device/device_session.h b/src/audio_core/device/device_session.h
index 4a031b765..74f4dc085 100644
--- a/src/audio_core/device/device_session.h
+++ b/src/audio_core/device/device_session.h
@@ -3,6 +3,9 @@
#pragma once
+#include <chrono>
+#include <memory>
+#include <optional>
#include <span>
#include "audio_core/common/common.h"
@@ -11,9 +14,13 @@
namespace Core {
class System;
-}
+namespace Timing {
+struct EventType;
+} // namespace Timing
+} // namespace Core
namespace AudioCore {
+
namespace Sink {
class SinkStream;
struct SinkBuffer;
@@ -55,22 +62,23 @@ public:
*
* @param buffers - The buffers to play.
*/
- void AppendBuffers(std::span<AudioBuffer> buffers) const;
+ void AppendBuffers(std::span<const AudioBuffer> buffers) const;
/**
* (Audio In only) Pop samples from the backend, and write them back to this buffer's address.
*
* @param buffer - The buffer to write to.
*/
- void ReleaseBuffer(AudioBuffer& buffer) const;
+ void ReleaseBuffer(const AudioBuffer& buffer) const;
/**
* Check if the buffer for the given tag has been consumed by the backend.
*
- * @param tag - Unqiue tag of the buffer to check.
+ * @param buffer - the buffer to check.
+ *
* @return true if the buffer has been consumed, otherwise false.
*/
- bool IsBufferConsumed(u64 tag) const;
+ bool IsBufferConsumed(const AudioBuffer& buffer) const;
/**
* Start this device session, starting the backend stream.
@@ -96,6 +104,16 @@ public:
*/
u64 GetPlayedSampleCount() const;
+ /*
+ * CoreTiming callback to increment played_sample_count over time.
+ */
+ std::optional<std::chrono::nanoseconds> ThreadFunc();
+
+ /*
+ * Set the size of the ring buffer.
+ */
+ void SetRingSize(u32 ring_size);
+
private:
/// System
Core::System& system;
@@ -118,9 +136,13 @@ private:
/// Applet resource user id of this device session
u64 applet_resource_user_id{};
/// Total number of samples played by this device session
- u64 played_sample_count{};
+ std::atomic<u64> played_sample_count{};
+ /// Event increasing the played sample count every 5ms
+ std::shared_ptr<Core::Timing::EventType> thread_event;
/// Is this session initialised?
bool initialized{};
+ /// Buffer queue
+ std::vector<AudioBuffer> buffer_queue{};
};
} // namespace AudioCore
diff --git a/src/audio_core/in/audio_in.cpp b/src/audio_core/in/audio_in.cpp
index c946895d6..91ccd5ad7 100644
--- a/src/audio_core/in/audio_in.cpp
+++ b/src/audio_core/in/audio_in.cpp
@@ -72,7 +72,7 @@ Kernel::KReadableEvent& In::GetBufferEvent() {
return event->GetReadableEvent();
}
-f32 In::GetVolume() {
+f32 In::GetVolume() const {
std::scoped_lock l{parent_mutex};
return system.GetVolume();
}
@@ -82,17 +82,17 @@ void In::SetVolume(f32 volume) {
system.SetVolume(volume);
}
-bool In::ContainsAudioBuffer(u64 tag) {
+bool In::ContainsAudioBuffer(u64 tag) const {
std::scoped_lock l{parent_mutex};
return system.ContainsAudioBuffer(tag);
}
-u32 In::GetBufferCount() {
+u32 In::GetBufferCount() const {
std::scoped_lock l{parent_mutex};
return system.GetBufferCount();
}
-u64 In::GetPlayedSampleCount() {
+u64 In::GetPlayedSampleCount() const {
std::scoped_lock l{parent_mutex};
return system.GetPlayedSampleCount();
}
diff --git a/src/audio_core/in/audio_in.h b/src/audio_core/in/audio_in.h
index 6253891d5..092ab7236 100644
--- a/src/audio_core/in/audio_in.h
+++ b/src/audio_core/in/audio_in.h
@@ -102,7 +102,7 @@ public:
*
* @return The current volume.
*/
- f32 GetVolume();
+ f32 GetVolume() const;
/**
* Set the system volume.
@@ -117,21 +117,21 @@ public:
* @param tag - The tag to search for.
* @return True if the buffer is in the system, otherwise false.
*/
- bool ContainsAudioBuffer(u64 tag);
+ bool ContainsAudioBuffer(u64 tag) const;
/**
* Get the maximum number of buffers.
*
* @return The maximum number of buffers.
*/
- u32 GetBufferCount();
+ u32 GetBufferCount() const;
/**
* Get the total played sample count for this audio in.
*
* @return The played sample count.
*/
- u64 GetPlayedSampleCount();
+ u64 GetPlayedSampleCount() const;
private:
/// The AudioIn::Manager this audio in is registered with
diff --git a/src/audio_core/in/audio_in_system.cpp b/src/audio_core/in/audio_in_system.cpp
index ec5d37ed4..e7f918a47 100644
--- a/src/audio_core/in/audio_in_system.cpp
+++ b/src/audio_core/in/audio_in_system.cpp
@@ -34,16 +34,16 @@ size_t System::GetSessionId() const {
return session_id;
}
-std::string_view System::GetDefaultDeviceName() {
+std::string_view System::GetDefaultDeviceName() const {
return "BuiltInHeadset";
}
-std::string_view System::GetDefaultUacDeviceName() {
+std::string_view System::GetDefaultUacDeviceName() const {
return "Uac";
}
Result System::IsConfigValid(const std::string_view device_name,
- const AudioInParameter& in_params) {
+ const AudioInParameter& in_params) const {
if ((device_name.size() > 0) &&
(device_name != GetDefaultDeviceName() && device_name != GetDefaultUacDeviceName())) {
return Service::Audio::ERR_INVALID_DEVICE_NAME;
@@ -93,6 +93,7 @@ Result System::Start() {
std::vector<AudioBuffer> buffers_to_flush{};
buffers.RegisterBuffers(buffers_to_flush);
session->AppendBuffers(buffers_to_flush);
+ session->SetRingSize(static_cast<u32>(buffers_to_flush.size()));
return ResultSuccess;
}
@@ -112,8 +113,15 @@ bool System::AppendBuffer(const AudioInBuffer& buffer, const u64 tag) {
return false;
}
- AudioBuffer new_buffer{
- .played_timestamp = 0, .samples = buffer.samples, .tag = tag, .size = buffer.size};
+ const auto timestamp{buffers.GetNextTimestamp()};
+ const AudioBuffer new_buffer{
+ .start_timestamp = timestamp,
+ .end_timestamp = timestamp + buffer.size / (channel_count * sizeof(s16)),
+ .played_timestamp = 0,
+ .samples = buffer.samples,
+ .tag = tag,
+ .size = buffer.size,
+ };
buffers.AppendBuffer(new_buffer);
RegisterBuffers();
@@ -194,11 +202,11 @@ void System::SetVolume(const f32 volume_) {
session->SetVolume(volume_);
}
-bool System::ContainsAudioBuffer(const u64 tag) {
+bool System::ContainsAudioBuffer(const u64 tag) const {
return buffers.ContainsBuffer(tag);
}
-u32 System::GetBufferCount() {
+u32 System::GetBufferCount() const {
return buffers.GetAppendedRegisteredCount();
}
diff --git a/src/audio_core/in/audio_in_system.h b/src/audio_core/in/audio_in_system.h
index 165e35d83..b9dc0e60f 100644
--- a/src/audio_core/in/audio_in_system.h
+++ b/src/audio_core/in/audio_in_system.h
@@ -68,7 +68,7 @@ public:
*
* @return The default audio input device name.
*/
- std::string_view GetDefaultDeviceName();
+ std::string_view GetDefaultDeviceName() const;
/**
* Get the default USB audio input device name.
@@ -77,7 +77,7 @@ public:
*
* @return The default USB audio input device name.
*/
- std::string_view GetDefaultUacDeviceName();
+ std::string_view GetDefaultUacDeviceName() const;
/**
* Is the given initialize config valid?
@@ -86,7 +86,7 @@ public:
* @param in_params - Input parameters, see AudioInParameter.
* @return Result code.
*/
- Result IsConfigValid(std::string_view device_name, const AudioInParameter& in_params);
+ Result IsConfigValid(std::string_view device_name, const AudioInParameter& in_params) const;
/**
* Initialize this system.
@@ -208,7 +208,7 @@ public:
/**
* Set this system's current volume.
*
- * @param The new volume.
+ * @param volume The new volume.
*/
void SetVolume(f32 volume);
@@ -218,14 +218,14 @@ public:
* @param tag - Unique tag to search for.
* @return True if the buffer is in the system, otherwise false.
*/
- bool ContainsAudioBuffer(u64 tag);
+ bool ContainsAudioBuffer(u64 tag) const;
/**
* Get the maximum number of usable buffers (default 32).
*
* @return The number of buffers.
*/
- u32 GetBufferCount();
+ u32 GetBufferCount() const;
/**
* Get the total number of samples played by this system.
diff --git a/src/audio_core/out/audio_out.cpp b/src/audio_core/out/audio_out.cpp
index 9a8d8a742..d3ee4f0eb 100644
--- a/src/audio_core/out/audio_out.cpp
+++ b/src/audio_core/out/audio_out.cpp
@@ -72,7 +72,7 @@ Kernel::KReadableEvent& Out::GetBufferEvent() {
return event->GetReadableEvent();
}
-f32 Out::GetVolume() {
+f32 Out::GetVolume() const {
std::scoped_lock l{parent_mutex};
return system.GetVolume();
}
@@ -82,17 +82,17 @@ void Out::SetVolume(const f32 volume) {
system.SetVolume(volume);
}
-bool Out::ContainsAudioBuffer(const u64 tag) {
+bool Out::ContainsAudioBuffer(const u64 tag) const {
std::scoped_lock l{parent_mutex};
return system.ContainsAudioBuffer(tag);
}
-u32 Out::GetBufferCount() {
+u32 Out::GetBufferCount() const {
std::scoped_lock l{parent_mutex};
return system.GetBufferCount();
}
-u64 Out::GetPlayedSampleCount() {
+u64 Out::GetPlayedSampleCount() const {
std::scoped_lock l{parent_mutex};
return system.GetPlayedSampleCount();
}
diff --git a/src/audio_core/out/audio_out.h b/src/audio_core/out/audio_out.h
index f6b921645..946f345c6 100644
--- a/src/audio_core/out/audio_out.h
+++ b/src/audio_core/out/audio_out.h
@@ -102,7 +102,7 @@ public:
*
* @return The current volume.
*/
- f32 GetVolume();
+ f32 GetVolume() const;
/**
* Set the system volume.
@@ -117,21 +117,21 @@ public:
* @param tag - The tag to search for.
* @return True if the buffer is in the system, otherwise false.
*/
- bool ContainsAudioBuffer(u64 tag);
+ bool ContainsAudioBuffer(u64 tag) const;
/**
* Get the maximum number of buffers.
*
* @return The maximum number of buffers.
*/
- u32 GetBufferCount();
+ u32 GetBufferCount() const;
/**
* Get the total played sample count for this audio out.
*
* @return The played sample count.
*/
- u64 GetPlayedSampleCount();
+ u64 GetPlayedSampleCount() const;
private:
/// The AudioOut::Manager this audio out is registered with
diff --git a/src/audio_core/out/audio_out_system.cpp b/src/audio_core/out/audio_out_system.cpp
index 35afddf06..8b907590a 100644
--- a/src/audio_core/out/audio_out_system.cpp
+++ b/src/audio_core/out/audio_out_system.cpp
@@ -27,11 +27,12 @@ void System::Finalize() {
buffer_event->GetWritableEvent().Signal();
}
-std::string_view System::GetDefaultOutputDeviceName() {
+std::string_view System::GetDefaultOutputDeviceName() const {
return "DeviceOut";
}
-Result System::IsConfigValid(std::string_view device_name, const AudioOutParameter& in_params) {
+Result System::IsConfigValid(std::string_view device_name,
+ const AudioOutParameter& in_params) const {
if ((device_name.size() > 0) && (device_name != GetDefaultOutputDeviceName())) {
return Service::Audio::ERR_INVALID_DEVICE_NAME;
}
@@ -92,6 +93,7 @@ Result System::Start() {
std::vector<AudioBuffer> buffers_to_flush{};
buffers.RegisterBuffers(buffers_to_flush);
session->AppendBuffers(buffers_to_flush);
+ session->SetRingSize(static_cast<u32>(buffers_to_flush.size()));
return ResultSuccess;
}
@@ -111,8 +113,15 @@ bool System::AppendBuffer(const AudioOutBuffer& buffer, u64 tag) {
return false;
}
- AudioBuffer new_buffer{
- .played_timestamp = 0, .samples = buffer.samples, .tag = tag, .size = buffer.size};
+ const auto timestamp{buffers.GetNextTimestamp()};
+ const AudioBuffer new_buffer{
+ .start_timestamp = timestamp,
+ .end_timestamp = timestamp + buffer.size / (channel_count * sizeof(s16)),
+ .played_timestamp = 0,
+ .samples = buffer.samples,
+ .tag = tag,
+ .size = buffer.size,
+ };
buffers.AppendBuffer(new_buffer);
RegisterBuffers();
@@ -192,11 +201,11 @@ void System::SetVolume(const f32 volume_) {
session->SetVolume(volume_);
}
-bool System::ContainsAudioBuffer(const u64 tag) {
+bool System::ContainsAudioBuffer(const u64 tag) const {
return buffers.ContainsBuffer(tag);
}
-u32 System::GetBufferCount() {
+u32 System::GetBufferCount() const {
return buffers.GetAppendedRegisteredCount();
}
diff --git a/src/audio_core/out/audio_out_system.h b/src/audio_core/out/audio_out_system.h
index 4ca2f3417..0817b2f37 100644
--- a/src/audio_core/out/audio_out_system.h
+++ b/src/audio_core/out/audio_out_system.h
@@ -68,7 +68,7 @@ public:
*
* @return The default audio output device name.
*/
- std::string_view GetDefaultOutputDeviceName();
+ std::string_view GetDefaultOutputDeviceName() const;
/**
* Is the given initialize config valid?
@@ -77,7 +77,7 @@ public:
* @param in_params - Input parameters, see AudioOutParameter.
* @return Result code.
*/
- Result IsConfigValid(std::string_view device_name, const AudioOutParameter& in_params);
+ Result IsConfigValid(std::string_view device_name, const AudioOutParameter& in_params) const;
/**
* Initialize this system.
@@ -199,7 +199,7 @@ public:
/**
* Set this system's current volume.
*
- * @param The new volume.
+ * @param volume The new volume.
*/
void SetVolume(f32 volume);
@@ -209,14 +209,14 @@ public:
* @param tag - Unique tag to search for.
* @return True if the buffer is in the system, otherwise false.
*/
- bool ContainsAudioBuffer(u64 tag);
+ bool ContainsAudioBuffer(u64 tag) const;
/**
* Get the maximum number of usable buffers (default 32).
*
* @return The number of buffers.
*/
- u32 GetBufferCount();
+ u32 GetBufferCount() const;
/**
* Get the total number of samples played by this system.
diff --git a/src/audio_core/renderer/adsp/adsp.cpp b/src/audio_core/renderer/adsp/adsp.cpp
index e05a22d86..a28395663 100644
--- a/src/audio_core/renderer/adsp/adsp.cpp
+++ b/src/audio_core/renderer/adsp/adsp.cpp
@@ -50,7 +50,7 @@ u32 ADSP::GetRemainCommandCount(const u32 session_id) const {
return render_mailbox.GetRemainCommandCount(session_id);
}
-void ADSP::SendCommandBuffer(const u32 session_id, CommandBuffer& command_buffer) {
+void ADSP::SendCommandBuffer(const u32 session_id, const CommandBuffer& command_buffer) {
render_mailbox.SetCommandBuffer(session_id, command_buffer);
}
diff --git a/src/audio_core/renderer/adsp/adsp.h b/src/audio_core/renderer/adsp/adsp.h
index 4dfcef4a5..f7a2f25e4 100644
--- a/src/audio_core/renderer/adsp/adsp.h
+++ b/src/audio_core/renderer/adsp/adsp.h
@@ -63,8 +63,6 @@ public:
/**
* Stop the ADSP.
- *
- * @return True if started or already running, otherwise false.
*/
void Stop();
@@ -133,7 +131,7 @@ public:
* @param session_id - The session id to check (0 or 1).
* @param command_buffer - The command buffer to process.
*/
- void SendCommandBuffer(u32 session_id, CommandBuffer& command_buffer);
+ void SendCommandBuffer(u32 session_id, const CommandBuffer& command_buffer);
/**
* Clear the command buffers (does not clear the time taken or the remaining command count)
diff --git a/src/audio_core/renderer/adsp/audio_renderer.cpp b/src/audio_core/renderer/adsp/audio_renderer.cpp
index 3967ccfe6..bafe4822a 100644
--- a/src/audio_core/renderer/adsp/audio_renderer.cpp
+++ b/src/audio_core/renderer/adsp/audio_renderer.cpp
@@ -51,7 +51,7 @@ CommandBuffer& AudioRenderer_Mailbox::GetCommandBuffer(const s32 session_id) {
return command_buffers[session_id];
}
-void AudioRenderer_Mailbox::SetCommandBuffer(const u32 session_id, CommandBuffer& buffer) {
+void AudioRenderer_Mailbox::SetCommandBuffer(const u32 session_id, const CommandBuffer& buffer) {
command_buffers[session_id] = buffer;
}
@@ -106,9 +106,6 @@ void AudioRenderer::Start(AudioRenderer_Mailbox* mailbox_) {
mailbox = mailbox_;
thread = std::thread(&AudioRenderer::ThreadFunc, this);
- for (auto& stream : streams) {
- stream->Start();
- }
running = true;
}
@@ -130,6 +127,7 @@ void AudioRenderer::CreateSinkStreams() {
std::string name{fmt::format("ADSP_RenderStream-{}", i)};
streams[i] =
sink.AcquireSinkStream(system, channels, name, ::AudioCore::Sink::StreamType::Render);
+ streams[i]->SetRingSize(4);
}
}
@@ -198,11 +196,6 @@ void AudioRenderer::ThreadFunc() {
command_list_processor.Process(index) - start_time;
}
- if (index == 0) {
- auto stream{command_list_processor.GetOutputSinkStream()};
- system.AudioCore().SetStreamQueue(stream->GetQueueSize());
- }
-
const auto end_time{system.CoreTiming().GetClockTicks()};
command_buffer.remaining_command_count =
diff --git a/src/audio_core/renderer/adsp/audio_renderer.h b/src/audio_core/renderer/adsp/audio_renderer.h
index b6ced9d2b..02e923c84 100644
--- a/src/audio_core/renderer/adsp/audio_renderer.h
+++ b/src/audio_core/renderer/adsp/audio_renderer.h
@@ -52,7 +52,7 @@ public:
/**
* Send a message from the host to the AudioRenderer.
*
- * @param message_ - The message to send to the AudioRenderer.
+ * @param message - The message to send to the AudioRenderer.
*/
void HostSendMessage(RenderMessage message);
@@ -66,7 +66,7 @@ public:
/**
* Send a message from the AudioRenderer to the host.
*
- * @param message_ - The message to send to the host.
+ * @param message - The message to send to the host.
*/
void ADSPSendMessage(RenderMessage message);
@@ -91,7 +91,7 @@ public:
* @param session_id - The session id to get (0 or 1).
* @param buffer - The command buffer to set.
*/
- void SetCommandBuffer(u32 session_id, CommandBuffer& buffer);
+ void SetCommandBuffer(u32 session_id, const CommandBuffer& buffer);
/**
* Get the total render time taken for the last command lists sent.
@@ -163,7 +163,7 @@ public:
/**
* Start the AudioRenderer.
*
- * @param The mailbox to use for this session.
+ * @param mailbox The mailbox to use for this session.
*/
void Start(AudioRenderer_Mailbox* mailbox);
diff --git a/src/audio_core/renderer/adsp/command_list_processor.h b/src/audio_core/renderer/adsp/command_list_processor.h
index 3f99173e3..d78269e1d 100644
--- a/src/audio_core/renderer/adsp/command_list_processor.h
+++ b/src/audio_core/renderer/adsp/command_list_processor.h
@@ -33,10 +33,10 @@ public:
/**
* Initialize the processor.
*
- * @param system_ - The core system.
- * @param buffer - The command buffer to process.
- * @param size - The size of the buffer.
- * @param stream_ - The stream to be used for sending the samples.
+ * @param system - The core system.
+ * @param buffer - The command buffer to process.
+ * @param size - The size of the buffer.
+ * @param stream - The stream to be used for sending the samples.
*/
void Initialize(Core::System& system, CpuAddr buffer, u64 size, Sink::SinkStream* stream);
@@ -72,7 +72,8 @@ public:
/**
* Process the command list.
*
- * @param index - Index of the current command list.
+ * @param session_id - Session ID for the commands being processed.
+ *
* @return The time taken to process.
*/
u64 Process(u32 session_id);
@@ -89,7 +90,7 @@ public:
u8* commands{};
/// The command buffer size
u64 commands_buffer_size{};
- /// The maximum processing time alloted
+ /// The maximum processing time allotted
u64 max_process_time{};
/// The number of commands in the buffer
u32 command_count{};
diff --git a/src/audio_core/renderer/audio_device.cpp b/src/audio_core/renderer/audio_device.cpp
index d5886e55e..0d9d8f6ce 100644
--- a/src/audio_core/renderer/audio_device.cpp
+++ b/src/audio_core/renderer/audio_device.cpp
@@ -1,6 +1,9 @@
// SPDX-FileCopyrightText: Copyright 2022 yuzu Emulator Project
// SPDX-License-Identifier: GPL-2.0-or-later
+#include <array>
+#include <span>
+
#include "audio_core/audio_core.h"
#include "audio_core/common/feature_support.h"
#include "audio_core/renderer/audio_device.h"
@@ -9,14 +12,33 @@
namespace AudioCore::AudioRenderer {
+constexpr std::array usb_device_names{
+ AudioDevice::AudioDeviceName{"AudioStereoJackOutput"},
+ AudioDevice::AudioDeviceName{"AudioBuiltInSpeakerOutput"},
+ AudioDevice::AudioDeviceName{"AudioTvOutput"},
+ AudioDevice::AudioDeviceName{"AudioUsbDeviceOutput"},
+};
+
+constexpr std::array device_names{
+ AudioDevice::AudioDeviceName{"AudioStereoJackOutput"},
+ AudioDevice::AudioDeviceName{"AudioBuiltInSpeakerOutput"},
+ AudioDevice::AudioDeviceName{"AudioTvOutput"},
+};
+
+constexpr std::array output_device_names{
+ AudioDevice::AudioDeviceName{"AudioBuiltInSpeakerOutput"},
+ AudioDevice::AudioDeviceName{"AudioTvOutput"},
+ AudioDevice::AudioDeviceName{"AudioExternalOutput"},
+};
+
AudioDevice::AudioDevice(Core::System& system, const u64 applet_resource_user_id_,
const u32 revision)
: output_sink{system.AudioCore().GetOutputSink()},
applet_resource_user_id{applet_resource_user_id_}, user_revision{revision} {}
u32 AudioDevice::ListAudioDeviceName(std::vector<AudioDeviceName>& out_buffer,
- const size_t max_count) {
- std::span<AudioDeviceName> names{};
+ const size_t max_count) const {
+ std::span<const AudioDeviceName> names{};
if (CheckFeatureSupported(SupportTags::AudioUsbDeviceOutput, user_revision)) {
names = usb_device_names;
@@ -24,7 +46,7 @@ u32 AudioDevice::ListAudioDeviceName(std::vector<AudioDeviceName>& out_buffer,
names = device_names;
}
- u32 out_count{static_cast<u32>(std::min(max_count, names.size()))};
+ const u32 out_count{static_cast<u32>(std::min(max_count, names.size()))};
for (u32 i = 0; i < out_count; i++) {
out_buffer.push_back(names[i]);
}
@@ -32,8 +54,8 @@ u32 AudioDevice::ListAudioDeviceName(std::vector<AudioDeviceName>& out_buffer,
}
u32 AudioDevice::ListAudioOutputDeviceName(std::vector<AudioDeviceName>& out_buffer,
- const size_t max_count) {
- u32 out_count{static_cast<u32>(std::min(max_count, output_device_names.size()))};
+ const size_t max_count) const {
+ const u32 out_count{static_cast<u32>(std::min(max_count, output_device_names.size()))};
for (u32 i = 0; i < out_count; i++) {
out_buffer.push_back(output_device_names[i]);
@@ -45,7 +67,7 @@ void AudioDevice::SetDeviceVolumes(const f32 volume) {
output_sink.SetDeviceVolume(volume);
}
-f32 AudioDevice::GetDeviceVolume([[maybe_unused]] std::string_view name) {
+f32 AudioDevice::GetDeviceVolume([[maybe_unused]] std::string_view name) const {
return output_sink.GetDeviceVolume();
}
diff --git a/src/audio_core/renderer/audio_device.h b/src/audio_core/renderer/audio_device.h
index 1f449f261..dd6be70ee 100644
--- a/src/audio_core/renderer/audio_device.h
+++ b/src/audio_core/renderer/audio_device.h
@@ -3,7 +3,7 @@
#pragma once
-#include <span>
+#include <string_view>
#include "audio_core/audio_render_manager.h"
@@ -23,21 +23,13 @@ namespace AudioRenderer {
class AudioDevice {
public:
struct AudioDeviceName {
- std::array<char, 0x100> name;
+ std::array<char, 0x100> name{};
- AudioDeviceName(const char* name_) {
- std::strncpy(name.data(), name_, name.size());
+ constexpr AudioDeviceName(std::string_view name_) {
+ name_.copy(name.data(), name.size() - 1);
}
};
- std::array<AudioDeviceName, 4> usb_device_names{"AudioStereoJackOutput",
- "AudioBuiltInSpeakerOutput", "AudioTvOutput",
- "AudioUsbDeviceOutput"};
- std::array<AudioDeviceName, 3> device_names{"AudioStereoJackOutput",
- "AudioBuiltInSpeakerOutput", "AudioTvOutput"};
- std::array<AudioDeviceName, 3> output_device_names{"AudioBuiltInSpeakerOutput", "AudioTvOutput",
- "AudioExternalOutput"};
-
explicit AudioDevice(Core::System& system, u64 applet_resource_user_id, u32 revision);
/**
@@ -47,7 +39,7 @@ public:
* @param max_count - Maximum number of devices to write (count of out_buffer).
* @return Number of device names written.
*/
- u32 ListAudioDeviceName(std::vector<AudioDeviceName>& out_buffer, size_t max_count);
+ u32 ListAudioDeviceName(std::vector<AudioDeviceName>& out_buffer, size_t max_count) const;
/**
* Get a list of the available output devices.
@@ -57,7 +49,7 @@ public:
* @param max_count - Maximum number of devices to write (count of out_buffer).
* @return Number of device names written.
*/
- u32 ListAudioOutputDeviceName(std::vector<AudioDeviceName>& out_buffer, size_t max_count);
+ u32 ListAudioOutputDeviceName(std::vector<AudioDeviceName>& out_buffer, size_t max_count) const;
/**
* Set the volume of all streams in the backend sink.
@@ -73,7 +65,7 @@ public:
* @param name - Name of the device to check. Unused.
* @return Volume of the device.
*/
- f32 GetDeviceVolume(std::string_view name);
+ f32 GetDeviceVolume(std::string_view name) const;
private:
/// Backend output sink for the device
diff --git a/src/audio_core/renderer/behavior/behavior_info.cpp b/src/audio_core/renderer/behavior/behavior_info.cpp
index c5d4d66d8..3d2a91312 100644
--- a/src/audio_core/renderer/behavior/behavior_info.cpp
+++ b/src/audio_core/renderer/behavior/behavior_info.cpp
@@ -34,7 +34,7 @@ void BehaviorInfo::ClearError() {
error_count = 0;
}
-void BehaviorInfo::AppendError(ErrorInfo& error) {
+void BehaviorInfo::AppendError(const ErrorInfo& error) {
LOG_ERROR(Service_Audio, "Error during RequestUpdate, reporting code {:04X} address {:08X}",
error.error_code.raw, error.address);
if (error_count < MaxErrors) {
@@ -42,14 +42,16 @@ void BehaviorInfo::AppendError(ErrorInfo& error) {
}
}
-void BehaviorInfo::CopyErrorInfo(std::span<ErrorInfo> out_errors, u32& out_count) {
- auto error_count_{std::min(error_count, MaxErrors)};
- std::memset(out_errors.data(), 0, MaxErrors * sizeof(ErrorInfo));
+void BehaviorInfo::CopyErrorInfo(std::span<ErrorInfo> out_errors, u32& out_count) const {
+ out_count = std::min(error_count, MaxErrors);
- for (size_t i = 0; i < error_count_; i++) {
- out_errors[i] = errors[i];
+ for (size_t i = 0; i < MaxErrors; i++) {
+ if (i < out_count) {
+ out_errors[i] = errors[i];
+ } else {
+ out_errors[i] = {};
+ }
}
- out_count = error_count_;
}
void BehaviorInfo::UpdateFlags(const Flags flags_) {
diff --git a/src/audio_core/renderer/behavior/behavior_info.h b/src/audio_core/renderer/behavior/behavior_info.h
index 7333c297f..15c948344 100644
--- a/src/audio_core/renderer/behavior/behavior_info.h
+++ b/src/audio_core/renderer/behavior/behavior_info.h
@@ -94,7 +94,7 @@ public:
*
* @param error - The new error.
*/
- void AppendError(ErrorInfo& error);
+ void AppendError(const ErrorInfo& error);
/**
* Copy errors to the given output container.
@@ -102,7 +102,7 @@ public:
* @param out_errors - Output container to receive the errors.
* @param out_count - The number of errors written.
*/
- void CopyErrorInfo(std::span<ErrorInfo> out_errors, u32& out_count);
+ void CopyErrorInfo(std::span<ErrorInfo> out_errors, u32& out_count) const;
/**
* Update the behaviour flags.
diff --git a/src/audio_core/renderer/behavior/info_updater.cpp b/src/audio_core/renderer/behavior/info_updater.cpp
index 06a37e1a6..c0a307b89 100644
--- a/src/audio_core/renderer/behavior/info_updater.cpp
+++ b/src/audio_core/renderer/behavior/info_updater.cpp
@@ -485,7 +485,7 @@ Result InfoUpdater::UpdateBehaviorInfo(BehaviorInfo& behaviour_) {
return ResultSuccess;
}
-Result InfoUpdater::UpdateErrorInfo(BehaviorInfo& behaviour_) {
+Result InfoUpdater::UpdateErrorInfo(const BehaviorInfo& behaviour_) {
auto out_params{reinterpret_cast<BehaviorInfo::OutStatus*>(output)};
behaviour_.CopyErrorInfo(out_params->errors, out_params->error_count);
diff --git a/src/audio_core/renderer/behavior/info_updater.h b/src/audio_core/renderer/behavior/info_updater.h
index f0b445d9c..c817d8d8d 100644
--- a/src/audio_core/renderer/behavior/info_updater.h
+++ b/src/audio_core/renderer/behavior/info_updater.h
@@ -130,7 +130,7 @@ public:
* @param behaviour - Behaviour to update.
* @return Result code.
*/
- Result UpdateErrorInfo(BehaviorInfo& behaviour);
+ Result UpdateErrorInfo(const BehaviorInfo& behaviour);
/**
* Update splitter.
diff --git a/src/audio_core/renderer/command/command_buffer.h b/src/audio_core/renderer/command/command_buffer.h
index 496b0e50a..162170846 100644
--- a/src/audio_core/renderer/command/command_buffer.h
+++ b/src/audio_core/renderer/command/command_buffer.h
@@ -191,6 +191,7 @@ public:
* @param volume - Current mix volume used for calculating the ramp.
* @param prev_volume - Previous mix volume, used for calculating the ramp,
* also applied to the input.
+ * @param prev_samples - Previous sample buffer. Used for depopping.
* @param precision - Number of decimal bits for fixed point operations.
*/
void GenerateMixRampCommand(s32 node_id, s16 buffer_count, s16 input_index, s16 output_index,
@@ -208,6 +209,7 @@ public:
* @param volumes - Current mix volumes used for calculating the ramp.
* @param prev_volumes - Previous mix volumes, used for calculating the ramp,
* also applied to the input.
+ * @param prev_samples - Previous sample buffer. Used for depopping.
* @param precision - Number of decimal bits for fixed point operations.
*/
void GenerateMixRampGroupedCommand(s32 node_id, s16 buffer_count, s16 input_index,
@@ -297,11 +299,11 @@ public:
/**
* Generate a device sink command, adding it to the command list.
*
- * @param node_id - Node id of the voice this command is generated for.
- * @param buffer_offset - Base mix buffer offset to use.
- * @param sink_info - The sink_info to generate this command from.
- * @session_id - System session id this command is generated from.
- * @samples_buffer - The buffer to be sent to the sink if upsampling is not used.
+ * @param node_id - Node id of the voice this command is generated for.
+ * @param buffer_offset - Base mix buffer offset to use.
+ * @param sink_info - The sink_info to generate this command from.
+ * @param session_id - System session id this command is generated from.
+ * @param samples_buffer - The buffer to be sent to the sink if upsampling is not used.
*/
void GenerateDeviceSinkCommand(s32 node_id, s16 buffer_offset, SinkInfoBase& sink_info,
u32 session_id, std::span<s32> samples_buffer);
diff --git a/src/audio_core/renderer/command/command_generator.h b/src/audio_core/renderer/command/command_generator.h
index d80d9b0d8..b3cd7b408 100644
--- a/src/audio_core/renderer/command/command_generator.h
+++ b/src/audio_core/renderer/command/command_generator.h
@@ -197,9 +197,9 @@ public:
/**
* Generate an I3DL2 reverb effect command.
*
- * @param buffer_offset - Base mix buffer offset to use.
- * @param effect_info_base - I3DL2Reverb effect info.
- * @param node_id - Node id of the mix this command is generated for.
+ * @param buffer_offset - Base mix buffer offset to use.
+ * @param effect_info - I3DL2Reverb effect info.
+ * @param node_id - Node id of the mix this command is generated for.
*/
void GenerateI3dl2ReverbEffectCommand(s16 buffer_offset, EffectInfoBase& effect_info,
s32 node_id);
@@ -207,18 +207,18 @@ public:
/**
* Generate an aux effect command.
*
- * @param buffer_offset - Base mix buffer offset to use.
- * @param effect_info_base - Aux effect info.
- * @param node_id - Node id of the mix this command is generated for.
+ * @param buffer_offset - Base mix buffer offset to use.
+ * @param effect_info - Aux effect info.
+ * @param node_id - Node id of the mix this command is generated for.
*/
void GenerateAuxCommand(s16 buffer_offset, EffectInfoBase& effect_info, s32 node_id);
/**
* Generate a biquad filter effect command.
*
- * @param buffer_offset - Base mix buffer offset to use.
- * @param effect_info_base - Aux effect info.
- * @param node_id - Node id of the mix this command is generated for.
+ * @param buffer_offset - Base mix buffer offset to use.
+ * @param effect_info - Aux effect info.
+ * @param node_id - Node id of the mix this command is generated for.
*/
void GenerateBiquadFilterEffectCommand(s16 buffer_offset, EffectInfoBase& effect_info,
s32 node_id);
@@ -226,10 +226,10 @@ public:
/**
* Generate a light limiter effect command.
*
- * @param buffer_offset - Base mix buffer offset to use.
- * @param effect_info_base - Limiter effect info.
- * @param node_id - Node id of the mix this command is generated for.
- * @param effect_index - Index for the statistics state.
+ * @param buffer_offset - Base mix buffer offset to use.
+ * @param effect_info - Limiter effect info.
+ * @param node_id - Node id of the mix this command is generated for.
+ * @param effect_index - Index for the statistics state.
*/
void GenerateLightLimiterEffectCommand(s16 buffer_offset, EffectInfoBase& effect_info,
s32 node_id, u32 effect_index);
@@ -238,21 +238,20 @@ public:
* Generate a capture effect command.
* Writes a mix buffer back to game memory.
*
- * @param buffer_offset - Base mix buffer offset to use.
- * @param effect_info_base - Capture effect info.
- * @param node_id - Node id of the mix this command is generated for.
+ * @param buffer_offset - Base mix buffer offset to use.
+ * @param effect_info - Capture effect info.
+ * @param node_id - Node id of the mix this command is generated for.
*/
void GenerateCaptureCommand(s16 buffer_offset, EffectInfoBase& effect_info, s32 node_id);
/**
* Generate a compressor effect command.
*
- * @param buffer_offset - Base mix buffer offset to use.
- * @param effect_info_base - Compressor effect info.
- * @param node_id - Node id of the mix this command is generated for.
+ * @param buffer_offset - Base mix buffer offset to use.
+ * @param effect_info - Compressor effect info.
+ * @param node_id - Node id of the mix this command is generated for.
*/
- void GenerateCompressorCommand(const s16 buffer_offset, EffectInfoBase& effect_info,
- const s32 node_id);
+ void GenerateCompressorCommand(s16 buffer_offset, EffectInfoBase& effect_info, s32 node_id);
/**
* Generate all effect commands for a mix.
@@ -318,8 +317,9 @@ public:
* Generate a performance command.
* Used to report performance metrics of the AudioRenderer back to the game.
*
- * @param buffer_offset - Base mix buffer offset to use.
- * @param sink_info - Sink info to generate the commands from.
+ * @param node_id - Node ID of the mix this command is generated for
+ * @param state - Output state of the generated performance command
+ * @param entry_addresses - Addresses to be written
*/
void GeneratePerformanceCommand(s32 node_id, PerformanceState state,
const PerformanceEntryAddresses& entry_addresses);
diff --git a/src/audio_core/renderer/command/effect/compressor.cpp b/src/audio_core/renderer/command/effect/compressor.cpp
index 2ebc140f1..7229618e8 100644
--- a/src/audio_core/renderer/command/effect/compressor.cpp
+++ b/src/audio_core/renderer/command/effect/compressor.cpp
@@ -11,7 +11,7 @@
namespace AudioCore::AudioRenderer {
-static void SetCompressorEffectParameter(CompressorInfo::ParameterVersion2& params,
+static void SetCompressorEffectParameter(const CompressorInfo::ParameterVersion2& params,
CompressorInfo::State& state) {
const auto ratio{1.0f / params.compressor_ratio};
auto makeup_gain{0.0f};
@@ -31,9 +31,9 @@ static void SetCompressorEffectParameter(CompressorInfo::ParameterVersion2& para
state.unk_20 = c;
}
-static void InitializeCompressorEffect(CompressorInfo::ParameterVersion2& params,
+static void InitializeCompressorEffect(const CompressorInfo::ParameterVersion2& params,
CompressorInfo::State& state) {
- std::memset(&state, 0, sizeof(CompressorInfo::State));
+ state = {};
state.unk_00 = 0;
state.unk_04 = 1.0f;
@@ -42,7 +42,7 @@ static void InitializeCompressorEffect(CompressorInfo::ParameterVersion2& params
SetCompressorEffectParameter(params, state);
}
-static void ApplyCompressorEffect(CompressorInfo::ParameterVersion2& params,
+static void ApplyCompressorEffect(const CompressorInfo::ParameterVersion2& params,
CompressorInfo::State& state, bool enabled,
std::vector<std::span<const s32>> input_buffers,
std::vector<std::span<s32>> output_buffers, u32 sample_count) {
@@ -103,8 +103,7 @@ static void ApplyCompressorEffect(CompressorInfo::ParameterVersion2& params,
} else {
for (s16 channel = 0; channel < params.channel_count; channel++) {
if (params.inputs[channel] != params.outputs[channel]) {
- std::memcpy((char*)output_buffers[channel].data(),
- (char*)input_buffers[channel].data(),
+ std::memcpy(output_buffers[channel].data(), input_buffers[channel].data(),
output_buffers[channel].size_bytes());
}
}
diff --git a/src/audio_core/renderer/command/mix/mix_ramp.cpp b/src/audio_core/renderer/command/mix/mix_ramp.cpp
index ffdafa1c8..d67123cd8 100644
--- a/src/audio_core/renderer/command/mix/mix_ramp.cpp
+++ b/src/audio_core/renderer/command/mix/mix_ramp.cpp
@@ -7,17 +7,7 @@
#include "common/logging/log.h"
namespace AudioCore::AudioRenderer {
-/**
- * Mix input mix buffer into output mix buffer, with volume applied to the input.
- *
- * @tparam Q - Number of bits for fixed point operations.
- * @param output - Output mix buffer.
- * @param input - Input mix buffer.
- * @param volume - Volume applied to the input.
- * @param ramp - Ramp applied to volume every sample.
- * @param sample_count - Number of samples to process.
- * @return The final gained input sample, used for depopping.
- */
+
template <size_t Q>
s32 ApplyMixRamp(std::span<s32> output, std::span<const s32> input, const f32 volume_,
const f32 ramp_, const u32 sample_count) {
@@ -40,10 +30,8 @@ s32 ApplyMixRamp(std::span<s32> output, std::span<const s32> input, const f32 vo
return sample.to_int();
}
-template s32 ApplyMixRamp<15>(std::span<s32>, std::span<const s32>, const f32, const f32,
- const u32);
-template s32 ApplyMixRamp<23>(std::span<s32>, std::span<const s32>, const f32, const f32,
- const u32);
+template s32 ApplyMixRamp<15>(std::span<s32>, std::span<const s32>, f32, f32, u32);
+template s32 ApplyMixRamp<23>(std::span<s32>, std::span<const s32>, f32, f32, u32);
void MixRampCommand::Dump(const ADSP::CommandListProcessor& processor, std::string& string) {
const auto ramp{(volume - prev_volume) / static_cast<f32>(processor.sample_count)};
diff --git a/src/audio_core/renderer/command/mix/mix_ramp.h b/src/audio_core/renderer/command/mix/mix_ramp.h
index 770f57e80..52f74a273 100644
--- a/src/audio_core/renderer/command/mix/mix_ramp.h
+++ b/src/audio_core/renderer/command/mix/mix_ramp.h
@@ -61,13 +61,13 @@ struct MixRampCommand : ICommand {
* @tparam Q - Number of bits for fixed point operations.
* @param output - Output mix buffer.
* @param input - Input mix buffer.
- * @param volume - Volume applied to the input.
- * @param ramp - Ramp applied to volume every sample.
+ * @param volume_ - Volume applied to the input.
+ * @param ramp_ - Ramp applied to volume every sample.
* @param sample_count - Number of samples to process.
* @return The final gained input sample, used for depopping.
*/
template <size_t Q>
-s32 ApplyMixRamp(std::span<s32> output, std::span<const s32> input, const f32 volume_,
- const f32 ramp_, const u32 sample_count);
+s32 ApplyMixRamp(std::span<s32> output, std::span<const s32> input, f32 volume_, f32 ramp_,
+ u32 sample_count);
} // namespace AudioCore::AudioRenderer
diff --git a/src/audio_core/renderer/command/mix/mix_ramp_grouped.h b/src/audio_core/renderer/command/mix/mix_ramp_grouped.h
index 027276e5a..3b0ce67ef 100644
--- a/src/audio_core/renderer/command/mix/mix_ramp_grouped.h
+++ b/src/audio_core/renderer/command/mix/mix_ramp_grouped.h
@@ -50,9 +50,9 @@ struct MixRampGroupedCommand : ICommand {
std::array<s16, MaxMixBuffers> inputs;
/// Output mix buffer indexes for each mix buffer
std::array<s16, MaxMixBuffers> outputs;
- /// Previous mix vloumes for each mix buffer
+ /// Previous mix volumes for each mix buffer
std::array<f32, MaxMixBuffers> prev_volumes;
- /// Current mix vloumes for each mix buffer
+ /// Current mix volumes for each mix buffer
std::array<f32, MaxMixBuffers> volumes;
/// Pointer to the previous sample buffer, used for depop
CpuAddr previous_samples;
diff --git a/src/audio_core/renderer/command/sink/device.cpp b/src/audio_core/renderer/command/sink/device.cpp
index 47e0c6722..e88372a75 100644
--- a/src/audio_core/renderer/command/sink/device.cpp
+++ b/src/audio_core/renderer/command/sink/device.cpp
@@ -46,6 +46,10 @@ void DeviceSinkCommand::Process(const ADSP::CommandListProcessor& processor) {
out_buffer.tag = reinterpret_cast<u64>(samples.data());
stream->AppendBuffer(out_buffer, samples);
+
+ if (stream->IsPaused()) {
+ stream->Start();
+ }
}
bool DeviceSinkCommand::Verify(const ADSP::CommandListProcessor& processor) {
diff --git a/src/audio_core/renderer/effect/effect_context.h b/src/audio_core/renderer/effect/effect_context.h
index 85955bd9c..8f6d6e7d8 100644
--- a/src/audio_core/renderer/effect/effect_context.h
+++ b/src/audio_core/renderer/effect/effect_context.h
@@ -15,15 +15,15 @@ class EffectContext {
public:
/**
* Initialize the effect context
- * @param effect_infos List of effect infos for this context
- * @param effect_count The number of effects in the list
- * @param result_states_cpu The workbuffer of result states for the CPU for this context
- * @param result_states_dsp The workbuffer of result states for the DSP for this context
- * @param state_count The number of result states
+ * @param effect_infos_ - List of effect infos for this context
+ * @param effect_count_ - The number of effects in the list
+ * @param result_states_cpu_ - The workbuffer of result states for the CPU for this context
+ * @param result_states_dsp_ - The workbuffer of result states for the DSP for this context
+ * @param dsp_state_count - The number of result states
*/
- void Initialize(std::span<EffectInfoBase> effect_infos_, const u32 effect_count_,
+ void Initialize(std::span<EffectInfoBase> effect_infos_, u32 effect_count_,
std::span<EffectResultState> result_states_cpu_,
- std::span<EffectResultState> result_states_dsp_, const size_t dsp_state_count);
+ std::span<EffectResultState> result_states_dsp_, size_t dsp_state_count);
/**
* Get the EffectInfo for a given index
diff --git a/src/audio_core/renderer/effect/effect_info_base.h b/src/audio_core/renderer/effect/effect_info_base.h
index 8c9583878..8525fde05 100644
--- a/src/audio_core/renderer/effect/effect_info_base.h
+++ b/src/audio_core/renderer/effect/effect_info_base.h
@@ -291,7 +291,7 @@ public:
* Update the info with new parameters, version 1.
*
* @param error_info - Used to write call result code.
- * @param in_params - New parameters to update the info with.
+ * @param params - New parameters to update the info with.
* @param pool_mapper - Pool for mapping buffers.
*/
virtual void Update(BehaviorInfo::ErrorInfo& error_info,
@@ -305,7 +305,7 @@ public:
* Update the info with new parameters, version 2.
*
* @param error_info - Used to write call result code.
- * @param in_params - New parameters to update the info with.
+ * @param params - New parameters to update the info with.
* @param pool_mapper - Pool for mapping buffers.
*/
virtual void Update(BehaviorInfo::ErrorInfo& error_info,
diff --git a/src/audio_core/renderer/effect/i3dl2.h b/src/audio_core/renderer/effect/i3dl2.h
index 7a088a627..1ebbc5c4c 100644
--- a/src/audio_core/renderer/effect/i3dl2.h
+++ b/src/audio_core/renderer/effect/i3dl2.h
@@ -99,7 +99,7 @@ public:
return out_sample;
}
- Common::FixedPoint<50, 14> Read() {
+ Common::FixedPoint<50, 14> Read() const {
return *output;
}
@@ -110,7 +110,7 @@ public:
}
}
- Common::FixedPoint<50, 14> TapOut(const s32 index) {
+ Common::FixedPoint<50, 14> TapOut(const s32 index) const {
auto out{input - (index + 1)};
if (out < buffer.data()) {
out += max_delay + 1;
diff --git a/src/audio_core/renderer/effect/reverb.h b/src/audio_core/renderer/effect/reverb.h
index b4df9f6ef..a72475c3c 100644
--- a/src/audio_core/renderer/effect/reverb.h
+++ b/src/audio_core/renderer/effect/reverb.h
@@ -95,7 +95,7 @@ public:
return out_sample;
}
- Common::FixedPoint<50, 14> Read() {
+ Common::FixedPoint<50, 14> Read() const {
return *output;
}
@@ -106,7 +106,7 @@ public:
}
}
- Common::FixedPoint<50, 14> TapOut(const s32 index) {
+ Common::FixedPoint<50, 14> TapOut(const s32 index) const {
auto out{input - (index + 1)};
if (out < buffer.data()) {
out += sample_count;
diff --git a/src/audio_core/renderer/memory/address_info.h b/src/audio_core/renderer/memory/address_info.h
index 4cfefea8e..bb5c930e1 100644
--- a/src/audio_core/renderer/memory/address_info.h
+++ b/src/audio_core/renderer/memory/address_info.h
@@ -19,8 +19,8 @@ public:
/**
* Setup a new AddressInfo.
*
- * @param cpu_address - The CPU address of this region.
- * @param size - The size of this region.
+ * @param cpu_address_ - The CPU address of this region.
+ * @param size_ - The size of this region.
*/
void Setup(CpuAddr cpu_address_, u64 size_) {
cpu_address = cpu_address_;
@@ -42,7 +42,6 @@ public:
* Assign this region to a memory pool.
*
* @param memory_pool_ - Memory pool to assign.
- * @return The CpuAddr address of this region.
*/
void SetPool(MemoryPoolInfo* memory_pool_) {
memory_pool = memory_pool_;
diff --git a/src/audio_core/renderer/nodes/node_states.h b/src/audio_core/renderer/nodes/node_states.h
index a1e0958a2..94b1d1254 100644
--- a/src/audio_core/renderer/nodes/node_states.h
+++ b/src/audio_core/renderer/nodes/node_states.h
@@ -56,7 +56,7 @@ class NodeStates {
*
* @return The current stack position.
*/
- u32 Count() {
+ u32 Count() const {
return pos;
}
@@ -83,7 +83,7 @@ class NodeStates {
*
* @return The node on the top of the stack.
*/
- u32 top() {
+ u32 top() const {
return stack[pos - 1];
}
@@ -112,11 +112,11 @@ public:
/**
* Initialize the node states.
*
- * @param buffer - The workbuffer to use. Unused.
+ * @param buffer_ - The workbuffer to use. Unused.
* @param node_buffer_size - The size of the workbuffer. Unused.
* @param count - The number of nodes in the graph.
*/
- void Initialize(std::span<u8> nodes, u64 node_buffer_size, u32 count);
+ void Initialize(std::span<u8> buffer_, u64 node_buffer_size, u32 count);
/**
* Sort the graph. Only calls DepthFirstSearch.
diff --git a/src/audio_core/renderer/performance/performance_manager.h b/src/audio_core/renderer/performance/performance_manager.h
index b82176bef..b65caa9b6 100644
--- a/src/audio_core/renderer/performance/performance_manager.h
+++ b/src/audio_core/renderer/performance/performance_manager.h
@@ -73,7 +73,8 @@ public:
* Calculate the required size for the performance workbuffer.
*
* @param behavior - Check which version is supported.
- * @param params - Input parameters.
+ * @param params - Input parameters.
+ *
* @return Required workbuffer size.
*/
static u64 GetRequiredBufferSizeForPerformanceMetricsPerFrame(
@@ -104,7 +105,7 @@ public:
* @param workbuffer - Workbuffer to use for performance frames.
* @param workbuffer_size - Size of the workbuffer.
* @param params - Input parameters.
- * @param behavior - Behaviour to check version and data format.
+ * @param behavior - Behaviour to check version and data format.
* @param memory_pool - Used to translate the workbuffer address for the DSP.
*/
virtual void Initialize(std::span<u8> workbuffer, u64 workbuffer_size,
@@ -160,7 +161,8 @@ public:
* workbuffer, to be written by the AudioRenderer.
*
* @param addresses - Filled with pointers to the new detail, which should be passed
- * to the AudioRenderer with Performance commands to be written.
+ * to the AudioRenderer with Performance commands to be written.
+ * @param detail_type - Performance detail type.
* @param entry_type - The type of this detail. See PerformanceEntryType
* @param node_id - Node id for this detail.
* @return True if a new detail was created and the offsets are valid, otherwise false.
diff --git a/src/audio_core/renderer/system_manager.cpp b/src/audio_core/renderer/system_manager.cpp
index b326819ed..9c1331e19 100644
--- a/src/audio_core/renderer/system_manager.cpp
+++ b/src/audio_core/renderer/system_manager.cpp
@@ -15,17 +15,14 @@ MICROPROFILE_DEFINE(Audio_RenderSystemManager, "Audio", "Render System Manager",
MP_RGB(60, 19, 97));
namespace AudioCore::AudioRenderer {
-constexpr std::chrono::nanoseconds BaseRenderTime{5'000'000UL};
-constexpr std::chrono::nanoseconds RenderTimeOffset{400'000UL};
+constexpr std::chrono::nanoseconds RENDER_TIME{5'000'000UL};
SystemManager::SystemManager(Core::System& core_)
: core{core_}, adsp{core.AudioCore().GetADSP()}, mailbox{adsp.GetRenderMailbox()},
thread_event{Core::Timing::CreateEvent(
"AudioRendererSystemManager", [this](std::uintptr_t, s64 time, std::chrono::nanoseconds) {
return ThreadFunc2(time);
- })} {
- core.CoreTiming().RegisterPauseCallback([this](bool paused) { PauseCallback(paused); });
-}
+ })} {}
SystemManager::~SystemManager() {
Stop();
@@ -36,8 +33,8 @@ bool SystemManager::InitializeUnsafe() {
if (adsp.Start()) {
active = true;
thread = std::jthread([this](std::stop_token stop_token) { ThreadFunc(); });
- core.CoreTiming().ScheduleLoopingEvent(std::chrono::nanoseconds(0),
- BaseRenderTime - RenderTimeOffset, thread_event);
+ core.CoreTiming().ScheduleLoopingEvent(std::chrono::nanoseconds(0), RENDER_TIME,
+ thread_event);
}
}
@@ -121,42 +118,9 @@ void SystemManager::ThreadFunc() {
}
std::optional<std::chrono::nanoseconds> SystemManager::ThreadFunc2(s64 time) {
- std::optional<std::chrono::nanoseconds> new_schedule_time{std::nullopt};
- const auto queue_size{core.AudioCore().GetStreamQueue()};
- switch (state) {
- case StreamState::Filling:
- if (queue_size >= 5) {
- new_schedule_time = BaseRenderTime;
- state = StreamState::Steady;
- }
- break;
- case StreamState::Steady:
- if (queue_size <= 2) {
- new_schedule_time = BaseRenderTime - RenderTimeOffset;
- state = StreamState::Filling;
- } else if (queue_size > 5) {
- new_schedule_time = BaseRenderTime + RenderTimeOffset;
- state = StreamState::Draining;
- }
- break;
- case StreamState::Draining:
- if (queue_size <= 5) {
- new_schedule_time = BaseRenderTime;
- state = StreamState::Steady;
- }
- break;
- }
-
update.store(true);
update.notify_all();
- return new_schedule_time;
-}
-
-void SystemManager::PauseCallback(bool paused) {
- if (paused && core.IsPoweredOn() && core.IsShuttingDown()) {
- update.store(true);
- update.notify_all();
- }
+ return std::nullopt;
}
} // namespace AudioCore::AudioRenderer
diff --git a/src/audio_core/renderer/system_manager.h b/src/audio_core/renderer/system_manager.h
index 1291e9e0e..81457a3a1 100644
--- a/src/audio_core/renderer/system_manager.h
+++ b/src/audio_core/renderer/system_manager.h
@@ -73,13 +73,6 @@ private:
*/
std::optional<std::chrono::nanoseconds> ThreadFunc2(s64 time);
- /**
- * Callback from core timing when pausing, used to detect shutdowns and stop ThreadFunc.
- *
- * @param paused - Are we pausing or resuming?
- */
- void PauseCallback(bool paused);
-
enum class StreamState {
Filling,
Steady,
@@ -106,8 +99,6 @@ private:
std::shared_ptr<Core::Timing::EventType> thread_event;
/// Atomic for main thread to wait on
std::atomic<bool> update{};
- /// Current state of the streams
- StreamState state{StreamState::Filling};
};
} // namespace AudioCore::AudioRenderer
diff --git a/src/audio_core/renderer/upsampler/upsampler_manager.h b/src/audio_core/renderer/upsampler/upsampler_manager.h
index 70cd42b08..83c697c0c 100644
--- a/src/audio_core/renderer/upsampler/upsampler_manager.h
+++ b/src/audio_core/renderer/upsampler/upsampler_manager.h
@@ -27,7 +27,7 @@ public:
/**
* Free the given upsampler.
*
- * @param The upsampler to be freed.
+ * @param info The upsampler to be freed.
*/
void Free(UpsamplerInfo* info);
diff --git a/src/audio_core/renderer/voice/voice_info.h b/src/audio_core/renderer/voice/voice_info.h
index 896723e0c..930180895 100644
--- a/src/audio_core/renderer/voice/voice_info.h
+++ b/src/audio_core/renderer/voice/voice_info.h
@@ -185,7 +185,8 @@ public:
/**
* Does this voice ned an update?
*
- * @param params - Input parametetrs to check matching.
+ * @param params - Input parameters to check matching.
+ *
* @return True if this voice needs an update, otherwise false.
*/
bool ShouldUpdateParameters(const InParameter& params) const;
@@ -194,9 +195,9 @@ public:
* Update the parameters of this voice.
*
* @param error_info - Output error code.
- * @param params - Input parametters to udpate from.
+ * @param params - Input parameters to update from.
* @param pool_mapper - Used to map buffers.
- * @param behavior - behavior to check supported features.
+ * @param behavior - behavior to check supported features.
*/
void UpdateParameters(BehaviorInfo::ErrorInfo& error_info, const InParameter& params,
const PoolMapper& pool_mapper, const BehaviorInfo& behavior);
@@ -218,12 +219,12 @@ public:
/**
* Update all wavebuffers.
*
- * @param error_infos - Output 2D array of errors, 2 per wavebuffer.
- * @param error_count - Number of errors provided. Unused.
- * @param params - Input parametters to be used for the update.
+ * @param error_infos - Output 2D array of errors, 2 per wavebuffer.
+ * @param error_count - Number of errors provided. Unused.
+ * @param params - Input parameters to be used for the update.
* @param voice_states - The voice states for each channel in this voice to be updated.
- * @param pool_mapper - Used to map the wavebuffers.
- * @param behavior - Used to check for supported features.
+ * @param pool_mapper - Used to map the wavebuffers.
+ * @param behavior - Used to check for supported features.
*/
void UpdateWaveBuffers(std::span<std::array<BehaviorInfo::ErrorInfo, 2>> error_infos,
u32 error_count, const InParameter& params,
@@ -233,13 +234,13 @@ public:
/**
* Update a wavebuffer.
*
- * @param error_infos - Output array of errors.
+ * @param error_info - Output array of errors.
* @param wave_buffer - The wavebuffer to be updated.
* @param wave_buffer_internal - Input parametters to be used for the update.
* @param sample_format - Sample format of the wavebuffer.
* @param valid - Is this wavebuffer valid?
* @param pool_mapper - Used to map the wavebuffers.
- * @param behavior - Used to check for supported features.
+ * @param behavior - Used to check for supported features.
*/
void UpdateWaveBuffer(std::span<BehaviorInfo::ErrorInfo> error_info, WaveBuffer& wave_buffer,
const WaveBufferInternal& wave_buffer_internal,
@@ -276,7 +277,7 @@ public:
/**
* Check if this voice has any mixing connections.
*
- * @return True if this voice participes in mixing, otherwise false.
+ * @return True if this voice participates in mixing, otherwise false.
*/
bool HasAnyConnection() const;
@@ -301,7 +302,8 @@ public:
/**
* Update this voice on command generation.
*
- * @param voice_states - Voice states for these wavebuffers.
+ * @param voice_context - Voice context for these wavebuffers.
+ *
* @return True if this voice should be generated, otherwise false.
*/
bool UpdateForCommandGeneration(VoiceContext& voice_context);
diff --git a/src/audio_core/sink/cubeb_sink.cpp b/src/audio_core/sink/cubeb_sink.cpp
index 90d049e8e..36b115ad6 100644
--- a/src/audio_core/sink/cubeb_sink.cpp
+++ b/src/audio_core/sink/cubeb_sink.cpp
@@ -1,21 +1,13 @@
// SPDX-FileCopyrightText: Copyright 2018 yuzu Emulator Project
// SPDX-License-Identifier: GPL-2.0-or-later
-#include <algorithm>
-#include <atomic>
#include <span>
+#include <vector>
-#include "audio_core/audio_core.h"
-#include "audio_core/audio_event.h"
-#include "audio_core/audio_manager.h"
+#include "audio_core/common/common.h"
#include "audio_core/sink/cubeb_sink.h"
#include "audio_core/sink/sink_stream.h"
-#include "common/assert.h"
-#include "common/fixed_point.h"
#include "common/logging/log.h"
-#include "common/reader_writer_queue.h"
-#include "common/ring_buffer.h"
-#include "common/settings.h"
#include "core/core.h"
#ifdef _WIN32
@@ -42,10 +34,10 @@ public:
* @param system_ - Core system.
* @param event - Event used only for audio renderer, signalled on buffer consume.
*/
- CubebSinkStream(cubeb* ctx_, const u32 device_channels_, const u32 system_channels_,
+ CubebSinkStream(cubeb* ctx_, u32 device_channels_, u32 system_channels_,
cubeb_devid output_device, cubeb_devid input_device, const std::string& name_,
- const StreamType type_, Core::System& system_)
- : ctx{ctx_}, type{type_}, system{system_} {
+ StreamType type_, Core::System& system_)
+ : SinkStream(system_, type_), ctx{ctx_} {
#ifdef _WIN32
CoInitializeEx(nullptr, COINIT_MULTITHREADED);
#endif
@@ -79,12 +71,10 @@ public:
minimum_latency = std::max(minimum_latency, 256u);
- playing_buffer.consumed = true;
-
- LOG_DEBUG(Service_Audio,
- "Opening cubeb stream {} type {} with: rate {} channels {} (system channels {}) "
- "latency {}",
- name, type, params.rate, params.channels, system_channels, minimum_latency);
+ LOG_INFO(Service_Audio,
+ "Opening cubeb stream {} type {} with: rate {} channels {} (system channels {}) "
+ "latency {}",
+ name, type, params.rate, params.channels, system_channels, minimum_latency);
auto init_error{0};
if (type == StreamType::In) {
@@ -111,6 +101,8 @@ public:
~CubebSinkStream() override {
LOG_DEBUG(Service_Audio, "Destructing cubeb stream {}", name);
+ Unstall();
+
if (!ctx) {
return;
}
@@ -136,21 +128,14 @@ public:
* @param resume - Set to true if this is resuming the stream a previously-active stream.
* Default false.
*/
- void Start(const bool resume = false) override {
- if (!ctx) {
+ void Start(bool resume = false) override {
+ if (!ctx || !paused) {
return;
}
- if (resume && was_playing) {
- if (cubeb_stream_start(stream_backend) != CUBEB_OK) {
- LOG_CRITICAL(Audio_Sink, "Error starting cubeb stream");
- }
- paused = false;
- } else if (!resume) {
- if (cubeb_stream_start(stream_backend) != CUBEB_OK) {
- LOG_CRITICAL(Audio_Sink, "Error starting cubeb stream");
- }
- paused = false;
+ paused = false;
+ if (cubeb_stream_start(stream_backend) != CUBEB_OK) {
+ LOG_CRITICAL(Audio_Sink, "Error starting cubeb stream");
}
}
@@ -158,207 +143,20 @@ public:
* Stop the sink stream.
*/
void Stop() override {
- if (!ctx) {
+ Unstall();
+
+ if (!ctx || paused) {
return;
}
+ paused = true;
if (cubeb_stream_stop(stream_backend) != CUBEB_OK) {
LOG_CRITICAL(Audio_Sink, "Error stopping cubeb stream");
}
-
- was_playing.store(!paused);
- paused = true;
- }
-
- /**
- * Append a new buffer and its samples to a waiting queue to play.
- *
- * @param buffer - Audio buffer information to be queued.
- * @param samples - The s16 samples to be queue for playback.
- */
- void AppendBuffer(::AudioCore::Sink::SinkBuffer& buffer, std::vector<s16>& samples) override {
- if (type == StreamType::In) {
- queue.enqueue(buffer);
- queued_buffers++;
- } else {
- constexpr s32 min{std::numeric_limits<s16>::min()};
- constexpr s32 max{std::numeric_limits<s16>::max()};
-
- auto yuzu_volume{Settings::Volume()};
- if (yuzu_volume > 1.0f) {
- yuzu_volume = 0.6f + 20 * std::log10(yuzu_volume);
- }
- auto volume{system_volume * device_volume * yuzu_volume};
-
- if (system_channels == 6 && device_channels == 2) {
- // We're given 6 channels, but our device only outputs 2, so downmix.
- constexpr std::array<f32, 4> down_mix_coeff{1.0f, 0.707f, 0.251f, 0.707f};
-
- for (u32 read_index = 0, write_index = 0; read_index < samples.size();
- read_index += system_channels, write_index += device_channels) {
- const auto left_sample{
- ((Common::FixedPoint<49, 15>(
- samples[read_index + static_cast<u32>(Channels::FrontLeft)]) *
- down_mix_coeff[0] +
- samples[read_index + static_cast<u32>(Channels::Center)] *
- down_mix_coeff[1] +
- samples[read_index + static_cast<u32>(Channels::LFE)] *
- down_mix_coeff[2] +
- samples[read_index + static_cast<u32>(Channels::BackLeft)] *
- down_mix_coeff[3]) *
- volume)
- .to_int()};
-
- const auto right_sample{
- ((Common::FixedPoint<49, 15>(
- samples[read_index + static_cast<u32>(Channels::FrontRight)]) *
- down_mix_coeff[0] +
- samples[read_index + static_cast<u32>(Channels::Center)] *
- down_mix_coeff[1] +
- samples[read_index + static_cast<u32>(Channels::LFE)] *
- down_mix_coeff[2] +
- samples[read_index + static_cast<u32>(Channels::BackRight)] *
- down_mix_coeff[3]) *
- volume)
- .to_int()};
-
- samples[write_index + static_cast<u32>(Channels::FrontLeft)] =
- static_cast<s16>(std::clamp(left_sample, min, max));
- samples[write_index + static_cast<u32>(Channels::FrontRight)] =
- static_cast<s16>(std::clamp(right_sample, min, max));
- }
-
- samples.resize(samples.size() / system_channels * device_channels);
-
- } else if (system_channels == 2 && device_channels == 6) {
- // We need moar samples! Not all games will provide 6 channel audio.
- // TODO: Implement some upmixing here. Currently just passthrough, with other
- // channels left as silence.
- std::vector<s16> new_samples(samples.size() / system_channels * device_channels, 0);
-
- for (u32 read_index = 0, write_index = 0; read_index < samples.size();
- read_index += system_channels, write_index += device_channels) {
- const auto left_sample{static_cast<s16>(std::clamp(
- static_cast<s32>(
- static_cast<f32>(
- samples[read_index + static_cast<u32>(Channels::FrontLeft)]) *
- volume),
- min, max))};
-
- new_samples[write_index + static_cast<u32>(Channels::FrontLeft)] = left_sample;
-
- const auto right_sample{static_cast<s16>(std::clamp(
- static_cast<s32>(
- static_cast<f32>(
- samples[read_index + static_cast<u32>(Channels::FrontRight)]) *
- volume),
- min, max))};
-
- new_samples[write_index + static_cast<u32>(Channels::FrontRight)] =
- right_sample;
- }
- samples = std::move(new_samples);
-
- } else if (volume != 1.0f) {
- for (u32 i = 0; i < samples.size(); i++) {
- samples[i] = static_cast<s16>(std::clamp(
- static_cast<s32>(static_cast<f32>(samples[i]) * volume), min, max));
- }
- }
-
- samples_buffer.Push(samples);
- queue.enqueue(buffer);
- queued_buffers++;
- }
- }
-
- /**
- * Release a buffer. Audio In only, will fill a buffer with recorded samples.
- *
- * @param num_samples - Maximum number of samples to receive.
- * @return Vector of recorded samples. May have fewer than num_samples.
- */
- std::vector<s16> ReleaseBuffer(const u64 num_samples) override {
- static constexpr s32 min = std::numeric_limits<s16>::min();
- static constexpr s32 max = std::numeric_limits<s16>::max();
-
- auto samples{samples_buffer.Pop(num_samples)};
-
- // TODO: Up-mix to 6 channels if the game expects it.
- // For audio input this is unlikely to ever be the case though.
-
- // Incoming mic volume seems to always be very quiet, so multiply by an additional 8 here.
- // TODO: Play with this and find something that works better.
- auto volume{system_volume * device_volume * 8};
- for (u32 i = 0; i < samples.size(); i++) {
- samples[i] = static_cast<s16>(
- std::clamp(static_cast<s32>(static_cast<f32>(samples[i]) * volume), min, max));
- }
-
- if (samples.size() < num_samples) {
- samples.resize(num_samples, 0);
- }
- return samples;
- }
-
- /**
- * Check if a certain buffer has been consumed (fully played).
- *
- * @param tag - Unique tag of a buffer to check for.
- * @return True if the buffer has been played, otherwise false.
- */
- bool IsBufferConsumed(const u64 tag) override {
- if (released_buffer.tag == 0) {
- if (!released_buffers.try_dequeue(released_buffer)) {
- return false;
- }
- }
-
- if (released_buffer.tag == tag) {
- released_buffer.tag = 0;
- return true;
- }
- return false;
- }
-
- /**
- * Empty out the buffer queue.
- */
- void ClearQueue() override {
- samples_buffer.Pop();
- while (queue.pop()) {
- }
- while (released_buffers.pop()) {
- }
- queued_buffers = 0;
- released_buffer = {};
- playing_buffer = {};
- playing_buffer.consumed = true;
}
private:
/**
- * Signal events back to the audio system that a buffer was played/can be filled.
- *
- * @param buffer - Consumed audio buffer to be released.
- */
- void SignalEvent(const ::AudioCore::Sink::SinkBuffer& buffer) {
- auto& manager{system.AudioCore().GetAudioManager()};
- switch (type) {
- case StreamType::Out:
- released_buffers.enqueue(buffer);
- manager.SetEvent(Event::Type::AudioOutManager, true);
- break;
- case StreamType::In:
- released_buffers.enqueue(buffer);
- manager.SetEvent(Event::Type::AudioInManager, true);
- break;
- case StreamType::Render:
- break;
- }
- }
-
- /**
* Main callback from Cubeb. Either expects samples from us (audio render/audio out), or will
* provide samples to be copied (audio in).
*
@@ -378,106 +176,15 @@ private:
const std::size_t num_channels = impl->GetDeviceChannels();
const std::size_t frame_size = num_channels;
- const std::size_t frame_size_bytes = frame_size * sizeof(s16);
const std::size_t num_frames{static_cast<size_t>(num_frames_)};
- size_t frames_written{0};
- [[maybe_unused]] bool underrun{false};
if (impl->type == StreamType::In) {
- // INPUT
std::span<const s16> input_buffer{reinterpret_cast<const s16*>(in_buff),
num_frames * frame_size};
-
- while (frames_written < num_frames) {
- auto& playing_buffer{impl->playing_buffer};
-
- // If the playing buffer has been consumed or has no frames, we need a new one
- if (playing_buffer.consumed || playing_buffer.frames == 0) {
- if (!impl->queue.try_dequeue(impl->playing_buffer)) {
- // If no buffer was available we've underrun, just push the samples and
- // continue.
- underrun = true;
- impl->samples_buffer.Push(&input_buffer[frames_written * frame_size],
- (num_frames - frames_written) * frame_size);
- frames_written = num_frames;
- continue;
- } else {
- // Successfully got a new buffer, mark the old one as consumed and signal.
- impl->queued_buffers--;
- impl->SignalEvent(impl->playing_buffer);
- }
- }
-
- // Get the minimum frames available between the currently playing buffer, and the
- // amount we have left to fill
- size_t frames_available{
- std::min(playing_buffer.frames - playing_buffer.frames_played,
- num_frames - frames_written)};
-
- impl->samples_buffer.Push(&input_buffer[frames_written * frame_size],
- frames_available * frame_size);
-
- frames_written += frames_available;
- playing_buffer.frames_played += frames_available;
-
- // If that's all the frames in the current buffer, add its samples and mark it as
- // consumed
- if (playing_buffer.frames_played >= playing_buffer.frames) {
- impl->AddPlayedSampleCount(playing_buffer.frames_played * num_channels);
- impl->playing_buffer.consumed = true;
- }
- }
-
- std::memcpy(&impl->last_frame[0], &input_buffer[(frames_written - 1) * frame_size],
- frame_size_bytes);
+ impl->ProcessAudioIn(input_buffer, num_frames);
} else {
- // OUTPUT
std::span<s16> output_buffer{reinterpret_cast<s16*>(out_buff), num_frames * frame_size};
-
- while (frames_written < num_frames) {
- auto& playing_buffer{impl->playing_buffer};
-
- // If the playing buffer has been consumed or has no frames, we need a new one
- if (playing_buffer.consumed || playing_buffer.frames == 0) {
- if (!impl->queue.try_dequeue(impl->playing_buffer)) {
- // If no buffer was available we've underrun, fill the remaining buffer with
- // the last written frame and continue.
- underrun = true;
- for (size_t i = frames_written; i < num_frames; i++) {
- std::memcpy(&output_buffer[i * frame_size], &impl->last_frame[0],
- frame_size_bytes);
- }
- frames_written = num_frames;
- continue;
- } else {
- // Successfully got a new buffer, mark the old one as consumed and signal.
- impl->queued_buffers--;
- impl->SignalEvent(impl->playing_buffer);
- }
- }
-
- // Get the minimum frames available between the currently playing buffer, and the
- // amount we have left to fill
- size_t frames_available{
- std::min(playing_buffer.frames - playing_buffer.frames_played,
- num_frames - frames_written)};
-
- impl->samples_buffer.Pop(&output_buffer[frames_written * frame_size],
- frames_available * frame_size);
-
- frames_written += frames_available;
- playing_buffer.frames_played += frames_available;
-
- // If that's all the frames in the current buffer, add its samples and mark it as
- // consumed
- if (playing_buffer.frames_played >= playing_buffer.frames) {
- impl->AddPlayedSampleCount(playing_buffer.frames_played * num_channels);
- impl->playing_buffer.consumed = true;
- }
- }
-
- std::memcpy(&impl->last_frame[0], &output_buffer[(frames_written - 1) * frame_size],
- frame_size_bytes);
+ impl->ProcessAudioOutAndRender(output_buffer, num_frames);
}
return num_frames_;
@@ -490,32 +197,12 @@ private:
* @param user_data - Custom data pointer passed along, points to a CubebSinkStream.
* @param state - New state of the device.
*/
- static void StateCallback([[maybe_unused]] cubeb_stream* stream,
- [[maybe_unused]] void* user_data,
- [[maybe_unused]] cubeb_state state) {}
+ static void StateCallback(cubeb_stream*, void*, cubeb_state) {}
/// Main Cubeb context
cubeb* ctx{};
/// Cubeb stream backend
cubeb_stream* stream_backend{};
- /// Name of this stream
- std::string name{};
- /// Type of this stream
- StreamType type;
- /// Core system
- Core::System& system;
- /// Ring buffer of the samples waiting to be played or consumed
- Common::RingBuffer<s16, 0x10000> samples_buffer;
- /// Audio buffers queued and waiting to play
- Common::ReaderWriterQueue<::AudioCore::Sink::SinkBuffer> queue;
- /// The currently-playing audio buffer
- ::AudioCore::Sink::SinkBuffer playing_buffer{};
- /// Audio buffers which have been played and are in queue to be released by the audio system
- Common::ReaderWriterQueue<::AudioCore::Sink::SinkBuffer> released_buffers{};
- /// Currently released buffer waiting to be taken by the audio system
- ::AudioCore::Sink::SinkBuffer released_buffer{};
- /// The last played (or received) frame of audio, used when the callback underruns
- std::array<s16, MaxChannels> last_frame{};
};
CubebSink::CubebSink(std::string_view target_device_name) {
@@ -569,15 +256,15 @@ CubebSink::~CubebSink() {
#endif
}
-SinkStream* CubebSink::AcquireSinkStream(Core::System& system, const u32 system_channels,
- const std::string& name, const StreamType type) {
+SinkStream* CubebSink::AcquireSinkStream(Core::System& system, u32 system_channels,
+ const std::string& name, StreamType type) {
SinkStreamPtr& stream = sink_streams.emplace_back(std::make_unique<CubebSinkStream>(
ctx, device_channels, system_channels, output_device, input_device, name, type, system));
return stream.get();
}
-void CubebSink::CloseStream(const SinkStream* stream) {
+void CubebSink::CloseStream(SinkStream* stream) {
for (size_t i = 0; i < sink_streams.size(); i++) {
if (sink_streams[i].get() == stream) {
sink_streams[i].reset();
@@ -591,18 +278,6 @@ void CubebSink::CloseStreams() {
sink_streams.clear();
}
-void CubebSink::PauseStreams() {
- for (auto& stream : sink_streams) {
- stream->Stop();
- }
-}
-
-void CubebSink::UnpauseStreams() {
- for (auto& stream : sink_streams) {
- stream->Start(true);
- }
-}
-
f32 CubebSink::GetDeviceVolume() const {
if (sink_streams.empty()) {
return 1.0f;
@@ -611,19 +286,19 @@ f32 CubebSink::GetDeviceVolume() const {
return sink_streams[0]->GetDeviceVolume();
}
-void CubebSink::SetDeviceVolume(const f32 volume) {
+void CubebSink::SetDeviceVolume(f32 volume) {
for (auto& stream : sink_streams) {
stream->SetDeviceVolume(volume);
}
}
-void CubebSink::SetSystemVolume(const f32 volume) {
+void CubebSink::SetSystemVolume(f32 volume) {
for (auto& stream : sink_streams) {
stream->SetSystemVolume(volume);
}
}
-std::vector<std::string> ListCubebSinkDevices(const bool capture) {
+std::vector<std::string> ListCubebSinkDevices(bool capture) {
std::vector<std::string> device_list;
cubeb* ctx;
diff --git a/src/audio_core/sink/cubeb_sink.h b/src/audio_core/sink/cubeb_sink.h
index f0f43dfa1..4b0cb160d 100644
--- a/src/audio_core/sink/cubeb_sink.h
+++ b/src/audio_core/sink/cubeb_sink.h
@@ -34,8 +34,7 @@ public:
* May differ from the device's channel count.
* @param name - Name of this stream.
* @param type - Type of this stream, render/in/out.
- * @param event - Audio render only, a signal used to prevent the renderer running too
- * fast.
+ *
* @return A pointer to the created SinkStream
*/
SinkStream* AcquireSinkStream(Core::System& system, u32 system_channels,
@@ -46,7 +45,7 @@ public:
*
* @param stream - The stream to close.
*/
- void CloseStream(const SinkStream* stream) override;
+ void CloseStream(SinkStream* stream) override;
/**
* Close all streams.
@@ -54,16 +53,6 @@ public:
void CloseStreams() override;
/**
- * Pause all streams.
- */
- void PauseStreams() override;
-
- /**
- * Unpause all streams.
- */
- void UnpauseStreams() override;
-
- /**
* Get the device volume. Set from calls to the IAudioDevice service.
*
* @return Volume of the device.
@@ -101,7 +90,7 @@ private:
};
/**
- * Get a list of conencted devices from Cubeb.
+ * Get a list of connected devices from Cubeb.
*
* @param capture - Return input (capture) devices if true, otherwise output devices.
*/
diff --git a/src/audio_core/sink/null_sink.h b/src/audio_core/sink/null_sink.h
index 47a342171..1215d3cd2 100644
--- a/src/audio_core/sink/null_sink.h
+++ b/src/audio_core/sink/null_sink.h
@@ -3,10 +3,29 @@
#pragma once
+#include <string>
+#include <string_view>
+#include <vector>
+
#include "audio_core/sink/sink.h"
#include "audio_core/sink/sink_stream.h"
+namespace Core {
+class System;
+} // namespace Core
+
namespace AudioCore::Sink {
+class NullSinkStreamImpl final : public SinkStream {
+public:
+ explicit NullSinkStreamImpl(Core::System& system_, StreamType type_)
+ : SinkStream{system_, type_} {}
+ ~NullSinkStreamImpl() override {}
+ void AppendBuffer(SinkBuffer&, std::vector<s16>&) override {}
+ std::vector<s16> ReleaseBuffer(u64) override {
+ return {};
+ }
+};
+
/**
* A no-op sink for when no audio out is wanted.
*/
@@ -15,17 +34,16 @@ public:
explicit NullSink(std::string_view) {}
~NullSink() override = default;
- SinkStream* AcquireSinkStream([[maybe_unused]] Core::System& system,
- [[maybe_unused]] u32 system_channels,
- [[maybe_unused]] const std::string& name,
- [[maybe_unused]] StreamType type) override {
- return &null_sink_stream;
+ SinkStream* AcquireSinkStream(Core::System& system, u32, const std::string&,
+ StreamType type) override {
+ if (null_sink == nullptr) {
+ null_sink = std::make_unique<NullSinkStreamImpl>(system, type);
+ }
+ return null_sink.get();
}
- void CloseStream([[maybe_unused]] const SinkStream* stream) override {}
+ void CloseStream(SinkStream*) override {}
void CloseStreams() override {}
- void PauseStreams() override {}
- void UnpauseStreams() override {}
f32 GetDeviceVolume() const override {
return 1.0f;
}
@@ -33,20 +51,7 @@ public:
void SetSystemVolume(f32 volume) override {}
private:
- struct NullSinkStreamImpl final : SinkStream {
- void Finalize() override {}
- void Start(bool resume = false) override {}
- void Stop() override {}
- void AppendBuffer([[maybe_unused]] ::AudioCore::Sink::SinkBuffer& buffer,
- [[maybe_unused]] std::vector<s16>& samples) override {}
- std::vector<s16> ReleaseBuffer([[maybe_unused]] u64 num_samples) override {
- return {};
- }
- bool IsBufferConsumed([[maybe_unused]] const u64 tag) {
- return true;
- }
- void ClearQueue() override {}
- } null_sink_stream;
+ SinkStreamPtr null_sink{};
};
} // namespace AudioCore::Sink
diff --git a/src/audio_core/sink/sdl2_sink.cpp b/src/audio_core/sink/sdl2_sink.cpp
index d6c9ec90d..1bd001b94 100644
--- a/src/audio_core/sink/sdl2_sink.cpp
+++ b/src/audio_core/sink/sdl2_sink.cpp
@@ -1,20 +1,13 @@
// SPDX-FileCopyrightText: Copyright 2018 yuzu Emulator Project
// SPDX-License-Identifier: GPL-2.0-or-later
-#include <algorithm>
-#include <atomic>
+#include <span>
+#include <vector>
-#include "audio_core/audio_core.h"
-#include "audio_core/audio_event.h"
-#include "audio_core/audio_manager.h"
+#include "audio_core/common/common.h"
#include "audio_core/sink/sdl2_sink.h"
#include "audio_core/sink/sink_stream.h"
-#include "common/assert.h"
-#include "common/fixed_point.h"
#include "common/logging/log.h"
-#include "common/reader_writer_queue.h"
-#include "common/ring_buffer.h"
-#include "common/settings.h"
#include "core/core.h"
// Ignore -Wimplicit-fallthrough due to https://github.com/libsdl-org/SDL/issues/4307
@@ -44,10 +37,9 @@ public:
* @param system_ - Core system.
* @param event - Event used only for audio renderer, signalled on buffer consume.
*/
- SDLSinkStream(u32 device_channels_, const u32 system_channels_,
- const std::string& output_device, const std::string& input_device,
- const StreamType type_, Core::System& system_)
- : type{type_}, system{system_} {
+ SDLSinkStream(u32 device_channels_, u32 system_channels_, const std::string& output_device,
+ const std::string& input_device, StreamType type_, Core::System& system_)
+ : SinkStream{system_, type_} {
system_channels = system_channels_;
device_channels = device_channels_;
@@ -63,8 +55,6 @@ public:
spec.callback = &SDLSinkStream::DataCallback;
spec.userdata = this;
- playing_buffer.consumed = true;
-
std::string device_name{output_device};
bool capture{false};
if (type == StreamType::In) {
@@ -84,31 +74,30 @@ public:
return;
}
- LOG_DEBUG(Service_Audio,
- "Opening sdl stream {} with: rate {} channels {} (system channels {}) "
- " samples {}",
- device, obtained.freq, obtained.channels, system_channels, obtained.samples);
+ LOG_INFO(Service_Audio,
+ "Opening SDL stream {} with: rate {} channels {} (system channels {}) "
+ " samples {}",
+ device, obtained.freq, obtained.channels, system_channels, obtained.samples);
}
/**
* Destroy the sink stream.
*/
~SDLSinkStream() override {
- if (device == 0) {
- return;
- }
-
- SDL_CloseAudioDevice(device);
+ LOG_DEBUG(Service_Audio, "Destructing SDL stream {}", name);
+ Finalize();
}
/**
* Finalize the sink stream.
*/
void Finalize() override {
+ Unstall();
if (device == 0) {
return;
}
+ Stop();
SDL_CloseAudioDevice(device);
}
@@ -118,217 +107,29 @@ public:
* @param resume - Set to true if this is resuming the stream a previously-active stream.
* Default false.
*/
- void Start(const bool resume = false) override {
- if (device == 0) {
+ void Start(bool resume = false) override {
+ if (device == 0 || !paused) {
return;
}
- if (resume && was_playing) {
- SDL_PauseAudioDevice(device, 0);
- paused = false;
- } else if (!resume) {
- SDL_PauseAudioDevice(device, 0);
- paused = false;
- }
+ paused = false;
+ SDL_PauseAudioDevice(device, 0);
}
/**
* Stop the sink stream.
*/
- void Stop() {
- if (device == 0) {
+ void Stop() override {
+ Unstall();
+ if (device == 0 || paused) {
return;
}
- SDL_PauseAudioDevice(device, 1);
paused = true;
- }
-
- /**
- * Append a new buffer and its samples to a waiting queue to play.
- *
- * @param buffer - Audio buffer information to be queued.
- * @param samples - The s16 samples to be queue for playback.
- */
- void AppendBuffer(::AudioCore::Sink::SinkBuffer& buffer, std::vector<s16>& samples) override {
- if (type == StreamType::In) {
- queue.enqueue(buffer);
- queued_buffers++;
- } else {
- constexpr s32 min = std::numeric_limits<s16>::min();
- constexpr s32 max = std::numeric_limits<s16>::max();
-
- auto yuzu_volume{Settings::Volume()};
- auto volume{system_volume * device_volume * yuzu_volume};
-
- if (system_channels == 6 && device_channels == 2) {
- // We're given 6 channels, but our device only outputs 2, so downmix.
- constexpr std::array<f32, 4> down_mix_coeff{1.0f, 0.707f, 0.251f, 0.707f};
-
- for (u32 read_index = 0, write_index = 0; read_index < samples.size();
- read_index += system_channels, write_index += device_channels) {
- const auto left_sample{
- ((Common::FixedPoint<49, 15>(
- samples[read_index + static_cast<u32>(Channels::FrontLeft)]) *
- down_mix_coeff[0] +
- samples[read_index + static_cast<u32>(Channels::Center)] *
- down_mix_coeff[1] +
- samples[read_index + static_cast<u32>(Channels::LFE)] *
- down_mix_coeff[2] +
- samples[read_index + static_cast<u32>(Channels::BackLeft)] *
- down_mix_coeff[3]) *
- volume)
- .to_int()};
-
- const auto right_sample{
- ((Common::FixedPoint<49, 15>(
- samples[read_index + static_cast<u32>(Channels::FrontRight)]) *
- down_mix_coeff[0] +
- samples[read_index + static_cast<u32>(Channels::Center)] *
- down_mix_coeff[1] +
- samples[read_index + static_cast<u32>(Channels::LFE)] *
- down_mix_coeff[2] +
- samples[read_index + static_cast<u32>(Channels::BackRight)] *
- down_mix_coeff[3]) *
- volume)
- .to_int()};
-
- samples[write_index + static_cast<u32>(Channels::FrontLeft)] =
- static_cast<s16>(std::clamp(left_sample, min, max));
- samples[write_index + static_cast<u32>(Channels::FrontRight)] =
- static_cast<s16>(std::clamp(right_sample, min, max));
- }
-
- samples.resize(samples.size() / system_channels * device_channels);
-
- } else if (system_channels == 2 && device_channels == 6) {
- // We need moar samples! Not all games will provide 6 channel audio.
- // TODO: Implement some upmixing here. Currently just passthrough, with other
- // channels left as silence.
- std::vector<s16> new_samples(samples.size() / system_channels * device_channels, 0);
-
- for (u32 read_index = 0, write_index = 0; read_index < samples.size();
- read_index += system_channels, write_index += device_channels) {
- const auto left_sample{static_cast<s16>(std::clamp(
- static_cast<s32>(
- static_cast<f32>(
- samples[read_index + static_cast<u32>(Channels::FrontLeft)]) *
- volume),
- min, max))};
-
- new_samples[write_index + static_cast<u32>(Channels::FrontLeft)] = left_sample;
-
- const auto right_sample{static_cast<s16>(std::clamp(
- static_cast<s32>(
- static_cast<f32>(
- samples[read_index + static_cast<u32>(Channels::FrontRight)]) *
- volume),
- min, max))};
-
- new_samples[write_index + static_cast<u32>(Channels::FrontRight)] =
- right_sample;
- }
- samples = std::move(new_samples);
-
- } else if (volume != 1.0f) {
- for (u32 i = 0; i < samples.size(); i++) {
- samples[i] = static_cast<s16>(std::clamp(
- static_cast<s32>(static_cast<f32>(samples[i]) * volume), min, max));
- }
- }
-
- samples_buffer.Push(samples);
- queue.enqueue(buffer);
- queued_buffers++;
- }
- }
-
- /**
- * Release a buffer. Audio In only, will fill a buffer with recorded samples.
- *
- * @param num_samples - Maximum number of samples to receive.
- * @return Vector of recorded samples. May have fewer than num_samples.
- */
- std::vector<s16> ReleaseBuffer(const u64 num_samples) override {
- static constexpr s32 min = std::numeric_limits<s16>::min();
- static constexpr s32 max = std::numeric_limits<s16>::max();
-
- auto samples{samples_buffer.Pop(num_samples)};
-
- // TODO: Up-mix to 6 channels if the game expects it.
- // For audio input this is unlikely to ever be the case though.
-
- // Incoming mic volume seems to always be very quiet, so multiply by an additional 8 here.
- // TODO: Play with this and find something that works better.
- auto volume{system_volume * device_volume * 8};
- for (u32 i = 0; i < samples.size(); i++) {
- samples[i] = static_cast<s16>(
- std::clamp(static_cast<s32>(static_cast<f32>(samples[i]) * volume), min, max));
- }
-
- if (samples.size() < num_samples) {
- samples.resize(num_samples, 0);
- }
- return samples;
- }
-
- /**
- * Check if a certain buffer has been consumed (fully played).
- *
- * @param tag - Unique tag of a buffer to check for.
- * @return True if the buffer has been played, otherwise false.
- */
- bool IsBufferConsumed(const u64 tag) override {
- if (released_buffer.tag == 0) {
- if (!released_buffers.try_dequeue(released_buffer)) {
- return false;
- }
- }
-
- if (released_buffer.tag == tag) {
- released_buffer.tag = 0;
- return true;
- }
- return false;
- }
-
- /**
- * Empty out the buffer queue.
- */
- void ClearQueue() override {
- samples_buffer.Pop();
- while (queue.pop()) {
- }
- while (released_buffers.pop()) {
- }
- released_buffer = {};
- playing_buffer = {};
- playing_buffer.consumed = true;
- queued_buffers = 0;
+ SDL_PauseAudioDevice(device, 1);
}
private:
/**
- * Signal events back to the audio system that a buffer was played/can be filled.
- *
- * @param buffer - Consumed audio buffer to be released.
- */
- void SignalEvent(const ::AudioCore::Sink::SinkBuffer& buffer) {
- auto& manager{system.AudioCore().GetAudioManager()};
- switch (type) {
- case StreamType::Out:
- released_buffers.enqueue(buffer);
- manager.SetEvent(Event::Type::AudioOutManager, true);
- break;
- case StreamType::In:
- released_buffers.enqueue(buffer);
- manager.SetEvent(Event::Type::AudioInManager, true);
- break;
- case StreamType::Render:
- break;
- }
- }
-
- /**
* Main callback from SDL. Either expects samples from us (audio render/audio out), or will
* provide samples to be copied (audio in).
*
@@ -345,122 +146,20 @@ private:
const std::size_t num_channels = impl->GetDeviceChannels();
const std::size_t frame_size = num_channels;
- const std::size_t frame_size_bytes = frame_size * sizeof(s16);
const std::size_t num_frames{len / num_channels / sizeof(s16)};
- size_t frames_written{0};
- [[maybe_unused]] bool underrun{false};
if (impl->type == StreamType::In) {
- std::span<s16> input_buffer{reinterpret_cast<s16*>(stream), num_frames * frame_size};
-
- while (frames_written < num_frames) {
- auto& playing_buffer{impl->playing_buffer};
-
- // If the playing buffer has been consumed or has no frames, we need a new one
- if (playing_buffer.consumed || playing_buffer.frames == 0) {
- if (!impl->queue.try_dequeue(impl->playing_buffer)) {
- // If no buffer was available we've underrun, just push the samples and
- // continue.
- underrun = true;
- impl->samples_buffer.Push(&input_buffer[frames_written * frame_size],
- (num_frames - frames_written) * frame_size);
- frames_written = num_frames;
- continue;
- } else {
- impl->queued_buffers--;
- impl->SignalEvent(impl->playing_buffer);
- }
- }
-
- // Get the minimum frames available between the currently playing buffer, and the
- // amount we have left to fill
- size_t frames_available{
- std::min(playing_buffer.frames - playing_buffer.frames_played,
- num_frames - frames_written)};
-
- impl->samples_buffer.Push(&input_buffer[frames_written * frame_size],
- frames_available * frame_size);
-
- frames_written += frames_available;
- playing_buffer.frames_played += frames_available;
-
- // If that's all the frames in the current buffer, add its samples and mark it as
- // consumed
- if (playing_buffer.frames_played >= playing_buffer.frames) {
- impl->AddPlayedSampleCount(playing_buffer.frames_played * num_channels);
- impl->playing_buffer.consumed = true;
- }
- }
-
- std::memcpy(&impl->last_frame[0], &input_buffer[(frames_written - 1) * frame_size],
- frame_size_bytes);
+ std::span<const s16> input_buffer{reinterpret_cast<const s16*>(stream),
+ num_frames * frame_size};
+ impl->ProcessAudioIn(input_buffer, num_frames);
} else {
std::span<s16> output_buffer{reinterpret_cast<s16*>(stream), num_frames * frame_size};
-
- while (frames_written < num_frames) {
- auto& playing_buffer{impl->playing_buffer};
-
- // If the playing buffer has been consumed or has no frames, we need a new one
- if (playing_buffer.consumed || playing_buffer.frames == 0) {
- if (!impl->queue.try_dequeue(impl->playing_buffer)) {
- // If no buffer was available we've underrun, fill the remaining buffer with
- // the last written frame and continue.
- underrun = true;
- for (size_t i = frames_written; i < num_frames; i++) {
- std::memcpy(&output_buffer[i * frame_size], &impl->last_frame[0],
- frame_size_bytes);
- }
- frames_written = num_frames;
- continue;
- } else {
- impl->queued_buffers--;
- impl->SignalEvent(impl->playing_buffer);
- }
- }
-
- // Get the minimum frames available between the currently playing buffer, and the
- // amount we have left to fill
- size_t frames_available{
- std::min(playing_buffer.frames - playing_buffer.frames_played,
- num_frames - frames_written)};
-
- impl->samples_buffer.Pop(&output_buffer[frames_written * frame_size],
- frames_available * frame_size);
-
- frames_written += frames_available;
- playing_buffer.frames_played += frames_available;
-
- // If that's all the frames in the current buffer, add its samples and mark it as
- // consumed
- if (playing_buffer.frames_played >= playing_buffer.frames) {
- impl->AddPlayedSampleCount(playing_buffer.frames_played * num_channels);
- impl->playing_buffer.consumed = true;
- }
- }
-
- std::memcpy(&impl->last_frame[0], &output_buffer[(frames_written - 1) * frame_size],
- frame_size_bytes);
+ impl->ProcessAudioOutAndRender(output_buffer, num_frames);
}
}
/// SDL device id of the opened input/output device
SDL_AudioDeviceID device{};
- /// Type of this stream
- StreamType type;
- /// Core system
- Core::System& system;
- /// Ring buffer of the samples waiting to be played or consumed
- Common::RingBuffer<s16, 0x10000> samples_buffer;
- /// Audio buffers queued and waiting to play
- Common::ReaderWriterQueue<::AudioCore::Sink::SinkBuffer> queue;
- /// The currently-playing audio buffer
- ::AudioCore::Sink::SinkBuffer playing_buffer{};
- /// Audio buffers which have been played and are in queue to be released by the audio system
- Common::ReaderWriterQueue<::AudioCore::Sink::SinkBuffer> released_buffers{};
- /// Currently released buffer waiting to be taken by the audio system
- ::AudioCore::Sink::SinkBuffer released_buffer{};
- /// The last played (or received) frame of audio, used when the callback underruns
- std::array<s16, MaxChannels> last_frame{};
};
SDLSink::SDLSink(std::string_view target_device_name) {
@@ -482,14 +181,14 @@ SDLSink::SDLSink(std::string_view target_device_name) {
SDLSink::~SDLSink() = default;
-SinkStream* SDLSink::AcquireSinkStream(Core::System& system, const u32 system_channels,
- const std::string&, const StreamType type) {
+SinkStream* SDLSink::AcquireSinkStream(Core::System& system, u32 system_channels,
+ const std::string&, StreamType type) {
SinkStreamPtr& stream = sink_streams.emplace_back(std::make_unique<SDLSinkStream>(
device_channels, system_channels, output_device, input_device, type, system));
return stream.get();
}
-void SDLSink::CloseStream(const SinkStream* stream) {
+void SDLSink::CloseStream(SinkStream* stream) {
for (size_t i = 0; i < sink_streams.size(); i++) {
if (sink_streams[i].get() == stream) {
sink_streams[i].reset();
@@ -503,18 +202,6 @@ void SDLSink::CloseStreams() {
sink_streams.clear();
}
-void SDLSink::PauseStreams() {
- for (auto& stream : sink_streams) {
- stream->Stop();
- }
-}
-
-void SDLSink::UnpauseStreams() {
- for (auto& stream : sink_streams) {
- stream->Start();
- }
-}
-
f32 SDLSink::GetDeviceVolume() const {
if (sink_streams.empty()) {
return 1.0f;
@@ -523,19 +210,19 @@ f32 SDLSink::GetDeviceVolume() const {
return sink_streams[0]->GetDeviceVolume();
}
-void SDLSink::SetDeviceVolume(const f32 volume) {
+void SDLSink::SetDeviceVolume(f32 volume) {
for (auto& stream : sink_streams) {
stream->SetDeviceVolume(volume);
}
}
-void SDLSink::SetSystemVolume(const f32 volume) {
+void SDLSink::SetSystemVolume(f32 volume) {
for (auto& stream : sink_streams) {
stream->SetSystemVolume(volume);
}
}
-std::vector<std::string> ListSDLSinkDevices(const bool capture) {
+std::vector<std::string> ListSDLSinkDevices(bool capture) {
std::vector<std::string> device_list;
if (!SDL_WasInit(SDL_INIT_AUDIO)) {
diff --git a/src/audio_core/sink/sdl2_sink.h b/src/audio_core/sink/sdl2_sink.h
index 186bc2fa3..f01eddc1b 100644
--- a/src/audio_core/sink/sdl2_sink.h
+++ b/src/audio_core/sink/sdl2_sink.h
@@ -32,8 +32,7 @@ public:
* May differ from the device's channel count.
* @param name - Name of this stream.
* @param type - Type of this stream, render/in/out.
- * @param event - Audio render only, a signal used to prevent the renderer running too
- * fast.
+ *
* @return A pointer to the created SinkStream
*/
SinkStream* AcquireSinkStream(Core::System& system, u32 system_channels,
@@ -44,7 +43,7 @@ public:
*
* @param stream - The stream to close.
*/
- void CloseStream(const SinkStream* stream) override;
+ void CloseStream(SinkStream* stream) override;
/**
* Close all streams.
@@ -52,16 +51,6 @@ public:
void CloseStreams() override;
/**
- * Pause all streams.
- */
- void PauseStreams() override;
-
- /**
- * Unpause all streams.
- */
- void UnpauseStreams() override;
-
- /**
* Get the device volume. Set from calls to the IAudioDevice service.
*
* @return Volume of the device.
@@ -92,7 +81,7 @@ private:
};
/**
- * Get a list of conencted devices from Cubeb.
+ * Get a list of connected devices from SDL.
*
* @param capture - Return input (capture) devices if true, otherwise output devices.
*/
diff --git a/src/audio_core/sink/sink.h b/src/audio_core/sink/sink.h
index 91fe455e4..f28c6d126 100644
--- a/src/audio_core/sink/sink.h
+++ b/src/audio_core/sink/sink.h
@@ -32,7 +32,7 @@ public:
*
* @param stream - The stream to close.
*/
- virtual void CloseStream(const SinkStream* stream) = 0;
+ virtual void CloseStream(SinkStream* stream) = 0;
/**
* Close all streams.
@@ -40,16 +40,6 @@ public:
virtual void CloseStreams() = 0;
/**
- * Pause all streams.
- */
- virtual void PauseStreams() = 0;
-
- /**
- * Unpause all streams.
- */
- virtual void UnpauseStreams() = 0;
-
- /**
* Create a new sink stream, kept within this sink, with a pointer returned for use.
* Do not free the returned pointer. When done with the stream, call CloseStream on the sink.
*
@@ -58,8 +48,7 @@ public:
* May differ from the device's channel count.
* @param name - Name of this stream.
* @param type - Type of this stream, render/in/out.
- * @param event - Audio render only, a signal used to prevent the renderer running too
- * fast.
+ *
* @return A pointer to the created SinkStream
*/
virtual SinkStream* AcquireSinkStream(Core::System& system, u32 system_channels,
diff --git a/src/audio_core/sink/sink_details.cpp b/src/audio_core/sink/sink_details.cpp
index 253c0fd1e..67bdab779 100644
--- a/src/audio_core/sink/sink_details.cpp
+++ b/src/audio_core/sink/sink_details.cpp
@@ -5,7 +5,7 @@
#include <memory>
#include <string>
#include <vector>
-#include "audio_core/sink/null_sink.h"
+
#include "audio_core/sink/sink_details.h"
#ifdef HAVE_CUBEB
#include "audio_core/sink/cubeb_sink.h"
@@ -13,6 +13,7 @@
#ifdef HAVE_SDL2
#include "audio_core/sink/sdl2_sink.h"
#endif
+#include "audio_core/sink/null_sink.h"
#include "common/logging/log.h"
namespace AudioCore::Sink {
@@ -59,8 +60,7 @@ const SinkDetails& GetOutputSinkDetails(std::string_view sink_id) {
if (sink_id == "auto" || iter == std::end(sink_details)) {
if (sink_id != "auto") {
- LOG_ERROR(Audio, "AudioCore::Sink::GetOutputSinkDetails given invalid sink_id {}",
- sink_id);
+ LOG_ERROR(Audio, "Invalid sink_id {}", sink_id);
}
// Auto-select.
// sink_details is ordered in terms of desirability, with the best choice at the front.
diff --git a/src/audio_core/sink/sink_stream.cpp b/src/audio_core/sink/sink_stream.cpp
new file mode 100644
index 000000000..37fe725e4
--- /dev/null
+++ b/src/audio_core/sink/sink_stream.cpp
@@ -0,0 +1,279 @@
+// SPDX-FileCopyrightText: Copyright 2018 yuzu Emulator Project
+// SPDX-License-Identifier: GPL-2.0-or-later
+
+#include <array>
+#include <atomic>
+#include <memory>
+#include <span>
+#include <vector>
+
+#include "audio_core/audio_core.h"
+#include "audio_core/common/common.h"
+#include "audio_core/sink/sink_stream.h"
+#include "common/common_types.h"
+#include "common/fixed_point.h"
+#include "common/settings.h"
+#include "core/core.h"
+
+namespace AudioCore::Sink {
+
+void SinkStream::AppendBuffer(SinkBuffer& buffer, std::vector<s16>& samples) {
+ if (type == StreamType::In) {
+ queue.enqueue(buffer);
+ queued_buffers++;
+ return;
+ }
+
+ constexpr s32 min{std::numeric_limits<s16>::min()};
+ constexpr s32 max{std::numeric_limits<s16>::max()};
+
+ auto yuzu_volume{Settings::Volume()};
+ if (yuzu_volume > 1.0f) {
+ yuzu_volume = 0.6f + 20 * std::log10(yuzu_volume);
+ }
+ auto volume{system_volume * device_volume * yuzu_volume};
+
+ if (system_channels == 6 && device_channels == 2) {
+ // We're given 6 channels, but our device only outputs 2, so downmix.
+ constexpr std::array<f32, 4> down_mix_coeff{1.0f, 0.707f, 0.251f, 0.707f};
+
+ for (u32 read_index = 0, write_index = 0; read_index < samples.size();
+ read_index += system_channels, write_index += device_channels) {
+ const auto left_sample{
+ ((Common::FixedPoint<49, 15>(
+ samples[read_index + static_cast<u32>(Channels::FrontLeft)]) *
+ down_mix_coeff[0] +
+ samples[read_index + static_cast<u32>(Channels::Center)] * down_mix_coeff[1] +
+ samples[read_index + static_cast<u32>(Channels::LFE)] * down_mix_coeff[2] +
+ samples[read_index + static_cast<u32>(Channels::BackLeft)] * down_mix_coeff[3]) *
+ volume)
+ .to_int()};
+
+ const auto right_sample{
+ ((Common::FixedPoint<49, 15>(
+ samples[read_index + static_cast<u32>(Channels::FrontRight)]) *
+ down_mix_coeff[0] +
+ samples[read_index + static_cast<u32>(Channels::Center)] * down_mix_coeff[1] +
+ samples[read_index + static_cast<u32>(Channels::LFE)] * down_mix_coeff[2] +
+ samples[read_index + static_cast<u32>(Channels::BackRight)] * down_mix_coeff[3]) *
+ volume)
+ .to_int()};
+
+ samples[write_index + static_cast<u32>(Channels::FrontLeft)] =
+ static_cast<s16>(std::clamp(left_sample, min, max));
+ samples[write_index + static_cast<u32>(Channels::FrontRight)] =
+ static_cast<s16>(std::clamp(right_sample, min, max));
+ }
+
+ samples.resize(samples.size() / system_channels * device_channels);
+
+ } else if (system_channels == 2 && device_channels == 6) {
+ // We need moar samples! Not all games will provide 6 channel audio.
+ // TODO: Implement some upmixing here. Currently just passthrough, with other
+ // channels left as silence.
+ std::vector<s16> new_samples(samples.size() / system_channels * device_channels, 0);
+
+ for (u32 read_index = 0, write_index = 0; read_index < samples.size();
+ read_index += system_channels, write_index += device_channels) {
+ const auto left_sample{static_cast<s16>(std::clamp(
+ static_cast<s32>(
+ static_cast<f32>(samples[read_index + static_cast<u32>(Channels::FrontLeft)]) *
+ volume),
+ min, max))};
+
+ new_samples[write_index + static_cast<u32>(Channels::FrontLeft)] = left_sample;
+
+ const auto right_sample{static_cast<s16>(std::clamp(
+ static_cast<s32>(
+ static_cast<f32>(samples[read_index + static_cast<u32>(Channels::FrontRight)]) *
+ volume),
+ min, max))};
+
+ new_samples[write_index + static_cast<u32>(Channels::FrontRight)] = right_sample;
+ }
+ samples = std::move(new_samples);
+
+ } else if (volume != 1.0f) {
+ for (u32 i = 0; i < samples.size(); i++) {
+ samples[i] = static_cast<s16>(
+ std::clamp(static_cast<s32>(static_cast<f32>(samples[i]) * volume), min, max));
+ }
+ }
+
+ samples_buffer.Push(samples);
+ queue.enqueue(buffer);
+ queued_buffers++;
+}
+
+std::vector<s16> SinkStream::ReleaseBuffer(u64 num_samples) {
+ constexpr s32 min = std::numeric_limits<s16>::min();
+ constexpr s32 max = std::numeric_limits<s16>::max();
+
+ auto samples{samples_buffer.Pop(num_samples)};
+
+ // TODO: Up-mix to 6 channels if the game expects it.
+ // For audio input this is unlikely to ever be the case though.
+
+ // Incoming mic volume seems to always be very quiet, so multiply by an additional 8 here.
+ // TODO: Play with this and find something that works better.
+ auto volume{system_volume * device_volume * 8};
+ for (u32 i = 0; i < samples.size(); i++) {
+ samples[i] = static_cast<s16>(
+ std::clamp(static_cast<s32>(static_cast<f32>(samples[i]) * volume), min, max));
+ }
+
+ if (samples.size() < num_samples) {
+ samples.resize(num_samples, 0);
+ }
+ return samples;
+}
+
+void SinkStream::ClearQueue() {
+ samples_buffer.Pop();
+ while (queue.pop()) {
+ }
+ queued_buffers = 0;
+ playing_buffer = {};
+ playing_buffer.consumed = true;
+}
+
+void SinkStream::ProcessAudioIn(std::span<const s16> input_buffer, std::size_t num_frames) {
+ const std::size_t num_channels = GetDeviceChannels();
+ const std::size_t frame_size = num_channels;
+ const std::size_t frame_size_bytes = frame_size * sizeof(s16);
+ size_t frames_written{0};
+
+ // If we're paused or going to shut down, we don't want to consume buffers as coretiming is
+ // paused and we'll desync, so just return.
+ if (system.IsPaused() || system.IsShuttingDown()) {
+ return;
+ }
+
+ if (queued_buffers > max_queue_size) {
+ Stall();
+ }
+
+ while (frames_written < num_frames) {
+ // If the playing buffer has been consumed or has no frames, we need a new one
+ if (playing_buffer.consumed || playing_buffer.frames == 0) {
+ if (!queue.try_dequeue(playing_buffer)) {
+ // If no buffer was available we've underrun, just push the samples and
+ // continue.
+ samples_buffer.Push(&input_buffer[frames_written * frame_size],
+ (num_frames - frames_written) * frame_size);
+ frames_written = num_frames;
+ continue;
+ }
+ // Successfully dequeued a new buffer.
+ queued_buffers--;
+ }
+
+ // Get the minimum frames available between the currently playing buffer, and the
+ // amount we have left to fill
+ size_t frames_available{std::min(playing_buffer.frames - playing_buffer.frames_played,
+ num_frames - frames_written)};
+
+ samples_buffer.Push(&input_buffer[frames_written * frame_size],
+ frames_available * frame_size);
+
+ frames_written += frames_available;
+ playing_buffer.frames_played += frames_available;
+
+ // If that's all the frames in the current buffer, add its samples and mark it as
+ // consumed
+ if (playing_buffer.frames_played >= playing_buffer.frames) {
+ playing_buffer.consumed = true;
+ }
+ }
+
+ std::memcpy(&last_frame[0], &input_buffer[(frames_written - 1) * frame_size], frame_size_bytes);
+
+ if (queued_buffers <= max_queue_size) {
+ Unstall();
+ }
+}
+
+void SinkStream::ProcessAudioOutAndRender(std::span<s16> output_buffer, std::size_t num_frames) {
+ const std::size_t num_channels = GetDeviceChannels();
+ const std::size_t frame_size = num_channels;
+ const std::size_t frame_size_bytes = frame_size * sizeof(s16);
+ size_t frames_written{0};
+
+ // If we're paused or going to shut down, we don't want to consume buffers as coretiming is
+ // paused and we'll desync, so just play silence.
+ if (system.IsPaused() || system.IsShuttingDown()) {
+ constexpr std::array<s16, 6> silence{};
+ for (size_t i = frames_written; i < num_frames; i++) {
+ std::memcpy(&output_buffer[i * frame_size], &silence[0], frame_size_bytes);
+ }
+ return;
+ }
+
+ // Due to many frames being queued up with nvdec (5 frames or so?), a lot of buffers also get
+ // queued up (30+) but not all at once, which causes constant stalling here, so just let the
+ // video play out without attempting to stall.
+ // Can hopefully remove this later with a more complete NVDEC implementation.
+ const auto nvdec_active{system.AudioCore().IsNVDECActive()};
+ if (!nvdec_active && queued_buffers > max_queue_size) {
+ Stall();
+ }
+
+ while (frames_written < num_frames) {
+ // If the playing buffer has been consumed or has no frames, we need a new one
+ if (playing_buffer.consumed || playing_buffer.frames == 0) {
+ if (!queue.try_dequeue(playing_buffer)) {
+ // If no buffer was available we've underrun, fill the remaining buffer with
+ // the last written frame and continue.
+ for (size_t i = frames_written; i < num_frames; i++) {
+ std::memcpy(&output_buffer[i * frame_size], &last_frame[0], frame_size_bytes);
+ }
+ frames_written = num_frames;
+ continue;
+ }
+ // Successfully dequeued a new buffer.
+ queued_buffers--;
+ }
+
+ // Get the minimum frames available between the currently playing buffer, and the
+ // amount we have left to fill
+ size_t frames_available{std::min(playing_buffer.frames - playing_buffer.frames_played,
+ num_frames - frames_written)};
+
+ samples_buffer.Pop(&output_buffer[frames_written * frame_size],
+ frames_available * frame_size);
+
+ frames_written += frames_available;
+ playing_buffer.frames_played += frames_available;
+
+ // If that's all the frames in the current buffer, add its samples and mark it as
+ // consumed
+ if (playing_buffer.frames_played >= playing_buffer.frames) {
+ playing_buffer.consumed = true;
+ }
+ }
+
+ std::memcpy(&last_frame[0], &output_buffer[(frames_written - 1) * frame_size],
+ frame_size_bytes);
+
+ if (stalled && queued_buffers <= max_queue_size) {
+ Unstall();
+ }
+}
+
+void SinkStream::Stall() {
+ if (stalled) {
+ return;
+ }
+ stalled = true;
+ system.StallProcesses();
+}
+
+void SinkStream::Unstall() {
+ if (!stalled) {
+ return;
+ }
+ system.UnstallProcesses();
+ stalled = false;
+}
+
+} // namespace AudioCore::Sink
diff --git a/src/audio_core/sink/sink_stream.h b/src/audio_core/sink/sink_stream.h
index 17ed6593f..38a4b2f51 100644
--- a/src/audio_core/sink/sink_stream.h
+++ b/src/audio_core/sink/sink_stream.h
@@ -3,12 +3,20 @@
#pragma once
+#include <array>
#include <atomic>
#include <memory>
+#include <span>
#include <vector>
#include "audio_core/common/common.h"
#include "common/common_types.h"
+#include "common/reader_writer_queue.h"
+#include "common/ring_buffer.h"
+
+namespace Core {
+class System;
+} // namespace Core
namespace AudioCore::Sink {
@@ -34,20 +42,24 @@ struct SinkBuffer {
* You should regularly call IsBufferConsumed with the unique SinkBuffer tag to check if the buffer
* has been consumed.
*
- * Since these are a FIFO queue, always check IsBufferConsumed in the same order you appended the
- * buffers, skipping a buffer will result in all following buffers to never release.
+ * Since these are a FIFO queue, IsBufferConsumed must be checked in the same order buffers were
+ * appended, skipping a buffer will result in the queue getting stuck, and all following buffers to
+ * never release.
*
* If the buffers appear to be stuck, you can stop and re-open an IAudioIn/IAudioOut service (this
* is what games do), or call ClearQueue to flush all of the buffers without a full restart.
*/
class SinkStream {
public:
- virtual ~SinkStream() = default;
+ explicit SinkStream(Core::System& system_, StreamType type_) : system{system_}, type{type_} {}
+ virtual ~SinkStream() {
+ Unstall();
+ }
/**
* Finalize the sink stream.
*/
- virtual void Finalize() = 0;
+ virtual void Finalize() {}
/**
* Start the sink stream.
@@ -55,48 +67,19 @@ public:
* @param resume - Set to true if this is resuming the stream a previously-active stream.
* Default false.
*/
- virtual void Start(bool resume = false) = 0;
+ virtual void Start(bool resume = false) {}
/**
* Stop the sink stream.
*/
- virtual void Stop() = 0;
-
- /**
- * Append a new buffer and its samples to a waiting queue to play.
- *
- * @param buffer - Audio buffer information to be queued.
- * @param samples - The s16 samples to be queue for playback.
- */
- virtual void AppendBuffer(SinkBuffer& buffer, std::vector<s16>& samples) = 0;
-
- /**
- * Release a buffer. Audio In only, will fill a buffer with recorded samples.
- *
- * @param num_samples - Maximum number of samples to receive.
- * @return Vector of recorded samples. May have fewer than num_samples.
- */
- virtual std::vector<s16> ReleaseBuffer(u64 num_samples) = 0;
-
- /**
- * Check if a certain buffer has been consumed (fully played).
- *
- * @param tag - Unique tag of a buffer to check for.
- * @return True if the buffer has been played, otherwise false.
- */
- virtual bool IsBufferConsumed(u64 tag) = 0;
-
- /**
- * Empty out the buffer queue.
- */
- virtual void ClearQueue() = 0;
+ virtual void Stop() {}
/**
* Check if the stream is paused.
*
* @return True if paused, otherwise false.
*/
- bool IsPaused() {
+ bool IsPaused() const {
return paused;
}
@@ -128,34 +111,6 @@ public:
}
/**
- * Get the total number of samples played by this stream.
- *
- * @return Number of samples played.
- */
- u64 GetPlayedSampleCount() const {
- return played_sample_count;
- }
-
- /**
- * Set the number of samples played.
- * This is started and stopped on system start/stop.
- *
- * @param played_sample_count_ - Number of samples to set.
- */
- void SetPlayedSampleCount(u64 played_sample_count_) {
- played_sample_count = played_sample_count_;
- }
-
- /**
- * Add to the played sample count.
- *
- * @param num_samples - Number of samples to add.
- */
- void AddPlayedSampleCount(u64 num_samples) {
- played_sample_count += num_samples;
- }
-
- /**
* Get the system volume.
*
* @return The current system volume.
@@ -196,27 +151,97 @@ public:
*
* @return The number of queued buffers.
*/
- u32 GetQueueSize() {
+ u32 GetQueueSize() const {
return queued_buffers.load();
}
+ /**
+ * Set the maximum buffer queue size.
+ */
+ void SetRingSize(u32 ring_size) {
+ max_queue_size = ring_size;
+ }
+
+ /**
+ * Append a new buffer and its samples to a waiting queue to play.
+ *
+ * @param buffer - Audio buffer information to be queued.
+ * @param samples - The s16 samples to be queue for playback.
+ */
+ virtual void AppendBuffer(SinkBuffer& buffer, std::vector<s16>& samples);
+
+ /**
+ * Release a buffer. Audio In only, will fill a buffer with recorded samples.
+ *
+ * @param num_samples - Maximum number of samples to receive.
+ * @return Vector of recorded samples. May have fewer than num_samples.
+ */
+ virtual std::vector<s16> ReleaseBuffer(u64 num_samples);
+
+ /**
+ * Empty out the buffer queue.
+ */
+ void ClearQueue();
+
+ /**
+ * Callback for AudioIn.
+ *
+ * @param input_buffer - Input buffer to be filled with samples.
+ * @param num_frames - Number of frames to be filled.
+ */
+ void ProcessAudioIn(std::span<const s16> input_buffer, std::size_t num_frames);
+
+ /**
+ * Callback for AudioOut and AudioRenderer.
+ *
+ * @param output_buffer - Output buffer to be filled with samples.
+ * @param num_frames - Number of frames to be filled.
+ */
+ void ProcessAudioOutAndRender(std::span<s16> output_buffer, std::size_t num_frames);
+
+ /**
+ * Stall core processes if the audio thread falls too far behind.
+ */
+ void Stall();
+
+ /**
+ * Unstall core processes.
+ */
+ void Unstall();
+
protected:
- /// Number of buffers waiting to be played
- std::atomic<u32> queued_buffers{};
- /// Total samples played by this stream
- std::atomic<u64> played_sample_count{};
+ /// Core system
+ Core::System& system;
+ /// Type of this stream
+ StreamType type;
/// Set by the audio render/in/out system which uses this stream
- f32 system_volume{1.0f};
- /// Set via IAudioDevice service calls
- f32 device_volume{1.0f};
- /// Set by the audio render/in/out systen which uses this stream
u32 system_channels{2};
/// Channels supported by hardware
u32 device_channels{2};
/// Is this stream currently paused?
std::atomic<bool> paused{true};
- /// Was this stream previously playing?
- std::atomic<bool> was_playing{false};
+ /// Name of this stream
+ std::string name{};
+
+private:
+ /// Ring buffer of the samples waiting to be played or consumed
+ Common::RingBuffer<s16, 0x10000> samples_buffer;
+ /// Audio buffers queued and waiting to play
+ Common::ReaderWriterQueue<SinkBuffer> queue;
+ /// The currently-playing audio buffer
+ SinkBuffer playing_buffer{};
+ /// The last played (or received) frame of audio, used when the callback underruns
+ std::array<s16, MaxChannels> last_frame{};
+ /// Number of buffers waiting to be played
+ std::atomic<u32> queued_buffers{};
+ /// The ring size for audio out buffers (usually 4, rarely 2 or 8)
+ u32 max_queue_size{};
+ /// Set by the audio render/in/out system which uses this stream
+ f32 system_volume{1.0f};
+ /// Set via IAudioDevice service calls
+ f32 device_volume{1.0f};
+ /// True if coretiming has been stalled
+ bool stalled{false};
};
using SinkStreamPtr = std::unique_ptr<SinkStream>;
diff --git a/src/common/CMakeLists.txt b/src/common/CMakeLists.txt
index 635fb85c8..68436a4bc 100644
--- a/src/common/CMakeLists.txt
+++ b/src/common/CMakeLists.txt
@@ -19,7 +19,7 @@ find_package(Git QUIET)
add_custom_command(OUTPUT scm_rev.cpp
COMMAND ${CMAKE_COMMAND}
- -DSRC_DIR=${CMAKE_SOURCE_DIR}
+ -DSRC_DIR=${PROJECT_SOURCE_DIR}
-DBUILD_REPOSITORY=${BUILD_REPOSITORY}
-DTITLE_BAR_FORMAT_IDLE=${TITLE_BAR_FORMAT_IDLE}
-DTITLE_BAR_FORMAT_RUNNING=${TITLE_BAR_FORMAT_RUNNING}
@@ -31,13 +31,13 @@ add_custom_command(OUTPUT scm_rev.cpp
-DGIT_BRANCH=${GIT_BRANCH}
-DBUILD_FULLNAME=${BUILD_FULLNAME}
-DGIT_EXECUTABLE=${GIT_EXECUTABLE}
- -P ${CMAKE_SOURCE_DIR}/CMakeModules/GenerateSCMRev.cmake
+ -P ${PROJECT_SOURCE_DIR}/CMakeModules/GenerateSCMRev.cmake
DEPENDS
# Check that the scm_rev files haven't changed
"${CMAKE_CURRENT_SOURCE_DIR}/scm_rev.cpp.in"
"${CMAKE_CURRENT_SOURCE_DIR}/scm_rev.h"
# technically we should regenerate if the git version changed, but its not worth the effort imo
- "${CMAKE_SOURCE_DIR}/CMakeModules/GenerateSCMRev.cmake"
+ "${PROJECT_SOURCE_DIR}/CMakeModules/GenerateSCMRev.cmake"
VERBATIM
)
@@ -166,6 +166,7 @@ if(ARCHITECTURE_x86_64)
x64/xbyak_abi.h
x64/xbyak_util.h
)
+ target_link_libraries(common PRIVATE xbyak)
endif()
if (MSVC)
@@ -189,7 +190,7 @@ endif()
create_target_directory_groups(common)
target_link_libraries(common PUBLIC ${Boost_LIBRARIES} fmt::fmt microprofile Threads::Threads)
-target_link_libraries(common PRIVATE lz4::lz4 xbyak)
+target_link_libraries(common PRIVATE lz4::lz4)
if (TARGET zstd::zstd)
target_link_libraries(common PRIVATE zstd::zstd)
else()
diff --git a/src/common/settings.h b/src/common/settings.h
index 13651de57..851812f28 100644
--- a/src/common/settings.h
+++ b/src/common/settings.h
@@ -530,6 +530,7 @@ struct Values {
Setting<bool> use_debug_asserts{false, "use_debug_asserts"};
Setting<bool> use_auto_stub{false, "use_auto_stub"};
Setting<bool> enable_all_controllers{false, "enable_all_controllers"};
+ Setting<bool> create_crash_dumps{false, "create_crash_dumps"};
// Miscellaneous
Setting<std::string> log_filter{"*:Info", "log_filter"};
diff --git a/src/common/thread.h b/src/common/thread.h
index 1552f58e0..e17a7850f 100644
--- a/src/common/thread.h
+++ b/src/common/thread.h
@@ -54,6 +54,10 @@ public:
is_set = false;
}
+ [[nodiscard]] bool IsSet() {
+ return is_set;
+ }
+
private:
std::condition_variable condvar;
std::mutex mutex;
diff --git a/src/core/CMakeLists.txt b/src/core/CMakeLists.txt
index 806e7ff6c..33cf470d5 100644
--- a/src/core/CMakeLists.txt
+++ b/src/core/CMakeLists.txt
@@ -4,12 +4,6 @@
add_library(core STATIC
arm/arm_interface.h
arm/arm_interface.cpp
- arm/dynarmic/arm_dynarmic_32.cpp
- arm/dynarmic/arm_dynarmic_32.h
- arm/dynarmic/arm_dynarmic_64.cpp
- arm/dynarmic/arm_dynarmic_64.h
- arm/dynarmic/arm_dynarmic_cp15.cpp
- arm/dynarmic/arm_dynarmic_cp15.h
arm/dynarmic/arm_exclusive_monitor.cpp
arm/dynarmic/arm_exclusive_monitor.h
arm/exclusive_monitor.cpp
@@ -525,6 +519,9 @@ add_library(core STATIC
hle/service/ncm/ncm.h
hle/service/nfc/nfc.cpp
hle/service/nfc/nfc.h
+ hle/service/nfp/amiibo_crypto.cpp
+ hle/service/nfp/amiibo_crypto.h
+ hle/service/nfp/amiibo_types.h
hle/service/nfp/nfp.cpp
hle/service/nfp/nfp.h
hle/service/nfp/nfp_user.cpp
diff --git a/src/core/core.cpp b/src/core/core.cpp
index e651ce100..121092868 100644
--- a/src/core/core.cpp
+++ b/src/core/core.cpp
@@ -141,8 +141,6 @@ struct System::Impl {
core_timing.SyncPause(false);
is_paused = false;
- audio_core->PauseSinks(false);
-
return status;
}
@@ -150,8 +148,6 @@ struct System::Impl {
std::unique_lock<std::mutex> lk(suspend_guard);
status = SystemResultStatus::Success;
- audio_core->PauseSinks(true);
-
core_timing.SyncPause(true);
kernel.Suspend(true);
is_paused = true;
diff --git a/src/core/core_timing.cpp b/src/core/core_timing.cpp
index 2dbb99c8b..f6c4567ba 100644
--- a/src/core/core_timing.cpp
+++ b/src/core/core_timing.cpp
@@ -73,7 +73,6 @@ void CoreTiming::Shutdown() {
if (timer_thread) {
timer_thread->join();
}
- pause_callbacks.clear();
ClearPendingEvents();
timer_thread.reset();
has_started = false;
@@ -86,10 +85,6 @@ void CoreTiming::Pause(bool is_paused) {
if (!is_paused) {
pause_end_time = GetGlobalTimeNs().count();
}
-
- for (auto& cb : pause_callbacks) {
- cb(is_paused);
- }
}
void CoreTiming::SyncPause(bool is_paused) {
@@ -110,10 +105,6 @@ void CoreTiming::SyncPause(bool is_paused) {
if (!is_paused) {
pause_end_time = GetGlobalTimeNs().count();
}
-
- for (auto& cb : pause_callbacks) {
- cb(is_paused);
- }
}
bool CoreTiming::IsRunning() const {
@@ -143,13 +134,17 @@ void CoreTiming::ScheduleLoopingEvent(std::chrono::nanoseconds start_time,
std::chrono::nanoseconds resched_time,
const std::shared_ptr<EventType>& event_type,
std::uintptr_t user_data, bool absolute_time) {
- std::scoped_lock scope{basic_lock};
- const auto next_time{absolute_time ? start_time : GetGlobalTimeNs() + start_time};
+ {
+ std::scoped_lock scope{basic_lock};
+ const auto next_time{absolute_time ? start_time : GetGlobalTimeNs() + start_time};
+
+ event_queue.emplace_back(
+ Event{next_time.count(), event_fifo_id++, user_data, event_type, resched_time.count()});
- event_queue.emplace_back(
- Event{next_time.count(), event_fifo_id++, user_data, event_type, resched_time.count()});
+ std::push_heap(event_queue.begin(), event_queue.end(), std::greater<>());
+ }
- std::push_heap(event_queue.begin(), event_queue.end(), std::greater<>());
+ event.Set();
}
void CoreTiming::UnscheduleEvent(const std::shared_ptr<EventType>& event_type,
@@ -219,11 +214,6 @@ void CoreTiming::RemoveEvent(const std::shared_ptr<EventType>& event_type) {
}
}
-void CoreTiming::RegisterPauseCallback(PauseCallback&& callback) {
- std::scoped_lock lock{basic_lock};
- pause_callbacks.emplace_back(std::move(callback));
-}
-
std::optional<s64> CoreTiming::Advance() {
std::scoped_lock lock{advance_lock, basic_lock};
global_timer = GetGlobalTimeNs().count();
@@ -243,17 +233,17 @@ std::optional<s64> CoreTiming::Advance() {
basic_lock.lock();
if (evt.reschedule_time != 0) {
+ const auto next_schedule_time{new_schedule_time.has_value()
+ ? new_schedule_time.value().count()
+ : evt.reschedule_time};
+
// If this event was scheduled into a pause, its time now is going to be way behind.
// Re-set this event to continue from the end of the pause.
- auto next_time{evt.time + evt.reschedule_time};
+ auto next_time{evt.time + next_schedule_time};
if (evt.time < pause_end_time) {
- next_time = pause_end_time + evt.reschedule_time;
+ next_time = pause_end_time + next_schedule_time;
}
- const auto next_schedule_time{new_schedule_time.has_value()
- ? new_schedule_time.value().count()
- : evt.reschedule_time};
-
event_queue.emplace_back(
Event{next_time, event_fifo_id++, evt.user_data, evt.type, next_schedule_time});
std::push_heap(event_queue.begin(), event_queue.end(), std::greater<>());
@@ -264,8 +254,7 @@ std::optional<s64> CoreTiming::Advance() {
}
if (!event_queue.empty()) {
- const s64 next_time = event_queue.front().time - global_timer;
- return next_time;
+ return event_queue.front().time;
} else {
return std::nullopt;
}
@@ -278,11 +267,29 @@ void CoreTiming::ThreadLoop() {
paused_set = false;
const auto next_time = Advance();
if (next_time) {
- if (*next_time > 0) {
- std::chrono::nanoseconds next_time_ns = std::chrono::nanoseconds(*next_time);
- event.WaitFor(next_time_ns);
+ // There are more events left in the queue, wait until the next event.
+ const auto wait_time = *next_time - GetGlobalTimeNs().count();
+ if (wait_time > 0) {
+ // Assume a timer resolution of 1ms.
+ static constexpr s64 TimerResolutionNS = 1000000;
+
+ // Sleep in discrete intervals of the timer resolution, and spin the rest.
+ const auto sleep_time = wait_time - (wait_time % TimerResolutionNS);
+ if (sleep_time > 0) {
+ event.WaitFor(std::chrono::nanoseconds(sleep_time));
+ }
+
+ while (!paused && !event.IsSet() && GetGlobalTimeNs().count() < *next_time) {
+ // Yield to reduce thread starvation.
+ std::this_thread::yield();
+ }
+
+ if (event.IsSet()) {
+ event.Reset();
+ }
}
} else {
+ // Queue is empty, wait until another event is scheduled and signals us to continue.
wait_set = true;
event.Wait();
}
diff --git a/src/core/core_timing.h b/src/core/core_timing.h
index 6aa3ae923..3259397b2 100644
--- a/src/core/core_timing.h
+++ b/src/core/core_timing.h
@@ -22,7 +22,6 @@ namespace Core::Timing {
/// A callback that may be scheduled for a particular core timing event.
using TimedCallback = std::function<std::optional<std::chrono::nanoseconds>(
std::uintptr_t user_data, s64 time, std::chrono::nanoseconds ns_late)>;
-using PauseCallback = std::function<void(bool paused)>;
/// Contains the characteristics of a particular event.
struct EventType {
@@ -134,9 +133,6 @@ public:
/// Checks for events manually and returns time in nanoseconds for next event, threadsafe.
std::optional<s64> Advance();
- /// Register a callback function to be called when coretiming pauses.
- void RegisterPauseCallback(PauseCallback&& callback);
-
private:
struct Event;
@@ -176,8 +172,6 @@ private:
/// Cycle timing
u64 ticks{};
s64 downcount{};
-
- std::vector<PauseCallback> pause_callbacks{};
};
/// Creates a core timing event with the given name and callback.
diff --git a/src/core/hle/result.h b/src/core/hle/result.h
index 4de44cd06..47a1b829b 100644
--- a/src/core/hle/result.h
+++ b/src/core/hle/result.h
@@ -117,6 +117,7 @@ union Result {
BitField<0, 9, ErrorModule> module;
BitField<9, 13, u32> description;
+ Result() = default;
constexpr explicit Result(u32 raw_) : raw(raw_) {}
constexpr Result(ErrorModule module_, u32 description_)
@@ -130,6 +131,7 @@ union Result {
return !IsSuccess();
}
};
+static_assert(std::is_trivial_v<Result>);
[[nodiscard]] constexpr bool operator==(const Result& a, const Result& b) {
return a.raw == b.raw;
diff --git a/src/core/hle/service/am/applets/applet_mii_edit_types.h b/src/core/hle/service/am/applets/applet_mii_edit_types.h
index 1b145b696..4705d019f 100644
--- a/src/core/hle/service/am/applets/applet_mii_edit_types.h
+++ b/src/core/hle/service/am/applets/applet_mii_edit_types.h
@@ -32,7 +32,7 @@ enum class MiiEditResult : u32 {
};
struct MiiEditCharInfo {
- Service::Mii::MiiInfo mii_info{};
+ Service::Mii::CharInfo mii_info{};
};
static_assert(sizeof(MiiEditCharInfo) == 0x58, "MiiEditCharInfo has incorrect size.");
diff --git a/src/core/hle/service/audio/audout_u.cpp b/src/core/hle/service/audio/audout_u.cpp
index a44dd842a..49c092301 100644
--- a/src/core/hle/service/audio/audout_u.cpp
+++ b/src/core/hle/service/audio/audout_u.cpp
@@ -246,9 +246,8 @@ void AudOutU::ListAudioOuts(Kernel::HLERequestContext& ctx) {
const auto write_count =
static_cast<u32>(ctx.GetWriteBufferSize() / sizeof(AudioDevice::AudioDeviceName));
std::vector<AudioDevice::AudioDeviceName> device_names{};
- std::string print_names{};
if (write_count > 0) {
- device_names.push_back(AudioDevice::AudioDeviceName("DeviceOut"));
+ device_names.emplace_back("DeviceOut");
LOG_DEBUG(Service_Audio, "called. \nName=DeviceOut");
} else {
LOG_DEBUG(Service_Audio, "called. Empty buffer passed in.");
diff --git a/src/core/hle/service/audio/audren_u.cpp b/src/core/hle/service/audio/audren_u.cpp
index bc69117c6..6fb07c37d 100644
--- a/src/core/hle/service/audio/audren_u.cpp
+++ b/src/core/hle/service/audio/audren_u.cpp
@@ -252,7 +252,7 @@ private:
std::vector<AudioDevice::AudioDeviceName> out_names{};
- u32 out_count = impl->ListAudioDeviceName(out_names, in_count);
+ const u32 out_count = impl->ListAudioDeviceName(out_names, in_count);
std::string out{};
for (u32 i = 0; i < out_count; i++) {
@@ -365,7 +365,7 @@ private:
std::vector<AudioDevice::AudioDeviceName> out_names{};
- u32 out_count = impl->ListAudioOutputDeviceName(out_names, in_count);
+ const u32 out_count = impl->ListAudioOutputDeviceName(out_names, in_count);
std::string out{};
for (u32 i = 0; i < out_count; i++) {
diff --git a/src/core/hle/service/mii/mii.cpp b/src/core/hle/service/mii/mii.cpp
index efb569993..390514fdc 100644
--- a/src/core/hle/service/mii/mii.cpp
+++ b/src/core/hle/service/mii/mii.cpp
@@ -43,7 +43,7 @@ public:
{20, nullptr, "IsBrokenDatabaseWithClearFlag"},
{21, &IDatabaseService::GetIndex, "GetIndex"},
{22, &IDatabaseService::SetInterfaceVersion, "SetInterfaceVersion"},
- {23, nullptr, "Convert"},
+ {23, &IDatabaseService::Convert, "Convert"},
{24, nullptr, "ConvertCoreDataToCharInfo"},
{25, nullptr, "ConvertCharInfoToCoreData"},
{26, nullptr, "Append"},
@@ -130,7 +130,7 @@ private:
return;
}
- std::vector<MiiInfo> values;
+ std::vector<CharInfo> values;
for (const auto& element : *result) {
values.emplace_back(element.info);
}
@@ -144,7 +144,7 @@ private:
void UpdateLatest(Kernel::HLERequestContext& ctx) {
IPC::RequestParser rp{ctx};
- const auto info{rp.PopRaw<MiiInfo>()};
+ const auto info{rp.PopRaw<CharInfo>()};
const auto source_flag{rp.PopRaw<SourceFlag>()};
LOG_DEBUG(Service_Mii, "called with source_flag={}", source_flag);
@@ -156,9 +156,9 @@ private:
return;
}
- IPC::ResponseBuilder rb{ctx, 2 + sizeof(MiiInfo) / sizeof(u32)};
+ IPC::ResponseBuilder rb{ctx, 2 + sizeof(CharInfo) / sizeof(u32)};
rb.Push(ResultSuccess);
- rb.PushRaw<MiiInfo>(*result);
+ rb.PushRaw<CharInfo>(*result);
}
void BuildRandom(Kernel::HLERequestContext& ctx) {
@@ -191,9 +191,9 @@ private:
return;
}
- IPC::ResponseBuilder rb{ctx, 2 + sizeof(MiiInfo) / sizeof(u32)};
+ IPC::ResponseBuilder rb{ctx, 2 + sizeof(CharInfo) / sizeof(u32)};
rb.Push(ResultSuccess);
- rb.PushRaw<MiiInfo>(manager.BuildRandom(age, gender, race));
+ rb.PushRaw<CharInfo>(manager.BuildRandom(age, gender, race));
}
void BuildDefault(Kernel::HLERequestContext& ctx) {
@@ -210,14 +210,14 @@ private:
return;
}
- IPC::ResponseBuilder rb{ctx, 2 + sizeof(MiiInfo) / sizeof(u32)};
+ IPC::ResponseBuilder rb{ctx, 2 + sizeof(CharInfo) / sizeof(u32)};
rb.Push(ResultSuccess);
- rb.PushRaw<MiiInfo>(manager.BuildDefault(index));
+ rb.PushRaw<CharInfo>(manager.BuildDefault(index));
}
void GetIndex(Kernel::HLERequestContext& ctx) {
IPC::RequestParser rp{ctx};
- const auto info{rp.PopRaw<MiiInfo>()};
+ const auto info{rp.PopRaw<CharInfo>()};
LOG_DEBUG(Service_Mii, "called");
@@ -239,6 +239,18 @@ private:
rb.Push(ResultSuccess);
}
+ void Convert(Kernel::HLERequestContext& ctx) {
+ IPC::RequestParser rp{ctx};
+
+ const auto mii_v3{rp.PopRaw<Ver3StoreData>()};
+
+ LOG_INFO(Service_Mii, "called");
+
+ IPC::ResponseBuilder rb{ctx, 2 + sizeof(CharInfo) / sizeof(u32)};
+ rb.Push(ResultSuccess);
+ rb.PushRaw<CharInfo>(manager.ConvertV3ToCharInfo(mii_v3));
+ }
+
constexpr bool IsInterfaceVersionSupported(u32 interface_version) const {
return current_interface_version >= interface_version;
}
diff --git a/src/core/hle/service/mii/mii_manager.cpp b/src/core/hle/service/mii/mii_manager.cpp
index 544c92a00..c484a9c8d 100644
--- a/src/core/hle/service/mii/mii_manager.cpp
+++ b/src/core/hle/service/mii/mii_manager.cpp
@@ -42,7 +42,7 @@ std::array<T, DestArraySize> ResizeArray(const std::array<T, SourceArraySize>& i
return out;
}
-MiiInfo ConvertStoreDataToInfo(const MiiStoreData& data) {
+CharInfo ConvertStoreDataToInfo(const MiiStoreData& data) {
MiiStoreBitFields bf;
std::memcpy(&bf, data.data.data.data(), sizeof(MiiStoreBitFields));
@@ -409,8 +409,8 @@ u32 MiiManager::GetCount(SourceFlag source_flag) const {
return static_cast<u32>(count);
}
-ResultVal<MiiInfo> MiiManager::UpdateLatest([[maybe_unused]] const MiiInfo& info,
- SourceFlag source_flag) {
+ResultVal<CharInfo> MiiManager::UpdateLatest([[maybe_unused]] const CharInfo& info,
+ SourceFlag source_flag) {
if ((source_flag & SourceFlag::Database) == SourceFlag::None) {
return ERROR_CANNOT_FIND_ENTRY;
}
@@ -419,14 +419,91 @@ ResultVal<MiiInfo> MiiManager::UpdateLatest([[maybe_unused]] const MiiInfo& info
return ERROR_CANNOT_FIND_ENTRY;
}
-MiiInfo MiiManager::BuildRandom(Age age, Gender gender, Race race) {
+CharInfo MiiManager::BuildRandom(Age age, Gender gender, Race race) {
return ConvertStoreDataToInfo(BuildRandomStoreData(age, gender, race, user_id));
}
-MiiInfo MiiManager::BuildDefault(std::size_t index) {
+CharInfo MiiManager::BuildDefault(std::size_t index) {
return ConvertStoreDataToInfo(BuildDefaultStoreData(RawData::DefaultMii.at(index), user_id));
}
+CharInfo MiiManager::ConvertV3ToCharInfo(Ver3StoreData mii_v3) const {
+ Service::Mii::MiiManager manager;
+ auto mii = manager.BuildDefault(0);
+
+ // Check if mii data exist
+ if (mii_v3.mii_name[0] == 0) {
+ return mii;
+ }
+
+ // TODO: We are ignoring a bunch of data from the mii_v3
+
+ mii.gender = static_cast<u8>(mii_v3.mii_information.gender);
+ mii.favorite_color = static_cast<u8>(mii_v3.mii_information.favorite_color);
+ mii.height = mii_v3.height;
+ mii.build = mii_v3.build;
+
+ memset(mii.name.data(), 0, sizeof(mii.name));
+ memcpy(mii.name.data(), mii_v3.mii_name.data(), sizeof(mii_v3.mii_name));
+ mii.font_region = mii_v3.region_information.character_set;
+
+ mii.faceline_type = mii_v3.appearance_bits1.face_shape;
+ mii.faceline_color = mii_v3.appearance_bits1.skin_color;
+ mii.faceline_wrinkle = mii_v3.appearance_bits2.wrinkles;
+ mii.faceline_make = mii_v3.appearance_bits2.makeup;
+
+ mii.hair_type = mii_v3.hair_style;
+ mii.hair_color = mii_v3.appearance_bits3.hair_color;
+ mii.hair_flip = mii_v3.appearance_bits3.flip_hair;
+
+ mii.eye_type = static_cast<u8>(mii_v3.appearance_bits4.eye_type);
+ mii.eye_color = static_cast<u8>(mii_v3.appearance_bits4.eye_color);
+ mii.eye_scale = static_cast<u8>(mii_v3.appearance_bits4.eye_scale);
+ mii.eye_aspect = static_cast<u8>(mii_v3.appearance_bits4.eye_vertical_stretch);
+ mii.eye_rotate = static_cast<u8>(mii_v3.appearance_bits4.eye_rotation);
+ mii.eye_x = static_cast<u8>(mii_v3.appearance_bits4.eye_spacing);
+ mii.eye_y = static_cast<u8>(mii_v3.appearance_bits4.eye_y_position);
+
+ mii.eyebrow_type = static_cast<u8>(mii_v3.appearance_bits5.eyebrow_style);
+ mii.eyebrow_color = static_cast<u8>(mii_v3.appearance_bits5.eyebrow_color);
+ mii.eyebrow_scale = static_cast<u8>(mii_v3.appearance_bits5.eyebrow_scale);
+ mii.eyebrow_aspect = static_cast<u8>(mii_v3.appearance_bits5.eyebrow_yscale);
+ mii.eyebrow_rotate = static_cast<u8>(mii_v3.appearance_bits5.eyebrow_rotation);
+ mii.eyebrow_x = static_cast<u8>(mii_v3.appearance_bits5.eyebrow_spacing);
+ mii.eyebrow_y = static_cast<u8>(mii_v3.appearance_bits5.eyebrow_y_position);
+
+ mii.nose_type = static_cast<u8>(mii_v3.appearance_bits6.nose_type);
+ mii.nose_scale = static_cast<u8>(mii_v3.appearance_bits6.nose_scale);
+ mii.nose_y = static_cast<u8>(mii_v3.appearance_bits6.nose_y_position);
+
+ mii.mouth_type = static_cast<u8>(mii_v3.appearance_bits7.mouth_type);
+ mii.mouth_color = static_cast<u8>(mii_v3.appearance_bits7.mouth_color);
+ mii.mouth_scale = static_cast<u8>(mii_v3.appearance_bits7.mouth_scale);
+ mii.mouth_aspect = static_cast<u8>(mii_v3.appearance_bits7.mouth_horizontal_stretch);
+ mii.mouth_y = static_cast<u8>(mii_v3.appearance_bits8.mouth_y_position);
+
+ mii.mustache_type = static_cast<u8>(mii_v3.appearance_bits8.mustache_type);
+ mii.mustache_scale = static_cast<u8>(mii_v3.appearance_bits9.mustache_scale);
+ mii.mustache_y = static_cast<u8>(mii_v3.appearance_bits9.mustache_y_position);
+
+ mii.beard_type = static_cast<u8>(mii_v3.appearance_bits9.bear_type);
+ mii.beard_color = static_cast<u8>(mii_v3.appearance_bits9.facial_hair_color);
+
+ mii.glasses_type = static_cast<u8>(mii_v3.appearance_bits10.glasses_type);
+ mii.glasses_color = static_cast<u8>(mii_v3.appearance_bits10.glasses_color);
+ mii.glasses_scale = static_cast<u8>(mii_v3.appearance_bits10.glasses_scale);
+ mii.glasses_y = static_cast<u8>(mii_v3.appearance_bits10.glasses_y_position);
+
+ mii.mole_type = static_cast<u8>(mii_v3.appearance_bits11.mole_enabled);
+ mii.mole_scale = static_cast<u8>(mii_v3.appearance_bits11.mole_scale);
+ mii.mole_x = static_cast<u8>(mii_v3.appearance_bits11.mole_x_position);
+ mii.mole_y = static_cast<u8>(mii_v3.appearance_bits11.mole_y_position);
+
+ // TODO: Validate mii data
+
+ return mii;
+}
+
ResultVal<std::vector<MiiInfoElement>> MiiManager::GetDefault(SourceFlag source_flag) {
std::vector<MiiInfoElement> result;
@@ -441,7 +518,7 @@ ResultVal<std::vector<MiiInfoElement>> MiiManager::GetDefault(SourceFlag source_
return result;
}
-Result MiiManager::GetIndex([[maybe_unused]] const MiiInfo& info, u32& index) {
+Result MiiManager::GetIndex([[maybe_unused]] const CharInfo& info, u32& index) {
constexpr u32 INVALID_INDEX{0xFFFFFFFF};
index = INVALID_INDEX;
diff --git a/src/core/hle/service/mii/mii_manager.h b/src/core/hle/service/mii/mii_manager.h
index 6a286bd96..d847de0bd 100644
--- a/src/core/hle/service/mii/mii_manager.h
+++ b/src/core/hle/service/mii/mii_manager.h
@@ -19,11 +19,12 @@ public:
bool CheckAndResetUpdateCounter(SourceFlag source_flag, u64& current_update_counter);
bool IsFullDatabase() const;
u32 GetCount(SourceFlag source_flag) const;
- ResultVal<MiiInfo> UpdateLatest(const MiiInfo& info, SourceFlag source_flag);
- MiiInfo BuildRandom(Age age, Gender gender, Race race);
- MiiInfo BuildDefault(std::size_t index);
+ ResultVal<CharInfo> UpdateLatest(const CharInfo& info, SourceFlag source_flag);
+ CharInfo BuildRandom(Age age, Gender gender, Race race);
+ CharInfo BuildDefault(std::size_t index);
+ CharInfo ConvertV3ToCharInfo(Ver3StoreData mii_v3) const;
ResultVal<std::vector<MiiInfoElement>> GetDefault(SourceFlag source_flag);
- Result GetIndex(const MiiInfo& info, u32& index);
+ Result GetIndex(const CharInfo& info, u32& index);
private:
const Common::UUID user_id{};
diff --git a/src/core/hle/service/mii/types.h b/src/core/hle/service/mii/types.h
index 45edbfeae..9e3247397 100644
--- a/src/core/hle/service/mii/types.h
+++ b/src/core/hle/service/mii/types.h
@@ -86,7 +86,8 @@ enum class SourceFlag : u32 {
};
DECLARE_ENUM_FLAG_OPERATORS(SourceFlag);
-struct MiiInfo {
+// nn::mii::CharInfo
+struct CharInfo {
Common::UUID uuid;
std::array<char16_t, 11> name;
u8 font_region;
@@ -140,16 +141,16 @@ struct MiiInfo {
u8 mole_y;
u8 padding;
};
-static_assert(sizeof(MiiInfo) == 0x58, "MiiInfo has incorrect size.");
-static_assert(std::has_unique_object_representations_v<MiiInfo>,
- "All bits of MiiInfo must contribute to its value.");
+static_assert(sizeof(CharInfo) == 0x58, "CharInfo has incorrect size.");
+static_assert(std::has_unique_object_representations_v<CharInfo>,
+ "All bits of CharInfo must contribute to its value.");
#pragma pack(push, 4)
struct MiiInfoElement {
- MiiInfoElement(const MiiInfo& info_, Source source_) : info{info_}, source{source_} {}
+ MiiInfoElement(const CharInfo& info_, Source source_) : info{info_}, source{source_} {}
- MiiInfo info{};
+ CharInfo info{};
Source source{};
};
static_assert(sizeof(MiiInfoElement) == 0x5c, "MiiInfoElement has incorrect size.");
@@ -243,6 +244,131 @@ static_assert(sizeof(MiiStoreBitFields) == 0x1c, "MiiStoreBitFields has incorrec
static_assert(std::is_trivially_copyable_v<MiiStoreBitFields>,
"MiiStoreBitFields is not trivially copyable.");
+// This is nn::mii::Ver3StoreData
+// Based on citra HLE::Applets::MiiData and PretendoNetwork.
+// https://github.com/citra-emu/citra/blob/master/src/core/hle/applets/mii_selector.h#L48
+// https://github.com/PretendoNetwork/mii-js/blob/master/mii.js#L299
+struct Ver3StoreData {
+ u8 version;
+ union {
+ u8 raw;
+
+ BitField<0, 1, u8> allow_copying;
+ BitField<1, 1, u8> profanity_flag;
+ BitField<2, 2, u8> region_lock;
+ BitField<4, 2, u8> character_set;
+ } region_information;
+ u16_be mii_id;
+ u64_be system_id;
+ u32_be specialness_and_creation_date;
+ std::array<u8, 0x6> creator_mac;
+ u16_be padding;
+ union {
+ u16 raw;
+
+ BitField<0, 1, u16> gender;
+ BitField<1, 4, u16> birth_month;
+ BitField<5, 5, u16> birth_day;
+ BitField<10, 4, u16> favorite_color;
+ BitField<14, 1, u16> favorite;
+ } mii_information;
+ std::array<char16_t, 0xA> mii_name;
+ u8 height;
+ u8 build;
+ union {
+ u8 raw;
+
+ BitField<0, 1, u8> disable_sharing;
+ BitField<1, 4, u8> face_shape;
+ BitField<5, 3, u8> skin_color;
+ } appearance_bits1;
+ union {
+ u8 raw;
+
+ BitField<0, 4, u8> wrinkles;
+ BitField<4, 4, u8> makeup;
+ } appearance_bits2;
+ u8 hair_style;
+ union {
+ u8 raw;
+
+ BitField<0, 3, u8> hair_color;
+ BitField<3, 1, u8> flip_hair;
+ } appearance_bits3;
+ union {
+ u32 raw;
+
+ BitField<0, 6, u32> eye_type;
+ BitField<6, 3, u32> eye_color;
+ BitField<9, 4, u32> eye_scale;
+ BitField<13, 3, u32> eye_vertical_stretch;
+ BitField<16, 5, u32> eye_rotation;
+ BitField<21, 4, u32> eye_spacing;
+ BitField<25, 5, u32> eye_y_position;
+ } appearance_bits4;
+ union {
+ u32 raw;
+
+ BitField<0, 5, u32> eyebrow_style;
+ BitField<5, 3, u32> eyebrow_color;
+ BitField<8, 4, u32> eyebrow_scale;
+ BitField<12, 3, u32> eyebrow_yscale;
+ BitField<16, 4, u32> eyebrow_rotation;
+ BitField<21, 4, u32> eyebrow_spacing;
+ BitField<25, 5, u32> eyebrow_y_position;
+ } appearance_bits5;
+ union {
+ u16 raw;
+
+ BitField<0, 5, u16> nose_type;
+ BitField<5, 4, u16> nose_scale;
+ BitField<9, 5, u16> nose_y_position;
+ } appearance_bits6;
+ union {
+ u16 raw;
+
+ BitField<0, 6, u16> mouth_type;
+ BitField<6, 3, u16> mouth_color;
+ BitField<9, 4, u16> mouth_scale;
+ BitField<13, 3, u16> mouth_horizontal_stretch;
+ } appearance_bits7;
+ union {
+ u8 raw;
+
+ BitField<0, 5, u8> mouth_y_position;
+ BitField<5, 3, u8> mustache_type;
+ } appearance_bits8;
+ u8 allow_copying;
+ union {
+ u16 raw;
+
+ BitField<0, 3, u16> bear_type;
+ BitField<3, 3, u16> facial_hair_color;
+ BitField<6, 4, u16> mustache_scale;
+ BitField<10, 5, u16> mustache_y_position;
+ } appearance_bits9;
+ union {
+ u16 raw;
+
+ BitField<0, 4, u16> glasses_type;
+ BitField<4, 3, u16> glasses_color;
+ BitField<7, 4, u16> glasses_scale;
+ BitField<11, 5, u16> glasses_y_position;
+ } appearance_bits10;
+ union {
+ u16 raw;
+
+ BitField<0, 1, u16> mole_enabled;
+ BitField<1, 4, u16> mole_scale;
+ BitField<5, 5, u16> mole_x_position;
+ BitField<10, 5, u16> mole_y_position;
+ } appearance_bits11;
+
+ std::array<u16_le, 0xA> author_name;
+ INSERT_PADDING_BYTES(0x4);
+};
+static_assert(sizeof(Ver3StoreData) == 0x60, "Ver3StoreData is an invalid size");
+
struct MiiStoreData {
using Name = std::array<char16_t, 10>;
diff --git a/src/core/hle/service/nfp/amiibo_crypto.cpp b/src/core/hle/service/nfp/amiibo_crypto.cpp
new file mode 100644
index 000000000..31dd3a307
--- /dev/null
+++ b/src/core/hle/service/nfp/amiibo_crypto.cpp
@@ -0,0 +1,383 @@
+// SPDX-FileCopyrightText: Copyright 2022 yuzu Emulator Project
+// SPDX-License-Identifier: GPL-3.0-or-later
+
+// SPDX-FileCopyrightText: Copyright 2017 socram8888/amiitool
+// SPDX-License-Identifier: MIT
+
+#include <array>
+#include <mbedtls/aes.h>
+#include <mbedtls/hmac_drbg.h>
+
+#include "common/fs/file.h"
+#include "common/fs/path_util.h"
+#include "common/logging/log.h"
+#include "core/hle/service/mii/mii_manager.h"
+#include "core/hle/service/nfp/amiibo_crypto.h"
+
+namespace Service::NFP::AmiiboCrypto {
+
+bool IsAmiiboValid(const EncryptedNTAG215File& ntag_file) {
+ const auto& amiibo_data = ntag_file.user_memory;
+ LOG_DEBUG(Service_NFP, "uuid_lock=0x{0:x}", ntag_file.static_lock);
+ LOG_DEBUG(Service_NFP, "compability_container=0x{0:x}", ntag_file.compability_container);
+ LOG_INFO(Service_NFP, "write_count={}", amiibo_data.write_counter);
+
+ LOG_INFO(Service_NFP, "character_id=0x{0:x}", amiibo_data.model_info.character_id);
+ LOG_INFO(Service_NFP, "character_variant={}", amiibo_data.model_info.character_variant);
+ LOG_INFO(Service_NFP, "amiibo_type={}", amiibo_data.model_info.amiibo_type);
+ LOG_INFO(Service_NFP, "model_number=0x{0:x}", amiibo_data.model_info.model_number);
+ LOG_INFO(Service_NFP, "series={}", amiibo_data.model_info.series);
+ LOG_DEBUG(Service_NFP, "fixed_value=0x{0:x}", amiibo_data.model_info.constant_value);
+
+ LOG_DEBUG(Service_NFP, "tag_dynamic_lock=0x{0:x}", ntag_file.dynamic_lock);
+ LOG_DEBUG(Service_NFP, "tag_CFG0=0x{0:x}", ntag_file.CFG0);
+ LOG_DEBUG(Service_NFP, "tag_CFG1=0x{0:x}", ntag_file.CFG1);
+
+ // Validate UUID
+ constexpr u8 CT = 0x88; // As defined in `ISO / IEC 14443 - 3`
+ if ((CT ^ ntag_file.uuid[0] ^ ntag_file.uuid[1] ^ ntag_file.uuid[2]) != ntag_file.uuid[3]) {
+ return false;
+ }
+ if ((ntag_file.uuid[4] ^ ntag_file.uuid[5] ^ ntag_file.uuid[6] ^ ntag_file.uuid[7]) !=
+ ntag_file.uuid[8]) {
+ return false;
+ }
+
+ // Check against all know constants on an amiibo binary
+ if (ntag_file.static_lock != 0xE00F) {
+ return false;
+ }
+ if (ntag_file.compability_container != 0xEEFF10F1U) {
+ return false;
+ }
+ if (amiibo_data.constant_value != 0xA5) {
+ return false;
+ }
+ if (amiibo_data.model_info.constant_value != 0x02) {
+ return false;
+ }
+ // dynamic_lock value apparently is not constant
+ // ntag_file.dynamic_lock == 0x0F0001
+ if (ntag_file.CFG0 != 0x04000000U) {
+ return false;
+ }
+ if (ntag_file.CFG1 != 0x5F) {
+ return false;
+ }
+ return true;
+}
+
+NTAG215File NfcDataToEncodedData(const EncryptedNTAG215File& nfc_data) {
+ NTAG215File encoded_data{};
+
+ memcpy(encoded_data.uuid2.data(), nfc_data.uuid.data() + 0x8, sizeof(encoded_data.uuid2));
+ encoded_data.static_lock = nfc_data.static_lock;
+ encoded_data.compability_container = nfc_data.compability_container;
+ encoded_data.hmac_data = nfc_data.user_memory.hmac_data;
+ encoded_data.constant_value = nfc_data.user_memory.constant_value;
+ encoded_data.write_counter = nfc_data.user_memory.write_counter;
+ encoded_data.settings = nfc_data.user_memory.settings;
+ encoded_data.owner_mii = nfc_data.user_memory.owner_mii;
+ encoded_data.title_id = nfc_data.user_memory.title_id;
+ encoded_data.applicaton_write_counter = nfc_data.user_memory.applicaton_write_counter;
+ encoded_data.application_area_id = nfc_data.user_memory.application_area_id;
+ encoded_data.unknown = nfc_data.user_memory.unknown;
+ encoded_data.hash = nfc_data.user_memory.hash;
+ encoded_data.application_area = nfc_data.user_memory.application_area;
+ encoded_data.hmac_tag = nfc_data.user_memory.hmac_tag;
+ memcpy(encoded_data.uuid.data(), nfc_data.uuid.data(), sizeof(encoded_data.uuid));
+ encoded_data.model_info = nfc_data.user_memory.model_info;
+ encoded_data.keygen_salt = nfc_data.user_memory.keygen_salt;
+ encoded_data.dynamic_lock = nfc_data.dynamic_lock;
+ encoded_data.CFG0 = nfc_data.CFG0;
+ encoded_data.CFG1 = nfc_data.CFG1;
+ encoded_data.password = nfc_data.password;
+
+ return encoded_data;
+}
+
+EncryptedNTAG215File EncodedDataToNfcData(const NTAG215File& encoded_data) {
+ EncryptedNTAG215File nfc_data{};
+
+ memcpy(nfc_data.uuid.data() + 0x8, encoded_data.uuid2.data(), sizeof(encoded_data.uuid2));
+ memcpy(nfc_data.uuid.data(), encoded_data.uuid.data(), sizeof(encoded_data.uuid));
+ nfc_data.static_lock = encoded_data.static_lock;
+ nfc_data.compability_container = encoded_data.compability_container;
+ nfc_data.user_memory.hmac_data = encoded_data.hmac_data;
+ nfc_data.user_memory.constant_value = encoded_data.constant_value;
+ nfc_data.user_memory.write_counter = encoded_data.write_counter;
+ nfc_data.user_memory.settings = encoded_data.settings;
+ nfc_data.user_memory.owner_mii = encoded_data.owner_mii;
+ nfc_data.user_memory.title_id = encoded_data.title_id;
+ nfc_data.user_memory.applicaton_write_counter = encoded_data.applicaton_write_counter;
+ nfc_data.user_memory.application_area_id = encoded_data.application_area_id;
+ nfc_data.user_memory.unknown = encoded_data.unknown;
+ nfc_data.user_memory.hash = encoded_data.hash;
+ nfc_data.user_memory.application_area = encoded_data.application_area;
+ nfc_data.user_memory.hmac_tag = encoded_data.hmac_tag;
+ nfc_data.user_memory.model_info = encoded_data.model_info;
+ nfc_data.user_memory.keygen_salt = encoded_data.keygen_salt;
+ nfc_data.dynamic_lock = encoded_data.dynamic_lock;
+ nfc_data.CFG0 = encoded_data.CFG0;
+ nfc_data.CFG1 = encoded_data.CFG1;
+ nfc_data.password = encoded_data.password;
+
+ return nfc_data;
+}
+
+u32 GetTagPassword(const TagUuid& uuid) {
+ // Verifiy that the generated password is correct
+ u32 password = 0xAA ^ (uuid[1] ^ uuid[3]);
+ password &= (0x55 ^ (uuid[2] ^ uuid[4])) << 8;
+ password &= (0xAA ^ (uuid[3] ^ uuid[5])) << 16;
+ password &= (0x55 ^ (uuid[4] ^ uuid[6])) << 24;
+ return password;
+}
+
+HashSeed GetSeed(const NTAG215File& data) {
+ HashSeed seed{
+ .magic = data.write_counter,
+ .padding = {},
+ .uuid1 = {},
+ .uuid2 = {},
+ .keygen_salt = data.keygen_salt,
+ };
+
+ // Copy the first 8 bytes of uuid
+ memcpy(seed.uuid1.data(), data.uuid.data(), sizeof(seed.uuid1));
+ memcpy(seed.uuid2.data(), data.uuid.data(), sizeof(seed.uuid2));
+
+ return seed;
+}
+
+std::vector<u8> GenerateInternalKey(const InternalKey& key, const HashSeed& seed) {
+ const std::size_t seedPart1Len = sizeof(key.magic_bytes) - key.magic_length;
+ const std::size_t string_size = key.type_string.size();
+ std::vector<u8> output(string_size + seedPart1Len);
+
+ // Copy whole type string
+ memccpy(output.data(), key.type_string.data(), '\0', string_size);
+
+ // Append (16 - magic_length) from the input seed
+ memcpy(output.data() + string_size, &seed, seedPart1Len);
+
+ // Append all bytes from magicBytes
+ output.insert(output.end(), key.magic_bytes.begin(),
+ key.magic_bytes.begin() + key.magic_length);
+
+ output.insert(output.end(), seed.uuid1.begin(), seed.uuid1.end());
+ output.insert(output.end(), seed.uuid2.begin(), seed.uuid2.end());
+
+ for (std::size_t i = 0; i < sizeof(seed.keygen_salt); i++) {
+ output.emplace_back(static_cast<u8>(seed.keygen_salt[i] ^ key.xor_pad[i]));
+ }
+
+ return output;
+}
+
+void CryptoInit(CryptoCtx& ctx, mbedtls_md_context_t& hmac_ctx, const HmacKey& hmac_key,
+ const std::vector<u8>& seed) {
+
+ // Initialize context
+ ctx.used = false;
+ ctx.counter = 0;
+ ctx.buffer_size = sizeof(ctx.counter) + seed.size();
+ memcpy(ctx.buffer.data() + sizeof(u16), seed.data(), seed.size());
+
+ // Initialize HMAC context
+ mbedtls_md_init(&hmac_ctx);
+ mbedtls_md_setup(&hmac_ctx, mbedtls_md_info_from_type(MBEDTLS_MD_SHA256), 1);
+ mbedtls_md_hmac_starts(&hmac_ctx, hmac_key.data(), hmac_key.size());
+}
+
+void CryptoStep(CryptoCtx& ctx, mbedtls_md_context_t& hmac_ctx, DrgbOutput& output) {
+ // If used at least once, reinitialize the HMAC
+ if (ctx.used) {
+ mbedtls_md_hmac_reset(&hmac_ctx);
+ }
+
+ ctx.used = true;
+
+ // Store counter in big endian, and increment it
+ ctx.buffer[0] = static_cast<u8>(ctx.counter >> 8);
+ ctx.buffer[1] = static_cast<u8>(ctx.counter >> 0);
+ ctx.counter++;
+
+ // Do HMAC magic
+ mbedtls_md_hmac_update(&hmac_ctx, reinterpret_cast<const unsigned char*>(ctx.buffer.data()),
+ ctx.buffer_size);
+ mbedtls_md_hmac_finish(&hmac_ctx, output.data());
+}
+
+DerivedKeys GenerateKey(const InternalKey& key, const NTAG215File& data) {
+ const auto seed = GetSeed(data);
+
+ // Generate internal seed
+ const std::vector<u8> internal_key = GenerateInternalKey(key, seed);
+
+ // Initialize context
+ CryptoCtx ctx{};
+ mbedtls_md_context_t hmac_ctx;
+ CryptoInit(ctx, hmac_ctx, key.hmac_key, internal_key);
+
+ // Generate derived keys
+ DerivedKeys derived_keys{};
+ std::array<DrgbOutput, 2> temp{};
+ CryptoStep(ctx, hmac_ctx, temp[0]);
+ CryptoStep(ctx, hmac_ctx, temp[1]);
+ memcpy(&derived_keys, temp.data(), sizeof(DerivedKeys));
+
+ // Cleanup context
+ mbedtls_md_free(&hmac_ctx);
+
+ return derived_keys;
+}
+
+void Cipher(const DerivedKeys& keys, const NTAG215File& in_data, NTAG215File& out_data) {
+ mbedtls_aes_context aes;
+ std::size_t nc_off = 0;
+ std::array<u8, sizeof(keys.aes_iv)> nonce_counter{};
+ std::array<u8, sizeof(keys.aes_iv)> stream_block{};
+
+ const auto aes_key_size = static_cast<u32>(keys.aes_key.size() * 8);
+ mbedtls_aes_setkey_enc(&aes, keys.aes_key.data(), aes_key_size);
+ memcpy(nonce_counter.data(), keys.aes_iv.data(), sizeof(keys.aes_iv));
+
+ constexpr std::size_t encrypted_data_size = HMAC_TAG_START - SETTINGS_START;
+ mbedtls_aes_crypt_ctr(&aes, encrypted_data_size, &nc_off, nonce_counter.data(),
+ stream_block.data(),
+ reinterpret_cast<const unsigned char*>(&in_data.settings),
+ reinterpret_cast<unsigned char*>(&out_data.settings));
+
+ // Copy the rest of the data directly
+ out_data.uuid2 = in_data.uuid2;
+ out_data.static_lock = in_data.static_lock;
+ out_data.compability_container = in_data.compability_container;
+
+ out_data.constant_value = in_data.constant_value;
+ out_data.write_counter = in_data.write_counter;
+
+ out_data.uuid = in_data.uuid;
+ out_data.model_info = in_data.model_info;
+ out_data.keygen_salt = in_data.keygen_salt;
+ out_data.dynamic_lock = in_data.dynamic_lock;
+ out_data.CFG0 = in_data.CFG0;
+ out_data.CFG1 = in_data.CFG1;
+ out_data.password = in_data.password;
+}
+
+bool LoadKeys(InternalKey& locked_secret, InternalKey& unfixed_info) {
+ const auto yuzu_keys_dir = Common::FS::GetYuzuPath(Common::FS::YuzuPath::KeysDir);
+
+ const Common::FS::IOFile keys_file{yuzu_keys_dir / "key_retail.bin",
+ Common::FS::FileAccessMode::Read,
+ Common::FS::FileType::BinaryFile};
+
+ if (!keys_file.IsOpen()) {
+ LOG_ERROR(Service_NFP, "No keys detected");
+ return false;
+ }
+
+ if (keys_file.Read(unfixed_info) != 1) {
+ LOG_ERROR(Service_NFP, "Failed to read unfixed_info");
+ return false;
+ }
+ if (keys_file.Read(locked_secret) != 1) {
+ LOG_ERROR(Service_NFP, "Failed to read locked-secret");
+ return false;
+ }
+
+ return true;
+}
+
+bool DecodeAmiibo(const EncryptedNTAG215File& encrypted_tag_data, NTAG215File& tag_data) {
+ InternalKey locked_secret{};
+ InternalKey unfixed_info{};
+
+ if (!LoadKeys(locked_secret, unfixed_info)) {
+ return false;
+ }
+
+ // Generate keys
+ NTAG215File encoded_data = NfcDataToEncodedData(encrypted_tag_data);
+ const auto data_keys = GenerateKey(unfixed_info, encoded_data);
+ const auto tag_keys = GenerateKey(locked_secret, encoded_data);
+
+ // Decrypt
+ Cipher(data_keys, encoded_data, tag_data);
+
+ // Regenerate tag HMAC. Note: order matters, data HMAC depends on tag HMAC!
+ constexpr std::size_t input_length = DYNAMIC_LOCK_START - UUID_START;
+ mbedtls_md_hmac(mbedtls_md_info_from_type(MBEDTLS_MD_SHA256), tag_keys.hmac_key.data(),
+ sizeof(HmacKey), reinterpret_cast<const unsigned char*>(&tag_data.uuid),
+ input_length, reinterpret_cast<unsigned char*>(&tag_data.hmac_tag));
+
+ // Regenerate data HMAC
+ constexpr std::size_t input_length2 = DYNAMIC_LOCK_START - WRITE_COUNTER_START;
+ mbedtls_md_hmac(mbedtls_md_info_from_type(MBEDTLS_MD_SHA256), data_keys.hmac_key.data(),
+ sizeof(HmacKey),
+ reinterpret_cast<const unsigned char*>(&tag_data.write_counter), input_length2,
+ reinterpret_cast<unsigned char*>(&tag_data.hmac_data));
+
+ if (tag_data.hmac_data != encrypted_tag_data.user_memory.hmac_data) {
+ LOG_ERROR(Service_NFP, "hmac_data doesn't match");
+ return false;
+ }
+
+ if (tag_data.hmac_tag != encrypted_tag_data.user_memory.hmac_tag) {
+ LOG_ERROR(Service_NFP, "hmac_tag doesn't match");
+ return false;
+ }
+
+ return true;
+}
+
+bool EncodeAmiibo(const NTAG215File& tag_data, EncryptedNTAG215File& encrypted_tag_data) {
+ InternalKey locked_secret{};
+ InternalKey unfixed_info{};
+
+ if (!LoadKeys(locked_secret, unfixed_info)) {
+ return false;
+ }
+
+ // Generate keys
+ const auto data_keys = GenerateKey(unfixed_info, tag_data);
+ const auto tag_keys = GenerateKey(locked_secret, tag_data);
+
+ NTAG215File encoded_tag_data{};
+
+ // Generate tag HMAC
+ constexpr std::size_t input_length = DYNAMIC_LOCK_START - UUID_START;
+ constexpr std::size_t input_length2 = HMAC_TAG_START - WRITE_COUNTER_START;
+ mbedtls_md_hmac(mbedtls_md_info_from_type(MBEDTLS_MD_SHA256), tag_keys.hmac_key.data(),
+ sizeof(HmacKey), reinterpret_cast<const unsigned char*>(&tag_data.uuid),
+ input_length, reinterpret_cast<unsigned char*>(&encoded_tag_data.hmac_tag));
+
+ // Init mbedtls HMAC context
+ mbedtls_md_context_t ctx;
+ mbedtls_md_init(&ctx);
+ mbedtls_md_setup(&ctx, mbedtls_md_info_from_type(MBEDTLS_MD_SHA256), 1);
+
+ // Generate data HMAC
+ mbedtls_md_hmac_starts(&ctx, data_keys.hmac_key.data(), sizeof(HmacKey));
+ mbedtls_md_hmac_update(&ctx, reinterpret_cast<const unsigned char*>(&tag_data.write_counter),
+ input_length2); // Data
+ mbedtls_md_hmac_update(&ctx, reinterpret_cast<unsigned char*>(&encoded_tag_data.hmac_tag),
+ sizeof(HashData)); // Tag HMAC
+ mbedtls_md_hmac_update(&ctx, reinterpret_cast<const unsigned char*>(&tag_data.uuid),
+ input_length);
+ mbedtls_md_hmac_finish(&ctx, reinterpret_cast<unsigned char*>(&encoded_tag_data.hmac_data));
+
+ // HMAC cleanup
+ mbedtls_md_free(&ctx);
+
+ // Encrypt
+ Cipher(data_keys, tag_data, encoded_tag_data);
+
+ // Convert back to hardware
+ encrypted_tag_data = EncodedDataToNfcData(encoded_tag_data);
+
+ return true;
+}
+
+} // namespace Service::NFP::AmiiboCrypto
diff --git a/src/core/hle/service/nfp/amiibo_crypto.h b/src/core/hle/service/nfp/amiibo_crypto.h
new file mode 100644
index 000000000..af7335912
--- /dev/null
+++ b/src/core/hle/service/nfp/amiibo_crypto.h
@@ -0,0 +1,98 @@
+// SPDX-FileCopyrightText: Copyright 2022 yuzu Emulator Project
+// SPDX-License-Identifier: GPL-3.0-or-later
+
+#pragma once
+
+#include <array>
+
+#include "core/hle/service/nfp/amiibo_types.h"
+
+struct mbedtls_md_context_t;
+
+namespace Service::NFP::AmiiboCrypto {
+// Byte locations in Service::NFP::NTAG215File
+constexpr std::size_t HMAC_DATA_START = 0x8;
+constexpr std::size_t SETTINGS_START = 0x2c;
+constexpr std::size_t WRITE_COUNTER_START = 0x29;
+constexpr std::size_t HMAC_TAG_START = 0x1B4;
+constexpr std::size_t UUID_START = 0x1D4;
+constexpr std::size_t DYNAMIC_LOCK_START = 0x208;
+
+using HmacKey = std::array<u8, 0x10>;
+using DrgbOutput = std::array<u8, 0x20>;
+
+struct HashSeed {
+ u16 magic;
+ std::array<u8, 0xE> padding;
+ std::array<u8, 0x8> uuid1;
+ std::array<u8, 0x8> uuid2;
+ std::array<u8, 0x20> keygen_salt;
+};
+static_assert(sizeof(HashSeed) == 0x40, "HashSeed is an invalid size");
+
+struct InternalKey {
+ HmacKey hmac_key;
+ std::array<char, 0xE> type_string;
+ u8 reserved;
+ u8 magic_length;
+ std::array<u8, 0x10> magic_bytes;
+ std::array<u8, 0x20> xor_pad;
+};
+static_assert(sizeof(InternalKey) == 0x50, "InternalKey is an invalid size");
+static_assert(std::is_trivially_copyable_v<InternalKey>, "InternalKey must be trivially copyable.");
+
+struct CryptoCtx {
+ std::array<char, 480> buffer;
+ bool used;
+ std::size_t buffer_size;
+ s16 counter;
+};
+
+struct DerivedKeys {
+ std::array<u8, 0x10> aes_key;
+ std::array<u8, 0x10> aes_iv;
+ std::array<u8, 0x10> hmac_key;
+};
+static_assert(sizeof(DerivedKeys) == 0x30, "DerivedKeys is an invalid size");
+
+/// Validates that the amiibo file is not corrupted
+bool IsAmiiboValid(const EncryptedNTAG215File& ntag_file);
+
+/// Converts from encrypted file format to encoded file format
+NTAG215File NfcDataToEncodedData(const EncryptedNTAG215File& nfc_data);
+
+/// Converts from encoded file format to encrypted file format
+EncryptedNTAG215File EncodedDataToNfcData(const NTAG215File& encoded_data);
+
+/// Returns password needed to allow write access to protected memory
+u32 GetTagPassword(const TagUuid& uuid);
+
+// Generates Seed needed for key derivation
+HashSeed GetSeed(const NTAG215File& data);
+
+// Middle step on the generation of derived keys
+std::vector<u8> GenerateInternalKey(const InternalKey& key, const HashSeed& seed);
+
+// Initializes mbedtls context
+void CryptoInit(CryptoCtx& ctx, mbedtls_md_context_t& hmac_ctx, const HmacKey& hmac_key,
+ const std::vector<u8>& seed);
+
+// Feeds data to mbedtls context to generate the derived key
+void CryptoStep(CryptoCtx& ctx, mbedtls_md_context_t& hmac_ctx, DrgbOutput& output);
+
+// Generates the derived key from amiibo data
+DerivedKeys GenerateKey(const InternalKey& key, const NTAG215File& data);
+
+// Encodes or decodes amiibo data
+void Cipher(const DerivedKeys& keys, const NTAG215File& in_data, NTAG215File& out_data);
+
+/// Loads both amiibo keys from key_retail.bin
+bool LoadKeys(InternalKey& locked_secret, InternalKey& unfixed_info);
+
+/// Decodes encripted amiibo data returns true if output is valid
+bool DecodeAmiibo(const EncryptedNTAG215File& encrypted_tag_data, NTAG215File& tag_data);
+
+/// Encodes plain amiibo data returns true if output is valid
+bool EncodeAmiibo(const NTAG215File& tag_data, EncryptedNTAG215File& encrypted_tag_data);
+
+} // namespace Service::NFP::AmiiboCrypto
diff --git a/src/core/hle/service/nfp/amiibo_types.h b/src/core/hle/service/nfp/amiibo_types.h
new file mode 100644
index 000000000..bf2de811a
--- /dev/null
+++ b/src/core/hle/service/nfp/amiibo_types.h
@@ -0,0 +1,197 @@
+// SPDX-FileCopyrightText: Copyright 2022 yuzu Emulator Project
+// SPDX-License-Identifier: GPL-3.0-or-later
+
+#pragma once
+
+#include <array>
+
+#include "core/hle/service/mii/types.h"
+
+namespace Service::NFP {
+static constexpr std::size_t amiibo_name_length = 0xA;
+
+enum class ServiceType : u32 {
+ User,
+ Debug,
+ System,
+};
+
+enum class State : u32 {
+ NonInitialized,
+ Initialized,
+};
+
+enum class DeviceState : u32 {
+ Initialized,
+ SearchingForTag,
+ TagFound,
+ TagRemoved,
+ TagMounted,
+ Unaviable,
+ Finalized,
+};
+
+enum class ModelType : u32 {
+ Amiibo,
+};
+
+enum class MountTarget : u32 {
+ Rom,
+ Ram,
+ All,
+};
+
+enum class AmiiboType : u8 {
+ Figure,
+ Card,
+ Yarn,
+};
+
+enum class AmiiboSeries : u8 {
+ SuperSmashBros,
+ SuperMario,
+ ChibiRobo,
+ YoshiWoollyWorld,
+ Splatoon,
+ AnimalCrossing,
+ EightBitMario,
+ Skylanders,
+ Unknown8,
+ TheLegendOfZelda,
+ ShovelKnight,
+ Unknown11,
+ Kiby,
+ Pokemon,
+ MarioSportsSuperstars,
+ MonsterHunter,
+ BoxBoy,
+ Pikmin,
+ FireEmblem,
+ Metroid,
+ Others,
+ MegaMan,
+ Diablo,
+};
+
+using TagUuid = std::array<u8, 10>;
+using HashData = std::array<u8, 0x20>;
+using ApplicationArea = std::array<u8, 0xD8>;
+
+struct AmiiboDate {
+ u16 raw_date{};
+
+ u16 GetYear() const {
+ return static_cast<u16>(((raw_date & 0xFE00) >> 9) + 2000);
+ }
+ u8 GetMonth() const {
+ return static_cast<u8>(((raw_date & 0x01E0) >> 5) - 1);
+ }
+ u8 GetDay() const {
+ return static_cast<u8>(raw_date & 0x001F);
+ }
+};
+static_assert(sizeof(AmiiboDate) == 2, "AmiiboDate is an invalid size");
+
+struct Settings {
+ union {
+ u8 raw{};
+
+ BitField<4, 1, u8> amiibo_initialized;
+ BitField<5, 1, u8> appdata_initialized;
+ };
+};
+static_assert(sizeof(Settings) == 1, "AmiiboDate is an invalid size");
+
+struct AmiiboSettings {
+ Settings settings;
+ u8 country_code_id;
+ u16_be crc_counter; // Incremented each time crc is changed
+ AmiiboDate init_date;
+ AmiiboDate write_date;
+ u32_be crc;
+ std::array<u16_be, amiibo_name_length> amiibo_name; // UTF-16 text
+};
+static_assert(sizeof(AmiiboSettings) == 0x20, "AmiiboSettings is an invalid size");
+
+struct AmiiboModelInfo {
+ u16 character_id;
+ u8 character_variant;
+ AmiiboType amiibo_type;
+ u16 model_number;
+ AmiiboSeries series;
+ u8 constant_value; // Must be 02
+ INSERT_PADDING_BYTES(0x4); // Unknown
+};
+static_assert(sizeof(AmiiboModelInfo) == 0xC, "AmiiboModelInfo is an invalid size");
+
+struct NTAG215Password {
+ u32 PWD; // Password to allow write access
+ u16 PACK; // Password acknowledge reply
+ u16 RFUI; // Reserved for future use
+};
+static_assert(sizeof(NTAG215Password) == 0x8, "NTAG215Password is an invalid size");
+
+#pragma pack(1)
+struct EncryptedAmiiboFile {
+ u8 constant_value; // Must be A5
+ u16 write_counter; // Number of times the amiibo has been written?
+ INSERT_PADDING_BYTES(0x1); // Unknown 1
+ AmiiboSettings settings; // Encrypted amiibo settings
+ HashData hmac_tag; // Hash
+ AmiiboModelInfo model_info; // Encrypted amiibo model info
+ HashData keygen_salt; // Salt
+ HashData hmac_data; // Hash
+ Service::Mii::Ver3StoreData owner_mii; // Encrypted Mii data
+ u64_be title_id; // Encrypted Game id
+ u16_be applicaton_write_counter; // Encrypted Counter
+ u32_be application_area_id; // Encrypted Game id
+ std::array<u8, 0x2> unknown;
+ HashData hash; // Probably a SHA256-HMAC hash?
+ ApplicationArea application_area; // Encrypted Game data
+};
+static_assert(sizeof(EncryptedAmiiboFile) == 0x1F8, "AmiiboFile is an invalid size");
+
+struct NTAG215File {
+ std::array<u8, 0x2> uuid2;
+ u16 static_lock; // Set defined pages as read only
+ u32 compability_container; // Defines available memory
+ HashData hmac_data; // Hash
+ u8 constant_value; // Must be A5
+ u16 write_counter; // Number of times the amiibo has been written?
+ INSERT_PADDING_BYTES(0x1); // Unknown 1
+ AmiiboSettings settings;
+ Service::Mii::Ver3StoreData owner_mii; // Encrypted Mii data
+ u64_be title_id;
+ u16_be applicaton_write_counter; // Encrypted Counter
+ u32_be application_area_id;
+ std::array<u8, 0x2> unknown;
+ HashData hash; // Probably a SHA256-HMAC hash?
+ ApplicationArea application_area; // Encrypted Game data
+ HashData hmac_tag; // Hash
+ std::array<u8, 0x8> uuid;
+ AmiiboModelInfo model_info;
+ HashData keygen_salt; // Salt
+ u32 dynamic_lock; // Dynamic lock
+ u32 CFG0; // Defines memory protected by password
+ u32 CFG1; // Defines number of verification attempts
+ NTAG215Password password; // Password data
+};
+static_assert(sizeof(NTAG215File) == 0x21C, "NTAG215File is an invalid size");
+static_assert(std::is_trivially_copyable_v<NTAG215File>, "NTAG215File must be trivially copyable.");
+#pragma pack()
+
+struct EncryptedNTAG215File {
+ TagUuid uuid; // Unique serial number
+ u16 static_lock; // Set defined pages as read only
+ u32 compability_container; // Defines available memory
+ EncryptedAmiiboFile user_memory; // Writable data
+ u32 dynamic_lock; // Dynamic lock
+ u32 CFG0; // Defines memory protected by password
+ u32 CFG1; // Defines number of verification attempts
+ NTAG215Password password; // Password data
+};
+static_assert(sizeof(EncryptedNTAG215File) == 0x21C, "EncryptedNTAG215File is an invalid size");
+static_assert(std::is_trivially_copyable_v<EncryptedNTAG215File>,
+ "EncryptedNTAG215File must be trivially copyable.");
+
+} // namespace Service::NFP
diff --git a/src/core/hle/service/nfp/nfp.cpp b/src/core/hle/service/nfp/nfp.cpp
index 6c5b41dd1..e0ed3f771 100644
--- a/src/core/hle/service/nfp/nfp.cpp
+++ b/src/core/hle/service/nfp/nfp.cpp
@@ -4,7 +4,10 @@
#include <array>
#include <atomic>
+#include "common/fs/file.h"
+#include "common/fs/path_util.h"
#include "common/logging/log.h"
+#include "common/string_util.h"
#include "core/core.h"
#include "core/hid/emulated_controller.h"
#include "core/hid/hid_core.h"
@@ -12,6 +15,7 @@
#include "core/hle/ipc_helpers.h"
#include "core/hle/kernel/k_event.h"
#include "core/hle/service/mii/mii_manager.h"
+#include "core/hle/service/nfp/amiibo_crypto.h"
#include "core/hle/service/nfp/nfp.h"
#include "core/hle/service/nfp/nfp_user.h"
@@ -19,12 +23,14 @@ namespace Service::NFP {
namespace ErrCodes {
constexpr Result DeviceNotFound(ErrorModule::NFP, 64);
constexpr Result WrongDeviceState(ErrorModule::NFP, 73);
+constexpr Result NfcDisabled(ErrorModule::NFP, 80);
+constexpr Result WriteAmiiboFailed(ErrorModule::NFP, 88);
+constexpr Result TagRemoved(ErrorModule::NFP, 97);
constexpr Result ApplicationAreaIsNotInitialized(ErrorModule::NFP, 128);
+constexpr Result WrongApplicationAreaId(ErrorModule::NFP, 152);
constexpr Result ApplicationAreaExist(ErrorModule::NFP, 168);
} // namespace ErrCodes
-constexpr u32 ApplicationAreaSize = 0xD8;
-
IUser::IUser(Module::Interface& nfp_interface_, Core::System& system_)
: ServiceFramework{system_, "NFP::IUser"}, service_context{system_, service_name},
nfp_interface{nfp_interface_} {
@@ -39,7 +45,7 @@ IUser::IUser(Module::Interface& nfp_interface_, Core::System& system_)
{7, &IUser::OpenApplicationArea, "OpenApplicationArea"},
{8, &IUser::GetApplicationArea, "GetApplicationArea"},
{9, &IUser::SetApplicationArea, "SetApplicationArea"},
- {10, nullptr, "Flush"},
+ {10, &IUser::Flush, "Flush"},
{11, nullptr, "Restore"},
{12, &IUser::CreateApplicationArea, "CreateApplicationArea"},
{13, &IUser::GetTagInfo, "GetTagInfo"},
@@ -53,7 +59,7 @@ IUser::IUser(Module::Interface& nfp_interface_, Core::System& system_)
{21, &IUser::GetNpadId, "GetNpadId"},
{22, &IUser::GetApplicationAreaSize, "GetApplicationAreaSize"},
{23, &IUser::AttachAvailabilityChangeEvent, "AttachAvailabilityChangeEvent"},
- {24, nullptr, "RecreateApplicationArea"},
+ {24, &IUser::RecreateApplicationArea, "RecreateApplicationArea"},
};
RegisterHandlers(functions);
@@ -87,11 +93,23 @@ void IUser::Finalize(Kernel::HLERequestContext& ctx) {
void IUser::ListDevices(Kernel::HLERequestContext& ctx) {
LOG_INFO(Service_NFP, "called");
+ if (state == State::NonInitialized) {
+ IPC::ResponseBuilder rb{ctx, 2};
+ rb.Push(ErrCodes::NfcDisabled);
+ return;
+ }
+
std::vector<u64> devices;
// TODO(german77): Loop through all interfaces
devices.push_back(nfp_interface.GetHandle());
+ if (devices.size() == 0) {
+ IPC::ResponseBuilder rb{ctx, 2};
+ rb.Push(ErrCodes::DeviceNotFound);
+ return;
+ }
+
ctx.WriteBuffer(devices);
IPC::ResponseBuilder rb{ctx, 3};
@@ -105,6 +123,12 @@ void IUser::StartDetection(Kernel::HLERequestContext& ctx) {
const auto nfp_protocol{rp.Pop<s32>()};
LOG_INFO(Service_NFP, "called, device_handle={}, nfp_protocol={}", device_handle, nfp_protocol);
+ if (state == State::NonInitialized) {
+ IPC::ResponseBuilder rb{ctx, 2};
+ rb.Push(ErrCodes::NfcDisabled);
+ return;
+ }
+
// TODO(german77): Loop through all interfaces
if (device_handle == nfp_interface.GetHandle()) {
const auto result = nfp_interface.StartDetection(nfp_protocol);
@@ -124,6 +148,12 @@ void IUser::StopDetection(Kernel::HLERequestContext& ctx) {
const auto device_handle{rp.Pop<u64>()};
LOG_INFO(Service_NFP, "called, device_handle={}", device_handle);
+ if (state == State::NonInitialized) {
+ IPC::ResponseBuilder rb{ctx, 2};
+ rb.Push(ErrCodes::NfcDisabled);
+ return;
+ }
+
// TODO(german77): Loop through all interfaces
if (device_handle == nfp_interface.GetHandle()) {
const auto result = nfp_interface.StopDetection();
@@ -146,6 +176,12 @@ void IUser::Mount(Kernel::HLERequestContext& ctx) {
LOG_INFO(Service_NFP, "called, device_handle={}, model_type={}, mount_target={}", device_handle,
model_type, mount_target);
+ if (state == State::NonInitialized) {
+ IPC::ResponseBuilder rb{ctx, 2};
+ rb.Push(ErrCodes::NfcDisabled);
+ return;
+ }
+
// TODO(german77): Loop through all interfaces
if (device_handle == nfp_interface.GetHandle()) {
const auto result = nfp_interface.Mount();
@@ -165,6 +201,12 @@ void IUser::Unmount(Kernel::HLERequestContext& ctx) {
const auto device_handle{rp.Pop<u64>()};
LOG_INFO(Service_NFP, "called, device_handle={}", device_handle);
+ if (state == State::NonInitialized) {
+ IPC::ResponseBuilder rb{ctx, 2};
+ rb.Push(ErrCodes::NfcDisabled);
+ return;
+ }
+
// TODO(german77): Loop through all interfaces
if (device_handle == nfp_interface.GetHandle()) {
const auto result = nfp_interface.Unmount();
@@ -186,6 +228,12 @@ void IUser::OpenApplicationArea(Kernel::HLERequestContext& ctx) {
LOG_WARNING(Service_NFP, "(STUBBED) called, device_handle={}, access_id={}", device_handle,
access_id);
+ if (state == State::NonInitialized) {
+ IPC::ResponseBuilder rb{ctx, 2};
+ rb.Push(ErrCodes::NfcDisabled);
+ return;
+ }
+
// TODO(german77): Loop through all interfaces
if (device_handle == nfp_interface.GetHandle()) {
const auto result = nfp_interface.OpenApplicationArea(access_id);
@@ -205,9 +253,15 @@ void IUser::GetApplicationArea(Kernel::HLERequestContext& ctx) {
const auto device_handle{rp.Pop<u64>()};
LOG_INFO(Service_NFP, "called, device_handle={}", device_handle);
+ if (state == State::NonInitialized) {
+ IPC::ResponseBuilder rb{ctx, 2};
+ rb.Push(ErrCodes::NfcDisabled);
+ return;
+ }
+
// TODO(german77): Loop through all interfaces
if (device_handle == nfp_interface.GetHandle()) {
- std::vector<u8> data{};
+ ApplicationArea data{};
const auto result = nfp_interface.GetApplicationArea(data);
ctx.WriteBuffer(data);
IPC::ResponseBuilder rb{ctx, 3};
@@ -229,6 +283,12 @@ void IUser::SetApplicationArea(Kernel::HLERequestContext& ctx) {
LOG_WARNING(Service_NFP, "(STUBBED) called, device_handle={}, data_size={}", device_handle,
data.size());
+ if (state == State::NonInitialized) {
+ IPC::ResponseBuilder rb{ctx, 2};
+ rb.Push(ErrCodes::NfcDisabled);
+ return;
+ }
+
// TODO(german77): Loop through all interfaces
if (device_handle == nfp_interface.GetHandle()) {
const auto result = nfp_interface.SetApplicationArea(data);
@@ -243,6 +303,31 @@ void IUser::SetApplicationArea(Kernel::HLERequestContext& ctx) {
rb.Push(ErrCodes::DeviceNotFound);
}
+void IUser::Flush(Kernel::HLERequestContext& ctx) {
+ IPC::RequestParser rp{ctx};
+ const auto device_handle{rp.Pop<u64>()};
+ LOG_WARNING(Service_NFP, "(STUBBED) called, device_handle={}", device_handle);
+
+ if (state == State::NonInitialized) {
+ IPC::ResponseBuilder rb{ctx, 2};
+ rb.Push(ErrCodes::NfcDisabled);
+ return;
+ }
+
+ // TODO(german77): Loop through all interfaces
+ if (device_handle == nfp_interface.GetHandle()) {
+ const auto result = nfp_interface.Flush();
+ IPC::ResponseBuilder rb{ctx, 2};
+ rb.Push(result);
+ return;
+ }
+
+ LOG_ERROR(Service_NFP, "Handle not found, device_handle={}", device_handle);
+
+ IPC::ResponseBuilder rb{ctx, 2};
+ rb.Push(ErrCodes::DeviceNotFound);
+}
+
void IUser::CreateApplicationArea(Kernel::HLERequestContext& ctx) {
IPC::RequestParser rp{ctx};
const auto device_handle{rp.Pop<u64>()};
@@ -251,6 +336,12 @@ void IUser::CreateApplicationArea(Kernel::HLERequestContext& ctx) {
LOG_WARNING(Service_NFP, "(STUBBED) called, device_handle={}, data_size={}, access_id={}",
device_handle, access_id, data.size());
+ if (state == State::NonInitialized) {
+ IPC::ResponseBuilder rb{ctx, 2};
+ rb.Push(ErrCodes::NfcDisabled);
+ return;
+ }
+
// TODO(german77): Loop through all interfaces
if (device_handle == nfp_interface.GetHandle()) {
const auto result = nfp_interface.CreateApplicationArea(access_id, data);
@@ -270,6 +361,12 @@ void IUser::GetTagInfo(Kernel::HLERequestContext& ctx) {
const auto device_handle{rp.Pop<u64>()};
LOG_INFO(Service_NFP, "called, device_handle={}", device_handle);
+ if (state == State::NonInitialized) {
+ IPC::ResponseBuilder rb{ctx, 2};
+ rb.Push(ErrCodes::NfcDisabled);
+ return;
+ }
+
// TODO(german77): Loop through all interfaces
if (device_handle == nfp_interface.GetHandle()) {
TagInfo tag_info{};
@@ -291,6 +388,12 @@ void IUser::GetRegisterInfo(Kernel::HLERequestContext& ctx) {
const auto device_handle{rp.Pop<u64>()};
LOG_INFO(Service_NFP, "called, device_handle={}", device_handle);
+ if (state == State::NonInitialized) {
+ IPC::ResponseBuilder rb{ctx, 2};
+ rb.Push(ErrCodes::NfcDisabled);
+ return;
+ }
+
// TODO(german77): Loop through all interfaces
if (device_handle == nfp_interface.GetHandle()) {
RegisterInfo register_info{};
@@ -312,6 +415,12 @@ void IUser::GetCommonInfo(Kernel::HLERequestContext& ctx) {
const auto device_handle{rp.Pop<u64>()};
LOG_INFO(Service_NFP, "called, device_handle={}", device_handle);
+ if (state == State::NonInitialized) {
+ IPC::ResponseBuilder rb{ctx, 2};
+ rb.Push(ErrCodes::NfcDisabled);
+ return;
+ }
+
// TODO(german77): Loop through all interfaces
if (device_handle == nfp_interface.GetHandle()) {
CommonInfo common_info{};
@@ -333,6 +442,12 @@ void IUser::GetModelInfo(Kernel::HLERequestContext& ctx) {
const auto device_handle{rp.Pop<u64>()};
LOG_INFO(Service_NFP, "called, device_handle={}", device_handle);
+ if (state == State::NonInitialized) {
+ IPC::ResponseBuilder rb{ctx, 2};
+ rb.Push(ErrCodes::NfcDisabled);
+ return;
+ }
+
// TODO(german77): Loop through all interfaces
if (device_handle == nfp_interface.GetHandle()) {
ModelInfo model_info{};
@@ -354,6 +469,12 @@ void IUser::AttachActivateEvent(Kernel::HLERequestContext& ctx) {
const auto device_handle{rp.Pop<u64>()};
LOG_DEBUG(Service_NFP, "called, device_handle={}", device_handle);
+ if (state == State::NonInitialized) {
+ IPC::ResponseBuilder rb{ctx, 2};
+ rb.Push(ErrCodes::NfcDisabled);
+ return;
+ }
+
// TODO(german77): Loop through all interfaces
if (device_handle == nfp_interface.GetHandle()) {
IPC::ResponseBuilder rb{ctx, 2, 1};
@@ -373,6 +494,12 @@ void IUser::AttachDeactivateEvent(Kernel::HLERequestContext& ctx) {
const auto device_handle{rp.Pop<u64>()};
LOG_DEBUG(Service_NFP, "called, device_handle={}", device_handle);
+ if (state == State::NonInitialized) {
+ IPC::ResponseBuilder rb{ctx, 2};
+ rb.Push(ErrCodes::NfcDisabled);
+ return;
+ }
+
// TODO(german77): Loop through all interfaces
if (device_handle == nfp_interface.GetHandle()) {
IPC::ResponseBuilder rb{ctx, 2, 1};
@@ -419,6 +546,12 @@ void IUser::GetNpadId(Kernel::HLERequestContext& ctx) {
const auto device_handle{rp.Pop<u64>()};
LOG_DEBUG(Service_NFP, "called, device_handle={}", device_handle);
+ if (state == State::NonInitialized) {
+ IPC::ResponseBuilder rb{ctx, 2};
+ rb.Push(ErrCodes::NfcDisabled);
+ return;
+ }
+
// TODO(german77): Loop through all interfaces
if (device_handle == nfp_interface.GetHandle()) {
IPC::ResponseBuilder rb{ctx, 3};
@@ -442,7 +575,7 @@ void IUser::GetApplicationAreaSize(Kernel::HLERequestContext& ctx) {
if (device_handle == nfp_interface.GetHandle()) {
IPC::ResponseBuilder rb{ctx, 3};
rb.Push(ResultSuccess);
- rb.Push(ApplicationAreaSize);
+ rb.Push(sizeof(ApplicationArea));
return;
}
@@ -455,11 +588,45 @@ void IUser::GetApplicationAreaSize(Kernel::HLERequestContext& ctx) {
void IUser::AttachAvailabilityChangeEvent(Kernel::HLERequestContext& ctx) {
LOG_DEBUG(Service_NFP, "(STUBBED) called");
+ if (state == State::NonInitialized) {
+ IPC::ResponseBuilder rb{ctx, 2};
+ rb.Push(ErrCodes::NfcDisabled);
+ return;
+ }
+
IPC::ResponseBuilder rb{ctx, 2, 1};
rb.Push(ResultSuccess);
rb.PushCopyObjects(availability_change_event->GetReadableEvent());
}
+void IUser::RecreateApplicationArea(Kernel::HLERequestContext& ctx) {
+ IPC::RequestParser rp{ctx};
+ const auto device_handle{rp.Pop<u64>()};
+ const auto access_id{rp.Pop<u32>()};
+ const auto data{ctx.ReadBuffer()};
+ LOG_WARNING(Service_NFP, "(STUBBED) called, device_handle={}, data_size={}, access_id={}",
+ device_handle, access_id, data.size());
+
+ if (state == State::NonInitialized) {
+ IPC::ResponseBuilder rb{ctx, 2};
+ rb.Push(ErrCodes::NfcDisabled);
+ return;
+ }
+
+ // TODO(german77): Loop through all interfaces
+ if (device_handle == nfp_interface.GetHandle()) {
+ const auto result = nfp_interface.RecreateApplicationArea(access_id, data);
+ IPC::ResponseBuilder rb{ctx, 2};
+ rb.Push(result);
+ return;
+ }
+
+ LOG_ERROR(Service_NFP, "Handle not found, device_handle={}", device_handle);
+
+ IPC::ResponseBuilder rb{ctx, 2};
+ rb.Push(ErrCodes::DeviceNotFound);
+}
+
Module::Interface::Interface(std::shared_ptr<Module> module_, Core::System& system_,
const char* name)
: ServiceFramework{system_, name}, module{std::move(module_)},
@@ -478,36 +645,42 @@ void Module::Interface::CreateUserInterface(Kernel::HLERequestContext& ctx) {
rb.PushIpcInterface<IUser>(*this, system);
}
-bool Module::Interface::LoadAmiibo(const std::vector<u8>& buffer) {
- if (device_state != DeviceState::SearchingForTag) {
- LOG_ERROR(Service_NFP, "Game is not looking for amiibos, current state {}", device_state);
- return false;
- }
-
- constexpr auto tag_size = sizeof(NTAG215File);
+bool Module::Interface::LoadAmiiboFile(const std::string& filename) {
constexpr auto tag_size_without_password = sizeof(NTAG215File) - sizeof(NTAG215Password);
+ const Common::FS::IOFile amiibo_file{filename, Common::FS::FileAccessMode::Read,
+ Common::FS::FileType::BinaryFile};
- std::vector<u8> amiibo_buffer = buffer;
+ if (!amiibo_file.IsOpen()) {
+ LOG_ERROR(Service_NFP, "Amiibo is already on use");
+ return false;
+ }
- if (amiibo_buffer.size() < tag_size_without_password) {
- LOG_ERROR(Service_NFP, "Wrong file size {}", buffer.size());
+ // Workaround for files with missing password data
+ std::array<u8, sizeof(EncryptedNTAG215File)> buffer{};
+ if (amiibo_file.Read(buffer) < tag_size_without_password) {
+ LOG_ERROR(Service_NFP, "Failed to read amiibo file");
return false;
}
+ memcpy(&encrypted_tag_data, buffer.data(), sizeof(EncryptedNTAG215File));
- // Ensure it has the correct size
- if (amiibo_buffer.size() != tag_size) {
- amiibo_buffer.resize(tag_size, 0);
+ if (!AmiiboCrypto::IsAmiiboValid(encrypted_tag_data)) {
+ LOG_INFO(Service_NFP, "Invalid amiibo");
+ return false;
}
- LOG_INFO(Service_NFP, "Amiibo detected");
- std::memcpy(&tag_data, buffer.data(), tag_size);
+ file_path = filename;
+ return true;
+}
- if (!IsAmiiboValid()) {
+bool Module::Interface::LoadAmiibo(const std::string& filename) {
+ if (device_state != DeviceState::SearchingForTag) {
+ LOG_ERROR(Service_NFP, "Game is not looking for amiibos, current state {}", device_state);
return false;
}
- // This value can't be dumped from a tag. Generate it
- tag_data.password.PWD = GetTagPassword(tag_data.uuid);
+ if (!LoadAmiiboFile(filename)) {
+ return false;
+ }
device_state = DeviceState::TagFound;
activate_event->GetWritableEvent().Signal();
@@ -517,55 +690,13 @@ bool Module::Interface::LoadAmiibo(const std::vector<u8>& buffer) {
void Module::Interface::CloseAmiibo() {
LOG_INFO(Service_NFP, "Remove amiibo");
device_state = DeviceState::TagRemoved;
+ is_data_decoded = false;
is_application_area_initialized = false;
- application_area_id = 0;
- application_area_data.clear();
+ encrypted_tag_data = {};
+ tag_data = {};
deactivate_event->GetWritableEvent().Signal();
}
-bool Module::Interface::IsAmiiboValid() const {
- const auto& amiibo_data = tag_data.user_memory;
- LOG_DEBUG(Service_NFP, "uuid_lock=0x{0:x}", tag_data.lock_bytes);
- LOG_DEBUG(Service_NFP, "compability_container=0x{0:x}", tag_data.compability_container);
- LOG_DEBUG(Service_NFP, "crypto_init=0x{0:x}", amiibo_data.crypto_init);
- LOG_DEBUG(Service_NFP, "write_count={}", amiibo_data.write_count);
-
- LOG_DEBUG(Service_NFP, "character_id=0x{0:x}", amiibo_data.model_info.character_id);
- LOG_DEBUG(Service_NFP, "character_variant={}", amiibo_data.model_info.character_variant);
- LOG_DEBUG(Service_NFP, "amiibo_type={}", amiibo_data.model_info.amiibo_type);
- LOG_DEBUG(Service_NFP, "model_number=0x{0:x}", amiibo_data.model_info.model_number);
- LOG_DEBUG(Service_NFP, "series={}", amiibo_data.model_info.series);
- LOG_DEBUG(Service_NFP, "fixed_value=0x{0:x}", amiibo_data.model_info.fixed);
-
- LOG_DEBUG(Service_NFP, "tag_dynamic_lock=0x{0:x}", tag_data.dynamic_lock);
- LOG_DEBUG(Service_NFP, "tag_CFG0=0x{0:x}", tag_data.CFG0);
- LOG_DEBUG(Service_NFP, "tag_CFG1=0x{0:x}", tag_data.CFG1);
-
- // Check against all know constants on an amiibo binary
- if (tag_data.lock_bytes != 0xE00F) {
- return false;
- }
- if (tag_data.compability_container != 0xEEFF10F1U) {
- return false;
- }
- if ((amiibo_data.crypto_init & 0xFF) != 0xA5) {
- return false;
- }
- if (amiibo_data.model_info.fixed != 0x02) {
- return false;
- }
- if ((tag_data.dynamic_lock & 0xFFFFFF) != 0x0F0001) {
- return false;
- }
- if (tag_data.CFG0 != 0x04000000U) {
- return false;
- }
- if (tag_data.CFG1 != 0x5F) {
- return false;
- }
- return true;
-}
-
Kernel::KReadableEvent& Module::Interface::GetActivateEvent() const {
return activate_event->GetReadableEvent();
}
@@ -576,13 +707,20 @@ Kernel::KReadableEvent& Module::Interface::GetDeactivateEvent() const {
void Module::Interface::Initialize() {
device_state = DeviceState::Initialized;
+ is_data_decoded = false;
+ is_application_area_initialized = false;
+ encrypted_tag_data = {};
+ tag_data = {};
}
void Module::Interface::Finalize() {
+ if (device_state == DeviceState::TagMounted) {
+ Unmount();
+ }
+ if (device_state == DeviceState::SearchingForTag || device_state == DeviceState::TagRemoved) {
+ StopDetection();
+ }
device_state = DeviceState::Unaviable;
- is_application_area_initialized = false;
- application_area_id = 0;
- application_area_data.clear();
}
Result Module::Interface::StartDetection(s32 protocol_) {
@@ -618,42 +756,102 @@ Result Module::Interface::StopDetection() {
return ErrCodes::WrongDeviceState;
}
-Result Module::Interface::Mount() {
- if (device_state == DeviceState::TagFound) {
- device_state = DeviceState::TagMounted;
+Result Module::Interface::Flush() {
+ // Ignore write command if we can't encrypt the data
+ if (!is_data_decoded) {
return ResultSuccess;
}
- LOG_ERROR(Service_NFP, "Wrong device state {}", device_state);
- return ErrCodes::WrongDeviceState;
+ constexpr auto tag_size_without_password = sizeof(NTAG215File) - sizeof(NTAG215Password);
+ EncryptedNTAG215File tmp_encrypted_tag_data{};
+ const Common::FS::IOFile amiibo_file{file_path, Common::FS::FileAccessMode::ReadWrite,
+ Common::FS::FileType::BinaryFile};
+
+ if (!amiibo_file.IsOpen()) {
+ LOG_ERROR(Core, "Amiibo is already on use");
+ return ErrCodes::WriteAmiiboFailed;
+ }
+
+ // Workaround for files with missing password data
+ std::array<u8, sizeof(EncryptedNTAG215File)> buffer{};
+ if (amiibo_file.Read(buffer) < tag_size_without_password) {
+ LOG_ERROR(Core, "Failed to read amiibo file");
+ return ErrCodes::WriteAmiiboFailed;
+ }
+ memcpy(&tmp_encrypted_tag_data, buffer.data(), sizeof(EncryptedNTAG215File));
+
+ if (!AmiiboCrypto::IsAmiiboValid(tmp_encrypted_tag_data)) {
+ LOG_INFO(Service_NFP, "Invalid amiibo");
+ return ErrCodes::WriteAmiiboFailed;
+ }
+
+ bool is_uuid_equal = memcmp(tmp_encrypted_tag_data.uuid.data(), tag_data.uuid.data(), 8) == 0;
+ bool is_character_equal = tmp_encrypted_tag_data.user_memory.model_info.character_id ==
+ tag_data.model_info.character_id;
+ if (!is_uuid_equal || !is_character_equal) {
+ LOG_ERROR(Service_NFP, "Not the same amiibo");
+ return ErrCodes::WriteAmiiboFailed;
+ }
+
+ if (!AmiiboCrypto::EncodeAmiibo(tag_data, encrypted_tag_data)) {
+ LOG_ERROR(Service_NFP, "Failed to encode data");
+ return ErrCodes::WriteAmiiboFailed;
+ }
+
+ // Return to the start of the file
+ if (!amiibo_file.Seek(0)) {
+ LOG_ERROR(Service_NFP, "Error writting to file");
+ return ErrCodes::WriteAmiiboFailed;
+ }
+
+ if (!amiibo_file.Write(encrypted_tag_data)) {
+ LOG_ERROR(Service_NFP, "Error writting to file");
+ return ErrCodes::WriteAmiiboFailed;
+ }
+
+ return ResultSuccess;
+}
+
+Result Module::Interface::Mount() {
+ if (device_state != DeviceState::TagFound) {
+ LOG_ERROR(Service_NFP, "Wrong device state {}", device_state);
+ return ErrCodes::WrongDeviceState;
+ }
+
+ is_data_decoded = AmiiboCrypto::DecodeAmiibo(encrypted_tag_data, tag_data);
+ LOG_INFO(Service_NFP, "Is amiibo decoded {}", is_data_decoded);
+
+ is_application_area_initialized = false;
+ device_state = DeviceState::TagMounted;
+ return ResultSuccess;
}
Result Module::Interface::Unmount() {
- if (device_state == DeviceState::TagMounted) {
- is_application_area_initialized = false;
- application_area_id = 0;
- application_area_data.clear();
- device_state = DeviceState::TagFound;
- return ResultSuccess;
+ if (device_state != DeviceState::TagMounted) {
+ LOG_ERROR(Service_NFP, "Wrong device state {}", device_state);
+ return ErrCodes::WrongDeviceState;
}
- LOG_ERROR(Service_NFP, "Wrong device state {}", device_state);
- return ErrCodes::WrongDeviceState;
+ is_data_decoded = false;
+ is_application_area_initialized = false;
+ device_state = DeviceState::TagFound;
+ return ResultSuccess;
}
Result Module::Interface::GetTagInfo(TagInfo& tag_info) const {
- if (device_state == DeviceState::TagFound || device_state == DeviceState::TagMounted) {
- tag_info = {
- .uuid = tag_data.uuid,
- .uuid_length = static_cast<u8>(tag_data.uuid.size()),
- .protocol = protocol,
- .tag_type = static_cast<u32>(tag_data.user_memory.model_info.amiibo_type),
- };
- return ResultSuccess;
+ if (device_state != DeviceState::TagFound && device_state != DeviceState::TagMounted) {
+ LOG_ERROR(Service_NFP, "Wrong device state {}", device_state);
+ return ErrCodes::WrongDeviceState;
}
- LOG_ERROR(Service_NFP, "Wrong device state {}", device_state);
- return ErrCodes::WrongDeviceState;
+ tag_info = {
+ .uuid = encrypted_tag_data.uuid,
+ .uuid_length = static_cast<u8>(encrypted_tag_data.uuid.size()),
+ .protocol = protocol,
+ .tag_type = static_cast<u32>(encrypted_tag_data.user_memory.model_info.amiibo_type),
+ };
+
+ return ResultSuccess;
}
Result Module::Interface::GetCommonInfo(CommonInfo& common_info) const {
@@ -662,14 +860,28 @@ Result Module::Interface::GetCommonInfo(CommonInfo& common_info) const {
return ErrCodes::WrongDeviceState;
}
- // Read this data from the amiibo save file
+ if (is_data_decoded && tag_data.settings.settings.amiibo_initialized != 0) {
+ const auto& settings = tag_data.settings;
+ // TODO: Validate this data
+ common_info = {
+ .last_write_year = settings.write_date.GetYear(),
+ .last_write_month = settings.write_date.GetMonth(),
+ .last_write_day = settings.write_date.GetDay(),
+ .write_counter = settings.crc_counter,
+ .version = 1,
+ .application_area_size = sizeof(ApplicationArea),
+ };
+ return ResultSuccess;
+ }
+
+ // Generate a generic answer
common_info = {
.last_write_year = 2022,
.last_write_month = 2,
.last_write_day = 7,
- .write_counter = tag_data.user_memory.write_count,
+ .write_counter = 0,
.version = 1,
- .application_area_size = ApplicationAreaSize,
+ .application_area_size = sizeof(ApplicationArea),
};
return ResultSuccess;
}
@@ -680,26 +892,53 @@ Result Module::Interface::GetModelInfo(ModelInfo& model_info) const {
return ErrCodes::WrongDeviceState;
}
- model_info = tag_data.user_memory.model_info;
+ const auto& model_info_data = encrypted_tag_data.user_memory.model_info;
+ model_info = {
+ .character_id = model_info_data.character_id,
+ .character_variant = model_info_data.character_variant,
+ .amiibo_type = model_info_data.amiibo_type,
+ .model_number = model_info_data.model_number,
+ .series = model_info_data.series,
+ .constant_value = model_info_data.constant_value,
+ };
return ResultSuccess;
}
Result Module::Interface::GetRegisterInfo(RegisterInfo& register_info) const {
if (device_state != DeviceState::TagMounted) {
LOG_ERROR(Service_NFP, "Wrong device state {}", device_state);
+ if (device_state == DeviceState::TagRemoved) {
+ return ErrCodes::TagRemoved;
+ }
return ErrCodes::WrongDeviceState;
}
Service::Mii::MiiManager manager;
- // Read this data from the amiibo save file
+ if (is_data_decoded && tag_data.settings.settings.amiibo_initialized != 0) {
+ const auto& settings = tag_data.settings;
+
+ // TODO: Validate this data
+ register_info = {
+ .mii_char_info = manager.ConvertV3ToCharInfo(tag_data.owner_mii),
+ .first_write_year = settings.init_date.GetYear(),
+ .first_write_month = settings.init_date.GetMonth(),
+ .first_write_day = settings.init_date.GetDay(),
+ .amiibo_name = GetAmiiboName(settings),
+ .font_region = {},
+ };
+
+ return ResultSuccess;
+ }
+
+ // Generate a generic answer
register_info = {
.mii_char_info = manager.BuildDefault(0),
.first_write_year = 2022,
.first_write_month = 2,
.first_write_day = 7,
.amiibo_name = {'Y', 'u', 'z', 'u', 'A', 'm', 'i', 'i', 'b', 'o', 0},
- .unknown = {},
+ .font_region = {},
};
return ResultSuccess;
}
@@ -707,31 +946,47 @@ Result Module::Interface::GetRegisterInfo(RegisterInfo& register_info) const {
Result Module::Interface::OpenApplicationArea(u32 access_id) {
if (device_state != DeviceState::TagMounted) {
LOG_ERROR(Service_NFP, "Wrong device state {}", device_state);
+ if (device_state == DeviceState::TagRemoved) {
+ return ErrCodes::TagRemoved;
+ }
return ErrCodes::WrongDeviceState;
}
- if (AmiiboApplicationDataExist(access_id)) {
- application_area_data = LoadAmiiboApplicationData(access_id);
- application_area_id = access_id;
- is_application_area_initialized = true;
+
+ // Fallback for lack of amiibo keys
+ if (!is_data_decoded) {
+ LOG_WARNING(Service_NFP, "Application area is not initialized");
+ return ErrCodes::ApplicationAreaIsNotInitialized;
}
- if (!is_application_area_initialized) {
+
+ if (tag_data.settings.settings.appdata_initialized == 0) {
LOG_WARNING(Service_NFP, "Application area is not initialized");
return ErrCodes::ApplicationAreaIsNotInitialized;
}
+
+ if (tag_data.application_area_id != access_id) {
+ LOG_WARNING(Service_NFP, "Wrong application area id");
+ return ErrCodes::WrongApplicationAreaId;
+ }
+
+ is_application_area_initialized = true;
return ResultSuccess;
}
-Result Module::Interface::GetApplicationArea(std::vector<u8>& data) const {
+Result Module::Interface::GetApplicationArea(ApplicationArea& data) const {
if (device_state != DeviceState::TagMounted) {
LOG_ERROR(Service_NFP, "Wrong device state {}", device_state);
+ if (device_state == DeviceState::TagRemoved) {
+ return ErrCodes::TagRemoved;
+ }
return ErrCodes::WrongDeviceState;
}
+
if (!is_application_area_initialized) {
LOG_ERROR(Service_NFP, "Application area is not initialized");
return ErrCodes::ApplicationAreaIsNotInitialized;
}
- data = application_area_data;
+ data = tag_data.application_area;
return ResultSuccess;
}
@@ -739,46 +994,69 @@ Result Module::Interface::GetApplicationArea(std::vector<u8>& data) const {
Result Module::Interface::SetApplicationArea(const std::vector<u8>& data) {
if (device_state != DeviceState::TagMounted) {
LOG_ERROR(Service_NFP, "Wrong device state {}", device_state);
+ if (device_state == DeviceState::TagRemoved) {
+ return ErrCodes::TagRemoved;
+ }
return ErrCodes::WrongDeviceState;
}
+
if (!is_application_area_initialized) {
LOG_ERROR(Service_NFP, "Application area is not initialized");
return ErrCodes::ApplicationAreaIsNotInitialized;
}
- application_area_data = data;
- SaveAmiiboApplicationData(application_area_id, application_area_data);
+
+ if (data.size() != sizeof(ApplicationArea)) {
+ LOG_ERROR(Service_NFP, "Wrong data size {}", data.size());
+ return ResultUnknown;
+ }
+
+ std::memcpy(&tag_data.application_area, data.data(), sizeof(ApplicationArea));
return ResultSuccess;
}
Result Module::Interface::CreateApplicationArea(u32 access_id, const std::vector<u8>& data) {
if (device_state != DeviceState::TagMounted) {
LOG_ERROR(Service_NFP, "Wrong device state {}", device_state);
+ if (device_state == DeviceState::TagRemoved) {
+ return ErrCodes::TagRemoved;
+ }
return ErrCodes::WrongDeviceState;
}
- if (AmiiboApplicationDataExist(access_id)) {
+
+ if (tag_data.settings.settings.appdata_initialized != 0) {
LOG_ERROR(Service_NFP, "Application area already exist");
return ErrCodes::ApplicationAreaExist;
}
- application_area_data = data;
- application_area_id = access_id;
- SaveAmiiboApplicationData(application_area_id, application_area_data);
+
+ if (data.size() != sizeof(ApplicationArea)) {
+ LOG_ERROR(Service_NFP, "Wrong data size {}", data.size());
+ return ResultUnknown;
+ }
+
+ std::memcpy(&tag_data.application_area, data.data(), sizeof(ApplicationArea));
+ tag_data.application_area_id = access_id;
+
return ResultSuccess;
}
-bool Module::Interface::AmiiboApplicationDataExist(u32 access_id) const {
- // TODO(german77): Check if file exist
- return false;
-}
+Result Module::Interface::RecreateApplicationArea(u32 access_id, const std::vector<u8>& data) {
+ if (device_state != DeviceState::TagMounted) {
+ LOG_ERROR(Service_NFP, "Wrong device state {}", device_state);
+ if (device_state == DeviceState::TagRemoved) {
+ return ErrCodes::TagRemoved;
+ }
+ return ErrCodes::WrongDeviceState;
+ }
-std::vector<u8> Module::Interface::LoadAmiiboApplicationData(u32 access_id) const {
- // TODO(german77): Read file
- std::vector<u8> data(ApplicationAreaSize);
- return data;
-}
+ if (data.size() != sizeof(ApplicationArea)) {
+ LOG_ERROR(Service_NFP, "Wrong data size {}", data.size());
+ return ResultUnknown;
+ }
+
+ std::memcpy(&tag_data.application_area, data.data(), sizeof(ApplicationArea));
+ tag_data.application_area_id = access_id;
-void Module::Interface::SaveAmiiboApplicationData(u32 access_id,
- const std::vector<u8>& data) const {
- // TODO(german77): Save file
+ return ResultSuccess;
}
u64 Module::Interface::GetHandle() const {
@@ -791,16 +1069,25 @@ DeviceState Module::Interface::GetCurrentState() const {
}
Core::HID::NpadIdType Module::Interface::GetNpadId() const {
- return npad_id;
+ // Return first connected npad id as a workaround for lack of a single nfc interface per
+ // controller
+ return system.HIDCore().GetFirstNpadId();
}
-u32 Module::Interface::GetTagPassword(const TagUuid& uuid) const {
- // Verifiy that the generated password is correct
- u32 password = 0xAA ^ (uuid[1] ^ uuid[3]);
- password &= (0x55 ^ (uuid[2] ^ uuid[4])) << 8;
- password &= (0xAA ^ (uuid[3] ^ uuid[5])) << 16;
- password &= (0x55 ^ (uuid[4] ^ uuid[6])) << 24;
- return password;
+AmiiboName Module::Interface::GetAmiiboName(const AmiiboSettings& settings) const {
+ std::array<char16_t, amiibo_name_length> settings_amiibo_name{};
+ AmiiboName amiibo_name{};
+
+ // Convert from big endian to little endian
+ for (std::size_t i = 0; i < amiibo_name_length; i++) {
+ settings_amiibo_name[i] = static_cast<u16>(settings.amiibo_name[i]);
+ }
+
+ // Convert from utf16 to utf8
+ const auto amiibo_name_utf8 = Common::UTF16ToUTF8(settings_amiibo_name.data());
+ memcpy(amiibo_name.data(), amiibo_name_utf8.data(), amiibo_name_utf8.size());
+
+ return amiibo_name;
}
void InstallInterfaces(SM::ServiceManager& service_manager, Core::System& system) {
diff --git a/src/core/hle/service/nfp/nfp.h b/src/core/hle/service/nfp/nfp.h
index 0fc808781..0de0b48e7 100644
--- a/src/core/hle/service/nfp/nfp.h
+++ b/src/core/hle/service/nfp/nfp.h
@@ -9,6 +9,7 @@
#include "common/common_funcs.h"
#include "core/hle/service/kernel_helpers.h"
#include "core/hle/service/mii/types.h"
+#include "core/hle/service/nfp/amiibo_types.h"
#include "core/hle/service/service.h"
namespace Kernel {
@@ -21,71 +22,7 @@ enum class NpadIdType : u32;
} // namespace Core::HID
namespace Service::NFP {
-
-enum class ServiceType : u32 {
- User,
- Debug,
- System,
-};
-
-enum class State : u32 {
- NonInitialized,
- Initialized,
-};
-
-enum class DeviceState : u32 {
- Initialized,
- SearchingForTag,
- TagFound,
- TagRemoved,
- TagMounted,
- Unaviable,
- Finalized,
-};
-
-enum class ModelType : u32 {
- Amiibo,
-};
-
-enum class MountTarget : u32 {
- Rom,
- Ram,
- All,
-};
-
-enum class AmiiboType : u8 {
- Figure,
- Card,
- Yarn,
-};
-
-enum class AmiiboSeries : u8 {
- SuperSmashBros,
- SuperMario,
- ChibiRobo,
- YoshiWoollyWorld,
- Splatoon,
- AnimalCrossing,
- EightBitMario,
- Skylanders,
- Unknown8,
- TheLegendOfZelda,
- ShovelKnight,
- Unknown11,
- Kiby,
- Pokemon,
- MarioSportsSuperstars,
- MonsterHunter,
- BoxBoy,
- Pikmin,
- FireEmblem,
- Metroid,
- Others,
- MegaMan,
- Diablo
-};
-
-using TagUuid = std::array<u8, 10>;
+using AmiiboName = std::array<char, (amiibo_name_length * 4) + 1>;
struct TagInfo {
TagUuid uuid;
@@ -114,21 +51,19 @@ struct ModelInfo {
AmiiboType amiibo_type;
u16 model_number;
AmiiboSeries series;
- u8 fixed; // Must be 02
- INSERT_PADDING_BYTES(0x4); // Unknown
- INSERT_PADDING_BYTES(0x20); // Probably a SHA256-(HMAC?) hash
- INSERT_PADDING_BYTES(0x14); // SHA256-HMAC
+ u8 constant_value; // Must be 02
+ INSERT_PADDING_BYTES(0x38); // Unknown
};
static_assert(sizeof(ModelInfo) == 0x40, "ModelInfo is an invalid size");
struct RegisterInfo {
- Service::Mii::MiiInfo mii_char_info;
+ Service::Mii::CharInfo mii_char_info;
u16 first_write_year;
u8 first_write_month;
u8 first_write_day;
- std::array<u8, 11> amiibo_name;
- u8 unknown;
- INSERT_PADDING_BYTES(0x98);
+ AmiiboName amiibo_name;
+ u8 font_region;
+ INSERT_PADDING_BYTES(0x7A);
};
static_assert(sizeof(RegisterInfo) == 0x100, "RegisterInfo is an invalid size");
@@ -140,39 +75,9 @@ public:
const char* name);
~Interface() override;
- struct EncryptedAmiiboFile {
- u16 crypto_init; // Must be A5 XX
- u16 write_count; // Number of times the amiibo has been written?
- INSERT_PADDING_BYTES(0x20); // System crypts
- INSERT_PADDING_BYTES(0x20); // SHA256-(HMAC?) hash
- ModelInfo model_info; // This struct is bigger than documentation
- INSERT_PADDING_BYTES(0xC); // SHA256-HMAC
- INSERT_PADDING_BYTES(0x114); // section 1 encrypted buffer
- INSERT_PADDING_BYTES(0x54); // section 2 encrypted buffer
- };
- static_assert(sizeof(EncryptedAmiiboFile) == 0x1F8, "AmiiboFile is an invalid size");
-
- struct NTAG215Password {
- u32 PWD; // Password to allow write access
- u16 PACK; // Password acknowledge reply
- u16 RFUI; // Reserved for future use
- };
- static_assert(sizeof(NTAG215Password) == 0x8, "NTAG215Password is an invalid size");
-
- struct NTAG215File {
- TagUuid uuid; // Unique serial number
- u16 lock_bytes; // Set defined pages as read only
- u32 compability_container; // Defines available memory
- EncryptedAmiiboFile user_memory; // Writable data
- u32 dynamic_lock; // Dynamic lock
- u32 CFG0; // Defines memory protected by password
- u32 CFG1; // Defines number of verification attempts
- NTAG215Password password; // Password data
- };
- static_assert(sizeof(NTAG215File) == 0x21C, "NTAG215File is an invalid size");
-
void CreateUserInterface(Kernel::HLERequestContext& ctx);
- bool LoadAmiibo(const std::vector<u8>& buffer);
+ bool LoadAmiibo(const std::string& filename);
+ bool LoadAmiiboFile(const std::string& filename);
void CloseAmiibo();
void Initialize();
@@ -182,6 +87,7 @@ public:
Result StopDetection();
Result Mount();
Result Unmount();
+ Result Flush();
Result GetTagInfo(TagInfo& tag_info) const;
Result GetCommonInfo(CommonInfo& common_info) const;
@@ -189,9 +95,10 @@ public:
Result GetRegisterInfo(RegisterInfo& register_info) const;
Result OpenApplicationArea(u32 access_id);
- Result GetApplicationArea(std::vector<u8>& data) const;
+ Result GetApplicationArea(ApplicationArea& data) const;
Result SetApplicationArea(const std::vector<u8>& data);
Result CreateApplicationArea(u32 access_id, const std::vector<u8>& data);
+ Result RecreateApplicationArea(u32 access_id, const std::vector<u8>& data);
u64 GetHandle() const;
DeviceState GetCurrentState() const;
@@ -204,27 +111,21 @@ public:
std::shared_ptr<Module> module;
private:
- /// Validates that the amiibo file is not corrupted
- bool IsAmiiboValid() const;
-
- bool AmiiboApplicationDataExist(u32 access_id) const;
- std::vector<u8> LoadAmiiboApplicationData(u32 access_id) const;
- void SaveAmiiboApplicationData(u32 access_id, const std::vector<u8>& data) const;
-
- /// return password needed to allow write access to protected memory
- u32 GetTagPassword(const TagUuid& uuid) const;
+ AmiiboName GetAmiiboName(const AmiiboSettings& settings) const;
const Core::HID::NpadIdType npad_id;
- DeviceState device_state{DeviceState::Unaviable};
- KernelHelpers::ServiceContext service_context;
+ bool is_data_decoded{};
+ bool is_application_area_initialized{};
+ s32 protocol;
+ std::string file_path{};
Kernel::KEvent* activate_event;
Kernel::KEvent* deactivate_event;
+ DeviceState device_state{DeviceState::Unaviable};
+ KernelHelpers::ServiceContext service_context;
+
NTAG215File tag_data{};
- s32 protocol;
- bool is_application_area_initialized{};
- u32 application_area_id;
- std::vector<u8> application_area_data;
+ EncryptedNTAG215File encrypted_tag_data{};
};
};
@@ -243,6 +144,7 @@ private:
void OpenApplicationArea(Kernel::HLERequestContext& ctx);
void GetApplicationArea(Kernel::HLERequestContext& ctx);
void SetApplicationArea(Kernel::HLERequestContext& ctx);
+ void Flush(Kernel::HLERequestContext& ctx);
void CreateApplicationArea(Kernel::HLERequestContext& ctx);
void GetTagInfo(Kernel::HLERequestContext& ctx);
void GetRegisterInfo(Kernel::HLERequestContext& ctx);
@@ -255,6 +157,7 @@ private:
void GetNpadId(Kernel::HLERequestContext& ctx);
void GetApplicationAreaSize(Kernel::HLERequestContext& ctx);
void AttachAvailabilityChangeEvent(Kernel::HLERequestContext& ctx);
+ void RecreateApplicationArea(Kernel::HLERequestContext& ctx);
KernelHelpers::ServiceContext service_context;
diff --git a/src/core/hle/service/nvdrv/devices/nvhost_nvdec.cpp b/src/core/hle/service/nvdrv/devices/nvhost_nvdec.cpp
index 2a5128c60..a7385fce8 100644
--- a/src/core/hle/service/nvdrv/devices/nvhost_nvdec.cpp
+++ b/src/core/hle/service/nvdrv/devices/nvhost_nvdec.cpp
@@ -1,6 +1,7 @@
// SPDX-FileCopyrightText: Copyright 2018 yuzu Emulator Project
// SPDX-License-Identifier: GPL-2.0-or-later
+#include "audio_core/audio_core.h"
#include "common/assert.h"
#include "common/logging/log.h"
#include "core/core.h"
@@ -65,7 +66,10 @@ NvResult nvhost_nvdec::Ioctl3(DeviceFD fd, Ioctl command, const std::vector<u8>&
return NvResult::NotImplemented;
}
-void nvhost_nvdec::OnOpen(DeviceFD fd) {}
+void nvhost_nvdec::OnOpen(DeviceFD fd) {
+ LOG_INFO(Service_NVDRV, "NVDEC video stream started");
+ system.AudioCore().SetNVDECActive(true);
+}
void nvhost_nvdec::OnClose(DeviceFD fd) {
LOG_INFO(Service_NVDRV, "NVDEC video stream ended");
@@ -73,6 +77,7 @@ void nvhost_nvdec::OnClose(DeviceFD fd) {
if (iter != fd_to_id.end()) {
system.GPU().ClearCdmaInstance(iter->second);
}
+ system.AudioCore().SetNVDECActive(false);
}
} // namespace Service::Nvidia::Devices
diff --git a/src/core/hle/service/nvflinger/nvflinger.cpp b/src/core/hle/service/nvflinger/nvflinger.cpp
index 5574269eb..9b382bf56 100644
--- a/src/core/hle/service/nvflinger/nvflinger.cpp
+++ b/src/core/hle/service/nvflinger/nvflinger.cpp
@@ -38,20 +38,16 @@ void NVFlinger::SplitVSync(std::stop_token stop_token) {
Common::SetCurrentThreadName(name.c_str());
Common::SetCurrentThreadPriority(Common::ThreadPriority::High);
- s64 delay = 0;
+
while (!stop_token.stop_requested()) {
+ vsync_signal.wait(false);
+ vsync_signal.store(false);
+
guard->lock();
- const s64 time_start = system.CoreTiming().GetGlobalTimeNs().count();
+
Compose();
- const auto ticks = GetNextTicks();
- const s64 time_end = system.CoreTiming().GetGlobalTimeNs().count();
- const s64 time_passed = time_end - time_start;
- const s64 next_time = std::max<s64>(0, ticks - time_passed - delay);
+
guard->unlock();
- if (next_time > 0) {
- std::this_thread::sleep_for(std::chrono::nanoseconds{next_time});
- }
- delay = (system.CoreTiming().GetGlobalTimeNs().count() - time_end) - next_time;
}
}
@@ -66,27 +62,41 @@ NVFlinger::NVFlinger(Core::System& system_, HosBinderDriverServer& hos_binder_dr
guard = std::make_shared<std::mutex>();
// Schedule the screen composition events
- composition_event = Core::Timing::CreateEvent(
+ multi_composition_event = Core::Timing::CreateEvent(
+ "ScreenComposition",
+ [this](std::uintptr_t, s64 time,
+ std::chrono::nanoseconds ns_late) -> std::optional<std::chrono::nanoseconds> {
+ vsync_signal.store(true);
+ vsync_signal.notify_all();
+ return std::chrono::nanoseconds(GetNextTicks());
+ });
+
+ single_composition_event = Core::Timing::CreateEvent(
"ScreenComposition",
[this](std::uintptr_t, s64 time,
std::chrono::nanoseconds ns_late) -> std::optional<std::chrono::nanoseconds> {
const auto lock_guard = Lock();
Compose();
- return std::max(std::chrono::nanoseconds::zero(),
- std::chrono::nanoseconds(GetNextTicks()) - ns_late);
+ return std::chrono::nanoseconds(GetNextTicks());
});
if (system.IsMulticore()) {
+ system.CoreTiming().ScheduleLoopingEvent(frame_ns, frame_ns, multi_composition_event);
vsync_thread = std::jthread([this](std::stop_token token) { SplitVSync(token); });
} else {
- system.CoreTiming().ScheduleLoopingEvent(frame_ns, frame_ns, composition_event);
+ system.CoreTiming().ScheduleLoopingEvent(frame_ns, frame_ns, single_composition_event);
}
}
NVFlinger::~NVFlinger() {
- if (!system.IsMulticore()) {
- system.CoreTiming().UnscheduleEvent(composition_event, 0);
+ if (system.IsMulticore()) {
+ system.CoreTiming().UnscheduleEvent(multi_composition_event, {});
+ vsync_thread.request_stop();
+ vsync_signal.store(true);
+ vsync_signal.notify_all();
+ } else {
+ system.CoreTiming().UnscheduleEvent(single_composition_event, {});
}
for (auto& display : displays) {
diff --git a/src/core/hle/service/nvflinger/nvflinger.h b/src/core/hle/service/nvflinger/nvflinger.h
index 4775597cc..044ac6ac8 100644
--- a/src/core/hle/service/nvflinger/nvflinger.h
+++ b/src/core/hle/service/nvflinger/nvflinger.h
@@ -126,12 +126,15 @@ private:
u32 swap_interval = 1;
/// Event that handles screen composition.
- std::shared_ptr<Core::Timing::EventType> composition_event;
+ std::shared_ptr<Core::Timing::EventType> multi_composition_event;
+ std::shared_ptr<Core::Timing::EventType> single_composition_event;
std::shared_ptr<std::mutex> guard;
Core::System& system;
+ std::atomic<bool> vsync_signal;
+
std::jthread vsync_thread;
KernelHelpers::ServiceContext service_context;
diff --git a/src/yuzu/CMakeLists.txt b/src/yuzu/CMakeLists.txt
index 50007338f..29d506c47 100644
--- a/src/yuzu/CMakeLists.txt
+++ b/src/yuzu/CMakeLists.txt
@@ -208,6 +208,16 @@ add_executable(yuzu
yuzu.rc
)
+if (WIN32 AND YUZU_CRASH_DUMPS)
+ target_sources(yuzu PRIVATE
+ mini_dump.cpp
+ mini_dump.h
+ )
+
+ target_link_libraries(yuzu PRIVATE ${DBGHELP_LIBRARY})
+ target_compile_definitions(yuzu PRIVATE -DYUZU_DBGHELP)
+endif()
+
file(GLOB COMPAT_LIST
${PROJECT_BINARY_DIR}/dist/compatibility_list/compatibility_list.qrc
${PROJECT_BINARY_DIR}/dist/compatibility_list/compatibility_list.json)
diff --git a/src/yuzu/applets/qt_controller.cpp b/src/yuzu/applets/qt_controller.cpp
index 8be311fcb..1d8072243 100644
--- a/src/yuzu/applets/qt_controller.cpp
+++ b/src/yuzu/applets/qt_controller.cpp
@@ -63,7 +63,7 @@ QtControllerSelectorDialog::QtControllerSelectorDialog(
InputCommon::InputSubsystem* input_subsystem_, Core::System& system_)
: QDialog(parent), ui(std::make_unique<Ui::QtControllerSelectorDialog>()),
parameters(std::move(parameters_)), input_subsystem{input_subsystem_},
- input_profiles(std::make_unique<InputProfiles>(system_)), system{system_} {
+ input_profiles(std::make_unique<InputProfiles>()), system{system_} {
ui->setupUi(this);
player_widgets = {
diff --git a/src/yuzu/configuration/config.cpp b/src/yuzu/configuration/config.cpp
index 8ecd87150..a4ed68422 100644
--- a/src/yuzu/configuration/config.cpp
+++ b/src/yuzu/configuration/config.cpp
@@ -15,8 +15,7 @@
namespace FS = Common::FS;
-Config::Config(Core::System& system_, const std::string& config_name, ConfigType config_type)
- : type(config_type), system{system_} {
+Config::Config(const std::string& config_name, ConfigType config_type) : type(config_type) {
global = config_type == ConfigType::GlobalConfig;
Initialize(config_name);
@@ -546,6 +545,7 @@ void Config::ReadDebuggingValues() {
ReadBasicSetting(Settings::values.use_debug_asserts);
ReadBasicSetting(Settings::values.use_auto_stub);
ReadBasicSetting(Settings::values.enable_all_controllers);
+ ReadBasicSetting(Settings::values.create_crash_dumps);
qt_config->endGroup();
}
@@ -1161,6 +1161,7 @@ void Config::SaveDebuggingValues() {
WriteBasicSetting(Settings::values.use_debug_asserts);
WriteBasicSetting(Settings::values.disable_macro_jit);
WriteBasicSetting(Settings::values.enable_all_controllers);
+ WriteBasicSetting(Settings::values.create_crash_dumps);
qt_config->endGroup();
}
@@ -1547,7 +1548,6 @@ void Config::Reload() {
ReadValues();
// To apply default value changes
SaveValues();
- system.ApplySettings();
}
void Config::Save() {
diff --git a/src/yuzu/configuration/config.h b/src/yuzu/configuration/config.h
index 486ceea94..06fa7d2d0 100644
--- a/src/yuzu/configuration/config.h
+++ b/src/yuzu/configuration/config.h
@@ -25,7 +25,7 @@ public:
InputProfile,
};
- explicit Config(Core::System& system_, const std::string& config_name = "qt-config",
+ explicit Config(const std::string& config_name = "qt-config",
ConfigType config_type = ConfigType::GlobalConfig);
~Config();
@@ -194,8 +194,6 @@ private:
std::unique_ptr<QSettings> qt_config;
std::string qt_config_loc;
bool global;
-
- Core::System& system;
};
// These metatype declarations cannot be in common/settings.h because core is devoid of QT
diff --git a/src/yuzu/configuration/configure_debug.cpp b/src/yuzu/configuration/configure_debug.cpp
index 04d397750..622808e94 100644
--- a/src/yuzu/configuration/configure_debug.cpp
+++ b/src/yuzu/configuration/configure_debug.cpp
@@ -2,6 +2,7 @@
// SPDX-License-Identifier: GPL-2.0-or-later
#include <QDesktopServices>
+#include <QMessageBox>
#include <QUrl>
#include "common/fs/path_util.h"
#include "common/logging/backend.h"
@@ -26,6 +27,16 @@ ConfigureDebug::ConfigureDebug(const Core::System& system_, QWidget* parent)
connect(ui->toggle_gdbstub, &QCheckBox::toggled,
[&]() { ui->gdbport_spinbox->setEnabled(ui->toggle_gdbstub->isChecked()); });
+
+ connect(ui->create_crash_dumps, &QCheckBox::stateChanged, [&](int) {
+ if (crash_dump_warning_shown) {
+ return;
+ }
+ QMessageBox::warning(this, tr("Restart Required"),
+ tr("yuzu is required to restart in order to apply this setting."),
+ QMessageBox::Ok, QMessageBox::Ok);
+ crash_dump_warning_shown = true;
+ });
}
ConfigureDebug::~ConfigureDebug() = default;
@@ -71,7 +82,14 @@ void ConfigureDebug::SetConfiguration() {
ui->disable_web_applet->setChecked(UISettings::values.disable_web_applet.GetValue());
#else
ui->disable_web_applet->setEnabled(false);
- ui->disable_web_applet->setText(QString::fromUtf8("Web applet not compiled"));
+ ui->disable_web_applet->setText(tr("Web applet not compiled"));
+#endif
+
+#ifdef YUZU_DBGHELP
+ ui->create_crash_dumps->setChecked(Settings::values.create_crash_dumps.GetValue());
+#else
+ ui->create_crash_dumps->setEnabled(false);
+ ui->create_crash_dumps->setText(tr("MiniDump creation not compiled"));
#endif
}
@@ -84,6 +102,7 @@ void ConfigureDebug::ApplyConfiguration() {
Settings::values.enable_fs_access_log = ui->fs_access_log->isChecked();
Settings::values.reporting_services = ui->reporting_services->isChecked();
Settings::values.dump_audio_commands = ui->dump_audio_commands->isChecked();
+ Settings::values.create_crash_dumps = ui->create_crash_dumps->isChecked();
Settings::values.quest_flag = ui->quest_flag->isChecked();
Settings::values.use_debug_asserts = ui->use_debug_asserts->isChecked();
Settings::values.use_auto_stub = ui->use_auto_stub->isChecked();
diff --git a/src/yuzu/configuration/configure_debug.h b/src/yuzu/configuration/configure_debug.h
index 42d30f170..030a0b7f7 100644
--- a/src/yuzu/configuration/configure_debug.h
+++ b/src/yuzu/configuration/configure_debug.h
@@ -32,4 +32,6 @@ private:
std::unique_ptr<Ui::ConfigureDebug> ui;
const Core::System& system;
+
+ bool crash_dump_warning_shown{false};
};
diff --git a/src/yuzu/configuration/configure_debug.ui b/src/yuzu/configuration/configure_debug.ui
index 47b8b80f1..314d47af5 100644
--- a/src/yuzu/configuration/configure_debug.ui
+++ b/src/yuzu/configuration/configure_debug.ui
@@ -7,60 +7,60 @@
</property>
<widget class="QWidget">
<layout class="QVBoxLayout" name="verticalLayout_1">
- <item>
- <layout class="QVBoxLayout" name="verticalLayout_2">
- <item>
- <widget class="QGroupBox" name="groupBox">
- <property name="title">
- <string>Debugger</string>
- </property>
- <layout class="QVBoxLayout" name="verticalLayout_3">
+ <item>
+ <layout class="QVBoxLayout" name="verticalLayout_2">
+ <item>
+ <widget class="QGroupBox" name="groupBox">
+ <property name="title">
+ <string>Debugger</string>
+ </property>
+ <layout class="QVBoxLayout" name="verticalLayout_3">
+ <item>
+ <layout class="QHBoxLayout" name="horizontalLayout_11">
+ <item>
+ <widget class="QCheckBox" name="toggle_gdbstub">
+ <property name="text">
+ <string>Enable GDB Stub</string>
+ </property>
+ </widget>
+ </item>
+ <item>
+ <spacer name="horizontalSpacer">
+ <property name="orientation">
+ <enum>Qt::Horizontal</enum>
+ </property>
+ <property name="sizeHint" stdset="0">
+ <size>
+ <width>40</width>
+ <height>20</height>
+ </size>
+ </property>
+ </spacer>
+ </item>
+ <item>
+ <widget class="QLabel" name="label_11">
+ <property name="text">
+ <string>Port:</string>
+ </property>
+ </widget>
+ </item>
<item>
- <layout class="QHBoxLayout" name="horizontalLayout_11">
- <item>
- <widget class="QCheckBox" name="toggle_gdbstub">
- <property name="text">
- <string>Enable GDB Stub</string>
- </property>
- </widget>
- </item>
- <item>
- <spacer name="horizontalSpacer">
- <property name="orientation">
- <enum>Qt::Horizontal</enum>
- </property>
- <property name="sizeHint" stdset="0">
- <size>
- <width>40</width>
- <height>20</height>
- </size>
- </property>
- </spacer>
- </item>
- <item>
- <widget class="QLabel" name="label_11">
- <property name="text">
- <string>Port:</string>
- </property>
- </widget>
- </item>
- <item>
- <widget class="QSpinBox" name="gdbport_spinbox">
- <property name="minimum">
- <number>1024</number>
- </property>
- <property name="maximum">
- <number>65535</number>
- </property>
- </widget>
- </item>
- </layout>
+ <widget class="QSpinBox" name="gdbport_spinbox">
+ <property name="minimum">
+ <number>1024</number>
+ </property>
+ <property name="maximum">
+ <number>65535</number>
+ </property>
+ </widget>
</item>
</layout>
- </widget>
- </item>
- </layout>
+ </item>
+ </layout>
+ </widget>
</item>
+ </layout>
+ </item>
<item>
<widget class="QGroupBox" name="groupBox_2">
<property name="title">
@@ -231,6 +231,13 @@
<string>Debugging</string>
</property>
<layout class="QGridLayout" name="gridLayout_3">
+ <item row="2" column="0">
+ <widget class="QCheckBox" name="reporting_services">
+ <property name="text">
+ <string>Enable Verbose Reporting Services**</string>
+ </property>
+ </widget>
+ </item>
<item row="0" column="0">
<widget class="QCheckBox" name="fs_access_log">
<property name="text">
@@ -238,20 +245,20 @@
</property>
</widget>
</item>
- <item row="1" column="0">
+ <item row="0" column="1">
<widget class="QCheckBox" name="dump_audio_commands">
- <property name="text">
- <string>Dump Audio Commands To Console**</string>
- </property>
<property name="toolTip">
<string>Enable this to output the latest generated audio command list to the console. Only affects games using the audio renderer.</string>
</property>
+ <property name="text">
+ <string>Dump Audio Commands To Console**</string>
+ </property>
</widget>
</item>
- <item row="2" column="0">
- <widget class="QCheckBox" name="reporting_services">
+ <item row="2" column="1">
+ <widget class="QCheckBox" name="create_crash_dumps">
<property name="text">
- <string>Enable Verbose Reporting Services**</string>
+ <string>Create Minidump After Crash</string>
</property>
</widget>
</item>
@@ -340,7 +347,6 @@
<tabstop>disable_loop_safety_checks</tabstop>
<tabstop>fs_access_log</tabstop>
<tabstop>reporting_services</tabstop>
- <tabstop>dump_audio_commands</tabstop>
<tabstop>quest_flag</tabstop>
<tabstop>enable_cpu_debugging</tabstop>
<tabstop>use_debug_asserts</tabstop>
diff --git a/src/yuzu/configuration/configure_input.cpp b/src/yuzu/configuration/configure_input.cpp
index 16fba3deb..cb55472c9 100644
--- a/src/yuzu/configuration/configure_input.cpp
+++ b/src/yuzu/configuration/configure_input.cpp
@@ -65,7 +65,7 @@ void OnDockedModeChanged(bool last_state, bool new_state, Core::System& system)
ConfigureInput::ConfigureInput(Core::System& system_, QWidget* parent)
: QWidget(parent), ui(std::make_unique<Ui::ConfigureInput>()),
- profiles(std::make_unique<InputProfiles>(system_)), system{system_} {
+ profiles(std::make_unique<InputProfiles>()), system{system_} {
ui->setupUi(this);
}
diff --git a/src/yuzu/configuration/configure_input_player.cpp b/src/yuzu/configuration/configure_input_player.cpp
index 9b4f765ce..9e5a40fe7 100644
--- a/src/yuzu/configuration/configure_input_player.cpp
+++ b/src/yuzu/configuration/configure_input_player.cpp
@@ -1417,7 +1417,7 @@ void ConfigureInputPlayer::HandleClick(
ui->controllerFrame->BeginMappingAnalog(button_id);
}
- timeout_timer->start(2500); // Cancel after 2.5 seconds
+ timeout_timer->start(4000); // Cancel after 4 seconds
poll_timer->start(25); // Check for new inputs every 25ms
}
diff --git a/src/yuzu/configuration/configure_per_game.cpp b/src/yuzu/configuration/configure_per_game.cpp
index af8343b2e..c3cb8f61d 100644
--- a/src/yuzu/configuration/configure_per_game.cpp
+++ b/src/yuzu/configuration/configure_per_game.cpp
@@ -42,8 +42,7 @@ ConfigurePerGame::ConfigurePerGame(QWidget* parent, u64 title_id_, const std::st
const auto file_path = std::filesystem::path(Common::FS::ToU8String(file_name));
const auto config_file_name = title_id == 0 ? Common::FS::PathToUTF8String(file_path.filename())
: fmt::format("{:016X}", title_id);
- game_config =
- std::make_unique<Config>(system, config_file_name, Config::ConfigType::PerGameConfig);
+ game_config = std::make_unique<Config>(config_file_name, Config::ConfigType::PerGameConfig);
addons_tab = std::make_unique<ConfigurePerGameAddons>(system_, this);
audio_tab = std::make_unique<ConfigureAudio>(system_, this);
diff --git a/src/yuzu/configuration/configure_tas.ui b/src/yuzu/configuration/configure_tas.ui
index cf88a5bf0..625af0c89 100644
--- a/src/yuzu/configuration/configure_tas.ui
+++ b/src/yuzu/configuration/configure_tas.ui
@@ -16,6 +16,9 @@
<property name="text">
<string>&lt;html&gt;&lt;head/&gt;&lt;body&gt;&lt;p&gt;Reads controller input from scripts in the same format as TAS-nx scripts.&lt;br/&gt;For a more detailed explanation, please consult the &lt;a href=&quot;https://yuzu-emu.org/help/feature/tas/&quot;&gt;&lt;span style=&quot; text-decoration: underline; color:#039be5;&quot;&gt;help page&lt;/span&gt;&lt;/a&gt; on the yuzu website.&lt;/p&gt;&lt;/body&gt;&lt;/html&gt;</string>
</property>
+ <property name="openExternalLinks">
+ <bool>true</bool>
+ </property>
</widget>
</item>
<item row="1" column="0" colspan="4">
diff --git a/src/yuzu/configuration/configure_web.cpp b/src/yuzu/configuration/configure_web.cpp
index d668c992b..ab526e4ca 100644
--- a/src/yuzu/configuration/configure_web.cpp
+++ b/src/yuzu/configuration/configure_web.cpp
@@ -128,20 +128,25 @@ void ConfigureWeb::RefreshTelemetryID() {
void ConfigureWeb::OnLoginChanged() {
if (ui->edit_token->text().isEmpty()) {
user_verified = true;
-
- const QPixmap pixmap = QIcon::fromTheme(QStringLiteral("checked")).pixmap(16);
- ui->label_token_verified->setPixmap(pixmap);
+ // Empty = no icon
+ ui->label_token_verified->setPixmap(QPixmap());
+ ui->label_token_verified->setToolTip(QString());
} else {
user_verified = false;
- const QPixmap pixmap = QIcon::fromTheme(QStringLiteral("failed")).pixmap(16);
+ // Show an info icon if it's been changed, clearer than showing failure
+ const QPixmap pixmap = QIcon::fromTheme(QStringLiteral("info")).pixmap(16);
ui->label_token_verified->setPixmap(pixmap);
+ ui->label_token_verified->setToolTip(
+ tr("Unverified, please click Verify before saving configuration", "Tooltip"));
}
}
void ConfigureWeb::VerifyLogin() {
ui->button_verify_login->setDisabled(true);
ui->button_verify_login->setText(tr("Verifying..."));
+ ui->label_token_verified->setPixmap(QIcon::fromTheme(QStringLiteral("sync")).pixmap(16));
+ ui->label_token_verified->setToolTip(tr("Verifying..."));
verify_watcher.setFuture(QtConcurrent::run(
[username = UsernameFromDisplayToken(ui->edit_token->text().toStdString()),
token = TokenFromDisplayToken(ui->edit_token->text().toStdString())] {
@@ -155,13 +160,13 @@ void ConfigureWeb::OnLoginVerified() {
if (verify_watcher.result()) {
user_verified = true;
- const QPixmap pixmap = QIcon::fromTheme(QStringLiteral("checked")).pixmap(16);
- ui->label_token_verified->setPixmap(pixmap);
+ ui->label_token_verified->setPixmap(QIcon::fromTheme(QStringLiteral("checked")).pixmap(16));
+ ui->label_token_verified->setToolTip(tr("Verified", "Tooltip"));
ui->username->setText(
QString::fromStdString(UsernameFromDisplayToken(ui->edit_token->text().toStdString())));
} else {
- const QPixmap pixmap = QIcon::fromTheme(QStringLiteral("failed")).pixmap(16);
- ui->label_token_verified->setPixmap(pixmap);
+ ui->label_token_verified->setPixmap(QIcon::fromTheme(QStringLiteral("failed")).pixmap(16));
+ ui->label_token_verified->setToolTip(tr("Verification failed", "Tooltip"));
ui->username->setText(tr("Unspecified"));
QMessageBox::critical(this, tr("Verification failed"),
tr("Verification failed. Check that you have entered your token "
diff --git a/src/yuzu/configuration/input_profiles.cpp b/src/yuzu/configuration/input_profiles.cpp
index 20b22e7de..807afbeb2 100644
--- a/src/yuzu/configuration/input_profiles.cpp
+++ b/src/yuzu/configuration/input_profiles.cpp
@@ -27,7 +27,7 @@ std::filesystem::path GetNameWithoutExtension(std::filesystem::path filename) {
} // namespace
-InputProfiles::InputProfiles(Core::System& system_) : system{system_} {
+InputProfiles::InputProfiles() {
const auto input_profile_loc = FS::GetYuzuPath(FS::YuzuPath::ConfigDir) / "input";
if (!FS::IsDir(input_profile_loc)) {
@@ -43,8 +43,8 @@ InputProfiles::InputProfiles(Core::System& system_) : system{system_} {
if (IsINI(filename) && IsProfileNameValid(name_without_ext)) {
map_profiles.insert_or_assign(
- name_without_ext, std::make_unique<Config>(system, name_without_ext,
- Config::ConfigType::InputProfile));
+ name_without_ext,
+ std::make_unique<Config>(name_without_ext, Config::ConfigType::InputProfile));
}
return true;
@@ -80,8 +80,7 @@ bool InputProfiles::CreateProfile(const std::string& profile_name, std::size_t p
}
map_profiles.insert_or_assign(
- profile_name,
- std::make_unique<Config>(system, profile_name, Config::ConfigType::InputProfile));
+ profile_name, std::make_unique<Config>(profile_name, Config::ConfigType::InputProfile));
return SaveProfile(profile_name, player_index);
}
diff --git a/src/yuzu/configuration/input_profiles.h b/src/yuzu/configuration/input_profiles.h
index 65fc9e62c..2bf3e4250 100644
--- a/src/yuzu/configuration/input_profiles.h
+++ b/src/yuzu/configuration/input_profiles.h
@@ -15,7 +15,7 @@ class Config;
class InputProfiles {
public:
- explicit InputProfiles(Core::System& system_);
+ explicit InputProfiles();
virtual ~InputProfiles();
std::vector<std::string> GetInputProfileNames();
@@ -31,6 +31,4 @@ private:
bool ProfileExistsInMap(const std::string& profile_name) const;
std::unordered_map<std::string, std::unique_ptr<Config>> map_profiles;
-
- Core::System& system;
};
diff --git a/src/yuzu/main.cpp b/src/yuzu/main.cpp
index a85adc072..3c1bd19db 100644
--- a/src/yuzu/main.cpp
+++ b/src/yuzu/main.cpp
@@ -138,6 +138,10 @@ static FileSys::VirtualFile VfsDirectoryCreateFileWrapper(const FileSys::Virtual
#include "yuzu/uisettings.h"
#include "yuzu/util/clickable_label.h"
+#ifdef YUZU_DBGHELP
+#include "yuzu/mini_dump.h"
+#endif
+
using namespace Common::Literals;
#ifdef USE_DISCORD_PRESENCE
@@ -269,10 +273,9 @@ bool GMainWindow::CheckDarkMode() {
#endif // __linux__
}
-GMainWindow::GMainWindow(bool has_broken_vulkan)
+GMainWindow::GMainWindow(std::unique_ptr<Config> config_, bool has_broken_vulkan)
: ui{std::make_unique<Ui::MainWindow>()}, system{std::make_unique<Core::System>()},
- input_subsystem{std::make_shared<InputCommon::InputSubsystem>()},
- config{std::make_unique<Config>(*system)},
+ input_subsystem{std::make_shared<InputCommon::InputSubsystem>()}, config{std::move(config_)},
vfs{std::make_shared<FileSys::RealVfsFilesystem>()},
provider{std::make_unique<FileSys::ManualContentProvider>()} {
#ifdef __linux__
@@ -1637,7 +1640,8 @@ void GMainWindow::BootGame(const QString& filename, u64 program_id, std::size_t
const auto config_file_name = title_id == 0
? Common::FS::PathToUTF8String(file_path.filename())
: fmt::format("{:016X}", title_id);
- Config per_game_config(*system, config_file_name, Config::ConfigType::PerGameConfig);
+ Config per_game_config(config_file_name, Config::ConfigType::PerGameConfig);
+ system->ApplySettings();
}
// Save configurations
@@ -2981,7 +2985,7 @@ void GMainWindow::OnConfigure() {
Settings::values.disabled_addons.clear();
- config = std::make_unique<Config>(*system);
+ config = std::make_unique<Config>();
UISettings::values.reset_to_defaults = false;
UISettings::values.game_dirs = std::move(old_game_dirs);
@@ -3042,6 +3046,7 @@ void GMainWindow::OnConfigure() {
UpdateStatusButtons();
controller_dialog->refreshConfiguration();
+ system->ApplySettings();
}
void GMainWindow::OnConfigureTas() {
@@ -3254,26 +3259,7 @@ void GMainWindow::LoadAmiibo(const QString& filename) {
return;
}
- QFile nfc_file{filename};
- if (!nfc_file.open(QIODevice::ReadOnly)) {
- QMessageBox::warning(this, tr("Error opening Amiibo data file"),
- tr("Unable to open Amiibo file \"%1\" for reading.").arg(filename));
- return;
- }
-
- const u64 nfc_file_size = nfc_file.size();
- std::vector<u8> buffer(nfc_file_size);
- const u64 read_size = nfc_file.read(reinterpret_cast<char*>(buffer.data()), nfc_file_size);
- if (nfc_file_size != read_size) {
- QMessageBox::warning(this, tr("Error reading Amiibo data file"),
- tr("Unable to fully read Amiibo data. Expected to read %1 bytes, but "
- "was only able to read %2 bytes.")
- .arg(nfc_file_size)
- .arg(read_size));
- return;
- }
-
- if (!nfc->LoadAmiibo(buffer)) {
+ if (!nfc->LoadAmiibo(filename.toStdString())) {
QMessageBox::warning(this, tr("Error loading Amiibo data"),
tr("Unable to load Amiibo data."));
}
@@ -4082,7 +4068,24 @@ void GMainWindow::changeEvent(QEvent* event) {
#endif
int main(int argc, char* argv[]) {
+ std::unique_ptr<Config> config = std::make_unique<Config>();
bool has_broken_vulkan = false;
+ bool is_child = false;
+ if (CheckEnvVars(&is_child)) {
+ return 0;
+ }
+
+#ifdef YUZU_DBGHELP
+ PROCESS_INFORMATION pi;
+ if (!is_child && Settings::values.create_crash_dumps.GetValue() &&
+ MiniDump::SpawnDebuggee(argv[0], pi)) {
+ // Delete the config object so that it doesn't save when the program exits
+ config.reset(nullptr);
+ MiniDump::DebugDebuggee(pi);
+ return 0;
+ }
+#endif
+
if (StartupChecks(argv[0], &has_broken_vulkan)) {
return 0;
}
@@ -4135,7 +4138,7 @@ int main(int argc, char* argv[]) {
// generating shaders
setlocale(LC_ALL, "C");
- GMainWindow main_window{has_broken_vulkan};
+ GMainWindow main_window{std::move(config), has_broken_vulkan};
// After settings have been loaded by GMainWindow, apply the filter
main_window.show();
diff --git a/src/yuzu/main.h b/src/yuzu/main.h
index 1ae2b93d9..716aef063 100644
--- a/src/yuzu/main.h
+++ b/src/yuzu/main.h
@@ -120,7 +120,7 @@ class GMainWindow : public QMainWindow {
public:
void filterBarSetChecked(bool state);
void UpdateUITheme();
- explicit GMainWindow(bool has_broken_vulkan);
+ explicit GMainWindow(std::unique_ptr<Config> config_, bool has_broken_vulkan);
~GMainWindow() override;
bool DropAction(QDropEvent* event);
diff --git a/src/yuzu/mini_dump.cpp b/src/yuzu/mini_dump.cpp
new file mode 100644
index 000000000..a34dc6a9c
--- /dev/null
+++ b/src/yuzu/mini_dump.cpp
@@ -0,0 +1,202 @@
+// SPDX-FileCopyrightText: 2022 yuzu Emulator Project
+// SPDX-License-Identifier: GPL-2.0-or-later
+
+#include <cstdio>
+#include <cstring>
+#include <ctime>
+#include <filesystem>
+#include <fmt/format.h>
+#include <windows.h>
+#include "yuzu/mini_dump.h"
+#include "yuzu/startup_checks.h"
+
+// dbghelp.h must be included after windows.h
+#include <dbghelp.h>
+
+namespace MiniDump {
+
+void CreateMiniDump(HANDLE process_handle, DWORD process_id, MINIDUMP_EXCEPTION_INFORMATION* info,
+ EXCEPTION_POINTERS* pep) {
+ char file_name[255];
+ const std::time_t the_time = std::time(nullptr);
+ std::strftime(file_name, 255, "yuzu-crash-%Y%m%d%H%M%S.dmp", std::localtime(&the_time));
+
+ // Open the file
+ HANDLE file_handle = CreateFileA(file_name, GENERIC_READ | GENERIC_WRITE, 0, nullptr,
+ CREATE_ALWAYS, FILE_ATTRIBUTE_NORMAL, nullptr);
+
+ if (file_handle == nullptr || file_handle == INVALID_HANDLE_VALUE) {
+ fmt::print(stderr, "CreateFileA failed. Error: {}", GetLastError());
+ return;
+ }
+
+ // Create the minidump
+ const MINIDUMP_TYPE dump_type = MiniDumpNormal;
+
+ const bool write_dump_status = MiniDumpWriteDump(process_handle, process_id, file_handle,
+ dump_type, (pep != 0) ? info : 0, 0, 0);
+
+ if (write_dump_status) {
+ fmt::print(stderr, "MiniDump created: {}", file_name);
+ } else {
+ fmt::print(stderr, "MiniDumpWriteDump failed. Error: {}", GetLastError());
+ }
+
+ // Close the file
+ CloseHandle(file_handle);
+}
+
+void DumpFromDebugEvent(DEBUG_EVENT& deb_ev, PROCESS_INFORMATION& pi) {
+ EXCEPTION_RECORD& record = deb_ev.u.Exception.ExceptionRecord;
+
+ HANDLE thread_handle = OpenThread(THREAD_GET_CONTEXT, false, deb_ev.dwThreadId);
+ if (thread_handle == nullptr) {
+ fmt::print(stderr, "OpenThread failed ({})", GetLastError());
+ return;
+ }
+
+ // Get child process context
+ CONTEXT context = {};
+ context.ContextFlags = CONTEXT_ALL;
+ if (!GetThreadContext(thread_handle, &context)) {
+ fmt::print(stderr, "GetThreadContext failed ({})", GetLastError());
+ return;
+ }
+
+ // Create exception pointers for minidump
+ EXCEPTION_POINTERS ep;
+ ep.ExceptionRecord = &record;
+ ep.ContextRecord = &context;
+
+ MINIDUMP_EXCEPTION_INFORMATION info;
+ info.ThreadId = deb_ev.dwThreadId;
+ info.ExceptionPointers = &ep;
+ info.ClientPointers = false;
+
+ CreateMiniDump(pi.hProcess, pi.dwProcessId, &info, &ep);
+
+ if (CloseHandle(thread_handle) == 0) {
+ fmt::print(stderr, "error: CloseHandle(thread_handle) failed ({})", GetLastError());
+ }
+}
+
+bool SpawnDebuggee(const char* arg0, PROCESS_INFORMATION& pi) {
+ std::memset(&pi, 0, sizeof(pi));
+
+ // Don't debug if we are already being debugged
+ if (IsDebuggerPresent()) {
+ return false;
+ }
+
+ if (!SpawnChild(arg0, &pi, 0)) {
+ fmt::print(stderr, "warning: continuing without crash dumps");
+ return false;
+ }
+
+ const bool can_debug = DebugActiveProcess(pi.dwProcessId);
+ if (!can_debug) {
+ fmt::print(stderr,
+ "warning: DebugActiveProcess failed ({}), continuing without crash dumps",
+ GetLastError());
+ return false;
+ }
+
+ return true;
+}
+
+static const char* ExceptionName(DWORD exception) {
+ switch (exception) {
+ case EXCEPTION_ACCESS_VIOLATION:
+ return "EXCEPTION_ACCESS_VIOLATION";
+ case EXCEPTION_DATATYPE_MISALIGNMENT:
+ return "EXCEPTION_DATATYPE_MISALIGNMENT";
+ case EXCEPTION_BREAKPOINT:
+ return "EXCEPTION_BREAKPOINT";
+ case EXCEPTION_SINGLE_STEP:
+ return "EXCEPTION_SINGLE_STEP";
+ case EXCEPTION_ARRAY_BOUNDS_EXCEEDED:
+ return "EXCEPTION_ARRAY_BOUNDS_EXCEEDED";
+ case EXCEPTION_FLT_DENORMAL_OPERAND:
+ return "EXCEPTION_FLT_DENORMAL_OPERAND";
+ case EXCEPTION_FLT_DIVIDE_BY_ZERO:
+ return "EXCEPTION_FLT_DIVIDE_BY_ZERO";
+ case EXCEPTION_FLT_INEXACT_RESULT:
+ return "EXCEPTION_FLT_INEXACT_RESULT";
+ case EXCEPTION_FLT_INVALID_OPERATION:
+ return "EXCEPTION_FLT_INVALID_OPERATION";
+ case EXCEPTION_FLT_OVERFLOW:
+ return "EXCEPTION_FLT_OVERFLOW";
+ case EXCEPTION_FLT_STACK_CHECK:
+ return "EXCEPTION_FLT_STACK_CHECK";
+ case EXCEPTION_FLT_UNDERFLOW:
+ return "EXCEPTION_FLT_UNDERFLOW";
+ case EXCEPTION_INT_DIVIDE_BY_ZERO:
+ return "EXCEPTION_INT_DIVIDE_BY_ZERO";
+ case EXCEPTION_INT_OVERFLOW:
+ return "EXCEPTION_INT_OVERFLOW";
+ case EXCEPTION_PRIV_INSTRUCTION:
+ return "EXCEPTION_PRIV_INSTRUCTION";
+ case EXCEPTION_IN_PAGE_ERROR:
+ return "EXCEPTION_IN_PAGE_ERROR";
+ case EXCEPTION_ILLEGAL_INSTRUCTION:
+ return "EXCEPTION_ILLEGAL_INSTRUCTION";
+ case EXCEPTION_NONCONTINUABLE_EXCEPTION:
+ return "EXCEPTION_NONCONTINUABLE_EXCEPTION";
+ case EXCEPTION_STACK_OVERFLOW:
+ return "EXCEPTION_STACK_OVERFLOW";
+ case EXCEPTION_INVALID_DISPOSITION:
+ return "EXCEPTION_INVALID_DISPOSITION";
+ case EXCEPTION_GUARD_PAGE:
+ return "EXCEPTION_GUARD_PAGE";
+ case EXCEPTION_INVALID_HANDLE:
+ return "EXCEPTION_INVALID_HANDLE";
+ default:
+ return "unknown exception type";
+ }
+}
+
+void DebugDebuggee(PROCESS_INFORMATION& pi) {
+ DEBUG_EVENT deb_ev = {};
+
+ while (deb_ev.dwDebugEventCode != EXIT_PROCESS_DEBUG_EVENT) {
+ const bool wait_success = WaitForDebugEvent(&deb_ev, INFINITE);
+ if (!wait_success) {
+ fmt::print(stderr, "error: WaitForDebugEvent failed ({})", GetLastError());
+ return;
+ }
+
+ switch (deb_ev.dwDebugEventCode) {
+ case OUTPUT_DEBUG_STRING_EVENT:
+ case CREATE_PROCESS_DEBUG_EVENT:
+ case CREATE_THREAD_DEBUG_EVENT:
+ case EXIT_PROCESS_DEBUG_EVENT:
+ case EXIT_THREAD_DEBUG_EVENT:
+ case LOAD_DLL_DEBUG_EVENT:
+ case RIP_EVENT:
+ case UNLOAD_DLL_DEBUG_EVENT:
+ // Continue on all other debug events
+ ContinueDebugEvent(deb_ev.dwProcessId, deb_ev.dwThreadId, DBG_CONTINUE);
+ break;
+ case EXCEPTION_DEBUG_EVENT:
+ EXCEPTION_RECORD& record = deb_ev.u.Exception.ExceptionRecord;
+
+ // We want to generate a crash dump if we are seeing the same exception again.
+ if (!deb_ev.u.Exception.dwFirstChance) {
+ fmt::print(stderr, "Creating MiniDump on ExceptionCode: 0x{:08x} {}\n",
+ record.ExceptionCode, ExceptionName(record.ExceptionCode));
+ DumpFromDebugEvent(deb_ev, pi);
+ }
+
+ // Continue without handling the exception.
+ // Lets the debuggee use its own exception handler.
+ // - If one does not exist, we will see the exception once more where we make a minidump
+ // for. Then when it reaches here again, yuzu will probably crash.
+ // - DBG_CONTINUE on an exception that the debuggee does not handle can set us up for an
+ // infinite loop of exceptions.
+ ContinueDebugEvent(deb_ev.dwProcessId, deb_ev.dwThreadId, DBG_EXCEPTION_NOT_HANDLED);
+ break;
+ }
+ }
+}
+
+} // namespace MiniDump
diff --git a/src/yuzu/mini_dump.h b/src/yuzu/mini_dump.h
new file mode 100644
index 000000000..d6b6cca84
--- /dev/null
+++ b/src/yuzu/mini_dump.h
@@ -0,0 +1,19 @@
+// SPDX-FileCopyrightText: 2022 yuzu Emulator Project
+// SPDX-License-Identifier: GPL-2.0-or-later
+
+#pragma once
+
+#include <windows.h>
+
+#include <dbghelp.h>
+
+namespace MiniDump {
+
+void CreateMiniDump(HANDLE process_handle, DWORD process_id, MINIDUMP_EXCEPTION_INFORMATION* info,
+ EXCEPTION_POINTERS* pep);
+
+void DumpFromDebugEvent(DEBUG_EVENT& deb_ev, PROCESS_INFORMATION& pi);
+bool SpawnDebuggee(const char* arg0, PROCESS_INFORMATION& pi);
+void DebugDebuggee(PROCESS_INFORMATION& pi);
+
+} // namespace MiniDump
diff --git a/src/yuzu/startup_checks.cpp b/src/yuzu/startup_checks.cpp
index 8421280bf..29b87da05 100644
--- a/src/yuzu/startup_checks.cpp
+++ b/src/yuzu/startup_checks.cpp
@@ -31,19 +31,36 @@ void CheckVulkan() {
}
}
-bool StartupChecks(const char* arg0, bool* has_broken_vulkan) {
+bool CheckEnvVars(bool* is_child) {
#ifdef _WIN32
// Check environment variable to see if we are the child
char variable_contents[8];
const DWORD startup_check_var =
GetEnvironmentVariableA(STARTUP_CHECK_ENV_VAR, variable_contents, 8);
- if (startup_check_var > 0 && std::strncmp(variable_contents, "ON", 8) == 0) {
+ if (startup_check_var > 0 && std::strncmp(variable_contents, ENV_VAR_ENABLED_TEXT, 8) == 0) {
CheckVulkan();
return true;
}
+ // Don't perform startup checks if we are a child process
+ char is_child_s[8];
+ const DWORD is_child_len = GetEnvironmentVariableA(IS_CHILD_ENV_VAR, is_child_s, 8);
+ if (is_child_len > 0 && std::strncmp(is_child_s, ENV_VAR_ENABLED_TEXT, 8) == 0) {
+ *is_child = true;
+ return false;
+ } else if (!SetEnvironmentVariableA(IS_CHILD_ENV_VAR, ENV_VAR_ENABLED_TEXT)) {
+ std::fprintf(stderr, "SetEnvironmentVariableA failed to set %s with error %d\n",
+ IS_CHILD_ENV_VAR, GetLastError());
+ return true;
+ }
+#endif
+ return false;
+}
+
+bool StartupChecks(const char* arg0, bool* has_broken_vulkan) {
+#ifdef _WIN32
// Set the startup variable for child processes
- const bool env_var_set = SetEnvironmentVariableA(STARTUP_CHECK_ENV_VAR, "ON");
+ const bool env_var_set = SetEnvironmentVariableA(STARTUP_CHECK_ENV_VAR, ENV_VAR_ENABLED_TEXT);
if (!env_var_set) {
std::fprintf(stderr, "SetEnvironmentVariableA failed to set %s with error %d\n",
STARTUP_CHECK_ENV_VAR, GetLastError());
@@ -53,7 +70,7 @@ bool StartupChecks(const char* arg0, bool* has_broken_vulkan) {
PROCESS_INFORMATION process_info;
std::memset(&process_info, '\0', sizeof(process_info));
- if (!SpawnChild(arg0, &process_info)) {
+ if (!SpawnChild(arg0, &process_info, 0)) {
return false;
}
@@ -106,7 +123,7 @@ bool StartupChecks(const char* arg0, bool* has_broken_vulkan) {
}
#ifdef _WIN32
-bool SpawnChild(const char* arg0, PROCESS_INFORMATION* pi) {
+bool SpawnChild(const char* arg0, PROCESS_INFORMATION* pi, int flags) {
STARTUPINFOA startup_info;
std::memset(&startup_info, '\0', sizeof(startup_info));
@@ -120,7 +137,7 @@ bool SpawnChild(const char* arg0, PROCESS_INFORMATION* pi) {
nullptr, // lpProcessAttributes
nullptr, // lpThreadAttributes
false, // bInheritHandles
- 0, // dwCreationFlags
+ flags, // dwCreationFlags
nullptr, // lpEnvironment
nullptr, // lpCurrentDirectory
&startup_info, // lpStartupInfo
diff --git a/src/yuzu/startup_checks.h b/src/yuzu/startup_checks.h
index 096dd54a8..f2fc2d9d4 100644
--- a/src/yuzu/startup_checks.h
+++ b/src/yuzu/startup_checks.h
@@ -7,11 +7,14 @@
#include <windows.h>
#endif
+constexpr char IS_CHILD_ENV_VAR[] = "YUZU_IS_CHILD";
constexpr char STARTUP_CHECK_ENV_VAR[] = "YUZU_DO_STARTUP_CHECKS";
+constexpr char ENV_VAR_ENABLED_TEXT[] = "ON";
void CheckVulkan();
+bool CheckEnvVars(bool* is_child);
bool StartupChecks(const char* arg0, bool* has_broken_vulkan);
#ifdef _WIN32
-bool SpawnChild(const char* arg0, PROCESS_INFORMATION* pi);
+bool SpawnChild(const char* arg0, PROCESS_INFORMATION* pi, int flags);
#endif