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-rw-r--r--src/CMakeLists.txt8
-rw-r--r--src/audio_core/audio_renderer.cpp10
-rw-r--r--src/audio_core/stream.cpp5
-rw-r--r--src/common/bit_field.h9
-rw-r--r--src/common/common_funcs.h10
-rw-r--r--src/common/fiber.cpp21
-rw-r--r--src/common/fiber.h7
-rw-r--r--src/common/settings.h452
-rw-r--r--src/common/thread.cpp12
-rw-r--r--src/common/thread.h1
-rw-r--r--src/common/uint128.h5
-rw-r--r--src/common/x64/native_clock.cpp5
-rw-r--r--src/common/x64/native_clock.h6
-rw-r--r--src/core/arm/arm_interface.cpp32
-rw-r--r--src/core/arm/arm_interface.h1
-rw-r--r--src/core/arm/dynarmic/arm_dynarmic_32.cpp72
-rw-r--r--src/core/arm/dynarmic/arm_dynarmic_32.h2
-rw-r--r--src/core/arm/dynarmic/arm_dynarmic_64.cpp45
-rw-r--r--src/core/arm/dynarmic/arm_dynarmic_64.h2
-rw-r--r--src/core/core_timing.cpp203
-rw-r--r--src/core/core_timing.h48
-rw-r--r--src/core/cpu_manager.cpp55
-rw-r--r--src/core/cpu_manager.h21
-rw-r--r--src/core/debugger/gdbstub_arch.cpp8
-rw-r--r--src/core/hardware_interrupt_manager.cpp5
-rw-r--r--src/core/hid/hid_types.h1
-rw-r--r--src/core/hle/kernel/k_code_memory.h6
-rw-r--r--src/core/hle/kernel/k_process.cpp2
-rw-r--r--src/core/hle/kernel/k_scheduler.cpp7
-rw-r--r--src/core/hle/kernel/k_scheduler.h6
-rw-r--r--src/core/hle/kernel/k_thread.cpp34
-rw-r--r--src/core/hle/kernel/k_thread.h3
-rw-r--r--src/core/hle/kernel/kernel.cpp9
-rw-r--r--src/core/hle/kernel/time_manager.cpp20
-rw-r--r--src/core/hle/service/hid/controllers/npad.cpp38
-rw-r--r--src/core/hle/service/hid/controllers/npad.h3
-rw-r--r--src/core/hle/service/hid/errors.h3
-rw-r--r--src/core/hle/service/hid/hid.cpp116
-rw-r--r--src/core/hle/service/hid/hidbus.cpp16
-rw-r--r--src/core/hle/service/nvflinger/binder.h1
-rw-r--r--src/core/hle/service/nvflinger/nvflinger.cpp13
-rw-r--r--src/core/memory/cheat_engine.cpp8
-rw-r--r--src/core/tools/freezer.cpp4
-rw-r--r--src/input_common/drivers/sdl_driver.cpp10
-rw-r--r--src/input_common/drivers/sdl_driver.h1
-rw-r--r--src/tests/common/fibers.cpp123
-rw-r--r--src/tests/core/core_timing.cpp9
-rw-r--r--src/video_core/compatible_formats.cpp6
-rw-r--r--src/video_core/renderer_opengl/maxwell_to_gl.h1
-rw-r--r--src/video_core/renderer_vulkan/maxwell_to_vk.cpp1
-rw-r--r--src/video_core/surface.cpp1
-rw-r--r--src/video_core/surface.h4
-rw-r--r--src/video_core/texture_cache/format_lookup_table.cpp2
-rw-r--r--src/video_core/texture_cache/formatter.h2
-rw-r--r--src/video_core/vulkan_common/vulkan_device.cpp11
-rw-r--r--src/yuzu/applets/qt_web_browser.cpp14
-rw-r--r--src/yuzu/configuration/config.cpp12
-rw-r--r--src/yuzu/configuration/config.h8
-rw-r--r--src/yuzu/configuration/configuration_shared.cpp6
-rw-r--r--src/yuzu/configuration/configuration_shared.h10
-rw-r--r--src/yuzu/uisettings.h54
-rw-r--r--src/yuzu_cmd/config.cpp6
-rw-r--r--src/yuzu_cmd/config.h4
63 files changed, 863 insertions, 757 deletions
diff --git a/src/CMakeLists.txt b/src/CMakeLists.txt
index 39d038493..39ae573b2 100644
--- a/src/CMakeLists.txt
+++ b/src/CMakeLists.txt
@@ -36,7 +36,6 @@ if (MSVC)
# /GT - Supports fiber safety for data allocated using static thread-local storage
add_compile_options(
/MP
- /Zi
/Zm200
/Zo
/permissive-
@@ -79,6 +78,13 @@ if (MSVC)
/we5245 # 'function': unreferenced function with internal linkage has been removed
)
+ if (USE_CCACHE)
+ # when caching, we need to use /Z7 to downgrade debug info to use an older but more cachable format
+ add_compile_options(/Z7)
+ else()
+ add_compile_options(/Zi)
+ endif()
+
if (ARCHITECTURE_x86_64)
add_compile_options(/QIntel-jcc-erratum)
endif()
diff --git a/src/audio_core/audio_renderer.cpp b/src/audio_core/audio_renderer.cpp
index 2ee0a96ed..9191ca093 100644
--- a/src/audio_core/audio_renderer.cpp
+++ b/src/audio_core/audio_renderer.cpp
@@ -2,6 +2,7 @@
// SPDX-License-Identifier: GPL-2.0-or-later
#include <limits>
+#include <optional>
#include <vector>
#include "audio_core/audio_out.h"
@@ -88,9 +89,12 @@ AudioRenderer::AudioRenderer(Core::Timing::CoreTiming& core_timing_, Core::Memor
stream = audio_out->OpenStream(
core_timing, params.sample_rate, AudioCommon::STREAM_NUM_CHANNELS,
fmt::format("AudioRenderer-Instance{}", instance_number), std::move(release_callback));
- process_event = Core::Timing::CreateEvent(
- fmt::format("AudioRenderer-Instance{}-Process", instance_number),
- [this](std::uintptr_t, std::chrono::nanoseconds) { ReleaseAndQueueBuffers(); });
+ process_event =
+ Core::Timing::CreateEvent(fmt::format("AudioRenderer-Instance{}-Process", instance_number),
+ [this](std::uintptr_t, s64, std::chrono::nanoseconds) {
+ ReleaseAndQueueBuffers();
+ return std::nullopt;
+ });
for (s32 i = 0; i < NUM_BUFFERS; ++i) {
QueueMixedBuffer(i);
}
diff --git a/src/audio_core/stream.cpp b/src/audio_core/stream.cpp
index f8034b04b..cf3d94c53 100644
--- a/src/audio_core/stream.cpp
+++ b/src/audio_core/stream.cpp
@@ -34,9 +34,10 @@ Stream::Stream(Core::Timing::CoreTiming& core_timing_, u32 sample_rate_, Format
ReleaseCallback&& release_callback_, SinkStream& sink_stream_, std::string&& name_)
: sample_rate{sample_rate_}, format{format_}, release_callback{std::move(release_callback_)},
sink_stream{sink_stream_}, core_timing{core_timing_}, name{std::move(name_)} {
- release_event =
- Core::Timing::CreateEvent(name, [this](std::uintptr_t, std::chrono::nanoseconds ns_late) {
+ release_event = Core::Timing::CreateEvent(
+ name, [this](std::uintptr_t, s64 time, std::chrono::nanoseconds ns_late) {
ReleaseActiveBuffer(ns_late);
+ return std::nullopt;
});
}
diff --git a/src/common/bit_field.h b/src/common/bit_field.h
index 16d805694..7e1df62b1 100644
--- a/src/common/bit_field.h
+++ b/src/common/bit_field.h
@@ -146,7 +146,16 @@ public:
}
constexpr void Assign(const T& value) {
+#ifdef _MSC_VER
storage = static_cast<StorageType>((storage & ~mask) | FormatValue(value));
+#else
+ // Explicitly reload with memcpy to avoid compiler aliasing quirks
+ // regarding optimization: GCC/Clang clobber chained stores to
+ // different bitfields in the same struct with the last value.
+ StorageTypeWithEndian storage_;
+ std::memcpy(&storage_, &storage, sizeof(storage_));
+ storage = static_cast<StorageType>((storage_ & ~mask) | FormatValue(value));
+#endif
}
[[nodiscard]] constexpr T Value() const {
diff --git a/src/common/common_funcs.h b/src/common/common_funcs.h
index adc31c758..e1e2a90fc 100644
--- a/src/common/common_funcs.h
+++ b/src/common/common_funcs.h
@@ -18,14 +18,16 @@
/// Helper macros to insert unused bytes or words to properly align structs. These values will be
/// zero-initialized.
#define INSERT_PADDING_BYTES(num_bytes) \
- std::array<u8, num_bytes> CONCAT2(pad, __LINE__) {}
+ [[maybe_unused]] std::array<u8, num_bytes> CONCAT2(pad, __LINE__) {}
#define INSERT_PADDING_WORDS(num_words) \
- std::array<u32, num_words> CONCAT2(pad, __LINE__) {}
+ [[maybe_unused]] std::array<u32, num_words> CONCAT2(pad, __LINE__) {}
/// These are similar to the INSERT_PADDING_* macros but do not zero-initialize the contents.
/// This keeps the structure trivial to construct.
-#define INSERT_PADDING_BYTES_NOINIT(num_bytes) std::array<u8, num_bytes> CONCAT2(pad, __LINE__)
-#define INSERT_PADDING_WORDS_NOINIT(num_words) std::array<u32, num_words> CONCAT2(pad, __LINE__)
+#define INSERT_PADDING_BYTES_NOINIT(num_bytes) \
+ [[maybe_unused]] std::array<u8, num_bytes> CONCAT2(pad, __LINE__)
+#define INSERT_PADDING_WORDS_NOINIT(num_words) \
+ [[maybe_unused]] std::array<u32, num_words> CONCAT2(pad, __LINE__)
#ifndef _MSC_VER
diff --git a/src/common/fiber.cpp b/src/common/fiber.cpp
index f9aeb692a..bc92b360b 100644
--- a/src/common/fiber.cpp
+++ b/src/common/fiber.cpp
@@ -20,10 +20,8 @@ struct Fiber::FiberImpl {
VirtualBuffer<u8> rewind_stack;
std::mutex guard;
- std::function<void(void*)> entry_point;
- std::function<void(void*)> rewind_point;
- void* rewind_parameter{};
- void* start_parameter{};
+ std::function<void()> entry_point;
+ std::function<void()> rewind_point;
std::shared_ptr<Fiber> previous_fiber;
bool is_thread_fiber{};
bool released{};
@@ -34,13 +32,8 @@ struct Fiber::FiberImpl {
boost::context::detail::fcontext_t rewind_context{};
};
-void Fiber::SetStartParameter(void* new_parameter) {
- impl->start_parameter = new_parameter;
-}
-
-void Fiber::SetRewindPoint(std::function<void(void*)>&& rewind_func, void* rewind_param) {
+void Fiber::SetRewindPoint(std::function<void()>&& rewind_func) {
impl->rewind_point = std::move(rewind_func);
- impl->rewind_parameter = rewind_param;
}
void Fiber::Start(boost::context::detail::transfer_t& transfer) {
@@ -48,7 +41,7 @@ void Fiber::Start(boost::context::detail::transfer_t& transfer) {
impl->previous_fiber->impl->context = transfer.fctx;
impl->previous_fiber->impl->guard.unlock();
impl->previous_fiber.reset();
- impl->entry_point(impl->start_parameter);
+ impl->entry_point();
UNREACHABLE();
}
@@ -59,7 +52,7 @@ void Fiber::OnRewind([[maybe_unused]] boost::context::detail::transfer_t& transf
u8* tmp = impl->stack_limit;
impl->stack_limit = impl->rewind_stack_limit;
impl->rewind_stack_limit = tmp;
- impl->rewind_point(impl->rewind_parameter);
+ impl->rewind_point();
UNREACHABLE();
}
@@ -73,10 +66,8 @@ void Fiber::RewindStartFunc(boost::context::detail::transfer_t transfer) {
fiber->OnRewind(transfer);
}
-Fiber::Fiber(std::function<void(void*)>&& entry_point_func, void* start_parameter)
- : impl{std::make_unique<FiberImpl>()} {
+Fiber::Fiber(std::function<void()>&& entry_point_func) : impl{std::make_unique<FiberImpl>()} {
impl->entry_point = std::move(entry_point_func);
- impl->start_parameter = start_parameter;
impl->stack_limit = impl->stack.data();
impl->rewind_stack_limit = impl->rewind_stack.data();
u8* stack_base = impl->stack_limit + default_stack_size;
diff --git a/src/common/fiber.h b/src/common/fiber.h
index 873604bc6..f24d333a3 100644
--- a/src/common/fiber.h
+++ b/src/common/fiber.h
@@ -29,7 +29,7 @@ namespace Common {
*/
class Fiber {
public:
- Fiber(std::function<void(void*)>&& entry_point_func, void* start_parameter);
+ Fiber(std::function<void()>&& entry_point_func);
~Fiber();
Fiber(const Fiber&) = delete;
@@ -43,16 +43,13 @@ public:
static void YieldTo(std::weak_ptr<Fiber> weak_from, Fiber& to);
[[nodiscard]] static std::shared_ptr<Fiber> ThreadToFiber();
- void SetRewindPoint(std::function<void(void*)>&& rewind_func, void* rewind_param);
+ void SetRewindPoint(std::function<void()>&& rewind_func);
void Rewind();
/// Only call from main thread's fiber
void Exit();
- /// Changes the start parameter of the fiber. Has no effect if the fiber already started
- void SetStartParameter(void* new_parameter);
-
private:
Fiber();
diff --git a/src/common/settings.h b/src/common/settings.h
index a507744a2..3583a2e70 100644
--- a/src/common/settings.h
+++ b/src/common/settings.h
@@ -101,15 +101,15 @@ struct ResolutionScalingInfo {
}
};
-/** The BasicSetting class is a simple resource manager. It defines a label and default value
- * alongside the actual value of the setting for simpler and less-error prone use with frontend
- * configurations. Setting a default value and label is required, though subclasses may deviate from
- * this requirement.
+/** The Setting class is a simple resource manager. It defines a label and default value alongside
+ * the actual value of the setting for simpler and less-error prone use with frontend
+ * configurations. Specifying a default value and label is required. A minimum and maximum range can
+ * be specified for sanitization.
*/
template <typename Type>
-class BasicSetting {
+class Setting {
protected:
- BasicSetting() = default;
+ Setting() = default;
/**
* Only sets the setting to the given initializer, leaving the other members to their default
@@ -117,7 +117,7 @@ protected:
*
* @param global_val Initial value of the setting
*/
- explicit BasicSetting(const Type& global_val) : global{global_val} {}
+ explicit Setting(const Type& val) : value{val} {}
public:
/**
@@ -126,9 +126,22 @@ public:
* @param default_val Intial value of the setting, and default value of the setting
* @param name Label for the setting
*/
- explicit BasicSetting(const Type& default_val, const std::string& name)
- : default_value{default_val}, global{default_val}, label{name} {}
- virtual ~BasicSetting() = default;
+ explicit Setting(const Type& default_val, const std::string& name)
+ : value{default_val}, default_value{default_val}, ranged{false}, label{name} {}
+ virtual ~Setting() = default;
+
+ /**
+ * Sets a default value, minimum value, maximum value, and label.
+ *
+ * @param default_val Intial value of the setting, and default value of the setting
+ * @param min_val Sets the minimum allowed value of the setting
+ * @param max_val Sets the maximum allowed value of the setting
+ * @param name Label for the setting
+ */
+ explicit Setting(const Type& default_val, const Type& min_val, const Type& max_val,
+ const std::string& name)
+ : value{default_val}, default_value{default_val}, maximum{max_val}, minimum{min_val},
+ ranged{true}, label{name} {}
/**
* Returns a reference to the setting's value.
@@ -136,17 +149,17 @@ public:
* @returns A reference to the setting
*/
[[nodiscard]] virtual const Type& GetValue() const {
- return global;
+ return value;
}
/**
* Sets the setting to the given value.
*
- * @param value The desired value
+ * @param val The desired value
*/
- virtual void SetValue(const Type& value) {
- Type temp{value};
- std::swap(global, temp);
+ virtual void SetValue(const Type& val) {
+ Type temp{(ranged) ? std::clamp(val, minimum, maximum) : val};
+ std::swap(value, temp);
}
/**
@@ -170,14 +183,14 @@ public:
/**
* Assigns a value to the setting.
*
- * @param value The desired setting value
+ * @param val The desired setting value
*
* @returns A reference to the setting
*/
- virtual const Type& operator=(const Type& value) {
- Type temp{value};
- std::swap(global, temp);
- return global;
+ virtual const Type& operator=(const Type& val) {
+ Type temp{(ranged) ? std::clamp(val, minimum, maximum) : val};
+ std::swap(value, temp);
+ return value;
}
/**
@@ -186,72 +199,28 @@ public:
* @returns A reference to the setting
*/
explicit virtual operator const Type&() const {
- return global;
+ return value;
}
protected:
+ Type value{}; ///< The setting
const Type default_value{}; ///< The default value
- Type global{}; ///< The setting
+ const Type maximum{}; ///< Maximum allowed value of the setting
+ const Type minimum{}; ///< Minimum allowed value of the setting
+ const bool ranged; ///< The setting has sanitization ranges
const std::string label{}; ///< The setting's label
};
/**
- * BasicRangedSetting class is intended for use with quantifiable settings that need a more
- * restrictive range than implicitly defined by its type. Implements a minimum and maximum that is
- * simply used to sanitize SetValue and the assignment overload.
- */
-template <typename Type>
-class BasicRangedSetting : virtual public BasicSetting<Type> {
-public:
- /**
- * Sets a default value, minimum value, maximum value, and label.
- *
- * @param default_val Intial value of the setting, and default value of the setting
- * @param min_val Sets the minimum allowed value of the setting
- * @param max_val Sets the maximum allowed value of the setting
- * @param name Label for the setting
- */
- explicit BasicRangedSetting(const Type& default_val, const Type& min_val, const Type& max_val,
- const std::string& name)
- : BasicSetting<Type>{default_val, name}, minimum{min_val}, maximum{max_val} {}
- virtual ~BasicRangedSetting() = default;
-
- /**
- * Like BasicSetting's SetValue, except value is clamped to the range of the setting.
- *
- * @param value The desired value
- */
- void SetValue(const Type& value) override {
- this->global = std::clamp(value, minimum, maximum);
- }
-
- /**
- * Like BasicSetting's assignment overload, except value is clamped to the range of the setting.
- *
- * @param value The desired value
- * @returns A reference to the setting's value
- */
- const Type& operator=(const Type& value) override {
- this->global = std::clamp(value, minimum, maximum);
- return this->global;
- }
-
- const Type minimum; ///< Minimum allowed value of the setting
- const Type maximum; ///< Maximum allowed value of the setting
-};
-
-/**
- * The Setting class is a slightly more complex version of the BasicSetting class. This adds a
+ * The SwitchableSetting class is a slightly more complex version of the Setting class. This adds a
* custom setting to switch to when a guest application specifically requires it. The effect is that
* other components of the emulator can access the setting's intended value without any need for the
* component to ask whether the custom or global setting is needed at the moment.
*
* By default, the global setting is used.
- *
- * Like the BasicSetting, this requires setting a default value and label to use.
*/
template <typename Type>
-class Setting : virtual public BasicSetting<Type> {
+class SwitchableSetting : virtual public Setting<Type> {
public:
/**
* Sets a default value, label, and setting value.
@@ -259,9 +228,21 @@ public:
* @param default_val Intial value of the setting, and default value of the setting
* @param name Label for the setting
*/
- explicit Setting(const Type& default_val, const std::string& name)
- : BasicSetting<Type>(default_val, name) {}
- virtual ~Setting() = default;
+ explicit SwitchableSetting(const Type& default_val, const std::string& name)
+ : Setting<Type>{default_val, name} {}
+ virtual ~SwitchableSetting() = default;
+
+ /**
+ * Sets a default value, minimum value, maximum value, and label.
+ *
+ * @param default_val Intial value of the setting, and default value of the setting
+ * @param min_val Sets the minimum allowed value of the setting
+ * @param max_val Sets the maximum allowed value of the setting
+ * @param name Label for the setting
+ */
+ explicit SwitchableSetting(const Type& default_val, const Type& min_val, const Type& max_val,
+ const std::string& name)
+ : Setting<Type>{default_val, min_val, max_val, name} {}
/**
* Tells this setting to represent either the global or custom setting when other member
@@ -292,13 +273,13 @@ public:
*/
[[nodiscard]] virtual const Type& GetValue() const override {
if (use_global) {
- return this->global;
+ return this->value;
}
return custom;
}
[[nodiscard]] virtual const Type& GetValue(bool need_global) const {
if (use_global || need_global) {
- return this->global;
+ return this->value;
}
return custom;
}
@@ -306,12 +287,12 @@ public:
/**
* Sets the current setting value depending on the global state.
*
- * @param value The new value
+ * @param val The new value
*/
- void SetValue(const Type& value) override {
- Type temp{value};
+ void SetValue(const Type& val) override {
+ Type temp{(this->ranged) ? std::clamp(val, this->minimum, this->maximum) : val};
if (use_global) {
- std::swap(this->global, temp);
+ std::swap(this->value, temp);
} else {
std::swap(custom, temp);
}
@@ -320,15 +301,15 @@ public:
/**
* Assigns the current setting value depending on the global state.
*
- * @param value The new value
+ * @param val The new value
*
* @returns A reference to the current setting value
*/
- const Type& operator=(const Type& value) override {
- Type temp{value};
+ const Type& operator=(const Type& val) override {
+ Type temp{(this->ranged) ? std::clamp(val, this->minimum, this->maximum) : val};
if (use_global) {
- std::swap(this->global, temp);
- return this->global;
+ std::swap(this->value, temp);
+ return this->value;
}
std::swap(custom, temp);
return custom;
@@ -341,7 +322,7 @@ public:
*/
virtual explicit operator const Type&() const override {
if (use_global) {
- return this->global;
+ return this->value;
}
return custom;
}
@@ -352,75 +333,6 @@ protected:
};
/**
- * RangedSetting is a Setting that implements a maximum and minimum value for its setting. Intended
- * for use with quantifiable settings.
- */
-template <typename Type>
-class RangedSetting final : public BasicRangedSetting<Type>, public Setting<Type> {
-public:
- /**
- * Sets a default value, minimum value, maximum value, and label.
- *
- * @param default_val Intial value of the setting, and default value of the setting
- * @param min_val Sets the minimum allowed value of the setting
- * @param max_val Sets the maximum allowed value of the setting
- * @param name Label for the setting
- */
- explicit RangedSetting(const Type& default_val, const Type& min_val, const Type& max_val,
- const std::string& name)
- : BasicSetting<Type>{default_val, name},
- BasicRangedSetting<Type>{default_val, min_val, max_val, name}, Setting<Type>{default_val,
- name} {}
- virtual ~RangedSetting() = default;
-
- // The following are needed to avoid a MSVC bug
- // (source: https://stackoverflow.com/questions/469508)
- [[nodiscard]] const Type& GetValue() const override {
- return Setting<Type>::GetValue();
- }
- [[nodiscard]] const Type& GetValue(bool need_global) const override {
- return Setting<Type>::GetValue(need_global);
- }
- explicit operator const Type&() const override {
- if (this->use_global) {
- return this->global;
- }
- return this->custom;
- }
-
- /**
- * Like BasicSetting's SetValue, except value is clamped to the range of the setting. Sets the
- * appropriate value depending on the global state.
- *
- * @param value The desired value
- */
- void SetValue(const Type& value) override {
- const Type temp = std::clamp(value, this->minimum, this->maximum);
- if (this->use_global) {
- this->global = temp;
- }
- this->custom = temp;
- }
-
- /**
- * Like BasicSetting's assignment overload, except value is clamped to the range of the setting.
- * Uses the appropriate value depending on the global state.
- *
- * @param value The desired value
- * @returns A reference to the setting's value
- */
- const Type& operator=(const Type& value) override {
- const Type temp = std::clamp(value, this->minimum, this->maximum);
- if (this->use_global) {
- this->global = temp;
- return this->global;
- }
- this->custom = temp;
- return this->custom;
- }
-};
-
-/**
* The InputSetting class allows for getting a reference to either the global or custom members.
* This is required as we cannot easily modify the values of user-defined types within containers
* using the SetValue() member function found in the Setting class. The primary purpose of this
@@ -431,7 +343,7 @@ template <typename Type>
class InputSetting final {
public:
InputSetting() = default;
- explicit InputSetting(Type val) : BasicSetting<Type>(val) {}
+ explicit InputSetting(Type val) : Setting<Type>(val) {}
~InputSetting() = default;
void SetGlobal(bool to_global) {
use_global = to_global;
@@ -459,175 +371,175 @@ struct TouchFromButtonMap {
struct Values {
// Audio
- BasicSetting<std::string> audio_device_id{"auto", "output_device"};
- BasicSetting<std::string> sink_id{"auto", "output_engine"};
- BasicSetting<bool> audio_muted{false, "audio_muted"};
- RangedSetting<u8> volume{100, 0, 100, "volume"};
+ Setting<std::string> audio_device_id{"auto", "output_device"};
+ Setting<std::string> sink_id{"auto", "output_engine"};
+ Setting<bool> audio_muted{false, "audio_muted"};
+ SwitchableSetting<u8> volume{100, 0, 100, "volume"};
// Core
- Setting<bool> use_multi_core{true, "use_multi_core"};
- Setting<bool> use_extended_memory_layout{false, "use_extended_memory_layout"};
+ SwitchableSetting<bool> use_multi_core{true, "use_multi_core"};
+ SwitchableSetting<bool> use_extended_memory_layout{false, "use_extended_memory_layout"};
// Cpu
- RangedSetting<CPUAccuracy> cpu_accuracy{CPUAccuracy::Auto, CPUAccuracy::Auto,
- CPUAccuracy::Paranoid, "cpu_accuracy"};
+ SwitchableSetting<CPUAccuracy> cpu_accuracy{CPUAccuracy::Auto, CPUAccuracy::Auto,
+ CPUAccuracy::Paranoid, "cpu_accuracy"};
// TODO: remove cpu_accuracy_first_time, migration setting added 8 July 2021
- BasicSetting<bool> cpu_accuracy_first_time{true, "cpu_accuracy_first_time"};
- BasicSetting<bool> cpu_debug_mode{false, "cpu_debug_mode"};
-
- BasicSetting<bool> cpuopt_page_tables{true, "cpuopt_page_tables"};
- BasicSetting<bool> cpuopt_block_linking{true, "cpuopt_block_linking"};
- BasicSetting<bool> cpuopt_return_stack_buffer{true, "cpuopt_return_stack_buffer"};
- BasicSetting<bool> cpuopt_fast_dispatcher{true, "cpuopt_fast_dispatcher"};
- BasicSetting<bool> cpuopt_context_elimination{true, "cpuopt_context_elimination"};
- BasicSetting<bool> cpuopt_const_prop{true, "cpuopt_const_prop"};
- BasicSetting<bool> cpuopt_misc_ir{true, "cpuopt_misc_ir"};
- BasicSetting<bool> cpuopt_reduce_misalign_checks{true, "cpuopt_reduce_misalign_checks"};
- BasicSetting<bool> cpuopt_fastmem{true, "cpuopt_fastmem"};
- BasicSetting<bool> cpuopt_fastmem_exclusives{true, "cpuopt_fastmem_exclusives"};
- BasicSetting<bool> cpuopt_recompile_exclusives{true, "cpuopt_recompile_exclusives"};
-
- Setting<bool> cpuopt_unsafe_unfuse_fma{true, "cpuopt_unsafe_unfuse_fma"};
- Setting<bool> cpuopt_unsafe_reduce_fp_error{true, "cpuopt_unsafe_reduce_fp_error"};
- Setting<bool> cpuopt_unsafe_ignore_standard_fpcr{true, "cpuopt_unsafe_ignore_standard_fpcr"};
- Setting<bool> cpuopt_unsafe_inaccurate_nan{true, "cpuopt_unsafe_inaccurate_nan"};
- Setting<bool> cpuopt_unsafe_fastmem_check{true, "cpuopt_unsafe_fastmem_check"};
- Setting<bool> cpuopt_unsafe_ignore_global_monitor{true, "cpuopt_unsafe_ignore_global_monitor"};
+ Setting<bool> cpu_accuracy_first_time{true, "cpu_accuracy_first_time"};
+ Setting<bool> cpu_debug_mode{false, "cpu_debug_mode"};
+
+ Setting<bool> cpuopt_page_tables{true, "cpuopt_page_tables"};
+ Setting<bool> cpuopt_block_linking{true, "cpuopt_block_linking"};
+ Setting<bool> cpuopt_return_stack_buffer{true, "cpuopt_return_stack_buffer"};
+ Setting<bool> cpuopt_fast_dispatcher{true, "cpuopt_fast_dispatcher"};
+ Setting<bool> cpuopt_context_elimination{true, "cpuopt_context_elimination"};
+ Setting<bool> cpuopt_const_prop{true, "cpuopt_const_prop"};
+ Setting<bool> cpuopt_misc_ir{true, "cpuopt_misc_ir"};
+ Setting<bool> cpuopt_reduce_misalign_checks{true, "cpuopt_reduce_misalign_checks"};
+ Setting<bool> cpuopt_fastmem{true, "cpuopt_fastmem"};
+ Setting<bool> cpuopt_fastmem_exclusives{true, "cpuopt_fastmem_exclusives"};
+ Setting<bool> cpuopt_recompile_exclusives{true, "cpuopt_recompile_exclusives"};
+
+ SwitchableSetting<bool> cpuopt_unsafe_unfuse_fma{true, "cpuopt_unsafe_unfuse_fma"};
+ SwitchableSetting<bool> cpuopt_unsafe_reduce_fp_error{true, "cpuopt_unsafe_reduce_fp_error"};
+ SwitchableSetting<bool> cpuopt_unsafe_ignore_standard_fpcr{
+ true, "cpuopt_unsafe_ignore_standard_fpcr"};
+ SwitchableSetting<bool> cpuopt_unsafe_inaccurate_nan{true, "cpuopt_unsafe_inaccurate_nan"};
+ SwitchableSetting<bool> cpuopt_unsafe_fastmem_check{true, "cpuopt_unsafe_fastmem_check"};
+ SwitchableSetting<bool> cpuopt_unsafe_ignore_global_monitor{
+ true, "cpuopt_unsafe_ignore_global_monitor"};
// Renderer
- RangedSetting<RendererBackend> renderer_backend{
+ SwitchableSetting<RendererBackend> renderer_backend{
RendererBackend::Vulkan, RendererBackend::OpenGL, RendererBackend::Vulkan, "backend"};
- BasicSetting<bool> renderer_debug{false, "debug"};
- BasicSetting<bool> renderer_shader_feedback{false, "shader_feedback"};
- BasicSetting<bool> enable_nsight_aftermath{false, "nsight_aftermath"};
- BasicSetting<bool> disable_shader_loop_safety_checks{false,
- "disable_shader_loop_safety_checks"};
- Setting<int> vulkan_device{0, "vulkan_device"};
+ Setting<bool> renderer_debug{false, "debug"};
+ Setting<bool> renderer_shader_feedback{false, "shader_feedback"};
+ Setting<bool> enable_nsight_aftermath{false, "nsight_aftermath"};
+ Setting<bool> disable_shader_loop_safety_checks{false, "disable_shader_loop_safety_checks"};
+ SwitchableSetting<int> vulkan_device{0, "vulkan_device"};
ResolutionScalingInfo resolution_info{};
- Setting<ResolutionSetup> resolution_setup{ResolutionSetup::Res1X, "resolution_setup"};
- Setting<ScalingFilter> scaling_filter{ScalingFilter::Bilinear, "scaling_filter"};
- Setting<AntiAliasing> anti_aliasing{AntiAliasing::None, "anti_aliasing"};
+ SwitchableSetting<ResolutionSetup> resolution_setup{ResolutionSetup::Res1X, "resolution_setup"};
+ SwitchableSetting<ScalingFilter> scaling_filter{ScalingFilter::Bilinear, "scaling_filter"};
+ SwitchableSetting<AntiAliasing> anti_aliasing{AntiAliasing::None, "anti_aliasing"};
// *nix platforms may have issues with the borderless windowed fullscreen mode.
// Default to exclusive fullscreen on these platforms for now.
- RangedSetting<FullscreenMode> fullscreen_mode{
+ SwitchableSetting<FullscreenMode> fullscreen_mode{
#ifdef _WIN32
FullscreenMode::Borderless,
#else
FullscreenMode::Exclusive,
#endif
FullscreenMode::Borderless, FullscreenMode::Exclusive, "fullscreen_mode"};
- RangedSetting<int> aspect_ratio{0, 0, 3, "aspect_ratio"};
- RangedSetting<int> max_anisotropy{0, 0, 5, "max_anisotropy"};
- Setting<bool> use_speed_limit{true, "use_speed_limit"};
- RangedSetting<u16> speed_limit{100, 0, 9999, "speed_limit"};
- Setting<bool> use_disk_shader_cache{true, "use_disk_shader_cache"};
- RangedSetting<GPUAccuracy> gpu_accuracy{GPUAccuracy::High, GPUAccuracy::Normal,
- GPUAccuracy::Extreme, "gpu_accuracy"};
- Setting<bool> use_asynchronous_gpu_emulation{true, "use_asynchronous_gpu_emulation"};
- Setting<NvdecEmulation> nvdec_emulation{NvdecEmulation::GPU, "nvdec_emulation"};
- Setting<bool> accelerate_astc{true, "accelerate_astc"};
- Setting<bool> use_vsync{true, "use_vsync"};
- RangedSetting<u16> fps_cap{1000, 1, 1000, "fps_cap"};
- BasicSetting<bool> disable_fps_limit{false, "disable_fps_limit"};
- RangedSetting<ShaderBackend> shader_backend{ShaderBackend::GLASM, ShaderBackend::GLSL,
- ShaderBackend::SPIRV, "shader_backend"};
- Setting<bool> use_asynchronous_shaders{false, "use_asynchronous_shaders"};
- Setting<bool> use_fast_gpu_time{true, "use_fast_gpu_time"};
-
- Setting<u8> bg_red{0, "bg_red"};
- Setting<u8> bg_green{0, "bg_green"};
- Setting<u8> bg_blue{0, "bg_blue"};
+ SwitchableSetting<int> aspect_ratio{0, 0, 3, "aspect_ratio"};
+ SwitchableSetting<int> max_anisotropy{0, 0, 5, "max_anisotropy"};
+ SwitchableSetting<bool> use_speed_limit{true, "use_speed_limit"};
+ SwitchableSetting<u16> speed_limit{100, 0, 9999, "speed_limit"};
+ SwitchableSetting<bool> use_disk_shader_cache{true, "use_disk_shader_cache"};
+ SwitchableSetting<GPUAccuracy> gpu_accuracy{GPUAccuracy::High, GPUAccuracy::Normal,
+ GPUAccuracy::Extreme, "gpu_accuracy"};
+ SwitchableSetting<bool> use_asynchronous_gpu_emulation{true, "use_asynchronous_gpu_emulation"};
+ SwitchableSetting<NvdecEmulation> nvdec_emulation{NvdecEmulation::GPU, "nvdec_emulation"};
+ SwitchableSetting<bool> accelerate_astc{true, "accelerate_astc"};
+ SwitchableSetting<bool> use_vsync{true, "use_vsync"};
+ SwitchableSetting<u16> fps_cap{1000, 1, 1000, "fps_cap"};
+ Setting<bool> disable_fps_limit{false, "disable_fps_limit"};
+ SwitchableSetting<ShaderBackend> shader_backend{ShaderBackend::GLASM, ShaderBackend::GLSL,
+ ShaderBackend::SPIRV, "shader_backend"};
+ SwitchableSetting<bool> use_asynchronous_shaders{false, "use_asynchronous_shaders"};
+ SwitchableSetting<bool> use_fast_gpu_time{true, "use_fast_gpu_time"};
+
+ SwitchableSetting<u8> bg_red{0, "bg_red"};
+ SwitchableSetting<u8> bg_green{0, "bg_green"};
+ SwitchableSetting<u8> bg_blue{0, "bg_blue"};
// System
- Setting<std::optional<u32>> rng_seed{std::optional<u32>(), "rng_seed"};
+ SwitchableSetting<std::optional<u32>> rng_seed{std::optional<u32>(), "rng_seed"};
// Measured in seconds since epoch
std::optional<s64> custom_rtc;
// Set on game boot, reset on stop. Seconds difference between current time and `custom_rtc`
s64 custom_rtc_differential;
- BasicSetting<s32> current_user{0, "current_user"};
- RangedSetting<s32> language_index{1, 0, 17, "language_index"};
- RangedSetting<s32> region_index{1, 0, 6, "region_index"};
- RangedSetting<s32> time_zone_index{0, 0, 45, "time_zone_index"};
- RangedSetting<s32> sound_index{1, 0, 2, "sound_index"};
+ Setting<s32> current_user{0, "current_user"};
+ SwitchableSetting<s32> language_index{1, 0, 17, "language_index"};
+ SwitchableSetting<s32> region_index{1, 0, 6, "region_index"};
+ SwitchableSetting<s32> time_zone_index{0, 0, 45, "time_zone_index"};
+ SwitchableSetting<s32> sound_index{1, 0, 2, "sound_index"};
// Controls
InputSetting<std::array<PlayerInput, 10>> players;
- Setting<bool> use_docked_mode{true, "use_docked_mode"};
+ SwitchableSetting<bool> use_docked_mode{true, "use_docked_mode"};
- BasicSetting<bool> enable_raw_input{false, "enable_raw_input"};
- BasicSetting<bool> controller_navigation{true, "controller_navigation"};
+ Setting<bool> enable_raw_input{false, "enable_raw_input"};
+ Setting<bool> controller_navigation{true, "controller_navigation"};
- Setting<bool> vibration_enabled{true, "vibration_enabled"};
- Setting<bool> enable_accurate_vibrations{false, "enable_accurate_vibrations"};
+ SwitchableSetting<bool> vibration_enabled{true, "vibration_enabled"};
+ SwitchableSetting<bool> enable_accurate_vibrations{false, "enable_accurate_vibrations"};
- Setting<bool> motion_enabled{true, "motion_enabled"};
- BasicSetting<std::string> udp_input_servers{"127.0.0.1:26760", "udp_input_servers"};
- BasicSetting<bool> enable_udp_controller{false, "enable_udp_controller"};
+ SwitchableSetting<bool> motion_enabled{true, "motion_enabled"};
+ Setting<std::string> udp_input_servers{"127.0.0.1:26760", "udp_input_servers"};
+ Setting<bool> enable_udp_controller{false, "enable_udp_controller"};
- BasicSetting<bool> pause_tas_on_load{true, "pause_tas_on_load"};
- BasicSetting<bool> tas_enable{false, "tas_enable"};
- BasicSetting<bool> tas_loop{false, "tas_loop"};
+ Setting<bool> pause_tas_on_load{true, "pause_tas_on_load"};
+ Setting<bool> tas_enable{false, "tas_enable"};
+ Setting<bool> tas_loop{false, "tas_loop"};
- BasicSetting<bool> mouse_panning{false, "mouse_panning"};
- BasicRangedSetting<u8> mouse_panning_sensitivity{10, 1, 100, "mouse_panning_sensitivity"};
- BasicSetting<bool> mouse_enabled{false, "mouse_enabled"};
+ Setting<bool> mouse_panning{false, "mouse_panning"};
+ Setting<u8> mouse_panning_sensitivity{10, 1, 100, "mouse_panning_sensitivity"};
+ Setting<bool> mouse_enabled{false, "mouse_enabled"};
- BasicSetting<bool> emulate_analog_keyboard{false, "emulate_analog_keyboard"};
- BasicSetting<bool> keyboard_enabled{false, "keyboard_enabled"};
+ Setting<bool> emulate_analog_keyboard{false, "emulate_analog_keyboard"};
+ Setting<bool> keyboard_enabled{false, "keyboard_enabled"};
- BasicSetting<bool> debug_pad_enabled{false, "debug_pad_enabled"};
+ Setting<bool> debug_pad_enabled{false, "debug_pad_enabled"};
ButtonsRaw debug_pad_buttons;
AnalogsRaw debug_pad_analogs;
TouchscreenInput touchscreen;
- BasicSetting<std::string> touch_device{"min_x:100,min_y:50,max_x:1800,max_y:850",
- "touch_device"};
- BasicSetting<int> touch_from_button_map_index{0, "touch_from_button_map"};
+ Setting<std::string> touch_device{"min_x:100,min_y:50,max_x:1800,max_y:850", "touch_device"};
+ Setting<int> touch_from_button_map_index{0, "touch_from_button_map"};
std::vector<TouchFromButtonMap> touch_from_button_maps;
- BasicSetting<bool> enable_ring_controller{true, "enable_ring_controller"};
+ Setting<bool> enable_ring_controller{true, "enable_ring_controller"};
RingconRaw ringcon_analogs;
// Data Storage
- BasicSetting<bool> use_virtual_sd{true, "use_virtual_sd"};
- BasicSetting<bool> gamecard_inserted{false, "gamecard_inserted"};
- BasicSetting<bool> gamecard_current_game{false, "gamecard_current_game"};
- BasicSetting<std::string> gamecard_path{std::string(), "gamecard_path"};
+ Setting<bool> use_virtual_sd{true, "use_virtual_sd"};
+ Setting<bool> gamecard_inserted{false, "gamecard_inserted"};
+ Setting<bool> gamecard_current_game{false, "gamecard_current_game"};
+ Setting<std::string> gamecard_path{std::string(), "gamecard_path"};
// Debugging
bool record_frame_times;
- BasicSetting<bool> use_gdbstub{false, "use_gdbstub"};
- BasicSetting<u16> gdbstub_port{6543, "gdbstub_port"};
- BasicSetting<std::string> program_args{std::string(), "program_args"};
- BasicSetting<bool> dump_exefs{false, "dump_exefs"};
- BasicSetting<bool> dump_nso{false, "dump_nso"};
- BasicSetting<bool> dump_shaders{false, "dump_shaders"};
- BasicSetting<bool> dump_macros{false, "dump_macros"};
- BasicSetting<bool> enable_fs_access_log{false, "enable_fs_access_log"};
- BasicSetting<bool> reporting_services{false, "reporting_services"};
- BasicSetting<bool> quest_flag{false, "quest_flag"};
- BasicSetting<bool> disable_macro_jit{false, "disable_macro_jit"};
- BasicSetting<bool> extended_logging{false, "extended_logging"};
- BasicSetting<bool> use_debug_asserts{false, "use_debug_asserts"};
- BasicSetting<bool> use_auto_stub{false, "use_auto_stub"};
- BasicSetting<bool> enable_all_controllers{false, "enable_all_controllers"};
+ Setting<bool> use_gdbstub{false, "use_gdbstub"};
+ Setting<u16> gdbstub_port{6543, "gdbstub_port"};
+ Setting<std::string> program_args{std::string(), "program_args"};
+ Setting<bool> dump_exefs{false, "dump_exefs"};
+ Setting<bool> dump_nso{false, "dump_nso"};
+ Setting<bool> dump_shaders{false, "dump_shaders"};
+ Setting<bool> dump_macros{false, "dump_macros"};
+ Setting<bool> enable_fs_access_log{false, "enable_fs_access_log"};
+ Setting<bool> reporting_services{false, "reporting_services"};
+ Setting<bool> quest_flag{false, "quest_flag"};
+ Setting<bool> disable_macro_jit{false, "disable_macro_jit"};
+ Setting<bool> extended_logging{false, "extended_logging"};
+ Setting<bool> use_debug_asserts{false, "use_debug_asserts"};
+ Setting<bool> use_auto_stub{false, "use_auto_stub"};
+ Setting<bool> enable_all_controllers{false, "enable_all_controllers"};
// Miscellaneous
- BasicSetting<std::string> log_filter{"*:Info", "log_filter"};
- BasicSetting<bool> use_dev_keys{false, "use_dev_keys"};
+ Setting<std::string> log_filter{"*:Info", "log_filter"};
+ Setting<bool> use_dev_keys{false, "use_dev_keys"};
// Network
- BasicSetting<std::string> network_interface{std::string(), "network_interface"};
+ Setting<std::string> network_interface{std::string(), "network_interface"};
// WebService
- BasicSetting<bool> enable_telemetry{true, "enable_telemetry"};
- BasicSetting<std::string> web_api_url{"https://api.yuzu-emu.org", "web_api_url"};
- BasicSetting<std::string> yuzu_username{std::string(), "yuzu_username"};
- BasicSetting<std::string> yuzu_token{std::string(), "yuzu_token"};
+ Setting<bool> enable_telemetry{true, "enable_telemetry"};
+ Setting<std::string> web_api_url{"https://api.yuzu-emu.org", "web_api_url"};
+ Setting<std::string> yuzu_username{std::string(), "yuzu_username"};
+ Setting<std::string> yuzu_token{std::string(), "yuzu_token"};
// Add-Ons
std::map<u64, std::vector<std::string>> disabled_addons;
diff --git a/src/common/thread.cpp b/src/common/thread.cpp
index f932a7290..919e33af9 100644
--- a/src/common/thread.cpp
+++ b/src/common/thread.cpp
@@ -47,6 +47,9 @@ void SetCurrentThreadPriority(ThreadPriority new_priority) {
case ThreadPriority::VeryHigh:
windows_priority = THREAD_PRIORITY_HIGHEST;
break;
+ case ThreadPriority::Critical:
+ windows_priority = THREAD_PRIORITY_TIME_CRITICAL;
+ break;
default:
windows_priority = THREAD_PRIORITY_NORMAL;
break;
@@ -59,9 +62,10 @@ void SetCurrentThreadPriority(ThreadPriority new_priority) {
void SetCurrentThreadPriority(ThreadPriority new_priority) {
pthread_t this_thread = pthread_self();
- s32 max_prio = sched_get_priority_max(SCHED_OTHER);
- s32 min_prio = sched_get_priority_min(SCHED_OTHER);
- u32 level = static_cast<u32>(new_priority) + 1;
+ const auto scheduling_type = SCHED_OTHER;
+ s32 max_prio = sched_get_priority_max(scheduling_type);
+ s32 min_prio = sched_get_priority_min(scheduling_type);
+ u32 level = std::max(static_cast<u32>(new_priority) + 1, 4U);
struct sched_param params;
if (max_prio > min_prio) {
@@ -70,7 +74,7 @@ void SetCurrentThreadPriority(ThreadPriority new_priority) {
params.sched_priority = min_prio - ((min_prio - max_prio) * level) / 4;
}
- pthread_setschedparam(this_thread, SCHED_OTHER, &params);
+ pthread_setschedparam(this_thread, scheduling_type, &params);
}
#endif
diff --git a/src/common/thread.h b/src/common/thread.h
index a63122516..1552f58e0 100644
--- a/src/common/thread.h
+++ b/src/common/thread.h
@@ -92,6 +92,7 @@ enum class ThreadPriority : u32 {
Normal = 1,
High = 2,
VeryHigh = 3,
+ Critical = 4,
};
void SetCurrentThreadPriority(ThreadPriority new_priority);
diff --git a/src/common/uint128.h b/src/common/uint128.h
index f890ffec2..199d0f55e 100644
--- a/src/common/uint128.h
+++ b/src/common/uint128.h
@@ -31,12 +31,17 @@ namespace Common {
return _udiv128(r[1], r[0], d, &remainder);
#endif
#else
+#ifdef __SIZEOF_INT128__
+ const auto product = static_cast<unsigned __int128>(a) * static_cast<unsigned __int128>(b);
+ return static_cast<u64>(product / d);
+#else
const u64 diva = a / d;
const u64 moda = a % d;
const u64 divb = b / d;
const u64 modb = b % d;
return diva * b + moda * divb + moda * modb / d;
#endif
+#endif
}
// This function multiplies 2 u64 values and produces a u128 value;
diff --git a/src/common/x64/native_clock.cpp b/src/common/x64/native_clock.cpp
index 1b7194503..6aaa8cdf9 100644
--- a/src/common/x64/native_clock.cpp
+++ b/src/common/x64/native_clock.cpp
@@ -75,8 +75,8 @@ NativeClock::NativeClock(u64 emulated_cpu_frequency_, u64 emulated_clock_frequen
}
u64 NativeClock::GetRTSC() {
- TimePoint new_time_point{};
TimePoint current_time_point{};
+ TimePoint new_time_point{};
current_time_point.pack = Common::AtomicLoad128(time_point.pack.data());
do {
@@ -89,8 +89,7 @@ u64 NativeClock::GetRTSC() {
new_time_point.inner.accumulated_ticks = current_time_point.inner.accumulated_ticks + diff;
} while (!Common::AtomicCompareAndSwap(time_point.pack.data(), new_time_point.pack,
current_time_point.pack, current_time_point.pack));
- /// The clock cannot be more precise than the guest timer, remove the lower bits
- return new_time_point.inner.accumulated_ticks & inaccuracy_mask;
+ return new_time_point.inner.accumulated_ticks;
}
void NativeClock::Pause(bool is_paused) {
diff --git a/src/common/x64/native_clock.h b/src/common/x64/native_clock.h
index 30d2ba2e9..38ae7a462 100644
--- a/src/common/x64/native_clock.h
+++ b/src/common/x64/native_clock.h
@@ -37,12 +37,8 @@ private:
} inner;
};
- /// value used to reduce the native clocks accuracy as some apss rely on
- /// undefined behavior where the level of accuracy in the clock shouldn't
- /// be higher.
- static constexpr u64 inaccuracy_mask = ~(UINT64_C(0x400) - 1);
-
TimePoint time_point;
+
// factors
u64 clock_rtsc_factor{};
u64 cpu_rtsc_factor{};
diff --git a/src/core/arm/arm_interface.cpp b/src/core/arm/arm_interface.cpp
index 8e095cdcd..cef79b245 100644
--- a/src/core/arm/arm_interface.cpp
+++ b/src/core/arm/arm_interface.cpp
@@ -1,6 +1,10 @@
// SPDX-FileCopyrightText: Copyright 2018 yuzu Emulator Project
// SPDX-License-Identifier: GPL-2.0-or-later
+#ifndef _MSC_VER
+#include <cxxabi.h>
+#endif
+
#include <map>
#include <optional>
#include "common/bit_field.h"
@@ -68,8 +72,19 @@ void ARM_Interface::SymbolicateBacktrace(Core::System& system, std::vector<Backt
if (symbol_set != symbols.end()) {
const auto symbol = Symbols::GetSymbolName(symbol_set->second, entry.offset);
if (symbol.has_value()) {
+#ifdef _MSC_VER
// TODO(DarkLordZach): Add demangling of symbol names.
entry.name = *symbol;
+#else
+ int status{-1};
+ char* demangled{abi::__cxa_demangle(symbol->c_str(), nullptr, nullptr, &status)};
+ if (status == 0 && demangled != nullptr) {
+ entry.name = demangled;
+ std::free(demangled);
+ } else {
+ entry.name = *symbol;
+ }
+#endif
}
}
}
@@ -119,16 +134,23 @@ void ARM_Interface::Run() {
}
system.ExitDynarmicProfile();
- // Notify the debugger and go to sleep if a breakpoint was hit.
- if (Has(hr, breakpoint)) {
+ // Notify the debugger and go to sleep if a breakpoint was hit,
+ // or if the thread is unable to continue for any reason.
+ if (Has(hr, breakpoint) || Has(hr, no_execute)) {
RewindBreakpointInstruction();
- system.GetDebugger().NotifyThreadStopped(current_thread);
- current_thread->RequestSuspend(SuspendType::Debug);
+ if (system.DebuggerEnabled()) {
+ system.GetDebugger().NotifyThreadStopped(current_thread);
+ }
+ current_thread->RequestSuspend(Kernel::SuspendType::Debug);
break;
}
+
+ // Notify the debugger and go to sleep if a watchpoint was hit.
if (Has(hr, watchpoint)) {
RewindBreakpointInstruction();
- system.GetDebugger().NotifyThreadWatchpoint(current_thread, *HaltedWatchpoint());
+ if (system.DebuggerEnabled()) {
+ system.GetDebugger().NotifyThreadWatchpoint(current_thread, *HaltedWatchpoint());
+ }
current_thread->RequestSuspend(SuspendType::Debug);
break;
}
diff --git a/src/core/arm/arm_interface.h b/src/core/arm/arm_interface.h
index 4e431e27a..8a066ed91 100644
--- a/src/core/arm/arm_interface.h
+++ b/src/core/arm/arm_interface.h
@@ -204,6 +204,7 @@ public:
static constexpr Dynarmic::HaltReason svc_call = Dynarmic::HaltReason::UserDefined3;
static constexpr Dynarmic::HaltReason breakpoint = Dynarmic::HaltReason::UserDefined4;
static constexpr Dynarmic::HaltReason watchpoint = Dynarmic::HaltReason::UserDefined5;
+ static constexpr Dynarmic::HaltReason no_execute = Dynarmic::HaltReason::UserDefined6;
protected:
/// System context that this ARM interface is running under.
diff --git a/src/core/arm/dynarmic/arm_dynarmic_32.cpp b/src/core/arm/dynarmic/arm_dynarmic_32.cpp
index 8c90c8be0..1be5fe1c1 100644
--- a/src/core/arm/dynarmic/arm_dynarmic_32.cpp
+++ b/src/core/arm/dynarmic/arm_dynarmic_32.cpp
@@ -48,6 +48,12 @@ public:
CheckMemoryAccess(vaddr, 8, Kernel::DebugWatchpointType::Read);
return memory.Read64(vaddr);
}
+ std::optional<u32> MemoryReadCode(u32 vaddr) override {
+ if (!memory.IsValidVirtualAddressRange(vaddr, sizeof(u32))) {
+ return std::nullopt;
+ }
+ return MemoryRead32(vaddr);
+ }
void MemoryWrite8(u32 vaddr, u8 value) override {
if (CheckMemoryAccess(vaddr, 1, Kernel::DebugWatchpointType::Write)) {
@@ -89,21 +95,28 @@ public:
void InterpreterFallback(u32 pc, std::size_t num_instructions) override {
parent.LogBacktrace();
- UNIMPLEMENTED_MSG("This should never happen, pc = {:08X}, code = {:08X}", pc,
- MemoryReadCode(pc));
+ LOG_ERROR(Core_ARM,
+ "Unimplemented instruction @ 0x{:X} for {} instructions (instr = {:08X})", pc,
+ num_instructions, MemoryRead32(pc));
}
void ExceptionRaised(u32 pc, Dynarmic::A32::Exception exception) override {
- if (debugger_enabled) {
- parent.SaveContext(parent.breakpoint_context);
- parent.jit.load()->HaltExecution(ARM_Interface::breakpoint);
+ switch (exception) {
+ case Dynarmic::A32::Exception::NoExecuteFault:
+ LOG_CRITICAL(Core_ARM, "Cannot execute instruction at unmapped address {:#08x}", pc);
+ ReturnException(pc, ARM_Interface::no_execute);
return;
- }
+ default:
+ if (debugger_enabled) {
+ ReturnException(pc, ARM_Interface::breakpoint);
+ return;
+ }
- parent.LogBacktrace();
- LOG_CRITICAL(Core_ARM,
- "ExceptionRaised(exception = {}, pc = {:08X}, code = {:08X}, thumb = {})",
- exception, pc, MemoryReadCode(pc), parent.IsInThumbMode());
+ parent.LogBacktrace();
+ LOG_CRITICAL(Core_ARM,
+ "ExceptionRaised(exception = {}, pc = {:08X}, code = {:08X}, thumb = {})",
+ exception, pc, MemoryRead32(pc), parent.IsInThumbMode());
+ }
}
void CallSVC(u32 swi) override {
@@ -141,15 +154,20 @@ public:
const auto match{parent.MatchingWatchpoint(addr, size, type)};
if (match) {
- parent.SaveContext(parent.breakpoint_context);
- parent.jit.load()->HaltExecution(ARM_Interface::watchpoint);
parent.halted_watchpoint = match;
+ ReturnException(parent.jit.load()->Regs()[15], ARM_Interface::watchpoint);
return false;
}
return true;
}
+ void ReturnException(u32 pc, Dynarmic::HaltReason hr) {
+ parent.SaveContext(parent.breakpoint_context);
+ parent.breakpoint_context.cpu_registers[15] = pc;
+ parent.jit.load()->HaltExecution(hr);
+ }
+
ARM_Dynarmic_32& parent;
Core::Memory::Memory& memory;
std::size_t num_interpreted_instructions{};
@@ -409,18 +427,38 @@ void ARM_Dynarmic_32::PageTableChanged(Common::PageTable& page_table,
}
std::vector<ARM_Interface::BacktraceEntry> ARM_Dynarmic_32::GetBacktrace(Core::System& system,
- u64 sp, u64 lr) {
- // No way to get accurate stack traces in A32 yet
- return {};
+ u64 fp, u64 lr, u64 pc) {
+ std::vector<BacktraceEntry> out;
+ auto& memory = system.Memory();
+
+ out.push_back({"", 0, pc, 0, ""});
+
+ // fp (= r11) points to the last frame record.
+ // Frame records are two words long:
+ // fp+0 : pointer to previous frame record
+ // fp+4 : value of lr for frame
+ while (true) {
+ out.push_back({"", 0, lr, 0, ""});
+ if (!fp || (fp % 4 != 0) || !memory.IsValidVirtualAddressRange(fp, 8)) {
+ break;
+ }
+ lr = memory.Read32(fp + 4);
+ fp = memory.Read32(fp);
+ }
+
+ SymbolicateBacktrace(system, out);
+
+ return out;
}
std::vector<ARM_Interface::BacktraceEntry> ARM_Dynarmic_32::GetBacktraceFromContext(
System& system, const ThreadContext32& ctx) {
- return GetBacktrace(system, ctx.cpu_registers[13], ctx.cpu_registers[14]);
+ const auto& reg = ctx.cpu_registers;
+ return GetBacktrace(system, reg[11], reg[14], reg[15]);
}
std::vector<ARM_Interface::BacktraceEntry> ARM_Dynarmic_32::GetBacktrace() const {
- return GetBacktrace(system, GetReg(13), GetReg(14));
+ return GetBacktrace(system, GetReg(11), GetReg(14), GetReg(15));
}
} // namespace Core
diff --git a/src/core/arm/dynarmic/arm_dynarmic_32.h b/src/core/arm/dynarmic/arm_dynarmic_32.h
index fcbe24f0c..346e9abf8 100644
--- a/src/core/arm/dynarmic/arm_dynarmic_32.h
+++ b/src/core/arm/dynarmic/arm_dynarmic_32.h
@@ -78,7 +78,7 @@ protected:
private:
std::shared_ptr<Dynarmic::A32::Jit> MakeJit(Common::PageTable* page_table) const;
- static std::vector<BacktraceEntry> GetBacktrace(Core::System& system, u64 sp, u64 lr);
+ static std::vector<BacktraceEntry> GetBacktrace(Core::System& system, u64 fp, u64 lr, u64 pc);
using JitCacheKey = std::pair<Common::PageTable*, std::size_t>;
using JitCacheType =
diff --git a/src/core/arm/dynarmic/arm_dynarmic_64.cpp b/src/core/arm/dynarmic/arm_dynarmic_64.cpp
index 4370ca294..c437f24b8 100644
--- a/src/core/arm/dynarmic/arm_dynarmic_64.cpp
+++ b/src/core/arm/dynarmic/arm_dynarmic_64.cpp
@@ -52,6 +52,12 @@ public:
CheckMemoryAccess(vaddr, 16, Kernel::DebugWatchpointType::Read);
return {memory.Read64(vaddr), memory.Read64(vaddr + 8)};
}
+ std::optional<u32> MemoryReadCode(u64 vaddr) override {
+ if (!memory.IsValidVirtualAddressRange(vaddr, sizeof(u32))) {
+ return std::nullopt;
+ }
+ return MemoryRead32(vaddr);
+ }
void MemoryWrite8(u64 vaddr, u8 value) override {
if (CheckMemoryAccess(vaddr, 1, Kernel::DebugWatchpointType::Write)) {
@@ -105,7 +111,7 @@ public:
parent.LogBacktrace();
LOG_ERROR(Core_ARM,
"Unimplemented instruction @ 0x{:X} for {} instructions (instr = {:08X})", pc,
- num_instructions, MemoryReadCode(pc));
+ num_instructions, MemoryRead32(pc));
}
void InstructionCacheOperationRaised(Dynarmic::A64::InstructionCacheOperation op,
@@ -138,16 +144,19 @@ public:
case Dynarmic::A64::Exception::SendEventLocal:
case Dynarmic::A64::Exception::Yield:
return;
+ case Dynarmic::A64::Exception::NoExecuteFault:
+ LOG_CRITICAL(Core_ARM, "Cannot execute instruction at unmapped address {:#016x}", pc);
+ ReturnException(pc, ARM_Interface::no_execute);
+ return;
default:
if (debugger_enabled) {
- parent.SaveContext(parent.breakpoint_context);
- parent.jit.load()->HaltExecution(ARM_Interface::breakpoint);
+ ReturnException(pc, ARM_Interface::breakpoint);
return;
}
parent.LogBacktrace();
- ASSERT_MSG(false, "ExceptionRaised(exception = {}, pc = {:08X}, code = {:08X})",
- static_cast<std::size_t>(exception), pc, MemoryReadCode(pc));
+ LOG_CRITICAL(Core_ARM, "ExceptionRaised(exception = {}, pc = {:08X}, code = {:08X})",
+ static_cast<std::size_t>(exception), pc, MemoryRead32(pc));
}
}
@@ -188,15 +197,20 @@ public:
const auto match{parent.MatchingWatchpoint(addr, size, type)};
if (match) {
- parent.SaveContext(parent.breakpoint_context);
- parent.jit.load()->HaltExecution(ARM_Interface::watchpoint);
parent.halted_watchpoint = match;
+ ReturnException(parent.jit.load()->GetPC(), ARM_Interface::watchpoint);
return false;
}
return true;
}
+ void ReturnException(u64 pc, Dynarmic::HaltReason hr) {
+ parent.SaveContext(parent.breakpoint_context);
+ parent.breakpoint_context.pc = pc;
+ parent.jit.load()->HaltExecution(hr);
+ }
+
ARM_Dynarmic_64& parent;
Core::Memory::Memory& memory;
u64 tpidrro_el0 = 0;
@@ -480,22 +494,22 @@ void ARM_Dynarmic_64::PageTableChanged(Common::PageTable& page_table,
}
std::vector<ARM_Interface::BacktraceEntry> ARM_Dynarmic_64::GetBacktrace(Core::System& system,
- u64 fp, u64 lr) {
+ u64 fp, u64 lr, u64 pc) {
std::vector<BacktraceEntry> out;
auto& memory = system.Memory();
- // fp (= r29) points to the last frame record.
- // Note that this is the frame record for the *previous* frame, not the current one.
- // Note we need to subtract 4 from our last read to get the proper address
+ out.push_back({"", 0, pc, 0, ""});
+
+ // fp (= x29) points to the previous frame record.
// Frame records are two words long:
// fp+0 : pointer to previous frame record
// fp+8 : value of lr for frame
while (true) {
out.push_back({"", 0, lr, 0, ""});
- if (!fp) {
+ if (!fp || (fp % 4 != 0) || !memory.IsValidVirtualAddressRange(fp, 16)) {
break;
}
- lr = memory.Read64(fp + 8) - 4;
+ lr = memory.Read64(fp + 8);
fp = memory.Read64(fp);
}
@@ -506,11 +520,12 @@ std::vector<ARM_Interface::BacktraceEntry> ARM_Dynarmic_64::GetBacktrace(Core::S
std::vector<ARM_Interface::BacktraceEntry> ARM_Dynarmic_64::GetBacktraceFromContext(
System& system, const ThreadContext64& ctx) {
- return GetBacktrace(system, ctx.cpu_registers[29], ctx.cpu_registers[30]);
+ const auto& reg = ctx.cpu_registers;
+ return GetBacktrace(system, reg[29], reg[30], ctx.pc);
}
std::vector<ARM_Interface::BacktraceEntry> ARM_Dynarmic_64::GetBacktrace() const {
- return GetBacktrace(system, GetReg(29), GetReg(30));
+ return GetBacktrace(system, GetReg(29), GetReg(30), GetPC());
}
} // namespace Core
diff --git a/src/core/arm/dynarmic/arm_dynarmic_64.h b/src/core/arm/dynarmic/arm_dynarmic_64.h
index 71dbaac5e..c77a83ad7 100644
--- a/src/core/arm/dynarmic/arm_dynarmic_64.h
+++ b/src/core/arm/dynarmic/arm_dynarmic_64.h
@@ -73,7 +73,7 @@ private:
std::shared_ptr<Dynarmic::A64::Jit> MakeJit(Common::PageTable* page_table,
std::size_t address_space_bits) const;
- static std::vector<BacktraceEntry> GetBacktrace(Core::System& system, u64 fp, u64 lr);
+ static std::vector<BacktraceEntry> GetBacktrace(Core::System& system, u64 fp, u64 lr, u64 pc);
using JitCacheKey = std::pair<Common::PageTable*, std::size_t>;
using JitCacheType =
diff --git a/src/core/core_timing.cpp b/src/core/core_timing.cpp
index 29e7dba9b..5425637f5 100644
--- a/src/core/core_timing.cpp
+++ b/src/core/core_timing.cpp
@@ -6,7 +6,9 @@
#include <string>
#include <tuple>
+#include "common/logging/log.h"
#include "common/microprofile.h"
+#include "common/thread.h"
#include "core/core_timing.h"
#include "core/core_timing_util.h"
#include "core/hardware_properties.h"
@@ -20,10 +22,11 @@ std::shared_ptr<EventType> CreateEvent(std::string name, TimedCallback&& callbac
}
struct CoreTiming::Event {
- u64 time;
+ s64 time;
u64 fifo_order;
std::uintptr_t user_data;
std::weak_ptr<EventType> type;
+ s64 reschedule_time;
// Sort by time, unless the times are the same, in which case sort by
// the order added to the queue
@@ -41,11 +44,11 @@ CoreTiming::CoreTiming()
CoreTiming::~CoreTiming() = default;
-void CoreTiming::ThreadEntry(CoreTiming& instance) {
- constexpr char name[] = "yuzu:HostTiming";
- MicroProfileOnThreadCreate(name);
- Common::SetCurrentThreadName(name);
- Common::SetCurrentThreadPriority(Common::ThreadPriority::VeryHigh);
+void CoreTiming::ThreadEntry(CoreTiming& instance, size_t id) {
+ const std::string name = "yuzu:HostTiming_" + std::to_string(id);
+ MicroProfileOnThreadCreate(name.c_str());
+ Common::SetCurrentThreadName(name.c_str());
+ Common::SetCurrentThreadPriority(Common::ThreadPriority::Critical);
instance.on_thread_init();
instance.ThreadLoop();
MicroProfileOnThreadExit();
@@ -56,71 +59,131 @@ void CoreTiming::Initialize(std::function<void()>&& on_thread_init_) {
event_fifo_id = 0;
shutting_down = false;
ticks = 0;
- const auto empty_timed_callback = [](std::uintptr_t, std::chrono::nanoseconds) {};
+ const auto empty_timed_callback = [](std::uintptr_t, u64, std::chrono::nanoseconds)
+ -> std::optional<std::chrono::nanoseconds> { return std::nullopt; };
ev_lost = CreateEvent("_lost_event", empty_timed_callback);
if (is_multicore) {
- timer_thread = std::make_unique<std::thread>(ThreadEntry, std::ref(*this));
+ worker_threads.emplace_back(ThreadEntry, std::ref(*this), 0);
}
}
void CoreTiming::Shutdown() {
- paused = true;
+ is_paused = true;
shutting_down = true;
- pause_event.Set();
- event.Set();
- if (timer_thread) {
- timer_thread->join();
+ std::atomic_thread_fence(std::memory_order_release);
+
+ event_cv.notify_all();
+ wait_pause_cv.notify_all();
+ for (auto& thread : worker_threads) {
+ thread.join();
}
+ worker_threads.clear();
+ pause_callbacks.clear();
ClearPendingEvents();
- timer_thread.reset();
has_started = false;
}
-void CoreTiming::Pause(bool is_paused) {
- paused = is_paused;
- pause_event.Set();
+void CoreTiming::Pause(bool is_paused_) {
+ std::unique_lock main_lock(event_mutex);
+ if (is_paused_ == paused_state.load(std::memory_order_relaxed)) {
+ return;
+ }
+ if (is_multicore) {
+ is_paused = is_paused_;
+ event_cv.notify_all();
+ if (!is_paused_) {
+ wait_pause_cv.notify_all();
+ }
+ }
+ paused_state.store(is_paused_, std::memory_order_relaxed);
+
+ if (!is_paused_) {
+ pause_end_time = GetGlobalTimeNs().count();
+ }
+
+ for (auto& cb : pause_callbacks) {
+ cb(is_paused_);
+ }
}
-void CoreTiming::SyncPause(bool is_paused) {
- if (is_paused == paused && paused_set == paused) {
+void CoreTiming::SyncPause(bool is_paused_) {
+ std::unique_lock main_lock(event_mutex);
+ if (is_paused_ == paused_state.load(std::memory_order_relaxed)) {
return;
}
- Pause(is_paused);
- if (timer_thread) {
- if (!is_paused) {
- pause_event.Set();
+
+ if (is_multicore) {
+ is_paused = is_paused_;
+ event_cv.notify_all();
+ if (!is_paused_) {
+ wait_pause_cv.notify_all();
+ }
+ }
+ paused_state.store(is_paused_, std::memory_order_relaxed);
+ if (is_multicore) {
+ if (is_paused_) {
+ wait_signal_cv.wait(main_lock, [this] { return pause_count == worker_threads.size(); });
+ } else {
+ wait_signal_cv.wait(main_lock, [this] { return pause_count == 0; });
}
- event.Set();
- while (paused_set != is_paused)
- ;
+ }
+
+ if (!is_paused_) {
+ pause_end_time = GetGlobalTimeNs().count();
+ }
+
+ for (auto& cb : pause_callbacks) {
+ cb(is_paused_);
}
}
bool CoreTiming::IsRunning() const {
- return !paused_set;
+ return !paused_state.load(std::memory_order_acquire);
}
bool CoreTiming::HasPendingEvents() const {
- return !(wait_set && event_queue.empty());
+ std::unique_lock main_lock(event_mutex);
+ return !event_queue.empty() || pending_events.load(std::memory_order_relaxed) != 0;
}
void CoreTiming::ScheduleEvent(std::chrono::nanoseconds ns_into_future,
const std::shared_ptr<EventType>& event_type,
- std::uintptr_t user_data) {
- {
- std::scoped_lock scope{basic_lock};
- const u64 timeout = static_cast<u64>((GetGlobalTimeNs() + ns_into_future).count());
+ std::uintptr_t user_data, bool absolute_time) {
+
+ std::unique_lock main_lock(event_mutex);
+ const auto next_time{absolute_time ? ns_into_future : GetGlobalTimeNs() + ns_into_future};
- event_queue.emplace_back(Event{timeout, event_fifo_id++, user_data, event_type});
+ event_queue.emplace_back(Event{next_time.count(), event_fifo_id++, user_data, event_type, 0});
+ pending_events.fetch_add(1, std::memory_order_relaxed);
- std::push_heap(event_queue.begin(), event_queue.end(), std::greater<>());
+ std::push_heap(event_queue.begin(), event_queue.end(), std::greater<>());
+
+ if (is_multicore) {
+ event_cv.notify_one();
+ }
+}
+
+void CoreTiming::ScheduleLoopingEvent(std::chrono::nanoseconds start_time,
+ std::chrono::nanoseconds resched_time,
+ const std::shared_ptr<EventType>& event_type,
+ std::uintptr_t user_data, bool absolute_time) {
+ std::unique_lock main_lock(event_mutex);
+ const auto next_time{absolute_time ? start_time : GetGlobalTimeNs() + start_time};
+
+ event_queue.emplace_back(
+ Event{next_time.count(), event_fifo_id++, user_data, event_type, resched_time.count()});
+ pending_events.fetch_add(1, std::memory_order_relaxed);
+
+ std::push_heap(event_queue.begin(), event_queue.end(), std::greater<>());
+
+ if (is_multicore) {
+ event_cv.notify_one();
}
- event.Set();
}
void CoreTiming::UnscheduleEvent(const std::shared_ptr<EventType>& event_type,
std::uintptr_t user_data) {
- std::scoped_lock scope{basic_lock};
+ std::unique_lock main_lock(event_mutex);
const auto itr = std::remove_if(event_queue.begin(), event_queue.end(), [&](const Event& e) {
return e.type.lock().get() == event_type.get() && e.user_data == user_data;
});
@@ -129,6 +192,7 @@ void CoreTiming::UnscheduleEvent(const std::shared_ptr<EventType>& event_type,
if (itr != event_queue.end()) {
event_queue.erase(itr, event_queue.end());
std::make_heap(event_queue.begin(), event_queue.end(), std::greater<>());
+ pending_events.fetch_sub(1, std::memory_order_relaxed);
}
}
@@ -168,11 +232,12 @@ u64 CoreTiming::GetClockTicks() const {
}
void CoreTiming::ClearPendingEvents() {
+ std::unique_lock main_lock(event_mutex);
event_queue.clear();
}
void CoreTiming::RemoveEvent(const std::shared_ptr<EventType>& event_type) {
- std::scoped_lock lock{basic_lock};
+ std::unique_lock main_lock(event_mutex);
const auto itr = std::remove_if(event_queue.begin(), event_queue.end(), [&](const Event& e) {
return e.type.lock().get() == event_type.get();
@@ -185,22 +250,48 @@ void CoreTiming::RemoveEvent(const std::shared_ptr<EventType>& event_type) {
}
}
+void CoreTiming::RegisterPauseCallback(PauseCallback&& callback) {
+ std::unique_lock main_lock(event_mutex);
+ pause_callbacks.emplace_back(std::move(callback));
+}
+
std::optional<s64> CoreTiming::Advance() {
- std::scoped_lock lock{advance_lock, basic_lock};
global_timer = GetGlobalTimeNs().count();
+ std::unique_lock main_lock(event_mutex);
while (!event_queue.empty() && event_queue.front().time <= global_timer) {
Event evt = std::move(event_queue.front());
std::pop_heap(event_queue.begin(), event_queue.end(), std::greater<>());
event_queue.pop_back();
- basic_lock.unlock();
if (const auto event_type{evt.type.lock()}) {
- event_type->callback(
- evt.user_data, std::chrono::nanoseconds{static_cast<s64>(global_timer - evt.time)});
+ event_mutex.unlock();
+
+ const auto new_schedule_time{event_type->callback(
+ evt.user_data, evt.time,
+ std::chrono::nanoseconds{GetGlobalTimeNs().count() - evt.time})};
+
+ event_mutex.lock();
+ pending_events.fetch_sub(1, std::memory_order_relaxed);
+
+ if (evt.reschedule_time != 0) {
+ // If this event was scheduled into a pause, its time now is going to be way behind.
+ // Re-set this event to continue from the end of the pause.
+ auto next_time{evt.time + evt.reschedule_time};
+ if (evt.time < pause_end_time) {
+ next_time = pause_end_time + evt.reschedule_time;
+ }
+
+ const auto next_schedule_time{new_schedule_time.has_value()
+ ? new_schedule_time.value().count()
+ : evt.reschedule_time};
+ event_queue.emplace_back(
+ Event{next_time, event_fifo_id++, evt.user_data, evt.type, next_schedule_time});
+ pending_events.fetch_add(1, std::memory_order_relaxed);
+ std::push_heap(event_queue.begin(), event_queue.end(), std::greater<>());
+ }
}
- basic_lock.lock();
global_timer = GetGlobalTimeNs().count();
}
@@ -213,26 +304,34 @@ std::optional<s64> CoreTiming::Advance() {
}
void CoreTiming::ThreadLoop() {
+ const auto predicate = [this] { return !event_queue.empty() || is_paused; };
has_started = true;
while (!shutting_down) {
- while (!paused) {
- paused_set = false;
+ while (!is_paused && !shutting_down) {
const auto next_time = Advance();
if (next_time) {
if (*next_time > 0) {
std::chrono::nanoseconds next_time_ns = std::chrono::nanoseconds(*next_time);
- event.WaitFor(next_time_ns);
+ std::unique_lock main_lock(event_mutex);
+ event_cv.wait_for(main_lock, next_time_ns, predicate);
}
} else {
- wait_set = true;
- event.Wait();
+ std::unique_lock main_lock(event_mutex);
+ event_cv.wait(main_lock, predicate);
}
- wait_set = false;
}
- paused_set = true;
- clock->Pause(true);
- pause_event.Wait();
- clock->Pause(false);
+ std::unique_lock main_lock(event_mutex);
+ pause_count++;
+ if (pause_count == worker_threads.size()) {
+ clock->Pause(true);
+ wait_signal_cv.notify_all();
+ }
+ wait_pause_cv.wait(main_lock, [this] { return !is_paused || shutting_down; });
+ pause_count--;
+ if (pause_count == 0) {
+ clock->Pause(false);
+ wait_signal_cv.notify_all();
+ }
}
}
diff --git a/src/core/core_timing.h b/src/core/core_timing.h
index d27773009..09b6ed81a 100644
--- a/src/core/core_timing.h
+++ b/src/core/core_timing.h
@@ -5,6 +5,7 @@
#include <atomic>
#include <chrono>
+#include <condition_variable>
#include <functional>
#include <memory>
#include <mutex>
@@ -14,14 +15,14 @@
#include <vector>
#include "common/common_types.h"
-#include "common/thread.h"
#include "common/wall_clock.h"
namespace Core::Timing {
/// A callback that may be scheduled for a particular core timing event.
-using TimedCallback =
- std::function<void(std::uintptr_t user_data, std::chrono::nanoseconds ns_late)>;
+using TimedCallback = std::function<std::optional<std::chrono::nanoseconds>(
+ std::uintptr_t user_data, s64 time, std::chrono::nanoseconds ns_late)>;
+using PauseCallback = std::function<void(bool paused)>;
/// Contains the characteristics of a particular event.
struct EventType {
@@ -93,7 +94,15 @@ public:
/// Schedules an event in core timing
void ScheduleEvent(std::chrono::nanoseconds ns_into_future,
- const std::shared_ptr<EventType>& event_type, std::uintptr_t user_data = 0);
+ const std::shared_ptr<EventType>& event_type, std::uintptr_t user_data = 0,
+ bool absolute_time = false);
+
+ /// Schedules an event which will automatically re-schedule itself with the given time, until
+ /// unscheduled
+ void ScheduleLoopingEvent(std::chrono::nanoseconds start_time,
+ std::chrono::nanoseconds resched_time,
+ const std::shared_ptr<EventType>& event_type,
+ std::uintptr_t user_data = 0, bool absolute_time = false);
void UnscheduleEvent(const std::shared_ptr<EventType>& event_type, std::uintptr_t user_data);
@@ -125,18 +134,21 @@ public:
/// Checks for events manually and returns time in nanoseconds for next event, threadsafe.
std::optional<s64> Advance();
+ /// Register a callback function to be called when coretiming pauses.
+ void RegisterPauseCallback(PauseCallback&& callback);
+
private:
struct Event;
/// Clear all pending events. This should ONLY be done on exit.
void ClearPendingEvents();
- static void ThreadEntry(CoreTiming& instance);
+ static void ThreadEntry(CoreTiming& instance, size_t id);
void ThreadLoop();
std::unique_ptr<Common::WallClock> clock;
- u64 global_timer = 0;
+ s64 global_timer = 0;
// The queue is a min-heap using std::make_heap/push_heap/pop_heap.
// We don't use std::priority_queue because we need to be able to serialize, unserialize and
@@ -144,25 +156,31 @@ private:
// accomodated by the standard adaptor class.
std::vector<Event> event_queue;
u64 event_fifo_id = 0;
+ std::atomic<size_t> pending_events{};
std::shared_ptr<EventType> ev_lost;
- Common::Event event{};
- Common::Event pause_event{};
- std::mutex basic_lock;
- std::mutex advance_lock;
- std::unique_ptr<std::thread> timer_thread;
- std::atomic<bool> paused{};
- std::atomic<bool> paused_set{};
- std::atomic<bool> wait_set{};
- std::atomic<bool> shutting_down{};
std::atomic<bool> has_started{};
std::function<void()> on_thread_init{};
+ std::vector<std::thread> worker_threads;
+
+ std::condition_variable event_cv;
+ std::condition_variable wait_pause_cv;
+ std::condition_variable wait_signal_cv;
+ mutable std::mutex event_mutex;
+
+ std::atomic<bool> paused_state{};
+ bool is_paused{};
+ bool shutting_down{};
bool is_multicore{};
+ size_t pause_count{};
+ s64 pause_end_time{};
/// Cycle timing
u64 ticks{};
s64 downcount{};
+
+ std::vector<PauseCallback> pause_callbacks{};
};
/// Creates a core timing event with the given name and callback.
diff --git a/src/core/cpu_manager.cpp b/src/core/cpu_manager.cpp
index fd6928105..37d3d83b9 100644
--- a/src/core/cpu_manager.cpp
+++ b/src/core/cpu_manager.cpp
@@ -41,51 +41,32 @@ void CpuManager::Shutdown() {
}
}
-std::function<void(void*)> CpuManager::GetGuestThreadStartFunc() {
- return GuestThreadFunction;
-}
-
-std::function<void(void*)> CpuManager::GetIdleThreadStartFunc() {
- return IdleThreadFunction;
-}
-
-std::function<void(void*)> CpuManager::GetShutdownThreadStartFunc() {
- return ShutdownThreadFunction;
-}
-
-void CpuManager::GuestThreadFunction(void* cpu_manager_) {
- CpuManager* cpu_manager = static_cast<CpuManager*>(cpu_manager_);
- if (cpu_manager->is_multicore) {
- cpu_manager->MultiCoreRunGuestThread();
+void CpuManager::GuestThreadFunction() {
+ if (is_multicore) {
+ MultiCoreRunGuestThread();
} else {
- cpu_manager->SingleCoreRunGuestThread();
+ SingleCoreRunGuestThread();
}
}
-void CpuManager::GuestRewindFunction(void* cpu_manager_) {
- CpuManager* cpu_manager = static_cast<CpuManager*>(cpu_manager_);
- if (cpu_manager->is_multicore) {
- cpu_manager->MultiCoreRunGuestLoop();
+void CpuManager::GuestRewindFunction() {
+ if (is_multicore) {
+ MultiCoreRunGuestLoop();
} else {
- cpu_manager->SingleCoreRunGuestLoop();
+ SingleCoreRunGuestLoop();
}
}
-void CpuManager::IdleThreadFunction(void* cpu_manager_) {
- CpuManager* cpu_manager = static_cast<CpuManager*>(cpu_manager_);
- if (cpu_manager->is_multicore) {
- cpu_manager->MultiCoreRunIdleThread();
+void CpuManager::IdleThreadFunction() {
+ if (is_multicore) {
+ MultiCoreRunIdleThread();
} else {
- cpu_manager->SingleCoreRunIdleThread();
+ SingleCoreRunIdleThread();
}
}
-void CpuManager::ShutdownThreadFunction(void* cpu_manager) {
- static_cast<CpuManager*>(cpu_manager)->ShutdownThread();
-}
-
-void* CpuManager::GetStartFuncParameter() {
- return this;
+void CpuManager::ShutdownThreadFunction() {
+ ShutdownThread();
}
///////////////////////////////////////////////////////////////////////////////
@@ -97,7 +78,7 @@ void CpuManager::MultiCoreRunGuestThread() {
kernel.CurrentScheduler()->OnThreadStart();
auto* thread = kernel.CurrentScheduler()->GetSchedulerCurrentThread();
auto& host_context = thread->GetHostContext();
- host_context->SetRewindPoint(GuestRewindFunction, this);
+ host_context->SetRewindPoint([this] { GuestRewindFunction(); });
MultiCoreRunGuestLoop();
}
@@ -134,7 +115,7 @@ void CpuManager::SingleCoreRunGuestThread() {
kernel.CurrentScheduler()->OnThreadStart();
auto* thread = kernel.CurrentScheduler()->GetSchedulerCurrentThread();
auto& host_context = thread->GetHostContext();
- host_context->SetRewindPoint(GuestRewindFunction, this);
+ host_context->SetRewindPoint([this] { GuestRewindFunction(); });
SingleCoreRunGuestLoop();
}
@@ -194,7 +175,9 @@ void CpuManager::PreemptSingleCore(bool from_running_enviroment) {
{
auto& scheduler = system.Kernel().Scheduler(current_core);
scheduler.Reload(scheduler.GetSchedulerCurrentThread());
- idle_count = 0;
+ if (!scheduler.IsIdle()) {
+ idle_count = 0;
+ }
}
}
diff --git a/src/core/cpu_manager.h b/src/core/cpu_manager.h
index f0751fc58..76dc58ee1 100644
--- a/src/core/cpu_manager.h
+++ b/src/core/cpu_manager.h
@@ -50,10 +50,15 @@ public:
void Initialize();
void Shutdown();
- static std::function<void(void*)> GetGuestThreadStartFunc();
- static std::function<void(void*)> GetIdleThreadStartFunc();
- static std::function<void(void*)> GetShutdownThreadStartFunc();
- void* GetStartFuncParameter();
+ std::function<void()> GetGuestThreadStartFunc() {
+ return [this] { GuestThreadFunction(); };
+ }
+ std::function<void()> GetIdleThreadStartFunc() {
+ return [this] { IdleThreadFunction(); };
+ }
+ std::function<void()> GetShutdownThreadStartFunc() {
+ return [this] { ShutdownThreadFunction(); };
+ }
void PreemptSingleCore(bool from_running_enviroment = true);
@@ -62,10 +67,10 @@ public:
}
private:
- static void GuestThreadFunction(void* cpu_manager);
- static void GuestRewindFunction(void* cpu_manager);
- static void IdleThreadFunction(void* cpu_manager);
- static void ShutdownThreadFunction(void* cpu_manager);
+ void GuestThreadFunction();
+ void GuestRewindFunction();
+ void IdleThreadFunction();
+ void ShutdownThreadFunction();
void MultiCoreRunGuestThread();
void MultiCoreRunGuestLoop();
diff --git a/src/core/debugger/gdbstub_arch.cpp b/src/core/debugger/gdbstub_arch.cpp
index 750c353b9..4bef09bd7 100644
--- a/src/core/debugger/gdbstub_arch.cpp
+++ b/src/core/debugger/gdbstub_arch.cpp
@@ -191,8 +191,10 @@ std::string GDBStubA64::RegRead(const Kernel::KThread* thread, size_t id) const
const auto& gprs{context.cpu_registers};
const auto& fprs{context.vector_registers};
- if (id <= SP_REGISTER) {
+ if (id < SP_REGISTER) {
return ValueToHex(gprs[id]);
+ } else if (id == SP_REGISTER) {
+ return ValueToHex(context.sp);
} else if (id == PC_REGISTER) {
return ValueToHex(context.pc);
} else if (id == PSTATE_REGISTER) {
@@ -215,8 +217,10 @@ void GDBStubA64::RegWrite(Kernel::KThread* thread, size_t id, std::string_view v
auto& context{thread->GetContext64()};
- if (id <= SP_REGISTER) {
+ if (id < SP_REGISTER) {
context.cpu_registers[id] = HexToValue<u64>(value);
+ } else if (id == SP_REGISTER) {
+ context.sp = HexToValue<u64>(value);
} else if (id == PC_REGISTER) {
context.pc = HexToValue<u64>(value);
} else if (id == PSTATE_REGISTER) {
diff --git a/src/core/hardware_interrupt_manager.cpp b/src/core/hardware_interrupt_manager.cpp
index d2d968a76..d08cc3315 100644
--- a/src/core/hardware_interrupt_manager.cpp
+++ b/src/core/hardware_interrupt_manager.cpp
@@ -11,11 +11,14 @@ namespace Core::Hardware {
InterruptManager::InterruptManager(Core::System& system_in) : system(system_in) {
gpu_interrupt_event = Core::Timing::CreateEvent(
- "GPUInterrupt", [this](std::uintptr_t message, std::chrono::nanoseconds) {
+ "GPUInterrupt",
+ [this](std::uintptr_t message, u64 time,
+ std::chrono::nanoseconds) -> std::optional<std::chrono::nanoseconds> {
auto nvdrv = system.ServiceManager().GetService<Service::Nvidia::NVDRV>("nvdrv");
const u32 syncpt = static_cast<u32>(message >> 32);
const u32 value = static_cast<u32>(message);
nvdrv->SignalGPUInterruptSyncpt(syncpt, value);
+ return std::nullopt;
});
}
diff --git a/src/core/hid/hid_types.h b/src/core/hid/hid_types.h
index 9f76f9bcb..e49223016 100644
--- a/src/core/hid/hid_types.h
+++ b/src/core/hid/hid_types.h
@@ -272,6 +272,7 @@ enum class VibrationDeviceType : u32 {
Unknown = 0,
LinearResonantActuator = 1,
GcErm = 2,
+ N64 = 3,
};
// This is nn::hid::VibrationGcErmCommand
diff --git a/src/core/hle/kernel/k_code_memory.h b/src/core/hle/kernel/k_code_memory.h
index 2410f74a3..2e7e1436a 100644
--- a/src/core/hle/kernel/k_code_memory.h
+++ b/src/core/hle/kernel/k_code_memory.h
@@ -30,19 +30,19 @@ public:
explicit KCodeMemory(KernelCore& kernel_);
Result Initialize(Core::DeviceMemory& device_memory, VAddr address, size_t size);
- void Finalize();
+ void Finalize() override;
Result Map(VAddr address, size_t size);
Result Unmap(VAddr address, size_t size);
Result MapToOwner(VAddr address, size_t size, Svc::MemoryPermission perm);
Result UnmapFromOwner(VAddr address, size_t size);
- bool IsInitialized() const {
+ bool IsInitialized() const override {
return m_is_initialized;
}
static void PostDestroy([[maybe_unused]] uintptr_t arg) {}
- KProcess* GetOwner() const {
+ KProcess* GetOwner() const override {
return m_owner;
}
VAddr GetSourceAddress() const {
diff --git a/src/core/hle/kernel/k_process.cpp b/src/core/hle/kernel/k_process.cpp
index 183c693e3..b662788b3 100644
--- a/src/core/hle/kernel/k_process.cpp
+++ b/src/core/hle/kernel/k_process.cpp
@@ -161,7 +161,7 @@ bool KProcess::ReleaseUserException(KThread* thread) {
std::addressof(num_waiters),
reinterpret_cast<uintptr_t>(std::addressof(exception_thread)));
next != nullptr) {
- next->SetState(ThreadState::Runnable);
+ next->EndWait(ResultSuccess);
}
KScheduler::SetSchedulerUpdateNeeded(kernel);
diff --git a/src/core/hle/kernel/k_scheduler.cpp b/src/core/hle/kernel/k_scheduler.cpp
index d586b3f5c..d599d2bcb 100644
--- a/src/core/hle/kernel/k_scheduler.cpp
+++ b/src/core/hle/kernel/k_scheduler.cpp
@@ -622,7 +622,7 @@ void KScheduler::YieldToAnyThread(KernelCore& kernel) {
}
KScheduler::KScheduler(Core::System& system_, s32 core_id_) : system{system_}, core_id{core_id_} {
- switch_fiber = std::make_shared<Common::Fiber>(OnSwitch, this);
+ switch_fiber = std::make_shared<Common::Fiber>([this] { SwitchToCurrent(); });
state.needs_scheduling.store(true);
state.interrupt_task_thread_runnable = false;
state.should_count_idle = false;
@@ -778,11 +778,6 @@ void KScheduler::ScheduleImpl() {
next_scheduler.SwitchContextStep2();
}
-void KScheduler::OnSwitch(void* this_scheduler) {
- KScheduler* sched = static_cast<KScheduler*>(this_scheduler);
- sched->SwitchToCurrent();
-}
-
void KScheduler::SwitchToCurrent() {
while (true) {
{
diff --git a/src/core/hle/kernel/k_scheduler.h b/src/core/hle/kernel/k_scheduler.h
index 3f90656ee..6a4760eca 100644
--- a/src/core/hle/kernel/k_scheduler.h
+++ b/src/core/hle/kernel/k_scheduler.h
@@ -55,6 +55,11 @@ public:
return idle_thread;
}
+ /// Returns true if the scheduler is idle
+ [[nodiscard]] bool IsIdle() const {
+ return GetSchedulerCurrentThread() == idle_thread;
+ }
+
/// Gets the timestamp for the last context switch in ticks.
[[nodiscard]] u64 GetLastContextSwitchTicks() const;
@@ -165,7 +170,6 @@ private:
*/
void UpdateLastContextSwitchTime(KThread* thread, KProcess* process);
- static void OnSwitch(void* this_scheduler);
void SwitchToCurrent();
KThread* prev_thread{};
diff --git a/src/core/hle/kernel/k_thread.cpp b/src/core/hle/kernel/k_thread.cpp
index 8d7faa662..90de86770 100644
--- a/src/core/hle/kernel/k_thread.cpp
+++ b/src/core/hle/kernel/k_thread.cpp
@@ -246,14 +246,12 @@ Result KThread::Initialize(KThreadFunction func, uintptr_t arg, VAddr user_stack
Result KThread::InitializeThread(KThread* thread, KThreadFunction func, uintptr_t arg,
VAddr user_stack_top, s32 prio, s32 core, KProcess* owner,
- ThreadType type, std::function<void(void*)>&& init_func,
- void* init_func_parameter) {
+ ThreadType type, std::function<void()>&& init_func) {
// Initialize the thread.
R_TRY(thread->Initialize(func, arg, user_stack_top, prio, core, owner, type));
// Initialize emulation parameters.
- thread->host_context =
- std::make_shared<Common::Fiber>(std::move(init_func), init_func_parameter);
+ thread->host_context = std::make_shared<Common::Fiber>(std::move(init_func));
thread->is_single_core = !Settings::values.use_multi_core.GetValue();
return ResultSuccess;
@@ -265,15 +263,13 @@ Result KThread::InitializeDummyThread(KThread* thread) {
Result KThread::InitializeIdleThread(Core::System& system, KThread* thread, s32 virt_core) {
return InitializeThread(thread, {}, {}, {}, IdleThreadPriority, virt_core, {}, ThreadType::Main,
- Core::CpuManager::GetIdleThreadStartFunc(),
- system.GetCpuManager().GetStartFuncParameter());
+ system.GetCpuManager().GetIdleThreadStartFunc());
}
Result KThread::InitializeHighPriorityThread(Core::System& system, KThread* thread,
KThreadFunction func, uintptr_t arg, s32 virt_core) {
return InitializeThread(thread, func, arg, {}, {}, virt_core, nullptr, ThreadType::HighPriority,
- Core::CpuManager::GetShutdownThreadStartFunc(),
- system.GetCpuManager().GetStartFuncParameter());
+ system.GetCpuManager().GetShutdownThreadStartFunc());
}
Result KThread::InitializeUserThread(Core::System& system, KThread* thread, KThreadFunction func,
@@ -281,8 +277,7 @@ Result KThread::InitializeUserThread(Core::System& system, KThread* thread, KThr
KProcess* owner) {
system.Kernel().GlobalSchedulerContext().AddThread(thread);
return InitializeThread(thread, func, arg, user_stack_top, prio, virt_core, owner,
- ThreadType::User, Core::CpuManager::GetGuestThreadStartFunc(),
- system.GetCpuManager().GetStartFuncParameter());
+ ThreadType::User, system.GetCpuManager().GetGuestThreadStartFunc());
}
void KThread::PostDestroy(uintptr_t arg) {
@@ -313,14 +308,20 @@ void KThread::Finalize() {
auto it = waiter_list.begin();
while (it != waiter_list.end()) {
- // Clear the lock owner
- it->SetLockOwner(nullptr);
+ // Get the thread.
+ KThread* const waiter = std::addressof(*it);
+
+ // The thread shouldn't be a kernel waiter.
+ ASSERT(!IsKernelAddressKey(waiter->GetAddressKey()));
+
+ // Clear the lock owner.
+ waiter->SetLockOwner(nullptr);
// Erase the waiter from our list.
it = waiter_list.erase(it);
// Cancel the thread's wait.
- it->CancelWait(ResultInvalidState, true);
+ waiter->CancelWait(ResultInvalidState, true);
}
}
@@ -485,9 +486,7 @@ void KThread::Unpin() {
// Resume any threads that began waiting on us while we were pinned.
for (auto it = pinned_waiter_list.begin(); it != pinned_waiter_list.end(); ++it) {
- if (it->GetState() == ThreadState::Waiting) {
- it->SetState(ThreadState::Runnable);
- }
+ it->EndWait(ResultSuccess);
}
}
@@ -882,6 +881,7 @@ void KThread::AddWaiterImpl(KThread* thread) {
// Keep track of how many kernel waiters we have.
if (IsKernelAddressKey(thread->GetAddressKey())) {
ASSERT((num_kernel_waiters++) >= 0);
+ KScheduler::SetSchedulerUpdateNeeded(kernel);
}
// Insert the waiter.
@@ -895,6 +895,7 @@ void KThread::RemoveWaiterImpl(KThread* thread) {
// Keep track of how many kernel waiters we have.
if (IsKernelAddressKey(thread->GetAddressKey())) {
ASSERT((num_kernel_waiters--) > 0);
+ KScheduler::SetSchedulerUpdateNeeded(kernel);
}
// Remove the waiter.
@@ -970,6 +971,7 @@ KThread* KThread::RemoveWaiterByKey(s32* out_num_waiters, VAddr key) {
// Keep track of how many kernel waiters we have.
if (IsKernelAddressKey(thread->GetAddressKey())) {
ASSERT((num_kernel_waiters--) > 0);
+ KScheduler::SetSchedulerUpdateNeeded(kernel);
}
it = waiter_list.erase(it);
diff --git a/src/core/hle/kernel/k_thread.h b/src/core/hle/kernel/k_thread.h
index 94c4cd1c8..28cd7ecb0 100644
--- a/src/core/hle/kernel/k_thread.h
+++ b/src/core/hle/kernel/k_thread.h
@@ -729,8 +729,7 @@ private:
[[nodiscard]] static Result InitializeThread(KThread* thread, KThreadFunction func,
uintptr_t arg, VAddr user_stack_top, s32 prio,
s32 core, KProcess* owner, ThreadType type,
- std::function<void(void*)>&& init_func,
- void* init_func_parameter);
+ std::function<void()>&& init_func);
static void RestorePriority(KernelCore& kernel_ctx, KThread* thread);
diff --git a/src/core/hle/kernel/kernel.cpp b/src/core/hle/kernel/kernel.cpp
index 0009193be..7307cf262 100644
--- a/src/core/hle/kernel/kernel.cpp
+++ b/src/core/hle/kernel/kernel.cpp
@@ -234,17 +234,18 @@ struct KernelCore::Impl {
void InitializePreemption(KernelCore& kernel) {
preemption_event = Core::Timing::CreateEvent(
- "PreemptionCallback", [this, &kernel](std::uintptr_t, std::chrono::nanoseconds) {
+ "PreemptionCallback",
+ [this, &kernel](std::uintptr_t, s64 time,
+ std::chrono::nanoseconds) -> std::optional<std::chrono::nanoseconds> {
{
KScopedSchedulerLock lock(kernel);
global_scheduler_context->PreemptThreads();
}
- const auto time_interval = std::chrono::nanoseconds{std::chrono::milliseconds(10)};
- system.CoreTiming().ScheduleEvent(time_interval, preemption_event);
+ return std::nullopt;
});
const auto time_interval = std::chrono::nanoseconds{std::chrono::milliseconds(10)};
- system.CoreTiming().ScheduleEvent(time_interval, preemption_event);
+ system.CoreTiming().ScheduleLoopingEvent(time_interval, time_interval, preemption_event);
}
void InitializeShutdownThreads() {
diff --git a/src/core/hle/kernel/time_manager.cpp b/src/core/hle/kernel/time_manager.cpp
index 2724c3782..5ee72c432 100644
--- a/src/core/hle/kernel/time_manager.cpp
+++ b/src/core/hle/kernel/time_manager.cpp
@@ -11,15 +11,17 @@
namespace Kernel {
TimeManager::TimeManager(Core::System& system_) : system{system_} {
- time_manager_event_type =
- Core::Timing::CreateEvent("Kernel::TimeManagerCallback",
- [this](std::uintptr_t thread_handle, std::chrono::nanoseconds) {
- KThread* thread = reinterpret_cast<KThread*>(thread_handle);
- {
- KScopedSchedulerLock sl(system.Kernel());
- thread->OnTimer();
- }
- });
+ time_manager_event_type = Core::Timing::CreateEvent(
+ "Kernel::TimeManagerCallback",
+ [this](std::uintptr_t thread_handle, s64 time,
+ std::chrono::nanoseconds) -> std::optional<std::chrono::nanoseconds> {
+ KThread* thread = reinterpret_cast<KThread*>(thread_handle);
+ {
+ KScopedSchedulerLock sl(system.Kernel());
+ thread->OnTimer();
+ }
+ return std::nullopt;
+ });
}
void TimeManager::ScheduleTimeEvent(KThread* thread, s64 nanoseconds) {
diff --git a/src/core/hle/service/hid/controllers/npad.cpp b/src/core/hle/service/hid/controllers/npad.cpp
index c08b0a5dc..3c28dee76 100644
--- a/src/core/hle/service/hid/controllers/npad.cpp
+++ b/src/core/hle/service/hid/controllers/npad.cpp
@@ -49,28 +49,41 @@ bool Controller_NPad::IsNpadIdValid(Core::HID::NpadIdType npad_id) {
}
}
-bool Controller_NPad::IsDeviceHandleValid(const Core::HID::VibrationDeviceHandle& device_handle) {
+Result Controller_NPad::IsDeviceHandleValid(const Core::HID::VibrationDeviceHandle& device_handle) {
const auto npad_id = IsNpadIdValid(static_cast<Core::HID::NpadIdType>(device_handle.npad_id));
const bool npad_type = device_handle.npad_type < Core::HID::NpadStyleIndex::MaxNpadType;
const bool device_index = device_handle.device_index < Core::HID::DeviceIndex::MaxDeviceIndex;
- return npad_id && npad_type && device_index;
+
+ if (!npad_type) {
+ return VibrationInvalidStyleIndex;
+ }
+ if (!npad_id) {
+ return VibrationInvalidNpadId;
+ }
+ if (!device_index) {
+ return VibrationDeviceIndexOutOfRange;
+ }
+
+ return ResultSuccess;
}
Result Controller_NPad::VerifyValidSixAxisSensorHandle(
const Core::HID::SixAxisSensorHandle& device_handle) {
const auto npad_id = IsNpadIdValid(static_cast<Core::HID::NpadIdType>(device_handle.npad_id));
+ const bool device_index = device_handle.device_index < Core::HID::DeviceIndex::MaxDeviceIndex;
+ const bool npad_type = device_handle.npad_type < Core::HID::NpadStyleIndex::MaxNpadType;
+
if (!npad_id) {
return InvalidNpadId;
}
- const bool device_index = device_handle.device_index < Core::HID::DeviceIndex::MaxDeviceIndex;
if (!device_index) {
return NpadDeviceIndexOutOfRange;
}
// This doesn't get validated on nnsdk
- const bool npad_type = device_handle.npad_type < Core::HID::NpadStyleIndex::MaxNpadType;
if (!npad_type) {
return NpadInvalidHandle;
}
+
return ResultSuccess;
}
@@ -705,6 +718,11 @@ Controller_NPad::NpadJoyHoldType Controller_NPad::GetHoldType() const {
}
void Controller_NPad::SetNpadHandheldActivationMode(NpadHandheldActivationMode activation_mode) {
+ if (activation_mode >= NpadHandheldActivationMode::MaxActivationMode) {
+ ASSERT_MSG(false, "Activation mode should be always None, Single or Dual");
+ return;
+ }
+
handheld_activation_mode = activation_mode;
}
@@ -820,11 +838,11 @@ bool Controller_NPad::VibrateControllerAtIndex(Core::HID::NpadIdType npad_id,
const auto now = steady_clock::now();
- // Filter out non-zero vibrations that are within 10ms of each other.
+ // Filter out non-zero vibrations that are within 15ms of each other.
if ((vibration_value.low_amplitude != 0.0f || vibration_value.high_amplitude != 0.0f) &&
duration_cast<milliseconds>(
now - controller.vibration[device_index].last_vibration_timepoint) <
- milliseconds(10)) {
+ milliseconds(15)) {
return false;
}
@@ -840,7 +858,7 @@ bool Controller_NPad::VibrateControllerAtIndex(Core::HID::NpadIdType npad_id,
void Controller_NPad::VibrateController(
const Core::HID::VibrationDeviceHandle& vibration_device_handle,
const Core::HID::VibrationValue& vibration_value) {
- if (!IsDeviceHandleValid(vibration_device_handle)) {
+ if (IsDeviceHandleValid(vibration_device_handle).IsError()) {
return;
}
@@ -903,7 +921,7 @@ void Controller_NPad::VibrateControllers(
Core::HID::VibrationValue Controller_NPad::GetLastVibration(
const Core::HID::VibrationDeviceHandle& vibration_device_handle) const {
- if (!IsDeviceHandleValid(vibration_device_handle)) {
+ if (IsDeviceHandleValid(vibration_device_handle).IsError()) {
return {};
}
@@ -914,7 +932,7 @@ Core::HID::VibrationValue Controller_NPad::GetLastVibration(
void Controller_NPad::InitializeVibrationDevice(
const Core::HID::VibrationDeviceHandle& vibration_device_handle) {
- if (!IsDeviceHandleValid(vibration_device_handle)) {
+ if (IsDeviceHandleValid(vibration_device_handle).IsError()) {
return;
}
@@ -941,7 +959,7 @@ void Controller_NPad::SetPermitVibrationSession(bool permit_vibration_session) {
bool Controller_NPad::IsVibrationDeviceMounted(
const Core::HID::VibrationDeviceHandle& vibration_device_handle) const {
- if (!IsDeviceHandleValid(vibration_device_handle)) {
+ if (IsDeviceHandleValid(vibration_device_handle).IsError()) {
return false;
}
diff --git a/src/core/hle/service/hid/controllers/npad.h b/src/core/hle/service/hid/controllers/npad.h
index 8b54724ed..1a589cca2 100644
--- a/src/core/hle/service/hid/controllers/npad.h
+++ b/src/core/hle/service/hid/controllers/npad.h
@@ -81,6 +81,7 @@ public:
Dual = 0,
Single = 1,
None = 2,
+ MaxActivationMode = 3,
};
// This is nn::hid::NpadCommunicationMode
@@ -196,7 +197,7 @@ public:
Core::HID::NpadButton GetAndResetPressState();
static bool IsNpadIdValid(Core::HID::NpadIdType npad_id);
- static bool IsDeviceHandleValid(const Core::HID::VibrationDeviceHandle& device_handle);
+ static Result IsDeviceHandleValid(const Core::HID::VibrationDeviceHandle& device_handle);
static Result VerifyValidSixAxisSensorHandle(
const Core::HID::SixAxisSensorHandle& device_handle);
diff --git a/src/core/hle/service/hid/errors.h b/src/core/hle/service/hid/errors.h
index 615c23b84..46282f42e 100644
--- a/src/core/hle/service/hid/errors.h
+++ b/src/core/hle/service/hid/errors.h
@@ -9,6 +9,9 @@ namespace Service::HID {
constexpr Result NpadInvalidHandle{ErrorModule::HID, 100};
constexpr Result NpadDeviceIndexOutOfRange{ErrorModule::HID, 107};
+constexpr Result VibrationInvalidStyleIndex{ErrorModule::HID, 122};
+constexpr Result VibrationInvalidNpadId{ErrorModule::HID, 123};
+constexpr Result VibrationDeviceIndexOutOfRange{ErrorModule::HID, 124};
constexpr Result InvalidSixAxisFusionRange{ErrorModule::HID, 423};
constexpr Result NpadIsDualJoycon{ErrorModule::HID, 601};
constexpr Result NpadIsSameType{ErrorModule::HID, 602};
diff --git a/src/core/hle/service/hid/hid.cpp b/src/core/hle/service/hid/hid.cpp
index dc5d0366d..89bb12442 100644
--- a/src/core/hle/service/hid/hid.cpp
+++ b/src/core/hle/service/hid/hid.cpp
@@ -74,26 +74,34 @@ IAppletResource::IAppletResource(Core::System& system_,
// Register update callbacks
pad_update_event = Core::Timing::CreateEvent(
"HID::UpdatePadCallback",
- [this](std::uintptr_t user_data, std::chrono::nanoseconds ns_late) {
+ [this](std::uintptr_t user_data, s64 time,
+ std::chrono::nanoseconds ns_late) -> std::optional<std::chrono::nanoseconds> {
const auto guard = LockService();
UpdateControllers(user_data, ns_late);
+ return std::nullopt;
});
mouse_keyboard_update_event = Core::Timing::CreateEvent(
"HID::UpdateMouseKeyboardCallback",
- [this](std::uintptr_t user_data, std::chrono::nanoseconds ns_late) {
+ [this](std::uintptr_t user_data, s64 time,
+ std::chrono::nanoseconds ns_late) -> std::optional<std::chrono::nanoseconds> {
const auto guard = LockService();
UpdateMouseKeyboard(user_data, ns_late);
+ return std::nullopt;
});
motion_update_event = Core::Timing::CreateEvent(
"HID::UpdateMotionCallback",
- [this](std::uintptr_t user_data, std::chrono::nanoseconds ns_late) {
+ [this](std::uintptr_t user_data, s64 time,
+ std::chrono::nanoseconds ns_late) -> std::optional<std::chrono::nanoseconds> {
const auto guard = LockService();
UpdateMotion(user_data, ns_late);
+ return std::nullopt;
});
- system.CoreTiming().ScheduleEvent(pad_update_ns, pad_update_event);
- system.CoreTiming().ScheduleEvent(mouse_keyboard_update_ns, mouse_keyboard_update_event);
- system.CoreTiming().ScheduleEvent(motion_update_ns, motion_update_event);
+ system.CoreTiming().ScheduleLoopingEvent(pad_update_ns, pad_update_ns, pad_update_event);
+ system.CoreTiming().ScheduleLoopingEvent(mouse_keyboard_update_ns, mouse_keyboard_update_ns,
+ mouse_keyboard_update_event);
+ system.CoreTiming().ScheduleLoopingEvent(motion_update_ns, motion_update_ns,
+ motion_update_event);
system.HIDCore().ReloadInputDevices();
}
@@ -135,13 +143,6 @@ void IAppletResource::UpdateControllers(std::uintptr_t user_data,
}
controller->OnUpdate(core_timing);
}
-
- // If ns_late is higher than the update rate ignore the delay
- if (ns_late > pad_update_ns) {
- ns_late = {};
- }
-
- core_timing.ScheduleEvent(pad_update_ns - ns_late, pad_update_event);
}
void IAppletResource::UpdateMouseKeyboard(std::uintptr_t user_data,
@@ -150,26 +151,12 @@ void IAppletResource::UpdateMouseKeyboard(std::uintptr_t user_data,
controllers[static_cast<size_t>(HidController::Mouse)]->OnUpdate(core_timing);
controllers[static_cast<size_t>(HidController::Keyboard)]->OnUpdate(core_timing);
-
- // If ns_late is higher than the update rate ignore the delay
- if (ns_late > mouse_keyboard_update_ns) {
- ns_late = {};
- }
-
- core_timing.ScheduleEvent(mouse_keyboard_update_ns - ns_late, mouse_keyboard_update_event);
}
void IAppletResource::UpdateMotion(std::uintptr_t user_data, std::chrono::nanoseconds ns_late) {
auto& core_timing = system.CoreTiming();
controllers[static_cast<size_t>(HidController::NPad)]->OnMotionUpdate(core_timing);
-
- // If ns_late is higher than the update rate ignore the delay
- if (ns_late > motion_update_ns) {
- ns_late = {};
- }
-
- core_timing.ScheduleEvent(motion_update_ns - ns_late, motion_update_event);
}
class IActiveVibrationDeviceList final : public ServiceFramework<IActiveVibrationDeviceList> {
@@ -778,7 +765,7 @@ void Hid::IsSixAxisSensorAtRest(Kernel::HLERequestContext& ctx) {
bool is_at_rest{};
auto& controller = GetAppletResource()->GetController<Controller_NPad>(HidController::NPad);
- const auto result = controller.IsSixAxisSensorAtRest(parameters.sixaxis_handle, is_at_rest);
+ controller.IsSixAxisSensorAtRest(parameters.sixaxis_handle, is_at_rest);
LOG_DEBUG(Service_HID,
"called, npad_type={}, npad_id={}, device_index={}, applet_resource_user_id={}",
@@ -786,7 +773,7 @@ void Hid::IsSixAxisSensorAtRest(Kernel::HLERequestContext& ctx) {
parameters.sixaxis_handle.device_index, parameters.applet_resource_user_id);
IPC::ResponseBuilder rb{ctx, 3};
- rb.Push(result);
+ rb.Push(ResultSuccess);
rb.Push(is_at_rest);
}
@@ -803,8 +790,8 @@ void Hid::IsFirmwareUpdateAvailableForSixAxisSensor(Kernel::HLERequestContext& c
bool is_firmware_available{};
auto& controller = GetAppletResource()->GetController<Controller_NPad>(HidController::NPad);
- const auto result = controller.IsFirmwareUpdateAvailableForSixAxisSensor(
- parameters.sixaxis_handle, is_firmware_available);
+ controller.IsFirmwareUpdateAvailableForSixAxisSensor(parameters.sixaxis_handle,
+ is_firmware_available);
LOG_WARNING(
Service_HID,
@@ -813,7 +800,7 @@ void Hid::IsFirmwareUpdateAvailableForSixAxisSensor(Kernel::HLERequestContext& c
parameters.sixaxis_handle.device_index, parameters.applet_resource_user_id);
IPC::ResponseBuilder rb{ctx, 3};
- rb.Push(result);
+ rb.Push(ResultSuccess);
rb.Push(is_firmware_available);
}
@@ -1083,13 +1070,13 @@ void Hid::DisconnectNpad(Kernel::HLERequestContext& ctx) {
const auto parameters{rp.PopRaw<Parameters>()};
auto& controller = GetAppletResource()->GetController<Controller_NPad>(HidController::NPad);
- const auto result = controller.DisconnectNpad(parameters.npad_id);
+ controller.DisconnectNpad(parameters.npad_id);
LOG_DEBUG(Service_HID, "called, npad_id={}, applet_resource_user_id={}", parameters.npad_id,
parameters.applet_resource_user_id);
IPC::ResponseBuilder rb{ctx, 2};
- rb.Push(result);
+ rb.Push(ResultSuccess);
}
void Hid::GetPlayerLedPattern(Kernel::HLERequestContext& ctx) {
@@ -1165,15 +1152,14 @@ void Hid::SetNpadJoyAssignmentModeSingleByDefault(Kernel::HLERequestContext& ctx
const auto parameters{rp.PopRaw<Parameters>()};
auto& controller = GetAppletResource()->GetController<Controller_NPad>(HidController::NPad);
- const auto result =
- controller.SetNpadMode(parameters.npad_id, Controller_NPad::NpadJoyDeviceType::Left,
- Controller_NPad::NpadJoyAssignmentMode::Single);
+ controller.SetNpadMode(parameters.npad_id, Controller_NPad::NpadJoyDeviceType::Left,
+ Controller_NPad::NpadJoyAssignmentMode::Single);
LOG_INFO(Service_HID, "called, npad_id={}, applet_resource_user_id={}", parameters.npad_id,
parameters.applet_resource_user_id);
IPC::ResponseBuilder rb{ctx, 2};
- rb.Push(result);
+ rb.Push(ResultSuccess);
}
void Hid::SetNpadJoyAssignmentModeSingle(Kernel::HLERequestContext& ctx) {
@@ -1189,15 +1175,15 @@ void Hid::SetNpadJoyAssignmentModeSingle(Kernel::HLERequestContext& ctx) {
const auto parameters{rp.PopRaw<Parameters>()};
auto& controller = GetAppletResource()->GetController<Controller_NPad>(HidController::NPad);
- const auto result = controller.SetNpadMode(parameters.npad_id, parameters.npad_joy_device_type,
- Controller_NPad::NpadJoyAssignmentMode::Single);
+ controller.SetNpadMode(parameters.npad_id, parameters.npad_joy_device_type,
+ Controller_NPad::NpadJoyAssignmentMode::Single);
LOG_INFO(Service_HID, "called, npad_id={}, applet_resource_user_id={}, npad_joy_device_type={}",
parameters.npad_id, parameters.applet_resource_user_id,
parameters.npad_joy_device_type);
IPC::ResponseBuilder rb{ctx, 2};
- rb.Push(result);
+ rb.Push(ResultSuccess);
}
void Hid::SetNpadJoyAssignmentModeDual(Kernel::HLERequestContext& ctx) {
@@ -1212,14 +1198,13 @@ void Hid::SetNpadJoyAssignmentModeDual(Kernel::HLERequestContext& ctx) {
const auto parameters{rp.PopRaw<Parameters>()};
auto& controller = GetAppletResource()->GetController<Controller_NPad>(HidController::NPad);
- const auto result = controller.SetNpadMode(parameters.npad_id, {},
- Controller_NPad::NpadJoyAssignmentMode::Dual);
+ controller.SetNpadMode(parameters.npad_id, {}, Controller_NPad::NpadJoyAssignmentMode::Dual);
LOG_INFO(Service_HID, "called, npad_id={}, applet_resource_user_id={}", parameters.npad_id,
parameters.applet_resource_user_id);
IPC::ResponseBuilder rb{ctx, 2};
- rb.Push(result);
+ rb.Push(ResultSuccess);
}
void Hid::MergeSingleJoyAsDualJoy(Kernel::HLERequestContext& ctx) {
@@ -1412,8 +1397,11 @@ void Hid::ClearNpadCaptureButtonAssignment(Kernel::HLERequestContext& ctx) {
void Hid::GetVibrationDeviceInfo(Kernel::HLERequestContext& ctx) {
IPC::RequestParser rp{ctx};
const auto vibration_device_handle{rp.PopRaw<Core::HID::VibrationDeviceHandle>()};
+ const auto& controller =
+ GetAppletResource()->GetController<Controller_NPad>(HidController::NPad);
Core::HID::VibrationDeviceInfo vibration_device_info;
+ bool check_device_index = false;
switch (vibration_device_handle.npad_type) {
case Core::HID::NpadStyleIndex::ProController:
@@ -1421,34 +1409,46 @@ void Hid::GetVibrationDeviceInfo(Kernel::HLERequestContext& ctx) {
case Core::HID::NpadStyleIndex::JoyconDual:
case Core::HID::NpadStyleIndex::JoyconLeft:
case Core::HID::NpadStyleIndex::JoyconRight:
- default:
vibration_device_info.type = Core::HID::VibrationDeviceType::LinearResonantActuator;
+ check_device_index = true;
break;
case Core::HID::NpadStyleIndex::GameCube:
vibration_device_info.type = Core::HID::VibrationDeviceType::GcErm;
break;
- case Core::HID::NpadStyleIndex::Pokeball:
+ case Core::HID::NpadStyleIndex::N64:
+ vibration_device_info.type = Core::HID::VibrationDeviceType::N64;
+ break;
+ default:
vibration_device_info.type = Core::HID::VibrationDeviceType::Unknown;
break;
}
- switch (vibration_device_handle.device_index) {
- case Core::HID::DeviceIndex::Left:
- vibration_device_info.position = Core::HID::VibrationDevicePosition::Left;
- break;
- case Core::HID::DeviceIndex::Right:
- vibration_device_info.position = Core::HID::VibrationDevicePosition::Right;
- break;
- case Core::HID::DeviceIndex::None:
- default:
- ASSERT_MSG(false, "DeviceIndex should never be None!");
- vibration_device_info.position = Core::HID::VibrationDevicePosition::None;
- break;
+ vibration_device_info.position = Core::HID::VibrationDevicePosition::None;
+ if (check_device_index) {
+ switch (vibration_device_handle.device_index) {
+ case Core::HID::DeviceIndex::Left:
+ vibration_device_info.position = Core::HID::VibrationDevicePosition::Left;
+ break;
+ case Core::HID::DeviceIndex::Right:
+ vibration_device_info.position = Core::HID::VibrationDevicePosition::Right;
+ break;
+ case Core::HID::DeviceIndex::None:
+ default:
+ ASSERT_MSG(false, "DeviceIndex should never be None!");
+ break;
+ }
}
LOG_DEBUG(Service_HID, "called, vibration_device_type={}, vibration_device_position={}",
vibration_device_info.type, vibration_device_info.position);
+ const auto result = controller.IsDeviceHandleValid(vibration_device_handle);
+ if (result.IsError()) {
+ IPC::ResponseBuilder rb{ctx, 2};
+ rb.Push(result);
+ return;
+ }
+
IPC::ResponseBuilder rb{ctx, 4};
rb.Push(ResultSuccess);
rb.PushRaw(vibration_device_info);
diff --git a/src/core/hle/service/hid/hidbus.cpp b/src/core/hle/service/hid/hidbus.cpp
index fa6153b4c..e5e50845f 100644
--- a/src/core/hle/service/hid/hidbus.cpp
+++ b/src/core/hle/service/hid/hidbus.cpp
@@ -50,12 +50,15 @@ HidBus::HidBus(Core::System& system_)
// Register update callbacks
hidbus_update_event = Core::Timing::CreateEvent(
"Hidbus::UpdateCallback",
- [this](std::uintptr_t user_data, std::chrono::nanoseconds ns_late) {
+ [this](std::uintptr_t user_data, s64 time,
+ std::chrono::nanoseconds ns_late) -> std::optional<std::chrono::nanoseconds> {
const auto guard = LockService();
UpdateHidbus(user_data, ns_late);
+ return std::nullopt;
});
- system_.CoreTiming().ScheduleEvent(hidbus_update_ns, hidbus_update_event);
+ system_.CoreTiming().ScheduleLoopingEvent(hidbus_update_ns, hidbus_update_ns,
+ hidbus_update_event);
}
HidBus::~HidBus() {
@@ -63,8 +66,6 @@ HidBus::~HidBus() {
}
void HidBus::UpdateHidbus(std::uintptr_t user_data, std::chrono::nanoseconds ns_late) {
- auto& core_timing = system.CoreTiming();
-
if (is_hidbus_enabled) {
for (std::size_t i = 0; i < devices.size(); ++i) {
if (!devices[i].is_device_initializated) {
@@ -82,13 +83,6 @@ void HidBus::UpdateHidbus(std::uintptr_t user_data, std::chrono::nanoseconds ns_
sizeof(HidbusStatusManagerEntry));
}
}
-
- // If ns_late is higher than the update rate ignore the delay
- if (ns_late > hidbus_update_ns) {
- ns_late = {};
- }
-
- core_timing.ScheduleEvent(hidbus_update_ns - ns_late, hidbus_update_event);
}
std::optional<std::size_t> HidBus::GetDeviceIndexFromHandle(BusHandle handle) const {
diff --git a/src/core/hle/service/nvflinger/binder.h b/src/core/hle/service/nvflinger/binder.h
index 21aaa40cd..157333ff8 100644
--- a/src/core/hle/service/nvflinger/binder.h
+++ b/src/core/hle/service/nvflinger/binder.h
@@ -34,6 +34,7 @@ enum class TransactionId {
class IBinder {
public:
+ virtual ~IBinder() = default;
virtual void Transact(Kernel::HLERequestContext& ctx, android::TransactionId code,
u32 flags) = 0;
virtual Kernel::KReadableEvent& GetNativeHandle() = 0;
diff --git a/src/core/hle/service/nvflinger/nvflinger.cpp b/src/core/hle/service/nvflinger/nvflinger.cpp
index 2b2985a2d..5f69c8c2c 100644
--- a/src/core/hle/service/nvflinger/nvflinger.cpp
+++ b/src/core/hle/service/nvflinger/nvflinger.cpp
@@ -67,21 +67,20 @@ NVFlinger::NVFlinger(Core::System& system_, HosBinderDriverServer& hos_binder_dr
// Schedule the screen composition events
composition_event = Core::Timing::CreateEvent(
- "ScreenComposition", [this](std::uintptr_t, std::chrono::nanoseconds ns_late) {
+ "ScreenComposition",
+ [this](std::uintptr_t, s64 time,
+ std::chrono::nanoseconds ns_late) -> std::optional<std::chrono::nanoseconds> {
const auto lock_guard = Lock();
Compose();
- const auto ticks = std::chrono::nanoseconds{GetNextTicks()};
- const auto ticks_delta = ticks - ns_late;
- const auto future_ns = std::max(std::chrono::nanoseconds::zero(), ticks_delta);
-
- this->system.CoreTiming().ScheduleEvent(future_ns, composition_event);
+ return std::max(std::chrono::nanoseconds::zero(),
+ std::chrono::nanoseconds(GetNextTicks()) - ns_late);
});
if (system.IsMulticore()) {
vsync_thread = std::jthread([this](std::stop_token token) { SplitVSync(token); });
} else {
- system.CoreTiming().ScheduleEvent(frame_ns, composition_event);
+ system.CoreTiming().ScheduleLoopingEvent(frame_ns, frame_ns, composition_event);
}
}
diff --git a/src/core/memory/cheat_engine.cpp b/src/core/memory/cheat_engine.cpp
index 5f71f0ff5..ffdbacc18 100644
--- a/src/core/memory/cheat_engine.cpp
+++ b/src/core/memory/cheat_engine.cpp
@@ -184,10 +184,12 @@ CheatEngine::~CheatEngine() {
void CheatEngine::Initialize() {
event = Core::Timing::CreateEvent(
"CheatEngine::FrameCallback::" + Common::HexToString(metadata.main_nso_build_id),
- [this](std::uintptr_t user_data, std::chrono::nanoseconds ns_late) {
+ [this](std::uintptr_t user_data, s64 time,
+ std::chrono::nanoseconds ns_late) -> std::optional<std::chrono::nanoseconds> {
FrameCallback(user_data, ns_late);
+ return std::nullopt;
});
- core_timing.ScheduleEvent(CHEAT_ENGINE_NS, event);
+ core_timing.ScheduleLoopingEvent(CHEAT_ENGINE_NS, CHEAT_ENGINE_NS, event);
metadata.process_id = system.CurrentProcess()->GetProcessID();
metadata.title_id = system.GetCurrentProcessProgramID();
@@ -237,8 +239,6 @@ void CheatEngine::FrameCallback(std::uintptr_t, std::chrono::nanoseconds ns_late
MICROPROFILE_SCOPE(Cheat_Engine);
vm.Execute(metadata);
-
- core_timing.ScheduleEvent(CHEAT_ENGINE_NS - ns_late, event);
}
} // namespace Core::Memory
diff --git a/src/core/tools/freezer.cpp b/src/core/tools/freezer.cpp
index 5cc99fbe4..98ebbbf32 100644
--- a/src/core/tools/freezer.cpp
+++ b/src/core/tools/freezer.cpp
@@ -53,8 +53,10 @@ Freezer::Freezer(Core::Timing::CoreTiming& core_timing_, Core::Memory::Memory& m
: core_timing{core_timing_}, memory{memory_} {
event = Core::Timing::CreateEvent(
"MemoryFreezer::FrameCallback",
- [this](std::uintptr_t user_data, std::chrono::nanoseconds ns_late) {
+ [this](std::uintptr_t user_data, s64 time,
+ std::chrono::nanoseconds ns_late) -> std::optional<std::chrono::nanoseconds> {
FrameCallback(user_data, ns_late);
+ return std::nullopt;
});
core_timing.ScheduleEvent(memory_freezer_ns, event);
}
diff --git a/src/input_common/drivers/sdl_driver.cpp b/src/input_common/drivers/sdl_driver.cpp
index 446c027d3..00474ac77 100644
--- a/src/input_common/drivers/sdl_driver.cpp
+++ b/src/input_common/drivers/sdl_driver.cpp
@@ -438,10 +438,17 @@ SDLDriver::SDLDriver(std::string input_engine_) : InputEngine(std::move(input_en
using namespace std::chrono_literals;
while (initialized) {
SDL_PumpEvents();
- SendVibrations();
std::this_thread::sleep_for(1ms);
}
});
+ vibration_thread = std::thread([this] {
+ Common::SetCurrentThreadName("yuzu:input:SDL_Vibration");
+ using namespace std::chrono_literals;
+ while (initialized) {
+ SendVibrations();
+ std::this_thread::sleep_for(10ms);
+ }
+ });
}
// Because the events for joystick connection happens before we have our event watcher added, we
// can just open all the joysticks right here
@@ -457,6 +464,7 @@ SDLDriver::~SDLDriver() {
initialized = false;
if (start_thread) {
poll_thread.join();
+ vibration_thread.join();
SDL_QuitSubSystem(SDL_INIT_JOYSTICK | SDL_INIT_GAMECONTROLLER);
}
}
diff --git a/src/input_common/drivers/sdl_driver.h b/src/input_common/drivers/sdl_driver.h
index 0846fbb50..7dc7a93c7 100644
--- a/src/input_common/drivers/sdl_driver.h
+++ b/src/input_common/drivers/sdl_driver.h
@@ -128,5 +128,6 @@ private:
std::atomic<bool> initialized = false;
std::thread poll_thread;
+ std::thread vibration_thread;
};
} // namespace InputCommon
diff --git a/src/tests/common/fibers.cpp b/src/tests/common/fibers.cpp
index cfc84d423..4e29f9199 100644
--- a/src/tests/common/fibers.cpp
+++ b/src/tests/common/fibers.cpp
@@ -43,7 +43,15 @@ class TestControl1 {
public:
TestControl1() = default;
- void DoWork();
+ void DoWork() {
+ const u32 id = thread_ids.Get();
+ u32 value = items[id];
+ for (u32 i = 0; i < id; i++) {
+ value++;
+ }
+ results[id] = value;
+ Fiber::YieldTo(work_fibers[id], *thread_fibers[id]);
+ }
void ExecuteThread(u32 id);
@@ -54,35 +62,16 @@ public:
std::vector<u32> results;
};
-static void WorkControl1(void* control) {
- auto* test_control = static_cast<TestControl1*>(control);
- test_control->DoWork();
-}
-
-void TestControl1::DoWork() {
- const u32 id = thread_ids.Get();
- u32 value = items[id];
- for (u32 i = 0; i < id; i++) {
- value++;
- }
- results[id] = value;
- Fiber::YieldTo(work_fibers[id], *thread_fibers[id]);
-}
-
void TestControl1::ExecuteThread(u32 id) {
thread_ids.Register(id);
auto thread_fiber = Fiber::ThreadToFiber();
thread_fibers[id] = thread_fiber;
- work_fibers[id] = std::make_shared<Fiber>(std::function<void(void*)>{WorkControl1}, this);
+ work_fibers[id] = std::make_shared<Fiber>([this] { DoWork(); });
items[id] = rand() % 256;
Fiber::YieldTo(thread_fibers[id], *work_fibers[id]);
thread_fibers[id]->Exit();
}
-static void ThreadStart1(u32 id, TestControl1& test_control) {
- test_control.ExecuteThread(id);
-}
-
/** This test checks for fiber setup configuration and validates that fibers are
* doing all the work required.
*/
@@ -95,7 +84,7 @@ TEST_CASE("Fibers::Setup", "[common]") {
test_control.results.resize(num_threads, 0);
std::vector<std::thread> threads;
for (u32 i = 0; i < num_threads; i++) {
- threads.emplace_back(ThreadStart1, i, std::ref(test_control));
+ threads.emplace_back([&test_control, i] { test_control.ExecuteThread(i); });
}
for (u32 i = 0; i < num_threads; i++) {
threads[i].join();
@@ -167,21 +156,6 @@ public:
std::shared_ptr<Common::Fiber> fiber3;
};
-static void WorkControl2_1(void* control) {
- auto* test_control = static_cast<TestControl2*>(control);
- test_control->DoWork1();
-}
-
-static void WorkControl2_2(void* control) {
- auto* test_control = static_cast<TestControl2*>(control);
- test_control->DoWork2();
-}
-
-static void WorkControl2_3(void* control) {
- auto* test_control = static_cast<TestControl2*>(control);
- test_control->DoWork3();
-}
-
void TestControl2::ExecuteThread(u32 id) {
thread_ids.Register(id);
auto thread_fiber = Fiber::ThreadToFiber();
@@ -193,18 +167,6 @@ void TestControl2::Exit() {
thread_fibers[id]->Exit();
}
-static void ThreadStart2_1(u32 id, TestControl2& test_control) {
- test_control.ExecuteThread(id);
- test_control.CallFiber1();
- test_control.Exit();
-}
-
-static void ThreadStart2_2(u32 id, TestControl2& test_control) {
- test_control.ExecuteThread(id);
- test_control.CallFiber2();
- test_control.Exit();
-}
-
/** This test checks for fiber thread exchange configuration and validates that fibers are
* that a fiber has been successfully transferred from one thread to another and that the TLS
* region of the thread is kept while changing fibers.
@@ -212,14 +174,19 @@ static void ThreadStart2_2(u32 id, TestControl2& test_control) {
TEST_CASE("Fibers::InterExchange", "[common]") {
TestControl2 test_control{};
test_control.thread_fibers.resize(2);
- test_control.fiber1 =
- std::make_shared<Fiber>(std::function<void(void*)>{WorkControl2_1}, &test_control);
- test_control.fiber2 =
- std::make_shared<Fiber>(std::function<void(void*)>{WorkControl2_2}, &test_control);
- test_control.fiber3 =
- std::make_shared<Fiber>(std::function<void(void*)>{WorkControl2_3}, &test_control);
- std::thread thread1(ThreadStart2_1, 0, std::ref(test_control));
- std::thread thread2(ThreadStart2_2, 1, std::ref(test_control));
+ test_control.fiber1 = std::make_shared<Fiber>([&test_control] { test_control.DoWork1(); });
+ test_control.fiber2 = std::make_shared<Fiber>([&test_control] { test_control.DoWork2(); });
+ test_control.fiber3 = std::make_shared<Fiber>([&test_control] { test_control.DoWork3(); });
+ std::thread thread1{[&test_control] {
+ test_control.ExecuteThread(0);
+ test_control.CallFiber1();
+ test_control.Exit();
+ }};
+ std::thread thread2{[&test_control] {
+ test_control.ExecuteThread(1);
+ test_control.CallFiber2();
+ test_control.Exit();
+ }};
thread1.join();
thread2.join();
REQUIRE(test_control.assert1);
@@ -270,16 +237,6 @@ public:
std::shared_ptr<Common::Fiber> fiber2;
};
-static void WorkControl3_1(void* control) {
- auto* test_control = static_cast<TestControl3*>(control);
- test_control->DoWork1();
-}
-
-static void WorkControl3_2(void* control) {
- auto* test_control = static_cast<TestControl3*>(control);
- test_control->DoWork2();
-}
-
void TestControl3::ExecuteThread(u32 id) {
thread_ids.Register(id);
auto thread_fiber = Fiber::ThreadToFiber();
@@ -291,12 +248,6 @@ void TestControl3::Exit() {
thread_fibers[id]->Exit();
}
-static void ThreadStart3(u32 id, TestControl3& test_control) {
- test_control.ExecuteThread(id);
- test_control.CallFiber1();
- test_control.Exit();
-}
-
/** This test checks for one two threads racing for starting the same fiber.
* It checks execution occurred in an ordered manner and by no time there were
* two contexts at the same time.
@@ -304,12 +255,15 @@ static void ThreadStart3(u32 id, TestControl3& test_control) {
TEST_CASE("Fibers::StartRace", "[common]") {
TestControl3 test_control{};
test_control.thread_fibers.resize(2);
- test_control.fiber1 =
- std::make_shared<Fiber>(std::function<void(void*)>{WorkControl3_1}, &test_control);
- test_control.fiber2 =
- std::make_shared<Fiber>(std::function<void(void*)>{WorkControl3_2}, &test_control);
- std::thread thread1(ThreadStart3, 0, std::ref(test_control));
- std::thread thread2(ThreadStart3, 1, std::ref(test_control));
+ test_control.fiber1 = std::make_shared<Fiber>([&test_control] { test_control.DoWork1(); });
+ test_control.fiber2 = std::make_shared<Fiber>([&test_control] { test_control.DoWork2(); });
+ const auto race_function{[&test_control](u32 id) {
+ test_control.ExecuteThread(id);
+ test_control.CallFiber1();
+ test_control.Exit();
+ }};
+ std::thread thread1([&] { race_function(0); });
+ std::thread thread2([&] { race_function(1); });
thread1.join();
thread2.join();
REQUIRE(test_control.value1 == 1);
@@ -319,12 +273,10 @@ TEST_CASE("Fibers::StartRace", "[common]") {
class TestControl4;
-static void WorkControl4(void* control);
-
class TestControl4 {
public:
TestControl4() {
- fiber1 = std::make_shared<Fiber>(std::function<void(void*)>{WorkControl4}, this);
+ fiber1 = std::make_shared<Fiber>([this] { DoWork(); });
goal_reached = false;
rewinded = false;
}
@@ -336,7 +288,7 @@ public:
}
void DoWork() {
- fiber1->SetRewindPoint(std::function<void(void*)>{WorkControl4}, this);
+ fiber1->SetRewindPoint([this] { DoWork(); });
if (rewinded) {
goal_reached = true;
Fiber::YieldTo(fiber1, *thread_fiber);
@@ -351,11 +303,6 @@ public:
bool rewinded;
};
-static void WorkControl4(void* control) {
- auto* test_control = static_cast<TestControl4*>(control);
- test_control->DoWork();
-}
-
TEST_CASE("Fibers::Rewind", "[common]") {
TestControl4 test_control{};
test_control.Execute();
diff --git a/src/tests/core/core_timing.cpp b/src/tests/core/core_timing.cpp
index 8358d36b5..894975e6f 100644
--- a/src/tests/core/core_timing.cpp
+++ b/src/tests/core/core_timing.cpp
@@ -8,6 +8,8 @@
#include <chrono>
#include <cstdlib>
#include <memory>
+#include <mutex>
+#include <optional>
#include <string>
#include "core/core.h"
@@ -21,15 +23,18 @@ std::array<s64, 5> delays{};
std::bitset<CB_IDS.size()> callbacks_ran_flags;
u64 expected_callback = 0;
+std::mutex control_mutex;
template <unsigned int IDX>
-void HostCallbackTemplate(std::uintptr_t user_data, std::chrono::nanoseconds ns_late) {
+std::optional<std::chrono::nanoseconds> HostCallbackTemplate(std::uintptr_t user_data, s64 time,
+ std::chrono::nanoseconds ns_late) {
+ std::unique_lock<std::mutex> lk(control_mutex);
static_assert(IDX < CB_IDS.size(), "IDX out of range");
callbacks_ran_flags.set(IDX);
REQUIRE(CB_IDS[IDX] == user_data);
- REQUIRE(CB_IDS[IDX] == CB_IDS[calls_order[expected_callback]]);
delays[IDX] = ns_late.count();
++expected_callback;
+ return std::nullopt;
}
struct ScopeInit final {
diff --git a/src/video_core/compatible_formats.cpp b/src/video_core/compatible_formats.cpp
index 014d880e2..4e75f33ca 100644
--- a/src/video_core/compatible_formats.cpp
+++ b/src/video_core/compatible_formats.cpp
@@ -131,9 +131,12 @@ constexpr std::array VIEW_CLASS_ASTC_8x8_RGBA{
// PixelFormat::ASTC_2D_10X5_SRGB
// Missing formats:
-// PixelFormat::ASTC_2D_10X6_UNORM
// PixelFormat::ASTC_2D_10X6_SRGB
+constexpr std::array VIEW_CLASS_ASTC_10x6_RGBA{
+ PixelFormat::ASTC_2D_10X6_UNORM,
+};
+
constexpr std::array VIEW_CLASS_ASTC_10x8_RGBA{
PixelFormat::ASTC_2D_10X8_UNORM,
PixelFormat::ASTC_2D_10X8_SRGB,
@@ -226,6 +229,7 @@ constexpr Table MakeViewTable() {
EnableRange(view, VIEW_CLASS_ASTC_6x6_RGBA);
EnableRange(view, VIEW_CLASS_ASTC_8x5_RGBA);
EnableRange(view, VIEW_CLASS_ASTC_8x8_RGBA);
+ EnableRange(view, VIEW_CLASS_ASTC_10x6_RGBA);
EnableRange(view, VIEW_CLASS_ASTC_10x8_RGBA);
EnableRange(view, VIEW_CLASS_ASTC_10x10_RGBA);
EnableRange(view, VIEW_CLASS_ASTC_12x12_RGBA);
diff --git a/src/video_core/renderer_opengl/maxwell_to_gl.h b/src/video_core/renderer_opengl/maxwell_to_gl.h
index 644b60d73..9a72d0d6d 100644
--- a/src/video_core/renderer_opengl/maxwell_to_gl.h
+++ b/src/video_core/renderer_opengl/maxwell_to_gl.h
@@ -98,6 +98,7 @@ constexpr std::array<FormatTuple, VideoCore::Surface::MaxPixelFormat> FORMAT_TAB
{GL_COMPRESSED_SRGB8_ALPHA8_ASTC_10x8_KHR}, // ASTC_2D_10X8_SRGB
{GL_COMPRESSED_RGBA_ASTC_6x6_KHR}, // ASTC_2D_6X6_UNORM
{GL_COMPRESSED_SRGB8_ALPHA8_ASTC_6x6_KHR}, // ASTC_2D_6X6_SRGB
+ {GL_COMPRESSED_RGBA_ASTC_10x6_KHR}, // ASTC_2D_10X6_UNORM
{GL_COMPRESSED_RGBA_ASTC_10x10_KHR}, // ASTC_2D_10X10_UNORM
{GL_COMPRESSED_SRGB8_ALPHA8_ASTC_10x10_KHR}, // ASTC_2D_10X10_SRGB
{GL_COMPRESSED_RGBA_ASTC_12x12_KHR}, // ASTC_2D_12X12_UNORM
diff --git a/src/video_core/renderer_vulkan/maxwell_to_vk.cpp b/src/video_core/renderer_vulkan/maxwell_to_vk.cpp
index 193cbe15e..689164a6a 100644
--- a/src/video_core/renderer_vulkan/maxwell_to_vk.cpp
+++ b/src/video_core/renderer_vulkan/maxwell_to_vk.cpp
@@ -195,6 +195,7 @@ struct FormatTuple {
{VK_FORMAT_ASTC_10x8_SRGB_BLOCK}, // ASTC_2D_10X8_SRGB
{VK_FORMAT_ASTC_6x6_UNORM_BLOCK}, // ASTC_2D_6X6_UNORM
{VK_FORMAT_ASTC_6x6_SRGB_BLOCK}, // ASTC_2D_6X6_SRGB
+ {VK_FORMAT_ASTC_10x6_UNORM_BLOCK}, // ASTC_2D_10X6_UNORM
{VK_FORMAT_ASTC_10x10_UNORM_BLOCK}, // ASTC_2D_10X10_UNORM
{VK_FORMAT_ASTC_10x10_SRGB_BLOCK}, // ASTC_2D_10X10_SRGB
{VK_FORMAT_ASTC_12x12_UNORM_BLOCK}, // ASTC_2D_12X12_UNORM
diff --git a/src/video_core/surface.cpp b/src/video_core/surface.cpp
index 69c1b1e6d..eecd0deff 100644
--- a/src/video_core/surface.cpp
+++ b/src/video_core/surface.cpp
@@ -247,6 +247,7 @@ bool IsPixelFormatASTC(PixelFormat format) {
case PixelFormat::ASTC_2D_10X8_SRGB:
case PixelFormat::ASTC_2D_6X6_UNORM:
case PixelFormat::ASTC_2D_6X6_SRGB:
+ case PixelFormat::ASTC_2D_10X6_UNORM:
case PixelFormat::ASTC_2D_10X10_UNORM:
case PixelFormat::ASTC_2D_10X10_SRGB:
case PixelFormat::ASTC_2D_12X12_UNORM:
diff --git a/src/video_core/surface.h b/src/video_core/surface.h
index 75e055592..0175432ff 100644
--- a/src/video_core/surface.h
+++ b/src/video_core/surface.h
@@ -94,6 +94,7 @@ enum class PixelFormat {
ASTC_2D_10X8_SRGB,
ASTC_2D_6X6_UNORM,
ASTC_2D_6X6_SRGB,
+ ASTC_2D_10X6_UNORM,
ASTC_2D_10X10_UNORM,
ASTC_2D_10X10_SRGB,
ASTC_2D_12X12_UNORM,
@@ -227,6 +228,7 @@ constexpr std::array<u8, MaxPixelFormat> BLOCK_WIDTH_TABLE = {{
10, // ASTC_2D_10X8_SRGB
6, // ASTC_2D_6X6_UNORM
6, // ASTC_2D_6X6_SRGB
+ 10, // ASTC_2D_10X6_UNORM
10, // ASTC_2D_10X10_UNORM
10, // ASTC_2D_10X10_SRGB
12, // ASTC_2D_12X12_UNORM
@@ -329,6 +331,7 @@ constexpr std::array<u8, MaxPixelFormat> BLOCK_HEIGHT_TABLE = {{
8, // ASTC_2D_10X8_SRGB
6, // ASTC_2D_6X6_UNORM
6, // ASTC_2D_6X6_SRGB
+ 6, // ASTC_2D_10X6_UNORM
10, // ASTC_2D_10X10_UNORM
10, // ASTC_2D_10X10_SRGB
12, // ASTC_2D_12X12_UNORM
@@ -431,6 +434,7 @@ constexpr std::array<u8, MaxPixelFormat> BITS_PER_BLOCK_TABLE = {{
128, // ASTC_2D_10X8_SRGB
128, // ASTC_2D_6X6_UNORM
128, // ASTC_2D_6X6_SRGB
+ 128, // ASTC_2D_10X6_UNORM
128, // ASTC_2D_10X10_UNORM
128, // ASTC_2D_10X10_SRGB
128, // ASTC_2D_12X12_UNORM
diff --git a/src/video_core/texture_cache/format_lookup_table.cpp b/src/video_core/texture_cache/format_lookup_table.cpp
index 0937768d6..1412aa076 100644
--- a/src/video_core/texture_cache/format_lookup_table.cpp
+++ b/src/video_core/texture_cache/format_lookup_table.cpp
@@ -206,6 +206,8 @@ PixelFormat PixelFormatFromTextureInfo(TextureFormat format, ComponentType red,
return PixelFormat::ASTC_2D_6X6_UNORM;
case Hash(TextureFormat::ASTC_2D_6X6, UNORM, SRGB):
return PixelFormat::ASTC_2D_6X6_SRGB;
+ case Hash(TextureFormat::ASTC_2D_10X6, UNORM, LINEAR):
+ return PixelFormat::ASTC_2D_10X6_UNORM;
case Hash(TextureFormat::ASTC_2D_10X10, UNORM, LINEAR):
return PixelFormat::ASTC_2D_10X10_UNORM;
case Hash(TextureFormat::ASTC_2D_10X10, UNORM, SRGB):
diff --git a/src/video_core/texture_cache/formatter.h b/src/video_core/texture_cache/formatter.h
index 1b78ed445..95a572604 100644
--- a/src/video_core/texture_cache/formatter.h
+++ b/src/video_core/texture_cache/formatter.h
@@ -175,6 +175,8 @@ struct fmt::formatter<VideoCore::Surface::PixelFormat> : fmt::formatter<fmt::str
return "ASTC_2D_6X6_UNORM";
case PixelFormat::ASTC_2D_6X6_SRGB:
return "ASTC_2D_6X6_SRGB";
+ case PixelFormat::ASTC_2D_10X6_UNORM:
+ return "ASTC_2D_10X6_UNORM";
case PixelFormat::ASTC_2D_10X10_UNORM:
return "ASTC_2D_10X10_UNORM";
case PixelFormat::ASTC_2D_10X10_SRGB:
diff --git a/src/video_core/vulkan_common/vulkan_device.cpp b/src/video_core/vulkan_common/vulkan_device.cpp
index 11ce865a7..743ac09f6 100644
--- a/src/video_core/vulkan_common/vulkan_device.cpp
+++ b/src/video_core/vulkan_common/vulkan_device.cpp
@@ -669,17 +669,6 @@ Device::Device(VkInstance instance_, vk::PhysicalDevice physical_, VkSurfaceKHR
const bool is_amd =
driver_id == VK_DRIVER_ID_AMD_PROPRIETARY || driver_id == VK_DRIVER_ID_AMD_OPEN_SOURCE;
if (is_amd) {
- // TODO(lat9nq): Add an upper bound when AMD fixes their VK_KHR_push_descriptor
- const bool has_broken_push_descriptor = VK_VERSION_MAJOR(properties.driverVersion) == 2 &&
- VK_VERSION_MINOR(properties.driverVersion) == 0 &&
- VK_VERSION_PATCH(properties.driverVersion) >= 226;
- if (khr_push_descriptor && has_broken_push_descriptor) {
- LOG_WARNING(
- Render_Vulkan,
- "Disabling AMD driver 2.0.226 and later from broken VK_KHR_push_descriptor");
- khr_push_descriptor = false;
- }
-
// AMD drivers need a higher amount of Sets per Pool in certain circunstances like in XC2.
sets_per_pool = 96;
// Disable VK_IMAGE_CREATE_CUBE_COMPATIBLE_BIT on AMD GCN4 and lower as it is broken.
diff --git a/src/yuzu/applets/qt_web_browser.cpp b/src/yuzu/applets/qt_web_browser.cpp
index 283c04cd5..89bd482e0 100644
--- a/src/yuzu/applets/qt_web_browser.cpp
+++ b/src/yuzu/applets/qt_web_browser.cpp
@@ -2,6 +2,8 @@
// SPDX-License-Identifier: GPL-2.0-or-later
#ifdef YUZU_USE_QT_WEB_ENGINE
+#include <bit>
+
#include <QApplication>
#include <QKeyEvent>
@@ -52,8 +54,8 @@ QtNXWebEngineView::QtNXWebEngineView(QWidget* parent, Core::System& system,
: QWebEngineView(parent), input_subsystem{input_subsystem_},
url_interceptor(std::make_unique<UrlRequestInterceptor>()),
input_interpreter(std::make_unique<InputInterpreter>(system)),
- default_profile{QWebEngineProfile::defaultProfile()},
- global_settings{QWebEngineSettings::globalSettings()} {
+ default_profile{QWebEngineProfile::defaultProfile()}, global_settings{
+ default_profile->settings()} {
default_profile->setPersistentStoragePath(QString::fromStdString(Common::FS::PathToUTF8String(
Common::FS::GetYuzuPath(Common::FS::YuzuPath::YuzuDir) / "qtwebengine")));
@@ -78,7 +80,7 @@ QtNXWebEngineView::QtNXWebEngineView(QWidget* parent, Core::System& system,
default_profile->scripts()->insert(gamepad);
default_profile->scripts()->insert(window_nx);
- default_profile->setRequestInterceptor(url_interceptor.get());
+ default_profile->setUrlRequestInterceptor(url_interceptor.get());
global_settings->setAttribute(QWebEngineSettings::LocalContentCanAccessRemoteUrls, true);
global_settings->setAttribute(QWebEngineSettings::FullScreenSupportEnabled, true);
@@ -211,8 +213,10 @@ template <Core::HID::NpadButton... T>
void QtNXWebEngineView::HandleWindowFooterButtonPressedOnce() {
const auto f = [this](Core::HID::NpadButton button) {
if (input_interpreter->IsButtonPressedOnce(button)) {
+ const auto button_index = std::countr_zero(static_cast<u64>(button));
+
page()->runJavaScript(
- QStringLiteral("yuzu_key_callbacks[%1] == null;").arg(static_cast<u8>(button)),
+ QStringLiteral("yuzu_key_callbacks[%1] == null;").arg(button_index),
[this, button](const QVariant& variant) {
if (variant.toBool()) {
switch (button) {
@@ -236,7 +240,7 @@ void QtNXWebEngineView::HandleWindowFooterButtonPressedOnce() {
page()->runJavaScript(
QStringLiteral("if (yuzu_key_callbacks[%1] != null) { yuzu_key_callbacks[%1](); }")
- .arg(static_cast<u8>(button)));
+ .arg(button_index));
}
};
diff --git a/src/yuzu/configuration/config.cpp b/src/yuzu/configuration/config.cpp
index 9df4752be..9686412d0 100644
--- a/src/yuzu/configuration/config.cpp
+++ b/src/yuzu/configuration/config.cpp
@@ -133,7 +133,7 @@ void Config::Initialize(const std::string& config_name) {
// Explicit std::string definition: Qt can't implicitly convert a std::string to a QVariant, nor
// can it implicitly convert a QVariant back to a {std::,Q}string
template <>
-void Config::ReadBasicSetting(Settings::BasicSetting<std::string>& setting) {
+void Config::ReadBasicSetting(Settings::Setting<std::string>& setting) {
const QString name = QString::fromStdString(setting.GetLabel());
const auto default_value = QString::fromStdString(setting.GetDefault());
if (qt_config->value(name + QStringLiteral("/default"), false).toBool()) {
@@ -144,7 +144,7 @@ void Config::ReadBasicSetting(Settings::BasicSetting<std::string>& setting) {
}
template <typename Type>
-void Config::ReadBasicSetting(Settings::BasicSetting<Type>& setting) {
+void Config::ReadBasicSetting(Settings::Setting<Type>& setting) {
const QString name = QString::fromStdString(setting.GetLabel());
const Type default_value = setting.GetDefault();
if (qt_config->value(name + QStringLiteral("/default"), false).toBool()) {
@@ -157,7 +157,7 @@ void Config::ReadBasicSetting(Settings::BasicSetting<Type>& setting) {
// Explicit std::string definition: Qt can't implicitly convert a std::string to a QVariant
template <>
-void Config::WriteBasicSetting(const Settings::BasicSetting<std::string>& setting) {
+void Config::WriteBasicSetting(const Settings::Setting<std::string>& setting) {
const QString name = QString::fromStdString(setting.GetLabel());
const std::string& value = setting.GetValue();
qt_config->setValue(name + QStringLiteral("/default"), value == setting.GetDefault());
@@ -165,7 +165,7 @@ void Config::WriteBasicSetting(const Settings::BasicSetting<std::string>& settin
}
template <typename Type>
-void Config::WriteBasicSetting(const Settings::BasicSetting<Type>& setting) {
+void Config::WriteBasicSetting(const Settings::Setting<Type>& setting) {
const QString name = QString::fromStdString(setting.GetLabel());
const Type value = setting.GetValue();
qt_config->setValue(name + QStringLiteral("/default"), value == setting.GetDefault());
@@ -173,7 +173,7 @@ void Config::WriteBasicSetting(const Settings::BasicSetting<Type>& setting) {
}
template <typename Type>
-void Config::WriteGlobalSetting(const Settings::Setting<Type>& setting) {
+void Config::WriteGlobalSetting(const Settings::SwitchableSetting<Type>& setting) {
const QString name = QString::fromStdString(setting.GetLabel());
const Type& value = setting.GetValue(global);
if (!global) {
@@ -1422,7 +1422,7 @@ QVariant Config::ReadSetting(const QString& name, const QVariant& default_value)
}
template <typename Type>
-void Config::ReadGlobalSetting(Settings::Setting<Type>& setting) {
+void Config::ReadGlobalSetting(Settings::SwitchableSetting<Type>& setting) {
QString name = QString::fromStdString(setting.GetLabel());
const bool use_global = qt_config->value(name + QStringLiteral("/use_global"), true).toBool();
setting.SetGlobal(use_global);
diff --git a/src/yuzu/configuration/config.h b/src/yuzu/configuration/config.h
index f0ab6bdaa..9ca878d23 100644
--- a/src/yuzu/configuration/config.h
+++ b/src/yuzu/configuration/config.h
@@ -160,7 +160,7 @@ private:
* @param The setting
*/
template <typename Type>
- void ReadGlobalSetting(Settings::Setting<Type>& setting);
+ void ReadGlobalSetting(Settings::SwitchableSetting<Type>& setting);
/**
* Sets a value to the qt_config using the setting's label and default value. If the config is a
@@ -169,7 +169,7 @@ private:
* @param The setting
*/
template <typename Type>
- void WriteGlobalSetting(const Settings::Setting<Type>& setting);
+ void WriteGlobalSetting(const Settings::SwitchableSetting<Type>& setting);
/**
* Reads a value from the qt_config using the setting's label and default value and applies the
@@ -178,14 +178,14 @@ private:
* @param The setting
*/
template <typename Type>
- void ReadBasicSetting(Settings::BasicSetting<Type>& setting);
+ void ReadBasicSetting(Settings::Setting<Type>& setting);
/** Sets a value from the setting in the qt_config using the setting's label and default value.
*
* @param The setting
*/
template <typename Type>
- void WriteBasicSetting(const Settings::BasicSetting<Type>& setting);
+ void WriteBasicSetting(const Settings::Setting<Type>& setting);
ConfigType type;
std::unique_ptr<QSettings> qt_config;
diff --git a/src/yuzu/configuration/configuration_shared.cpp b/src/yuzu/configuration/configuration_shared.cpp
index 5190bd18b..dd4959417 100644
--- a/src/yuzu/configuration/configuration_shared.cpp
+++ b/src/yuzu/configuration/configuration_shared.cpp
@@ -9,7 +9,7 @@
#include "yuzu/configuration/configuration_shared.h"
#include "yuzu/configuration/configure_per_game.h"
-void ConfigurationShared::ApplyPerGameSetting(Settings::Setting<bool>* setting,
+void ConfigurationShared::ApplyPerGameSetting(Settings::SwitchableSetting<bool>* setting,
const QCheckBox* checkbox,
const CheckState& tracker) {
if (Settings::IsConfiguringGlobal() && setting->UsingGlobal()) {
@@ -25,7 +25,7 @@ void ConfigurationShared::ApplyPerGameSetting(Settings::Setting<bool>* setting,
}
void ConfigurationShared::SetPerGameSetting(QCheckBox* checkbox,
- const Settings::Setting<bool>* setting) {
+ const Settings::SwitchableSetting<bool>* setting) {
if (setting->UsingGlobal()) {
checkbox->setCheckState(Qt::PartiallyChecked);
} else {
@@ -45,7 +45,7 @@ void ConfigurationShared::SetHighlight(QWidget* widget, bool highlighted) {
}
void ConfigurationShared::SetColoredTristate(QCheckBox* checkbox,
- const Settings::Setting<bool>& setting,
+ const Settings::SwitchableSetting<bool>& setting,
CheckState& tracker) {
if (setting.UsingGlobal()) {
tracker = CheckState::Global;
diff --git a/src/yuzu/configuration/configuration_shared.h b/src/yuzu/configuration/configuration_shared.h
index 903a9baae..77802a367 100644
--- a/src/yuzu/configuration/configuration_shared.h
+++ b/src/yuzu/configuration/configuration_shared.h
@@ -25,10 +25,10 @@ enum class CheckState {
// Global-aware apply and set functions
// ApplyPerGameSetting, given a Settings::Setting and a Qt UI element, properly applies a Setting
-void ApplyPerGameSetting(Settings::Setting<bool>* setting, const QCheckBox* checkbox,
+void ApplyPerGameSetting(Settings::SwitchableSetting<bool>* setting, const QCheckBox* checkbox,
const CheckState& tracker);
template <typename Type>
-void ApplyPerGameSetting(Settings::Setting<Type>* setting, const QComboBox* combobox) {
+void ApplyPerGameSetting(Settings::SwitchableSetting<Type>* setting, const QComboBox* combobox) {
if (Settings::IsConfiguringGlobal() && setting->UsingGlobal()) {
setting->SetValue(static_cast<Type>(combobox->currentIndex()));
} else if (!Settings::IsConfiguringGlobal()) {
@@ -43,10 +43,10 @@ void ApplyPerGameSetting(Settings::Setting<Type>* setting, const QComboBox* comb
}
// Sets a Qt UI element given a Settings::Setting
-void SetPerGameSetting(QCheckBox* checkbox, const Settings::Setting<bool>* setting);
+void SetPerGameSetting(QCheckBox* checkbox, const Settings::SwitchableSetting<bool>* setting);
template <typename Type>
-void SetPerGameSetting(QComboBox* combobox, const Settings::Setting<Type>* setting) {
+void SetPerGameSetting(QComboBox* combobox, const Settings::SwitchableSetting<Type>* setting) {
combobox->setCurrentIndex(setting->UsingGlobal() ? ConfigurationShared::USE_GLOBAL_INDEX
: static_cast<int>(setting->GetValue()) +
ConfigurationShared::USE_GLOBAL_OFFSET);
@@ -56,7 +56,7 @@ void SetPerGameSetting(QComboBox* combobox, const Settings::Setting<Type>* setti
void SetHighlight(QWidget* widget, bool highlighted);
// Sets up a QCheckBox like a tristate one, given a Setting
-void SetColoredTristate(QCheckBox* checkbox, const Settings::Setting<bool>& setting,
+void SetColoredTristate(QCheckBox* checkbox, const Settings::SwitchableSetting<bool>& setting,
CheckState& tracker);
void SetColoredTristate(QCheckBox* checkbox, bool global, bool state, bool global_state,
CheckState& tracker);
diff --git a/src/yuzu/uisettings.h b/src/yuzu/uisettings.h
index c64d87ace..044d88ca6 100644
--- a/src/yuzu/uisettings.h
+++ b/src/yuzu/uisettings.h
@@ -64,28 +64,28 @@ struct Values {
QByteArray gamelist_header_state;
QByteArray microprofile_geometry;
- Settings::BasicSetting<bool> microprofile_visible{false, "microProfileDialogVisible"};
-
- Settings::BasicSetting<bool> single_window_mode{true, "singleWindowMode"};
- Settings::BasicSetting<bool> fullscreen{false, "fullscreen"};
- Settings::BasicSetting<bool> display_titlebar{true, "displayTitleBars"};
- Settings::BasicSetting<bool> show_filter_bar{true, "showFilterBar"};
- Settings::BasicSetting<bool> show_status_bar{true, "showStatusBar"};
-
- Settings::BasicSetting<bool> confirm_before_closing{true, "confirmClose"};
- Settings::BasicSetting<bool> first_start{true, "firstStart"};
- Settings::BasicSetting<bool> pause_when_in_background{false, "pauseWhenInBackground"};
- Settings::BasicSetting<bool> mute_when_in_background{false, "muteWhenInBackground"};
- Settings::BasicSetting<bool> hide_mouse{true, "hideInactiveMouse"};
+ Settings::Setting<bool> microprofile_visible{false, "microProfileDialogVisible"};
+
+ Settings::Setting<bool> single_window_mode{true, "singleWindowMode"};
+ Settings::Setting<bool> fullscreen{false, "fullscreen"};
+ Settings::Setting<bool> display_titlebar{true, "displayTitleBars"};
+ Settings::Setting<bool> show_filter_bar{true, "showFilterBar"};
+ Settings::Setting<bool> show_status_bar{true, "showStatusBar"};
+
+ Settings::Setting<bool> confirm_before_closing{true, "confirmClose"};
+ Settings::Setting<bool> first_start{true, "firstStart"};
+ Settings::Setting<bool> pause_when_in_background{false, "pauseWhenInBackground"};
+ Settings::Setting<bool> mute_when_in_background{false, "muteWhenInBackground"};
+ Settings::Setting<bool> hide_mouse{true, "hideInactiveMouse"};
// Set when Vulkan is known to crash the application
- Settings::BasicSetting<bool> has_broken_vulkan{false, "has_broken_vulkan"};
+ Settings::Setting<bool> has_broken_vulkan{false, "has_broken_vulkan"};
- Settings::BasicSetting<bool> select_user_on_boot{false, "select_user_on_boot"};
+ Settings::Setting<bool> select_user_on_boot{false, "select_user_on_boot"};
// Discord RPC
- Settings::BasicSetting<bool> enable_discord_presence{true, "enable_discord_presence"};
+ Settings::Setting<bool> enable_discord_presence{true, "enable_discord_presence"};
- Settings::BasicSetting<bool> enable_screenshot_save_as{true, "enable_screenshot_save_as"};
+ Settings::Setting<bool> enable_screenshot_save_as{true, "enable_screenshot_save_as"};
QString roms_path;
QString symbols_path;
@@ -100,25 +100,25 @@ struct Values {
// Shortcut name <Shortcut, context>
std::vector<Shortcut> shortcuts;
- Settings::BasicSetting<uint32_t> callout_flags{0, "calloutFlags"};
+ Settings::Setting<uint32_t> callout_flags{0, "calloutFlags"};
// logging
- Settings::BasicSetting<bool> show_console{false, "showConsole"};
+ Settings::Setting<bool> show_console{false, "showConsole"};
// Game List
- Settings::BasicSetting<bool> show_add_ons{true, "show_add_ons"};
- Settings::BasicSetting<uint32_t> game_icon_size{64, "game_icon_size"};
- Settings::BasicSetting<uint32_t> folder_icon_size{48, "folder_icon_size"};
- Settings::BasicSetting<uint8_t> row_1_text_id{3, "row_1_text_id"};
- Settings::BasicSetting<uint8_t> row_2_text_id{2, "row_2_text_id"};
+ Settings::Setting<bool> show_add_ons{true, "show_add_ons"};
+ Settings::Setting<uint32_t> game_icon_size{64, "game_icon_size"};
+ Settings::Setting<uint32_t> folder_icon_size{48, "folder_icon_size"};
+ Settings::Setting<uint8_t> row_1_text_id{3, "row_1_text_id"};
+ Settings::Setting<uint8_t> row_2_text_id{2, "row_2_text_id"};
std::atomic_bool is_game_list_reload_pending{false};
- Settings::BasicSetting<bool> cache_game_list{true, "cache_game_list"};
- Settings::BasicSetting<bool> favorites_expanded{true, "favorites_expanded"};
+ Settings::Setting<bool> cache_game_list{true, "cache_game_list"};
+ Settings::Setting<bool> favorites_expanded{true, "favorites_expanded"};
QVector<u64> favorited_ids;
bool configuration_applied;
bool reset_to_defaults;
- Settings::BasicSetting<bool> disable_web_applet{true, "disable_web_applet"};
+ Settings::Setting<bool> disable_web_applet{true, "disable_web_applet"};
};
extern Values values;
diff --git a/src/yuzu_cmd/config.cpp b/src/yuzu_cmd/config.cpp
index fc4744fb0..903e02297 100644
--- a/src/yuzu_cmd/config.cpp
+++ b/src/yuzu_cmd/config.cpp
@@ -90,17 +90,17 @@ static const std::array<std::array<int, 5>, Settings::NativeAnalog::NumAnalogs>
}};
template <>
-void Config::ReadSetting(const std::string& group, Settings::BasicSetting<std::string>& setting) {
+void Config::ReadSetting(const std::string& group, Settings::Setting<std::string>& setting) {
setting = sdl2_config->Get(group, setting.GetLabel(), setting.GetDefault());
}
template <>
-void Config::ReadSetting(const std::string& group, Settings::BasicSetting<bool>& setting) {
+void Config::ReadSetting(const std::string& group, Settings::Setting<bool>& setting) {
setting = sdl2_config->GetBoolean(group, setting.GetLabel(), setting.GetDefault());
}
template <typename Type>
-void Config::ReadSetting(const std::string& group, Settings::BasicSetting<Type>& setting) {
+void Config::ReadSetting(const std::string& group, Settings::Setting<Type>& setting) {
setting = static_cast<Type>(sdl2_config->GetInteger(group, setting.GetLabel(),
static_cast<long>(setting.GetDefault())));
}
diff --git a/src/yuzu_cmd/config.h b/src/yuzu_cmd/config.h
index f61ba23ec..ccf77d668 100644
--- a/src/yuzu_cmd/config.h
+++ b/src/yuzu_cmd/config.h
@@ -28,11 +28,11 @@ public:
private:
/**
- * Applies a value read from the sdl2_config to a BasicSetting.
+ * Applies a value read from the sdl2_config to a Setting.
*
* @param group The name of the INI group
* @param setting The yuzu setting to modify
*/
template <typename Type>
- void ReadSetting(const std::string& group, Settings::BasicSetting<Type>& setting);
+ void ReadSetting(const std::string& group, Settings::Setting<Type>& setting);
};