Commit message (Collapse) | Author | Age | Files | Lines | |
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* | Android: Use ktlint for Kotlin code style | Charles Lombardo | 2023-06-16 | 1 | -0/+20 |
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* | android: Enable android linting | Charles Lombardo | 2023-06-16 | 1 | -10/+0 |
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* | android: Adapt EmulationActivity to navigation component | Charles Lombardo | 2023-06-14 | 1 | -0/+1 |
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* | android: Use autoVersion when gradle property is set | Charles Lombardo | 2023-06-12 | 1 | -1/+15 |
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* | android: Update dependencies | Charles Lombardo | 2023-06-11 | 1 | -4/+4 |
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* | android: Differentiate build types with new names | Charles Lombardo | 2023-06-11 | 1 | -1/+6 |
| | | | | Change the applicationIdSuffix and app launcher title based on build type | ||||
* | Android: Remove unused relWithVersionCode build type | Charles Lombardo | 2023-06-11 | 1 | -10/+0 |
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* | android: Set version code | Narr the Reg | 2023-06-06 | 1 | -0/+1 |
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* | android: Resolve a couple Gradle warnings | Abandoned Cart | 2023-06-04 | 1 | -1/+4 |
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* | android: Various fixes for CI. | bunnei | 2023-06-03 | 1 | -0/+3 |
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* | android: externals: Update libadrenotools, use useLegacyPackaging. | bunnei | 2023-06-03 | 1 | -0/+5 |
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* | android: Stop building x86 packages in APKs | Charles Lombardo | 2023-06-03 | 1 | -1/+1 |
| | | | | This was really only meant for building the app to run in an emulator. If this is necessary, just add manually. | ||||
* | android: Clean up app build.gradle | Charles Lombardo | 2023-06-03 | 1 | -22/+2 |
| | | | | Removes the conflicting declaration of "version" and changes to versionCode that did nothing. | ||||
* | android: Clean up dependencies | Charles Lombardo | 2023-06-03 | 1 | -7/+3 |
| | | | | Additionally updates material and androidx core libraries | ||||
* | android: Use proguard file in relWithDebInfo | Charles Lombardo | 2023-06-03 | 1 | -0/+4 |
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* | android: Fix issues with ea/main icons and version codes | Charles Lombardo | 2023-06-03 | 1 | -6/+19 |
| | | | | Now all yuzu icon variants are taken care of and now we have a build variant that uses the versioning we need for the play store. | ||||
* | android: Add early access upgrade fragment | Charles Lombardo | 2023-06-03 | 1 | -0/+6 |
| | | | | We now have a second build flavor that will determine whether the "Get Early Access" button appears. | ||||
* | android: Game data cache | Charles Lombardo | 2023-06-03 | 1 | -0/+2 |
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* | android: Update dependencies | Charles Lombardo | 2023-06-03 | 1 | -2/+2 |
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* | android: Migrate to AGP 8.0.1 | Charles Lombardo | 2023-06-03 | 1 | -3/+3 |
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* | android: Use short build hash | Charles Lombardo | 2023-06-03 | 1 | -1/+1 |
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* | android: Temporarily switch for a fixed version code for testing | Charles Lombardo | 2023-06-03 | 1 | -1/+1 |
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* | android: enable LTO | Liam | 2023-06-03 | 1 | -1/+2 |
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* | android: Bump minimum version to Android 11 | Charles Lombardo | 2023-06-03 | 1 | -1/+1 |
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* | android: Enable code minification | Charles Lombardo | 2023-06-03 | 1 | -1/+6 |
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* | android: MainActivity overhaul | Charles Lombardo | 2023-06-03 | 1 | -0/+3 |
| | | | | | | This moves several parts of the main activity into fragments that manage themselves to react to changes. UI changes like the appearance of a new search view or when the games list changes now gets updated via multiple view models. This also starts a conversion to the androidx navigation component which furthers the goals mentioned previously with more fragment responsibility. This will eventually allow us to use one activity with interchanging fragments and multiple view models that are stored within that central activity. fdas | ||||
* | android: Update app dependencies | Charles Lombardo | 2023-06-03 | 1 | -5/+5 |
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* | android: Convert gradle scripts to Kotlin DSL | Charles Lombardo | 2023-06-03 | 1 | -0/+227 |