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-rw-r--r--src/video_core/renderer_opengl/util_shaders.cpp7
1 files changed, 6 insertions, 1 deletions
diff --git a/src/video_core/renderer_opengl/util_shaders.cpp b/src/video_core/renderer_opengl/util_shaders.cpp
index 7e32f49ca..abaf1ee6a 100644
--- a/src/video_core/renderer_opengl/util_shaders.cpp
+++ b/src/video_core/renderer_opengl/util_shaders.cpp
@@ -118,7 +118,12 @@ void UtilShaders::ASTCDecode(Image& image, const ImageBufferMap& map,
glDispatchCompute(num_dispatches_x, num_dispatches_y, image.info.resources.layers);
}
- glMemoryBarrier(GL_ALL_BARRIER_BITS);
+ // Precautionary barrier to ensure the compute shader is done decoding prior to texture access.
+ // GL_TEXTURE_FETCH_BARRIER_BIT and GL_SHADER_IMAGE_ACCESS_BARRIER_BIT are used in a separate
+ // glMemoryBarrier call by the texture cache runtime
+ glMemoryBarrier(GL_UNIFORM_BARRIER_BIT | GL_COMMAND_BARRIER_BIT | GL_PIXEL_BUFFER_BARRIER_BIT |
+ GL_TEXTURE_UPDATE_BARRIER_BIT | GL_BUFFER_UPDATE_BARRIER_BIT |
+ GL_SHADER_STORAGE_BARRIER_BIT | GL_CLIENT_MAPPED_BUFFER_BARRIER_BIT);
program_manager.RestoreGuestCompute();
}