diff options
Diffstat (limited to 'src')
-rw-r--r-- | src/core/hle/service/cfg/cfg.cpp | 141 | ||||
-rw-r--r-- | src/core/hle/service/cfg/cfg.h | 57 |
2 files changed, 107 insertions, 91 deletions
diff --git a/src/core/hle/service/cfg/cfg.cpp b/src/core/hle/service/cfg/cfg.cpp index 62ad90fdc..6f2cf0190 100644 --- a/src/core/hle/service/cfg/cfg.cpp +++ b/src/core/hle/service/cfg/cfg.cpp @@ -21,28 +21,67 @@ namespace Service { namespace CFG { -const u64 CFG_SAVE_ID = 0x00010017; -const u64 CONSOLE_UNIQUE_ID = 0xDEADC0DE; -const ConsoleModelInfo CONSOLE_MODEL = { NINTENDO_3DS_XL, { 0, 0, 0 } }; -const u8 CONSOLE_LANGUAGE = LANGUAGE_EN; -const char CONSOLE_USERNAME[0x14] = "CITRA"; +/// The maximum number of block entries that can exist in the config file +static const u32 CONFIG_FILE_MAX_BLOCK_ENTRIES = 1479; + +namespace { + +/** + * The header of the config savedata file, + * contains information about the blocks in the file + */ +struct SaveFileConfig { + u16 total_entries; ///< The total number of set entries in the config file + u16 data_entries_offset; ///< The offset where the data for the blocks start, this is hardcoded to 0x455C as per hardware + SaveConfigBlockEntry block_entries[CONFIG_FILE_MAX_BLOCK_ENTRIES]; ///< The block headers, the maximum possible value is 1479 as per hardware + u32 unknown; ///< This field is unknown, possibly padding, 0 has been observed in hardware +}; +static_assert(sizeof(SaveFileConfig) == 0x455C, "SaveFileConfig header must be exactly 0x455C bytes"); + +struct UsernameBlock { + char16_t username[10]; ///< Exactly 20 bytes long, padded with zeros at the end if necessary + u32 zero; + u32 ng_word; +}; +static_assert(sizeof(UsernameBlock) == 0x1C, "UsernameBlock must be exactly 0x1C bytes"); + +struct ConsoleModelInfo { + u8 model; ///< The console model (3DS, 2DS, etc) + u8 unknown[3]; ///< Unknown data +}; +static_assert(sizeof(ConsoleModelInfo) == 4, "ConsoleModelInfo must be exactly 4 bytes"); + +struct ConsoleCountryInfo { + u8 unknown[3]; ///< Unknown data + u8 country_code; ///< The country code of the console +}; +static_assert(sizeof(ConsoleCountryInfo) == 4, "ConsoleCountryInfo must be exactly 4 bytes"); + +} + +static const u64 CFG_SAVE_ID = 0x00010017; +static const u64 CONSOLE_UNIQUE_ID = 0xDEADC0DE; +static const ConsoleModelInfo CONSOLE_MODEL = { NINTENDO_3DS_XL, { 0, 0, 0 } }; +static const u8 CONSOLE_LANGUAGE = LANGUAGE_EN; +static const char CONSOLE_USERNAME[0x14] = "CITRA"; /// This will be initialized in Init, and will be used when creating the block -UsernameBlock CONSOLE_USERNAME_BLOCK; +static UsernameBlock CONSOLE_USERNAME_BLOCK; /// TODO(Subv): Find out what this actually is -const u8 SOUND_OUTPUT_MODE = 2; -const u8 UNITED_STATES_COUNTRY_ID = 49; +static const u8 SOUND_OUTPUT_MODE = 2; +static const u8 UNITED_STATES_COUNTRY_ID = 49; /// TODO(Subv): Find what the other bytes are -const ConsoleCountryInfo COUNTRY_INFO = { { 0, 0, 0 }, UNITED_STATES_COUNTRY_ID }; +static const ConsoleCountryInfo COUNTRY_INFO = { { 0, 0, 0 }, UNITED_STATES_COUNTRY_ID }; /** * TODO(Subv): Find out what this actually is, these values fix some NaN uniforms in some games, * for example Nintendo Zone * Thanks Normmatt for providing this information */ -const std::array<float, 8> STEREO_CAMERA_SETTINGS = { +static const std::array<float, 8> STEREO_CAMERA_SETTINGS = { 62.0f, 289.0f, 76.80000305175781f, 46.08000183105469f, 10.0f, 5.0f, 55.58000183105469f, 21.56999969482422f }; +static_assert(sizeof(STEREO_CAMERA_SETTINGS) == 0x20, "STEREO_CAMERA_SETTINGS must be exactly 0x20 bytes"); static const u32 CONFIG_SAVEFILE_SIZE = 0x8000; static std::array<u8, CONFIG_SAVEFILE_SIZE> cfg_config_file_buffer; @@ -212,7 +251,7 @@ ResultCode GetConfigInfoBlock(u32 block_id, u32 size, u32 flag, u8* output) { return RESULT_SUCCESS; } -ResultCode CreateConfigInfoBlk(u32 block_id, u16 size, u16 flags, const u8* data) { +ResultCode CreateConfigInfoBlk(u32 block_id, u16 size, u16 flags, const void* data) { SaveFileConfig* config = reinterpret_cast<SaveFileConfig*>(cfg_config_file_buffer.data()); if (config->total_entries >= CONFIG_FILE_MAX_BLOCK_ENTRIES) return ResultCode(-1); // TODO(Subv): Find the right error code @@ -277,33 +316,63 @@ ResultCode FormatConfig() { SaveFileConfig* config = reinterpret_cast<SaveFileConfig*>(cfg_config_file_buffer.data()); // This value is hardcoded, taken from 3dbrew, verified by hardware, it's always the same value config->data_entries_offset = 0x455C; + // Insert the default blocks - res = CreateConfigInfoBlk(0x00050005, sizeof(STEREO_CAMERA_SETTINGS), 0xE, - reinterpret_cast<const u8*>(STEREO_CAMERA_SETTINGS.data())); - if (!res.IsSuccess()) - return res; - res = CreateConfigInfoBlk(0x00090001, sizeof(CONSOLE_UNIQUE_ID), 0xE, - reinterpret_cast<const u8*>(&CONSOLE_UNIQUE_ID)); - if (!res.IsSuccess()) - return res; - res = CreateConfigInfoBlk(0x000F0004, sizeof(CONSOLE_MODEL), 0x8, - reinterpret_cast<const u8*>(&CONSOLE_MODEL)); - if (!res.IsSuccess()) - return res; - res = CreateConfigInfoBlk(0x000A0002, sizeof(CONSOLE_LANGUAGE), 0xA, &CONSOLE_LANGUAGE); - if (!res.IsSuccess()) - return res; + u8 zero_buffer[0xC0] = {}; + + // 0x00030001 - Unknown + res = CreateConfigInfoBlk(0x00030001, 0x8, 0xE, zero_buffer); + if (!res.IsSuccess()) return res; + + res = CreateConfigInfoBlk(0x00050005, sizeof(STEREO_CAMERA_SETTINGS), 0xE, STEREO_CAMERA_SETTINGS.data()); + if (!res.IsSuccess()) return res; res = CreateConfigInfoBlk(0x00070001, sizeof(SOUND_OUTPUT_MODE), 0xE, &SOUND_OUTPUT_MODE); - if (!res.IsSuccess()) - return res; - res = CreateConfigInfoBlk(0x000B0000, sizeof(COUNTRY_INFO), 0xE, - reinterpret_cast<const u8*>(&COUNTRY_INFO)); - if (!res.IsSuccess()) - return res; - res = CreateConfigInfoBlk(0x000A0000, sizeof(CONSOLE_USERNAME_BLOCK), 0xE, - reinterpret_cast<const u8*>(&CONSOLE_USERNAME_BLOCK)); - if (!res.IsSuccess()) - return res; + if (!res.IsSuccess()) return res; + res = CreateConfigInfoBlk(0x00090001, sizeof(CONSOLE_UNIQUE_ID), 0xE, &CONSOLE_UNIQUE_ID); + if (!res.IsSuccess()) return res; + res = CreateConfigInfoBlk(0x000A0000, sizeof(CONSOLE_USERNAME_BLOCK), 0xE, &CONSOLE_USERNAME_BLOCK); + if (!res.IsSuccess()) return res; + + // 0x000A0001 - Profile birthday + const u8 profile_birthday[2] = {3, 25}; // March 25th, 2014 + res = CreateConfigInfoBlk(0x000A0001, sizeof(profile_birthday), 0xE, profile_birthday); + if (!res.IsSuccess()) return res; + + res = CreateConfigInfoBlk(0x000A0002, sizeof(CONSOLE_LANGUAGE), 0xE, &CONSOLE_LANGUAGE); + if (!res.IsSuccess()) return res; + res = CreateConfigInfoBlk(0x000B0000, sizeof(COUNTRY_INFO), 0xE, &COUNTRY_INFO); + if (!res.IsSuccess()) return res; + + char16_t country_name_buffer[16][0x40] = {}; + for (size_t i = 0; i < 16; ++i) { + auto size = Common::UTF8ToUTF16("Gensokyo").copy(country_name_buffer[i], 0x40); + } + // 0x000B0001 - Localized names for the profile Country + res = CreateConfigInfoBlk(0x000B0001, sizeof(country_name_buffer), 0xE, country_name_buffer); + if (!res.IsSuccess()) return res; + // 0x000B0002 - Localized names for the profile State/Province + res = CreateConfigInfoBlk(0x000B0002, sizeof(country_name_buffer), 0xE, country_name_buffer); + if (!res.IsSuccess()) return res; + + // 0x000B0003 - Unknown, related to country/address (zip code?) + res = CreateConfigInfoBlk(0x000B0003, 0x4, 0xE, zero_buffer); + if (!res.IsSuccess()) return res; + + // 0x000C0000 - Unknown + res = CreateConfigInfoBlk(0x000C0000, 0xC0, 0xE, zero_buffer); + if (!res.IsSuccess()) return res; + + // 0x000C0001 - Unknown + res = CreateConfigInfoBlk(0x000C0001, 0x14, 0xE, zero_buffer); + if (!res.IsSuccess()) return res; + + // 0x000D0000 - Accepted EULA version + res = CreateConfigInfoBlk(0x000D0000, 0x4, 0xE, zero_buffer); + if (!res.IsSuccess()) return res; + + res = CreateConfigInfoBlk(0x000F0004, sizeof(CONSOLE_MODEL), 0xC, &CONSOLE_MODEL); + if (!res.IsSuccess()) return res; + // Save the buffer to the file res = UpdateConfigNANDSavegame(); if (!res.IsSuccess()) diff --git a/src/core/hle/service/cfg/cfg.h b/src/core/hle/service/cfg/cfg.h index ff76dc9dc..7b7a76b08 100644 --- a/src/core/hle/service/cfg/cfg.h +++ b/src/core/hle/service/cfg/cfg.h @@ -42,7 +42,7 @@ struct SaveConfigBlockEntry { }; // TODO(Link Mauve): use a constexpr once MSVC starts supporting it. -#define C(code) ((code)[0] | ((code)[1] << 8)) +#define C(code) (u16)((code)[0] | ((code)[1] << 8)) static const std::array<u16, 187> country_codes = { 0, C("JP"), 0, 0, 0, 0, 0, 0, // 0-7 @@ -204,59 +204,6 @@ void UpdateConfigNANDSavegame(Service::Interface* self); */ void FormatConfig(Service::Interface* self); -/// The maximum number of block entries that can exist in the config file -static const u32 CONFIG_FILE_MAX_BLOCK_ENTRIES = 1479; - -/** -* The header of the config savedata file, -* contains information about the blocks in the file -*/ -struct SaveFileConfig { - u16 total_entries; ///< The total number of set entries in the config file - u16 data_entries_offset; ///< The offset where the data for the blocks start, this is hardcoded to 0x455C as per hardware - SaveConfigBlockEntry block_entries[CONFIG_FILE_MAX_BLOCK_ENTRIES]; ///< The block headers, the maximum possible value is 1479 as per hardware - u32 unknown; ///< This field is unknown, possibly padding, 0 has been observed in hardware -}; -static_assert(sizeof(SaveFileConfig) == 0x455C, "The SaveFileConfig header must be exactly 0x455C bytes"); - -struct UsernameBlock { - char16_t username[10]; ///< Exactly 20 bytes long, padded with zeros at the end if necessary - u32 zero; - u32 ng_word; -}; -static_assert(sizeof(UsernameBlock) == 0x1C, "Size of UsernameBlock must be 0x1C"); - -struct ConsoleModelInfo { - u8 model; ///< The console model (3DS, 2DS, etc) - u8 unknown[3]; ///< Unknown data -}; -static_assert(sizeof(ConsoleModelInfo) == 4, "ConsoleModelInfo must be exactly 4 bytes"); - -struct ConsoleCountryInfo { - u8 unknown[3]; ///< Unknown data - u8 country_code; ///< The country code of the console -}; -static_assert(sizeof(ConsoleCountryInfo) == 4, "ConsoleCountryInfo must be exactly 4 bytes"); - -extern const u64 CFG_SAVE_ID; -extern const u64 CONSOLE_UNIQUE_ID; -extern const ConsoleModelInfo CONSOLE_MODEL; -extern const u8 CONSOLE_LANGUAGE; -extern const char CONSOLE_USERNAME[0x14]; -/// This will be initialized in the Interface constructor, and will be used when creating the block -extern UsernameBlock CONSOLE_USERNAME_BLOCK; -/// TODO(Subv): Find out what this actually is -extern const u8 SOUND_OUTPUT_MODE; -extern const u8 UNITED_STATES_COUNTRY_ID; -/// TODO(Subv): Find what the other bytes are -extern const ConsoleCountryInfo COUNTRY_INFO; -extern const std::array<float, 8> STEREO_CAMERA_SETTINGS; - -static_assert(sizeof(STEREO_CAMERA_SETTINGS) == 0x20, "STEREO_CAMERA_SETTINGS must be exactly 0x20 bytes"); -static_assert(sizeof(CONSOLE_UNIQUE_ID) == 8, "CONSOLE_UNIQUE_ID must be exactly 8 bytes"); -static_assert(sizeof(CONSOLE_LANGUAGE) == 1, "CONSOLE_LANGUAGE must be exactly 1 byte"); -static_assert(sizeof(SOUND_OUTPUT_MODE) == 1, "SOUND_OUTPUT_MODE must be exactly 1 byte"); - /** * Reads a block with the specified id and flag from the Config savegame buffer * and writes the output to output. @@ -278,7 +225,7 @@ ResultCode GetConfigInfoBlock(u32 block_id, u32 size, u32 flag, u8* output); * @param data A pointer containing the data we will write to the new block * @returns ResultCode indicating the result of the operation, 0 on success */ -ResultCode CreateConfigInfoBlk(u32 block_id, u16 size, u16 flags, const u8* data); +ResultCode CreateConfigInfoBlk(u32 block_id, u16 size, u16 flags, const void* data); /** * Deletes the config savegame file from the filesystem, the buffer in memory is not affected |