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-rw-r--r--src/.clang-format3
-rw-r--r--src/CMakeLists.txt4
-rw-r--r--src/audio_core/CMakeLists.txt3
-rw-r--r--src/audio_core/renderer/command/command_buffer.cpp2
-rw-r--r--src/audio_core/renderer/command/mix/depop_prepare.cpp2
-rw-r--r--src/audio_core/renderer/effect/effect_info_base.h8
-rw-r--r--src/common/CMakeLists.txt4
-rw-r--r--src/common/alignment.h3
-rw-r--r--src/common/announce_multiplayer_room.h143
-rw-r--r--src/common/atomic_helpers.h5
-rw-r--r--src/common/detached_tasks.cpp5
-rw-r--r--src/common/detached_tasks.h5
-rw-r--r--src/common/error.cpp6
-rw-r--r--src/common/error.h6
-rw-r--r--src/common/fixed_point.h26
-rw-r--r--src/common/hash.h5
-rw-r--r--src/common/input.h5
-rw-r--r--src/common/logging/backend.cpp5
-rw-r--r--src/common/logging/backend.h5
-rw-r--r--src/common/logging/filter.cpp5
-rw-r--r--src/common/logging/filter.h5
-rw-r--r--src/common/logging/log.h5
-rw-r--r--src/common/logging/text_formatter.cpp5
-rw-r--r--src/common/logging/text_formatter.h5
-rw-r--r--src/common/microprofile.cpp5
-rw-r--r--src/common/microprofile.h5
-rw-r--r--src/common/microprofileui.h5
-rw-r--r--src/common/param_package.cpp5
-rw-r--r--src/common/param_package.h5
-rw-r--r--src/common/quaternion.h5
-rw-r--r--src/common/reader_writer_queue.h5
-rw-r--r--src/common/scm_rev.cpp.in5
-rw-r--r--src/common/scm_rev.h5
-rw-r--r--src/common/scope_exit.h5
-rw-r--r--src/common/telemetry.cpp5
-rw-r--r--src/common/telemetry.h5
-rw-r--r--src/common/threadsafe_queue.h2
-rw-r--r--src/common/uint128.h5
-rw-r--r--src/common/x64/native_clock.cpp2
-rw-r--r--src/common/x64/xbyak_abi.h5
-rw-r--r--src/common/x64/xbyak_util.h5
-rw-r--r--src/core/CMakeLists.txt18
-rw-r--r--src/core/announce_multiplayer_session.cpp164
-rw-r--r--src/core/announce_multiplayer_session.h98
-rw-r--r--src/core/arm/arm_interface.cpp3
-rw-r--r--src/core/arm/arm_interface.h5
-rw-r--r--src/core/arm/dynarmic/arm_dynarmic_cp15.cpp5
-rw-r--r--src/core/arm/dynarmic/arm_dynarmic_cp15.h5
-rw-r--r--src/core/core.cpp36
-rw-r--r--src/core/core.h15
-rw-r--r--src/core/core_timing.cpp151
-rw-r--r--src/core/core_timing.h25
-rw-r--r--src/core/cpu_manager.cpp129
-rw-r--r--src/core/cpu_manager.h10
-rw-r--r--src/core/file_sys/errors.h5
-rw-r--r--src/core/frontend/applets/software_keyboard.h2
-rw-r--r--src/core/frontend/emu_window.cpp5
-rw-r--r--src/core/frontend/emu_window.h5
-rw-r--r--src/core/hle/ipc.h5
-rw-r--r--src/core/hle/ipc_helpers.h5
-rw-r--r--src/core/hle/kernel/global_scheduler_context.cpp7
-rw-r--r--src/core/hle/kernel/k_client_port.cpp5
-rw-r--r--src/core/hle/kernel/k_client_port.h5
-rw-r--r--src/core/hle/kernel/k_interrupt_manager.cpp7
-rw-r--r--src/core/hle/kernel/k_process.cpp5
-rw-r--r--src/core/hle/kernel/k_process.h5
-rw-r--r--src/core/hle/kernel/k_scheduler.cpp735
-rw-r--r--src/core/hle/kernel/k_scheduler.h223
-rw-r--r--src/core/hle/kernel/k_scheduler_lock.h2
-rw-r--r--src/core/hle/kernel/k_shared_memory.cpp5
-rw-r--r--src/core/hle/kernel/k_shared_memory.h5
-rw-r--r--src/core/hle/kernel/k_thread.cpp30
-rw-r--r--src/core/hle/kernel/k_thread.h26
-rw-r--r--src/core/hle/kernel/kernel.cpp27
-rw-r--r--src/core/hle/kernel/physical_core.cpp1
-rw-r--r--src/core/hle/kernel/svc.cpp7
-rw-r--r--src/core/hle/result.h5
-rw-r--r--src/core/hle/service/am/applets/applet_software_keyboard.cpp6
-rw-r--r--src/core/hle/service/hid/irs.cpp2
-rw-r--r--src/core/hle/service/hid/irs_ring_lifo.h47
-rw-r--r--src/core/hle/service/hid/irsensor/clustering_processor.cpp239
-rw-r--r--src/core/hle/service/hid/irsensor/clustering_processor.h38
-rw-r--r--src/core/hle/service/nifm/nifm.cpp4
-rw-r--r--src/core/hle/service/service.cpp7
-rw-r--r--src/core/hle/service/sockets/bsd.cpp4
-rw-r--r--src/core/hle/service/sockets/bsd.h2
-rw-r--r--src/core/hle/service/sockets/sockets_translate.cpp2
-rw-r--r--src/core/hle/service/sockets/sockets_translate.h2
-rw-r--r--src/core/internal_network/network.cpp (renamed from src/core/network/network.cpp)6
-rw-r--r--src/core/internal_network/network.h (renamed from src/core/network/network.h)0
-rw-r--r--src/core/internal_network/network_interface.cpp (renamed from src/core/network/network_interface.cpp)2
-rw-r--r--src/core/internal_network/network_interface.h (renamed from src/core/network/network_interface.h)0
-rw-r--r--src/core/internal_network/sockets.h (renamed from src/core/network/sockets.h)3
-rw-r--r--src/core/memory.cpp5
-rw-r--r--src/core/memory.h5
-rw-r--r--src/core/perf_stats.cpp5
-rw-r--r--src/core/perf_stats.h5
-rw-r--r--src/core/telemetry_session.cpp5
-rw-r--r--src/core/telemetry_session.h5
-rw-r--r--src/input_common/CMakeLists.txt3
-rw-r--r--src/input_common/drivers/sdl_driver.cpp5
-rw-r--r--src/input_common/drivers/sdl_driver.h5
-rw-r--r--src/input_common/drivers/tas_input.cpp2
-rw-r--r--src/input_common/drivers/udp_client.cpp5
-rw-r--r--src/input_common/drivers/udp_client.h5
-rw-r--r--src/input_common/helpers/stick_from_buttons.cpp5
-rw-r--r--src/input_common/helpers/stick_from_buttons.h5
-rw-r--r--src/input_common/helpers/touch_from_buttons.cpp5
-rw-r--r--src/input_common/helpers/touch_from_buttons.h5
-rw-r--r--src/input_common/helpers/udp_protocol.cpp5
-rw-r--r--src/input_common/helpers/udp_protocol.h7
-rw-r--r--src/input_common/main.cpp5
-rw-r--r--src/input_common/main.h5
-rw-r--r--src/network/CMakeLists.txt19
-rw-r--r--src/network/network.cpp50
-rw-r--r--src/network/network.h33
-rw-r--r--src/network/packet.cpp262
-rw-r--r--src/network/packet.h165
-rw-r--r--src/network/room.cpp1110
-rw-r--r--src/network/room.h151
-rw-r--r--src/network/room_member.cpp696
-rw-r--r--src/network/room_member.h318
-rw-r--r--src/network/verify_user.cpp17
-rw-r--r--src/network/verify_user.h45
-rw-r--r--src/shader_recompiler/CMakeLists.txt3
-rw-r--r--src/shader_recompiler/frontend/maxwell/translate/impl/logic_operation_three_input_lut3.py6
-rw-r--r--src/tests/CMakeLists.txt5
-rw-r--r--src/tests/common/bit_field.cpp5
-rw-r--r--src/tests/common/param_package.cpp5
-rw-r--r--src/tests/core/core_timing.cpp4
-rw-r--r--src/tests/core/internal_network/network.cpp (renamed from src/tests/core/network/network.cpp)4
-rw-r--r--src/tests/tests.cpp5
-rw-r--r--src/video_core/CMakeLists.txt3
-rw-r--r--src/video_core/gpu_thread.cpp3
-rw-r--r--src/video_core/gpu_thread.h4
-rw-r--r--src/video_core/host_shaders/CMakeLists.txt3
-rw-r--r--src/video_core/host_shaders/StringShaderHeader.cmake3
-rw-r--r--src/video_core/host_shaders/source_shader.h.in3
-rw-r--r--src/video_core/host_shaders/vulkan_present_scaleforce_fp16.frag3
-rw-r--r--src/video_core/host_shaders/vulkan_present_scaleforce_fp32.frag3
-rw-r--r--src/video_core/renderer_base.cpp5
-rw-r--r--src/video_core/renderer_base.h5
-rw-r--r--src/video_core/renderer_opengl/gl_rasterizer.cpp5
-rw-r--r--src/video_core/renderer_opengl/gl_rasterizer.h5
-rw-r--r--src/video_core/renderer_opengl/gl_resource_manager.cpp5
-rw-r--r--src/video_core/renderer_opengl/gl_resource_manager.h5
-rw-r--r--src/video_core/renderer_opengl/gl_shader_util.cpp6
-rw-r--r--src/video_core/renderer_opengl/gl_shader_util.h5
-rw-r--r--src/video_core/renderer_opengl/renderer_opengl.cpp5
-rw-r--r--src/video_core/renderer_opengl/renderer_opengl.h5
-rw-r--r--src/video_core/surface.cpp5
-rw-r--r--src/video_core/surface.h5
-rw-r--r--src/video_core/video_core.cpp5
-rw-r--r--src/video_core/video_core.h5
-rw-r--r--src/web_service/CMakeLists.txt9
-rw-r--r--src/web_service/announce_room_json.cpp145
-rw-r--r--src/web_service/announce_room_json.h41
-rw-r--r--src/web_service/telemetry_json.cpp5
-rw-r--r--src/web_service/telemetry_json.h5
-rw-r--r--src/web_service/verify_login.cpp5
-rw-r--r--src/web_service/verify_login.h5
-rw-r--r--src/web_service/verify_user_jwt.cpp67
-rw-r--r--src/web_service/verify_user_jwt.h26
-rw-r--r--src/web_service/web_backend.cpp5
-rw-r--r--src/web_service/web_backend.h5
-rw-r--r--src/yuzu/CMakeLists.txt39
-rw-r--r--src/yuzu/Info.plist6
-rw-r--r--src/yuzu/aboutdialog.ui2
-rw-r--r--src/yuzu/applets/qt_software_keyboard.cpp37
-rw-r--r--src/yuzu/applets/qt_software_keyboard.h2
-rw-r--r--src/yuzu/applets/qt_software_keyboard.ui38
-rw-r--r--src/yuzu/bootmanager.cpp8
-rw-r--r--src/yuzu/bootmanager.h5
-rw-r--r--src/yuzu/check_vulkan.cpp53
-rw-r--r--src/yuzu/check_vulkan.h6
-rw-r--r--src/yuzu/compatdb.cpp5
-rw-r--r--src/yuzu/compatdb.h5
-rw-r--r--src/yuzu/configuration/config.cpp88
-rw-r--r--src/yuzu/configuration/config.h7
-rw-r--r--src/yuzu/configuration/configuration_shared.cpp5
-rw-r--r--src/yuzu/configuration/configuration_shared.h5
-rw-r--r--src/yuzu/configuration/configure_debug.cpp5
-rw-r--r--src/yuzu/configuration/configure_debug.h5
-rw-r--r--src/yuzu/configuration/configure_dialog.cpp13
-rw-r--r--src/yuzu/configuration/configure_dialog.h8
-rw-r--r--src/yuzu/configuration/configure_general.cpp5
-rw-r--r--src/yuzu/configuration/configure_general.h5
-rw-r--r--src/yuzu/configuration/configure_graphics.cpp42
-rw-r--r--src/yuzu/configuration/configure_graphics.h7
-rw-r--r--src/yuzu/configuration/configure_graphics.ui9
-rw-r--r--src/yuzu/configuration/configure_hotkeys.cpp5
-rw-r--r--src/yuzu/configuration/configure_hotkeys.h5
-rw-r--r--src/yuzu/configuration/configure_input.cpp5
-rw-r--r--src/yuzu/configuration/configure_input.h5
-rw-r--r--src/yuzu/configuration/configure_input_player.cpp5
-rw-r--r--src/yuzu/configuration/configure_input_player.h5
-rw-r--r--src/yuzu/configuration/configure_motion_touch.cpp5
-rw-r--r--src/yuzu/configuration/configure_motion_touch.h5
-rw-r--r--src/yuzu/configuration/configure_network.cpp2
-rw-r--r--src/yuzu/configuration/configure_per_game_addons.cpp5
-rw-r--r--src/yuzu/configuration/configure_per_game_addons.h5
-rw-r--r--src/yuzu/configuration/configure_profile_manager.cpp5
-rw-r--r--src/yuzu/configuration/configure_profile_manager.h5
-rw-r--r--src/yuzu/configuration/configure_system.cpp5
-rw-r--r--src/yuzu/configuration/configure_system.h5
-rw-r--r--src/yuzu/configuration/configure_touch_from_button.cpp5
-rw-r--r--src/yuzu/configuration/configure_touch_from_button.h5
-rw-r--r--src/yuzu/configuration/configure_touch_widget.h5
-rw-r--r--src/yuzu/configuration/configure_touchscreen_advanced.cpp5
-rw-r--r--src/yuzu/configuration/configure_touchscreen_advanced.h5
-rw-r--r--src/yuzu/configuration/configure_ui.cpp5
-rw-r--r--src/yuzu/configuration/configure_ui.h5
-rw-r--r--src/yuzu/configuration/configure_web.cpp10
-rw-r--r--src/yuzu/configuration/configure_web.h6
-rw-r--r--src/yuzu/configuration/configure_web.ui10
-rw-r--r--src/yuzu/debugger/controller.cpp5
-rw-r--r--src/yuzu/debugger/controller.h5
-rw-r--r--src/yuzu/debugger/profiler.cpp5
-rw-r--r--src/yuzu/debugger/profiler.h5
-rw-r--r--src/yuzu/debugger/wait_tree.cpp5
-rw-r--r--src/yuzu/debugger/wait_tree.h5
-rw-r--r--src/yuzu/discord.h5
-rw-r--r--src/yuzu/discord_impl.cpp5
-rw-r--r--src/yuzu/discord_impl.h5
-rw-r--r--src/yuzu/game_list.cpp11
-rw-r--r--src/yuzu/game_list.h13
-rw-r--r--src/yuzu/game_list_p.h5
-rw-r--r--src/yuzu/hotkeys.cpp5
-rw-r--r--src/yuzu/hotkeys.h5
-rw-r--r--src/yuzu/main.cpp191
-rw-r--r--src/yuzu/main.h26
-rw-r--r--src/yuzu/main.ui38
-rw-r--r--src/yuzu/multiplayer/chat_room.cpp491
-rw-r--r--src/yuzu/multiplayer/chat_room.h75
-rw-r--r--src/yuzu/multiplayer/chat_room.ui59
-rw-r--r--src/yuzu/multiplayer/client_room.cpp115
-rw-r--r--src/yuzu/multiplayer/client_room.h39
-rw-r--r--src/yuzu/multiplayer/client_room.ui80
-rw-r--r--src/yuzu/multiplayer/direct_connect.cpp130
-rw-r--r--src/yuzu/multiplayer/direct_connect.h43
-rw-r--r--src/yuzu/multiplayer/direct_connect.ui168
-rw-r--r--src/yuzu/multiplayer/host_room.cpp246
-rw-r--r--src/yuzu/multiplayer/host_room.h75
-rw-r--r--src/yuzu/multiplayer/host_room.ui207
-rw-r--r--src/yuzu/multiplayer/lobby.cpp367
-rw-r--r--src/yuzu/multiplayer/lobby.h128
-rw-r--r--src/yuzu/multiplayer/lobby.ui123
-rw-r--r--src/yuzu/multiplayer/lobby_p.h238
-rw-r--r--src/yuzu/multiplayer/message.cpp78
-rw-r--r--src/yuzu/multiplayer/message.h64
-rw-r--r--src/yuzu/multiplayer/moderation_dialog.cpp112
-rw-r--r--src/yuzu/multiplayer/moderation_dialog.h43
-rw-r--r--src/yuzu/multiplayer/moderation_dialog.ui84
-rw-r--r--src/yuzu/multiplayer/state.cpp308
-rw-r--r--src/yuzu/multiplayer/state.h92
-rw-r--r--src/yuzu/multiplayer/validation.h48
-rw-r--r--src/yuzu/startup_checks.cpp136
-rw-r--r--src/yuzu/startup_checks.h17
-rw-r--r--src/yuzu/uisettings.cpp5
-rw-r--r--src/yuzu/uisettings.h20
-rw-r--r--src/yuzu/util/clickable_label.cpp11
-rw-r--r--src/yuzu/util/clickable_label.h21
-rw-r--r--src/yuzu/util/sequence_dialog/sequence_dialog.cpp5
-rw-r--r--src/yuzu/util/sequence_dialog/sequence_dialog.h5
-rw-r--r--src/yuzu/util/util.cpp5
-rw-r--r--src/yuzu/util/util.h5
-rw-r--r--src/yuzu/yuzu.qrc5
-rw-r--r--src/yuzu/yuzu.rc3
-rw-r--r--src/yuzu_cmd/CMakeLists.txt3
-rw-r--r--src/yuzu_cmd/config.cpp5
-rw-r--r--src/yuzu_cmd/config.h5
-rw-r--r--src/yuzu_cmd/default_ini.h5
-rw-r--r--src/yuzu_cmd/emu_window/emu_window_sdl2.cpp5
-rw-r--r--src/yuzu_cmd/emu_window/emu_window_sdl2.h5
-rw-r--r--src/yuzu_cmd/yuzu.cpp163
-rw-r--r--src/yuzu_cmd/yuzu.rc3
276 files changed, 9256 insertions, 1389 deletions
diff --git a/src/.clang-format b/src/.clang-format
index 1c6b71b2e..f92771ec3 100644
--- a/src/.clang-format
+++ b/src/.clang-format
@@ -1,3 +1,6 @@
+# SPDX-FileCopyrightText: 2016 Emmanuel Gil Peyrot <linkmauve@linkmauve.fr>
+# SPDX-License-Identifier: GPL-2.0-or-later
+
---
Language: Cpp
# BasedOnStyle: LLVM
diff --git a/src/CMakeLists.txt b/src/CMakeLists.txt
index 39ae573b2..fc177fa52 100644
--- a/src/CMakeLists.txt
+++ b/src/CMakeLists.txt
@@ -1,3 +1,6 @@
+# SPDX-FileCopyrightText: 2018 yuzu Emulator Project
+# SPDX-License-Identifier: GPL-2.0-or-later
+
# Enable modules to include each other's files
include_directories(.)
@@ -156,6 +159,7 @@ add_subdirectory(common)
add_subdirectory(core)
add_subdirectory(audio_core)
add_subdirectory(video_core)
+add_subdirectory(network)
add_subdirectory(input_common)
add_subdirectory(shader_recompiler)
diff --git a/src/audio_core/CMakeLists.txt b/src/audio_core/CMakeLists.txt
index 2971c42a2..5fe1d5fa5 100644
--- a/src/audio_core/CMakeLists.txt
+++ b/src/audio_core/CMakeLists.txt
@@ -1,3 +1,6 @@
+# SPDX-FileCopyrightText: 2018 yuzu Emulator Project
+# SPDX-License-Identifier: GPL-2.0-or-later
+
add_library(audio_core STATIC
audio_core.cpp
audio_core.h
diff --git a/src/audio_core/renderer/command/command_buffer.cpp b/src/audio_core/renderer/command/command_buffer.cpp
index 40074cf14..2ef879ee1 100644
--- a/src/audio_core/renderer/command/command_buffer.cpp
+++ b/src/audio_core/renderer/command/command_buffer.cpp
@@ -339,7 +339,7 @@ void CommandBuffer::GenerateDepopPrepareCommand(const s32 node_id, const VoiceSt
cmd.previous_samples = memory_pool->Translate(CpuAddr(voice_state.previous_samples.data()),
MaxMixBuffers * sizeof(s32));
cmd.buffer_count = buffer_count;
- cmd.depop_buffer = memory_pool->Translate(CpuAddr(buffer.data()), buffer_count * sizeof(s32));
+ cmd.depop_buffer = memory_pool->Translate(CpuAddr(buffer.data()), buffer.size_bytes());
GenerateEnd<DepopPrepareCommand>(cmd);
}
diff --git a/src/audio_core/renderer/command/mix/depop_prepare.cpp b/src/audio_core/renderer/command/mix/depop_prepare.cpp
index 2ee076ef6..69bb78ccc 100644
--- a/src/audio_core/renderer/command/mix/depop_prepare.cpp
+++ b/src/audio_core/renderer/command/mix/depop_prepare.cpp
@@ -19,7 +19,7 @@ void DepopPrepareCommand::Dump([[maybe_unused]] const ADSP::CommandListProcessor
void DepopPrepareCommand::Process(const ADSP::CommandListProcessor& processor) {
auto samples{reinterpret_cast<s32*>(previous_samples)};
- auto buffer{std::span(reinterpret_cast<s32*>(depop_buffer), buffer_count)};
+ auto buffer{reinterpret_cast<s32*>(depop_buffer)};
for (u32 i = 0; i < buffer_count; i++) {
if (samples[i]) {
diff --git a/src/audio_core/renderer/effect/effect_info_base.h b/src/audio_core/renderer/effect/effect_info_base.h
index 43d0589cc..8c9583878 100644
--- a/src/audio_core/renderer/effect/effect_info_base.h
+++ b/src/audio_core/renderer/effect/effect_info_base.h
@@ -419,13 +419,13 @@ protected:
/// Workbuffers assigned to this effect
std::array<AddressInfo, 2> workbuffers{AddressInfo(CpuAddr(0), 0), AddressInfo(CpuAddr(0), 0)};
/// Aux/Capture buffer info for reading
- CpuAddr send_buffer_info;
+ CpuAddr send_buffer_info{};
/// Aux/Capture buffer for reading
- CpuAddr send_buffer;
+ CpuAddr send_buffer{};
/// Aux/Capture buffer info for writing
- CpuAddr return_buffer_info;
+ CpuAddr return_buffer_info{};
/// Aux/Capture buffer for writing
- CpuAddr return_buffer;
+ CpuAddr return_buffer{};
/// Parameters of this effect
std::array<u8, sizeof(InParameterVersion2)> parameter{};
/// State of this effect used by the AudioRenderer across calls
diff --git a/src/common/CMakeLists.txt b/src/common/CMakeLists.txt
index d574e4b79..a6dc31b53 100644
--- a/src/common/CMakeLists.txt
+++ b/src/common/CMakeLists.txt
@@ -1,3 +1,6 @@
+# SPDX-FileCopyrightText: 2018 yuzu Emulator Project
+# SPDX-License-Identifier: GPL-2.0-or-later
+
if (DEFINED ENV{AZURECIREPO})
set(BUILD_REPOSITORY $ENV{AZURECIREPO})
endif()
@@ -41,6 +44,7 @@ add_custom_command(OUTPUT scm_rev.cpp
add_library(common STATIC
algorithm.h
alignment.h
+ announce_multiplayer_room.h
assert.cpp
assert.h
atomic_helpers.h
diff --git a/src/common/alignment.h b/src/common/alignment.h
index 8570c7d3c..7e897334b 100644
--- a/src/common/alignment.h
+++ b/src/common/alignment.h
@@ -1,4 +1,5 @@
-// This file is under the public domain.
+// SPDX-FileCopyrightText: 2014 Jannik Vogel <email@jannikvogel.de>
+// SPDX-License-Identifier: CC0-1.0
#pragma once
diff --git a/src/common/announce_multiplayer_room.h b/src/common/announce_multiplayer_room.h
new file mode 100644
index 000000000..0ad9da2be
--- /dev/null
+++ b/src/common/announce_multiplayer_room.h
@@ -0,0 +1,143 @@
+// SPDX-FileCopyrightText: Copyright 2017 Citra Emulator Project
+// SPDX-License-Identifier: GPL-2.0-or-later
+
+#pragma once
+
+#include <array>
+#include <functional>
+#include <string>
+#include <vector>
+#include "common/common_types.h"
+#include "web_service/web_result.h"
+
+namespace AnnounceMultiplayerRoom {
+
+using MacAddress = std::array<u8, 6>;
+
+struct GameInfo {
+ std::string name{""};
+ u64 id{0};
+};
+
+struct Member {
+ std::string username;
+ std::string nickname;
+ std::string display_name;
+ std::string avatar_url;
+ MacAddress mac_address;
+ GameInfo game;
+};
+
+struct RoomInformation {
+ std::string name; ///< Name of the server
+ std::string description; ///< Server description
+ u32 member_slots; ///< Maximum number of members in this room
+ u16 port; ///< The port of this room
+ GameInfo preferred_game; ///< Game to advertise that you want to play
+ std::string host_username; ///< Forum username of the host
+ bool enable_yuzu_mods; ///< Allow yuzu Moderators to moderate on this room
+};
+
+struct Room {
+ RoomInformation information;
+
+ std::string id;
+ std::string verify_uid; ///< UID used for verification
+ std::string ip;
+ u32 net_version;
+ bool has_password;
+
+ std::vector<Member> members;
+};
+using RoomList = std::vector<Room>;
+
+/**
+ * A AnnounceMultiplayerRoom interface class. A backend to submit/get to/from a web service should
+ * implement this interface.
+ */
+class Backend {
+public:
+ virtual ~Backend() = default;
+
+ /**
+ * Sets the Information that gets used for the announce
+ * @param uid The Id of the room
+ * @param name The name of the room
+ * @param description The room description
+ * @param port The port of the room
+ * @param net_version The version of the libNetwork that gets used
+ * @param has_password True if the room is passowrd protected
+ * @param preferred_game The preferred game of the room
+ * @param preferred_game_id The title id of the preferred game
+ */
+ virtual void SetRoomInformation(const std::string& name, const std::string& description,
+ const u16 port, const u32 max_player, const u32 net_version,
+ const bool has_password, const GameInfo& preferred_game) = 0;
+ /**
+ * Adds a player information to the data that gets announced
+ * @param nickname The nickname of the player
+ * @param mac_address The MAC Address of the player
+ * @param game_id The title id of the game the player plays
+ * @param game_name The name of the game the player plays
+ */
+ virtual void AddPlayer(const Member& member) = 0;
+
+ /**
+ * Updates the data in the announce service. Re-register the room when required.
+ * @result The result of the update attempt
+ */
+ virtual WebService::WebResult Update() = 0;
+
+ /**
+ * Registers the data in the announce service
+ * @result The result of the register attempt. When the result code is Success, A global Guid of
+ * the room which may be used for verification will be in the result's returned_data.
+ */
+ virtual WebService::WebResult Register() = 0;
+
+ /**
+ * Empties the stored players
+ */
+ virtual void ClearPlayers() = 0;
+
+ /**
+ * Get the room information from the announce service
+ * @result A list of all rooms the announce service has
+ */
+ virtual RoomList GetRoomList() = 0;
+
+ /**
+ * Sends a delete message to the announce service
+ */
+ virtual void Delete() = 0;
+};
+
+/**
+ * Empty implementation of AnnounceMultiplayerRoom interface that drops all data. Used when a
+ * functional backend implementation is not available.
+ */
+class NullBackend : public Backend {
+public:
+ ~NullBackend() = default;
+ void SetRoomInformation(const std::string& /*name*/, const std::string& /*description*/,
+ const u16 /*port*/, const u32 /*max_player*/, const u32 /*net_version*/,
+ const bool /*has_password*/,
+ const GameInfo& /*preferred_game*/) override {}
+ void AddPlayer(const Member& /*member*/) override {}
+ WebService::WebResult Update() override {
+ return WebService::WebResult{WebService::WebResult::Code::NoWebservice,
+ "WebService is missing", ""};
+ }
+ WebService::WebResult Register() override {
+ return WebService::WebResult{WebService::WebResult::Code::NoWebservice,
+ "WebService is missing", ""};
+ }
+ void ClearPlayers() override {}
+ RoomList GetRoomList() override {
+ return RoomList{};
+ }
+
+ void Delete() override {}
+};
+
+} // namespace AnnounceMultiplayerRoom
diff --git a/src/common/atomic_helpers.h b/src/common/atomic_helpers.h
index 6d912b52e..bef5015c1 100644
--- a/src/common/atomic_helpers.h
+++ b/src/common/atomic_helpers.h
@@ -1,4 +1,7 @@
-// ©2013-2016 Cameron Desrochers.
+// SPDX-FileCopyrightText: 2013-2016 Cameron Desrochers
+// SPDX-FileCopyrightText: 2015 Jeff Preshing
+// SPDX-License-Identifier: BSD-2-Clause AND Zlib
+
// Distributed under the simplified BSD license (see the license file that
// should have come with this header).
// Uses Jeff Preshing's semaphore implementation (under the terms of its
diff --git a/src/common/detached_tasks.cpp b/src/common/detached_tasks.cpp
index ec31d0b88..da64848da 100644
--- a/src/common/detached_tasks.cpp
+++ b/src/common/detached_tasks.cpp
@@ -1,6 +1,5 @@
-// Copyright 2018 Citra Emulator Project
-// Licensed under GPLv2 or any later version
-// Refer to the license.txt file included.
+// SPDX-FileCopyrightText: 2018 Citra Emulator Project
+// SPDX-License-Identifier: GPL-2.0-or-later
#include <thread>
#include "common/assert.h"
diff --git a/src/common/detached_tasks.h b/src/common/detached_tasks.h
index 5dd8fc27b..416a2d7f3 100644
--- a/src/common/detached_tasks.h
+++ b/src/common/detached_tasks.h
@@ -1,6 +1,5 @@
-// Copyright 2018 Citra Emulator Project
-// Licensed under GPLv2 or any later version
-// Refer to the license.txt file included.
+// SPDX-FileCopyrightText: 2018 Citra Emulator Project
+// SPDX-License-Identifier: GPL-2.0-or-later
#pragma once
diff --git a/src/common/error.cpp b/src/common/error.cpp
index d4455e310..ddb03bd45 100644
--- a/src/common/error.cpp
+++ b/src/common/error.cpp
@@ -1,6 +1,6 @@
-// Copyright 2013 Dolphin Emulator Project / 2014 Citra Emulator Project
-// Licensed under GPLv2 or any later version
-// Refer to the license.txt file included.
+// SPDX-FileCopyrightText: 2013 Dolphin Emulator Project
+// SPDX-FileCopyrightText: 2014 Citra Emulator Project
+// SPDX-License-Identifier: GPL-2.0-or-later
#include <cstddef>
#ifdef _WIN32
diff --git a/src/common/error.h b/src/common/error.h
index e084d4b0f..62a3bd835 100644
--- a/src/common/error.h
+++ b/src/common/error.h
@@ -1,6 +1,6 @@
-// Copyright 2013 Dolphin Emulator Project / 2014 Citra Emulator Project
-// Licensed under GPLv2 or any later version
-// Refer to the license.txt file included.
+// SPDX-FileCopyrightText: 2013 Dolphin Emulator Project
+// SPDX-FileCopyrightText: 2014 Citra Emulator Project
+// SPDX-License-Identifier: GPL-2.0-or-later
#pragma once
diff --git a/src/common/fixed_point.h b/src/common/fixed_point.h
index 1d45e51b3..4a0f72cc9 100644
--- a/src/common/fixed_point.h
+++ b/src/common/fixed_point.h
@@ -1,28 +1,8 @@
+// SPDX-FileCopyrightText: 2015 Evan Teran
+// SPDX-License-Identifier: MIT
+
// From: https://github.com/eteran/cpp-utilities/blob/master/fixed/include/cpp-utilities/fixed.h
// See also: http://stackoverflow.com/questions/79677/whats-the-best-way-to-do-fixed-point-math
-/*
- * The MIT License (MIT)
- *
- * Copyright (c) 2015 Evan Teran
- *
- * Permission is hereby granted, free of charge, to any person obtaining a copy
- * of this software and associated documentation files (the "Software"), to deal
- * in the Software without restriction, including without limitation the rights
- * to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
- * copies of the Software, and to permit persons to whom the Software is
- * furnished to do so, subject to the following conditions:
- *
- * The above copyright notice and this permission notice shall be included in all
- * copies or substantial portions of the Software.
- *
- * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
- * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
- * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
- * AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
- * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
- * OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE
- * SOFTWARE.
- */
#ifndef FIXED_H_
#define FIXED_H_
diff --git a/src/common/hash.h b/src/common/hash.h
index 298930702..b6f3e6d6f 100644
--- a/src/common/hash.h
+++ b/src/common/hash.h
@@ -1,6 +1,5 @@
-// Copyright 2015 Citra Emulator Project
-// Licensed under GPLv2 or any later version
-// Refer to the license.txt file included.
+// SPDX-FileCopyrightText: 2015 Citra Emulator Project
+// SPDX-License-Identifier: GPL-2.0-or-later
#pragma once
diff --git a/src/common/input.h b/src/common/input.h
index 995c35d9d..213aa2384 100644
--- a/src/common/input.h
+++ b/src/common/input.h
@@ -1,6 +1,5 @@
-// Copyright 2017 Citra Emulator Project
-// Licensed under GPLv2 or any later version
-// Refer to the license.txt file included.
+// SPDX-FileCopyrightText: 2017 Citra Emulator Project
+// SPDX-License-Identifier: GPL-2.0-or-later
#pragma once
diff --git a/src/common/logging/backend.cpp b/src/common/logging/backend.cpp
index b3793106d..8ce1c2fd1 100644
--- a/src/common/logging/backend.cpp
+++ b/src/common/logging/backend.cpp
@@ -1,6 +1,5 @@
-// Copyright 2014 Citra Emulator Project
-// Licensed under GPLv2 or any later version
-// Refer to the license.txt file included.
+// SPDX-FileCopyrightText: 2014 Citra Emulator Project
+// SPDX-License-Identifier: GPL-2.0-or-later
#include <atomic>
#include <chrono>
diff --git a/src/common/logging/backend.h b/src/common/logging/backend.h
index a0e80fe3c..12e5e2498 100644
--- a/src/common/logging/backend.h
+++ b/src/common/logging/backend.h
@@ -1,6 +1,5 @@
-// Copyright 2014 Citra Emulator Project
-// Licensed under GPLv2 or any later version
-// Refer to the license.txt file included.
+// SPDX-FileCopyrightText: 2014 Citra Emulator Project
+// SPDX-License-Identifier: GPL-2.0-or-later
#pragma once
diff --git a/src/common/logging/filter.cpp b/src/common/logging/filter.cpp
index 6de9bacbf..a959acb74 100644
--- a/src/common/logging/filter.cpp
+++ b/src/common/logging/filter.cpp
@@ -1,6 +1,5 @@
-// Copyright 2014 Citra Emulator Project
-// Licensed under GPLv2 or any later version
-// Refer to the license.txt file included.
+// SPDX-FileCopyrightText: 2014 Citra Emulator Project
+// SPDX-License-Identifier: GPL-2.0-or-later
#include <algorithm>
#include "common/logging/filter.h"
diff --git a/src/common/logging/filter.h b/src/common/logging/filter.h
index 29419f051..54d172cc0 100644
--- a/src/common/logging/filter.h
+++ b/src/common/logging/filter.h
@@ -1,6 +1,5 @@
-// Copyright 2014 Citra Emulator Project
-// Licensed under GPLv2 or any later version
-// Refer to the license.txt file included.
+// SPDX-FileCopyrightText: 2014 Citra Emulator Project
+// SPDX-License-Identifier: GPL-2.0-or-later
#pragma once
diff --git a/src/common/logging/log.h b/src/common/logging/log.h
index 0c80d01ee..c00c01a9e 100644
--- a/src/common/logging/log.h
+++ b/src/common/logging/log.h
@@ -1,6 +1,5 @@
-// Copyright 2014 Citra Emulator Project
-// Licensed under GPLv2 or any later version
-// Refer to the license.txt file included.
+// SPDX-FileCopyrightText: 2014 Citra Emulator Project
+// SPDX-License-Identifier: GPL-2.0-or-later
#pragma once
diff --git a/src/common/logging/text_formatter.cpp b/src/common/logging/text_formatter.cpp
index b2cad58d8..09398ea64 100644
--- a/src/common/logging/text_formatter.cpp
+++ b/src/common/logging/text_formatter.cpp
@@ -1,6 +1,5 @@
-// Copyright 2014 Citra Emulator Project
-// Licensed under GPLv2 or any later version
-// Refer to the license.txt file included.
+// SPDX-FileCopyrightText: 2014 Citra Emulator Project
+// SPDX-License-Identifier: GPL-2.0-or-later
#include <array>
#include <cstdio>
diff --git a/src/common/logging/text_formatter.h b/src/common/logging/text_formatter.h
index 92c0bf0c5..0d0ec4370 100644
--- a/src/common/logging/text_formatter.h
+++ b/src/common/logging/text_formatter.h
@@ -1,6 +1,5 @@
-// Copyright 2014 Citra Emulator Project
-// Licensed under GPLv2 or any later version
-// Refer to the license.txt file included.
+// SPDX-FileCopyrightText: 2014 Citra Emulator Project
+// SPDX-License-Identifier: GPL-2.0-or-later
#pragma once
diff --git a/src/common/microprofile.cpp b/src/common/microprofile.cpp
index ee25dd37f..e6657c82f 100644
--- a/src/common/microprofile.cpp
+++ b/src/common/microprofile.cpp
@@ -1,6 +1,5 @@
-// Copyright 2015 Citra Emulator Project
-// Licensed under GPLv2 or any later version
-// Refer to the license.txt file included.
+// SPDX-FileCopyrightText: 2015 Citra Emulator Project
+// SPDX-License-Identifier: GPL-2.0-or-later
// Includes the MicroProfile implementation in this file for compilation
#define MICROPROFILE_IMPL 1
diff --git a/src/common/microprofile.h b/src/common/microprofile.h
index 54e7f3cc4..91d14d5e1 100644
--- a/src/common/microprofile.h
+++ b/src/common/microprofile.h
@@ -1,6 +1,5 @@
-// Copyright 2015 Citra Emulator Project
-// Licensed under GPLv2 or any later version
-// Refer to the license.txt file included.
+// SPDX-FileCopyrightText: 2015 Citra Emulator Project
+// SPDX-License-Identifier: GPL-2.0-or-later
#pragma once
diff --git a/src/common/microprofileui.h b/src/common/microprofileui.h
index 41abe6b75..39ed18ffa 100644
--- a/src/common/microprofileui.h
+++ b/src/common/microprofileui.h
@@ -1,6 +1,5 @@
-// Copyright 2015 Citra Emulator Project
-// Licensed under GPLv2 or any later version
-// Refer to the license.txt file included.
+// SPDX-FileCopyrightText: 2015 Citra Emulator Project
+// SPDX-License-Identifier: GPL-2.0-or-later
#pragma once
diff --git a/src/common/param_package.cpp b/src/common/param_package.cpp
index 462502e34..629babb81 100644
--- a/src/common/param_package.cpp
+++ b/src/common/param_package.cpp
@@ -1,6 +1,5 @@
-// Copyright 2017 Citra Emulator Project
-// Licensed under GPLv2 or any later version
-// Refer to the license.txt file included.
+// SPDX-FileCopyrightText: 2017 Citra Emulator Project
+// SPDX-License-Identifier: GPL-2.0-or-later
#include <array>
#include <stdexcept>
diff --git a/src/common/param_package.h b/src/common/param_package.h
index c13e45479..d7c13cb1f 100644
--- a/src/common/param_package.h
+++ b/src/common/param_package.h
@@ -1,6 +1,5 @@
-// Copyright 2017 Citra Emulator Project
-// Licensed under GPLv2 or any later version
-// Refer to the license.txt file included.
+// SPDX-FileCopyrightText: 2017 Citra Emulator Project
+// SPDX-License-Identifier: GPL-2.0-or-later
#pragma once
diff --git a/src/common/quaternion.h b/src/common/quaternion.h
index 4d0871eb4..5bb5f2af0 100644
--- a/src/common/quaternion.h
+++ b/src/common/quaternion.h
@@ -1,6 +1,5 @@
-// Copyright 2016 Citra Emulator Project
-// Licensed under GPLv2 or any later version
-// Refer to the license.txt file included.
+// SPDX-FileCopyrightText: 2016 Citra Emulator Project
+// SPDX-License-Identifier: GPL-2.0-or-later
#pragma once
diff --git a/src/common/reader_writer_queue.h b/src/common/reader_writer_queue.h
index 8d2c9408c..60c41a8cb 100644
--- a/src/common/reader_writer_queue.h
+++ b/src/common/reader_writer_queue.h
@@ -1,6 +1,5 @@
-// ©2013-2020 Cameron Desrochers.
-// Distributed under the simplified BSD license (see the license file that
-// should have come with this header).
+// SPDX-FileCopyrightText: 2013-2020 Cameron Desrochers
+// SPDX-License-Identifier: BSD-2-Clause
#pragma once
diff --git a/src/common/scm_rev.cpp.in b/src/common/scm_rev.cpp.in
index cc88994c6..f0c124d69 100644
--- a/src/common/scm_rev.cpp.in
+++ b/src/common/scm_rev.cpp.in
@@ -1,6 +1,5 @@
-// Copyright 2014 Citra Emulator Project
-// Licensed under GPLv2 or any later version
-// Refer to the license.txt file included.
+// SPDX-FileCopyrightText: 2014 Citra Emulator Project
+// SPDX-License-Identifier: GPL-2.0-or-later
#include "common/scm_rev.h"
diff --git a/src/common/scm_rev.h b/src/common/scm_rev.h
index 563015ec9..88404316a 100644
--- a/src/common/scm_rev.h
+++ b/src/common/scm_rev.h
@@ -1,6 +1,5 @@
-// Copyright 2014 Citra Emulator Project
-// Licensed under GPLv2 or any later version
-// Refer to the license.txt file included.
+// SPDX-FileCopyrightText: 2014 Citra Emulator Project
+// SPDX-License-Identifier: GPL-2.0-or-later
#pragma once
diff --git a/src/common/scope_exit.h b/src/common/scope_exit.h
index 35dac3a8f..e9c789c88 100644
--- a/src/common/scope_exit.h
+++ b/src/common/scope_exit.h
@@ -1,6 +1,5 @@
-// Copyright 2014 Citra Emulator Project
-// Licensed under GPLv2 or any later version
-// Refer to the license.txt file included.
+// SPDX-FileCopyrightText: 2014 Citra Emulator Project
+// SPDX-License-Identifier: GPL-2.0-or-later
#pragma once
diff --git a/src/common/telemetry.cpp b/src/common/telemetry.cpp
index 67261c55b..d26394359 100644
--- a/src/common/telemetry.cpp
+++ b/src/common/telemetry.cpp
@@ -1,6 +1,5 @@
-// Copyright 2017 Citra Emulator Project
-// Licensed under GPLv2 or any later version
-// Refer to the license.txt file included.
+// SPDX-FileCopyrightText: 2017 Citra Emulator Project
+// SPDX-License-Identifier: GPL-2.0-or-later
#include <algorithm>
#include <cstring>
diff --git a/src/common/telemetry.h b/src/common/telemetry.h
index f9a824a7d..ba633d5a5 100644
--- a/src/common/telemetry.h
+++ b/src/common/telemetry.h
@@ -1,6 +1,5 @@
-// Copyright 2017 Citra Emulator Project
-// Licensed under GPLv2 or any later version
-// Refer to the license.txt file included.
+// SPDX-FileCopyrightText: 2017 Citra Emulator Project
+// SPDX-License-Identifier: GPL-2.0-or-later
#pragma once
diff --git a/src/common/threadsafe_queue.h b/src/common/threadsafe_queue.h
index f7ae9d8c2..053798e79 100644
--- a/src/common/threadsafe_queue.h
+++ b/src/common/threadsafe_queue.h
@@ -39,7 +39,7 @@ public:
template <typename Arg>
void Push(Arg&& t) {
// create the element, add it to the queue
- write_ptr->current = std::forward<Arg>(t);
+ write_ptr->current = std::move(t);
// set the next pointer to a new element ptr
// then advance the write pointer
ElementPtr* new_ptr = new ElementPtr();
diff --git a/src/common/uint128.h b/src/common/uint128.h
index 199d0f55e..f890ffec2 100644
--- a/src/common/uint128.h
+++ b/src/common/uint128.h
@@ -31,17 +31,12 @@ namespace Common {
return _udiv128(r[1], r[0], d, &remainder);
#endif
#else
-#ifdef __SIZEOF_INT128__
- const auto product = static_cast<unsigned __int128>(a) * static_cast<unsigned __int128>(b);
- return static_cast<u64>(product / d);
-#else
const u64 diva = a / d;
const u64 moda = a % d;
const u64 divb = b / d;
const u64 modb = b % d;
return diva * b + moda * divb + moda * modb / d;
#endif
-#endif
}
// This function multiplies 2 u64 values and produces a u128 value;
diff --git a/src/common/x64/native_clock.cpp b/src/common/x64/native_clock.cpp
index 6aaa8cdf9..8b08332ab 100644
--- a/src/common/x64/native_clock.cpp
+++ b/src/common/x64/native_clock.cpp
@@ -75,8 +75,8 @@ NativeClock::NativeClock(u64 emulated_cpu_frequency_, u64 emulated_clock_frequen
}
u64 NativeClock::GetRTSC() {
- TimePoint current_time_point{};
TimePoint new_time_point{};
+ TimePoint current_time_point{};
current_time_point.pack = Common::AtomicLoad128(time_point.pack.data());
do {
diff --git a/src/common/x64/xbyak_abi.h b/src/common/x64/xbyak_abi.h
index 87b3d63a4..67e6e63c8 100644
--- a/src/common/x64/xbyak_abi.h
+++ b/src/common/x64/xbyak_abi.h
@@ -1,6 +1,5 @@
-// Copyright 2016 Citra Emulator Project
-// Licensed under GPLv2 or any later version
-// Refer to the license.txt file included.
+// SPDX-FileCopyrightText: 2016 Citra Emulator Project
+// SPDX-License-Identifier: GPL-2.0-or-later
#pragma once
diff --git a/src/common/x64/xbyak_util.h b/src/common/x64/xbyak_util.h
index 44d2558f1..250e5cddb 100644
--- a/src/common/x64/xbyak_util.h
+++ b/src/common/x64/xbyak_util.h
@@ -1,6 +1,5 @@
-// Copyright 2016 Citra Emulator Project
-// Licensed under GPLv2 or any later version
-// Refer to the license.txt file included.
+// SPDX-FileCopyrightText: 2016 Citra Emulator Project
+// SPDX-License-Identifier: GPL-2.0-or-later
#pragma once
diff --git a/src/core/CMakeLists.txt b/src/core/CMakeLists.txt
index 32cc2f392..40b1ea4a2 100644
--- a/src/core/CMakeLists.txt
+++ b/src/core/CMakeLists.txt
@@ -1,4 +1,9 @@
+# SPDX-FileCopyrightText: 2018 yuzu Emulator Project
+# SPDX-License-Identifier: GPL-2.0-or-later
+
add_library(core STATIC
+ announce_multiplayer_session.cpp
+ announce_multiplayer_session.h
arm/arm_interface.h
arm/arm_interface.cpp
arm/cpu_interrupt_handler.cpp
@@ -446,6 +451,7 @@ add_library(core STATIC
hle/service/hid/hidbus.h
hle/service/hid/irs.cpp
hle/service/hid/irs.h
+ hle/service/hid/irs_ring_lifo.h
hle/service/hid/ring_lifo.h
hle/service/hid/xcd.cpp
hle/service/hid/xcd.h
@@ -714,6 +720,11 @@ add_library(core STATIC
hle/service/vi/vi_u.h
hle/service/wlan/wlan.cpp
hle/service/wlan/wlan.h
+ internal_network/network.cpp
+ internal_network/network.h
+ internal_network/network_interface.cpp
+ internal_network/network_interface.h
+ internal_network/sockets.h
loader/deconstructed_rom_directory.cpp
loader/deconstructed_rom_directory.h
loader/elf.cpp
@@ -741,11 +752,6 @@ add_library(core STATIC
memory/dmnt_cheat_vm.h
memory.cpp
memory.h
- network/network.cpp
- network/network.h
- network/network_interface.cpp
- network/network_interface.h
- network/sockets.h
perf_stats.cpp
perf_stats.h
reporter.cpp
@@ -780,7 +786,7 @@ endif()
create_target_directory_groups(core)
-target_link_libraries(core PUBLIC common PRIVATE audio_core video_core)
+target_link_libraries(core PUBLIC common PRIVATE audio_core network video_core)
target_link_libraries(core PUBLIC Boost::boost PRIVATE fmt::fmt nlohmann_json::nlohmann_json mbedtls Opus::Opus)
if (MINGW)
target_link_libraries(core PRIVATE ${MSWSOCK_LIBRARY})
diff --git a/src/core/announce_multiplayer_session.cpp b/src/core/announce_multiplayer_session.cpp
new file mode 100644
index 000000000..d73a488cf
--- /dev/null
+++ b/src/core/announce_multiplayer_session.cpp
@@ -0,0 +1,164 @@
+// SPDX-FileCopyrightText: Copyright 2017 Citra Emulator Project
+// SPDX-License-Identifier: GPL-2.0-or-later
+
+#include <chrono>
+#include <future>
+#include <vector>
+#include "announce_multiplayer_session.h"
+#include "common/announce_multiplayer_room.h"
+#include "common/assert.h"
+#include "common/settings.h"
+#include "network/network.h"
+
+#ifdef ENABLE_WEB_SERVICE
+#include "web_service/announce_room_json.h"
+#endif
+
+namespace Core {
+
+// Time between room is announced to web_service
+static constexpr std::chrono::seconds announce_time_interval(15);
+
+AnnounceMultiplayerSession::AnnounceMultiplayerSession(Network::RoomNetwork& room_network_)
+ : room_network{room_network_} {
+#ifdef ENABLE_WEB_SERVICE
+ backend = std::make_unique<WebService::RoomJson>(Settings::values.web_api_url.GetValue(),
+ Settings::values.yuzu_username.GetValue(),
+ Settings::values.yuzu_token.GetValue());
+#else
+ backend = std::make_unique<AnnounceMultiplayerRoom::NullBackend>();
+#endif
+}
+
+WebService::WebResult AnnounceMultiplayerSession::Register() {
+ std::shared_ptr<Network::Room> room = room_network.GetRoom().lock();
+ if (!room) {
+ return WebService::WebResult{WebService::WebResult::Code::LibError,
+ "Network is not initialized", ""};
+ }
+ if (room->GetState() != Network::Room::State::Open) {
+ return WebService::WebResult{WebService::WebResult::Code::LibError, "Room is not open", ""};
+ }
+ UpdateBackendData(room);
+ WebService::WebResult result = backend->Register();
+ if (result.result_code != WebService::WebResult::Code::Success) {
+ return result;
+ }
+ LOG_INFO(WebService, "Room has been registered");
+ room->SetVerifyUID(result.returned_data);
+ registered = true;
+ return WebService::WebResult{WebService::WebResult::Code::Success, "", ""};
+}
+
+void AnnounceMultiplayerSession::Start() {
+ if (announce_multiplayer_thread) {
+ Stop();
+ }
+ shutdown_event.Reset();
+ announce_multiplayer_thread =
+ std::make_unique<std::thread>(&AnnounceMultiplayerSession::AnnounceMultiplayerLoop, this);
+}
+
+void AnnounceMultiplayerSession::Stop() {
+ if (announce_multiplayer_thread) {
+ shutdown_event.Set();
+ announce_multiplayer_thread->join();
+ announce_multiplayer_thread.reset();
+ backend->Delete();
+ registered = false;
+ }
+}
+
+AnnounceMultiplayerSession::CallbackHandle AnnounceMultiplayerSession::BindErrorCallback(
+ std::function<void(const WebService::WebResult&)> function) {
+ std::lock_guard lock(callback_mutex);
+ auto handle = std::make_shared<std::function<void(const WebService::WebResult&)>>(function);
+ error_callbacks.insert(handle);
+ return handle;
+}
+
+void AnnounceMultiplayerSession::UnbindErrorCallback(CallbackHandle handle) {
+ std::lock_guard lock(callback_mutex);
+ error_callbacks.erase(handle);
+}
+
+AnnounceMultiplayerSession::~AnnounceMultiplayerSession() {
+ Stop();
+}
+
+void AnnounceMultiplayerSession::UpdateBackendData(std::shared_ptr<Network::Room> room) {
+ Network::RoomInformation room_information = room->GetRoomInformation();
+ std::vector<AnnounceMultiplayerRoom::Member> memberlist = room->GetRoomMemberList();
+ backend->SetRoomInformation(room_information.name, room_information.description,
+ room_information.port, room_information.member_slots,
+ Network::network_version, room->HasPassword(),
+ room_information.preferred_game);
+ backend->ClearPlayers();
+ for (const auto& member : memberlist) {
+ backend->AddPlayer(member);
+ }
+}
+
+void AnnounceMultiplayerSession::AnnounceMultiplayerLoop() {
+ // Invokes all current bound error callbacks.
+ const auto ErrorCallback = [this](WebService::WebResult result) {
+ std::lock_guard<std::mutex> lock(callback_mutex);
+ for (auto callback : error_callbacks) {
+ (*callback)(result);
+ }
+ };
+
+ if (!registered) {
+ WebService::WebResult result = Register();
+ if (result.result_code != WebService::WebResult::Code::Success) {
+ ErrorCallback(result);
+ return;
+ }
+ }
+
+ auto update_time = std::chrono::steady_clock::now();
+ std::future<WebService::WebResult> future;
+ while (!shutdown_event.WaitUntil(update_time)) {
+ update_time += announce_time_interval;
+ std::shared_ptr<Network::Room> room = room_network.GetRoom().lock();
+ if (!room) {
+ break;
+ }
+ if (room->GetState() != Network::Room::State::Open) {
+ break;
+ }
+ UpdateBackendData(room);
+ WebService::WebResult result = backend->Update();
+ if (result.result_code != WebService::WebResult::Code::Success) {
+ ErrorCallback(result);
+ }
+ if (result.result_string == "404") {
+ registered = false;
+ // Needs to register the room again
+ WebService::WebResult register_result = Register();
+ if (register_result.result_code != WebService::WebResult::Code::Success) {
+ ErrorCallback(register_result);
+ }
+ }
+ }
+}
+
+AnnounceMultiplayerRoom::RoomList AnnounceMultiplayerSession::GetRoomList() {
+ return backend->GetRoomList();
+}
+
+bool AnnounceMultiplayerSession::IsRunning() const {
+ return announce_multiplayer_thread != nullptr;
+}
+
+void AnnounceMultiplayerSession::UpdateCredentials() {
+ ASSERT_MSG(!IsRunning(), "Credentials can only be updated when session is not running");
+
+#ifdef ENABLE_WEB_SERVICE
+ backend = std::make_unique<WebService::RoomJson>(Settings::values.web_api_url.GetValue(),
+ Settings::values.yuzu_username.GetValue(),
+ Settings::values.yuzu_token.GetValue());
+#endif
+}
+
+} // namespace Core
diff --git a/src/core/announce_multiplayer_session.h b/src/core/announce_multiplayer_session.h
new file mode 100644
index 000000000..db790f7d2
--- /dev/null
+++ b/src/core/announce_multiplayer_session.h
@@ -0,0 +1,98 @@
+// SPDX-FileCopyrightText: Copyright 2017 Citra Emulator Project
+// SPDX-License-Identifier: GPL-2.0-or-later
+
+#pragma once
+
+#include <atomic>
+#include <functional>
+#include <memory>
+#include <mutex>
+#include <set>
+#include <thread>
+#include "common/announce_multiplayer_room.h"
+#include "common/common_types.h"
+#include "common/thread.h"
+
+namespace Network {
+class Room;
+class RoomNetwork;
+} // namespace Network
+
+namespace Core {
+
+/**
+ * Instruments AnnounceMultiplayerRoom::Backend.
+ * Creates a thread that regularly updates the room information and submits them
+ * An async get of room information is also possible
+ */
+class AnnounceMultiplayerSession {
+public:
+ using CallbackHandle = std::shared_ptr<std::function<void(const WebService::WebResult&)>>;
+ AnnounceMultiplayerSession(Network::RoomNetwork& room_network_);
+ ~AnnounceMultiplayerSession();
+
+ /**
+ * Allows to bind a function that will get called if the announce encounters an error
+ * @param function The function that gets called
+ * @return A handle that can be used the unbind the function
+ */
+ CallbackHandle BindErrorCallback(std::function<void(const WebService::WebResult&)> function);
+
+ /**
+ * Unbind a function from the error callbacks
+ * @param handle The handle for the function that should get unbind
+ */
+ void UnbindErrorCallback(CallbackHandle handle);
+
+ /**
+ * Registers a room to web services
+ * @return The result of the registration attempt.
+ */
+ WebService::WebResult Register();
+
+ /**
+ * Starts the announce of a room to web services
+ */
+ void Start();
+
+ /**
+ * Stops the announce to web services
+ */
+ void Stop();
+
+ /**
+ * Returns a list of all room information the backend got
+ * @param func A function that gets executed when the async get finished, e.g. a signal
+ * @return a list of rooms received from the web service
+ */
+ AnnounceMultiplayerRoom::RoomList GetRoomList();
+
+ /**
+ * Whether the announce session is still running
+ */
+ bool IsRunning() const;
+
+ /**
+ * Recreates the backend, updating the credentials.
+ * This can only be used when the announce session is not running.
+ */
+ void UpdateCredentials();
+
+private:
+ void UpdateBackendData(std::shared_ptr<Network::Room> room);
+ void AnnounceMultiplayerLoop();
+
+ Common::Event shutdown_event;
+ std::mutex callback_mutex;
+ std::set<CallbackHandle> error_callbacks;
+ std::unique_ptr<std::thread> announce_multiplayer_thread;
+
+ /// Backend interface that logs fields
+ std::unique_ptr<AnnounceMultiplayerRoom::Backend> backend;
+
+ std::atomic_bool registered = false; ///< Whether the room has been registered
+
+ Network::RoomNetwork& room_network;
+};
+
+} // namespace Core
diff --git a/src/core/arm/arm_interface.cpp b/src/core/arm/arm_interface.cpp
index e72b250be..953d96439 100644
--- a/src/core/arm/arm_interface.cpp
+++ b/src/core/arm/arm_interface.cpp
@@ -154,9 +154,10 @@ void ARM_Interface::Run() {
break;
}
- // Handle syscalls and scheduling (this may change the current thread)
+ // Handle syscalls and scheduling (this may change the current thread/core)
if (Has(hr, svc_call)) {
Kernel::Svc::Call(system, GetSvcNumber());
+ break;
}
if (Has(hr, break_loop) || !uses_wall_clock) {
break;
diff --git a/src/core/arm/arm_interface.h b/src/core/arm/arm_interface.h
index c092db9ff..73f259525 100644
--- a/src/core/arm/arm_interface.h
+++ b/src/core/arm/arm_interface.h
@@ -1,6 +1,5 @@
-// Copyright 2014 Citra Emulator Project
-// Licensed under GPLv2 or any later version
-// Refer to the license.txt file included.
+// SPDX-FileCopyrightText: 2014 Citra Emulator Project
+// SPDX-License-Identifier: GPL-2.0-or-later
#pragma once
diff --git a/src/core/arm/dynarmic/arm_dynarmic_cp15.cpp b/src/core/arm/dynarmic/arm_dynarmic_cp15.cpp
index 6aae79c48..e9123c13d 100644
--- a/src/core/arm/dynarmic/arm_dynarmic_cp15.cpp
+++ b/src/core/arm/dynarmic/arm_dynarmic_cp15.cpp
@@ -1,6 +1,5 @@
-// Copyright 2017 Citra Emulator Project
-// Licensed under GPLv2 or any later version
-// Refer to the license.txt file included.
+// SPDX-FileCopyrightText: 2017 Citra Emulator Project
+// SPDX-License-Identifier: GPL-2.0-or-later
#include <fmt/format.h>
#include "common/logging/log.h"
diff --git a/src/core/arm/dynarmic/arm_dynarmic_cp15.h b/src/core/arm/dynarmic/arm_dynarmic_cp15.h
index f271b2070..5b2a51636 100644
--- a/src/core/arm/dynarmic/arm_dynarmic_cp15.h
+++ b/src/core/arm/dynarmic/arm_dynarmic_cp15.h
@@ -1,6 +1,5 @@
-// Copyright 2017 Citra Emulator Project
-// Licensed under GPLv2 or any later version
-// Refer to the license.txt file included.
+// SPDX-FileCopyrightText: 2017 Citra Emulator Project
+// SPDX-License-Identifier: GPL-2.0-or-later
#pragma once
diff --git a/src/core/core.cpp b/src/core/core.cpp
index 0ede0d85c..ea32a4a8d 100644
--- a/src/core/core.cpp
+++ b/src/core/core.cpp
@@ -1,6 +1,5 @@
-// Copyright 2014 Citra Emulator Project
-// Licensed under GPLv2 or any later version
-// Refer to the license.txt file included.
+// SPDX-FileCopyrightText: 2014 Citra Emulator Project
+// SPDX-License-Identifier: GPL-2.0-or-later
#include <array>
#include <atomic>
@@ -43,14 +42,15 @@
#include "core/hle/service/service.h"
#include "core/hle/service/sm/sm.h"
#include "core/hle/service/time/time_manager.h"
+#include "core/internal_network/network.h"
#include "core/loader/loader.h"
#include "core/memory.h"
#include "core/memory/cheat_engine.h"
-#include "core/network/network.h"
#include "core/perf_stats.h"
#include "core/reporter.h"
#include "core/telemetry_session.h"
#include "core/tools/freezer.h"
+#include "network/network.h"
#include "video_core/renderer_base.h"
#include "video_core/video_core.h"
@@ -130,7 +130,7 @@ FileSys::VirtualFile GetGameFileFromPath(const FileSys::VirtualFilesystem& vfs,
struct System::Impl {
explicit Impl(System& system)
- : kernel{system}, fs_controller{system}, memory{system}, hid_core{},
+ : kernel{system}, fs_controller{system}, memory{system}, hid_core{}, room_network{},
cpu_manager{system}, reporter{system}, applet_manager{system}, time_manager{system} {}
SystemResultStatus Run() {
@@ -315,6 +315,17 @@ struct System::Impl {
GetAndResetPerfStats();
perf_stats->BeginSystemFrame();
+ std::string name = "Unknown Game";
+ if (app_loader->ReadTitle(name) != Loader::ResultStatus::Success) {
+ LOG_ERROR(Core, "Failed to read title for ROM (Error {})", load_result);
+ }
+ if (auto room_member = room_network.GetRoomMember().lock()) {
+ Network::GameInfo game_info;
+ game_info.name = name;
+ game_info.id = program_id;
+ room_member->SendGameInfo(game_info);
+ }
+
status = SystemResultStatus::Success;
return status;
}
@@ -362,6 +373,11 @@ struct System::Impl {
memory.Reset();
applet_manager.ClearAll();
+ if (auto room_member = room_network.GetRoomMember().lock()) {
+ Network::GameInfo game_info{};
+ room_member->SendGameInfo(game_info);
+ }
+
LOG_DEBUG(Core, "Shutdown OK");
}
@@ -434,6 +450,8 @@ struct System::Impl {
std::unique_ptr<AudioCore::AudioCore> audio_core;
Core::Memory::Memory memory;
Core::HID::HIDCore hid_core;
+ Network::RoomNetwork room_network;
+
CpuManager cpu_manager;
std::atomic_bool is_powered_on{};
bool exit_lock = false;
@@ -879,6 +897,14 @@ const Core::Debugger& System::GetDebugger() const {
return *impl->debugger;
}
+Network::RoomNetwork& System::GetRoomNetwork() {
+ return impl->room_network;
+}
+
+const Network::RoomNetwork& System::GetRoomNetwork() const {
+ return impl->room_network;
+}
+
void System::RegisterExecuteProgramCallback(ExecuteProgramCallback&& callback) {
impl->execute_program_callback = std::move(callback);
}
diff --git a/src/core/core.h b/src/core/core.h
index a49d1214b..0ce3b1d60 100644
--- a/src/core/core.h
+++ b/src/core/core.h
@@ -1,6 +1,5 @@
-// Copyright 2014 Citra Emulator Project
-// Licensed under GPLv2 or any later version
-// Refer to the license.txt file included.
+// SPDX-FileCopyrightText: 2014 Citra Emulator Project
+// SPDX-License-Identifier: GPL-2.0-or-later
#pragma once
@@ -97,6 +96,10 @@ namespace Core::HID {
class HIDCore;
}
+namespace Network {
+class RoomNetwork;
+}
+
namespace Core {
class ARM_Interface;
@@ -379,6 +382,12 @@ public:
[[nodiscard]] Core::Debugger& GetDebugger();
[[nodiscard]] const Core::Debugger& GetDebugger() const;
+ /// Gets a mutable reference to the Room Network.
+ [[nodiscard]] Network::RoomNetwork& GetRoomNetwork();
+
+ /// Gets an immutable reference to the Room Network.
+ [[nodiscard]] const Network::RoomNetwork& GetRoomNetwork() const;
+
void SetExitLock(bool locked);
[[nodiscard]] bool GetExitLock() const;
diff --git a/src/core/core_timing.cpp b/src/core/core_timing.cpp
index 5425637f5..2dbb99c8b 100644
--- a/src/core/core_timing.cpp
+++ b/src/core/core_timing.cpp
@@ -6,9 +6,7 @@
#include <string>
#include <tuple>
-#include "common/logging/log.h"
#include "common/microprofile.h"
-#include "common/thread.h"
#include "core/core_timing.h"
#include "core/core_timing_util.h"
#include "core/hardware_properties.h"
@@ -44,10 +42,10 @@ CoreTiming::CoreTiming()
CoreTiming::~CoreTiming() = default;
-void CoreTiming::ThreadEntry(CoreTiming& instance, size_t id) {
- const std::string name = "yuzu:HostTiming_" + std::to_string(id);
- MicroProfileOnThreadCreate(name.c_str());
- Common::SetCurrentThreadName(name.c_str());
+void CoreTiming::ThreadEntry(CoreTiming& instance) {
+ constexpr char name[] = "yuzu:HostTiming";
+ MicroProfileOnThreadCreate(name);
+ Common::SetCurrentThreadName(name);
Common::SetCurrentThreadPriority(Common::ThreadPriority::Critical);
instance.on_thread_init();
instance.ThreadLoop();
@@ -63,127 +61,100 @@ void CoreTiming::Initialize(std::function<void()>&& on_thread_init_) {
-> std::optional<std::chrono::nanoseconds> { return std::nullopt; };
ev_lost = CreateEvent("_lost_event", empty_timed_callback);
if (is_multicore) {
- worker_threads.emplace_back(ThreadEntry, std::ref(*this), 0);
+ timer_thread = std::make_unique<std::thread>(ThreadEntry, std::ref(*this));
}
}
void CoreTiming::Shutdown() {
- is_paused = true;
+ paused = true;
shutting_down = true;
- std::atomic_thread_fence(std::memory_order_release);
-
- event_cv.notify_all();
- wait_pause_cv.notify_all();
- for (auto& thread : worker_threads) {
- thread.join();
+ pause_event.Set();
+ event.Set();
+ if (timer_thread) {
+ timer_thread->join();
}
- worker_threads.clear();
pause_callbacks.clear();
ClearPendingEvents();
+ timer_thread.reset();
has_started = false;
}
-void CoreTiming::Pause(bool is_paused_) {
- std::unique_lock main_lock(event_mutex);
- if (is_paused_ == paused_state.load(std::memory_order_relaxed)) {
- return;
- }
- if (is_multicore) {
- is_paused = is_paused_;
- event_cv.notify_all();
- if (!is_paused_) {
- wait_pause_cv.notify_all();
- }
- }
- paused_state.store(is_paused_, std::memory_order_relaxed);
+void CoreTiming::Pause(bool is_paused) {
+ paused = is_paused;
+ pause_event.Set();
- if (!is_paused_) {
+ if (!is_paused) {
pause_end_time = GetGlobalTimeNs().count();
}
for (auto& cb : pause_callbacks) {
- cb(is_paused_);
+ cb(is_paused);
}
}
-void CoreTiming::SyncPause(bool is_paused_) {
- std::unique_lock main_lock(event_mutex);
- if (is_paused_ == paused_state.load(std::memory_order_relaxed)) {
+void CoreTiming::SyncPause(bool is_paused) {
+ if (is_paused == paused && paused_set == paused) {
return;
}
- if (is_multicore) {
- is_paused = is_paused_;
- event_cv.notify_all();
- if (!is_paused_) {
- wait_pause_cv.notify_all();
- }
- }
- paused_state.store(is_paused_, std::memory_order_relaxed);
- if (is_multicore) {
- if (is_paused_) {
- wait_signal_cv.wait(main_lock, [this] { return pause_count == worker_threads.size(); });
- } else {
- wait_signal_cv.wait(main_lock, [this] { return pause_count == 0; });
+ Pause(is_paused);
+ if (timer_thread) {
+ if (!is_paused) {
+ pause_event.Set();
}
+ event.Set();
+ while (paused_set != is_paused)
+ ;
}
- if (!is_paused_) {
+ if (!is_paused) {
pause_end_time = GetGlobalTimeNs().count();
}
for (auto& cb : pause_callbacks) {
- cb(is_paused_);
+ cb(is_paused);
}
}
bool CoreTiming::IsRunning() const {
- return !paused_state.load(std::memory_order_acquire);
+ return !paused_set;
}
bool CoreTiming::HasPendingEvents() const {
- std::unique_lock main_lock(event_mutex);
- return !event_queue.empty() || pending_events.load(std::memory_order_relaxed) != 0;
+ return !(wait_set && event_queue.empty());
}
void CoreTiming::ScheduleEvent(std::chrono::nanoseconds ns_into_future,
const std::shared_ptr<EventType>& event_type,
std::uintptr_t user_data, bool absolute_time) {
+ {
+ std::scoped_lock scope{basic_lock};
+ const auto next_time{absolute_time ? ns_into_future : GetGlobalTimeNs() + ns_into_future};
- std::unique_lock main_lock(event_mutex);
- const auto next_time{absolute_time ? ns_into_future : GetGlobalTimeNs() + ns_into_future};
-
- event_queue.emplace_back(Event{next_time.count(), event_fifo_id++, user_data, event_type, 0});
- pending_events.fetch_add(1, std::memory_order_relaxed);
-
- std::push_heap(event_queue.begin(), event_queue.end(), std::greater<>());
-
- if (is_multicore) {
- event_cv.notify_one();
+ event_queue.emplace_back(
+ Event{next_time.count(), event_fifo_id++, user_data, event_type, 0});
+ std::push_heap(event_queue.begin(), event_queue.end(), std::greater<>());
}
+
+ event.Set();
}
void CoreTiming::ScheduleLoopingEvent(std::chrono::nanoseconds start_time,
std::chrono::nanoseconds resched_time,
const std::shared_ptr<EventType>& event_type,
std::uintptr_t user_data, bool absolute_time) {
- std::unique_lock main_lock(event_mutex);
+ std::scoped_lock scope{basic_lock};
const auto next_time{absolute_time ? start_time : GetGlobalTimeNs() + start_time};
event_queue.emplace_back(
Event{next_time.count(), event_fifo_id++, user_data, event_type, resched_time.count()});
- pending_events.fetch_add(1, std::memory_order_relaxed);
std::push_heap(event_queue.begin(), event_queue.end(), std::greater<>());
-
- if (is_multicore) {
- event_cv.notify_one();
- }
}
void CoreTiming::UnscheduleEvent(const std::shared_ptr<EventType>& event_type,
std::uintptr_t user_data) {
- std::unique_lock main_lock(event_mutex);
+ std::scoped_lock scope{basic_lock};
const auto itr = std::remove_if(event_queue.begin(), event_queue.end(), [&](const Event& e) {
return e.type.lock().get() == event_type.get() && e.user_data == user_data;
});
@@ -192,7 +163,6 @@ void CoreTiming::UnscheduleEvent(const std::shared_ptr<EventType>& event_type,
if (itr != event_queue.end()) {
event_queue.erase(itr, event_queue.end());
std::make_heap(event_queue.begin(), event_queue.end(), std::greater<>());
- pending_events.fetch_sub(1, std::memory_order_relaxed);
}
}
@@ -232,12 +202,11 @@ u64 CoreTiming::GetClockTicks() const {
}
void CoreTiming::ClearPendingEvents() {
- std::unique_lock main_lock(event_mutex);
event_queue.clear();
}
void CoreTiming::RemoveEvent(const std::shared_ptr<EventType>& event_type) {
- std::unique_lock main_lock(event_mutex);
+ std::scoped_lock lock{basic_lock};
const auto itr = std::remove_if(event_queue.begin(), event_queue.end(), [&](const Event& e) {
return e.type.lock().get() == event_type.get();
@@ -251,28 +220,27 @@ void CoreTiming::RemoveEvent(const std::shared_ptr<EventType>& event_type) {
}
void CoreTiming::RegisterPauseCallback(PauseCallback&& callback) {
- std::unique_lock main_lock(event_mutex);
+ std::scoped_lock lock{basic_lock};
pause_callbacks.emplace_back(std::move(callback));
}
std::optional<s64> CoreTiming::Advance() {
+ std::scoped_lock lock{advance_lock, basic_lock};
global_timer = GetGlobalTimeNs().count();
- std::unique_lock main_lock(event_mutex);
while (!event_queue.empty() && event_queue.front().time <= global_timer) {
Event evt = std::move(event_queue.front());
std::pop_heap(event_queue.begin(), event_queue.end(), std::greater<>());
event_queue.pop_back();
if (const auto event_type{evt.type.lock()}) {
- event_mutex.unlock();
+ basic_lock.unlock();
const auto new_schedule_time{event_type->callback(
evt.user_data, evt.time,
std::chrono::nanoseconds{GetGlobalTimeNs().count() - evt.time})};
- event_mutex.lock();
- pending_events.fetch_sub(1, std::memory_order_relaxed);
+ basic_lock.lock();
if (evt.reschedule_time != 0) {
// If this event was scheduled into a pause, its time now is going to be way behind.
@@ -285,9 +253,9 @@ std::optional<s64> CoreTiming::Advance() {
const auto next_schedule_time{new_schedule_time.has_value()
? new_schedule_time.value().count()
: evt.reschedule_time};
+
event_queue.emplace_back(
Event{next_time, event_fifo_id++, evt.user_data, evt.type, next_schedule_time});
- pending_events.fetch_add(1, std::memory_order_relaxed);
std::push_heap(event_queue.begin(), event_queue.end(), std::greater<>());
}
}
@@ -304,34 +272,27 @@ std::optional<s64> CoreTiming::Advance() {
}
void CoreTiming::ThreadLoop() {
- const auto predicate = [this] { return !event_queue.empty() || is_paused; };
has_started = true;
while (!shutting_down) {
- while (!is_paused && !shutting_down) {
+ while (!paused) {
+ paused_set = false;
const auto next_time = Advance();
if (next_time) {
if (*next_time > 0) {
std::chrono::nanoseconds next_time_ns = std::chrono::nanoseconds(*next_time);
- std::unique_lock main_lock(event_mutex);
- event_cv.wait_for(main_lock, next_time_ns, predicate);
+ event.WaitFor(next_time_ns);
}
} else {
- std::unique_lock main_lock(event_mutex);
- event_cv.wait(main_lock, predicate);
+ wait_set = true;
+ event.Wait();
}
+ wait_set = false;
}
- std::unique_lock main_lock(event_mutex);
- pause_count++;
- if (pause_count == worker_threads.size()) {
- clock->Pause(true);
- wait_signal_cv.notify_all();
- }
- wait_pause_cv.wait(main_lock, [this] { return !is_paused || shutting_down; });
- pause_count--;
- if (pause_count == 0) {
- clock->Pause(false);
- wait_signal_cv.notify_all();
- }
+
+ paused_set = true;
+ clock->Pause(true);
+ pause_event.Wait();
+ clock->Pause(false);
}
}
diff --git a/src/core/core_timing.h b/src/core/core_timing.h
index 09b6ed81a..6aa3ae923 100644
--- a/src/core/core_timing.h
+++ b/src/core/core_timing.h
@@ -5,7 +5,6 @@
#include <atomic>
#include <chrono>
-#include <condition_variable>
#include <functional>
#include <memory>
#include <mutex>
@@ -15,6 +14,7 @@
#include <vector>
#include "common/common_types.h"
+#include "common/thread.h"
#include "common/wall_clock.h"
namespace Core::Timing {
@@ -143,7 +143,7 @@ private:
/// Clear all pending events. This should ONLY be done on exit.
void ClearPendingEvents();
- static void ThreadEntry(CoreTiming& instance, size_t id);
+ static void ThreadEntry(CoreTiming& instance);
void ThreadLoop();
std::unique_ptr<Common::WallClock> clock;
@@ -156,24 +156,21 @@ private:
// accomodated by the standard adaptor class.
std::vector<Event> event_queue;
u64 event_fifo_id = 0;
- std::atomic<size_t> pending_events{};
std::shared_ptr<EventType> ev_lost;
+ Common::Event event{};
+ Common::Event pause_event{};
+ std::mutex basic_lock;
+ std::mutex advance_lock;
+ std::unique_ptr<std::thread> timer_thread;
+ std::atomic<bool> paused{};
+ std::atomic<bool> paused_set{};
+ std::atomic<bool> wait_set{};
+ std::atomic<bool> shutting_down{};
std::atomic<bool> has_started{};
std::function<void()> on_thread_init{};
- std::vector<std::thread> worker_threads;
-
- std::condition_variable event_cv;
- std::condition_variable wait_pause_cv;
- std::condition_variable wait_signal_cv;
- mutable std::mutex event_mutex;
-
- std::atomic<bool> paused_state{};
- bool is_paused{};
- bool shutting_down{};
bool is_multicore{};
- size_t pause_count{};
s64 pause_end_time{};
/// Cycle timing
diff --git a/src/core/cpu_manager.cpp b/src/core/cpu_manager.cpp
index 37d3d83b9..9b1565ae1 100644
--- a/src/core/cpu_manager.cpp
+++ b/src/core/cpu_manager.cpp
@@ -8,6 +8,7 @@
#include "core/core.h"
#include "core/core_timing.h"
#include "core/cpu_manager.h"
+#include "core/hle/kernel/k_interrupt_manager.h"
#include "core/hle/kernel/k_scheduler.h"
#include "core/hle/kernel/k_thread.h"
#include "core/hle/kernel/kernel.h"
@@ -49,14 +50,6 @@ void CpuManager::GuestThreadFunction() {
}
}
-void CpuManager::GuestRewindFunction() {
- if (is_multicore) {
- MultiCoreRunGuestLoop();
- } else {
- SingleCoreRunGuestLoop();
- }
-}
-
void CpuManager::IdleThreadFunction() {
if (is_multicore) {
MultiCoreRunIdleThread();
@@ -69,21 +62,21 @@ void CpuManager::ShutdownThreadFunction() {
ShutdownThread();
}
+void CpuManager::HandleInterrupt() {
+ auto& kernel = system.Kernel();
+ auto core_index = kernel.CurrentPhysicalCoreIndex();
+
+ Kernel::KInterruptManager::HandleInterrupt(kernel, static_cast<s32>(core_index));
+}
+
///////////////////////////////////////////////////////////////////////////////
/// MultiCore ///
///////////////////////////////////////////////////////////////////////////////
void CpuManager::MultiCoreRunGuestThread() {
+ // Similar to UserModeThreadStarter in HOS
auto& kernel = system.Kernel();
kernel.CurrentScheduler()->OnThreadStart();
- auto* thread = kernel.CurrentScheduler()->GetSchedulerCurrentThread();
- auto& host_context = thread->GetHostContext();
- host_context->SetRewindPoint([this] { GuestRewindFunction(); });
- MultiCoreRunGuestLoop();
-}
-
-void CpuManager::MultiCoreRunGuestLoop() {
- auto& kernel = system.Kernel();
while (true) {
auto* physical_core = &kernel.CurrentPhysicalCore();
@@ -91,18 +84,26 @@ void CpuManager::MultiCoreRunGuestLoop() {
physical_core->Run();
physical_core = &kernel.CurrentPhysicalCore();
}
- {
- Kernel::KScopedDisableDispatch dd(kernel);
- physical_core->ArmInterface().ClearExclusiveState();
- }
+
+ HandleInterrupt();
}
}
void CpuManager::MultiCoreRunIdleThread() {
+ // Not accurate to HOS. Remove this entire method when singlecore is removed.
+ // See notes in KScheduler::ScheduleImpl for more information about why this
+ // is inaccurate.
+
auto& kernel = system.Kernel();
+ kernel.CurrentScheduler()->OnThreadStart();
+
while (true) {
- Kernel::KScopedDisableDispatch dd(kernel);
- kernel.CurrentPhysicalCore().Idle();
+ auto& physical_core = kernel.CurrentPhysicalCore();
+ if (!physical_core.IsInterrupted()) {
+ physical_core.Idle();
+ }
+
+ HandleInterrupt();
}
}
@@ -113,80 +114,73 @@ void CpuManager::MultiCoreRunIdleThread() {
void CpuManager::SingleCoreRunGuestThread() {
auto& kernel = system.Kernel();
kernel.CurrentScheduler()->OnThreadStart();
- auto* thread = kernel.CurrentScheduler()->GetSchedulerCurrentThread();
- auto& host_context = thread->GetHostContext();
- host_context->SetRewindPoint([this] { GuestRewindFunction(); });
- SingleCoreRunGuestLoop();
-}
-void CpuManager::SingleCoreRunGuestLoop() {
- auto& kernel = system.Kernel();
while (true) {
auto* physical_core = &kernel.CurrentPhysicalCore();
if (!physical_core->IsInterrupted()) {
physical_core->Run();
physical_core = &kernel.CurrentPhysicalCore();
}
+
kernel.SetIsPhantomModeForSingleCore(true);
system.CoreTiming().Advance();
kernel.SetIsPhantomModeForSingleCore(false);
- physical_core->ArmInterface().ClearExclusiveState();
+
PreemptSingleCore();
- auto& scheduler = kernel.Scheduler(current_core);
- scheduler.RescheduleCurrentCore();
+ HandleInterrupt();
}
}
void CpuManager::SingleCoreRunIdleThread() {
auto& kernel = system.Kernel();
+ kernel.CurrentScheduler()->OnThreadStart();
+
while (true) {
- auto& physical_core = kernel.CurrentPhysicalCore();
PreemptSingleCore(false);
system.CoreTiming().AddTicks(1000U);
idle_count++;
- auto& scheduler = physical_core.Scheduler();
- scheduler.RescheduleCurrentCore();
+ HandleInterrupt();
}
}
-void CpuManager::PreemptSingleCore(bool from_running_enviroment) {
- {
- auto& kernel = system.Kernel();
- auto& scheduler = kernel.Scheduler(current_core);
- Kernel::KThread* current_thread = scheduler.GetSchedulerCurrentThread();
- if (idle_count >= 4 || from_running_enviroment) {
- if (!from_running_enviroment) {
- system.CoreTiming().Idle();
- idle_count = 0;
- }
- kernel.SetIsPhantomModeForSingleCore(true);
- system.CoreTiming().Advance();
- kernel.SetIsPhantomModeForSingleCore(false);
- }
- current_core.store((current_core + 1) % Core::Hardware::NUM_CPU_CORES);
- system.CoreTiming().ResetTicks();
- scheduler.Unload(scheduler.GetSchedulerCurrentThread());
-
- auto& next_scheduler = kernel.Scheduler(current_core);
- Common::Fiber::YieldTo(current_thread->GetHostContext(), *next_scheduler.ControlContext());
- }
+void CpuManager::PreemptSingleCore(bool from_running_environment) {
+ auto& kernel = system.Kernel();
- // May have changed scheduler
- {
- auto& scheduler = system.Kernel().Scheduler(current_core);
- scheduler.Reload(scheduler.GetSchedulerCurrentThread());
- if (!scheduler.IsIdle()) {
+ if (idle_count >= 4 || from_running_environment) {
+ if (!from_running_environment) {
+ system.CoreTiming().Idle();
idle_count = 0;
}
+ kernel.SetIsPhantomModeForSingleCore(true);
+ system.CoreTiming().Advance();
+ kernel.SetIsPhantomModeForSingleCore(false);
+ }
+ current_core.store((current_core + 1) % Core::Hardware::NUM_CPU_CORES);
+ system.CoreTiming().ResetTicks();
+ kernel.Scheduler(current_core).PreemptSingleCore();
+
+ // We've now been scheduled again, and we may have exchanged schedulers.
+ // Reload the scheduler in case it's different.
+ if (!kernel.Scheduler(current_core).IsIdle()) {
+ idle_count = 0;
}
}
+void CpuManager::GuestActivate() {
+ // Similar to the HorizonKernelMain callback in HOS
+ auto& kernel = system.Kernel();
+ auto* scheduler = kernel.CurrentScheduler();
+
+ scheduler->Activate();
+ UNREACHABLE();
+}
+
void CpuManager::ShutdownThread() {
auto& kernel = system.Kernel();
+ auto* thread = kernel.GetCurrentEmuThread();
auto core = is_multicore ? kernel.CurrentPhysicalCoreIndex() : 0;
- auto* current_thread = kernel.GetCurrentEmuThread();
- Common::Fiber::YieldTo(current_thread->GetHostContext(), *core_data[core].host_context);
+ Common::Fiber::YieldTo(thread->GetHostContext(), *core_data[core].host_context);
UNREACHABLE();
}
@@ -218,9 +212,12 @@ void CpuManager::RunThread(std::size_t core) {
system.GPU().ObtainContext();
}
- auto* current_thread = system.Kernel().CurrentScheduler()->GetIdleThread();
- Kernel::SetCurrentThread(system.Kernel(), current_thread);
- Common::Fiber::YieldTo(data.host_context, *current_thread->GetHostContext());
+ auto& kernel = system.Kernel();
+ auto& scheduler = *kernel.CurrentScheduler();
+ auto* thread = scheduler.GetSchedulerCurrentThread();
+ Kernel::SetCurrentThread(kernel, thread);
+
+ Common::Fiber::YieldTo(data.host_context, *thread->GetHostContext());
}
} // namespace Core
diff --git a/src/core/cpu_manager.h b/src/core/cpu_manager.h
index 76dc58ee1..95ea3ef39 100644
--- a/src/core/cpu_manager.h
+++ b/src/core/cpu_manager.h
@@ -50,7 +50,10 @@ public:
void Initialize();
void Shutdown();
- std::function<void()> GetGuestThreadStartFunc() {
+ std::function<void()> GetGuestActivateFunc() {
+ return [this] { GuestActivate(); };
+ }
+ std::function<void()> GetGuestThreadFunc() {
return [this] { GuestThreadFunction(); };
}
std::function<void()> GetIdleThreadStartFunc() {
@@ -68,20 +71,19 @@ public:
private:
void GuestThreadFunction();
- void GuestRewindFunction();
void IdleThreadFunction();
void ShutdownThreadFunction();
void MultiCoreRunGuestThread();
- void MultiCoreRunGuestLoop();
void MultiCoreRunIdleThread();
void SingleCoreRunGuestThread();
- void SingleCoreRunGuestLoop();
void SingleCoreRunIdleThread();
static void ThreadStart(std::stop_token stop_token, CpuManager& cpu_manager, std::size_t core);
+ void GuestActivate();
+ void HandleInterrupt();
void ShutdownThread();
void RunThread(std::size_t core);
diff --git a/src/core/file_sys/errors.h b/src/core/file_sys/errors.h
index ff15b3e23..7cee0c7df 100644
--- a/src/core/file_sys/errors.h
+++ b/src/core/file_sys/errors.h
@@ -1,6 +1,5 @@
-// Copyright 2016 Citra Emulator Project
-// Licensed under GPLv2 or any later version
-// Refer to the license.txt file included.
+// SPDX-FileCopyrightText: 2016 Citra Emulator Project
+// SPDX-License-Identifier: GPL-2.0-or-later
#pragma once
diff --git a/src/core/frontend/applets/software_keyboard.h b/src/core/frontend/applets/software_keyboard.h
index a405e3c94..094d1e713 100644
--- a/src/core/frontend/applets/software_keyboard.h
+++ b/src/core/frontend/applets/software_keyboard.h
@@ -17,6 +17,8 @@ struct KeyboardInitializeParameters {
std::u16string sub_text;
std::u16string guide_text;
std::u16string initial_text;
+ char16_t left_optional_symbol_key;
+ char16_t right_optional_symbol_key;
u32 max_text_length;
u32 min_text_length;
s32 initial_cursor_position;
diff --git a/src/core/frontend/emu_window.cpp b/src/core/frontend/emu_window.cpp
index 57c6ffc43..1be2dccb0 100644
--- a/src/core/frontend/emu_window.cpp
+++ b/src/core/frontend/emu_window.cpp
@@ -1,6 +1,5 @@
-// Copyright 2014 Citra Emulator Project
-// Licensed under GPLv2 or any later version
-// Refer to the license.txt file included.
+// SPDX-FileCopyrightText: 2014 Citra Emulator Project
+// SPDX-License-Identifier: GPL-2.0-or-later
#include <mutex>
#include "core/frontend/emu_window.h"
diff --git a/src/core/frontend/emu_window.h b/src/core/frontend/emu_window.h
index b3bffecb2..ac1906d5e 100644
--- a/src/core/frontend/emu_window.h
+++ b/src/core/frontend/emu_window.h
@@ -1,6 +1,5 @@
-// Copyright 2014 Citra Emulator Project
-// Licensed under GPLv2 or any later version
-// Refer to the license.txt file included.
+// SPDX-FileCopyrightText: 2014 Citra Emulator Project
+// SPDX-License-Identifier: GPL-2.0-or-later
#pragma once
diff --git a/src/core/hle/ipc.h b/src/core/hle/ipc.h
index 602e12606..416da15ec 100644
--- a/src/core/hle/ipc.h
+++ b/src/core/hle/ipc.h
@@ -1,6 +1,5 @@
-// Copyright 2016 Citra Emulator Project
-// Licensed under GPLv2 or any later version
-// Refer to the license.txt file included.
+// SPDX-FileCopyrightText: 2016 Citra Emulator Project
+// SPDX-License-Identifier: GPL-2.0-or-later
#pragma once
diff --git a/src/core/hle/ipc_helpers.h b/src/core/hle/ipc_helpers.h
index 004bb2005..d631c0357 100644
--- a/src/core/hle/ipc_helpers.h
+++ b/src/core/hle/ipc_helpers.h
@@ -1,6 +1,5 @@
-// Copyright 2016 Citra Emulator Project
-// Licensed under GPLv2 or any later version
-// Refer to the license.txt file included.
+// SPDX-FileCopyrightText: 2016 Citra Emulator Project
+// SPDX-License-Identifier: GPL-2.0-or-later
#pragma once
diff --git a/src/core/hle/kernel/global_scheduler_context.cpp b/src/core/hle/kernel/global_scheduler_context.cpp
index 164436b26..65576b8c4 100644
--- a/src/core/hle/kernel/global_scheduler_context.cpp
+++ b/src/core/hle/kernel/global_scheduler_context.cpp
@@ -41,12 +41,7 @@ void GlobalSchedulerContext::PreemptThreads() {
ASSERT(IsLocked());
for (u32 core_id = 0; core_id < Core::Hardware::NUM_CPU_CORES; core_id++) {
const u32 priority = preemption_priorities[core_id];
- kernel.Scheduler(core_id).RotateScheduledQueue(core_id, priority);
-
- // Signal an interrupt occurred. For core 3, this is a certainty, as preemption will result
- // in the rotator thread being scheduled. For cores 0-2, this is to simulate or system
- // interrupts that may have occurred.
- kernel.PhysicalCore(core_id).Interrupt();
+ KScheduler::RotateScheduledQueue(kernel, core_id, priority);
}
}
diff --git a/src/core/hle/kernel/k_client_port.cpp b/src/core/hle/kernel/k_client_port.cpp
index d63e77d15..3cb22ff4d 100644
--- a/src/core/hle/kernel/k_client_port.cpp
+++ b/src/core/hle/kernel/k_client_port.cpp
@@ -1,6 +1,5 @@
-// Copyright 2021 Citra Emulator Project
-// Licensed under GPLv2 or any later version
-// Refer to the license.txt file included.
+// SPDX-FileCopyrightText: 2021 Citra Emulator Project
+// SPDX-License-Identifier: GPL-2.0-or-later
#include "common/scope_exit.h"
#include "core/hle/kernel/hle_ipc.h"
diff --git a/src/core/hle/kernel/k_client_port.h b/src/core/hle/kernel/k_client_port.h
index ef8583efc..e17eff28f 100644
--- a/src/core/hle/kernel/k_client_port.h
+++ b/src/core/hle/kernel/k_client_port.h
@@ -1,6 +1,5 @@
-// Copyright 2016 Citra Emulator Project
-// Licensed under GPLv2 or any later version
-// Refer to the license.txt file included.
+// SPDX-FileCopyrightText: 2016 Citra Emulator Project
+// SPDX-License-Identifier: GPL-2.0-or-later
#pragma once
diff --git a/src/core/hle/kernel/k_interrupt_manager.cpp b/src/core/hle/kernel/k_interrupt_manager.cpp
index d606a7f86..1b577a5b3 100644
--- a/src/core/hle/kernel/k_interrupt_manager.cpp
+++ b/src/core/hle/kernel/k_interrupt_manager.cpp
@@ -6,6 +6,7 @@
#include "core/hle/kernel/k_scheduler.h"
#include "core/hle/kernel/k_thread.h"
#include "core/hle/kernel/kernel.h"
+#include "core/hle/kernel/physical_core.h"
namespace Kernel::KInterruptManager {
@@ -15,6 +16,9 @@ void HandleInterrupt(KernelCore& kernel, s32 core_id) {
return;
}
+ // Acknowledge the interrupt.
+ kernel.PhysicalCore(core_id).ClearInterrupt();
+
auto& current_thread = GetCurrentThread(kernel);
// If the user disable count is set, we may need to pin the current thread.
@@ -27,6 +31,9 @@ void HandleInterrupt(KernelCore& kernel, s32 core_id) {
// Set the interrupt flag for the thread.
GetCurrentThread(kernel).SetInterruptFlag();
}
+
+ // Request interrupt scheduling.
+ kernel.CurrentScheduler()->RequestScheduleOnInterrupt();
}
} // namespace Kernel::KInterruptManager
diff --git a/src/core/hle/kernel/k_process.cpp b/src/core/hle/kernel/k_process.cpp
index b662788b3..d3e99665f 100644
--- a/src/core/hle/kernel/k_process.cpp
+++ b/src/core/hle/kernel/k_process.cpp
@@ -1,6 +1,5 @@
-// Copyright 2015 Citra Emulator Project
-// Licensed under GPLv2 or any later version
-// Refer to the license.txt file included.
+// SPDX-FileCopyrightText: 2015 Citra Emulator Project
+// SPDX-License-Identifier: GPL-2.0-or-later
#include <algorithm>
#include <bitset>
diff --git a/src/core/hle/kernel/k_process.h b/src/core/hle/kernel/k_process.h
index 5e3e22ad8..d56d73bab 100644
--- a/src/core/hle/kernel/k_process.h
+++ b/src/core/hle/kernel/k_process.h
@@ -1,6 +1,5 @@
-// Copyright 2015 Citra Emulator Project
-// Licensed under GPLv2 or any later version
-// Refer to the license.txt file included.
+// SPDX-FileCopyrightText: 2015 Citra Emulator Project
+// SPDX-License-Identifier: GPL-2.0-or-later
#pragma once
diff --git a/src/core/hle/kernel/k_scheduler.cpp b/src/core/hle/kernel/k_scheduler.cpp
index d599d2bcb..c34ce7a17 100644
--- a/src/core/hle/kernel/k_scheduler.cpp
+++ b/src/core/hle/kernel/k_scheduler.cpp
@@ -27,69 +27,185 @@ static void IncrementScheduledCount(Kernel::KThread* thread) {
}
}
-void KScheduler::RescheduleCores(KernelCore& kernel, u64 cores_pending_reschedule) {
- auto scheduler = kernel.CurrentScheduler();
-
- u32 current_core{0xF};
- bool must_context_switch{};
- if (scheduler) {
- current_core = scheduler->core_id;
- // TODO(bunnei): Should be set to true when we deprecate single core
- must_context_switch = !kernel.IsPhantomModeForSingleCore();
- }
-
- while (cores_pending_reschedule != 0) {
- const auto core = static_cast<u32>(std::countr_zero(cores_pending_reschedule));
- ASSERT(core < Core::Hardware::NUM_CPU_CORES);
- if (!must_context_switch || core != current_core) {
- auto& phys_core = kernel.PhysicalCore(core);
- phys_core.Interrupt();
+KScheduler::KScheduler(KernelCore& kernel_) : kernel{kernel_} {
+ m_switch_fiber = std::make_shared<Common::Fiber>([this] {
+ while (true) {
+ ScheduleImplFiber();
}
- cores_pending_reschedule &= ~(1ULL << core);
+ });
+
+ m_state.needs_scheduling = true;
+}
+
+KScheduler::~KScheduler() = default;
+
+void KScheduler::SetInterruptTaskRunnable() {
+ m_state.interrupt_task_runnable = true;
+ m_state.needs_scheduling = true;
+}
+
+void KScheduler::RequestScheduleOnInterrupt() {
+ m_state.needs_scheduling = true;
+
+ if (CanSchedule(kernel)) {
+ ScheduleOnInterrupt();
}
+}
- for (std::size_t core_id = 0; core_id < Core::Hardware::NUM_CPU_CORES; ++core_id) {
- if (kernel.PhysicalCore(core_id).IsInterrupted()) {
- KInterruptManager::HandleInterrupt(kernel, static_cast<s32>(core_id));
- }
+void KScheduler::DisableScheduling(KernelCore& kernel) {
+ ASSERT(GetCurrentThread(kernel).GetDisableDispatchCount() >= 0);
+ GetCurrentThread(kernel).DisableDispatch();
+}
+
+void KScheduler::EnableScheduling(KernelCore& kernel, u64 cores_needing_scheduling) {
+ ASSERT(GetCurrentThread(kernel).GetDisableDispatchCount() >= 1);
+
+ auto* scheduler{kernel.CurrentScheduler()};
+
+ if (!scheduler || kernel.IsPhantomModeForSingleCore()) {
+ KScheduler::RescheduleCores(kernel, cores_needing_scheduling);
+ KScheduler::RescheduleCurrentHLEThread(kernel);
+ return;
+ }
+
+ scheduler->RescheduleOtherCores(cores_needing_scheduling);
+
+ if (GetCurrentThread(kernel).GetDisableDispatchCount() > 1) {
+ GetCurrentThread(kernel).EnableDispatch();
+ } else {
+ scheduler->RescheduleCurrentCore();
+ }
+}
+
+void KScheduler::RescheduleCurrentHLEThread(KernelCore& kernel) {
+ // HACK: we cannot schedule from this thread, it is not a core thread
+ ASSERT(GetCurrentThread(kernel).GetDisableDispatchCount() == 1);
+
+ // Special case to ensure dummy threads that are waiting block
+ GetCurrentThread(kernel).IfDummyThreadTryWait();
+
+ ASSERT(GetCurrentThread(kernel).GetState() != ThreadState::Waiting);
+ GetCurrentThread(kernel).EnableDispatch();
+}
+
+u64 KScheduler::UpdateHighestPriorityThreads(KernelCore& kernel) {
+ if (IsSchedulerUpdateNeeded(kernel)) {
+ return UpdateHighestPriorityThreadsImpl(kernel);
+ } else {
+ return 0;
+ }
+}
+
+void KScheduler::Schedule() {
+ ASSERT(GetCurrentThread(kernel).GetDisableDispatchCount() == 1);
+ ASSERT(m_core_id == GetCurrentCoreId(kernel));
+
+ ScheduleImpl();
+}
+
+void KScheduler::ScheduleOnInterrupt() {
+ GetCurrentThread(kernel).DisableDispatch();
+ Schedule();
+ GetCurrentThread(kernel).EnableDispatch();
+}
+
+void KScheduler::PreemptSingleCore() {
+ GetCurrentThread(kernel).DisableDispatch();
+
+ auto* thread = GetCurrentThreadPointer(kernel);
+ auto& previous_scheduler = kernel.Scheduler(thread->GetCurrentCore());
+ previous_scheduler.Unload(thread);
+
+ Common::Fiber::YieldTo(thread->GetHostContext(), *m_switch_fiber);
+
+ GetCurrentThread(kernel).EnableDispatch();
+}
+
+void KScheduler::RescheduleCurrentCore() {
+ ASSERT(!kernel.IsPhantomModeForSingleCore());
+ ASSERT(GetCurrentThread(kernel).GetDisableDispatchCount() == 1);
+
+ GetCurrentThread(kernel).EnableDispatch();
+
+ if (m_state.needs_scheduling.load()) {
+ // Disable interrupts, and then check again if rescheduling is needed.
+ // KScopedInterruptDisable intr_disable;
+
+ kernel.CurrentScheduler()->RescheduleCurrentCoreImpl();
}
+}
- if (must_context_switch) {
- auto core_scheduler = kernel.CurrentScheduler();
- kernel.ExitSVCProfile();
- core_scheduler->RescheduleCurrentCore();
- kernel.EnterSVCProfile();
+void KScheduler::RescheduleCurrentCoreImpl() {
+ // Check that scheduling is needed.
+ if (m_state.needs_scheduling.load()) [[likely]] {
+ GetCurrentThread(kernel).DisableDispatch();
+ Schedule();
+ GetCurrentThread(kernel).EnableDispatch();
}
}
+void KScheduler::Initialize(KThread* main_thread, KThread* idle_thread, s32 core_id) {
+ // Set core ID/idle thread/interrupt task manager.
+ m_core_id = core_id;
+ m_idle_thread = idle_thread;
+ // m_state.idle_thread_stack = m_idle_thread->GetStackTop();
+ // m_state.interrupt_task_manager = &kernel.GetInterruptTaskManager();
+
+ // Insert the main thread into the priority queue.
+ // {
+ // KScopedSchedulerLock lk{kernel};
+ // GetPriorityQueue(kernel).PushBack(GetCurrentThreadPointer(kernel));
+ // SetSchedulerUpdateNeeded(kernel);
+ // }
+
+ // Bind interrupt handler.
+ // kernel.GetInterruptManager().BindHandler(
+ // GetSchedulerInterruptHandler(kernel), KInterruptName::Scheduler, m_core_id,
+ // KInterruptController::PriorityLevel::Scheduler, false, false);
+
+ // Set the current thread.
+ m_current_thread = main_thread;
+}
+
+void KScheduler::Activate() {
+ ASSERT(GetCurrentThread(kernel).GetDisableDispatchCount() == 1);
+
+ // m_state.should_count_idle = KTargetSystem::IsDebugMode();
+ m_is_active = true;
+ RescheduleCurrentCore();
+}
+
+void KScheduler::OnThreadStart() {
+ GetCurrentThread(kernel).EnableDispatch();
+}
+
u64 KScheduler::UpdateHighestPriorityThread(KThread* highest_thread) {
- KScopedSpinLock lk{guard};
- if (KThread* prev_highest_thread = state.highest_priority_thread;
- prev_highest_thread != highest_thread) {
- if (prev_highest_thread != nullptr) {
+ if (KThread* prev_highest_thread = m_state.highest_priority_thread;
+ prev_highest_thread != highest_thread) [[likely]] {
+ if (prev_highest_thread != nullptr) [[likely]] {
IncrementScheduledCount(prev_highest_thread);
- prev_highest_thread->SetLastScheduledTick(system.CoreTiming().GetCPUTicks());
+ prev_highest_thread->SetLastScheduledTick(kernel.System().CoreTiming().GetCPUTicks());
}
- if (state.should_count_idle) {
- if (highest_thread != nullptr) {
+ if (m_state.should_count_idle) {
+ if (highest_thread != nullptr) [[likely]] {
if (KProcess* process = highest_thread->GetOwnerProcess(); process != nullptr) {
- process->SetRunningThread(core_id, highest_thread, state.idle_count);
+ process->SetRunningThread(m_core_id, highest_thread, m_state.idle_count);
}
} else {
- state.idle_count++;
+ m_state.idle_count++;
}
}
- state.highest_priority_thread = highest_thread;
- state.needs_scheduling.store(true);
- return (1ULL << core_id);
+ m_state.highest_priority_thread = highest_thread;
+ m_state.needs_scheduling = true;
+ return (1ULL << m_core_id);
} else {
return 0;
}
}
u64 KScheduler::UpdateHighestPriorityThreadsImpl(KernelCore& kernel) {
- ASSERT(kernel.GlobalSchedulerContext().IsLocked());
+ ASSERT(IsSchedulerLockedByCurrentThread(kernel));
// Clear that we need to update.
ClearSchedulerUpdateNeeded(kernel);
@@ -98,18 +214,20 @@ u64 KScheduler::UpdateHighestPriorityThreadsImpl(KernelCore& kernel) {
KThread* top_threads[Core::Hardware::NUM_CPU_CORES];
auto& priority_queue = GetPriorityQueue(kernel);
- /// We want to go over all cores, finding the highest priority thread and determining if
- /// scheduling is needed for that core.
+ // We want to go over all cores, finding the highest priority thread and determining if
+ // scheduling is needed for that core.
for (size_t core_id = 0; core_id < Core::Hardware::NUM_CPU_CORES; core_id++) {
KThread* top_thread = priority_queue.GetScheduledFront(static_cast<s32>(core_id));
if (top_thread != nullptr) {
- // If the thread has no waiters, we need to check if the process has a thread pinned.
- if (top_thread->GetNumKernelWaiters() == 0) {
- if (KProcess* parent = top_thread->GetOwnerProcess(); parent != nullptr) {
- if (KThread* pinned = parent->GetPinnedThread(static_cast<s32>(core_id));
- pinned != nullptr && pinned != top_thread) {
- // We prefer our parent's pinned thread if possible. However, we also don't
- // want to schedule un-runnable threads.
+ // We need to check if the thread's process has a pinned thread.
+ if (KProcess* parent = top_thread->GetOwnerProcess()) {
+ // Check that there's a pinned thread other than the current top thread.
+ if (KThread* pinned = parent->GetPinnedThread(static_cast<s32>(core_id));
+ pinned != nullptr && pinned != top_thread) {
+ // We need to prefer threads with kernel waiters to the pinned thread.
+ if (top_thread->GetNumKernelWaiters() ==
+ 0 /* && top_thread != parent->GetExceptionThread() */) {
+ // If the pinned thread is runnable, use it.
if (pinned->GetRawState() == ThreadState::Runnable) {
top_thread = pinned;
} else {
@@ -129,7 +247,8 @@ u64 KScheduler::UpdateHighestPriorityThreadsImpl(KernelCore& kernel) {
// Idle cores are bad. We're going to try to migrate threads to each idle core in turn.
while (idle_cores != 0) {
- const auto core_id = static_cast<u32>(std::countr_zero(idle_cores));
+ const s32 core_id = static_cast<s32>(std::countr_zero(idle_cores));
+
if (KThread* suggested = priority_queue.GetSuggestedFront(core_id); suggested != nullptr) {
s32 migration_candidates[Core::Hardware::NUM_CPU_CORES];
size_t num_candidates = 0;
@@ -150,7 +269,6 @@ u64 KScheduler::UpdateHighestPriorityThreadsImpl(KernelCore& kernel) {
// The suggested thread isn't bound to its core, so we can migrate it!
suggested->SetActiveCore(core_id);
priority_queue.ChangeCore(suggested_core, suggested);
-
top_threads[core_id] = suggested;
cores_needing_scheduling |=
kernel.Scheduler(core_id).UpdateHighestPriorityThread(top_threads[core_id]);
@@ -183,7 +301,6 @@ u64 KScheduler::UpdateHighestPriorityThreadsImpl(KernelCore& kernel) {
// Perform the migration.
suggested->SetActiveCore(core_id);
priority_queue.ChangeCore(candidate_core, suggested);
-
top_threads[core_id] = suggested;
cores_needing_scheduling |=
kernel.Scheduler(core_id).UpdateHighestPriorityThread(
@@ -200,24 +317,210 @@ u64 KScheduler::UpdateHighestPriorityThreadsImpl(KernelCore& kernel) {
return cores_needing_scheduling;
}
+void KScheduler::SwitchThread(KThread* next_thread) {
+ KProcess* const cur_process = kernel.CurrentProcess();
+ KThread* const cur_thread = GetCurrentThreadPointer(kernel);
+
+ // We never want to schedule a null thread, so use the idle thread if we don't have a next.
+ if (next_thread == nullptr) {
+ next_thread = m_idle_thread;
+ }
+
+ if (next_thread->GetCurrentCore() != m_core_id) {
+ next_thread->SetCurrentCore(m_core_id);
+ }
+
+ // If we're not actually switching thread, there's nothing to do.
+ if (next_thread == cur_thread) {
+ return;
+ }
+
+ // Next thread is now known not to be nullptr, and must not be dispatchable.
+ ASSERT(next_thread->GetDisableDispatchCount() == 1);
+ ASSERT(!next_thread->IsDummyThread());
+
+ // Update the CPU time tracking variables.
+ const s64 prev_tick = m_last_context_switch_time;
+ const s64 cur_tick = kernel.System().CoreTiming().GetCPUTicks();
+ const s64 tick_diff = cur_tick - prev_tick;
+ cur_thread->AddCpuTime(m_core_id, tick_diff);
+ if (cur_process != nullptr) {
+ cur_process->UpdateCPUTimeTicks(tick_diff);
+ }
+ m_last_context_switch_time = cur_tick;
+
+ // Update our previous thread.
+ if (cur_process != nullptr) {
+ if (!cur_thread->IsTerminationRequested() && cur_thread->GetActiveCore() == m_core_id)
+ [[likely]] {
+ m_state.prev_thread = cur_thread;
+ } else {
+ m_state.prev_thread = nullptr;
+ }
+ }
+
+ // Switch the current process, if we're switching processes.
+ // if (KProcess *next_process = next_thread->GetOwnerProcess(); next_process != cur_process) {
+ // KProcess::Switch(cur_process, next_process);
+ // }
+
+ // Set the new thread.
+ SetCurrentThread(kernel, next_thread);
+ m_current_thread = next_thread;
+
+ // Set the new Thread Local region.
+ // cpu::SwitchThreadLocalRegion(GetInteger(next_thread->GetThreadLocalRegionAddress()));
+}
+
+void KScheduler::ScheduleImpl() {
+ // First, clear the needs scheduling bool.
+ m_state.needs_scheduling.store(false, std::memory_order_seq_cst);
+
+ // Load the appropriate thread pointers for scheduling.
+ KThread* const cur_thread{GetCurrentThreadPointer(kernel)};
+ KThread* highest_priority_thread{m_state.highest_priority_thread};
+
+ // Check whether there are runnable interrupt tasks.
+ if (m_state.interrupt_task_runnable) {
+ // The interrupt task is runnable.
+ // We want to switch to the interrupt task/idle thread.
+ highest_priority_thread = nullptr;
+ }
+
+ // If there aren't, we want to check if the highest priority thread is the same as the current
+ // thread.
+ if (highest_priority_thread == cur_thread) {
+ // If they're the same, then we can just return.
+ return;
+ }
+
+ // The highest priority thread is not the same as the current thread.
+ // Jump to the switcher and continue executing from there.
+ m_switch_cur_thread = cur_thread;
+ m_switch_highest_priority_thread = highest_priority_thread;
+ m_switch_from_schedule = true;
+ Common::Fiber::YieldTo(cur_thread->host_context, *m_switch_fiber);
+
+ // Returning from ScheduleImpl occurs after this thread has been scheduled again.
+}
+
+void KScheduler::ScheduleImplFiber() {
+ KThread* const cur_thread{m_switch_cur_thread};
+ KThread* highest_priority_thread{m_switch_highest_priority_thread};
+
+ // If we're not coming from scheduling (i.e., we came from SC preemption),
+ // we should restart the scheduling loop directly. Not accurate to HOS.
+ if (!m_switch_from_schedule) {
+ goto retry;
+ }
+
+ // Mark that we are not coming from scheduling anymore.
+ m_switch_from_schedule = false;
+
+ // Save the original thread context.
+ Unload(cur_thread);
+
+ // The current thread's context has been entirely taken care of.
+ // Now we want to loop until we successfully switch the thread context.
+ while (true) {
+ // We're starting to try to do the context switch.
+ // Check if the highest priority thread is null.
+ if (!highest_priority_thread) {
+ // The next thread is nullptr!
+
+ // Switch to the idle thread. Note: HOS treats idling as a special case for
+ // performance. This is not *required* for yuzu's purposes, and for singlecore
+ // compatibility, we can just move the logic that would go here into the execution
+ // of the idle thread. If we ever remove singlecore, we should implement this
+ // accurately to HOS.
+ highest_priority_thread = m_idle_thread;
+ }
+
+ // We want to try to lock the highest priority thread's context.
+ // Try to take it.
+ while (!highest_priority_thread->context_guard.try_lock()) {
+ // The highest priority thread's context is already locked.
+ // Check if we need scheduling. If we don't, we can retry directly.
+ if (m_state.needs_scheduling.load(std::memory_order_seq_cst)) {
+ // If we do, another core is interfering, and we must start again.
+ goto retry;
+ }
+ }
+
+ // It's time to switch the thread.
+ // Switch to the highest priority thread.
+ SwitchThread(highest_priority_thread);
+
+ // Check if we need scheduling. If we do, then we can't complete the switch and should
+ // retry.
+ if (m_state.needs_scheduling.load(std::memory_order_seq_cst)) {
+ // Our switch failed.
+ // We should unlock the thread context, and then retry.
+ highest_priority_thread->context_guard.unlock();
+ goto retry;
+ } else {
+ break;
+ }
+
+ retry:
+
+ // We failed to successfully do the context switch, and need to retry.
+ // Clear needs_scheduling.
+ m_state.needs_scheduling.store(false, std::memory_order_seq_cst);
+
+ // Refresh the highest priority thread.
+ highest_priority_thread = m_state.highest_priority_thread;
+ }
+
+ // Reload the guest thread context.
+ Reload(highest_priority_thread);
+
+ // Reload the host thread.
+ Common::Fiber::YieldTo(m_switch_fiber, *highest_priority_thread->host_context);
+}
+
+void KScheduler::Unload(KThread* thread) {
+ auto& cpu_core = kernel.System().ArmInterface(m_core_id);
+ cpu_core.SaveContext(thread->GetContext32());
+ cpu_core.SaveContext(thread->GetContext64());
+ // Save the TPIDR_EL0 system register in case it was modified.
+ thread->SetTPIDR_EL0(cpu_core.GetTPIDR_EL0());
+ cpu_core.ClearExclusiveState();
+
+ // Check if the thread is terminated by checking the DPC flags.
+ if ((thread->GetStackParameters().dpc_flags & static_cast<u32>(DpcFlag::Terminated)) == 0) {
+ // The thread isn't terminated, so we want to unlock it.
+ thread->context_guard.unlock();
+ }
+}
+
+void KScheduler::Reload(KThread* thread) {
+ auto& cpu_core = kernel.System().ArmInterface(m_core_id);
+ cpu_core.LoadContext(thread->GetContext32());
+ cpu_core.LoadContext(thread->GetContext64());
+ cpu_core.SetTlsAddress(thread->GetTLSAddress());
+ cpu_core.SetTPIDR_EL0(thread->GetTPIDR_EL0());
+ cpu_core.LoadWatchpointArray(thread->GetOwnerProcess()->GetWatchpoints());
+ cpu_core.ClearExclusiveState();
+}
+
void KScheduler::ClearPreviousThread(KernelCore& kernel, KThread* thread) {
- ASSERT(kernel.GlobalSchedulerContext().IsLocked());
+ ASSERT(IsSchedulerLockedByCurrentThread(kernel));
for (size_t i = 0; i < Core::Hardware::NUM_CPU_CORES; ++i) {
// Get an atomic reference to the core scheduler's previous thread.
- std::atomic_ref<KThread*> prev_thread(kernel.Scheduler(static_cast<s32>(i)).prev_thread);
- static_assert(std::atomic_ref<KThread*>::is_always_lock_free);
+ auto& prev_thread{kernel.Scheduler(i).m_state.prev_thread};
// Atomically clear the previous thread if it's our target.
KThread* compare = thread;
- prev_thread.compare_exchange_strong(compare, nullptr);
+ prev_thread.compare_exchange_strong(compare, nullptr, std::memory_order_seq_cst);
}
}
void KScheduler::OnThreadStateChanged(KernelCore& kernel, KThread* thread, ThreadState old_state) {
- ASSERT(kernel.GlobalSchedulerContext().IsLocked());
+ ASSERT(IsSchedulerLockedByCurrentThread(kernel));
// Check if the state has changed, because if it hasn't there's nothing to do.
- const auto cur_state = thread->GetRawState();
+ const ThreadState cur_state = thread->GetRawState();
if (cur_state == old_state) {
return;
}
@@ -237,12 +540,12 @@ void KScheduler::OnThreadStateChanged(KernelCore& kernel, KThread* thread, Threa
}
void KScheduler::OnThreadPriorityChanged(KernelCore& kernel, KThread* thread, s32 old_priority) {
- ASSERT(kernel.GlobalSchedulerContext().IsLocked());
+ ASSERT(IsSchedulerLockedByCurrentThread(kernel));
// If the thread is runnable, we want to change its priority in the queue.
if (thread->GetRawState() == ThreadState::Runnable) {
GetPriorityQueue(kernel).ChangePriority(old_priority,
- thread == kernel.GetCurrentEmuThread(), thread);
+ thread == GetCurrentThreadPointer(kernel), thread);
IncrementScheduledCount(thread);
SetSchedulerUpdateNeeded(kernel);
}
@@ -250,7 +553,7 @@ void KScheduler::OnThreadPriorityChanged(KernelCore& kernel, KThread* thread, s3
void KScheduler::OnThreadAffinityMaskChanged(KernelCore& kernel, KThread* thread,
const KAffinityMask& old_affinity, s32 old_core) {
- ASSERT(kernel.GlobalSchedulerContext().IsLocked());
+ ASSERT(IsSchedulerLockedByCurrentThread(kernel));
// If the thread is runnable, we want to change its affinity in the queue.
if (thread->GetRawState() == ThreadState::Runnable) {
@@ -260,15 +563,14 @@ void KScheduler::OnThreadAffinityMaskChanged(KernelCore& kernel, KThread* thread
}
}
-void KScheduler::RotateScheduledQueue(s32 cpu_core_id, s32 priority) {
- ASSERT(system.GlobalSchedulerContext().IsLocked());
+void KScheduler::RotateScheduledQueue(KernelCore& kernel, s32 core_id, s32 priority) {
+ ASSERT(IsSchedulerLockedByCurrentThread(kernel));
// Get a reference to the priority queue.
- auto& kernel = system.Kernel();
auto& priority_queue = GetPriorityQueue(kernel);
// Rotate the front of the queue to the end.
- KThread* top_thread = priority_queue.GetScheduledFront(cpu_core_id, priority);
+ KThread* top_thread = priority_queue.GetScheduledFront(core_id, priority);
KThread* next_thread = nullptr;
if (top_thread != nullptr) {
next_thread = priority_queue.MoveToScheduledBack(top_thread);
@@ -280,7 +582,7 @@ void KScheduler::RotateScheduledQueue(s32 cpu_core_id, s32 priority) {
// While we have a suggested thread, try to migrate it!
{
- KThread* suggested = priority_queue.GetSuggestedFront(cpu_core_id, priority);
+ KThread* suggested = priority_queue.GetSuggestedFront(core_id, priority);
while (suggested != nullptr) {
// Check if the suggested thread is the top thread on its core.
const s32 suggested_core = suggested->GetActiveCore();
@@ -301,7 +603,7 @@ void KScheduler::RotateScheduledQueue(s32 cpu_core_id, s32 priority) {
// to the front of the queue.
if (top_on_suggested_core == nullptr ||
top_on_suggested_core->GetPriority() >= HighestCoreMigrationAllowedPriority) {
- suggested->SetActiveCore(cpu_core_id);
+ suggested->SetActiveCore(core_id);
priority_queue.ChangeCore(suggested_core, suggested, true);
IncrementScheduledCount(suggested);
break;
@@ -309,22 +611,21 @@ void KScheduler::RotateScheduledQueue(s32 cpu_core_id, s32 priority) {
}
// Get the next suggestion.
- suggested = priority_queue.GetSamePriorityNext(cpu_core_id, suggested);
+ suggested = priority_queue.GetSamePriorityNext(core_id, suggested);
}
}
// Now that we might have migrated a thread with the same priority, check if we can do better.
-
{
- KThread* best_thread = priority_queue.GetScheduledFront(cpu_core_id);
+ KThread* best_thread = priority_queue.GetScheduledFront(core_id);
if (best_thread == GetCurrentThreadPointer(kernel)) {
- best_thread = priority_queue.GetScheduledNext(cpu_core_id, best_thread);
+ best_thread = priority_queue.GetScheduledNext(core_id, best_thread);
}
// If the best thread we can choose has a priority the same or worse than ours, try to
// migrate a higher priority thread.
if (best_thread != nullptr && best_thread->GetPriority() >= priority) {
- KThread* suggested = priority_queue.GetSuggestedFront(cpu_core_id);
+ KThread* suggested = priority_queue.GetSuggestedFront(core_id);
while (suggested != nullptr) {
// If the suggestion's priority is the same as ours, don't bother.
if (suggested->GetPriority() >= best_thread->GetPriority()) {
@@ -343,7 +644,7 @@ void KScheduler::RotateScheduledQueue(s32 cpu_core_id, s32 priority) {
if (top_on_suggested_core == nullptr ||
top_on_suggested_core->GetPriority() >=
HighestCoreMigrationAllowedPriority) {
- suggested->SetActiveCore(cpu_core_id);
+ suggested->SetActiveCore(core_id);
priority_queue.ChangeCore(suggested_core, suggested, true);
IncrementScheduledCount(suggested);
break;
@@ -351,7 +652,7 @@ void KScheduler::RotateScheduledQueue(s32 cpu_core_id, s32 priority) {
}
// Get the next suggestion.
- suggested = priority_queue.GetSuggestedNext(cpu_core_id, suggested);
+ suggested = priority_queue.GetSuggestedNext(core_id, suggested);
}
}
}
@@ -360,64 +661,6 @@ void KScheduler::RotateScheduledQueue(s32 cpu_core_id, s32 priority) {
SetSchedulerUpdateNeeded(kernel);
}
-bool KScheduler::CanSchedule(KernelCore& kernel) {
- return kernel.GetCurrentEmuThread()->GetDisableDispatchCount() <= 1;
-}
-
-bool KScheduler::IsSchedulerUpdateNeeded(const KernelCore& kernel) {
- return kernel.GlobalSchedulerContext().scheduler_update_needed.load(std::memory_order_acquire);
-}
-
-void KScheduler::SetSchedulerUpdateNeeded(KernelCore& kernel) {
- kernel.GlobalSchedulerContext().scheduler_update_needed.store(true, std::memory_order_release);
-}
-
-void KScheduler::ClearSchedulerUpdateNeeded(KernelCore& kernel) {
- kernel.GlobalSchedulerContext().scheduler_update_needed.store(false, std::memory_order_release);
-}
-
-void KScheduler::DisableScheduling(KernelCore& kernel) {
- // If we are shutting down the kernel, none of this is relevant anymore.
- if (kernel.IsShuttingDown()) {
- return;
- }
-
- ASSERT(GetCurrentThreadPointer(kernel)->GetDisableDispatchCount() >= 0);
- GetCurrentThreadPointer(kernel)->DisableDispatch();
-}
-
-void KScheduler::EnableScheduling(KernelCore& kernel, u64 cores_needing_scheduling) {
- // If we are shutting down the kernel, none of this is relevant anymore.
- if (kernel.IsShuttingDown()) {
- return;
- }
-
- auto* current_thread = GetCurrentThreadPointer(kernel);
-
- ASSERT(current_thread->GetDisableDispatchCount() >= 1);
-
- if (current_thread->GetDisableDispatchCount() > 1) {
- current_thread->EnableDispatch();
- } else {
- RescheduleCores(kernel, cores_needing_scheduling);
- }
-
- // Special case to ensure dummy threads that are waiting block.
- current_thread->IfDummyThreadTryWait();
-}
-
-u64 KScheduler::UpdateHighestPriorityThreads(KernelCore& kernel) {
- if (IsSchedulerUpdateNeeded(kernel)) {
- return UpdateHighestPriorityThreadsImpl(kernel);
- } else {
- return 0;
- }
-}
-
-KSchedulerPriorityQueue& KScheduler::GetPriorityQueue(KernelCore& kernel) {
- return kernel.GlobalSchedulerContext().priority_queue;
-}
-
void KScheduler::YieldWithoutCoreMigration(KernelCore& kernel) {
// Validate preconditions.
ASSERT(CanSchedule(kernel));
@@ -437,7 +680,7 @@ void KScheduler::YieldWithoutCoreMigration(KernelCore& kernel) {
// Perform the yield.
{
- KScopedSchedulerLock lock(kernel);
+ KScopedSchedulerLock sl{kernel};
const auto cur_state = cur_thread.GetRawState();
if (cur_state == ThreadState::Runnable) {
@@ -476,7 +719,7 @@ void KScheduler::YieldWithCoreMigration(KernelCore& kernel) {
// Perform the yield.
{
- KScopedSchedulerLock lock(kernel);
+ KScopedSchedulerLock sl{kernel};
const auto cur_state = cur_thread.GetRawState();
if (cur_state == ThreadState::Runnable) {
@@ -496,7 +739,7 @@ void KScheduler::YieldWithCoreMigration(KernelCore& kernel) {
if (KThread* running_on_suggested_core =
(suggested_core >= 0)
- ? kernel.Scheduler(suggested_core).state.highest_priority_thread
+ ? kernel.Scheduler(suggested_core).m_state.highest_priority_thread
: nullptr;
running_on_suggested_core != suggested) {
// If the current thread's priority is higher than our suggestion's we prefer
@@ -564,7 +807,7 @@ void KScheduler::YieldToAnyThread(KernelCore& kernel) {
// Perform the yield.
{
- KScopedSchedulerLock lock(kernel);
+ KScopedSchedulerLock sl{kernel};
const auto cur_state = cur_thread.GetRawState();
if (cur_state == ThreadState::Runnable) {
@@ -621,223 +864,19 @@ void KScheduler::YieldToAnyThread(KernelCore& kernel) {
}
}
-KScheduler::KScheduler(Core::System& system_, s32 core_id_) : system{system_}, core_id{core_id_} {
- switch_fiber = std::make_shared<Common::Fiber>([this] { SwitchToCurrent(); });
- state.needs_scheduling.store(true);
- state.interrupt_task_thread_runnable = false;
- state.should_count_idle = false;
- state.idle_count = 0;
- state.idle_thread_stack = nullptr;
- state.highest_priority_thread = nullptr;
-}
-
-void KScheduler::Finalize() {
- if (idle_thread) {
- idle_thread->Close();
- idle_thread = nullptr;
- }
-}
-
-KScheduler::~KScheduler() {
- ASSERT(!idle_thread);
-}
-
-KThread* KScheduler::GetSchedulerCurrentThread() const {
- if (auto result = current_thread.load(); result) {
- return result;
+void KScheduler::RescheduleOtherCores(u64 cores_needing_scheduling) {
+ if (const u64 core_mask = cores_needing_scheduling & ~(1ULL << m_core_id); core_mask != 0) {
+ RescheduleCores(kernel, core_mask);
}
- return idle_thread;
-}
-
-u64 KScheduler::GetLastContextSwitchTicks() const {
- return last_context_switch_time;
}
-void KScheduler::RescheduleCurrentCore() {
- ASSERT(GetCurrentThread(system.Kernel()).GetDisableDispatchCount() == 1);
-
- auto& phys_core = system.Kernel().PhysicalCore(core_id);
- if (phys_core.IsInterrupted()) {
- phys_core.ClearInterrupt();
- }
-
- guard.Lock();
- if (state.needs_scheduling.load()) {
- Schedule();
- } else {
- GetCurrentThread(system.Kernel()).EnableDispatch();
- guard.Unlock();
- }
-}
-
-void KScheduler::OnThreadStart() {
- SwitchContextStep2();
-}
-
-void KScheduler::Unload(KThread* thread) {
- ASSERT(thread);
-
- LOG_TRACE(Kernel, "core {}, unload thread {}", core_id, thread ? thread->GetName() : "nullptr");
-
- if (thread->IsCallingSvc()) {
- thread->ClearIsCallingSvc();
- }
-
- auto& physical_core = system.Kernel().PhysicalCore(core_id);
- if (!physical_core.IsInitialized()) {
- return;
- }
-
- Core::ARM_Interface& cpu_core = physical_core.ArmInterface();
- cpu_core.SaveContext(thread->GetContext32());
- cpu_core.SaveContext(thread->GetContext64());
- // Save the TPIDR_EL0 system register in case it was modified.
- thread->SetTPIDR_EL0(cpu_core.GetTPIDR_EL0());
- cpu_core.ClearExclusiveState();
-
- if (!thread->IsTerminationRequested() && thread->GetActiveCore() == core_id) {
- prev_thread = thread;
- } else {
- prev_thread = nullptr;
- }
-
- thread->context_guard.unlock();
-}
-
-void KScheduler::Reload(KThread* thread) {
- LOG_TRACE(Kernel, "core {}, reload thread {}", core_id, thread->GetName());
-
- Core::ARM_Interface& cpu_core = system.ArmInterface(core_id);
- cpu_core.LoadContext(thread->GetContext32());
- cpu_core.LoadContext(thread->GetContext64());
- cpu_core.LoadWatchpointArray(thread->GetOwnerProcess()->GetWatchpoints());
- cpu_core.SetTlsAddress(thread->GetTLSAddress());
- cpu_core.SetTPIDR_EL0(thread->GetTPIDR_EL0());
- cpu_core.ClearExclusiveState();
-}
-
-void KScheduler::SwitchContextStep2() {
- // Load context of new thread
- Reload(GetCurrentThreadPointer(system.Kernel()));
-
- RescheduleCurrentCore();
-}
-
-void KScheduler::Schedule() {
- ASSERT(GetCurrentThread(system.Kernel()).GetDisableDispatchCount() == 1);
- this->ScheduleImpl();
-}
-
-void KScheduler::ScheduleImpl() {
- KThread* previous_thread = GetCurrentThreadPointer(system.Kernel());
- KThread* next_thread = state.highest_priority_thread;
-
- state.needs_scheduling.store(false);
-
- // We never want to schedule a null thread, so use the idle thread if we don't have a next.
- if (next_thread == nullptr) {
- next_thread = idle_thread;
- }
-
- if (next_thread->GetCurrentCore() != core_id) {
- next_thread->SetCurrentCore(core_id);
- }
-
- // We never want to schedule a dummy thread, as these are only used by host threads for locking.
- if (next_thread->GetThreadType() == ThreadType::Dummy) {
- ASSERT_MSG(false, "Dummy threads should never be scheduled!");
- next_thread = idle_thread;
- }
-
- // If we're not actually switching thread, there's nothing to do.
- if (next_thread == current_thread.load()) {
- previous_thread->EnableDispatch();
- guard.Unlock();
- return;
- }
-
- // Update the CPU time tracking variables.
- KProcess* const previous_process = system.Kernel().CurrentProcess();
- UpdateLastContextSwitchTime(previous_thread, previous_process);
-
- // Save context for previous thread
- Unload(previous_thread);
-
- std::shared_ptr<Common::Fiber>* old_context;
- old_context = &previous_thread->GetHostContext();
-
- // Set the new thread.
- SetCurrentThread(system.Kernel(), next_thread);
- current_thread.store(next_thread);
-
- guard.Unlock();
-
- Common::Fiber::YieldTo(*old_context, *switch_fiber);
- /// When a thread wakes up, the scheduler may have changed to other in another core.
- auto& next_scheduler = *system.Kernel().CurrentScheduler();
- next_scheduler.SwitchContextStep2();
-}
-
-void KScheduler::SwitchToCurrent() {
- while (true) {
- {
- KScopedSpinLock lk{guard};
- current_thread.store(state.highest_priority_thread);
- state.needs_scheduling.store(false);
+void KScheduler::RescheduleCores(KernelCore& kernel, u64 core_mask) {
+ // Send IPI
+ for (size_t i = 0; i < Core::Hardware::NUM_CPU_CORES; i++) {
+ if (core_mask & (1ULL << i)) {
+ kernel.PhysicalCore(i).Interrupt();
}
- const auto is_switch_pending = [this] {
- KScopedSpinLock lk{guard};
- return state.needs_scheduling.load();
- };
- do {
- auto next_thread = current_thread.load();
- if (next_thread != nullptr) {
- const auto locked = next_thread->context_guard.try_lock();
- if (state.needs_scheduling.load()) {
- next_thread->context_guard.unlock();
- break;
- }
- if (next_thread->GetActiveCore() != core_id) {
- next_thread->context_guard.unlock();
- break;
- }
- if (!locked) {
- continue;
- }
- }
- auto thread = next_thread ? next_thread : idle_thread;
- SetCurrentThread(system.Kernel(), thread);
- Common::Fiber::YieldTo(switch_fiber, *thread->GetHostContext());
- } while (!is_switch_pending());
}
}
-void KScheduler::UpdateLastContextSwitchTime(KThread* thread, KProcess* process) {
- const u64 prev_switch_ticks = last_context_switch_time;
- const u64 most_recent_switch_ticks = system.CoreTiming().GetCPUTicks();
- const u64 update_ticks = most_recent_switch_ticks - prev_switch_ticks;
-
- if (thread != nullptr) {
- thread->AddCpuTime(core_id, update_ticks);
- }
-
- if (process != nullptr) {
- process->UpdateCPUTimeTicks(update_ticks);
- }
-
- last_context_switch_time = most_recent_switch_ticks;
-}
-
-void KScheduler::Initialize() {
- idle_thread = KThread::Create(system.Kernel());
- ASSERT(KThread::InitializeIdleThread(system, idle_thread, core_id).IsSuccess());
- idle_thread->SetName(fmt::format("IdleThread:{}", core_id));
- idle_thread->EnableDispatch();
-}
-
-KScopedSchedulerLock::KScopedSchedulerLock(KernelCore& kernel)
- : KScopedLock(kernel.GlobalSchedulerContext().SchedulerLock()) {}
-
-KScopedSchedulerLock::~KScopedSchedulerLock() = default;
-
} // namespace Kernel
diff --git a/src/core/hle/kernel/k_scheduler.h b/src/core/hle/kernel/k_scheduler.h
index 6a4760eca..534321d8d 100644
--- a/src/core/hle/kernel/k_scheduler.h
+++ b/src/core/hle/kernel/k_scheduler.h
@@ -11,6 +11,7 @@
#include "core/hle/kernel/k_scheduler_lock.h"
#include "core/hle/kernel/k_scoped_lock.h"
#include "core/hle/kernel/k_spin_lock.h"
+#include "core/hle/kernel/k_thread.h"
namespace Common {
class Fiber;
@@ -23,184 +24,150 @@ class System;
namespace Kernel {
class KernelCore;
+class KInterruptTaskManager;
class KProcess;
-class SchedulerLock;
class KThread;
+class KScopedDisableDispatch;
+class KScopedSchedulerLock;
+class KScopedSchedulerLockAndSleep;
class KScheduler final {
public:
- explicit KScheduler(Core::System& system_, s32 core_id_);
- ~KScheduler();
-
- void Finalize();
+ YUZU_NON_COPYABLE(KScheduler);
+ YUZU_NON_MOVEABLE(KScheduler);
- /// Reschedules to the next available thread (call after current thread is suspended)
- void RescheduleCurrentCore();
+ using LockType = KAbstractSchedulerLock<KScheduler>;
- /// Reschedules cores pending reschedule, to be called on EnableScheduling.
- static void RescheduleCores(KernelCore& kernel, u64 cores_pending_reschedule);
+ explicit KScheduler(KernelCore& kernel);
+ ~KScheduler();
- /// The next two are for SingleCore Only.
- /// Unload current thread before preempting core.
+ void Initialize(KThread* main_thread, KThread* idle_thread, s32 core_id);
+ void Activate();
+ void OnThreadStart();
void Unload(KThread* thread);
-
- /// Reload current thread after core preemption.
void Reload(KThread* thread);
- /// Gets the current running thread
- [[nodiscard]] KThread* GetSchedulerCurrentThread() const;
+ void SetInterruptTaskRunnable();
+ void RequestScheduleOnInterrupt();
+ void PreemptSingleCore();
- /// Gets the idle thread
- [[nodiscard]] KThread* GetIdleThread() const {
- return idle_thread;
+ u64 GetIdleCount() {
+ return m_state.idle_count;
}
- /// Returns true if the scheduler is idle
- [[nodiscard]] bool IsIdle() const {
- return GetSchedulerCurrentThread() == idle_thread;
+ KThread* GetIdleThread() const {
+ return m_idle_thread;
}
- /// Gets the timestamp for the last context switch in ticks.
- [[nodiscard]] u64 GetLastContextSwitchTicks() const;
-
- [[nodiscard]] bool ContextSwitchPending() const {
- return state.needs_scheduling.load(std::memory_order_relaxed);
+ bool IsIdle() const {
+ return m_current_thread.load() == m_idle_thread;
}
- void Initialize();
+ KThread* GetPreviousThread() const {
+ return m_state.prev_thread;
+ }
- void OnThreadStart();
+ KThread* GetSchedulerCurrentThread() const {
+ return m_current_thread.load();
+ }
- [[nodiscard]] std::shared_ptr<Common::Fiber>& ControlContext() {
- return switch_fiber;
+ s64 GetLastContextSwitchTime() const {
+ return m_last_context_switch_time;
}
- [[nodiscard]] const std::shared_ptr<Common::Fiber>& ControlContext() const {
- return switch_fiber;
+ // Static public API.
+ static bool CanSchedule(KernelCore& kernel) {
+ return GetCurrentThread(kernel).GetDisableDispatchCount() == 0;
+ }
+ static bool IsSchedulerLockedByCurrentThread(KernelCore& kernel) {
+ return kernel.GlobalSchedulerContext().scheduler_lock.IsLockedByCurrentThread();
}
- [[nodiscard]] u64 UpdateHighestPriorityThread(KThread* highest_thread);
+ static bool IsSchedulerUpdateNeeded(KernelCore& kernel) {
+ return kernel.GlobalSchedulerContext().scheduler_update_needed;
+ }
+ static void SetSchedulerUpdateNeeded(KernelCore& kernel) {
+ kernel.GlobalSchedulerContext().scheduler_update_needed = true;
+ }
+ static void ClearSchedulerUpdateNeeded(KernelCore& kernel) {
+ kernel.GlobalSchedulerContext().scheduler_update_needed = false;
+ }
- /**
- * Takes a thread and moves it to the back of the it's priority list.
- *
- * @note This operation can be redundant and no scheduling is changed if marked as so.
- */
- static void YieldWithoutCoreMigration(KernelCore& kernel);
+ static void DisableScheduling(KernelCore& kernel);
+ static void EnableScheduling(KernelCore& kernel, u64 cores_needing_scheduling);
- /**
- * Takes a thread and moves it to the back of the it's priority list.
- * Afterwards, tries to pick a suggested thread from the suggested queue that has worse time or
- * a better priority than the next thread in the core.
- *
- * @note This operation can be redundant and no scheduling is changed if marked as so.
- */
- static void YieldWithCoreMigration(KernelCore& kernel);
-
- /**
- * Takes a thread and moves it out of the scheduling queue.
- * and into the suggested queue. If no thread can be scheduled afterwards in that core,
- * a suggested thread is obtained instead.
- *
- * @note This operation can be redundant and no scheduling is changed if marked as so.
- */
- static void YieldToAnyThread(KernelCore& kernel);
+ static u64 UpdateHighestPriorityThreads(KernelCore& kernel);
static void ClearPreviousThread(KernelCore& kernel, KThread* thread);
- /// Notify the scheduler a thread's status has changed.
static void OnThreadStateChanged(KernelCore& kernel, KThread* thread, ThreadState old_state);
-
- /// Notify the scheduler a thread's priority has changed.
static void OnThreadPriorityChanged(KernelCore& kernel, KThread* thread, s32 old_priority);
-
- /// Notify the scheduler a thread's core and/or affinity mask has changed.
static void OnThreadAffinityMaskChanged(KernelCore& kernel, KThread* thread,
const KAffinityMask& old_affinity, s32 old_core);
- static bool CanSchedule(KernelCore& kernel);
- static bool IsSchedulerUpdateNeeded(const KernelCore& kernel);
- static void SetSchedulerUpdateNeeded(KernelCore& kernel);
- static void ClearSchedulerUpdateNeeded(KernelCore& kernel);
- static void DisableScheduling(KernelCore& kernel);
- static void EnableScheduling(KernelCore& kernel, u64 cores_needing_scheduling);
- [[nodiscard]] static u64 UpdateHighestPriorityThreads(KernelCore& kernel);
+ static void RotateScheduledQueue(KernelCore& kernel, s32 core_id, s32 priority);
+ static void RescheduleCores(KernelCore& kernel, u64 cores_needing_scheduling);
+
+ static void YieldWithoutCoreMigration(KernelCore& kernel);
+ static void YieldWithCoreMigration(KernelCore& kernel);
+ static void YieldToAnyThread(KernelCore& kernel);
private:
- friend class GlobalSchedulerContext;
-
- /**
- * Takes care of selecting the new scheduled threads in three steps:
- *
- * 1. First a thread is selected from the top of the priority queue. If no thread
- * is obtained then we move to step two, else we are done.
- *
- * 2. Second we try to get a suggested thread that's not assigned to any core or
- * that is not the top thread in that core.
- *
- * 3. Third is no suggested thread is found, we do a second pass and pick a running
- * thread in another core and swap it with its current thread.
- *
- * returns the cores needing scheduling.
- */
- [[nodiscard]] static u64 UpdateHighestPriorityThreadsImpl(KernelCore& kernel);
-
- [[nodiscard]] static KSchedulerPriorityQueue& GetPriorityQueue(KernelCore& kernel);
-
- void RotateScheduledQueue(s32 cpu_core_id, s32 priority);
+ // Static private API.
+ static KSchedulerPriorityQueue& GetPriorityQueue(KernelCore& kernel) {
+ return kernel.GlobalSchedulerContext().priority_queue;
+ }
+ static u64 UpdateHighestPriorityThreadsImpl(KernelCore& kernel);
- void Schedule();
+ static void RescheduleCurrentHLEThread(KernelCore& kernel);
- /// Switches the CPU's active thread context to that of the specified thread
+ // Instanced private API.
void ScheduleImpl();
+ void ScheduleImplFiber();
+ void SwitchThread(KThread* next_thread);
- /// When a thread wakes up, it must run this through it's new scheduler
- void SwitchContextStep2();
-
- /**
- * Called on every context switch to update the internal timestamp
- * This also updates the running time ticks for the given thread and
- * process using the following difference:
- *
- * ticks += most_recent_ticks - last_context_switch_ticks
- *
- * The internal tick timestamp for the scheduler is simply the
- * most recent tick count retrieved. No special arithmetic is
- * applied to it.
- */
- void UpdateLastContextSwitchTime(KThread* thread, KProcess* process);
-
- void SwitchToCurrent();
+ void Schedule();
+ void ScheduleOnInterrupt();
- KThread* prev_thread{};
- std::atomic<KThread*> current_thread{};
+ void RescheduleOtherCores(u64 cores_needing_scheduling);
+ void RescheduleCurrentCore();
+ void RescheduleCurrentCoreImpl();
- KThread* idle_thread{};
+ u64 UpdateHighestPriorityThread(KThread* thread);
- std::shared_ptr<Common::Fiber> switch_fiber{};
+private:
+ friend class KScopedDisableDispatch;
struct SchedulingState {
- std::atomic<bool> needs_scheduling{};
- bool interrupt_task_thread_runnable{};
- bool should_count_idle{};
- u64 idle_count{};
- KThread* highest_priority_thread{};
- void* idle_thread_stack{};
+ std::atomic<bool> needs_scheduling{false};
+ bool interrupt_task_runnable{false};
+ bool should_count_idle{false};
+ u64 idle_count{0};
+ KThread* highest_priority_thread{nullptr};
+ void* idle_thread_stack{nullptr};
+ std::atomic<KThread*> prev_thread{nullptr};
+ KInterruptTaskManager* interrupt_task_manager{nullptr};
};
- SchedulingState state;
-
- Core::System& system;
- u64 last_context_switch_time{};
- const s32 core_id;
-
- KSpinLock guard{};
+ KernelCore& kernel;
+ SchedulingState m_state;
+ bool m_is_active{false};
+ s32 m_core_id{0};
+ s64 m_last_context_switch_time{0};
+ KThread* m_idle_thread{nullptr};
+ std::atomic<KThread*> m_current_thread{nullptr};
+
+ std::shared_ptr<Common::Fiber> m_switch_fiber{};
+ KThread* m_switch_cur_thread{};
+ KThread* m_switch_highest_priority_thread{};
+ bool m_switch_from_schedule{};
};
-class [[nodiscard]] KScopedSchedulerLock : KScopedLock<GlobalSchedulerContext::LockType> {
+class KScopedSchedulerLock : public KScopedLock<KScheduler::LockType> {
public:
- explicit KScopedSchedulerLock(KernelCore& kernel);
- ~KScopedSchedulerLock();
+ explicit KScopedSchedulerLock(KernelCore& kernel)
+ : KScopedLock(kernel.GlobalSchedulerContext().scheduler_lock) {}
+ ~KScopedSchedulerLock() = default;
};
} // namespace Kernel
diff --git a/src/core/hle/kernel/k_scheduler_lock.h b/src/core/hle/kernel/k_scheduler_lock.h
index 4fa256970..73314b45e 100644
--- a/src/core/hle/kernel/k_scheduler_lock.h
+++ b/src/core/hle/kernel/k_scheduler_lock.h
@@ -5,9 +5,11 @@
#include <atomic>
#include "common/assert.h"
+#include "core/hle/kernel/k_interrupt_manager.h"
#include "core/hle/kernel/k_spin_lock.h"
#include "core/hle/kernel/k_thread.h"
#include "core/hle/kernel/kernel.h"
+#include "core/hle/kernel/physical_core.h"
namespace Kernel {
diff --git a/src/core/hle/kernel/k_shared_memory.cpp b/src/core/hle/kernel/k_shared_memory.cpp
index b77735736..8ff1545b6 100644
--- a/src/core/hle/kernel/k_shared_memory.cpp
+++ b/src/core/hle/kernel/k_shared_memory.cpp
@@ -1,6 +1,5 @@
-// Copyright 2014 Citra Emulator Project
-// Licensed under GPLv2 or any later version
-// Refer to the license.txt file included.
+// SPDX-FileCopyrightText: 2014 Citra Emulator Project
+// SPDX-License-Identifier: GPL-2.0-or-later
#include "common/assert.h"
#include "core/core.h"
diff --git a/src/core/hle/kernel/k_shared_memory.h b/src/core/hle/kernel/k_shared_memory.h
index 2c1db0e70..34cb98456 100644
--- a/src/core/hle/kernel/k_shared_memory.h
+++ b/src/core/hle/kernel/k_shared_memory.h
@@ -1,6 +1,5 @@
-// Copyright 2014 Citra Emulator Project
-// Licensed under GPLv2 or any later version
-// Refer to the license.txt file included.
+// SPDX-FileCopyrightText: 2014 Citra Emulator Project
+// SPDX-License-Identifier: GPL-2.0-or-later
#pragma once
diff --git a/src/core/hle/kernel/k_thread.cpp b/src/core/hle/kernel/k_thread.cpp
index 90de86770..174afc80d 100644
--- a/src/core/hle/kernel/k_thread.cpp
+++ b/src/core/hle/kernel/k_thread.cpp
@@ -258,7 +258,18 @@ Result KThread::InitializeThread(KThread* thread, KThreadFunction func, uintptr_
}
Result KThread::InitializeDummyThread(KThread* thread) {
- return thread->Initialize({}, {}, {}, DummyThreadPriority, 3, {}, ThreadType::Dummy);
+ // Initialize the thread.
+ R_TRY(thread->Initialize({}, {}, {}, DummyThreadPriority, 3, {}, ThreadType::Dummy));
+
+ // Initialize emulation parameters.
+ thread->stack_parameters.disable_count = 0;
+
+ return ResultSuccess;
+}
+
+Result KThread::InitializeMainThread(Core::System& system, KThread* thread, s32 virt_core) {
+ return InitializeThread(thread, {}, {}, {}, IdleThreadPriority, virt_core, {}, ThreadType::Main,
+ system.GetCpuManager().GetGuestActivateFunc());
}
Result KThread::InitializeIdleThread(Core::System& system, KThread* thread, s32 virt_core) {
@@ -277,7 +288,7 @@ Result KThread::InitializeUserThread(Core::System& system, KThread* thread, KThr
KProcess* owner) {
system.Kernel().GlobalSchedulerContext().AddThread(thread);
return InitializeThread(thread, func, arg, user_stack_top, prio, virt_core, owner,
- ThreadType::User, system.GetCpuManager().GetGuestThreadStartFunc());
+ ThreadType::User, system.GetCpuManager().GetGuestThreadFunc());
}
void KThread::PostDestroy(uintptr_t arg) {
@@ -1058,6 +1069,8 @@ void KThread::Exit() {
// Register the thread as a work task.
KWorkerTaskManager::AddTask(kernel, KWorkerTaskManager::WorkerType::Exit, this);
}
+
+ UNREACHABLE_MSG("KThread::Exit() would return");
}
Result KThread::Sleep(s64 timeout) {
@@ -1093,6 +1106,8 @@ void KThread::IfDummyThreadTryWait() {
return;
}
+ ASSERT(!kernel.IsPhantomModeForSingleCore());
+
// Block until we are no longer waiting.
std::unique_lock lk(dummy_wait_lock);
dummy_wait_cv.wait(
@@ -1197,16 +1212,13 @@ KScopedDisableDispatch::~KScopedDisableDispatch() {
return;
}
- // Skip the reschedule if single-core, as dispatch tracking is disabled here.
- if (!Settings::values.use_multi_core.GetValue()) {
- return;
- }
-
if (GetCurrentThread(kernel).GetDisableDispatchCount() <= 1) {
- auto scheduler = kernel.CurrentScheduler();
+ auto* scheduler = kernel.CurrentScheduler();
- if (scheduler) {
+ if (scheduler && !kernel.IsPhantomModeForSingleCore()) {
scheduler->RescheduleCurrentCore();
+ } else {
+ KScheduler::RescheduleCurrentHLEThread(kernel);
}
} else {
GetCurrentThread(kernel).EnableDispatch();
diff --git a/src/core/hle/kernel/k_thread.h b/src/core/hle/kernel/k_thread.h
index 28cd7ecb0..9ee20208e 100644
--- a/src/core/hle/kernel/k_thread.h
+++ b/src/core/hle/kernel/k_thread.h
@@ -413,6 +413,9 @@ public:
[[nodiscard]] static Result InitializeDummyThread(KThread* thread);
+ [[nodiscard]] static Result InitializeMainThread(Core::System& system, KThread* thread,
+ s32 virt_core);
+
[[nodiscard]] static Result InitializeIdleThread(Core::System& system, KThread* thread,
s32 virt_core);
@@ -480,39 +483,16 @@ public:
return per_core_priority_queue_entry[core];
}
- [[nodiscard]] bool IsKernelThread() const {
- return GetActiveCore() == 3;
- }
-
- [[nodiscard]] bool IsDispatchTrackingDisabled() const {
- return is_single_core || IsKernelThread();
- }
-
[[nodiscard]] s32 GetDisableDispatchCount() const {
- if (IsDispatchTrackingDisabled()) {
- // TODO(bunnei): Until kernel threads are emulated, we cannot enable/disable dispatch.
- return 1;
- }
-
return this->GetStackParameters().disable_count;
}
void DisableDispatch() {
- if (IsDispatchTrackingDisabled()) {
- // TODO(bunnei): Until kernel threads are emulated, we cannot enable/disable dispatch.
- return;
- }
-
ASSERT(GetCurrentThread(kernel).GetDisableDispatchCount() >= 0);
this->GetStackParameters().disable_count++;
}
void EnableDispatch() {
- if (IsDispatchTrackingDisabled()) {
- // TODO(bunnei): Until kernel threads are emulated, we cannot enable/disable dispatch.
- return;
- }
-
ASSERT(GetCurrentThread(kernel).GetDisableDispatchCount() > 0);
this->GetStackParameters().disable_count--;
}
diff --git a/src/core/hle/kernel/kernel.cpp b/src/core/hle/kernel/kernel.cpp
index f23c629dc..f4072e1c3 100644
--- a/src/core/hle/kernel/kernel.cpp
+++ b/src/core/hle/kernel/kernel.cpp
@@ -64,8 +64,6 @@ struct KernelCore::Impl {
is_phantom_mode_for_singlecore = false;
- InitializePhysicalCores();
-
// Derive the initial memory layout from the emulated board
Init::InitializeSlabResourceCounts(kernel);
DeriveInitialMemoryLayout();
@@ -75,9 +73,9 @@ struct KernelCore::Impl {
InitializeSystemResourceLimit(kernel, system.CoreTiming());
InitializeMemoryLayout();
Init::InitializeKPageBufferSlabHeap(system);
- InitializeSchedulers();
InitializeShutdownThreads();
InitializePreemption(kernel);
+ InitializePhysicalCores();
RegisterHostThread();
}
@@ -136,7 +134,6 @@ struct KernelCore::Impl {
shutdown_threads[core_id] = nullptr;
}
- schedulers[core_id]->Finalize();
schedulers[core_id].reset();
}
@@ -199,14 +196,21 @@ struct KernelCore::Impl {
exclusive_monitor =
Core::MakeExclusiveMonitor(system.Memory(), Core::Hardware::NUM_CPU_CORES);
for (u32 i = 0; i < Core::Hardware::NUM_CPU_CORES; i++) {
- schedulers[i] = std::make_unique<Kernel::KScheduler>(system, i);
+ const s32 core{static_cast<s32>(i)};
+
+ schedulers[i] = std::make_unique<Kernel::KScheduler>(system.Kernel());
cores.emplace_back(i, system, *schedulers[i], interrupts);
- }
- }
- void InitializeSchedulers() {
- for (u32 i = 0; i < Core::Hardware::NUM_CPU_CORES; i++) {
- cores[i].Scheduler().Initialize();
+ auto* main_thread{Kernel::KThread::Create(system.Kernel())};
+ main_thread->SetName(fmt::format("MainThread:{}", core));
+ main_thread->SetCurrentCore(core);
+ ASSERT(Kernel::KThread::InitializeMainThread(system, main_thread, core).IsSuccess());
+
+ auto* idle_thread{Kernel::KThread::Create(system.Kernel())};
+ idle_thread->SetCurrentCore(core);
+ ASSERT(Kernel::KThread::InitializeIdleThread(system, idle_thread, core).IsSuccess());
+
+ schedulers[i]->Initialize(main_thread, idle_thread, core);
}
}
@@ -1109,10 +1113,11 @@ void KernelCore::Suspend(bool suspended) {
}
void KernelCore::ShutdownCores() {
+ KScopedSchedulerLock lk{*this};
+
for (auto* thread : impl->shutdown_threads) {
void(thread->Run());
}
- InterruptAllPhysicalCores();
}
bool KernelCore::IsMulticore() const {
diff --git a/src/core/hle/kernel/physical_core.cpp b/src/core/hle/kernel/physical_core.cpp
index a5b16ae2e..6e7dacf97 100644
--- a/src/core/hle/kernel/physical_core.cpp
+++ b/src/core/hle/kernel/physical_core.cpp
@@ -43,6 +43,7 @@ void PhysicalCore::Initialize([[maybe_unused]] bool is_64_bit) {
void PhysicalCore::Run() {
arm_interface->Run();
+ arm_interface->ClearExclusiveState();
}
void PhysicalCore::Idle() {
diff --git a/src/core/hle/kernel/svc.cpp b/src/core/hle/kernel/svc.cpp
index 8655506b0..27e5a805d 100644
--- a/src/core/hle/kernel/svc.cpp
+++ b/src/core/hle/kernel/svc.cpp
@@ -887,7 +887,7 @@ static Result GetInfo(Core::System& system, u64* result, u64 info_id, Handle han
const auto* const current_thread = GetCurrentThreadPointer(system.Kernel());
const bool same_thread = current_thread == thread.GetPointerUnsafe();
- const u64 prev_ctx_ticks = scheduler.GetLastContextSwitchTicks();
+ const u64 prev_ctx_ticks = scheduler.GetLastContextSwitchTime();
u64 out_ticks = 0;
if (same_thread && info_sub_id == 0xFFFFFFFFFFFFFFFF) {
const u64 thread_ticks = current_thread->GetCpuTime();
@@ -3026,11 +3026,6 @@ void Call(Core::System& system, u32 immediate) {
}
kernel.ExitSVCProfile();
-
- if (!thread->IsCallingSvc()) {
- auto* host_context = thread->GetHostContext().get();
- host_context->Rewind();
- }
}
} // namespace Kernel::Svc
diff --git a/src/core/hle/result.h b/src/core/hle/result.h
index aa9e5b89d..4de44cd06 100644
--- a/src/core/hle/result.h
+++ b/src/core/hle/result.h
@@ -1,6 +1,5 @@
-// Copyright 2014 Citra Emulator Project
-// Licensed under GPLv2 or any later version
-// Refer to the license.txt file included.
+// SPDX-FileCopyrightText: 2014 Citra Emulator Project
+// SPDX-License-Identifier: GPL-2.0-or-later
#pragma once
diff --git a/src/core/hle/service/am/applets/applet_software_keyboard.cpp b/src/core/hle/service/am/applets/applet_software_keyboard.cpp
index faa092957..c18236045 100644
--- a/src/core/hle/service/am/applets/applet_software_keyboard.cpp
+++ b/src/core/hle/service/am/applets/applet_software_keyboard.cpp
@@ -536,6 +536,8 @@ void SoftwareKeyboard::InitializeFrontendNormalKeyboard() {
.sub_text{std::move(sub_text)},
.guide_text{std::move(guide_text)},
.initial_text{initial_text},
+ .left_optional_symbol_key{swkbd_config_common.left_optional_symbol_key},
+ .right_optional_symbol_key{swkbd_config_common.right_optional_symbol_key},
.max_text_length{max_text_length},
.min_text_length{min_text_length},
.initial_cursor_position{initial_cursor_position},
@@ -591,6 +593,8 @@ void SoftwareKeyboard::InitializeFrontendInlineKeyboardOld() {
.sub_text{},
.guide_text{},
.initial_text{current_text},
+ .left_optional_symbol_key{appear_arg.left_optional_symbol_key},
+ .right_optional_symbol_key{appear_arg.right_optional_symbol_key},
.max_text_length{max_text_length},
.min_text_length{min_text_length},
.initial_cursor_position{initial_cursor_position},
@@ -632,6 +636,8 @@ void SoftwareKeyboard::InitializeFrontendInlineKeyboardNew() {
.sub_text{},
.guide_text{},
.initial_text{current_text},
+ .left_optional_symbol_key{appear_arg.left_optional_symbol_key},
+ .right_optional_symbol_key{appear_arg.right_optional_symbol_key},
.max_text_length{max_text_length},
.min_text_length{min_text_length},
.initial_cursor_position{initial_cursor_position},
diff --git a/src/core/hle/service/hid/irs.cpp b/src/core/hle/service/hid/irs.cpp
index d5107e41f..c4b44cbf9 100644
--- a/src/core/hle/service/hid/irs.cpp
+++ b/src/core/hle/service/hid/irs.cpp
@@ -166,7 +166,7 @@ void IRS::RunClusteringProcessor(Kernel::HLERequestContext& ctx) {
if (result.IsSuccess()) {
auto& device = GetIrCameraSharedMemoryDeviceEntry(parameters.camera_handle);
- MakeProcessor<ClusteringProcessor>(parameters.camera_handle, device);
+ MakeProcessorWithCoreContext<ClusteringProcessor>(parameters.camera_handle, device);
auto& image_transfer_processor =
GetProcessor<ClusteringProcessor>(parameters.camera_handle);
image_transfer_processor.SetConfig(parameters.processor_config);
diff --git a/src/core/hle/service/hid/irs_ring_lifo.h b/src/core/hle/service/hid/irs_ring_lifo.h
new file mode 100644
index 000000000..255d1d296
--- /dev/null
+++ b/src/core/hle/service/hid/irs_ring_lifo.h
@@ -0,0 +1,47 @@
+// SPDX-FileCopyrightText: Copyright 2022 yuzu Emulator Project
+// SPDX-License-Identifier: GPL-3.0-or-later
+
+#pragma once
+
+#include <array>
+
+#include "common/common_types.h"
+
+namespace Service::IRS {
+
+template <typename State, std::size_t max_buffer_size>
+struct Lifo {
+ s64 sampling_number{};
+ s64 buffer_count{};
+ std::array<State, max_buffer_size> entries{};
+
+ const State& ReadCurrentEntry() const {
+ return entries[GetBufferTail()];
+ }
+
+ const State& ReadPreviousEntry() const {
+ return entries[GetPreviousEntryIndex()];
+ }
+
+ s64 GetBufferTail() const {
+ return sampling_number % max_buffer_size;
+ }
+
+ std::size_t GetPreviousEntryIndex() const {
+ return static_cast<size_t>((GetBufferTail() + max_buffer_size - 1) % max_buffer_size);
+ }
+
+ std::size_t GetNextEntryIndex() const {
+ return static_cast<size_t>((GetBufferTail() + 1) % max_buffer_size);
+ }
+
+ void WriteNextEntry(const State& new_state) {
+ if (buffer_count < static_cast<s64>(max_buffer_size)) {
+ buffer_count++;
+ }
+ sampling_number++;
+ entries[GetBufferTail()] = new_state;
+ }
+};
+
+} // namespace Service::IRS
diff --git a/src/core/hle/service/hid/irsensor/clustering_processor.cpp b/src/core/hle/service/hid/irsensor/clustering_processor.cpp
index 6479af212..e2f4ae876 100644
--- a/src/core/hle/service/hid/irsensor/clustering_processor.cpp
+++ b/src/core/hle/service/hid/irsensor/clustering_processor.cpp
@@ -1,34 +1,265 @@
// SPDX-FileCopyrightText: Copyright 2022 yuzu Emulator Project
// SPDX-License-Identifier: GPL-3.0-or-later
+#include <queue>
+
+#include "core/hid/emulated_controller.h"
+#include "core/hid/hid_core.h"
#include "core/hle/service/hid/irsensor/clustering_processor.h"
namespace Service::IRS {
-ClusteringProcessor::ClusteringProcessor(Core::IrSensor::DeviceFormat& device_format)
- : device(device_format) {
+ClusteringProcessor::ClusteringProcessor(Core::HID::HIDCore& hid_core_,
+ Core::IrSensor::DeviceFormat& device_format,
+ std::size_t npad_index)
+ : device{device_format} {
+ npad_device = hid_core_.GetEmulatedControllerByIndex(npad_index);
+
device.mode = Core::IrSensor::IrSensorMode::ClusteringProcessor;
device.camera_status = Core::IrSensor::IrCameraStatus::Unconnected;
device.camera_internal_status = Core::IrSensor::IrCameraInternalStatus::Stopped;
+ SetDefaultConfig();
+
+ shared_memory = std::construct_at(
+ reinterpret_cast<ClusteringSharedMemory*>(&device_format.state.processor_raw_data));
+
+ Core::HID::ControllerUpdateCallback engine_callback{
+ .on_change = [this](Core::HID::ControllerTriggerType type) { OnControllerUpdate(type); },
+ .is_npad_service = true,
+ };
+ callback_key = npad_device->SetCallback(engine_callback);
}
-ClusteringProcessor::~ClusteringProcessor() = default;
+ClusteringProcessor::~ClusteringProcessor() {
+ npad_device->DeleteCallback(callback_key);
+};
-void ClusteringProcessor::StartProcessor() {}
+void ClusteringProcessor::StartProcessor() {
+ device.camera_status = Core::IrSensor::IrCameraStatus::Available;
+ device.camera_internal_status = Core::IrSensor::IrCameraInternalStatus::Ready;
+}
void ClusteringProcessor::SuspendProcessor() {}
void ClusteringProcessor::StopProcessor() {}
+void ClusteringProcessor::OnControllerUpdate(Core::HID::ControllerTriggerType type) {
+ if (type != Core::HID::ControllerTriggerType::IrSensor) {
+ return;
+ }
+
+ next_state = {};
+ const auto camera_data = npad_device->GetCamera();
+ auto filtered_image = camera_data.data;
+
+ RemoveLowIntensityData(filtered_image);
+
+ const auto window_start_x = static_cast<std::size_t>(current_config.window_of_interest.x);
+ const auto window_start_y = static_cast<std::size_t>(current_config.window_of_interest.y);
+ const auto window_end_x =
+ window_start_x + static_cast<std::size_t>(current_config.window_of_interest.width);
+ const auto window_end_y =
+ window_start_y + static_cast<std::size_t>(current_config.window_of_interest.height);
+
+ for (std::size_t y = window_start_y; y < window_end_y; y++) {
+ for (std::size_t x = window_start_x; x < window_end_x; x++) {
+ u8 pixel = GetPixel(filtered_image, x, y);
+ if (pixel == 0) {
+ continue;
+ }
+ const auto cluster = GetClusterProperties(filtered_image, x, y);
+ if (cluster.pixel_count > current_config.pixel_count_max) {
+ continue;
+ }
+ if (cluster.pixel_count < current_config.pixel_count_min) {
+ continue;
+ }
+ // Cluster object limit reached
+ if (next_state.object_count >= next_state.data.size()) {
+ continue;
+ }
+ next_state.data[next_state.object_count] = cluster;
+ next_state.object_count++;
+ }
+ }
+
+ next_state.sampling_number = camera_data.sample;
+ next_state.timestamp = next_state.timestamp + 131;
+ next_state.ambient_noise_level = Core::IrSensor::CameraAmbientNoiseLevel::Low;
+ shared_memory->clustering_lifo.WriteNextEntry(next_state);
+
+ if (!IsProcessorActive()) {
+ StartProcessor();
+ }
+}
+
+void ClusteringProcessor::RemoveLowIntensityData(std::vector<u8>& data) {
+ for (u8& pixel : data) {
+ if (pixel < current_config.pixel_count_min) {
+ pixel = 0;
+ }
+ }
+}
+
+ClusteringProcessor::ClusteringData ClusteringProcessor::GetClusterProperties(std::vector<u8>& data,
+ std::size_t x,
+ std::size_t y) {
+ using DataPoint = Common::Point<std::size_t>;
+ std::queue<DataPoint> search_points{};
+ ClusteringData current_cluster = GetPixelProperties(data, x, y);
+ SetPixel(data, x, y, 0);
+ search_points.emplace<DataPoint>({x, y});
+
+ while (!search_points.empty()) {
+ const auto point = search_points.front();
+ search_points.pop();
+
+ // Avoid negative numbers
+ if (point.x == 0 || point.y == 0) {
+ continue;
+ }
+
+ std::array<DataPoint, 4> new_points{
+ DataPoint{point.x - 1, point.y},
+ {point.x, point.y - 1},
+ {point.x + 1, point.y},
+ {point.x, point.y + 1},
+ };
+
+ for (const auto new_point : new_points) {
+ if (new_point.x >= width) {
+ continue;
+ }
+ if (new_point.y >= height) {
+ continue;
+ }
+ if (GetPixel(data, new_point.x, new_point.y) < current_config.object_intensity_min) {
+ continue;
+ }
+ const ClusteringData cluster = GetPixelProperties(data, new_point.x, new_point.y);
+ current_cluster = MergeCluster(current_cluster, cluster);
+ SetPixel(data, new_point.x, new_point.y, 0);
+ search_points.emplace<DataPoint>({new_point.x, new_point.y});
+ }
+ }
+
+ return current_cluster;
+}
+
+ClusteringProcessor::ClusteringData ClusteringProcessor::GetPixelProperties(
+ const std::vector<u8>& data, std::size_t x, std::size_t y) const {
+ return {
+ .average_intensity = GetPixel(data, x, y) / 255.0f,
+ .centroid =
+ {
+ .x = static_cast<f32>(x),
+ .y = static_cast<f32>(y),
+
+ },
+ .pixel_count = 1,
+ .bound =
+ {
+ .x = static_cast<s16>(x),
+ .y = static_cast<s16>(y),
+ .width = 1,
+ .height = 1,
+ },
+ };
+}
+
+ClusteringProcessor::ClusteringData ClusteringProcessor::MergeCluster(
+ const ClusteringData a, const ClusteringData b) const {
+ const f32 a_pixel_count = static_cast<f32>(a.pixel_count);
+ const f32 b_pixel_count = static_cast<f32>(b.pixel_count);
+ const f32 pixel_count = a_pixel_count + b_pixel_count;
+ const f32 average_intensity =
+ (a.average_intensity * a_pixel_count + b.average_intensity * b_pixel_count) / pixel_count;
+ const Core::IrSensor::IrsCentroid centroid = {
+ .x = (a.centroid.x * a_pixel_count + b.centroid.x * b_pixel_count) / pixel_count,
+ .y = (a.centroid.y * a_pixel_count + b.centroid.y * b_pixel_count) / pixel_count,
+ };
+ s16 bound_start_x = a.bound.x < b.bound.x ? a.bound.x : b.bound.x;
+ s16 bound_start_y = a.bound.y < b.bound.y ? a.bound.y : b.bound.y;
+ s16 a_bound_end_x = a.bound.x + a.bound.width;
+ s16 a_bound_end_y = a.bound.y + a.bound.height;
+ s16 b_bound_end_x = b.bound.x + b.bound.width;
+ s16 b_bound_end_y = b.bound.y + b.bound.height;
+
+ const Core::IrSensor::IrsRect bound = {
+ .x = bound_start_x,
+ .y = bound_start_y,
+ .width = a_bound_end_x > b_bound_end_x ? static_cast<s16>(a_bound_end_x - bound_start_x)
+ : static_cast<s16>(b_bound_end_x - bound_start_x),
+ .height = a_bound_end_y > b_bound_end_y ? static_cast<s16>(a_bound_end_y - bound_start_y)
+ : static_cast<s16>(b_bound_end_y - bound_start_y),
+ };
+
+ return {
+ .average_intensity = average_intensity,
+ .centroid = centroid,
+ .pixel_count = static_cast<u32>(pixel_count),
+ .bound = bound,
+ };
+}
+
+u8 ClusteringProcessor::GetPixel(const std::vector<u8>& data, std::size_t x, std::size_t y) const {
+ if ((y * width) + x > data.size()) {
+ return 0;
+ }
+ return data[(y * width) + x];
+}
+
+void ClusteringProcessor::SetPixel(std::vector<u8>& data, std::size_t x, std::size_t y, u8 value) {
+ if ((y * width) + x > data.size()) {
+ return;
+ }
+ data[(y * width) + x] = value;
+}
+
+void ClusteringProcessor::SetDefaultConfig() {
+ using namespace std::literals::chrono_literals;
+ current_config.camera_config.exposure_time = std::chrono::microseconds(200ms).count();
+ current_config.camera_config.gain = 2;
+ current_config.camera_config.is_negative_used = false;
+ current_config.camera_config.light_target = Core::IrSensor::CameraLightTarget::BrightLeds;
+ current_config.window_of_interest = {
+ .x = 0,
+ .y = 0,
+ .width = width,
+ .height = height,
+ };
+ current_config.pixel_count_min = 3;
+ current_config.pixel_count_max = static_cast<u32>(GetDataSize(format));
+ current_config.is_external_light_filter_enabled = true;
+ current_config.object_intensity_min = 150;
+
+ npad_device->SetCameraFormat(format);
+}
+
void ClusteringProcessor::SetConfig(Core::IrSensor::PackedClusteringProcessorConfig config) {
current_config.camera_config.exposure_time = config.camera_config.exposure_time;
current_config.camera_config.gain = config.camera_config.gain;
current_config.camera_config.is_negative_used = config.camera_config.is_negative_used;
current_config.camera_config.light_target =
static_cast<Core::IrSensor::CameraLightTarget>(config.camera_config.light_target);
+ current_config.window_of_interest = config.window_of_interest;
current_config.pixel_count_min = config.pixel_count_min;
current_config.pixel_count_max = config.pixel_count_max;
current_config.is_external_light_filter_enabled = config.is_external_light_filter_enabled;
current_config.object_intensity_min = config.object_intensity_min;
+
+ LOG_INFO(Service_IRS,
+ "Processor config, exposure_time={}, gain={}, is_negative_used={}, "
+ "light_target={}, window_of_interest=({}, {}, {}, {}), pixel_count_min={}, "
+ "pixel_count_max={}, is_external_light_filter_enabled={}, object_intensity_min={}",
+ current_config.camera_config.exposure_time, current_config.camera_config.gain,
+ current_config.camera_config.is_negative_used,
+ current_config.camera_config.light_target, current_config.window_of_interest.x,
+ current_config.window_of_interest.y, current_config.window_of_interest.width,
+ current_config.window_of_interest.height, current_config.pixel_count_min,
+ current_config.pixel_count_max, current_config.is_external_light_filter_enabled,
+ current_config.object_intensity_min);
+
+ npad_device->SetCameraFormat(format);
}
} // namespace Service::IRS
diff --git a/src/core/hle/service/hid/irsensor/clustering_processor.h b/src/core/hle/service/hid/irsensor/clustering_processor.h
index 6e2ba8846..dc01a8ea7 100644
--- a/src/core/hle/service/hid/irsensor/clustering_processor.h
+++ b/src/core/hle/service/hid/irsensor/clustering_processor.h
@@ -5,12 +5,19 @@
#include "common/common_types.h"
#include "core/hid/irs_types.h"
+#include "core/hle/service/hid/irs_ring_lifo.h"
#include "core/hle/service/hid/irsensor/processor_base.h"
+namespace Core::HID {
+class EmulatedController;
+} // namespace Core::HID
+
namespace Service::IRS {
class ClusteringProcessor final : public ProcessorBase {
public:
- explicit ClusteringProcessor(Core::IrSensor::DeviceFormat& device_format);
+ explicit ClusteringProcessor(Core::HID::HIDCore& hid_core_,
+ Core::IrSensor::DeviceFormat& device_format,
+ std::size_t npad_index);
~ClusteringProcessor() override;
// Called when the processor is initialized
@@ -26,6 +33,10 @@ public:
void SetConfig(Core::IrSensor::PackedClusteringProcessorConfig config);
private:
+ static constexpr auto format = Core::IrSensor::ImageTransferProcessorFormat::Size320x240;
+ static constexpr std::size_t width = 320;
+ static constexpr std::size_t height = 240;
+
// This is nn::irsensor::ClusteringProcessorConfig
struct ClusteringProcessorConfig {
Core::IrSensor::CameraConfig camera_config;
@@ -68,7 +79,32 @@ private:
static_assert(sizeof(ClusteringProcessorState) == 0x198,
"ClusteringProcessorState is an invalid size");
+ struct ClusteringSharedMemory {
+ Service::IRS::Lifo<ClusteringProcessorState, 6> clustering_lifo;
+ static_assert(sizeof(clustering_lifo) == 0x9A0, "clustering_lifo is an invalid size");
+ INSERT_PADDING_WORDS(0x11F);
+ };
+ static_assert(sizeof(ClusteringSharedMemory) == 0xE20,
+ "ClusteringSharedMemory is an invalid size");
+
+ void OnControllerUpdate(Core::HID::ControllerTriggerType type);
+ void RemoveLowIntensityData(std::vector<u8>& data);
+ ClusteringData GetClusterProperties(std::vector<u8>& data, std::size_t x, std::size_t y);
+ ClusteringData GetPixelProperties(const std::vector<u8>& data, std::size_t x,
+ std::size_t y) const;
+ ClusteringData MergeCluster(const ClusteringData a, const ClusteringData b) const;
+ u8 GetPixel(const std::vector<u8>& data, std::size_t x, std::size_t y) const;
+ void SetPixel(std::vector<u8>& data, std::size_t x, std::size_t y, u8 value);
+
+ // Sets config parameters of the camera
+ void SetDefaultConfig();
+
+ ClusteringSharedMemory* shared_memory = nullptr;
+ ClusteringProcessorState next_state{};
+
ClusteringProcessorConfig current_config{};
Core::IrSensor::DeviceFormat& device;
+ Core::HID::EmulatedController* npad_device;
+ int callback_key{};
};
} // namespace Service::IRS
diff --git a/src/core/hle/service/nifm/nifm.cpp b/src/core/hle/service/nifm/nifm.cpp
index 7055ea93e..2889973e4 100644
--- a/src/core/hle/service/nifm/nifm.cpp
+++ b/src/core/hle/service/nifm/nifm.cpp
@@ -18,8 +18,8 @@ namespace {
} // Anonymous namespace
-#include "core/network/network.h"
-#include "core/network/network_interface.h"
+#include "core/internal_network/network.h"
+#include "core/internal_network/network_interface.h"
namespace Service::NIFM {
diff --git a/src/core/hle/service/service.cpp b/src/core/hle/service/service.cpp
index c64291e7f..dadaf897f 100644
--- a/src/core/hle/service/service.cpp
+++ b/src/core/hle/service/service.cpp
@@ -194,13 +194,16 @@ Result ServiceFrameworkBase::HandleSyncRequest(Kernel::KServerSession& session,
Kernel::HLERequestContext& ctx) {
const auto guard = LockService();
+ Result result = ResultSuccess;
+
switch (ctx.GetCommandType()) {
case IPC::CommandType::Close:
case IPC::CommandType::TIPC_Close: {
session.Close();
IPC::ResponseBuilder rb{ctx, 2};
rb.Push(ResultSuccess);
- return IPC::ERR_REMOTE_PROCESS_DEAD;
+ result = IPC::ERR_REMOTE_PROCESS_DEAD;
+ break;
}
case IPC::CommandType::ControlWithContext:
case IPC::CommandType::Control: {
@@ -227,7 +230,7 @@ Result ServiceFrameworkBase::HandleSyncRequest(Kernel::KServerSession& session,
ctx.WriteToOutgoingCommandBuffer(ctx.GetThread());
}
- return ResultSuccess;
+ return result;
}
/// Initialize Services
diff --git a/src/core/hle/service/sockets/bsd.cpp b/src/core/hle/service/sockets/bsd.cpp
index 3e9dc4a13..c7194731e 100644
--- a/src/core/hle/service/sockets/bsd.cpp
+++ b/src/core/hle/service/sockets/bsd.cpp
@@ -13,8 +13,8 @@
#include "core/hle/kernel/k_thread.h"
#include "core/hle/service/sockets/bsd.h"
#include "core/hle/service/sockets/sockets_translate.h"
-#include "core/network/network.h"
-#include "core/network/sockets.h"
+#include "core/internal_network/network.h"
+#include "core/internal_network/sockets.h"
namespace Service::Sockets {
diff --git a/src/core/hle/service/sockets/bsd.h b/src/core/hle/service/sockets/bsd.h
index fed740d87..9ea36428d 100644
--- a/src/core/hle/service/sockets/bsd.h
+++ b/src/core/hle/service/sockets/bsd.h
@@ -16,7 +16,7 @@ class System;
namespace Network {
class Socket;
-}
+} // namespace Network
namespace Service::Sockets {
diff --git a/src/core/hle/service/sockets/sockets_translate.cpp b/src/core/hle/service/sockets/sockets_translate.cpp
index 9c0936d97..2db10ec81 100644
--- a/src/core/hle/service/sockets/sockets_translate.cpp
+++ b/src/core/hle/service/sockets/sockets_translate.cpp
@@ -7,7 +7,7 @@
#include "common/common_types.h"
#include "core/hle/service/sockets/sockets.h"
#include "core/hle/service/sockets/sockets_translate.h"
-#include "core/network/network.h"
+#include "core/internal_network/network.h"
namespace Service::Sockets {
diff --git a/src/core/hle/service/sockets/sockets_translate.h b/src/core/hle/service/sockets/sockets_translate.h
index 5e9809add..c93291d3e 100644
--- a/src/core/hle/service/sockets/sockets_translate.h
+++ b/src/core/hle/service/sockets/sockets_translate.h
@@ -7,7 +7,7 @@
#include "common/common_types.h"
#include "core/hle/service/sockets/sockets.h"
-#include "core/network/network.h"
+#include "core/internal_network/network.h"
namespace Service::Sockets {
diff --git a/src/core/network/network.cpp b/src/core/internal_network/network.cpp
index fdafbea92..36c43cc8f 100644
--- a/src/core/network/network.cpp
+++ b/src/core/internal_network/network.cpp
@@ -29,9 +29,9 @@
#include "common/common_types.h"
#include "common/logging/log.h"
#include "common/settings.h"
-#include "core/network/network.h"
-#include "core/network/network_interface.h"
-#include "core/network/sockets.h"
+#include "core/internal_network/network.h"
+#include "core/internal_network/network_interface.h"
+#include "core/internal_network/sockets.h"
namespace Network {
diff --git a/src/core/network/network.h b/src/core/internal_network/network.h
index 10e5ef10d..10e5ef10d 100644
--- a/src/core/network/network.h
+++ b/src/core/internal_network/network.h
diff --git a/src/core/network/network_interface.cpp b/src/core/internal_network/network_interface.cpp
index 15ecc6abf..0f0a66160 100644
--- a/src/core/network/network_interface.cpp
+++ b/src/core/internal_network/network_interface.cpp
@@ -11,7 +11,7 @@
#include "common/logging/log.h"
#include "common/settings.h"
#include "common/string_util.h"
-#include "core/network/network_interface.h"
+#include "core/internal_network/network_interface.h"
#ifdef _WIN32
#include <iphlpapi.h>
diff --git a/src/core/network/network_interface.h b/src/core/internal_network/network_interface.h
index 9b98b6b42..9b98b6b42 100644
--- a/src/core/network/network_interface.h
+++ b/src/core/internal_network/network_interface.h
diff --git a/src/core/network/sockets.h b/src/core/internal_network/sockets.h
index f889159f5..77e27e928 100644
--- a/src/core/network/sockets.h
+++ b/src/core/internal_network/sockets.h
@@ -3,6 +3,7 @@
#pragma once
+#include <map>
#include <memory>
#include <utility>
@@ -12,7 +13,7 @@
#endif
#include "common/common_types.h"
-#include "core/network/network.h"
+#include "core/internal_network/network.h"
// TODO: C++20 Replace std::vector usages with std::span
diff --git a/src/core/memory.cpp b/src/core/memory.cpp
index 635449fce..1b44280b5 100644
--- a/src/core/memory.cpp
+++ b/src/core/memory.cpp
@@ -1,6 +1,5 @@
-// Copyright 2015 Citra Emulator Project
-// Licensed under GPLv2 or any later version
-// Refer to the license.txt file included.
+// SPDX-FileCopyrightText: 2015 Citra Emulator Project
+// SPDX-License-Identifier: GPL-2.0-or-later
#include <algorithm>
#include <cstring>
diff --git a/src/core/memory.h b/src/core/memory.h
index 780c45385..2a21fbcfd 100644
--- a/src/core/memory.h
+++ b/src/core/memory.h
@@ -1,6 +1,5 @@
-// Copyright 2014 Citra Emulator Project
-// Licensed under GPLv2 or any later version
-// Refer to the license.txt file included.
+// SPDX-FileCopyrightText: 2014 Citra Emulator Project
+// SPDX-License-Identifier: GPL-2.0-or-later
#pragma once
diff --git a/src/core/perf_stats.cpp b/src/core/perf_stats.cpp
index 6ef459b7a..f09c176f8 100644
--- a/src/core/perf_stats.cpp
+++ b/src/core/perf_stats.cpp
@@ -1,6 +1,5 @@
-// Copyright 2017 Citra Emulator Project
-// Licensed under GPLv2 or any later version
-// Refer to the license.txt file included.
+// SPDX-FileCopyrightText: 2017 Citra Emulator Project
+// SPDX-License-Identifier: GPL-2.0-or-later
#include <algorithm>
#include <chrono>
diff --git a/src/core/perf_stats.h b/src/core/perf_stats.h
index 816202588..dd6becc02 100644
--- a/src/core/perf_stats.h
+++ b/src/core/perf_stats.h
@@ -1,6 +1,5 @@
-// Copyright 2017 Citra Emulator Project
-// Licensed under GPLv2 or any later version
-// Refer to the license.txt file included.
+// SPDX-FileCopyrightText: 2017 Citra Emulator Project
+// SPDX-License-Identifier: GPL-2.0-or-later
#pragma once
diff --git a/src/core/telemetry_session.cpp b/src/core/telemetry_session.cpp
index 654db0b52..abcf6eb11 100644
--- a/src/core/telemetry_session.cpp
+++ b/src/core/telemetry_session.cpp
@@ -1,6 +1,5 @@
-// Copyright 2017 Citra Emulator Project
-// Licensed under GPLv2 or any later version
-// Refer to the license.txt file included.
+// SPDX-FileCopyrightText: 2017 Citra Emulator Project
+// SPDX-License-Identifier: GPL-2.0-or-later
#include <array>
diff --git a/src/core/telemetry_session.h b/src/core/telemetry_session.h
index 6f3d45bea..887dc98f3 100644
--- a/src/core/telemetry_session.h
+++ b/src/core/telemetry_session.h
@@ -1,6 +1,5 @@
-// Copyright 2017 Citra Emulator Project
-// Licensed under GPLv2 or any later version
-// Refer to the license.txt file included.
+// SPDX-FileCopyrightText: 2017 Citra Emulator Project
+// SPDX-License-Identifier: GPL-2.0-or-later
#pragma once
diff --git a/src/input_common/CMakeLists.txt b/src/input_common/CMakeLists.txt
index 90dd629c6..4b91b88ce 100644
--- a/src/input_common/CMakeLists.txt
+++ b/src/input_common/CMakeLists.txt
@@ -1,3 +1,6 @@
+# SPDX-FileCopyrightText: 2018 yuzu Emulator Project
+# SPDX-License-Identifier: GPL-2.0-or-later
+
add_library(input_common STATIC
drivers/camera.cpp
drivers/camera.h
diff --git a/src/input_common/drivers/sdl_driver.cpp b/src/input_common/drivers/sdl_driver.cpp
index 00474ac77..de388ec4c 100644
--- a/src/input_common/drivers/sdl_driver.cpp
+++ b/src/input_common/drivers/sdl_driver.cpp
@@ -1,6 +1,5 @@
-// Copyright 2018 Citra Emulator Project
-// Licensed under GPLv2 or any later version
-// Refer to the license.txt file included.
+// SPDX-FileCopyrightText: 2018 Citra Emulator Project
+// SPDX-License-Identifier: GPL-2.0-or-later
#include "common/logging/log.h"
#include "common/math_util.h"
diff --git a/src/input_common/drivers/sdl_driver.h b/src/input_common/drivers/sdl_driver.h
index 7dc7a93c7..fc3a44572 100644
--- a/src/input_common/drivers/sdl_driver.h
+++ b/src/input_common/drivers/sdl_driver.h
@@ -1,6 +1,5 @@
-// Copyright 2018 Citra Emulator Project
-// Licensed under GPLv2 or any later version
-// Refer to the license.txt file included.
+// SPDX-FileCopyrightText: 2018 Citra Emulator Project
+// SPDX-License-Identifier: GPL-2.0-or-later
#pragma once
diff --git a/src/input_common/drivers/tas_input.cpp b/src/input_common/drivers/tas_input.cpp
index 66dbefe00..21c6ed405 100644
--- a/src/input_common/drivers/tas_input.cpp
+++ b/src/input_common/drivers/tas_input.cpp
@@ -1,5 +1,5 @@
// SPDX-FileCopyrightText: Copyright 2021 yuzu Emulator Project
-// SPDX-License-Identifier: GPL-2.0-or-later.
+// SPDX-License-Identifier: GPL-2.0-or-later
#include <cstring>
#include <fmt/format.h>
diff --git a/src/input_common/drivers/udp_client.cpp b/src/input_common/drivers/udp_client.cpp
index 825262a07..808b21069 100644
--- a/src/input_common/drivers/udp_client.cpp
+++ b/src/input_common/drivers/udp_client.cpp
@@ -1,6 +1,5 @@
-// Copyright 2018 Citra Emulator Project
-// Licensed under GPLv2 or any later version
-// Refer to the license.txt file included.
+// SPDX-FileCopyrightText: 2018 Citra Emulator Project
+// SPDX-License-Identifier: GPL-2.0-or-later
#include <random>
#include <boost/asio.hpp>
diff --git a/src/input_common/drivers/udp_client.h b/src/input_common/drivers/udp_client.h
index dece2a45b..cea9f579a 100644
--- a/src/input_common/drivers/udp_client.h
+++ b/src/input_common/drivers/udp_client.h
@@ -1,6 +1,5 @@
-// Copyright 2018 Citra Emulator Project
-// Licensed under GPLv2 or any later version
-// Refer to the license.txt file included.
+// SPDX-FileCopyrightText: 2018 Citra Emulator Project
+// SPDX-License-Identifier: GPL-2.0-or-later
#pragma once
diff --git a/src/input_common/helpers/stick_from_buttons.cpp b/src/input_common/helpers/stick_from_buttons.cpp
index 31e6f62ab..536d413a5 100644
--- a/src/input_common/helpers/stick_from_buttons.cpp
+++ b/src/input_common/helpers/stick_from_buttons.cpp
@@ -1,6 +1,5 @@
-// Copyright 2017 Citra Emulator Project
-// Licensed under GPLv2 or any later version
-// Refer to the license.txt file included.
+// SPDX-FileCopyrightText: 2017 Citra Emulator Project
+// SPDX-License-Identifier: GPL-2.0-or-later
#include <chrono>
#include <cmath>
diff --git a/src/input_common/helpers/stick_from_buttons.h b/src/input_common/helpers/stick_from_buttons.h
index 437ace4f7..e8d865743 100644
--- a/src/input_common/helpers/stick_from_buttons.h
+++ b/src/input_common/helpers/stick_from_buttons.h
@@ -1,6 +1,5 @@
-// Copyright 2017 Citra Emulator Project
-// Licensed under GPLv2 or any later version
-// Refer to the license.txt file included.
+// SPDX-FileCopyrightText: 2017 Citra Emulator Project
+// SPDX-License-Identifier: GPL-2.0-or-later
#pragma once
diff --git a/src/input_common/helpers/touch_from_buttons.cpp b/src/input_common/helpers/touch_from_buttons.cpp
index f1b57d03a..da4a3dca5 100644
--- a/src/input_common/helpers/touch_from_buttons.cpp
+++ b/src/input_common/helpers/touch_from_buttons.cpp
@@ -1,6 +1,5 @@
-// Copyright 2020 Citra Emulator Project
-// Licensed under GPLv2 or any later version
-// Refer to the license.txt file included.
+// SPDX-FileCopyrightText: 2020 Citra Emulator Project
+// SPDX-License-Identifier: GPL-2.0-or-later
#include <algorithm>
#include "common/settings.h"
diff --git a/src/input_common/helpers/touch_from_buttons.h b/src/input_common/helpers/touch_from_buttons.h
index 628f18215..c6cb3ab3c 100644
--- a/src/input_common/helpers/touch_from_buttons.h
+++ b/src/input_common/helpers/touch_from_buttons.h
@@ -1,6 +1,5 @@
-// Copyright 2020 Citra Emulator Project
-// Licensed under GPLv2 or any later version
-// Refer to the license.txt file included.
+// SPDX-FileCopyrightText: 2020 Citra Emulator Project
+// SPDX-License-Identifier: GPL-2.0-or-later
#pragma once
diff --git a/src/input_common/helpers/udp_protocol.cpp b/src/input_common/helpers/udp_protocol.cpp
index cdeab7e11..994380d21 100644
--- a/src/input_common/helpers/udp_protocol.cpp
+++ b/src/input_common/helpers/udp_protocol.cpp
@@ -1,6 +1,5 @@
-// Copyright 2018 Citra Emulator Project
-// Licensed under GPLv2 or any later version
-// Refer to the license.txt file included.
+// SPDX-FileCopyrightText: 2018 Citra Emulator Project
+// SPDX-License-Identifier: GPL-2.0-or-later
#include <cstddef>
#include <cstring>
diff --git a/src/input_common/helpers/udp_protocol.h b/src/input_common/helpers/udp_protocol.h
index 597f51cd3..d9643ffe0 100644
--- a/src/input_common/helpers/udp_protocol.h
+++ b/src/input_common/helpers/udp_protocol.h
@@ -1,6 +1,5 @@
-// Copyright 2018 Citra Emulator Project
-// Licensed under GPLv2 or any later version
-// Refer to the license.txt file included.
+// SPDX-FileCopyrightText: 2018 Citra Emulator Project
+// SPDX-License-Identifier: GPL-2.0-or-later
#pragma once
@@ -85,7 +84,7 @@ enum RegisterFlags : u8 {
struct Version {};
/**
* Requests the server to send information about what controllers are plugged into the ports
- * In citra's case, we only have one controller, so for simplicity's sake, we can just send a
+ * In yuzu's case, we only have one controller, so for simplicity's sake, we can just send a
* request explicitly for the first controller port and leave it at that. In the future it would be
* nice to make this configurable
*/
diff --git a/src/input_common/main.cpp b/src/input_common/main.cpp
index ca1cb9542..75a57b9fc 100644
--- a/src/input_common/main.cpp
+++ b/src/input_common/main.cpp
@@ -1,6 +1,5 @@
-// Copyright 2017 Citra Emulator Project
-// Licensed under GPLv2 or any later version
-// Refer to the license.txt file included.
+// SPDX-FileCopyrightText: 2017 Citra Emulator Project
+// SPDX-License-Identifier: GPL-2.0-or-later
#include <memory>
#include "common/input.h"
diff --git a/src/input_common/main.h b/src/input_common/main.h
index b756bb5c6..9a969e747 100644
--- a/src/input_common/main.h
+++ b/src/input_common/main.h
@@ -1,6 +1,5 @@
-// Copyright 2017 Citra Emulator Project
-// Licensed under GPLv2 or any later version
-// Refer to the license.txt file included.
+// SPDX-FileCopyrightText: 2017 Citra Emulator Project
+// SPDX-License-Identifier: GPL-2.0-or-later
#pragma once
diff --git a/src/network/CMakeLists.txt b/src/network/CMakeLists.txt
new file mode 100644
index 000000000..312f79b68
--- /dev/null
+++ b/src/network/CMakeLists.txt
@@ -0,0 +1,19 @@
+# SPDX-FileCopyrightText: 2022 yuzu Emulator Project
+# SPDX-License-Identifier: GPL-3.0-or-later
+
+add_library(network STATIC
+ network.cpp
+ network.h
+ packet.cpp
+ packet.h
+ room.cpp
+ room.h
+ room_member.cpp
+ room_member.h
+ verify_user.cpp
+ verify_user.h
+)
+
+create_target_directory_groups(network)
+
+target_link_libraries(network PRIVATE common enet Boost::boost)
diff --git a/src/network/network.cpp b/src/network/network.cpp
new file mode 100644
index 000000000..0841e4134
--- /dev/null
+++ b/src/network/network.cpp
@@ -0,0 +1,50 @@
+// SPDX-FileCopyrightText: Copyright 2017 Citra Emulator Project
+// SPDX-License-Identifier: GPL-2.0-or-later
+
+#include "common/assert.h"
+#include "common/logging/log.h"
+#include "enet/enet.h"
+#include "network/network.h"
+
+namespace Network {
+
+RoomNetwork::RoomNetwork() {
+ m_room = std::make_shared<Room>();
+ m_room_member = std::make_shared<RoomMember>();
+}
+
+bool RoomNetwork::Init() {
+ if (enet_initialize() != 0) {
+ LOG_ERROR(Network, "Error initalizing ENet");
+ return false;
+ }
+ m_room = std::make_shared<Room>();
+ m_room_member = std::make_shared<RoomMember>();
+ LOG_DEBUG(Network, "initialized OK");
+ return true;
+}
+
+std::weak_ptr<Room> RoomNetwork::GetRoom() {
+ return m_room;
+}
+
+std::weak_ptr<RoomMember> RoomNetwork::GetRoomMember() {
+ return m_room_member;
+}
+
+void RoomNetwork::Shutdown() {
+ if (m_room_member) {
+ if (m_room_member->IsConnected())
+ m_room_member->Leave();
+ m_room_member.reset();
+ }
+ if (m_room) {
+ if (m_room->GetState() == Room::State::Open)
+ m_room->Destroy();
+ m_room.reset();
+ }
+ enet_deinitialize();
+ LOG_DEBUG(Network, "shutdown OK");
+}
+
+} // namespace Network
diff --git a/src/network/network.h b/src/network/network.h
new file mode 100644
index 000000000..e4de207b2
--- /dev/null
+++ b/src/network/network.h
@@ -0,0 +1,33 @@
+// SPDX-FileCopyrightText: Copyright 2017 Citra Emulator Project
+// SPDX-License-Identifier: GPL-2.0-or-later
+
+#pragma once
+
+#include <memory>
+#include "network/room.h"
+#include "network/room_member.h"
+
+namespace Network {
+
+class RoomNetwork {
+public:
+ RoomNetwork();
+
+ /// Initializes and registers the network device, the room, and the room member.
+ bool Init();
+
+ /// Returns a pointer to the room handle
+ std::weak_ptr<Room> GetRoom();
+
+ /// Returns a pointer to the room member handle
+ std::weak_ptr<RoomMember> GetRoomMember();
+
+ /// Unregisters the network device, the room, and the room member and shut them down.
+ void Shutdown();
+
+private:
+ std::shared_ptr<RoomMember> m_room_member; ///< RoomMember (Client) for network games
+ std::shared_ptr<Room> m_room; ///< Room (Server) for network games
+};
+
+} // namespace Network
diff --git a/src/network/packet.cpp b/src/network/packet.cpp
new file mode 100644
index 000000000..0e22f1eb4
--- /dev/null
+++ b/src/network/packet.cpp
@@ -0,0 +1,262 @@
+// SPDX-FileCopyrightText: Copyright 2017 Citra Emulator Project
+// SPDX-License-Identifier: GPL-2.0-or-later
+
+#ifdef _WIN32
+#include <winsock2.h>
+#else
+#include <arpa/inet.h>
+#endif
+#include <cstring>
+#include <string>
+#include "network/packet.h"
+
+namespace Network {
+
+#ifndef htonll
+static u64 htonll(u64 x) {
+ return ((1 == htonl(1)) ? (x) : ((uint64_t)htonl((x)&0xFFFFFFFF) << 32) | htonl((x) >> 32));
+}
+#endif
+
+#ifndef ntohll
+static u64 ntohll(u64 x) {
+ return ((1 == ntohl(1)) ? (x) : ((uint64_t)ntohl((x)&0xFFFFFFFF) << 32) | ntohl((x) >> 32));
+}
+#endif
+
+void Packet::Append(const void* in_data, std::size_t size_in_bytes) {
+ if (in_data && (size_in_bytes > 0)) {
+ std::size_t start = data.size();
+ data.resize(start + size_in_bytes);
+ std::memcpy(&data[start], in_data, size_in_bytes);
+ }
+}
+
+void Packet::Read(void* out_data, std::size_t size_in_bytes) {
+ if (out_data && CheckSize(size_in_bytes)) {
+ std::memcpy(out_data, &data[read_pos], size_in_bytes);
+ read_pos += size_in_bytes;
+ }
+}
+
+void Packet::Clear() {
+ data.clear();
+ read_pos = 0;
+ is_valid = true;
+}
+
+const void* Packet::GetData() const {
+ return !data.empty() ? &data[0] : nullptr;
+}
+
+void Packet::IgnoreBytes(u32 length) {
+ read_pos += length;
+}
+
+std::size_t Packet::GetDataSize() const {
+ return data.size();
+}
+
+bool Packet::EndOfPacket() const {
+ return read_pos >= data.size();
+}
+
+Packet::operator bool() const {
+ return is_valid;
+}
+
+Packet& Packet::Read(bool& out_data) {
+ u8 value{};
+ if (Read(value)) {
+ out_data = (value != 0);
+ }
+ return *this;
+}
+
+Packet& Packet::Read(s8& out_data) {
+ Read(&out_data, sizeof(out_data));
+ return *this;
+}
+
+Packet& Packet::Read(u8& out_data) {
+ Read(&out_data, sizeof(out_data));
+ return *this;
+}
+
+Packet& Packet::Read(s16& out_data) {
+ s16 value{};
+ Read(&value, sizeof(value));
+ out_data = ntohs(value);
+ return *this;
+}
+
+Packet& Packet::Read(u16& out_data) {
+ u16 value{};
+ Read(&value, sizeof(value));
+ out_data = ntohs(value);
+ return *this;
+}
+
+Packet& Packet::Read(s32& out_data) {
+ s32 value{};
+ Read(&value, sizeof(value));
+ out_data = ntohl(value);
+ return *this;
+}
+
+Packet& Packet::Read(u32& out_data) {
+ u32 value{};
+ Read(&value, sizeof(value));
+ out_data = ntohl(value);
+ return *this;
+}
+
+Packet& Packet::Read(s64& out_data) {
+ s64 value{};
+ Read(&value, sizeof(value));
+ out_data = ntohll(value);
+ return *this;
+}
+
+Packet& Packet::Read(u64& out_data) {
+ u64 value{};
+ Read(&value, sizeof(value));
+ out_data = ntohll(value);
+ return *this;
+}
+
+Packet& Packet::Read(float& out_data) {
+ Read(&out_data, sizeof(out_data));
+ return *this;
+}
+
+Packet& Packet::Read(double& out_data) {
+ Read(&out_data, sizeof(out_data));
+ return *this;
+}
+
+Packet& Packet::Read(char* out_data) {
+ // First extract string length
+ u32 length = 0;
+ Read(length);
+
+ if ((length > 0) && CheckSize(length)) {
+ // Then extract characters
+ std::memcpy(out_data, &data[read_pos], length);
+ out_data[length] = '\0';
+
+ // Update reading position
+ read_pos += length;
+ }
+
+ return *this;
+}
+
+Packet& Packet::Read(std::string& out_data) {
+ // First extract string length
+ u32 length = 0;
+ Read(length);
+
+ out_data.clear();
+ if ((length > 0) && CheckSize(length)) {
+ // Then extract characters
+ out_data.assign(&data[read_pos], length);
+
+ // Update reading position
+ read_pos += length;
+ }
+
+ return *this;
+}
+
+Packet& Packet::Write(bool in_data) {
+ Write(static_cast<u8>(in_data));
+ return *this;
+}
+
+Packet& Packet::Write(s8 in_data) {
+ Append(&in_data, sizeof(in_data));
+ return *this;
+}
+
+Packet& Packet::Write(u8 in_data) {
+ Append(&in_data, sizeof(in_data));
+ return *this;
+}
+
+Packet& Packet::Write(s16 in_data) {
+ s16 toWrite = htons(in_data);
+ Append(&toWrite, sizeof(toWrite));
+ return *this;
+}
+
+Packet& Packet::Write(u16 in_data) {
+ u16 toWrite = htons(in_data);
+ Append(&toWrite, sizeof(toWrite));
+ return *this;
+}
+
+Packet& Packet::Write(s32 in_data) {
+ s32 toWrite = htonl(in_data);
+ Append(&toWrite, sizeof(toWrite));
+ return *this;
+}
+
+Packet& Packet::Write(u32 in_data) {
+ u32 toWrite = htonl(in_data);
+ Append(&toWrite, sizeof(toWrite));
+ return *this;
+}
+
+Packet& Packet::Write(s64 in_data) {
+ s64 toWrite = htonll(in_data);
+ Append(&toWrite, sizeof(toWrite));
+ return *this;
+}
+
+Packet& Packet::Write(u64 in_data) {
+ u64 toWrite = htonll(in_data);
+ Append(&toWrite, sizeof(toWrite));
+ return *this;
+}
+
+Packet& Packet::Write(float in_data) {
+ Append(&in_data, sizeof(in_data));
+ return *this;
+}
+
+Packet& Packet::Write(double in_data) {
+ Append(&in_data, sizeof(in_data));
+ return *this;
+}
+
+Packet& Packet::Write(const char* in_data) {
+ // First insert string length
+ u32 length = static_cast<u32>(std::strlen(in_data));
+ Write(length);
+
+ // Then insert characters
+ Append(in_data, length * sizeof(char));
+
+ return *this;
+}
+
+Packet& Packet::Write(const std::string& in_data) {
+ // First insert string length
+ u32 length = static_cast<u32>(in_data.size());
+ Write(length);
+
+ // Then insert characters
+ if (length > 0)
+ Append(in_data.c_str(), length * sizeof(std::string::value_type));
+
+ return *this;
+}
+
+bool Packet::CheckSize(std::size_t size) {
+ is_valid = is_valid && (read_pos + size <= data.size());
+
+ return is_valid;
+}
+
+} // namespace Network
diff --git a/src/network/packet.h b/src/network/packet.h
new file mode 100644
index 000000000..e69217488
--- /dev/null
+++ b/src/network/packet.h
@@ -0,0 +1,165 @@
+// SPDX-FileCopyrightText: Copyright 2017 Citra Emulator Project
+// SPDX-License-Identifier: GPL-2.0-or-later
+
+#pragma once
+
+#include <array>
+#include <vector>
+#include "common/common_types.h"
+
+namespace Network {
+
+/// A class that serializes data for network transfer. It also handles endianess
+class Packet {
+public:
+ Packet() = default;
+ ~Packet() = default;
+
+ /**
+ * Append data to the end of the packet
+ * @param data Pointer to the sequence of bytes to append
+ * @param size_in_bytes Number of bytes to append
+ */
+ void Append(const void* data, std::size_t size_in_bytes);
+
+ /**
+ * Reads data from the current read position of the packet
+ * @param out_data Pointer where the data should get written to
+ * @param size_in_bytes Number of bytes to read
+ */
+ void Read(void* out_data, std::size_t size_in_bytes);
+
+ /**
+ * Clear the packet
+ * After calling Clear, the packet is empty.
+ */
+ void Clear();
+
+ /**
+ * Ignores bytes while reading
+ * @param length THe number of bytes to ignore
+ */
+ void IgnoreBytes(u32 length);
+
+ /**
+ * Get a pointer to the data contained in the packet
+ * @return Pointer to the data
+ */
+ const void* GetData() const;
+
+ /**
+ * This function returns the number of bytes pointed to by
+ * what getData returns.
+ * @return Data size, in bytes
+ */
+ std::size_t GetDataSize() const;
+
+ /**
+ * This function is useful to know if there is some data
+ * left to be read, without actually reading it.
+ * @return True if all data was read, false otherwise
+ */
+ bool EndOfPacket() const;
+
+ explicit operator bool() const;
+
+ /// Overloads of read function to read data from the packet
+ Packet& Read(bool& out_data);
+ Packet& Read(s8& out_data);
+ Packet& Read(u8& out_data);
+ Packet& Read(s16& out_data);
+ Packet& Read(u16& out_data);
+ Packet& Read(s32& out_data);
+ Packet& Read(u32& out_data);
+ Packet& Read(s64& out_data);
+ Packet& Read(u64& out_data);
+ Packet& Read(float& out_data);
+ Packet& Read(double& out_data);
+ Packet& Read(char* out_data);
+ Packet& Read(std::string& out_data);
+ template <typename T>
+ Packet& Read(std::vector<T>& out_data);
+ template <typename T, std::size_t S>
+ Packet& Read(std::array<T, S>& out_data);
+
+ /// Overloads of write function to write data into the packet
+ Packet& Write(bool in_data);
+ Packet& Write(s8 in_data);
+ Packet& Write(u8 in_data);
+ Packet& Write(s16 in_data);
+ Packet& Write(u16 in_data);
+ Packet& Write(s32 in_data);
+ Packet& Write(u32 in_data);
+ Packet& Write(s64 in_data);
+ Packet& Write(u64 in_data);
+ Packet& Write(float in_data);
+ Packet& Write(double in_data);
+ Packet& Write(const char* in_data);
+ Packet& Write(const std::string& in_data);
+ template <typename T>
+ Packet& Write(const std::vector<T>& in_data);
+ template <typename T, std::size_t S>
+ Packet& Write(const std::array<T, S>& data);
+
+private:
+ /**
+ * Check if the packet can extract a given number of bytes
+ * This function updates accordingly the state of the packet.
+ * @param size Size to check
+ * @return True if size bytes can be read from the packet
+ */
+ bool CheckSize(std::size_t size);
+
+ // Member data
+ std::vector<char> data; ///< Data stored in the packet
+ std::size_t read_pos = 0; ///< Current reading position in the packet
+ bool is_valid = true; ///< Reading state of the packet
+};
+
+template <typename T>
+Packet& Packet::Read(std::vector<T>& out_data) {
+ // First extract the size
+ u32 size = 0;
+ Read(size);
+ out_data.resize(size);
+
+ // Then extract the data
+ for (std::size_t i = 0; i < out_data.size(); ++i) {
+ T character;
+ Read(character);
+ out_data[i] = character;
+ }
+ return *this;
+}
+
+template <typename T, std::size_t S>
+Packet& Packet::Read(std::array<T, S>& out_data) {
+ for (std::size_t i = 0; i < out_data.size(); ++i) {
+ T character;
+ Read(character);
+ out_data[i] = character;
+ }
+ return *this;
+}
+
+template <typename T>
+Packet& Packet::Write(const std::vector<T>& in_data) {
+ // First insert the size
+ Write(static_cast<u32>(in_data.size()));
+
+ // Then insert the data
+ for (std::size_t i = 0; i < in_data.size(); ++i) {
+ Write(in_data[i]);
+ }
+ return *this;
+}
+
+template <typename T, std::size_t S>
+Packet& Packet::Write(const std::array<T, S>& in_data) {
+ for (std::size_t i = 0; i < in_data.size(); ++i) {
+ Write(in_data[i]);
+ }
+ return *this;
+}
+
+} // namespace Network
diff --git a/src/network/room.cpp b/src/network/room.cpp
new file mode 100644
index 000000000..3fc3a0383
--- /dev/null
+++ b/src/network/room.cpp
@@ -0,0 +1,1110 @@
+// SPDX-FileCopyrightText: Copyright 2017 Citra Emulator Project
+// SPDX-License-Identifier: GPL-2.0-or-later
+
+#include <algorithm>
+#include <atomic>
+#include <iomanip>
+#include <mutex>
+#include <random>
+#include <regex>
+#include <shared_mutex>
+#include <sstream>
+#include <thread>
+#include "common/logging/log.h"
+#include "enet/enet.h"
+#include "network/packet.h"
+#include "network/room.h"
+#include "network/verify_user.h"
+
+namespace Network {
+
+class Room::RoomImpl {
+public:
+ // This MAC address is used to generate a 'Nintendo' like Mac address.
+ const MacAddress NintendoOUI;
+ std::mt19937 random_gen; ///< Random number generator. Used for GenerateMacAddress
+
+ ENetHost* server = nullptr; ///< Network interface.
+
+ std::atomic<State> state{State::Closed}; ///< Current state of the room.
+ RoomInformation room_information; ///< Information about this room.
+
+ std::string verify_uid; ///< A GUID which may be used for verfication.
+ mutable std::mutex verify_uid_mutex; ///< Mutex for verify_uid
+
+ std::string password; ///< The password required to connect to this room.
+
+ struct Member {
+ std::string nickname; ///< The nickname of the member.
+ std::string console_id_hash; ///< A hash of the console ID of the member.
+ GameInfo game_info; ///< The current game of the member
+ MacAddress mac_address; ///< The assigned mac address of the member.
+ /// Data of the user, often including authenticated forum username.
+ VerifyUser::UserData user_data;
+ ENetPeer* peer; ///< The remote peer.
+ };
+ using MemberList = std::vector<Member>;
+ MemberList members; ///< Information about the members of this room
+ mutable std::shared_mutex member_mutex; ///< Mutex for locking the members list
+
+ UsernameBanList username_ban_list; ///< List of banned usernames
+ IPBanList ip_ban_list; ///< List of banned IP addresses
+ mutable std::mutex ban_list_mutex; ///< Mutex for the ban lists
+
+ RoomImpl()
+ : NintendoOUI{0x00, 0x1F, 0x32, 0x00, 0x00, 0x00}, random_gen(std::random_device()()) {}
+
+ /// Thread that receives and dispatches network packets
+ std::unique_ptr<std::thread> room_thread;
+
+ /// Verification backend of the room
+ std::unique_ptr<VerifyUser::Backend> verify_backend;
+
+ /// Thread function that will receive and dispatch messages until the room is destroyed.
+ void ServerLoop();
+ void StartLoop();
+
+ /**
+ * Parses and answers a room join request from a client.
+ * Validates the uniqueness of the username and assigns the MAC address
+ * that the client will use for the remainder of the connection.
+ */
+ void HandleJoinRequest(const ENetEvent* event);
+
+ /**
+ * Parses and answers a kick request from a client.
+ * Validates the permissions and that the given user exists and then kicks the member.
+ */
+ void HandleModKickPacket(const ENetEvent* event);
+
+ /**
+ * Parses and answers a ban request from a client.
+ * Validates the permissions and bans the user (by forum username or IP).
+ */
+ void HandleModBanPacket(const ENetEvent* event);
+
+ /**
+ * Parses and answers a unban request from a client.
+ * Validates the permissions and unbans the address.
+ */
+ void HandleModUnbanPacket(const ENetEvent* event);
+
+ /**
+ * Parses and answers a get ban list request from a client.
+ * Validates the permissions and returns the ban list.
+ */
+ void HandleModGetBanListPacket(const ENetEvent* event);
+
+ /**
+ * Returns whether the nickname is valid, ie. isn't already taken by someone else in the room.
+ */
+ bool IsValidNickname(const std::string& nickname) const;
+
+ /**
+ * Returns whether the MAC address is valid, ie. isn't already taken by someone else in the
+ * room.
+ */
+ bool IsValidMacAddress(const MacAddress& address) const;
+
+ /**
+ * Returns whether the console ID (hash) is valid, ie. isn't already taken by someone else in
+ * the room.
+ */
+ bool IsValidConsoleId(const std::string& console_id_hash) const;
+
+ /**
+ * Returns whether a user has mod permissions.
+ */
+ bool HasModPermission(const ENetPeer* client) const;
+
+ /**
+ * Sends a ID_ROOM_IS_FULL message telling the client that the room is full.
+ */
+ void SendRoomIsFull(ENetPeer* client);
+
+ /**
+ * Sends a ID_ROOM_NAME_COLLISION message telling the client that the name is invalid.
+ */
+ void SendNameCollision(ENetPeer* client);
+
+ /**
+ * Sends a ID_ROOM_MAC_COLLISION message telling the client that the MAC is invalid.
+ */
+ void SendMacCollision(ENetPeer* client);
+
+ /**
+ * Sends a IdConsoleIdCollison message telling the client that another member with the same
+ * console ID exists.
+ */
+ void SendConsoleIdCollision(ENetPeer* client);
+
+ /**
+ * Sends a ID_ROOM_VERSION_MISMATCH message telling the client that the version is invalid.
+ */
+ void SendVersionMismatch(ENetPeer* client);
+
+ /**
+ * Sends a ID_ROOM_WRONG_PASSWORD message telling the client that the password is wrong.
+ */
+ void SendWrongPassword(ENetPeer* client);
+
+ /**
+ * Notifies the member that its connection attempt was successful,
+ * and it is now part of the room.
+ */
+ void SendJoinSuccess(ENetPeer* client, MacAddress mac_address);
+
+ /**
+ * Notifies the member that its connection attempt was successful,
+ * and it is now part of the room, and it has been granted mod permissions.
+ */
+ void SendJoinSuccessAsMod(ENetPeer* client, MacAddress mac_address);
+
+ /**
+ * Sends a IdHostKicked message telling the client that they have been kicked.
+ */
+ void SendUserKicked(ENetPeer* client);
+
+ /**
+ * Sends a IdHostBanned message telling the client that they have been banned.
+ */
+ void SendUserBanned(ENetPeer* client);
+
+ /**
+ * Sends a IdModPermissionDenied message telling the client that they do not have mod
+ * permission.
+ */
+ void SendModPermissionDenied(ENetPeer* client);
+
+ /**
+ * Sends a IdModNoSuchUser message telling the client that the given user could not be found.
+ */
+ void SendModNoSuchUser(ENetPeer* client);
+
+ /**
+ * Sends the ban list in response to a client's request for getting ban list.
+ */
+ void SendModBanListResponse(ENetPeer* client);
+
+ /**
+ * Notifies the members that the room is closed,
+ */
+ void SendCloseMessage();
+
+ /**
+ * Sends a system message to all the connected clients.
+ */
+ void SendStatusMessage(StatusMessageTypes type, const std::string& nickname,
+ const std::string& username, const std::string& ip);
+
+ /**
+ * Sends the information about the room, along with the list of members
+ * to every connected client in the room.
+ * The packet has the structure:
+ * <MessageID>ID_ROOM_INFORMATION
+ * <String> room_name
+ * <String> room_description
+ * <u32> member_slots: The max number of clients allowed in this room
+ * <String> uid
+ * <u16> port
+ * <u32> num_members: the number of currently joined clients
+ * This is followed by the following three values for each member:
+ * <String> nickname of that member
+ * <MacAddress> mac_address of that member
+ * <String> game_name of that member
+ */
+ void BroadcastRoomInformation();
+
+ /**
+ * Generates a free MAC address to assign to a new client.
+ * The first 3 bytes are the NintendoOUI 0x00, 0x1F, 0x32
+ */
+ MacAddress GenerateMacAddress();
+
+ /**
+ * Broadcasts this packet to all members except the sender.
+ * @param event The ENet event containing the data
+ */
+ void HandleWifiPacket(const ENetEvent* event);
+
+ /**
+ * Extracts a chat entry from a received ENet packet and adds it to the chat queue.
+ * @param event The ENet event that was received.
+ */
+ void HandleChatPacket(const ENetEvent* event);
+
+ /**
+ * Extracts the game name from a received ENet packet and broadcasts it.
+ * @param event The ENet event that was received.
+ */
+ void HandleGameNamePacket(const ENetEvent* event);
+
+ /**
+ * Removes the client from the members list if it was in it and announces the change
+ * to all other clients.
+ */
+ void HandleClientDisconnection(ENetPeer* client);
+};
+
+// RoomImpl
+void Room::RoomImpl::ServerLoop() {
+ while (state != State::Closed) {
+ ENetEvent event;
+ if (enet_host_service(server, &event, 16) > 0) {
+ switch (event.type) {
+ case ENET_EVENT_TYPE_RECEIVE:
+ switch (event.packet->data[0]) {
+ case IdJoinRequest:
+ HandleJoinRequest(&event);
+ break;
+ case IdSetGameInfo:
+ HandleGameNamePacket(&event);
+ break;
+ case IdWifiPacket:
+ HandleWifiPacket(&event);
+ break;
+ case IdChatMessage:
+ HandleChatPacket(&event);
+ break;
+ // Moderation
+ case IdModKick:
+ HandleModKickPacket(&event);
+ break;
+ case IdModBan:
+ HandleModBanPacket(&event);
+ break;
+ case IdModUnban:
+ HandleModUnbanPacket(&event);
+ break;
+ case IdModGetBanList:
+ HandleModGetBanListPacket(&event);
+ break;
+ }
+ enet_packet_destroy(event.packet);
+ break;
+ case ENET_EVENT_TYPE_DISCONNECT:
+ HandleClientDisconnection(event.peer);
+ break;
+ case ENET_EVENT_TYPE_NONE:
+ case ENET_EVENT_TYPE_CONNECT:
+ break;
+ }
+ }
+ }
+ // Close the connection to all members:
+ SendCloseMessage();
+}
+
+void Room::RoomImpl::StartLoop() {
+ room_thread = std::make_unique<std::thread>(&Room::RoomImpl::ServerLoop, this);
+}
+
+void Room::RoomImpl::HandleJoinRequest(const ENetEvent* event) {
+ {
+ std::lock_guard lock(member_mutex);
+ if (members.size() >= room_information.member_slots) {
+ SendRoomIsFull(event->peer);
+ return;
+ }
+ }
+ Packet packet;
+ packet.Append(event->packet->data, event->packet->dataLength);
+ packet.IgnoreBytes(sizeof(u8)); // Ignore the message type
+ std::string nickname;
+ packet.Read(nickname);
+
+ std::string console_id_hash;
+ packet.Read(console_id_hash);
+
+ MacAddress preferred_mac;
+ packet.Read(preferred_mac);
+
+ u32 client_version;
+ packet.Read(client_version);
+
+ std::string pass;
+ packet.Read(pass);
+
+ std::string token;
+ packet.Read(token);
+
+ if (pass != password) {
+ SendWrongPassword(event->peer);
+ return;
+ }
+
+ if (!IsValidNickname(nickname)) {
+ SendNameCollision(event->peer);
+ return;
+ }
+
+ if (preferred_mac != NoPreferredMac) {
+ // Verify if the preferred mac is available
+ if (!IsValidMacAddress(preferred_mac)) {
+ SendMacCollision(event->peer);
+ return;
+ }
+ } else {
+ // Assign a MAC address of this client automatically
+ preferred_mac = GenerateMacAddress();
+ }
+
+ if (!IsValidConsoleId(console_id_hash)) {
+ SendConsoleIdCollision(event->peer);
+ return;
+ }
+
+ if (client_version != network_version) {
+ SendVersionMismatch(event->peer);
+ return;
+ }
+
+ // At this point the client is ready to be added to the room.
+ Member member{};
+ member.mac_address = preferred_mac;
+ member.console_id_hash = console_id_hash;
+ member.nickname = nickname;
+ member.peer = event->peer;
+
+ std::string uid;
+ {
+ std::lock_guard lock(verify_uid_mutex);
+ uid = verify_uid;
+ }
+ member.user_data = verify_backend->LoadUserData(uid, token);
+
+ std::string ip;
+ {
+ std::lock_guard lock(ban_list_mutex);
+
+ // Check username ban
+ if (!member.user_data.username.empty() &&
+ std::find(username_ban_list.begin(), username_ban_list.end(),
+ member.user_data.username) != username_ban_list.end()) {
+
+ SendUserBanned(event->peer);
+ return;
+ }
+
+ // Check IP ban
+ std::array<char, 256> ip_raw{};
+ enet_address_get_host_ip(&event->peer->address, ip_raw.data(), sizeof(ip_raw) - 1);
+ ip = ip_raw.data();
+
+ if (std::find(ip_ban_list.begin(), ip_ban_list.end(), ip) != ip_ban_list.end()) {
+ SendUserBanned(event->peer);
+ return;
+ }
+ }
+
+ // Notify everyone that the user has joined.
+ SendStatusMessage(IdMemberJoin, member.nickname, member.user_data.username, ip);
+
+ {
+ std::lock_guard lock(member_mutex);
+ members.push_back(std::move(member));
+ }
+
+ // Notify everyone that the room information has changed.
+ BroadcastRoomInformation();
+ if (HasModPermission(event->peer)) {
+ SendJoinSuccessAsMod(event->peer, preferred_mac);
+ } else {
+ SendJoinSuccess(event->peer, preferred_mac);
+ }
+}
+
+void Room::RoomImpl::HandleModKickPacket(const ENetEvent* event) {
+ if (!HasModPermission(event->peer)) {
+ SendModPermissionDenied(event->peer);
+ return;
+ }
+
+ Packet packet;
+ packet.Append(event->packet->data, event->packet->dataLength);
+ packet.IgnoreBytes(sizeof(u8)); // Ignore the message type
+
+ std::string nickname;
+ packet.Read(nickname);
+
+ std::string username, ip;
+ {
+ std::lock_guard lock(member_mutex);
+ const auto target_member =
+ std::find_if(members.begin(), members.end(),
+ [&nickname](const auto& member) { return member.nickname == nickname; });
+ if (target_member == members.end()) {
+ SendModNoSuchUser(event->peer);
+ return;
+ }
+
+ // Notify the kicked member
+ SendUserKicked(target_member->peer);
+
+ username = target_member->user_data.username;
+
+ std::array<char, 256> ip_raw{};
+ enet_address_get_host_ip(&target_member->peer->address, ip_raw.data(), sizeof(ip_raw) - 1);
+ ip = ip_raw.data();
+
+ enet_peer_disconnect(target_member->peer, 0);
+ members.erase(target_member);
+ }
+
+ // Announce the change to all clients.
+ SendStatusMessage(IdMemberKicked, nickname, username, ip);
+ BroadcastRoomInformation();
+}
+
+void Room::RoomImpl::HandleModBanPacket(const ENetEvent* event) {
+ if (!HasModPermission(event->peer)) {
+ SendModPermissionDenied(event->peer);
+ return;
+ }
+
+ Packet packet;
+ packet.Append(event->packet->data, event->packet->dataLength);
+ packet.IgnoreBytes(sizeof(u8)); // Ignore the message type
+
+ std::string nickname;
+ packet.Read(nickname);
+
+ std::string username, ip;
+ {
+ std::lock_guard lock(member_mutex);
+ const auto target_member =
+ std::find_if(members.begin(), members.end(),
+ [&nickname](const auto& member) { return member.nickname == nickname; });
+ if (target_member == members.end()) {
+ SendModNoSuchUser(event->peer);
+ return;
+ }
+
+ // Notify the banned member
+ SendUserBanned(target_member->peer);
+
+ nickname = target_member->nickname;
+ username = target_member->user_data.username;
+
+ std::array<char, 256> ip_raw{};
+ enet_address_get_host_ip(&target_member->peer->address, ip_raw.data(), sizeof(ip_raw) - 1);
+ ip = ip_raw.data();
+
+ enet_peer_disconnect(target_member->peer, 0);
+ members.erase(target_member);
+ }
+
+ {
+ std::lock_guard lock(ban_list_mutex);
+
+ if (!username.empty()) {
+ // Ban the forum username
+ if (std::find(username_ban_list.begin(), username_ban_list.end(), username) ==
+ username_ban_list.end()) {
+
+ username_ban_list.emplace_back(username);
+ }
+ }
+
+ // Ban the member's IP as well
+ if (std::find(ip_ban_list.begin(), ip_ban_list.end(), ip) == ip_ban_list.end()) {
+ ip_ban_list.emplace_back(ip);
+ }
+ }
+
+ // Announce the change to all clients.
+ SendStatusMessage(IdMemberBanned, nickname, username, ip);
+ BroadcastRoomInformation();
+}
+
+void Room::RoomImpl::HandleModUnbanPacket(const ENetEvent* event) {
+ if (!HasModPermission(event->peer)) {
+ SendModPermissionDenied(event->peer);
+ return;
+ }
+
+ Packet packet;
+ packet.Append(event->packet->data, event->packet->dataLength);
+ packet.IgnoreBytes(sizeof(u8)); // Ignore the message type
+
+ std::string address;
+ packet.Read(address);
+
+ bool unbanned = false;
+ {
+ std::lock_guard lock(ban_list_mutex);
+
+ auto it = std::find(username_ban_list.begin(), username_ban_list.end(), address);
+ if (it != username_ban_list.end()) {
+ unbanned = true;
+ username_ban_list.erase(it);
+ }
+
+ it = std::find(ip_ban_list.begin(), ip_ban_list.end(), address);
+ if (it != ip_ban_list.end()) {
+ unbanned = true;
+ ip_ban_list.erase(it);
+ }
+ }
+
+ if (unbanned) {
+ SendStatusMessage(IdAddressUnbanned, address, "", "");
+ } else {
+ SendModNoSuchUser(event->peer);
+ }
+}
+
+void Room::RoomImpl::HandleModGetBanListPacket(const ENetEvent* event) {
+ if (!HasModPermission(event->peer)) {
+ SendModPermissionDenied(event->peer);
+ return;
+ }
+
+ SendModBanListResponse(event->peer);
+}
+
+bool Room::RoomImpl::IsValidNickname(const std::string& nickname) const {
+ // A nickname is valid if it matches the regex and is not already taken by anybody else in the
+ // room.
+ const std::regex nickname_regex("^[ a-zA-Z0-9._-]{4,20}$");
+ if (!std::regex_match(nickname, nickname_regex))
+ return false;
+
+ std::lock_guard lock(member_mutex);
+ return std::all_of(members.begin(), members.end(),
+ [&nickname](const auto& member) { return member.nickname != nickname; });
+}
+
+bool Room::RoomImpl::IsValidMacAddress(const MacAddress& address) const {
+ // A MAC address is valid if it is not already taken by anybody else in the room.
+ std::lock_guard lock(member_mutex);
+ return std::all_of(members.begin(), members.end(),
+ [&address](const auto& member) { return member.mac_address != address; });
+}
+
+bool Room::RoomImpl::IsValidConsoleId(const std::string& console_id_hash) const {
+ // A Console ID is valid if it is not already taken by anybody else in the room.
+ std::lock_guard lock(member_mutex);
+ return std::all_of(members.begin(), members.end(), [&console_id_hash](const auto& member) {
+ return member.console_id_hash != console_id_hash;
+ });
+}
+
+bool Room::RoomImpl::HasModPermission(const ENetPeer* client) const {
+ std::lock_guard lock(member_mutex);
+ const auto sending_member =
+ std::find_if(members.begin(), members.end(),
+ [client](const auto& member) { return member.peer == client; });
+ if (sending_member == members.end()) {
+ return false;
+ }
+ if (room_information.enable_yuzu_mods &&
+ sending_member->user_data.moderator) { // Community moderator
+
+ return true;
+ }
+ if (!room_information.host_username.empty() &&
+ sending_member->user_data.username == room_information.host_username) { // Room host
+
+ return true;
+ }
+ return false;
+}
+
+void Room::RoomImpl::SendNameCollision(ENetPeer* client) {
+ Packet packet;
+ packet.Write(static_cast<u8>(IdNameCollision));
+
+ ENetPacket* enet_packet =
+ enet_packet_create(packet.GetData(), packet.GetDataSize(), ENET_PACKET_FLAG_RELIABLE);
+ enet_peer_send(client, 0, enet_packet);
+ enet_host_flush(server);
+}
+
+void Room::RoomImpl::SendMacCollision(ENetPeer* client) {
+ Packet packet;
+ packet.Write(static_cast<u8>(IdMacCollision));
+
+ ENetPacket* enet_packet =
+ enet_packet_create(packet.GetData(), packet.GetDataSize(), ENET_PACKET_FLAG_RELIABLE);
+ enet_peer_send(client, 0, enet_packet);
+ enet_host_flush(server);
+}
+
+void Room::RoomImpl::SendConsoleIdCollision(ENetPeer* client) {
+ Packet packet;
+ packet.Write(static_cast<u8>(IdConsoleIdCollision));
+
+ ENetPacket* enet_packet =
+ enet_packet_create(packet.GetData(), packet.GetDataSize(), ENET_PACKET_FLAG_RELIABLE);
+ enet_peer_send(client, 0, enet_packet);
+ enet_host_flush(server);
+}
+
+void Room::RoomImpl::SendWrongPassword(ENetPeer* client) {
+ Packet packet;
+ packet.Write(static_cast<u8>(IdWrongPassword));
+
+ ENetPacket* enet_packet =
+ enet_packet_create(packet.GetData(), packet.GetDataSize(), ENET_PACKET_FLAG_RELIABLE);
+ enet_peer_send(client, 0, enet_packet);
+ enet_host_flush(server);
+}
+
+void Room::RoomImpl::SendRoomIsFull(ENetPeer* client) {
+ Packet packet;
+ packet.Write(static_cast<u8>(IdRoomIsFull));
+
+ ENetPacket* enet_packet =
+ enet_packet_create(packet.GetData(), packet.GetDataSize(), ENET_PACKET_FLAG_RELIABLE);
+ enet_peer_send(client, 0, enet_packet);
+ enet_host_flush(server);
+}
+
+void Room::RoomImpl::SendVersionMismatch(ENetPeer* client) {
+ Packet packet;
+ packet.Write(static_cast<u8>(IdVersionMismatch));
+ packet.Write(network_version);
+
+ ENetPacket* enet_packet =
+ enet_packet_create(packet.GetData(), packet.GetDataSize(), ENET_PACKET_FLAG_RELIABLE);
+ enet_peer_send(client, 0, enet_packet);
+ enet_host_flush(server);
+}
+
+void Room::RoomImpl::SendJoinSuccess(ENetPeer* client, MacAddress mac_address) {
+ Packet packet;
+ packet.Write(static_cast<u8>(IdJoinSuccess));
+ packet.Write(mac_address);
+ ENetPacket* enet_packet =
+ enet_packet_create(packet.GetData(), packet.GetDataSize(), ENET_PACKET_FLAG_RELIABLE);
+ enet_peer_send(client, 0, enet_packet);
+ enet_host_flush(server);
+}
+
+void Room::RoomImpl::SendJoinSuccessAsMod(ENetPeer* client, MacAddress mac_address) {
+ Packet packet;
+ packet.Write(static_cast<u8>(IdJoinSuccessAsMod));
+ packet.Write(mac_address);
+ ENetPacket* enet_packet =
+ enet_packet_create(packet.GetData(), packet.GetDataSize(), ENET_PACKET_FLAG_RELIABLE);
+ enet_peer_send(client, 0, enet_packet);
+ enet_host_flush(server);
+}
+
+void Room::RoomImpl::SendUserKicked(ENetPeer* client) {
+ Packet packet;
+ packet.Write(static_cast<u8>(IdHostKicked));
+
+ ENetPacket* enet_packet =
+ enet_packet_create(packet.GetData(), packet.GetDataSize(), ENET_PACKET_FLAG_RELIABLE);
+ enet_peer_send(client, 0, enet_packet);
+ enet_host_flush(server);
+}
+
+void Room::RoomImpl::SendUserBanned(ENetPeer* client) {
+ Packet packet;
+ packet.Write(static_cast<u8>(IdHostBanned));
+
+ ENetPacket* enet_packet =
+ enet_packet_create(packet.GetData(), packet.GetDataSize(), ENET_PACKET_FLAG_RELIABLE);
+ enet_peer_send(client, 0, enet_packet);
+ enet_host_flush(server);
+}
+
+void Room::RoomImpl::SendModPermissionDenied(ENetPeer* client) {
+ Packet packet;
+ packet.Write(static_cast<u8>(IdModPermissionDenied));
+
+ ENetPacket* enet_packet =
+ enet_packet_create(packet.GetData(), packet.GetDataSize(), ENET_PACKET_FLAG_RELIABLE);
+ enet_peer_send(client, 0, enet_packet);
+ enet_host_flush(server);
+}
+
+void Room::RoomImpl::SendModNoSuchUser(ENetPeer* client) {
+ Packet packet;
+ packet.Write(static_cast<u8>(IdModNoSuchUser));
+
+ ENetPacket* enet_packet =
+ enet_packet_create(packet.GetData(), packet.GetDataSize(), ENET_PACKET_FLAG_RELIABLE);
+ enet_peer_send(client, 0, enet_packet);
+ enet_host_flush(server);
+}
+
+void Room::RoomImpl::SendModBanListResponse(ENetPeer* client) {
+ Packet packet;
+ packet.Write(static_cast<u8>(IdModBanListResponse));
+ {
+ std::lock_guard lock(ban_list_mutex);
+ packet.Write(username_ban_list);
+ packet.Write(ip_ban_list);
+ }
+
+ ENetPacket* enet_packet =
+ enet_packet_create(packet.GetData(), packet.GetDataSize(), ENET_PACKET_FLAG_RELIABLE);
+ enet_peer_send(client, 0, enet_packet);
+ enet_host_flush(server);
+}
+
+void Room::RoomImpl::SendCloseMessage() {
+ Packet packet;
+ packet.Write(static_cast<u8>(IdCloseRoom));
+ std::lock_guard lock(member_mutex);
+ if (!members.empty()) {
+ ENetPacket* enet_packet =
+ enet_packet_create(packet.GetData(), packet.GetDataSize(), ENET_PACKET_FLAG_RELIABLE);
+ for (auto& member : members) {
+ enet_peer_send(member.peer, 0, enet_packet);
+ }
+ }
+ enet_host_flush(server);
+ for (auto& member : members) {
+ enet_peer_disconnect(member.peer, 0);
+ }
+}
+
+void Room::RoomImpl::SendStatusMessage(StatusMessageTypes type, const std::string& nickname,
+ const std::string& username, const std::string& ip) {
+ Packet packet;
+ packet.Write(static_cast<u8>(IdStatusMessage));
+ packet.Write(static_cast<u8>(type));
+ packet.Write(nickname);
+ packet.Write(username);
+ std::lock_guard lock(member_mutex);
+ if (!members.empty()) {
+ ENetPacket* enet_packet =
+ enet_packet_create(packet.GetData(), packet.GetDataSize(), ENET_PACKET_FLAG_RELIABLE);
+ for (auto& member : members) {
+ enet_peer_send(member.peer, 0, enet_packet);
+ }
+ }
+ enet_host_flush(server);
+
+ const std::string display_name =
+ username.empty() ? nickname : fmt::format("{} ({})", nickname, username);
+
+ switch (type) {
+ case IdMemberJoin:
+ LOG_INFO(Network, "[{}] {} has joined.", ip, display_name);
+ break;
+ case IdMemberLeave:
+ LOG_INFO(Network, "[{}] {} has left.", ip, display_name);
+ break;
+ case IdMemberKicked:
+ LOG_INFO(Network, "[{}] {} has been kicked.", ip, display_name);
+ break;
+ case IdMemberBanned:
+ LOG_INFO(Network, "[{}] {} has been banned.", ip, display_name);
+ break;
+ case IdAddressUnbanned:
+ LOG_INFO(Network, "{} has been unbanned.", display_name);
+ break;
+ }
+}
+
+void Room::RoomImpl::BroadcastRoomInformation() {
+ Packet packet;
+ packet.Write(static_cast<u8>(IdRoomInformation));
+ packet.Write(room_information.name);
+ packet.Write(room_information.description);
+ packet.Write(room_information.member_slots);
+ packet.Write(room_information.port);
+ packet.Write(room_information.preferred_game.name);
+ packet.Write(room_information.host_username);
+
+ packet.Write(static_cast<u32>(members.size()));
+ {
+ std::lock_guard lock(member_mutex);
+ for (const auto& member : members) {
+ packet.Write(member.nickname);
+ packet.Write(member.mac_address);
+ packet.Write(member.game_info.name);
+ packet.Write(member.game_info.id);
+ packet.Write(member.user_data.username);
+ packet.Write(member.user_data.display_name);
+ packet.Write(member.user_data.avatar_url);
+ }
+ }
+
+ ENetPacket* enet_packet =
+ enet_packet_create(packet.GetData(), packet.GetDataSize(), ENET_PACKET_FLAG_RELIABLE);
+ enet_host_broadcast(server, 0, enet_packet);
+ enet_host_flush(server);
+}
+
+MacAddress Room::RoomImpl::GenerateMacAddress() {
+ MacAddress result_mac =
+ NintendoOUI; // The first three bytes of each MAC address will be the NintendoOUI
+ std::uniform_int_distribution<> dis(0x00, 0xFF); // Random byte between 0 and 0xFF
+ do {
+ for (std::size_t i = 3; i < result_mac.size(); ++i) {
+ result_mac[i] = dis(random_gen);
+ }
+ } while (!IsValidMacAddress(result_mac));
+ return result_mac;
+}
+
+void Room::RoomImpl::HandleWifiPacket(const ENetEvent* event) {
+ Packet in_packet;
+ in_packet.Append(event->packet->data, event->packet->dataLength);
+ in_packet.IgnoreBytes(sizeof(u8)); // Message type
+ in_packet.IgnoreBytes(sizeof(u8)); // WifiPacket Type
+ in_packet.IgnoreBytes(sizeof(u8)); // WifiPacket Channel
+ in_packet.IgnoreBytes(sizeof(MacAddress)); // WifiPacket Transmitter Address
+ MacAddress destination_address;
+ in_packet.Read(destination_address);
+
+ Packet out_packet;
+ out_packet.Append(event->packet->data, event->packet->dataLength);
+ ENetPacket* enet_packet = enet_packet_create(out_packet.GetData(), out_packet.GetDataSize(),
+ ENET_PACKET_FLAG_RELIABLE);
+
+ if (destination_address == BroadcastMac) { // Send the data to everyone except the sender
+ std::lock_guard lock(member_mutex);
+ bool sent_packet = false;
+ for (const auto& member : members) {
+ if (member.peer != event->peer) {
+ sent_packet = true;
+ enet_peer_send(member.peer, 0, enet_packet);
+ }
+ }
+
+ if (!sent_packet) {
+ enet_packet_destroy(enet_packet);
+ }
+ } else { // Send the data only to the destination client
+ std::lock_guard lock(member_mutex);
+ auto member = std::find_if(members.begin(), members.end(),
+ [destination_address](const Member& member_entry) -> bool {
+ return member_entry.mac_address == destination_address;
+ });
+ if (member != members.end()) {
+ enet_peer_send(member->peer, 0, enet_packet);
+ } else {
+ LOG_ERROR(Network,
+ "Attempting to send to unknown MAC address: "
+ "{:02X}:{:02X}:{:02X}:{:02X}:{:02X}:{:02X}",
+ destination_address[0], destination_address[1], destination_address[2],
+ destination_address[3], destination_address[4], destination_address[5]);
+ enet_packet_destroy(enet_packet);
+ }
+ }
+ enet_host_flush(server);
+}
+
+void Room::RoomImpl::HandleChatPacket(const ENetEvent* event) {
+ Packet in_packet;
+ in_packet.Append(event->packet->data, event->packet->dataLength);
+
+ in_packet.IgnoreBytes(sizeof(u8)); // Ignore the message type
+ std::string message;
+ in_packet.Read(message);
+ auto CompareNetworkAddress = [event](const Member member) -> bool {
+ return member.peer == event->peer;
+ };
+
+ std::lock_guard lock(member_mutex);
+ const auto sending_member = std::find_if(members.begin(), members.end(), CompareNetworkAddress);
+ if (sending_member == members.end()) {
+ return; // Received a chat message from a unknown sender
+ }
+
+ // Limit the size of chat messages to MaxMessageSize
+ message.resize(std::min(static_cast<u32>(message.size()), MaxMessageSize));
+
+ Packet out_packet;
+ out_packet.Write(static_cast<u8>(IdChatMessage));
+ out_packet.Write(sending_member->nickname);
+ out_packet.Write(sending_member->user_data.username);
+ out_packet.Write(message);
+
+ ENetPacket* enet_packet = enet_packet_create(out_packet.GetData(), out_packet.GetDataSize(),
+ ENET_PACKET_FLAG_RELIABLE);
+ bool sent_packet = false;
+ for (const auto& member : members) {
+ if (member.peer != event->peer) {
+ sent_packet = true;
+ enet_peer_send(member.peer, 0, enet_packet);
+ }
+ }
+
+ if (!sent_packet) {
+ enet_packet_destroy(enet_packet);
+ }
+
+ enet_host_flush(server);
+
+ if (sending_member->user_data.username.empty()) {
+ LOG_INFO(Network, "{}: {}", sending_member->nickname, message);
+ } else {
+ LOG_INFO(Network, "{} ({}): {}", sending_member->nickname,
+ sending_member->user_data.username, message);
+ }
+}
+
+void Room::RoomImpl::HandleGameNamePacket(const ENetEvent* event) {
+ Packet in_packet;
+ in_packet.Append(event->packet->data, event->packet->dataLength);
+
+ in_packet.IgnoreBytes(sizeof(u8)); // Ignore the message type
+ GameInfo game_info;
+ in_packet.Read(game_info.name);
+ in_packet.Read(game_info.id);
+
+ {
+ std::lock_guard lock(member_mutex);
+ auto member = std::find_if(members.begin(), members.end(),
+ [event](const Member& member_entry) -> bool {
+ return member_entry.peer == event->peer;
+ });
+ if (member != members.end()) {
+ member->game_info = game_info;
+
+ const std::string display_name =
+ member->user_data.username.empty()
+ ? member->nickname
+ : fmt::format("{} ({})", member->nickname, member->user_data.username);
+
+ if (game_info.name.empty()) {
+ LOG_INFO(Network, "{} is not playing", display_name);
+ } else {
+ LOG_INFO(Network, "{} is playing {}", display_name, game_info.name);
+ }
+ }
+ }
+ BroadcastRoomInformation();
+}
+
+void Room::RoomImpl::HandleClientDisconnection(ENetPeer* client) {
+ // Remove the client from the members list.
+ std::string nickname, username, ip;
+ {
+ std::lock_guard lock(member_mutex);
+ auto member =
+ std::find_if(members.begin(), members.end(), [client](const Member& member_entry) {
+ return member_entry.peer == client;
+ });
+ if (member != members.end()) {
+ nickname = member->nickname;
+ username = member->user_data.username;
+
+ std::array<char, 256> ip_raw{};
+ enet_address_get_host_ip(&member->peer->address, ip_raw.data(), sizeof(ip_raw) - 1);
+ ip = ip_raw.data();
+
+ members.erase(member);
+ }
+ }
+
+ // Announce the change to all clients.
+ enet_peer_disconnect(client, 0);
+ if (!nickname.empty())
+ SendStatusMessage(IdMemberLeave, nickname, username, ip);
+ BroadcastRoomInformation();
+}
+
+// Room
+Room::Room() : room_impl{std::make_unique<RoomImpl>()} {}
+
+Room::~Room() = default;
+
+bool Room::Create(const std::string& name, const std::string& description,
+ const std::string& server_address, u16 server_port, const std::string& password,
+ const u32 max_connections, const std::string& host_username,
+ const GameInfo preferred_game,
+ std::unique_ptr<VerifyUser::Backend> verify_backend,
+ const Room::BanList& ban_list, bool enable_yuzu_mods) {
+ ENetAddress address;
+ address.host = ENET_HOST_ANY;
+ if (!server_address.empty()) {
+ enet_address_set_host(&address, server_address.c_str());
+ }
+ address.port = server_port;
+
+ // In order to send the room is full message to the connecting client, we need to leave one
+ // slot open so enet won't reject the incoming connection without telling us
+ room_impl->server = enet_host_create(&address, max_connections + 1, NumChannels, 0, 0);
+ if (!room_impl->server) {
+ return false;
+ }
+ room_impl->state = State::Open;
+
+ room_impl->room_information.name = name;
+ room_impl->room_information.description = description;
+ room_impl->room_information.member_slots = max_connections;
+ room_impl->room_information.port = server_port;
+ room_impl->room_information.preferred_game = preferred_game;
+ room_impl->room_information.host_username = host_username;
+ room_impl->room_information.enable_yuzu_mods = enable_yuzu_mods;
+ room_impl->password = password;
+ room_impl->verify_backend = std::move(verify_backend);
+ room_impl->username_ban_list = ban_list.first;
+ room_impl->ip_ban_list = ban_list.second;
+
+ room_impl->StartLoop();
+ return true;
+}
+
+Room::State Room::GetState() const {
+ return room_impl->state;
+}
+
+const RoomInformation& Room::GetRoomInformation() const {
+ return room_impl->room_information;
+}
+
+std::string Room::GetVerifyUID() const {
+ std::lock_guard lock(room_impl->verify_uid_mutex);
+ return room_impl->verify_uid;
+}
+
+Room::BanList Room::GetBanList() const {
+ std::lock_guard lock(room_impl->ban_list_mutex);
+ return {room_impl->username_ban_list, room_impl->ip_ban_list};
+}
+
+std::vector<Member> Room::GetRoomMemberList() const {
+ std::vector<Member> member_list;
+ std::lock_guard lock(room_impl->member_mutex);
+ for (const auto& member_impl : room_impl->members) {
+ Member member;
+ member.nickname = member_impl.nickname;
+ member.username = member_impl.user_data.username;
+ member.display_name = member_impl.user_data.display_name;
+ member.avatar_url = member_impl.user_data.avatar_url;
+ member.mac_address = member_impl.mac_address;
+ member.game = member_impl.game_info;
+ member_list.push_back(member);
+ }
+ return member_list;
+}
+
+bool Room::HasPassword() const {
+ return !room_impl->password.empty();
+}
+
+void Room::SetVerifyUID(const std::string& uid) {
+ std::lock_guard lock(room_impl->verify_uid_mutex);
+ room_impl->verify_uid = uid;
+}
+
+void Room::Destroy() {
+ room_impl->state = State::Closed;
+ room_impl->room_thread->join();
+ room_impl->room_thread.reset();
+
+ if (room_impl->server) {
+ enet_host_destroy(room_impl->server);
+ }
+ room_impl->room_information = {};
+ room_impl->server = nullptr;
+ {
+ std::lock_guard lock(room_impl->member_mutex);
+ room_impl->members.clear();
+ }
+ room_impl->room_information.member_slots = 0;
+ room_impl->room_information.name.clear();
+}
+
+} // namespace Network
diff --git a/src/network/room.h b/src/network/room.h
new file mode 100644
index 000000000..6f7e3b5b5
--- /dev/null
+++ b/src/network/room.h
@@ -0,0 +1,151 @@
+// SPDX-FileCopyrightText: Copyright 2017 Citra Emulator Project
+// SPDX-License-Identifier: GPL-2.0-or-later
+
+#pragma once
+
+#include <array>
+#include <memory>
+#include <string>
+#include <vector>
+#include "common/announce_multiplayer_room.h"
+#include "common/common_types.h"
+#include "network/verify_user.h"
+
+namespace Network {
+
+using AnnounceMultiplayerRoom::GameInfo;
+using AnnounceMultiplayerRoom::MacAddress;
+using AnnounceMultiplayerRoom::Member;
+using AnnounceMultiplayerRoom::RoomInformation;
+
+constexpr u32 network_version = 1; ///< The version of this Room and RoomMember
+
+constexpr u16 DefaultRoomPort = 24872;
+
+constexpr u32 MaxMessageSize = 500;
+
+/// Maximum number of concurrent connections allowed to this room.
+static constexpr u32 MaxConcurrentConnections = 254;
+
+constexpr std::size_t NumChannels = 1; // Number of channels used for the connection
+
+/// A special MAC address that tells the room we're joining to assign us a MAC address
+/// automatically.
+constexpr MacAddress NoPreferredMac = {0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF};
+
+// 802.11 broadcast MAC address
+constexpr MacAddress BroadcastMac = {0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF};
+
+// The different types of messages that can be sent. The first byte of each packet defines the type
+enum RoomMessageTypes : u8 {
+ IdJoinRequest = 1,
+ IdJoinSuccess,
+ IdRoomInformation,
+ IdSetGameInfo,
+ IdWifiPacket,
+ IdChatMessage,
+ IdNameCollision,
+ IdMacCollision,
+ IdVersionMismatch,
+ IdWrongPassword,
+ IdCloseRoom,
+ IdRoomIsFull,
+ IdConsoleIdCollision,
+ IdStatusMessage,
+ IdHostKicked,
+ IdHostBanned,
+ /// Moderation requests
+ IdModKick,
+ IdModBan,
+ IdModUnban,
+ IdModGetBanList,
+ // Moderation responses
+ IdModBanListResponse,
+ IdModPermissionDenied,
+ IdModNoSuchUser,
+ IdJoinSuccessAsMod,
+};
+
+/// Types of system status messages
+enum StatusMessageTypes : u8 {
+ IdMemberJoin = 1, ///< Member joining
+ IdMemberLeave, ///< Member leaving
+ IdMemberKicked, ///< A member is kicked from the room
+ IdMemberBanned, ///< A member is banned from the room
+ IdAddressUnbanned, ///< A username / ip address is unbanned from the room
+};
+
+/// This is what a server [person creating a server] would use.
+class Room final {
+public:
+ enum class State : u8 {
+ Open, ///< The room is open and ready to accept connections.
+ Closed, ///< The room is not opened and can not accept connections.
+ };
+
+ Room();
+ ~Room();
+
+ /**
+ * Gets the current state of the room.
+ */
+ State GetState() const;
+
+ /**
+ * Gets the room information of the room.
+ */
+ const RoomInformation& GetRoomInformation() const;
+
+ /**
+ * Gets the verify UID of this room.
+ */
+ std::string GetVerifyUID() const;
+
+ /**
+ * Gets a list of the mbmers connected to the room.
+ */
+ std::vector<Member> GetRoomMemberList() const;
+
+ /**
+ * Checks if the room is password protected
+ */
+ bool HasPassword() const;
+
+ using UsernameBanList = std::vector<std::string>;
+ using IPBanList = std::vector<std::string>;
+
+ using BanList = std::pair<UsernameBanList, IPBanList>;
+
+ /**
+ * Creates the socket for this room. Will bind to default address if
+ * server is empty string.
+ */
+ bool Create(const std::string& name, const std::string& description = "",
+ const std::string& server = "", u16 server_port = DefaultRoomPort,
+ const std::string& password = "",
+ const u32 max_connections = MaxConcurrentConnections,
+ const std::string& host_username = "", const GameInfo = {},
+ std::unique_ptr<VerifyUser::Backend> verify_backend = nullptr,
+ const BanList& ban_list = {}, bool enable_yuzu_mods = false);
+
+ /**
+ * Sets the verification GUID of the room.
+ */
+ void SetVerifyUID(const std::string& uid);
+
+ /**
+ * Gets the ban list (including banned forum usernames and IPs) of the room.
+ */
+ BanList GetBanList() const;
+
+ /**
+ * Destroys the socket
+ */
+ void Destroy();
+
+private:
+ class RoomImpl;
+ std::unique_ptr<RoomImpl> room_impl;
+};
+
+} // namespace Network
diff --git a/src/network/room_member.cpp b/src/network/room_member.cpp
new file mode 100644
index 000000000..e4f823e98
--- /dev/null
+++ b/src/network/room_member.cpp
@@ -0,0 +1,696 @@
+// SPDX-FileCopyrightText: Copyright 2017 Citra Emulator Project
+// SPDX-License-Identifier: GPL-2.0-or-later
+
+#include <atomic>
+#include <list>
+#include <mutex>
+#include <set>
+#include <thread>
+#include "common/assert.h"
+#include "enet/enet.h"
+#include "network/packet.h"
+#include "network/room_member.h"
+
+namespace Network {
+
+constexpr u32 ConnectionTimeoutMs = 5000;
+
+class RoomMember::RoomMemberImpl {
+public:
+ ENetHost* client = nullptr; ///< ENet network interface.
+ ENetPeer* server = nullptr; ///< The server peer the client is connected to
+
+ /// Information about the clients connected to the same room as us.
+ MemberList member_information;
+ /// Information about the room we're connected to.
+ RoomInformation room_information;
+
+ /// The current game name, id and version
+ GameInfo current_game_info;
+
+ std::atomic<State> state{State::Idle}; ///< Current state of the RoomMember.
+ void SetState(const State new_state);
+ void SetError(const Error new_error);
+ bool IsConnected() const;
+
+ std::string nickname; ///< The nickname of this member.
+
+ std::string username; ///< The username of this member.
+ mutable std::mutex username_mutex; ///< Mutex for locking username.
+
+ MacAddress mac_address; ///< The mac_address of this member.
+
+ std::mutex network_mutex; ///< Mutex that controls access to the `client` variable.
+ /// Thread that receives and dispatches network packets
+ std::unique_ptr<std::thread> loop_thread;
+ std::mutex send_list_mutex; ///< Mutex that controls access to the `send_list` variable.
+ std::list<Packet> send_list; ///< A list that stores all packets to send the async
+
+ template <typename T>
+ using CallbackSet = std::set<CallbackHandle<T>>;
+ std::mutex callback_mutex; ///< The mutex used for handling callbacks
+
+ class Callbacks {
+ public:
+ template <typename T>
+ CallbackSet<T>& Get();
+
+ private:
+ CallbackSet<WifiPacket> callback_set_wifi_packet;
+ CallbackSet<ChatEntry> callback_set_chat_messages;
+ CallbackSet<StatusMessageEntry> callback_set_status_messages;
+ CallbackSet<RoomInformation> callback_set_room_information;
+ CallbackSet<State> callback_set_state;
+ CallbackSet<Error> callback_set_error;
+ CallbackSet<Room::BanList> callback_set_ban_list;
+ };
+ Callbacks callbacks; ///< All CallbackSets to all events
+
+ void MemberLoop();
+
+ void StartLoop();
+
+ /**
+ * Sends data to the room. It will be send on channel 0 with flag RELIABLE
+ * @param packet The data to send
+ */
+ void Send(Packet&& packet);
+
+ /**
+ * Sends a request to the server, asking for permission to join a room with the specified
+ * nickname and preferred mac.
+ * @params nickname The desired nickname.
+ * @params console_id_hash A hash of the Console ID.
+ * @params preferred_mac The preferred MAC address to use in the room, the NoPreferredMac tells
+ * @params password The password for the room
+ * the server to assign one for us.
+ */
+ void SendJoinRequest(const std::string& nickname_, const std::string& console_id_hash,
+ const MacAddress& preferred_mac = NoPreferredMac,
+ const std::string& password = "", const std::string& token = "");
+
+ /**
+ * Extracts a MAC Address from a received ENet packet.
+ * @param event The ENet event that was received.
+ */
+ void HandleJoinPacket(const ENetEvent* event);
+ /**
+ * Extracts RoomInformation and MemberInformation from a received ENet packet.
+ * @param event The ENet event that was received.
+ */
+ void HandleRoomInformationPacket(const ENetEvent* event);
+
+ /**
+ * Extracts a WifiPacket from a received ENet packet.
+ * @param event The ENet event that was received.
+ */
+ void HandleWifiPackets(const ENetEvent* event);
+
+ /**
+ * Extracts a chat entry from a received ENet packet and adds it to the chat queue.
+ * @param event The ENet event that was received.
+ */
+ void HandleChatPacket(const ENetEvent* event);
+
+ /**
+ * Extracts a system message entry from a received ENet packet and adds it to the system message
+ * queue.
+ * @param event The ENet event that was received.
+ */
+ void HandleStatusMessagePacket(const ENetEvent* event);
+
+ /**
+ * Extracts a ban list request response from a received ENet packet.
+ * @param event The ENet event that was received.
+ */
+ void HandleModBanListResponsePacket(const ENetEvent* event);
+
+ /**
+ * Disconnects the RoomMember from the Room
+ */
+ void Disconnect();
+
+ template <typename T>
+ void Invoke(const T& data);
+
+ template <typename T>
+ CallbackHandle<T> Bind(std::function<void(const T&)> callback);
+};
+
+// RoomMemberImpl
+void RoomMember::RoomMemberImpl::SetState(const State new_state) {
+ if (state != new_state) {
+ state = new_state;
+ Invoke<State>(state);
+ }
+}
+
+void RoomMember::RoomMemberImpl::SetError(const Error new_error) {
+ Invoke<Error>(new_error);
+}
+
+bool RoomMember::RoomMemberImpl::IsConnected() const {
+ return state == State::Joining || state == State::Joined || state == State::Moderator;
+}
+
+void RoomMember::RoomMemberImpl::MemberLoop() {
+ // Receive packets while the connection is open
+ while (IsConnected()) {
+ std::lock_guard lock(network_mutex);
+ ENetEvent event;
+ if (enet_host_service(client, &event, 16) > 0) {
+ switch (event.type) {
+ case ENET_EVENT_TYPE_RECEIVE:
+ switch (event.packet->data[0]) {
+ case IdWifiPacket:
+ HandleWifiPackets(&event);
+ break;
+ case IdChatMessage:
+ HandleChatPacket(&event);
+ break;
+ case IdStatusMessage:
+ HandleStatusMessagePacket(&event);
+ break;
+ case IdRoomInformation:
+ HandleRoomInformationPacket(&event);
+ break;
+ case IdJoinSuccess:
+ case IdJoinSuccessAsMod:
+ // The join request was successful, we are now in the room.
+ // If we joined successfully, there must be at least one client in the room: us.
+ ASSERT_MSG(member_information.size() > 0,
+ "We have not yet received member information.");
+ HandleJoinPacket(&event); // Get the MAC Address for the client
+ if (event.packet->data[0] == IdJoinSuccessAsMod) {
+ SetState(State::Moderator);
+ } else {
+ SetState(State::Joined);
+ }
+ break;
+ case IdModBanListResponse:
+ HandleModBanListResponsePacket(&event);
+ break;
+ case IdRoomIsFull:
+ SetState(State::Idle);
+ SetError(Error::RoomIsFull);
+ break;
+ case IdNameCollision:
+ SetState(State::Idle);
+ SetError(Error::NameCollision);
+ break;
+ case IdMacCollision:
+ SetState(State::Idle);
+ SetError(Error::MacCollision);
+ break;
+ case IdConsoleIdCollision:
+ SetState(State::Idle);
+ SetError(Error::ConsoleIdCollision);
+ break;
+ case IdVersionMismatch:
+ SetState(State::Idle);
+ SetError(Error::WrongVersion);
+ break;
+ case IdWrongPassword:
+ SetState(State::Idle);
+ SetError(Error::WrongPassword);
+ break;
+ case IdCloseRoom:
+ SetState(State::Idle);
+ SetError(Error::LostConnection);
+ break;
+ case IdHostKicked:
+ SetState(State::Idle);
+ SetError(Error::HostKicked);
+ break;
+ case IdHostBanned:
+ SetState(State::Idle);
+ SetError(Error::HostBanned);
+ break;
+ case IdModPermissionDenied:
+ SetError(Error::PermissionDenied);
+ break;
+ case IdModNoSuchUser:
+ SetError(Error::NoSuchUser);
+ break;
+ }
+ enet_packet_destroy(event.packet);
+ break;
+ case ENET_EVENT_TYPE_DISCONNECT:
+ if (state == State::Joined || state == State::Moderator) {
+ SetState(State::Idle);
+ SetError(Error::LostConnection);
+ }
+ break;
+ case ENET_EVENT_TYPE_NONE:
+ break;
+ case ENET_EVENT_TYPE_CONNECT:
+ // The ENET_EVENT_TYPE_CONNECT event can not possibly happen here because we're
+ // already connected
+ ASSERT_MSG(false, "Received unexpected connect event while already connected");
+ break;
+ }
+ }
+ std::list<Packet> packets;
+ {
+ std::lock_guard send_lock(send_list_mutex);
+ packets.swap(send_list);
+ }
+ for (const auto& packet : packets) {
+ ENetPacket* enetPacket = enet_packet_create(packet.GetData(), packet.GetDataSize(),
+ ENET_PACKET_FLAG_RELIABLE);
+ enet_peer_send(server, 0, enetPacket);
+ }
+ enet_host_flush(client);
+ }
+ Disconnect();
+};
+
+void RoomMember::RoomMemberImpl::StartLoop() {
+ loop_thread = std::make_unique<std::thread>(&RoomMember::RoomMemberImpl::MemberLoop, this);
+}
+
+void RoomMember::RoomMemberImpl::Send(Packet&& packet) {
+ std::lock_guard lock(send_list_mutex);
+ send_list.push_back(std::move(packet));
+}
+
+void RoomMember::RoomMemberImpl::SendJoinRequest(const std::string& nickname_,
+ const std::string& console_id_hash,
+ const MacAddress& preferred_mac,
+ const std::string& password,
+ const std::string& token) {
+ Packet packet;
+ packet.Write(static_cast<u8>(IdJoinRequest));
+ packet.Write(nickname_);
+ packet.Write(console_id_hash);
+ packet.Write(preferred_mac);
+ packet.Write(network_version);
+ packet.Write(password);
+ packet.Write(token);
+ Send(std::move(packet));
+}
+
+void RoomMember::RoomMemberImpl::HandleRoomInformationPacket(const ENetEvent* event) {
+ Packet packet;
+ packet.Append(event->packet->data, event->packet->dataLength);
+
+ // Ignore the first byte, which is the message id.
+ packet.IgnoreBytes(sizeof(u8)); // Ignore the message type
+
+ RoomInformation info{};
+ packet.Read(info.name);
+ packet.Read(info.description);
+ packet.Read(info.member_slots);
+ packet.Read(info.port);
+ packet.Read(info.preferred_game.name);
+ packet.Read(info.host_username);
+ room_information.name = info.name;
+ room_information.description = info.description;
+ room_information.member_slots = info.member_slots;
+ room_information.port = info.port;
+ room_information.preferred_game = info.preferred_game;
+ room_information.host_username = info.host_username;
+
+ u32 num_members;
+ packet.Read(num_members);
+ member_information.resize(num_members);
+
+ for (auto& member : member_information) {
+ packet.Read(member.nickname);
+ packet.Read(member.mac_address);
+ packet.Read(member.game_info.name);
+ packet.Read(member.game_info.id);
+ packet.Read(member.username);
+ packet.Read(member.display_name);
+ packet.Read(member.avatar_url);
+
+ {
+ std::lock_guard lock(username_mutex);
+ if (member.nickname == nickname) {
+ username = member.username;
+ }
+ }
+ }
+ Invoke(room_information);
+}
+
+void RoomMember::RoomMemberImpl::HandleJoinPacket(const ENetEvent* event) {
+ Packet packet;
+ packet.Append(event->packet->data, event->packet->dataLength);
+
+ // Ignore the first byte, which is the message id.
+ packet.IgnoreBytes(sizeof(u8)); // Ignore the message type
+
+ // Parse the MAC Address from the packet
+ packet.Read(mac_address);
+}
+
+void RoomMember::RoomMemberImpl::HandleWifiPackets(const ENetEvent* event) {
+ WifiPacket wifi_packet{};
+ Packet packet;
+ packet.Append(event->packet->data, event->packet->dataLength);
+
+ // Ignore the first byte, which is the message id.
+ packet.IgnoreBytes(sizeof(u8)); // Ignore the message type
+
+ // Parse the WifiPacket from the packet
+ u8 frame_type;
+ packet.Read(frame_type);
+ WifiPacket::PacketType type = static_cast<WifiPacket::PacketType>(frame_type);
+
+ wifi_packet.type = type;
+ packet.Read(wifi_packet.channel);
+ packet.Read(wifi_packet.transmitter_address);
+ packet.Read(wifi_packet.destination_address);
+ packet.Read(wifi_packet.data);
+
+ Invoke<WifiPacket>(wifi_packet);
+}
+
+void RoomMember::RoomMemberImpl::HandleChatPacket(const ENetEvent* event) {
+ Packet packet;
+ packet.Append(event->packet->data, event->packet->dataLength);
+
+ // Ignore the first byte, which is the message id.
+ packet.IgnoreBytes(sizeof(u8));
+
+ ChatEntry chat_entry{};
+ packet.Read(chat_entry.nickname);
+ packet.Read(chat_entry.username);
+ packet.Read(chat_entry.message);
+ Invoke<ChatEntry>(chat_entry);
+}
+
+void RoomMember::RoomMemberImpl::HandleStatusMessagePacket(const ENetEvent* event) {
+ Packet packet;
+ packet.Append(event->packet->data, event->packet->dataLength);
+
+ // Ignore the first byte, which is the message id.
+ packet.IgnoreBytes(sizeof(u8));
+
+ StatusMessageEntry status_message_entry{};
+ u8 type{};
+ packet.Read(type);
+ status_message_entry.type = static_cast<StatusMessageTypes>(type);
+ packet.Read(status_message_entry.nickname);
+ packet.Read(status_message_entry.username);
+ Invoke<StatusMessageEntry>(status_message_entry);
+}
+
+void RoomMember::RoomMemberImpl::HandleModBanListResponsePacket(const ENetEvent* event) {
+ Packet packet;
+ packet.Append(event->packet->data, event->packet->dataLength);
+
+ // Ignore the first byte, which is the message id.
+ packet.IgnoreBytes(sizeof(u8));
+
+ Room::BanList ban_list = {};
+ packet.Read(ban_list.first);
+ packet.Read(ban_list.second);
+ Invoke<Room::BanList>(ban_list);
+}
+
+void RoomMember::RoomMemberImpl::Disconnect() {
+ member_information.clear();
+ room_information.member_slots = 0;
+ room_information.name.clear();
+
+ if (!server) {
+ return;
+ }
+ enet_peer_disconnect(server, 0);
+
+ ENetEvent event;
+ while (enet_host_service(client, &event, ConnectionTimeoutMs) > 0) {
+ switch (event.type) {
+ case ENET_EVENT_TYPE_RECEIVE:
+ enet_packet_destroy(event.packet); // Ignore all incoming data
+ break;
+ case ENET_EVENT_TYPE_DISCONNECT:
+ server = nullptr;
+ return;
+ case ENET_EVENT_TYPE_NONE:
+ case ENET_EVENT_TYPE_CONNECT:
+ break;
+ }
+ }
+ // didn't disconnect gracefully force disconnect
+ enet_peer_reset(server);
+ server = nullptr;
+}
+
+template <>
+RoomMember::RoomMemberImpl::CallbackSet<WifiPacket>& RoomMember::RoomMemberImpl::Callbacks::Get() {
+ return callback_set_wifi_packet;
+}
+
+template <>
+RoomMember::RoomMemberImpl::CallbackSet<RoomMember::State>&
+RoomMember::RoomMemberImpl::Callbacks::Get() {
+ return callback_set_state;
+}
+
+template <>
+RoomMember::RoomMemberImpl::CallbackSet<RoomMember::Error>&
+RoomMember::RoomMemberImpl::Callbacks::Get() {
+ return callback_set_error;
+}
+
+template <>
+RoomMember::RoomMemberImpl::CallbackSet<RoomInformation>&
+RoomMember::RoomMemberImpl::Callbacks::Get() {
+ return callback_set_room_information;
+}
+
+template <>
+RoomMember::RoomMemberImpl::CallbackSet<ChatEntry>& RoomMember::RoomMemberImpl::Callbacks::Get() {
+ return callback_set_chat_messages;
+}
+
+template <>
+RoomMember::RoomMemberImpl::CallbackSet<StatusMessageEntry>&
+RoomMember::RoomMemberImpl::Callbacks::Get() {
+ return callback_set_status_messages;
+}
+
+template <>
+RoomMember::RoomMemberImpl::CallbackSet<Room::BanList>&
+RoomMember::RoomMemberImpl::Callbacks::Get() {
+ return callback_set_ban_list;
+}
+
+template <typename T>
+void RoomMember::RoomMemberImpl::Invoke(const T& data) {
+ std::lock_guard lock(callback_mutex);
+ CallbackSet<T> callback_set = callbacks.Get<T>();
+ for (auto const& callback : callback_set) {
+ (*callback)(data);
+ }
+}
+
+template <typename T>
+RoomMember::CallbackHandle<T> RoomMember::RoomMemberImpl::Bind(
+ std::function<void(const T&)> callback) {
+ std::lock_guard lock(callback_mutex);
+ CallbackHandle<T> handle;
+ handle = std::make_shared<std::function<void(const T&)>>(callback);
+ callbacks.Get<T>().insert(handle);
+ return handle;
+}
+
+// RoomMember
+RoomMember::RoomMember() : room_member_impl{std::make_unique<RoomMemberImpl>()} {}
+
+RoomMember::~RoomMember() {
+ ASSERT_MSG(!IsConnected(), "RoomMember is being destroyed while connected");
+ if (room_member_impl->loop_thread) {
+ Leave();
+ }
+}
+
+RoomMember::State RoomMember::GetState() const {
+ return room_member_impl->state;
+}
+
+const RoomMember::MemberList& RoomMember::GetMemberInformation() const {
+ return room_member_impl->member_information;
+}
+
+const std::string& RoomMember::GetNickname() const {
+ return room_member_impl->nickname;
+}
+
+const std::string& RoomMember::GetUsername() const {
+ std::lock_guard lock(room_member_impl->username_mutex);
+ return room_member_impl->username;
+}
+
+const MacAddress& RoomMember::GetMacAddress() const {
+ ASSERT_MSG(IsConnected(), "Tried to get MAC address while not connected");
+ return room_member_impl->mac_address;
+}
+
+RoomInformation RoomMember::GetRoomInformation() const {
+ return room_member_impl->room_information;
+}
+
+void RoomMember::Join(const std::string& nick, const std::string& console_id_hash,
+ const char* server_addr, u16 server_port, u16 client_port,
+ const MacAddress& preferred_mac, const std::string& password,
+ const std::string& token) {
+ // If the member is connected, kill the connection first
+ if (room_member_impl->loop_thread && room_member_impl->loop_thread->joinable()) {
+ Leave();
+ }
+ // If the thread isn't running but the ptr still exists, reset it
+ else if (room_member_impl->loop_thread) {
+ room_member_impl->loop_thread.reset();
+ }
+
+ if (!room_member_impl->client) {
+ room_member_impl->client = enet_host_create(nullptr, 1, NumChannels, 0, 0);
+ ASSERT_MSG(room_member_impl->client != nullptr, "Could not create client");
+ }
+
+ room_member_impl->SetState(State::Joining);
+
+ ENetAddress address{};
+ enet_address_set_host(&address, server_addr);
+ address.port = server_port;
+ room_member_impl->server =
+ enet_host_connect(room_member_impl->client, &address, NumChannels, 0);
+
+ if (!room_member_impl->server) {
+ room_member_impl->SetState(State::Idle);
+ room_member_impl->SetError(Error::UnknownError);
+ return;
+ }
+
+ ENetEvent event{};
+ int net = enet_host_service(room_member_impl->client, &event, ConnectionTimeoutMs);
+ if (net > 0 && event.type == ENET_EVENT_TYPE_CONNECT) {
+ room_member_impl->nickname = nick;
+ room_member_impl->StartLoop();
+ room_member_impl->SendJoinRequest(nick, console_id_hash, preferred_mac, password, token);
+ SendGameInfo(room_member_impl->current_game_info);
+ } else {
+ enet_peer_disconnect(room_member_impl->server, 0);
+ room_member_impl->SetState(State::Idle);
+ room_member_impl->SetError(Error::CouldNotConnect);
+ }
+}
+
+bool RoomMember::IsConnected() const {
+ return room_member_impl->IsConnected();
+}
+
+void RoomMember::SendWifiPacket(const WifiPacket& wifi_packet) {
+ Packet packet;
+ packet.Write(static_cast<u8>(IdWifiPacket));
+ packet.Write(static_cast<u8>(wifi_packet.type));
+ packet.Write(wifi_packet.channel);
+ packet.Write(wifi_packet.transmitter_address);
+ packet.Write(wifi_packet.destination_address);
+ packet.Write(wifi_packet.data);
+ room_member_impl->Send(std::move(packet));
+}
+
+void RoomMember::SendChatMessage(const std::string& message) {
+ Packet packet;
+ packet.Write(static_cast<u8>(IdChatMessage));
+ packet.Write(message);
+ room_member_impl->Send(std::move(packet));
+}
+
+void RoomMember::SendGameInfo(const GameInfo& game_info) {
+ room_member_impl->current_game_info = game_info;
+ if (!IsConnected())
+ return;
+
+ Packet packet;
+ packet.Write(static_cast<u8>(IdSetGameInfo));
+ packet.Write(game_info.name);
+ packet.Write(game_info.id);
+ room_member_impl->Send(std::move(packet));
+}
+
+void RoomMember::SendModerationRequest(RoomMessageTypes type, const std::string& nickname) {
+ ASSERT_MSG(type == IdModKick || type == IdModBan || type == IdModUnban,
+ "type is not a moderation request");
+ if (!IsConnected())
+ return;
+
+ Packet packet;
+ packet.Write(static_cast<u8>(type));
+ packet.Write(nickname);
+ room_member_impl->Send(std::move(packet));
+}
+
+void RoomMember::RequestBanList() {
+ if (!IsConnected())
+ return;
+
+ Packet packet;
+ packet.Write(static_cast<u8>(IdModGetBanList));
+ room_member_impl->Send(std::move(packet));
+}
+
+RoomMember::CallbackHandle<RoomMember::State> RoomMember::BindOnStateChanged(
+ std::function<void(const RoomMember::State&)> callback) {
+ return room_member_impl->Bind(callback);
+}
+
+RoomMember::CallbackHandle<RoomMember::Error> RoomMember::BindOnError(
+ std::function<void(const RoomMember::Error&)> callback) {
+ return room_member_impl->Bind(callback);
+}
+
+RoomMember::CallbackHandle<WifiPacket> RoomMember::BindOnWifiPacketReceived(
+ std::function<void(const WifiPacket&)> callback) {
+ return room_member_impl->Bind(callback);
+}
+
+RoomMember::CallbackHandle<RoomInformation> RoomMember::BindOnRoomInformationChanged(
+ std::function<void(const RoomInformation&)> callback) {
+ return room_member_impl->Bind(callback);
+}
+
+RoomMember::CallbackHandle<ChatEntry> RoomMember::BindOnChatMessageRecieved(
+ std::function<void(const ChatEntry&)> callback) {
+ return room_member_impl->Bind(callback);
+}
+
+RoomMember::CallbackHandle<StatusMessageEntry> RoomMember::BindOnStatusMessageReceived(
+ std::function<void(const StatusMessageEntry&)> callback) {
+ return room_member_impl->Bind(callback);
+}
+
+RoomMember::CallbackHandle<Room::BanList> RoomMember::BindOnBanListReceived(
+ std::function<void(const Room::BanList&)> callback) {
+ return room_member_impl->Bind(callback);
+}
+
+template <typename T>
+void RoomMember::Unbind(CallbackHandle<T> handle) {
+ std::lock_guard lock(room_member_impl->callback_mutex);
+ room_member_impl->callbacks.Get<T>().erase(handle);
+}
+
+void RoomMember::Leave() {
+ room_member_impl->SetState(State::Idle);
+ room_member_impl->loop_thread->join();
+ room_member_impl->loop_thread.reset();
+
+ enet_host_destroy(room_member_impl->client);
+ room_member_impl->client = nullptr;
+}
+
+template void RoomMember::Unbind(CallbackHandle<WifiPacket>);
+template void RoomMember::Unbind(CallbackHandle<RoomMember::State>);
+template void RoomMember::Unbind(CallbackHandle<RoomMember::Error>);
+template void RoomMember::Unbind(CallbackHandle<RoomInformation>);
+template void RoomMember::Unbind(CallbackHandle<ChatEntry>);
+template void RoomMember::Unbind(CallbackHandle<StatusMessageEntry>);
+template void RoomMember::Unbind(CallbackHandle<Room::BanList>);
+
+} // namespace Network
diff --git a/src/network/room_member.h b/src/network/room_member.h
new file mode 100644
index 000000000..bbb7d13d4
--- /dev/null
+++ b/src/network/room_member.h
@@ -0,0 +1,318 @@
+// SPDX-FileCopyrightText: Copyright 2017 Citra Emulator Project
+// SPDX-License-Identifier: GPL-2.0-or-later
+
+#pragma once
+
+#include <functional>
+#include <memory>
+#include <string>
+#include <vector>
+#include "common/announce_multiplayer_room.h"
+#include "common/common_types.h"
+#include "network/room.h"
+
+namespace Network {
+
+using AnnounceMultiplayerRoom::GameInfo;
+using AnnounceMultiplayerRoom::RoomInformation;
+
+/// Information about the received WiFi packets.
+/// Acts as our own 802.11 header.
+struct WifiPacket {
+ enum class PacketType : u8 {
+ Beacon,
+ Data,
+ Authentication,
+ AssociationResponse,
+ Deauthentication,
+ NodeMap
+ };
+ PacketType type; ///< The type of 802.11 frame.
+ std::vector<u8> data; ///< Raw 802.11 frame data, starting at the management frame header
+ /// for management frames.
+ MacAddress transmitter_address; ///< Mac address of the transmitter.
+ MacAddress destination_address; ///< Mac address of the receiver.
+ u8 channel; ///< WiFi channel where this frame was transmitted.
+};
+
+/// Represents a chat message.
+struct ChatEntry {
+ std::string nickname; ///< Nickname of the client who sent this message.
+ /// Web services username of the client who sent this message, can be empty.
+ std::string username;
+ std::string message; ///< Body of the message.
+};
+
+/// Represents a system status message.
+struct StatusMessageEntry {
+ StatusMessageTypes type; ///< Type of the message
+ /// Subject of the message. i.e. the user who is joining/leaving/being banned, etc.
+ std::string nickname;
+ std::string username;
+};
+
+/**
+ * This is what a client [person joining a server] would use.
+ * It also has to be used if you host a game yourself (You'd create both, a Room and a
+ * RoomMembership for yourself)
+ */
+class RoomMember final {
+public:
+ enum class State : u8 {
+ Uninitialized, ///< Not initialized
+ Idle, ///< Default state (i.e. not connected)
+ Joining, ///< The client is attempting to join a room.
+ Joined, ///< The client is connected to the room and is ready to send/receive packets.
+ Moderator, ///< The client is connnected to the room and is granted mod permissions.
+ };
+
+ enum class Error : u8 {
+ // Reasons why connection was closed
+ LostConnection, ///< Connection closed
+ HostKicked, ///< Kicked by the host
+
+ // Reasons why connection was rejected
+ UnknownError, ///< Some error [permissions to network device missing or something]
+ NameCollision, ///< Somebody is already using this name
+ MacCollision, ///< Somebody is already using that mac-address
+ ConsoleIdCollision, ///< Somebody in the room has the same Console ID
+ WrongVersion, ///< The room version is not the same as for this RoomMember
+ WrongPassword, ///< The password doesn't match the one from the Room
+ CouldNotConnect, ///< The room is not responding to a connection attempt
+ RoomIsFull, ///< Room is already at the maximum number of players
+ HostBanned, ///< The user is banned by the host
+
+ // Reasons why moderation request failed
+ PermissionDenied, ///< The user does not have mod permissions
+ NoSuchUser, ///< The nickname the user attempts to kick/ban does not exist
+ };
+
+ struct MemberInformation {
+ std::string nickname; ///< Nickname of the member.
+ std::string username; ///< The web services username of the member. Can be empty.
+ std::string display_name; ///< The web services display name of the member. Can be empty.
+ std::string avatar_url; ///< Url to the member's avatar. Can be empty.
+ GameInfo game_info; ///< Name of the game they're currently playing, or empty if they're
+ /// not playing anything.
+ MacAddress mac_address; ///< MAC address associated with this member.
+ };
+ using MemberList = std::vector<MemberInformation>;
+
+ // The handle for the callback functions
+ template <typename T>
+ using CallbackHandle = std::shared_ptr<std::function<void(const T&)>>;
+
+ /**
+ * Unbinds a callback function from the events.
+ * @param handle The connection handle to disconnect
+ */
+ template <typename T>
+ void Unbind(CallbackHandle<T> handle);
+
+ RoomMember();
+ ~RoomMember();
+
+ /**
+ * Returns the status of our connection to the room.
+ */
+ State GetState() const;
+
+ /**
+ * Returns information about the members in the room we're currently connected to.
+ */
+ const MemberList& GetMemberInformation() const;
+
+ /**
+ * Returns the nickname of the RoomMember.
+ */
+ const std::string& GetNickname() const;
+
+ /**
+ * Returns the username of the RoomMember.
+ */
+ const std::string& GetUsername() const;
+
+ /**
+ * Returns the MAC address of the RoomMember.
+ */
+ const MacAddress& GetMacAddress() const;
+
+ /**
+ * Returns information about the room we're currently connected to.
+ */
+ RoomInformation GetRoomInformation() const;
+
+ /**
+ * Returns whether we're connected to a server or not.
+ */
+ bool IsConnected() const;
+
+ /**
+ * Attempts to join a room at the specified address and port, using the specified nickname.
+ * A console ID hash is passed in to check console ID conflicts.
+ * This may fail if the username or console ID is already taken.
+ */
+ void Join(const std::string& nickname, const std::string& console_id_hash,
+ const char* server_addr = "127.0.0.1", u16 server_port = DefaultRoomPort,
+ u16 client_port = 0, const MacAddress& preferred_mac = NoPreferredMac,
+ const std::string& password = "", const std::string& token = "");
+
+ /**
+ * Sends a WiFi packet to the room.
+ * @param packet The WiFi packet to send.
+ */
+ void SendWifiPacket(const WifiPacket& packet);
+
+ /**
+ * Sends a chat message to the room.
+ * @param message The contents of the message.
+ */
+ void SendChatMessage(const std::string& message);
+
+ /**
+ * Sends the current game info to the room.
+ * @param game_info The game information.
+ */
+ void SendGameInfo(const GameInfo& game_info);
+
+ /**
+ * Sends a moderation request to the room.
+ * @param type Moderation request type.
+ * @param nickname The subject of the request. (i.e. the user you want to kick/ban)
+ */
+ void SendModerationRequest(RoomMessageTypes type, const std::string& nickname);
+
+ /**
+ * Attempts to retrieve ban list from the room.
+ * If success, the ban list callback would be called. Otherwise an error would be emitted.
+ */
+ void RequestBanList();
+
+ /**
+ * Binds a function to an event that will be triggered every time the State of the member
+ * changed. The function wil be called every time the event is triggered. The callback function
+ * must not bind or unbind a function. Doing so will cause a deadlock
+ * @param callback The function to call
+ * @return A handle used for removing the function from the registered list
+ */
+ CallbackHandle<State> BindOnStateChanged(std::function<void(const State&)> callback);
+
+ /**
+ * Binds a function to an event that will be triggered every time an error happened. The
+ * function wil be called every time the event is triggered. The callback function must not bind
+ * or unbind a function. Doing so will cause a deadlock
+ * @param callback The function to call
+ * @return A handle used for removing the function from the registered list
+ */
+ CallbackHandle<Error> BindOnError(std::function<void(const Error&)> callback);
+
+ /**
+ * Binds a function to an event that will be triggered every time a WifiPacket is received.
+ * The function wil be called everytime the event is triggered.
+ * The callback function must not bind or unbind a function. Doing so will cause a deadlock
+ * @param callback The function to call
+ * @return A handle used for removing the function from the registered list
+ */
+ CallbackHandle<WifiPacket> BindOnWifiPacketReceived(
+ std::function<void(const WifiPacket&)> callback);
+
+ /**
+ * Binds a function to an event that will be triggered every time the RoomInformation changes.
+ * The function wil be called every time the event is triggered.
+ * The callback function must not bind or unbind a function. Doing so will cause a deadlock
+ * @param callback The function to call
+ * @return A handle used for removing the function from the registered list
+ */
+ CallbackHandle<RoomInformation> BindOnRoomInformationChanged(
+ std::function<void(const RoomInformation&)> callback);
+
+ /**
+ * Binds a function to an event that will be triggered every time a ChatMessage is received.
+ * The function wil be called every time the event is triggered.
+ * The callback function must not bind or unbind a function. Doing so will cause a deadlock
+ * @param callback The function to call
+ * @return A handle used for removing the function from the registered list
+ */
+ CallbackHandle<ChatEntry> BindOnChatMessageRecieved(
+ std::function<void(const ChatEntry&)> callback);
+
+ /**
+ * Binds a function to an event that will be triggered every time a StatusMessage is
+ * received. The function will be called every time the event is triggered. The callback
+ * function must not bind or unbind a function. Doing so will cause a deadlock
+ * @param callback The function to call
+ * @return A handle used for removing the function from the registered list
+ */
+ CallbackHandle<StatusMessageEntry> BindOnStatusMessageReceived(
+ std::function<void(const StatusMessageEntry&)> callback);
+
+ /**
+ * Binds a function to an event that will be triggered every time a requested ban list
+ * received. The function will be called every time the event is triggered. The callback
+ * function must not bind or unbind a function. Doing so will cause a deadlock
+ * @param callback The function to call
+ * @return A handle used for removing the function from the registered list
+ */
+ CallbackHandle<Room::BanList> BindOnBanListReceived(
+ std::function<void(const Room::BanList&)> callback);
+
+ /**
+ * Leaves the current room.
+ */
+ void Leave();
+
+private:
+ class RoomMemberImpl;
+ std::unique_ptr<RoomMemberImpl> room_member_impl;
+};
+
+inline const char* GetStateStr(const RoomMember::State& s) {
+ switch (s) {
+ case RoomMember::State::Uninitialized:
+ return "Uninitialized";
+ case RoomMember::State::Idle:
+ return "Idle";
+ case RoomMember::State::Joining:
+ return "Joining";
+ case RoomMember::State::Joined:
+ return "Joined";
+ case RoomMember::State::Moderator:
+ return "Moderator";
+ }
+ return "Unknown";
+}
+
+inline const char* GetErrorStr(const RoomMember::Error& e) {
+ switch (e) {
+ case RoomMember::Error::LostConnection:
+ return "LostConnection";
+ case RoomMember::Error::HostKicked:
+ return "HostKicked";
+ case RoomMember::Error::UnknownError:
+ return "UnknownError";
+ case RoomMember::Error::NameCollision:
+ return "NameCollision";
+ case RoomMember::Error::MacCollision:
+ return "MaxCollision";
+ case RoomMember::Error::ConsoleIdCollision:
+ return "ConsoleIdCollision";
+ case RoomMember::Error::WrongVersion:
+ return "WrongVersion";
+ case RoomMember::Error::WrongPassword:
+ return "WrongPassword";
+ case RoomMember::Error::CouldNotConnect:
+ return "CouldNotConnect";
+ case RoomMember::Error::RoomIsFull:
+ return "RoomIsFull";
+ case RoomMember::Error::HostBanned:
+ return "HostBanned";
+ case RoomMember::Error::PermissionDenied:
+ return "PermissionDenied";
+ case RoomMember::Error::NoSuchUser:
+ return "NoSuchUser";
+ default:
+ return "Unknown";
+ }
+}
+
+} // namespace Network
diff --git a/src/network/verify_user.cpp b/src/network/verify_user.cpp
new file mode 100644
index 000000000..f84cfe59b
--- /dev/null
+++ b/src/network/verify_user.cpp
@@ -0,0 +1,17 @@
+// SPDX-FileCopyrightText: Copyright 2018 Citra Emulator Project
+// SPDX-License-Identifier: GPL-2.0-or-later
+
+#include "network/verify_user.h"
+
+namespace Network::VerifyUser {
+
+Backend::~Backend() = default;
+
+NullBackend::~NullBackend() = default;
+
+UserData NullBackend::LoadUserData([[maybe_unused]] const std::string& verify_uid,
+ [[maybe_unused]] const std::string& token) {
+ return {};
+}
+
+} // namespace Network::VerifyUser
diff --git a/src/network/verify_user.h b/src/network/verify_user.h
new file mode 100644
index 000000000..6fc64d8a3
--- /dev/null
+++ b/src/network/verify_user.h
@@ -0,0 +1,45 @@
+// SPDX-FileCopyrightText: Copyright 2018 Citra Emulator Project
+// SPDX-License-Identifier: GPL-2.0-or-later
+
+#pragma once
+
+#include <string>
+#include "common/logging/log.h"
+
+namespace Network::VerifyUser {
+
+struct UserData {
+ std::string username;
+ std::string display_name;
+ std::string avatar_url;
+ bool moderator = false; ///< Whether the user is a yuzu Moderator.
+};
+
+/**
+ * A backend used for verifying users and loading user data.
+ */
+class Backend {
+public:
+ virtual ~Backend();
+
+ /**
+ * Verifies the given token and loads the information into a UserData struct.
+ * @param verify_uid A GUID that may be used for verification.
+ * @param token A token that contains user data and verification data. The format and content is
+ * decided by backends.
+ */
+ virtual UserData LoadUserData(const std::string& verify_uid, const std::string& token) = 0;
+};
+
+/**
+ * A null backend where the token is ignored.
+ * No verification is performed here and the function returns an empty UserData.
+ */
+class NullBackend final : public Backend {
+public:
+ ~NullBackend();
+
+ UserData LoadUserData(const std::string& verify_uid, const std::string& token) override;
+};
+
+} // namespace Network::VerifyUser
diff --git a/src/shader_recompiler/CMakeLists.txt b/src/shader_recompiler/CMakeLists.txt
index ae1dbe619..af8e51fe8 100644
--- a/src/shader_recompiler/CMakeLists.txt
+++ b/src/shader_recompiler/CMakeLists.txt
@@ -1,3 +1,6 @@
+# SPDX-FileCopyrightText: 2018 yuzu Emulator Project
+# SPDX-License-Identifier: GPL-2.0-or-later
+
add_library(shader_recompiler STATIC
backend/bindings.h
backend/glasm/emit_glasm.cpp
diff --git a/src/shader_recompiler/frontend/maxwell/translate/impl/logic_operation_three_input_lut3.py b/src/shader_recompiler/frontend/maxwell/translate/impl/logic_operation_three_input_lut3.py
index 8f547c266..e66d50d61 100644
--- a/src/shader_recompiler/frontend/maxwell/translate/impl/logic_operation_three_input_lut3.py
+++ b/src/shader_recompiler/frontend/maxwell/translate/impl/logic_operation_three_input_lut3.py
@@ -1,7 +1,5 @@
-# Copyright © 2022 degasus <markus@selfnet.de>
-# This work is free. You can redistribute it and/or modify it under the
-# terms of the Do What The Fuck You Want To Public License, Version 2,
-# as published by Sam Hocevar. See http://www.wtfpl.net/ for more details.
+# SPDX-FileCopyrightText: 2022 degasus <markus@selfnet.de>
+# SPDX-License-Identifier: WTFPL
from itertools import product
diff --git a/src/tests/CMakeLists.txt b/src/tests/CMakeLists.txt
index a69ccb264..43ad2c7ff 100644
--- a/src/tests/CMakeLists.txt
+++ b/src/tests/CMakeLists.txt
@@ -1,3 +1,6 @@
+# SPDX-FileCopyrightText: 2018 yuzu Emulator Project
+# SPDX-License-Identifier: GPL-2.0-or-later
+
add_executable(tests
common/bit_field.cpp
common/cityhash.cpp
@@ -7,7 +10,7 @@ add_executable(tests
common/ring_buffer.cpp
common/unique_function.cpp
core/core_timing.cpp
- core/network/network.cpp
+ core/internal_network/network.cpp
tests.cpp
video_core/buffer_base.cpp
input_common/calibration_configuration_job.cpp
diff --git a/src/tests/common/bit_field.cpp b/src/tests/common/bit_field.cpp
index 182638000..0071ae52e 100644
--- a/src/tests/common/bit_field.cpp
+++ b/src/tests/common/bit_field.cpp
@@ -1,6 +1,5 @@
-// Copyright 2019 Citra Emulator Project
-// Licensed under GPLv2 or any later version
-// Refer to the license.txt file included.
+// SPDX-FileCopyrightText: 2019 Citra Emulator Project
+// SPDX-License-Identifier: GPL-2.0-or-later
#include <array>
#include <cstring>
diff --git a/src/tests/common/param_package.cpp b/src/tests/common/param_package.cpp
index e31ca3544..d036cc83a 100644
--- a/src/tests/common/param_package.cpp
+++ b/src/tests/common/param_package.cpp
@@ -1,6 +1,5 @@
-// Copyright 2017 Citra Emulator Project
-// Licensed under GPLv2 or any later version
-// Refer to the license.txt file included.
+// SPDX-FileCopyrightText: 2017 Citra Emulator Project
+// SPDX-License-Identifier: GPL-2.0-or-later
#include <catch2/catch.hpp>
#include <math.h>
diff --git a/src/tests/core/core_timing.cpp b/src/tests/core/core_timing.cpp
index 894975e6f..7c432a63c 100644
--- a/src/tests/core/core_timing.cpp
+++ b/src/tests/core/core_timing.cpp
@@ -8,7 +8,6 @@
#include <chrono>
#include <cstdlib>
#include <memory>
-#include <mutex>
#include <optional>
#include <string>
@@ -23,15 +22,14 @@ std::array<s64, 5> delays{};
std::bitset<CB_IDS.size()> callbacks_ran_flags;
u64 expected_callback = 0;
-std::mutex control_mutex;
template <unsigned int IDX>
std::optional<std::chrono::nanoseconds> HostCallbackTemplate(std::uintptr_t user_data, s64 time,
std::chrono::nanoseconds ns_late) {
- std::unique_lock<std::mutex> lk(control_mutex);
static_assert(IDX < CB_IDS.size(), "IDX out of range");
callbacks_ran_flags.set(IDX);
REQUIRE(CB_IDS[IDX] == user_data);
+ REQUIRE(CB_IDS[IDX] == CB_IDS[calls_order[expected_callback]]);
delays[IDX] = ns_late.count();
++expected_callback;
return std::nullopt;
diff --git a/src/tests/core/network/network.cpp b/src/tests/core/internal_network/network.cpp
index 1bbb8372f..164b0ff24 100644
--- a/src/tests/core/network/network.cpp
+++ b/src/tests/core/internal_network/network.cpp
@@ -3,8 +3,8 @@
#include <catch2/catch.hpp>
-#include "core/network/network.h"
-#include "core/network/sockets.h"
+#include "core/internal_network/network.h"
+#include "core/internal_network/sockets.h"
TEST_CASE("Network::Errors", "[core]") {
Network::NetworkInstance network_instance; // initialize network
diff --git a/src/tests/tests.cpp b/src/tests/tests.cpp
index 275b430d9..3f905c05c 100644
--- a/src/tests/tests.cpp
+++ b/src/tests/tests.cpp
@@ -1,6 +1,5 @@
-// Copyright 2016 Citra Emulator Project
-// Licensed under GPLv2 or any later version
-// Refer to the license.txt file included.
+// SPDX-FileCopyrightText: 2016 Citra Emulator Project
+// SPDX-License-Identifier: GPL-2.0-or-later
#define CATCH_CONFIG_MAIN
#include <catch2/catch.hpp>
diff --git a/src/video_core/CMakeLists.txt b/src/video_core/CMakeLists.txt
index 14de7bc89..5b3808351 100644
--- a/src/video_core/CMakeLists.txt
+++ b/src/video_core/CMakeLists.txt
@@ -1,3 +1,6 @@
+# SPDX-FileCopyrightText: 2018 yuzu Emulator Project
+# SPDX-License-Identifier: GPL-2.0-or-later
+
add_subdirectory(host_shaders)
if(LIBVA_FOUND)
diff --git a/src/video_core/gpu_thread.cpp b/src/video_core/gpu_thread.cpp
index b0ce9f000..d43f7175a 100644
--- a/src/video_core/gpu_thread.cpp
+++ b/src/video_core/gpu_thread.cpp
@@ -31,8 +31,7 @@ static void RunThread(std::stop_token stop_token, Core::System& system,
VideoCore::RasterizerInterface* const rasterizer = renderer.ReadRasterizer();
while (!stop_token.stop_requested()) {
- CommandDataContainer next;
- state.queue.Pop(next, stop_token);
+ CommandDataContainer next = state.queue.PopWait(stop_token);
if (stop_token.stop_requested()) {
break;
}
diff --git a/src/video_core/gpu_thread.h b/src/video_core/gpu_thread.h
index be0ac2214..2f8210cb9 100644
--- a/src/video_core/gpu_thread.h
+++ b/src/video_core/gpu_thread.h
@@ -10,7 +10,7 @@
#include <thread>
#include <variant>
-#include "common/bounded_threadsafe_queue.h"
+#include "common/threadsafe_queue.h"
#include "video_core/framebuffer_config.h"
namespace Tegra {
@@ -96,7 +96,7 @@ struct CommandDataContainer {
/// Struct used to synchronize the GPU thread
struct SynchState final {
- using CommandQueue = Common::MPSCQueue<CommandDataContainer>;
+ using CommandQueue = Common::MPSCQueue<CommandDataContainer, true>;
std::mutex write_lock;
CommandQueue queue;
u64 last_fence{};
diff --git a/src/video_core/host_shaders/CMakeLists.txt b/src/video_core/host_shaders/CMakeLists.txt
index 190fc6aea..2149ab93e 100644
--- a/src/video_core/host_shaders/CMakeLists.txt
+++ b/src/video_core/host_shaders/CMakeLists.txt
@@ -1,3 +1,6 @@
+# SPDX-FileCopyrightText: 2018 yuzu Emulator Project
+# SPDX-License-Identifier: GPL-2.0-or-later
+
set(FIDELITYFX_INCLUDE_DIR ${CMAKE_SOURCE_DIR}/externals/FidelityFX-FSR/ffx-fsr)
set(GLSL_INCLUDES
diff --git a/src/video_core/host_shaders/StringShaderHeader.cmake b/src/video_core/host_shaders/StringShaderHeader.cmake
index 1b4bc6103..9f7525535 100644
--- a/src/video_core/host_shaders/StringShaderHeader.cmake
+++ b/src/video_core/host_shaders/StringShaderHeader.cmake
@@ -1,3 +1,6 @@
+# SPDX-FileCopyrightText: 2020 yuzu Emulator Project
+# SPDX-License-Identifier: GPL-2.0-or-later
+
set(SOURCE_FILE ${CMAKE_ARGV3})
set(HEADER_FILE ${CMAKE_ARGV4})
set(INPUT_FILE ${CMAKE_ARGV5})
diff --git a/src/video_core/host_shaders/source_shader.h.in b/src/video_core/host_shaders/source_shader.h.in
index 929dec39b..f189ee06b 100644
--- a/src/video_core/host_shaders/source_shader.h.in
+++ b/src/video_core/host_shaders/source_shader.h.in
@@ -1,3 +1,6 @@
+// SPDX-FileCopyrightText: 2020 yuzu Emulator Project
+// SPDX-License-Identifier: GPL-2.0-or-later
+
#pragma once
#include <string_view>
diff --git a/src/video_core/host_shaders/vulkan_present_scaleforce_fp16.frag b/src/video_core/host_shaders/vulkan_present_scaleforce_fp16.frag
index 924c03060..3dc9c0df5 100644
--- a/src/video_core/host_shaders/vulkan_present_scaleforce_fp16.frag
+++ b/src/video_core/host_shaders/vulkan_present_scaleforce_fp16.frag
@@ -1,3 +1,6 @@
+// SPDX-FileCopyrightText: 2021 yuzu Emulator Project
+// SPDX-License-Identifier: GPL-2.0-or-later
+
#version 460
#extension GL_GOOGLE_include_directive : enable
diff --git a/src/video_core/host_shaders/vulkan_present_scaleforce_fp32.frag b/src/video_core/host_shaders/vulkan_present_scaleforce_fp32.frag
index a594b83ca..77ed07552 100644
--- a/src/video_core/host_shaders/vulkan_present_scaleforce_fp32.frag
+++ b/src/video_core/host_shaders/vulkan_present_scaleforce_fp32.frag
@@ -1,3 +1,6 @@
+// SPDX-FileCopyrightText: 2021 yuzu Emulator Project
+// SPDX-License-Identifier: GPL-2.0-or-later
+
#version 460
#extension GL_GOOGLE_include_directive : enable
diff --git a/src/video_core/renderer_base.cpp b/src/video_core/renderer_base.cpp
index 9756a81d6..45791aa75 100644
--- a/src/video_core/renderer_base.cpp
+++ b/src/video_core/renderer_base.cpp
@@ -1,6 +1,5 @@
-// Copyright 2015 Citra Emulator Project
-// Licensed under GPLv2 or any later version
-// Refer to the license.txt file included.
+// SPDX-FileCopyrightText: 2015 Citra Emulator Project
+// SPDX-License-Identifier: GPL-2.0-or-later
#include "common/logging/log.h"
#include "core/frontend/emu_window.h"
diff --git a/src/video_core/renderer_base.h b/src/video_core/renderer_base.h
index 30d19b178..8d20cbece 100644
--- a/src/video_core/renderer_base.h
+++ b/src/video_core/renderer_base.h
@@ -1,6 +1,5 @@
-// Copyright 2014 Citra Emulator Project
-// Licensed under GPLv2 or any later version
-// Refer to the license.txt file included.
+// SPDX-FileCopyrightText: 2014 Citra Emulator Project
+// SPDX-License-Identifier: GPL-2.0-or-later
#pragma once
diff --git a/src/video_core/renderer_opengl/gl_rasterizer.cpp b/src/video_core/renderer_opengl/gl_rasterizer.cpp
index 159b71161..a0d048b0b 100644
--- a/src/video_core/renderer_opengl/gl_rasterizer.cpp
+++ b/src/video_core/renderer_opengl/gl_rasterizer.cpp
@@ -1,6 +1,5 @@
-// Copyright 2015 Citra Emulator Project
-// Licensed under GPLv2 or any later version
-// Refer to the license.txt file included.
+// SPDX-FileCopyrightText: 2015 Citra Emulator Project
+// SPDX-License-Identifier: GPL-2.0-or-later
#include <algorithm>
#include <array>
diff --git a/src/video_core/renderer_opengl/gl_rasterizer.h b/src/video_core/renderer_opengl/gl_rasterizer.h
index c79461d59..31a16fcba 100644
--- a/src/video_core/renderer_opengl/gl_rasterizer.h
+++ b/src/video_core/renderer_opengl/gl_rasterizer.h
@@ -1,6 +1,5 @@
-// Copyright 2015 Citra Emulator Project
-// Licensed under GPLv2 or any later version
-// Refer to the license.txt file included.
+// SPDX-FileCopyrightText: 2015 Citra Emulator Project
+// SPDX-License-Identifier: GPL-2.0-or-later
#pragma once
diff --git a/src/video_core/renderer_opengl/gl_resource_manager.cpp b/src/video_core/renderer_opengl/gl_resource_manager.cpp
index f6839a657..3a664fdec 100644
--- a/src/video_core/renderer_opengl/gl_resource_manager.cpp
+++ b/src/video_core/renderer_opengl/gl_resource_manager.cpp
@@ -1,6 +1,5 @@
-// Copyright 2015 Citra Emulator Project
-// Licensed under GPLv2 or any later version
-// Refer to the license.txt file included.
+// SPDX-FileCopyrightText: 2015 Citra Emulator Project
+// SPDX-License-Identifier: GPL-2.0-or-later
#include <string_view>
#include <glad/glad.h>
diff --git a/src/video_core/renderer_opengl/gl_resource_manager.h b/src/video_core/renderer_opengl/gl_resource_manager.h
index 84e07f8bd..bc05ba4bd 100644
--- a/src/video_core/renderer_opengl/gl_resource_manager.h
+++ b/src/video_core/renderer_opengl/gl_resource_manager.h
@@ -1,6 +1,5 @@
-// Copyright 2015 Citra Emulator Project
-// Licensed under GPLv2 or any later version
-// Refer to the license.txt file included.
+// SPDX-FileCopyrightText: 2015 Citra Emulator Project
+// SPDX-License-Identifier: GPL-2.0-or-later
#pragma once
diff --git a/src/video_core/renderer_opengl/gl_shader_util.cpp b/src/video_core/renderer_opengl/gl_shader_util.cpp
index 129966e72..a0d9d10ef 100644
--- a/src/video_core/renderer_opengl/gl_shader_util.cpp
+++ b/src/video_core/renderer_opengl/gl_shader_util.cpp
@@ -1,6 +1,5 @@
-// Copyright 2014 Citra Emulator Project
-// Licensed under GPLv2 or any later version
-// Refer to the license.txt file included.
+// SPDX-FileCopyrightText: 2014 Citra Emulator Project
+// SPDX-License-Identifier: GPL-2.0-or-later
#include <string_view>
#include <vector>
@@ -18,6 +17,7 @@ static OGLProgram LinkSeparableProgram(GLuint shader) {
glProgramParameteri(program.handle, GL_PROGRAM_SEPARABLE, GL_TRUE);
glAttachShader(program.handle, shader);
glLinkProgram(program.handle);
+ glDetachShader(program.handle, shader);
if (!Settings::values.renderer_debug) {
return program;
}
diff --git a/src/video_core/renderer_opengl/gl_shader_util.h b/src/video_core/renderer_opengl/gl_shader_util.h
index a64ef37dc..43ebcdeba 100644
--- a/src/video_core/renderer_opengl/gl_shader_util.h
+++ b/src/video_core/renderer_opengl/gl_shader_util.h
@@ -1,6 +1,5 @@
-// Copyright 2014 Citra Emulator Project
-// Licensed under GPLv2 or any later version
-// Refer to the license.txt file included.
+// SPDX-FileCopyrightText: 2014 Citra Emulator Project
+// SPDX-License-Identifier: GPL-2.0-or-later
#pragma once
diff --git a/src/video_core/renderer_opengl/renderer_opengl.cpp b/src/video_core/renderer_opengl/renderer_opengl.cpp
index 9a9243544..01028cee0 100644
--- a/src/video_core/renderer_opengl/renderer_opengl.cpp
+++ b/src/video_core/renderer_opengl/renderer_opengl.cpp
@@ -1,6 +1,5 @@
-// Copyright 2014 Citra Emulator Project
-// Licensed under GPLv2 or any later version
-// Refer to the license.txt file included.
+// SPDX-FileCopyrightText: 2014 Citra Emulator Project
+// SPDX-License-Identifier: GPL-2.0-or-later
#include <algorithm>
#include <cstddef>
diff --git a/src/video_core/renderer_opengl/renderer_opengl.h b/src/video_core/renderer_opengl/renderer_opengl.h
index ae9558a33..1a32e739d 100644
--- a/src/video_core/renderer_opengl/renderer_opengl.h
+++ b/src/video_core/renderer_opengl/renderer_opengl.h
@@ -1,6 +1,5 @@
-// Copyright 2014 Citra Emulator Project
-// Licensed under GPLv2 or any later version
-// Refer to the license.txt file included.
+// SPDX-FileCopyrightText: 2014 Citra Emulator Project
+// SPDX-License-Identifier: GPL-2.0-or-later
#pragma once
diff --git a/src/video_core/surface.cpp b/src/video_core/surface.cpp
index eecd0deff..079d5f028 100644
--- a/src/video_core/surface.cpp
+++ b/src/video_core/surface.cpp
@@ -1,6 +1,5 @@
-// Copyright 2014 Citra Emulator Project
-// Licensed under GPLv2 or any later version
-// Refer to the license.txt file included.
+// SPDX-FileCopyrightText: 2014 Citra Emulator Project
+// SPDX-License-Identifier: GPL-2.0-or-later
#include "common/common_types.h"
#include "common/math_util.h"
diff --git a/src/video_core/surface.h b/src/video_core/surface.h
index 0175432ff..16273f185 100644
--- a/src/video_core/surface.h
+++ b/src/video_core/surface.h
@@ -1,6 +1,5 @@
-// Copyright 2014 Citra Emulator Project
-// Licensed under GPLv2 or any later version
-// Refer to the license.txt file included.
+// SPDX-FileCopyrightText: 2014 Citra Emulator Project
+// SPDX-License-Identifier: GPL-2.0-or-later
#pragma once
diff --git a/src/video_core/video_core.cpp b/src/video_core/video_core.cpp
index 2f2594585..04ac4af11 100644
--- a/src/video_core/video_core.cpp
+++ b/src/video_core/video_core.cpp
@@ -1,6 +1,5 @@
-// Copyright 2014 Citra Emulator Project
-// Licensed under GPLv2 or any later version
-// Refer to the license.txt file included.
+// SPDX-FileCopyrightText: 2014 Citra Emulator Project
+// SPDX-License-Identifier: GPL-2.0-or-later
#include <memory>
diff --git a/src/video_core/video_core.h b/src/video_core/video_core.h
index 084df641f..f8e2444f3 100644
--- a/src/video_core/video_core.h
+++ b/src/video_core/video_core.h
@@ -1,6 +1,5 @@
-// Copyright 2014 Citra Emulator Project
-// Licensed under GPLv2 or any later version
-// Refer to the license.txt file included.
+// SPDX-FileCopyrightText: 2014 Citra Emulator Project
+// SPDX-License-Identifier: GPL-2.0-or-later
#pragma once
diff --git a/src/web_service/CMakeLists.txt b/src/web_service/CMakeLists.txt
index ae85a72ea..3f75d97d1 100644
--- a/src/web_service/CMakeLists.txt
+++ b/src/web_service/CMakeLists.txt
@@ -1,12 +1,19 @@
+# SPDX-FileCopyrightText: 2018 yuzu Emulator Project
+# SPDX-License-Identifier: GPL-2.0-or-later
+
add_library(web_service STATIC
+ announce_room_json.cpp
+ announce_room_json.h
telemetry_json.cpp
telemetry_json.h
verify_login.cpp
verify_login.h
+ verify_user_jwt.cpp
+ verify_user_jwt.h
web_backend.cpp
web_backend.h
web_result.h
)
create_target_directory_groups(web_service)
-target_link_libraries(web_service PRIVATE common nlohmann_json::nlohmann_json httplib)
+target_link_libraries(web_service PRIVATE common network nlohmann_json::nlohmann_json httplib cpp-jwt)
diff --git a/src/web_service/announce_room_json.cpp b/src/web_service/announce_room_json.cpp
new file mode 100644
index 000000000..4c3195efd
--- /dev/null
+++ b/src/web_service/announce_room_json.cpp
@@ -0,0 +1,145 @@
+// SPDX-FileCopyrightText: Copyright 2017 Citra Emulator Project
+// SPDX-License-Identifier: GPL-2.0-or-later
+
+#include <future>
+#include <nlohmann/json.hpp>
+#include "common/detached_tasks.h"
+#include "common/logging/log.h"
+#include "web_service/announce_room_json.h"
+#include "web_service/web_backend.h"
+
+namespace AnnounceMultiplayerRoom {
+
+static void to_json(nlohmann::json& json, const Member& member) {
+ if (!member.username.empty()) {
+ json["username"] = member.username;
+ }
+ json["nickname"] = member.nickname;
+ if (!member.avatar_url.empty()) {
+ json["avatarUrl"] = member.avatar_url;
+ }
+ json["gameName"] = member.game.name;
+ json["gameId"] = member.game.id;
+}
+
+static void from_json(const nlohmann::json& json, Member& member) {
+ member.nickname = json.at("nickname").get<std::string>();
+ member.game.name = json.at("gameName").get<std::string>();
+ member.game.id = json.at("gameId").get<u64>();
+ try {
+ member.username = json.at("username").get<std::string>();
+ member.avatar_url = json.at("avatarUrl").get<std::string>();
+ } catch (const nlohmann::detail::out_of_range&) {
+ member.username = member.avatar_url = "";
+ LOG_DEBUG(Network, "Member \'{}\' isn't authenticated", member.nickname);
+ }
+}
+
+static void to_json(nlohmann::json& json, const Room& room) {
+ json["port"] = room.information.port;
+ json["name"] = room.information.name;
+ if (!room.information.description.empty()) {
+ json["description"] = room.information.description;
+ }
+ json["preferredGameName"] = room.information.preferred_game.name;
+ json["preferredGameId"] = room.information.preferred_game.id;
+ json["maxPlayers"] = room.information.member_slots;
+ json["netVersion"] = room.net_version;
+ json["hasPassword"] = room.has_password;
+ if (room.members.size() > 0) {
+ nlohmann::json member_json = room.members;
+ json["players"] = member_json;
+ }
+}
+
+static void from_json(const nlohmann::json& json, Room& room) {
+ room.verify_uid = json.at("externalGuid").get<std::string>();
+ room.ip = json.at("address").get<std::string>();
+ room.information.name = json.at("name").get<std::string>();
+ try {
+ room.information.description = json.at("description").get<std::string>();
+ } catch (const nlohmann::detail::out_of_range&) {
+ room.information.description = "";
+ LOG_DEBUG(Network, "Room \'{}\' doesn't contain a description", room.information.name);
+ }
+ room.information.host_username = json.at("owner").get<std::string>();
+ room.information.port = json.at("port").get<u16>();
+ room.information.preferred_game.name = json.at("preferredGameName").get<std::string>();
+ room.information.preferred_game.id = json.at("preferredGameId").get<u64>();
+ room.information.member_slots = json.at("maxPlayers").get<u32>();
+ room.net_version = json.at("netVersion").get<u32>();
+ room.has_password = json.at("hasPassword").get<bool>();
+ try {
+ room.members = json.at("players").get<std::vector<Member>>();
+ } catch (const nlohmann::detail::out_of_range& e) {
+ LOG_DEBUG(Network, "Out of range {}", e.what());
+ }
+}
+
+} // namespace AnnounceMultiplayerRoom
+
+namespace WebService {
+
+void RoomJson::SetRoomInformation(const std::string& name, const std::string& description,
+ const u16 port, const u32 max_player, const u32 net_version,
+ const bool has_password,
+ const AnnounceMultiplayerRoom::GameInfo& preferred_game) {
+ room.information.name = name;
+ room.information.description = description;
+ room.information.port = port;
+ room.information.member_slots = max_player;
+ room.net_version = net_version;
+ room.has_password = has_password;
+ room.information.preferred_game = preferred_game;
+}
+void RoomJson::AddPlayer(const AnnounceMultiplayerRoom::Member& member) {
+ room.members.push_back(member);
+}
+
+WebService::WebResult RoomJson::Update() {
+ if (room_id.empty()) {
+ LOG_ERROR(WebService, "Room must be registered to be updated");
+ return WebService::WebResult{WebService::WebResult::Code::LibError,
+ "Room is not registered", ""};
+ }
+ nlohmann::json json{{"players", room.members}};
+ return client.PostJson(fmt::format("/lobby/{}", room_id), json.dump(), false);
+}
+
+WebService::WebResult RoomJson::Register() {
+ nlohmann::json json = room;
+ auto result = client.PostJson("/lobby", json.dump(), false);
+ if (result.result_code != WebService::WebResult::Code::Success) {
+ return result;
+ }
+ auto reply_json = nlohmann::json::parse(result.returned_data);
+ room = reply_json.get<AnnounceMultiplayerRoom::Room>();
+ room_id = reply_json.at("id").get<std::string>();
+ return WebService::WebResult{WebService::WebResult::Code::Success, "", room.verify_uid};
+}
+
+void RoomJson::ClearPlayers() {
+ room.members.clear();
+}
+
+AnnounceMultiplayerRoom::RoomList RoomJson::GetRoomList() {
+ auto reply = client.GetJson("/lobby", true).returned_data;
+ if (reply.empty()) {
+ return {};
+ }
+ return nlohmann::json::parse(reply).at("rooms").get<AnnounceMultiplayerRoom::RoomList>();
+}
+
+void RoomJson::Delete() {
+ if (room_id.empty()) {
+ LOG_ERROR(WebService, "Room must be registered to be deleted");
+ return;
+ }
+ Common::DetachedTasks::AddTask(
+ [host{this->host}, username{this->username}, token{this->token}, room_id{this->room_id}]() {
+ // create a new client here because the this->client might be destroyed.
+ Client{host, username, token}.DeleteJson(fmt::format("/lobby/{}", room_id), "", false);
+ });
+}
+
+} // namespace WebService
diff --git a/src/web_service/announce_room_json.h b/src/web_service/announce_room_json.h
new file mode 100644
index 000000000..32c08858d
--- /dev/null
+++ b/src/web_service/announce_room_json.h
@@ -0,0 +1,41 @@
+// SPDX-FileCopyrightText: Copyright 2017 Citra Emulator Project
+// SPDX-License-Identifier: GPL-2.0-or-later
+
+#pragma once
+
+#include <functional>
+#include <string>
+#include "common/announce_multiplayer_room.h"
+#include "web_service/web_backend.h"
+
+namespace WebService {
+
+/**
+ * Implementation of AnnounceMultiplayerRoom::Backend that (de)serializes room information into/from
+ * JSON, and submits/gets it to/from the yuzu web service
+ */
+class RoomJson : public AnnounceMultiplayerRoom::Backend {
+public:
+ RoomJson(const std::string& host_, const std::string& username_, const std::string& token_)
+ : client(host_, username_, token_), host(host_), username(username_), token(token_) {}
+ ~RoomJson() = default;
+ void SetRoomInformation(const std::string& name, const std::string& description, const u16 port,
+ const u32 max_player, const u32 net_version, const bool has_password,
+ const AnnounceMultiplayerRoom::GameInfo& preferred_game) override;
+ void AddPlayer(const AnnounceMultiplayerRoom::Member& member) override;
+ WebResult Update() override;
+ WebResult Register() override;
+ void ClearPlayers() override;
+ AnnounceMultiplayerRoom::RoomList GetRoomList() override;
+ void Delete() override;
+
+private:
+ AnnounceMultiplayerRoom::Room room;
+ Client client;
+ std::string host;
+ std::string username;
+ std::string token;
+ std::string room_id;
+};
+
+} // namespace WebService
diff --git a/src/web_service/telemetry_json.cpp b/src/web_service/telemetry_json.cpp
index 46faddb61..51c792004 100644
--- a/src/web_service/telemetry_json.cpp
+++ b/src/web_service/telemetry_json.cpp
@@ -1,6 +1,5 @@
-// Copyright 2017 Citra Emulator Project
-// Licensed under GPLv2 or any later version
-// Refer to the license.txt file included.
+// SPDX-FileCopyrightText: 2017 Citra Emulator Project
+// SPDX-License-Identifier: GPL-2.0-or-later
#include <nlohmann/json.hpp>
#include "common/detached_tasks.h"
diff --git a/src/web_service/telemetry_json.h b/src/web_service/telemetry_json.h
index df51e00f8..504002c04 100644
--- a/src/web_service/telemetry_json.h
+++ b/src/web_service/telemetry_json.h
@@ -1,6 +1,5 @@
-// Copyright 2017 Citra Emulator Project
-// Licensed under GPLv2 or any later version
-// Refer to the license.txt file included.
+// SPDX-FileCopyrightText: 2017 Citra Emulator Project
+// SPDX-License-Identifier: GPL-2.0-or-later
#pragma once
diff --git a/src/web_service/verify_login.cpp b/src/web_service/verify_login.cpp
index ceb55ca6b..050080278 100644
--- a/src/web_service/verify_login.cpp
+++ b/src/web_service/verify_login.cpp
@@ -1,6 +1,5 @@
-// Copyright 2017 Citra Emulator Project
-// Licensed under GPLv2 or any later version
-// Refer to the license.txt file included.
+// SPDX-FileCopyrightText: 2017 Citra Emulator Project
+// SPDX-License-Identifier: GPL-2.0-or-later
#include <nlohmann/json.hpp>
#include "web_service/verify_login.h"
diff --git a/src/web_service/verify_login.h b/src/web_service/verify_login.h
index 821b345d7..8d0adce74 100644
--- a/src/web_service/verify_login.h
+++ b/src/web_service/verify_login.h
@@ -1,6 +1,5 @@
-// Copyright 2017 Citra Emulator Project
-// Licensed under GPLv2 or any later version
-// Refer to the license.txt file included.
+// SPDX-FileCopyrightText: 2017 Citra Emulator Project
+// SPDX-License-Identifier: GPL-2.0-or-later
#pragma once
diff --git a/src/web_service/verify_user_jwt.cpp b/src/web_service/verify_user_jwt.cpp
new file mode 100644
index 000000000..3bff46f0a
--- /dev/null
+++ b/src/web_service/verify_user_jwt.cpp
@@ -0,0 +1,67 @@
+// SPDX-FileCopyrightText: Copyright 2018 Citra Emulator Project
+// SPDX-License-Identifier: GPL-2.0-or-later
+
+#if defined(__GNUC__) || defined(__clang__)
+#pragma GCC diagnostic push
+#pragma GCC diagnostic ignored "-Wimplicit-fallthrough"
+#endif
+#include <jwt/jwt.hpp>
+#if defined(__GNUC__) || defined(__clang__)
+#pragma GCC diagnostic pop
+#endif
+
+#include <system_error>
+#include "common/logging/log.h"
+#include "web_service/verify_user_jwt.h"
+#include "web_service/web_backend.h"
+#include "web_service/web_result.h"
+
+namespace WebService {
+
+static std::string public_key;
+std::string GetPublicKey(const std::string& host) {
+ if (public_key.empty()) {
+ Client client(host, "", ""); // no need for credentials here
+ public_key = client.GetPlain("/jwt/external/key.pem", true).returned_data;
+ if (public_key.empty()) {
+ LOG_ERROR(WebService, "Could not fetch external JWT public key, verification may fail");
+ } else {
+ LOG_INFO(WebService, "Fetched external JWT public key (size={})", public_key.size());
+ }
+ }
+ return public_key;
+}
+
+VerifyUserJWT::VerifyUserJWT(const std::string& host) : pub_key(GetPublicKey(host)) {}
+
+Network::VerifyUser::UserData VerifyUserJWT::LoadUserData(const std::string& verify_uid,
+ const std::string& token) {
+ const std::string audience = fmt::format("external-{}", verify_uid);
+ using namespace jwt::params;
+ std::error_code error;
+ auto decoded =
+ jwt::decode(token, algorithms({"rs256"}), error, secret(pub_key), issuer("yuzu-core"),
+ aud(audience), validate_iat(true), validate_jti(true));
+ if (error) {
+ LOG_INFO(WebService, "Verification failed: category={}, code={}, message={}",
+ error.category().name(), error.value(), error.message());
+ return {};
+ }
+ Network::VerifyUser::UserData user_data{};
+ if (decoded.payload().has_claim("username")) {
+ user_data.username = decoded.payload().get_claim_value<std::string>("username");
+ }
+ if (decoded.payload().has_claim("displayName")) {
+ user_data.display_name = decoded.payload().get_claim_value<std::string>("displayName");
+ }
+ if (decoded.payload().has_claim("avatarUrl")) {
+ user_data.avatar_url = decoded.payload().get_claim_value<std::string>("avatarUrl");
+ }
+ if (decoded.payload().has_claim("roles")) {
+ auto roles = decoded.payload().get_claim_value<std::vector<std::string>>("roles");
+ user_data.moderator = std::find(roles.begin(), roles.end(), "moderator") != roles.end();
+ }
+ return user_data;
+}
+
+} // namespace WebService
diff --git a/src/web_service/verify_user_jwt.h b/src/web_service/verify_user_jwt.h
new file mode 100644
index 000000000..27b0a100c
--- /dev/null
+++ b/src/web_service/verify_user_jwt.h
@@ -0,0 +1,26 @@
+// SPDX-FileCopyrightText: Copyright 2018 Citra Emulator Project
+// SPDX-License-Identifier: GPL-2.0-or-later
+
+#pragma once
+
+#include <fmt/format.h>
+#include "network/verify_user.h"
+#include "web_service/web_backend.h"
+
+namespace WebService {
+
+std::string GetPublicKey(const std::string& host);
+
+class VerifyUserJWT final : public Network::VerifyUser::Backend {
+public:
+ VerifyUserJWT(const std::string& host);
+ ~VerifyUserJWT() = default;
+
+ Network::VerifyUser::UserData LoadUserData(const std::string& verify_uid,
+ const std::string& token) override;
+
+private:
+ std::string pub_key;
+};
+
+} // namespace WebService
diff --git a/src/web_service/web_backend.cpp b/src/web_service/web_backend.cpp
index dce9772fe..378804c08 100644
--- a/src/web_service/web_backend.cpp
+++ b/src/web_service/web_backend.cpp
@@ -1,6 +1,5 @@
-// Copyright 2017 Citra Emulator Project
-// Licensed under GPLv2 or any later version
-// Refer to the license.txt file included.
+// SPDX-FileCopyrightText: 2017 Citra Emulator Project
+// SPDX-License-Identifier: GPL-2.0-or-later
#include <array>
#include <mutex>
diff --git a/src/web_service/web_backend.h b/src/web_service/web_backend.h
index 81f58583c..11b5f558c 100644
--- a/src/web_service/web_backend.h
+++ b/src/web_service/web_backend.h
@@ -1,6 +1,5 @@
-// Copyright 2017 Citra Emulator Project
-// Licensed under GPLv2 or any later version
-// Refer to the license.txt file included.
+// SPDX-FileCopyrightText: 2017 Citra Emulator Project
+// SPDX-License-Identifier: GPL-2.0-or-later
#pragma once
diff --git a/src/yuzu/CMakeLists.txt b/src/yuzu/CMakeLists.txt
index a11a3b908..f6b389ede 100644
--- a/src/yuzu/CMakeLists.txt
+++ b/src/yuzu/CMakeLists.txt
@@ -1,3 +1,6 @@
+# SPDX-FileCopyrightText: 2018 yuzu Emulator Project
+# SPDX-License-Identifier: GPL-2.0-or-later
+
set(CMAKE_AUTOMOC ON)
set(CMAKE_AUTORCC ON)
set(CMAKE_AUTOUIC ON)
@@ -30,8 +33,6 @@ add_executable(yuzu
applets/qt_web_browser_scripts.h
bootmanager.cpp
bootmanager.h
- check_vulkan.cpp
- check_vulkan.h
compatdb.ui
compatibility_list.cpp
compatibility_list.h
@@ -158,8 +159,36 @@ add_executable(yuzu
main.cpp
main.h
main.ui
+ multiplayer/chat_room.cpp
+ multiplayer/chat_room.h
+ multiplayer/chat_room.ui
+ multiplayer/client_room.h
+ multiplayer/client_room.cpp
+ multiplayer/client_room.ui
+ multiplayer/direct_connect.cpp
+ multiplayer/direct_connect.h
+ multiplayer/direct_connect.ui
+ multiplayer/host_room.cpp
+ multiplayer/host_room.h
+ multiplayer/host_room.ui
+ multiplayer/lobby.cpp
+ multiplayer/lobby.h
+ multiplayer/lobby.ui
+ multiplayer/lobby_p.h
+ multiplayer/message.cpp
+ multiplayer/message.h
+ multiplayer/moderation_dialog.cpp
+ multiplayer/moderation_dialog.h
+ multiplayer/moderation_dialog.ui
+ multiplayer/state.cpp
+ multiplayer/state.h
+ multiplayer/validation.h
+ startup_checks.cpp
+ startup_checks.h
uisettings.cpp
uisettings.h
+ util/clickable_label.cpp
+ util/clickable_label.h
util/controller_navigation.cpp
util/controller_navigation.h
util/limitable_input_dialog.cpp
@@ -256,7 +285,7 @@ endif()
create_target_directory_groups(yuzu)
-target_link_libraries(yuzu PRIVATE common core input_common video_core)
+target_link_libraries(yuzu PRIVATE common core input_common network video_core)
target_link_libraries(yuzu PRIVATE Boost::boost glad Qt::Widgets Qt::Multimedia)
target_link_libraries(yuzu PRIVATE ${PLATFORM_LIBRARIES} Threads::Threads)
@@ -300,6 +329,10 @@ if (USE_DISCORD_PRESENCE)
target_compile_definitions(yuzu PRIVATE -DUSE_DISCORD_PRESENCE)
endif()
+if (ENABLE_WEB_SERVICE)
+ target_compile_definitions(yuzu PRIVATE -DENABLE_WEB_SERVICE)
+endif()
+
if (YUZU_USE_QT_WEB_ENGINE)
target_link_libraries(yuzu PRIVATE Qt::WebEngineCore Qt::WebEngineWidgets)
target_compile_definitions(yuzu PRIVATE -DYUZU_USE_QT_WEB_ENGINE)
diff --git a/src/yuzu/Info.plist b/src/yuzu/Info.plist
index 5f1c95d54..0eb377926 100644
--- a/src/yuzu/Info.plist
+++ b/src/yuzu/Info.plist
@@ -1,4 +1,10 @@
<?xml version="1.0" encoding="UTF-8"?>
+
+<!--
+SPDX-FileCopyrightText: 2015 Pierre de La Morinerie <kemenaran@gmail.com>
+SPDX-License-Identifier: GPL-2.0-or-later
+-->
+
<!DOCTYPE plist PUBLIC "-//Apple//DTD PLIST 1.0//EN" "http://www.apple.com/DTDs/PropertyList-1.0.dtd">
<plist version="1.0">
<dict>
diff --git a/src/yuzu/aboutdialog.ui b/src/yuzu/aboutdialog.ui
index 1dd7b74bf..c4ffb293e 100644
--- a/src/yuzu/aboutdialog.ui
+++ b/src/yuzu/aboutdialog.ui
@@ -127,7 +127,7 @@ p, li { white-space: pre-wrap; }
<item>
<widget class="QLabel" name="labelLinks">
<property name="text">
- <string>&lt;html&gt;&lt;head/&gt;&lt;body&gt;&lt;p&gt;&lt;a href=&quot;https://yuzu-emu.org/&quot;&gt;&lt;span style=&quot; text-decoration: underline; color:#039be5;&quot;&gt;Website&lt;/span&gt;&lt;/a&gt; | &lt;a href=&quot;https://github.com/yuzu-emu&quot;&gt;&lt;span style=&quot; text-decoration: underline; color:#039be5;&quot;&gt;Source Code&lt;/span&gt;&lt;/a&gt; | &lt;a href=&quot;https://github.com/yuzu-emu/yuzu/graphs/contributors&quot;&gt;&lt;span style=&quot; text-decoration: underline; color:#039be5;&quot;&gt;Contributors&lt;/span&gt;&lt;/a&gt; | &lt;a href=&quot;https://github.com/yuzu-emu/yuzu/blob/master/license.txt&quot;&gt;&lt;span style=&quot; text-decoration: underline; color:#039be5;&quot;&gt;License&lt;/span&gt;&lt;/a&gt;&lt;/p&gt;&lt;/body&gt;&lt;/html&gt;</string>
+ <string>&lt;html&gt;&lt;head/&gt;&lt;body&gt;&lt;p&gt;&lt;a href=&quot;https://yuzu-emu.org/&quot;&gt;&lt;span style=&quot; text-decoration: underline; color:#039be5;&quot;&gt;Website&lt;/span&gt;&lt;/a&gt; | &lt;a href=&quot;https://github.com/yuzu-emu&quot;&gt;&lt;span style=&quot; text-decoration: underline; color:#039be5;&quot;&gt;Source Code&lt;/span&gt;&lt;/a&gt; | &lt;a href=&quot;https://github.com/yuzu-emu/yuzu/graphs/contributors&quot;&gt;&lt;span style=&quot; text-decoration: underline; color:#039be5;&quot;&gt;Contributors&lt;/span&gt;&lt;/a&gt; | &lt;a href=&quot;https://github.com/yuzu-emu/yuzu/blob/master/LICENSE.txt&quot;&gt;&lt;span style=&quot; text-decoration: underline; color:#039be5;&quot;&gt;License&lt;/span&gt;&lt;/a&gt;&lt;/p&gt;&lt;/body&gt;&lt;/html&gt;</string>
</property>
<property name="openExternalLinks">
<bool>true</bool>
diff --git a/src/yuzu/applets/qt_software_keyboard.cpp b/src/yuzu/applets/qt_software_keyboard.cpp
index e8b217d90..e60506197 100644
--- a/src/yuzu/applets/qt_software_keyboard.cpp
+++ b/src/yuzu/applets/qt_software_keyboard.cpp
@@ -213,9 +213,9 @@ QtSoftwareKeyboardDialog::QtSoftwareKeyboardDialog(
ui->button_ok_num,
},
{
- nullptr,
+ ui->button_left_optional_num,
ui->button_0_num,
- nullptr,
+ ui->button_right_optional_num,
ui->button_ok_num,
},
}};
@@ -330,7 +330,9 @@ QtSoftwareKeyboardDialog::QtSoftwareKeyboardDialog(
ui->button_7_num,
ui->button_8_num,
ui->button_9_num,
+ ui->button_left_optional_num,
ui->button_0_num,
+ ui->button_right_optional_num,
};
SetupMouseHover();
@@ -342,6 +344,9 @@ QtSoftwareKeyboardDialog::QtSoftwareKeyboardDialog(
ui->label_header->setText(QString::fromStdU16String(initialize_parameters.header_text));
ui->label_sub->setText(QString::fromStdU16String(initialize_parameters.sub_text));
+ ui->button_left_optional_num->setText(QChar{initialize_parameters.left_optional_symbol_key});
+ ui->button_right_optional_num->setText(QChar{initialize_parameters.right_optional_symbol_key});
+
current_text = initialize_parameters.initial_text;
cursor_position = initialize_parameters.initial_cursor_position;
@@ -932,6 +937,15 @@ void QtSoftwareKeyboardDialog::DisableKeyboardButtons() {
button->setEnabled(true);
}
}
+
+ const auto enable_left_optional = initialize_parameters.left_optional_symbol_key != '\0';
+ const auto enable_right_optional = initialize_parameters.right_optional_symbol_key != '\0';
+
+ ui->button_left_optional_num->setEnabled(enable_left_optional);
+ ui->button_left_optional_num->setVisible(enable_left_optional);
+
+ ui->button_right_optional_num->setEnabled(enable_right_optional);
+ ui->button_right_optional_num->setVisible(enable_right_optional);
break;
}
}
@@ -1019,7 +1033,10 @@ bool QtSoftwareKeyboardDialog::ValidateInputText(const QString& input_text) {
}
if (bottom_osk_index == BottomOSKIndex::NumberPad &&
- std::any_of(input_text.begin(), input_text.end(), [](QChar c) { return !c.isDigit(); })) {
+ std::any_of(input_text.begin(), input_text.end(), [this](QChar c) {
+ return !c.isDigit() && c != QChar{initialize_parameters.left_optional_symbol_key} &&
+ c != QChar{initialize_parameters.right_optional_symbol_key};
+ })) {
return false;
}
@@ -1384,6 +1401,10 @@ void QtSoftwareKeyboardDialog::MoveButtonDirection(Direction direction) {
}
};
+ // Store the initial row and column.
+ const auto initial_row = row;
+ const auto initial_column = column;
+
switch (bottom_osk_index) {
case BottomOSKIndex::LowerCase:
case BottomOSKIndex::UpperCase: {
@@ -1394,6 +1415,11 @@ void QtSoftwareKeyboardDialog::MoveButtonDirection(Direction direction) {
auto* curr_button = keyboard_buttons[index][row][column];
while (!curr_button || !curr_button->isEnabled() || curr_button == prev_button) {
+ // If we returned back to where we started from, break the loop.
+ if (row == initial_row && column == initial_column) {
+ break;
+ }
+
move_direction(NUM_ROWS_NORMAL, NUM_COLUMNS_NORMAL);
curr_button = keyboard_buttons[index][row][column];
}
@@ -1408,6 +1434,11 @@ void QtSoftwareKeyboardDialog::MoveButtonDirection(Direction direction) {
auto* curr_button = numberpad_buttons[row][column];
while (!curr_button || !curr_button->isEnabled() || curr_button == prev_button) {
+ // If we returned back to where we started from, break the loop.
+ if (row == initial_row && column == initial_column) {
+ break;
+ }
+
move_direction(NUM_ROWS_NUMPAD, NUM_COLUMNS_NUMPAD);
curr_button = numberpad_buttons[row][column];
}
diff --git a/src/yuzu/applets/qt_software_keyboard.h b/src/yuzu/applets/qt_software_keyboard.h
index 1c489fbb6..35d4ee2ef 100644
--- a/src/yuzu/applets/qt_software_keyboard.h
+++ b/src/yuzu/applets/qt_software_keyboard.h
@@ -211,7 +211,7 @@ private:
std::array<std::array<QPushButton*, NUM_COLUMNS_NUMPAD>, NUM_ROWS_NUMPAD> numberpad_buttons;
// Contains a set of all buttons used in keyboard_buttons and numberpad_buttons.
- std::array<QPushButton*, 110> all_buttons;
+ std::array<QPushButton*, 112> all_buttons;
std::size_t row{0};
std::size_t column{0};
diff --git a/src/yuzu/applets/qt_software_keyboard.ui b/src/yuzu/applets/qt_software_keyboard.ui
index b0a1fcde9..9661cb260 100644
--- a/src/yuzu/applets/qt_software_keyboard.ui
+++ b/src/yuzu/applets/qt_software_keyboard.ui
@@ -3298,6 +3298,24 @@ p, li { white-space: pre-wrap; }
</property>
</widget>
</item>
+ <item row="4" column="2">
+ <widget class="QPushButton" name="button_left_optional_num">
+ <property name="sizePolicy">
+ <sizepolicy hsizetype="Expanding" vsizetype="Expanding">
+ <horstretch>1</horstretch>
+ <verstretch>1</verstretch>
+ </sizepolicy>
+ </property>
+ <property name="font">
+ <font>
+ <pointsize>28</pointsize>
+ </font>
+ </property>
+ <property name="text">
+ <string notr="true"></string>
+ </property>
+ </widget>
+ </item>
<item row="4" column="3">
<widget class="QPushButton" name="button_0_num">
<property name="sizePolicy">
@@ -3316,6 +3334,24 @@ p, li { white-space: pre-wrap; }
</property>
</widget>
</item>
+ <item row="4" column="4">
+ <widget class="QPushButton" name="button_right_optional_num">
+ <property name="sizePolicy">
+ <sizepolicy hsizetype="Expanding" vsizetype="Expanding">
+ <horstretch>1</horstretch>
+ <verstretch>1</verstretch>
+ </sizepolicy>
+ </property>
+ <property name="font">
+ <font>
+ <pointsize>28</pointsize>
+ </font>
+ </property>
+ <property name="text">
+ <string notr="true"></string>
+ </property>
+ </widget>
+ </item>
<item row="1" column="4">
<widget class="QPushButton" name="button_3_num">
<property name="sizePolicy">
@@ -3494,7 +3530,9 @@ p, li { white-space: pre-wrap; }
<tabstop>button_7_num</tabstop>
<tabstop>button_8_num</tabstop>
<tabstop>button_9_num</tabstop>
+ <tabstop>button_left_optional_num</tabstop>
<tabstop>button_0_num</tabstop>
+ <tabstop>button_right_optional_num</tabstop>
</tabstops>
<resources>
<include location="../../../dist/icons/overlay/overlay.qrc"/>
diff --git a/src/yuzu/bootmanager.cpp b/src/yuzu/bootmanager.cpp
index 0ee3820a2..ef3bdfb1a 100644
--- a/src/yuzu/bootmanager.cpp
+++ b/src/yuzu/bootmanager.cpp
@@ -1,6 +1,5 @@
-// Copyright 2014 Citra Emulator Project
-// Licensed under GPLv2 or any later version
-// Refer to the license.txt file included.
+// SPDX-FileCopyrightText: 2014 Citra Emulator Project
+// SPDX-License-Identifier: GPL-2.0-or-later
#include <glad/glad.h>
@@ -805,6 +804,7 @@ void GRenderWindow::TouchEndEvent() {
}
void GRenderWindow::InitializeCamera() {
+ constexpr auto camera_update_ms = std::chrono::milliseconds{50}; // (50ms, 20Hz)
if (!Settings::values.enable_ir_sensor) {
return;
}
@@ -838,7 +838,7 @@ void GRenderWindow::InitializeCamera() {
camera_timer = std::make_unique<QTimer>();
connect(camera_timer.get(), &QTimer::timeout, [this] { RequestCameraCapture(); });
// This timer should be dependent of camera resolution 5ms for every 100 pixels
- camera_timer->start(100);
+ camera_timer->start(camera_update_ms);
}
void GRenderWindow::FinalizeCamera() {
diff --git a/src/yuzu/bootmanager.h b/src/yuzu/bootmanager.h
index b4781e697..c45ebf1a2 100644
--- a/src/yuzu/bootmanager.h
+++ b/src/yuzu/bootmanager.h
@@ -1,6 +1,5 @@
-// Copyright 2014 Citra Emulator Project
-// Licensed under GPLv2 or any later version
-// Refer to the license.txt file included.
+// SPDX-FileCopyrightText: 2014 Citra Emulator Project
+// SPDX-License-Identifier: GPL-2.0-or-later
#pragma once
diff --git a/src/yuzu/check_vulkan.cpp b/src/yuzu/check_vulkan.cpp
deleted file mode 100644
index e6d66ab34..000000000
--- a/src/yuzu/check_vulkan.cpp
+++ /dev/null
@@ -1,53 +0,0 @@
-// SPDX-FileCopyrightText: Copyright 2022 yuzu Emulator Project
-// SPDX-License-Identifier: GPL-2.0-or-later
-
-#include "video_core/vulkan_common/vulkan_wrapper.h"
-
-#include <filesystem>
-#include <fstream>
-#include "common/fs/fs.h"
-#include "common/fs/path_util.h"
-#include "common/logging/log.h"
-#include "video_core/vulkan_common/vulkan_instance.h"
-#include "video_core/vulkan_common/vulkan_library.h"
-#include "yuzu/check_vulkan.h"
-#include "yuzu/uisettings.h"
-
-constexpr char TEMP_FILE_NAME[] = "vulkan_check";
-
-bool CheckVulkan() {
- if (UISettings::values.has_broken_vulkan) {
- return true;
- }
-
- LOG_DEBUG(Frontend, "Checking presence of Vulkan");
-
- const auto fs_config_loc = Common::FS::GetYuzuPath(Common::FS::YuzuPath::ConfigDir);
- const auto temp_file_loc = fs_config_loc / TEMP_FILE_NAME;
-
- if (std::filesystem::exists(temp_file_loc)) {
- LOG_WARNING(Frontend, "Detected recovery from previous failed Vulkan initialization");
-
- UISettings::values.has_broken_vulkan = true;
- std::filesystem::remove(temp_file_loc);
- return false;
- }
-
- std::ofstream temp_file_handle(temp_file_loc);
- temp_file_handle.close();
-
- try {
- Vulkan::vk::InstanceDispatch dld;
- const Common::DynamicLibrary library = Vulkan::OpenLibrary();
- const Vulkan::vk::Instance instance =
- Vulkan::CreateInstance(library, dld, VK_API_VERSION_1_0);
-
- } catch (const Vulkan::vk::Exception& exception) {
- LOG_ERROR(Frontend, "Failed to initialize Vulkan: {}", exception.what());
- // Don't set has_broken_vulkan to true here: we care when loading Vulkan crashes the
- // application, not when we can handle it.
- }
-
- std::filesystem::remove(temp_file_loc);
- return true;
-}
diff --git a/src/yuzu/check_vulkan.h b/src/yuzu/check_vulkan.h
deleted file mode 100644
index e4ea93582..000000000
--- a/src/yuzu/check_vulkan.h
+++ /dev/null
@@ -1,6 +0,0 @@
-// SPDX-FileCopyrightText: Copyright 2022 yuzu Emulator Project
-// SPDX-License-Identifier: GPL-2.0-or-later
-
-#pragma once
-
-bool CheckVulkan();
diff --git a/src/yuzu/compatdb.cpp b/src/yuzu/compatdb.cpp
index 2442bb3c3..f46fff340 100644
--- a/src/yuzu/compatdb.cpp
+++ b/src/yuzu/compatdb.cpp
@@ -1,6 +1,5 @@
-// Copyright 2017 Citra Emulator Project
-// Licensed under GPLv2 or any later version
-// Refer to the license.txt file included.
+// SPDX-FileCopyrightText: 2017 Citra Emulator Project
+// SPDX-License-Identifier: GPL-2.0-or-later
#include <QButtonGroup>
#include <QMessageBox>
diff --git a/src/yuzu/compatdb.h b/src/yuzu/compatdb.h
index e2b2522bd..3252fc47a 100644
--- a/src/yuzu/compatdb.h
+++ b/src/yuzu/compatdb.h
@@ -1,6 +1,5 @@
-// Copyright 2017 Citra Emulator Project
-// Licensed under GPLv2 or any later version
-// Refer to the license.txt file included.
+// SPDX-FileCopyrightText: 2017 Citra Emulator Project
+// SPDX-License-Identifier: GPL-2.0-or-later
#pragma once
diff --git a/src/yuzu/configuration/config.cpp b/src/yuzu/configuration/config.cpp
index 1f76e86b9..58f1239bf 100644
--- a/src/yuzu/configuration/config.cpp
+++ b/src/yuzu/configuration/config.cpp
@@ -1,6 +1,5 @@
-// Copyright 2014 Citra Emulator Project
-// Licensed under GPLv2 or any later version
-// Refer to the license.txt file included.
+// SPDX-FileCopyrightText: 2014 Citra Emulator Project
+// SPDX-License-Identifier: GPL-2.0-or-later
#include <array>
#include <QKeySequence>
@@ -11,6 +10,7 @@
#include "core/hle/service/acc/profile_manager.h"
#include "core/hle/service/hid/controllers/npad.h"
#include "input_common/main.h"
+#include "network/network.h"
#include "yuzu/configuration/config.h"
namespace FS = Common::FS;
@@ -688,12 +688,6 @@ void Config::ReadRendererValues() {
ReadGlobalSetting(Settings::values.bg_green);
ReadGlobalSetting(Settings::values.bg_blue);
- if (!global && UISettings::values.has_broken_vulkan &&
- Settings::values.renderer_backend.GetValue() == Settings::RendererBackend::Vulkan &&
- !Settings::values.renderer_backend.UsingGlobal()) {
- Settings::values.renderer_backend.SetGlobal(true);
- }
-
if (global) {
ReadBasicSetting(Settings::values.renderer_debug);
ReadBasicSetting(Settings::values.renderer_shader_feedback);
@@ -800,6 +794,7 @@ void Config::ReadUIValues() {
ReadPathValues();
ReadScreenshotValues();
ReadShortcutValues();
+ ReadMultiplayerValues();
ReadBasicSetting(UISettings::values.single_window_mode);
ReadBasicSetting(UISettings::values.fullscreen);
@@ -813,7 +808,6 @@ void Config::ReadUIValues() {
ReadBasicSetting(UISettings::values.pause_when_in_background);
ReadBasicSetting(UISettings::values.mute_when_in_background);
ReadBasicSetting(UISettings::values.hide_mouse);
- ReadBasicSetting(UISettings::values.has_broken_vulkan);
ReadBasicSetting(UISettings::values.disable_web_applet);
qt_config->endGroup();
@@ -867,6 +861,42 @@ void Config::ReadWebServiceValues() {
qt_config->endGroup();
}
+void Config::ReadMultiplayerValues() {
+ qt_config->beginGroup(QStringLiteral("Multiplayer"));
+
+ ReadBasicSetting(UISettings::values.multiplayer_nickname);
+ ReadBasicSetting(UISettings::values.multiplayer_ip);
+ ReadBasicSetting(UISettings::values.multiplayer_port);
+ ReadBasicSetting(UISettings::values.multiplayer_room_nickname);
+ ReadBasicSetting(UISettings::values.multiplayer_room_name);
+ ReadBasicSetting(UISettings::values.multiplayer_room_port);
+ ReadBasicSetting(UISettings::values.multiplayer_host_type);
+ ReadBasicSetting(UISettings::values.multiplayer_port);
+ ReadBasicSetting(UISettings::values.multiplayer_max_player);
+ ReadBasicSetting(UISettings::values.multiplayer_game_id);
+ ReadBasicSetting(UISettings::values.multiplayer_room_description);
+
+ // Read ban list back
+ int size = qt_config->beginReadArray(QStringLiteral("username_ban_list"));
+ UISettings::values.multiplayer_ban_list.first.resize(size);
+ for (int i = 0; i < size; ++i) {
+ qt_config->setArrayIndex(i);
+ UISettings::values.multiplayer_ban_list.first[i] =
+ ReadSetting(QStringLiteral("username")).toString().toStdString();
+ }
+ qt_config->endArray();
+ size = qt_config->beginReadArray(QStringLiteral("ip_ban_list"));
+ UISettings::values.multiplayer_ban_list.second.resize(size);
+ for (int i = 0; i < size; ++i) {
+ qt_config->setArrayIndex(i);
+ UISettings::values.multiplayer_ban_list.second[i] =
+ ReadSetting(QStringLiteral("ip")).toString().toStdString();
+ }
+ qt_config->endArray();
+
+ qt_config->endGroup();
+}
+
void Config::ReadValues() {
if (global) {
ReadControlValues();
@@ -883,6 +913,7 @@ void Config::ReadValues() {
ReadRendererValues();
ReadAudioValues();
ReadSystemValues();
+ ReadMultiplayerValues();
}
void Config::SavePlayerValue(std::size_t player_index) {
@@ -1032,6 +1063,7 @@ void Config::SaveValues() {
SaveRendererValues();
SaveAudioValues();
SaveSystemValues();
+ SaveMultiplayerValues();
}
void Config::SaveAudioValues() {
@@ -1354,6 +1386,7 @@ void Config::SaveUIValues() {
SavePathValues();
SaveScreenshotValues();
SaveShortcutValues();
+ SaveMultiplayerValues();
WriteBasicSetting(UISettings::values.single_window_mode);
WriteBasicSetting(UISettings::values.fullscreen);
@@ -1367,7 +1400,6 @@ void Config::SaveUIValues() {
WriteBasicSetting(UISettings::values.pause_when_in_background);
WriteBasicSetting(UISettings::values.mute_when_in_background);
WriteBasicSetting(UISettings::values.hide_mouse);
- WriteBasicSetting(UISettings::values.has_broken_vulkan);
WriteBasicSetting(UISettings::values.disable_web_applet);
qt_config->endGroup();
@@ -1419,6 +1451,40 @@ void Config::SaveWebServiceValues() {
qt_config->endGroup();
}
+void Config::SaveMultiplayerValues() {
+ qt_config->beginGroup(QStringLiteral("Multiplayer"));
+
+ WriteBasicSetting(UISettings::values.multiplayer_nickname);
+ WriteBasicSetting(UISettings::values.multiplayer_ip);
+ WriteBasicSetting(UISettings::values.multiplayer_port);
+ WriteBasicSetting(UISettings::values.multiplayer_room_nickname);
+ WriteBasicSetting(UISettings::values.multiplayer_room_name);
+ WriteBasicSetting(UISettings::values.multiplayer_room_port);
+ WriteBasicSetting(UISettings::values.multiplayer_host_type);
+ WriteBasicSetting(UISettings::values.multiplayer_port);
+ WriteBasicSetting(UISettings::values.multiplayer_max_player);
+ WriteBasicSetting(UISettings::values.multiplayer_game_id);
+ WriteBasicSetting(UISettings::values.multiplayer_room_description);
+
+ // Write ban list
+ qt_config->beginWriteArray(QStringLiteral("username_ban_list"));
+ for (std::size_t i = 0; i < UISettings::values.multiplayer_ban_list.first.size(); ++i) {
+ qt_config->setArrayIndex(static_cast<int>(i));
+ WriteSetting(QStringLiteral("username"),
+ QString::fromStdString(UISettings::values.multiplayer_ban_list.first[i]));
+ }
+ qt_config->endArray();
+ qt_config->beginWriteArray(QStringLiteral("ip_ban_list"));
+ for (std::size_t i = 0; i < UISettings::values.multiplayer_ban_list.second.size(); ++i) {
+ qt_config->setArrayIndex(static_cast<int>(i));
+ WriteSetting(QStringLiteral("ip"),
+ QString::fromStdString(UISettings::values.multiplayer_ban_list.second[i]));
+ }
+ qt_config->endArray();
+
+ qt_config->endGroup();
+}
+
QVariant Config::ReadSetting(const QString& name) const {
return qt_config->value(name);
}
diff --git a/src/yuzu/configuration/config.h b/src/yuzu/configuration/config.h
index a71eabe8e..486ceea94 100644
--- a/src/yuzu/configuration/config.h
+++ b/src/yuzu/configuration/config.h
@@ -1,6 +1,5 @@
-// Copyright 2014 Citra Emulator Project
-// Licensed under GPLv2 or any later version
-// Refer to the license.txt file included.
+// SPDX-FileCopyrightText: 2014 Citra Emulator Project
+// SPDX-License-Identifier: GPL-2.0-or-later
#pragma once
@@ -89,6 +88,7 @@ private:
void ReadUIGamelistValues();
void ReadUILayoutValues();
void ReadWebServiceValues();
+ void ReadMultiplayerValues();
void SaveValues();
void SavePlayerValue(std::size_t player_index);
@@ -118,6 +118,7 @@ private:
void SaveUIGamelistValues();
void SaveUILayoutValues();
void SaveWebServiceValues();
+ void SaveMultiplayerValues();
/**
* Reads a setting from the qt_config.
diff --git a/src/yuzu/configuration/configuration_shared.cpp b/src/yuzu/configuration/configuration_shared.cpp
index dd4959417..97fb664bf 100644
--- a/src/yuzu/configuration/configuration_shared.cpp
+++ b/src/yuzu/configuration/configuration_shared.cpp
@@ -1,6 +1,5 @@
-// Copyright 2016 Citra Emulator Project
-// Licensed under GPLv2 or any later version
-// Refer to the license.txt file included.
+// SPDX-FileCopyrightText: 2016 Citra Emulator Project
+// SPDX-License-Identifier: GPL-2.0-or-later
#include <QCheckBox>
#include <QObject>
diff --git a/src/yuzu/configuration/configuration_shared.h b/src/yuzu/configuration/configuration_shared.h
index 56800b6ff..e597dcdb5 100644
--- a/src/yuzu/configuration/configuration_shared.h
+++ b/src/yuzu/configuration/configuration_shared.h
@@ -1,6 +1,5 @@
-// Copyright 2016 Citra Emulator Project
-// Licensed under GPLv2 or any later version
-// Refer to the license.txt file included.
+// SPDX-FileCopyrightText: 2016 Citra Emulator Project
+// SPDX-License-Identifier: GPL-2.0-or-later
#pragma once
diff --git a/src/yuzu/configuration/configure_debug.cpp b/src/yuzu/configuration/configure_debug.cpp
index 84808f678..e16d127a8 100644
--- a/src/yuzu/configuration/configure_debug.cpp
+++ b/src/yuzu/configuration/configure_debug.cpp
@@ -1,6 +1,5 @@
-// Copyright 2016 Citra Emulator Project
-// Licensed under GPLv2 or any later version
-// Refer to the license.txt file included.
+// SPDX-FileCopyrightText: 2016 Citra Emulator Project
+// SPDX-License-Identifier: GPL-2.0-or-later
#include <QDesktopServices>
#include <QUrl>
diff --git a/src/yuzu/configuration/configure_debug.h b/src/yuzu/configuration/configure_debug.h
index 73f71c9e3..64d68ab8f 100644
--- a/src/yuzu/configuration/configure_debug.h
+++ b/src/yuzu/configuration/configure_debug.h
@@ -1,6 +1,5 @@
-// Copyright 2016 Citra Emulator Project
-// Licensed under GPLv2 or any later version
-// Refer to the license.txt file included.
+// SPDX-FileCopyrightText: 2016 Citra Emulator Project
+// SPDX-License-Identifier: GPL-2.0-or-later
#pragma once
diff --git a/src/yuzu/configuration/configure_dialog.cpp b/src/yuzu/configuration/configure_dialog.cpp
index e99657bd6..4301313cf 100644
--- a/src/yuzu/configuration/configure_dialog.cpp
+++ b/src/yuzu/configuration/configure_dialog.cpp
@@ -1,6 +1,5 @@
-// Copyright 2016 Citra Emulator Project
-// Licensed under GPLv2 or any later version
-// Refer to the license.txt file included.
+// SPDX-FileCopyrightText: 2016 Citra Emulator Project
+// SPDX-License-Identifier: GPL-2.0-or-later
#include <memory>
#include "common/logging/log.h"
@@ -29,9 +28,10 @@
ConfigureDialog::ConfigureDialog(QWidget* parent, HotkeyRegistry& registry_,
InputCommon::InputSubsystem* input_subsystem,
- Core::System& system_)
- : QDialog(parent), ui{std::make_unique<Ui::ConfigureDialog>()}, registry{registry_},
- system{system_}, audio_tab{std::make_unique<ConfigureAudio>(system_, this)},
+ Core::System& system_, bool enable_web_config)
+ : QDialog(parent), ui{std::make_unique<Ui::ConfigureDialog>()},
+ registry(registry_), system{system_}, audio_tab{std::make_unique<ConfigureAudio>(system_,
+ this)},
cpu_tab{std::make_unique<ConfigureCpu>(system_, this)},
debug_tab_tab{std::make_unique<ConfigureDebugTab>(system_, this)},
filesystem_tab{std::make_unique<ConfigureFilesystem>(this)},
@@ -64,6 +64,7 @@ ConfigureDialog::ConfigureDialog(QWidget* parent, HotkeyRegistry& registry_,
ui->tabWidget->addTab(ui_tab.get(), tr("Game List"));
ui->tabWidget->addTab(web_tab.get(), tr("Web"));
+ web_tab->SetWebServiceConfigEnabled(enable_web_config);
hotkeys_tab->Populate(registry);
setWindowFlags(windowFlags() & ~Qt::WindowContextHelpButtonHint);
diff --git a/src/yuzu/configuration/configure_dialog.h b/src/yuzu/configuration/configure_dialog.h
index 12cf25daf..1f724834a 100644
--- a/src/yuzu/configuration/configure_dialog.h
+++ b/src/yuzu/configuration/configure_dialog.h
@@ -1,6 +1,5 @@
-// Copyright 2016 Citra Emulator Project
-// Licensed under GPLv2 or any later version
-// Refer to the license.txt file included.
+// SPDX-FileCopyrightText: 2016 Citra Emulator Project
+// SPDX-License-Identifier: GPL-2.0-or-later
#pragma once
@@ -41,7 +40,8 @@ class ConfigureDialog : public QDialog {
public:
explicit ConfigureDialog(QWidget* parent, HotkeyRegistry& registry_,
- InputCommon::InputSubsystem* input_subsystem, Core::System& system_);
+ InputCommon::InputSubsystem* input_subsystem, Core::System& system_,
+ bool enable_web_config = true);
~ConfigureDialog() override;
void ApplyConfiguration();
diff --git a/src/yuzu/configuration/configure_general.cpp b/src/yuzu/configuration/configure_general.cpp
index 2a446205b..7ade01ba6 100644
--- a/src/yuzu/configuration/configure_general.cpp
+++ b/src/yuzu/configuration/configure_general.cpp
@@ -1,6 +1,5 @@
-// Copyright 2016 Citra Emulator Project
-// Licensed under GPLv2 or any later version
-// Refer to the license.txt file included.
+// SPDX-FileCopyrightText: 2016 Citra Emulator Project
+// SPDX-License-Identifier: GPL-2.0-or-later
#include <functional>
#include <utility>
diff --git a/src/yuzu/configuration/configure_general.h b/src/yuzu/configuration/configure_general.h
index b6f3bb5ed..a090c1a3f 100644
--- a/src/yuzu/configuration/configure_general.h
+++ b/src/yuzu/configuration/configure_general.h
@@ -1,6 +1,5 @@
-// Copyright 2016 Citra Emulator Project
-// Licensed under GPLv2 or any later version
-// Refer to the license.txt file included.
+// SPDX-FileCopyrightText: 2016 Citra Emulator Project
+// SPDX-License-Identifier: GPL-2.0-or-later
#pragma once
diff --git a/src/yuzu/configuration/configure_graphics.cpp b/src/yuzu/configuration/configure_graphics.cpp
index 85f34dc35..87e5d0f48 100644
--- a/src/yuzu/configuration/configure_graphics.cpp
+++ b/src/yuzu/configuration/configure_graphics.cpp
@@ -1,6 +1,5 @@
-// Copyright 2016 Citra Emulator Project
-// Licensed under GPLv2 or any later version
-// Refer to the license.txt file included.
+// SPDX-FileCopyrightText: 2016 Citra Emulator Project
+// SPDX-License-Identifier: GPL-2.0-or-later
// Include this early to include Vulkan headers how we want to
#include "video_core/vulkan_common/vulkan_wrapper.h"
@@ -58,24 +57,9 @@ ConfigureGraphics::ConfigureGraphics(const Core::System& system_, QWidget* paren
UpdateBackgroundColorButton(new_bg_color);
});
- connect(ui->button_check_vulkan, &QAbstractButton::clicked, this, [this] {
- UISettings::values.has_broken_vulkan = false;
-
- if (RetrieveVulkanDevices()) {
- ui->api->setEnabled(true);
- ui->button_check_vulkan->hide();
-
- for (const auto& device : vulkan_devices) {
- ui->device->addItem(device);
- }
- } else {
- UISettings::values.has_broken_vulkan = true;
- }
- });
-
- ui->api->setEnabled(!UISettings::values.has_broken_vulkan.GetValue());
- ui->button_check_vulkan->setVisible(UISettings::values.has_broken_vulkan.GetValue());
-
+ ui->api->setEnabled(!UISettings::values.has_broken_vulkan);
+ ui->api_widget->setEnabled(!UISettings::values.has_broken_vulkan ||
+ Settings::IsConfiguringGlobal());
ui->bg_label->setVisible(Settings::IsConfiguringGlobal());
ui->bg_combobox->setVisible(!Settings::IsConfiguringGlobal());
}
@@ -315,7 +299,7 @@ void ConfigureGraphics::UpdateAPILayout() {
vulkan_device = Settings::values.vulkan_device.GetValue(true);
shader_backend = Settings::values.shader_backend.GetValue(true);
ui->device_widget->setEnabled(false);
- ui->backend_widget->setEnabled(UISettings::values.has_broken_vulkan.GetValue());
+ ui->backend_widget->setEnabled(false);
} else {
vulkan_device = Settings::values.vulkan_device.GetValue();
shader_backend = Settings::values.shader_backend.GetValue();
@@ -337,9 +321,9 @@ void ConfigureGraphics::UpdateAPILayout() {
}
}
-bool ConfigureGraphics::RetrieveVulkanDevices() try {
+void ConfigureGraphics::RetrieveVulkanDevices() try {
if (UISettings::values.has_broken_vulkan) {
- return false;
+ return;
}
using namespace Vulkan;
@@ -355,11 +339,8 @@ bool ConfigureGraphics::RetrieveVulkanDevices() try {
const std::string name = vk::PhysicalDevice(device, dld).GetProperties().deviceName;
vulkan_devices.push_back(QString::fromStdString(name));
}
-
- return true;
} catch (const Vulkan::vk::Exception& exception) {
LOG_ERROR(Frontend, "Failed to enumerate devices with error: {}", exception.what());
- return false;
}
Settings::RendererBackend ConfigureGraphics::GetCurrentGraphicsBackend() const {
@@ -440,11 +421,4 @@ void ConfigureGraphics::SetupPerGameUI() {
ui->api, static_cast<int>(Settings::values.renderer_backend.GetValue(true)));
ConfigurationShared::InsertGlobalItem(
ui->nvdec_emulation, static_cast<int>(Settings::values.nvdec_emulation.GetValue(true)));
-
- if (UISettings::values.has_broken_vulkan) {
- ui->backend_widget->setEnabled(true);
- ConfigurationShared::SetColoredComboBox(
- ui->backend, ui->backend_widget,
- static_cast<int>(Settings::values.shader_backend.GetValue(true)));
- }
}
diff --git a/src/yuzu/configuration/configure_graphics.h b/src/yuzu/configuration/configure_graphics.h
index 8438f0187..70034eb1b 100644
--- a/src/yuzu/configuration/configure_graphics.h
+++ b/src/yuzu/configuration/configure_graphics.h
@@ -1,6 +1,5 @@
-// Copyright 2016 Citra Emulator Project
-// Licensed under GPLv2 or any later version
-// Refer to the license.txt file included.
+// SPDX-FileCopyrightText: 2016 Citra Emulator Project
+// SPDX-License-Identifier: GPL-2.0-or-later
#pragma once
@@ -41,7 +40,7 @@ private:
void UpdateDeviceSelection(int device);
void UpdateShaderBackendSelection(int backend);
- bool RetrieveVulkanDevices();
+ void RetrieveVulkanDevices();
void SetupPerGameUI();
diff --git a/src/yuzu/configuration/configure_graphics.ui b/src/yuzu/configuration/configure_graphics.ui
index 2f94c94bc..1e4f74704 100644
--- a/src/yuzu/configuration/configure_graphics.ui
+++ b/src/yuzu/configuration/configure_graphics.ui
@@ -6,7 +6,7 @@
<rect>
<x>0</x>
<y>0</y>
- <width>471</width>
+ <width>541</width>
<height>759</height>
</rect>
</property>
@@ -574,13 +574,6 @@
</property>
</spacer>
</item>
- <item>
- <widget class="QPushButton" name="button_check_vulkan">
- <property name="text">
- <string>Check for Working Vulkan</string>
- </property>
- </widget>
- </item>
</layout>
</widget>
<resources/>
diff --git a/src/yuzu/configuration/configure_hotkeys.cpp b/src/yuzu/configuration/configure_hotkeys.cpp
index edf0893c4..daa77a8f8 100644
--- a/src/yuzu/configuration/configure_hotkeys.cpp
+++ b/src/yuzu/configuration/configure_hotkeys.cpp
@@ -1,6 +1,5 @@
-// Copyright 2017 Citra Emulator Project
-// Licensed under GPLv2 or any later version
-// Refer to the license.txt file included.
+// SPDX-FileCopyrightText: 2017 Citra Emulator Project
+// SPDX-License-Identifier: GPL-2.0-or-later
#include <QMenu>
#include <QMessageBox>
diff --git a/src/yuzu/configuration/configure_hotkeys.h b/src/yuzu/configuration/configure_hotkeys.h
index f943ec538..b45ecb185 100644
--- a/src/yuzu/configuration/configure_hotkeys.h
+++ b/src/yuzu/configuration/configure_hotkeys.h
@@ -1,6 +1,5 @@
-// Copyright 2017 Citra Emulator Project
-// Licensed under GPLv2 or any later version
-// Refer to the license.txt file included.
+// SPDX-FileCopyrightText: 2017 Citra Emulator Project
+// SPDX-License-Identifier: GPL-2.0-or-later
#pragma once
diff --git a/src/yuzu/configuration/configure_input.cpp b/src/yuzu/configuration/configure_input.cpp
index f1b061b13..16fba3deb 100644
--- a/src/yuzu/configuration/configure_input.cpp
+++ b/src/yuzu/configuration/configure_input.cpp
@@ -1,6 +1,5 @@
-// Copyright 2016 Citra Emulator Project
-// Licensed under GPLv2 or any later version
-// Refer to the license.txt file included.
+// SPDX-FileCopyrightText: 2016 Citra Emulator Project
+// SPDX-License-Identifier: GPL-2.0-or-later
#include <memory>
#include <thread>
diff --git a/src/yuzu/configuration/configure_input.h b/src/yuzu/configuration/configure_input.h
index 4cafa3dab..c89189c36 100644
--- a/src/yuzu/configuration/configure_input.h
+++ b/src/yuzu/configuration/configure_input.h
@@ -1,6 +1,5 @@
-// Copyright 2016 Citra Emulator Project
-// Licensed under GPLv2 or any later version
-// Refer to the license.txt file included.
+// SPDX-FileCopyrightText: 2016 Citra Emulator Project
+// SPDX-License-Identifier: GPL-2.0-or-later
#pragma once
diff --git a/src/yuzu/configuration/configure_input_player.cpp b/src/yuzu/configuration/configure_input_player.cpp
index f3be9a374..00bee85b2 100644
--- a/src/yuzu/configuration/configure_input_player.cpp
+++ b/src/yuzu/configuration/configure_input_player.cpp
@@ -1,6 +1,5 @@
-// Copyright 2016 Citra Emulator Project
-// Licensed under GPLv2 or any later version
-// Refer to the license.txt file included.
+// SPDX-FileCopyrightText: 2016 Citra Emulator Project
+// SPDX-License-Identifier: GPL-2.0-or-later
#include <algorithm>
#include <memory>
diff --git a/src/yuzu/configuration/configure_input_player.h b/src/yuzu/configuration/configure_input_player.h
index 47df6b3d3..79434fdd8 100644
--- a/src/yuzu/configuration/configure_input_player.h
+++ b/src/yuzu/configuration/configure_input_player.h
@@ -1,6 +1,5 @@
-// Copyright 2016 Citra Emulator Project
-// Licensed under GPLv2 or any later version
-// Refer to the license.txt file included.
+// SPDX-FileCopyrightText: 2016 Citra Emulator Project
+// SPDX-License-Identifier: GPL-2.0-or-later
#pragma once
diff --git a/src/yuzu/configuration/configure_motion_touch.cpp b/src/yuzu/configuration/configure_motion_touch.cpp
index c313b0919..d1b870c72 100644
--- a/src/yuzu/configuration/configure_motion_touch.cpp
+++ b/src/yuzu/configuration/configure_motion_touch.cpp
@@ -1,6 +1,5 @@
-// Copyright 2018 Citra Emulator Project
-// Licensed under GPLv2 or any later version
-// Refer to the license.txt file included.
+// SPDX-FileCopyrightText: 2018 Citra Emulator Project
+// SPDX-License-Identifier: GPL-2.0-or-later
#include <sstream>
diff --git a/src/yuzu/configuration/configure_motion_touch.h b/src/yuzu/configuration/configure_motion_touch.h
index 91d1ae671..7dcc9318e 100644
--- a/src/yuzu/configuration/configure_motion_touch.h
+++ b/src/yuzu/configuration/configure_motion_touch.h
@@ -1,6 +1,5 @@
-// Copyright 2018 Citra Emulator Project
-// Licensed under GPLv2 or any later version
-// Refer to the license.txt file included.
+// SPDX-FileCopyrightText: 2018 Citra Emulator Project
+// SPDX-License-Identifier: GPL-2.0-or-later
#pragma once
diff --git a/src/yuzu/configuration/configure_network.cpp b/src/yuzu/configuration/configure_network.cpp
index 8ed08fa6a..ba1986eb1 100644
--- a/src/yuzu/configuration/configure_network.cpp
+++ b/src/yuzu/configuration/configure_network.cpp
@@ -4,7 +4,7 @@
#include <QtConcurrent/QtConcurrent>
#include "common/settings.h"
#include "core/core.h"
-#include "core/network/network_interface.h"
+#include "core/internal_network/network_interface.h"
#include "ui_configure_network.h"
#include "yuzu/configuration/configure_network.h"
diff --git a/src/yuzu/configuration/configure_per_game_addons.cpp b/src/yuzu/configuration/configure_per_game_addons.cpp
index 4906997ab..674a75a62 100644
--- a/src/yuzu/configuration/configure_per_game_addons.cpp
+++ b/src/yuzu/configuration/configure_per_game_addons.cpp
@@ -1,6 +1,5 @@
-// Copyright 2016 Citra Emulator Project
-// Licensed under GPLv2 or any later version
-// Refer to the license.txt file included.
+// SPDX-FileCopyrightText: 2016 Citra Emulator Project
+// SPDX-License-Identifier: GPL-2.0-or-later
#include <algorithm>
#include <memory>
diff --git a/src/yuzu/configuration/configure_per_game_addons.h b/src/yuzu/configuration/configure_per_game_addons.h
index 14690fba8..53db405c1 100644
--- a/src/yuzu/configuration/configure_per_game_addons.h
+++ b/src/yuzu/configuration/configure_per_game_addons.h
@@ -1,6 +1,5 @@
-// Copyright 2016 Citra Emulator Project
-// Licensed under GPLv2 or any later version
-// Refer to the license.txt file included.
+// SPDX-FileCopyrightText: 2016 Citra Emulator Project
+// SPDX-License-Identifier: GPL-2.0-or-later
#pragma once
diff --git a/src/yuzu/configuration/configure_profile_manager.cpp b/src/yuzu/configuration/configure_profile_manager.cpp
index 5442fe328..5c0217ba8 100644
--- a/src/yuzu/configuration/configure_profile_manager.cpp
+++ b/src/yuzu/configuration/configure_profile_manager.cpp
@@ -1,6 +1,5 @@
-// Copyright 2016 Citra Emulator Project
-// Licensed under GPLv2 or any later version
-// Refer to the license.txt file included.
+// SPDX-FileCopyrightText: 2016 Citra Emulator Project
+// SPDX-License-Identifier: GPL-2.0-or-later
#include <algorithm>
#include <QFileDialog>
diff --git a/src/yuzu/configuration/configure_profile_manager.h b/src/yuzu/configuration/configure_profile_manager.h
index 575cb89d5..fe9033779 100644
--- a/src/yuzu/configuration/configure_profile_manager.h
+++ b/src/yuzu/configuration/configure_profile_manager.h
@@ -1,6 +1,5 @@
-// Copyright 2016 Citra Emulator Project
-// Licensed under GPLv2 or any later version
-// Refer to the license.txt file included.
+// SPDX-FileCopyrightText: 2016 Citra Emulator Project
+// SPDX-License-Identifier: GPL-2.0-or-later
#pragma once
diff --git a/src/yuzu/configuration/configure_system.cpp b/src/yuzu/configuration/configure_system.cpp
index ecebb0fb7..bc9d9d77a 100644
--- a/src/yuzu/configuration/configure_system.cpp
+++ b/src/yuzu/configuration/configure_system.cpp
@@ -1,6 +1,5 @@
-// Copyright 2016 Citra Emulator Project
-// Licensed under GPLv2 or any later version
-// Refer to the license.txt file included.
+// SPDX-FileCopyrightText: 2016 Citra Emulator Project
+// SPDX-License-Identifier: GPL-2.0-or-later
#include <chrono>
#include <optional>
diff --git a/src/yuzu/configuration/configure_system.h b/src/yuzu/configuration/configure_system.h
index 5a1633192..8f02880a7 100644
--- a/src/yuzu/configuration/configure_system.h
+++ b/src/yuzu/configuration/configure_system.h
@@ -1,6 +1,5 @@
-// Copyright 2016 Citra Emulator Project
-// Licensed under GPLv2 or any later version
-// Refer to the license.txt file included.
+// SPDX-FileCopyrightText: 2016 Citra Emulator Project
+// SPDX-License-Identifier: GPL-2.0-or-later
#pragma once
diff --git a/src/yuzu/configuration/configure_touch_from_button.cpp b/src/yuzu/configuration/configure_touch_from_button.cpp
index 06cc452c3..18e2eba69 100644
--- a/src/yuzu/configuration/configure_touch_from_button.cpp
+++ b/src/yuzu/configuration/configure_touch_from_button.cpp
@@ -1,6 +1,5 @@
-// Copyright 2020 Citra Emulator Project
-// Licensed under GPLv2 or any later version
-// Refer to the license.txt file included.
+// SPDX-FileCopyrightText: 2020 Citra Emulator Project
+// SPDX-License-Identifier: GPL-2.0-or-later
#include <QInputDialog>
#include <QKeyEvent>
diff --git a/src/yuzu/configuration/configure_touch_from_button.h b/src/yuzu/configuration/configure_touch_from_button.h
index b8c55db66..5a1416d00 100644
--- a/src/yuzu/configuration/configure_touch_from_button.h
+++ b/src/yuzu/configuration/configure_touch_from_button.h
@@ -1,6 +1,5 @@
-// Copyright 2020 Citra Emulator Project
-// Licensed under GPLv2 or any later version
-// Refer to the license.txt file included.
+// SPDX-FileCopyrightText: 2020 Citra Emulator Project
+// SPDX-License-Identifier: GPL-2.0-or-later
#pragma once
diff --git a/src/yuzu/configuration/configure_touch_widget.h b/src/yuzu/configuration/configure_touch_widget.h
index 347b46583..49f533afe 100644
--- a/src/yuzu/configuration/configure_touch_widget.h
+++ b/src/yuzu/configuration/configure_touch_widget.h
@@ -1,6 +1,5 @@
-// Copyright 2020 Citra Emulator Project
-// Licensed under GPLv2 or any later version
-// Refer to the license.txt file included.
+// SPDX-FileCopyrightText: 2020 Citra Emulator Project
+// SPDX-License-Identifier: GPL-2.0-or-later
#pragma once
diff --git a/src/yuzu/configuration/configure_touchscreen_advanced.cpp b/src/yuzu/configuration/configure_touchscreen_advanced.cpp
index 29c86c7bc..5a03e48df 100644
--- a/src/yuzu/configuration/configure_touchscreen_advanced.cpp
+++ b/src/yuzu/configuration/configure_touchscreen_advanced.cpp
@@ -1,6 +1,5 @@
-// Copyright 2016 Citra Emulator Project
-// Licensed under GPLv2 or any later version
-// Refer to the license.txt file included.
+// SPDX-FileCopyrightText: 2016 Citra Emulator Project
+// SPDX-License-Identifier: GPL-2.0-or-later
#include <memory>
#include "ui_configure_touchscreen_advanced.h"
diff --git a/src/yuzu/configuration/configure_touchscreen_advanced.h b/src/yuzu/configuration/configure_touchscreen_advanced.h
index 72061492c..034dc0d46 100644
--- a/src/yuzu/configuration/configure_touchscreen_advanced.h
+++ b/src/yuzu/configuration/configure_touchscreen_advanced.h
@@ -1,6 +1,5 @@
-// Copyright 2016 Citra Emulator Project
-// Licensed under GPLv2 or any later version
-// Refer to the license.txt file included.
+// SPDX-FileCopyrightText: 2016 Citra Emulator Project
+// SPDX-License-Identifier: GPL-2.0-or-later
#pragma once
diff --git a/src/yuzu/configuration/configure_ui.cpp b/src/yuzu/configuration/configure_ui.cpp
index d3a60cdd1..2e98ede8e 100644
--- a/src/yuzu/configuration/configure_ui.cpp
+++ b/src/yuzu/configuration/configure_ui.cpp
@@ -1,6 +1,5 @@
-// Copyright 2016 Citra Emulator Project
-// Licensed under GPLv2 or any later version
-// Refer to the license.txt file included.
+// SPDX-FileCopyrightText: 2016 Citra Emulator Project
+// SPDX-License-Identifier: GPL-2.0-or-later
#include <array>
#include <utility>
diff --git a/src/yuzu/configuration/configure_ui.h b/src/yuzu/configuration/configure_ui.h
index 48b6e6d82..95af8370e 100644
--- a/src/yuzu/configuration/configure_ui.h
+++ b/src/yuzu/configuration/configure_ui.h
@@ -1,6 +1,5 @@
-// Copyright 2016 Citra Emulator Project
-// Licensed under GPLv2 or any later version
-// Refer to the license.txt file included.
+// SPDX-FileCopyrightText: 2016 Citra Emulator Project
+// SPDX-License-Identifier: GPL-2.0-or-later
#pragma once
diff --git a/src/yuzu/configuration/configure_web.cpp b/src/yuzu/configuration/configure_web.cpp
index d779251b4..d668c992b 100644
--- a/src/yuzu/configuration/configure_web.cpp
+++ b/src/yuzu/configuration/configure_web.cpp
@@ -1,6 +1,5 @@
-// Copyright 2017 Citra Emulator Project
-// Licensed under GPLv2 or any later version
-// Refer to the license.txt file included.
+// SPDX-FileCopyrightText: 2017 Citra Emulator Project
+// SPDX-License-Identifier: GPL-2.0-or-later
#include <QIcon>
#include <QMessageBox>
@@ -169,3 +168,8 @@ void ConfigureWeb::OnLoginVerified() {
"correctly, and that your internet connection is working."));
}
}
+
+void ConfigureWeb::SetWebServiceConfigEnabled(bool enabled) {
+ ui->label_disable_info->setVisible(!enabled);
+ ui->groupBoxWebConfig->setEnabled(enabled);
+}
diff --git a/src/yuzu/configuration/configure_web.h b/src/yuzu/configuration/configure_web.h
index 9054711ea..03feb55f8 100644
--- a/src/yuzu/configuration/configure_web.h
+++ b/src/yuzu/configuration/configure_web.h
@@ -1,6 +1,5 @@
-// Copyright 2017 Citra Emulator Project
-// Licensed under GPLv2 or any later version
-// Refer to the license.txt file included.
+// SPDX-FileCopyrightText: 2017 Citra Emulator Project
+// SPDX-License-Identifier: GPL-2.0-or-later
#pragma once
@@ -20,6 +19,7 @@ public:
~ConfigureWeb() override;
void ApplyConfiguration();
+ void SetWebServiceConfigEnabled(bool enabled);
private:
void changeEvent(QEvent* event) override;
diff --git a/src/yuzu/configuration/configure_web.ui b/src/yuzu/configuration/configure_web.ui
index 35b4274b0..3ac3864be 100644
--- a/src/yuzu/configuration/configure_web.ui
+++ b/src/yuzu/configuration/configure_web.ui
@@ -113,6 +113,16 @@
</widget>
</item>
<item>
+ <widget class="QLabel" name="label_disable_info">
+ <property name="text">
+ <string>Web Service configuration can only be changed when a public room isn't being hosted.</string>
+ </property>
+ <property name="wordWrap">
+ <bool>true</bool>
+ </property>
+ </widget>
+ </item>
+ <item>
<widget class="QGroupBox" name="groupBox">
<property name="title">
<string>Telemetry</string>
diff --git a/src/yuzu/debugger/controller.cpp b/src/yuzu/debugger/controller.cpp
index 6b834c42e..e4bf16a04 100644
--- a/src/yuzu/debugger/controller.cpp
+++ b/src/yuzu/debugger/controller.cpp
@@ -1,6 +1,5 @@
-// Copyright 2015 Citra Emulator Project
-// Licensed under GPLv2 or any later version
-// Refer to the license.txt file included.
+// SPDX-FileCopyrightText: 2015 Citra Emulator Project
+// SPDX-License-Identifier: GPL-2.0-or-later
#include <QAction>
#include <QLayout>
diff --git a/src/yuzu/debugger/controller.h b/src/yuzu/debugger/controller.h
index 52cea3326..9651dfaa9 100644
--- a/src/yuzu/debugger/controller.h
+++ b/src/yuzu/debugger/controller.h
@@ -1,6 +1,5 @@
-// Copyright 2015 Citra Emulator Project
-// Licensed under GPLv2 or any later version
-// Refer to the license.txt file included.
+// SPDX-FileCopyrightText: 2015 Citra Emulator Project
+// SPDX-License-Identifier: GPL-2.0-or-later
#pragma once
diff --git a/src/yuzu/debugger/profiler.cpp b/src/yuzu/debugger/profiler.cpp
index 33110685a..d3e2d3c12 100644
--- a/src/yuzu/debugger/profiler.cpp
+++ b/src/yuzu/debugger/profiler.cpp
@@ -1,6 +1,5 @@
-// Copyright 2015 Citra Emulator Project
-// Licensed under GPLv2 or any later version
-// Refer to the license.txt file included.
+// SPDX-FileCopyrightText: 2015 Citra Emulator Project
+// SPDX-License-Identifier: GPL-2.0-or-later
#include <QAction>
#include <QLayout>
diff --git a/src/yuzu/debugger/profiler.h b/src/yuzu/debugger/profiler.h
index 8e69fdb06..4c8ccd3c2 100644
--- a/src/yuzu/debugger/profiler.h
+++ b/src/yuzu/debugger/profiler.h
@@ -1,6 +1,5 @@
-// Copyright 2015 Citra Emulator Project
-// Licensed under GPLv2 or any later version
-// Refer to the license.txt file included.
+// SPDX-FileCopyrightText: 2015 Citra Emulator Project
+// SPDX-License-Identifier: GPL-2.0-or-later
#pragma once
diff --git a/src/yuzu/debugger/wait_tree.cpp b/src/yuzu/debugger/wait_tree.cpp
index 0ea31cd33..7f7c5fc42 100644
--- a/src/yuzu/debugger/wait_tree.cpp
+++ b/src/yuzu/debugger/wait_tree.cpp
@@ -1,6 +1,5 @@
-// Copyright 2016 Citra Emulator Project
-// Licensed under GPLv2 or any later version
-// Refer to the license.txt file included.
+// SPDX-FileCopyrightText: 2016 Citra Emulator Project
+// SPDX-License-Identifier: GPL-2.0-or-later
#include <array>
#include <fmt/format.h>
diff --git a/src/yuzu/debugger/wait_tree.h b/src/yuzu/debugger/wait_tree.h
index f21b9f467..7e528b592 100644
--- a/src/yuzu/debugger/wait_tree.h
+++ b/src/yuzu/debugger/wait_tree.h
@@ -1,6 +1,5 @@
-// Copyright 2016 Citra Emulator Project
-// Licensed under GPLv2 or any later version
-// Refer to the license.txt file included.
+// SPDX-FileCopyrightText: 2016 Citra Emulator Project
+// SPDX-License-Identifier: GPL-2.0-or-later
#pragma once
diff --git a/src/yuzu/discord.h b/src/yuzu/discord.h
index a867cc4d6..e08784498 100644
--- a/src/yuzu/discord.h
+++ b/src/yuzu/discord.h
@@ -1,6 +1,5 @@
-// Copyright 2018 Citra Emulator Project
-// Licensed under GPLv2 or any later version
-// Refer to the license.txt file included.
+// SPDX-FileCopyrightText: 2018 Citra Emulator Project
+// SPDX-License-Identifier: GPL-2.0-or-later
#pragma once
diff --git a/src/yuzu/discord_impl.cpp b/src/yuzu/discord_impl.cpp
index 66f928af6..c351e9b83 100644
--- a/src/yuzu/discord_impl.cpp
+++ b/src/yuzu/discord_impl.cpp
@@ -1,6 +1,5 @@
-// Copyright 2018 Citra Emulator Project
-// Licensed under GPLv2 or any later version
-// Refer to the license.txt file included.
+// SPDX-FileCopyrightText: 2018 Citra Emulator Project
+// SPDX-License-Identifier: GPL-2.0-or-later
#include <chrono>
#include <string>
diff --git a/src/yuzu/discord_impl.h b/src/yuzu/discord_impl.h
index 03ad42681..84710b9c6 100644
--- a/src/yuzu/discord_impl.h
+++ b/src/yuzu/discord_impl.h
@@ -1,6 +1,5 @@
-// Copyright 2018 Citra Emulator Project
-// Licensed under GPLv2 or any later version
-// Refer to the license.txt file included.
+// SPDX-FileCopyrightText: 2018 Citra Emulator Project
+// SPDX-License-Identifier: GPL-2.0-or-later
#pragma once
diff --git a/src/yuzu/game_list.cpp b/src/yuzu/game_list.cpp
index 05d309827..041e6ac11 100644
--- a/src/yuzu/game_list.cpp
+++ b/src/yuzu/game_list.cpp
@@ -1,6 +1,5 @@
-// Copyright 2015 Citra Emulator Project
-// Licensed under GPLv2 or any later version
-// Refer to the license.txt file included.
+// SPDX-FileCopyrightText: 2015 Citra Emulator Project
+// SPDX-License-Identifier: GPL-2.0-or-later
#include <regex>
#include <QApplication>
@@ -499,6 +498,8 @@ void GameList::DonePopulating(const QStringList& watch_list) {
}
item_model->sort(tree_view->header()->sortIndicatorSection(),
tree_view->header()->sortIndicatorOrder());
+
+ emit PopulatingCompleted();
}
void GameList::PopupContextMenu(const QPoint& menu_location) {
@@ -752,6 +753,10 @@ void GameList::LoadCompatibilityList() {
}
}
+QStandardItemModel* GameList::GetModel() const {
+ return item_model;
+}
+
void GameList::PopulateAsync(QVector<UISettings::GameDir>& game_dirs) {
tree_view->setEnabled(false);
diff --git a/src/yuzu/game_list.h b/src/yuzu/game_list.h
index bc36d015a..f783283c9 100644
--- a/src/yuzu/game_list.h
+++ b/src/yuzu/game_list.h
@@ -1,6 +1,5 @@
-// Copyright 2015 Citra Emulator Project
-// Licensed under GPLv2 or any later version
-// Refer to the license.txt file included.
+// SPDX-FileCopyrightText: 2015 Citra Emulator Project
+// SPDX-License-Identifier: GPL-2.0-or-later
#pragma once
@@ -16,9 +15,14 @@
#include <QWidget>
#include "common/common_types.h"
+#include "core/core.h"
#include "uisettings.h"
#include "yuzu/compatibility_list.h"
+namespace Core {
+class System;
+}
+
class ControllerNavigation;
class GameListWorker;
class GameListSearchField;
@@ -84,6 +88,8 @@ public:
void SaveInterfaceLayout();
void LoadInterfaceLayout();
+ QStandardItemModel* GetModel() const;
+
/// Disables events from the emulated controller
void UnloadController();
@@ -108,6 +114,7 @@ signals:
void OpenDirectory(const QString& directory);
void AddDirectory();
void ShowList(bool show);
+ void PopulatingCompleted();
private slots:
void OnItemExpanded(const QModelIndex& item);
diff --git a/src/yuzu/game_list_p.h b/src/yuzu/game_list_p.h
index cd7d63536..e7667cf60 100644
--- a/src/yuzu/game_list_p.h
+++ b/src/yuzu/game_list_p.h
@@ -1,6 +1,5 @@
-// Copyright 2015 Citra Emulator Project
-// Licensed under GPLv2 or any later version
-// Refer to the license.txt file included.
+// SPDX-FileCopyrightText: 2015 Citra Emulator Project
+// SPDX-License-Identifier: GPL-2.0-or-later
#pragma once
diff --git a/src/yuzu/hotkeys.cpp b/src/yuzu/hotkeys.cpp
index d59aa5d18..13723f6e5 100644
--- a/src/yuzu/hotkeys.cpp
+++ b/src/yuzu/hotkeys.cpp
@@ -1,6 +1,5 @@
-// Copyright 2014 Citra Emulator Project
-// Licensed under GPLv2 or any later version
-// Refer to the license.txt file included.
+// SPDX-FileCopyrightText: 2014 Citra Emulator Project
+// SPDX-License-Identifier: GPL-2.0-or-later
#include <sstream>
#include <QShortcut>
diff --git a/src/yuzu/hotkeys.h b/src/yuzu/hotkeys.h
index 57a7c7da5..dc5b7f628 100644
--- a/src/yuzu/hotkeys.h
+++ b/src/yuzu/hotkeys.h
@@ -1,6 +1,5 @@
-// Copyright 2014 Citra Emulator Project
-// Licensed under GPLv2 or any later version
-// Refer to the license.txt file included.
+// SPDX-FileCopyrightText: 2014 Citra Emulator Project
+// SPDX-License-Identifier: GPL-2.0-or-later
#pragma once
diff --git a/src/yuzu/main.cpp b/src/yuzu/main.cpp
index 08ccc1555..f8c234082 100644
--- a/src/yuzu/main.cpp
+++ b/src/yuzu/main.cpp
@@ -1,6 +1,5 @@
-// Copyright 2014 Citra Emulator Project
-// Licensed under GPLv2 or any later version
-// Refer to the license.txt file included.
+// SPDX-FileCopyrightText: 2014 Citra Emulator Project
+// SPDX-License-Identifier: GPL-2.0-or-later
#include <cinttypes>
#include <clocale>
@@ -9,6 +8,10 @@
#ifdef __APPLE__
#include <unistd.h> // for chdir
#endif
+#ifdef __linux__
+#include <csignal>
+#include <sys/socket.h>
+#endif
// VFS includes must be before glad as they will conflict with Windows file api, which uses defines.
#include "applets/qt_controller.h"
@@ -32,6 +35,7 @@
#include "core/hle/service/am/applet_ae.h"
#include "core/hle/service/am/applet_oe.h"
#include "core/hle/service/am/applets/applets.h"
+#include "yuzu/multiplayer/state.h"
#include "yuzu/util/controller_navigation.h"
// These are wrappers to avoid the calls to CreateDirectory and CreateFile because of the Windows
@@ -115,7 +119,6 @@ static FileSys::VirtualFile VfsDirectoryCreateFileWrapper(const FileSys::Virtual
#include "video_core/shader_notify.h"
#include "yuzu/about_dialog.h"
#include "yuzu/bootmanager.h"
-#include "yuzu/check_vulkan.h"
#include "yuzu/compatdb.h"
#include "yuzu/compatibility_list.h"
#include "yuzu/configuration/config.h"
@@ -131,7 +134,9 @@ static FileSys::VirtualFile VfsDirectoryCreateFileWrapper(const FileSys::Virtual
#include "yuzu/install_dialog.h"
#include "yuzu/loading_screen.h"
#include "yuzu/main.h"
+#include "yuzu/startup_checks.h"
#include "yuzu/uisettings.h"
+#include "yuzu/util/clickable_label.h"
using namespace Common::Literals;
@@ -252,12 +257,16 @@ static QString PrettyProductName() {
return QSysInfo::prettyProductName();
}
-GMainWindow::GMainWindow()
+GMainWindow::GMainWindow(bool has_broken_vulkan)
: ui{std::make_unique<Ui::MainWindow>()}, system{std::make_unique<Core::System>()},
input_subsystem{std::make_shared<InputCommon::InputSubsystem>()},
config{std::make_unique<Config>(*system)},
vfs{std::make_shared<FileSys::RealVfsFilesystem>()},
provider{std::make_unique<FileSys::ManualContentProvider>()} {
+#ifdef __linux__
+ SetupSigInterrupts();
+#endif
+
Common::Log::Initialize();
LoadTranslation();
@@ -271,6 +280,8 @@ GMainWindow::GMainWindow()
SetDiscordEnabled(UISettings::values.enable_discord_presence.GetValue());
discord_rpc->Update();
+ system->GetRoomNetwork().Init();
+
RegisterMetaTypes();
InitializeWidgets();
@@ -352,17 +363,15 @@ GMainWindow::GMainWindow()
MigrateConfigFiles();
- if (!CheckVulkan()) {
- config->Save();
+ if (has_broken_vulkan) {
+ UISettings::values.has_broken_vulkan = true;
+
+ QMessageBox::warning(this, tr("Broken Vulkan Installation Detected"),
+ tr("Vulkan initialization failed during boot.<br><br>Click <a "
+ "href='https://yuzu-emu.org/wiki/faq/"
+ "#yuzu-starts-with-the-error-broken-vulkan-installation-detected'>"
+ "here for instructions to fix the issue</a>."));
- QMessageBox::warning(
- this, tr("Broken Vulkan Installation Detected"),
- tr("Vulkan initialization failed on the previous boot.<br><br>Click <a "
- "href='https://yuzu-emu.org/wiki/faq/"
- "#yuzu-starts-with-the-error-broken-vulkan-installation-detected'>here for "
- "instructions to fix the issue</a>."));
- }
- if (UISettings::values.has_broken_vulkan) {
Settings::values.renderer_backend = Settings::RendererBackend::OpenGL;
renderer_status_button->setDisabled(true);
@@ -377,6 +386,8 @@ GMainWindow::GMainWindow()
SDL_EnableScreenSaver();
#endif
+ SetupPrepareForSleep();
+
Common::Log::Start();
QStringList args = QApplication::arguments();
@@ -461,6 +472,13 @@ GMainWindow::~GMainWindow() {
if (render_window->parent() == nullptr) {
delete render_window;
}
+
+ system->GetRoomNetwork().Shutdown();
+
+#ifdef __linux__
+ ::close(sig_interrupt_fds[0]);
+ ::close(sig_interrupt_fds[1]);
+#endif
}
void GMainWindow::RegisterMetaTypes() {
@@ -824,6 +842,10 @@ void GMainWindow::InitializeWidgets() {
}
});
+ multiplayer_state = new MultiplayerState(this, game_list->GetModel(), ui->action_Leave_Room,
+ ui->action_Show_Room, system->GetRoomNetwork());
+ multiplayer_state->setVisible(false);
+
// Create status bar
message_label = new QLabel();
// Configured separately for left alignment
@@ -856,6 +878,10 @@ void GMainWindow::InitializeWidgets() {
statusBar()->addPermanentWidget(label);
}
+ // TODO (flTobi): Add the widget when multiplayer is fully implemented
+ // statusBar()->addPermanentWidget(multiplayer_state->GetStatusText(), 0);
+ // statusBar()->addPermanentWidget(multiplayer_state->GetStatusIcon(), 0);
+
tas_label = new QLabel();
tas_label->setObjectName(QStringLiteral("TASlabel"));
tas_label->setFocusPolicy(Qt::NoFocus);
@@ -1050,12 +1076,26 @@ void GMainWindow::InitializeHotkeys() {
[] { Settings::values.audio_muted = !Settings::values.audio_muted; });
connect_shortcut(QStringLiteral("Audio Volume Down"), [] {
const auto current_volume = static_cast<int>(Settings::values.volume.GetValue());
- const auto new_volume = std::max(current_volume - 5, 0);
+ int step = 5;
+ if (current_volume <= 30) {
+ step = 2;
+ }
+ if (current_volume <= 6) {
+ step = 1;
+ }
+ const auto new_volume = std::max(current_volume - step, 0);
Settings::values.volume.SetValue(static_cast<u8>(new_volume));
});
connect_shortcut(QStringLiteral("Audio Volume Up"), [] {
const auto current_volume = static_cast<int>(Settings::values.volume.GetValue());
- const auto new_volume = std::min(current_volume + 5, 100);
+ int step = 5;
+ if (current_volume < 30) {
+ step = 2;
+ }
+ if (current_volume < 6) {
+ step = 1;
+ }
+ const auto new_volume = std::min(current_volume + step, 100);
Settings::values.volume.SetValue(static_cast<u8>(new_volume));
});
connect_shortcut(QStringLiteral("Toggle Framerate Limit"), [] {
@@ -1165,6 +1205,8 @@ void GMainWindow::ConnectWidgetEvents() {
connect(game_list_placeholder, &GameListPlaceholder::AddDirectory, this,
&GMainWindow::OnGameListAddDirectory);
connect(game_list, &GameList::ShowList, this, &GMainWindow::OnGameListShowList);
+ connect(game_list, &GameList::PopulatingCompleted,
+ [this] { multiplayer_state->UpdateGameList(game_list->GetModel()); });
connect(game_list, &GameList::OpenPerGameGeneralRequested, this,
&GMainWindow::OnGameListOpenPerGameProperties);
@@ -1182,6 +1224,9 @@ void GMainWindow::ConnectWidgetEvents() {
connect(this, &GMainWindow::EmulationStopping, this, &GMainWindow::SoftwareKeyboardExit);
connect(&status_bar_update_timer, &QTimer::timeout, this, &GMainWindow::UpdateStatusBar);
+
+ connect(this, &GMainWindow::UpdateThemedIcons, multiplayer_state,
+ &MultiplayerState::UpdateThemedIcons);
}
void GMainWindow::ConnectMenuEvents() {
@@ -1225,6 +1270,18 @@ void GMainWindow::ConnectMenuEvents() {
ui->action_Reset_Window_Size_900,
ui->action_Reset_Window_Size_1080});
+ // Multiplayer
+ connect(ui->action_View_Lobby, &QAction::triggered, multiplayer_state,
+ &MultiplayerState::OnViewLobby);
+ connect(ui->action_Start_Room, &QAction::triggered, multiplayer_state,
+ &MultiplayerState::OnCreateRoom);
+ connect(ui->action_Leave_Room, &QAction::triggered, multiplayer_state,
+ &MultiplayerState::OnCloseRoom);
+ connect(ui->action_Connect_To_Room, &QAction::triggered, multiplayer_state,
+ &MultiplayerState::OnDirectConnectToRoom);
+ connect(ui->action_Show_Room, &QAction::triggered, multiplayer_state,
+ &MultiplayerState::OnOpenNetworkRoom);
+
// Tools
connect_menu(ui->action_Rederive, std::bind(&GMainWindow::OnReinitializeKeys, this,
ReinitializeKeyBehavior::Warning));
@@ -1286,6 +1343,43 @@ void GMainWindow::OnDisplayTitleBars(bool show) {
}
}
+void GMainWindow::SetupPrepareForSleep() {
+#ifdef __linux__
+ auto bus = QDBusConnection::systemBus();
+ if (bus.isConnected()) {
+ const bool success = bus.connect(
+ QStringLiteral("org.freedesktop.login1"), QStringLiteral("/org/freedesktop/login1"),
+ QStringLiteral("org.freedesktop.login1.Manager"), QStringLiteral("PrepareForSleep"),
+ QStringLiteral("b"), this, SLOT(OnPrepareForSleep(bool)));
+
+ if (!success) {
+ LOG_WARNING(Frontend, "Couldn't register PrepareForSleep signal");
+ }
+ } else {
+ LOG_WARNING(Frontend, "QDBusConnection system bus is not connected");
+ }
+#endif // __linux__
+}
+
+void GMainWindow::OnPrepareForSleep(bool prepare_sleep) {
+ if (emu_thread == nullptr) {
+ return;
+ }
+
+ if (prepare_sleep) {
+ if (emu_thread->IsRunning()) {
+ auto_paused = true;
+ OnPauseGame();
+ }
+ } else {
+ if (!emu_thread->IsRunning() && auto_paused) {
+ auto_paused = false;
+ RequestGameResume();
+ OnStartGame();
+ }
+ }
+}
+
#ifdef __linux__
static std::optional<QDBusObjectPath> HoldWakeLockLinux(u32 window_id = 0) {
if (!QDBusConnection::sessionBus().isConnected()) {
@@ -1325,6 +1419,52 @@ static void ReleaseWakeLockLinux(QDBusObjectPath lock) {
QString::fromLatin1("org.freedesktop.portal.Request"));
unlocker.call(QString::fromLatin1("Close"));
}
+
+std::array<int, 3> GMainWindow::sig_interrupt_fds{0, 0, 0};
+
+void GMainWindow::SetupSigInterrupts() {
+ if (sig_interrupt_fds[2] == 1) {
+ return;
+ }
+ socketpair(AF_UNIX, SOCK_STREAM, 0, sig_interrupt_fds.data());
+ sig_interrupt_fds[2] = 1;
+
+ struct sigaction sa;
+ sa.sa_handler = &GMainWindow::HandleSigInterrupt;
+ sigemptyset(&sa.sa_mask);
+ sa.sa_flags = SA_RESETHAND;
+ sigaction(SIGINT, &sa, nullptr);
+ sigaction(SIGTERM, &sa, nullptr);
+
+ sig_interrupt_notifier = new QSocketNotifier(sig_interrupt_fds[1], QSocketNotifier::Read, this);
+ connect(sig_interrupt_notifier, &QSocketNotifier::activated, this,
+ &GMainWindow::OnSigInterruptNotifierActivated);
+ connect(this, &GMainWindow::SigInterrupt, this, &GMainWindow::close);
+}
+
+void GMainWindow::HandleSigInterrupt(int sig) {
+ if (sig == SIGINT) {
+ exit(1);
+ }
+
+ // Calling into Qt directly from a signal handler is not safe,
+ // so wake up a QSocketNotifier with this hacky write call instead.
+ char a = 1;
+ int ret = write(sig_interrupt_fds[0], &a, sizeof(a));
+ (void)ret;
+}
+
+void GMainWindow::OnSigInterruptNotifierActivated() {
+ sig_interrupt_notifier->setEnabled(false);
+
+ char a;
+ int ret = read(sig_interrupt_fds[1], &a, sizeof(a));
+ (void)ret;
+
+ sig_interrupt_notifier->setEnabled(true);
+
+ emit SigInterrupt();
+}
#endif // __linux__
void GMainWindow::PreventOSSleep() {
@@ -2785,7 +2925,8 @@ void GMainWindow::OnConfigure() {
const bool old_discord_presence = UISettings::values.enable_discord_presence.GetValue();
Settings::SetConfiguringGlobal(true);
- ConfigureDialog configure_dialog(this, hotkey_registry, input_subsystem.get(), *system);
+ ConfigureDialog configure_dialog(this, hotkey_registry, input_subsystem.get(), *system,
+ !multiplayer_state->IsHostingPublicRoom());
connect(&configure_dialog, &ConfigureDialog::LanguageChanged, this,
&GMainWindow::OnLanguageChanged);
@@ -2842,6 +2983,11 @@ void GMainWindow::OnConfigure() {
if (UISettings::values.enable_discord_presence.GetValue() != old_discord_presence) {
SetDiscordEnabled(UISettings::values.enable_discord_presence.GetValue());
}
+
+ if (!multiplayer_state->IsHostingPublicRoom()) {
+ multiplayer_state->UpdateCredentials();
+ }
+
emit UpdateThemedIcons();
const auto reload = UISettings::values.is_game_list_reload_pending.exchange(false);
@@ -3662,6 +3808,7 @@ void GMainWindow::closeEvent(QCloseEvent* event) {
}
render_window->close();
+ multiplayer_state->Close();
QWidget::closeEvent(event);
}
@@ -3858,6 +4005,7 @@ void GMainWindow::OnLanguageChanged(const QString& locale) {
UISettings::values.language = locale;
LoadTranslation();
ui->retranslateUi(this);
+ multiplayer_state->retranslateUi();
UpdateWindowTitle();
}
@@ -3879,6 +4027,11 @@ void GMainWindow::SetDiscordEnabled([[maybe_unused]] bool state) {
#endif
int main(int argc, char* argv[]) {
+ bool has_broken_vulkan = false;
+ if (StartupChecks(argv[0], &has_broken_vulkan)) {
+ return 0;
+ }
+
Common::DetachedTasks detached_tasks;
MicroProfileOnThreadCreate("Frontend");
SCOPE_EXIT({ MicroProfileShutdown(); });
@@ -3918,7 +4071,7 @@ int main(int argc, char* argv[]) {
// generating shaders
setlocale(LC_ALL, "C");
- GMainWindow main_window{};
+ GMainWindow main_window{has_broken_vulkan};
// After settings have been loaded by GMainWindow, apply the filter
main_window.show();
diff --git a/src/yuzu/main.h b/src/yuzu/main.h
index 09e37f152..23b67a14e 100644
--- a/src/yuzu/main.h
+++ b/src/yuzu/main.h
@@ -1,6 +1,5 @@
-// Copyright 2014 Citra Emulator Project
-// Licensed under GPLv2 or any later version
-// Refer to the license.txt file included.
+// SPDX-FileCopyrightText: 2014 Citra Emulator Project
+// SPDX-License-Identifier: GPL-2.0-or-later
#pragma once
@@ -11,6 +10,7 @@
#include <QTimer>
#include <QTranslator>
+#include "common/announce_multiplayer_room.h"
#include "common/common_types.h"
#include "yuzu/compatibility_list.h"
#include "yuzu/hotkeys.h"
@@ -22,6 +22,7 @@
#endif
class Config;
+class ClickableLabel;
class EmuThread;
class GameList;
class GImageInfo;
@@ -31,6 +32,7 @@ class MicroProfileDialog;
class ProfilerWidget;
class ControllerDialog;
class QLabel;
+class MultiplayerState;
class QPushButton;
class QProgressDialog;
class WaitTreeWidget;
@@ -118,7 +120,7 @@ class GMainWindow : public QMainWindow {
public:
void filterBarSetChecked(bool state);
void UpdateUITheme();
- explicit GMainWindow();
+ explicit GMainWindow(bool has_broken_vulkan);
~GMainWindow() override;
bool DropAction(QDropEvent* event);
@@ -161,6 +163,8 @@ signals:
void WebBrowserExtractOfflineRomFS();
void WebBrowserClosed(Service::AM::Applets::WebExitReason exit_reason, std::string last_url);
+ void SigInterrupt();
+
public slots:
void OnLoadComplete();
void OnExecuteProgram(std::size_t program_index);
@@ -200,6 +204,8 @@ private:
void ConnectMenuEvents();
void UpdateMenuState();
+ void SetupPrepareForSleep();
+
void PreventOSSleep();
void AllowOSSleep();
@@ -247,12 +253,19 @@ private:
void RequestGameResume();
void closeEvent(QCloseEvent* event) override;
+#ifdef __linux__
+ void SetupSigInterrupts();
+ static void HandleSigInterrupt(int);
+ void OnSigInterruptNotifierActivated();
+#endif
+
private slots:
void OnStartGame();
void OnRestartGame();
void OnPauseGame();
void OnPauseContinueGame();
void OnStopGame();
+ void OnPrepareForSleep(bool prepare_sleep);
void OnMenuReportCompatibility();
void OnOpenModsPage();
void OnOpenQuickstartGuide();
@@ -343,6 +356,8 @@ private:
std::unique_ptr<DiscordRPC::DiscordInterface> discord_rpc;
std::shared_ptr<InputCommon::InputSubsystem> input_subsystem;
+ MultiplayerState* multiplayer_state = nullptr;
+
GRenderWindow* render_window;
GameList* game_list;
LoadingScreen* loading_screen;
@@ -415,6 +430,9 @@ private:
bool is_tas_recording_dialog_active{};
#ifdef __linux__
+ QSocketNotifier* sig_interrupt_notifier;
+ static std::array<int, 3> sig_interrupt_fds;
+
QDBusObjectPath wake_lock{};
#endif
diff --git a/src/yuzu/main.ui b/src/yuzu/main.ui
index 6ab95b9a5..cdf31b417 100644
--- a/src/yuzu/main.ui
+++ b/src/yuzu/main.ui
@@ -154,6 +154,7 @@
<addaction name="menu_Emulation"/>
<addaction name="menu_View"/>
<addaction name="menu_Tools"/>
+ <addaction name="menu_Multiplayer"/>
<addaction name="menu_Help"/>
</widget>
<action name="action_Install_File_NAND">
@@ -245,6 +246,43 @@
<string>Show Status Bar</string>
</property>
</action>
+ <action name="action_View_Lobby">
+ <property name="enabled">
+ <bool>true</bool>
+ </property>
+ <property name="text">
+ <string>Browse Public Game Lobby</string>
+ </property>
+ </action>
+ <action name="action_Start_Room">
+ <property name="enabled">
+ <bool>true</bool>
+ </property>
+ <property name="text">
+ <string>Create Room</string>
+ </property>
+ </action>
+ <action name="action_Leave_Room">
+ <property name="enabled">
+ <bool>false</bool>
+ </property>
+ <property name="text">
+ <string>Leave Room</string>
+ </property>
+ </action>
+ <action name="action_Connect_To_Room">
+ <property name="text">
+ <string>Direct Connect to Room</string>
+ </property>
+ </action>
+ <action name="action_Show_Room">
+ <property name="enabled">
+ <bool>false</bool>
+ </property>
+ <property name="text">
+ <string>Show Current Room</string>
+ </property>
+ </action>
<action name="action_Fullscreen">
<property name="checkable">
<bool>true</bool>
diff --git a/src/yuzu/multiplayer/chat_room.cpp b/src/yuzu/multiplayer/chat_room.cpp
new file mode 100644
index 000000000..5837b36ab
--- /dev/null
+++ b/src/yuzu/multiplayer/chat_room.cpp
@@ -0,0 +1,491 @@
+// SPDX-FileCopyrightText: Copyright 2017 Citra Emulator Project
+// SPDX-License-Identifier: GPL-2.0-or-later
+
+#include <array>
+#include <future>
+#include <QColor>
+#include <QDesktopServices>
+#include <QFutureWatcher>
+#include <QImage>
+#include <QList>
+#include <QLocale>
+#include <QMenu>
+#include <QMessageBox>
+#include <QMetaType>
+#include <QTime>
+#include <QUrl>
+#include <QtConcurrent/QtConcurrentRun>
+#include "common/logging/log.h"
+#include "core/announce_multiplayer_session.h"
+#include "ui_chat_room.h"
+#include "yuzu/game_list_p.h"
+#include "yuzu/multiplayer/chat_room.h"
+#include "yuzu/multiplayer/message.h"
+#ifdef ENABLE_WEB_SERVICE
+#include "web_service/web_backend.h"
+#endif
+
+class ChatMessage {
+public:
+ explicit ChatMessage(const Network::ChatEntry& chat, Network::RoomNetwork& room_network,
+ QTime ts = {}) {
+ /// Convert the time to their default locale defined format
+ QLocale locale;
+ timestamp = locale.toString(ts.isValid() ? ts : QTime::currentTime(), QLocale::ShortFormat);
+ nickname = QString::fromStdString(chat.nickname);
+ username = QString::fromStdString(chat.username);
+ message = QString::fromStdString(chat.message);
+
+ // Check for user pings
+ QString cur_nickname, cur_username;
+ if (auto room = room_network.GetRoomMember().lock()) {
+ cur_nickname = QString::fromStdString(room->GetNickname());
+ cur_username = QString::fromStdString(room->GetUsername());
+ }
+
+ // Handle pings at the beginning and end of message
+ QString fixed_message = QStringLiteral(" %1 ").arg(message);
+ if (fixed_message.contains(QStringLiteral(" @%1 ").arg(cur_nickname)) ||
+ (!cur_username.isEmpty() &&
+ fixed_message.contains(QStringLiteral(" @%1 ").arg(cur_username)))) {
+
+ contains_ping = true;
+ } else {
+ contains_ping = false;
+ }
+ }
+
+ bool ContainsPing() const {
+ return contains_ping;
+ }
+
+ /// Format the message using the players color
+ QString GetPlayerChatMessage(u16 player) const {
+ auto color = player_color[player % 16];
+ QString name;
+ if (username.isEmpty() || username == nickname) {
+ name = nickname;
+ } else {
+ name = QStringLiteral("%1 (%2)").arg(nickname, username);
+ }
+
+ QString style, text_color;
+ if (ContainsPing()) {
+ // Add a background color to these messages
+ style = QStringLiteral("background-color: %1").arg(QString::fromStdString(ping_color));
+ // Add a font color
+ text_color = QStringLiteral("color='#000000'");
+ }
+
+ return QStringLiteral("[%1] <font color='%2'>&lt;%3&gt;</font> <font style='%4' "
+ "%5>%6</font>")
+ .arg(timestamp, QString::fromStdString(color), name.toHtmlEscaped(), style, text_color,
+ message.toHtmlEscaped());
+ }
+
+private:
+ static constexpr std::array<const char*, 16> player_color = {
+ {"#0000FF", "#FF0000", "#8A2BE2", "#FF69B4", "#1E90FF", "#008000", "#00FF7F", "#B22222",
+ "#DAA520", "#FF4500", "#2E8B57", "#5F9EA0", "#D2691E", "#9ACD32", "#FF7F50", "FFFF00"}};
+ static constexpr char ping_color[] = "#FFFF00";
+
+ QString timestamp;
+ QString nickname;
+ QString username;
+ QString message;
+ bool contains_ping;
+};
+
+class StatusMessage {
+public:
+ explicit StatusMessage(const QString& msg, QTime ts = {}) {
+ /// Convert the time to their default locale defined format
+ QLocale locale;
+ timestamp = locale.toString(ts.isValid() ? ts : QTime::currentTime(), QLocale::ShortFormat);
+ message = msg;
+ }
+
+ QString GetSystemChatMessage() const {
+ return QStringLiteral("[%1] <font color='%2'>* %3</font>")
+ .arg(timestamp, QString::fromStdString(system_color), message);
+ }
+
+private:
+ static constexpr const char system_color[] = "#FF8C00";
+ QString timestamp;
+ QString message;
+};
+
+class PlayerListItem : public QStandardItem {
+public:
+ static const int NicknameRole = Qt::UserRole + 1;
+ static const int UsernameRole = Qt::UserRole + 2;
+ static const int AvatarUrlRole = Qt::UserRole + 3;
+ static const int GameNameRole = Qt::UserRole + 4;
+
+ PlayerListItem() = default;
+ explicit PlayerListItem(const std::string& nickname, const std::string& username,
+ const std::string& avatar_url, const std::string& game_name) {
+ setEditable(false);
+ setData(QString::fromStdString(nickname), NicknameRole);
+ setData(QString::fromStdString(username), UsernameRole);
+ setData(QString::fromStdString(avatar_url), AvatarUrlRole);
+ if (game_name.empty()) {
+ setData(QObject::tr("Not playing a game"), GameNameRole);
+ } else {
+ setData(QString::fromStdString(game_name), GameNameRole);
+ }
+ }
+
+ QVariant data(int role) const override {
+ if (role != Qt::DisplayRole) {
+ return QStandardItem::data(role);
+ }
+ QString name;
+ const QString nickname = data(NicknameRole).toString();
+ const QString username = data(UsernameRole).toString();
+ if (username.isEmpty() || username == nickname) {
+ name = nickname;
+ } else {
+ name = QStringLiteral("%1 (%2)").arg(nickname, username);
+ }
+ return QStringLiteral("%1\n %2").arg(name, data(GameNameRole).toString());
+ }
+};
+
+ChatRoom::ChatRoom(QWidget* parent) : QWidget(parent), ui(std::make_unique<Ui::ChatRoom>()) {
+ ui->setupUi(this);
+
+ // set the item_model for player_view
+
+ player_list = new QStandardItemModel(ui->player_view);
+ ui->player_view->setModel(player_list);
+ ui->player_view->setContextMenuPolicy(Qt::CustomContextMenu);
+ // set a header to make it look better though there is only one column
+ player_list->insertColumns(0, 1);
+ player_list->setHeaderData(0, Qt::Horizontal, tr("Members"));
+
+ ui->chat_history->document()->setMaximumBlockCount(max_chat_lines);
+
+ // register the network structs to use in slots and signals
+ qRegisterMetaType<Network::ChatEntry>();
+ qRegisterMetaType<Network::StatusMessageEntry>();
+ qRegisterMetaType<Network::RoomInformation>();
+ qRegisterMetaType<Network::RoomMember::State>();
+
+ // Connect all the widgets to the appropriate events
+ connect(ui->player_view, &QTreeView::customContextMenuRequested, this,
+ &ChatRoom::PopupContextMenu);
+ connect(ui->chat_message, &QLineEdit::returnPressed, this, &ChatRoom::OnSendChat);
+ connect(ui->chat_message, &QLineEdit::textChanged, this, &ChatRoom::OnChatTextChanged);
+ connect(ui->send_message, &QPushButton::clicked, this, &ChatRoom::OnSendChat);
+}
+
+ChatRoom::~ChatRoom() = default;
+
+void ChatRoom::Initialize(Network::RoomNetwork* room_network_) {
+ room_network = room_network_;
+ // setup the callbacks for network updates
+ if (auto member = room_network->GetRoomMember().lock()) {
+ member->BindOnChatMessageRecieved(
+ [this](const Network::ChatEntry& chat) { emit ChatReceived(chat); });
+ member->BindOnStatusMessageReceived(
+ [this](const Network::StatusMessageEntry& status_message) {
+ emit StatusMessageReceived(status_message);
+ });
+ connect(this, &ChatRoom::ChatReceived, this, &ChatRoom::OnChatReceive);
+ connect(this, &ChatRoom::StatusMessageReceived, this, &ChatRoom::OnStatusMessageReceive);
+ }
+}
+
+void ChatRoom::SetModPerms(bool is_mod) {
+ has_mod_perms = is_mod;
+}
+
+void ChatRoom::RetranslateUi() {
+ ui->retranslateUi(this);
+}
+
+void ChatRoom::Clear() {
+ ui->chat_history->clear();
+ block_list.clear();
+}
+
+void ChatRoom::AppendStatusMessage(const QString& msg) {
+ ui->chat_history->append(StatusMessage(msg).GetSystemChatMessage());
+}
+
+void ChatRoom::AppendChatMessage(const QString& msg) {
+ ui->chat_history->append(msg);
+}
+
+void ChatRoom::SendModerationRequest(Network::RoomMessageTypes type, const std::string& nickname) {
+ if (auto room = room_network->GetRoomMember().lock()) {
+ auto members = room->GetMemberInformation();
+ auto it = std::find_if(members.begin(), members.end(),
+ [&nickname](const Network::RoomMember::MemberInformation& member) {
+ return member.nickname == nickname;
+ });
+ if (it == members.end()) {
+ NetworkMessage::ErrorManager::ShowError(NetworkMessage::ErrorManager::NO_SUCH_USER);
+ return;
+ }
+ room->SendModerationRequest(type, nickname);
+ }
+}
+
+bool ChatRoom::ValidateMessage(const std::string& msg) {
+ return !msg.empty();
+}
+
+void ChatRoom::OnRoomUpdate(const Network::RoomInformation& info) {
+ // TODO(B3N30): change title
+ if (auto room_member = room_network->GetRoomMember().lock()) {
+ SetPlayerList(room_member->GetMemberInformation());
+ }
+}
+
+void ChatRoom::Disable() {
+ ui->send_message->setDisabled(true);
+ ui->chat_message->setDisabled(true);
+}
+
+void ChatRoom::Enable() {
+ ui->send_message->setEnabled(true);
+ ui->chat_message->setEnabled(true);
+}
+
+void ChatRoom::OnChatReceive(const Network::ChatEntry& chat) {
+ if (!ValidateMessage(chat.message)) {
+ return;
+ }
+ if (auto room = room_network->GetRoomMember().lock()) {
+ // get the id of the player
+ auto members = room->GetMemberInformation();
+ auto it = std::find_if(members.begin(), members.end(),
+ [&chat](const Network::RoomMember::MemberInformation& member) {
+ return member.nickname == chat.nickname &&
+ member.username == chat.username;
+ });
+ if (it == members.end()) {
+ LOG_INFO(Network, "Chat message received from unknown player. Ignoring it.");
+ return;
+ }
+ if (block_list.count(chat.nickname)) {
+ LOG_INFO(Network, "Chat message received from blocked player {}. Ignoring it.",
+ chat.nickname);
+ return;
+ }
+ auto player = std::distance(members.begin(), it);
+ ChatMessage m(chat, *room_network);
+ if (m.ContainsPing()) {
+ emit UserPinged();
+ }
+ AppendChatMessage(m.GetPlayerChatMessage(player));
+ }
+}
+
+void ChatRoom::OnStatusMessageReceive(const Network::StatusMessageEntry& status_message) {
+ QString name;
+ if (status_message.username.empty() || status_message.username == status_message.nickname) {
+ name = QString::fromStdString(status_message.nickname);
+ } else {
+ name = QStringLiteral("%1 (%2)").arg(QString::fromStdString(status_message.nickname),
+ QString::fromStdString(status_message.username));
+ }
+ QString message;
+ switch (status_message.type) {
+ case Network::IdMemberJoin:
+ message = tr("%1 has joined").arg(name);
+ break;
+ case Network::IdMemberLeave:
+ message = tr("%1 has left").arg(name);
+ break;
+ case Network::IdMemberKicked:
+ message = tr("%1 has been kicked").arg(name);
+ break;
+ case Network::IdMemberBanned:
+ message = tr("%1 has been banned").arg(name);
+ break;
+ case Network::IdAddressUnbanned:
+ message = tr("%1 has been unbanned").arg(name);
+ break;
+ }
+ if (!message.isEmpty())
+ AppendStatusMessage(message);
+}
+
+void ChatRoom::OnSendChat() {
+ if (auto room = room_network->GetRoomMember().lock()) {
+ if (room->GetState() != Network::RoomMember::State::Joined &&
+ room->GetState() != Network::RoomMember::State::Moderator) {
+
+ return;
+ }
+ auto message = ui->chat_message->text().toStdString();
+ if (!ValidateMessage(message)) {
+ return;
+ }
+ auto nick = room->GetNickname();
+ auto username = room->GetUsername();
+ Network::ChatEntry chat{nick, username, message};
+
+ auto members = room->GetMemberInformation();
+ auto it = std::find_if(members.begin(), members.end(),
+ [&chat](const Network::RoomMember::MemberInformation& member) {
+ return member.nickname == chat.nickname &&
+ member.username == chat.username;
+ });
+ if (it == members.end()) {
+ LOG_INFO(Network, "Cannot find self in the player list when sending a message.");
+ }
+ auto player = std::distance(members.begin(), it);
+ ChatMessage m(chat, *room_network);
+ room->SendChatMessage(message);
+ AppendChatMessage(m.GetPlayerChatMessage(player));
+ ui->chat_message->clear();
+ }
+}
+
+void ChatRoom::UpdateIconDisplay() {
+ for (int row = 0; row < player_list->invisibleRootItem()->rowCount(); ++row) {
+ QStandardItem* item = player_list->invisibleRootItem()->child(row);
+ const std::string avatar_url =
+ item->data(PlayerListItem::AvatarUrlRole).toString().toStdString();
+ if (icon_cache.count(avatar_url)) {
+ item->setData(icon_cache.at(avatar_url), Qt::DecorationRole);
+ } else {
+ item->setData(QIcon::fromTheme(QStringLiteral("no_avatar")).pixmap(48),
+ Qt::DecorationRole);
+ }
+ }
+}
+
+void ChatRoom::SetPlayerList(const Network::RoomMember::MemberList& member_list) {
+ // TODO(B3N30): Remember which row is selected
+ player_list->removeRows(0, player_list->rowCount());
+ for (const auto& member : member_list) {
+ if (member.nickname.empty())
+ continue;
+ QStandardItem* name_item = new PlayerListItem(member.nickname, member.username,
+ member.avatar_url, member.game_info.name);
+
+#ifdef ENABLE_WEB_SERVICE
+ if (!icon_cache.count(member.avatar_url) && !member.avatar_url.empty()) {
+ // Start a request to get the member's avatar
+ const QUrl url(QString::fromStdString(member.avatar_url));
+ QFuture<std::string> future = QtConcurrent::run([url] {
+ WebService::Client client(
+ QStringLiteral("%1://%2").arg(url.scheme(), url.host()).toStdString(), "", "");
+ auto result = client.GetImage(url.path().toStdString(), true);
+ if (result.returned_data.empty()) {
+ LOG_ERROR(WebService, "Failed to get avatar");
+ }
+ return result.returned_data;
+ });
+ auto* future_watcher = new QFutureWatcher<std::string>(this);
+ connect(future_watcher, &QFutureWatcher<std::string>::finished, this,
+ [this, future_watcher, avatar_url = member.avatar_url] {
+ const std::string result = future_watcher->result();
+ if (result.empty())
+ return;
+ QPixmap pixmap;
+ if (!pixmap.loadFromData(reinterpret_cast<const u8*>(result.data()),
+ static_cast<uint>(result.size())))
+ return;
+ icon_cache[avatar_url] =
+ pixmap.scaled(48, 48, Qt::IgnoreAspectRatio, Qt::SmoothTransformation);
+ // Update all the displayed icons with the new icon_cache
+ UpdateIconDisplay();
+ });
+ future_watcher->setFuture(future);
+ }
+#endif
+
+ player_list->invisibleRootItem()->appendRow(name_item);
+ }
+ UpdateIconDisplay();
+ // TODO(B3N30): Restore row selection
+}
+
+void ChatRoom::OnChatTextChanged() {
+ if (ui->chat_message->text().length() > static_cast<int>(Network::MaxMessageSize))
+ ui->chat_message->setText(
+ ui->chat_message->text().left(static_cast<int>(Network::MaxMessageSize)));
+}
+
+void ChatRoom::PopupContextMenu(const QPoint& menu_location) {
+ QModelIndex item = ui->player_view->indexAt(menu_location);
+ if (!item.isValid())
+ return;
+
+ std::string nickname =
+ player_list->item(item.row())->data(PlayerListItem::NicknameRole).toString().toStdString();
+
+ QMenu context_menu;
+
+ QString username = player_list->item(item.row())->data(PlayerListItem::UsernameRole).toString();
+ if (!username.isEmpty()) {
+ QAction* view_profile_action = context_menu.addAction(tr("View Profile"));
+ connect(view_profile_action, &QAction::triggered, [username] {
+ QDesktopServices::openUrl(
+ QUrl(QStringLiteral("https://community.citra-emu.org/u/%1").arg(username)));
+ });
+ }
+
+ std::string cur_nickname;
+ if (auto room = room_network->GetRoomMember().lock()) {
+ cur_nickname = room->GetNickname();
+ }
+
+ if (nickname != cur_nickname) { // You can't block yourself
+ QAction* block_action = context_menu.addAction(tr("Block Player"));
+
+ block_action->setCheckable(true);
+ block_action->setChecked(block_list.count(nickname) > 0);
+
+ connect(block_action, &QAction::triggered, [this, nickname] {
+ if (block_list.count(nickname)) {
+ block_list.erase(nickname);
+ } else {
+ QMessageBox::StandardButton result = QMessageBox::question(
+ this, tr("Block Player"),
+ tr("When you block a player, you will no longer receive chat messages from "
+ "them.<br><br>Are you sure you would like to block %1?")
+ .arg(QString::fromStdString(nickname)),
+ QMessageBox::Yes | QMessageBox::No);
+ if (result == QMessageBox::Yes)
+ block_list.emplace(nickname);
+ }
+ });
+ }
+
+ if (has_mod_perms && nickname != cur_nickname) { // You can't kick or ban yourself
+ context_menu.addSeparator();
+
+ QAction* kick_action = context_menu.addAction(tr("Kick"));
+ QAction* ban_action = context_menu.addAction(tr("Ban"));
+
+ connect(kick_action, &QAction::triggered, [this, nickname] {
+ QMessageBox::StandardButton result =
+ QMessageBox::question(this, tr("Kick Player"),
+ tr("Are you sure you would like to <b>kick</b> %1?")
+ .arg(QString::fromStdString(nickname)),
+ QMessageBox::Yes | QMessageBox::No);
+ if (result == QMessageBox::Yes)
+ SendModerationRequest(Network::IdModKick, nickname);
+ });
+ connect(ban_action, &QAction::triggered, [this, nickname] {
+ QMessageBox::StandardButton result = QMessageBox::question(
+ this, tr("Ban Player"),
+ tr("Are you sure you would like to <b>kick and ban</b> %1?\n\nThis would "
+ "ban both their forum username and their IP address.")
+ .arg(QString::fromStdString(nickname)),
+ QMessageBox::Yes | QMessageBox::No);
+ if (result == QMessageBox::Yes)
+ SendModerationRequest(Network::IdModBan, nickname);
+ });
+ }
+
+ context_menu.exec(ui->player_view->viewport()->mapToGlobal(menu_location));
+}
diff --git a/src/yuzu/multiplayer/chat_room.h b/src/yuzu/multiplayer/chat_room.h
new file mode 100644
index 000000000..01c70fad0
--- /dev/null
+++ b/src/yuzu/multiplayer/chat_room.h
@@ -0,0 +1,75 @@
+// SPDX-FileCopyrightText: Copyright 2017 Citra Emulator Project
+// SPDX-License-Identifier: GPL-2.0-or-later
+
+#pragma once
+
+#include <memory>
+#include <unordered_set>
+#include <QDialog>
+#include <QSortFilterProxyModel>
+#include <QStandardItemModel>
+#include <QVariant>
+#include "network/network.h"
+
+namespace Ui {
+class ChatRoom;
+}
+
+namespace Core {
+class AnnounceMultiplayerSession;
+}
+
+class ConnectionError;
+class ComboBoxProxyModel;
+
+class ChatMessage;
+
+class ChatRoom : public QWidget {
+ Q_OBJECT
+
+public:
+ explicit ChatRoom(QWidget* parent);
+ void Initialize(Network::RoomNetwork* room_network);
+ void RetranslateUi();
+ void SetPlayerList(const Network::RoomMember::MemberList& member_list);
+ void Clear();
+ void AppendStatusMessage(const QString& msg);
+ ~ChatRoom();
+
+ void SetModPerms(bool is_mod);
+ void UpdateIconDisplay();
+
+public slots:
+ void OnRoomUpdate(const Network::RoomInformation& info);
+ void OnChatReceive(const Network::ChatEntry&);
+ void OnStatusMessageReceive(const Network::StatusMessageEntry&);
+ void OnSendChat();
+ void OnChatTextChanged();
+ void PopupContextMenu(const QPoint& menu_location);
+ void Disable();
+ void Enable();
+
+signals:
+ void ChatReceived(const Network::ChatEntry&);
+ void StatusMessageReceived(const Network::StatusMessageEntry&);
+ void UserPinged();
+
+private:
+ static constexpr u32 max_chat_lines = 1000;
+ void AppendChatMessage(const QString&);
+ bool ValidateMessage(const std::string&);
+ void SendModerationRequest(Network::RoomMessageTypes type, const std::string& nickname);
+
+ bool has_mod_perms = false;
+ QStandardItemModel* player_list;
+ std::unique_ptr<Ui::ChatRoom> ui;
+ std::unordered_set<std::string> block_list;
+ std::unordered_map<std::string, QPixmap> icon_cache;
+ Network::RoomNetwork* room_network;
+};
+
+Q_DECLARE_METATYPE(Network::ChatEntry);
+Q_DECLARE_METATYPE(Network::StatusMessageEntry);
+Q_DECLARE_METATYPE(Network::RoomInformation);
+Q_DECLARE_METATYPE(Network::RoomMember::State);
+Q_DECLARE_METATYPE(Network::RoomMember::Error);
diff --git a/src/yuzu/multiplayer/chat_room.ui b/src/yuzu/multiplayer/chat_room.ui
new file mode 100644
index 000000000..f2b31b5da
--- /dev/null
+++ b/src/yuzu/multiplayer/chat_room.ui
@@ -0,0 +1,59 @@
+<?xml version="1.0" encoding="UTF-8"?>
+<ui version="4.0">
+ <class>ChatRoom</class>
+ <widget class="QWidget" name="ChatRoom">
+ <property name="geometry">
+ <rect>
+ <x>0</x>
+ <y>0</y>
+ <width>807</width>
+ <height>432</height>
+ </rect>
+ </property>
+ <property name="windowTitle">
+ <string>Room Window</string>
+ </property>
+ <layout class="QHBoxLayout" name="horizontalLayout">
+ <item>
+ <widget class="QTreeView" name="player_view"/>
+ </item>
+ <item>
+ <layout class="QVBoxLayout" name="verticalLayout_4">
+ <item>
+ <widget class="QTextEdit" name="chat_history">
+ <property name="undoRedoEnabled">
+ <bool>false</bool>
+ </property>
+ <property name="readOnly">
+ <bool>true</bool>
+ </property>
+ <property name="textInteractionFlags">
+ <set>Qt::TextSelectableByKeyboard|Qt::TextSelectableByMouse</set>
+ </property>
+ </widget>
+ </item>
+ <item>
+ <layout class="QHBoxLayout" name="horizontalLayout_3">
+ <item>
+ <widget class="QLineEdit" name="chat_message">
+ <property name="placeholderText">
+ <string>Send Chat Message</string>
+ </property>
+ </widget>
+ </item>
+ <item>
+ <widget class="QPushButton" name="send_message">
+ <property name="text">
+ <string>Send Message</string>
+ </property>
+ </widget>
+ </item>
+ </layout>
+ </item>
+ </layout>
+ </item>
+ </layout>
+ </widget>
+ <resources/>
+ <connections/>
+</ui>
diff --git a/src/yuzu/multiplayer/client_room.cpp b/src/yuzu/multiplayer/client_room.cpp
new file mode 100644
index 000000000..a9859ed70
--- /dev/null
+++ b/src/yuzu/multiplayer/client_room.cpp
@@ -0,0 +1,115 @@
+// SPDX-FileCopyrightText: Copyright 2017 Citra Emulator Project
+// SPDX-License-Identifier: GPL-2.0-or-later
+
+#include <future>
+#include <QColor>
+#include <QImage>
+#include <QList>
+#include <QLocale>
+#include <QMetaType>
+#include <QTime>
+#include <QtConcurrent/QtConcurrentRun>
+#include "common/logging/log.h"
+#include "core/announce_multiplayer_session.h"
+#include "ui_client_room.h"
+#include "yuzu/game_list_p.h"
+#include "yuzu/multiplayer/client_room.h"
+#include "yuzu/multiplayer/message.h"
+#include "yuzu/multiplayer/moderation_dialog.h"
+#include "yuzu/multiplayer/state.h"
+
+ClientRoomWindow::ClientRoomWindow(QWidget* parent, Network::RoomNetwork& room_network_)
+ : QDialog(parent, Qt::WindowTitleHint | Qt::WindowCloseButtonHint | Qt::WindowSystemMenuHint),
+ ui(std::make_unique<Ui::ClientRoom>()), room_network{room_network_} {
+ ui->setupUi(this);
+ ui->chat->Initialize(&room_network);
+
+ // setup the callbacks for network updates
+ if (auto member = room_network.GetRoomMember().lock()) {
+ member->BindOnRoomInformationChanged(
+ [this](const Network::RoomInformation& info) { emit RoomInformationChanged(info); });
+ member->BindOnStateChanged(
+ [this](const Network::RoomMember::State& state) { emit StateChanged(state); });
+
+ connect(this, &ClientRoomWindow::RoomInformationChanged, this,
+ &ClientRoomWindow::OnRoomUpdate);
+ connect(this, &ClientRoomWindow::StateChanged, this, &::ClientRoomWindow::OnStateChange);
+ // Update the state
+ OnStateChange(member->GetState());
+ } else {
+ // TODO (jroweboy) network was not initialized?
+ }
+
+ connect(ui->disconnect, &QPushButton::clicked, this, &ClientRoomWindow::Disconnect);
+ ui->disconnect->setDefault(false);
+ ui->disconnect->setAutoDefault(false);
+ connect(ui->moderation, &QPushButton::clicked, [this] {
+ ModerationDialog dialog(room_network, this);
+ dialog.exec();
+ });
+ ui->moderation->setDefault(false);
+ ui->moderation->setAutoDefault(false);
+ connect(ui->chat, &ChatRoom::UserPinged, this, &ClientRoomWindow::ShowNotification);
+ UpdateView();
+}
+
+ClientRoomWindow::~ClientRoomWindow() = default;
+
+void ClientRoomWindow::SetModPerms(bool is_mod) {
+ ui->chat->SetModPerms(is_mod);
+ ui->moderation->setVisible(is_mod);
+ ui->moderation->setDefault(false);
+ ui->moderation->setAutoDefault(false);
+}
+
+void ClientRoomWindow::RetranslateUi() {
+ ui->retranslateUi(this);
+ ui->chat->RetranslateUi();
+}
+
+void ClientRoomWindow::OnRoomUpdate(const Network::RoomInformation& info) {
+ UpdateView();
+}
+
+void ClientRoomWindow::OnStateChange(const Network::RoomMember::State& state) {
+ if (state == Network::RoomMember::State::Joined ||
+ state == Network::RoomMember::State::Moderator) {
+
+ ui->chat->Clear();
+ ui->chat->AppendStatusMessage(tr("Connected"));
+ SetModPerms(state == Network::RoomMember::State::Moderator);
+ }
+ UpdateView();
+}
+
+void ClientRoomWindow::Disconnect() {
+ auto parent = static_cast<MultiplayerState*>(parentWidget());
+ if (parent->OnCloseRoom()) {
+ ui->chat->AppendStatusMessage(tr("Disconnected"));
+ close();
+ }
+}
+
+void ClientRoomWindow::UpdateView() {
+ if (auto member = room_network.GetRoomMember().lock()) {
+ if (member->IsConnected()) {
+ ui->chat->Enable();
+ ui->disconnect->setEnabled(true);
+ auto memberlist = member->GetMemberInformation();
+ ui->chat->SetPlayerList(memberlist);
+ const auto information = member->GetRoomInformation();
+ setWindowTitle(QString(tr("%1 (%2/%3 members) - connected"))
+ .arg(QString::fromStdString(information.name))
+ .arg(memberlist.size())
+ .arg(information.member_slots));
+ ui->description->setText(QString::fromStdString(information.description));
+ return;
+ }
+ }
+ // TODO(B3N30): can't get RoomMember*, show error and close window
+ close();
+}
+
+void ClientRoomWindow::UpdateIconDisplay() {
+ ui->chat->UpdateIconDisplay();
+}
diff --git a/src/yuzu/multiplayer/client_room.h b/src/yuzu/multiplayer/client_room.h
new file mode 100644
index 000000000..f338e3c59
--- /dev/null
+++ b/src/yuzu/multiplayer/client_room.h
@@ -0,0 +1,39 @@
+// SPDX-FileCopyrightText: Copyright 2017 Citra Emulator Project
+// SPDX-License-Identifier: GPL-2.0-or-later
+
+#pragma once
+
+#include "yuzu/multiplayer/chat_room.h"
+
+namespace Ui {
+class ClientRoom;
+}
+
+class ClientRoomWindow : public QDialog {
+ Q_OBJECT
+
+public:
+ explicit ClientRoomWindow(QWidget* parent, Network::RoomNetwork& room_network_);
+ ~ClientRoomWindow();
+
+ void RetranslateUi();
+ void UpdateIconDisplay();
+
+public slots:
+ void OnRoomUpdate(const Network::RoomInformation&);
+ void OnStateChange(const Network::RoomMember::State&);
+
+signals:
+ void RoomInformationChanged(const Network::RoomInformation&);
+ void StateChanged(const Network::RoomMember::State&);
+ void ShowNotification();
+
+private:
+ void Disconnect();
+ void UpdateView();
+ void SetModPerms(bool is_mod);
+
+ QStandardItemModel* player_list;
+ std::unique_ptr<Ui::ClientRoom> ui;
+ Network::RoomNetwork& room_network;
+};
diff --git a/src/yuzu/multiplayer/client_room.ui b/src/yuzu/multiplayer/client_room.ui
new file mode 100644
index 000000000..97e88b502
--- /dev/null
+++ b/src/yuzu/multiplayer/client_room.ui
@@ -0,0 +1,80 @@
+<?xml version="1.0" encoding="UTF-8"?>
+<ui version="4.0">
+ <class>ClientRoom</class>
+ <widget class="QWidget" name="ClientRoom">
+ <property name="geometry">
+ <rect>
+ <x>0</x>
+ <y>0</y>
+ <width>807</width>
+ <height>432</height>
+ </rect>
+ </property>
+ <property name="windowTitle">
+ <string>Room Window</string>
+ </property>
+ <layout class="QVBoxLayout" name="verticalLayout">
+ <item>
+ <layout class="QVBoxLayout" name="verticalLayout_3">
+ <item>
+ <layout class="QHBoxLayout" name="horizontalLayout">
+ <property name="rightMargin">
+ <number>0</number>
+ </property>
+ <item>
+ <widget class="QLabel" name="description">
+ <property name="text">
+ <string>Room Description</string>
+ </property>
+ </widget>
+ </item>
+ <item>
+ <spacer name="horizontalSpacer">
+ <property name="orientation">
+ <enum>Qt::Horizontal</enum>
+ </property>
+ <property name="sizeHint" stdset="0">
+ <size>
+ <width>40</width>
+ <height>20</height>
+ </size>
+ </property>
+ </spacer>
+ </item>
+ <item>
+ <widget class="QPushButton" name="moderation">
+ <property name="text">
+ <string>Moderation...</string>
+ </property>
+ <property name="visible">
+ <bool>false</bool>
+ </property>
+ </widget>
+ </item>
+ <item>
+ <widget class="QPushButton" name="disconnect">
+ <property name="text">
+ <string>Leave Room</string>
+ </property>
+ </widget>
+ </item>
+ </layout>
+ </item>
+ <item>
+ <widget class="ChatRoom" name="chat" native="true"/>
+ </item>
+ </layout>
+ </item>
+ </layout>
+ </widget>
+ <customwidgets>
+ <customwidget>
+ <class>ChatRoom</class>
+ <extends>QWidget</extends>
+ <header>multiplayer/chat_room.h</header>
+ <container>1</container>
+ </customwidget>
+ </customwidgets>
+ <resources/>
+ <connections/>
+</ui>
diff --git a/src/yuzu/multiplayer/direct_connect.cpp b/src/yuzu/multiplayer/direct_connect.cpp
new file mode 100644
index 000000000..9000c4531
--- /dev/null
+++ b/src/yuzu/multiplayer/direct_connect.cpp
@@ -0,0 +1,130 @@
+// SPDX-FileCopyrightText: Copyright 2017 Citra Emulator Project
+// SPDX-License-Identifier: GPL-2.0-or-later
+
+#include <QComboBox>
+#include <QFuture>
+#include <QIntValidator>
+#include <QRegExpValidator>
+#include <QString>
+#include <QtConcurrent/QtConcurrentRun>
+#include "common/settings.h"
+#include "network/network.h"
+#include "ui_direct_connect.h"
+#include "yuzu/main.h"
+#include "yuzu/multiplayer/client_room.h"
+#include "yuzu/multiplayer/direct_connect.h"
+#include "yuzu/multiplayer/message.h"
+#include "yuzu/multiplayer/state.h"
+#include "yuzu/multiplayer/validation.h"
+#include "yuzu/uisettings.h"
+
+enum class ConnectionType : u8 { TraversalServer, IP };
+
+DirectConnectWindow::DirectConnectWindow(Network::RoomNetwork& room_network_, QWidget* parent)
+ : QDialog(parent, Qt::WindowTitleHint | Qt::WindowCloseButtonHint | Qt::WindowSystemMenuHint),
+ ui(std::make_unique<Ui::DirectConnect>()), room_network{room_network_} {
+
+ ui->setupUi(this);
+
+ // setup the watcher for background connections
+ watcher = new QFutureWatcher<void>;
+ connect(watcher, &QFutureWatcher<void>::finished, this, &DirectConnectWindow::OnConnection);
+
+ ui->nickname->setValidator(validation.GetNickname());
+ ui->nickname->setText(UISettings::values.multiplayer_nickname.GetValue());
+ if (ui->nickname->text().isEmpty() && !Settings::values.yuzu_username.GetValue().empty()) {
+ // Use yuzu Web Service user name as nickname by default
+ ui->nickname->setText(QString::fromStdString(Settings::values.yuzu_username.GetValue()));
+ }
+ ui->ip->setValidator(validation.GetIP());
+ ui->ip->setText(UISettings::values.multiplayer_ip.GetValue());
+ ui->port->setValidator(validation.GetPort());
+ ui->port->setText(QString::number(UISettings::values.multiplayer_port.GetValue()));
+
+ // TODO(jroweboy): Show or hide the connection options based on the current value of the combo
+ // box. Add this back in when the traversal server support is added.
+ connect(ui->connect, &QPushButton::clicked, this, &DirectConnectWindow::Connect);
+}
+
+DirectConnectWindow::~DirectConnectWindow() = default;
+
+void DirectConnectWindow::RetranslateUi() {
+ ui->retranslateUi(this);
+}
+
+void DirectConnectWindow::Connect() {
+ if (!ui->nickname->hasAcceptableInput()) {
+ NetworkMessage::ErrorManager::ShowError(NetworkMessage::ErrorManager::USERNAME_NOT_VALID);
+ return;
+ }
+ if (const auto member = room_network.GetRoomMember().lock()) {
+ // Prevent the user from trying to join a room while they are already joining.
+ if (member->GetState() == Network::RoomMember::State::Joining) {
+ return;
+ } else if (member->IsConnected()) {
+ // And ask if they want to leave the room if they are already in one.
+ if (!NetworkMessage::WarnDisconnect()) {
+ return;
+ }
+ }
+ }
+ switch (static_cast<ConnectionType>(ui->connection_type->currentIndex())) {
+ case ConnectionType::TraversalServer:
+ break;
+ case ConnectionType::IP:
+ if (!ui->ip->hasAcceptableInput()) {
+ NetworkMessage::ErrorManager::ShowError(
+ NetworkMessage::ErrorManager::IP_ADDRESS_NOT_VALID);
+ return;
+ }
+ if (!ui->port->hasAcceptableInput()) {
+ NetworkMessage::ErrorManager::ShowError(NetworkMessage::ErrorManager::PORT_NOT_VALID);
+ return;
+ }
+ break;
+ }
+
+ // Store settings
+ UISettings::values.multiplayer_nickname = ui->nickname->text();
+ UISettings::values.multiplayer_ip = ui->ip->text();
+ if (ui->port->isModified() && !ui->port->text().isEmpty()) {
+ UISettings::values.multiplayer_port = ui->port->text().toInt();
+ } else {
+ UISettings::values.multiplayer_port = UISettings::values.multiplayer_port.GetDefault();
+ }
+
+ // attempt to connect in a different thread
+ QFuture<void> f = QtConcurrent::run([&] {
+ if (auto room_member = room_network.GetRoomMember().lock()) {
+ auto port = UISettings::values.multiplayer_port.GetValue();
+ room_member->Join(ui->nickname->text().toStdString(), "",
+ ui->ip->text().toStdString().c_str(), port, 0,
+ Network::NoPreferredMac, ui->password->text().toStdString().c_str());
+ }
+ });
+ watcher->setFuture(f);
+ // and disable widgets and display a connecting while we wait
+ BeginConnecting();
+}
+
+void DirectConnectWindow::BeginConnecting() {
+ ui->connect->setEnabled(false);
+ ui->connect->setText(tr("Connecting"));
+}
+
+void DirectConnectWindow::EndConnecting() {
+ ui->connect->setEnabled(true);
+ ui->connect->setText(tr("Connect"));
+}
+
+void DirectConnectWindow::OnConnection() {
+ EndConnecting();
+
+ if (auto room_member = room_network.GetRoomMember().lock()) {
+ if (room_member->GetState() == Network::RoomMember::State::Joined ||
+ room_member->GetState() == Network::RoomMember::State::Moderator) {
+
+ close();
+ }
+ }
+}
diff --git a/src/yuzu/multiplayer/direct_connect.h b/src/yuzu/multiplayer/direct_connect.h
new file mode 100644
index 000000000..4e1043053
--- /dev/null
+++ b/src/yuzu/multiplayer/direct_connect.h
@@ -0,0 +1,43 @@
+// SPDX-FileCopyrightText: Copyright 2017 Citra Emulator Project
+// SPDX-License-Identifier: GPL-2.0-or-later
+
+#pragma once
+
+#include <memory>
+#include <QDialog>
+#include <QFutureWatcher>
+#include "yuzu/multiplayer/validation.h"
+
+namespace Ui {
+class DirectConnect;
+}
+
+class DirectConnectWindow : public QDialog {
+ Q_OBJECT
+
+public:
+ explicit DirectConnectWindow(Network::RoomNetwork& room_network_, QWidget* parent = nullptr);
+ ~DirectConnectWindow();
+
+ void RetranslateUi();
+
+signals:
+ /**
+ * Signalled by this widget when it is closing itself and destroying any state such as
+ * connections that it might have.
+ */
+ void Closed();
+
+private slots:
+ void OnConnection();
+
+private:
+ void Connect();
+ void BeginConnecting();
+ void EndConnecting();
+
+ QFutureWatcher<void>* watcher;
+ std::unique_ptr<Ui::DirectConnect> ui;
+ Validation validation;
+ Network::RoomNetwork& room_network;
+};
diff --git a/src/yuzu/multiplayer/direct_connect.ui b/src/yuzu/multiplayer/direct_connect.ui
new file mode 100644
index 000000000..681b6bf69
--- /dev/null
+++ b/src/yuzu/multiplayer/direct_connect.ui
@@ -0,0 +1,168 @@
+<?xml version="1.0" encoding="UTF-8"?>
+<ui version="4.0">
+ <class>DirectConnect</class>
+ <widget class="QWidget" name="DirectConnect">
+ <property name="geometry">
+ <rect>
+ <x>0</x>
+ <y>0</y>
+ <width>455</width>
+ <height>161</height>
+ </rect>
+ </property>
+ <property name="windowTitle">
+ <string>Direct Connect</string>
+ </property>
+ <layout class="QVBoxLayout" name="verticalLayout">
+ <item>
+ <layout class="QVBoxLayout" name="verticalLayout_3">
+ <item>
+ <layout class="QVBoxLayout" name="verticalLayout_2">
+ <item>
+ <layout class="QHBoxLayout" name="horizontalLayout">
+ <property name="spacing">
+ <number>0</number>
+ </property>
+ <property name="leftMargin">
+ <number>0</number>
+ </property>
+ <item>
+ <widget class="QComboBox" name="connection_type">
+ <item>
+ <property name="text">
+ <string>IP Address</string>
+ </property>
+ </item>
+ </widget>
+ </item>
+ <item>
+ <widget class="QWidget" name="ip_container" native="true">
+ <layout class="QHBoxLayout" name="ip_layout">
+ <property name="leftMargin">
+ <number>5</number>
+ </property>
+ <property name="topMargin">
+ <number>0</number>
+ </property>
+ <property name="rightMargin">
+ <number>0</number>
+ </property>
+ <property name="bottomMargin">
+ <number>0</number>
+ </property>
+ <item>
+ <widget class="QLabel" name="label_2">
+ <property name="text">
+ <string>IP</string>
+ </property>
+ </widget>
+ </item>
+ <item>
+ <widget class="QLineEdit" name="ip">
+ <property name="toolTip">
+ <string>&lt;html&gt;&lt;head/&gt;&lt;body&gt;&lt;p&gt;IPv4 address of the host&lt;/p&gt;&lt;/body&gt;&lt;/html&gt;</string>
+ </property>
+ <property name="maxLength">
+ <number>16</number>
+ </property>
+ </widget>
+ </item>
+ <item>
+ <widget class="QLabel" name="label_3">
+ <property name="text">
+ <string>Port</string>
+ </property>
+ </widget>
+ </item>
+ <item>
+ <widget class="QLineEdit" name="port">
+ <property name="toolTip">
+ <string>&lt;html&gt;&lt;head/&gt;&lt;body&gt;&lt;p&gt;Port number the host is listening on&lt;/p&gt;&lt;/body&gt;&lt;/html&gt;</string>
+ </property>
+ <property name="maxLength">
+ <number>5</number>
+ </property>
+ <property name="placeholderText">
+ <string>24872</string>
+ </property>
+ </widget>
+ </item>
+ </layout>
+ </widget>
+ </item>
+ </layout>
+ </item>
+ <item>
+ <layout class="QHBoxLayout" name="horizontalLayout_2">
+ <item>
+ <widget class="QLabel" name="label_5">
+ <property name="text">
+ <string>Nickname</string>
+ </property>
+ </widget>
+ </item>
+ <item>
+ <widget class="QLineEdit" name="nickname">
+ <property name="maxLength">
+ <number>20</number>
+ </property>
+ </widget>
+ </item>
+ <item>
+ <widget class="QLabel" name="label">
+ <property name="text">
+ <string>Password</string>
+ </property>
+ </widget>
+ </item>
+ <item>
+ <widget class="QLineEdit" name="password"/>
+ </item>
+ </layout>
+ </item>
+ </layout>
+ </item>
+ <item>
+ <spacer name="verticalSpacer">
+ <property name="orientation">
+ <enum>Qt::Vertical</enum>
+ </property>
+ <property name="sizeHint" stdset="0">
+ <size>
+ <width>20</width>
+ <height>20</height>
+ </size>
+ </property>
+ </spacer>
+ </item>
+ <item>
+ <layout class="QHBoxLayout" name="horizontalLayout_3">
+ <item>
+ <spacer name="horizontalSpacer">
+ <property name="orientation">
+ <enum>Qt::Horizontal</enum>
+ </property>
+ <property name="sizeHint" stdset="0">
+ <size>
+ <width>40</width>
+ <height>20</height>
+ </size>
+ </property>
+ </spacer>
+ </item>
+ <item>
+ <widget class="QPushButton" name="connect">
+ <property name="text">
+ <string>Connect</string>
+ </property>
+ </widget>
+ </item>
+ </layout>
+ </item>
+ </layout>
+ </item>
+ </layout>
+ </widget>
+ <resources/>
+ <connections/>
+</ui>
diff --git a/src/yuzu/multiplayer/host_room.cpp b/src/yuzu/multiplayer/host_room.cpp
new file mode 100644
index 000000000..cb9464b2b
--- /dev/null
+++ b/src/yuzu/multiplayer/host_room.cpp
@@ -0,0 +1,246 @@
+// SPDX-FileCopyrightText: Copyright 2017 Citra Emulator Project
+// SPDX-License-Identifier: GPL-2.0-or-later
+
+#include <future>
+#include <QColor>
+#include <QImage>
+#include <QList>
+#include <QLocale>
+#include <QMessageBox>
+#include <QMetaType>
+#include <QTime>
+#include <QtConcurrent/QtConcurrentRun>
+#include "common/logging/log.h"
+#include "common/settings.h"
+#include "core/announce_multiplayer_session.h"
+#include "ui_host_room.h"
+#include "yuzu/game_list_p.h"
+#include "yuzu/main.h"
+#include "yuzu/multiplayer/host_room.h"
+#include "yuzu/multiplayer/message.h"
+#include "yuzu/multiplayer/state.h"
+#include "yuzu/multiplayer/validation.h"
+#include "yuzu/uisettings.h"
+#ifdef ENABLE_WEB_SERVICE
+#include "web_service/verify_user_jwt.h"
+#endif
+
+HostRoomWindow::HostRoomWindow(QWidget* parent, QStandardItemModel* list,
+ std::shared_ptr<Core::AnnounceMultiplayerSession> session,
+ Network::RoomNetwork& room_network_)
+ : QDialog(parent, Qt::WindowTitleHint | Qt::WindowCloseButtonHint | Qt::WindowSystemMenuHint),
+ ui(std::make_unique<Ui::HostRoom>()),
+ announce_multiplayer_session(session), room_network{room_network_} {
+ ui->setupUi(this);
+
+ // set up validation for all of the fields
+ ui->room_name->setValidator(validation.GetRoomName());
+ ui->username->setValidator(validation.GetNickname());
+ ui->port->setValidator(validation.GetPort());
+ ui->port->setPlaceholderText(QString::number(Network::DefaultRoomPort));
+
+ // Create a proxy to the game list to display the list of preferred games
+ game_list = new QStandardItemModel;
+ UpdateGameList(list);
+
+ proxy = new ComboBoxProxyModel;
+ proxy->setSourceModel(game_list);
+ proxy->sort(0, Qt::AscendingOrder);
+ ui->game_list->setModel(proxy);
+
+ // Connect all the widgets to the appropriate events
+ connect(ui->host, &QPushButton::clicked, this, &HostRoomWindow::Host);
+
+ // Restore the settings:
+ ui->username->setText(UISettings::values.multiplayer_room_nickname.GetValue());
+ if (ui->username->text().isEmpty() && !Settings::values.yuzu_username.GetValue().empty()) {
+ // Use yuzu Web Service user name as nickname by default
+ ui->username->setText(QString::fromStdString(Settings::values.yuzu_username.GetValue()));
+ }
+ ui->room_name->setText(UISettings::values.multiplayer_room_name.GetValue());
+ ui->port->setText(QString::number(UISettings::values.multiplayer_room_port.GetValue()));
+ ui->max_player->setValue(UISettings::values.multiplayer_max_player.GetValue());
+ int index = UISettings::values.multiplayer_host_type.GetValue();
+ if (index < ui->host_type->count()) {
+ ui->host_type->setCurrentIndex(index);
+ }
+ index = ui->game_list->findData(UISettings::values.multiplayer_game_id.GetValue(),
+ GameListItemPath::ProgramIdRole);
+ if (index != -1) {
+ ui->game_list->setCurrentIndex(index);
+ }
+ ui->room_description->setText(UISettings::values.multiplayer_room_description.GetValue());
+}
+
+HostRoomWindow::~HostRoomWindow() = default;
+
+void HostRoomWindow::UpdateGameList(QStandardItemModel* list) {
+ game_list->clear();
+ for (int i = 0; i < list->rowCount(); i++) {
+ auto parent = list->item(i, 0);
+ for (int j = 0; j < parent->rowCount(); j++) {
+ game_list->appendRow(parent->child(j)->clone());
+ }
+ }
+}
+
+void HostRoomWindow::RetranslateUi() {
+ ui->retranslateUi(this);
+}
+
+std::unique_ptr<Network::VerifyUser::Backend> HostRoomWindow::CreateVerifyBackend(
+ bool use_validation) const {
+ std::unique_ptr<Network::VerifyUser::Backend> verify_backend;
+ if (use_validation) {
+#ifdef ENABLE_WEB_SERVICE
+ verify_backend =
+ std::make_unique<WebService::VerifyUserJWT>(Settings::values.web_api_url.GetValue());
+#else
+ verify_backend = std::make_unique<Network::VerifyUser::NullBackend>();
+#endif
+ } else {
+ verify_backend = std::make_unique<Network::VerifyUser::NullBackend>();
+ }
+ return verify_backend;
+}
+
+void HostRoomWindow::Host() {
+ if (!ui->username->hasAcceptableInput()) {
+ NetworkMessage::ErrorManager::ShowError(NetworkMessage::ErrorManager::USERNAME_NOT_VALID);
+ return;
+ }
+ if (!ui->room_name->hasAcceptableInput()) {
+ NetworkMessage::ErrorManager::ShowError(NetworkMessage::ErrorManager::ROOMNAME_NOT_VALID);
+ return;
+ }
+ if (!ui->port->hasAcceptableInput()) {
+ NetworkMessage::ErrorManager::ShowError(NetworkMessage::ErrorManager::PORT_NOT_VALID);
+ return;
+ }
+ if (ui->game_list->currentIndex() == -1) {
+ NetworkMessage::ErrorManager::ShowError(NetworkMessage::ErrorManager::GAME_NOT_SELECTED);
+ return;
+ }
+ if (auto member = room_network.GetRoomMember().lock()) {
+ if (member->GetState() == Network::RoomMember::State::Joining) {
+ return;
+ } else if (member->IsConnected()) {
+ auto parent = static_cast<MultiplayerState*>(parentWidget());
+ if (!parent->OnCloseRoom()) {
+ close();
+ return;
+ }
+ }
+ ui->host->setDisabled(true);
+
+ const AnnounceMultiplayerRoom::GameInfo game{
+ .name = ui->game_list->currentData(Qt::DisplayRole).toString().toStdString(),
+ .id = ui->game_list->currentData(GameListItemPath::ProgramIdRole).toULongLong(),
+ };
+ const auto port =
+ ui->port->isModified() ? ui->port->text().toInt() : Network::DefaultRoomPort;
+ const auto password = ui->password->text().toStdString();
+ const bool is_public = ui->host_type->currentIndex() == 0;
+ Network::Room::BanList ban_list{};
+ if (ui->load_ban_list->isChecked()) {
+ ban_list = UISettings::values.multiplayer_ban_list;
+ }
+ if (auto room = room_network.GetRoom().lock()) {
+ const bool created =
+ room->Create(ui->room_name->text().toStdString(),
+ ui->room_description->toPlainText().toStdString(), "", port, password,
+ ui->max_player->value(), Settings::values.yuzu_username.GetValue(),
+ game, CreateVerifyBackend(is_public), ban_list);
+ if (!created) {
+ NetworkMessage::ErrorManager::ShowError(
+ NetworkMessage::ErrorManager::COULD_NOT_CREATE_ROOM);
+ LOG_ERROR(Network, "Could not create room!");
+ ui->host->setEnabled(true);
+ return;
+ }
+ }
+ // Start the announce session if they chose Public
+ if (is_public) {
+ if (auto session = announce_multiplayer_session.lock()) {
+ // Register the room first to ensure verify_uid is present when we connect
+ WebService::WebResult result = session->Register();
+ if (result.result_code != WebService::WebResult::Code::Success) {
+ QMessageBox::warning(
+ this, tr("Error"),
+ tr("Failed to announce the room to the public lobby. In order to host a "
+ "room publicly, you must have a valid yuzu account configured in "
+ "Emulation -> Configure -> Web. If you do not want to publish a room in "
+ "the public lobby, then select Unlisted instead.\nDebug Message: ") +
+ QString::fromStdString(result.result_string),
+ QMessageBox::Ok);
+ ui->host->setEnabled(true);
+ if (auto room = room_network.GetRoom().lock()) {
+ room->Destroy();
+ }
+ return;
+ }
+ session->Start();
+ } else {
+ LOG_ERROR(Network, "Starting announce session failed");
+ }
+ }
+ std::string token;
+#ifdef ENABLE_WEB_SERVICE
+ if (is_public) {
+ WebService::Client client(Settings::values.web_api_url.GetValue(),
+ Settings::values.yuzu_username.GetValue(),
+ Settings::values.yuzu_token.GetValue());
+ if (auto room = room_network.GetRoom().lock()) {
+ token = client.GetExternalJWT(room->GetVerifyUID()).returned_data;
+ }
+ if (token.empty()) {
+ LOG_ERROR(WebService, "Could not get external JWT, verification may fail");
+ } else {
+ LOG_INFO(WebService, "Successfully requested external JWT: size={}", token.size());
+ }
+ }
+#endif
+ // TODO: Check what to do with this
+ member->Join(ui->username->text().toStdString(), "", "127.0.0.1", port, 0,
+ Network::NoPreferredMac, password, token);
+
+ // Store settings
+ UISettings::values.multiplayer_room_nickname = ui->username->text();
+ UISettings::values.multiplayer_room_name = ui->room_name->text();
+ UISettings::values.multiplayer_game_id =
+ ui->game_list->currentData(GameListItemPath::ProgramIdRole).toLongLong();
+ UISettings::values.multiplayer_max_player = ui->max_player->value();
+
+ UISettings::values.multiplayer_host_type = ui->host_type->currentIndex();
+ if (ui->port->isModified() && !ui->port->text().isEmpty()) {
+ UISettings::values.multiplayer_room_port = ui->port->text().toInt();
+ } else {
+ UISettings::values.multiplayer_room_port = Network::DefaultRoomPort;
+ }
+ UISettings::values.multiplayer_room_description = ui->room_description->toPlainText();
+ ui->host->setEnabled(true);
+ close();
+ }
+}
+
+QVariant ComboBoxProxyModel::data(const QModelIndex& idx, int role) const {
+ if (role != Qt::DisplayRole) {
+ auto val = QSortFilterProxyModel::data(idx, role);
+ // If its the icon, shrink it to 16x16
+ if (role == Qt::DecorationRole)
+ val = val.value<QImage>().scaled(16, 16, Qt::KeepAspectRatio);
+ return val;
+ }
+ std::string filename;
+ Common::SplitPath(
+ QSortFilterProxyModel::data(idx, GameListItemPath::FullPathRole).toString().toStdString(),
+ nullptr, &filename, nullptr);
+ QString title = QSortFilterProxyModel::data(idx, GameListItemPath::TitleRole).toString();
+ return title.isEmpty() ? QString::fromStdString(filename) : title;
+}
+
+bool ComboBoxProxyModel::lessThan(const QModelIndex& left, const QModelIndex& right) const {
+ auto leftData = left.data(GameListItemPath::TitleRole).toString();
+ auto rightData = right.data(GameListItemPath::TitleRole).toString();
+ return leftData.compare(rightData) < 0;
+}
diff --git a/src/yuzu/multiplayer/host_room.h b/src/yuzu/multiplayer/host_room.h
new file mode 100644
index 000000000..a968042d0
--- /dev/null
+++ b/src/yuzu/multiplayer/host_room.h
@@ -0,0 +1,75 @@
+// SPDX-FileCopyrightText: Copyright 2017 Citra Emulator Project
+// SPDX-License-Identifier: GPL-2.0-or-later
+
+#pragma once
+
+#include <memory>
+#include <QDialog>
+#include <QSortFilterProxyModel>
+#include <QStandardItemModel>
+#include <QVariant>
+#include "network/network.h"
+#include "yuzu/multiplayer/chat_room.h"
+#include "yuzu/multiplayer/validation.h"
+
+namespace Ui {
+class HostRoom;
+}
+
+namespace Core {
+class AnnounceMultiplayerSession;
+}
+
+class ConnectionError;
+class ComboBoxProxyModel;
+
+class ChatMessage;
+
+namespace Network::VerifyUser {
+class Backend;
+};
+
+class HostRoomWindow : public QDialog {
+ Q_OBJECT
+
+public:
+ explicit HostRoomWindow(QWidget* parent, QStandardItemModel* list,
+ std::shared_ptr<Core::AnnounceMultiplayerSession> session,
+ Network::RoomNetwork& room_network_);
+ ~HostRoomWindow();
+
+ /**
+ * Updates the dialog with a new game list model.
+ * This model should be the original model of the game list.
+ */
+ void UpdateGameList(QStandardItemModel* list);
+ void RetranslateUi();
+
+private:
+ void Host();
+ std::unique_ptr<Network::VerifyUser::Backend> CreateVerifyBackend(bool use_validation) const;
+
+ std::unique_ptr<Ui::HostRoom> ui;
+ std::weak_ptr<Core::AnnounceMultiplayerSession> announce_multiplayer_session;
+ QStandardItemModel* game_list;
+ ComboBoxProxyModel* proxy;
+ Validation validation;
+ Network::RoomNetwork& room_network;
+};
+
+/**
+ * Proxy Model for the game list combo box so we can reuse the game list model while still
+ * displaying the fields slightly differently
+ */
+class ComboBoxProxyModel : public QSortFilterProxyModel {
+ Q_OBJECT
+
+public:
+ int columnCount(const QModelIndex& idx) const override {
+ return 1;
+ }
+
+ QVariant data(const QModelIndex& idx, int role) const override;
+
+ bool lessThan(const QModelIndex& left, const QModelIndex& right) const override;
+};
diff --git a/src/yuzu/multiplayer/host_room.ui b/src/yuzu/multiplayer/host_room.ui
new file mode 100644
index 000000000..d54cf49c6
--- /dev/null
+++ b/src/yuzu/multiplayer/host_room.ui
@@ -0,0 +1,207 @@
+<?xml version="1.0" encoding="UTF-8"?>
+<ui version="4.0">
+ <class>HostRoom</class>
+ <widget class="QWidget" name="HostRoom">
+ <property name="geometry">
+ <rect>
+ <x>0</x>
+ <y>0</y>
+ <width>607</width>
+ <height>211</height>
+ </rect>
+ </property>
+ <property name="windowTitle">
+ <string>Create Room</string>
+ </property>
+ <layout class="QVBoxLayout" name="verticalLayout_3">
+ <item>
+ <widget class="QWidget" name="settings" native="true">
+ <layout class="QHBoxLayout">
+ <property name="leftMargin">
+ <number>0</number>
+ </property>
+ <property name="topMargin">
+ <number>0</number>
+ </property>
+ <property name="rightMargin">
+ <number>0</number>
+ </property>
+ <item>
+ <layout class="QFormLayout" name="formLayout_2">
+ <property name="labelAlignment">
+ <set>Qt::AlignRight|Qt::AlignTrailing|Qt::AlignVCenter</set>
+ </property>
+ <item row="0" column="0">
+ <widget class="QLabel" name="label">
+ <property name="text">
+ <string>Room Name</string>
+ </property>
+ </widget>
+ </item>
+ <item row="0" column="1">
+ <widget class="QLineEdit" name="room_name">
+ <property name="maxLength">
+ <number>50</number>
+ </property>
+ </widget>
+ </item>
+ <item row="1" column="0">
+ <widget class="QLabel" name="label_3">
+ <property name="text">
+ <string>Preferred Game</string>
+ </property>
+ </widget>
+ </item>
+ <item row="1" column="1">
+ <widget class="QComboBox" name="game_list"/>
+ </item>
+ <item row="2" column="0">
+ <widget class="QLabel" name="label_2">
+ <property name="text">
+ <string>Max Players</string>
+ </property>
+ </widget>
+ </item>
+ <item row="2" column="1">
+ <widget class="QSpinBox" name="max_player">
+ <property name="minimum">
+ <number>2</number>
+ </property>
+ <property name="maximum">
+ <number>16</number>
+ </property>
+ <property name="value">
+ <number>8</number>
+ </property>
+ </widget>
+ </item>
+ </layout>
+ </item>
+ <item>
+ <layout class="QFormLayout" name="formLayout">
+ <property name="labelAlignment">
+ <set>Qt::AlignRight|Qt::AlignTrailing|Qt::AlignVCenter</set>
+ </property>
+ <item row="0" column="1">
+ <widget class="QLineEdit" name="username"/>
+ </item>
+ <item row="0" column="0">
+ <widget class="QLabel" name="label_6">
+ <property name="text">
+ <string>Username</string>
+ </property>
+ </widget>
+ </item>
+ <item row="1" column="1">
+ <widget class="QLineEdit" name="password">
+ <property name="echoMode">
+ <enum>QLineEdit::PasswordEchoOnEdit</enum>
+ </property>
+ <property name="placeholderText">
+ <string>(Leave blank for open game)</string>
+ </property>
+ </widget>
+ </item>
+ <item row="2" column="1">
+ <widget class="QLineEdit" name="port">
+ <property name="inputMethodHints">
+ <set>Qt::ImhDigitsOnly</set>
+ </property>
+ <property name="maxLength">
+ <number>5</number>
+ </property>
+ </widget>
+ </item>
+ <item row="1" column="0">
+ <widget class="QLabel" name="label_5">
+ <property name="text">
+ <string>Password</string>
+ </property>
+ </widget>
+ </item>
+ <item row="2" column="0">
+ <widget class="QLabel" name="label_4">
+ <property name="text">
+ <string>Port</string>
+ </property>
+ </widget>
+ </item>
+ </layout>
+ </item>
+ </layout>
+ </widget>
+ </item>
+ <item>
+ <layout class="QHBoxLayout" name="horizontalLayout_3">
+ <item>
+ <widget class="QLabel" name="label_7">
+ <property name="text">
+ <string>Room Description</string>
+ </property>
+ </widget>
+ </item>
+ <item>
+ <widget class="QTextEdit" name="room_description"/>
+ </item>
+ </layout>
+ </item>
+ <item>
+ <layout class="QHBoxLayout">
+ <item>
+ <widget class="QCheckBox" name="load_ban_list">
+ <property name="text">
+ <string>Load Previous Ban List</string>
+ </property>
+ <property name="checked">
+ <bool>true</bool>
+ </property>
+ </widget>
+ </item>
+ </layout>
+ </item>
+ <item>
+ <layout class="QHBoxLayout" name="horizontalLayout">
+ <property name="rightMargin">
+ <number>0</number>
+ </property>
+ <item>
+ <spacer name="horizontalSpacer">
+ <property name="orientation">
+ <enum>Qt::Horizontal</enum>
+ </property>
+ <property name="sizeHint" stdset="0">
+ <size>
+ <width>40</width>
+ <height>20</height>
+ </size>
+ </property>
+ </spacer>
+ </item>
+ <item>
+ <widget class="QComboBox" name="host_type">
+ <item>
+ <property name="text">
+ <string>Public</string>
+ </property>
+ </item>
+ <item>
+ <property name="text">
+ <string>Unlisted</string>
+ </property>
+ </item>
+ </widget>
+ </item>
+ <item>
+ <widget class="QPushButton" name="host">
+ <property name="text">
+ <string>Host Room</string>
+ </property>
+ </widget>
+ </item>
+ </layout>
+ </item>
+ </layout>
+ </widget>
+ <resources/>
+ <connections/>
+</ui>
diff --git a/src/yuzu/multiplayer/lobby.cpp b/src/yuzu/multiplayer/lobby.cpp
new file mode 100644
index 000000000..23c2f21ab
--- /dev/null
+++ b/src/yuzu/multiplayer/lobby.cpp
@@ -0,0 +1,367 @@
+// SPDX-FileCopyrightText: Copyright 2017 Citra Emulator Project
+// SPDX-License-Identifier: GPL-2.0-or-later
+
+#include <QInputDialog>
+#include <QList>
+#include <QtConcurrent/QtConcurrentRun>
+#include "common/logging/log.h"
+#include "common/settings.h"
+#include "network/network.h"
+#include "ui_lobby.h"
+#include "yuzu/game_list_p.h"
+#include "yuzu/main.h"
+#include "yuzu/multiplayer/client_room.h"
+#include "yuzu/multiplayer/lobby.h"
+#include "yuzu/multiplayer/lobby_p.h"
+#include "yuzu/multiplayer/message.h"
+#include "yuzu/multiplayer/state.h"
+#include "yuzu/multiplayer/validation.h"
+#include "yuzu/uisettings.h"
+#ifdef ENABLE_WEB_SERVICE
+#include "web_service/web_backend.h"
+#endif
+
+Lobby::Lobby(QWidget* parent, QStandardItemModel* list,
+ std::shared_ptr<Core::AnnounceMultiplayerSession> session,
+ Network::RoomNetwork& room_network_)
+ : QDialog(parent, Qt::WindowTitleHint | Qt::WindowCloseButtonHint | Qt::WindowSystemMenuHint),
+ ui(std::make_unique<Ui::Lobby>()),
+ announce_multiplayer_session(session), room_network{room_network_} {
+ ui->setupUi(this);
+
+ // setup the watcher for background connections
+ watcher = new QFutureWatcher<void>;
+
+ model = new QStandardItemModel(ui->room_list);
+
+ // Create a proxy to the game list to get the list of games owned
+ game_list = new QStandardItemModel;
+ UpdateGameList(list);
+
+ proxy = new LobbyFilterProxyModel(this, game_list);
+ proxy->setSourceModel(model);
+ proxy->setDynamicSortFilter(true);
+ proxy->setFilterCaseSensitivity(Qt::CaseInsensitive);
+ proxy->setSortLocaleAware(true);
+ ui->room_list->setModel(proxy);
+ ui->room_list->header()->setSectionResizeMode(QHeaderView::Interactive);
+ ui->room_list->header()->stretchLastSection();
+ ui->room_list->setAlternatingRowColors(true);
+ ui->room_list->setSelectionMode(QHeaderView::SingleSelection);
+ ui->room_list->setSelectionBehavior(QHeaderView::SelectRows);
+ ui->room_list->setVerticalScrollMode(QHeaderView::ScrollPerPixel);
+ ui->room_list->setHorizontalScrollMode(QHeaderView::ScrollPerPixel);
+ ui->room_list->setSortingEnabled(true);
+ ui->room_list->setEditTriggers(QHeaderView::NoEditTriggers);
+ ui->room_list->setExpandsOnDoubleClick(false);
+ ui->room_list->setContextMenuPolicy(Qt::CustomContextMenu);
+
+ ui->nickname->setValidator(validation.GetNickname());
+ ui->nickname->setText(UISettings::values.multiplayer_nickname.GetValue());
+ if (ui->nickname->text().isEmpty() && !Settings::values.yuzu_username.GetValue().empty()) {
+ // Use yuzu Web Service user name as nickname by default
+ ui->nickname->setText(QString::fromStdString(Settings::values.yuzu_username.GetValue()));
+ }
+
+ // UI Buttons
+ connect(ui->refresh_list, &QPushButton::clicked, this, &Lobby::RefreshLobby);
+ connect(ui->games_owned, &QCheckBox::toggled, proxy, &LobbyFilterProxyModel::SetFilterOwned);
+ connect(ui->hide_full, &QCheckBox::toggled, proxy, &LobbyFilterProxyModel::SetFilterFull);
+ connect(ui->search, &QLineEdit::textChanged, proxy, &LobbyFilterProxyModel::SetFilterSearch);
+ connect(ui->room_list, &QTreeView::doubleClicked, this, &Lobby::OnJoinRoom);
+ connect(ui->room_list, &QTreeView::clicked, this, &Lobby::OnExpandRoom);
+
+ // Actions
+ connect(&room_list_watcher, &QFutureWatcher<AnnounceMultiplayerRoom::RoomList>::finished, this,
+ &Lobby::OnRefreshLobby);
+
+ // manually start a refresh when the window is opening
+ // TODO(jroweboy): if this refresh is slow for people with bad internet, then don't do it as
+ // part of the constructor, but offload the refresh until after the window shown. perhaps emit a
+ // refreshroomlist signal from places that open the lobby
+ RefreshLobby();
+}
+
+Lobby::~Lobby() = default;
+
+void Lobby::UpdateGameList(QStandardItemModel* list) {
+ game_list->clear();
+ for (int i = 0; i < list->rowCount(); i++) {
+ auto parent = list->item(i, 0);
+ for (int j = 0; j < parent->rowCount(); j++) {
+ game_list->appendRow(parent->child(j)->clone());
+ }
+ }
+ if (proxy)
+ proxy->UpdateGameList(game_list);
+}
+
+void Lobby::RetranslateUi() {
+ ui->retranslateUi(this);
+}
+
+QString Lobby::PasswordPrompt() {
+ bool ok;
+ const QString text =
+ QInputDialog::getText(this, tr("Password Required to Join"), tr("Password:"),
+ QLineEdit::Password, QString(), &ok);
+ return ok ? text : QString();
+}
+
+void Lobby::OnExpandRoom(const QModelIndex& index) {
+ QModelIndex member_index = proxy->index(index.row(), Column::MEMBER);
+ auto member_list = proxy->data(member_index, LobbyItemMemberList::MemberListRole).toList();
+}
+
+void Lobby::OnJoinRoom(const QModelIndex& source) {
+ if (const auto member = room_network.GetRoomMember().lock()) {
+ // Prevent the user from trying to join a room while they are already joining.
+ if (member->GetState() == Network::RoomMember::State::Joining) {
+ return;
+ } else if (member->IsConnected()) {
+ // And ask if they want to leave the room if they are already in one.
+ if (!NetworkMessage::WarnDisconnect()) {
+ return;
+ }
+ }
+ }
+ QModelIndex index = source;
+ // If the user double clicks on a child row (aka the player list) then use the parent instead
+ if (source.parent() != QModelIndex()) {
+ index = source.parent();
+ }
+ if (!ui->nickname->hasAcceptableInput()) {
+ NetworkMessage::ErrorManager::ShowError(NetworkMessage::ErrorManager::USERNAME_NOT_VALID);
+ return;
+ }
+
+ // Get a password to pass if the room is password protected
+ QModelIndex password_index = proxy->index(index.row(), Column::ROOM_NAME);
+ bool has_password = proxy->data(password_index, LobbyItemName::PasswordRole).toBool();
+ const std::string password = has_password ? PasswordPrompt().toStdString() : "";
+ if (has_password && password.empty()) {
+ return;
+ }
+
+ QModelIndex connection_index = proxy->index(index.row(), Column::HOST);
+ const std::string nickname = ui->nickname->text().toStdString();
+ const std::string ip =
+ proxy->data(connection_index, LobbyItemHost::HostIPRole).toString().toStdString();
+ int port = proxy->data(connection_index, LobbyItemHost::HostPortRole).toInt();
+ const std::string verify_uid =
+ proxy->data(connection_index, LobbyItemHost::HostVerifyUIDRole).toString().toStdString();
+
+ // attempt to connect in a different thread
+ QFuture<void> f = QtConcurrent::run([nickname, ip, port, password, verify_uid, this] {
+ std::string token;
+#ifdef ENABLE_WEB_SERVICE
+ if (!Settings::values.yuzu_username.GetValue().empty() &&
+ !Settings::values.yuzu_token.GetValue().empty()) {
+ WebService::Client client(Settings::values.web_api_url.GetValue(),
+ Settings::values.yuzu_username.GetValue(),
+ Settings::values.yuzu_token.GetValue());
+ token = client.GetExternalJWT(verify_uid).returned_data;
+ if (token.empty()) {
+ LOG_ERROR(WebService, "Could not get external JWT, verification may fail");
+ } else {
+ LOG_INFO(WebService, "Successfully requested external JWT: size={}", token.size());
+ }
+ }
+#endif
+ if (auto room_member = room_network.GetRoomMember().lock()) {
+ room_member->Join(nickname, "", ip.c_str(), port, 0, Network::NoPreferredMac, password,
+ token);
+ }
+ });
+ watcher->setFuture(f);
+
+ // TODO(jroweboy): disable widgets and display a connecting while we wait
+
+ // Save settings
+ UISettings::values.multiplayer_nickname = ui->nickname->text();
+ UISettings::values.multiplayer_ip =
+ proxy->data(connection_index, LobbyItemHost::HostIPRole).toString();
+ UISettings::values.multiplayer_port =
+ proxy->data(connection_index, LobbyItemHost::HostPortRole).toInt();
+}
+
+void Lobby::ResetModel() {
+ model->clear();
+ model->insertColumns(0, Column::TOTAL);
+ model->setHeaderData(Column::EXPAND, Qt::Horizontal, QString(), Qt::DisplayRole);
+ model->setHeaderData(Column::ROOM_NAME, Qt::Horizontal, tr("Room Name"), Qt::DisplayRole);
+ model->setHeaderData(Column::GAME_NAME, Qt::Horizontal, tr("Preferred Game"), Qt::DisplayRole);
+ model->setHeaderData(Column::HOST, Qt::Horizontal, tr("Host"), Qt::DisplayRole);
+ model->setHeaderData(Column::MEMBER, Qt::Horizontal, tr("Players"), Qt::DisplayRole);
+}
+
+void Lobby::RefreshLobby() {
+ if (auto session = announce_multiplayer_session.lock()) {
+ ResetModel();
+ ui->refresh_list->setEnabled(false);
+ ui->refresh_list->setText(tr("Refreshing"));
+ room_list_watcher.setFuture(
+ QtConcurrent::run([session]() { return session->GetRoomList(); }));
+ } else {
+ // TODO(jroweboy): Display an error box about announce couldn't be started
+ }
+}
+
+void Lobby::OnRefreshLobby() {
+ AnnounceMultiplayerRoom::RoomList new_room_list = room_list_watcher.result();
+ for (auto room : new_room_list) {
+ // find the icon for the game if this person owns that game.
+ QPixmap smdh_icon;
+ for (int r = 0; r < game_list->rowCount(); ++r) {
+ auto index = game_list->index(r, 0);
+ auto game_id = game_list->data(index, GameListItemPath::ProgramIdRole).toULongLong();
+ if (game_id != 0 && room.information.preferred_game.id == game_id) {
+ smdh_icon = game_list->data(index, Qt::DecorationRole).value<QPixmap>();
+ }
+ }
+
+ QList<QVariant> members;
+ for (auto member : room.members) {
+ QVariant var;
+ var.setValue(LobbyMember{QString::fromStdString(member.username),
+ QString::fromStdString(member.nickname), member.game.id,
+ QString::fromStdString(member.game.name)});
+ members.append(var);
+ }
+
+ auto first_item = new LobbyItem();
+ auto row = QList<QStandardItem*>({
+ first_item,
+ new LobbyItemName(room.has_password, QString::fromStdString(room.information.name)),
+ new LobbyItemGame(room.information.preferred_game.id,
+ QString::fromStdString(room.information.preferred_game.name),
+ smdh_icon),
+ new LobbyItemHost(QString::fromStdString(room.information.host_username),
+ QString::fromStdString(room.ip), room.information.port,
+ QString::fromStdString(room.verify_uid)),
+ new LobbyItemMemberList(members, room.information.member_slots),
+ });
+ model->appendRow(row);
+ // To make the rows expandable, add the member data as a child of the first column of the
+ // rows with people in them and have qt set them to colspan after the model is finished
+ // resetting
+ if (!room.information.description.empty()) {
+ first_item->appendRow(
+ new LobbyItemDescription(QString::fromStdString(room.information.description)));
+ }
+ if (!room.members.empty()) {
+ first_item->appendRow(new LobbyItemExpandedMemberList(members));
+ }
+ }
+
+ // Reenable the refresh button and resize the columns
+ ui->refresh_list->setEnabled(true);
+ ui->refresh_list->setText(tr("Refresh List"));
+ ui->room_list->header()->stretchLastSection();
+ for (int i = 0; i < Column::TOTAL - 1; ++i) {
+ ui->room_list->resizeColumnToContents(i);
+ }
+
+ // Set the member list child items to span all columns
+ for (int i = 0; i < proxy->rowCount(); i++) {
+ auto parent = model->item(i, 0);
+ for (int j = 0; j < parent->rowCount(); j++) {
+ ui->room_list->setFirstColumnSpanned(j, proxy->index(i, 0), true);
+ }
+ }
+}
+
+LobbyFilterProxyModel::LobbyFilterProxyModel(QWidget* parent, QStandardItemModel* list)
+ : QSortFilterProxyModel(parent), game_list(list) {}
+
+void LobbyFilterProxyModel::UpdateGameList(QStandardItemModel* list) {
+ game_list = list;
+}
+
+bool LobbyFilterProxyModel::filterAcceptsRow(int sourceRow, const QModelIndex& sourceParent) const {
+ // Prioritize filters by fastest to compute
+
+ // pass over any child rows (aka row that shows the players in the room)
+ if (sourceParent != QModelIndex()) {
+ return true;
+ }
+
+ // filter by filled rooms
+ if (filter_full) {
+ QModelIndex member_list = sourceModel()->index(sourceRow, Column::MEMBER, sourceParent);
+ int player_count =
+ sourceModel()->data(member_list, LobbyItemMemberList::MemberListRole).toList().size();
+ int max_players =
+ sourceModel()->data(member_list, LobbyItemMemberList::MaxPlayerRole).toInt();
+ if (player_count >= max_players) {
+ return false;
+ }
+ }
+
+ // filter by search parameters
+ if (!filter_search.isEmpty()) {
+ QModelIndex game_name = sourceModel()->index(sourceRow, Column::GAME_NAME, sourceParent);
+ QModelIndex room_name = sourceModel()->index(sourceRow, Column::ROOM_NAME, sourceParent);
+ QModelIndex host_name = sourceModel()->index(sourceRow, Column::HOST, sourceParent);
+ bool preferred_game_match = sourceModel()
+ ->data(game_name, LobbyItemGame::GameNameRole)
+ .toString()
+ .contains(filter_search, filterCaseSensitivity());
+ bool room_name_match = sourceModel()
+ ->data(room_name, LobbyItemName::NameRole)
+ .toString()
+ .contains(filter_search, filterCaseSensitivity());
+ bool username_match = sourceModel()
+ ->data(host_name, LobbyItemHost::HostUsernameRole)
+ .toString()
+ .contains(filter_search, filterCaseSensitivity());
+ if (!preferred_game_match && !room_name_match && !username_match) {
+ return false;
+ }
+ }
+
+ // filter by game owned
+ if (filter_owned) {
+ QModelIndex game_name = sourceModel()->index(sourceRow, Column::GAME_NAME, sourceParent);
+ QList<QModelIndex> owned_games;
+ for (int r = 0; r < game_list->rowCount(); ++r) {
+ owned_games.append(QModelIndex(game_list->index(r, 0)));
+ }
+ auto current_id = sourceModel()->data(game_name, LobbyItemGame::TitleIDRole).toLongLong();
+ if (current_id == 0) {
+ // TODO(jroweboy): homebrew often doesn't have a game id and this hides them
+ return false;
+ }
+ bool owned = false;
+ for (const auto& game : owned_games) {
+ auto game_id = game_list->data(game, GameListItemPath::ProgramIdRole).toLongLong();
+ if (current_id == game_id) {
+ owned = true;
+ }
+ }
+ if (!owned) {
+ return false;
+ }
+ }
+
+ return true;
+}
+
+void LobbyFilterProxyModel::sort(int column, Qt::SortOrder order) {
+ sourceModel()->sort(column, order);
+}
+
+void LobbyFilterProxyModel::SetFilterOwned(bool filter) {
+ filter_owned = filter;
+ invalidate();
+}
+
+void LobbyFilterProxyModel::SetFilterFull(bool filter) {
+ filter_full = filter;
+ invalidate();
+}
+
+void LobbyFilterProxyModel::SetFilterSearch(const QString& filter) {
+ filter_search = filter;
+ invalidate();
+}
diff --git a/src/yuzu/multiplayer/lobby.h b/src/yuzu/multiplayer/lobby.h
new file mode 100644
index 000000000..82744ca94
--- /dev/null
+++ b/src/yuzu/multiplayer/lobby.h
@@ -0,0 +1,128 @@
+// SPDX-FileCopyrightText: Copyright 2017 Citra Emulator Project
+// SPDX-License-Identifier: GPL-2.0-or-later
+
+#pragma once
+
+#include <memory>
+#include <QDialog>
+#include <QFutureWatcher>
+#include <QSortFilterProxyModel>
+#include <QStandardItemModel>
+#include "common/announce_multiplayer_room.h"
+#include "core/announce_multiplayer_session.h"
+#include "network/network.h"
+#include "yuzu/multiplayer/validation.h"
+
+namespace Ui {
+class Lobby;
+}
+
+class LobbyModel;
+class LobbyFilterProxyModel;
+
+/**
+ * Listing of all public games pulled from services. The lobby should be simple enough for users to
+ * find the game they want to play, and join it.
+ */
+class Lobby : public QDialog {
+ Q_OBJECT
+
+public:
+ explicit Lobby(QWidget* parent, QStandardItemModel* list,
+ std::shared_ptr<Core::AnnounceMultiplayerSession> session,
+ Network::RoomNetwork& room_network_);
+ ~Lobby() override;
+
+ /**
+ * Updates the lobby with a new game list model.
+ * This model should be the original model of the game list.
+ */
+ void UpdateGameList(QStandardItemModel* list);
+ void RetranslateUi();
+
+public slots:
+ /**
+ * Begin the process to pull the latest room list from web services. After the listing is
+ * returned from web services, `LobbyRefreshed` will be signalled
+ */
+ void RefreshLobby();
+
+private slots:
+ /**
+ * Pulls the list of rooms from network and fills out the lobby model with the results
+ */
+ void OnRefreshLobby();
+
+ /**
+ * Handler for single clicking on a room in the list. Expands the treeitem to show player
+ * information for the people in the room
+ *
+ * index - The row of the proxy model that the user wants to join.
+ */
+ void OnExpandRoom(const QModelIndex&);
+
+ /**
+ * Handler for double clicking on a room in the list. Gathers the host ip and port and attempts
+ * to connect. Will also prompt for a password in case one is required.
+ *
+ * index - The row of the proxy model that the user wants to join.
+ */
+ void OnJoinRoom(const QModelIndex&);
+
+signals:
+ void StateChanged(const Network::RoomMember::State&);
+
+private:
+ /**
+ * Removes all entries in the Lobby before refreshing.
+ */
+ void ResetModel();
+
+ /**
+ * Prompts for a password. Returns an empty QString if the user either did not provide a
+ * password or if the user closed the window.
+ */
+ QString PasswordPrompt();
+
+ std::unique_ptr<Ui::Lobby> ui;
+
+ QStandardItemModel* model{};
+ QStandardItemModel* game_list{};
+ LobbyFilterProxyModel* proxy{};
+
+ QFutureWatcher<AnnounceMultiplayerRoom::RoomList> room_list_watcher;
+ std::weak_ptr<Core::AnnounceMultiplayerSession> announce_multiplayer_session;
+ QFutureWatcher<void>* watcher;
+ Validation validation;
+ Network::RoomNetwork& room_network;
+};
+
+/**
+ * Proxy Model for filtering the lobby
+ */
+class LobbyFilterProxyModel : public QSortFilterProxyModel {
+ Q_OBJECT;
+
+public:
+ explicit LobbyFilterProxyModel(QWidget* parent, QStandardItemModel* list);
+
+ /**
+ * Updates the filter with a new game list model.
+ * This model should be the processed one created by the Lobby.
+ */
+ void UpdateGameList(QStandardItemModel* list);
+
+ bool filterAcceptsRow(int sourceRow, const QModelIndex& sourceParent) const override;
+ void sort(int column, Qt::SortOrder order) override;
+
+public slots:
+ void SetFilterOwned(bool);
+ void SetFilterFull(bool);
+ void SetFilterSearch(const QString&);
+
+private:
+ QStandardItemModel* game_list;
+ bool filter_owned = false;
+ bool filter_full = false;
+ QString filter_search;
+};
diff --git a/src/yuzu/multiplayer/lobby.ui b/src/yuzu/multiplayer/lobby.ui
new file mode 100644
index 000000000..4c9901c9a
--- /dev/null
+++ b/src/yuzu/multiplayer/lobby.ui
@@ -0,0 +1,123 @@
+<?xml version="1.0" encoding="UTF-8"?>
+<ui version="4.0">
+ <class>Lobby</class>
+ <widget class="QWidget" name="Lobby">
+ <property name="geometry">
+ <rect>
+ <x>0</x>
+ <y>0</y>
+ <width>903</width>
+ <height>487</height>
+ </rect>
+ </property>
+ <property name="windowTitle">
+ <string>Public Room Browser</string>
+ </property>
+ <layout class="QVBoxLayout" name="verticalLayout">
+ <item>
+ <layout class="QVBoxLayout" name="verticalLayout_2">
+ <property name="spacing">
+ <number>3</number>
+ </property>
+ <item>
+ <layout class="QHBoxLayout" name="horizontalLayout_3">
+ <property name="spacing">
+ <number>6</number>
+ </property>
+ <item>
+ <layout class="QHBoxLayout" name="horizontalLayout_5">
+ <item>
+ <widget class="QLabel" name="label">
+ <property name="text">
+ <string>Nickname</string>
+ </property>
+ </widget>
+ </item>
+ <item>
+ <widget class="QLineEdit" name="nickname">
+ <property name="placeholderText">
+ <string>Nickname</string>
+ </property>
+ </widget>
+ </item>
+ <item>
+ <spacer name="horizontalSpacer_2">
+ <property name="orientation">
+ <enum>Qt::Horizontal</enum>
+ </property>
+ <property name="sizeHint" stdset="0">
+ <size>
+ <width>40</width>
+ <height>20</height>
+ </size>
+ </property>
+ </spacer>
+ </item>
+ <item>
+ <widget class="QLabel" name="label_2">
+ <property name="text">
+ <string>Filters</string>
+ </property>
+ </widget>
+ </item>
+ <item>
+ <widget class="QLineEdit" name="search">
+ <property name="placeholderText">
+ <string>Search</string>
+ </property>
+ <property name="clearButtonEnabled">
+ <bool>true</bool>
+ </property>
+ </widget>
+ </item>
+ <item>
+ <widget class="QCheckBox" name="games_owned">
+ <property name="text">
+ <string>Games I Own</string>
+ </property>
+ </widget>
+ </item>
+ <item>
+ <widget class="QCheckBox" name="hide_full">
+ <property name="text">
+ <string>Hide Full Rooms</string>
+ </property>
+ </widget>
+ </item>
+ <item>
+ <spacer name="horizontalSpacer">
+ <property name="orientation">
+ <enum>Qt::Horizontal</enum>
+ </property>
+ <property name="sizeHint" stdset="0">
+ <size>
+ <width>40</width>
+ <height>20</height>
+ </size>
+ </property>
+ </spacer>
+ </item>
+ <item>
+ <widget class="QPushButton" name="refresh_list">
+ <property name="text">
+ <string>Refresh Lobby</string>
+ </property>
+ </widget>
+ </item>
+ </layout>
+ </item>
+ </layout>
+ </item>
+ <item>
+ <widget class="QTreeView" name="room_list"/>
+ </item>
+ <item>
+ <widget class="QWidget" name="widget" native="true"/>
+ </item>
+ </layout>
+ </item>
+ </layout>
+ </widget>
+ <resources/>
+ <connections/>
+</ui>
diff --git a/src/yuzu/multiplayer/lobby_p.h b/src/yuzu/multiplayer/lobby_p.h
new file mode 100644
index 000000000..8071cede4
--- /dev/null
+++ b/src/yuzu/multiplayer/lobby_p.h
@@ -0,0 +1,238 @@
+// SPDX-FileCopyrightText: Copyright 2017 Citra Emulator Project
+// SPDX-License-Identifier: GPL-2.0-or-later
+
+#pragma once
+
+#include <utility>
+#include <QPixmap>
+#include <QStandardItem>
+#include <QStandardItemModel>
+#include "common/common_types.h"
+
+namespace Column {
+enum List {
+ EXPAND,
+ ROOM_NAME,
+ GAME_NAME,
+ HOST,
+ MEMBER,
+ TOTAL,
+};
+}
+
+class LobbyItem : public QStandardItem {
+public:
+ LobbyItem() = default;
+ explicit LobbyItem(const QString& string) : QStandardItem(string) {}
+ virtual ~LobbyItem() override = default;
+};
+
+class LobbyItemName : public LobbyItem {
+public:
+ static const int NameRole = Qt::UserRole + 1;
+ static const int PasswordRole = Qt::UserRole + 2;
+
+ LobbyItemName() = default;
+ explicit LobbyItemName(bool has_password, QString name) : LobbyItem() {
+ setData(name, NameRole);
+ setData(has_password, PasswordRole);
+ }
+
+ QVariant data(int role) const override {
+ if (role == Qt::DecorationRole) {
+ bool has_password = data(PasswordRole).toBool();
+ return has_password ? QIcon::fromTheme(QStringLiteral("lock")).pixmap(16) : QIcon();
+ }
+ if (role != Qt::DisplayRole) {
+ return LobbyItem::data(role);
+ }
+ return data(NameRole).toString();
+ }
+
+ bool operator<(const QStandardItem& other) const override {
+ return data(NameRole).toString().localeAwareCompare(other.data(NameRole).toString()) < 0;
+ }
+};
+
+class LobbyItemDescription : public LobbyItem {
+public:
+ static const int DescriptionRole = Qt::UserRole + 1;
+
+ LobbyItemDescription() = default;
+ explicit LobbyItemDescription(QString description) {
+ setData(description, DescriptionRole);
+ }
+
+ QVariant data(int role) const override {
+ if (role != Qt::DisplayRole) {
+ return LobbyItem::data(role);
+ }
+ auto description = data(DescriptionRole).toString();
+ description.prepend(QStringLiteral("Description: "));
+ return description;
+ }
+
+ bool operator<(const QStandardItem& other) const override {
+ return data(DescriptionRole)
+ .toString()
+ .localeAwareCompare(other.data(DescriptionRole).toString()) < 0;
+ }
+};
+
+class LobbyItemGame : public LobbyItem {
+public:
+ static const int TitleIDRole = Qt::UserRole + 1;
+ static const int GameNameRole = Qt::UserRole + 2;
+ static const int GameIconRole = Qt::UserRole + 3;
+
+ LobbyItemGame() = default;
+ explicit LobbyItemGame(u64 title_id, QString game_name, QPixmap smdh_icon) {
+ setData(static_cast<unsigned long long>(title_id), TitleIDRole);
+ setData(game_name, GameNameRole);
+ if (!smdh_icon.isNull()) {
+ setData(smdh_icon, GameIconRole);
+ }
+ }
+
+ QVariant data(int role) const override {
+ if (role == Qt::DecorationRole) {
+ auto val = data(GameIconRole);
+ if (val.isValid()) {
+ val = val.value<QPixmap>().scaled(16, 16, Qt::KeepAspectRatio);
+ }
+ return val;
+ } else if (role != Qt::DisplayRole) {
+ return LobbyItem::data(role);
+ }
+ return data(GameNameRole).toString();
+ }
+
+ bool operator<(const QStandardItem& other) const override {
+ return data(GameNameRole)
+ .toString()
+ .localeAwareCompare(other.data(GameNameRole).toString()) < 0;
+ }
+};
+
+class LobbyItemHost : public LobbyItem {
+public:
+ static const int HostUsernameRole = Qt::UserRole + 1;
+ static const int HostIPRole = Qt::UserRole + 2;
+ static const int HostPortRole = Qt::UserRole + 3;
+ static const int HostVerifyUIDRole = Qt::UserRole + 4;
+
+ LobbyItemHost() = default;
+ explicit LobbyItemHost(QString username, QString ip, u16 port, QString verify_uid) {
+ setData(username, HostUsernameRole);
+ setData(ip, HostIPRole);
+ setData(port, HostPortRole);
+ setData(verify_uid, HostVerifyUIDRole);
+ }
+
+ QVariant data(int role) const override {
+ if (role != Qt::DisplayRole) {
+ return LobbyItem::data(role);
+ }
+ return data(HostUsernameRole).toString();
+ }
+
+ bool operator<(const QStandardItem& other) const override {
+ return data(HostUsernameRole)
+ .toString()
+ .localeAwareCompare(other.data(HostUsernameRole).toString()) < 0;
+ }
+};
+
+class LobbyMember {
+public:
+ LobbyMember() = default;
+ LobbyMember(const LobbyMember& other) = default;
+ explicit LobbyMember(QString username_, QString nickname_, u64 title_id_, QString game_name_)
+ : username(std::move(username_)), nickname(std::move(nickname_)), title_id(title_id_),
+ game_name(std::move(game_name_)) {}
+ ~LobbyMember() = default;
+
+ QString GetName() const {
+ if (username.isEmpty() || username == nickname) {
+ return nickname;
+ } else {
+ return QStringLiteral("%1 (%2)").arg(nickname, username);
+ }
+ }
+ u64 GetTitleId() const {
+ return title_id;
+ }
+ QString GetGameName() const {
+ return game_name;
+ }
+
+private:
+ QString username;
+ QString nickname;
+ u64 title_id;
+ QString game_name;
+};
+
+Q_DECLARE_METATYPE(LobbyMember);
+
+class LobbyItemMemberList : public LobbyItem {
+public:
+ static const int MemberListRole = Qt::UserRole + 1;
+ static const int MaxPlayerRole = Qt::UserRole + 2;
+
+ LobbyItemMemberList() = default;
+ explicit LobbyItemMemberList(QList<QVariant> members, u32 max_players) {
+ setData(members, MemberListRole);
+ setData(max_players, MaxPlayerRole);
+ }
+
+ QVariant data(int role) const override {
+ if (role != Qt::DisplayRole) {
+ return LobbyItem::data(role);
+ }
+ auto members = data(MemberListRole).toList();
+ return QStringLiteral("%1 / %2").arg(QString::number(members.size()),
+ data(MaxPlayerRole).toString());
+ }
+
+ bool operator<(const QStandardItem& other) const override {
+ // sort by rooms that have the most players
+ int left_members = data(MemberListRole).toList().size();
+ int right_members = other.data(MemberListRole).toList().size();
+ return left_members < right_members;
+ }
+};
+
+/**
+ * Member information for when a lobby is expanded in the UI
+ */
+class LobbyItemExpandedMemberList : public LobbyItem {
+public:
+ static const int MemberListRole = Qt::UserRole + 1;
+
+ LobbyItemExpandedMemberList() = default;
+ explicit LobbyItemExpandedMemberList(QList<QVariant> members) {
+ setData(members, MemberListRole);
+ }
+
+ QVariant data(int role) const override {
+ if (role != Qt::DisplayRole) {
+ return LobbyItem::data(role);
+ }
+ auto members = data(MemberListRole).toList();
+ QString out;
+ bool first = true;
+ for (const auto& member : members) {
+ if (!first)
+ out.append(QStringLiteral("\n"));
+ const auto& m = member.value<LobbyMember>();
+ if (m.GetGameName().isEmpty()) {
+ out += QString(QObject::tr("%1 is not playing a game")).arg(m.GetName());
+ } else {
+ out += QString(QObject::tr("%1 is playing %2")).arg(m.GetName(), m.GetGameName());
+ }
+ first = false;
+ }
+ return out;
+ }
+};
diff --git a/src/yuzu/multiplayer/message.cpp b/src/yuzu/multiplayer/message.cpp
new file mode 100644
index 000000000..76ec276ad
--- /dev/null
+++ b/src/yuzu/multiplayer/message.cpp
@@ -0,0 +1,78 @@
+// SPDX-FileCopyrightText: Copyright 2017 Citra Emulator Project
+// SPDX-License-Identifier: GPL-2.0-or-later
+
+#include <QMessageBox>
+#include <QString>
+
+#include "yuzu/multiplayer/message.h"
+
+namespace NetworkMessage {
+const ConnectionError ErrorManager::USERNAME_NOT_VALID(
+ QT_TR_NOOP("Username is not valid. Must be 4 to 20 alphanumeric characters."));
+const ConnectionError ErrorManager::ROOMNAME_NOT_VALID(
+ QT_TR_NOOP("Room name is not valid. Must be 4 to 20 alphanumeric characters."));
+const ConnectionError ErrorManager::USERNAME_NOT_VALID_SERVER(
+ QT_TR_NOOP("Username is already in use or not valid. Please choose another."));
+const ConnectionError ErrorManager::IP_ADDRESS_NOT_VALID(
+ QT_TR_NOOP("IP is not a valid IPv4 address."));
+const ConnectionError ErrorManager::PORT_NOT_VALID(
+ QT_TR_NOOP("Port must be a number between 0 to 65535."));
+const ConnectionError ErrorManager::GAME_NOT_SELECTED(QT_TR_NOOP(
+ "You must choose a Preferred Game to host a room. If you do not have any games in your game "
+ "list yet, add a game folder by clicking on the plus icon in the game list."));
+const ConnectionError ErrorManager::NO_INTERNET(
+ QT_TR_NOOP("Unable to find an internet connection. Check your internet settings."));
+const ConnectionError ErrorManager::UNABLE_TO_CONNECT(
+ QT_TR_NOOP("Unable to connect to the host. Verify that the connection settings are correct. If "
+ "you still cannot connect, contact the room host and verify that the host is "
+ "properly configured with the external port forwarded."));
+const ConnectionError ErrorManager::ROOM_IS_FULL(
+ QT_TR_NOOP("Unable to connect to the room because it is already full."));
+const ConnectionError ErrorManager::COULD_NOT_CREATE_ROOM(
+ QT_TR_NOOP("Creating a room failed. Please retry. Restarting yuzu might be necessary."));
+const ConnectionError ErrorManager::HOST_BANNED(
+ QT_TR_NOOP("The host of the room has banned you. Speak with the host to unban you "
+ "or try a different room."));
+const ConnectionError ErrorManager::WRONG_VERSION(
+ QT_TR_NOOP("Version mismatch! Please update to the latest version of yuzu. If the problem "
+ "persists, contact the room host and ask them to update the server."));
+const ConnectionError ErrorManager::WRONG_PASSWORD(QT_TR_NOOP("Incorrect password."));
+const ConnectionError ErrorManager::GENERIC_ERROR(QT_TR_NOOP(
+ "An unknown error occurred. If this error continues to occur, please open an issue"));
+const ConnectionError ErrorManager::LOST_CONNECTION(
+ QT_TR_NOOP("Connection to room lost. Try to reconnect."));
+const ConnectionError ErrorManager::HOST_KICKED(
+ QT_TR_NOOP("You have been kicked by the room host."));
+const ConnectionError ErrorManager::MAC_COLLISION(
+ QT_TR_NOOP("MAC address is already in use. Please choose another."));
+const ConnectionError ErrorManager::CONSOLE_ID_COLLISION(QT_TR_NOOP(
+ "Your Console ID conflicted with someone else's in the room.\n\nPlease go to Emulation "
+ "> Configure > System to regenerate your Console ID."));
+const ConnectionError ErrorManager::PERMISSION_DENIED(
+ QT_TR_NOOP("You do not have enough permission to perform this action."));
+const ConnectionError ErrorManager::NO_SUCH_USER(QT_TR_NOOP(
+ "The user you are trying to kick/ban could not be found.\nThey may have left the room."));
+
+static bool WarnMessage(const std::string& title, const std::string& text) {
+ return QMessageBox::Ok == QMessageBox::warning(nullptr, QObject::tr(title.c_str()),
+ QObject::tr(text.c_str()),
+ QMessageBox::Ok | QMessageBox::Cancel);
+}
+
+void ErrorManager::ShowError(const ConnectionError& e) {
+ QMessageBox::critical(nullptr, tr("Error"), tr(e.GetString().c_str()));
+}
+
+bool WarnCloseRoom() {
+ return WarnMessage(
+ QT_TR_NOOP("Leave Room"),
+ QT_TR_NOOP("You are about to close the room. Any network connections will be closed."));
+}
+
+bool WarnDisconnect() {
+ return WarnMessage(
+ QT_TR_NOOP("Disconnect"),
+ QT_TR_NOOP("You are about to leave the room. Any network connections will be closed."));
+}
+
+} // namespace NetworkMessage
diff --git a/src/yuzu/multiplayer/message.h b/src/yuzu/multiplayer/message.h
new file mode 100644
index 000000000..eb5c8d1be
--- /dev/null
+++ b/src/yuzu/multiplayer/message.h
@@ -0,0 +1,64 @@
+// SPDX-FileCopyrightText: Copyright 2017 Citra Emulator Project
+// SPDX-License-Identifier: GPL-2.0-or-later
+
+#pragma once
+
+#include <utility>
+
+namespace NetworkMessage {
+
+class ConnectionError {
+
+public:
+ explicit ConnectionError(std::string str) : err(std::move(str)) {}
+ const std::string& GetString() const {
+ return err;
+ }
+
+private:
+ std::string err;
+};
+
+class ErrorManager : QObject {
+ Q_OBJECT
+public:
+ /// When the nickname is considered invalid by the client
+ static const ConnectionError USERNAME_NOT_VALID;
+ static const ConnectionError ROOMNAME_NOT_VALID;
+ /// When the nickname is considered invalid by the room server
+ static const ConnectionError USERNAME_NOT_VALID_SERVER;
+ static const ConnectionError IP_ADDRESS_NOT_VALID;
+ static const ConnectionError PORT_NOT_VALID;
+ static const ConnectionError GAME_NOT_SELECTED;
+ static const ConnectionError NO_INTERNET;
+ static const ConnectionError UNABLE_TO_CONNECT;
+ static const ConnectionError ROOM_IS_FULL;
+ static const ConnectionError COULD_NOT_CREATE_ROOM;
+ static const ConnectionError HOST_BANNED;
+ static const ConnectionError WRONG_VERSION;
+ static const ConnectionError WRONG_PASSWORD;
+ static const ConnectionError GENERIC_ERROR;
+ static const ConnectionError LOST_CONNECTION;
+ static const ConnectionError HOST_KICKED;
+ static const ConnectionError MAC_COLLISION;
+ static const ConnectionError CONSOLE_ID_COLLISION;
+ static const ConnectionError PERMISSION_DENIED;
+ static const ConnectionError NO_SUCH_USER;
+ /**
+ * Shows a standard QMessageBox with a error message
+ */
+ static void ShowError(const ConnectionError& e);
+};
+/**
+ * Show a standard QMessageBox with a warning message about leaving the room
+ * return true if the user wants to close the network connection
+ */
+bool WarnCloseRoom();
+
+/**
+ * Show a standard QMessageBox with a warning message about disconnecting from the room
+ * return true if the user wants to disconnect
+ */
+bool WarnDisconnect();
+
+} // namespace NetworkMessage
diff --git a/src/yuzu/multiplayer/moderation_dialog.cpp b/src/yuzu/multiplayer/moderation_dialog.cpp
new file mode 100644
index 000000000..c9b8ed397
--- /dev/null
+++ b/src/yuzu/multiplayer/moderation_dialog.cpp
@@ -0,0 +1,112 @@
+// SPDX-FileCopyrightText: Copyright 2018 Citra Emulator Project
+// SPDX-License-Identifier: GPL-2.0-or-later
+
+#include <QStandardItem>
+#include <QStandardItemModel>
+#include "network/network.h"
+#include "network/room_member.h"
+#include "ui_moderation_dialog.h"
+#include "yuzu/multiplayer/moderation_dialog.h"
+
+namespace Column {
+enum {
+ SUBJECT,
+ TYPE,
+ COUNT,
+};
+}
+
+ModerationDialog::ModerationDialog(Network::RoomNetwork& room_network_, QWidget* parent)
+ : QDialog(parent), ui(std::make_unique<Ui::ModerationDialog>()), room_network{room_network_} {
+ ui->setupUi(this);
+
+ qRegisterMetaType<Network::Room::BanList>();
+
+ if (auto member = room_network.GetRoomMember().lock()) {
+ callback_handle_status_message = member->BindOnStatusMessageReceived(
+ [this](const Network::StatusMessageEntry& status_message) {
+ emit StatusMessageReceived(status_message);
+ });
+ connect(this, &ModerationDialog::StatusMessageReceived, this,
+ &ModerationDialog::OnStatusMessageReceived);
+ callback_handle_ban_list = member->BindOnBanListReceived(
+ [this](const Network::Room::BanList& ban_list) { emit BanListReceived(ban_list); });
+ connect(this, &ModerationDialog::BanListReceived, this, &ModerationDialog::PopulateBanList);
+ }
+
+ // Initialize the UI
+ model = new QStandardItemModel(ui->ban_list_view);
+ model->insertColumns(0, Column::COUNT);
+ model->setHeaderData(Column::SUBJECT, Qt::Horizontal, tr("Subject"));
+ model->setHeaderData(Column::TYPE, Qt::Horizontal, tr("Type"));
+
+ ui->ban_list_view->setModel(model);
+
+ // Load the ban list in background
+ LoadBanList();
+
+ connect(ui->refresh, &QPushButton::clicked, this, [this] { LoadBanList(); });
+ connect(ui->unban, &QPushButton::clicked, this, [this] {
+ auto index = ui->ban_list_view->currentIndex();
+ SendUnbanRequest(model->item(index.row(), 0)->text());
+ });
+ connect(ui->ban_list_view, &QTreeView::clicked, [this] { ui->unban->setEnabled(true); });
+}
+
+ModerationDialog::~ModerationDialog() {
+ if (callback_handle_status_message) {
+ if (auto room = room_network.GetRoomMember().lock()) {
+ room->Unbind(callback_handle_status_message);
+ }
+ }
+
+ if (callback_handle_ban_list) {
+ if (auto room = room_network.GetRoomMember().lock()) {
+ room->Unbind(callback_handle_ban_list);
+ }
+ }
+}
+
+void ModerationDialog::LoadBanList() {
+ if (auto room = room_network.GetRoomMember().lock()) {
+ ui->refresh->setEnabled(false);
+ ui->refresh->setText(tr("Refreshing"));
+ ui->unban->setEnabled(false);
+ room->RequestBanList();
+ }
+}
+
+void ModerationDialog::PopulateBanList(const Network::Room::BanList& ban_list) {
+ model->removeRows(0, model->rowCount());
+ for (const auto& username : ban_list.first) {
+ QStandardItem* subject_item = new QStandardItem(QString::fromStdString(username));
+ QStandardItem* type_item = new QStandardItem(tr("Forum Username"));
+ model->invisibleRootItem()->appendRow({subject_item, type_item});
+ }
+ for (const auto& ip : ban_list.second) {
+ QStandardItem* subject_item = new QStandardItem(QString::fromStdString(ip));
+ QStandardItem* type_item = new QStandardItem(tr("IP Address"));
+ model->invisibleRootItem()->appendRow({subject_item, type_item});
+ }
+ for (int i = 0; i < Column::COUNT - 1; ++i) {
+ ui->ban_list_view->resizeColumnToContents(i);
+ }
+ ui->refresh->setEnabled(true);
+ ui->refresh->setText(tr("Refresh"));
+ ui->unban->setEnabled(false);
+}
+
+void ModerationDialog::SendUnbanRequest(const QString& subject) {
+ if (auto room = room_network.GetRoomMember().lock()) {
+ room->SendModerationRequest(Network::IdModUnban, subject.toStdString());
+ }
+}
+
+void ModerationDialog::OnStatusMessageReceived(const Network::StatusMessageEntry& status_message) {
+ if (status_message.type != Network::IdMemberBanned &&
+ status_message.type != Network::IdAddressUnbanned)
+ return;
+
+ // Update the ban list for ban/unban
+ LoadBanList();
+}
diff --git a/src/yuzu/multiplayer/moderation_dialog.h b/src/yuzu/multiplayer/moderation_dialog.h
new file mode 100644
index 000000000..e9e5daff7
--- /dev/null
+++ b/src/yuzu/multiplayer/moderation_dialog.h
@@ -0,0 +1,43 @@
+// SPDX-FileCopyrightText: Copyright 2018 Citra Emulator Project
+// SPDX-License-Identifier: GPL-2.0-or-later
+
+#pragma once
+
+#include <memory>
+#include <optional>
+#include <QDialog>
+#include "network/room.h"
+#include "network/room_member.h"
+
+namespace Ui {
+class ModerationDialog;
+}
+
+class QStandardItemModel;
+
+class ModerationDialog : public QDialog {
+ Q_OBJECT
+
+public:
+ explicit ModerationDialog(Network::RoomNetwork& room_network_, QWidget* parent = nullptr);
+ ~ModerationDialog();
+
+signals:
+ void StatusMessageReceived(const Network::StatusMessageEntry&);
+ void BanListReceived(const Network::Room::BanList&);
+
+private:
+ void LoadBanList();
+ void PopulateBanList(const Network::Room::BanList& ban_list);
+ void SendUnbanRequest(const QString& subject);
+ void OnStatusMessageReceived(const Network::StatusMessageEntry& status_message);
+
+ std::unique_ptr<Ui::ModerationDialog> ui;
+ QStandardItemModel* model;
+ Network::RoomMember::CallbackHandle<Network::StatusMessageEntry> callback_handle_status_message;
+ Network::RoomMember::CallbackHandle<Network::Room::BanList> callback_handle_ban_list;
+
+ Network::RoomNetwork& room_network;
+};
+
+Q_DECLARE_METATYPE(Network::Room::BanList);
diff --git a/src/yuzu/multiplayer/moderation_dialog.ui b/src/yuzu/multiplayer/moderation_dialog.ui
new file mode 100644
index 000000000..808d99414
--- /dev/null
+++ b/src/yuzu/multiplayer/moderation_dialog.ui
@@ -0,0 +1,84 @@
+<?xml version="1.0" encoding="UTF-8"?>
+<ui version="4.0">
+ <class>ModerationDialog</class>
+ <widget class="QDialog" name="ModerationDialog">
+ <property name="windowTitle">
+ <string>Moderation</string>
+ </property>
+ <property name="geometry">
+ <rect>
+ <x>0</x>
+ <y>0</y>
+ <width>500</width>
+ <height>300</height>
+ </rect>
+ </property>
+ <layout class="QVBoxLayout">
+ <item>
+ <widget class="QGroupBox" name="ban_list_group_box">
+ <property name="title">
+ <string>Ban List</string>
+ </property>
+ <layout class="QVBoxLayout">
+ <item>
+ <layout class="QHBoxLayout">
+ <item>
+ <spacer name="horizontalSpacer">
+ <property name="orientation">
+ <enum>Qt::Horizontal</enum>
+ </property>
+ <property name="sizeHint" stdset="0">
+ <size>
+ <width>40</width>
+ <height>20</height>
+ </size>
+ </property>
+ </spacer>
+ </item>
+ <item>
+ <widget class="QPushButton" name="refresh">
+ <property name="text">
+ <string>Refreshing</string>
+ </property>
+ <property name="enabled">
+ <bool>false</bool>
+ </property>
+ </widget>
+ </item>
+ <item>
+ <widget class="QPushButton" name="unban">
+ <property name="text">
+ <string>Unban</string>
+ </property>
+ <property name="enabled">
+ <bool>false</bool>
+ </property>
+ </widget>
+ </item>
+ </layout>
+ </item>
+ <item>
+ <widget class="QTreeView" name="ban_list_view"/>
+ </item>
+ </layout>
+ </widget>
+ </item>
+ <item>
+ <widget class="QDialogButtonBox" name="buttonBox">
+ <property name="standardButtons">
+ <set>QDialogButtonBox::Ok</set>
+ </property>
+ </widget>
+ </item>
+ </layout>
+ </widget>
+ <connections>
+ <connection>
+ <sender>buttonBox</sender>
+ <signal>accepted()</signal>
+ <receiver>ModerationDialog</receiver>
+ <slot>accept()</slot>
+ </connection>
+ </connections>
+ <resources/>
+</ui>
diff --git a/src/yuzu/multiplayer/state.cpp b/src/yuzu/multiplayer/state.cpp
new file mode 100644
index 000000000..4149b5232
--- /dev/null
+++ b/src/yuzu/multiplayer/state.cpp
@@ -0,0 +1,308 @@
+// SPDX-FileCopyrightText: Copyright 2018 Citra Emulator Project
+// SPDX-License-Identifier: GPL-2.0-or-later
+
+#include <QAction>
+#include <QApplication>
+#include <QIcon>
+#include <QMessageBox>
+#include <QStandardItemModel>
+#include "common/announce_multiplayer_room.h"
+#include "common/logging/log.h"
+#include "yuzu/game_list.h"
+#include "yuzu/multiplayer/client_room.h"
+#include "yuzu/multiplayer/direct_connect.h"
+#include "yuzu/multiplayer/host_room.h"
+#include "yuzu/multiplayer/lobby.h"
+#include "yuzu/multiplayer/message.h"
+#include "yuzu/multiplayer/state.h"
+#include "yuzu/uisettings.h"
+#include "yuzu/util/clickable_label.h"
+
+MultiplayerState::MultiplayerState(QWidget* parent, QStandardItemModel* game_list_model_,
+ QAction* leave_room_, QAction* show_room_,
+ Network::RoomNetwork& room_network_)
+ : QWidget(parent), game_list_model(game_list_model_), leave_room(leave_room_),
+ show_room(show_room_), room_network{room_network_} {
+ if (auto member = room_network.GetRoomMember().lock()) {
+ // register the network structs to use in slots and signals
+ state_callback_handle = member->BindOnStateChanged(
+ [this](const Network::RoomMember::State& state) { emit NetworkStateChanged(state); });
+ connect(this, &MultiplayerState::NetworkStateChanged, this,
+ &MultiplayerState::OnNetworkStateChanged);
+ error_callback_handle = member->BindOnError(
+ [this](const Network::RoomMember::Error& error) { emit NetworkError(error); });
+ connect(this, &MultiplayerState::NetworkError, this, &MultiplayerState::OnNetworkError);
+ }
+
+ qRegisterMetaType<Network::RoomMember::State>();
+ qRegisterMetaType<Network::RoomMember::Error>();
+ qRegisterMetaType<WebService::WebResult>();
+ announce_multiplayer_session = std::make_shared<Core::AnnounceMultiplayerSession>(room_network);
+ announce_multiplayer_session->BindErrorCallback(
+ [this](const WebService::WebResult& result) { emit AnnounceFailed(result); });
+ connect(this, &MultiplayerState::AnnounceFailed, this, &MultiplayerState::OnAnnounceFailed);
+
+ status_text = new ClickableLabel(this);
+ status_icon = new ClickableLabel(this);
+ status_text->setToolTip(tr("Current connection status"));
+ status_text->setText(tr("Not Connected. Click here to find a room!"));
+ status_icon->setPixmap(QIcon::fromTheme(QStringLiteral("disconnected")).pixmap(16));
+
+ connect(status_text, &ClickableLabel::clicked, this, &MultiplayerState::OnOpenNetworkRoom);
+ connect(status_icon, &ClickableLabel::clicked, this, &MultiplayerState::OnOpenNetworkRoom);
+
+ connect(static_cast<QApplication*>(QApplication::instance()), &QApplication::focusChanged, this,
+ [this](QWidget* /*old*/, QWidget* now) {
+ if (client_room && client_room->isAncestorOf(now)) {
+ HideNotification();
+ }
+ });
+}
+
+MultiplayerState::~MultiplayerState() {
+ if (state_callback_handle) {
+ if (auto member = room_network.GetRoomMember().lock()) {
+ member->Unbind(state_callback_handle);
+ }
+ }
+
+ if (error_callback_handle) {
+ if (auto member = room_network.GetRoomMember().lock()) {
+ member->Unbind(error_callback_handle);
+ }
+ }
+}
+
+void MultiplayerState::Close() {
+ if (host_room) {
+ host_room->close();
+ }
+ if (direct_connect) {
+ direct_connect->close();
+ }
+ if (client_room) {
+ client_room->close();
+ }
+ if (lobby) {
+ lobby->close();
+ }
+}
+
+void MultiplayerState::retranslateUi() {
+ status_text->setToolTip(tr("Current connection status"));
+
+ if (current_state == Network::RoomMember::State::Uninitialized) {
+ status_text->setText(tr("Not Connected. Click here to find a room!"));
+ } else if (current_state == Network::RoomMember::State::Joined ||
+ current_state == Network::RoomMember::State::Moderator) {
+
+ status_text->setText(tr("Connected"));
+ } else {
+ status_text->setText(tr("Not Connected"));
+ }
+
+ if (lobby) {
+ lobby->RetranslateUi();
+ }
+ if (host_room) {
+ host_room->RetranslateUi();
+ }
+ if (client_room) {
+ client_room->RetranslateUi();
+ }
+ if (direct_connect) {
+ direct_connect->RetranslateUi();
+ }
+}
+
+void MultiplayerState::OnNetworkStateChanged(const Network::RoomMember::State& state) {
+ LOG_DEBUG(Frontend, "Network State: {}", Network::GetStateStr(state));
+ if (state == Network::RoomMember::State::Joined ||
+ state == Network::RoomMember::State::Moderator) {
+
+ OnOpenNetworkRoom();
+ status_icon->setPixmap(QIcon::fromTheme(QStringLiteral("connected")).pixmap(16));
+ status_text->setText(tr("Connected"));
+ leave_room->setEnabled(true);
+ show_room->setEnabled(true);
+ } else {
+ status_icon->setPixmap(QIcon::fromTheme(QStringLiteral("disconnected")).pixmap(16));
+ status_text->setText(tr("Not Connected"));
+ leave_room->setEnabled(false);
+ show_room->setEnabled(false);
+ }
+
+ current_state = state;
+}
+
+void MultiplayerState::OnNetworkError(const Network::RoomMember::Error& error) {
+ LOG_DEBUG(Frontend, "Network Error: {}", Network::GetErrorStr(error));
+ switch (error) {
+ case Network::RoomMember::Error::LostConnection:
+ NetworkMessage::ErrorManager::ShowError(NetworkMessage::ErrorManager::LOST_CONNECTION);
+ break;
+ case Network::RoomMember::Error::HostKicked:
+ NetworkMessage::ErrorManager::ShowError(NetworkMessage::ErrorManager::HOST_KICKED);
+ break;
+ case Network::RoomMember::Error::CouldNotConnect:
+ NetworkMessage::ErrorManager::ShowError(NetworkMessage::ErrorManager::UNABLE_TO_CONNECT);
+ break;
+ case Network::RoomMember::Error::NameCollision:
+ NetworkMessage::ErrorManager::ShowError(
+ NetworkMessage::ErrorManager::USERNAME_NOT_VALID_SERVER);
+ break;
+ case Network::RoomMember::Error::MacCollision:
+ NetworkMessage::ErrorManager::ShowError(NetworkMessage::ErrorManager::MAC_COLLISION);
+ break;
+ case Network::RoomMember::Error::ConsoleIdCollision:
+ NetworkMessage::ErrorManager::ShowError(NetworkMessage::ErrorManager::CONSOLE_ID_COLLISION);
+ break;
+ case Network::RoomMember::Error::RoomIsFull:
+ NetworkMessage::ErrorManager::ShowError(NetworkMessage::ErrorManager::ROOM_IS_FULL);
+ break;
+ case Network::RoomMember::Error::WrongPassword:
+ NetworkMessage::ErrorManager::ShowError(NetworkMessage::ErrorManager::WRONG_PASSWORD);
+ break;
+ case Network::RoomMember::Error::WrongVersion:
+ NetworkMessage::ErrorManager::ShowError(NetworkMessage::ErrorManager::WRONG_VERSION);
+ break;
+ case Network::RoomMember::Error::HostBanned:
+ NetworkMessage::ErrorManager::ShowError(NetworkMessage::ErrorManager::HOST_BANNED);
+ break;
+ case Network::RoomMember::Error::UnknownError:
+ NetworkMessage::ErrorManager::ShowError(NetworkMessage::ErrorManager::UNABLE_TO_CONNECT);
+ break;
+ case Network::RoomMember::Error::PermissionDenied:
+ NetworkMessage::ErrorManager::ShowError(NetworkMessage::ErrorManager::PERMISSION_DENIED);
+ break;
+ case Network::RoomMember::Error::NoSuchUser:
+ NetworkMessage::ErrorManager::ShowError(NetworkMessage::ErrorManager::NO_SUCH_USER);
+ break;
+ }
+}
+
+void MultiplayerState::OnAnnounceFailed(const WebService::WebResult& result) {
+ announce_multiplayer_session->Stop();
+ QMessageBox::warning(this, tr("Error"),
+ tr("Failed to update the room information. Please check your Internet "
+ "connection and try hosting the room again.\nDebug Message: ") +
+ QString::fromStdString(result.result_string),
+ QMessageBox::Ok);
+}
+
+void MultiplayerState::UpdateThemedIcons() {
+ if (show_notification) {
+ status_icon->setPixmap(
+ QIcon::fromTheme(QStringLiteral("connected_notification")).pixmap(16));
+ } else if (current_state == Network::RoomMember::State::Joined ||
+ current_state == Network::RoomMember::State::Moderator) {
+
+ status_icon->setPixmap(QIcon::fromTheme(QStringLiteral("connected")).pixmap(16));
+ } else {
+ status_icon->setPixmap(QIcon::fromTheme(QStringLiteral("disconnected")).pixmap(16));
+ }
+ if (client_room)
+ client_room->UpdateIconDisplay();
+}
+
+static void BringWidgetToFront(QWidget* widget) {
+ widget->show();
+ widget->activateWindow();
+ widget->raise();
+}
+
+void MultiplayerState::OnViewLobby() {
+ if (lobby == nullptr) {
+ lobby = new Lobby(this, game_list_model, announce_multiplayer_session, room_network);
+ }
+ BringWidgetToFront(lobby);
+}
+
+void MultiplayerState::OnCreateRoom() {
+ if (host_room == nullptr) {
+ host_room =
+ new HostRoomWindow(this, game_list_model, announce_multiplayer_session, room_network);
+ }
+ BringWidgetToFront(host_room);
+}
+
+bool MultiplayerState::OnCloseRoom() {
+ if (!NetworkMessage::WarnCloseRoom())
+ return false;
+ if (auto room = room_network.GetRoom().lock()) {
+ // if you are in a room, leave it
+ if (auto member = room_network.GetRoomMember().lock()) {
+ member->Leave();
+ LOG_DEBUG(Frontend, "Left the room (as a client)");
+ }
+
+ // if you are hosting a room, also stop hosting
+ if (room->GetState() != Network::Room::State::Open) {
+ return true;
+ }
+ // Save ban list
+ UISettings::values.multiplayer_ban_list = std::move(room->GetBanList());
+
+ room->Destroy();
+ announce_multiplayer_session->Stop();
+ LOG_DEBUG(Frontend, "Closed the room (as a server)");
+ }
+ return true;
+}
+
+void MultiplayerState::ShowNotification() {
+ if (client_room && client_room->isAncestorOf(QApplication::focusWidget()))
+ return; // Do not show notification if the chat window currently has focus
+ show_notification = true;
+ QApplication::alert(nullptr);
+ status_icon->setPixmap(QIcon::fromTheme(QStringLiteral("connected_notification")).pixmap(16));
+ status_text->setText(tr("New Messages Received"));
+}
+
+void MultiplayerState::HideNotification() {
+ show_notification = false;
+ status_icon->setPixmap(QIcon::fromTheme(QStringLiteral("connected")).pixmap(16));
+ status_text->setText(tr("Connected"));
+}
+
+void MultiplayerState::OnOpenNetworkRoom() {
+ if (auto member = room_network.GetRoomMember().lock()) {
+ if (member->IsConnected()) {
+ if (client_room == nullptr) {
+ client_room = new ClientRoomWindow(this, room_network);
+ connect(client_room, &ClientRoomWindow::ShowNotification, this,
+ &MultiplayerState::ShowNotification);
+ }
+ BringWidgetToFront(client_room);
+ return;
+ }
+ }
+ // If the user is not a member of a room, show the lobby instead.
+ // This is currently only used on the clickable label in the status bar
+ OnViewLobby();
+}
+
+void MultiplayerState::OnDirectConnectToRoom() {
+ if (direct_connect == nullptr) {
+ direct_connect = new DirectConnectWindow(room_network, this);
+ }
+ BringWidgetToFront(direct_connect);
+}
+
+bool MultiplayerState::IsHostingPublicRoom() const {
+ return announce_multiplayer_session->IsRunning();
+}
+
+void MultiplayerState::UpdateCredentials() {
+ announce_multiplayer_session->UpdateCredentials();
+}
+
+void MultiplayerState::UpdateGameList(QStandardItemModel* game_list) {
+ game_list_model = game_list;
+ if (lobby) {
+ lobby->UpdateGameList(game_list);
+ }
+ if (host_room) {
+ host_room->UpdateGameList(game_list);
+ }
+}
diff --git a/src/yuzu/multiplayer/state.h b/src/yuzu/multiplayer/state.h
new file mode 100644
index 000000000..9c60712d5
--- /dev/null
+++ b/src/yuzu/multiplayer/state.h
@@ -0,0 +1,92 @@
+// SPDX-FileCopyrightText: Copyright 2018 Citra Emulator Project
+// SPDX-License-Identifier: GPL-2.0-or-later
+
+#pragma once
+
+#include <QWidget>
+#include "core/announce_multiplayer_session.h"
+#include "network/network.h"
+
+class QStandardItemModel;
+class Lobby;
+class HostRoomWindow;
+class ClientRoomWindow;
+class DirectConnectWindow;
+class ClickableLabel;
+
+class MultiplayerState : public QWidget {
+ Q_OBJECT;
+
+public:
+ explicit MultiplayerState(QWidget* parent, QStandardItemModel* game_list, QAction* leave_room,
+ QAction* show_room, Network::RoomNetwork& room_network_);
+ ~MultiplayerState();
+
+ /**
+ * Close all open multiplayer related dialogs
+ */
+ void Close();
+
+ ClickableLabel* GetStatusText() const {
+ return status_text;
+ }
+
+ ClickableLabel* GetStatusIcon() const {
+ return status_icon;
+ }
+
+ void retranslateUi();
+
+ /**
+ * Whether a public room is being hosted or not.
+ * When this is true, Web Services configuration should be disabled.
+ */
+ bool IsHostingPublicRoom() const;
+
+ void UpdateCredentials();
+
+ /**
+ * Updates the multiplayer dialogs with a new game list model.
+ * This model should be the original model of the game list.
+ */
+ void UpdateGameList(QStandardItemModel* game_list);
+
+public slots:
+ void OnNetworkStateChanged(const Network::RoomMember::State& state);
+ void OnNetworkError(const Network::RoomMember::Error& error);
+ void OnViewLobby();
+ void OnCreateRoom();
+ bool OnCloseRoom();
+ void OnOpenNetworkRoom();
+ void OnDirectConnectToRoom();
+ void OnAnnounceFailed(const WebService::WebResult&);
+ void UpdateThemedIcons();
+ void ShowNotification();
+ void HideNotification();
+
+signals:
+ void NetworkStateChanged(const Network::RoomMember::State&);
+ void NetworkError(const Network::RoomMember::Error&);
+ void AnnounceFailed(const WebService::WebResult&);
+
+private:
+ Lobby* lobby = nullptr;
+ HostRoomWindow* host_room = nullptr;
+ ClientRoomWindow* client_room = nullptr;
+ DirectConnectWindow* direct_connect = nullptr;
+ ClickableLabel* status_icon = nullptr;
+ ClickableLabel* status_text = nullptr;
+ QStandardItemModel* game_list_model = nullptr;
+ QAction* leave_room;
+ QAction* show_room;
+ std::shared_ptr<Core::AnnounceMultiplayerSession> announce_multiplayer_session;
+ Network::RoomMember::State current_state = Network::RoomMember::State::Uninitialized;
+ bool has_mod_perms = false;
+ Network::RoomMember::CallbackHandle<Network::RoomMember::State> state_callback_handle;
+ Network::RoomMember::CallbackHandle<Network::RoomMember::Error> error_callback_handle;
+
+ bool show_notification = false;
+ Network::RoomNetwork& room_network;
+};
+
+Q_DECLARE_METATYPE(WebService::WebResult);
diff --git a/src/yuzu/multiplayer/validation.h b/src/yuzu/multiplayer/validation.h
new file mode 100644
index 000000000..7d48e589d
--- /dev/null
+++ b/src/yuzu/multiplayer/validation.h
@@ -0,0 +1,48 @@
+// SPDX-FileCopyrightText: Copyright 2017 Citra Emulator Project
+// SPDX-License-Identifier: GPL-2.0-or-later
+
+#pragma once
+
+#include <QRegExp>
+#include <QString>
+#include <QValidator>
+
+class Validation {
+public:
+ Validation()
+ : room_name(room_name_regex), nickname(nickname_regex), ip(ip_regex), port(0, 65535) {}
+
+ ~Validation() = default;
+
+ const QValidator* GetRoomName() const {
+ return &room_name;
+ }
+ const QValidator* GetNickname() const {
+ return &nickname;
+ }
+ const QValidator* GetIP() const {
+ return &ip;
+ }
+ const QValidator* GetPort() const {
+ return &port;
+ }
+
+private:
+ /// room name can be alphanumeric and " " "_" "." and "-" and must have a size of 4-20
+ QRegExp room_name_regex = QRegExp(QStringLiteral("^[a-zA-Z0-9._- ]{4,20}$"));
+ QRegExpValidator room_name;
+
+ /// nickname can be alphanumeric and " " "_" "." and "-" and must have a size of 4-20
+ QRegExp nickname_regex = QRegExp(QStringLiteral("^[a-zA-Z0-9._- ]{4,20}$"));
+ QRegExpValidator nickname;
+
+ /// ipv4 address only
+ // TODO remove this when we support hostnames in direct connect
+ QRegExp ip_regex = QRegExp(QStringLiteral(
+ "(([0-9]|[1-9][0-9]|1[0-9]{2}|2[0-4][0-9]|25[0-5])\\.){3}([0-9]|[1-9][0-9]|1[0-9]{2}|"
+ "2[0-4][0-9]|25[0-5])"));
+ QRegExpValidator ip;
+
+ /// port must be between 0 and 65535
+ QIntValidator port;
+};
diff --git a/src/yuzu/startup_checks.cpp b/src/yuzu/startup_checks.cpp
new file mode 100644
index 000000000..8421280bf
--- /dev/null
+++ b/src/yuzu/startup_checks.cpp
@@ -0,0 +1,136 @@
+// SPDX-FileCopyrightText: Copyright 2022 yuzu Emulator Project
+// SPDX-License-Identifier: GPL-2.0-or-later
+
+#include "video_core/vulkan_common/vulkan_wrapper.h"
+
+#ifdef _WIN32
+#include <cstring> // for memset, strncpy
+#include <processthreadsapi.h>
+#include <windows.h>
+#elif defined(YUZU_UNIX)
+#include <errno.h>
+#include <sys/wait.h>
+#include <unistd.h>
+#endif
+
+#include <cstdio>
+#include "video_core/vulkan_common/vulkan_instance.h"
+#include "video_core/vulkan_common/vulkan_library.h"
+#include "yuzu/startup_checks.h"
+
+void CheckVulkan() {
+ // Just start the Vulkan loader, this will crash if something is wrong
+ try {
+ Vulkan::vk::InstanceDispatch dld;
+ const Common::DynamicLibrary library = Vulkan::OpenLibrary();
+ const Vulkan::vk::Instance instance =
+ Vulkan::CreateInstance(library, dld, VK_API_VERSION_1_0);
+
+ } catch (const Vulkan::vk::Exception& exception) {
+ std::fprintf(stderr, "Failed to initialize Vulkan: %s\n", exception.what());
+ }
+}
+
+bool StartupChecks(const char* arg0, bool* has_broken_vulkan) {
+#ifdef _WIN32
+ // Check environment variable to see if we are the child
+ char variable_contents[8];
+ const DWORD startup_check_var =
+ GetEnvironmentVariableA(STARTUP_CHECK_ENV_VAR, variable_contents, 8);
+ if (startup_check_var > 0 && std::strncmp(variable_contents, "ON", 8) == 0) {
+ CheckVulkan();
+ return true;
+ }
+
+ // Set the startup variable for child processes
+ const bool env_var_set = SetEnvironmentVariableA(STARTUP_CHECK_ENV_VAR, "ON");
+ if (!env_var_set) {
+ std::fprintf(stderr, "SetEnvironmentVariableA failed to set %s with error %d\n",
+ STARTUP_CHECK_ENV_VAR, GetLastError());
+ return false;
+ }
+
+ PROCESS_INFORMATION process_info;
+ std::memset(&process_info, '\0', sizeof(process_info));
+
+ if (!SpawnChild(arg0, &process_info)) {
+ return false;
+ }
+
+ // Wait until the processs exits and get exit code from it
+ WaitForSingleObject(process_info.hProcess, INFINITE);
+ DWORD exit_code = STILL_ACTIVE;
+ const int err = GetExitCodeProcess(process_info.hProcess, &exit_code);
+ if (err == 0) {
+ std::fprintf(stderr, "GetExitCodeProcess failed with error %d\n", GetLastError());
+ }
+
+ // Vulkan is broken if the child crashed (return value is not zero)
+ *has_broken_vulkan = (exit_code != 0);
+
+ if (CloseHandle(process_info.hProcess) == 0) {
+ std::fprintf(stderr, "CloseHandle failed with error %d\n", GetLastError());
+ }
+ if (CloseHandle(process_info.hThread) == 0) {
+ std::fprintf(stderr, "CloseHandle failed with error %d\n", GetLastError());
+ }
+
+ if (!SetEnvironmentVariableA(STARTUP_CHECK_ENV_VAR, nullptr)) {
+ std::fprintf(stderr, "SetEnvironmentVariableA failed to clear %s with error %d\n",
+ STARTUP_CHECK_ENV_VAR, GetLastError());
+ }
+
+#elif defined(YUZU_UNIX)
+ const pid_t pid = fork();
+ if (pid == 0) {
+ CheckVulkan();
+ return true;
+ } else if (pid == -1) {
+ const int err = errno;
+ std::fprintf(stderr, "fork failed with error %d\n", err);
+ return false;
+ }
+
+ // Get exit code from child process
+ int status;
+ const int r_val = wait(&status);
+ if (r_val == -1) {
+ const int err = errno;
+ std::fprintf(stderr, "wait failed with error %d\n", err);
+ return false;
+ }
+ // Vulkan is broken if the child crashed (return value is not zero)
+ *has_broken_vulkan = (status != 0);
+#endif
+ return false;
+}
+
+#ifdef _WIN32
+bool SpawnChild(const char* arg0, PROCESS_INFORMATION* pi) {
+ STARTUPINFOA startup_info;
+
+ std::memset(&startup_info, '\0', sizeof(startup_info));
+ startup_info.cb = sizeof(startup_info);
+
+ char p_name[255];
+ std::strncpy(p_name, arg0, 255);
+
+ const bool process_created = CreateProcessA(nullptr, // lpApplicationName
+ p_name, // lpCommandLine
+ nullptr, // lpProcessAttributes
+ nullptr, // lpThreadAttributes
+ false, // bInheritHandles
+ 0, // dwCreationFlags
+ nullptr, // lpEnvironment
+ nullptr, // lpCurrentDirectory
+ &startup_info, // lpStartupInfo
+ pi // lpProcessInformation
+ );
+ if (!process_created) {
+ std::fprintf(stderr, "CreateProcessA failed with error %d\n", GetLastError());
+ return false;
+ }
+
+ return true;
+}
+#endif
diff --git a/src/yuzu/startup_checks.h b/src/yuzu/startup_checks.h
new file mode 100644
index 000000000..096dd54a8
--- /dev/null
+++ b/src/yuzu/startup_checks.h
@@ -0,0 +1,17 @@
+// SPDX-FileCopyrightText: Copyright 2022 yuzu Emulator Project
+// SPDX-License-Identifier: GPL-2.0-or-later
+
+#pragma once
+
+#ifdef _WIN32
+#include <windows.h>
+#endif
+
+constexpr char STARTUP_CHECK_ENV_VAR[] = "YUZU_DO_STARTUP_CHECKS";
+
+void CheckVulkan();
+bool StartupChecks(const char* arg0, bool* has_broken_vulkan);
+
+#ifdef _WIN32
+bool SpawnChild(const char* arg0, PROCESS_INFORMATION* pi);
+#endif
diff --git a/src/yuzu/uisettings.cpp b/src/yuzu/uisettings.cpp
index f683b80f7..2c1b547fb 100644
--- a/src/yuzu/uisettings.cpp
+++ b/src/yuzu/uisettings.cpp
@@ -1,6 +1,5 @@
-// Copyright 2016 Citra Emulator Project
-// Licensed under GPLv2 or any later version
-// Refer to the license.txt file included.
+// SPDX-FileCopyrightText: 2016 Citra Emulator Project
+// SPDX-License-Identifier: GPL-2.0-or-later
#include "yuzu/uisettings.h"
diff --git a/src/yuzu/uisettings.h b/src/yuzu/uisettings.h
index 044d88ca6..25d1bf1e6 100644
--- a/src/yuzu/uisettings.h
+++ b/src/yuzu/uisettings.h
@@ -1,6 +1,5 @@
-// Copyright 2016 Citra Emulator Project
-// Licensed under GPLv2 or any later version
-// Refer to the license.txt file included.
+// SPDX-FileCopyrightText: 2016 Citra Emulator Project
+// SPDX-License-Identifier: GPL-2.0-or-later
#pragma once
@@ -78,7 +77,7 @@ struct Values {
Settings::Setting<bool> mute_when_in_background{false, "muteWhenInBackground"};
Settings::Setting<bool> hide_mouse{true, "hideInactiveMouse"};
// Set when Vulkan is known to crash the application
- Settings::Setting<bool> has_broken_vulkan{false, "has_broken_vulkan"};
+ bool has_broken_vulkan = false;
Settings::Setting<bool> select_user_on_boot{false, "select_user_on_boot"};
@@ -102,6 +101,19 @@ struct Values {
Settings::Setting<uint32_t> callout_flags{0, "calloutFlags"};
+ // multiplayer settings
+ Settings::Setting<QString> multiplayer_nickname{QStringLiteral("yuzu"), "nickname"};
+ Settings::Setting<QString> multiplayer_ip{{}, "ip"};
+ Settings::SwitchableSetting<uint, true> multiplayer_port{24872, 0, 65535, "port"};
+ Settings::Setting<QString> multiplayer_room_nickname{{}, "room_nickname"};
+ Settings::Setting<QString> multiplayer_room_name{{}, "room_name"};
+ Settings::SwitchableSetting<uint, true> multiplayer_max_player{8, 0, 8, "max_player"};
+ Settings::SwitchableSetting<uint, true> multiplayer_room_port{24872, 0, 65535, "room_port"};
+ Settings::SwitchableSetting<uint, true> multiplayer_host_type{0, 0, 1, "host_type"};
+ Settings::Setting<qulonglong> multiplayer_game_id{{}, "game_id"};
+ Settings::Setting<QString> multiplayer_room_description{{}, "room_description"};
+ std::pair<std::vector<std::string>, std::vector<std::string>> multiplayer_ban_list;
+
// logging
Settings::Setting<bool> show_console{false, "showConsole"};
diff --git a/src/yuzu/util/clickable_label.cpp b/src/yuzu/util/clickable_label.cpp
new file mode 100644
index 000000000..89d14190a
--- /dev/null
+++ b/src/yuzu/util/clickable_label.cpp
@@ -0,0 +1,11 @@
+// SPDX-FileCopyrightText: Copyright 2017 Citra Emulator Project
+// SPDX-License-Identifier: GPL-2.0-or-later
+
+#include "yuzu/util/clickable_label.h"
+
+ClickableLabel::ClickableLabel(QWidget* parent, [[maybe_unused]] Qt::WindowFlags f)
+ : QLabel(parent) {}
+
+void ClickableLabel::mouseReleaseEvent([[maybe_unused]] QMouseEvent* event) {
+ emit clicked();
+}
diff --git a/src/yuzu/util/clickable_label.h b/src/yuzu/util/clickable_label.h
new file mode 100644
index 000000000..4fe744150
--- /dev/null
+++ b/src/yuzu/util/clickable_label.h
@@ -0,0 +1,21 @@
+// SPDX-FileCopyrightText: Copyright 2017 Citra Emulator Project
+// SPDX-License-Identifier: GPL-2.0-or-later
+
+#pragma once
+
+#include <QLabel>
+#include <QWidget>
+
+class ClickableLabel : public QLabel {
+ Q_OBJECT
+
+public:
+ explicit ClickableLabel(QWidget* parent = nullptr, Qt::WindowFlags f = Qt::WindowFlags());
+ ~ClickableLabel() = default;
+
+signals:
+ void clicked();
+
+protected:
+ void mouseReleaseEvent(QMouseEvent* event);
+};
diff --git a/src/yuzu/util/sequence_dialog/sequence_dialog.cpp b/src/yuzu/util/sequence_dialog/sequence_dialog.cpp
index bb5f74ec4..4b10fa517 100644
--- a/src/yuzu/util/sequence_dialog/sequence_dialog.cpp
+++ b/src/yuzu/util/sequence_dialog/sequence_dialog.cpp
@@ -1,6 +1,5 @@
-// Copyright 2018 Citra Emulator Project
-// Licensed under GPLv2 or any later version
-// Refer to the license.txt file included.
+// SPDX-FileCopyrightText: 2018 Citra Emulator Project
+// SPDX-License-Identifier: GPL-2.0-or-later
#include <QDialogButtonBox>
#include <QKeySequenceEdit>
diff --git a/src/yuzu/util/sequence_dialog/sequence_dialog.h b/src/yuzu/util/sequence_dialog/sequence_dialog.h
index 969c77740..85e146d40 100644
--- a/src/yuzu/util/sequence_dialog/sequence_dialog.h
+++ b/src/yuzu/util/sequence_dialog/sequence_dialog.h
@@ -1,6 +1,5 @@
-// Copyright 2018 Citra Emulator Project
-// Licensed under GPLv2 or any later version
-// Refer to the license.txt file included.
+// SPDX-FileCopyrightText: 2018 Citra Emulator Project
+// SPDX-License-Identifier: GPL-2.0-or-later
#pragma once
diff --git a/src/yuzu/util/util.cpp b/src/yuzu/util/util.cpp
index ef31bc2d2..5c3e4589e 100644
--- a/src/yuzu/util/util.cpp
+++ b/src/yuzu/util/util.cpp
@@ -1,6 +1,5 @@
-// Copyright 2015 Citra Emulator Project
-// Licensed under GPLv2 or any later version
-// Refer to the license.txt file included.
+// SPDX-FileCopyrightText: 2015 Citra Emulator Project
+// SPDX-License-Identifier: GPL-2.0-or-later
#include <array>
#include <cmath>
diff --git a/src/yuzu/util/util.h b/src/yuzu/util/util.h
index e6790f260..39dd2d895 100644
--- a/src/yuzu/util/util.h
+++ b/src/yuzu/util/util.h
@@ -1,6 +1,5 @@
-// Copyright 2015 Citra Emulator Project
-// Licensed under GPLv2 or any later version
-// Refer to the license.txt file included.
+// SPDX-FileCopyrightText: 2015 Citra Emulator Project
+// SPDX-License-Identifier: GPL-2.0-or-later
#pragma once
diff --git a/src/yuzu/yuzu.qrc b/src/yuzu/yuzu.qrc
index 5733cac98..855df05fd 100644
--- a/src/yuzu/yuzu.qrc
+++ b/src/yuzu/yuzu.qrc
@@ -1,3 +1,8 @@
+<!--
+SPDX-FileCopyrightText: 2021 yuzu Emulator Project
+SPDX-License-Identifier: GPL-2.0-or-later
+-->
+
<RCC>
<qresource prefix="/img">
<file alias="yuzu.ico">../../dist/yuzu.ico</file>
diff --git a/src/yuzu/yuzu.rc b/src/yuzu/yuzu.rc
index 4a3645a71..1fc74d065 100644
--- a/src/yuzu/yuzu.rc
+++ b/src/yuzu/yuzu.rc
@@ -1,3 +1,6 @@
+// SPDX-FileCopyrightText: 2018 yuzu Emulator Project
+// SPDX-License-Identifier: GPL-2.0-or-later
+
#include "winresrc.h"
/////////////////////////////////////////////////////////////////////////////
//
diff --git a/src/yuzu_cmd/CMakeLists.txt b/src/yuzu_cmd/CMakeLists.txt
index c8901f2df..7d8ca3d8a 100644
--- a/src/yuzu_cmd/CMakeLists.txt
+++ b/src/yuzu_cmd/CMakeLists.txt
@@ -1,3 +1,6 @@
+# SPDX-FileCopyrightText: 2018 yuzu Emulator Project
+# SPDX-License-Identifier: GPL-2.0-or-later
+
set(CMAKE_MODULE_PATH ${CMAKE_MODULE_PATH} ${PROJECT_SOURCE_DIR}/CMakeModules)
# Credits to Samantas5855 and others for this function.
diff --git a/src/yuzu_cmd/config.cpp b/src/yuzu_cmd/config.cpp
index ad7f9d239..bd0fb75f8 100644
--- a/src/yuzu_cmd/config.cpp
+++ b/src/yuzu_cmd/config.cpp
@@ -1,6 +1,5 @@
-// Copyright 2014 Citra Emulator Project
-// Licensed under GPLv2 or any later version
-// Refer to the license.txt file included.
+// SPDX-FileCopyrightText: 2014 Citra Emulator Project
+// SPDX-License-Identifier: GPL-2.0-or-later
#include <memory>
#include <optional>
diff --git a/src/yuzu_cmd/config.h b/src/yuzu_cmd/config.h
index 32c03075f..021438b17 100644
--- a/src/yuzu_cmd/config.h
+++ b/src/yuzu_cmd/config.h
@@ -1,6 +1,5 @@
-// Copyright 2014 Citra Emulator Project
-// Licensed under GPLv2 or any later version
-// Refer to the license.txt file included.
+// SPDX-FileCopyrightText: 2014 Citra Emulator Project
+// SPDX-License-Identifier: GPL-2.0-or-later
#pragma once
diff --git a/src/yuzu_cmd/default_ini.h b/src/yuzu_cmd/default_ini.h
index d9a2a460c..1168cf136 100644
--- a/src/yuzu_cmd/default_ini.h
+++ b/src/yuzu_cmd/default_ini.h
@@ -1,6 +1,5 @@
-// Copyright 2014 Citra Emulator Project
-// Licensed under GPLv2 or any later version
-// Refer to the license.txt file included.
+// SPDX-FileCopyrightText: 2014 Citra Emulator Project
+// SPDX-License-Identifier: GPL-2.0-or-later
#pragma once
diff --git a/src/yuzu_cmd/emu_window/emu_window_sdl2.cpp b/src/yuzu_cmd/emu_window/emu_window_sdl2.cpp
index 8e38724db..4ac72c2f6 100644
--- a/src/yuzu_cmd/emu_window/emu_window_sdl2.cpp
+++ b/src/yuzu_cmd/emu_window/emu_window_sdl2.cpp
@@ -1,6 +1,5 @@
-// Copyright 2016 Citra Emulator Project
-// Licensed under GPLv2 or any later version
-// Refer to the license.txt file included.
+// SPDX-FileCopyrightText: 2016 Citra Emulator Project
+// SPDX-License-Identifier: GPL-2.0-or-later
#include <SDL.h>
diff --git a/src/yuzu_cmd/emu_window/emu_window_sdl2.h b/src/yuzu_cmd/emu_window/emu_window_sdl2.h
index 58b885465..90bb0b415 100644
--- a/src/yuzu_cmd/emu_window/emu_window_sdl2.h
+++ b/src/yuzu_cmd/emu_window/emu_window_sdl2.h
@@ -1,6 +1,5 @@
-// Copyright 2016 Citra Emulator Project
-// Licensed under GPLv2 or any later version
-// Refer to the license.txt file included.
+// SPDX-FileCopyrightText: 2016 Citra Emulator Project
+// SPDX-License-Identifier: GPL-2.0-or-later
#pragma once
diff --git a/src/yuzu_cmd/yuzu.cpp b/src/yuzu_cmd/yuzu.cpp
index cb301e78b..003890c07 100644
--- a/src/yuzu_cmd/yuzu.cpp
+++ b/src/yuzu_cmd/yuzu.cpp
@@ -1,10 +1,10 @@
-// Copyright 2014 Citra Emulator Project
-// Licensed under GPLv2 or any later version
-// Refer to the license.txt file included.
+// SPDX-FileCopyrightText: 2014 Citra Emulator Project
+// SPDX-License-Identifier: GPL-2.0-or-later
#include <chrono>
#include <iostream>
#include <memory>
+#include <regex>
#include <string>
#include <thread>
@@ -29,6 +29,7 @@
#include "core/loader/loader.h"
#include "core/telemetry_session.h"
#include "input_common/main.h"
+#include "network/network.h"
#include "video_core/renderer_base.h"
#include "yuzu_cmd/config.h"
#include "yuzu_cmd/emu_window/emu_window_sdl2.h"
@@ -60,6 +61,8 @@ __declspec(dllexport) int AmdPowerXpressRequestHighPerformance = 1;
static void PrintHelp(const char* argv0) {
std::cout << "Usage: " << argv0
<< " [options] <filename>\n"
+ "-m, --multiplayer=nick:password@address:port"
+ " Nickname, password, address and port for multiplayer\n"
"-f, --fullscreen Start in fullscreen mode\n"
"-h, --help Display this help and exit\n"
"-v, --version Output version information and exit\n"
@@ -71,6 +74,107 @@ static void PrintVersion() {
std::cout << "yuzu " << Common::g_scm_branch << " " << Common::g_scm_desc << std::endl;
}
+static void OnStateChanged(const Network::RoomMember::State& state) {
+ switch (state) {
+ case Network::RoomMember::State::Idle:
+ LOG_DEBUG(Network, "Network is idle");
+ break;
+ case Network::RoomMember::State::Joining:
+ LOG_DEBUG(Network, "Connection sequence to room started");
+ break;
+ case Network::RoomMember::State::Joined:
+ LOG_DEBUG(Network, "Successfully joined to the room");
+ break;
+ case Network::RoomMember::State::Moderator:
+ LOG_DEBUG(Network, "Successfully joined the room as a moderator");
+ break;
+ default:
+ break;
+ }
+}
+
+static void OnNetworkError(const Network::RoomMember::Error& error) {
+ switch (error) {
+ case Network::RoomMember::Error::LostConnection:
+ LOG_DEBUG(Network, "Lost connection to the room");
+ break;
+ case Network::RoomMember::Error::CouldNotConnect:
+ LOG_ERROR(Network, "Error: Could not connect");
+ exit(1);
+ break;
+ case Network::RoomMember::Error::NameCollision:
+ LOG_ERROR(
+ Network,
+ "You tried to use the same nickname as another user that is connected to the Room");
+ exit(1);
+ break;
+ case Network::RoomMember::Error::MacCollision:
+ LOG_ERROR(Network, "You tried to use the same MAC-Address as another user that is "
+ "connected to the Room");
+ exit(1);
+ break;
+ case Network::RoomMember::Error::ConsoleIdCollision:
+ LOG_ERROR(Network, "Your Console ID conflicted with someone else in the Room");
+ exit(1);
+ break;
+ case Network::RoomMember::Error::WrongPassword:
+ LOG_ERROR(Network, "Room replied with: Wrong password");
+ exit(1);
+ break;
+ case Network::RoomMember::Error::WrongVersion:
+ LOG_ERROR(Network,
+ "You are using a different version than the room you are trying to connect to");
+ exit(1);
+ break;
+ case Network::RoomMember::Error::RoomIsFull:
+ LOG_ERROR(Network, "The room is full");
+ exit(1);
+ break;
+ case Network::RoomMember::Error::HostKicked:
+ LOG_ERROR(Network, "You have been kicked by the host");
+ break;
+ case Network::RoomMember::Error::HostBanned:
+ LOG_ERROR(Network, "You have been banned by the host");
+ break;
+ case Network::RoomMember::Error::UnknownError:
+ LOG_ERROR(Network, "UnknownError");
+ break;
+ case Network::RoomMember::Error::PermissionDenied:
+ LOG_ERROR(Network, "PermissionDenied");
+ break;
+ case Network::RoomMember::Error::NoSuchUser:
+ LOG_ERROR(Network, "NoSuchUser");
+ break;
+ }
+}
+
+static void OnMessageReceived(const Network::ChatEntry& msg) {
+ std::cout << std::endl << msg.nickname << ": " << msg.message << std::endl << std::endl;
+}
+
+static void OnStatusMessageReceived(const Network::StatusMessageEntry& msg) {
+ std::string message;
+ switch (msg.type) {
+ case Network::IdMemberJoin:
+ message = fmt::format("{} has joined", msg.nickname);
+ break;
+ case Network::IdMemberLeave:
+ message = fmt::format("{} has left", msg.nickname);
+ break;
+ case Network::IdMemberKicked:
+ message = fmt::format("{} has been kicked", msg.nickname);
+ break;
+ case Network::IdMemberBanned:
+ message = fmt::format("{} has been banned", msg.nickname);
+ break;
+ case Network::IdAddressUnbanned:
+ message = fmt::format("{} has been unbanned", msg.nickname);
+ break;
+ }
+ if (!message.empty())
+ std::cout << std::endl << "* " << message << std::endl << std::endl;
+}
+
/// Application entry point
int main(int argc, char** argv) {
Common::Log::Initialize();
@@ -92,10 +196,16 @@ int main(int argc, char** argv) {
std::optional<std::string> config_path;
std::string program_args;
+ bool use_multiplayer = false;
bool fullscreen = false;
+ std::string nickname{};
+ std::string password{};
+ std::string address{};
+ u16 port = Network::DefaultRoomPort;
static struct option long_options[] = {
// clang-format off
+ {"multiplayer", required_argument, 0, 'm'},
{"fullscreen", no_argument, 0, 'f'},
{"help", no_argument, 0, 'h'},
{"version", no_argument, 0, 'v'},
@@ -109,6 +219,38 @@ int main(int argc, char** argv) {
int arg = getopt_long(argc, argv, "g:fhvp::c:", long_options, &option_index);
if (arg != -1) {
switch (static_cast<char>(arg)) {
+ case 'm': {
+ use_multiplayer = true;
+ const std::string str_arg(optarg);
+ // regex to check if the format is nickname:password@ip:port
+ // with optional :password
+ const std::regex re("^([^:]+)(?::(.+))?@([^:]+)(?::([0-9]+))?$");
+ if (!std::regex_match(str_arg, re)) {
+ std::cout << "Wrong format for option --multiplayer\n";
+ PrintHelp(argv[0]);
+ return 0;
+ }
+
+ std::smatch match;
+ std::regex_search(str_arg, match, re);
+ ASSERT(match.size() == 5);
+ nickname = match[1];
+ password = match[2];
+ address = match[3];
+ if (!match[4].str().empty())
+ port = std::stoi(match[4]);
+ std::regex nickname_re("^[a-zA-Z0-9._\\- ]+$");
+ if (!std::regex_match(nickname, nickname_re)) {
+ std::cout
+ << "Nickname is not valid. Must be 4 to 20 alphanumeric characters.\n";
+ return 0;
+ }
+ if (address.empty()) {
+ std::cout << "Address to room must not be empty.\n";
+ return 0;
+ }
+ break;
+ }
case 'f':
fullscreen = true;
LOG_INFO(Frontend, "Starting in fullscreen mode...");
@@ -215,6 +357,21 @@ int main(int argc, char** argv) {
system.TelemetrySession().AddField(Common::Telemetry::FieldType::App, "Frontend", "SDL");
+ if (use_multiplayer) {
+ if (auto member = system.GetRoomNetwork().GetRoomMember().lock()) {
+ member->BindOnChatMessageRecieved(OnMessageReceived);
+ member->BindOnStatusMessageReceived(OnStatusMessageReceived);
+ member->BindOnStateChanged(OnStateChanged);
+ member->BindOnError(OnNetworkError);
+ LOG_DEBUG(Network, "Start connection to {}:{} with nickname {}", address, port,
+ nickname);
+ member->Join(nickname, "", address.c_str(), port, 0, Network::NoPreferredMac, password);
+ } else {
+ LOG_ERROR(Network, "Could not access RoomMember");
+ return 0;
+ }
+ }
+
// Core is loaded, start the GPU (makes the GPU contexts current to this thread)
system.GPU().Start();
system.GetCpuManager().OnGpuReady();
diff --git a/src/yuzu_cmd/yuzu.rc b/src/yuzu_cmd/yuzu.rc
index 0cde75e2f..e230cf680 100644
--- a/src/yuzu_cmd/yuzu.rc
+++ b/src/yuzu_cmd/yuzu.rc
@@ -1,3 +1,6 @@
+// SPDX-FileCopyrightText: 2018 yuzu Emulator Project
+// SPDX-License-Identifier: GPL-2.0-or-later
+
#include "winresrc.h"
/////////////////////////////////////////////////////////////////////////////
//