| Commit message (Collapse) | Author | Age | Files | Lines |
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Prevents overwriting libwinpthreads.dll when one should already be
present from the first DLL search.
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Uses the MinGWClangCross toolchain script to build yuzu. Disables our
bundled SDL2 to use the system ones that have been modified to not use
`-mwindows`. Also set's `-e` to stop the script on an error (as opposed
to packaging nothing).
Uses LLVM's linker for linking yuzu. Adds -femulated-tls due to a
libstdc++ incompatibility between GCC and Clang in vulkan_common.
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Improves readability.
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The windows-2022 image contains Visual Studio 2022.
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Not specifying the vmImage defaults to ubuntu-16.04, which will be deprecated soon and is experiencing brownouts.
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cmake, ci: Build bundled FFmpeg with yuzu
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Drops usage of CMAKE_DEPENDENT_OPTION to allow using
YUZU_USE_BUNDLED_FFMPEG as an option on any platform. CI then now builds
FFmpeg always, netting about 10 MB less used on the AppImage.
Also somewhat fixes YUZU_USE_BUNDLED_QT so that it can be used even if
CMake doesn't clean up its state after running the first find_package.
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- We're currently timing out with builds exceeding 60M. This doubles the timeout to 120M.
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Qt can make use of qwindowsvistastyle.dll if present, and our MinGW
container has the library, but it was not being copied during the
packaging process. Thus, yuzu looked like a Windows 98 application when
using the PR-verify artifacts.
This copies over the DLL during packaging, for that sweet-sweet Windows
Vista style.
In addition, set the Qt plugins path instead of the plugins/platforms
path. This way we can use the directory directly, rather than appending
a `..` everytime we need something just outside of it.
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Use XZ instead of gzip for packing. Should save about 10 MB.
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Removes the 7z from being package during CI, as only .tar.xz preserves
information needed on Linux, and otherwise is just extremely redundant
to package in addition to the .tar.xz. This affects Linux releases and
PR-verify artifacts only. MSVC releases do not use this script to my
knowledge.
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After updating to 1.0.24, MinGW fails to build libusb as a result of
numerous errors. So we build libusb their way and let them update the
nontrivial stuff.
This only applies to MinGW: the old path is still in use for Linux
toolchains as well as MSVC.
This will dynamically link libusb, since I hit build errors with the old
way we used to resolve the conflict with SDL2.
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- This is breaking our build pipelines with Zydis (dynarmic dependency).
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A regression was introduced on May 13 by linuxdeploy that causes file
open dialogs to crash yuzu in the AppImage (likely this commit
1e28ee38fa174279defe70cdaadf2a552c80258c from
linuxdeploy/linuxdeploy-desktopfile). Instead of downloading the latest
version from each of the repos we use to build the AppImage, just
download the ones hosted at yuzu-emu/ext-linux-bin, which are the same
binaries we have been using, but verified to be working and won't update
on us beyond our control.
This can eventually be moved into the container itself to remove the
need to download them at build time.
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Only affects the AppImage and the raw binaries. Enables running the
executable alone on Linux systems when all other libraries are
compatible.
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- Bintray will be deprecated on May 1st 2021 (https://bintray.com/)
- We were previously using this for Qt (non-Windows) and SDL.
- I've moved to bundled SDL on Windows.
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Adds scripts that instruct CI to build yuzu with the installed Clang
compiler on yuzuemu/build-environments:linux-fresh.
These scripts are based on the .ci/scripts/linux scripts, minus AppImage
building since that isn't necessary. Re-uses linux-fresh since that
container has Clang 12 installed.
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Copies FFmpeg libraries that were downloaded during the CMake
configuration. Fixes dynamic linking issues with the MinGW builds.
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Moves the final step for building the AppImage to the upload script.
Instructs appimagetool to embed update information into the AppImage if
the release target is Mainline. Also tells it to create a zsync file to
enable partial-downloads when updating the AppImage.
Also renames the AppImage from `yuzu-{version info}-x86_64.AppImage` to
`yuzu-{version info}.AppImage` to avoid a bug in the downloads page at
yuzu-emu.org/downloads.
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ci/linux: Build an AppImage
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This builds yuzu in an AppImage alongside the other archives during
release. Required to allow distributing yuzu in the future with upgraded
dependencies, such as Qt.
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Previously this flag was missing, causing translation files not to be shipped with CI builds of yuzu.
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Unicorn has been removed, yet CI still enables building with Unicorn.
This just cleans up a few leftovers by removing the variable from the
CMake parameters in CI.
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yuzu's web applet does not or barely reacts to user input while open in
Linux. It can be closed via 'Exit Web Applet' on the menubar, however if
yuzu is in fullscreen, this is effectively a softlock as the menubar
cannot be accessed.
This disables building yuzu with the web applet on the Linux CI target.
In addition, this disables the QMessageBox warning about not having
compiled yuzu with the web applet.
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... so that cmake can find the Vulkan SDK binaries
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This is currently necessary to build ffmpeg
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10.0 seems to play nicer with C++ attributes compared to clang-format
6.0.
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Co-Authored-By: Weiyi Wang <wwylele@gmail.com>
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* Remove git submodules that will be loaded through conan
* Move custom Find modules to their own folder
* Use conan for downloading missing external dependencies
* CI: Change the yuzu source folder user to the user that the containers run on
* Attempt to remove dirty mingw build hack
* Install conan on the msvc build
* Only set release build type when using not using multi config generator
* Re-add qt bundled to workaround an issue with conan qt not downloading prebuilt binaries
* Add workaround for submodules that use legacy CMAKE variables
* Re-add USE_BUNDLED_QT on the msvc build bot
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This is possible now with the updated Docker images and their updated packages.
Before, there were build errors due to old QT5 packages on Ubuntu, but now since
they have updated packages it is feasible to build with Vulkan enabled once more.
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This updates to the latest available toolchain for MSVC builds.
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Fixes #3190
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This should prevent path length issues when extracting the build from the installer
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ci: Rename build folder only on non-mainline builds
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Supplies CMakeLists.txt file that avoids pulling in zlib's tests into
the tree. This avoids needing to explicitly opt these tests out from
ctest.
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This reverts commit 5e553a6c267f4ab96a89833f1006ea27fd78b30a.
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ci: Correct azure tag and release names
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We don't need to depend on a custom fork for this. We can add the
library as is, and then make it excluded from the ALL target, so we only
link in the libraries that we actually make use of.
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ci: Add windows MSVC builds to patreon and mainline pipelines
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Uses Azure instead of GitHub
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* ci: Add mock build alternative for fast testing
* ci: Always cache build
* ci: Extract steps to download build stage artifacts
* ci: Add template to release to GitHub
* ci: Add template to release to Azure Universal Artifacts
* ci: Split mainline to two pipelines
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Identified a bug in the script which uses the azure image when attempting to upgrade python3-pip.
Package index was out of date because apt-get update was not ran before attempting the upgrade.
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Fix README change mistake
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